name
string
code
string
asm
string
file
string
Fossilize::StateReplayer::Impl::parse_subpass_description_depth_stencil_resolve(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkSubpassDescriptionDepthStencilResolve**)
bool StateReplayer::Impl::parse_subpass_description_depth_stencil_resolve(const Value &state, VkSubpassDescriptionDepthStencilResolve **out_info) { auto *info = allocator.allocate_cleared<VkSubpassDescriptionDepthStencilResolve>(); *out_info = ...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdx, %r12 movq %rsi, %r15 movq %rdi, %rbx callq 0x4b3ba movq %rax, %r14 movq %rax, (%r12) leaq 0x20d580(%rip), %rsi # 0x248834 movq %r15, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%r14) leaq 0x20d576(%rip), %rsi # 0x248845 movq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_sampler_custom_border_color(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkSamplerCustomBorderColorCreateInfoEXT**)
bool StateReplayer::Impl::parse_sampler_custom_border_color(const Value &state, VkSamplerCustomBorderColorCreateInfoEXT **out_info) { auto *info = allocator.allocate_cleared<VkSamplerCustomBorderColorCreateInfoEXT>(); *out_info = info; for (uint32_t i = 0; i < 4; i++) info->customBorderColor.uint32[i] ...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdx, %r15 movq %rsi, %r14 callq 0x4b416 movq %rax, %rbx movq %rax, (%r15) xorl %r15d, %r15d leaq 0x20d278(%rip), %r12 # 0x248997 cmpq $0x4, %r15 je 0x3b74d movq %r14, %rdi movq %r12, %rsi callq 0x4b84c movq %rax, %rdi movl %r15d, %esi callq 0x5133e movq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_input_attachment_aspect(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkRenderPassInputAttachmentAspectCreateInfo**)
bool StateReplayer::Impl::parse_input_attachment_aspect(const Value &state, VkRenderPassInputAttachmentAspectCreateInfo **out_info) { auto *info = allocator.allocate_cleared<VkRenderPassInputAttachmentAspectCreateInfo>(); *out_info = info; info->aspectReferenceCount = state["aspectReferences"].Size();...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movq %rdx, %r15 movq %rsi, %rbx movq %rdi, %r14 callq 0x4b42e movq %rax, %r13 movq %r15, 0x10(%rsp) movq %rax, (%r15) leaq 0x20d1d9(%rip), %r12 # 0x2489b7 movq %rbx, %rdi movq %r12, %rsi callq 0x4b84c movq %rax, %rdi callq 0x4add4 mov...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_discard_rectangles(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkPipelineDiscardRectangleStateCreateInfoEXT**)
bool StateReplayer::Impl::parse_discard_rectangles(const Value &state, VkPipelineDiscardRectangleStateCreateInfoEXT **out_info) { auto *info = allocator.allocate_cleared<VkPipelineDiscardRectangleStateCreateInfoEXT>(); *out_info = info; info->flags = static_cast<Vk...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdx, %r12 movq %rsi, %r15 movq %rdi, %rbx callq 0x4b44e movq %rax, %r14 movq %rax, (%r12) leaq 0x241a1c(%rip), %rsi # 0x27d2f2 movq %r15, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%r14) leaq 0x20d0ec(%rip), %rsi # 0x2489dd movq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_fragment_shading_rate(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkPipelineFragmentShadingRateStateCreateInfoKHR**)
bool StateReplayer::Impl::parse_fragment_shading_rate(const Value &state, VkPipelineFragmentShadingRateStateCreateInfoKHR **out_info) { auto *info = allocator.allocate_cleared<VkPipelineFragmentShadingRateStateCreateInfoKHR>(); *out_info = info; // Could be null...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdx, %r15 movq %rsi, %rbx callq 0x4b492 movq %rax, %r14 movq %rax, (%r15) leaq 0x20d014(%rip), %rsi # 0x248a5a movq %rbx, %rdi callq 0x4aeca testb %al, %al je 0x3baa5 leaq 0x20d001(%rip), %r15 # 0x248a5a movq %rbx, %rdi movq %r15, %rsi callq 0x4b84c lea...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_sampler_ycbcr_conversion(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkSamplerYcbcrConversionCreateInfo**)
bool StateReplayer::Impl::parse_sampler_ycbcr_conversion(const Value &state, VkSamplerYcbcrConversionCreateInfo **out_info) { auto *info = allocator.allocate_cleared<VkSamplerYcbcrConversionCreateInfo>(); *out_info = info; info->format = static_cast<VkFormat>...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %r15 movq %rsi, %r14 callq 0x4b49e movq %rax, %rbx movq %rax, (%r15) leaq 0x271db7(%rip), %rsi # 0x2ad8d2 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%rbx) leaq 0x20cf3e(%rip), %rsi # 0x248a73 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_multisampled_render_to_single_sampled(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkMultisampledRenderToSingleSampledInfoEXT**)
bool StateReplayer::Impl::parse_multisampled_render_to_single_sampled(const Value &state, VkMultisampledRenderToSingleSampledInfoEXT **out_info) { auto *info = allocator.allocate_cleared<VkMultisampledRenderToSingleSampledInfoEXT>(); info->multisampledRenderToSingleSampledEnable = state["multisampledRenderToSingleSam...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %rbx movq %rsi, %r14 callq 0x4b4da movq %rax, %r15 leaq 0x20ccee(%rip), %rsi # 0x248af4 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%r15) leaq 0x20c6bc(%rip), %rsi # 0x2484dd movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 mov...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_depth_bias_representation(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkDepthBiasRepresentationInfoEXT**)
bool StateReplayer::Impl::parse_depth_bias_representation(const Value &state, VkDepthBiasRepresentationInfoEXT **out_info) { auto *info = allocator.allocate_cleared<VkDepthBiasRepresentationInfoEXT>(); info->depthBiasExact = state["depthBiasExact"].GetUint(); info->depthBiasRepresentation = static_cast<VkDepthBiasRe...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %rbx movq %rsi, %r14 callq 0x4b4e6 movq %rax, %r15 leaq 0x20ccc2(%rip), %rsi # 0x248b1c movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x14(%r15) leaq 0x20ccb6(%rip), %rsi # 0x248b2b movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 mov...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_render_pass_fragment_density_map(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkRenderPassFragmentDensityMapCreateInfoEXT**)
bool StateReplayer::Impl::parse_render_pass_fragment_density_map(const Value &state, VkRenderPassFragmentDensityMapCreateInfoEXT **out_info) { auto *info = allocator.allocate_cleared<VkRenderPassFragmentDensityMapCreateInfoEXT>(); info->fragmentDensityMapAttachment.attachment = state["fragmentDensityMapAttachment"]["...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdx, %rbx movq %rsi, %r15 callq 0x4b4f2 movq %rax, %r14 leaq 0x20cc92(%rip), %r12 # 0x248b43 movq %r15, %rdi movq %r12, %rsi callq 0x4b84c leaq 0x20cc9d(%rip), %rsi # 0x248b60 movq %rax, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_sample_locations_info(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkSampleLocationsInfoEXT**)
bool StateReplayer::Impl::parse_sample_locations_info(const Value &state, VkSampleLocationsInfoEXT **out_info) { auto *info = allocator.allocate_cleared<VkSampleLocationsInfoEXT>(); info->sampleLocationGridSize.width = state["sampleLocationGridSize"]["width"].GetUint(); info->sampleLocationGridSize.height = state["s...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq %rdx, (%rsp) movq %rsi, %r12 movq %rdi, %r15 callq 0x4b4fe movq %rax, %r14 leaq 0x20ca2a(%rip), %rbx # 0x24895c movq %r12, %rdi movq %rbx, %rsi callq 0x4b84c leaq 0x23d46a(%rip), %rsi # 0x2793ae movq %rax, %rdi callq 0x4b84c movq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_rendering_attachment_location_info(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkRenderingAttachmentLocationInfo**)
bool StateReplayer::Impl::parse_rendering_attachment_location_info(const Value &state, VkRenderingAttachmentLocationInfoKHR **out_info) { auto *info = allocator.allocate_cleared<VkRenderingAttachmentLocationInfoKHR>(); info->colorAttachmentCount = state["colorAttachmentCount"].GetUint(); if (state.HasMember("colorAt...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq %rdx, %rbx movq %rsi, %r14 movq %rdi, %r12 callq 0x4b52e movq %rax, %r15 leaq 0x20ca10(%rip), %rsi # 0x248bd1 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%r15) leaq 0x20ca0a(%rip), %rsi # 0x248be6 mov...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_rendering_input_attachment_index_info(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkRenderingInputAttachmentIndexInfo**)
bool StateReplayer::Impl::parse_rendering_input_attachment_index_info(const Value &state, VkRenderingInputAttachmentIndexInfoKHR **out_info) { auto *info = allocator.allocate_cleared<VkRenderingInputAttachmentIndexInfoKHR>(); info->colorAttachmentCount = state["colorAttachmentCount"].GetUint(); if (state.HasMember("...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq %rdx, %r13 movq %rsi, %r15 movq %rdi, %r12 callq 0x4b54e movq %rax, %r14 leaq 0x20c964(%rip), %rsi # 0x248bd1 movq %r15, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%r14) leaq 0x20c977(%rip), %rsi # 0x248bff mov...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_fragment_shading_rate_features(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkPhysicalDeviceFragmentShadingRateFeaturesKHR**)
bool StateReplayer::Impl::parse_fragment_shading_rate_features( const Value &state, VkPhysicalDeviceFragmentShadingRateFeaturesKHR **out_features) { auto *features = allocator.allocate_cleared<VkPhysicalDeviceFragmentShadingRateFeaturesKHR>(); *out_features = features; features->pipelineFragmentShadingRate = st...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %r15 movq %rsi, %r14 callq 0x4b5f8 movq %rax, %rbx movq %rax, (%r15) leaq 0x20c6b0(%rip), %rsi # 0x248d71 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%rbx) leaq 0x20c6b2(%rip), %rsi # 0x248d8d movq %r14, %rdi callq 0x4b84c movq %rax, %rdi...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_mesh_shader_features(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkPhysicalDeviceMeshShaderFeaturesEXT**)
bool StateReplayer::Impl::parse_mesh_shader_features( const Value &state, VkPhysicalDeviceMeshShaderFeaturesEXT **out_features) { auto *features = allocator.allocate_cleared<VkPhysicalDeviceMeshShaderFeaturesEXT>(); *out_features = features; features->taskShader = state["taskShader"].GetUint(); features->meshS...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %r15 movq %rsi, %r14 callq 0x4b604 movq %rax, %rbx movq %rax, (%r15) leaq 0x20c69b(%rip), %rsi # 0x248dc8 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%rbx) leaq 0x20c68c(%rip), %rsi # 0x248dd3 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_mesh_shader_features_nv(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkPhysicalDeviceMeshShaderFeaturesNV**)
bool StateReplayer::Impl::parse_mesh_shader_features_nv( const Value &state, VkPhysicalDeviceMeshShaderFeaturesNV **out_features) { auto *features = allocator.allocate_cleared<VkPhysicalDeviceMeshShaderFeaturesNV>(); *out_features = features; features->taskShader = state["taskShader"].GetUint(); features->mesh...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %rbx movq %rsi, %r14 callq 0x4b610 movq %rax, %r15 movq %rax, (%rbx) leaq 0x20c5fb(%rip), %rsi # 0x248dc8 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%r15) leaq 0x20c5eb(%rip), %rsi # 0x248dd3 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_descriptor_buffer_features(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkPhysicalDeviceDescriptorBufferFeaturesEXT**)
bool StateReplayer::Impl::parse_descriptor_buffer_features( const Value &state, VkPhysicalDeviceDescriptorBufferFeaturesEXT **out_features) { auto *features = allocator.allocate_cleared<VkPhysicalDeviceDescriptorBufferFeaturesEXT>(); *out_features = features; features->descriptorBuffer = state["descriptorBuffer...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %r15 movq %rsi, %r14 callq 0x4b61c movq %rax, %rbx movq %rax, (%r15) leaq 0x20c60a(%rip), %rsi # 0x248e2b movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%rbx) leaq 0x20c601(%rip), %rsi # 0x248e3c movq %r14, %rdi callq 0x4b84c movq %rax, %rdi...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_primitives_generated_query_features(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT**)
bool StateReplayer::Impl::parse_primitives_generated_query_features( const Value &state, VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT **out_features) { auto *features = allocator.allocate_cleared<VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT>(); *out_features = features; features->primitivesGenerat...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %r15 movq %rsi, %r14 callq 0x4b634 movq %rax, %rbx movq %rax, (%r15) leaq 0x20c5c9(%rip), %rsi # 0x248eaa movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%rbx) leaq 0x20c5c8(%rip), %rsi # 0x248ec3 movq %r14, %rdi callq 0x4b84c movq %rax, %rdi...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::parse_2d_view_of_3d_features(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> const&, VkPhysicalDeviceImage2DViewOf3DFeaturesEXT**)
bool StateReplayer::Impl::parse_2d_view_of_3d_features( const Value &state, VkPhysicalDeviceImage2DViewOf3DFeaturesEXT **out_features) { auto *features = allocator.allocate_cleared<VkPhysicalDeviceImage2DViewOf3DFeaturesEXT>(); *out_features = features; features->image2DViewOf3D = state["image2DViewOf3D"].GetUi...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %rbx movq %rsi, %r14 callq 0x4b640 movq %rax, %r15 movq %rax, (%rbx) leaq 0x20c5cf(%rip), %rsi # 0x248f1c movq %r14, %rdi callq 0x4b84c movq %rax, %rdi callq 0x4aea0 movl %eax, 0x10(%r15) leaq 0x20c5c4(%rip), %rsi # 0x248f2c movq %r14, %rdi callq 0x4b84c movq %rax, %rdi...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::copy_handle_references(Fossilize::StateReplayer::Impl const&)
void StateReplayer::Impl::copy_handle_references(const StateReplayer::Impl &other) { replayed_samplers = other.replayed_samplers; replayed_descriptor_set_layouts = other.replayed_descriptor_set_layouts; replayed_pipeline_layouts = other.replayed_pipeline_layouts; replayed_shader_modules = other.replayed_shader_modu...
pushq %r14 pushq %rbx pushq %rax movq %rsi, %rbx movq %rdi, %r14 addq $0x8, %rsi addq $0x8, %rdi callq 0x4eeaa leaq 0x40(%rbx), %rsi leaq 0x40(%r14), %rdi callq 0x4f0ec leaq 0x78(%rbx), %rsi leaq 0x78(%r14), %rdi callq 0x4f32e movl $0xb0, %edi leaq (%rbx,%rdi), %rsi addq %r14, %rdi callq 0x4f570 movl $0xe8, %edi leaq (...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::forget_handle_references()
void StateReplayer::Impl::forget_handle_references() { replayed_samplers.clear(); replayed_descriptor_set_layouts.clear(); replayed_pipeline_layouts.clear(); replayed_shader_modules.clear(); replayed_render_passes.clear(); forget_pipeline_handle_references(); }
pushq %rbx movq %rdi, %rbx addq $0x8, %rdi callq 0x4ee34 leaq 0x40(%rbx), %rdi callq 0x4edac leaq 0x78(%rbx), %rdi callq 0x4ed24 leaq 0xb0(%rbx), %rdi callq 0x4ec9c leaq 0xe8(%rbx), %rdi callq 0x4ec14 movq %rbx, %rdi popq %rbx jmp 0x3cade
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateReplayer::Impl::forget_pipeline_handle_references()
void StateReplayer::Impl::forget_pipeline_handle_references() { replayed_compute_pipelines.clear(); replayed_graphics_pipelines.clear(); replayed_raytracing_pipelines.clear(); }
pushq %rbx movq %rdi, %rbx addq $0x120, %rdi # imm = 0x120 callq 0x4eb8c leaq 0x158(%rbx), %rdi callq 0x4eb8c addq $0x190, %rbx # imm = 0x190 movq %rbx, %rdi popq %rbx jmp 0x4eb8c
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_pnext_struct(VkPipelineVertexInputDivisorStateCreateInfo const*, Fossilize::ScratchAllocator&)
void *StateRecorder::Impl::copy_pnext_struct( const VkPipelineVertexInputDivisorStateCreateInfoKHR *create_info, ScratchAllocator &alloc) { auto *info = copy(create_info, 1, alloc); if (info->pVertexBindingDivisors) { info->pVertexBindingDivisors = copy(create_info->pVertexBindingDivisors, ...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdx, %rbx movq %rsi, %r12 movq %rdi, %r15 pushq $0x1 popq %rdx movq %rbx, %rcx callq 0x4b8aa movq %rax, %r14 cmpq $0x0, 0x18(%rax) je 0x3cb49 movq 0x18(%r12), %rsi movl 0x10(%r12), %edx movq %r15, %rdi movq %rbx, %rcx callq 0x4b8ec movq %rax, 0x18(%r14) movq ...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_pnext_struct(VkRenderPassMultiviewCreateInfo const*, Fossilize::ScratchAllocator&)
void *StateRecorder::Impl::copy_pnext_struct( const VkRenderPassMultiviewCreateInfo *create_info, ScratchAllocator &alloc) { auto *info = copy(create_info, 1, alloc); if (info->pViewMasks) info->pViewMasks = copy(create_info->pViewMasks, create_info->subpassCount, alloc); if (info->pViewOffsets) info->pViewO...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdx, %rbx movq %rsi, %r12 movq %rdi, %r15 pushq $0x1 popq %rdx movq %rbx, %rcx callq 0x4b92e movq %rax, %r14 cmpq $0x0, 0x18(%rax) je 0x3cb97 movq 0x18(%r12), %rsi movl 0x10(%r12), %edx movq %r15, %rdi movq %rbx, %rcx callq 0x4b970 movq %rax, 0x18(%r14) cmpq ...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_pnext_chain(void const*, Fossilize::ScratchAllocator&, void const**, Fossilize::DynamicStateInfo const*, unsigned int)
bool StateRecorder::Impl::copy_pnext_chain(const void *pNext, ScratchAllocator &alloc, const void **out_pnext, const DynamicStateInfo *dynamic_state_info, VkGraphicsPipelineLibraryFlagsEXT state_flags) { VkBaseInStructure new_pnext =...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x28, %rsp movl %r9d, 0xc(%rsp) movq %r8, %r15 movq %rcx, 0x18(%rsp) movq %rdx, %r12 leaq 0x20(%rsp), %r14 andq $0x0, (%r14) movq %rdi, %r13 leaq 0x200(%rdi), %rax movq %rax, 0x10(%rsp) movq %rsi, %rdi callq 0x3d79d movq %rax, %rbx testq %rax, %rax...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_pnext_struct(VkFragmentShadingRateAttachmentInfoKHR const*, Fossilize::ScratchAllocator&)
void *StateRecorder::Impl::copy_pnext_struct(const VkFragmentShadingRateAttachmentInfoKHR *create_info, ScratchAllocator &alloc) { auto *resolve = copy(create_info, 1, alloc); if (resolve->pFragmentShadingRateAttachment) { auto *att = copy(resolve->pFragmentShadingRateA...
pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx movq %rdx, %r14 movq %rdi, %r15 pushq $0x1 popq %rdx movq %r14, %rcx callq 0x4bb80 movq %rax, %rbx movq 0x10(%rax), %rsi testq %rsi, %rsi je 0x3d3bd pushq $0x1 popq %rdx movq %r15, %rdi movq %r14, %rcx callq 0x4bb3e movq %rax, %r12 leaq 0x8(%rax), %rcx movq 0x8(%ra...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_pnext_struct(VkPipelineDiscardRectangleStateCreateInfoEXT const*, Fossilize::ScratchAllocator&, Fossilize::DynamicStateInfo const*)
void *StateRecorder::Impl::copy_pnext_struct(const VkPipelineDiscardRectangleStateCreateInfoEXT *create_info, ScratchAllocator &alloc, const DynamicStateInfo *dynamic_state_info) { auto *discard_rectangles = copy(create_info, 1, ...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rcx, %r12 movq %rdx, %rbx movq %rdi, %r15 pushq $0x1 popq %rdx movq %rbx, %rcx callq 0x4bd8c movq %rax, %r14 testq %r12, %r12 je 0x3d58f cmpb $0x1, 0x1b(%r12) jne 0x3d58f andq $0x0, 0x20(%r14) jmp 0x3d5a6 movq 0x20(%r14), %rsi movl 0x18(%r14), %edx movq %r15,...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_pnext_struct(VkPipelineShaderStageModuleIdentifierCreateInfoEXT const*, Fossilize::ScratchAllocator&)
void *StateRecorder::Impl::copy_pnext_struct(const VkPipelineShaderStageModuleIdentifierCreateInfoEXT *create_info, ScratchAllocator &alloc) { auto *identifier = copy(create_info, 1, alloc); // Safeguard since we'll be copying these to stack variables later. identifier->i...
pushq %r15 pushq %r14 pushq %rbx movq %rdx, %rbx movq %rdi, %r14 pushq $0x1 popq %rdx movq %rbx, %rcx callq 0x4be92 movq %rax, %r15 movl 0x10(%rax), %eax cmpl $0x20, %eax pushq $0x20 popq %rdx cmovbl %eax, %edx movl %edx, 0x10(%r15) movq 0x18(%r15), %rsi movq %r14, %rdi movq %rbx, %rcx callq 0x4bed4 movq %rax, 0x18(%r1...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_pnext_struct(VkPipelineViewportDepthClampControlCreateInfoEXT const*, Fossilize::ScratchAllocator&, Fossilize::DynamicStateInfo const*)
void *StateRecorder::Impl::copy_pnext_struct(const VkPipelineViewportDepthClampControlCreateInfoEXT *info, ScratchAllocator &alloc, const DynamicStateInfo *dynamic_state) { auto *clamp_control = copy(info, 1, alloc); if ((!dynamic_state || !dynamic_state->depth_clamp_range...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rcx, %r12 movq %rdx, %rbx movq %rdi, %r15 pushq $0x1 popq %rdx movq %rbx, %rcx callq 0x4bf52 movq %rax, %r14 testq %r12, %r12 je 0x3d698 cmpb $0x0, 0x3f(%r12) jne 0x3d6bc cmpl $0x1, 0x10(%r14) jne 0x3d6bc movq 0x18(%r14), %rsi testq %rsi, %rsi je 0x3d6bc push...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::pnext_chain_skip_ignored_entries(void const*)
static const void *pnext_chain_skip_ignored_entries(const void *pNext) { while (pNext) { auto *base = static_cast<const VkBaseInStructure *>(pNext); bool ignored; switch (base->sType) { case VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT: case VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACH...
movq %rdi, %rax testq %rax, %rax je 0x3d7e0 movl (%rax), %ecx leal -0x3ba1c712(%rcx), %edx cmpl $0x2, %edx jb 0x3d7da cmpl $0x3b9cbe00, %ecx # imm = 0x3B9CBE00 je 0x3d7da cmpl $0x3b9d3b01, %ecx # imm = 0x3B9D3B01 je 0x3d7da cmpl $0x3b9db800, %ecx # imm = 0x3B9DB800 je 0x3d7da cmpl $0x3ba228ba, %ecx ...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_ycbcr_conversion(VkSamplerYcbcrConversionCreateInfo const*, Fossilize::ScratchAllocator&, VkSamplerYcbcrConversionCreateInfo**)
bool StateRecorder::Impl::copy_ycbcr_conversion(const VkSamplerYcbcrConversionCreateInfo *create_info, ScratchAllocator &alloc, VkSamplerYcbcrConversionCreateInfo **out_info) { auto *info = copy(create_info, 1, alloc); // Don't support pNext in this struct. if (create...
pushq %r14 pushq %rbx pushq %rax movq %rcx, %rbx movq %rdx, %rcx movq %rsi, %r14 pushq $0x1 popq %rdx callq 0x4c396 movq 0x8(%r14), %rcx testq %rcx, %rcx jne 0x3d803 movq %rax, (%rbx) testq %rcx, %rcx sete %al addq $0x8, %rsp popq %rbx popq %r14 retq nop
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_shader_module(VkShaderModuleCreateInfo const*, Fossilize::ScratchAllocator&, bool, VkShaderModuleCreateInfo**)
bool StateRecorder::Impl::copy_shader_module(const VkShaderModuleCreateInfo *create_info, ScratchAllocator &alloc, bool ignore_pnext, VkShaderModuleCreateInfo **out_create_info) { auto *info = copy(create_info, 1, alloc); if (ignore_pnext) info->pNext = nullptr; else i...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq %r8, %rbx movl %ecx, %ebp movq %rdx, %r14 movq %rdi, %r15 pushq $0x1 popq %rdx movq %r14, %rcx callq 0x4c316 movq %rax, %r12 leaq 0x8(%rax), %rcx testl %ebp, %ebp je 0x3d844 andq $0x0, (%rcx) jmp 0x3d85f movq (%rcx), %rsi xorl %r13d, %r13...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::ScratchAllocator::reset()
void ScratchAllocator::reset() { // Keep track of how large the buffer can grow. size_t peak = get_peak_memory_consumption(); if (peak > impl->peak_history_size) impl->peak_history_size = peak; if (impl->blocks.size() > 0) { // free all but first block if (impl->blocks.size() > 1) impl->blocks.erase(impl...
pushq %rbx movq %rdi, %rbx callq 0x3d962 movq (%rbx), %rdi cmpq 0x18(%rdi), %rax jbe 0x3d938 movq %rax, 0x18(%rdi) movq (%rdi), %rsi movq 0x8(%rdi), %rdx movq %rdx, %rax subq %rsi, %rax je 0x3d960 cmpq $0x21, %rax jb 0x3d95c addq $0x20, %rsi callq 0x4c1a8 movq (%rbx), %rax movq (%rax), %rsi andq $0x0, (%rsi) popq %rbx ...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::ScratchAllocator::get_peak_memory_consumption() const
size_t ScratchAllocator::get_peak_memory_consumption() const { size_t current_size = 0; for (auto &block : impl->blocks) current_size += block.blob.size(); if (impl->peak_history_size > current_size) return impl->peak_history_size; else return current_size; }
movq (%rdi), %rcx movq (%rcx), %rdx movq 0x8(%rcx), %rsi xorl %eax, %eax cmpq %rsi, %rdx je 0x3d981 addq 0x10(%rdx), %rax subq 0x8(%rdx), %rax addq $0x20, %rdx jmp 0x3d96e movq 0x18(%rcx), %rcx cmpq %rax, %rcx cmovaq %rcx, %rax retq nop
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::record_application_info(VkApplicationInfo const&)
bool StateRecorder::record_application_info(const VkApplicationInfo &info) { if (info.pNext) { log_error_pnext_chain("pNext in VkApplicationInfo not supported.", info.pNext); return false; } std::lock_guard<std::mutex> lock(impl->record_lock); if (!impl->copy_application_info(&info, impl->allocator, &impl->ap...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx subq $0x28, %rsp movq %rsi, %r14 movq 0x8(%rsi), %r12 testq %r12, %r12 je 0x3d9fc leaq 0x20b68d(%rip), %rsi # 0x249061 leaq 0x8(%rsp), %rbx leaq 0x7(%rsp), %rdx movq %rbx, %rdi callq 0x291e0 movq 0x8(%r14), %rsi movq %rbx, %rdi callq 0x3da58 movq %rbx, %rdi callq 0x29770 j...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_physical_device_features(void const*, Fossilize::ScratchAllocator&, VkPhysicalDeviceFeatures2**)
bool StateRecorder::Impl::copy_physical_device_features(const void *device_pnext, ScratchAllocator &alloc, VkPhysicalDeviceFeatures2 **out_pdf) { // Reorder so that PDF2 comes first in the chain. // Caller ...
pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx movq %rcx, %rbx movq %rdx, %r14 movq %rsi, %r15 movq %rdi, %r12 movq %rsi, %rdi callq 0x40af7 testq %rax, %rax je 0x3dc5c pushq $0x1 popq %rdx movq %r12, %rdi movq %rax, %rsi movq %r14, %rcx callq 0x4c450 movq %rax, %r13 leaq 0x8(%rax), %rcx andq $0x0, 0x8(%rax) mo...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::copy_render_pass2(VkRenderPassCreateInfo2 const*, Fossilize::ScratchAllocator&, VkRenderPassCreateInfo2**)
bool StateRecorder::Impl::copy_render_pass2(const VkRenderPassCreateInfo2 *create_info, ScratchAllocator &alloc, VkRenderPassCreateInfo2 **out_create_info) { auto *info = copy(create_info, 1, alloc); info->pAttachments = copy(info->pAttachments, info->attachmentCount, alloc...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movq %rcx, %rbx movq %rdx, %r15 movq %rdi, %r12 pushq $0x1 popq %rdx movq %rsi, 0x8(%rsp) movq %r15, %rcx callq 0x4d254 movq %rax, %r14 movq 0x18(%rax), %rsi movl 0x14(%rax), %edx movq %r12, %rdi movq %r15, %rcx callq 0x4d294 movq %rax, ...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::get_hash_for_shader_module(VkPipelineShaderStageModuleIdentifierCreateInfoEXT const*, unsigned long*) const
bool StateRecorder::Impl::get_hash_for_shader_module( const VkPipelineShaderStageModuleIdentifierCreateInfoEXT *info, Hash *hash) const { VkShaderModuleIdentifierEXT ident = { VK_STRUCTURE_TYPE_SHADER_MODULE_IDENTIFIER_EXT }; ident.identifierSize = std::min<uint32_t>(info->identifierSize, VK_MAX_SHADER_MODULE_IDENT...
pushq %r14 pushq %rbx subq $0x38, %rsp movq %rdx, %rbx movq %rdi, %r14 xorps %xmm0, %xmm0 leaq 0x14(%rsp), %rdi movaps %xmm0, -0x14(%rdi) movaps %xmm0, 0xc(%rdi) movaps %xmm0, -0x4(%rdi) andq $0x0, 0x1c(%rdi) movl $0x3ba1d6b3, -0x14(%rdi) # imm = 0x3BA1D6B3 movl 0x10(%rsi), %eax cmpl $0x20, %eax pushq $0x20 popq %rdx c...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::get_subpass_meta_for_pipeline(VkGraphicsPipelineCreateInfo const&, unsigned long, Fossilize::StateRecorder::SubpassMeta*) const
bool StateRecorder::Impl::get_subpass_meta_for_pipeline(const VkGraphicsPipelineCreateInfo &create_info, Hash render_pass_hash, SubpassMeta *meta) const { auto *library_info = find_pnext<VkGraphicsPipelineLi...
pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx movq %rcx, %rbx movq %rdx, %r15 movq %rsi, %r13 movq %rdi, %r12 movq 0x8(%rsi), %r14 movq %r14, %rdi callq 0x416d7 testq %r15, %r15 setne %cl testq %rax, %rax sete %dl orb %cl, %dl jne 0x40871 movl 0x10(%rax), %eax andl $0xc, %eax cmpl $0x4, %eax sete %al jmp 0x408...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkPhysicalDeviceFeatures2 const* Fossilize::find_pnext<VkPhysicalDeviceFeatures2>(VkStructureType, void const*)
static const T *find_pnext(VkStructureType sType, const void *pNext) { while (pNext) { auto *base_in = static_cast<const VkBaseInStructure *>(pNext); if (base_in->sType == sType) return static_cast<const T *>(pNext); pNext = base_in->pNext; } return nullptr; }
movq %rdi, %rax testq %rax, %rax je 0x40b0d cmpl $0x3b9bb078, (%rax) # imm = 0x3B9BB078 je 0x40b0d movq 0x8(%rax), %rax jmp 0x40afa retq
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::remap_pipeline_layout_handle(VkPipelineLayout_T*, VkPipelineLayout_T**) const
bool StateRecorder::Impl::remap_pipeline_layout_handle(VkPipelineLayout layout, VkPipelineLayout *out_layout) const { if (layout == VK_NULL_HANDLE) { // This is allowed in VK_EXT_graphics_pipeline_library. *out_layout = VK_NULL_HANDLE; return true; } auto itr = pipeline_layout_to_hash.find(layout); if (itr ...
pushq %rbx subq $0x10, %rsp movq %rdx, %rbx movq %rsi, 0x8(%rsp) testq %rsi, %rsi je 0x40d5b addq $0x270, %rdi # imm = 0x270 leaq 0x8(%rsp), %rsi callq 0x555b8 testq %rax, %rax je 0x40d69 movq 0x10(%rax), %rax movq %rax, (%rbx) jmp 0x40d5f andq $0x0, (%rbx) movb $0x1, %bl movl %ebx, %eax addq $0x10, %rsp pop...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::remap_graphics_pipeline_ci(VkGraphicsPipelineCreateInfo*)
bool StateRecorder::Impl::remap_graphics_pipeline_ci(VkGraphicsPipelineCreateInfo *info) { if (!remap_render_pass_handle(info->renderPass, &info->renderPass)) return false; if (!remap_pipeline_layout_handle(info->layout, &info->layout)) return false; auto *library = find_pnext<VkPipelineLibraryCreateInfoKHR>( ...
pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx movq %rsi, %rbx movq %rdi, %r14 leaq 0x70(%rsi), %rdx movq 0x70(%rsi), %rsi callq 0x40e3e testb %al, %al je 0x41575 leaq 0x68(%rbx), %rdx movq 0x68(%rbx), %rsi movq %r14, %rdi callq 0x40d2a testb %al, %al je 0x41575 movq %rbx, %r15 movq 0x8(%r15), %r15 testq %r15, ...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::remap_compute_pipeline_ci(VkComputePipelineCreateInfo*)
bool StateRecorder::Impl::remap_compute_pipeline_ci(VkComputePipelineCreateInfo *info) { if (!remap_shader_module_handle(info->stage)) return false; if (info->basePipelineHandle != VK_NULL_HANDLE) if (!remap_compute_pipeline_handle(info->basePipelineHandle, &info->basePipelineHandle)) return false; if (!rem...
pushq %r14 pushq %rbx pushq %rax movq %rsi, %rbx movq %rdi, %r14 addq $0x18, %rsi callq 0x41236 testb %al, %al je 0x415cc movq 0x50(%rbx), %rsi testq %rsi, %rsi je 0x415b2 leaq 0x50(%rbx), %rdx movq %r14, %rdi callq 0x40fd6 testb %al, %al je 0x415cc movq 0x48(%rbx), %rsi addq $0x48, %rbx movq %r14, %rdi movq %rbx, %rdx...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::remap_raytracing_pipeline_ci(VkRayTracingPipelineCreateInfoKHR*)
bool StateRecorder::Impl::remap_raytracing_pipeline_ci(VkRayTracingPipelineCreateInfoKHR *info) { if (!remap_shader_module_handles(info)) return false; if (info->basePipelineHandle != VK_NULL_HANDLE) if (!remap_raytracing_pipeline_handle(info->basePipelineHandle, &info->basePipelineHandle)) return false; if...
pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx movq %rsi, %rbx movq %rdi, %r14 callq 0x4d53c testb %al, %al je 0x41655 movq 0x58(%rbx), %rsi testq %rsi, %rsi je 0x41606 leaq 0x58(%rbx), %rdx movq %r14, %rdi callq 0x40f50 testb %al, %al je 0x41655 leaq 0x50(%rbx), %rdx movq 0x50(%rbx), %rsi movq %r14, %rdi callq...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::get_subpass_meta_for_render_pass_hash(unsigned long, unsigned int, Fossilize::StateRecorder::SubpassMeta*) const
bool StateRecorder::Impl::get_subpass_meta_for_render_pass_hash(Hash render_pass_hash, uint32_t subpass, SubpassMeta *meta) const { auto itr = render_pass_hash_to_subpass_meta.find(render_pass_hash); if (itr != render_pass_hash_to_subpass_meta.end() && s...
pushq %r14 pushq %rbx pushq %rax movq %rcx, %rbx movl %edx, %r14d movq %rsp, %rax movq %rsi, (%rax) addq $0x3f8, %rdi # imm = 0x3F8 movq %rax, %rsi callq 0x559d0 testq %rax, %rax je 0x416a5 cmpl %r14d, 0x14(%rax) jbe 0x416a5 cmpl $0xf, %r14d ja 0x416a9 movl 0x10(%rax), %eax jmp 0x416b7 xorl %eax, %eax jmp 0x...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkGraphicsPipelineLibraryCreateInfoEXT const* Fossilize::find_pnext<VkGraphicsPipelineLibraryCreateInfoEXT>(VkStructureType, void const*)
static const T *find_pnext(VkStructureType sType, const void *pNext) { while (pNext) { auto *base_in = static_cast<const VkBaseInStructure *>(pNext); if (base_in->sType == sType) return static_cast<const T *>(pNext); pNext = base_in->pNext; } return nullptr; }
movq %rdi, %rax testq %rax, %rax je 0x416ed cmpl $0x3b9fac02, (%rax) # imm = 0x3B9FAC02 je 0x416ed movq 0x8(%rax), %rax jmp 0x416da retq
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::register_application_link_hash(Fossilize::ResourceTag, unsigned long, std::vector<unsigned char, std::allocator<unsigned char>>&) const
bool StateRecorder::Impl::register_application_link_hash(ResourceTag tag, Hash hash, vector<uint8_t> &blob) const { if (!application_feature_links) return false; PayloadWriteFlags payload_flags = 0; if (checksum) payload_flags |= PAYLOAD_WRITE_COMPUTE_CHECKSUM_BIT; Hash link_hash = get_application_link_hash(t...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax cmpb $0x1, 0x562(%rdi) jne 0x4178b movq %rcx, %rbx movq %rdx, %r13 movl %esi, %r12d movq %rdi, %r14 movb 0x561(%rdi), %al movb %al, 0x4(%rsp) callq 0x4329a movq %rax, %r15 pushq $0x8 popq %rbp movq %r14, %rdi movl %ebp, %esi movq %rax, %rdx ca...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::serialize_shader_module(unsigned long, VkShaderModuleCreateInfo const&, std::vector<unsigned char, std::allocator<unsigned char>>&, Fossilize::ScratchAllocator&) const
bool StateRecorder::Impl::serialize_shader_module(Hash hash, const VkShaderModuleCreateInfo &create_info, vector<uint8_t> &blob, ScratchAllocator &blob_allocator) const { Document doc; doc.SetObject(); auto &alloc = doc.GetAllocator(); Value serialized_shader_modul...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x178, %rsp # imm = 0x178 movq %r8, %rbp movq %rcx, 0x8(%rsp) movq %rdx, %r12 movq %rsi, 0x10(%rsp) leaq 0xe0(%rsp), %rbx movl $0x400, %edx # imm = 0x400 movq %rbx, %rdi xorl %esi, %esi xorl %ecx, %ecx callq 0x4b7f0 xorps %xmm...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::serialize_sampler(unsigned long, VkSamplerCreateInfo const&, std::vector<unsigned char, std::allocator<unsigned char>>&) const
bool StateRecorder::Impl::serialize_sampler(Hash hash, const VkSamplerCreateInfo &create_info, vector<uint8_t> &blob) const { Document doc; doc.SetObject(); auto &alloc = doc.GetAllocator(); Value value; if (!json_value(create_info, alloc, &value)) return false; Value serialized_samplers(kObjectType); serial...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x118, %rsp # imm = 0x118 movq %rcx, %rbx movq %rdx, %r12 movq %rsi, %r15 leaq 0x80(%rsp), %r14 movl $0x400, %edx # imm = 0x400 movq %r14, %rdi xorl %esi, %esi xorl %ecx, %ecx callq 0x4b7f0 xorps %xmm0, %xmm0 movaps %xmm0, (%r...
/ValveSoftware[P]Fossilize/fossilize.cpp
rapidjson::internal::DisableIf<rapidjson::internal::RemoveSfinaeTag<rapidjson::internal::SfinaeTag& (*)(rapidjson::internal::OrExpr<rapidjson::internal::IsPointer<Fossilize::$_2>, rapidjson::internal::IsGenericValue<Fossilize::$_2>>)>::Type, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<...
AddMember(StringRefType name, T value, Allocator& allocator) { GenericValue n(name); return AddMember(n, value, allocator); }
subq $0x28, %rsp movq %rdx, %rcx movl 0x8(%rsi), %eax xorps %xmm0, %xmm0 movabsq $0x405000000000000, %rdx # imm = 0x405000000000000 orq (%rsi), %rdx movq %rsp, %rsi movaps %xmm0, (%rsi) movq %rdx, 0x8(%rsi) movl %eax, (%rsi) movabsq $0x1f6000000000000, %rax # imm = 0x1F6000000000000 leaq 0x18(%rsp), %rdx movq %rax, 0x8...
/ValveSoftware[P]Fossilize/rapidjson/include/rapidjson/document.h
Fossilize::StateRecorder::Impl::get_application_link_hash(Fossilize::ResourceTag, unsigned long) const
Hash StateRecorder::Impl::get_application_link_hash(ResourceTag tag, Hash hash) const { return Hashing::compute_hash_application_info_link(application_feature_hash, tag, hash); }
pushq %rbp pushq %rbx pushq %rax movq %rdx, %rbx movl %esi, %ebp addq $0x478, %rdi # imm = 0x478 callq 0x316b1 movl %eax, %ecx movabsq $-0x509c42b379fe4821, %rdx # imm = 0xAF63BD4C8601B7DF xorq %rcx, %rdx shrq $0x20, %rax movabsq $0x100000001b3, %rcx # imm = 0x100000001B3 imulq %rcx, %rdx xorq %rdx, %rax ...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::Impl::serialize_application_blob_link(unsigned long, Fossilize::ResourceTag, std::vector<unsigned char, std::allocator<unsigned char>>&) const
bool StateRecorder::Impl::serialize_application_blob_link(Hash hash, ResourceTag tag, vector<uint8_t> &blob) const { Document doc; doc.SetObject(); auto &alloc = doc.GetAllocator(); doc.AddMember("version", FOSSILIZE_FORMAT_VERSION, alloc); Value links(kArrayType); Value link(kObjectType); Hasher h; Hashing:...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x158, %rsp # imm = 0x158 movq %rcx, 0x10(%rsp) movl %edx, %ebp movq %rsi, 0x8(%rsp) movq %rdi, %r15 leaq 0xf0(%rsp), %rbx movl $0x400, %edx # imm = 0x400 movq %rbx, %rdi xorl %esi, %esi xorl %ecx, %ecx callq 0x4b7f0 xorps %xm...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkSamplerCreateInfo const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkSamplerCreateInfo& sampler, Allocator& alloc, Value *out_value) { Value s(kObjectType); s.AddMember("flags", sampler.flags, alloc); s.AddMember("minFilter", sampler.minFilter, alloc); s.AddMember("magFilter", sampler.magFilter, alloc); s.AddMember("maxAnisotropy", sampler.maxAnisotro...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x148, %rsp # imm = 0x148 movq %rdx, 0x8(%rsp) movq %rsi, %r15 movq %rdi, %r12 xorps %xmm0, %xmm0 leaq 0x10(%rsp), %r14 movaps %xmm0, (%r14) movw $0x3, 0xe(%r14) leaq 0x239d53(%rip), %rax # 0x27d2f2 leaq 0x128(%rsp), %rsi movq %rax, (...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkDescriptorSetLayoutCreateInfo const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkDescriptorSetLayoutCreateInfo& layout, Allocator& alloc, Value *out_value) { Value l(kObjectType); l.AddMember("flags", layout.flags, alloc); Value bindings(kArrayType); for (uint32_t i = 0; i < layout.bindingCount; i++) { auto &b = layout.pBindings[i]; Value binding(kObjectType...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0xe8, %rsp movq %rdx, 0x38(%rsp) movq %rsi, %r14 movq %rdi, %r15 xorps %xmm0, %xmm0 leaq 0x10(%rsp), %rdi movaps %xmm0, (%rdi) movw $0x3, 0xe(%rdi) leaq 0x239a41(%rip), %rax # 0x27d2f2 leaq 0xd8(%rsp), %rsi movq %rax, (%rsi) movl $0x5, 0x8(%rsi)...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkPipelineLayoutCreateInfo const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkPipelineLayoutCreateInfo& layout, Allocator& alloc, Value *out_value) { Value p(kObjectType); p.AddMember("flags", layout.flags, alloc); Value push(kArrayType); for (uint32_t i = 0; i < layout.pushConstantRangeCount; i++) { Value range(kObjectType); range.AddMember("stageFlags", ...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0xb8, %rsp movq %rdx, 0x18(%rsp) movq %rsi, %r14 movq %rdi, %r15 xorps %xmm0, %xmm0 leaq 0x30(%rsp), %rdi movaps %xmm0, (%rdi) movw $0x3, 0xe(%rdi) leaq 0x2397ab(%rip), %rax # 0x27d2f2 leaq 0xa8(%rsp), %rsi movq %rax, (%rsi) movl $0x5, 0x8(%rsi)...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkRenderPassCreateInfo const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkRenderPassCreateInfo& pass, Allocator& alloc, Value *out_value) { Value json_object(kObjectType); json_object.AddMember("flags", pass.flags, alloc); Value deps(kArrayType); Value subpasses(kArrayType); Value attachments(kArrayType); if (pass.pDependencies) { for (uint32_t i = 0...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x2b8, %rsp # imm = 0x2B8 movq %rdx, 0x80(%rsp) movq %rsi, %r14 movq %rdi, %rbx xorps %xmm0, %xmm0 leaq 0x40(%rsp), %rdi movaps %xmm0, (%rdi) movw $0x3, 0xe(%rdi) leaq 0x2395bf(%rip), %rax # 0x27d2f2 leaq 0x2a8(%rsp), %rsi movq %rax, ...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkRenderPassCreateInfo2 const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkRenderPassCreateInfo2 &pass, Allocator &alloc, Value *out_value) { Value json_object(kObjectType); json_object.AddMember("flags", pass.flags, alloc); Value deps(kArrayType); Value subpasses(kArrayType); Value attachments(kArrayType); if (pass.pCorrelatedViewMasks) { Value view_...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x278, %rsp # imm = 0x278 movq %rdx, 0x88(%rsp) movq %rsi, %r14 movq %rdi, %r15 xorps %xmm0, %xmm0 leaq 0x40(%rsp), %rdi movaps %xmm0, (%rdi) movw $0x3, 0xe(%rdi) leaq 0x238bd8(%rip), %rax # 0x27d2f2 leaq 0x268(%rsp), %rsi movq %rax, ...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkGraphicsPipelineCreateInfo const&, Fossilize::StateRecorder::SubpassMeta const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAll...
static bool json_value(const VkGraphicsPipelineCreateInfo &pipe, const StateRecorder::SubpassMeta &subpass_meta, Allocator &alloc, Value *out_value) { Value p(kObjectType); p.AddMember("flags", pipe.flags, alloc); p.AddMember("basePipelineHandle", uint64_string(api_objec...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x688, %rsp # imm = 0x688 movq %rcx, 0x110(%rsp) movq %rdx, %r15 movq %rsi, %rbx movq %rdi, %rbp xorps %xmm0, %xmm0 leaq 0x30(%rsp), %r13 movaps %xmm0, (%r13) movw $0x3, 0xe(%r13) leaq 0x238184(%rip), %rax # 0x27d2f2 leaq 0x678(%rsp),...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkRayTracingPipelineCreateInfoKHR const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkRayTracingPipelineCreateInfoKHR &pipe, Allocator &alloc, Value *out_value) { Value p(kObjectType); p.AddMember("flags", pipe.flags, alloc); p.AddMember("layout", uint64_string(api_object_cast<uint64_t>(pipe.layout), alloc), alloc); p.AddMember("basePipelineHandle", uint64_string(api_o...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x188, %rsp # imm = 0x188 movq %rdx, %rbp movq %rsi, %r14 movq %rdi, %r15 xorps %xmm0, %xmm0 leaq 0x10(%rsp), %rbx movaps %xmm0, (%rbx) movw $0x3, 0xe(%rbx) leaq 0x236436(%rip), %rax # 0x27d2f2 leaq 0x178(%rsp), %rsi movq %rax, (%rsi)...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::init_recording_thread(Fossilize::DatabaseInterface*)
void StateRecorder::init_recording_thread(DatabaseInterface *iface) { impl->database_iface = iface; impl->record_data = {}; impl->should_record_identifier_only = impl->module_identifier_database_iface && impl->on_use_database_iface; auto level = get_thread_log_level(); auto cb = Internal::get_thread_log_callba...
pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx subq $0x30, %rsp movq %rdi, %rbx movq (%rdi), %rdi movq %rsi, 0x18(%rdi) leaq 0x18(%rsp), %r14 movb $0x1, -0x10(%r14) andl $0x0, -0xc(%r14) movw $0x100, -0x8(%r14) # imm = 0x100 addq $0x568, %rdi # imm = 0x568 xorps %xmm0, %xmm0 movups %xmm0, (%r14)...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::StateRecorder::init_recording_synchronized(Fossilize::DatabaseInterface*)
void StateRecorder::init_recording_synchronized(DatabaseInterface *iface) { impl->database_iface = iface; impl->record_data = {}; impl->should_record_identifier_only = impl->module_identifier_database_iface && impl->on_use_database_iface; }
pushq %r14 pushq %rbx subq $0x28, %rsp movq %rdi, %rbx movq (%rdi), %rdi movq %rsi, 0x18(%rdi) leaq 0x10(%rsp), %r14 movb $0x1, -0x10(%r14) andl $0x0, -0xc(%r14) movw $0x100, -0x8(%r14) # imm = 0x100 addq $0x568, %rdi # imm = 0x568 xorps %xmm0, %xmm0 movups %xmm0, (%r14) andq $0x0, 0x10(%r14) movq %rsp,...
/ValveSoftware[P]Fossilize/fossilize.cpp
Fossilize::Hashing::hash_reference_base(Fossilize::Hasher&, VkAttachmentReference2 const&)
static bool hash_reference_base(Hasher &h, const VkAttachmentReference2 &ref) { h.u32(ref.attachment); h.u32(ref.layout); h.u32(ref.aspectMask); return hash_pnext_chain(nullptr, h, ref.pNext, nullptr, 0); }
movq %rdi, %rax movl 0x10(%rsi), %ecx movl 0x14(%rsi), %edx movabsq $0x100000001b3, %rdi # imm = 0x100000001B3 movq (%rax), %r8 imulq %rdi, %r8 xorq %rcx, %r8 imulq %rdi, %r8 xorq %rdx, %r8 movl 0x18(%rsi), %ecx imulq %rdi, %r8 xorq %rcx, %r8 movq %r8, (%rax) movq 0x8(%rsi), %rdx xorl %edi, %edi movq %rax, %rsi xorl...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::pnext_chain_json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(void const*, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*, Fossilize::DynamicStateInfo const*)
static bool pnext_chain_json_value(const void *pNext, Allocator &alloc, Value *out_value, const DynamicStateInfo *dynamic_state_info) { Value nexts(kArrayType); while ((pNext = pnext_chain_skip_ignored_entries(pNext)) != nullptr) { auto *pin = static_cast<const VkBaseInStructure...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x128, %rsp # imm = 0x128 movq %rcx, 0xd0(%rsp) movq %rdx, 0xd8(%rsp) movq %rsi, %r15 xorps %xmm0, %xmm0 leaq 0x80(%rsp), %r13 movaps %xmm0, (%r13) movw $0x4, 0xe(%r13) movq %rsp, %r12 leaq 0x40(%rsp), %r14 callq 0x3d79d movq %rax, %rbp ...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkPipelineLibraryCreateInfoKHR const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, bool, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkPipelineLibraryCreateInfoKHR &create_info, Allocator &alloc, bool in_pnext_chain, Value *out_value) { Value library_info(kObjectType); Value libraries(kArrayType); for (uint32_t i = 0; i < create_info.libraryCount; i++) libraries.PushBack(uint64_string(api_obje...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x78, %rsp movq %rcx, 0x18(%rsp) movl %edx, %ebp movq %rsi, %r14 movq %rdi, %r12 xorps %xmm0, %xmm0 movaps %xmm0, (%rsp) movw $0x3, 0xe(%rsp) leaq 0x30(%rsp), %r15 movaps %xmm0, (%r15) movw $0x4, 0xe(%r15) xorl %ebx, %ebx leaq 0x20(%rsp), %r13 movl...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkAttachmentReference2 const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkAttachmentReference2 &att, Allocator &alloc, Value *out_value) { Value value(kObjectType); value.AddMember("attachment", att.attachment, alloc); value.AddMember("layout", att.layout, alloc); value.AddMember("aspectMask", att.aspectMask, alloc); if (!pnext_chain_add_json_value(value, ...
pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx subq $0x60, %rsp movq %rdx, %rbx movq %rsi, %r15 movq %rdi, %r12 xorps %xmm0, %xmm0 movq %rsp, %r14 movaps %xmm0, (%r14) movw $0x3, 0xe(%r14) leaq 0x1fe68c(%rip), %rax # 0x248b60 leaq 0x40(%rsp), %rsi movq %rax, (%rsi) pushq $0xa popq %rbp movl %ebp, 0x8(%rsi) m...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkPipelineDynamicStateCreateInfo const&, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkPipelineDynamicStateCreateInfo &dynamic, Allocator &alloc, Value *out_value) { Value dyn(kObjectType); dyn.AddMember("flags", dynamic.flags, alloc); Value dynamics(kArrayType); for (uint32_t i = 0; i < dynamic.dynamicStateCount; i++) dynamics.PushBack(dynamic.pDynamicStates[i], allo...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x48, %rsp movq %rdx, %rbx movq %rsi, %r14 movq %rdi, %r12 xorps %xmm0, %xmm0 leaq 0x10(%rsp), %r15 movaps %xmm0, (%r15) movw $0x3, 0xe(%r15) leaq 0x232d21(%rip), %rax # 0x27d2f2 leaq 0x38(%rsp), %rsi movq %rax, (%rsi) movl $0x5, 0x8(%rsi) movl ...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::json_value<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(VkPipelineShaderStageCreateInfo const*, unsigned int, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>&, rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>*)
static bool json_value(const VkPipelineShaderStageCreateInfo *pStages, uint32_t stageCount, Allocator &alloc, Value *out_value) { Value stages(kArrayType); for (uint32_t i = 0; i < stageCount; i++) { auto &s = pStages[i]; Value stage(kObjectType); stage.AddMember("flags", s.flags, alloc)...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x158, %rsp # imm = 0x158 movq %rcx, 0x50(%rsp) movq %rdx, %r14 movq %rdi, 0x58(%rsp) xorps %xmm0, %xmm0 leaq 0x40(%rsp), %rax movaps %xmm0, (%rax) movw $0x4, 0xe(%rax) movl %esi, %eax movq %rax, 0x10(%rsp) xorl %ebp, %ebp leaq 0x30(%rsp...
/ValveSoftware[P]Fossilize/fossilize.cpp
bool Fossilize::pnext_chain_add_json_value<VkPipelineShaderStageCreateInfo, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(rapidjson::GenericValue<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>&, VkPipelineShaderStageCreateInfo const&, rapidjson::MemoryPoolAllocator<rapidjson:...
static bool pnext_chain_add_json_value(Value &base, const T &t, Allocator &alloc, const DynamicStateInfo *dynamic_state_info) { if (t.pNext) { Value nexts; if (!pnext_chain_json_value(t.pNext, alloc, &nexts, dynamic_state_info)) return false; base.AddMember("pNext", nex...
pushq %r15 pushq %r14 pushq %rbx subq $0x20, %rsp movq %rdi, %r15 movq 0x8(%rsi), %rdi movb $0x1, %bl testq %rdi, %rdi je 0x4acc4 movq %rdx, %r14 xorps %xmm0, %xmm0 movq %rsp, %rdx movaps %xmm0, (%rdx) movq %r14, %rsi xorl %ecx, %ecx callq 0x47f01 testb %al, %al je 0x4acc2 leaq 0x1fd350(%rip), %rax # 0x247ff3 leaq 0...
/ValveSoftware[P]Fossilize/fossilize.cpp
rapidjson::GenericDocument<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>, rapidjson::CrtAllocator>::GenericDocument(rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>*, unsigned long, rapidjson::CrtAllocator*)
GenericValue() RAPIDJSON_NOEXCEPT : data_() { data_.f.flags = kNullFlag; }
xorps %xmm0, %xmm0 movups %xmm0, (%rdi) movq %rsi, 0x10(%rdi) andq $0x0, 0x18(%rdi) movq %rcx, 0x20(%rdi) movups %xmm0, 0x28(%rdi) movups %xmm0, 0x38(%rdi) movq %rdx, 0x48(%rdi) andl $0x0, 0x50(%rdi) andq $0x0, 0x58(%rdi) testq %rsi, %rsi je 0x4b81e retq pushq %rbx movq %rdi, %rbx pushq $0x28 popq %rdi callq 0x295e0 an...
/ValveSoftware[P]Fossilize/rapidjson/include/rapidjson/document.h
VkPipelineVertexInputDivisorStateCreateInfo* Fossilize::StateRecorder::Impl::copy<VkPipelineVertexInputDivisorStateCreateInfo>(VkPipelineVertexInputDivisorStateCreateInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4b8e2 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x535fe testq %rax, %rax je 0x4b8e2 shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
unsigned int* Fossilize::StateRecorder::Impl::copy<unsigned int>(unsigned int const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4b9a8 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x4b160 testq %rax, %rax je 0x4b9a8 shlq $0x2, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
int* Fossilize::StateRecorder::Impl::copy<int>(int const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4b9ea movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x4b174 testq %rax, %rax je 0x4b9ea shlq $0x2, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkDescriptorSetLayoutBindingFlagsCreateInfo* Fossilize::StateRecorder::Impl::copy<VkDescriptorSetLayoutBindingFlagsCreateInfo>(VkDescriptorSetLayoutBindingFlagsCreateInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4ba2c movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x5363a testq %rax, %rax je 0x4ba2c shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkMutableDescriptorTypeCreateInfoEXT* Fossilize::StateRecorder::Impl::copy<VkMutableDescriptorTypeCreateInfoEXT>(VkMutableDescriptorTypeCreateInfoEXT const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4ba6e movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x5364e testq %rax, %rax je 0x4ba6e shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkDescriptorType* Fossilize::StateRecorder::Impl::copy<VkDescriptorType>(VkDescriptorType const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4baf2 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x4b5b4 testq %rax, %rax je 0x4baf2 shlq $0x2, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkSubpassDescriptionDepthStencilResolve* Fossilize::StateRecorder::Impl::copy<VkSubpassDescriptionDepthStencilResolve>(VkSubpassDescriptionDepthStencilResolve const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bb34 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x53676 testq %rax, %rax je 0x4bb34 shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkAttachmentReference2* Fossilize::StateRecorder::Impl::copy<VkAttachmentReference2>(VkAttachmentReference2 const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bb76 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x5368a testq %rax, %rax je 0x4bb76 shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkFragmentShadingRateAttachmentInfoKHR* Fossilize::StateRecorder::Impl::copy<VkFragmentShadingRateAttachmentInfoKHR>(VkFragmentShadingRateAttachmentInfoKHR const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bbb8 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x5369e testq %rax, %rax je 0x4bbb8 shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkPipelineRenderingCreateInfo* Fossilize::StateRecorder::Impl::copy<VkPipelineRenderingCreateInfo>(VkPipelineRenderingCreateInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bbf7 movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x536b2 testq %rax, %rax je 0x4bbf7 imulq $0x28, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkPipelineColorWriteCreateInfoEXT* Fossilize::StateRecorder::Impl::copy<VkPipelineColorWriteCreateInfoEXT>(VkPipelineColorWriteCreateInfoEXT const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bc7c movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x536da testq %rax, %rax je 0x4bc7c shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkSampleLocationEXT* Fossilize::StateRecorder::Impl::copy<VkSampleLocationEXT>(VkSampleLocationEXT const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bd00 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x4b3f6 testq %rax, %rax je 0x4bd00 shlq $0x3, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkRenderPassInputAttachmentAspectCreateInfo* Fossilize::StateRecorder::Impl::copy<VkRenderPassInputAttachmentAspectCreateInfo>(VkRenderPassInputAttachmentAspectCreateInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bd42 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x53702 testq %rax, %rax je 0x4bd42 shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkInputAttachmentAspectReference* Fossilize::StateRecorder::Impl::copy<VkInputAttachmentAspectReference>(VkInputAttachmentAspectReference const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bd81 movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x53716 testq %rax, %rax je 0x4bd81 imulq $0xc, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r1...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkPipelineDiscardRectangleStateCreateInfoEXT* Fossilize::StateRecorder::Impl::copy<VkPipelineDiscardRectangleStateCreateInfoEXT>(VkPipelineDiscardRectangleStateCreateInfoEXT const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bdc1 movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x5372a testq %rax, %rax je 0x4bdc1 imulq $0x28, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkRect2D* Fossilize::StateRecorder::Impl::copy<VkRect2D>(VkRect2D const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4be04 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x5373e testq %rax, %rax je 0x4be04 shlq $0x4, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkPipelineLibraryCreateInfoKHR* Fossilize::StateRecorder::Impl::copy<VkPipelineLibraryCreateInfoKHR>(VkPipelineLibraryCreateInfoKHR const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4be46 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x53752 testq %rax, %rax je 0x4be46 shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkPipeline_T** Fossilize::StateRecorder::Impl::copy<VkPipeline_T*>(VkPipeline_T* const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4be88 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x4b47e testq %rax, %rax je 0x4be88 shlq $0x3, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkPipelineShaderStageModuleIdentifierCreateInfoEXT* Fossilize::StateRecorder::Impl::copy<VkPipelineShaderStageModuleIdentifierCreateInfoEXT>(VkPipelineShaderStageModuleIdentifierCreateInfoEXT const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4beca movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x53766 testq %rax, %rax je 0x4beca shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
unsigned char* Fossilize::StateRecorder::Impl::copy<unsigned char>(unsigned char const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bf08 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x5377a testq %rax, %rax je 0x4bf08 movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r14 retq
/ValveSoftware[P]Fossilize/fossilize.cpp
VkSampleLocationsInfoEXT* Fossilize::StateRecorder::Impl::copy<VkSampleLocationsInfoEXT>(VkSampleLocationsInfoEXT const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bf47 movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x5378a testq %rax, %rax je 0x4bf47 imulq $0x28, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkPipelineViewportDepthClampControlCreateInfoEXT* Fossilize::StateRecorder::Impl::copy<VkPipelineViewportDepthClampControlCreateInfoEXT>(VkPipelineViewportDepthClampControlCreateInfoEXT const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4bf8a movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x5379e testq %rax, %rax je 0x4bf8a shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkRenderingAttachmentLocationInfo* Fossilize::StateRecorder::Impl::copy<VkRenderingAttachmentLocationInfo>(VkRenderingAttachmentLocationInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c00e movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x537c6 testq %rax, %rax je 0x4c00e shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkRenderingInputAttachmentIndexInfo* Fossilize::StateRecorder::Impl::copy<VkRenderingInputAttachmentIndexInfo>(VkRenderingInputAttachmentIndexInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c04d movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x537da testq %rax, %rax je 0x4c04d imulq $0x30, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkShaderModuleCreateInfo* Fossilize::StateRecorder::Impl::copy<VkShaderModuleCreateInfo>(VkShaderModuleCreateInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c34b movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x54be6 testq %rax, %rax je 0x4c34b imulq $0x28, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkSamplerCreateInfo* Fossilize::StateRecorder::Impl::copy<VkSamplerCreateInfo>(VkSamplerCreateInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c38b movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x54bfa testq %rax, %rax je 0x4c38b imulq $0x50, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkSamplerYcbcrConversionCreateInfo* Fossilize::StateRecorder::Impl::copy<VkSamplerYcbcrConversionCreateInfo>(VkSamplerYcbcrConversionCreateInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c3ce movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x54c0e testq %rax, %rax je 0x4c3ce shlq $0x6, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkPhysicalDeviceFeatures2* Fossilize::StateRecorder::Impl::copy<VkPhysicalDeviceFeatures2>(VkPhysicalDeviceFeatures2 const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c488 movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x54f74 testq %rax, %rax je 0x4c488 imulq $0xf0, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkApplicationInfo* Fossilize::StateRecorder::Impl::copy<VkApplicationInfo>(VkApplicationInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c4c7 movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x54f8c testq %rax, %rax je 0x4c4c7 imulq $0x30, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp
char* Fossilize::StateRecorder::Impl::copy<char>(char const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c506 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x4adb0 testq %rax, %rax je 0x4c506 movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r14 retq
/ValveSoftware[P]Fossilize/fossilize.cpp
VkDescriptorSetLayoutCreateInfo* Fossilize::StateRecorder::Impl::copy<VkDescriptorSetLayoutCreateInfo>(VkDescriptorSetLayoutCreateInfo const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c548 movq %rdx, %rbx movq %rsi, %r14 movq %rcx, %rdi movq %rdx, %rsi callq 0x54fa0 testq %rax, %rax je 0x4c548 shlq $0x5, %rbx movq %rax, %rdi movq %r14, %rsi movq %rbx, %rdx addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx...
/ValveSoftware[P]Fossilize/fossilize.cpp
VkDescriptorSetLayoutBinding* Fossilize::StateRecorder::Impl::copy<VkDescriptorSetLayoutBinding>(VkDescriptorSetLayoutBinding const*, unsigned long, Fossilize::ScratchAllocator&)
T *StateRecorder::Impl::copy(const T *src, size_t count, ScratchAllocator &alloc) { if (!count) return nullptr; auto *new_data = alloc.allocate_n<T>(count); if (new_data) std::copy(src, src + count, new_data); return new_data; }
pushq %r14 pushq %rbx pushq %rax testq %rdx, %rdx je 0x4c587 movq %rdx, %r14 movq %rsi, %rbx movq %rcx, %rdi movq %rdx, %rsi callq 0x54fb4 testq %rax, %rax je 0x4c587 imulq $0x18, %r14, %rdx movq %rax, %rdi movq %rbx, %rsi addq $0x8, %rsp popq %rbx popq %r14 jmp 0x299d0 xorl %eax, %eax addq $0x8, %rsp popq %rbx popq %r...
/ValveSoftware[P]Fossilize/fossilize.cpp