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--- title: OnActorStreamOut description: Esta callback é chamada quando um ator é descarregado (torna-se invisível) para um jogador. tags: [] --- <VersionWarnPT name='callback' version='SA-MP 0.3.7' /> ## Descrição Esta callback é chamada quando um ator é descarregado (torna-se invisível) para um jogador. | Name ...
openmultiplayer/web/docs/translations/pt-BR/scripting/callbacks/OnActorStreamOut.md/0
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--- title: OnNPCSpawn description: Essa callback é executada quando o NPC é spawnado. tags: [] --- ## Descrição Essa callback é executada quando o NPC é spawnado. ## Exemplos ```c public OnNPCSpawn() { print("NPC foi spawnado!"); SendChat("Olá mundo! Eu sou um BOT."); return 1; } ```
openmultiplayer/web/docs/translations/pt-BR/scripting/callbacks/OnNPCSpawn.md/0
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--- title: OnPlayerExitedMenu description: Chamado quando um jogador sai se um menu. tags: ["player", "menu"] --- ## Descrição Chamado quando um jogador sai se um menu. | Nome | Descrição | | -------- | -------------------------------- | | playerid | O ID do jogador que saiu do menu | ## ...
openmultiplayer/web/docs/translations/pt-BR/scripting/callbacks/OnPlayerExitedMenu.md/0
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--- title: OnPlayerStateChange description: Esta callback é chamada quando o estado de um jogador muda. tags: ["player"] --- ## Descrição Esta callback é chamada quando o estado de um jogador muda. Por exemplo, quando um jogador deixa de ser o piloto de um veículo e fica a pé. | Nome | Desrição ...
openmultiplayer/web/docs/translations/pt-BR/scripting/callbacks/OnPlayerStateChange.md/0
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--- title: OnVehicleSpawn description: Essa callback é chamada quando um veículo renasce. tags: ["vehicle"] --- :::warning Essa callback **só é chamada** quando um veículo **re**nasce. CreateVehicle e AddStaticVehicleEx **não chamarão** essa callback. ::: ## Descrição Essa callback é chamada quando um veículo rena...
openmultiplayer/web/docs/translations/pt-BR/scripting/callbacks/OnVehicleSpawn.md/0
{ "file_path": "openmultiplayer/web/docs/translations/pt-BR/scripting/callbacks/OnVehicleSpawn.md", "repo_id": "openmultiplayer", "token_count": 389 }
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--- title: GangZoneDestroy description: Destrói uma gangzone. tags: ["gangzone"] --- ## Descrição Destrói uma gangzone. | Nome | Descrição | | ---- | ---------------------------- | | zone | O ID da gangzone a destruir. | ## Retorno Esta função não retorna nenhum valor específico. ## Exemplos `...
openmultiplayer/web/docs/translations/pt-BR/scripting/functions/GangZoneDestroy.md/0
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--- title: GetPlayerIp description: Obtém o endereço IP de um jogador específico e armazena-o em uma string. tags: ["player", "ip address"] --- ## Descrição Obtém o endereço IP de um jogador específico e armazena-o em uma string. | Nome | Descrição ...
openmultiplayer/web/docs/translations/pt-BR/scripting/functions/GetPlayerIp.md/0
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--- title: SetVehicleParamsCarWindows description: Permite abrir e fechar as janelas de um veículo. tags: ["vehicle"] --- Esta função foi implementada no SA-MP 0.3.7 e não funcionará em versões anteriores. ## Descrição Permite abrir e fechar as janelas de um veículo. | Nome | Descrição ...
openmultiplayer/web/docs/translations/pt-BR/scripting/functions/SetVehicleParamsCarWindows.md/0
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--- title: IDs Ossos --- :::note Para ser usado com [SetPlayerAttachedObject](../functions/SetPlayerAttachedObject). ::: | ID | Osso | | --- | -------------------------- | | 1 | Coluna | | 2 | Cabeça | | 3 | Braço esquerdo | | 4 | Br...
openmultiplayer/web/docs/translations/pt-BR/scripting/resources/boneid.md/0
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--- title: OnActorStreamOut description: Acest callback este apelat atunci când un actor iese din flux (streamed out) de către clientul unui jucător. tags: [] --- :::warning Această funcție a fost adăugată în SA-MP 0.3.7 și nu va funcționa în versiunile anterioare! ::: ## Descriere Acest callback este apelat atunc...
openmultiplayer/web/docs/translations/ro/scripting/callbacks/OnActorStreamOut.md/0
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--- title: OnPlayerConnect description: Acest callback este apelat atunci când un jucător se conectează la server. tags: ["player"] --- ## Descriere Acest callback este apelat atunci când un jucător se conectează la server. | Nume | Descriere | | -------- | ----------------------------...
openmultiplayer/web/docs/translations/ro/scripting/callbacks/OnPlayerConnect.md/0
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--- title: OnPlayerLeaveRaceCheckpoint description: Acest callback este apelat atunci când un jucător părăsește punctul de control al cursei. tags: ["player", "checkpoint", "racecheckpoint"] --- ## Descriere Acest callback este apelat atunci când un jucător părăsește punctul de control al cursei. | Nume | Descri...
openmultiplayer/web/docs/translations/ro/scripting/callbacks/OnPlayerLeaveRaceCheckpoint.md/0
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--- title: OnRconCommand description: Acest callback este apelat atunci când o comandă este trimisă prin consola serverului, RCON la distanță sau prin comanda „/rcon” din joc. tags: [] --- ## Descriere Acest callback este apelat atunci când o comandă este trimisă prin consola serverului, RCON la distanță sau prin com...
openmultiplayer/web/docs/translations/ro/scripting/callbacks/OnRconCommand.md/0
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--- title: AddPlayerClass description: Adaugă o clasă la selecția clasei. tags: ["player"] --- ## Descriere Adaugă o clasă la selecția clasei. Clasele sunt folosite, astfel încât jucătorii să poată genera un skin la alegere. | Nume | Descriere | | -...
openmultiplayer/web/docs/translations/ro/scripting/functions/AddPlayerClass.md/0
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--- title: Sloturi pentru componente --- :::info Folosiți-le pentru a lucra cu functia [GetVehicleComponentInSlot](../functions/GetVehicleComponentInSlot). ::: --- | Slot | Nume | | ---- | ----------------------- | | 0 | CARMODTYPE_SPOILER | | 1 | CARMODTYPE_HOOD | | 2 | CAR...
openmultiplayer/web/docs/translations/ro/scripting/resources/Componentslots.md/0
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--- title: Probleme comune --- ## Serverul se blochează instantaneu la pornire Cel mai frecvent este o eroare în fișierul server.cfg sau modul dvs. de joc lipsește. Verificați fișierul server_log.txt și motivul ar trebui să fie situat în partea de jos. Dacă nu, verificați fișierul crashinfo.txt. Soluția mai bună pent...
openmultiplayer/web/docs/translations/ro/server/CommonServerIssues.md/0
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--- title: GetPlayerSkin description: Возвращает скин игрока. tags: ["player"] --- ## Описание Возвращает значение ID скина игрока. | Параметр | Описание | | -------- | ---------------------------------------- | | playerid | Игрок, скин которого хотите получить. | ## Возвращаемые ...
openmultiplayer/web/docs/translations/ru/scripting/functions/GetPlayerSkin.md/0
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--- title: OnEnterExitModShop description: Ta povratni klic se pokliče, ko igralec vstopi v mod trgovino ali jo zapusti. tags: [] --- ## Opis Ta povratni klic se pokliče, ko igralec vstopi v mod trgovino ali jo zapusti. | Ime | Opis | | -----...
openmultiplayer/web/docs/translations/sl/scripting/callbacks/OnEnterExitModShop.md/0
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--- title: BanEx description: Banuje igraca sa razlogom. tags: ["administration"] --- ## Opis Banuje igraca sa razlogom. | Ime | Opis | | -------- | ------------------------ | | playerid | ID igraca koga banujemo. | | reason | Razlog bana. | ## Vracanje Ova funkcija ne vraca ...
openmultiplayer/web/docs/translations/sr/scripting/functions/BanEx.md/0
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--- title: OnActorStreamOut description: Callback นี้ถูกเรียกเมื่อแอคเตอร์ถูกสตรีมออกโดยไคลเอนต์ของผู้เล่น tags: [] --- :::warning Callback นี้ถูกเพิ่มใน SA-MP 0.3.7 และจะไม่ทำงานในเวอร์ชั่นก่อนหน้านี้! ::: ## คำอธิบาย Callback นี้ถูกเรียกเมื่อแอคเตอร์ถูกสตรีมออกโดยไคลเอนต์ของผู้เล่น | ชื่อ | คำอธิบาย ...
openmultiplayer/web/docs/translations/th/scripting/callbacks/OnActorStreamOut.md/0
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--- title: OnPlayerObjectMoved description: This callback is called when a player object is moved after MovePlayerObject (when it stops moving). tags: ["player"] --- ## คำอธิบาย This callback is called when a player object is moved after MovePlayerObject (when it stops moving). | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/callbacks/OnPlayerObjectMoved.md/0
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--- title: OnRconLoginAttempt description: This callback is called when someone attempts to log in to RCON in-game; successful or not. tags: [] --- ## คำอธิบาย This callback is called when someone attempts to log in to RCON in-game; successful or not. | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/callbacks/OnRconLoginAttempt.md/0
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--- title: AddPlayerClassEx description: This function is exactly the same as the AddPlayerClass function, with the addition of a team parameter. tags: ["player"] --- ## คำอธิบาย This function is exactly the same as the AddPlayerClass function, with the addition of a team parameter. | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/functions/AddPlayerClassEx.md/0
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--- title: AttachObjectToObject description: You can use this function to attach objects to other objects. tags: [] --- :::warning This function was added in SA-MP 0.3d and will not work in earlier versions! ::: ## คำอธิบาย You can use this function to attach objects to other objects. The objects will folow the ma...
openmultiplayer/web/docs/translations/th/scripting/functions/AttachObjectToObject.md/0
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--- title: ClearAnimations description: Clears all animations for the given player (it also cancels all current tasks such as jetpacking, parachuting,entering vehicles, driving (removes player out of vehicle), swimming, etc. tags: [] --- ## คำอธิบาย Clears all animations for the given player (it also cancels all curr...
openmultiplayer/web/docs/translations/th/scripting/functions/ClearAnimations.md/0
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--- title: DeleteSVar description: Deletes a previously set server variable. tags: [] --- ## คำอธิบาย Deletes a previously set server variable. | Name | Description | | ------- | ------------------------------------------ | | varname | The name of the server variable to delete. | #...
openmultiplayer/web/docs/translations/th/scripting/functions/DeleteSVar.md/0
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--- title: EditObject description: Allows a player to edit an object (position and rotation) using their mouse on a GUI (Graphical User Interface). tags: [] --- ## คำอธิบาย Allows a player to edit an object (position and rotation) using their mouse on a GUI (Graphical User Interface). | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/functions/EditObject.md/0
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--- title: GangZoneFlashForAll description: GangZoneFlashForAll flashes a gangzone for all players. tags: ["gangzone"] --- ## คำอธิบาย GangZoneFlashForAll flashes a gangzone for all players. | Name | Description | | ...
openmultiplayer/web/docs/translations/th/scripting/functions/GangZoneFlashForAll.md/0
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--- title: GetConsoleVarAsString description: Get the string value of a console variable. tags: [] --- ## คำอธิบาย Get the string value of a console variable. | Name | Description | | --------------- | -------------------------------------------------------...
openmultiplayer/web/docs/translations/th/scripting/functions/GetConsoleVarAsString.md/0
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--- title: GetPlayerAnimationIndex description: Returns the index of any running applied animations. tags: ["player"] --- ## คำอธิบาย Returns the index of any running applied animations. | Name | Description | | -------- | -------------------------------------...
openmultiplayer/web/docs/translations/th/scripting/functions/GetPlayerAnimationIndex.md/0
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--- title: GetPlayerFacingAngle description: Gets the angle a player is facing. tags: ["player"] --- ## คำอธิบาย Gets the angle a player is facing. | Name | Description | | ---------- | ----------------------------------------------------- | | playerid | The player y...
openmultiplayer/web/docs/translations/th/scripting/functions/GetPlayerFacingAngle.md/0
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--- title: GetPlayerPoolSize description: Gets the highest playerid currently in use on the server. tags: ["player"] --- :::warning ฟังก์ชั่นนี้ถูกเพิ่มใน SA-MP 0.3.7 และจะไม่ทำงานในเวอร์ชั่นก่อนหน้านี้! ::: ## คำอธิบาย Gets the highest playerid currently in use on the server. | Name | Description | | ---- | ----...
openmultiplayer/web/docs/translations/th/scripting/functions/GetPlayerPoolSize.md/0
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--- title: GetPlayerVirtualWorld description: Retrieves the current virtual world the player is in. tags: ["player"] --- ## คำอธิบาย Retrieves the current virtual world the player is in. | Name | Description | | -------- | ------------------------------------------------- | ...
openmultiplayer/web/docs/translations/th/scripting/functions/GetPlayerVirtualWorld.md/0
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--- title: GetVehicleComponentInSlot description: Retrieves the installed component ID (modshop mod(ification)) on a vehicle in a specific slot. tags: ["vehicle"] --- ## คำอธิบาย Retrieves the installed component ID (modshop mod(ification)) on a vehicle in a specific slot. | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/functions/GetVehicleComponentInSlot.md/0
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--- title: GetVehicleVirtualWorld description: Get the virtual world of a vehicle. tags: ["vehicle"] --- ## คำอธิบาย Get the virtual world of a vehicle. | Name | Description | | --------- | -------------------------------------------------- | | vehicleid | The ID of the ve...
openmultiplayer/web/docs/translations/th/scripting/functions/GetVehicleVirtualWorld.md/0
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--- title: IsPlayerInCheckpoint description: Check if the player is currently inside a checkpoint, this could be used for properties or teleport points for example. tags: ["player", "checkpoint"] --- ## คำอธิบาย Check if the player is currently inside a checkpoint, this could be used for properties or teleport points...
openmultiplayer/web/docs/translations/th/scripting/functions/IsPlayerInCheckpoint.md/0
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--- title: LimitPlayerMarkerRadius description: Set the player marker radius. tags: ["player"] --- ## คำอธิบาย Set the player marker radius. | Name | Description | | ------------------- | ------------------------------------ | | Float:marker_radius | The radius that markers wi...
openmultiplayer/web/docs/translations/th/scripting/functions/LimitPlayerMarkerRadius.md/0
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--- title: PlayerPlaySound description: Plays the specified sound for a player. tags: ["player"] --- ## คำอธิบาย Plays the specified sound for a player. For a library that lists all sounds, check out [this](https://github.com/WoutProvost/samp-sound-array). | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/functions/PlayerPlaySound.md/0
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--- title: PlayerTextDrawSetSelectable description: Toggles whether a player-textdraw can be selected or not. tags: ["player", "textdraw", "playertextdraw"] --- ## คำอธิบาย Toggles whether a player-textdraw can be selected or not. | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/functions/PlayerTextDrawSetSelectable.md/0
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--- title: SelectObject description: Display the cursor and allow the player to select an object. tags: [] --- ## คำอธิบาย Display the cursor and allow the player to select an object. OnPlayerSelectObject is called when the player selects an object. | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/functions/SelectObject.md/0
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--- title: SetGameModeText description: Set the name of the game mode, which appears in the server browser. tags: [] --- ## คำอธิบาย Set the name of the game mode, which appears in the server browser. | Name | Description | | -------- | ----------------------------- | | string[] | The gamemode ...
openmultiplayer/web/docs/translations/th/scripting/functions/SetGameModeText.md/0
{ "file_path": "openmultiplayer/web/docs/translations/th/scripting/functions/SetGameModeText.md", "repo_id": "openmultiplayer", "token_count": 260 }
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--- title: SetPlayerAttachedObject description: Attach an object to a specific bone on a player. tags: ["player"] --- ## คำอธิบาย Attach an object to a specific bone on a player. | Name | Description | | -------------- | -------------...
openmultiplayer/web/docs/translations/th/scripting/functions/SetPlayerAttachedObject.md/0
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--- title: SetPlayerObjectMaterialText description: Replace the texture of a player object with text. tags: ["player"] --- ## คำอธิบาย Replace the texture of a player object with text. | Name | Description | | ------------- | ---------------------------------...
openmultiplayer/web/docs/translations/th/scripting/functions/SetPlayerObjectMaterialText.md/0
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--- title: SetPlayerWantedLevel description: Set a player's wanted level (6 brown stars under HUD). tags: ["player"] --- ## คำอธิบาย Set a player's wanted level (6 brown stars under HUD). | Name | Description | | -------- | ------------------------------------------------ | |...
openmultiplayer/web/docs/translations/th/scripting/functions/SetPlayerWantedLevel.md/0
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--- title: SetVehicleParamsForPlayer description: Set the parameters of a vehicle for a player. tags: ["player", "vehicle"] --- ## คำอธิบาย Set the parameters of a vehicle for a player. | Name | Description | | ----------- | ---...
openmultiplayer/web/docs/translations/th/scripting/functions/SetVehicleParamsForPlayer.md/0
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--- title: StopObject description: Stop a moving object after MoveObject has been used. tags: [] --- ## คำอธิบาย Stop a moving object after MoveObject has been used. | Name | Description | | -------- | ------------------------------------ | | objectid | The ID of the object to stop movin...
openmultiplayer/web/docs/translations/th/scripting/functions/StopObject.md/0
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--- title: TextDrawSetPreviewRot description: Sets the rotation and zoom of a 3D model preview textdraw. tags: ["textdraw"] --- ## คำอธิบาย Sets the rotation and zoom of a 3D model preview textdraw. | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/functions/TextDrawSetPreviewRot.md/0
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--- title: UpdatePlayer3DTextLabelText description: Updates a player 3D Text Label's text and color. tags: ["player", "3dtextlabel"] --- ## คำอธิบาย Updates a player 3D Text Label's text and color | Name | Description | | --------------- | ----------------...
openmultiplayer/web/docs/translations/th/scripting/functions/UpdatePlayer3DTextLabelText.md/0
{ "file_path": "openmultiplayer/web/docs/translations/th/scripting/functions/UpdatePlayer3DTextLabelText.md", "repo_id": "openmultiplayer", "token_count": 647 }
436
--- title: db_get_field_assoc_float description: Get the contents of field as a float with specified name. tags: ["sqlite"] --- :::warning This function starts with lowercase letter. ::: ## คำอธิบาย Get the contents of field as a float with specified name. | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/functions/db_get_field_assoc_float.md/0
{ "file_path": "openmultiplayer/web/docs/translations/th/scripting/functions/db_get_field_assoc_float.md", "repo_id": "openmultiplayer", "token_count": 652 }
437
--- title: fexist description: Checks if a specific file exists in the scriptfiles directory. tags: [] --- :::warning This function starts with lowercase letter. ::: ## คำอธิบาย Checks if a specific file exists in the scriptfiles directory. | Name | Description | ...
openmultiplayer/web/docs/translations/th/scripting/functions/fexist.md/0
{ "file_path": "openmultiplayer/web/docs/translations/th/scripting/functions/fexist.md", "repo_id": "openmultiplayer", "token_count": 642 }
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--- title: floatstr description: Converts a string to a float. tags: [] --- :::warning This function starts with lowercase letter. ::: ## คำอธิบาย Converts a string to a float. | Name | Description | | ------ | ----------------------------------- | | string | The string to convert into a...
openmultiplayer/web/docs/translations/th/scripting/functions/floatstr.md/0
{ "file_path": "openmultiplayer/web/docs/translations/th/scripting/functions/floatstr.md", "repo_id": "openmultiplayer", "token_count": 312 }
439
--- title: gettime description: Get the current server time, which will be stored in the variables &hour, &minute and &second. tags: [] --- :::warning This function starts with lowercase letter. ::: ## คำอธิบาย Get the current server time, which will be stored in the variables &hour, &minute and &second. | Name ...
openmultiplayer/web/docs/translations/th/scripting/functions/gettime.md/0
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--- title: strcmp description: Compares two strings to see if they are the same. tags: [] --- :::warning This function starts with lowercase letter. ::: ## คำอธิบาย Compares two strings to see if they are the same. | Name | Description ...
openmultiplayer/web/docs/translations/th/scripting/functions/strcmp.md/0
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--- title: Map Icons description: A list of Map Icons --- | ID | Icon | Name | | --- | -------------------------------- | --------------------------------- | | 0 | ![](/images/mapIcons/icon0.gif) | Colored Square/Triangle (Dynamic) | | 1 | ![](/images/mapI...
openmultiplayer/web/docs/translations/th/scripting/resources/mapicons.md/0
{ "file_path": "openmultiplayer/web/docs/translations/th/scripting/resources/mapicons.md", "repo_id": "openmultiplayer", "token_count": 3298 }
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--- title: Weapon States description: Weapon State Constants --- | ID | Definition | Description | | --- | ------------------------ | ------------------------------------ | | -1 | WEAPONSTATE_UNKNOWN | Unknown (Set when in a vehicle) | | 0 | WEAPONSTATE_NO_BULLETS ...
openmultiplayer/web/docs/translations/th/scripting/resources/weaponstates.md/0
{ "file_path": "openmultiplayer/web/docs/translations/th/scripting/resources/weaponstates.md", "repo_id": "openmultiplayer", "token_count": 302 }
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--- title: Katkıda Bulunmak description: SA-MP ve open.mp wikisine katkıda bulunmak istiyorsanız bu başlığı inceleyebilirsiniz. --- Bu dökümantasyon kaynağı katkıda bulunmak isteyen herkese açıktır. İhtiyacınız olan şeyler [GitHub](https://github.com) üzerinden bir hesap ve birazcık boş zaman. Git'i bilmenize gerek yo...
openmultiplayer/web/docs/translations/tr/meta/Contributing.md/0
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--- title: OnPlayerCommandText description: Bu callback oyuncu chat ekranında herhangi bir komut kullandığında çağrılır. tags: ["player"] --- ## Açıklama Bu callback oyuncu chat ekranında herhangi bir komut kullandığında çağrılır. '/' ile başlayan her şey komuttur ve bu callbacki çağırır. (örnek: /yardim) | Ad ...
openmultiplayer/web/docs/translations/tr/scripting/callbacks/OnPlayerCommandText.md/0
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--- title: OnPlayerLeaveCheckpoint description: Bu fonksiyon, bir oyuncu SetPlayerCheckpoint tarafından kendisi için ayarlanan kontrol noktasından ayrıldığında çağrılır. tags: ["player", "checkpoint"] --- ## Açıklama Bu fonksiyon, bir oyuncu SetPlayerCheckpoint tarafından kendisi için ayarlanan kontrol noktasından a...
openmultiplayer/web/docs/translations/tr/scripting/callbacks/OnPlayerLeaveCheckpoint.md/0
{ "file_path": "openmultiplayer/web/docs/translations/tr/scripting/callbacks/OnPlayerLeaveCheckpoint.md", "repo_id": "openmultiplayer", "token_count": 676 }
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--- title: OnPlayerWeaponShot description: Bu fonksiyon, oyuncu ateş ettiğinde çağrılır. tags: ["player"] --- ## Açıklama Bu fonksiyon, oyuncu ateş ettiğinde çağrılır. Bu fonksiyon ateşli silahları destekler. Sadece yolcu drive-by'ını destekler.(buna sürücünün drive-by atması, sea sparrow/hunter gibi araçların silahl...
openmultiplayer/web/docs/translations/tr/scripting/callbacks/OnPlayerWeaponShot.md/0
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--- title: AddPlayerClass description: Class seçimi sırasında yeni bir class oluşturur. tags: ["player"] --- ## Açıklama Class seçimine yeni bir class ekler. Kullanıcılar seçtikleri classın skinleriyle spawn olabilirler. | İsim | Açıklama | | ------------...
openmultiplayer/web/docs/translations/tr/scripting/functions/AddPlayerClass.md/0
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--- title: AttachCameraToObject description: Bu fonksiyonu, bir oyuncuya kamera yerleştirmek için kullanabilirsiniz. tags: [] --- ## Açıklama Bu fonksiyonu, bir oyuncuya kamera yerleştirmek için kullanabilirsiniz. | İsim | Açıklama | | -------- | ------...
openmultiplayer/web/docs/translations/tr/scripting/functions/AttachCameraToObject.md/0
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--- title: Create3DTextLabel description: 3D Metin Etiketi oluşturma. tags: ["3dtextlabel"] --- ## Açıklama 3D Metin Etiketi oluşturma. | Parametre | Açıklama | | ------------ | --------------------------------------------------------------------- | | t...
openmultiplayer/web/docs/translations/tr/scripting/functions/Create3DTextLabel.md/0
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--- title: db_close description: Closes a SQLite database connection that was opened with `db_open`. keywords: - sqlite --- <LowercaseNoteTR /> ## Açıklama Daha önceden [db_open](db_open) fonksiyonu ile açılmış olan veritabanı bağlantısını kapatır. | İsim | Açıklama ...
openmultiplayer/web/docs/translations/tr/scripting/functions/db_close.md/0
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--- title: Açı Modları description: Açı ölçüm birimleri için SI birim sabitleri. --- :::note Bu açı modları, [floatsin](../functions/floatsin), [floatcos](../functions/floatcos) ve [floattan](../functions/floattan) fonksiyonları tarafından kullanılır. ::: | Mod | Açıklama | | ------- | ----------- | | radian | Aç...
openmultiplayer/web/docs/translations/tr/scripting/resources/anglemodes.md/0
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--- title: OnClientCheckResponse description: 当SendClientCheck请求完成时,调用这个回调 tags: [] --- ## 描述 当 SendClientCheck 请求完成时,调用这个回调。 | 参数名 | 描述 | | -------- | ------------------- | | playerid | 被检查的玩家 ID。 | | actionid | 执行的检查类型 ID。 | | memaddr | 请求的地址。 | | retndata | 检查的结果。 | ## 返回值 它在过滤...
openmultiplayer/web/docs/translations/zh-cn/scripting/callbacks/OnClientCheckResponse.md/0
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--- title: OnObjectMoved description: 当物体在MoveObject之后移动时(当物体停止移动时)调用此回调。 tags: [] --- ## 描述 当物体在 MoveObject 之后移动时(当物体停止移动时)调用此回调。 | 参数名 | 描述 | | -------- | ------------- | | objectid | 移动的物体 ID | ## 返回值 它在过滤脚本中总是先被调用。 ## 案例 ```c public OnObjectMoved(objectid) { printf("物体 %d 完成了移动。", objectid); ...
openmultiplayer/web/docs/translations/zh-cn/scripting/callbacks/OnObjectMoved.md/0
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--- title: OnPlayerFinishedDownloading description: 当玩家下载完自定义模型时,这个回调函数被调用。 tags: ["player"] --- <VersionWarnCN name='回调' version='SA-MP 0.3.DL R1' /> ## 描述 当玩家下载完自定义模型时,这个回调函数被调用。有关如何向服务器添加自定义模型的更多信息,请参见发布线程和本教程。 | 参数名 | 描述 | | ------------ | -----------------------------...
openmultiplayer/web/docs/translations/zh-cn/scripting/callbacks/OnPlayerFinishedDownloading.md/0
{ "file_path": "openmultiplayer/web/docs/translations/zh-cn/scripting/callbacks/OnPlayerFinishedDownloading.md", "repo_id": "openmultiplayer", "token_count": 655 }
455
--- title: OnPlayerStreamIn description: 当某个玩家从其他玩家的客户端流入时,这个回调被调用。 tags: ["player"] --- ## 描述 当某个玩家从其他玩家的客户端流入时,这个回调被调用。 | 参数名 | 描述 | | ----------- | --------------------- | | playerid | 已被流入的玩家 ID。 | | forplayerid | 接收到该流的玩家 ID。 | ## 返回值 它在过滤脚本中总是先被调用。 ## 案例 ```c public OnPlayerStrea...
openmultiplayer/web/docs/translations/zh-cn/scripting/callbacks/OnPlayerStreamIn.md/0
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--- title: OnVehicleSirenStateChange description: 当车辆的警笛被触发时,这个回调被调用。 tags: ["vehicle"] --- :::warning SA-MP 0.3.7 版本增加了这个回调函数,无法在以前的版本使用! ::: ## 描述 当车辆的警笛被触发时,这个回调被调用。 | 参数名 | 描述 | | --------- | ---------------------------------- | | playerid | 触发警笛的玩家(司机)的 ID。 | | vehicl...
openmultiplayer/web/docs/translations/zh-cn/scripting/callbacks/OnVehicleSirenStateChange.md/0
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457
--- title: AllowPlayerTeleport description: 为玩家启用/禁用在地图上点击右键传送的功能。 tags: ["player"] --- ## 描述 为玩家启用/禁用在地图上点击右键传送的功能。 | 参数名 | 说明 | | -------- | --------------------- | | playerid | 允许传送的玩家的 ID。 | | allow | 1-启用,0-禁用 | ## 返回值 该函数不返回任何特定的值。 ## 案例 ```c public OnPlayerConnect(playerid) { ...
openmultiplayer/web/docs/translations/zh-cn/scripting/functions/AllowPlayerTeleport.md/0
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--- title: GetPlayerCameraAspectRatio description: 检索玩家视角的纵横比。 tags: ["player", "camera"] --- ## 描述 检索玩家视角的纵横比。 | 参数名 | 说明 | | -------- | ------------------------- | | playerid | 获得视角纵横比的玩家 ID。 | ## 返回值 玩家视角的纵横比,以浮点数表示。纵横比可以是以下三个值之一:关闭宽屏时为 4:3 (1.3333334,Float:0x3FAAAAAB);打开信箱模式时为 5:4 (1.247...
openmultiplayer/web/docs/translations/zh-cn/scripting/functions/GetPlayerCameraAspectRatio.md/0
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--- title: acos description: 以度为单位求余弦函数的倒数。 tags: ["math"] --- <LowercaseNoteCN /> ## 描述 以度为单位求余弦函数的倒数。在三角函数中,反余弦是余弦的逆运算。 | 参数名 | 说明 | | ----------- | ------------------------------- | | Float:value | 在区间内计算其反余弦值 [-1,+1]. | ## 返回值 以度为单位的角度,在区间[0.0,180.0]内。 ## 案例 ```c // 余弦0.50000...
openmultiplayer/web/docs/translations/zh-cn/scripting/functions/acos.md/0
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--- title: 用戶端 description: 此分類包含 SA-MP 用戶端功能和支援相關的資訊。 --- 此分類包含 SA-MP 用戶端功能和支援相關的資訊。
openmultiplayer/web/docs/translations/zh-tw/client/_.md/0
{ "file_path": "openmultiplayer/web/docs/translations/zh-tw/client/_.md", "repo_id": "openmultiplayer", "token_count": 112 }
461
app = "openmultiplayer-web" kill_signal = "SIGINT" kill_timeout = 5 processes = [] [env] PORT = "3000" [build] dockerfile = "Dockerfile.frontend" [experimental] allowed_public_ports = [] auto_rollback = true [[services]] http_checks = [] internal_port = 3000 process...
openmultiplayer/web/frontend.fly.toml/0
{ "file_path": "openmultiplayer/web/frontend.fly.toml", "repo_id": "openmultiplayer", "token_count": 410 }
462
# Open Multiplayer მომავალი multiplayer მოდიფიკაცია თამაშისთვის - _Grand Theft Auto: San Andreas_ - რომელიც იქნება უკუთავსებადი ერთ-ერთ ამჟამინდელ მოდიფიკაციასთან - _San Andreas Multiplayer_. <br /> ეს ნიშნავს, რომ **მიმდინარე SA:MP კლიენტი და მისი არსებული სკრიპტები უპრობლემოდ იმუშავებს open.mp-ზეც**. ამასთანავე, ...
openmultiplayer/web/frontend/content/ka/index.mdx/0
{ "file_path": "openmultiplayer/web/frontend/content/ka/index.mdx", "repo_id": "openmultiplayer", "token_count": 1248 }
463
--- title: SA-MP за андроид (Смартфон верзија) date: "2021-01-30T12:46:46" author: Potassium --- Став open.mp тима о издању SA-MP-а за андроид. Здраво свима, Само смо хтели да напишемо један брзу блог објаву о нашем ставу о SA-MP андроид верзији, зато што смо добијали много коментара на о томе као и YouTube видеа на...
openmultiplayer/web/frontend/content/sr/blog/samp-mobile.mdx/0
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464
--- title: Forum ve Wiki Çevrimdışı description: SA-MP Forum ve Wiki'nin neden çevrimdışı olduğunu merak ediyorsanız, bilgi ve sonraki adımlar için bunu okuyun --- # Forum ve Wiki neden çevrimdışı? 25 Eylül 2020 tarihinde forum.sa-mp.com ve wiki.sa-mp.com'un sertifikaları süresi dolmuştur. Birçok kullanıcı bunu fark ...
openmultiplayer/web/frontend/content/tr/missing-sites.mdx/0
{ "file_path": "openmultiplayer/web/frontend/content/tr/missing-sites.mdx", "repo_id": "openmultiplayer", "token_count": 1004 }
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--- title: 我怎样才能加入这个团队? date: "2021-08-29T01:24:09" author: Potassium --- ➖ 我怎样才能加入这个团队? 我们经常被问到这个问题,所以我们认为应该发布一个关于这个问题的帖子! 首先,非常感谢你对贡献感兴趣! 如你所知,我们都是 SA-MP 的老玩家,聚集在一起是为了保持 SA 多人游戏世界的活力。我们热衷于这个项目,为玩家而存在,这就是为什么它最终将是开源的。 开发岗: 我们目前正在为测试版做最后的润色工作,一旦测试版上线,我们将非常感谢并欢迎社区的贡献!我们需要测试功能和提供边缘案例,当然也需要寻找错误和其他需要解决的问题等帮助。 测试版将是开发...
openmultiplayer/web/frontend/content/zh-cn/blog/how-to-join-the-team.mdx/0
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466
google-site-verification: google50096c476ab4ce72.html
openmultiplayer/web/frontend/public/google50096c476ab4ce72.html/0
{ "file_path": "openmultiplayer/web/frontend/public/google50096c476ab4ce72.html", "repo_id": "openmultiplayer", "token_count": 19 }
467
import { ChakraProvider, cookieStorageManager, localStorageManager, } from '@chakra-ui/react' import { GetServerSidePropsContext } from 'next' import theme from 'src/styles/theme' interface ChakraProps { cookies: string; children: React.ReactNode } // See: https://chakra-ui.com/docs/styled-system/features/c...
openmultiplayer/web/frontend/src/components/Chakra.tsx/0
{ "file_path": "openmultiplayer/web/frontend/src/components/Chakra.tsx", "repo_id": "openmultiplayer", "token_count": 323 }
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/* eslint-disable @next/next/no-img-element */ /* eslint-disable jsx-a11y/alt-text */ import { trim } from "lodash"; import React, { FC } from "react"; const Img: FC< React.DetailedHTMLProps< React.ImgHTMLAttributes<HTMLImageElement>, HTMLImageElement > > = (props) => { const { src } = props; if (src?....
openmultiplayer/web/frontend/src/components/templates/Image.tsx/0
{ "file_path": "openmultiplayer/web/frontend/src/components/templates/Image.tsx", "repo_id": "openmultiplayer", "token_count": 199 }
469
import Admonition from "../../../Admonition"; export default function NoteLowercase({ name = "function" }) { return ( <Admonition type="warning"> <p>Bu {name} öğesi küçük harfle başlar.</p> </Admonition> ); }
openmultiplayer/web/frontend/src/components/templates/translations/tr/lowercase-note.tsx/0
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470
import { Components } from "@mdx-js/react"; export type MarkdownContent = { compiledSource: string; renderedOutput?: string; scope?: any; }; export type MarkdownRenderConfig = { components: Components; mdxOptions?: any; scope?: any; };
openmultiplayer/web/frontend/src/mdx-helpers/types.ts/0
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471
import { GetServerSidePropsContext, GetServerSidePropsResult } from "next"; const Page = () => null; export const getServerSideProps = async ( ctx: GetServerSidePropsContext ): Promise<GetServerSidePropsResult<unknown>> => { ctx.res.setHeader("clear-site-data", '"cookies"'); ctx.res.writeHead(302, { Location: "...
openmultiplayer/web/frontend/src/pages/logout.tsx/0
{ "file_path": "openmultiplayer/web/frontend/src/pages/logout.tsx", "repo_id": "openmultiplayer", "token_count": 135 }
472
import { extendTheme } from "@chakra-ui/react"; import { mode } from '@chakra-ui/theme-tools'; import { theme as editorTheme } from 'rich-markdown-editor' const fonts = { body: `Frutiger, "Frutiger Linotype", Univers, Calibri, "Gill Sans", "Gill Sans MT", "Myriad Pro", Myriad, "DejaVu Sans Condensed", "Liberation Sa...
openmultiplayer/web/frontend/src/styles/theme.tsx/0
{ "file_path": "openmultiplayer/web/frontend/src/styles/theme.tsx", "repo_id": "openmultiplayer", "token_count": 991 }
473
import "react"; declare module "react" { interface StyleHTMLAttributes<T> extends React.HTMLAttributes<T> { jsx?: boolean; global?: boolean; } } declare module "react-twemoji" { // }
openmultiplayer/web/frontend/types.d.ts/0
{ "file_path": "openmultiplayer/web/frontend/types.d.ts", "repo_id": "openmultiplayer", "token_count": 72 }
474
package web import "net/http" func WithContentType(next http.Handler) http.Handler { return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) { w.Header().Add("Content-Type", "application/json") next.ServeHTTP(w, r) }) }
openmultiplayer/web/internal/web/content_type.go/0
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475
-- AlterTable ALTER TABLE "Server" ADD COLUMN "deletedAt" TIMESTAMP(3);
openmultiplayer/web/prisma/migrations/20220108204808_server_deleted_at/migration.sql/0
{ "file_path": "openmultiplayer/web/prisma/migrations/20220108204808_server_deleted_at/migration.sql", "repo_id": "openmultiplayer", "token_count": 30 }
476
import { addons } from '@storybook/addons' import { create } from '@storybook/theming' import './global.css' import brandImage from '../public/img/ol-brand/overleaf.svg' const theme = create({ base: 'light', brandTitle: 'Overleaf', brandUrl: 'https://www.overleaf.com', brandImage, }) addons.setConfig({ them...
overleaf/web/.storybook/manager.js/0
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const logger = require('logger-sharelatex') const OError = require('@overleaf/o-error') const AnalyticsRegistrationSourceHelper = require('./AnalyticsRegistrationSourceHelper') const SessionManager = require('../../Features/Authentication/SessionManager') function setSource(source) { return function (req, res, next)...
overleaf/web/app/src/Features/Analytics/AnalyticsRegistrationSourceMiddleware.js/0
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/* eslint-disable camelcase, node/handle-callback-err, max-len, no-unused-vars, */ // TODO: This file was created by bulk-decaffeinate. // Fix any style issues and re-enable lint. /* * decaffeinate suggestions: * DS101: Remove unnecessary use of Array.from * DS102: Remove unnecessary code created bec...
overleaf/web/app/src/Features/Chat/ChatController.js/0
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/* eslint-disable camelcase, node/handle-callback-err, max-len, no-unused-vars, */ // TODO: This file was created by bulk-decaffeinate. // Fix any style issues and re-enable lint. /* * decaffeinate suggestions: * DS102: Remove unnecessary code created because of implicit returns * DS207: Consider sho...
overleaf/web/app/src/Features/Contacts/ContactManager.js/0
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const _ = require('underscore') const settings = require('@overleaf/settings') const moment = require('moment') const EmailMessageHelper = require('./EmailMessageHelper') const StringHelper = require('../Helpers/StringHelper') const BaseWithHeaderEmailLayout = require('./Layouts/BaseWithHeaderEmailLayout') const SpamSa...
overleaf/web/app/src/Features/Email/EmailBuilder.js/0
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const { acceptsJson, } = require('../../infrastructure/RequestContentTypeDetection') module.exports = { redirect, } // redirect the request via headers or JSON response depending on the request // format function redirect(req, res, redir) { if (acceptsJson(req)) { res.json({ redir }) } else { res.redi...
overleaf/web/app/src/Features/Helpers/AsyncFormHelper.js/0
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let InstitutionsFeatures const UserGetter = require('../User/UserGetter') const PlansLocator = require('../Subscription/PlansLocator') const Settings = require('@overleaf/settings') module.exports = InstitutionsFeatures = { getInstitutionsFeatures(userId, callback) { InstitutionsFeatures.getInstitutionsPlan( ...
overleaf/web/app/src/Features/Institutions/InstitutionsFeatures.js/0
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const NotificationsHandler = require('./NotificationsHandler') const SessionManager = require('../Authentication/SessionManager') const _ = require('underscore') module.exports = { getAllUnreadNotifications(req, res) { const userId = SessionManager.getLoggedInUserId(req.session) NotificationsHandler.getUserN...
overleaf/web/app/src/Features/Notifications/NotificationsController.js/0
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const path = require('path') const DocstoreManager = require('../Docstore/DocstoreManager') const Errors = require('../Errors/Errors') const ProjectGetter = require('./ProjectGetter') const { promisifyAll } = require('../../util/promises') const ProjectEntityHandler = { getAllDocs(projectId, callback) { // We ge...
overleaf/web/app/src/Features/Project/ProjectEntityHandler.js/0
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const { User } = require('../../models/User') module.exports = { getReferedUsers(userId, callback) { const projection = { refered_users: 1, refered_user_count: 1 } User.findById(userId, projection, function (err, user) { if (err) { return callback(err) } const referedUsers = user.re...
overleaf/web/app/src/Features/Referal/ReferalHandler.js/0
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/* eslint-disable max-len, */ // TODO: This file was created by bulk-decaffeinate. // Fix any style issues and re-enable lint. /* * decaffeinate suggestions: * DS102: Remove unnecessary code created because of implicit returns * Full docs: https://github.com/decaffeinate/decaffeinate/blob/master/docs/suggestions...
overleaf/web/app/src/Features/StaticPages/StaticPagesRouter.js/0
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/* eslint-disable camelcase, node/handle-callback-err, max-len, no-unused-vars, */ // TODO: This file was created by bulk-decaffeinate. // Fix any style issues and re-enable lint. /* * decaffeinate suggestions: * DS102: Remove unnecessary code created because of implicit returns * DS207: Consider sho...
overleaf/web/app/src/Features/Subscription/SubscriptionLocator.js/0
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