TideEater / Source /myprojectEditor.Target.cs
kaikczhang
Initial upload
66423d9
// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class myprojectEditorTarget : TargetRules
{
public myprojectEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "myproject" } );
}
}