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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2025 Weaviate B.V. All rights reserved.
//
// CONTACT: hello@weaviate.io
//
package classcache
import (
"sync"
"github.com/weaviate/weaviate/entities/models"
)
type classCache sync.Map
type classCacheEntry struct {
class *models.Class
version uint64
}
func (cc *classCache) Load(name string) (*classCacheEntry, bool) {
if e, ok := (*sync.Map)(cc).Load(name); ok {
return e.(*classCacheEntry), true
}
return nil, false
}
func (cc *classCache) LoadOrStore(name string, entry *classCacheEntry) (*classCacheEntry, bool) {
e, ok := (*sync.Map)(cc).LoadOrStore(name, entry)
return e.(*classCacheEntry), ok
}
// func (cc *classCache) Store(name string, entry *classCacheEntry) {
// (*sync.Map)(cc).Store(name, entry)
// }
func (cc *classCache) Delete(name string) {
(*sync.Map)(cc).Delete(name)
}