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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2025 Weaviate B.V. All rights reserved.
//
// CONTACT: hello@weaviate.io
//
package additional
// ReplicationProperties are replication-related handles and configurations which
// allow replication context to pass through different layers of
// abstraction, usually initiated via client requests
type ReplicationProperties struct {
// ConsistencyLevel indicates how many nodes should
// respond to a request before it is considered
// successful. Can be "ONE", "QUORUM", or "ALL"
//
// This is only relevant for a replicated
// class
ConsistencyLevel string
// NodeName is the node which is expected to
// fulfill the request
NodeName string
}
type AsyncReplicationTargetNodeOverride struct {
CollectionID string
ShardID string
SourceNode string
TargetNode string
UpperTimeBound int64
NoDeletionResolution bool
}
type AsyncReplicationTargetNodeOverrides []AsyncReplicationTargetNodeOverride
func (left *AsyncReplicationTargetNodeOverride) Equal(right *AsyncReplicationTargetNodeOverride) bool {
return left.SourceNode == right.SourceNode && left.TargetNode == right.TargetNode && left.CollectionID == right.CollectionID && left.ShardID == right.ShardID
}
func (overrides AsyncReplicationTargetNodeOverrides) NoDeletionResolution(targetNode string) bool {
for _, override := range overrides {
if override.TargetNode == targetNode {
return override.NoDeletionResolution
}
}
return false
}