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Download contracts/small/odd_patch/rules.json from KRAFTON/A2Z-GameSpec-Bench: direct link, hf CLI and curl.
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- Command line
-
hf download hf://datasets/KRAFTON/A2Z-GameSpec-Bench/contracts/small/odd_patch/rules.json
-
curl -L -o rules.json https://huggingface.co/datasets/KRAFTON/A2Z-GameSpec-Bench/resolve/main/contracts/small/odd_patch/rules.json
22.3 kB
| [ | |
| { | |
| "id": "R1", | |
| "label": "R1", | |
| "preconditions": [ | |
| { | |
| "type": "StatePredicate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "==", | |
| "value": "RoundInteractive" | |
| }, | |
| { | |
| "type": "StatePredicate", | |
| "entity": "OddSlot", | |
| "attribute": "oddSlot", | |
| "operator": "==", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "patch slot targeted by the resolving input" | |
| } | |
| }, | |
| { | |
| "type": "StatePredicate", | |
| "entity": "Timer", | |
| "attribute": "TIMER", | |
| "operator": "<", | |
| "value": 10 | |
| } | |
| ], | |
| "trigger": { | |
| "type": "Event", | |
| "name": "OddPatchSelected" | |
| }, | |
| "effects": [ | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Correct", | |
| "attribute": "correct", | |
| "operator": "INCREMENT", | |
| "value": 1 | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Selection", | |
| "attribute": "selection", | |
| "operator": "SET", | |
| "value": { | |
| "expr": "current round timer (DBT-22)" | |
| } | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Tally", | |
| "attribute": "tally", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "the outcome of the current round r is recorded once as correct: the round contributes exactly one outcome to the session tally, the per-round outcome that the HUD pip states and the fastest statistic read" | |
| } | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "RoundResolvedCorrect" | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "SET", | |
| "value": "RoundFeedback" | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "RoundResolved" | |
| } | |
| ], | |
| "provenance": { | |
| "mechanic": "R1", | |
| "gdd_quote": "| R1 | state = RoundInteractive AND input targets the **odd** patch | **Correct.** Record correct; selection time = current round timer (`DBT-22`); ✓ counter +1; play correct feedback (`RT-FEEDBACK` C1); go RoundFeedback. |", | |
| "precondition": "state = RoundInteractive AND input targets the **odd** patch. Does not cover a patch selection that arrives in the same frame in which the round timer reaches 10.00 s.", | |
| "action": "Apply R1 under the stated condition and trigger.", | |
| "expected": "**Correct.** Record correct; selection time = current round timer (`DBT-22`); ✓ counter +1; play correct feedback (`RT-FEEDBACK` C1); go RoundFeedback.", | |
| "evidence": "Correct, selection, tally, RoundResolvedCorrect, phase, and RoundResolved outputs.", | |
| "source": { | |
| "file": "gdds/small/odd_patch.md", | |
| "line_start": 142, | |
| "line_end": 142, | |
| "quote": "| R1 | state = RoundInteractive AND input targets the **odd** patch | **Correct.** Record correct; selection time = current round timer (`DBT-22`); ✓ counter +1; play correct feedback (`RT-FEEDBACK` C1); go RoundFeedback. |" | |
| } | |
| } | |
| }, | |
| { | |
| "id": "R2", | |
| "label": "R2", | |
| "preconditions": [ | |
| { | |
| "type": "StatePredicate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "==", | |
| "value": "RoundInteractive" | |
| }, | |
| { | |
| "type": "StatePredicate", | |
| "entity": "OddSlot", | |
| "attribute": "oddSlot", | |
| "operator": "!=", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "patch slot targeted by the resolving input" | |
| } | |
| }, | |
| { | |
| "type": "StatePredicate", | |
| "entity": "Timer", | |
| "attribute": "TIMER", | |
| "operator": "<", | |
| "value": 10 | |
| } | |
| ], | |
| "trigger": { | |
| "type": "Event", | |
| "name": "TwinPatchSelected" | |
| }, | |
| "effects": [ | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Errors", | |
| "attribute": "errors", | |
| "operator": "INCREMENT", | |
| "value": 1 | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Selection", | |
| "attribute": "selection", | |
| "operator": "SET", | |
| "value": { | |
| "expr": "current round timer (DBT-22)" | |
| } | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Tally", | |
| "attribute": "tally", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "the outcome of the current round r is recorded once as error: the round contributes exactly one outcome to the session tally, the per-round outcome that the HUD pip states and the fastest statistic read" | |
| } | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "RoundResolvedError" | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "SET", | |
| "value": "RoundFeedback" | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "RoundResolved" | |
| } | |
| ], | |
| "provenance": { | |
| "mechanic": "R2", | |
| "gdd_quote": "| R2 | state = RoundInteractive AND input targets a **twin** patch | **Error.** Record error; selection time = current round timer (`DBT-22`); ✗ counter +1; play error feedback (`RT-FEEDBACK` C2); go RoundFeedback. |", | |
| "precondition": "state = RoundInteractive AND input targets a **twin** patch. Does not cover a patch selection that arrives in the same frame in which the round timer reaches 10.00 s.", | |
| "action": "Apply R2 under the stated condition and trigger.", | |
| "expected": "**Error.** Record error; selection time = current round timer (`DBT-22`); ✗ counter +1; play error feedback (`RT-FEEDBACK` C2); go RoundFeedback.", | |
| "evidence": "Errors, selection, tally, RoundResolvedError, phase, and RoundResolved outputs.", | |
| "source": { | |
| "file": "gdds/small/odd_patch.md", | |
| "line_start": 143, | |
| "line_end": 143, | |
| "quote": "| R2 | state = RoundInteractive AND input targets a **twin** patch | **Error.** Record error; selection time = current round timer (`DBT-22`); ✗ counter +1; play error feedback (`RT-FEEDBACK` C2); go RoundFeedback. |" | |
| } | |
| } | |
| }, | |
| { | |
| "id": "R4", | |
| "label": "R4", | |
| "preconditions": [ | |
| { | |
| "type": "StatePredicate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "==", | |
| "value": "RoundInteractive" | |
| }, | |
| { | |
| "type": "StatePredicate", | |
| "entity": "Timer", | |
| "attribute": "TIMER", | |
| "operator": ">=", | |
| "value": 10 | |
| }, | |
| { | |
| "type": "StatePredicate", | |
| "entity": "Timer", | |
| "attribute": "TIMER", | |
| "operator": "==", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "reached 10.00 s (DBT-16) in a frame in which no patch selection (an RT-CLICK R1 or R2 input) arrives; a selection arriving in that same frame is not covered" | |
| } | |
| } | |
| ], | |
| "trigger": { | |
| "type": "Event", | |
| "name": "RoundTimerExpired" | |
| }, | |
| "effects": [ | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Errors", | |
| "attribute": "errors", | |
| "operator": "INCREMENT", | |
| "value": 1 | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Selection", | |
| "attribute": "selection", | |
| "operator": "SET", | |
| "value": "DBT-16" | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Tally", | |
| "attribute": "tally", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "the outcome of the current round r is recorded once as error: the round contributes exactly one outcome to the session tally, the per-round outcome that the HUD pip states and the fastest statistic read" | |
| } | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "RoundResolvedError" | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "SET", | |
| "value": "RoundFeedback" | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "RoundResolved" | |
| } | |
| ], | |
| "provenance": { | |
| "mechanic": "R4", | |
| "gdd_quote": "| R4 | state = RoundInteractive AND round timer reaches `DBT-16` (10.00 s) with no prior resolving input | **Error (timeout).** Record error; selection time = 10.00 s (`DBT-16`); ✗ counter +1; play error feedback on the whole board (`RT-FEEDBACK` C2, no single patch shaken); go RoundFeedback. |", | |
| "precondition": "state = RoundInteractive AND round timer reaches `DBT-16` (10.00 s) with no prior resolving input. Does not cover a patch selection that arrives in the same frame in which the round timer reaches 10.00 s.", | |
| "action": "Apply R4 under the stated condition and trigger.", | |
| "expected": "**Error (timeout).** Record error; selection time = 10.00 s (`DBT-16`); ✗ counter +1; play error feedback on the whole board (`RT-FEEDBACK` C2, no single patch shaken); go RoundFeedback.", | |
| "evidence": "Errors, selection, tally, RoundResolvedError, phase, and RoundResolved outputs.", | |
| "source": { | |
| "file": "gdds/small/odd_patch.md", | |
| "line_start": 145, | |
| "line_end": 145, | |
| "quote": "| R4 | state = RoundInteractive AND round timer reaches `DBT-16` (10.00 s) with no prior resolving input | **Error (timeout).** Record error; selection time = 10.00 s (`DBT-16`); ✗ counter +1; play error feedback on the whole board (`RT-FEEDBACK` C2, no single patch shaken); go RoundFeedback. |" | |
| } | |
| } | |
| }, | |
| { | |
| "id": "C1", | |
| "label": "C1", | |
| "preconditions": [ | |
| { | |
| "type": "StatePredicate", | |
| "entity": "Correct", | |
| "attribute": "correct", | |
| "operator": ">", | |
| "value": 0 | |
| } | |
| ], | |
| "trigger": { | |
| "type": "Event", | |
| "name": "RoundResolvedCorrect" | |
| }, | |
| "effects": [ | |
| { | |
| "type": "EventEmission", | |
| "name": "CorrectPatchVfxPlayed" | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "CorrectPickSoundPlayed" | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Pip", | |
| "attribute": "pip", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "the current round's pip turns green with a ✓ (correct green #2FBF71, DBT-24)" | |
| } | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "MusicBedDucked" | |
| } | |
| ], | |
| "provenance": { | |
| "mechanic": "C1", | |
| "gdd_quote": "| C1 | Round resolved **correct** (`RT-CLICK` R1) | Clicked patch plays *Correct* VFX (green ring + gold sparkle + 1.08 pulse); chime SFX; current pip → green ✓ (`DBT-24`); music bed ducks −6 dB for 0.30 s. |", | |
| "precondition": "Round resolved **correct** (`RT-CLICK` R1)", | |
| "action": "Apply C1 under the stated condition and trigger.", | |
| "expected": "Clicked patch plays *Correct* VFX (green ring + gold sparkle + 1.08 pulse); chime SFX; current pip → green ✓ (`DBT-24`); music bed ducks −6 dB for 0.30 s.", | |
| "evidence": "Correct VFX, CorrectPickSoundPlayed, pip, and music duck outputs.", | |
| "source": { | |
| "file": "gdds/small/odd_patch.md", | |
| "line_start": 154, | |
| "line_end": 154, | |
| "quote": "| C1 | Round resolved **correct** (`RT-CLICK` R1) | Clicked patch plays *Correct* VFX (green ring + gold sparkle + 1.08 pulse); chime SFX; current pip → green ✓ (`DBT-24`); music bed ducks −6 dB for 0.30 s. |" | |
| } | |
| } | |
| }, | |
| { | |
| "id": "C2", | |
| "label": "C2", | |
| "preconditions": [ | |
| { | |
| "type": "StatePredicate", | |
| "entity": "Errors", | |
| "attribute": "errors", | |
| "operator": ">", | |
| "value": 0 | |
| } | |
| ], | |
| "trigger": { | |
| "type": "Event", | |
| "name": "RoundResolvedError" | |
| }, | |
| "effects": [ | |
| { | |
| "type": "EventEmission", | |
| "name": "ErrorFeedbackVfxPlayed" | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "ErrorOrTimeoutSoundPlayed" | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Pip", | |
| "attribute": "pip", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "the current round's pip turns red with a ✗ (error red #FF4D4D, DBT-24)" | |
| } | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "OddPatchGoldOutlined" | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "MusicBedDucked" | |
| } | |
| ], | |
| "provenance": { | |
| "mechanic": "C2", | |
| "gdd_quote": "| C2 | Round resolved **error** (`RT-CLICK` R2 or R4) | On R2 the clicked twin plays *Error* VFX (red flash + 10 px shake ×3); on R4 the whole board flashes red once; felt-thud+wub SFX; current pip → red ✗ (`DBT-24`); the odd patch is gold-outlined for the 0.30 s window to teach the answer. |", | |
| "precondition": "Round resolved **error** (`RT-CLICK` R2 or R4)", | |
| "action": "Apply C2 under the stated condition and trigger.", | |
| "expected": "On R2 the clicked twin plays *Error* VFX (red flash + 10 px shake ×3); on R4 the whole board flashes red once; felt-thud+wub SFX; current pip → red ✗ (`DBT-24`); the odd patch is gold-outlined for the 0.30 s window to teach the answer. the Gameplay bed ducks −6 dB for 0.30 s under correct/error SFX (`RT-FEEDBACK`). | Timeout (R4) | error thud + a soft descending \"time-out\" swish | ErrorFeedbackVfxPlayed is the case-dependent error VFX of this row: on R2 the clicked twin's red flash and 10 px horizontal shake for 3 oscillations, on R4 one red flash of the whole board with no single patch shaken. ErrorOrTimeoutSoundPlayed is the case-dependent error cue: on R2 the error pick sound, a muted felt thud with a short low sine wub; on R4 the timeout sound, the error thud with a soft descending time-out swish. Does not cover the low sine wub on an R4 timeout.", | |
| "evidence": "Error VFX, ErrorOrTimeoutSoundPlayed, pip, odd-patch gold outline, and music duck outputs.", | |
| "source": { | |
| "file": "gdds/small/odd_patch.md", | |
| "line_start": 155, | |
| "line_end": 155, | |
| "quote": "| C2 | Round resolved **error** (`RT-CLICK` R2 or R4) | On R2 the clicked twin plays *Error* VFX (red flash + 10 px shake ×3); on R4 the whole board flashes red once; felt-thud+wub SFX; current pip → red ✗ (`DBT-24`); the odd patch is gold-outlined for the 0.30 s window to teach the answer. |" | |
| } | |
| } | |
| }, | |
| { | |
| "id": "T1", | |
| "label": "T1", | |
| "preconditions": [ | |
| { | |
| "type": "StatePredicate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "==", | |
| "value": "RoundInteractive" | |
| } | |
| ], | |
| "trigger": null, | |
| "effects": [ | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Timer", | |
| "attribute": "TIMER", | |
| "operator": "INCREMENT", | |
| "value": { | |
| "kind": "runtime", | |
| "source": "frameDelta" | |
| } | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Timer", | |
| "attribute": "display", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "the HUD round timer readout shows the current value in seconds to 0.01 s, for example \"2.40 s\"" | |
| } | |
| } | |
| ], | |
| "provenance": { | |
| "mechanic": "T1", | |
| "gdd_quote": "| T1 | state = RoundInteractive AND not Paused | Advances in real time (ms precision, `DBT-22`); HUD shows value to 0.01 s. |", | |
| "precondition": "state = RoundInteractive AND not Paused", | |
| "action": "Apply T1 under the stated condition and trigger.", | |
| "expected": "Advances in real time (ms precision, `DBT-22`); HUD shows value to 0.01 s.", | |
| "evidence": "Timer increment uses frameDelta; HUD timer readout to 0.01 s.", | |
| "source": { | |
| "file": "gdds/small/odd_patch.md", | |
| "line_start": 161, | |
| "line_end": 161, | |
| "quote": "| T1 | state = RoundInteractive AND not Paused | Advances in real time (ms precision, `DBT-22`); HUD shows value to 0.01 s. |" | |
| } | |
| } | |
| }, | |
| { | |
| "id": "T2", | |
| "label": "T2", | |
| "preconditions": [ | |
| { | |
| "type": "StatePredicate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "==", | |
| "value": "Paused" | |
| } | |
| ], | |
| "trigger": null, | |
| "effects": [ | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Timer", | |
| "attribute": "TIMER", | |
| "operator": "SET", | |
| "value": { | |
| "expr": "timer" | |
| } | |
| } | |
| ], | |
| "provenance": { | |
| "mechanic": "T2", | |
| "gdd_quote": "| T2 | state = Paused | Frozen; retains value; resumes on Resume. |", | |
| "precondition": "state = Paused", | |
| "action": "Apply T2 under the stated condition and trigger.", | |
| "expected": "Frozen; retains value; resumes on Resume.", | |
| "evidence": "Timer retains its value.", | |
| "source": { | |
| "file": "gdds/small/odd_patch.md", | |
| "line_start": 162, | |
| "line_end": 162, | |
| "quote": "| T2 | state = Paused | Frozen; retains value; resumes on Resume. |" | |
| } | |
| } | |
| }, | |
| { | |
| "id": "T3", | |
| "label": "T3", | |
| "preconditions": [ | |
| { | |
| "type": "StatePredicate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "IN", | |
| "value": [ | |
| "Ready", | |
| "RoundReveal", | |
| "RoundFeedback", | |
| "RoundTransition", | |
| "Title", | |
| "Options", | |
| "Results" | |
| ] | |
| } | |
| ], | |
| "trigger": null, | |
| "effects": [ | |
| { | |
| "type": "StateUpdate", | |
| "entity": "RoundTime", | |
| "attribute": "roundTime", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "on the resolution of round r (the entry into RoundFeedback through RT-CLICK R1, R2 or R4) the round timer value at that moment is copied once into roundTime[r]; in every other frame of these states roundTime is unchanged" | |
| } | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Timer", | |
| "attribute": "TIMER", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "0.00 on the frame RoundReveal is entered; in every other frame of these states the round timer keeps its value and does not advance" | |
| } | |
| } | |
| ], | |
| "provenance": { | |
| "mechanic": "T3", | |
| "gdd_quote": "| T3 | state ∈ {Ready, RoundReveal, RoundFeedback, RoundTransition, Title, Options, Results} | Not advancing. Timer is reset to 0.00 on entering RoundReveal and begins counting on entry to RoundInteractive. On resolution its value is copied to `roundTime[r]`. |", | |
| "precondition": "state ∈ {Ready, RoundReveal, RoundFeedback, RoundTransition, Title, Options, Results}", | |
| "action": "Apply T3 under the stated condition and trigger.", | |
| "expected": "Not advancing. Timer is reset to 0.00 on entering RoundReveal and begins counting on entry to RoundInteractive. On resolution its value is copied to `roundTime[r]`.", | |
| "evidence": "RoundTime copies Timer at the resolution; Timer becomes zero on entering RoundReveal and otherwise does not advance.", | |
| "source": { | |
| "file": "gdds/small/odd_patch.md", | |
| "line_start": 163, | |
| "line_end": 163, | |
| "quote": "| T3 | state ∈ {Ready, RoundReveal, RoundFeedback, RoundTransition, Title, Options, Results} | Not advancing. Timer is reset to 0.00 on entering RoundReveal and begins counting on entry to RoundInteractive. On resolution its value is copied to `roundTime[r]`. |" | |
| } | |
| } | |
| }, | |
| { | |
| "id": "S1", | |
| "label": "S1", | |
| "preconditions": [ | |
| { | |
| "type": "StatePredicate", | |
| "entity": "Index", | |
| "attribute": "index", | |
| "operator": "<", | |
| "value": 15 | |
| } | |
| ], | |
| "trigger": { | |
| "type": "Event", | |
| "name": "RoundResolved" | |
| }, | |
| "effects": [ | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Index", | |
| "attribute": "index", | |
| "operator": "INCREMENT", | |
| "value": 1 | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "GameSession", | |
| "attribute": "phase", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "RoundTransition once RoundFeedback has lasted 0.30 s (DBT-13), then RoundReveal of the next round once RoundTransition has lasted 0.20 s (DBT-14); the round index +1 of this rule takes effect on that RoundReveal entry" | |
| } | |
| }, | |
| { | |
| "type": "EventEmission", | |
| "name": "PatchDismissVfxPlayed" | |
| }, | |
| { | |
| "type": "StateUpdate", | |
| "entity": "Puzzle", | |
| "attribute": "patches", | |
| "operator": "SET", | |
| "value": { | |
| "kind": "opaque", | |
| "description": "the next round's content (the five per-round fields baseColor, baseShape, oddTrait, oddValue and oddSlot of the round with the incremented index, and the trio built from them) is loaded for the RoundReveal that follows the 0.20 s RoundTransition (DBT-14)" | |
| } | |
| } | |
| ], | |
| "provenance": { | |
| "mechanic": "S1", | |
| "gdd_quote": "| S1 | Round resolved AND current round index < 15 | After RoundFeedback (0.30 s) → RoundTransition (0.20 s) → RoundReveal with round index +1. |", | |
| "precondition": "Round resolved AND current round index < 15", | |
| "action": "Apply S1 under the stated condition and trigger.", | |
| "expected": "After RoundFeedback (0.30 s) → RoundTransition (0.20 s) → RoundReveal with round index +1. | RoundTransition | timer ≥ 0.20 s (`DBT-14`) AND round index < 15 | RoundReveal | round index +1; load next round content. (`RT-SESSION` S1) | | 4 | RoundTransition | Current trio fades out; next round loads, or Results if this was round 15 (`RT-SESSION`). | 0.20 s (`DBT-14`) |", | |
| "evidence": "Index is incremented; phase moves through RoundTransition to RoundReveal; the current trio is dismissed and the next round content is loaded.", | |
| "source": { | |
| "file": "gdds/small/odd_patch.md", | |
| "line_start": 197, | |
| "line_end": 197, | |
| "quote": "| S1 | Round resolved AND current round index < 15 | After RoundFeedback (0.30 s) → RoundTransition (0.20 s) → RoundReveal with round index +1. |" | |
| } | |
| } | |
| } | |
| ] | |