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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2025 Weaviate B.V. All rights reserved.
//
// CONTACT: hello@weaviate.io
//
package modules
import (
"context"
"fmt"
"github.com/weaviate/weaviate/entities/additional"
"github.com/weaviate/weaviate/entities/dto"
"github.com/weaviate/weaviate/entities/models"
"github.com/weaviate/weaviate/entities/modulecapabilities"
"github.com/weaviate/weaviate/entities/moduletools"
"github.com/weaviate/weaviate/entities/schema"
"github.com/weaviate/weaviate/entities/search"
)
func reVectorize(ctx context.Context,
cfg moduletools.ClassConfig,
mod modulecapabilities.Vectorizer[[]float32],
object *models.Object,
class *models.Class,
sourceProperties []string,
targetVector string,
findObjectFn modulecapabilities.FindObjectFn,
reVectorizeDisabled bool,
) (bool, models.AdditionalProperties, []float32, error) {
if reVectorizeDisabled {
return true, nil, nil, nil
}
shouldReVectorize, oldObject := reVectorizeEmbeddings(ctx, cfg, mod, object, class, sourceProperties, findObjectFn)
if shouldReVectorize {
return shouldReVectorize, nil, nil, nil
}
if targetVector == "" {
return false, oldObject.AdditionalProperties, oldObject.Vector, nil
} else {
vector, err := getVector(oldObject.Vectors[targetVector])
if err != nil {
return false, nil, nil, fmt.Errorf("get vector: %w", err)
}
return false, oldObject.AdditionalProperties, vector, nil
}
}
func getVector(v models.Vector) ([]float32, error) {
switch vector := v.(type) {
case nil:
return nil, nil
case []float32:
return vector, nil
default:
return nil, fmt.Errorf("unrecognized vector type: %T", v)
}
}
func reVectorizeMulti(ctx context.Context,
cfg moduletools.ClassConfig,
mod modulecapabilities.Vectorizer[[][]float32],
object *models.Object,
class *models.Class,
sourceProperties []string,
targetVector string,
findObjectFn modulecapabilities.FindObjectFn,
reVectorizeDisabled bool,
) (bool, models.AdditionalProperties, [][]float32, error) {
if reVectorizeDisabled {
return true, nil, nil, nil
}
shouldReVectorize, oldObject := reVectorizeEmbeddings(ctx, cfg, mod, object, class, sourceProperties, findObjectFn)
if shouldReVectorize {
return shouldReVectorize, nil, nil, nil
}
if targetVector == "" {
return false, oldObject.AdditionalProperties, nil, nil
} else {
multiVector, err := getMultiVector(oldObject.Vectors[targetVector])
if err != nil {
return false, nil, nil, fmt.Errorf("get multi vector: %w", err)
}
return false, oldObject.AdditionalProperties, multiVector, nil
}
}
func getMultiVector(v models.Vector) ([][]float32, error) {
switch vector := v.(type) {
case nil:
return nil, nil
case [][]float32:
return vector, nil
default:
return nil, fmt.Errorf("unrecognized multi vector type: %T", v)
}
}
func reVectorizeEmbeddings[T dto.Embedding](ctx context.Context,
cfg moduletools.ClassConfig,
mod modulecapabilities.Vectorizer[T],
object *models.Object,
class *models.Class,
sourceProperties []string,
findObjectFn modulecapabilities.FindObjectFn,
) (bool, *search.Result) {
textProps, mediaProps, err := mod.VectorizableProperties(cfg)
if err != nil {
return true, nil
}
type compareProps struct {
Name string
IsArray bool
}
propsToCompare := make([]compareProps, 0)
var sourcePropsSet map[string]struct{} = nil
if len(sourceProperties) > 0 {
sourcePropsSet = make(map[string]struct{}, len(sourceProperties))
for _, sourceProp := range sourceProperties {
sourcePropsSet[sourceProp] = struct{}{}
}
}
mediaPropsSet := make(map[string]struct{}, len(mediaProps))
for _, mediaProp := range mediaProps {
mediaPropsSet[mediaProp] = struct{}{}
}
for _, prop := range class.Properties {
if len(prop.DataType) > 1 {
continue // multi cref
}
// for named vectors with explicit source properties, skip if not in the list
if sourcePropsSet != nil {
if _, ok := sourcePropsSet[prop.Name]; !ok {
continue
}
}
if prop.ModuleConfig != nil {
if modConfig, ok := prop.ModuleConfig.(map[string]interface{})[class.Vectorizer]; ok {
if skip, ok2 := modConfig.(map[string]interface{})["skip"]; ok2 && skip == true {
continue
}
}
}
if prop.DataType[0] == schema.DataTypeText.String() && textProps {
propsToCompare = append(propsToCompare, compareProps{Name: prop.Name, IsArray: false})
continue
}
if prop.DataType[0] == schema.DataTypeTextArray.String() && textProps {
propsToCompare = append(propsToCompare, compareProps{Name: prop.Name, IsArray: true})
continue
}
if _, ok := mediaPropsSet[prop.Name]; ok {
propsToCompare = append(propsToCompare, compareProps{Name: prop.Name, IsArray: schema.IsArrayDataType(prop.DataType)})
continue
}
}
// if no properties to compare, we can skip the comparison. Return vectors of old object if present
if len(propsToCompare) == 0 {
oldObject, err := findObjectFn(ctx, class.Class, object.ID, nil, additional.Properties{}, object.Tenant)
if err != nil || oldObject == nil {
return true, nil
}
return false, oldObject
}
returnProps := make(search.SelectProperties, 0, len(propsToCompare))
for _, prop := range propsToCompare {
returnProps = append(returnProps, search.SelectProperty{Name: prop.Name, IsPrimitive: true, IsObject: false})
}
oldObject, err := findObjectFn(ctx, class.Class, object.ID, returnProps, additional.Properties{}, object.Tenant)
if err != nil || oldObject == nil {
return true, nil
}
oldProps := oldObject.Schema.(map[string]interface{})
var newProps map[string]interface{}
if object.Properties == nil {
newProps = make(map[string]interface{})
} else {
newProps = object.Properties.(map[string]interface{})
}
for _, propStruct := range propsToCompare {
valNew, isPresentNew := newProps[propStruct.Name]
valOld, isPresentOld := oldProps[propStruct.Name]
if isPresentNew != isPresentOld {
return true, nil
}
if !isPresentNew {
continue
}
if propStruct.IsArray {
// empty strings do not have type information saved with them - the new value can also come from disk if
// an update happens
if _, ok := valOld.([]interface{}); ok && len(valOld.([]interface{})) == 0 {
valOld = []string{}
}
if _, ok := valNew.([]interface{}); ok && len(valNew.([]interface{})) == 0 {
valNew = []string{}
}
if len(valOld.([]string)) != len(valNew.([]string)) {
return true, nil
}
for i, val := range valOld.([]string) {
if val != valNew.([]string)[i] {
return true, nil
}
}
} else {
if valOld != valNew {
return true, nil
}
}
}
return false, oldObject
}