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<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="640" height="480" viewBox="0 0 640 480"> <path d="M0-.05h640v480.1H0z" fill="#cc0001"/> <path d="M0 445.757h640v34.293H0z" fill="#fff" id="a"/> <use xlink:href="#a" transform="translate(0 -68.586)" width="100%" height="100%"...
odota/web/public/assets/images/flags/my.svg/0
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245
<svg xmlns="http://www.w3.org/2000/svg" height="480" width="640" viewBox="0 0 640 480"> <g fill-rule="evenodd"> <path fill="#fff" d="M212.875 0h213.95v480h-213.95z"/> <path fill="red" d="M0 0h212.875v480H0zM425.163 0H640v480H425.162z"/> </g> </svg>
odota/web/public/assets/images/flags/pe.svg/0
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246
<svg xmlns="http://www.w3.org/2000/svg" height="480" width="640" viewBox="0 0 640 480"> <defs> <clipPath id="a"> <path fill-opacity=".67" d="M-85.334 0h682.67v512h-682.67z"/> </clipPath> </defs> <g clip-path="url(#a)" fill-rule="evenodd" transform="translate(80.001) scale(.9375)"> <path fill="#4...
odota/web/public/assets/images/flags/so.svg/0
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247
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 15.1.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://...
odota/web/public/assets/images/loot.svg/0
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248
import querystring from 'querystring'; import transformMatch from './transformMatch'; import transformBenchmarks from './transformBenchmarks'; import transformCounts from './transformCounts'; import transformHistograms from './transformHistograms'; import transformTrends from './transformTrends'; import transformRankin...
odota/web/src/actions/index.js/0
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249
import React from 'react'; import styled from 'styled-components'; import PropTypes from 'prop-types'; import constants from '../constants'; const Header = styled.div` font-size: ${constants.fontSizeCommon}; color: ${constants.colorBlue}; background-color: rgba(102, 187, 255, 0.2); .header-content { hei...
odota/web/src/components/AghsTooltip/AghsTooltipHeader.jsx/0
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250
import CheeseCircle from './CheeseCircle'; export default CheeseCircle;
odota/web/src/components/Cheese/index.js/0
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251
import React from 'react'; import { connect } from 'react-redux'; import PropTypes from 'prop-types'; import { Link } from 'react-router-dom'; import { displayHeroId, formatSeconds, IMAGESIZE_ENUM, } from '../../utility'; import Table from '../Table'; import { IconRadiant, IconDire, IconTrophy } from '../Icons'...
odota/web/src/components/Explorer/ExplorerOutputSection.jsx/0
{ "file_path": "odota/web/src/components/Explorer/ExplorerOutputSection.jsx", "repo_id": "odota", "token_count": 2755 }
252
import React from 'react'; import Helmet from 'react-helmet'; import styled from 'styled-components'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import constants from '../constants'; const Styled = styled.div` .container { display: flex; justify-content: center; flex-direc...
odota/web/src/components/FourOhFour/FourOhFour.jsx/0
{ "file_path": "odota/web/src/components/FourOhFour/FourOhFour.jsx", "repo_id": "odota", "token_count": 685 }
253
import React from 'react'; import { shape, bool, string, number } from 'prop-types'; import styled from 'styled-components'; import constants from '../constants'; const Wrapper = styled.div` flex: 1 1 0; padding: 0 16px; display: flex; align-items: center; &:first-child { padding-left: 0; } &:last...
odota/web/src/components/Hero/AttributeMain.jsx/0
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import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import FlatButton from 'material-ui/FlatButton'; import Helmet from 'react-helmet'; import styled from 'styled-components'; import { heroSelector } from '../../reducers/selectors'; import Heading from '../Heading'; imp...
odota/web/src/components/Hero/index.jsx/0
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255
import React from 'react'; import CheckCircle from 'material-ui/svg-icons/action/check-circle'; export default props => ( <CheckCircle viewBox="2 2 20 20" {...props} /> );
odota/web/src/components/Icons/CheckCircle.jsx/0
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256
import React from 'react'; import styled from 'styled-components'; const icon = props => ( <svg {...props} viewBox="0 0 300 300"> <ellipse cx="148.6" cy="65.5" rx="35" ry="64.4" /> <path d="M299.3,212.1c0,0-27.5-6.1-27.5-21.5c-0.5-15.4,8.9-22.4,8.9-22.4s-0.9-1.9-0.5-4.2c0.5-2.3,7.9-2.3,7.9-2.3 s-...
odota/web/src/components/Icons/Radiant.jsx/0
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257
import BuildingMap from './BuildingMap'; export default BuildingMap;
odota/web/src/components/Match/BuildingMap/index.js/0
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258
import Overview from './Overview'; export default Overview;
odota/web/src/components/Match/Overview/index.js/0
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259
import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import Helmet from 'react-helmet'; import heroes from 'dotaconstants/build/heroes.json'; import styled from 'styled-components'; import { transformations, subTextStyle, rankTierToString } from '../../utility'; import {...
odota/web/src/components/Matches/index.jsx/0
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260
import React from 'react'; import PropTypes from 'prop-types'; import ReactTooltip from 'react-tooltip'; import constants from '../../../constants'; import { getDOY, getLocalizedWeekdayStrings, getLocalizedMonthStrings } from './../../../../utility/index'; import Table from './../../../Table/Table'; import playerMatche...
odota/web/src/components/Player/Pages/Activity/ActivityCalendar.jsx/0
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261
import React from 'react'; import { transformations } from '../../../../utility'; import { TableLink } from '../../../Table'; const avatarMatches = (playerId, strings) => [{ displayName: strings.th_avatar, field: 'last_played', displayFn: transformations.player, sortFn: true, }, { displayName: strings.th_gam...
odota/web/src/components/Player/Pages/Peers/playerPeersColumns.jsx/0
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import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import { withRouter } from 'react-router-dom'; import querystring from 'querystring'; import styled from 'styled-components'; import heroes from 'dotaconstants/build/heroes.json'; import patch from 'dotaconstants/build...
odota/web/src/components/Player/TableFilterForm/index.jsx/0
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import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import { withRouter } from 'react-router-dom'; import debounce from 'lodash/debounce'; import TextField from 'material-ui/TextField'; import querystring from 'querystring'; import { getSearchResultAndPros, setSearchQue...
odota/web/src/components/Search/SearchForm.jsx/0
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264
import React from 'react'; import { connect } from 'react-redux'; import PropTypes from 'prop-types'; import Helmet from 'react-helmet'; import CountUp from 'react-countup'; import { LazyLog } from 'react-lazylog'; import { abbreviateNumber } from '../../utility'; import Table from '../Table'; import config from '../.....
odota/web/src/components/Status/Status.jsx/0
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265
import React from 'react'; import styled from 'styled-components'; import propTypes from 'prop-types'; import constants from '../constants'; const Wrapper = styled.div` display: flex; justify-content: center; align-items: center; position: relative; background: linear-gradient(to right,rgba(0, 0, 0, 0.05), ...
odota/web/src/components/TalentsTooltip/LevelGroup.jsx/0
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import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import { XAxis, YAxis, Tooltip, Bar, BarChart, CartesianGrid, ResponsiveContainer, } from 'recharts'; import Heading from '../../Heading'; import constants from '../../constants'; import { StyledHolder } ...
odota/web/src/components/Visualizations/Graph/StackedBarGraph.jsx/0
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export default { GITHUB_REPO: 'odota/web', DISCORD_LINK: 'opendota', VITE_API_HOST: import.meta.env.VITE_API_HOST || 'https://api.opendota.com', VITE_IMAGE_CDN: import.meta.env.VITE_IMAGE_CDN || 'https://cdn.cloudflare.steamstatic.com', VITE_ENABLE_RIVALRY: import.meta.env.VITE_ENABLE_RIVALRY, V...
odota/web/src/config.ts/0
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268
export const langs = [ { value: 'en-US', native: 'English (US)', }, /* { value: 'bg-BG', native: 'български bǎlgarski', }, { value: 'cs-CZ', native: 'Čeština', }, */ { value: 'de-DE', native: 'Deutsch', }, { value: 'es-ES', native: 'Español', }, /* { value: 'es-PE...
odota/web/src/lang/index.js/0
{ "file_path": "odota/web/src/lang/index.js", "repo_id": "odota", "token_count": 768 }
269
{ "yes": "evet", "no": "hayır", "abbr_thousand": "k", "abbr_million": "m", "abbr_billion": "m", "abbr_trillion": "t", "abbr_quadrillion": "q", "abbr_not_available": "YOK", "abbr_pick": "P", "abbr_win": "W", "abbr_number": "Hayır.", "analysis_eff": "Kulvar Verimliliği", "analysis_farm_drought":...
odota/web/src/lang/tr-TR.json/0
{ "file_path": "odota/web/src/lang/tr-TR.json", "repo_id": "odota", "token_count": 21256 }
270
{ "ranks": { "command": "SELECT", "rowCount": 36, "oid": null, "rows": [ { "bin": 11, "bin_name": 11, "count": 280, "cumulative_sum": 280 }, { "bin": 12, "bin_name": 12, "count": 2907, "cumulative_sum": 3187 }, { "bin": 13, "bin_name": 13, "count": 108...
odota/web/testcafe/cachedAjax/distributions_.json/0
{ "file_path": "odota/web/testcafe/cachedAjax/distributions_.json", "repo_id": "odota", "token_count": 24060 }
271
[ { "account_id": 113800818, "last_played": 1531558441, "win": 1007, "games": 1559, "with_win": 961, "with_games": 1468, "against_win": 46, "against_games": 91, "with_gpm_sum": 544505, "with_xpm_sum": 599801, "personaname": "OMG", "last_login": null, "avatar": "https://cdn.cloudflare.steamsta...
odota/web/testcafe/cachedAjax/players_101695162_peers.json/0
{ "file_path": "odota/web/testcafe/cachedAjax/players_101695162_peers.json", "repo_id": "odota", "token_count": 53402 }
272
[ { "match_id": "4095792688", "start_time": "1535868469", "hero_id": "70", "score": "241" }, { "match_id": "4098510314", "start_time": "1535990564", "hero_id": "51", "score": "192" }, { "match_id": "4109475072", "start_time": "1536511504", "hero_id": "32", "score": "190" }, { "match_id"...
odota/web/testcafe/cachedAjax/records_denies_.json/0
{ "file_path": "odota/web/testcafe/cachedAjax/records_denies_.json", "repo_id": "odota", "token_count": 5480 }
273
import fs from 'node:fs/promises' import path from 'node:path' import url from 'node:url' import { createRequire } from 'node:module' // same usage inside defineConfig const WRONG_CODE = `import { bpfrpt_proptype_WindowScroller } from "../WindowScroller.js";` function reactVirtualized() { return { name: 'flat:...
odota/web/vite.config.js/0
{ "file_path": "odota/web/vite.config.js", "repo_id": "odota", "token_count": 553 }
274
package pawndex type Repository interface { GetAll() ([]Package, error) Get(string) (Package, bool, error) Set(Package) error MarkForScrape(string) error GetMarked() ([]string, error) }
openmultiplayer/web/app/resources/pawndex/repository.go/0
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275
package authentication import ( "bytes" "context" "encoding/json" "io/ioutil" "net/http" "time" "github.com/bwmarrin/discordgo" "github.com/patrickmn/go-cache" "github.com/pkg/errors" "github.com/thanhpk/randstr" "golang.org/x/oauth2" "github.com/openmultiplayer/web/app/resources/user" "github.com/openm...
openmultiplayer/web/app/services/authentication/discord.go/0
{ "file_path": "openmultiplayer/web/app/services/authentication/discord.go", "repo_id": "openmultiplayer", "token_count": 1373 }
276
package discord import ( "net/http" "github.com/go-chi/chi" "github.com/pkg/errors" "github.com/openmultiplayer/web/app/services/authentication" "github.com/openmultiplayer/web/internal/web" ) type service struct { auth *authentication.State oa2 *authentication.DiscordProvider } func New(auth *authenticati...
openmultiplayer/web/app/transports/api/auth/discord/api.go/0
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277
package servers import ( "net/http" "strconv" "time" "github.com/pkg/errors" "github.com/openmultiplayer/web/internal/web" ) func (s *service) gencache(w http.ResponseWriter, r *http.Request) { queries := r.URL.Query() since, err := strconv.Atoi(queries.Get("activeSince")) if err != nil { since = 3 } e...
openmultiplayer/web/app/transports/api/servers/h_gencache.go/0
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--- title: OnFilterScriptInit description: This callback is called when a filterscript is initialized (loaded). tags: [] --- ## Description This callback is called when a filterscript is initialized (loaded). It is only called inside the filterscript which is starting. ## Examples ```c public OnFilterScriptInit() {...
openmultiplayer/web/docs/scripting/callbacks/OnFilterScriptInit.md/0
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279
--- title: OnPlayerClickPlayer description: This callback is called when a player double-clicks on a player on the scoreboard. tags: ["player"] --- ## Description This callback is called when a player double-clicks on a player on the scoreboard. | Name | Description ...
openmultiplayer/web/docs/scripting/callbacks/OnPlayerClickPlayer.md/0
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280
--- title: OnPlayerExitedMenu description: This callback is called when a player exits a menu. tags: ["player", "menu"] --- ## Description This callback is called when a player exits a menu. | Name | Description | | -------- | ----------------------------------------- | | playerid |...
openmultiplayer/web/docs/scripting/callbacks/OnPlayerExitedMenu.md/0
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--- title: OnPlayerRequestDownload description: This callback is called when a player request for custom model downloads. tags: ["player"] --- <VersionWarn name='callback' version='SA-MP 0.3.DL R1' /> ## Description This callback is called when a player request for custom model downloads. | Name | ...
openmultiplayer/web/docs/scripting/callbacks/OnPlayerRequestDownload.md/0
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282
--- title: OnTrailerUpdate description: This callback is called when a player sent a trailer update. tags: ["vehicle"] --- ## Description This callback is called when a player sent a trailer update. | Name | Description | | --------- | -----------------------------------------...
openmultiplayer/web/docs/scripting/callbacks/OnTrailerUpdate.md/0
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--- title: AddSimpleModel description: Adds a new custom simple object model for download. tags: ["custom model", "simple model"] --- <VersionWarn version='SA-MP 0.3.DL R1' /> ## Description Adds a new custom simple object model for download. The model files will be stored in player's Documents\GTA San Andreas User ...
openmultiplayer/web/docs/scripting/functions/AddSimpleModel.md/0
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--- title: Attach3DTextLabelToPlayer description: Attach a 3D text label to a player. tags: ["player", "3dtextlabel"] --- ## Description Attach a 3D text label to a player. | Name | Description | | ------------- | ------------------------------------...
openmultiplayer/web/docs/scripting/functions/Attach3DTextLabelToPlayer.md/0
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285
--- title: BlockIpAddress description: Blocks an IP address from further communication with the server for a set amount of time (with wildcards allowed). tags: ["ip address"] --- ## Description Blocks an IP address from further communication with the server for a set amount of time (with wildcards allowed). Players t...
openmultiplayer/web/docs/scripting/functions/BlockIpAddress.md/0
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--- title: CreateActor description: Create a static 'actor' in the world. tags: ["actor"] --- <VersionWarn version='SA-MP 0.3.7' /> ## Description Create a static 'actor' in the world. These 'actors' are like NPCs, however they have limited functionality. They do not take up server player slots. | Name | Des...
openmultiplayer/web/docs/scripting/functions/CreateActor.md/0
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--- title: DestroyActor description: Destroy an actor which was created with CreateActor. tags: ["actor"] --- <VersionWarn version='SA-MP 0.3.7' /> ## Description Destroy an actor which was created with CreateActor. | Name | Description | | ------- | -----------------...
openmultiplayer/web/docs/scripting/functions/DestroyActor.md/0
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--- title: EditObject description: Allows a player to edit an object (position and rotation) using their mouse on a GUI (Graphical User Interface). tags: [] --- ## Description Allows a player to edit an object (position and rotation) using their mouse on a GUI (Graphical User Interface). | Name | Description ...
openmultiplayer/web/docs/scripting/functions/EditObject.md/0
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--- title: GameTextForPlayer description: Shows 'game text' (on-screen text) for a certain length of time for a specific player. tags: ["player", "gametext"] --- ## Description Shows 'game text' (on-screen text) for a certain length of time for a specific player. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/GameTextForPlayer.md/0
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290
--- title: Get3DTextLabelColour description: Gets the 3D text label colour. tags: ["3dtextlabel"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Gets the 3D text label colour. | Name | Description | | ------------- | --------------------------------------...
openmultiplayer/web/docs/scripting/functions/Get3DTextLabelColour.md/0
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--- title: GetAvailableClasses description: Get the number of classes defined. tags: ["class"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the number of classes defined. ## Examples ```c printf("Available classes: %d", GetAvailableClasses()); ``` ## Related Functions - [AddPlayerClass](AddPl...
openmultiplayer/web/docs/scripting/functions/GetAvailableClasses.md/0
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--- title: GetModeRestartTime description: Gets the delay between loading main scripts, in seconds. tags: [] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Gets the delay between loading main scripts, in seconds. ## Return Values Returns the delay as a float value. ## Examples ```c SetModeRestartTi...
openmultiplayer/web/docs/scripting/functions/GetModeRestartTime.md/0
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--- title: GetObjectType description: Get the type of an object. (global or player) tags: ["object"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the type of an object. (global or player) | Name | Description | |----------|----------------------------------------...
openmultiplayer/web/docs/scripting/functions/GetObjectType.md/0
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294
--- title: GetPlayer3DTextLabelDrawDistance description: Gets the player's 3D text label draw distance. tags: ["player", "3dtextlabel"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Gets the player's 3D text label draw distance. | Name | Description ...
openmultiplayer/web/docs/scripting/functions/GetPlayer3DTextLabelDrawDistance.md/0
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--- title: GetPlayerCameraTargetActor description: Allows you to retrieve the ID of the actor the player is looking at (in any). tags: ["player", "camera", "actor"] --- <VersionWarn version='SA-MP 0.3.7' /> ## Description Allows you to retrieve the ID of the actor the player is looking at (in any). | Name | Des...
openmultiplayer/web/docs/scripting/functions/GetPlayerCameraTargetActor.md/0
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--- title: GetPlayerFacingAngle description: Gets the angle a player is facing. tags: ["player"] --- ## Description Gets the angle a player is facing. | Name | Description | | ------------ | ----------------------------------------------------- | | playerid | The...
openmultiplayer/web/docs/scripting/functions/GetPlayerFacingAngle.md/0
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--- title: GetPlayerName description: Get a player's name. tags: ["player"] --- ## Description Get a player's name. | Name | Description | | -------- | -----------------------------...
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--- title: GetPlayerPickupType description: Gets the type of a player-pickup. tags: ["player", "pickup", "playerpickup"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Gets the type of a player-pickup. | Name | Description | |----------|-------------------------...
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--- title: GetPlayerSurfingObjectID description: Returns the ID of the object the player is surfing on. tags: ["player"] --- ## Description Returns the ID of the object the player is surfing on. | Name | Description | | -------- | --------------------------------------- | | playerid |...
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--- title: GetPlayerWeaponData description: Get the weapon and ammo in a specific player's weapon slot (e. tags: ["player"] --- ## Description Get the weapon and ammo in a specific player's weapon slot (e.g. the weapon in the 'SMG' slot). | Name | Description ...
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--- title: GetServerVarAsBool description: Get the boolean value of a server variable. tags: [] --- :::warning This function, as of 0.3.7 R2, is deprecated. Please see GetConsoleVarAsBool ::: ## Description Get the boolean value of a server variable. | Name | Description ...
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--- title: GetVehicleInterior description: Get the interior id of a vehicle. tags: ["vehicle"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the interior id of a vehicle. ## Parameters | Name | Description | |-----------|------------------------| | vehicleid | The ID of the vehic...
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--- title: GetVehiclePos description: Gets the position of a vehicle. tags: ["vehicle"] --- ## Description Gets the position of a vehicle. | Name | Description | | --------- | ------------------------------------------------------------------------- ...
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--- title: GetWeather description: Get the current world weather. tags: [] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the current world weather. ## Examples ```c SetWeather(19); printf("Current world weather: %d", GetWeather()); // The output will be 'Current world weather: 19' ``` ## Relat...
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--- title: InterpolateCameraLookAt description: Interpolate a player's camera's 'look at' point between two coordinates with a set speed. tags: ["player", "interpolate"] --- ## Description Interpolate a player's camera's 'look at' point between two coordinates with a set speed. Can be be used with [InterpolateCameraP...
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--- title: IsPlayerInRaceCheckpoint description: Check if the player is inside their current set race checkpoint (SetPlayerRaceCheckpoint). tags: ["player", "checkpoint", "racecheckpoint"] --- ## Description Check if the player is inside their current set race checkpoint (SetPlayerRaceCheckpoint). | Name | Descr...
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--- title: IsTrailerAttachedToVehicle description: Checks if a vehicle has a trailer attached to it. tags: ["vehicle"] --- ## Description Checks if a vehicle has a trailer attached to it. Use GetVehicleTrailer to get the vehicle ID of the trailer (if any). | Name | Description |...
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--- title: IsValidTextDraw description: Checks if a textdraw is valid. tags: ["textdraw"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Checks if a textdraw is valid. ## Parameters | Name | Description | | ----------- | -------------------------------- | | Text:textid | T...
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--- title: NetStats_BytesReceived description: Gets the amount of data (in bytes) that the server has received from the player. tags: ["network monitoring"] --- ## Description Gets the amount of data (in bytes) that the server has received from the player. | Name | Description | | ...
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--- title: PlayerGangZoneGetPos description: Get the position of a gangzone, represented by minX, minY, maxX, maxY coordinates tags: ["player", "gangzone", "playergangzone"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the position of a gangzone, represented by minX, minY, maxX, maxY coordinates....
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--- title: PlayerTextDrawFont description: Change the font of a player-textdraw. tags: ["player", "textdraw", "playertextdraw"] --- ## Description Change the font of a player-textdraw. | Name | Description ...
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--- title: PlayerTextDrawGetShadow description: Get the shadow size on a player-textdraw. tags: ["player", "textdraw", "playertextdraw"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Get the shadow size on a player-textdraw. | Name | Description ...
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--- title: PlayerTextDrawSetShadow description: Adds a shadow to the bottom-right side of the text in a player-textdraw. tags: ["player", "textdraw", "playertextdraw"] --- ## Description Adds a shadow to the bottom-right side of the text in a player-textdraw. The shadow font matches the text font. | Name ...
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--- title: ResetPlayerWeapons description: Removes all weapons from a player. tags: ["player"] --- ## Description Removes all weapons from a player. | Name | Description | | -------- | --------------------------------------------- | | playerid | The ID of the player whose weapon...
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--- title: SendRconCommand description: Sends an RCON (Remote Console) command. tags: ["administration"] --- ## Description Sends an RCON (Remote Console) command. | Name | Description | | ---------------- | ------------------------------------------ | | const format[] | ...
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--- title: SetMyFacingAngle description: Set the NPC's facing angle. tags: [] --- ## Description Set the NPC's facing angle. | Name | Description | | -------------------- | ----------------------------- | | Float:ang | The new NPC's facing angle. | ## Examples ```c Se...
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--- title: SetPlayerFacingAngle description: Set a player's facing angle (Z rotation). tags: ["player"] --- ## Description Set a player's facing angle (Z rotation). | Name | Description | | ----------- | ------------------------------------------------ | | playerid | Th...
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--- title: SetPlayerPickupModel description: Sets the model of a player-pickup. tags: ["player", "pickup", "playerpickup"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Sets the model of a player-pickup. | Name | Description | |--------------------|------...
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--- title: SetPlayerWantedLevel description: Set a player's wanted level (6 brown stars under HUD). tags: ["player"] --- ## Description Set a player's wanted level (6 brown stars under HUD). | Name | Description | | -------- | ------------------------------------------------ ...
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--- title: SetVehicleNumberPlate description: Set a vehicle numberplate. tags: ["vehicle"] --- ## Description Set a vehicle numberplate. | Name | Description | | ------------------- | ------------------------------------------------------ | | vehicleid ...
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--- title: SetWorldTime description: Sets the world time (for all players) to a specific hour. tags: ["worldtime"] --- ## Description Sets the world time (for all players) to a specific hour. | Name | Description | | ---- | ---------------------- | | hour | The hour to set (0-23) | ## Returns This funct...
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--- title: StopRecordingPlayback description: This will stop the current .rec file which is being ran by the NPC, making it stay idle until some other order is given. tags: [] --- ## Description This will stop the current .rec file which is being ran by the NPC, making it stay idle until some other order is given. ...
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--- title: TextDrawShowForPlayer description: Shows a textdraw for a specific player. tags: ["player", "textdraw"] --- ## Description Shows a textdraw for a specific player. | Name | Description | | ----------- | --------------------------...
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--- title: UsePlayerGangZoneCheck description: Enables the callback when a player enters/leaves this zone tags: ["player", "gangzone", "playergangzone"] --- <VersionWarn version='omp v1.1.0.2612' /> ## Description Enables the callback when a player enters/leaves this zone. | Name | Description ...
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--- title: deleteproperty description: Delete an earlier set property (setproperty). tags: ["core", "property"] --- <LowercaseNote /> ## Description Delete an earlier set property ([setproperty](setproperty)). | Name | Description ...
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--- title: floatabs description: This function returns the absolute value of float. tags: ["math", "floating-point"] --- <LowercaseNote /> ## Description This function returns the absolute value of float. | Name | Description | | ----------- | -------------------------------...
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--- title: fopen description: Open a file (to read from or write to). tags: ["file management"] --- <LowercaseNote /> ## Description Open a file (to read from or write to). | Name | Description ...
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--- title: gettime description: Get the current server time, which will be stored in the variables &hour, &minute and &second. tags: ["time"] --- <LowercaseNote /> ## Description Get the current server time, which will be stored in the variables &hour, &minute and &second. | Name | Description ...
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--- title: setproperty description: Add a new property or change an existing property. tags: ["core", "property"] --- <LowercaseNote /> ## Description Add a new property or change an existing property. | Name | Description ...
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--- title: tolower description: This function changes a single character to lowercase. tags: ["string"] --- <LowercaseNote /> ## Description This function changes a single character to lowercase. | Name | Description | | ---- | ------------------------------------- | | c | The character...
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# Data and declarations --- PAWN is a typeless language. All data elements are of type “cell”, and a cell can hold an integral number. The size of a cell (in bytes) is system dependent —usually, a cell is 32-bits. The keyword new declares a new variable. For special declarations, the keyword new is replaced by stati...
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--- title: Bullet Hit Types --- :::info This page contains all of the bullet hit types which are used by [OnPlayerWeaponShot](../callbacks/OnPlayerWeaponShot). ::: --- | Value | Definition | | ----- | ----------------------------- | | 0 | BULLET_HIT_TYPE_NONE | | 1 | BULLET_HIT_...
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--- title: Fighting Styles --- :::info All fighting styles used by [SetPlayerFightingStyle](../functions/SetPlayerFightingStyle) and [GetPlayerFightingStyle](../functions/GetPlayerFightingStyle) are listed below. ::: | Value | Definition | | ----- | -------------------- | | 4 | FIGHT_STYLE_NORMAL | ...
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--- title: Marker Modes --- :::info Here you can find all of the marker modes used by [ShowPlayerMarkers](../functions/ShowPlayerMarkers). ::: | ID | Definition | | ------- | ----------- | | 0 | PLAYER_MARKERS_MODE_OFF | | 1 | PLAYER_MARKERS_MODE_GLOBAL | | 2 | PLAYER_MARKERS_MODE_STREAMED |
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--- title: Shop Names --- :::note In GTA: SA (and SA-MP as well), certain scripts are preprogrammed to run whenever a player enters a certain interior. A lot of interiors (mostly just shops) have their own external script. The problem though is that there are use cases where the ability to load and run these external...
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--- title: Vehicle Panel Status description: Vehicle panel status definitions. --- :::note These definitions are used by natives such as [GetVehicleDamageStatus](../functions/GetVehicleDamageStatus) and [UpdateVehicleDamageStatus](../functions/UpdateVehicleDamageStatus). ::: | Definition | Value |...
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--- title: Uobičajena pitanja --- ## Sadržaj ## Klijenat ### Dobio sam error "San Andreas cannot be found" San Andreas Multiplayer **nije** program koji može da radi sam! On dodaje multiplayer funkcionalnost za San Andreas, dakle morate imati GTA San Andreas za PC - također, mora da bude **EU/US v1.0** verzija, ost...
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--- title: OnNPCDisconnect description: Ovaj callback je pozvan kada se NPC diskonektuje sa servera. tags: ["npc"] --- ## Deskripcija Ovaj callback je pozvan kada se NPC diskonektuje sa servera. | Ime | Deskripcija | | ------------ | ------------------------------...
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--- title: OnPlayerExitVehicle description: Ovaj callback je pozvan kada igrač krene da izlazi iz vozila. tags: ["player", "vehicle"] --- ## Deskripcija Ovaj callback je pozvan kada igrač krene da izlazi iz vozila. | Name | Deskripcija | | --------- | -------------------------------- | | pl...
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--- title: OnPlayerSpawn description: Ovaj callback je pozvan kada se igrač spawnuje (stvori). tags: ["player"] --- ## Deskripcija Ovaj callback je pozvan kada se igrač spawnuje (stvori). (npr. nakon korištenja SpawnPlayer funkcije) | Ime | Deskripcija | | -------- | -------------------...
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--- title: OnVehiclePaintjob description: Pozvano kada igrač pregleda paintjob vozila unutar mod shopa. tags: ["vehicle"] --- ## Deskripcija Pozvano kada igrač pregleda paintjob vozila unutar mod shopa. Pripazi, ovaj callback nije pozvan kada igrač kupi paintjob. | Ime | Deskripcija ...
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--- title: AllowAdminTeleport description: Ovaj funkcija će da odredi da li će RCON admini biti teleportovani do waypointa/markera kojeg su postavili. tags: [] --- :::warning Ova funkcija, kao 0.3d, je zastarjela. Molim vas pogledajte [OnPlayerClickMap](../callbacks/OnPlayerClickMap.md). ::: ## Deskripcija Ovaj fu...
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--- title: BanEx description: Banuj igrača uz prilagođeni razlog. tags: ["administration"] --- ## Deskripcija Banuj igrača uz prilagođeni razlog. | Ime | Deskripcija | | -------- | ---------------------------- | | playerid | ID igrača za banovati. | | reason | Razlog banovanja. ...
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