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deqp::gles31::Functional::(anonymous namespace)::SRGBTestTexture::setDecode(deqp::gles31::Functional::(anonymous namespace)::SRGBDecode)
void SRGBTestTexture::setDecode (const SRGBDecode decoding) { const glw::Functions& gl = m_context.getRenderContext().getFunctions(); gl.bindTexture(this->getGLTargetType(), this->getHandle()); switch (decoding) { case SRGBDECODE_SKIP_DECODE: { gl.texParameteri(this->getGLTargetType(), GL_TEXTURE_SRGB_DECO...
pushq %rbp movq %rsp, %rbp subq $0x50, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x38(%rbp) movq (%rax), %rdi callq 0x4d7860 movq %rax, %rdi movq (%rdi), %rax movq 0x18(%rax), %rax callq *%rax movq -0x38(%rbp), %rdi movq %rax, -0x18(%rbp) movq -0x18(%rbp), %rax movq 0xb8(%rax), ...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::FragmentShaderParameters::FragmentShaderParameters(deqp::gles31::Functional::(anonymous namespace)::ShaderOutputs, deqp::gles31::Functional::(anonymous namespace)::ShaderUniforms, deqp::gles31::Functional::(anonymous namespace)::ComparisonFunction*, deqp::gles31::Functio...
FragmentShaderParameters::FragmentShaderParameters (const ShaderOutputs paramsOutputTotal, const ShaderUniforms paramsUniformTotal, ComparisonFunction* paramsComparisonFunction, Blending paramsBlendRequired, Toggling paramsToggleRequired) : outputTotal ...
pushq %rbp movq %rsp, %rbp subq $0x50, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movl %edx, -0x10(%rbp) movq %rcx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movl %r9d, -0x20(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x40(%rbp) movl -0xc(%rbp), %eax movl %eax, (%rdi) movl -0x10(%rbp), %eax movl %eax, 0x4(%rdi) addq $0x10,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::SRGBTestTexture::setColor()
void SRGBTestTexture::setColor (void) { const glw::Functions& gl = m_context.getRenderContext().getFunctions(); gl.bindTexture(this->getGLTargetType(), this->getHandle()); m_source.getRefTexture().allocLevel(0); for (int py = 0; py < m_height; py++) { for (int px = 0; px < m_width; px++) { m_source.getRe...
pushq %rbp movq %rsp, %rbp subq $0x40, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x20(%rbp) movq (%rax), %rdi callq 0x4d7860 movq %rax, %rdi movq (%rdi), %rax callq *0x18(%rax) movq -0x20(%rbp), %rdi movq %rax, -0x10(%rbp) movq -0x10(%rbp), %rax movq 0xb8(%rax), %rax movq %rax, -0x28(%rbp) callq 0x65...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::SRGBTestCase::logColor(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char>> const&, int, tcu::Vector<float, 4>) const
void SRGBTestCase::logColor (const std::string& colorLogMessage, int colorIdx, tcu::Vec4 color) const { tcu::TestLog& log = m_context.getTestContext().getLog(); std::ostringstream message; message << colorLogMessage << colorIdx << " = (" << color.x() << ", " << color.y() << ", " << color.z() << ", " << color.w(...
pushq %rbp movq %rsp, %rbp subq $0x3d0, %rsp # imm = 0x3D0 movq %rcx, -0x368(%rbp) movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movq %rcx, -0x20(%rbp) movq -0x8(%rbp), %rax movq 0x70(%rax), %rdi callq 0x4d78a0 movq %rax, %rdi callq 0x4d7990 movq %rax, -0x28(%rbp) leaq -0x1a0(%rbp), %rd...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::TextureDecodeEnabledCase::verifyResult()
bool TextureDecodeEnabledCase::verifyResult (void) { tcu::TestLog& log = m_context.getTestContext().getLog(); const int resultColorIdx = 0; std::vector<tcu::Vec4> pixelResultList; tcu::Vec4 pixelConverted; tcu::Vec4 pixelReference; tcu::Vec4 pixelExpected; this->readResultTextures(); this->sto...
pushq %rbp movq %rsp, %rbp subq $0x4c0, %rsp # imm = 0x4C0 movq %rdi, -0x10(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x488(%rbp) movq 0x70(%rax), %rdi callq 0x4d78a0 movq %rax, %rdi callq 0x4d7990 movq %rax, -0x18(%rbp) movl $0x0, -0x1c(%rbp) leaq -0x38(%rbp), %rdi callq 0x53bc90 leaq -0x50(%rbp), %rdi callq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::TexelFetchDecodeSkippedcase::setupTest()
void TexelFetchDecodeSkippedcase::setupTest (void) { // TEST STEPS: // - create and set texture to DECODE_SKIP_EXT // - store texture on GPU // - in fragment shader, sample the texture using texelFetch*() and render texel values to a color attachment in the FBO // - on the host, read back the pixel values into a t...
pushq %rbp movq %rsp, %rbp subq $0xd0, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0xb0(%rbp) xorl %eax, %eax movl %eax, %ecx leaq -0x88(%rbp), %rdi movl $0x1, %r9d movl %r9d, %esi movl %r9d, %edx movl %r9d, %r8d callq 0x653ae0 leaq -0x98(%rbp), %rdi callq 0x653d20 jmp 0x656037 movq -0xb0(%rbp), %rdi m...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::GPUConversionDecodeEnabledCase::setupTest()
void GPUConversionDecodeEnabledCase::setupTest (void) { // TEST STEPS: // - create and set texture_a to DECODE_SKIP_EXT and texture_b to default // - store textures on GPU // - in fragment shader, sample both textures using texture*() and manually perform sRGB to lRGB conversion on texture_b // - in fragment shade...
pushq %rbp movq %rsp, %rbp subq $0x190, %rsp # imm = 0x190 movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x160(%rbp) leaq -0x71(%rbp), %rdi movq %rdi, -0x158(%rbp) callq 0x4cc080 movq -0x158(%rbp), %rdx leaq 0x7d954b(%rip), %rsi # 0xe2faf3 leaq -0x70(%rbp), %rdi callq 0x4d20b0 jmp 0x6565b3 callq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::getFunctionDefinitionSRGBToLinearCheck()
const char* getFunctionDefinitionSRGBToLinearCheck (void) { static const char* functionDefinition = "mediump vec4 srgbToLinearCheck(in mediump vec4 texelSRGBA, in mediump vec4 texelLinear) \n" "{ \n" " const int NUM_CHANNELS = 4;" " mediump vec4 texelSRGBAConverted; \n" " mediump vec4 epsilonErr = vec4(...
pushq %rbp movq %rsp, %rbp movq 0xa9424d(%rip), %rax # 0x10eadb8 popq %rbp retq nopl (%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::DecodeToggledCase::render()
void DecodeToggledCase::render (void) { // override the base SRGBTestCase render function with the purpose of switching between shader programs, // toggling texture sRGB decode state between draw calls const glw::Functions& gl = m_context.getRenderContext().getFunctions(); gl.bindFramebuffer(GL_FRAMEBUFFER, **m_fr...
pushq %rbp movq %rsp, %rbp subq $0xa0, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x40(%rbp) movq 0x70(%rax), %rdi callq 0x4d7860 movq %rax, %rdi movq (%rdi), %rax callq *0x18(%rax) movq -0x40(%rbp), %rdi movq %rax, -0x10(%rbp) movq -0x10(%rbp), %rax movq 0x78(%rax), %rax movq %rax, -0x48(%rbp) addq $...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::DecodeMultipleTexturesCase::verifyResult()
bool DecodeMultipleTexturesCase::verifyResult (void) { tcu::TestLog& log = m_context.getTestContext().getLog(); const int resultColorIdx = 0; std::vector<tcu::Vec4> pixelResultList; tcu::Vec4 pixelExpected0; tcu::Vec4 pixelExpected1; this->readResultTextures(); this->storeResultPixels(pixelResultL...
pushq %rbp movq %rsp, %rbp subq $0x4c0, %rsp # imm = 0x4C0 movq %rdi, -0x10(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x478(%rbp) movq 0x70(%rax), %rdi callq 0x4d78a0 movq %rax, %rdi callq 0x4d7990 movq %rax, -0x18(%rbp) movl $0x0, -0x1c(%rbp) leaq -0x38(%rbp), %rdi callq 0x53bc90 leaq -0x50(%rbp), %rdi callq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSRGBDecodeTests.cpp
deqp::gles31::Functional::(anonymous namespace)::BlockSingleNestedStructCase::init()
void init (void) { StructType& typeS = m_interface.allocStruct("S"); typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \t...
pushq %rbp movq %rsp, %rbp subq $0x2c0, %rsp # imm = 0x2C0 movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x238(%rbp) subq $-0x80, %rdi leaq 0x83cc77(%rip), %rsi # 0xe9df9c callq 0x9417b0 movq %rax, -0x10(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x230(%rbp) leaq -0x28(%rbp), %rdi movq %rdi, -0x22...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
deqp::gles31::Functional::(anonymous namespace)::BlockSingleNestedStructArrayCase::init()
void init (void) { StructType& typeS = m_interface.allocStruct("S"); typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, glu::PRECISION_MEDIUMP), 4)); typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \tod...
pushq %rbp movq %rsp, %rbp subq $0x2f0, %rsp # imm = 0x2F0 movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x268(%rbp) subq $-0x80, %rdi leaq 0x83c657(%rip), %rsi # 0xe9df9c callq 0x9417b0 movq %rax, -0x10(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x260(%rbp) leaq -0x28(%rbp), %rdi movq %rdi, -0x25...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
deqp::gles31::Functional::(anonymous namespace)::BlockUnsizedStructArrayCase::init()
void init (void) { StructType& typeS = m_interface.allocStruct("S"); typeS.addMember("a", VarType(glu::TYPE_UINT_VEC2, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT2X4, glu::PRECISION_MEDIUMP), 4)); typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC3, glu...
pushq %rbp movq %rsp, %rbp subq $0x240, %rsp # imm = 0x240 movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x1d8(%rbp) subq $-0x80, %rdi leaq 0x83bfb7(%rip), %rsi # 0xe9df9c callq 0x9417b0 movq %rax, -0x10(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x1d0(%rbp) leaq -0x28(%rbp), %rdi movq %rdi, -0x1c...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
deqp::gles31::Functional::(anonymous namespace)::Block2LevelUnsizedStructArrayCase::init()
void init (void) { StructType& typeS = m_interface.allocStruct("S"); typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); BufferBlock& block = m_interface.allocBlock("Block"); block.addMember(BufferVar("u", VarTyp...
pushq %rbp movq %rsp, %rbp subq $0x220, %rsp # imm = 0x220 movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x1c0(%rbp) subq $-0x80, %rdi leaq 0x83ba17(%rip), %rsi # 0xe9df9c callq 0x9417b0 movq %rax, -0x10(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x1b8(%rbp) leaq -0x28(%rbp), %rdi movq %rdi, -0x1b...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
deqp::gles31::Functional::(anonymous namespace)::BlockMultiBasicTypesCase::init()
void init (void) { BufferBlock& blockA = m_interface.allocBlock("BlockA"); blockA.addMember(BufferVar("a", VarType(glu::TYPE_FLOAT, glu::PRECISION_HIGHP), ACCESS_READ|ACCESS_WRITE)); blockA.addMember(BufferVar("b", VarType(glu::TYPE_UINT_VEC3, glu::PRECISION_LOWP), 0 /* no access */)); blockA.addMember(BufferV...
pushq %rbp movq %rsp, %rbp subq $0x310, %rsp # imm = 0x310 movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x2a8(%rbp) subq $-0x80, %rdi leaq 0x7cd3fb(%rip), %rsi # 0xe306b0 callq 0x9419b0 movq %rax, -0x10(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x2a0(%rbp) leaq -0x68(%rbp), %rdi movq %rdi, -0x29...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
deqp::gles31::Functional::(anonymous namespace)::RandomSSBOLayoutCase::RandomSSBOLayoutCase(deqp::gles31::Context&, char const*, char const*, deqp::gles31::SSBOLayoutCase::BufferMode, unsigned int, unsigned int)
RandomSSBOLayoutCase::RandomSSBOLayoutCase (Context& context, const char* name, const char* description, BufferMode bufferMode, deUint32 features, deUint32 seed) : SSBOLayoutCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) , m_features (features) ...
pushq %rbp movq %rsp, %rbp subq $0x40, %rsp movl 0x10(%rbp), %eax movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movq %rdx, -0x18(%rbp) movq %rcx, -0x20(%rbp) movl %r8d, -0x24(%rbp) movl %r9d, -0x28(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x30(%rbp) movq -0x10(%rbp), %rdi callq 0x4d78a0 movq %rax, -0x38(%rbp) movq -0x10(...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
deqp::gles31::Functional::(anonymous namespace)::RandomSSBOLayoutCase::init()
void RandomSSBOLayoutCase::init (void) { de::Random rnd(m_seed); const int numBlocks = rnd.getInt(1, m_maxBlocks); for (int ndx = 0; ndx < numBlocks; ndx++) generateBlock(rnd, 0); }
pushq %rbp movq %rsp, %rbp subq $0x50, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x48(%rbp) movl 0xcc(%rax), %esi leaq -0x18(%rbp), %rdi movq %rdi, -0x40(%rbp) callq 0x523df0 movq -0x48(%rbp), %rax movq -0x40(%rbp), %rdi movl 0xb4(%rax), %edx movl $0x1, %esi callq 0x524e80 movl %eax, -0x34(%rbp) jmp ...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
deqp::gles31::Functional::(anonymous namespace)::RandomSSBOLayoutCase::generateBlock(de::Random&, unsigned int)
void RandomSSBOLayoutCase::generateBlock (de::Random& rnd, deUint32 layoutFlags) { DE_ASSERT(m_blockNdx <= 'z' - 'a'); const float instanceArrayWeight = 0.3f; BufferBlock& block = m_interface.allocBlock((string("Block") + (char)('A' + m_blockNdx)).c_str()); int numInstances = (m_maxInstances > 0 && rnd.get...
pushq %rbp movq %rsp, %rbp subq $0x1c0, %rsp # imm = 0x1C0 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x150(%rbp) movl $0x3e99999a, -0x18(%rbp) # imm = 0x3E99999A subq $-0x80, %rax movq %rax, -0x148(%rbp) leaq -0x61(%rbp), %rdi movq %rdi, -0x140(%rbp...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
deqp::gles31::Functional::(anonymous namespace)::RandomSSBOLayoutCase::generateBufferVar(de::Random&, deqp::gles31::bb::BufferBlock&, bool)
void RandomSSBOLayoutCase::generateBufferVar (de::Random& rnd, BufferBlock& block, bool isLastMember) { const float readWeight = 0.7f; const float writeWeight = 0.7f; const float accessWeight = 0.85f; const bool unusedOk = (m_features & FEATURE_UNUSED_VARS) != 0; const std::string name = genName(...
pushq %rbp movq %rsp, %rbp subq $0x100, %rsp # imm = 0x100 movb %cl, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movq %rdx, -0x18(%rbp) andb $0x1, %al movb %al, -0x19(%rbp) movq -0x8(%rbp), %rax movq %rax, -0xd8(%rbp) movss 0x7a982b(%rip), %xmm0 # 0xe0e20c movss %xmm0, -0x20(%rbp) movss 0x7a981e(%rip)...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
deqp::gles31::Functional::(anonymous namespace)::genName[abi:cxx11](char, char, int)
static std::string genName (char first, char last, int ndx) { std::string str = ""; int alphabetLen = last - first + 1; while (ndx > alphabetLen) { str.insert(str.begin(), (char)(first + ((ndx-1)%alphabetLen))); ndx = ((ndx-1) / alphabetLen); } str.insert(str.begin(), (char)(first + (ndx%(alphabetLen+1)...
pushq %rbp movq %rsp, %rbp subq $0x90, %rsp movq %rdi, -0x68(%rbp) movb %dl, %al movb %sil, %dl movq %rdi, %rsi movq %rsi, -0x70(%rbp) movq %rdi, -0x8(%rbp) movb %dl, -0x9(%rbp) movb %al, -0xa(%rbp) movl %ecx, -0x10(%rbp) movb $0x0, -0x11(%rbp) leaq -0x12(%rbp), %rdi movq %rdi, -0x60(%rbp) callq 0x4cc080 movq -0x68(%rb...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOLayoutTests.cpp
void de::Random::choose<glu::Precision const*, glu::Precision*>(glu::Precision const*, glu::Precision const*, glu::Precision*, int)
void Random::choose (InputIter first, InputIter last, OutputIter result, int numItems) { // Algorithm: Reservoir sampling // http://en.wikipedia.org/wiki/Reservoir_sampling // \note Will not work for suffling an array. Use suffle() instead. int ndx; for (ndx = 0; first != last; ++first, ++ndx) { if (ndx < numI...
pushq %rbp movq %rsp, %rbp subq $0x40, %rsp movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movq %rdx, -0x18(%rbp) movq %rcx, -0x20(%rbp) movl %r8d, -0x24(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x38(%rbp) movl $0x0, -0x28(%rbp) movq -0x10(%rbp), %rax cmpq -0x18(%rbp), %rax je 0x668115 movl -0x28(%rbp), %eax cmpl -0x24(%r...
/kaydenl[P]VK-GL-CTS/framework/delibs/decpp/deRandom.hpp
deqp::gles31::Functional::SSBOArrayLengthTests::init()
void SSBOArrayLengthTests::init (void) { static const struct Qualifier { SSBOArrayLengthCase::ArrayAccess access; const char* name; const char* desc; } qualifiers[] = { { SSBOArrayLengthCase::ACCESS_DEFAULT, "", "" }, { SSBOArrayLengthCase::ACCESS_WRITEONLY, "writeonly_", "writeonly" },...
pushq %rbp movq %rsp, %rbp subq $0x160, %rsp # imm = 0x160 movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x130(%rbp) movl $0x0, -0xc(%rbp) cmpl $0x2, -0xc(%rbp) jge 0x668671 movl $0x0, -0x10(%rbp) cmpl $0x3, -0x10(%rbp) jge 0x668661 leaq -0x90(%rbp), %rdi movq %rdi, -0x138(%rbp) callq 0x4cb6d0 movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOArrayLengthTests.cpp
deqp::gles31::Functional::(anonymous namespace)::SSBOArrayLengthCase::deinit()
void SSBOArrayLengthCase::deinit (void) { if (m_shader) { delete m_shader; m_shader = DE_NULL; } if (m_targetBufferID) { m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_targetBufferID); m_targetBufferID = 0; } if (m_outputBufferID) { m_context.getRenderContext().getFunctions().delete...
pushq %rbp movq %rsp, %rbp subq $0x20, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x10(%rbp) cmpq $0x0, 0x80(%rax) je 0x669319 movq -0x10(%rbp), %rax movq 0x80(%rax), %rax movq %rax, -0x18(%rbp) cmpq $0x0, %rax je 0x66930a movq -0x18(%rbp), %rdi callq 0xc2dc40 movq -0x18(%rbp), %rdi movl $0xd0, %esi c...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fSSBOArrayLengthTests.cpp
deqp::gles31::Functional::CommonFunctionCase::CommonFunctionCase(deqp::gles31::Context&, char const*, char const*, glu::ShaderType)
CommonFunctionCase::CommonFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) : TestCase (context, name, description) , m_shaderType (shaderType) , m_numValues (100) , m_executor (DE_NULL) { }
pushq %rbp movq %rsp, %rbp subq $0x50, %rsp movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movq %rdx, -0x18(%rbp) movq %rcx, -0x20(%rbp) movl %r8d, -0x24(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x48(%rbp) movq -0x10(%rbp), %rsi movq -0x18(%rbp), %rdx movq -0x20(%rbp), %rcx callq 0x4d85a0 movq -0x48(%rbp), %rdi leaq 0xa58...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::CommonFunctionCase::init()
void CommonFunctionCase::init (void) { DE_ASSERT(!m_executor); m_spec.version = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); m_testCtx.getLog()...
pushq %rbp movq %rsp, %rbp subq $0x60, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x50(%rbp) movq 0x70(%rax), %rdi callq 0x4d7860 movq %rax, %rdi movq (%rdi), %rax callq *0x10(%rax) movl %eax, -0xc(%rbp) movl $0x3, %edi movl $0x2, %esi callq 0x4d7e70 movl %eax, -0x10(%rbp) movl -0xc(%rbp), %edi movl -...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::CommonFunctionCase::iterate()
CommonFunctionCase::IterateResult CommonFunctionCase::iterate (void) { const int numInputScalars = computeTotalScalarSize(m_spec.inputs); const int numOutputScalars = computeTotalScalarSize(m_spec.outputs); vector<deUint32> inputData (numInputScalars * m_numValues); vector<deUint32> outputData (num...
pushq %rbp movq %rsp, %rbp subq $0xc40, %rsp # imm = 0xC40 movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0xaa8(%rbp) addq $0x88, %rdi callq 0x66b290 movq -0xaa8(%rbp), %rdi movl %eax, -0xc(%rbp) addq $0xa0, %rdi callq 0x66b290 movq -0xaa8(%rbp), %rcx movl %eax, -0x10(%rbp) movl -0xc(%rbp), %eax mov...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::getInputOutputPointers(std::vector<deqp::gls::ShaderExecUtil::Symbol, std::allocator<deqp::gls::ShaderExecUtil::Symbol>> const&, std::vector<unsigned int, std::allocator<unsigned int>>&, int)
static vector<void*> getInputOutputPointers (const vector<Symbol>& symbols, vector<deUint32>& data, const int numValues) { vector<void*> pointers (symbols.size()); int curScalarOffset = 0; for (int varNdx = 0; varNdx < (int)symbols.size(); ++varNdx) { const Symbol& var = symbols[varNdx]; const int scal...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movq %rdi, -0x60(%rbp) movq %rdi, %rax movq %rax, -0x68(%rbp) movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movq %rdx, -0x18(%rbp) movl %ecx, -0x1c(%rbp) movb $0x0, -0x1d(%rbp) movq -0x10(%rbp), %rdi callq 0x66ebe0 movq %rax, -0x58(%rbp) leaq -0x1e(%rbp), %rdi movq %rdi, -0x50...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::getScalarSizes(std::vector<deqp::gls::ShaderExecUtil::Symbol, std::allocator<deqp::gls::ShaderExecUtil::Symbol>> const&)
static vector<int> getScalarSizes (const vector<Symbol>& symbols) { vector<int> sizes(symbols.size()); for (int ndx = 0; ndx < (int)symbols.size(); ++ndx) sizes[ndx] = symbols[ndx].varType.getScalarSize(); return sizes; }
pushq %rbp movq %rsp, %rbp subq $0x50, %rsp movq %rdi, -0x40(%rbp) movq %rdi, %rax movq %rax, -0x48(%rbp) movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movb $0x0, -0x11(%rbp) movq -0x10(%rbp), %rdi callq 0x66ebe0 movq %rax, -0x38(%rbp) leaq -0x12(%rbp), %rdi movq %rdi, -0x30(%rbp) callq 0x4d3080 movq -0x40(%rbp), %rdi m...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::ShaderCommonFunctionTests::init()
void ShaderCommonFunctionTests::init (void) { enum { VS = (1<<glu::SHADERTYPE_VERTEX), TC = (1<<glu::SHADERTYPE_TESSELLATION_CONTROL), TE = (1<<glu::SHADERTYPE_TESSELLATION_EVALUATION), GS = (1<<glu::SHADERTYPE_GEOMETRY), FS = (1<<glu::SHADERTYPE_FRAGMENT), CS = (1<<glu::SHADERTYPE_COMPUTE), ALL_SHADER...
pushq %rbp movq %rsp, %rbp subq $0x90, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x50(%rbp) leaq 0x7c5bef(%rip), %rsi # 0xe3120d movl $0x1, %ecx movl %ecx, -0x5c(%rbp) xorl %r8d, %r8d movl %r8d, -0x58(%rbp) movl $0x3c, %r9d movl %r9d, -0x60(%rbp) movl %ecx, %edx callq 0x66ba50 movl -0x60(%rbp), %r...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::AbsCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x60(%rbp) movq -0x8(%rbp), %rdi callq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::SignCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x58(%rbp) movq %rax, -0x60(%rbp) movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::FloorCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x58(%rbp) movq %rax, -0x60(%rbp) movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::TruncCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x58(%rbp) movq %rax, -0x60(%rbp) movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::RoundEvenCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x58(%rbp) movq %rax, -0x60(%rbp) movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::CeilCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x58(%rbp) movq %rax, -0x60(%rbp) movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::FractCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x58(%rbp) movq %rax, -0x60(%rbp) movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::ModfCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x58(%rbp) movq %rax, -0x60(%rbp) movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::IsnanCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x58(%rbp) movq %rax, -0x60(%rbp) movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
void deqp::gles31::Functional::addFunctionCases<deqp::gles31::Functional::LdexpCase>(deqp::gles31::TestCaseGroup*, char const*, bool, bool, bool, unsigned int)
static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) { tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName); parent->addChild(group); const glu::DataType scalarTypes[] =...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movb %r8b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) andb $0x1, %dl movb %dl, -0x11(%rbp) andb $0x1, %cl movb %cl, -0x12(%rbp) andb $0x1, %al movb %al, -0x13(%rbp) movl %r9d, -0x18(%rbp) movl $0x70, %edi callq 0x4cb2c0 movq %rax, -0x58(%rbp) movq %rax, -0x60(%rbp) movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::getPrecisionPostfix(glu::Precision)
static const char* getPrecisionPostfix (glu::Precision precision) { static const char* s_postfix[] = { "_lowp", "_mediump", "_highp" }; DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); return s_postfix[precisio...
pushq %rbp movq %rsp, %rbp movl %edi, -0x4(%rbp) movl -0x4(%rbp), %eax movl %eax, %ecx leaq 0xa7d24d(%rip), %rax # 0x10eadd0 movq (%rax,%rcx,8), %rax popq %rbp retq nopl (%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::getShaderTypePostfix(glu::ShaderType)
static const char* getShaderTypePostfix (glu::ShaderType shaderType) { static const char* s_postfix[] = { "_vertex", "_fragment", "_geometry", "_tess_control", "_tess_eval", "_compute" }; DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); return s_postfix[shaderType]; }
pushq %rbp movq %rsp, %rbp movl %edi, -0x4(%rbp) movl -0x4(%rbp), %eax movl %eax, %ecx leaq 0xa7d24d(%rip), %rax # 0x10eadf0 movq (%rax,%rcx,8), %rax popq %rbp retq nopl (%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::getMinMantissaBits(glu::Precision)
static int getMinMantissaBits (glu::Precision precision) { const int bits[] = { 7, // lowp 10, // mediump 23 // highp }; DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(bits))); return bits[precision]; }
pushq %rbp movq %rsp, %rbp movl %edi, -0x4(%rbp) movq 0x7c3362(%rip), %rax # 0xe31000 movq %rax, -0x10(%rbp) movl 0x7c3360(%rip), %eax # 0xe31008 movl %eax, -0x8(%rbp) movl -0x4(%rbp), %eax movl -0x10(%rbp,%rax,4), %eax popq %rbp retq nopw %cs:(%rax,%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::roundEven(float)
static float roundEven (float v) { const float q = deFloatFrac(v); const int truncated = int(v-q); const int rounded = (q > 0.5f) ? (truncated + 1) : // Rounded up (q == 0.5f && (truncated % 2 != 0)) ? (truncated + 1) : // Round to nearest even at 0.5 truncated; // Rounded do...
pushq %rbp movq %rsp, %rbp subq $0x20, %rsp movss %xmm0, -0x4(%rbp) movss -0x4(%rbp), %xmm0 callq 0x66dce0 movss %xmm0, -0x8(%rbp) movss -0x4(%rbp), %xmm0 subss -0x8(%rbp), %xmm0 cvttss2si %xmm0, %eax movl %eax, -0xc(%rbp) movss -0x8(%rbp), %xmm0 movss 0x7a048a(%rip), %xmm1 # 0xe0e204 ucomiss %xmm1, %xmm0 jbe 0x66dd8...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::makeFloatRepresentable(float, glu::Precision)
static float makeFloatRepresentable (float f, glu::Precision precision) { if (precision == glu::PRECISION_HIGHP) { // \note: assuming f is not extended-precision return f; } else { const int numMantissaBits = getMinMantissaBits(precision); const int maxNormalizedValueExponent = getMaxNormalizedValue...
pushq %rbp movq %rsp, %rbp subq $0x50, %rsp movss %xmm0, -0x8(%rbp) movl %edi, -0xc(%rbp) cmpl $0x2, -0xc(%rbp) jne 0x66de05 movss -0x8(%rbp), %xmm0 movss %xmm0, -0x4(%rbp) jmp 0x66df75 movl -0xc(%rbp), %edi callq 0x66dc90 movl %eax, -0x10(%rbp) movl -0xc(%rbp), %edi callq 0x66df80 movl %eax, -0x14(%rbp) movl -0xc(%rbp...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::BitsToFloatCase::BitsToFloatCase(deqp::gles31::Context&, glu::DataType, glu::ShaderType)
BitsToFloatCase (Context& context, glu::DataType baseType, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ? "intBitsToFloat" : "uintBitsToFloat", shaderType) { const bool inIsSigned = glu::isD...
pushq %rbp movq %rsp, %rbp subq $0x1a0, %rsp # imm = 0x1A0 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x168(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x160(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %ecx leaq -0x38(%rbp), %r...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::BitsToFloatCase::~BitsToFloatCase()
BitsToFloatCase (Context& context, glu::DataType baseType, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ? "intBitsToFloat" : "uintBitsToFloat", shaderType) { const bool inIsSigned = glu::isD...
pushq %rbp movq %rsp, %rbp subq $0x10, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi callq 0x66a000 addq $0x10, %rsp popq %rbp retq nopl (%rax,%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::BitsToFloatCase::~BitsToFloatCase()
BitsToFloatCase (Context& context, glu::DataType baseType, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ? "intBitsToFloat" : "uintBitsToFloat", shaderType) { const bool inIsSigned = glu::isD...
pushq %rbp movq %rsp, %rbp subq $0x10, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x10(%rbp) callq 0x66ecc0 movq -0x10(%rbp), %rdi movl $0x280, %esi # imm = 0x280 callq 0x4cb230 addq $0x10, %rsp popq %rbp retq nopl (%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::BitsToFloatCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { de::Random rnd (deStringHash(getName()) ^ 0xbbb225u); const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const int scalarSize = glu::getDataTypeScalarSize(type); const Vec2 range (-1e8f, +1e8f); // \note Filled a...
pushq %rbp movq %rsp, %rbp subq $0x60, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x50(%rbp) callq 0x524760 movq %rax, %rdi callq 0xe00dd0 movl %eax, %esi xorl $0xbbb225, %esi # imm = 0xBBB225 leaq -0x28(%rbp), %rdi callq 0x523df0 movq -0x50(%rbp), ...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::AbsCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const int scalarSize = glu::getDataTypeScalarSize(type); if (glu::isDataTypeFloatOrVec(ty...
pushq %rbp movq %rsp, %rbp subq $0x70, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x68(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x68(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::SignCase::SignCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType)
SignCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "sign", shaderType) { m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, precision))); m_spec.outputs.p...
pushq %rbp movq %rsp, %rbp subq $0x180, %rsp # imm = 0x180 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x150(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x148(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %e...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::SignCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 floatRanges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-1e4f, 1e4f), // mediump - note: may end up as inf Vec2(-1e8f, 1e8f) // highp - note: may end up as inf }; const IVec2 intRanges[] = { IVec2(-(1<<7), (1<<7)-1), IVe...
pushq %rbp movq %rsp, %rbp subq $0xc0, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0xb0(%rbp) leaq -0x30(%rbp), %rdi movss 0x79db67(%rip), %xmm0 # 0xe0e214 movss 0x79a2df(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp), %rdi movss 0x7c0aba(%rip),...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FloorCase::FloorCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType)
FloorCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "floor", shaderType) { m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, precision))); m_spec.outputs...
pushq %rbp movq %rsp, %rbp subq $0x180, %rsp # imm = 0x180 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x150(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x148(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %e...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FloorCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 ranges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-1e3f, 1e3f), // mediump Vec2(-1e7f, 1e7f) // highp }; de::Random rnd (deStringHash(getName()) ^ 0xac23fu); const glu::DataType type = m_spec.inputs[0].varType.getBasic...
pushq %rbp movq %rsp, %rbp subq $0x90, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x80(%rbp) leaq -0x30(%rbp), %rdi movss 0x79d13a(%rip), %xmm0 # 0xe0e214 movss 0x7998b2(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp), %rdi movss 0x7c007d(%rip),...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
tcu::Float<unsigned int, 8, 23, 127, 3u> tcu::Float<unsigned int, 8, 23, 127, 3u>::convert<unsigned short, 5, 10, 15, 3u>(tcu::Float<unsigned short, 5, 10, 15, 3u> const&)
Float<StorageType, ExponentBits, MantissaBits, ExponentBias, Flags> Float<StorageType, ExponentBits, MantissaBits, ExponentBias, Flags>::convert (const Float<OtherStorageType, OtherExponentBits, OtherMantissaBits, OtherExponentBias, OtherFlags>& other) { if (!(Flags & FLOAT_HAS_SIGN) && other.sign() < 0) { // Nega...
pushq %rbp movq %rsp, %rbp subq $0x50, %rsp movq %rdi, -0x10(%rbp) movq -0x10(%rbp), %rdi callq 0x64c290 testb $0x1, %al jne 0x67161b jmp 0x671633 movq -0x10(%rbp), %rdi callq 0x671820 movl %eax, %edi callq 0x6717e0 movl %eax, -0x4(%rbp) jmp 0x6717ce movq -0x10(%rbp), %rdi callq 0x64c2e0 testb $0x1, %al jne 0x671642 jm...
/kaydenl[P]VK-GL-CTS/framework/common/tcuFloat.hpp
tcu::Float<unsigned int, 8, 23, 127, 3u>::construct(int, int, unsigned int)
Float<StorageType, ExponentBits, MantissaBits, ExponentBias, Flags> Float<StorageType, ExponentBits, MantissaBits, ExponentBias, Flags>::construct (int sign, int exponent, StorageType mantissa) { // Repurpose this otherwise invalid input as a shorthand notation for zero (no need for caller to care about internal repr...
pushq %rbp movq %rsp, %rbp subq $0x30, %rsp movl %edi, -0x8(%rbp) movl %esi, -0xc(%rbp) movl %edx, -0x10(%rbp) xorl %eax, %eax cmpl $0x0, -0xc(%rbp) movb %al, -0x1d(%rbp) jne 0x671ac6 cmpl $0x0, -0x10(%rbp) sete %al movb %al, -0x1d(%rbp) movb -0x1d(%rbp), %al andb $0x1, %al movb %al, -0x11(%rbp) xorl %eax, %eax cmpl $-...
/kaydenl[P]VK-GL-CTS/framework/common/tcuFloat.hpp
deqp::gles31::Functional::TruncCase::TruncCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType)
TruncCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "trunc", shaderType) { m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, precision))); m_spec.outputs...
pushq %rbp movq %rsp, %rbp subq $0x180, %rsp # imm = 0x180 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x150(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x148(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %e...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::TruncCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 ranges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-1e3f, 1e3f), // mediump Vec2(-1e7f, 1e7f) // highp }; de::Random rnd (deStringHash(getName()) ^ 0xac23fu); const glu::DataType type = m_spec.inputs[0].varType.getBas...
pushq %rbp movq %rsp, %rbp subq $0xc0, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0xb0(%rbp) leaq -0x30(%rbp), %rdi movss 0x79c2d7(%rip), %xmm0 # 0xe0e214 movss 0x798a4f(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp), %rdi movss 0x7bf21a(%rip),...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::getUlpDiffIgnoreZeroSign(float, float)
inline deUint32 getUlpDiffIgnoreZeroSign (float a, float b) { if (tcu::Float32(a).isZero()) return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); else if (tcu::Float32(b).isZero()) return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); else retur...
pushq %rbp movq %rsp, %rbp subq $0x30, %rsp movss %xmm0, -0x8(%rbp) movss %xmm1, -0xc(%rbp) movss -0x8(%rbp), %xmm0 leaq -0x10(%rbp), %rdi callq 0x64c970 leaq -0x10(%rbp), %rdi callq 0x64c780 testb $0x1, %al jne 0x6725af jmp 0x6725ec movss -0xc(%rbp), %xmm0 leaq -0x18(%rbp), %rdi callq 0x64c970 leaq -0x18(%rbp), %rdi c...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::RoundCase::RoundCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType)
RoundCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "round", shaderType) { m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, precision))); m_spec.outputs...
pushq %rbp movq %rsp, %rbp subq $0x180, %rsp # imm = 0x180 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x150(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x148(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %e...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::RoundCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 ranges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-1e3f, 1e3f), // mediump Vec2(-1e7f, 1e7f) // highp }; de::Random rnd (deStringHash(getName()) ^ 0xac23fu); const glu::DataType type = m_spec.inputs[0].varType.getBas...
pushq %rbp movq %rsp, %rbp subq $0xb0, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x90(%rbp) leaq -0x30(%rbp), %rdi movss 0x79b7f7(%rip), %xmm0 # 0xe0e214 movss 0x797f6f(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp), %rdi movss 0x7be73a(%rip),...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::RoundCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const bool hasZeroSign = supportsSignedZero(precision); const int scalarSize = glu::ge...
pushq %rbp movq %rsp, %rbp subq $0x100, %rsp # imm = 0x100 movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0xb8(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::RoundEvenCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const bool hasSignedZero = supportsSignedZero(precision); const int scalarSize = glu::g...
pushq %rbp movq %rsp, %rbp subq $0xb0, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x90(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x90(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::CeilCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 ranges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-1e3f, 1e3f), // mediump Vec2(-1e7f, 1e7f) // highp }; de::Random rnd (deStringHash(getName()) ^ 0xac23fu); const glu::DataType type = m_spec.inputs[0].varType.getBasic...
pushq %rbp movq %rsp, %rbp subq $0x90, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x80(%rbp) leaq -0x30(%rbp), %rdi movss 0x79a23a(%rip), %xmm0 # 0xe0e214 movss 0x7969b2(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp), %rdi movss 0x7bd17d(%rip),...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FractCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 ranges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-1e3f, 1e3f), // mediump Vec2(-1e7f, 1e7f) // highp }; de::Random rnd (deStringHash(getName()) ^ 0xac23fu); const glu::DataType type = m_spec.inputs[0].varType.getBas...
pushq %rbp movq %rsp, %rbp subq $0xa0, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x90(%rbp) leaq -0x30(%rbp), %rdi movss 0x799927(%rip), %xmm0 # 0xe0e214 movss 0x79609f(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp), %rdi movss 0x7bc86a(%rip),...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FractCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const bool hasZeroSign = supportsSignedZero(precision); const int scalarSize = glu::ge...
pushq %rbp movq %rsp, %rbp subq $0xd0, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x90(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x90(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::ModfCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const bool hasZeroSign = supportsSignedZero(precision); const int scalarSize = glu::ge...
pushq %rbp movq %rsp, %rbp subq $0xb0, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x80(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x80(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::IsnanCase::IsnanCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType)
IsnanCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "isnan", shaderType) { DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); const int vecSize = glu::getDataTypeS...
pushq %rbp movq %rsp, %rbp subq $0x190, %rsp # imm = 0x190 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x158(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x150(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %e...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::IsnanCase::~IsnanCase()
IsnanCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "isnan", shaderType) { DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); const int vecSize = glu::getDataTypeS...
pushq %rbp movq %rsp, %rbp subq $0x10, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi callq 0x66a000 addq $0x10, %rsp popq %rbp retq nopl (%rax,%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::IsnanCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const int scalarSize = glu::getDataTypeScalarSize(type); if (precision == glu::PRECISION_...
pushq %rbp movq %rsp, %rbp subq $0x60, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x58(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x58(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::IsinfCase::IsinfCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType)
IsinfCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "isinf", shaderType) { DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); const int vecSize = glu::getDataTypeS...
pushq %rbp movq %rsp, %rbp subq $0x190, %rsp # imm = 0x190 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x158(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x150(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %e...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::IsinfCase::~IsinfCase()
IsinfCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "isinf", shaderType) { DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); const int vecSize = glu::getDataTypeS...
pushq %rbp movq %rsp, %rbp subq $0x10, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi callq 0x66a000 addq $0x10, %rsp popq %rbp retq nopl (%rax,%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::IsinfCase::~IsinfCase()
IsinfCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "isinf", shaderType) { DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); const int vecSize = glu::getDataTypeS...
pushq %rbp movq %rsp, %rbp subq $0x10, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x10(%rbp) callq 0x6764d0 movq -0x10(%rbp), %rdi movl $0x280, %esi # imm = 0x280 callq 0x4cb230 addq $0x10, %rsp popq %rbp retq nopl (%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::IsinfCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { de::Random rnd (deStringHash(getName()) ^ 0xc2a39fu); const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const int scalarSize = glu::getDataT...
pushq %rbp movq %rsp, %rbp subq $0xa0, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x80(%rbp) callq 0x524760 movq %rax, %rdi callq 0xe00dd0 movl %eax, %esi xorl $0xc2a39f, %esi # imm = 0xC2A39F leaq -0x28(%rbp), %rdi callq 0x523df0 movq -0x80(%rbp), ...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::IsinfCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const int scalarSize = glu::getDataTypeScalarSize(type); if (precision == glu::PRECISION_...
pushq %rbp movq %rsp, %rbp subq $0x60, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x58(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x58(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FloatBitsToUintIntCase::FloatBitsToUintIntCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType, bool)
FloatBitsToUintIntCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool outIsSigned) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), outIsSigned ? "floatBitsToInt" : "floatBitsToUint", shaderType) { const int vecSi...
pushq %rbp movq %rsp, %rbp subq $0x1a0, %rsp # imm = 0x1A0 movb %r9b, %al movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) andb $0x1, %al movb %al, -0x1d(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x158(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x1...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FloatBitsToUintIntCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 ranges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-1e3f, 1e3f), // mediump Vec2(-1e7f, 1e7f) // highp }; de::Random rnd (deStringHash(getName()) ^ 0x2790au); const glu::DataType type = m_spec.inputs[0].varType.getBasic...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x78(%rbp) leaq -0x30(%rbp), %rdi movss 0x79736a(%rip), %xmm0 # 0xe0e214 movss 0x793ae2(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp), %rdi movss 0x7ba2ad(%rip),...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FloatBitsToUintIntCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const int scalarSize = glu::getDataTypeScalarSize(type); const int mantissaBits = getM...
pushq %rbp movq %rsp, %rbp subq $0x90, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x70(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x70(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FloatBitsToUintIntCase::~FloatBitsToUintIntCase()
FloatBitsToUintIntCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool outIsSigned) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), outIsSigned ? "floatBitsToInt" : "floatBitsToUint", shaderType) { const int vecSi...
pushq %rbp movq %rsp, %rbp subq $0x10, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi callq 0x66a000 addq $0x10, %rsp popq %rbp retq nopl (%rax,%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FrexpCase::FrexpCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType)
FrexpCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "frexp", shaderType) { const int vecSize = glu::getDataTypeScalarSize(baseType); const glu::DataType intType ...
pushq %rbp movq %rsp, %rbp subq $0x220, %rsp # imm = 0x220 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x1d0(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x1c8(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %e...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FrexpCase::~FrexpCase()
FrexpCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "frexp", shaderType) { const int vecSize = glu::getDataTypeScalarSize(baseType); const glu::DataType intType ...
pushq %rbp movq %rsp, %rbp subq $0x10, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x10(%rbp) callq 0x677760 movq -0x10(%rbp), %rdi movl $0x280, %esi # imm = 0x280 callq 0x4cb230 addq $0x10, %rsp popq %rbp retq nopl (%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FrexpCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 ranges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-1e3f, 1e3f), // mediump Vec2(-1e7f, 1e7f) // highp }; de::Random rnd (deStringHash(getName()) ^ 0x2790au); const glu::DataType type = m_spec.inputs[0].varType.getBasic...
pushq %rbp movq %rsp, %rbp subq $0xa0, %rsp movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x90(%rbp) leaq -0x30(%rbp), %rdi movss 0x796a37(%rip), %xmm0 # 0xe0e214 movss 0x7931af(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp), %rdi movss 0x7b997a(%rip),...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FrexpCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const int scalarSize = glu::getDataTypeScalarSize(type); const bool signedZero...
pushq %rbp movq %rsp, %rbp subq $0x90, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x70(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x70(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
tcu::Float<unsigned int, 8, 23, 127, 3u>::constructBits(int, int, unsigned int)
Float<StorageType, ExponentBits, MantissaBits, ExponentBias, Flags> Float<StorageType, ExponentBits, MantissaBits, ExponentBias, Flags>::constructBits (int sign, int exponent, StorageType mantissaBits) { const StorageType signBit = sign < 0 ? 1 : 0; const StorageType exponentBits = exponent + ExponentBias; DE_ASS...
pushq %rbp movq %rsp, %rbp subq $0x20, %rsp movl %edi, -0x8(%rbp) movl %esi, -0xc(%rbp) movl %edx, -0x10(%rbp) movl -0x8(%rbp), %edx xorl %eax, %eax movl $0x1, %ecx cmpl $0x0, %edx cmovll %ecx, %eax movl %eax, -0x14(%rbp) movl -0xc(%rbp), %eax addl $0x7f, %eax movl %eax, -0x18(%rbp) movl -0x14(%rbp), %esi shll $0x1f, %...
/kaydenl[P]VK-GL-CTS/framework/common/tcuFloat.hpp
deqp::gles31::Functional::LdexpCase::LdexpCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType)
LdexpCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "ldexp", shaderType) { const int vecSize = glu::getDataTypeScalarSize(baseType); const glu::DataType intType ...
pushq %rbp movq %rsp, %rbp subq $0x220, %rsp # imm = 0x220 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x1d0(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x1c8(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %e...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::LdexpCase::~LdexpCase()
LdexpCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "ldexp", shaderType) { const int vecSize = glu::getDataTypeScalarSize(baseType); const glu::DataType intType ...
pushq %rbp movq %rsp, %rbp subq $0x10, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi callq 0x66a000 addq $0x10, %rsp popq %rbp retq nopl (%rax,%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::LdexpCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 ranges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-1e3f, 1e3f), // mediump Vec2(-1e7f, 1e7f) // highp }; de::Random rnd (deStringHash(getName()) ^ 0x2790au); const glu::DataType type = m_spec.inputs[0].varType.getB...
pushq %rbp movq %rsp, %rbp subq $0x120, %rsp # imm = 0x120 movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0xf0(%rbp) leaq -0x30(%rbp), %rdi movss 0x795fa7(%rip), %xmm0 # 0xe0e214 movss 0x79271f(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp), ...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::LdexpCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const int scalarSize = glu::getDataTypeScalarSize(type); const int mantissaBits = getM...
pushq %rbp movq %rsp, %rbp subq $0x90, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x70(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x70(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FmaCase::FmaCase(deqp::gles31::Context&, glu::DataType, glu::Precision, glu::ShaderType)
FmaCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "fma", shaderType) { m_spec.inputs.push_back(Symbol("a", glu::VarType(baseType, precision))); m_spec.inputs.push_b...
pushq %rbp movq %rsp, %rbp subq $0x2a0, %rsp # imm = 0x2A0 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movl %r8d, -0x1c(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x248(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x240(%rbp) movl -0x14(%rbp), %esi movl -0x18(%rbp), %e...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FmaCase::~FmaCase()
FmaCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "fma", shaderType) { m_spec.inputs.push_back(Symbol("a", glu::VarType(baseType, precision))); m_spec.inputs.push_b...
pushq %rbp movq %rsp, %rbp subq $0x10, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rdi callq 0x66a000 addq $0x10, %rsp popq %rbp retq nopl (%rax,%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FmaCase::init()
void init (void) { if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_context.getContextInfo().isExtensionSupported("GL_EXT_gpu_shader5")) throw tcu::NotSupportedError("GL_EXT_gpu_shader5 not supported"); CommonFunctionCase::init(); }
pushq %rbp movq %rsp, %rbp subq $0x60, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x50(%rbp) movq 0x70(%rax), %rdi callq 0x4d7860 movq %rax, %rdi movq (%rdi), %rax callq *0x10(%rax) movl %eax, -0xc(%rbp) movl $0x3, %edi movl $0x2, %esi callq 0x4d7e70 movl %eax, -0x10(%rbp) movl -0xc(%rbp), %edi movl -...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FmaCase::getInputValues(int, void* const*) const
void getInputValues (int numValues, void* const* values) const { const Vec2 ranges[] = { Vec2(-2.0f, 2.0f), // lowp Vec2(-127.f, 127.f), // mediump Vec2(-1e7f, 1e7f) // highp }; de::Random rnd (deStringHash(getName()) ^ 0xac23fu); const glu::DataType type = m_spec.inputs[0].varType...
pushq %rbp movq %rsp, %rbp subq $0x140, %rsp # imm = 0x140 movq %rdi, -0x8(%rbp) movl %esi, -0xc(%rbp) movq %rdx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x130(%rbp) leaq -0x30(%rbp), %rdi movss 0x795087(%rip), %xmm0 # 0xe0e214 movss 0x7917ff(%rip), %xmm1 # 0xe0a994 callq 0x570520 leaq -0x28(%rbp),...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FmaCase::compare(void const* const*, void const* const*)
bool compare (const void* const* inputs, const void* const* outputs) { const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); const int scalarSize = glu::getDataTypeScalarSize(type); for (int compNdx = 0; compNdx < ...
pushq %rbp movq %rsp, %rbp subq $0x80, %rsp movq %rdi, -0x10(%rbp) movq %rsi, -0x18(%rbp) movq %rdx, -0x20(%rbp) movq -0x10(%rbp), %rdi movq %rdi, -0x78(%rbp) addq $0x80, %rdi addq $0x8, %rdi xorl %eax, %eax movl %eax, %esi callq 0x66e2f0 movq %rax, %rdi addq $0x20, %rdi callq 0x5d34e0 movq -0x78(%rbp), %rdi movl %eax,...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::FmaCase::fma(glu::Precision, float, float, float)
static tcu::Interval fma (glu::Precision precision, float a, float b, float c) { const tcu::FloatFormat formats[] = { // minExp maxExp mantissa exact, subnormals infinities NaN tcu::FloatFormat(0, 0, 7, false, tcu::YES, tcu::MAYBE, tcu::MAYBE), tcu::FloatFormat(-13, 13, 9, false, tcu::...
pushq %rbp movq %rsp, %rbp subq $0x660, %rsp # imm = 0x660 movq %rdi, -0x578(%rbp) movq %rdi, -0x570(%rbp) movl %esi, -0x4(%rbp) movss %xmm0, -0x8(%rbp) movss %xmm1, -0xc(%rbp) movss %xmm2, -0x10(%rbp) leaq -0x90(%rbp), %rdi xorl %r8d, %r8d movl $0x7, %ecx movl $0x2, %r9d movl %r8d, %esi movl %r8d, %edx movl...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderCommonFunctionTests.cpp
deqp::gles31::Functional::ShaderPackingFunctionCase::ShaderPackingFunctionCase(deqp::gles31::Context&, char const*, char const*, glu::ShaderType)
ShaderPackingFunctionCase::ShaderPackingFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) : TestCase (context, name, description) , m_shaderType (shaderType) , m_executor (DE_NULL) { m_spec.version = glu::getContextTypeGLSLVersion(context.getRenderContext().getT...
pushq %rbp movq %rsp, %rbp subq $0x60, %rsp movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movq %rdx, -0x18(%rbp) movq %rcx, -0x20(%rbp) movl %r8d, -0x24(%rbp) movq -0x8(%rbp), %rdi movq %rdi, -0x48(%rbp) movq -0x10(%rbp), %rsi movq -0x18(%rbp), %rdx movq -0x20(%rbp), %rcx callq 0x4d85a0 movq -0x48(%rbp), %rdi leaq 0xa48...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderPackingFunctionTests.cpp
deqp::gles31::Functional::ShaderPackingFunctionCase::init()
void ShaderPackingFunctionCase::init (void) { DE_ASSERT(!m_executor); m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); m_testCtx.getLog() << m_executor; if (!m_executor->isOk()) throw tcu::TestError("Compile failed"); }
pushq %rbp movq %rsp, %rbp subq $0x60, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x48(%rbp) movq 0x70(%rax), %rdi callq 0x4d7860 movq -0x48(%rbp), %rdx movq %rax, %rdi movl 0x78(%rdx), %esi addq $0x80, %rdx callq 0xbda530 movq %rax, %rcx movq -0x48(%rbp), %rax movq %rcx, 0xf8(%rax) movq 0x8(%rax), %r...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderPackingFunctionTests.cpp
deqp::gles31::Functional::ShaderPackingFunctionTests::init()
void ShaderPackingFunctionTests::init (void) { // New built-in functions in GLES 3.1 { const glu::ShaderType allShaderTypes[] = { glu::SHADERTYPE_VERTEX, glu::SHADERTYPE_TESSELLATION_CONTROL, glu::SHADERTYPE_TESSELLATION_EVALUATION, glu::SHADERTYPE_GEOMETRY, glu::SHADERTYPE_FRAGMENT, glu::SHADER...
pushq %rbp movq %rsp, %rbp subq $0xd0, %rsp movq %rdi, -0x8(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x78(%rbp) movq 0x7b7122(%rip), %rax # 0xe31bf0 movq %rax, -0x20(%rbp) movq 0x7b711f(%rip), %rax # 0xe31bf8 movq %rax, -0x18(%rbp) movq 0x7b711c(%rip), %rax # 0xe31c00 movq %rax, -0x10(%rbp) movl $0x0, -0x24(%rb...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderPackingFunctionTests.cpp
deqp::gles31::Functional::getPrecisionPostfix(glu::Precision)
static const char* getPrecisionPostfix (glu::Precision precision) { static const char* s_postfix[] = { "_lowp", "_mediump", "_highp" }; DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); return s_postfix[precisio...
pushq %rbp movq %rsp, %rbp movl %edi, -0x4(%rbp) movl -0x4(%rbp), %eax movl %eax, %ecx leaq 0xa6fdcd(%rip), %rax # 0x10eae20 movq (%rax,%rcx,8), %rax popq %rbp retq nopl (%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderPackingFunctionTests.cpp
deqp::gles31::Functional::getShaderTypePostfix(glu::ShaderType)
static const char* getShaderTypePostfix (glu::ShaderType shaderType) { static const char* s_postfix[] = { "_vertex", "_fragment", "_geometry", "_tess_control", "_tess_eval", "_compute" }; DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); return s_postfix[shaderType]; }
pushq %rbp movq %rsp, %rbp movl %edi, -0x4(%rbp) movl -0x4(%rbp), %eax movl %eax, %ecx leaq 0xa6fdcd(%rip), %rax # 0x10eae40 movq (%rax,%rcx,8), %rax popq %rbp retq nopl (%rax)
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderPackingFunctionTests.cpp
deqp::gles31::Functional::PackSnorm4x8Case::PackSnorm4x8Case(deqp::gles31::Context&, glu::ShaderType, glu::Precision)
PackSnorm4x8Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) : ShaderPackingFunctionCase (context, (string("packsnorm4x8") + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType)).c_str(), "packSnorm4x8", shaderType) , m_precision (precision) { m_spec.inputs.push_back(...
pushq %rbp movq %rsp, %rbp subq $0x1d0, %rsp # imm = 0x1D0 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movl %ecx, -0x18(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x198(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x190(%rbp) leaq -0x79(%rbp), %rdi movq %rdi, -0x188(%rbp) callq 0x4cc080 movq...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderPackingFunctionTests.cpp
deqp::gles31::Functional::UnpackSnorm4x8Case::UnpackSnorm4x8Case(deqp::gles31::Context&, glu::ShaderType)
UnpackSnorm4x8Case (Context& context, glu::ShaderType shaderType) : ShaderPackingFunctionCase(context, (string("unpacksnorm4x8") + getShaderTypePostfix(shaderType)).c_str(), "unpackSnorm4x8", shaderType) { m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); m_spec.outputs....
pushq %rbp movq %rsp, %rbp subq $0x1a0, %rsp # imm = 0x1A0 movq %rdi, -0x8(%rbp) movq %rsi, -0x10(%rbp) movl %edx, -0x14(%rbp) movq -0x8(%rbp), %rax movq %rax, -0x178(%rbp) movq -0x10(%rbp), %rax movq %rax, -0x170(%rbp) leaq -0x59(%rbp), %rdi movq %rdi, -0x168(%rbp) callq 0x4cc080 movq -0x168(%rbp), %rdx lea...
/kaydenl[P]VK-GL-CTS/modules/gles31/functional/es31fShaderPackingFunctionTests.cpp