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SPECSIA-15K

SPECSIA: Stylization Dataset for Novel-View Enhancement in Drawing-based 3D Animation
Kyuwon Kim, Sunjae Yoon, Chang D. Yoo (KAIST / Chung-Ang University)
European Conference on Computer Vision (ECCV) 2026

[Project Page] · [Paper] · [Code]


Dataset Description

SPECSIA-15K is a large-scale paired dataset for learning to correct projection artifacts in drawing-based 3D character animation.

Drawing-based 3D pipelines (e.g. DrawingSpinUp) lift a single 2D cartoon into an animatable 3D character. When the 3D mesh is re-projected to 2D from unseen viewpoints, the rendered image carries visible artifacts — texture degradation, missing contours, mesh noise. SPECSIA-15K provides matched (artifact-prone input, artifact-free GT) pairs so a refinement network can be pre-trained to correct these artifacts in a view-generalizable way.

How the dataset was built

  1. Source: 1,498 characters from 3DBiCar (bicartoon 3D characters).
  2. GT renders (Y*): Each character's T-pose OBJ is rendered from 10 uniformly-spaced yaw angles (0°–360°) using Blender Cycles with an orthographic camera and Freestyle outline (external contour only; thickness uniformly sampled from {1, 2, 3, 4} pixels, grayscale line color uniformly sampled from [0, 255]).
    {char}_{view}/char/texture_with_bg.png
  3. Reconstructed input (Z): The front-view render is passed through Wonder3Dinstant-nsr to obtain a coarse 3D mesh. This mesh is re-rendered from the same 10 yaw angles using Blender Eevee with orthographic projection.
    {char}_{view}/mesh/blender_render/rest_pose/color/0001.png
  4. Positional hint (Z_pos): Normalized world-space XYZ vertex colors rendered from the same viewpoint. Encodes spatial location for location-aware correction.
    {char}_{view}/mesh/blender_render/rest_pose/pos/0001.png
  5. Edge map: Sobel gradient on Z_pos, highlighting geometry boundaries.
    {char}_{view}/mesh/blender_render/rest_pose/edge/0001.png

Dataset Statistics

Split Characters Samples
train 1,298 12,980
validation 100 1,000
test 100 1,000
total 1,498 14,980
  • Resolution: 512 × 512 pixels
  • Format: RGB PNG (color, pos, edge, gt), grayscale PNG (mask)
  • Random seed for split: 42 (character-level, no view leakage across splits)

Fields

Field Type Description
uid string "{char_id}_{view_id}" — unique sample identifier
color Image Reconstructed 3D re-projection — artifact-prone input Z
pos Image Positional hint (world-space XYZ → RGB) — Z_pos
edge Image Sobel edge map derived from pos
mask Image Foreground silhouette mask (grayscale)
gt Image GT Blender Cycles render — artifact-free target Y*

Usage

from datasets import load_dataset

ds = load_dataset("Kyu0528/SPECSIA-15K")

sample = ds["train"][0]
sample["color"].show()  # artifact-prone reconstructed render (Z)
sample["gt"].show()     # artifact-free GT render (Y*)

Pre-training DraViE on SPECSIA-15K

Coming soon. DraViE training code and pretrained checkpoints will be released at rbdnjs7830/SPECSIA_release.


License

SPECSIA-15K is released under CC BY-NC 4.0.

This dataset contains only rendered image pairs derived from 3DBiCar character models. Raw 3DBiCar 3D assets are NOT included and must be obtained separately from the 3DBiCar repository under their original license.


Citation

TBA
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Paper for Kyu0528/SPECSIA-15K