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> [!NOTE] > There are parts of this release process that can only be completed by Googlers on the Dash team. If you are not a Googler on the Dash team, please reach out on the [#hackers-devtools](https://discord.com/channels/608014603317936148/1106667330093723668) Discord channel before trying to create a DevTools rel...
devtools/tool/RELEASE_INSTRUCTIONS.md/0
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# Script to execute smoke tests for the flutter/tests registry # https://github.com/flutter/tests # This is executed as a pre-submit check for every PR in flutter/flutter # At this point we can expect that mocks have already been generated # from the setup steps in # https://github.com/flutter/tests/blob/main/registry...
devtools/tool/flutter_customer_tests/test.sh/0
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// Copyright 2023 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:io'; import 'package:args/command_runner.dart'; import 'package:io/io.dart'; import 'package:path/path.dart' as path; import '../utils.dart...
devtools/tool/lib/commands/update_dart_sdk_deps.dart/0
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[MASTER] # Specify a configuration file. #rcfile= # Python code to execute, usually for sys.path manipulation such as # pygtk.require(). #init-hook= # Add files or directories to the blocklist. They should be base names, not # paths. ignore=CVS,.git,out # Pickle collected data for later comparisons. persistent=yes ...
engine/.pylintrc/0
{ "file_path": "engine/.pylintrc", "repo_id": "engine", "token_count": 2176 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ #define FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ #include <optional> #include "flutter/assets/asset_resol...
engine/assets/directory_asset_bundle.h/0
{ "file_path": "engine/assets/directory_asset_bundle.h", "repo_id": "engine", "token_count": 584 }
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#!/usr/bin/env python3 # # Copyright 2013 The Flutter Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. """Utility for dart_pkg and dart_pkg_app rules""" import argparse import errno import json import os import shutil import subprocess...
engine/build/dart/tools/dart_pkg.py/0
{ "file_path": "engine/build/dart/tools/dart_pkg.py", "repo_id": "engine", "token_count": 3427 }
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# Copyright 2017 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # This file is based on: # https://skia.googlesource.com/skia/+/main/third_party/libwebp/BUILD.gn config("libwebp_config") { include_dirs = [ "//flutte...
engine/build/secondary/flutter/third_party/libwebp/BUILD.gn/0
{ "file_path": "engine/build/secondary/flutter/third_party/libwebp/BUILD.gn", "repo_id": "engine", "token_count": 4194 }
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# Copyright 2013 The Flutter Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. config("libcxxabi_config") { common_cc_flags = [ "-nostdinc++", "-fvisibility=hidden", ] cflags_cc = common_cc_flags cflags_objcc = common_cc...
engine/build/secondary/third_party/libcxxabi/BUILD.gn/0
{ "file_path": "engine/build/secondary/third_party/libcxxabi/BUILD.gn", "repo_id": "engine", "token_count": 967 }
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#!/usr/bin/env python3.8 # Copyright 2012 Google Inc. All Rights Reserved. """ A simple wrapper for protoc. Script for //third_party/protobuf/proto_library.gni . Features: - Inserts #include for extra header automatically. - Prevents bad proto names. """ from __future__ import print_function import argparse import o...
engine/build/secondary/third_party/protobuf/protoc_wrapper.py/0
{ "file_path": "engine/build/secondary/third_party/protobuf/protoc_wrapper.py", "repo_id": "engine", "token_count": 3006 }
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# Copyright 2019 The Flutter Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # ANGLE expects this to be here. # Flutter has no wayland third-party dir wayland_gn_dir = ""
engine/build_overrides/wayland.gni/0
{ "file_path": "engine/build_overrides/wayland.gni", "repo_id": "engine", "token_count": 74 }
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{ "builds": [ { "archives": [ { "name": "host_debug", "base_path": "out/host_debug_desktop/zip_archives/", "type": "gcs", "include_paths": [ "out/host_debug_desktop/zip_archive...
engine/ci/builders/linux_host_desktop_engine.json/0
{ "file_path": "engine/ci/builders/linux_host_desktop_engine.json", "repo_id": "engine", "token_count": 2525 }
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{ "builds": [ { "archives": [ { "base_path": "out/host_debug/zip_archives/", "type": "gcs", "include_paths": [ "out/host_debug/zip_archives/windows-x64/artifacts.zip", "out...
engine/ci/builders/windows_host_engine.json/0
{ "file_path": "engine/ci/builders/windows_host_engine.json", "repo_id": "engine", "token_count": 3117 }
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Signature: 10ea95d73c5e8a92240f014b15634a8c
engine/ci/licenses_golden/tool_signature/0
{ "file_path": "engine/ci/licenses_golden/tool_signature", "repo_id": "engine", "token_count": 24 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/common/graphics/gl_context_switch.h" namespace flutter { SwitchableGLContext::SwitchableGLContext() = default; SwitchableGLContext::~S...
engine/common/graphics/gl_context_switch.cc/0
{ "file_path": "engine/common/graphics/gl_context_switch.cc", "repo_id": "engine", "token_count": 308 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_DISPLAY_LIST_BENCHMARKING_DL_COMPLEXITY_H_ #define FLUTTER_DISPLAY_LIST_BENCHMARKING_DL_COMPLEXITY_H_ #include "flutter/display_list/displ...
engine/display_list/benchmarking/dl_complexity.h/0
{ "file_path": "engine/display_list/benchmarking/dl_complexity.h", "repo_id": "engine", "token_count": 576 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_DISPLAY_LIST_DL_BUILDER_H_ #define FLUTTER_DISPLAY_LIST_DL_BUILDER_H_ #include "flutter/display_list/display_list.h" #include "flutter/dis...
engine/display_list/dl_builder.h/0
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/display_list/dl_vertices.h" #include "flutter/display_list/utils/dl_bounds_accumulator.h" #include "flutter/fml/logging.h" namespace fl...
engine/display_list/dl_vertices.cc/0
{ "file_path": "engine/display_list/dl_vertices.cc", "repo_id": "engine", "token_count": 4318 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_DISPLAY_LIST_EFFECTS_DL_PATH_EFFECT_H_ #define FLUTTER_DISPLAY_LIST_EFFECTS_DL_PATH_EFFECT_H_ #include <optional> #include "flutter/displ...
engine/display_list/effects/dl_path_effect.h/0
{ "file_path": "engine/display_list/effects/dl_path_effect.h", "repo_id": "engine", "token_count": 1445 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/display_list/skia/dl_sk_conversions.h" #include "third_party/skia/include/core/SkColorFilter.h" #include "third_party/skia/include/effec...
engine/display_list/skia/dl_sk_conversions.cc/0
{ "file_path": "engine/display_list/skia/dl_sk_conversions.cc", "repo_id": "engine", "token_count": 4951 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/display_list/testing/dl_test_surface_metal.h" #include "flutter/impeller/display_list/dl_dispatcher.h" #include "flutter/impeller/display...
engine/display_list/testing/dl_test_surface_metal.cc/0
{ "file_path": "engine/display_list/testing/dl_test_surface_metal.cc", "repo_id": "engine", "token_count": 1611 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <cassert> #include <chrono> #include <iostream> #define GLFW_EXPOSE_NATIVE_EGL #define GLFW_INCLUDE_GLEXT #include <EGL/egl.h> #include <EGL/egl...
engine/examples/glfw_drm/FlutterEmbedderGLFW.cc/0
{ "file_path": "engine/examples/glfw_drm/FlutterEmbedderGLFW.cc", "repo_id": "engine", "token_count": 4852 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/flow/embedded_views.h" #include "flutter/fml/logging.h" #include "gtest/gtest.h" namespace flutter { namespace testing { TEST(EmbeddedV...
engine/flow/embedded_view_params_unittests.cc/0
{ "file_path": "engine/flow/embedded_view_params_unittests.cc", "repo_id": "engine", "token_count": 1241 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FLOW_LAYERS_CACHEABLE_LAYER_H_ #define FLUTTER_FLOW_LAYERS_CACHEABLE_LAYER_H_ #include <memory> #include "flutter/flow/layers/container_l...
engine/flow/layers/cacheable_layer.h/0
{ "file_path": "engine/flow/layers/cacheable_layer.h", "repo_id": "engine", "token_count": 472 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_ #define FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_ #include <vector> #include "flutter/flow/layers/layer.h" n...
engine/flow/layers/container_layer.h/0
{ "file_path": "engine/flow/layers/container_layer.h", "repo_id": "engine", "token_count": 592 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gtest/gtest.h" #include "flutter/display_list/effects/dl_color_filter.h" #include "flutter/display_list/effects/dl_image_filter.h" #include "flu...
engine/flow/layers/layer_state_stack_unittests.cc/0
{ "file_path": "engine/flow/layers/layer_state_stack_unittests.cc", "repo_id": "engine", "token_count": 8044 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/flow/layers/shader_mask_layer.h" #include "flutter/flow/raster_cache_util.h" namespace flutter { ShaderMaskLayer::ShaderMaskLayer(std::...
engine/flow/layers/shader_mask_layer.cc/0
{ "file_path": "engine/flow/layers/shader_mask_layer.cc", "repo_id": "engine", "token_count": 1016 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FLOW_RASTER_CACHE_ITEM_H_ #define FLUTTER_FLOW_RASTER_CACHE_ITEM_H_ #include <memory> #include <optional> #include <utility> #include "fl...
engine/flow/raster_cache_item.h/0
{ "file_path": "engine/flow/raster_cache_item.h", "repo_id": "engine", "token_count": 879 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/flow/surface.h" namespace flutter { Surface::Surface() = default; Surface::~Surface() = default; std::unique_ptr<GLContextResult> Sur...
engine/flow/surface.cc/0
{ "file_path": "engine/flow/surface.cc", "repo_id": "engine", "token_count": 249 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FLOW_TESTING_MOCK_RASTER_CACHE_H_ #define FLUTTER_FLOW_TESTING_MOCK_RASTER_CACHE_H_ #include <vector> #include "flutter/flow/layers/layer....
engine/flow/testing/mock_raster_cache.h/0
{ "file_path": "engine/flow/testing/mock_raster_cache.h", "repo_id": "engine", "token_count": 2172 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifdef VMA_STATIC_VULKAN_FUNCTIONS #undef VMA_STATIC_VULKAN_FUNCTIONS #endif // VMA_STATIC_VULKAN_FUNCTIONS #ifdef VMA_DYNAMIC_VULKAN_FUNCTIONS #undef VM...
engine/flutter_vma/flutter_vma.cc/0
{ "file_path": "engine/flutter_vma/flutter_vma.cc", "repo_id": "engine", "token_count": 478 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/fml/command_line.h" namespace fml { // CommandLine ----------------------------------------------------------------- CommandLine::Opti...
engine/fml/command_line.cc/0
{ "file_path": "engine/fml/command_line.cc", "repo_id": "engine", "token_count": 1845 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FML_ENDIANNESS_H_ #define FLUTTER_FML_ENDIANNESS_H_ #include <cstdint> #include <type_traits> #if defined(_MSC_VER) #include "intrin.h" #e...
engine/fml/endianness.h/0
{ "file_path": "engine/fml/endianness.h", "repo_id": "engine", "token_count": 1031 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <algorithm> #include <cstring> #include <iostream> #include "flutter/fml/build_config.h" #include "flutter/fml/log_level.h" #include "flutter/fml...
engine/fml/logging.cc/0
{ "file_path": "engine/fml/logging.cc", "repo_id": "engine", "token_count": 2501 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FML_MEMORY_TASK_RUNNER_CHECKER_H_ #define FLUTTER_FML_MEMORY_TASK_RUNNER_CHECKER_H_ #include "flutter/fml/message_loop.h" #include "flutte...
engine/fml/memory/task_runner_checker.h/0
{ "file_path": "engine/fml/memory/task_runner_checker.h", "repo_id": "engine", "token_count": 416 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #define FML_USED_ON_EMBEDDER #include "flutter/fml/message_loop_task_queues.h" #include <algorithm> #include <cstdlib> #include <thread> #include <utilit...
engine/fml/message_loop_task_queues_unittests.cc/0
{ "file_path": "engine/fml/message_loop_task_queues_unittests.cc", "repo_id": "engine", "token_count": 5730 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/fml/platform/android/scoped_java_ref.h" #include "flutter/fml/logging.h" #include "flutter/fml/platform/android/jni_util.h" namespace f...
engine/fml/platform/android/scoped_java_ref.cc/0
{ "file_path": "engine/fml/platform/android/scoped_java_ref.cc", "repo_id": "engine", "token_count": 867 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/fml/platform/darwin/scoped_nsobject.h" namespace fml { namespace internal { id ScopedNSProtocolTraitsRetain(id obj) { return [obj re...
engine/fml/platform/darwin/scoped_nsobject.mm/0
{ "file_path": "engine/fml/platform/darwin/scoped_nsobject.mm", "repo_id": "engine", "token_count": 172 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FML_PLATFORM_FUCHSIA_LOG_STATE_H_ #define FLUTTER_FML_PLATFORM_FUCHSIA_LOG_STATE_H_ #include <fidl/fuchsia.logger/cpp/fidl.h> #include <li...
engine/fml/platform/fuchsia/log_state.h/0
{ "file_path": "engine/fml/platform/fuchsia/log_state.h", "repo_id": "engine", "token_count": 536 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/fml/platform/win/wstring_conversion.h" #include <codecvt> #include <locale> #include <string> namespace fml { using WideStringConverte...
engine/fml/platform/win/wstring_conversion.cc/0
{ "file_path": "engine/fml/platform/win/wstring_conversion.cc", "repo_id": "engine", "token_count": 408 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FML_SYNCHRONIZATION_ATOMIC_OBJECT_H_ #define FLUTTER_FML_SYNCHRONIZATION_ATOMIC_OBJECT_H_ #include <mutex> namespace fml { // A wrapper ...
engine/fml/synchronization/atomic_object.h/0
{ "file_path": "engine/fml/synchronization/atomic_object.h", "repo_id": "engine", "token_count": 298 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FML_TASK_QUEUE_ID_H_ #define FLUTTER_FML_TASK_QUEUE_ID_H_ #include "flutter/fml/logging.h" namespace fml { /** * `MessageLoopTaskQueues...
engine/fml/task_queue_id.h/0
{ "file_path": "engine/fml/task_queue_id.h", "repo_id": "engine", "token_count": 293 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/fml/time/chrono_timestamp_provider.h" #include "flutter/runtime/dart_timestamp_provider.h" #include <thread> #include "gtest/gtest.h" ...
engine/fml/time/time_point_unittest.cc/0
{ "file_path": "engine/fml/time/time_point_unittest.cc", "repo_id": "engine", "token_count": 358 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_AIKS_AIKS_CONTEXT_H_ #define FLUTTER_IMPELLER_AIKS_AIKS_CONTEXT_H_ #include <memory> #include "flutter/fml/macros.h" #include "i...
engine/impeller/aiks/aiks_context.h/0
{ "file_path": "engine/impeller/aiks/aiks_context.h", "repo_id": "engine", "token_count": 830 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/aiks/color_filter.h" #include <utility> #include "impeller/entity/contents/filters/color_filter_contents.h" #include "impeller/entity/c...
engine/impeller/aiks/color_filter.cc/0
{ "file_path": "engine/impeller/aiks/color_filter.cc", "repo_id": "engine", "token_count": 2084 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_AIKS_TESTING_CONTEXT_MOCK_H_ #define FLUTTER_IMPELLER_AIKS_TESTING_CONTEXT_MOCK_H_ #include <string> #include <utility> #include ...
engine/impeller/aiks/testing/context_mock.h/0
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/compiler/compiler.h" #include <cstdint> #include <filesystem> #include <memory> #include <optional> #include <sstream> #include <string...
engine/impeller/compiler/compiler.cc/0
{ "file_path": "engine/impeller/compiler/compiler.cc", "repo_id": "engine", "token_count": 7355 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/compiler/runtime_stage_data.h" #include <array> #include <cstdint> #include <memory> #include <optional> #include "fml/backtrace.h" #i...
engine/impeller/compiler/runtime_stage_data.cc/0
{ "file_path": "engine/impeller/compiler/runtime_stage_data.cc", "repo_id": "engine", "token_count": 5635 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DITHERING_GLSL_ #define DITHERING_GLSL_ #include <impeller/types.glsl> /// The dithering rate, which is 1.0 / 64.0, or 0.015625. const float kDit...
engine/impeller/compiler/shader_lib/impeller/dithering.glsl/0
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/compiler/switches.h" #include <algorithm> #include <cctype> #include <filesystem> #include <map> #include "flutter/fml/file.h" #includ...
engine/impeller/compiler/switches.cc/0
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_CORE_CAPTURE_H_ #define FLUTTER_IMPELLER_CORE_CAPTURE_H_ #include <functional> #include <initializer_list> #include <memory> #inc...
engine/impeller/core/capture.h/0
{ "file_path": "engine/impeller/core/capture.h", "repo_id": "engine", "token_count": 4127 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_CORE_RUNTIME_TYPES_H_ #define FLUTTER_IMPELLER_CORE_RUNTIME_TYPES_H_ #include <cstddef> #include <optional> #include <string> #in...
engine/impeller/core/runtime_types.h/0
{ "file_path": "engine/impeller/core/runtime_types.h", "repo_id": "engine", "token_count": 427 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/display_list/dl_image_impeller.h" #include "impeller/aiks/aiks_context.h" #include "impeller/entity/contents/filters/filter_contents.h"...
engine/impeller/display_list/dl_image_impeller.cc/0
{ "file_path": "engine/impeller/display_list/dl_image_impeller.cc", "repo_id": "engine", "token_count": 1219 }
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# Enable Metal Validation without Xcode. Metal validation can be enabled for command-line application using environment variables. Apple [documents these environment variables on their developer site](https://developer.apple.com/documentation/xcode/validating-your-apps-metal-api-usage#Enable-API-Validation-with-envir...
engine/impeller/docs/metal_validation.md/0
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <optional> #include "fml/logging.h" #include "impeller/core/formats.h" #include "impeller/entity/contents/clip_contents.h" #include "impeller/ent...
engine/impeller/entity/contents/clip_contents.cc/0
{ "file_path": "engine/impeller/entity/contents/clip_contents.cc", "repo_id": "engine", "token_count": 4042 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_COLOR_FILTER_CONTENTS_H_ #define FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_COLOR_FILTER_CONTENTS_H_ #inclu...
engine/impeller/entity/contents/filters/color_filter_contents.h/0
{ "file_path": "engine/impeller/entity/contents/filters/color_filter_contents.h", "repo_id": "engine", "token_count": 630 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_INPUTS_PLACEHOLDER_FILTER_INPUT_H_ #define FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_INPUTS_PLACEHOLDER_FIL...
engine/impeller/entity/contents/filters/inputs/placeholder_filter_input.h/0
{ "file_path": "engine/impeller/entity/contents/filters/inputs/placeholder_filter_input.h", "repo_id": "engine", "token_count": 582 }
205
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_FRAMEBUFFER_BLEND_CONTENTS_H_ #define FLUTTER_IMPELLER_ENTITY_CONTENTS_FRAMEBUFFER_BLEND_CONTENTS_H_ #include <me...
engine/impeller/entity/contents/framebuffer_blend_contents.h/0
{ "file_path": "engine/impeller/entity/contents/framebuffer_blend_contents.h", "repo_id": "engine", "token_count": 529 }
206
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sweep_gradient_contents.h" #include "flutter/fml/logging.h" #include "impeller/entity/contents/clip_contents.h" #include "impeller/entity/conten...
engine/impeller/entity/contents/sweep_gradient_contents.cc/0
{ "file_path": "engine/impeller/entity/contents/sweep_gradient_contents.cc", "repo_id": "engine", "token_count": 2530 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/entity/entity.h" #include <algorithm> #include <limits> #include <optional> #include "impeller/base/validation.h" #include "impeller/e...
engine/impeller/entity/entity.cc/0
{ "file_path": "engine/impeller/entity/entity.cc", "repo_id": "engine", "token_count": 1888 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <algorithm> #include "flutter/impeller/entity/geometry/ellipse_geometry.h" #include "flutter/impeller/entity/geometry/line_geometry.h" namespac...
engine/impeller/entity/geometry/ellipse_geometry.cc/0
{ "file_path": "engine/impeller/entity/geometry/ellipse_geometry.cc", "repo_id": "engine", "token_count": 562 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_ENTITY_GEOMETRY_STROKE_PATH_GEOMETRY_H_ #define FLUTTER_IMPELLER_ENTITY_GEOMETRY_STROKE_PATH_GEOMETRY_H_ #include "impeller/entit...
engine/impeller/entity/geometry/stroke_path_geometry.h/0
{ "file_path": "engine/impeller/entity/geometry/stroke_path_geometry.h", "repo_id": "engine", "token_count": 1447 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <impeller/conversions.glsl> #include <impeller/types.glsl> uniform FrameInfo { mat4 mvp; float depth; float texture_sampler_y_coord_scale; ...
engine/impeller/entity/shaders/blending/porter_duff_blend.vert/0
{ "file_path": "engine/impeller/entity/shaders/blending/porter_duff_blend.vert", "repo_id": "engine", "token_count": 271 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. precision mediump float; #include <impeller/color.glsl> #include <impeller/dithering.glsl> #include <impeller/gradient.glsl> #include <impeller/texture.gl...
engine/impeller/entity/shaders/radial_gradient_ssbo_fill.frag/0
{ "file_path": "engine/impeller/entity/shaders/radial_gradient_ssbo_fill.frag", "repo_id": "engine", "token_count": 670 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. precision mediump float; #include <impeller/types.glsl> uniform FragInfo { float16_t alpha; } frag_info; in f16vec4 v_color; out f16vec4 frag_color; ...
engine/impeller/entity/shaders/vertices.frag/0
{ "file_path": "engine/impeller/entity/shaders/vertices.frag", "repo_id": "engine", "token_count": 132 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. uniform UniformBuffer { mat4 mvp; } uniform_buffer; in vec3 position; in vec4 color; out vec4 v_color; void main() { gl_Position = uniform_buffer.mv...
engine/impeller/fixtures/colors.vert/0
{ "file_path": "engine/impeller/fixtures/colors.vert", "repo_id": "engine", "token_count": 123 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. out vec4 frag_color; layout(input_attachment_index = 0) uniform subpassInputMS subpass_input; void main() { // https://github.com/chinmaygarde/merle/bl...
engine/impeller/fixtures/sepia.frag/0
{ "file_path": "engine/impeller/fixtures/sepia.frag", "repo_id": "engine", "token_count": 355 }
215
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. uniform FrameInfo { mat4 mvp; } frame_info; in vec2 vtx; void main() { gl_Position = frame_info.mvp * vec4(vtx, 0.0, 1.0); }
engine/impeller/fixtures/test_texture.vert/0
{ "file_path": "engine/impeller/fixtures/test_texture.vert", "repo_id": "engine", "token_count": 105 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <algorithm> #include "flutter/fml/logging.h" #include "impeller/geometry/gradient.h" namespace impeller { static void AppendColor(const Color& ...
engine/impeller/geometry/gradient.cc/0
{ "file_path": "engine/impeller/geometry/gradient.cc", "repo_id": "engine", "token_count": 1355 }
217
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_GEOMETRY_POINT_H_ #define FLUTTER_IMPELLER_GEOMETRY_POINT_H_ #include <algorithm> #include <cmath> #include <cstdint> #include <o...
engine/impeller/geometry/point.h/0
{ "file_path": "engine/impeller/geometry/point.h", "repo_id": "engine", "token_count": 3939 }
218
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_GOLDEN_TESTS_METAL_SCREENSHOT_H_ #define FLUTTER_IMPELLER_GOLDEN_TESTS_METAL_SCREENSHOT_H_ #include "flutter/impeller/golden_test...
engine/impeller/golden_tests/metal_screenshot.h/0
{ "file_path": "engine/impeller/golden_tests/metal_screenshot.h", "repo_id": "engine", "token_count": 401 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/playground/backend/vulkan/playground_impl_vk.h" #include "flutter/fml/paths.h" #include "impeller/renderer/backend/vulkan/vk.h" #defin...
engine/impeller/playground/backend/vulkan/playground_impl_vk.cc/0
{ "file_path": "engine/impeller/playground/backend/vulkan/playground_impl_vk.cc", "repo_id": "engine", "token_count": 3318 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_PLAYGROUND_IMGUI_IMGUI_IMPL_IMPELLER_H_ #define FLUTTER_IMPELLER_PLAYGROUND_IMGUI_IMGUI_IMPL_IMPELLER_H_ #include <memory> #incl...
engine/impeller/playground/imgui/imgui_impl_impeller.h/0
{ "file_path": "engine/impeller/playground/imgui/imgui_impl_impeller.h", "repo_id": "engine", "token_count": 300 }
221
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/renderer/backend/gles/allocator_gles.h" #include <memory> #include "impeller/base/allocation.h" #include "impeller/base/config.h" #inc...
engine/impeller/renderer/backend/gles/allocator_gles.cc/0
{ "file_path": "engine/impeller/renderer/backend/gles/allocator_gles.cc", "repo_id": "engine", "token_count": 627 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/renderer/backend/gles/device_buffer_gles.h" #include <cstring> #include <memory> #include "flutter/fml/trace_event.h" #include "impell...
engine/impeller/renderer/backend/gles/device_buffer_gles.cc/0
{ "file_path": "engine/impeller/renderer/backend/gles/device_buffer_gles.cc", "repo_id": "engine", "token_count": 1377 }
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_REACTOR_GLES_H_ #define FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_REACTOR_GLES_H_ #include <functional> #inclu...
engine/impeller/renderer/backend/gles/reactor_gles.h/0
{ "file_path": "engine/impeller/renderer/backend/gles/reactor_gles.h", "repo_id": "engine", "token_count": 3657 }
224
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/testing/testing.h" // IWYU pragma: keep #include "gtest/gtest.h" #include "impeller/renderer/backend/gles/gpu_tracer_gles.h" #include "i...
engine/impeller/renderer/backend/gles/test/gpu_tracer_gles_unittests.cc/0
{ "file_path": "engine/impeller/renderer/backend/gles/test/gpu_tracer_gles_unittests.cc", "repo_id": "engine", "token_count": 740 }
225
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/renderer/backend/metal/command_buffer_mtl.h" #include "flutter/fml/make_copyable.h" #include "flutter/fml/synchronization/semaphore.h" ...
engine/impeller/renderer/backend/metal/command_buffer_mtl.mm/0
{ "file_path": "engine/impeller/renderer/backend/metal/command_buffer_mtl.mm", "repo_id": "engine", "token_count": 2626 }
226
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/renderer/backend/metal/lazy_drawable_holder.h" #include <QuartzCore/CAMetalLayer.h> #include <future> #include <memory> #include "flut...
engine/impeller/renderer/backend/metal/lazy_drawable_holder.mm/0
{ "file_path": "engine/impeller/renderer/backend/metal/lazy_drawable_holder.mm", "repo_id": "engine", "token_count": 638 }
227
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/renderer/backend/metal/shader_library_mtl.h" #include "flutter/fml/closure.h" #include "impeller/base/validation.h" #include "impeller/...
engine/impeller/renderer/backend/metal/shader_library_mtl.mm/0
{ "file_path": "engine/impeller/renderer/backend/metal/shader_library_mtl.mm", "repo_id": "engine", "token_count": 2256 }
228
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/testing/testing.h" // IWYU pragma: keep. #include "fml/synchronization/waitable_event.h" #include "impeller/renderer/backend/vulkan/comm...
engine/impeller/renderer/backend/vulkan/command_pool_vk_unittests.cc/0
{ "file_path": "engine/impeller/renderer/backend/vulkan/command_pool_vk_unittests.cc", "repo_id": "engine", "token_count": 1722 }
229
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_DEVICE_BUFFER_VK_H_ #define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_DEVICE_BUFFER_VK_H_ #include <memory...
engine/impeller/renderer/backend/vulkan/device_buffer_vk.h/0
{ "file_path": "engine/impeller/renderer/backend/vulkan/device_buffer_vk.h", "repo_id": "engine", "token_count": 874 }
230
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_PIPELINE_LIBRARY_VK_H_ #define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_PIPELINE_LIBRARY_VK_H_ #include <...
engine/impeller/renderer/backend/vulkan/pipeline_library_vk.h/0
{ "file_path": "engine/impeller/renderer/backend/vulkan/pipeline_library_vk.h", "repo_id": "engine", "token_count": 1025 }
231
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SAMPLER_VK_H_ #define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SAMPLER_VK_H_ #include "flutter/fml/macros...
engine/impeller/renderer/backend/vulkan/sampler_vk.h/0
{ "file_path": "engine/impeller/renderer/backend/vulkan/sampler_vk.h", "repo_id": "engine", "token_count": 561 }
232
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SWAPCHAIN_KHR_KHR_SWAPCHAIN_IMPL_VK_H_ #define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SWAPCHAIN_KHR_KHR_...
engine/impeller/renderer/backend/vulkan/swapchain/khr/khr_swapchain_impl_vk.h/0
{ "file_path": "engine/impeller/renderer/backend/vulkan/swapchain/khr/khr_swapchain_impl_vk.h", "repo_id": "engine", "token_count": 1233 }
233
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_VK_H_ #define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_VK_H_ #include "flutter/fml/build_config.h" #inclu...
engine/impeller/renderer/backend/vulkan/vk.h/0
{ "file_path": "engine/impeller/renderer/backend/vulkan/vk.h", "repo_id": "engine", "token_count": 817 }
234
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_COMMAND_H_ #define FLUTTER_IMPELLER_RENDERER_COMMAND_H_ #include <cstdint> #include <memory> #include <optional> #includ...
engine/impeller/renderer/command.h/0
{ "file_path": "engine/impeller/renderer/command.h", "repo_id": "engine", "token_count": 2236 }
235
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_CONTEXT_H_ #define FLUTTER_IMPELLER_RENDERER_CONTEXT_H_ #include <memory> #include <string> #include "impeller/core/all...
engine/impeller/renderer/context.h/0
{ "file_path": "engine/impeller/renderer/context.h", "repo_id": "engine", "token_count": 2617 }
236
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_RENDER_PASS_H_ #define FLUTTER_IMPELLER_RENDERER_RENDER_PASS_H_ #include <string> #include "fml/status.h" #include "imp...
engine/impeller/renderer/render_pass.h/0
{ "file_path": "engine/impeller/renderer/render_pass.h", "repo_id": "engine", "token_count": 2188 }
237
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_RENDERER_SNAPSHOT_H_ #define FLUTTER_IMPELLER_RENDERER_SNAPSHOT_H_ #include <functional> #include <memory> #include <vector> #in...
engine/impeller/renderer/snapshot.h/0
{ "file_path": "engine/impeller/renderer/snapshot.h", "repo_id": "engine", "token_count": 592 }
238
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/impeller/runtime_stage/runtime_stage_playground.h" #include <future> #include "flutter/fml/make_copyable.h" #include "flutter/testing/t...
engine/impeller/runtime_stage/runtime_stage_playground.cc/0
{ "file_path": "engine/impeller/runtime_stage/runtime_stage_playground.cc", "repo_id": "engine", "token_count": 370 }
239
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_IMPELLER_SCENE_CAMERA_H_ #define FLUTTER_IMPELLER_SCENE_CAMERA_H_ #include <optional> #include "impeller/geometry/matrix.h" namespace im...
engine/impeller/scene/camera.h/0
{ "file_path": "engine/impeller/scene/camera.h", "repo_id": "engine", "token_count": 333 }
240
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/scene/material.h" #include "impeller/base/validation.h" #include "impeller/core/formats.h" #include "impeller/core/sampler_descriptor.h"...
engine/impeller/scene/material.cc/0
{ "file_path": "engine/impeller/scene/material.cc", "repo_id": "engine", "token_count": 2574 }
241
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. uniform FragInfo { vec4 color; float vertex_color_weight; } frag_info; uniform sampler2D base_color_texture; in vec3 v_position; in mat3 v_tangent_sp...
engine/impeller/scene/shaders/unlit.frag/0
{ "file_path": "engine/impeller/scene/shaders/unlit.frag", "repo_id": "engine", "token_count": 219 }
242
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/shader_archive/shader_archive_writer.h" #include <array> #include <filesystem> #include <optional> #include "impeller/shader_archive/s...
engine/impeller/shader_archive/shader_archive_writer.cc/0
{ "file_path": "engine/impeller/shader_archive/shader_archive_writer.cc", "repo_id": "engine", "token_count": 1503 }
243
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/toolkit/android/hardware_buffer.h" #include "impeller/base/validation.h" namespace impeller::android { static AHardwareBuffer_Format ...
engine/impeller/toolkit/android/hardware_buffer.cc/0
{ "file_path": "engine/impeller/toolkit/android/hardware_buffer.cc", "repo_id": "engine", "token_count": 1441 }
244
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/toolkit/egl/display.h" #include <vector> #include "impeller/toolkit/egl/context.h" #include "impeller/toolkit/egl/surface.h" namespac...
engine/impeller/toolkit/egl/display.cc/0
{ "file_path": "engine/impeller/toolkit/egl/display.cc", "repo_id": "engine", "token_count": 2804 }
245
# Copyright 2013 The Flutter Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("//build/compiled_action.gni") import("//flutter/common/config.gni") import("//flutter/testing/testing.gni") declare_args() { # Path to the Mali off...
engine/impeller/tools/malioc.gni/0
{ "file_path": "engine/impeller/tools/malioc.gni", "repo_id": "engine", "token_count": 2693 }
246
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/typographer/backends/stb/glyph_atlas_context_stb.h" namespace impeller { BitmapSTB::BitmapSTB() = default; BitmapSTB::~BitmapSTB() = ...
engine/impeller/typographer/backends/stb/glyph_atlas_context_stb.cc/0
{ "file_path": "engine/impeller/typographer/backends/stb/glyph_atlas_context_stb.cc", "repo_id": "engine", "token_count": 571 }
247
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "impeller/typographer/lazy_glyph_atlas.h" #include "fml/logging.h" #include "impeller/base/validation.h" #include "impeller/typographer/glyph_atl...
engine/impeller/typographer/lazy_glyph_atlas.cc/0
{ "file_path": "engine/impeller/typographer/lazy_glyph_atlas.cc", "repo_id": "engine", "token_count": 1277 }
248
// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_LIB_GPU_COMMAND_BUFFER_H_ #define FLUTTER_LIB_GPU_COMMAND_BUFFER_H_ #include "flutter/lib/gpu/context.h" #include "flutter/lib/gpu/export....
engine/lib/gpu/command_buffer.h/0
{ "file_path": "engine/lib/gpu/command_buffer.h", "repo_id": "engine", "token_count": 606 }
249