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import React from 'react'; import { List, ListItem, ListItemIcon, ListItemText, Collapse, } from '@material-ui/core'; import { ExpandMore, ExpandLess, Translate } from '@material-ui/icons'; import styled from 'styled-components'; import { langs } from '../../lang/index'; import constants from '../constants'; ...
odota/web/src/components/Localization/index.jsx/0
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import MatchHeader from './MatchHeader'; export default MatchHeader;
odota/web/src/components/Match/MatchHeader/index.js/0
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import React from 'react'; import PropTypes from 'prop-types'; import styled from 'styled-components'; import { threshold, formatSeconds } from '../../../utility'; import Table from '../../Table'; import Heading from '../../Heading'; import mcs from '../matchColumns'; import constants from '../../constants'; import Log...
odota/web/src/components/Match/Vision/VisionLog.jsx/0
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import React from 'react'; import { connect } from 'react-redux'; import styled from 'styled-components'; import Error from '../../Error'; import Spinner from '../../Spinner'; import { IconCheese, IconSteam, IconContributor, IconCheckCircle, } from '../../Icons'; import constants from '../../constants'; const ...
odota/web/src/components/Player/Header/PlayerBadges.jsx/0
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import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import { getPlayerMatches } from '../../../../actions'; import Table from '../../../Table'; import Container from '../../../Container'; import playerMatchesColumns from './playerMatchesColumns'; const Matches = ({ d...
odota/web/src/components/Player/Pages/Matches/Matches.jsx/0
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import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import { calculateResponsiveState } from 'redux-responsive'; import styled from 'styled-components'; import { unpackPositionData } from '../../../../utility'; import { getPlayerWardmap } from '../../../../actions'; imp...
odota/web/src/components/Player/Pages/Wardmap/Wardmap.jsx/0
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import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import ActionSearch from 'material-ui/svg-icons/action/search'; import Schedule from 'material-ui/svg-icons/action/schedule'; import Grain from 'material-ui/svg-icons/image/grain'; import { withRouter, Link } from 'rea...
odota/web/src/components/Scenarios/Scenarios.jsx/0
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import React from 'react'; import PropTypes from 'prop-types'; import { abbreviateNumber, SORT_ENUM, defaultSort, getColStyle } from '../../utility'; import { TablePercent, TableSparkline } from '../Visualizations'; import Pagination from '../Table/PaginatedTable/Pagination'; import TableHeader from './TableHeader'; im...
odota/web/src/components/Table/Table.jsx/0
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import React from 'react'; import PropTypes from 'prop-types'; import styled from 'styled-components'; import { fromNow } from '../../utility'; const StyledDiv = styled.div` position: relative; cursor: default; &[data-hint-position="top"]::after { margin-left: -10px; left: 0; } `; const FromNowToolti...
odota/web/src/components/Visualizations/FromNowTooltip.jsx/0
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import styled from 'styled-components'; import constants from '../../constants'; export const StyledContainer = styled.div` display: flex; position: relative; height: 100%; `; export const KDAContainer = styled(StyledContainer)` width: calc(300% + 10px); left: -10px; pointer-events: none; `; export const...
odota/web/src/components/Visualizations/Table/Styled.jsx/0
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{ "yes": "yes", "no": "no", "abbr_thousand": "k", "abbr_million": "m", "abbr_billion": "b", "abbr_trillion": "t", "abbr_quadrillion": "q", "abbr_not_available": "N/A", "abbr_pick": "P", "abbr_win": "W", "abbr_number": "No.", "analysis_eff": "Eficiencia en línea", "analysis_farm_drought": "Meno...
odota/web/src/lang/es-PE.json/0
{ "file_path": "odota/web/src/lang/es-PE.json", "repo_id": "odota", "token_count": 19178 }
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{ "yes": "da", "no": "nu", "abbr_thousand": "mii", "abbr_million": "mil", "abbr_billion": "mld", "abbr_trillion": "tril", "abbr_quadrillion": "qdl", "abbr_not_available": "Indisponibil", "abbr_pick": "P", "abbr_win": "W", "abbr_number": "Nr.", "analysis_eff": "Eficienţă pe linie", "analysis_fa...
odota/web/src/lang/ro-RO.json/0
{ "file_path": "odota/web/src/lang/ro-RO.json", "repo_id": "odota", "token_count": 23114 }
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import { createStore, applyMiddleware, combineReducers, compose, } from 'redux'; import thunkMiddleware from 'redux-thunk'; import { createResponsiveStoreEnhancer, createResponsiveStateReducer, } from 'redux-responsive'; import app from '../reducers'; const reducer = combineReducers({ app, browser: cre...
odota/web/src/store/index.js/0
{ "file_path": "odota/web/src/store/index.js", "repo_id": "odota", "token_count": 269 }
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[ { "hero_id": "86", "last_played": 1535804017, "games": 357, "win": 227, "with_games": 396, "with_win": 249, "against_games": 693, "against_win": 418 }, { "hero_id": "74", "last_played": 1495891783, "games": 171, "win": 108, "with_games": 493, "with_win": 299, "against_games": 753, "...
odota/web/testcafe/cachedAjax/players_101695162_heroes_.json/0
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[ { "team_id": 15, "rating": 1591.17, "wins": 958, "losses": 650, "last_match_time": 1535249730, "name": "PSG.LGD", "tag": "PSG.LGD", "logo_url": "https://cdn.cloudflare.steamstatic.com/apps/dota2/images/team_logos/15.png" }, { "team_id": 2163, "rating": 1580.64, "wins": 703, "losses": 433, ...
odota/web/testcafe/cachedAjax/teams_.json/0
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version: 3 dotenv: [.env] tasks: default: deps: [build] cmds: - ./server.exe sources: - app/**/*.go - internal/**/*.go - cmd/**/*.go build: cmds: - go build -o server.exe -ldflags="-X 'github.com/openmultiplayer/web/internal/version.Version={{.VERSION}}'" -buildvcs=f...
openmultiplayer/web/Taskfile.yml/0
{ "file_path": "openmultiplayer/web/Taskfile.yml", "repo_id": "openmultiplayer", "token_count": 981 }
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package server import ( "context" "time" ) // Repository provides an interface for reading and writing server data. type Repository interface { Upsert(context.Context, All) error GetByID(context.Context, string) (*All, error) GetByAddress(context.Context, string) (*All, error) GetEssential(context.Context, stri...
openmultiplayer/web/app/resources/server/repository.go/0
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package serververify import ( "context" "time" sampquery "github.com/Southclaws/go-samp-query" "github.com/openmultiplayer/web/internal/db" ) type Verifyer struct { db *db.PrismaClient } func New(db *db.PrismaClient) *Verifyer { return &Verifyer{db} } type VerifyStatus struct { Verified bool `json:"verif...
openmultiplayer/web/app/services/serververify/verify.go/0
{ "file_path": "openmultiplayer/web/app/services/serververify/verify.go", "repo_id": "openmultiplayer", "token_count": 601 }
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package pawndex import ( "fmt" "net/http" "github.com/Masterminds/semver" "github.com/go-chi/chi" "github.com/openmultiplayer/web/internal/web" ) func (s *service) getLatest(w http.ResponseWriter, r *http.Request) { user := chi.URLParam(r, "user") repo := chi.URLParam(r, "repo") p, exists, err := s.store.Ge...
openmultiplayer/web/app/transports/api/pawndex/h_getLatest.go/0
{ "file_path": "openmultiplayer/web/app/transports/api/pawndex/h_getLatest.go", "repo_id": "openmultiplayer", "token_count": 382 }
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package users import ( "net/http" "github.com/openmultiplayer/web/internal/web" ) type queryParams struct { Sort string `qstring:"sort"` Max int `qstring:"max"` Skip int `qstring:"skip"` } func (s *service) list(w http.ResponseWriter, r *http.Request) { var p queryParams if !web.ParseQuery(w, r, &p) {...
openmultiplayer/web/app/transports/api/users/h_list.go/0
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--- title: OnActorStreamOut description: This callback is called when an actor is streamed out by a player's client. tags: ["actor"] --- <VersionWarn name='callback' version='SA-MP 0.3.7' /> ## Description This callback is called when an actor is streamed out by a player's client. | Name | Description ...
openmultiplayer/web/docs/scripting/callbacks/OnActorStreamOut.md/0
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--- title: OnNPCSpawn description: This callback is called when a NPC spawned. tags: ["npc"] --- ## Description This callback is called when a NPC spawned. ## Examples ```c public OnNPCSpawn() { print("NPC spawned"); SendChat("Hello World. I'm a bot."); return 1; } ```
openmultiplayer/web/docs/scripting/callbacks/OnNPCSpawn.md/0
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--- title: OnPlayerEnterCheckpoint description: This callback is called when a player enters the checkpoint set for that player. tags: ["player", "checkpoint"] --- ## Description This callback is called when a player enters the checkpoint set for that player. | Name | Description | | -...
openmultiplayer/web/docs/scripting/callbacks/OnPlayerEnterCheckpoint.md/0
{ "file_path": "openmultiplayer/web/docs/scripting/callbacks/OnPlayerEnterCheckpoint.md", "repo_id": "openmultiplayer", "token_count": 626 }
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--- title: OnPlayerObjectMoved description: This callback is called when a player object is moved after MovePlayerObject (when it stops moving). tags: ["player", "object", "playerobject"] --- ## Description This callback is called when a player object is moved after [MovePlayerObject](../functions/MovePlayerObject) (...
openmultiplayer/web/docs/scripting/callbacks/OnPlayerObjectMoved.md/0
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--- title: OnPlayerUpdate description: This callback is called every time a client/player updates the server with their status. tags: ["player"] --- ## Description This callback is called every time a client/player updates the server with their status. It is often used to create custom callbacks for client updates th...
openmultiplayer/web/docs/scripting/callbacks/OnPlayerUpdate.md/0
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--- title: OnVehicleStreamOut description: This callback is called when a vehicle is streamed out for a player's client (it's so far away that they can't see it). tags: ["vehicle"] --- ## Description This callback is called when a vehicle is streamed out for a player's client (it's so far away that they can't see it)...
openmultiplayer/web/docs/scripting/callbacks/OnVehicleStreamOut.md/0
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--- title: AllowPlayerWeapons description: Enable/Disable weapons for a player. tags: ["player"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Enable/Disable weapons for a player. | Name | Description | | ---------- | -------------------------------------- | | playeri...
openmultiplayer/web/docs/scripting/functions/AllowPlayerWeapons.md/0
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--- title: AttachTrailerToVehicle description: Attach a vehicle to another vehicle as a trailer. tags: ["vehicle"] --- ## Description Attach a vehicle to another vehicle as a trailer. | Name | Description | | --------- | ------------------------------------------------- | |...
openmultiplayer/web/docs/scripting/functions/AttachTrailerToVehicle.md/0
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--- title: ClearAnimations description: Clears all animations for the given player (it also cancels all current tasks such as jetpacking, parachuting, entering vehicles, driving (removes player out of vehicle), swimming, etc). tags: ["player", "animation"] --- ## Description Clears all animations for the given player...
openmultiplayer/web/docs/scripting/functions/ClearAnimations.md/0
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--- title: CreatePlayerTextDraw description: Creates a textdraw for a single player. tags: ["player", "textdraw", "playertextdraw"] --- ## Description Creates a textdraw for a single player. This can be used as a way around the global text-draw limit. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/CreatePlayerTextDraw.md/0
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--- title: DisableMenuRow description: Disable a specific row in a menu for all players. tags: ["menu"] --- ## Description Disable a specific row in a menu for all players. It will be greyed-out and can't be selected by players. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/DisableMenuRow.md/0
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--- title: EndObjectEditing description: Cancel object edition mode for a player. tags: ["object"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Cancel object edition mode for a player | Name | Description | | -------- | ------------------------------------------ | ...
openmultiplayer/web/docs/scripting/functions/EndObjectEditing.md/0
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--- title: GangZoneShowForAll description: Shows a gangzone with the desired color to all players. tags: ["gangzone"] --- ## Description Shows a gangzone with the desired color to all players. | Name | Description | | ---...
openmultiplayer/web/docs/scripting/functions/GangZoneShowForAll.md/0
{ "file_path": "openmultiplayer/web/docs/scripting/functions/GangZoneShowForAll.md", "repo_id": "openmultiplayer", "token_count": 655 }
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--- title: GetActorPos description: Get the position of an actor. tags: ["actor"] --- <VersionWarn version='SA-MP 0.3.7' /> ## Description Get the position of an actor. | Name | Description | | -------- | -------------------------------...
openmultiplayer/web/docs/scripting/functions/GetActorPos.md/0
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--- title: GetMenuColumnHeader description: Get the text in the header of the specified column. tags: ["menu"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the text in the header of the specified column. | Name | Description | | --...
openmultiplayer/web/docs/scripting/functions/GetMenuColumnHeader.md/0
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--- title: GetObjectMoveSpeed description: Get the move speed of an object. tags: ["object"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the move speed of an object. | Name | Description | |----------|------------------------------------------------| | obj...
openmultiplayer/web/docs/scripting/functions/GetObjectMoveSpeed.md/0
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--- title: GetPlayerAttachedObject description: Gets the player attachment object data by index. tags: ["player", "object", "attachment"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Gets the player attachment object data by index. | Name | Description | | ---...
openmultiplayer/web/docs/scripting/functions/GetPlayerAttachedObject.md/0
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--- title: GetPlayerCustomSkin description: Returns the class of the players custom skin downloaded from the server. tags: ["player"] --- <VersionWarn version='SA-MP 0.3.DL R1' /> ## Description Returns the class of the players custom skin downloaded from the server. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/GetPlayerCustomSkin.md/0
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--- title: GetPlayerLastShotVectors description: Retrieves the start and end (hit) position of the last bullet a player fired. tags: ["player"] --- ## Description Retrieves the start and end (hit) position of the last bullet a player fired. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/GetPlayerLastShotVectors.md/0
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--- title: GetPlayerObjectMovingTargetRot description: Get the move target rotation of a player-object. tags: ["player", "object", "playerobject"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the move target rotation of a player-object. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/GetPlayerObjectMovingTargetRot.md/0
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--- title: GetPlayerSkillLevel description: Get the player skill level of a certain weapon type. tags: ["player"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the player skill level of a certain weapon type. | Name | Description | | -...
openmultiplayer/web/docs/scripting/functions/GetPlayerSkillLevel.md/0
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--- title: GetPlayerVehicleSeat description: Find out which seat a player is in. tags: ["player", "vehicle"] --- ## Description Find out which seat a player is in. | Name | Description | | -------- | ------------------------------------------------- | | playerid | The ID of ...
openmultiplayer/web/docs/scripting/functions/GetPlayerVehicleSeat.md/0
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--- title: GetSVarNameAtIndex description: Retrieve the name of a sVar via the index. tags: ["server variable", "svar"] --- ## Description Retrieve the name of a sVar via the index. | Name | Description | | ---------------------- | --------------------...
openmultiplayer/web/docs/scripting/functions/GetSVarNameAtIndex.md/0
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--- title: GetVehicleComponentType description: Find out what type of component a certain ID is. tags: ["vehicle"] --- ## Description Find out what type of component a certain ID is. | Name | Description | | --------- | -------------------------- | | component | The component ID to check. | ## R...
openmultiplayer/web/docs/scripting/functions/GetVehicleComponentType.md/0
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--- title: GetVehiclePaintjob description: Gets the vehicle's paintjob id. tags: ["vehicle"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Gets the vehicle's paintjob id. ## Parameters | Name | Description | |-----------|------------------------| | vehicleid | The ID of the vehicle. ...
openmultiplayer/web/docs/scripting/functions/GetVehiclePaintjob.md/0
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--- title: GetVehicleVelocity description: Get the velocity of a vehicle on the X, Y and Z axes. tags: ["vehicle"] --- ## Description Get the velocity of a vehicle on the X, Y and Z axes. | Name | Description | | --------- | --------------...
openmultiplayer/web/docs/scripting/functions/GetVehicleVelocity.md/0
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--- title: HideGameTextForPlayer description: Stop showing a gametext style to a player. tags: ["player", "gametext"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Stop showing a gametext style to a player. | Name | Description | | -----...
openmultiplayer/web/docs/scripting/functions/HideGameTextForPlayer.md/0
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--- title: IsMenuRowDisabled description: Checks if a menu row is disabled. tags: ["menu"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Checks if a menu row is disabled. | Name | Description | | ----------- | ---------------------------- | | Menu:menuid | The ID of the menu t...
openmultiplayer/web/docs/scripting/functions/IsMenuRowDisabled.md/0
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--- title: IsPlayerInAnyVehicle description: Check if a player is inside any vehicle (as a driver or passenger). tags: ["player", "vehicle"] --- ## Description Check if a player is inside any vehicle (as a driver or passenger). | Name | Description | | -------- | ------------------------------...
openmultiplayer/web/docs/scripting/functions/IsPlayerInAnyVehicle.md/0
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--- title: IsPlayerTeleportAllowed description: Can this player teleport by right-clicking on the map? tags: ["player"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Can this player teleport by right-clicking on the map? | Name | Description | | -------- | ------------...
openmultiplayer/web/docs/scripting/functions/IsPlayerTeleportAllowed.md/0
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--- title: IsValidPlayer3DTextLabel description: Checks if a player's 3D text label is valid. tags: ["player", "3dtextlabel"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Checks if a player's 3D text label is valid. | Name | Description | | ---------...
openmultiplayer/web/docs/scripting/functions/IsValidPlayer3DTextLabel.md/0
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--- title: LimitGlobalChatRadius description: Set a radius limitation for the chat. tags: [] --- ## Description Set a radius limitation for the chat. Only players at a certain distance from the player will see their message in the chat. Also changes the distance at which a player can see other players on the map at t...
openmultiplayer/web/docs/scripting/functions/LimitGlobalChatRadius.md/0
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--- title: PlayAudioStreamForPlayer description: Play an 'audio stream' for a player. tags: ["player"] --- ## Description Play an 'audio stream' for a player. Normal audio files also work (e.g. MP3). | Name | Description ...
openmultiplayer/web/docs/scripting/functions/PlayAudioStreamForPlayer.md/0
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--- title: PlayerTextDrawSetPreviewModel description: Sets a player textdraw 3D preview sprite of a specified model ID. tags: ["player", "textdraw", "playertextdraw"] --- ## Description Sets a player textdraw 3D preview sprite of a specified model ID. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/PlayerTextDrawSetPreviewModel.md/0
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--- title: RemovePlayerMapIcon description: Removes a map icon that was set earlier for a player using SetPlayerMapIcon. tags: ["player"] --- ## Description Removes a map icon that was set earlier for a player using SetPlayerMapIcon. | Name | Description ...
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--- title: SendClientMessagef description: This function sends a formatted message to a specific player with a chosen color in the chat. tags: [] --- <VersionWarn version='open.mp beta build 6' /> :::warning This function was deprecated. [SendClientMessage](SendClientMessage) function now is built-in with format! ...
openmultiplayer/web/docs/scripting/functions/SendClientMessagef.md/0
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--- title: SetCameraBehindPlayer description: Restore the camera to a place behind the player, after using a function like SetPlayerCameraPos. tags: ["player", "camera"] --- ## Description Restore the camera to a place behind the player, after using a function like SetPlayerCameraPos. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/SetCameraBehindPlayer.md/0
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--- title: SetObjectsDefaultCameraCol description: Allows camera collisions with newly created objects to be disabled by default. tags: ["object", "camera"] --- <VersionWarn version='SA-MP 0.3.7' /> ## Description Allows camera collisions with newly created objects to be disabled by default. | Name | Description...
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--- title: SetPlayerCameraLookAt description: Set the direction a player's camera looks at. tags: ["player", "camera"] --- ## Description Set the direction a player's camera looks at. Generally meant to be used in combination with SetPlayerCameraPos. | Name | Description ...
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--- title: SetPlayerObjectMaterialText description: Replace the texture of a player object with text. tags: ["player", "object", "playerobject"] --- ## Description Replace the texture of a player object with text. | Name | Description ...
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--- title: SetPlayerSkin description: Set the skin of a player. tags: ["player"] --- ## Description Set the skin of a player. A player's skin is their character model. | Name | Description | | -------- | ----------------------------------------------------- | | playerid ...
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--- title: SetTimer description: Sets a 'timer' to call a function after some time. tags: ["timer"] --- ## Description Sets a 'timer' to call a function after some time. Can be set to repeat. | Name | Description ...
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--- title: SetVehicleSpawnInfo description: Adjusts vehicle model, spawn location, colours, respawn delay and interior. tags: ["vehicle"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Adjusts vehicle model, spawn location, colours, respawn delay and interior. ## Parameters | Name | Desc...
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--- title: StartRecordingPlayback description: This will run a .rec file which has to be saved in the npcmodes/recordings folder. These files allow the NPC to follow certain actions. Their actions can be recorded manually. For more information, check the related functions. tags: [] --- ## Description This will run a ...
openmultiplayer/web/docs/scripting/functions/StartRecordingPlayback.md/0
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--- title: TextDrawSetProportional description: Appears to scale text spacing to a proportional ratio. tags: ["textdraw"] --- ## Description Appears to scale text spacing to a proportional ratio. Useful when using TextDrawLetterSize to ensure the text has even character spacing. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/TextDrawSetProportional.md/0
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--- title: ToggleVehicleSirenEnabled description: Turn the siren for a vehicle on or off. tags: ["vehicle"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Turn the siren for a vehicle on or off. ## Parameters | Name | Description | |--------------|---------------------------...
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--- title: asin description: Get the inversed value of a sine in degrees. tags: ["math"] --- <LowercaseNote /> ## Description Get the inversed value of a sine in degrees. In trigonometrics, arc sine is the inverse operation of sine. | Name | Description | | ----...
openmultiplayer/web/docs/scripting/functions/asin.md/0
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--- title: db_get_result_mem_handle description: Gets the memory handle for a SQLite database result set that was allocated with `db_query`. keywords: - sqlite --- <LowercaseNote /> <VersionWarn version='SA-MP 0.3.7 R1' /> ## Description The function gets the memory handle for a SQLite database result set that wa...
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--- title: fexist description: Checks if a specific file exists in the scriptfiles directory. tags: ["file management"] --- <LowercaseNote /> ## Description Checks if a specific file exists in the scriptfiles directory. | Name | Description | | ---------------- | --------------------- | | cons...
openmultiplayer/web/docs/scripting/functions/fexist.md/0
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--- title: floatsin description: Get the sine from a given angle. tags: ["math", "floating-point"] --- <LowercaseNote /> ## Description Get the sine from a given angle. The input angle may be in radians, degrees or grades. | Name | Description ...
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--- title: funcidx description: This function returns the ID of a public function by its name. tags: ["core"] --- <LowercaseNote /> ## Description This function returns the ID of a public function by its name. | Name | Description | | ------------ | --------------------...
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--- title: print description: Prints a string to the server console (not in-game chat) and logs (log.txt). tags: ["console"] --- <LowercaseNote /> ## Description Prints a string to the server console (not in-game chat) and logs (log.txt). | Name | Description | | -----------------...
openmultiplayer/web/docs/scripting/functions/print.md/0
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--- title: strlen description: Get the length of a string. tags: ["string"] --- <LowercaseNote /> ## Description Get the length of a string. | Name | Description | | -------------- | -------------------------------- | | const string[] | The string to get the length of. | ## Returns ...
openmultiplayer/web/docs/scripting/functions/strlen.md/0
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--- title: Damage Status description: Information about vehicle damage status and sample code. --- :::note Information about vehicle damage status used by [GetVehicleDamageStatus](../functions/GetVehicleDamageStatus) and [UpdateVehicleDamageStatus](../functions/UpdateVehicleDamageStatus). ::: Vehicle damage is stor...
openmultiplayer/web/docs/scripting/resources/damagestatus.md/0
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--- title: Player States description: A list of all the player states used by GetPlayerState function or OnPlayerStateChange callback. tags: ["player"] sidebar_label: Player States --- This page compiles the list of all the player states used by [GetPlayerState](../functions/GetPlayerState) function or [OnPlayerStateC...
openmultiplayer/web/docs/scripting/resources/playerstates.md/0
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--- title: Weapon States description: Weapon State Constants. --- The following weapon states are available, used by [GetPlayerWeaponState](../functions/GetPlayerWeaponState) function: | ID | Definition | Description ...
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--- title: OnVehicleSpawn description: يتم إستدعاء هذا الكال باك عند رسبنت السبارة tags: ["vehicle"] --- <VersionWarn name='callback' version='SA-MP 0.3.7' /> <div dir="rtl" style={{ textAlign: "right" }}> :::warning هذا الكال باك يتم إستدعائه فقط عندم يتم إعادة رسبنت السيارة . CreateVehicle و AddStaticVehicle(...
openmultiplayer/web/docs/translations/ar/scripting/callbacks/OnVehicleSpawn.md/0
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--- title: OnFilterScriptExit description: Ovaj callback se poziva kada se filterskripta stopirala. tags: [] --- ## Deskripcija Ovaj callback se poziva kada se filterskripta stopirala. Poziva se samo unutar filterskripte u kojoj se poziva stopiranje. ## Primjeri ```c public OnFilterScriptExit() { print("\n-----...
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--- title: OnPlayerDisconnect description: Ovaj callback je pozvan kada se igrač diskonektuje sa servera. tags: ["player"] --- ## Deskripcija Ovaj callback je pozvan kada se igrač diskonektuje sa servera. | Ime | Deskripcija | | -------- | ------------------------------...
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--- title: OnPlayerPickUpPickup description: Pozvano kada igrač pokupi pickup kreiran funkcijom CreatePickup. tags: ["player"] --- ## Deskripcija Pozvano kada igrač pokupi pickup kreiran funkcijom CreatePickup. | Ime | Deskripcija | | -------- | -----------------------------...
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--- title: OnRecordingPlaybackEnd description: Ovaj callback je pozvan kada snimljeni fajl koji je reproduciran sa "NPCStartRecordingPlayback" došao do kraja. tags: [] --- ## Deskripcija Ovaj callback je pozvan kada snimljeni fajl koji je reproduciran sa "NPCStartRecordingPlayback" došao do kraja. ## Primjeri ```c ...
openmultiplayer/web/docs/translations/bs/scripting/callbacks/OnRecordingPlaybackEnd.md/0
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--- title: AddSimpleModel description: Dodaje novi prilagođen/custom prost model objekta za preuzimanje. tags: [] --- :::warning Ova funkcija je dodana u SA-MP 0.3.DL R1 i ne radi u nižim verzijama! ::: ## Deskripcija Dodaje novi prilagođen/custom prost model objekta za preuzimanje. Fajlovi modela će biti pohranje...
openmultiplayer/web/docs/translations/bs/scripting/functions/AddSimpleModel.md/0
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--- title: AttachObjectToPlayer description: Prikvači objekat za igrača. tags: ["player"] --- ## Deskripcija Prikvači objekat za igrača. | Ime | Deskripcija | | ------------- | ------------------------------------------------------------------ | | obje...
openmultiplayer/web/docs/translations/bs/scripting/functions/AttachObjectToPlayer.md/0
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--- title: ConnectNPC description: Konektuj NPC-a na server. tags: ["npc"] --- :::warning Ova funkcija je dodana u SA-MP 0.3.a i ne radi u nižim verzijama! ::: ## Deskripcija Konektuj NPC-a na server. | Ime | Deskripcija | | -------- | ---...
openmultiplayer/web/docs/translations/bs/scripting/functions/ConnectNPC.md/0
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--- title: DestroyActor description: Uništi aktora koji je kreiran sa CreateActor. tags: [] --- :::warning Ova funkcija je dodana u SA-MP 0.3.7 i ne radi u nižim verzijama! ::: ## Deskripcija Uništi aktora koji je kreiran sa CreateActor. | Ime | Deskripcija | | ------- |...
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--- title: EditPlayerObject description: Omogućuje igračima da uređuju player objekat (položaj i rotacija) s GUI-jem i mišem. tags: ["player"] --- ## Deskripcija Omogućuje igračima da uređuju player objekat (položaj i rotacija) s GUI-jem i mišem. | Ime | Deskripcija | | ----...
openmultiplayer/web/docs/translations/bs/scripting/functions/EditPlayerObject.md/0
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--- title: GangZoneFlashForPlayer description: Pravi gangzone bljesak za igrača. tags: ["player", "gangzone"] --- ## Deskripcija Pravi gangzone bljesak za igrača. | Ime | Deskripcija | | ---------- | -----------------...
openmultiplayer/web/docs/translations/bs/scripting/functions/GangZoneFlashForPlayer.md/0
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--- title: GetGravity description: Dobij trenutno postavljenu gravitaciju servera. tags: [] --- ## Deskripcija Dobij trenutno postavljenu gravitaciju servera. ## Primjeri ```c #if !defined GetGravity native Float:GetGravity(); #endif printf("Treutna gravitacija servera: %f", GetGravity()); ``` ## Bilješke ::...
openmultiplayer/web/docs/translations/bs/scripting/functions/GetGravity.md/0
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--- title: GetPlayerState description: Dobij trenutno stanje igrača. tags: ["player"] --- ## Deskripcija Dobij trenutno stanje igrača. | Ime | Deskripcija | | -------- | ------------------------------------ | | playerid | ID igrača za dobiti trenutno stanje. | ## Returns Trenutno stan...
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--- title: GetSVarFloat description: Dobija float vrijednost server varijable. tags: [] --- :::warning Ova funkcija je dodana u SA-MP 0.3.7 R2 i ne radi u nižim verzijama! ::: ## Deskripcija Dobija float vrijednost server varijable. | Ime | Deskripcija ...
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--- title: GetVehicleModel description: Dobij ID modela vozila. tags: ["vehicle"] --- ## Deskripcija Dobij ID modela vozila. | Ime | Deskripcija | | --------- | -------------------------- | | vehicleid | ID vozila za dobiti Model. | ## Returns ID modela vozila, ili 0 ako vozilo ne postoji. ##...
openmultiplayer/web/docs/translations/bs/scripting/functions/GetVehicleModel.md/0
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--- title: HTTP description: Šalje navojni HTTP zahtjev. tags: [] --- ## Deskripcija Šalje navojni HTTP zahtjev. | Ime | Deskripcija | | ---------- | -------------------------------------------------------------...
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--- title: IsPlayerInVehicle description: Provjerava da li je igrač u određenom vozilu. tags: ["player", "vehicle"] --- ## Deskripcija Provjerava da li je igrač u određenom vozilu. | Ime | Deskripcija | | --------- | ---------------------------------- | | playerid | ID igrača. ...
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--- title: LinkVehicleToInterior description: Povezuje vozilo za enterijer. tags: ["vehicle"] --- ## Deskripcija Povezuje vozilo za enterijer. Vozila mogu biti vidljiva samo igračima u istom enterijeru (SetPlayerInterior). | Ime | Deskripcija | | ---------- | ---------...
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--- title: PlayerSpectatePlayer description: Daje mogućnost igraču da spectate-a (nadgleda) drugog igrača. tags: ["player"] --- ## Deskripcija Daje mogućnost igraču da spectate-a (nadgleda) drugog igrača. | Ime | Deskripcija ...
openmultiplayer/web/docs/translations/bs/scripting/functions/PlayerSpectatePlayer.md/0
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--- title: PlayerTextDrawSetShadow description: Dodaje sjenku na donju desnu stranu teksta u player-textdrawu. tags: ["player", "textdraw", "playertextdraw"] --- ## Deskripcija Dodaje sjenku na donju desnu stranu teksta u player-textdrawu. Font sjene odgovara fontu teksta. | Ime | Deskripcija ...
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--- title: SelectObject description: Prikaži miš i dozvoli igraču da selektuje objekat. tags: [] --- ## Deskripcija Prikaži miš i dozvoli igraču da selektuje objekat. OnPlayerSelectObject je pozvan kada igrač selektuje objekat. | Ime | Deskripcija | | -------- | --------------------------...
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--- title: SetGameModeText description: Postavi ime gamemode-a, koje se pojavljuje u pretraživaču servera (server listi). tags: [] --- ## Deskripcija Postavi ime gamemode-a, koje se pojavljuje u pretraživaču servera (server listi). | Ime | Deskripcija | | -------- | ----------------------------...
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--- title: SetPlayerArmour description: Postavi nivo armora (pancira) igrača. tags: ["player"] --- ## Deskripcija Postavi nivo armora (pancira) igrača. | Ime | Deskripcija | | ---------...
openmultiplayer/web/docs/translations/bs/scripting/functions/SetPlayerArmour.md/0
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--- title: SetPlayerObjectMaterial description: Zamijeni teksturu player-objekta sa teksturom drugog modela u igri. tags: ["player"] --- ## Deskripcija Zamijeni teksturu player-objekta sa teksturom drugog modela u igri. | Ime | Deskripcija ...
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