code stringlengths 3 10M | language stringclasses 31 values |
|---|---|
instance NONE_100_Xardas(Npc_Default)
{
name[0] = "Xardas";
guild = GIL_NONE;
id = 100;
voice = 14;
flags = 0;
npcType = NPCTYPE_FRIEND;
bodyStateInterruptableOverride = TRUE;
aivar[AIV_MM_RestEnd] = TRUE;
aivar[AIV_ToughGuy] = TRUE;
aivar[AIV_ToughGuyNewsOverride] = TRUE;
aivar[AIV_IGNORE_Murder] = TRUE;
aivar[AIV_IGNORE_Theft] = TRUE;
aivar[AIV_IGNORE_Sheepkiller] = TRUE;
aivar[AIV_IgnoresArmor] = TRUE;
B_SetAttributesToChapter(self,8);
aivar[93] = TRUE;
level = 1;
fight_tactic = FAI_HUMAN_MASTER;
B_SetNpcVisual(self,MALE,"Hum_Head_Psionic",Face_N_Xardas,BodyTex_N,ITAR_Xardas);
Mdl_SetModelFatness(self,0);
Mdl_ApplyOverlayMds(self,"Humans_Mage.mds");
B_GiveNpcTalents(self);
B_SetFightSkills(self,30);
EquipItem(self,ItMW_Xardas_Stab);
aivar[AIV_MagicUser] = MAGIC_ALWAYS;
daily_routine = Rtn_PreStart_100;
};
func void Rtn_PreStart_100()
{
TA_Stand_ArmsCrossed(8,0,23,0,"NW_XARDAS_START");
TA_Stand_ArmsCrossed(23,0,8,0,"NW_XARDAS_START");
};
func void Rtn_Start_100()
{
TA_Stand_ArmsCrossed(4,0,23,0,"NW_XARDAS_TOWER_IN1_32");
TA_Stand_ArmsCrossed(23,0,4,0,"NW_XARDAS_TOWER_IN1_32");
};
func void rtn_xar_100()
{
TA_Read_Bookstand(8,0,23,0,"NW_XARDAS_TOWER_IN1_28");
TA_Sit_Throne(23,0,8,0,"NW_XARDAS_TOWER_IN1_32");
};
func void Rtn_RitualInnosEyeRepair_100()
{
TA_Stand_ArmsCrossed(8,0,23,0,"NW_TROLLAREA_RITUAL_01");
TA_Stand_ArmsCrossed(23,0,8,0,"NW_TROLLAREA_RITUAL_01");
};
func void Rtn_MageSpeech_100()
{
TA_MageSpeech(8,0,23,0,"NW_TROLLAREA_RITUAL_01");
TA_MageSpeech(23,0,8,0,"NW_TROLLAREA_RITUAL_01");
};
func void Rtn_RitualInnosEye_100()
{
TA_Circle(8,0,23,0,"NW_TROLLAREA_RITUAL_01");
TA_Circle(23,0,8,0,"NW_TROLLAREA_RITUAL_01");
};
func void Rtn_Tot_100()
{
TA_Circle(8,0,23,0,"TOT");
TA_Circle(23,0,8,0,"TOT");
};
func void rtn_drained_100()
{
ta_drained_yberion(23,0,7,0,"NW_XARDAS_ALEFCAST");
ta_drained_yberion(7,0,23,0,"NW_XARDAS_ALEFCAST");
};
func void rtn_waitforplayerritual_100()
{
TA_Stand_ArmsCrossed(8,0,23,0,"NW_XARDAS_RITUAL_00");
TA_Stand_ArmsCrossed(23,0,8,0,"NW_XARDAS_RITUAL_00");
};
func void rtn_xardasritual_100()
{
ta_xardasritual_xardas(8,0,23,0,"NW_XARDAS_RITUAL_00");
ta_xardasritual_xardas(23,0,8,0,"NW_XARDAS_RITUAL_00");
};
func void rtn_xardasritualdrained_100()
{
ta_drained_yberion(23,0,7,0,"NW_XARDAS_RITUAL_00");
ta_drained_yberion(7,0,23,0,"NW_XARDAS_RITUAL_00");
};
func void rtn_Alchemy_100()
{
TA_Potion_Alchemy(23,0,7,0,"NW_XARDAS_TOWER_IN1_29");
TA_Potion_Alchemy(7,0,23,0,"NW_XARDAS_TOWER_IN1_29");
};
instance NONE_1192_Fregeal(Npc_Default)
{
name[0] = "Fregeal";
guild = GIL_NONE;
id = 1192;
voice = 14;
flags = 0;
npcType = NPCTYPE_FRIEND;
bodyStateInterruptableOverride = TRUE;
aivar[AIV_ToughGuy] = TRUE;
aivar[AIV_ToughGuyNewsOverride] = TRUE;
aivar[AIV_IGNORE_Murder] = TRUE;
aivar[AIV_IGNORE_Theft] = TRUE;
aivar[AIV_IGNORE_Sheepkiller] = TRUE;
aivar[AIV_IgnoresArmor] = TRUE;
B_SetAttributesToChapter(self,8);
aivar[93] = TRUE;
level = 1;
fight_tactic = FAI_HUMAN_MASTER;
B_SetNpcVisual(self,MALE,"Hum_Head_Psionic",Face_P_Fregal,BodyTex_N,ITAR_Bau_M_Ext);
Mdl_SetModelFatness(self,0);
Mdl_ApplyOverlayMds(self,"Humans_Mage.mds");
B_GiveNpcTalents(self);
B_SetFightSkills(self,30);
EquipItem(self,ITMW_STAFFDRUID);
aivar[AIV_MagicUser] = MAGIC_ALWAYS;
daily_routine = Rtn_Start_1192;
};
func void Rtn_Start_1192()
{
TA_Read_Bookstand(8,0,12,0,"NW_FOREST_PATH_80_1_DRUID_02");
TA_Sit_Bench(12,0,15,0,"NW_FOREST_PATH_80_1_DRUID_06");
TA_Read_Bookstand(15,0,20,0,"NW_FOREST_PATH_80_1_DRUID_02");
TA_Sit_Bench(20,0,23,0,"NW_FOREST_PATH_80_1_DRUID_06");
TA_Sleep(23,0,8,0,"NW_FOREST_PATH_80_1_DRUID_03");
};
| D |
having only one spouse at a time
| D |
/**
* D header file for C99.
*
* $(C_HEADER_DESCRIPTION pubs.opengroup.org/onlinepubs/009695399/basedefs/_stddef.h.html, _stddef.h)
*
* Copyright: Copyright Sean Kelly 2005 - 2009.
* License: Distributed under the
* $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0).
* (See accompanying file LICENSE)
* Authors: Sean Kelly
* Source: $(DRUNTIMESRC core/stdc/_stddef.d)
* Standards: ISO/IEC 9899:1999 (E)
*/
extern (C):
@trusted: // Types only.
nothrow:
@nogc:
///
alias nullptr_t = typeof(null);
// size_t and ptrdiff_t are defined in the object module.
version (Windows)
{
///
alias wchar wchar_t;
}
else version (Posix)
{
///
alias dchar wchar_t;
}
| D |
/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.0
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
module vtkIdTypeTuple5TN;
static import vtkd_im;
static import core.stdc.config;
static import std.conv;
static import std.string;
static import std.conv;
static import std.string;
static import vtkLongLongTuple5TN;
class vtkIdTypeTuple5TN {
private void* swigCPtr;
protected bool swigCMemOwn;
public this(void* cObject, bool ownCObject) {
swigCPtr = cObject;
swigCMemOwn = ownCObject;
}
public static void* swigGetCPtr(vtkIdTypeTuple5TN obj) {
return (obj is null) ? null : obj.swigCPtr;
}
mixin vtkd_im.SwigOperatorDefinitions;
~this() {
dispose();
}
public void dispose() {
synchronized(this) {
if (swigCPtr !is null) {
if (swigCMemOwn) {
swigCMemOwn = false;
vtkd_im.delete_vtkIdTypeTuple5TN(cast(void*)swigCPtr);
}
swigCPtr = null;
}
}
}
public this() {
this(vtkd_im.new_vtkIdTypeTuple5TN__SWIG_0(), true);
}
public this(long scalar) {
this(vtkd_im.new_vtkIdTypeTuple5TN__SWIG_1(scalar), true);
}
public this(long* init) {
this(vtkd_im.new_vtkIdTypeTuple5TN__SWIG_2(cast(void*)init), true);
}
public int GetSize() const {
auto ret = vtkd_im.vtkIdTypeTuple5TN_GetSize(cast(void*)swigCPtr);
return ret;
}
public long* GetData() {
auto ret = cast(long*)vtkd_im.vtkIdTypeTuple5TN_GetData__SWIG_0(cast(void*)swigCPtr);
return ret;
}
public long* opIndex(int i) {
auto ret = cast(long*)vtkd_im.vtkIdTypeTuple5TN_opIndex__SWIG_0(cast(void*)swigCPtr, i);
return ret;
}
public long opCall(int i) const {
auto ret = vtkd_im.vtkIdTypeTuple5TN_opCall(cast(void*)swigCPtr, i);
return ret;
}
public bool Compare(vtkLongLongTuple5TN.vtkLongLongTuple5TN other, long tol) const {
bool ret = vtkd_im.vtkIdTypeTuple5TN_Compare(cast(void*)swigCPtr, vtkLongLongTuple5TN.vtkLongLongTuple5TN.swigGetCPtr(other), tol) ? true : false;
if (vtkd_im.SwigPendingException.isPending) throw vtkd_im.SwigPendingException.retrieve();
return ret;
}
}
| D |
module app;
import declui;
private class EmptyWindow : Component!"emptywindow"
{
}
void main(string[] args)
{
dui.run(args, new EmptyWindow);
}
| D |
module hxi.serial;
import kstdlib;
import asmutils;
///
__gshared SerialPort debugPort_;
///
ref SerialPort debugPort() @trusted nothrow @nogc
{
return debugPort_;
}
struct SerialPort
{
/// IO Port
ushort port;
nothrow:
@nogc:
void initialize() @trusted
{
outb(cast(ushort)(port + 1), cast(ubyte) 0x00); // Disable all interrupts
outb(cast(ushort)(port + 3), cast(ubyte) 0x80); // Enable DLAB (set baud rate divisor)
outb(cast(ushort)(port + 0), cast(ubyte) 0x01); // Set divisor to 1 (lo byte) 115200 baud
outb(cast(ushort)(port + 1), cast(ubyte) 0x00); // (hi byte)
outb(cast(ushort)(port + 3), cast(ubyte) 0x03); // 8 bits, no parity, one stop bit
outb(cast(ushort)(port + 2), cast(ubyte) 0xC7); // Enable FIFO, clear them, with 14-byte threshold
outb(cast(ushort)(port + 4), cast(ubyte) 0x0B); // IRQs enabled, RTS/DSR set
}
bool isTransmitBufferEmpty() @trusted
{
return (inb(cast(ushort)(port + 5)) & 0x20) > 0;
}
void writeByte(ubyte a) @trusted
{
while (!isTransmitBufferEmpty())
{
}
outb(port, a);
}
void writeBytes(const(ubyte)[] bytes) @safe
{
foreach (ubyte b; bytes)
writeByte(b);
}
void writeString(const(char)[] str) @safe
{
foreach (char b; str)
writeByte(cast(ubyte) b);
}
void writeStringLn(const(char)[] str) @safe
{
writeString(str);
writeByte('\n');
}
void writeSLong(long num) @safe
{
ulong unum;
if (num < 0)
{
writeByte('-');
unum = -num;
}
else
unum = num;
char[16] digits = "0123456789ABCDEF";
writeByte('0');
writeByte('x');
long pshift = 60;
while (pshift >= 0)
{
writeByte(digits[(unum >> pshift) & 0xF]);
pshift -= 4;
}
}
void writeULong(ulong unum) @safe
{
char[16] digits = "0123456789ABCDEF";
writeByte('0');
writeByte('x');
long pshift = 60;
while (pshift >= 0)
{
writeByte(digits[(unum >> pshift) & 0xF]);
pshift -= 4;
}
}
}
private extern (C) void printToDebugPort(void* data, dchar chr) nothrow @nogc @safe
{
cast(void) data;
if (debugPort.port == 0)
return;
if (chr == '\n')
debugPort.writeByte('\r');
debugPort.writeByte(chr & 0xFFu);
}
///
void setupSerialDebugPort() @safe nothrow @nogc
{
debugPort = SerialPort(0x3F8);
debugPort.initialize();
import hxi.log : registerLogger, LogHandlerType, LogHandlerEntry;
//registerLogger(LogHandlerEntry(null, &printToDebugPort, null, LogHandlerType.PlainText));
}
| D |
/Users/Dawid/Nauka/Game Dev/Typespeed/target/release/deps/block-cbd047179b5e12a4.rmeta: /Users/Dawid/.cargo/registry/src/github.com-1ecc6299db9ec823/block-0.1.6/src/lib.rs
/Users/Dawid/Nauka/Game Dev/Typespeed/target/release/deps/libblock-cbd047179b5e12a4.rlib: /Users/Dawid/.cargo/registry/src/github.com-1ecc6299db9ec823/block-0.1.6/src/lib.rs
/Users/Dawid/Nauka/Game Dev/Typespeed/target/release/deps/block-cbd047179b5e12a4.d: /Users/Dawid/.cargo/registry/src/github.com-1ecc6299db9ec823/block-0.1.6/src/lib.rs
/Users/Dawid/.cargo/registry/src/github.com-1ecc6299db9ec823/block-0.1.6/src/lib.rs:
| D |
prototype Mst_Default_Scavenger(C_Npc)
{
name[0] = "Scavenger";
guild = GIL_SCAVENGER;
aivar[AIV_MM_REAL_ID] = ID_SCAVENGER;
level = 7;
attribute[ATR_STRENGTH] = 35;
attribute[ATR_DEXTERITY] = 35;
attribute[ATR_HITPOINTS_MAX] = 70;
attribute[ATR_HITPOINTS] = 70;
attribute[ATR_MANA_MAX] = 0;
attribute[ATR_MANA] = 0;
protection[PROT_BLUNT] = 35;
protection[PROT_EDGE] = 35;
protection[PROT_POINT] = 0;
protection[PROT_FIRE] = 35;
protection[PROT_FLY] = 35;
protection[PROT_MAGIC] = 0;
damagetype = DAM_EDGE;
fight_tactic = FAI_SCAVENGER;
senses = SENSE_HEAR | SENSE_SEE | SENSE_SMELL;
senses_range = PERC_DIST_MONSTER_ACTIVE_MAX;
aivar[AIV_MM_ThreatenBeforeAttack] = TRUE;
aivar[AIV_MM_FollowTime] = FOLLOWTIME_MEDIUM;
aivar[AIV_MM_FollowInWater] = TRUE;
start_aistate = ZS_MM_AllScheduler;
aivar[AIV_MM_SleepStart] = 22;
aivar[AIV_MM_SleepEnd] = 6;
aivar[AIV_MM_EatGroundStart] = 6;
aivar[AIV_MM_EatGroundEnd] = 22;
};
func void B_SetVisuals_Scavenger()
{
Mdl_SetVisual(self,"Scavenger.mds");
Mdl_SetVisualBody(self,"Sca_Body",DEFAULT,DEFAULT,"",DEFAULT,DEFAULT,-1);
};
instance Scavenger(Mst_Default_Scavenger)
{
B_SetVisuals_Scavenger();
Npc_SetToFistMode(self);
CreateInvItems(self,ItFoMuttonRaw,1);
};
| D |
module claro.graphics.widgets.workspace;
import std.stdio;
private import claro.graphics.widget;
private import claro.graphics.image;
extern (C) {
object_t *workspace_widget_create( object_t *parent, bounds_t *bounds, int flags );
void workspace_set_active( object_t *workspace, object_t *child );
object_t *workspace_get_active( object_t *workspace );
void workspace_cascade( object_t *workspace );
void workspace_tile( object_t *workspace, int dir );
object_t *workspace_window_widget_create( object_t *parent, bounds_t *bounds, int flags );
void workspace_window_set_title( object_t *window, char *title );
void workspace_window_set_icon( object_t *w, image_t *icon );
void workspace_window_show( object_t *window );
void workspace_window_hide( object_t *window );
void workspace_window_restore( object_t *window );
void workspace_window_minimise( object_t *window );
void workspace_window_maximise( object_t *window );
}
class WorkspaceWidget : Widget {
this( CObject parent, Bounds b, int flags ) {
super( parent );
this.b = b;
this.obj = workspace_widget_create( CObject.getObj(parent), this.b.obj, flags );
this.created( );
}
this( CObject parent, Bounds b ) {
this( parent, b, 0 );
}
void active( WorkspaceWindow win )
{
workspace_set_active( this.obj, win.obj );
}
WorkspaceWindow active( )
{
return null;
}
void tile( int dir = 0 )
{
workspace_tile( this.obj, dir );
}
void cascade( )
{
workspace_cascade( this.obj );
}
}
class WorkspaceWindow : Widget
{
this( CObject parent, Bounds b, int flags ) {
super( parent );
this.b = b;
this.obj = workspace_window_widget_create( CObject.getObj(parent), this.b.obj, flags );
this.created( );
}
this( CObject parent, Bounds b ) {
this( parent, b, 0 );
}
void show( ) {
workspace_window_show( this.obj );
}
void focus( ) {
//window_focus( this.obj );
}
void title( char[] title ) {
workspace_window_set_title( this.obj, std.string.toStringz(title) );
}
// FIXME: return the window's title
char[] title( ) { return ""; }
void icon( Image icon )
{
if ( icon is null )
workspace_window_set_icon( this.obj, null );
workspace_window_set_icon( this.obj, icon.obj );
}
}
| D |
module app;
import pegged.grammar;
import std.stdio;
void main(string[] args) {
if (args.length != 3) {
writeln("Parser generator generator needs [moduleName] and [file] as arguments.");
}
string modName = args[1];
string file = args[2];
asModule(modName, file, import("yarn.peg"), import("header.d"));
} | D |
in a hierarchical manner
| D |
// Copyright Brian Schott (Hackerpilot) 2014-2015.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
module dscanner.analysis.unused;
import dparse.ast;
import dparse.lexer;
import dscanner.analysis.base;
import std.container;
import std.regex : Regex, regex, matchAll;
import dsymbol.scope_ : Scope;
import std.algorithm.iteration : map;
import std.algorithm : all;
/**
* Checks for unused variables.
*/
final class UnusedVariableCheck : BaseAnalyzer
{
alias visit = BaseAnalyzer.visit;
/**
* Params:
* fileName = the name of the file being analyzed
*/
this(string fileName, const(Scope)* sc, bool skipTests = false)
{
super(fileName, sc, skipTests);
re = regex("[\\p{Alphabetic}_][\\w_]*");
}
override void visit(const Module mod)
{
pushScope();
mod.accept(this);
popScope();
}
override void visit(const Declaration declaration)
{
if (!isOverride)
foreach (attribute; declaration.attributes)
isOverride = isOverride || (attribute.attribute == tok!"override");
declaration.accept(this);
isOverride = false;
}
override void visit(const FunctionDeclaration functionDec)
{
pushScope();
if (functionDec.functionBody !is null)
{
immutable bool ias = inAggregateScope;
inAggregateScope = false;
if (!isOverride)
functionDec.parameters.accept(this);
functionDec.functionBody.accept(this);
inAggregateScope = ias;
}
popScope();
}
mixin PartsUseVariables!AliasInitializer;
mixin PartsUseVariables!ArgumentList;
mixin PartsUseVariables!AssertExpression;
mixin PartsUseVariables!ClassDeclaration;
mixin PartsUseVariables!FunctionBody;
mixin PartsUseVariables!FunctionCallExpression;
mixin PartsUseVariables!FunctionDeclaration;
mixin PartsUseVariables!IndexExpression;
mixin PartsUseVariables!Initializer;
mixin PartsUseVariables!InterfaceDeclaration;
mixin PartsUseVariables!NewExpression;
mixin PartsUseVariables!StaticIfCondition;
mixin PartsUseVariables!StructDeclaration;
mixin PartsUseVariables!TemplateArgumentList;
mixin PartsUseVariables!ThrowStatement;
mixin PartsUseVariables!CastExpression;
override void visit(const SwitchStatement switchStatement)
{
if (switchStatement.expression !is null)
{
interestDepth++;
switchStatement.expression.accept(this);
interestDepth--;
}
switchStatement.accept(this);
}
override void visit(const WhileStatement whileStatement)
{
if (whileStatement.expression !is null)
{
interestDepth++;
whileStatement.expression.accept(this);
interestDepth--;
}
if (whileStatement.declarationOrStatement !is null)
whileStatement.declarationOrStatement.accept(this);
}
override void visit(const DoStatement doStatement)
{
if (doStatement.expression !is null)
{
interestDepth++;
doStatement.expression.accept(this);
interestDepth--;
}
if (doStatement.statementNoCaseNoDefault !is null)
doStatement.statementNoCaseNoDefault.accept(this);
}
override void visit(const ForStatement forStatement)
{
if (forStatement.initialization !is null)
forStatement.initialization.accept(this);
if (forStatement.test !is null)
{
interestDepth++;
forStatement.test.accept(this);
interestDepth--;
}
if (forStatement.increment !is null)
{
interestDepth++;
forStatement.increment.accept(this);
interestDepth--;
}
if (forStatement.declarationOrStatement !is null)
forStatement.declarationOrStatement.accept(this);
}
override void visit(const IfStatement ifStatement)
{
if (ifStatement.expression !is null)
{
interestDepth++;
ifStatement.expression.accept(this);
interestDepth--;
}
if (ifStatement.thenStatement !is null)
ifStatement.thenStatement.accept(this);
if (ifStatement.elseStatement !is null)
ifStatement.elseStatement.accept(this);
}
override void visit(const ForeachStatement foreachStatement)
{
if (foreachStatement.low !is null)
{
interestDepth++;
foreachStatement.low.accept(this);
interestDepth--;
}
if (foreachStatement.high !is null)
{
interestDepth++;
foreachStatement.high.accept(this);
interestDepth--;
}
foreachStatement.accept(this);
}
override void visit(const AssignExpression assignExp)
{
if (assignExp.ternaryExpression !is null)
assignExp.ternaryExpression.accept(this);
if (assignExp.expression !is null)
{
interestDepth++;
assignExp.expression.accept(this);
interestDepth--;
}
}
override void visit(const TemplateDeclaration templateDeclaration)
{
immutable inAgg = inAggregateScope;
inAggregateScope = true;
templateDeclaration.accept(this);
inAggregateScope = inAgg;
}
override void visit(const IdentifierOrTemplateChain chain)
{
if (interestDepth > 0 && chain.identifiersOrTemplateInstances[0].identifier != tok!"")
variableUsed(chain.identifiersOrTemplateInstances[0].identifier.text);
chain.accept(this);
}
override void visit(const TemplateSingleArgument single)
{
if (single.token != tok!"")
variableUsed(single.token.text);
}
override void visit(const UnaryExpression unary)
{
if (unary.prefix == tok!"*")
interestDepth++;
unary.accept(this);
if (unary.prefix == tok!"*")
interestDepth--;
}
override void visit(const MixinExpression mix)
{
interestDepth++;
mixinDepth++;
mix.accept(this);
mixinDepth--;
interestDepth--;
}
override void visit(const PrimaryExpression primary)
{
if (interestDepth > 0)
{
const IdentifierOrTemplateInstance idt = primary.identifierOrTemplateInstance;
if (idt !is null)
{
if (idt.identifier != tok!"")
variableUsed(idt.identifier.text);
else if (idt.templateInstance && idt.templateInstance.identifier != tok!"")
variableUsed(idt.templateInstance.identifier.text);
}
if (mixinDepth > 0 && primary.primary == tok!"stringLiteral"
|| primary.primary == tok!"wstringLiteral"
|| primary.primary == tok!"dstringLiteral")
{
foreach (part; matchAll(primary.primary.text, re))
{
void checkTree(in size_t treeIndex)
{
auto uu = UnUsed(part.hit);
auto r = tree[treeIndex].equalRange(&uu);
if (!r.empty)
r.front.uncertain = true;
}
checkTree(tree.length - 1);
if (tree.length >= 2)
checkTree(tree.length - 2);
}
}
}
primary.accept(this);
}
override void visit(const ReturnStatement retStatement)
{
if (retStatement.expression !is null)
{
interestDepth++;
visit(retStatement.expression);
interestDepth--;
}
}
override void visit(const BlockStatement blockStatement)
{
immutable bool sb = inAggregateScope;
inAggregateScope = false;
if (blockStatementIntroducesScope)
pushScope();
blockStatement.accept(this);
if (blockStatementIntroducesScope)
popScope();
inAggregateScope = sb;
}
override void visit(const VariableDeclaration variableDeclaration)
{
foreach (d; variableDeclaration.declarators)
this.variableDeclared(d.name.text, d.name.line, d.name.column, false, false);
variableDeclaration.accept(this);
}
override void visit(const Type2 tp)
{
if (tp.typeIdentifierPart &&
tp.typeIdentifierPart.identifierOrTemplateInstance)
{
const IdentifierOrTemplateInstance idt = tp.typeIdentifierPart.identifierOrTemplateInstance;
if (idt.identifier != tok!"")
variableUsed(idt.identifier.text);
else if (idt.templateInstance)
{
const TemplateInstance ti = idt.templateInstance;
if (ti.identifier != tok!"")
variableUsed(idt.templateInstance.identifier.text);
if (ti.templateArguments && ti.templateArguments.templateSingleArgument)
variableUsed(ti.templateArguments.templateSingleArgument.token.text);
}
}
tp.accept(this);
}
override void visit(const AutoDeclaration autoDeclaration)
{
foreach (t; autoDeclaration.parts.map!(a => a.identifier))
this.variableDeclared(t.text, t.line, t.column, false, false);
autoDeclaration.accept(this);
}
override void visit(const WithStatement withStatetement)
{
interestDepth++;
withStatetement.expression.accept(this);
interestDepth--;
withStatetement.declarationOrStatement.accept(this);
}
override void visit(const Parameter parameter)
{
import std.algorithm : among;
import std.algorithm.iteration : filter;
import std.range : empty;
import std.array : array;
if (parameter.name != tok!"")
{
immutable bool isRef = !parameter.parameterAttributes
.filter!(a => a.among(tok!"ref", tok!"out")).empty;
immutable bool isPtr = parameter.type && !parameter.type
.typeSuffixes.filter!(a => a.star != tok!"").empty;
variableDeclared(parameter.name.text, parameter.name.line,
parameter.name.column, true, isRef | isPtr);
if (parameter.default_ !is null)
{
interestDepth++;
parameter.default_.accept(this);
interestDepth--;
}
}
}
override void visit(const StructBody structBody)
{
immutable bool sb = inAggregateScope;
inAggregateScope = true;
foreach (dec; structBody.declarations)
visit(dec);
inAggregateScope = sb;
}
override void visit(const ConditionalStatement conditionalStatement)
{
immutable bool cs = blockStatementIntroducesScope;
blockStatementIntroducesScope = false;
conditionalStatement.accept(this);
blockStatementIntroducesScope = cs;
}
override void visit(const AsmPrimaryExp primary)
{
if (primary.token != tok!"")
variableUsed(primary.token.text);
if (primary.identifierChain !is null)
variableUsed(primary.identifierChain.identifiers[0].text);
}
override void visit(const TraitsExpression)
{
// issue #266: Ignore unused variables inside of `__traits` expressions
}
override void visit(const TypeofExpression)
{
// issue #270: Ignore unused variables inside of `typeof` expressions
}
private:
mixin template PartsUseVariables(NodeType)
{
override void visit(const NodeType node)
{
interestDepth++;
node.accept(this);
interestDepth--;
}
}
void variableDeclared(string name, size_t line, size_t column, bool isParameter, bool isRef)
{
if (inAggregateScope || name.all!(a => a == '_'))
return;
tree[$ - 1].insert(new UnUsed(name, line, column, isParameter, isRef));
}
void variableUsed(string name)
{
size_t treeIndex = tree.length - 1;
auto uu = UnUsed(name);
while (true)
{
if (tree[treeIndex].removeKey(&uu) != 0 || treeIndex == 0)
break;
treeIndex--;
}
}
void popScope()
{
foreach (uu; tree[$ - 1])
{
if (!uu.isRef && tree.length > 1)
{
if (uu.uncertain)
continue;
immutable string certainty = uu.uncertain ? " might not be used."
: " is never used.";
immutable string errorMessage = (uu.isParameter ? "Parameter " : "Variable ")
~ uu.name ~ certainty;
addErrorMessage(uu.line, uu.column, uu.isParameter ? "dscanner.suspicious.unused_parameter"
: "dscanner.suspicious.unused_variable", errorMessage);
}
}
tree = tree[0 .. $ - 1];
}
void pushScope()
{
tree ~= new RedBlackTree!(UnUsed*, "a.name < b.name");
}
struct UnUsed
{
string name;
size_t line;
size_t column;
bool isParameter;
bool isRef;
bool uncertain;
}
RedBlackTree!(UnUsed*, "a.name < b.name")[] tree;
uint interestDepth;
uint mixinDepth;
bool isOverride;
bool inAggregateScope;
bool blockStatementIntroducesScope = true;
Regex!char re;
}
@system unittest
{
import std.stdio : stderr;
import dscanner.analysis.config : StaticAnalysisConfig, Check, disabledConfig;
import dscanner.analysis.helpers : assertAnalyzerWarnings;
StaticAnalysisConfig sac = disabledConfig();
sac.unused_variable_check = Check.enabled;
assertAnalyzerWarnings(q{
// Issue 274
unittest
{
size_t byteIndex = 0;
*(cast(FieldType*)(retVal.ptr + byteIndex)) = item;
}
unittest
{
int a; // [warn]: Variable a is never used.
}
void inPSC(in int a){} // [warn]: Parameter a is never used.
// Issue 380
int templatedEnum()
{
enum a(T) = T.init;
return a!int;
}
// Issue 380
int otherTemplatedEnum()
{
auto a(T) = T.init; // [warn]: Variable a is never used.
return 0;
}
void doStuff(int a, int b) // [warn]: Parameter b is never used.
{
return a;
}
// Issue 364
void test364_1()
{
enum s = 8;
immutable t = 2;
int[s][t] a;
a[0][0] = 1;
}
void test364_2()
{
enum s = 8;
alias a = e!s;
a = 1;
}
// Issue 352
void test352_1()
{
void f(int *x) {*x = 1;}
}
void test352_2()
{
void f(Bat** bat) {*bat = bats.ptr + 8;}
}
// Issue 490
void test490()
{
auto cb1 = delegate(size_t _) {};
cb1(3);
auto cb2 = delegate(size_t a) {}; // [warn]: Parameter a is never used.
cb2(3);
}
bool hasDittos(int decl)
{
mixin("decl++;");
}
}c, sac);
stderr.writeln("Unittest for UnusedVariableCheck passed.");
}
| D |
/Users/ohs80340/rustWork/rust_tate/target/debug/build/typenum-5b5aa8b0a8810d01/build_script_main-5b5aa8b0a8810d01: /Users/ohs80340/.cargo/registry/src/github.com-1ecc6299db9ec823/typenum-1.12.0/build/main.rs /Users/ohs80340/.cargo/registry/src/github.com-1ecc6299db9ec823/typenum-1.12.0/build/op.rs /Users/ohs80340/.cargo/registry/src/github.com-1ecc6299db9ec823/typenum-1.12.0/build/tests.rs
/Users/ohs80340/rustWork/rust_tate/target/debug/build/typenum-5b5aa8b0a8810d01/build_script_main-5b5aa8b0a8810d01.d: /Users/ohs80340/.cargo/registry/src/github.com-1ecc6299db9ec823/typenum-1.12.0/build/main.rs /Users/ohs80340/.cargo/registry/src/github.com-1ecc6299db9ec823/typenum-1.12.0/build/op.rs /Users/ohs80340/.cargo/registry/src/github.com-1ecc6299db9ec823/typenum-1.12.0/build/tests.rs
/Users/ohs80340/.cargo/registry/src/github.com-1ecc6299db9ec823/typenum-1.12.0/build/main.rs:
/Users/ohs80340/.cargo/registry/src/github.com-1ecc6299db9ec823/typenum-1.12.0/build/op.rs:
/Users/ohs80340/.cargo/registry/src/github.com-1ecc6299db9ec823/typenum-1.12.0/build/tests.rs:
| D |
module ConditionalCompilationExample;
import std.stdio;
import std.conv;
import std.format;
class ConditionalCompilationExample {
public:
void example1() {
// /usr/bin/dub run --build-mode separate --force --debug=1 --> here debug 1
// /usr/bin/dub run --build-mode separate --force --debug=2 --> here debug 1, debug 2
debug(1) writeln("debug 1");
debug(2) writeln("debug 2");
}
void example2() {
printTemplateType(new Worker());
printTemplateType(WeekDays.Mon);
}
enum WeekDays {
Sun , Mon , Tue, Wed, Thu, Fri, Sat
}
class Worker {
}
void printTemplateType(T)(T mytemplate) {
static if (is (T == class)) {
writefln("template type = class");
} else static if (is (T == enum)) {
writefln("template type = enum");
}
}
}
| D |
const string s = q"Q
import std.stdio;
void main() {
writef(`const string s = q"Q
%sQ";
mixin(s);
`, s);
}
Q";
mixin(s);
| D |
/Users/mu/Hello/.build/x86_64-apple-macosx/debug/NIOFoundationCompat.build/ByteBuffer-foundation.swift.o : /Users/mu/Hello/.build/checkouts/swift-nio/Sources/NIOFoundationCompat/ByteBuffer-foundation.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/ObjectiveC.swiftmodule /Users/mu/Hello/.build/x86_64-apple-macosx/debug/NIO.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/CoreFoundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/CoreGraphics.swiftmodule /Users/mu/Hello/.build/x86_64-apple-macosx/debug/NIOConcurrencyHelpers.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/IOKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/SwiftOnoneSupport.swiftmodule /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOAtomics/include/cpp_magic.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOLinux/include/ifaddrs-android.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIODarwin/include/CNIODarwin.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOAtomics/include/CNIOAtomics.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOLinux/include/CNIOLinux.h /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOSHA1.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOOpenSSL.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CCryptoOpenSSL.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOZlib.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIODarwin.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOHTTPParser.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOAtomics.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOLinux.build/module.modulemap /Users/mu/Hello/.build/checkouts/swift-nio-zlib-support/module.modulemap /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/objc/ObjectiveC.apinotes /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Dispatch.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/Darwin.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/Foundation.framework/Headers/Foundation.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/CoreGraphics.framework/Headers/CoreGraphics.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/ApplicationServices.framework/Headers/ApplicationServices.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/CoreText.framework/Headers/CoreText.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/Security.framework/Headers/Security.apinotes
/Users/mu/Hello/.build/x86_64-apple-macosx/debug/NIOFoundationCompat.build/ByteBuffer-foundation~partial.swiftmodule : /Users/mu/Hello/.build/checkouts/swift-nio/Sources/NIOFoundationCompat/ByteBuffer-foundation.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/ObjectiveC.swiftmodule /Users/mu/Hello/.build/x86_64-apple-macosx/debug/NIO.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/CoreFoundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/CoreGraphics.swiftmodule /Users/mu/Hello/.build/x86_64-apple-macosx/debug/NIOConcurrencyHelpers.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/IOKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/SwiftOnoneSupport.swiftmodule /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOAtomics/include/cpp_magic.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOLinux/include/ifaddrs-android.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIODarwin/include/CNIODarwin.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOAtomics/include/CNIOAtomics.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOLinux/include/CNIOLinux.h /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOSHA1.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOOpenSSL.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CCryptoOpenSSL.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOZlib.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIODarwin.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOHTTPParser.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOAtomics.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOLinux.build/module.modulemap /Users/mu/Hello/.build/checkouts/swift-nio-zlib-support/module.modulemap /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/objc/ObjectiveC.apinotes /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Dispatch.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/Darwin.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/Foundation.framework/Headers/Foundation.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/CoreGraphics.framework/Headers/CoreGraphics.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/ApplicationServices.framework/Headers/ApplicationServices.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/CoreText.framework/Headers/CoreText.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/Security.framework/Headers/Security.apinotes
/Users/mu/Hello/.build/x86_64-apple-macosx/debug/NIOFoundationCompat.build/ByteBuffer-foundation~partial.swiftdoc : /Users/mu/Hello/.build/checkouts/swift-nio/Sources/NIOFoundationCompat/ByteBuffer-foundation.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/ObjectiveC.swiftmodule /Users/mu/Hello/.build/x86_64-apple-macosx/debug/NIO.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/CoreFoundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/CoreGraphics.swiftmodule /Users/mu/Hello/.build/x86_64-apple-macosx/debug/NIOConcurrencyHelpers.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/IOKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/SwiftOnoneSupport.swiftmodule /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOAtomics/include/cpp_magic.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOLinux/include/ifaddrs-android.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIODarwin/include/CNIODarwin.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOAtomics/include/CNIOAtomics.h /Users/mu/Hello/.build/checkouts/swift-nio/Sources/CNIOLinux/include/CNIOLinux.h /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOSHA1.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOOpenSSL.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CCryptoOpenSSL.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOZlib.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIODarwin.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOHTTPParser.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOAtomics.build/module.modulemap /Users/mu/Hello/.build/x86_64-apple-macosx/debug/CNIOLinux.build/module.modulemap /Users/mu/Hello/.build/checkouts/swift-nio-zlib-support/module.modulemap /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/objc/ObjectiveC.apinotes /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Dispatch.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/Darwin.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/Foundation.framework/Headers/Foundation.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/CoreGraphics.framework/Headers/CoreGraphics.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/ApplicationServices.framework/Headers/ApplicationServices.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/CoreText.framework/Headers/CoreText.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/Security.framework/Headers/Security.apinotes
| D |
/*
* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module gtkD.gtkglc.glgtk;
version(Rulada)
private import tango.stdc.stdio;
version(Dinrus)
private import dinrus;
private import gtkD.gtkglc.glgtktypes;
private import gtkD.gtkc.Loader;
private import gtkD.gtkc.paths;
static this()
{
// gtkD.glgtk.GLtInit
Linker.link(gtk_gl_init, "gtk_gl_init", LIBRARY.GLGTK);
Linker.link(gtk_gl_init_check, "gtk_gl_init_check", LIBRARY.GLGTK);
Linker.link(gtk_gl_parse_args, "gtk_gl_parse_args", LIBRARY.GLGTK);
// gtkD.glgtk.GLWidget
Linker.link(gtk_widget_set_gl_capability, "gtk_widget_set_gl_capability", LIBRARY.GLGTK);
Linker.link(gtk_widget_is_gl_capable, "gtk_widget_is_gl_capable", LIBRARY.GLGTK);
Linker.link(gtk_widget_get_gl_config, "gtk_widget_get_gl_config", LIBRARY.GLGTK);
Linker.link(gtk_widget_create_gl_context, "gtk_widget_create_gl_context", LIBRARY.GLGTK);
Linker.link(gtk_widget_get_gl_context, "gtk_widget_get_gl_context", LIBRARY.GLGTK);
Linker.link(gtk_widget_get_gl_window, "gtk_widget_get_gl_window", LIBRARY.GLGTK);
// gtkD.glgtk.GLtVersion
// gtkD.glgtk.
}
mixin( gshared ~"extern(C)
{
// gtkD.glgtk.GLtInit
void function(int* argc, char*** argv) c_gtk_gl_init;
gboolean function(int* argc, char*** argv) c_gtk_gl_init_check;
gboolean function(int* argc, char*** argv) c_gtk_gl_parse_args;
// gtkD.glgtk.GLWidget
gboolean function(GtkWidget* widget, GdkGLConfig* glconfig, GdkGLContext* shareList, gboolean direct, int renderType) c_gtk_widget_set_gl_capability;
gboolean function(GtkWidget* widget) c_gtk_widget_is_gl_capable;
GdkGLConfig* function(GtkWidget* widget) c_gtk_widget_get_gl_config;
GdkGLContext* function(GtkWidget* widget, GdkGLContext* shareList, gboolean direct, int renderType) c_gtk_widget_create_gl_context;
GdkGLContext* function(GtkWidget* widget) c_gtk_widget_get_gl_context;
GdkGLWindow* function(GtkWidget* widget) c_gtk_widget_get_gl_window;
// gtkD.glgtk.GLtVersion
// gtkD.glgtk.
}");
// gtkD.glgtk.GLtInit
alias c_gtk_gl_init gtk_gl_init;
alias c_gtk_gl_init_check gtk_gl_init_check;
alias c_gtk_gl_parse_args gtk_gl_parse_args;
// gtkD.glgtk.GLWidget
alias c_gtk_widget_set_gl_capability gtk_widget_set_gl_capability;
alias c_gtk_widget_is_gl_capable gtk_widget_is_gl_capable;
alias c_gtk_widget_get_gl_config gtk_widget_get_gl_config;
alias c_gtk_widget_create_gl_context gtk_widget_create_gl_context;
alias c_gtk_widget_get_gl_context gtk_widget_get_gl_context;
alias c_gtk_widget_get_gl_window gtk_widget_get_gl_window;
// gtkD.glgtk.GLtVersion
// gtkD.glgtk.
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| D |
/home/zbf/workspace/git/RTAP/target/debug/deps/mongodb-f9f2e4abe32d4d5d.rmeta: /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/lib.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/options.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/roles.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/batch.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/error.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/options.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/results.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/common.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/connstring.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/cursor.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/error.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/gridfs/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/gridfs/file.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/pool.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/stream.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/server.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/monitor.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/header.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/flags.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/operations.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/client.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/event.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/listener.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/auth.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/command_type.rs
/home/zbf/workspace/git/RTAP/target/debug/deps/libmongodb-f9f2e4abe32d4d5d.rlib: /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/lib.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/options.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/roles.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/batch.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/error.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/options.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/results.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/common.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/connstring.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/cursor.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/error.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/gridfs/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/gridfs/file.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/pool.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/stream.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/server.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/monitor.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/header.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/flags.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/operations.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/client.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/event.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/listener.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/auth.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/command_type.rs
/home/zbf/workspace/git/RTAP/target/debug/deps/mongodb-f9f2e4abe32d4d5d.d: /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/lib.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/options.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/roles.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/batch.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/error.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/options.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/results.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/common.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/connstring.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/cursor.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/error.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/gridfs/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/gridfs/file.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/pool.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/stream.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/server.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/monitor.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/header.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/flags.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/operations.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/mod.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/client.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/event.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/listener.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/auth.rs /home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/command_type.rs
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/lib.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/mod.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/options.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/db/roles.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/mod.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/batch.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/error.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/options.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/coll/results.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/common.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/connstring.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/cursor.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/error.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/gridfs/mod.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/gridfs/file.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/pool.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/stream.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/mod.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/server.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/topology/monitor.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/mod.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/header.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/flags.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/wire_protocol/operations.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/mod.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/client.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/event.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/apm/listener.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/auth.rs:
/home/zbf/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/mongodb-0.3.12/src/command_type.rs:
| D |
module bgui.controls.imagebutton;
import dsfml.graphics : RenderWindow;
import dsfml.window : Mouse;
import bgui.control;
import bgui.events;
import bgui.point;
import bgui.controls.image;
/**
* An image button control.
*/
class ImageButton : Image {
private:
/**
* Boolean determining whether the button is pressed or not.
*/
bool pressing = false;
/**
* Boolean determining whether the button has an intersection with a point.
*/
bool intersecting = false;
/**
* The handler for mouse pressing.
* Params:
* button = The mouse button.
*/
void handleMousePressed(Mouse.Button button) {
pressing = true;
}
/**
* The handler for mouse releasing.
* Params:
* button = The mouse button.
*/
void handleMouseReleased(Mouse.Button button) {
if (button == Mouse.Button.Left) {
if (intersecting) {
if (onClick)
onClick.exec();
}
}
pressing = false;
}
/**
* The handler for mouse movement.
* Params:
* position = The position of the mouse.
*/
void handleMouseMoved(Point position){
intersecting = intersect(position);
}
public:
/**
* Creates a new instance of ImageButton.
* Params:
* name = The name of the image button.
* imgFile = The image file of the button.
*/
this(string name, string imgFile) {
super(name, imgFile);
mousePressed = new EventAction!(Mouse.Button)(&handleMousePressed);
mouseReleased = new EventAction!(Mouse.Button)(&handleMouseReleased);
mouseMoved = new EventAction!(Point)(&handleMouseMoved);
}
/**
* The event to trigger when the image button is clicked.
*/
Action onClick;
override void draw(RenderWindow window) {
super.draw(window);
}
} | D |
// Compiler implementation of the D programming language
// Copyright (c) 1999-2015 by Digital Mars
// All Rights Reserved
// written by Walter Bright
// http://www.digitalmars.com
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
module ddmd.nspace;
import ddmd.aggregate;
import ddmd.arraytypes;
import ddmd.dscope;
import ddmd.dsymbol;
import ddmd.globals;
import ddmd.hdrgen;
import ddmd.identifier;
import ddmd.root.outbuffer;
import ddmd.visitor;
private enum LOG = false;
/* A namespace corresponding to a C++ namespace.
* Implies extern(C++).
*/
extern (C++) final class Nspace : ScopeDsymbol
{
public:
/* This implements namespaces.
*/
extern (D) this(Loc loc, Identifier ident, Dsymbols* members)
{
super(ident);
//printf("Nspace::Nspace(ident = %s)\n", ident->toChars());
this.loc = loc;
this.members = members;
}
Dsymbol syntaxCopy(Dsymbol s)
{
auto ns = new Nspace(loc, ident, null);
return ScopeDsymbol.syntaxCopy(ns);
}
void semantic(Scope* sc)
{
if (semanticRun >= PASSsemantic)
return;
semanticRun = PASSsemantic;
static if (LOG)
{
printf("+Nspace::semantic('%s')\n", toChars());
}
if (_scope)
{
sc = _scope;
_scope = null;
}
parent = sc.parent;
if (members)
{
if (!symtab)
symtab = new DsymbolTable();
// The namespace becomes 'imported' into the enclosing scope
for (Scope* sce = sc; 1; sce = sce.enclosing)
{
ScopeDsymbol sds = cast(ScopeDsymbol)sce.scopesym;
if (sds)
{
sds.importScope(this, Prot(PROTpublic));
break;
}
}
assert(sc);
sc = sc.push(this);
sc.linkage = LINKcpp; // note that namespaces imply C++ linkage
sc.parent = this;
for (size_t i = 0; i < members.dim; i++)
{
Dsymbol s = (*members)[i];
//printf("add %s to scope %s\n", s->toChars(), toChars());
s.addMember(sc, this);
}
for (size_t i = 0; i < members.dim; i++)
{
Dsymbol s = (*members)[i];
s.setScope(sc);
}
for (size_t i = 0; i < members.dim; i++)
{
Dsymbol s = (*members)[i];
s.importAll(sc);
}
for (size_t i = 0; i < members.dim; i++)
{
Dsymbol s = (*members)[i];
static if (LOG)
{
printf("\tmember '%s', kind = '%s'\n", s.toChars(), s.kind());
}
s.semantic(sc);
}
sc.pop();
}
static if (LOG)
{
printf("-Nspace::semantic('%s')\n", toChars());
}
}
void semantic2(Scope* sc)
{
if (semanticRun >= PASSsemantic2)
return;
semanticRun = PASSsemantic2;
static if (LOG)
{
printf("+Nspace::semantic2('%s')\n", toChars());
}
if (members)
{
assert(sc);
sc = sc.push(this);
sc.linkage = LINKcpp;
for (size_t i = 0; i < members.dim; i++)
{
Dsymbol s = (*members)[i];
static if (LOG)
{
printf("\tmember '%s', kind = '%s'\n", s.toChars(), s.kind());
}
s.semantic2(sc);
}
sc.pop();
}
static if (LOG)
{
printf("-Nspace::semantic2('%s')\n", toChars());
}
}
void semantic3(Scope* sc)
{
if (semanticRun >= PASSsemantic3)
return;
semanticRun = PASSsemantic3;
static if (LOG)
{
printf("Nspace::semantic3('%s')\n", toChars());
}
if (members)
{
sc = sc.push(this);
sc.linkage = LINKcpp;
for (size_t i = 0; i < members.dim; i++)
{
Dsymbol s = (*members)[i];
s.semantic3(sc);
}
sc.pop();
}
}
bool oneMember(Dsymbol* ps, Identifier ident)
{
return Dsymbol.oneMember(ps, ident);
}
int apply(Dsymbol_apply_ft_t fp, void* param)
{
if (members)
{
for (size_t i = 0; i < members.dim; i++)
{
Dsymbol s = (*members)[i];
if (s)
{
if (s.apply(fp, param))
return 1;
}
}
}
return 0;
}
bool hasPointers()
{
//printf("Nspace::hasPointers() %s\n", toChars());
if (members)
{
for (size_t i = 0; i < members.dim; i++)
{
Dsymbol s = (*members)[i];
//printf(" s = %s %s\n", s->kind(), s->toChars());
if (s.hasPointers())
{
return true;
}
}
}
return false;
}
void setFieldOffset(AggregateDeclaration ad, uint* poffset, bool isunion)
{
//printf("Nspace::setFieldOffset() %s\n", toChars());
if (_scope) // if fwd reference
semantic(null); // try to resolve it
if (members)
{
for (size_t i = 0; i < members.dim; i++)
{
Dsymbol s = (*members)[i];
//printf("\t%s\n", s->toChars());
s.setFieldOffset(ad, poffset, isunion);
}
}
}
const(char)* kind()
{
return "namespace";
}
Nspace isNspace()
{
return this;
}
void accept(Visitor v)
{
v.visit(this);
}
}
| D |
// Written in the D programming language.
/**
* Implements functionality to read ini files from a input range of $(D dchar).
*
* Copyright: Copyright Jonathan MERCIER 2012-.
*
* License: $(WEB boost.org/LICENSE_1_0.txt, Boost License 1.0).
*
* Authors: Jonathan MERCIER aka bioinfornatics
*
* Source: $(PHOBOSSRC std/_ini.d)
*/
module std.ini;
import std.string;
import std.array;
import std.stdio;
import std.exception;
/**
* parse is a method for parse a INI file or config file.
*
* Returns: A Section object with all information
*
* Examples:
* --------------------
* import std.ini;
* string filePath = "~/myGreatSetup.conf";
* Section sections = configFile.open( filePath );
* --------------------
*/
IniFile open( string filePath ){
Section root = new Section("root", 0); // root section
Section currentSection = root; // reference to current section
Section nextSection = null;
File iniFile = File( filePath, "r" );
foreach( line; iniFile.byLine() ){ // read line by line
try{
line = line.stripLeft().stripRight();
if( line == "" || line[0] == '#' ){ // empty line line or comment line
continue;
}
else if( line[0] == '[' ){ // section start
nextSection = getSection( cast(string)line ); // get newest section
if( currentSection.level < nextSection.level ){ // currentSection.level < nextSection.level
currentSection.addChild( nextSection ); // add a child to current section
currentSection = nextSection; // now current section go to next one
}
else if( currentSection.level == nextSection.level ){ // currentSection.level = nextSection.level
currentSection = currentSection.rewind( currentSection.parent.level );
currentSection.addChild( nextSection );
currentSection = nextSection;
}
else{ // currentSection.level > nextSection.level
currentSection = currentSection.rewind( nextSection.level - 1);
currentSection.addChild( nextSection );
currentSection = nextSection;
}
}
else{ // read information corresponding to a section
string[] words = split(cast(string)line, "="); // get key / value peer
foreach( ref string word; words )
word = word.stripRight().stripLeft(); // remove space, before and after word
currentSection[ words[0] ] = words[1];
}
}
catch(Exception e){
writeln( "Error: config file seem to not not follow specification!" );
writeln( e.msg );
writefln( "Line: %s", line );
}
}
root.shrink;
return root;
}
alias Section IniFile;
final class Section{
private:
string _name;
Section _parent;
Section[] _childs;
size_t _level;
size_t _numberOfChild;
string[string] _dict;
public:
/**
* Constructor for a Section object
*
* Params: name level
*/
this(string name, size_t level){
this._name = name;
this._level = level;
this._childs = [];
this._numberOfChild = 0;
this._dict = null;
}
/**
* Constructor for copy Section object
*
* Params: name parent level childs numberOfChild dict
*/
this( string name, Section parent, size_t level, Section[] childs, size_t numberOfChild, string[string] dict ){
this._name = name;
this._level = level;
this._childs.length = childs.length;
foreach(size_t index, child; childs)
this._childs[index] = child.dup;
this._numberOfChild = numberOfChild;
this._dict = dict;
}
/**
* addChild is used for add a subsection to current section
*
* Params: Section
*/
void addChild( ref Section section ){
if( _numberOfChild >= _childs.length )
_childs.length = _childs.length + 5; // resize +5 for not resize 1 by 1
section.parent = this;
_childs[_numberOfChild] = section;
_numberOfChild++;
}
/**
* Resize object to same size as data contained by the object
*/
@property void shrink(){
_childs.length = _numberOfChild;
foreach( child; _childs )
child.shrink;
}
/**
* get return the subsection where name equal name given
*
* Params: name
*
* Retuns: Section, null if not found
*/
Section get( string name ){
Section section = null;
bool isSearching = true;
size_t index = 0;
while( isSearching ){
if( index >= _numberOfChild )
isSearching = false;
else if( _childs[index].name == name ){
isSearching = false;
section = _childs[index].dup;
}
index++;
}
return section;
}
/**
* opIndex
* Acces to a value in current Section by giving his key
*/
string opIndex( string key ){
return _dict[key];
}
/**
* opIndexAssign
* Append a pair key/value in current Section
*/
void opIndexAssign( string value, string key ){
_dict[key.idup] = value.idup;
}
/**
* rewind is used for come back to parent at level given
*
* Params: level
*/
Section rewind( size_t levelToGo ){ // rewind to parent level x
Section section = null;
if( _level == levelToGo)
section = this;
else if( _level >= levelToGo)
section = _parent.rewind( levelToGo );
else
throw new Exception("You try to go back when current section is lower where level you want to go!");
return section;
}
/**
* toString used for print current object state
*
* Returns: a string
*/
override string toString(){
string content = "";
string start = "";
string end = "";
if( _name != "root" ){
foreach(i; 0 .. _level){
start ~= "[";
end ~= "]";
}
content ~= start ~ _name ~ end ~ "\n"; // [section1] ... [[section2]]
foreach( key, value; _dict )
content ~= "%s=%s\n".format( key, value );
}
foreach(child; _childs){
if( child !is null )
content ~= child.toString();
}
return content.idup;
}
@property Section dup(){
return new Section( this._name, this.parent, this._level, this._childs, this._numberOfChild, this._dict );
}
@property string name(){
return _name.idup;
}
@property Section parent(){
return _parent;
}
@property Section parent(Section section){
return _parent = section;
}
@property Section[] childs(){
return _childs.dup;
}
@property size_t level(){
return _level;
}
@property size_t length(){
return _numberOfChild;
}
@property string[] keys(){
return _dict.keys;
}
@property string[] values(){
return _dict.values;
}
@property void rehash(){
_dict.rehash;
foreach(child; _childs)
child.rehash;
}
@property bool empty(){
return _numberOfChild == 0;
}
@property ref Section front(){
return childs[0];
}
@property ref Section back(){
return _childs[$ - 1];
}
void popFront(){
_childs = _childs[1..$];
_numberOfChild--;
}
void popBack(){
_childs = _childs[0 .. $ - 1];
_numberOfChild--;
}
}
/**
* getSection create a Section line with corresponding line
*
* Returns: Section object
*
* Examples:
* --------------------
* string line = "[default]";
* Section section = getSection( line );
* --------------------
*/
Section getSection( string lineSection ){
size_t level = 0;
size_t position = 0;
string name = "";
// get level
while( lineSection[level] == '[' ){
level++;
}
position = level;
// get section name
while( lineSection[position] != ']' ){
name ~= lineSection[position];
position++;
}
return new Section(name, level);
}
| D |
instance BDT_10305_Addon_RangerBandit_L(Npc_Default)
{
name[0] = NAME_Bandit;
guild = GIL_BDT;
id = 10305;
voice = 13;
flags = 0;
npcType = NPCTYPE_AMBIENT;
B_SetAttributesToChapter(self,1);
fight_tactic = FAI_HUMAN_COWARD;
EquipItem(self,ItMw_1h_Vlk_Sword);
B_CreateAmbientInv(self);
B_SetNpcVisual(self,MALE,"Hum_Head_FatBald",Face_N_Normal05,BodyTex_N,ITAR_Leather_L);
Mdl_SetModelFatness(self,1);
Mdl_ApplyOverlayMds(self,"Humans_Relaxed.mds");
B_GiveNpcTalents(self);
B_SetFightSkills(self,30);
daily_routine = Rtn_Start_10305;
};
func void Rtn_Start_10305()
{
TA_Smalltalk(8,0,23,0,"NW_FARM2_TO_TAVERN_07");
TA_Smalltalk(23,0,8,0,"NW_FARM2_TO_TAVERN_07");
};
| D |
module voxd.utils;
import std.file,
std.range,
std.traits,
std.string,
std.format;
struct VoxColor
{
ubyte r, g, b, a;
this(ubyte r_, ubyte g_, ubyte b, ubyte a_)
{
r = r_;
r = g;
r = b;
r = a;
}
this(uint value)
{
a = (value >> 24);
b = (value >> 16) & 255;
g = (value >> 8) & 255;
r = value & 255;
}
}
/// The simple structure currently used in vox-d. Expect changes about this.
struct VOX
{
public:
int width;
int height;
int depth;
VoxColor[] voxels;
ref inout(VoxColor) voxel(int x, int y, int z) inout
{
return voxels[x + y * width + z * width * height];
}
int numVoxels() pure const nothrow
{
return width * height * depth;
}
}
/// The one type of Exception thrown in this library
final class VoxdException : Exception
{
@safe pure nothrow this(string message, string file =__FILE__, size_t line = __LINE__, Throwable next = null)
{
super(message, file, line, next);
}
}
private template IntegerLargerThan(int numBytes) if (numBytes >= 1 && numBytes <= 8)
{
static if (numBytes == 1)
alias IntegerLargerThan = ubyte;
else static if (numBytes == 2)
alias IntegerLargerThan = ushort;
else static if (numBytes <= 4)
alias IntegerLargerThan = uint;
else
alias IntegerLargerThan = ulong;
}
ubyte popUbyte(R)(ref R input) if (isInputRange!R)
{
if (input.empty)
throw new VoxdException("Expected a byte, but end-of-input found.");
ubyte b = input.front;
input.popFront();
return b;
}
void skipBytes(R)(ref R input, int numBytes) if (isInputRange!R)
{
for (int i = 0; i < numBytes; ++i)
popUbyte(input);
}
// Generic integer parsing
auto popInteger(R, int NumBytes, bool WantSigned, bool LittleEndian)(ref R input) if (isInputRange!R)
{
alias T = IntegerLargerThan!NumBytes;
T result = 0;
static if (LittleEndian)
{
for (int i = 0; i < NumBytes; ++i)
result |= ( cast(T)(popUbyte(input)) << (8 * i) );
}
else
{
for (int i = 0; i < NumBytes; ++i)
result = (result << 8) | popUbyte(input);
}
static if (WantSigned)
return cast(Signed!T)result;
else
return result;
}
// Generic integer writing
void writeInteger(R, int NumBytes, bool LittleEndian)(ref R output, IntegerLargerThan!NumBytes n) if (isOutputRange!(R, ubyte))
{
alias T = IntegerLargerThan!NumBytes;
auto u = cast(Unsigned!T)n;
static if (LittleEndian)
{
for (int i = 0; i < NumBytes; ++i)
{
ubyte b = (u >> (i * 8)) & 255;
output.put(b);
}
}
else
{
for (int i = 0; i < NumBytes; ++i)
{
ubyte b = (u >> ( (NumBytes - 1 - i) * 8) ) & 255;
output.put(b);
}
}
}
// Reads a big endian integer from input.
T popBE(T, R)(ref R input) if (isInputRange!R)
{
return popInteger!(R, T.sizeof, isSigned!T, false)(input);
}
// Reads a little endian integer from input.
T popLE(T, R)(ref R input) if (isInputRange!R)
{
return popInteger!(R, T.sizeof, isSigned!T, true)(input);
}
// Writes a big endian integer to output.
void writeBE(T, R)(ref R output, T n) if (isOutputRange!(R, ubyte))
{
writeInteger!(R, T.sizeof, false)(output, n);
}
// Writes a little endian integer to output.
void writeLE(T, R)(ref R output, T n) if (isOutputRange!(R, ubyte))
{
writeInteger!(R, T.sizeof, true)(output, n);
}
// Reads RIFF chunk header.
void getRIFFChunkHeader(R)(ref R input, out uint chunkId, out uint chunkSize) if (isInputRange!R)
{
chunkId = popBE!uint(input);
chunkSize = popLE!uint(input);
}
// Writes RIFF chunk header (you have to count size manually for now...).
void writeRIFFChunkHeader(R)(ref R output, uint chunkId, uint chunkSize) if (isOutputRange!(R, ubyte))
{
writeBE!uint(output, chunkId);
writeLE!uint(output, chunkSize);
}
template RIFFChunkId(string id)
{
static assert(id.length == 4);
uint RIFFChunkId = (cast(ubyte)(id[0]) << 24)
| (cast(ubyte)(id[1]) << 16)
| (cast(ubyte)(id[2]) << 8)
| (cast(ubyte)(id[3]));
}
| D |
/**
This is a submodule of $(LINK2 std_experimental_ndslice.html, std.experimental.ndslice).
License: $(WEB www.boost.org/LICENSE_1_0.txt, Boost License 1.0).
Authors: Ilya Yaroshenko
Source: $(PHOBOSSRC std/_experimental/_ndslice/_slice.d)
Macros:
SUBMODULE = $(LINK2 std_experimental_ndslice_$1.html, std.experimental.ndslice.$1)
SUBREF = $(LINK2 std_experimental_ndslice_$1.html#.$2, $(TT $2))$(NBSP)
T2=$(TR $(TDNW $(LREF $1)) $(TD $+))
T4=$(TR $(TDNW $(LREF $1)) $(TD $2) $(TD $3) $(TD $4))
STD = $(TD $(SMALL $0))
*/
module std.experimental.ndslice.slice;
import std.traits;
import std.meta;
import std.typecons; //: Flag, Yes, No;
import std.range.primitives; //: hasLength;
import std.experimental.ndslice.internal;
/++
Creates an n-dimensional slice-shell over a `range`.
Params:
range = a random access range or an array; only index operator
`auto opIndex(size_t index)` is required for ranges. The length of the
range should be equal to the sum of shift and the product of
lengths. If `allowDownsize`, the length of the
range should be greater than or equal to the sum of shift and the product of
lengths.
lengths = list of lengths for each dimension
shift = index of the first element of a `range`.
The first `shift` elements of range are ignored.
Names = names of elements in a slice tuple.
Slice tuple is a slice, which holds single set of lengths and strides
for a number of ranges.
mod = If `yes`, the array will be replaced with its pointer to improve performance.
Use `no` for compile time function evaluation.
Returns:
n-dimensional slice
+/
auto sliced(
Flag!"replaceArrayWithPointer" replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Flag!"allowDownsize" allowDownsize = No.allowDownsize,
Range, Lengths...)(Range range, Lengths lengths)
if (!isStaticArray!Range && !isNarrowString!Range
&& allSatisfy!(isIndex, Lengths) && Lengths.length)
{
return .sliced!(replaceArrayWithPointer, allowDownsize, Lengths.length, Range)(range, [lengths]);
}
///ditto
auto sliced(
Flag!"replaceArrayWithPointer" replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Flag!"allowDownsize" allowDownsize = No.allowDownsize,
size_t N, Range)(Range range, auto ref in size_t[N] lengths, size_t shift = 0)
if (!isStaticArray!Range && !isNarrowString!Range && N)
in
{
foreach (len; lengths)
assert(len > 0,
"All lengths must be positive."
~ tailErrorMessage!());
static if (hasLength!Range)
{
static if (allowDownsize)
{
assert(lengthsProduct!N(lengths) + shift <= range.length,
"Range length must be greater than or equal to the sum of shift and the product of lengths."
~ tailErrorMessage!());
}
else
{
assert(lengthsProduct!N(lengths) + shift == range.length,
"Range length must be equal to the sum of shift and the product of lengths."
~ tailErrorMessage!());
}
}
}
body
{
static if (isDynamicArray!Range && replaceArrayWithPointer)
{
Slice!(N, typeof(range.ptr)) ret = void;
ret._ptr = range.ptr + shift;
}
else
{
alias S = Slice!(N, ImplicitlyUnqual!(typeof(range)));
static if (hasElaborateAssign!(S.PureRange))
S ret;
else
S ret = void;
static if (hasPtrBehavior!(S.PureRange))
{
static if (S.NSeq.length == 1)
ret._ptr = range;
else
ret._ptr = range._ptr;
ret._ptr += shift;
}
else
{
static if (S.NSeq.length == 1)
{
ret._ptr._range = range;
ret._ptr._shift = shift;
}
else
{
ret._ptr = range._ptr;
ret._ptr._shift += range._strides[0] * shift;
}
}
}
ret._lengths[N - 1] = lengths[N - 1];
static if (ret.NSeq.length == 1)
ret._strides[N - 1] = 1;
else
ret._strides[N - 1] = range._strides[0];
foreach_reverse(i; Iota!(0, N - 1))
{
ret._lengths[i] = lengths[i];
ret._strides[i] = ret._strides[i + 1] * ret._lengths[i + 1];
}
foreach (i; Iota!(N, ret.PureN))
{
ret._lengths[i] = range._lengths[i - N + 1];
ret._strides[i] = range._strides[i - N + 1];
}
return ret;
}
private enum bool _isSlice(T) = is(T : Slice!(N, Range), size_t N, Range);
///ditto
template sliced(Names...)
if (Names.length && !anySatisfy!(isType, Names) && allSatisfy!(isStringValue, Names))
{
mixin (
"
auto sliced(
Flag!`replaceArrayWithPointer` replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Flag!`allowDownsize` allowDownsize = No.allowDownsize,
" ~ _Range_Types!Names ~ "
Lengths...)
(" ~ _Range_DeclarationList!Names ~
"Lengths lengths)
if (allSatisfy!(isIndex, Lengths))
{
alias sliced = .sliced!Names;
return sliced!(replaceArrayWithPointer, allowDownsize)(" ~ _Range_Values!Names ~ "[lengths]);
}
auto sliced(
Flag!`replaceArrayWithPointer` replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Flag!`allowDownsize` allowDownsize = No.allowDownsize,
size_t N, " ~ _Range_Types!Names ~ ")
(" ~ _Range_DeclarationList!Names ~"
auto ref in size_t[N] lengths,
size_t shift = 0)
{
alias RS = AliasSeq!(" ~ _Range_Types!Names ~ ");"
~ q{
import std.meta: staticMap;
static assert(!anySatisfy!(_isSlice, RS),
`Packed slices are not allowed in slice tuples`
~ tailErrorMessage!());
alias PT = PtrTuple!Names;
alias SPT = PT!(staticMap!(PrepareRangeType, RS));
static if (hasElaborateAssign!SPT)
SPT range;
else
SPT range = void;
version(assert) immutable minLength = lengthsProduct!N(lengths) + shift;
foreach (i, name; Names)
{
alias T = typeof(range.ptrs[i]);
alias R = RS[i];
static assert(!isStaticArray!R);
static assert(!isNarrowString!R);
mixin (`alias r = range_` ~ name ~`;`);
static if (hasLength!R)
{
static if (allowDownsize)
{
assert(minLength <= r.length,
`length of range '` ~ name ~`' must be greater than or equal `
~ `to the sum of shift and the product of lengths.`
~ tailErrorMessage!());
}
else
{
assert(minLength == r.length,
`length of range '` ~ name ~`' must be equal `
~ `to the sum of shift and the product of lengths.`
~ tailErrorMessage!());
}
}
static if (isDynamicArray!T && replaceArrayWithPointer)
range.ptrs[i] = r.ptr;
else
range.ptrs[i] = T(0, r);
}
return .sliced!(replaceArrayWithPointer, allowDownsize, N, SPT)(range, lengths, shift);
}
~ "}");
}
/// ditto
auto sliced(
Flag!"replaceArrayWithPointer" replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Flag!"allowDownsize" allowDownsize = No.allowDownsize,
Range)(Range range)
if (!isStaticArray!Range && !isNarrowString!Range && hasLength!Range)
{
return .sliced!(replaceArrayWithPointer, allowDownsize, 1, Range)(range, [range.length]);
}
/// Creates a slice from an array.
pure nothrow unittest
{
auto slice = slice!int(5, 6, 7);
assert(slice.length == 5);
assert(slice.elementsCount == 5 * 6 * 7);
static assert(is(typeof(slice) == Slice!(3, int*)));
}
/// Creates a slice using shift parameter.
@safe @nogc pure nothrow unittest
{
import std.range: iota;
auto slice = (5 * 6 * 7 + 9).iota.sliced([5, 6, 7], 9);
assert(slice.length == 5);
assert(slice.elementsCount == 5 * 6 * 7);
assert(slice[0, 0, 0] == 9);
}
/// Creates an 1-dimensional slice over a range.
@safe @nogc pure nothrow unittest
{
import std.range: iota;
auto slice = 10.iota.sliced;
assert(slice.length == 10);
}
/// $(LINK2 https://en.wikipedia.org/wiki/Vandermonde_matrix, Vandermonde matrix)
pure nothrow unittest
{
auto vandermondeMatrix(Slice!(1, double*) x)
{
auto ret = slice!double(x.length, x.length);
foreach (i; 0 .. x.length)
foreach (j; 0 .. x.length)
ret[i, j] = x[i] ^^ j;
return ret;
}
auto x = [1.0, 2, 3, 4, 5].sliced(5);
auto v = vandermondeMatrix(x);
assert(v ==
[[ 1.0, 1, 1, 1, 1],
[ 1.0, 2, 4, 8, 16],
[ 1.0, 3, 9, 27, 81],
[ 1.0, 4, 16, 64, 256],
[ 1.0, 5, 25, 125, 625]]);
}
/++
Creates a slice composed of named elements, each one of which corresponds
to a given argument. See also $(LREF assumeSameStructure).
+/
pure nothrow unittest
{
import std.algorithm.comparison: equal;
import std.experimental.ndslice.selection: byElement;
import std.range: iota;
auto alpha = 12.iota;
auto beta = new int[12];
auto m = sliced!("a", "b")(alpha, beta, 4, 3);
foreach (r; m)
foreach (e; r)
e.b = e.a;
assert(equal(alpha, beta));
beta[] = 0;
foreach (e; m.byElement)
e.b = e.a;
assert(equal(alpha, beta));
}
/// Input range primitives for slices over user defined types
pure nothrow @nogc unittest
{
struct MyIota
{
//`[index]` operator overloading
auto opIndex(size_t index)
{
return index;
}
}
alias S = Slice!(3, MyIota);
import std.range.primitives;
static assert(hasLength!S);
static assert(isInputRange!S);
static assert(isForwardRange!S == false);
auto slice = MyIota().sliced(20, 10);
assert(slice[1, 2] == 12);
}
/// Random access range primitives for slices over user defined types
pure nothrow @nogc unittest
{
struct MyIota
{
//`[index]` operator overloading
auto opIndex(size_t index)
{
return index;
}
// `save` property to allow a slice to be a forward range
auto save() @property
{
return this;
}
}
alias S = Slice!(3, MyIota);
import std.range.primitives;
static assert(hasLength!S);
static assert(hasSlicing!S);
static assert(isForwardRange!S);
static assert(isBidirectionalRange!S);
static assert(isRandomAccessRange!S);
auto slice = MyIota().sliced(20, 10);
assert(slice[1, 2] == 12);
auto sCopy = slice.save;
assert(slice[1, 2] == 12);
}
/// Slice tuple and flags
pure nothrow @nogc unittest
{
import std.typecons: Yes, No;
static immutable a = [1, 2, 3, 4, 5, 6];
static immutable b = [1.0, 2, 3, 4, 5, 6];
alias namedSliced = sliced!("a", "b");
auto slice = namedSliced!(No.replaceArrayWithPointer, Yes.allowDownsize)
(a, b, 2, 3);
assert(slice[1, 2].a == slice[1, 2].b);
}
// sliced slice
pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
auto data = new int[24];
foreach (int i,ref e; data)
e = i;
auto a = data[0..10].sliced(10)[0..6].sliced(2, 3);
auto b = iotaSlice(10)[0..6].sliced(2, 3);
assert(a == b);
a[] += b;
foreach (int i, e; data[0..6])
assert(e == 2*i);
foreach (int i, e; data[6..$])
assert(e == i+6);
auto c = data.sliced(12, 2)[0..6].sliced(2, 3);
auto d = iotaSlice(12, 2)[0..6].sliced(2, 3);
auto cc = data[0..12].sliced(2, 3, 2);
auto dc = iotaSlice(2, 3, 2);
assert(c._lengths == cc._lengths);
assert(c._strides == cc._strides);
assert(d._lengths == dc._lengths);
assert(d._strides == dc._strides);
assert(cc == c);
assert(dc == d);
auto e = data.sliced(8, 3)[0..5].sliced(5);
auto f = iotaSlice(8, 3)[0..5].sliced(5);
assert(e == data[0..15].sliced(5, 3));
assert(f == iotaSlice(5, 3));
}
private template _Range_Types(Names...)
{
static if (Names.length)
enum string _Range_Types = "Range_" ~ Names[0] ~ ", " ~ _Range_Types!(Names[1..$]);
else
enum string _Range_Types = "";
}
private template _Range_Values(Names...)
{
static if (Names.length)
enum string _Range_Values = "range_" ~ Names[0] ~ ", " ~ _Range_Values!(Names[1..$]);
else
enum string _Range_Values = "";
}
private template _Range_DeclarationList(Names...)
{
static if (Names.length)
enum string _Range_DeclarationList = "Range_" ~ Names[0] ~ " range_" ~ Names[0] ~ ", " ~ _Range_DeclarationList!(Names[1..$]);
else
enum string _Range_DeclarationList = "";
}
private template _Slice_DeclarationList(Names...)
{
static if (Names.length)
enum string _Slice_DeclarationList = "Slice!(N, Range_" ~ Names[0] ~ ") slice_" ~ Names[0] ~ ", " ~ _Slice_DeclarationList!(Names[1..$]);
else
enum string _Slice_DeclarationList = "";
}
/++
Groups slices into a slice tuple. The slices must have identical structure.
Slice tuple is a slice, which holds single set of lengths and strides
for a number of ranges.
Params:
Names = names of elements in a slice tuple
Returns:
n-dimensional slice
See_also: $(LREF .Slice.structure).
+/
template assumeSameStructure(Names...)
if (Names.length && !anySatisfy!(isType, Names) && allSatisfy!(isStringValue, Names))
{
mixin (
"
auto assumeSameStructure(
size_t N, " ~ _Range_Types!Names ~ ")
(" ~ _Slice_DeclarationList!Names ~ ")
{
alias RS = AliasSeq!(" ~_Range_Types!Names ~ ");"
~ q{
import std.meta: staticMap;
static assert(!anySatisfy!(_isSlice, RS),
`Packed slices not allowed in slice tuples`
~ tailErrorMessage!());
alias PT = PtrTuple!Names;
alias SPT = PT!(staticMap!(PrepareRangeType, RS));
static if (hasElaborateAssign!SPT)
Slice!(N, SPT) ret;
else
Slice!(N, SPT) ret = void;
mixin (`alias slice0 = slice_` ~ Names[0] ~`;`);
ret._lengths = slice0._lengths;
ret._strides = slice0._strides;
ret._ptr.ptrs[0] = slice0._ptr;
foreach (i, name; Names[1..$])
{
mixin (`alias slice = slice_` ~ name ~`;`);
assert(ret._lengths == slice._lengths,
`Shapes must be identical`
~ tailErrorMessage!());
assert(ret._strides == slice._strides,
`Strides must be identical`
~ tailErrorMessage!());
ret._ptr.ptrs[i+1] = slice._ptr;
}
return ret;
}
~ "}");
}
///
pure nothrow unittest
{
import std.algorithm.comparison: equal;
import std.experimental.ndslice.selection: byElement, iotaSlice;
auto alpha = iotaSlice(4, 3);
auto beta = slice!int(4, 3);
auto m = assumeSameStructure!("a", "b")(alpha, beta);
foreach (r; m)
foreach (e; r)
e.b = cast(int)e.a;
assert(alpha == beta);
beta[] = 0;
foreach (e; m.byElement)
e.b = cast(int)e.a;
assert(alpha == beta);
}
///
@safe @nogc pure nothrow unittest
{
import std.algorithm.iteration: map, sum, reduce;
import std.algorithm.comparison: max;
import std.experimental.ndslice.iteration: transposed;
/// Returns maximal column average.
auto maxAvg(S)(S matrix) {
return matrix.transposed.map!sum.reduce!max
/ matrix.length;
}
enum matrix = [1, 2,
3, 4].sliced!(No.replaceArrayWithPointer)(2, 2);
///Сompile time function evaluation
static assert(maxAvg(matrix) == 3);
}
///
@safe @nogc pure nothrow unittest
{
import std.algorithm.iteration: map, sum, reduce;
import std.algorithm.comparison: max;
import std.experimental.ndslice.iteration: transposed;
/// Returns maximal column average.
auto maxAvg(S)(S matrix) {
return matrix.transposed.map!sum.reduce!max
/ matrix.length;
}
enum matrix = [1, 2,
3, 4].sliced!(No.replaceArrayWithPointer)(2, 2);
///Сompile time function evaluation
static assert(maxAvg(matrix) == 3);
}
/++
Creates an array and an n-dimensional slice over it.
Params:
lengths = list of lengths for each dimension
slice = slice to copy shape and data from
Returns:
n-dimensional slice
+/
Slice!(Lengths.length, Select!(replaceArrayWithPointer, T*, T[]))
slice(T,
Flag!`replaceArrayWithPointer` replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Lengths...)(Lengths lengths)
if (allSatisfy!(isIndex, Lengths) && Lengths.length)
{
return .slice!(T, replaceArrayWithPointer)([lengths]);
}
/// ditto
Slice!(N, Select!(replaceArrayWithPointer, T*, T[]))
slice(T,
Flag!`replaceArrayWithPointer` replaceArrayWithPointer = Yes.replaceArrayWithPointer,
size_t N)(auto ref in size_t[N] lengths)
{
immutable len = lengthsProduct(lengths);
return new T[len].sliced!replaceArrayWithPointer(lengths);
}
/// ditto
auto slice(
Flag!`replaceArrayWithPointer` replaceArrayWithPointer = Yes.replaceArrayWithPointer,
size_t N, Range)(auto ref Slice!(N, Range) slice)
{
auto ret = .slice!(Unqual!(slice.DeepElemType), replaceArrayWithPointer)(slice.shape);
ret[] = slice;
return ret;
}
///
pure nothrow unittest
{
auto slice = slice!int(5, 6, 7);
assert(slice.length == 5);
assert(slice.elementsCount == 5 * 6 * 7);
static assert(is(typeof(slice) == Slice!(3, int*)));
// creates duplicate using `slice`
auto dup = .slice(slice);
assert(dup == slice);
}
/++
Allocates an array through a specified allocator and creates an n-dimensional slice over it.
See also $(LINK2 std_experimental_allocator.html, std.experimental.allocator).
Params:
alloc = allocator
lengths = list of lengths for each dimension
init = default value for array initialization
slice = slice to copy shape and data from
Returns:
a structure with fields `array` and `slice`
+/
auto makeSlice(T,
Flag!`replaceArrayWithPointer` replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Allocator,
Lengths...)(auto ref Allocator alloc, Lengths lengths)
if (allSatisfy!(isIndex, Lengths) && Lengths.length)
{
return .makeSlice!(T, replaceArrayWithPointer, Allocator)(alloc, [lengths]);
}
/// ditto
auto makeSlice(T,
Flag!`replaceArrayWithPointer` replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Allocator,
size_t N)(auto ref Allocator alloc, auto ref in size_t[N] lengths)
{
import std.experimental.allocator: makeArray;
static struct Result { T[] array; Slice!(N, Select!(replaceArrayWithPointer, T*, T[])) slice; }
immutable len = lengthsProduct(lengths);
auto array = alloc.makeArray!T(len);
auto slice = array.sliced!replaceArrayWithPointer(lengths);
return Result(array, slice);
}
/// ditto
auto makeSlice(T,
Flag!`replaceArrayWithPointer` replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Allocator,
size_t N)(auto ref Allocator alloc, auto ref in size_t[N] lengths, auto ref T init)
{
import std.experimental.allocator: makeArray;
static struct Result { T[] array; Slice!(N, Select!(replaceArrayWithPointer, T*, T[])) slice; }
immutable len = lengthsProduct(lengths);
auto array = alloc.makeArray!T(len, init);
auto slice = array.sliced!replaceArrayWithPointer(lengths);
return Result(array, slice);
}
/// ditto
auto makeSlice(T,
Flag!`replaceArrayWithPointer` replaceArrayWithPointer = Yes.replaceArrayWithPointer,
Allocator,
size_t N, Range)(auto ref Allocator alloc, auto ref Slice!(N, Range) slice)
{
import std.experimental.allocator: makeArray;
import std.experimental.ndslice.selection: byElement;
static struct Result { T[] array; Slice!(N, Select!(replaceArrayWithPointer, T*, T[])) slice; }
auto array = alloc.makeArray!T(slice.byElement);
auto _slice = array.sliced!replaceArrayWithPointer(slice.shape);
return Result(array, _slice);
}
///
@nogc unittest
{
import std.experimental.allocator;
import std.experimental.allocator.mallocator;
auto tup = makeSlice!int(Mallocator.instance, 2, 3, 4);
static assert(is(typeof(tup.array) == int[]));
static assert(is(typeof(tup.slice) == Slice!(3, int*)));
assert(tup.array.length == 24);
assert(tup.slice.elementsCount == 24);
assert(tup.array.ptr == &tup.slice[0, 0, 0]);
// makes duplicate using `makeSlice`
tup.slice[0, 0, 0] = 3;
auto dup = makeSlice!int(Mallocator.instance, tup.slice);
assert(dup.slice == tup.slice);
Mallocator.instance.dispose(tup.array);
Mallocator.instance.dispose(dup.array);
}
/// Initialization with default value
@nogc unittest
{
import std.experimental.allocator;
import std.experimental.allocator.mallocator;
auto tup = makeSlice!int(Mallocator.instance, [2, 3, 4], 10);
auto slice = tup.slice;
assert(slice[1, 1, 1] == 10);
Mallocator.instance.dispose(tup.array);
}
/++
Creates a common n-dimensional array from a slice.
Params:
slice = slice
Returns:
multidimensional D array
+/
auto ndarray(size_t N, Range)(auto ref Slice!(N, Range) slice)
{
import std.array: array;
static if (N == 1)
{
return array(slice);
}
else
{
import std.algorithm.iteration: map;
return array(slice.map!(a => .ndarray(a)));
}
}
///
pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
auto slice = iotaSlice(3, 4);
auto m = slice.ndarray;
static assert(is(typeof(m) == size_t[][]));
assert(m == [[0, 1, 2, 3], [4, 5, 6, 7], [8, 9, 10, 11]]);
}
/++
Allocates a common n-dimensional array using data from a slice.
Params:
alloc = allocator (optional)
slice = slice
Returns:
multidimensional D array
+/
auto makeNdarray(T, Allocator, size_t N, Range)(auto ref Allocator alloc, Slice!(N, Range) slice)
{
import std.experimental.allocator: makeArray;
static if (N == 1)
{
return makeArray!T(alloc, slice);
}
else
{
alias E = typeof(makeNdarray!T(alloc, slice[0]));
auto ret = makeArray!E(alloc, slice.length);
foreach(i, ref e; ret)
e = .makeNdarray!T(alloc, slice[i]);
return ret;
}
}
///
@nogc unittest
{
import std.experimental.allocator;
import std.experimental.allocator.mallocator;
import std.experimental.ndslice.selection: iotaSlice;
auto slice = iotaSlice(3, 4);
auto m = Mallocator.instance.makeNdarray!long(slice);
static assert(is(typeof(m) == long[][]));
static immutable ar = [[0L, 1, 2, 3], [4L, 5, 6, 7], [8L, 9, 10, 11]];
assert(m == ar);
foreach(ref row; m)
Mallocator.instance.dispose(row);
Mallocator.instance.dispose(m);
}
/++
Shape of a common n-dimensional array.
Params:
array = common n-dimensional array
Returns:
static array of dimensions type of `size_t[n]`
Throws:
$(LREF SliceException) if the array is not an n-dimensional parallelotope.
+/
auto shape(T)(T[] array) @property
{
static if (isDynamicArray!T)
{
size_t[1 + typeof(shape(T.init)).length] ret;
if (array.length)
{
ret[0] = array.length;
ret[1..$] = shape(array[0]);
foreach (ar; array)
if (shape(ar) != ret[1..$])
throw new SliceException("ndarray should be an n-dimensional parallelotope.");
}
return ret;
}
else
{
size_t[1] ret = void;
ret[0] = array.length;
return ret;
}
}
///
@safe pure unittest
{
size_t[2] shape = [[1, 2, 3], [4, 5, 6]].shape;
assert(shape == [2, 3]);
import std.exception: assertThrown;
assertThrown([[1, 2], [4, 5, 6]].shape);
}
/// Slice from ndarray
unittest
{
auto array = [[1, 2, 3], [4, 5, 6]];
auto slice = array.shape.slice!int;
slice[] = [[1, 2, 3], [4, 5, 6]];
assert(slice == array);
}
@safe pure unittest
{
size_t[2] shape = (int[][]).init.shape;
assert(shape[0] == 0);
assert(shape[1] == 0);
}
/++
Base Exception class for $(LINK2 std_experimental_ndslice.html, std.experimental.ndslice).
+/
class SliceException: Exception
{
///
this(
string msg,
string file = __FILE__,
uint line = cast(uint)__LINE__,
Throwable next = null
) pure nothrow @nogc @safe
{
super(msg, file, line, next);
}
}
/++
Returns the element type of the `Slice` type.
+/
alias DeepElementType(S : Slice!(N, Range), size_t N, Range) = S.DeepElemType;
///
unittest
{
import std.range: iota;
static assert(is(DeepElementType!(Slice!(4, const(int)[])) == const(int)));
static assert(is(DeepElementType!(Slice!(4, immutable(int)*)) == immutable(int)));
static assert(is(DeepElementType!(Slice!(4, typeof(100.iota))) == int));
//packed slice
static assert(is(DeepElementType!(Slice!(2, Slice!(5, int*))) == Slice!(4, int*)));
}
/++
Presents $(LREF .Slice.structure).
+/
struct Structure(size_t N)
{
///
size_t[N] lengths;
///
sizediff_t[N] strides;
}
/++
Presents an n-dimensional view over a range.
$(H3 Definitions)
In order to change data in a slice using
overloaded operators such as `=`, `+=`, `++`,
a syntactic structure of type
`<slice to change>[<index and interval sequence...>]` must be used.
It is worth noting that just like for regular arrays, operations `a = b`
and `a[] = b` have different meanings.
In the first case, after the operation is carried out, `a` simply points at the same data as `b`
does, and the data which `a` previously pointed at remains unmodified.
Here, `а` and `b` must be of the same type.
In the second case, `a` points at the same data as before,
but the data itself will be changed. In this instance, the number of dimensions of `b`
may be less than the number of dimensions of `а`; and `b` can be a Slice,
a regular multidimensional array, or simply a value (e.g. a number).
In the following table you will find the definitions you might come across
in comments on operator overloading.
$(BOOKTABLE
$(TR $(TH Definition) $(TH Examples at `N == 3`))
$(TR $(TD An $(BLUE interval) is a part of a sequence of type `i .. j`.)
$(STD `2..$-3`, `0..4`))
$(TR $(TD An $(BLUE index) is a part of a sequence of type `i`.)
$(STD `3`, `$-1`))
$(TR $(TD A $(BLUE partially defined slice) is a sequence composed of
$(BLUE intervals) and $(BLUE indexes) with an overall length strictly less than `N`.)
$(STD `[3]`, `[0..$]`, `[3, 3]`, `[0..$,0..3]`, `[0..$,2]`))
$(TR $(TD A $(BLUE fully defined index) is a sequence
composed only of $(BLUE indexes) with an overall length equal to `N`.)
$(STD `[2,3,1]`))
$(TR $(TD A $(BLUE fully defined slice) is an empty sequence
or a sequence composed of $(BLUE indexes) and at least one
$(BLUE interval) with an overall length equal to `N`.)
$(STD `[]`, `[3..$,0..3,0..$-1]`, `[2,0..$,1]`))
)
$(H3 Internal Binary Representation)
Multidimensional Slice is a structure that consists of lengths, strides, and a pointer.
For ranges, a shell is used instead of a pointer.
This shell contains a shift of the current initial element of a multidimensional slice
and the range itself. With the exception of overloaded operators, no functions in this
package change or copy data. The operations are only carried out on lengths, strides,
and pointers. If a slice is defined over a range, only the shift of the initial element
changes instead of the pointer.
$(H4 Internal Representation for Pointers)
Type definition
-------
Slice!(N, T*)
-------
Schema
-------
Slice!(N, T*)
size_t[N] lengths
sizediff_t[N] strides
T* ptr
-------
Example:
Definitions
-------
import std.experimental.ndslice;
auto a = new double[24];
Slice!(3, double*) s = a.sliced(2, 3, 4);
Slice!(3, double*) t = s.transposed!(1, 2, 0);
Slice!(3, double*) r = r.reversed!1;
-------
Representation
-------
s________________________
lengths[0] ::= 2
lengths[1] ::= 3
lengths[2] ::= 4
strides[0] ::= 12
strides[1] ::= 4
strides[2] ::= 1
ptr ::= &a[0]
t____transposed!(1, 2, 0)
lengths[0] ::= 3
lengths[1] ::= 4
lengths[2] ::= 2
strides[0] ::= 4
strides[1] ::= 1
strides[2] ::= 12
ptr ::= &a[0]
r______________reversed!1
lengths[0] ::= 2
lengths[1] ::= 3
lengths[2] ::= 4
strides[0] ::= 12
strides[1] ::= -4
strides[2] ::= 1
ptr ::= &a[8] // (old_strides[1] * (lengths[1] - 1)) = 8
-------
$(H4 Internal Representation for Ranges)
Type definition
-------
Slice!(N, Range)
-------
Representation
-------
Slice!(N, Range)
size_t[N] lengths
sizediff_t[N] strides
PtrShell!T ptr
sizediff_t shift
Range range
-------
Example:
Definitions
-------
import std.experimental.ndslice;
import std.range: iota;
auto a = iota(24);
alias A = typeof(a);
Slice!(3, A) s = a.sliced(2, 3, 4);
Slice!(3, A) t = s.transposed!(1, 2, 0);
Slice!(3, A) r = r.reversed!1;
-------
Representation
-------
s________________________
lengths[0] ::= 2
lengths[1] ::= 3
lengths[2] ::= 4
strides[0] ::= 12
strides[1] ::= 4
strides[2] ::= 1
shift ::= 0
range ::= a
t____transposed!(1, 2, 0)
lengths[0] ::= 3
lengths[1] ::= 4
lengths[2] ::= 2
strides[0] ::= 4
strides[1] ::= 1
strides[2] ::= 12
shift ::= 0
range ::= a
r______________reversed!1
lengths[0] ::= 2
lengths[1] ::= 3
lengths[2] ::= 4
strides[0] ::= 12
strides[1] ::= -4
strides[2] ::= 1
shift ::= 8 // (old_strides[1] * (lengths[1] - 1)) = 8
range ::= a
-------
+/
struct Slice(size_t _N, _Range)
if (_N && _N < 256LU && ((!is(Unqual!_Range : Slice!(N0, Range0), size_t N0, Range0)
&& (isPointer!_Range || is(typeof(_Range.init[size_t.init]))))
|| is(_Range == Slice!(N1, Range1), size_t N1, Range1)))
{
package:
enum doUnittest = is(_Range == int*) && _N == 1;
alias N = _N;
alias Range = _Range;
alias This = Slice!(N, Range);
static if (is(Range == Slice!(N_, Range_), size_t N_, Range_))
{
enum size_t PureN = N + Range.PureN - 1;
alias PureRange = Range.PureRange;
alias NSeq = AliasSeq!(N, Range.NSeq);
}
else
{
alias PureN = N;
alias PureRange = Range;
alias NSeq = AliasSeq!(N);
}
alias PureThis = Slice!(PureN, PureRange);
static assert(PureN < 256, "Slice: Pure N should be less than 256");
static if (N == 1)
alias ElemType = typeof(Range.init[size_t.init]);
else
alias ElemType = Slice!(N-1, Range);
static if (NSeq.length == 1)
alias DeepElemType = typeof(Range.init[size_t.init]);
else
static if (Range.N == 1)
alias DeepElemType = Range.ElemType;
else
alias DeepElemType = Slice!(Range.N - 1, Range.Range);
enum hasAccessByRef = isPointer!PureRange ||
__traits(compiles, { auto a = &(_ptr[0]); } );
enum PureIndexLength(Slices...) = Filter!(isIndex, Slices).length;
enum isPureSlice(Slices...) =
Slices.length <= N
&& PureIndexLength!Slices < N
&& allSatisfy!(templateOr!(isIndex, is_Slice), Slices);
enum isFullPureSlice(Slices...) =
Slices.length == 0
|| Slices.length == N
&& PureIndexLength!Slices < N
&& allSatisfy!(templateOr!(isIndex, is_Slice), Slices);
size_t[PureN] _lengths;
sizediff_t[PureN] _strides;
static if (hasPtrBehavior!PureRange)
PureRange _ptr;
else
PtrShell!PureRange _ptr;
sizediff_t backIndex(size_t dimension = 0)() @property const
if (dimension < N)
{
return _strides[dimension] * (_lengths[dimension] - 1);
}
size_t indexStride(Indexes...)(Indexes _indexes) const
if (allSatisfy!(isIndex, Indexes))
{
mixin(indexStrideCode);
}
size_t indexStride(size_t[N] _indexes) const
{
mixin(indexStrideCode);
}
size_t mathIndexStride(Indexes...)(Indexes _indexes) const
{
mixin(mathIndexStrideCode);
}
size_t mathIndexStride(size_t[N] _indexes) const
{
mixin(mathIndexStrideCode);
}
this(ref in size_t[PureN] lengths, ref in sizediff_t[PureN] strides, PureRange range)
{
foreach (i; Iota!(0, PureN))
_lengths[i] = lengths[i];
foreach (i; Iota!(0, PureN))
_strides[i] = strides[i];
static if (hasPtrBehavior!PureRange)
_ptr = range;
else
_ptr._range = range;
}
static if (!hasPtrBehavior!PureRange)
this(ref in size_t[PureN] lengths, ref in sizediff_t[PureN] strides, PtrShell!PureRange shell)
{
foreach (i; Iota!(0, PureN))
_lengths[i] = lengths[i];
foreach (i; Iota!(0, PureN))
_strides[i] = strides[i];
_ptr = shell;
}
public:
/++
Returns: static array of lengths
See_also: $(LREF .Slice.structure)
+/
size_t[N] shape() @property const
{
pragma(inline, true);
return _lengths[0 .. N];
}
static if (doUnittest)
/// Regular slice
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
assert(iotaSlice(3, 4, 5)
.shape == cast(size_t[3])[3, 4, 5]);
}
static if (doUnittest)
/// Packed slice
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: pack, iotaSlice;
assert(iotaSlice(3, 4, 5, 6, 7)
.pack!2
.shape == cast(size_t[3])[3, 4, 5]);
}
/++
Returns: static array of lengths and static array of strides
See_also: $(LREF .Slice.shape)
+/
Structure!N structure() @property const
{
pragma(inline, true);
return typeof(return)(_lengths[0 .. N], _strides[0 .. N]);
}
static if (doUnittest)
/// Regular slice
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
assert(iotaSlice(3, 4, 5)
.structure == Structure!3([3, 4, 5], [20, 5, 1]));
}
static if (doUnittest)
/// Modified regular slice
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: pack, iotaSlice;
import std.experimental.ndslice.iteration: reversed, strided, transposed;
assert(iotaSlice(3, 4, 50)
.reversed!2 //makes stride negative
.strided!2(6) //multiplies stride by 6 and changes corresponding length
.transposed!2 //brings dimension `2` to the first position
.structure == Structure!3([9, 3, 4], [-6, 200, 50]));
}
static if (doUnittest)
/// Packed slice
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: pack, iotaSlice;
assert(iotaSlice(3, 4, 5, 6, 7)
.pack!2
.structure == Structure!3([3, 4, 5], [20 * 42, 5 * 42, 1 * 42]));
}
/++
Range primitive.
Defined only if `Range` is a forward range or a pointer type.
+/
static if (canSave!PureRange)
auto save() @property
{
static if (isPointer!PureRange)
return typeof(this)(_lengths, _strides, _ptr);
else
return typeof(this)(_lengths, _strides, _ptr.save);
}
static if (doUnittest)
/// Forward range
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
auto slice = iotaSlice(2, 3).save;
}
static if (doUnittest)
/// Pointer type.
pure nothrow unittest
{
//slice type is `Slice!(2, int*)`
auto slice = slice!int(2, 3).save;
}
/++
Multidimensional `length` property.
Returns: length of the corresponding dimension
See_also: $(LREF .Slice.shape), $(LREF .Slice.structure)
+/
size_t length(size_t dimension = 0)() @property const
if (dimension < N)
{
pragma(inline, true);
return _lengths[dimension];
}
static if (doUnittest)
///
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
auto slice = iotaSlice(3, 4, 5);
assert(slice.length == 3);
assert(slice.length!0 == 3);
assert(slice.length!1 == 4);
assert(slice.length!2 == 5);
}
alias opDollar = length;
/++
Multidimensional `stride` property.
Returns: stride of the corresponding dimension
See_also: $(LREF .Slice.structure)
+/
size_t stride(size_t dimension = 0)() @property const
if (dimension < N)
{
return _strides[dimension];
}
static if (doUnittest)
/// Regular slice
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
auto slice = iotaSlice(3, 4, 5);
assert(slice.stride == 20);
assert(slice.stride!0 == 20);
assert(slice.stride!1 == 5);
assert(slice.stride!2 == 1);
}
static if (doUnittest)
/// Modified regular slice
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.iteration: reversed, strided, swapped;
import std.experimental.ndslice.selection: iotaSlice;
assert(iotaSlice(3, 4, 50)
.reversed!2 //makes stride negative
.strided!2(6) //multiplies stride by 6 and changes the corresponding length
.swapped!(1, 2) //swaps dimensions `1` and `2`
.stride!1 == -6);
}
/++
Multidimensional input range primitive.
+/
bool empty(size_t dimension = 0)()
@property const
if (dimension < N)
{
pragma(inline, true);
return _lengths[dimension] == 0;
}
///ditto
auto ref front(size_t dimension = 0)() @property
if (dimension < N)
{
assert(!empty!dimension);
static if (PureN == 1)
{
static if (__traits(compiles,{ auto _f = _ptr.front; }))
return _ptr.front;
else
return _ptr[0];
}
else
{
static if (hasElaborateAssign!PureRange)
ElemType ret;
else
ElemType ret = void;
foreach (i; Iota!(0, dimension))
{
ret._lengths[i] = _lengths[i];
ret._strides[i] = _strides[i];
}
foreach (i; Iota!(dimension, PureN-1))
{
ret._lengths[i] = _lengths[i + 1];
ret._strides[i] = _strides[i + 1];
}
ret._ptr = _ptr;
return ret;
}
}
static if (PureN == 1 && isMutable!DeepElemType && !hasAccessByRef)
{
///ditto
auto front(size_t dimension = 0, T)(T value) @property
if (dimension == 0)
{
assert(!empty!dimension);
static if (__traits(compiles, { _ptr.front = value; }))
return _ptr.front = value;
else
return _ptr[0] = value;
}
}
///ditto
auto ref back(size_t dimension = 0)() @property
if (dimension < N)
{
assert(!empty!dimension);
static if (PureN == 1)
{
return _ptr[backIndex];
}
else
{
static if (hasElaborateAssign!PureRange)
ElemType ret;
else
ElemType ret = void;
foreach (i; Iota!(0, dimension))
{
ret._lengths[i] = _lengths[i];
ret._strides[i] = _strides[i];
}
foreach (i; Iota!(dimension, PureN-1))
{
ret._lengths[i] = _lengths[i + 1];
ret._strides[i] = _strides[i + 1];
}
ret._ptr = _ptr + backIndex!dimension;
return ret;
}
}
static if (PureN == 1 && isMutable!DeepElemType && !hasAccessByRef)
{
///ditto
auto back(size_t dimension = 0, T)(T value) @property
if (dimension == 0)
{
assert(!empty!dimension);
return _ptr[backIndex] = value;
}
}
///ditto
void popFront(size_t dimension = 0)()
if (dimension < N)
{
pragma(inline, true);
assert(_lengths[dimension], __FUNCTION__ ~ ": length!" ~ dimension.stringof ~ " should be greater than 0.");
_lengths[dimension]--;
_ptr += _strides[dimension];
}
///ditto
void popBack(size_t dimension = 0)()
if (dimension < N)
{
pragma(inline, true);
assert(_lengths[dimension], __FUNCTION__ ~ ": length!" ~ dimension.stringof ~ " should be greater than 0.");
_lengths[dimension]--;
}
///ditto
void popFrontExactly(size_t dimension = 0)(size_t n)
if (dimension < N)
{
pragma(inline, true);
assert(n <= _lengths[dimension], __FUNCTION__ ~ ": n should be less than or equal to length!" ~ dimension.stringof);
_lengths[dimension] -= n;
_ptr += _strides[dimension] * n;
}
///ditto
void popBackExactly(size_t dimension = 0)(size_t n)
if (dimension < N)
{
pragma(inline, true);
assert(n <= _lengths[dimension], __FUNCTION__ ~ ": n should be less than or equal to length!" ~ dimension.stringof);
_lengths[dimension] -= n;
}
///ditto
void popFrontN(size_t dimension = 0)(size_t n)
if (dimension < N)
{
pragma(inline, true);
import std.algorithm.comparison: min;
popFrontExactly!dimension(min(n, _lengths[dimension]));
}
///ditto
void popBackN(size_t dimension = 0)(size_t n)
if (dimension < N)
{
pragma(inline, true);
import std.algorithm.comparison: min;
popBackExactly!dimension(min(n, _lengths[dimension]));
}
static if (doUnittest)
///
@safe @nogc pure nothrow unittest
{
import std.range.primitives;
import std.experimental.ndslice.selection: iotaSlice;
auto slice = iotaSlice(10, 20, 30);
static assert(isRandomAccessRange!(typeof(slice)));
static assert(hasSlicing!(typeof(slice)));
static assert(hasLength!(typeof(slice)));
assert(slice.shape == cast(size_t[3])[10, 20, 30]);
slice.popFront;
slice.popFront!1;
slice.popBackExactly!2(4);
assert(slice.shape == cast(size_t[3])[9, 19, 26]);
auto matrix = slice.front!1;
assert(matrix.shape == cast(size_t[2])[9, 26]);
auto column = matrix.back!1;
assert(column.shape == cast(size_t[1])[9]);
slice.popFrontExactly!1(slice.length!1);
assert(slice.empty == false);
assert(slice.empty!1 == true);
assert(slice.empty!2 == false);
assert(slice.shape == cast(size_t[3])[9, 0, 26]);
assert(slice.back.front!1.empty);
slice.popFrontN!0(40);
slice.popFrontN!2(40);
assert(slice.shape == cast(size_t[3])[0, 0, 0]);
}
package void popFront(size_t dimension)
{
assert(dimension < N, __FUNCTION__ ~ ": dimension should be less than N = " ~ N.stringof);
assert(_lengths[dimension], ": length!dim should be greater than 0.");
_lengths[dimension]--;
_ptr += _strides[dimension];
}
package void popBack(size_t dimension)
{
assert(dimension < N, __FUNCTION__ ~ ": dimension should be less than N = " ~ N.stringof);
assert(_lengths[dimension], ": length!dim should be greater than 0.");
_lengths[dimension]--;
}
package void popFrontExactly(size_t dimension, size_t n)
{
assert(dimension < N, __FUNCTION__ ~ ": dimension should be less than N = " ~ N.stringof);
assert(n <= _lengths[dimension], __FUNCTION__ ~ ": n should be less than or equal to length!dim");
_lengths[dimension] -= n;
_ptr += _strides[dimension] * n;
}
package void popBackExactly(size_t dimension, size_t n)
{
assert(dimension < N, __FUNCTION__ ~ ": dimension should be less than N = " ~ N.stringof);
assert(n <= _lengths[dimension], __FUNCTION__ ~ ": n should be less than or equal to length!dim");
_lengths[dimension] -= n;
}
package void popFrontN(size_t dimension, size_t n)
{
assert(dimension < N, __FUNCTION__ ~ ": dimension should be less than N = " ~ N.stringof);
import std.algorithm.comparison: min;
popFrontExactly(dimension, min(n, _lengths[dimension]));
}
package void popBackN(size_t dimension, size_t n)
{
assert(dimension < N, __FUNCTION__ ~ ": dimension should be less than N = " ~ N.stringof);
import std.algorithm.comparison: min;
popBackExactly(dimension, min(n, _lengths[dimension]));
}
/++
Returns: total number of elements in a slice
+/
size_t elementsCount() const
{
size_t len = 1;
foreach (i; Iota!(0, N))
len *= _lengths[i];
return len;
}
static if (doUnittest)
/// Regular slice
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
assert(iotaSlice(3, 4, 5).elementsCount == 60);
}
static if (doUnittest)
/// Packed slice
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: pack, evertPack, iotaSlice;
auto slice = iotaSlice(3, 4, 5, 6, 7, 8);
auto p = slice.pack!2;
assert(p.elementsCount == 360);
assert(p[0, 0, 0, 0].elementsCount == 56);
assert(p.evertPack.elementsCount == 56);
}
/++
Overloading `==` and `!=`
+/
bool opEquals(size_t NR, RangeR)(auto ref Slice!(NR, RangeR) rslice)
if (Slice!(NR, RangeR).PureN == PureN)
{
if (this._lengths != rslice._lengths)
return false;
static if (
!hasReference!(typeof(this))
&& !hasReference!(typeof(rslice))
&& __traits(compiles, this._ptr == rslice._ptr)
)
{
if (this._strides == rslice._strides && this._ptr == rslice._ptr)
return true;
}
return opEqualsImpl(this, rslice);
}
///ditto
bool opEquals(T)(T[] rarrary)
{
if (this.length != rarrary.length)
return false;
foreach(i, ref e; rarrary)
if (e != this[i])
return false;
return true;
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = [1, 2, 3, 4].sliced(2, 2);
assert(a != [1, 2, 3, 4, 5, 6].sliced(2, 3));
assert(a != [[1, 2, 3], [4, 5, 6]]);
assert(a == [1, 2, 3, 4].sliced(2, 2));
assert(a == [[1, 2], [3, 4]]);
assert(a != [9, 2, 3, 4].sliced(2, 2));
assert(a != [[9, 2], [3, 4]]);
}
_Slice opSlice(size_t dimension)(size_t i, size_t j)
if (dimension < N)
in {
assert(i <= j,
"Slice.opSlice!" ~ dimension.stringof ~ ": the left bound must be less than or equal to the right bound.");
assert(j - i <= _lengths[dimension],
"Slice.opSlice!" ~ dimension.stringof ~
": difference between the right and the left bounds must be less than or equal to the length of the given dimension.");
}
body
{
pragma(inline, true);
return typeof(return)(i, j);
}
/++
$(BLUE Fully defined index).
+/
auto ref opIndex(Repeat!(N, size_t) _indexes)
{
static if (PureN == N)
return _ptr[indexStride(_indexes)];
else
return DeepElemType(_lengths[N .. $], _strides[N .. $], _ptr + indexStride(_indexes));
}
///ditto
auto ref opIndex(size_t[N] _indexes)
{
static if (PureN == N)
return _ptr[indexStride(_indexes)];
else
return DeepElemType(_lengths[N .. $], _strides[N .. $], _ptr + indexStride(_indexes));
}
///ditto
auto ref opCall(Repeat!(N, size_t) _indexes)
{
static if (PureN == N)
return _ptr[mathIndexStride(_indexes)];
else
return DeepElemType(_lengths[N .. $], _strides[N .. $], _ptr + mathIndexStride(_indexes));
}
///ditto
auto ref opCall(size_t[N] _indexes)
{
static if (PureN == N)
return _ptr[mathIndexStride(_indexes)];
else
return DeepElemType(_lengths[N .. $], _strides[N .. $], _ptr + mathIndexStride(_indexes));
}
static if (doUnittest)
///
pure nothrow unittest
{
auto slice = slice!int(5, 2);
auto q = &slice[3, 1]; // D & C order
auto p = &slice(1, 3); // Math & Fortran order
assert(p is q);
*q = 4;
assert(slice[3, 1] == 4); // D & C order
assert(slice(1, 3) == 4); // Math & Fortran order
size_t[2] indexP = [1, 3];
size_t[2] indexQ = [3, 1];
assert(slice[indexQ] == 4); // D & C order
assert(slice(indexP) == 4); // Math & Fortran order
}
/++
$(BLUE Partially or fully defined slice).
+/
auto opIndex(Slices...)(Slices slices)
if (isPureSlice!Slices)
{
static if (Slices.length)
{
enum size_t j(size_t n) = n - Filter!(isIndex, Slices[0 .. n+1]).length;
enum size_t F = PureIndexLength!Slices;
enum size_t S = Slices.length;
static assert(N-F > 0);
size_t stride;
static if (hasElaborateAssign!PureRange)
Slice!(N-F, Range) ret;
else
Slice!(N-F, Range) ret = void;
foreach (i, slice; slices) //static
{
static if (isIndex!(Slices[i]))
{
assert(slice < _lengths[i], "Slice.opIndex: index must be less than length");
stride += _strides[i] * slice;
}
else
{
stride += _strides[i] * slice.i;
ret._lengths[j!i] = slice.j - slice.i;
ret._strides[j!i] = _strides[i];
}
}
foreach (i; Iota!(S, PureN))
{
ret._lengths[i - F] = _lengths[i];
ret._strides[i - F] = _strides[i];
}
ret._ptr = _ptr + stride;
return ret;
}
else
{
return this;
}
}
static if (doUnittest)
///
pure nothrow unittest
{
auto slice = slice!int(5, 3);
/// Fully defined slice
assert(slice[] == slice);
auto sublice = slice[0..$-2, 1..$];
/// Partially defined slice
auto row = slice[3];
auto col = slice[0..$, 1];
}
static if (doUnittest)
pure nothrow unittest
{
auto slice = slice!(int, No.replaceArrayWithPointer)(5, 3);
/// Fully defined slice
assert(slice[] == slice);
auto sublice = slice[0..$-2, 1..$];
/// Partially defined slice
auto row = slice[3];
auto col = slice[0..$, 1];
}
static if (isMutable!DeepElemType && PureN == N)
{
private void opIndexAssignImpl(string op, size_t RN, RRange, Slices...)(Slice!(RN, RRange) value, Slices slices)
if (isFullPureSlice!Slices
&& RN <= ReturnType!(opIndex!Slices).N)
{
auto slice = this[slices];
assert(slice._lengths[$ - RN .. $] == value._lengths, __FUNCTION__ ~ ": argument must have the corresponding shape.");
version(none) //future optimization
static if ((isPointer!Range || isDynamicArray!Range) && (isPointer!RRange || isDynamicArray!RRange))
{
enum d = slice.N - value.N;
foreach_reverse (i; Iota!(0, value.N))
if (slice._lengths[i + d] == 1)
{
if (value._lengths[i] == 1)
{
static if (i != value.N - 1)
{
import std.experimental.ndslice.iteration: swapped;
slice = slice.swapped(i + d, slice.N - 1);
value = value.swapped(i , value.N - 1);
}
goto L1;
}
else
{
goto L2;
}
}
L1:
_indexAssign!(true, op)(slice, value);
return;
}
L2:
_indexAssign!(false, op)(slice, value);
}
private void opIndexAssignImpl(string op, T, Slices...)(T[] value, Slices slices)
if (isFullPureSlice!Slices
&& !isDynamicArray!DeepElemType
&& DynamicArrayDimensionsCount!(T[]) <= ReturnType!(opIndex!Slices).N)
{
auto slice = this[slices];
version(none) //future optimization
static if (isPointer!Range || isDynamicArray!Range)
{
if (slice._lengths[$-1] == 1)
{
_indexAssign!(true, op)(slice, value);
return;
}
}
_indexAssign!(false, op)(slice, value);
}
private void opIndexAssignImpl(string op, T, Slices...)(T value, Slices slices)
if (isFullPureSlice!Slices
&& (!isDynamicArray!T || isDynamicArray!DeepElemType)
&& !is(T : Slice!(RN, RRange), size_t RN, RRange))
{
auto slice = this[slices];
version(none) //future optimization
static if (isPointer!Range || isDynamicArray!Range)
{
if (slice._lengths[$-1] == 1)
{
_indexAssign!(true, op)(slice, value);
return;
}
}
_indexAssign!(false, op)(slice, value);
}
/++
Assignment of a value of `Slice` type to a $(BLUE fully defined slice).
+/
void opIndexAssign(size_t RN, RRange, Slices...)(Slice!(RN, RRange) value, Slices slices)
if (isFullPureSlice!Slices
&& RN <= ReturnType!(opIndex!Slices).N)
{
opIndexAssignImpl!""(value, slices);
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
auto b = [1, 2, 3, 4].sliced(2, 2);
a[0..$, 0..$-1] = b;
assert(a == [[1, 2, 0], [3, 4, 0]]);
a[0..$, 0..$-1] = b[0];
assert(a == [[1, 2, 0], [1, 2, 0]]);
a[1, 0..$-1] = b[1];
assert(a[1] == [3, 4, 0]);
a[1, 0..$-1][] = b[0];
assert(a[1] == [1, 2, 0]);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
auto b = [1, 2, 3, 4].sliced(2, 2);
a[0..$, 0..$-1] = b;
assert(a == [[1, 2, 0], [3, 4, 0]]);
a[0..$, 0..$-1] = b[0];
assert(a == [[1, 2, 0], [1, 2, 0]]);
a[1, 0..$-1] = b[1];
assert(a[1] == [3, 4, 0]);
a[1, 0..$-1][] = b[0];
assert(a[1] == [1, 2, 0]);
}
/++
Assignment of a regular multidimensional array to a $(BLUE fully defined slice).
+/
void opIndexAssign(T, Slices...)(T[] value, Slices slices)
if (isFullPureSlice!Slices
&& !isDynamicArray!DeepElemType
&& DynamicArrayDimensionsCount!(T[]) <= ReturnType!(opIndex!Slices).N)
{
opIndexAssignImpl!""(value, slices);
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
auto b = [[1, 2], [3, 4]];
a[] = [[1, 2, 3], [4, 5, 6]];
assert(a == [[1, 2, 3], [4, 5, 6]]);
a[0..$, 0..$-1] = [[1, 2], [3, 4]];
assert(a == [[1, 2, 3], [3, 4, 6]]);
a[0..$, 0..$-1] = [1, 2];
assert(a == [[1, 2, 3], [1, 2, 6]]);
a[1, 0..$-1] = [3, 4];
assert(a[1] == [3, 4, 6]);
a[1, 0..$-1][] = [3, 4];
assert(a[1] == [3, 4, 6]);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
auto b = [[1, 2], [3, 4]];
a[] = [[1, 2, 3], [4, 5, 6]];
assert(a == [[1, 2, 3], [4, 5, 6]]);
a[0..$, 0..$-1] = [[1, 2], [3, 4]];
assert(a == [[1, 2, 3], [3, 4, 6]]);
a[0..$, 0..$-1] = [1, 2];
assert(a == [[1, 2, 3], [1, 2, 6]]);
a[1, 0..$-1] = [3, 4];
assert(a[1] == [3, 4, 6]);
a[1, 0..$-1][] = [3, 4];
assert(a[1] == [3, 4, 6]);
}
/++
Assignment of a value (e.g. a number) to a $(BLUE fully defined slice).
+/
void opIndexAssign(T, Slices...)(T value, Slices slices)
if (isFullPureSlice!Slices
&& (!isDynamicArray!T || isDynamicArray!DeepElemType)
&& !is(T : Slice!(RN, RRange), size_t RN, RRange))
{
opIndexAssignImpl!""(value, slices);
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
a[] = 9;
assert(a == [[9, 9, 9], [9, 9, 9]]);
a[0..$, 0..$-1] = 1;
assert(a == [[1, 1, 9], [1, 1, 9]]);
a[0..$, 0..$-1] = 2;
assert(a == [[2, 2, 9], [2, 2, 9]]);
a[1, 0..$-1] = 3;
assert(a[1] == [3, 3, 9]);
a[1, 0..$-1] = 4;
assert(a[1] == [4, 4, 9]);
a[1, 0..$-1][] = 5;
assert(a[1] == [5, 5, 9]);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
a[] = 9;
assert(a == [[9, 9, 9], [9, 9, 9]]);
a[0..$, 0..$-1] = 1;
assert(a == [[1, 1, 9], [1, 1, 9]]);
a[0..$, 0..$-1] = 2;
assert(a == [[2, 2, 9], [2, 2, 9]]);
a[1, 0..$-1] = 3;
assert(a[1] == [3, 3, 9]);
a[1, 0..$-1] = 4;
assert(a[1] == [4, 4, 9]);
a[1, 0..$-1][] = 5;
assert(a[1] == [5, 5, 9]);
}
/++
Assignment of a value (e.g. a number) to a $(BLUE fully defined index).
+/
auto ref opIndexAssign(T)(T value, Repeat!(N, size_t) _indexes)
{
return _ptr[indexStride(_indexes)] = value;
}
/// ditto
auto ref opIndexAssign(T)(T value, size_t[N] _indexes)
{
return _ptr[indexStride(_indexes)] = value;
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
a[1, 2] = 3;
assert(a[1, 2] == 3);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
a[1, 2] = 3;
assert(a[1, 2] == 3);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = new int[6].sliced(2, 3);
a[[1, 2]] = 3;
assert(a[[1, 2]] == 3);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = new int[6].sliced!(No.replaceArrayWithPointer)(2, 3);
a[[1, 2]] = 3;
assert(a[[1, 2]] == 3);
}
/++
Op Assignment `op=` of a value (e.g. a number) to a $(BLUE fully defined index).
+/
auto ref opIndexOpAssign(string op, T)(T value, Repeat!(N, size_t) _indexes)
{
mixin (`return _ptr[indexStride(_indexes)] ` ~ op ~ `= value;`);
}
/// ditto
auto ref opIndexOpAssign(string op, T)(T value, size_t[N] _indexes)
{
mixin (`return _ptr[indexStride(_indexes)] ` ~ op ~ `= value;`);
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
a[1, 2] += 3;
assert(a[1, 2] == 3);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = new int[6].sliced(2, 3);
a[[1, 2]] += 3;
assert(a[[1, 2]] == 3);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
a[1, 2] += 3;
assert(a[1, 2] == 3);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = new int[6].sliced!(No.replaceArrayWithPointer)(2, 3);
a[[1, 2]] += 3;
assert(a[[1, 2]] == 3);
}
/++
Op Assignment `op=` of a value of `Slice` type to a $(BLUE fully defined slice).
+/
void opIndexOpAssign(string op, size_t RN, RRange, Slices...)(Slice!(RN, RRange) value, Slices slices)
if (isFullPureSlice!Slices
&& RN <= ReturnType!(opIndex!Slices).N)
{
opIndexAssignImpl!op(value, slices);
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
auto b = [1, 2, 3, 4].sliced(2, 2);
a[0..$, 0..$-1] += b;
assert(a == [[1, 2, 0], [3, 4, 0]]);
a[0..$, 0..$-1] += b[0];
assert(a == [[2, 4, 0], [4, 6, 0]]);
a[1, 0..$-1] += b[1];
assert(a[1] == [7, 10, 0]);
a[1, 0..$-1][] += b[0];
assert(a[1] == [8, 12, 0]);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
auto b = [1, 2, 3, 4].sliced(2, 2);
a[0..$, 0..$-1] += b;
assert(a == [[1, 2, 0], [3, 4, 0]]);
a[0..$, 0..$-1] += b[0];
assert(a == [[2, 4, 0], [4, 6, 0]]);
a[1, 0..$-1] += b[1];
assert(a[1] == [7, 10, 0]);
a[1, 0..$-1][] += b[0];
assert(a[1] == [8, 12, 0]);
}
/++
Op Assignment `op=` of a regular multidimensional array to a $(BLUE fully defined slice).
+/
void opIndexOpAssign(string op, T, Slices...)(T[] value, Slices slices)
if (isFullPureSlice!Slices
&& !isDynamicArray!DeepElemType
&& DynamicArrayDimensionsCount!(T[]) <= ReturnType!(opIndex!Slices).N)
{
opIndexAssignImpl!op(value, slices);
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
a[0..$, 0..$-1] += [[1, 2], [3, 4]];
assert(a == [[1, 2, 0], [3, 4, 0]]);
a[0..$, 0..$-1] += [1, 2];
assert(a == [[2, 4, 0], [4, 6, 0]]);
a[1, 0..$-1] += [3, 4];
assert(a[1] == [7, 10, 0]);
a[1, 0..$-1][] += [1, 2];
assert(a[1] == [8, 12, 0]);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
a[0..$, 0..$-1] += [[1, 2], [3, 4]];
assert(a == [[1, 2, 0], [3, 4, 0]]);
a[0..$, 0..$-1] += [1, 2];
assert(a == [[2, 4, 0], [4, 6, 0]]);
a[1, 0..$-1] += [3, 4];
assert(a[1] == [7, 10, 0]);
a[1, 0..$-1][] += [1, 2];
assert(a[1] == [8, 12, 0]);
}
/++
Op Assignment `op=` of a value (e.g. a number) to a $(BLUE fully defined slice).
+/
void opIndexOpAssign(string op, T, Slices...)(T value, Slices slices)
if (isFullPureSlice!Slices
&& (!isDynamicArray!T || isDynamicArray!DeepElemType)
&& !is(T : Slice!(RN, RRange), size_t RN, RRange))
{
opIndexAssignImpl!op(value, slices);
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
a[] += 1;
assert(a == [[1, 1, 1], [1, 1, 1]]);
a[0..$, 0..$-1] += 2;
assert(a == [[3, 3, 1], [3, 3, 1]]);
a[1, 0..$-1] += 3;
assert(a[1] == [6, 6, 1]);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
a[] += 1;
assert(a == [[1, 1, 1], [1, 1, 1]]);
a[0..$, 0..$-1] += 2;
assert(a == [[3, 3, 1], [3, 3, 1]]);
a[1, 0..$-1] += 3;
assert(a[1] == [6, 6, 1]);
}
/++
Increment `++` and Decrement `--` operators for a $(BLUE fully defined index).
+/
auto ref opIndexUnary(string op)(Repeat!(N, size_t) _indexes)
if (op == `++` || op == `--`)
{
mixin (`return ` ~ op ~ `_ptr[indexStride(_indexes)];`);
}
///ditto
auto ref opIndexUnary(string op)(size_t[N] _indexes)
if (op == `++` || op == `--`)
{
mixin (`return ` ~ op ~ `_ptr[indexStride(_indexes)];`);
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
++a[1, 2];
assert(a[1, 2] == 1);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
++a[1, 2];
assert(a[1, 2] == 1);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = new int[6].sliced(2, 3);
++a[[1, 2]];
assert(a[[1, 2]] == 1);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = new int[6].sliced!(No.replaceArrayWithPointer)(2, 3);
++a[[1, 2]];
assert(a[[1, 2]] == 1);
}
/++
Increment `++` and Decrement `--` operators for a $(BLUE fully defined slice).
+/
void opIndexUnary(string op, Slices...)(Slices slices)
if (isFullPureSlice!Slices && (op == `++` || op == `--`))
{
auto sl = this[slices];
static if (sl.N == 1)
{
for (; sl.length; sl.popFront)
{
mixin (op ~ `sl.front;`);
}
}
else
{
foreach (v; sl)
{
mixin (op ~ `v[];`);
}
}
}
static if (doUnittest)
///
pure nothrow unittest
{
auto a = slice!int(2, 3);
++a[];
assert(a == [[1, 1, 1], [1, 1, 1]]);
--a[1, 0..$-1];
assert(a[1] == [0, 0, 1]);
}
static if (doUnittest)
pure nothrow unittest
{
auto a = slice!(int, No.replaceArrayWithPointer)(2, 3);
++a[];
assert(a == [[1, 1, 1], [1, 1, 1]]);
--a[1, 0..$-1];
assert(a[1] == [0, 0, 1]);
}
}
}
/++
Slicing, indexing, and arithmetic operations.
+/
pure nothrow unittest
{
import std.experimental.ndslice.iteration: transposed;
import std.experimental.ndslice.selection: iotaSlice;
auto tensor = iotaSlice(3, 4, 5).slice;
assert(tensor[1, 2] == tensor[1][2]);
assert(tensor[1, 2, 3] == tensor[1][2][3]);
assert( tensor[0..$, 0..$, 4] == tensor.transposed!2[4]);
assert(&tensor[0..$, 0..$, 4][1, 2] is &tensor[1, 2, 4]);
tensor[1, 2, 3]++; //`opIndex` returns value by reference.
--tensor[1, 2, 3]; //`opUnary`
++tensor[];
tensor[] -= 1;
// `opIndexAssing` accepts only fully defined indexes and slices.
// Use an additional empty slice `[]`.
static assert(!__traits(compiles), tensor[0 .. 2] *= 2);
tensor[0 .. 2][] *= 2; //OK, empty slice
tensor[0 .. 2, 3, 0..$] /= 2; //OK, 3 index or slice positions are defined.
//fully defined index may be replaced by a static array
size_t[3] index = [1, 2, 3];
assert(tensor[index] == tensor[1, 2, 3]);
}
/++
Operations with rvalue slices.
+/
pure nothrow unittest
{
import std.experimental.ndslice.iteration: transposed, everted;
auto tensor = slice!int(3, 4, 5);
auto matrix = slice!int(3, 4);
auto vector = slice!int(3);
foreach (i; 0..3)
vector[i] = i;
// fills matrix columns
matrix.transposed[] = vector;
// fills tensor with vector
// transposed tensor shape is (4, 5, 3)
// vector shape is ( 3)
tensor.transposed!(1, 2)[] = vector;
// transposed tensor shape is (5, 3, 4)
// matrix shape is ( 3, 4)
tensor.transposed!2[] += matrix;
// transposed tensor shape is (5, 4, 3)
// transposed matrix shape is ( 4, 3)
tensor.everted[] ^= matrix.transposed; // XOR
}
/++
Creating a slice from text.
See also $(LINK2 std_format.html, std.format).
+/
unittest
{
import std.algorithm, std.conv, std.exception, std.format,
std.functional, std.string, std.range;
Slice!(2, int*) toMatrix(string str)
{
string[][] data = str.lineSplitter.filter!(not!empty).map!split.array;
size_t rows = data .length.enforce("empty input");
size_t columns = data[0].length.enforce("empty first row");
data.each!(a => enforce(a.length == columns, "rows have different lengths"));
auto slice = slice!int(rows, columns);
foreach (i, line; data)
foreach (j, num; line)
slice[i, j] = num.to!int;
return slice;
}
auto input = "\r1 2 3\r\n 4 5 6\n";
auto matrix = toMatrix(input);
assert(matrix == [[1, 2, 3], [4, 5, 6]]);
// back to text
auto text2 = format("%(%(%s %)\n%)\n", matrix);
assert(text2 == "1 2 3\n4 5 6\n");
}
// Slicing
@safe @nogc pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
auto a = iotaSlice(10, 20, 30, 40);
auto b = a[0..$, 10, 4 .. 27, 4];
auto c = b[2 .. 9, 5 .. 10];
auto d = b[3..$, $-2];
assert(b[4, 17] == a[4, 10, 21, 4]);
assert(c[1, 2] == a[3, 10, 11, 4]);
assert(d[3] == a[6, 10, 25, 4]);
}
// Operator overloading. # 1
pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
auto fun(ref size_t x) { x *= 3; }
auto tensor = iotaSlice(8, 9, 10).slice;
++tensor[];
fun(tensor[0, 0, 0]);
assert(tensor[0, 0, 0] == 3);
tensor[0, 0, 0] *= 4;
tensor[0, 0, 0]--;
assert(tensor[0, 0, 0] == 11);
}
// Operator overloading. # 2
pure nothrow unittest
{
import std.algorithm.iteration: map;
import std.array: array;
import std.bigint;
import std.range: iota;
auto matrix = 72
.iota
.map!(i => BigInt(i))
.array
.sliced(8, 9);
matrix[3 .. 6, 2] += 100;
foreach (i; 0 .. 8)
foreach (j; 0 .. 9)
if (i >= 3 && i < 6 && j == 2)
assert(matrix[i, j] >= 100);
else
assert(matrix[i, j] < 100);
}
// Operator overloading. # 3
pure nothrow unittest
{
import std.experimental.ndslice.selection: iotaSlice;
auto matrix = iotaSlice(8, 9).slice;
matrix[] = matrix;
matrix[] += matrix;
assert(matrix[2, 3] == (2 * 9 + 3) * 2);
auto vec = iotaSlice([9], 100);
matrix[] = vec;
foreach (v; matrix)
assert(v == vec);
matrix[] += vec;
foreach (vector; matrix)
foreach (elem; vector)
assert(elem >= 200);
}
// Type deduction
unittest
{
// Arrays
foreach (T; AliasSeq!(int, const int, immutable int))
static assert(is(typeof((T[]).init.sliced(3, 4)) == Slice!(2, T*)));
// Container Array
import std.container.array;
Array!int ar;
static assert(is(typeof(ar[].sliced(3, 4)) == Slice!(2, typeof(ar[]))));
// Implicit conversion of a range to its unqualified type.
import std.range: iota;
auto i0 = 60.iota;
const i1 = 60.iota;
immutable i2 = 60.iota;
alias S = Slice!(3, typeof(iota(0)));
foreach (i; AliasSeq!(i0, i1, i2))
static assert(is(typeof(i.sliced(3, 4, 5)) == S));
}
// Test for map #1
unittest
{
import std.algorithm.iteration: map;
import std.range.primitives;
auto slice = [1, 2, 3, 4].sliced(2, 2);
auto r = slice.map!(a => a.map!(a => a * 6));
assert(r.front.front == 6);
assert(r.front.back == 12);
assert(r.back.front == 18);
assert(r.back.back == 24);
assert(r[0][0] == 6);
assert(r[0][1] == 12);
assert(r[1][0] == 18);
assert(r[1][1] == 24);
static assert(hasSlicing!(typeof(r)));
static assert(isForwardRange!(typeof(r)));
static assert(isRandomAccessRange!(typeof(r)));
}
// Test for map #2
unittest
{
import std.algorithm.iteration: map;
import std.range.primitives;
auto data = [1, 2, 3, 4].map!(a => a * 2);
static assert(hasSlicing!(typeof(data)));
static assert(isForwardRange!(typeof(data)));
static assert(isRandomAccessRange!(typeof(data)));
auto slice = data.sliced(2, 2);
static assert(hasSlicing!(typeof(slice)));
static assert(isForwardRange!(typeof(slice)));
static assert(isRandomAccessRange!(typeof(slice)));
auto r = slice.map!(a => a.map!(a => a * 3));
static assert(hasSlicing!(typeof(r)));
static assert(isForwardRange!(typeof(r)));
static assert(isRandomAccessRange!(typeof(r)));
assert(r.front.front == 6);
assert(r.front.back == 12);
assert(r.back.front == 18);
assert(r.back.back == 24);
assert(r[0][0] == 6);
assert(r[0][1] == 12);
assert(r[1][0] == 18);
assert(r[1][1] == 24);
}
private bool opEqualsImpl
(size_t NL, RangeL, size_t NR, RangeR)(
auto ref Slice!(NL, RangeL) ls,
auto ref Slice!(NR, RangeR) rs)
in
{
assert(ls._lengths == rs._lengths);
}
body
{
foreach (i; 0 .. ls.length)
{
static if (Slice!(NL, RangeL).PureN == 1)
{
if (ls[i] != rs[i])
return false;
}
else
{
if (!opEqualsImpl(ls[i], rs[i]))
return false;
}
}
return true;
}
private struct PtrShell(Range)
{
sizediff_t _shift;
Range _range;
enum hasAccessByRef = isPointer!Range ||
__traits(compiles, { auto a = &(_range[0]); } );
void opOpAssign(string op)(sizediff_t shift)
if (op == `+` || op == `-`)
{
pragma(inline, true);
mixin (`_shift ` ~ op ~ `= shift;`);
}
auto opBinary(string op)(sizediff_t shift)
if (op == `+` || op == `-`)
{
mixin (`return typeof(this)(_shift ` ~ op ~ ` shift, _range);`);
}
auto ref opIndex(sizediff_t index)
in
{
assert(_shift + index >= 0);
static if (hasLength!Range)
assert(_shift + index <= _range.length);
}
body
{
return _range[_shift + index];
}
static if (!hasAccessByRef)
{
auto ref opIndexAssign(T)(T value, sizediff_t index)
in
{
assert(_shift + index >= 0);
static if (hasLength!Range)
assert(_shift + index <= _range.length);
}
body
{
return _range[_shift + index] = value;
}
auto ref opIndexOpAssign(string op, T)(T value, sizediff_t index)
in
{
assert(_shift + index >= 0);
static if (hasLength!Range)
assert(_shift + index <= _range.length);
}
body
{
mixin (`return _range[_shift + index] ` ~ op ~ `= value;`);
}
auto ref opIndexUnary(string op)(sizediff_t index)
in
{
assert(_shift + index >= 0);
static if (hasLength!Range)
assert(_shift + index <= _range.length);
}
body
{
mixin (`return ` ~ op ~ `_range[_shift + index];`);
}
}
static if (canSave!Range)
auto save() @property
{
static if (isDynamicArray!Range)
return typeof(this)(_shift, _range);
else
return typeof(this)(_shift, _range.save);
}
}
private auto ptrShell(Range)(Range range, sizediff_t shift = 0)
{
return PtrShell!Range(shift, range);
}
@safe pure nothrow unittest
{
import std.internal.test.dummyrange;
foreach (RB; AliasSeq!(ReturnBy.Reference, ReturnBy.Value))
{
DummyRange!(RB, Length.Yes, RangeType.Random) range;
range.reinit;
assert(range.length >= 10);
auto ptr = range.ptrShell;
assert(ptr[0] == range[0]);
auto save0 = range[0];
ptr[0] += 10;
++ptr[0];
assert(ptr[0] == save0 + 11);
(ptr + 5)[2] = 333;
assert(range[7] == 333);
}
}
pure nothrow unittest
{
import std.internal.test.dummyrange;
foreach (RB; AliasSeq!(ReturnBy.Reference, ReturnBy.Value))
{
DummyRange!(RB, Length.Yes, RangeType.Random) range;
range.reinit;
assert(range.length >= 10);
auto slice = range.sliced(10);
assert(slice[0] == range[0]);
auto save0 = range[0];
slice[0] += 10;
++slice[0];
assert(slice[0] == save0 + 11);
slice[5 .. $][2] = 333;
assert(range[7] == 333);
}
}
private enum isSlicePointer(T) = isPointer!T || is(T : PtrShell!R, R);
private struct LikePtr {}
package template hasPtrBehavior(T)
{
static if (isPointer!T)
enum hasPtrBehavior = true;
else
static if (!isAggregateType!T)
enum hasPtrBehavior = false;
else
enum hasPtrBehavior = hasUDA!(T, LikePtr);
}
private template PtrTuple(Names...)
{
@LikePtr struct PtrTuple(Ptrs...)
if (allSatisfy!(isSlicePointer, Ptrs) && Ptrs.length == Names.length)
{
Ptrs ptrs;
static if (allSatisfy!(canSave, Ptrs))
auto save() @property
{
static if (anySatisfy!(hasElaborateAssign, Ptrs))
PtrTuple p;
else
PtrTuple p = void;
foreach (i, ref ptr; ptrs)
static if (isPointer!(Ptrs[i]))
p.ptrs[i] = ptr;
else
p.ptrs[i] = ptr.save;
return p;
}
void opOpAssign(string op)(sizediff_t shift)
if (op == `+` || op == `-`)
{
foreach (ref ptr; ptrs)
mixin (`ptr ` ~ op ~ `= shift;`);
}
auto opBinary(string op)(sizediff_t shift)
if (op == `+` || op == `-`)
{
auto ret = this.ptrs;
ret.opOpAssign!op(shift);
return ret;
}
public struct Index
{
Ptrs _ptrs__;
mixin (PtrTupleFrontMembers!Names);
}
auto opIndex(sizediff_t index)
{
auto p = ptrs;
foreach (ref ptr; p)
ptr += index;
return Index(p);
}
auto front() @property
{
return Index(ptrs);
}
}
}
pure nothrow unittest
{
auto a = new int[20], b = new int[20];
import std.stdio;
alias T = PtrTuple!("a", "b");
alias S = T!(int*, int*);
auto t = S(a.ptr, b.ptr);
t[4].a++;
auto r = t[4];
r.b = r.a * 2;
assert(b[4] == 2);
t.front.a++;
r = t.front;
r.b = r.a * 2;
assert(b[0] == 2);
}
private template PtrTupleFrontMembers(Names...)
if (Names.length <= 32)
{
static if (Names.length)
{
alias Top = Names[0..$-1];
enum int m = Top.length;
enum PtrTupleFrontMembers = PtrTupleFrontMembers!Top
~ "
@property auto ref " ~ Names[$-1] ~ "() {
static if (__traits(compiles,{ auto _f = _ptrs__[" ~ m.stringof ~ "].front; }))
return _ptrs__[" ~ m.stringof ~ "].front;
else
return _ptrs__[" ~ m.stringof ~ "][0];
}
";
}
else
{
enum PtrTupleFrontMembers = "";
}
}
private template PrepareRangeType(Range)
{
static if (isPointer!Range)
alias PrepareRangeType = Range;
else
alias PrepareRangeType = PtrShell!Range;
}
private enum bool isType(alias T) = false;
private enum bool isType(T) = true;
private enum isStringValue(alias T) = is(typeof(T) : string);
private void _indexAssign(bool lastStrideEquals1, string op, size_t N, size_t RN, Range, RRange)(Slice!(N, Range) slice, Slice!(RN, RRange) value)
if (N >= RN)
{
static if (N == 1)
{
static if (lastStrideEquals1 && (isPointer!Range || isDynamicArray!Range) && (isPointer!RRange || isDynamicArray!RRange))
{
static if (isPointer!Range)
auto l = slice._ptr;
else
auto l = slice._ptr._range[slice._ptr._shift .. slice._ptr._shift + slice._lengths[0]];
static if (isPointer!RRange)
auto r = value._ptr;
else
auto r = value._ptr._range[value._ptr._shift .. value._ptr._shift + value._lengths[0]];
auto len = slice._lengths[0];
for (size_t i; i < len; i++)
{
mixin("l[i]" ~ op ~ "= r[i];");
}
}
else
{
while (slice._lengths[0])
{
mixin("slice.front " ~ op ~ "= value.front;");
slice.popFront;
value.popFront;
}
}
}
else
static if (N == RN)
{
while (slice._lengths[0])
{
_indexAssign!(lastStrideEquals1, op)(slice.front, value.front);
slice.popFront;
value.popFront;
}
}
else
{
while (slice._lengths[0])
{
_indexAssign!(lastStrideEquals1, op)(slice.front, value);
slice.popFront;
}
}
}
private void _indexAssign(bool lastStrideEquals1, string op, size_t N, Range, T)(Slice!(N, Range) slice, T[] value)
if (DynamicArrayDimensionsCount!(T[]) <= N)
{
assert(slice.length == value.length, __FUNCTION__ ~ ": argument must have the same length.");
static if (N == 1)
{
static if (lastStrideEquals1 && (isPointer!Range || isDynamicArray!Range))
{
static if (isPointer!Range)
auto l = slice._ptr;
else
auto l = slice._ptr._range[slice._ptr._shift .. slice._ptr._shift + slice._lengths[0]];
auto r = value;
auto len = slice._lengths[0];
for (size_t i; i < len; i++)
{
mixin("l[i]" ~ op ~ "= r[i];");
}
}
else
{
while (slice._lengths[0])
{
mixin("slice.front " ~ op ~ "= value[0];");
slice.popFront;
value = value[1..$];
}
}
}
else
static if (N == DynamicArrayDimensionsCount!(T[]))
{
while (slice._lengths[0])
{
_indexAssign!(lastStrideEquals1, op)(slice.front, value[0]);
slice.popFront;
value = value[1 .. $];
}
}
else
{
while (slice._lengths[0])
{
_indexAssign!(lastStrideEquals1, op)(slice.front, value);
slice.popFront;
}
}
}
private void _indexAssign(bool lastStrideEquals1, string op, size_t N, Range, T)(Slice!(N, Range) slice, T value)
if ((!isDynamicArray!T || isDynamicArray!(Slice!(N, Range).DeepElemType))
&& !is(T : Slice!(RN, RRange), size_t RN, RRange))
{
static if (N == 1)
{
static if (lastStrideEquals1 && (isPointer!Range || isDynamicArray!Range))
{
static if (isPointer!Range)
auto l = slice._ptr;
else
auto l = slice._ptr._range[slice._ptr._shift .. $];
auto len = slice._lengths[0];
for (size_t i; i < len; i++)
{
mixin("l[i]" ~ op ~ "= value;");
}
}
else
{
while (slice._lengths[0])
{
mixin("slice.front " ~ op ~ "= value;");
slice.popFront;
}
}
}
else
{
while (slice._lengths[0])
{
_indexAssign!(lastStrideEquals1, op)(slice.front, value);
slice.popFront;
}
}
}
| D |
/home/hustccc/OS_Tutorial_Summer_of_Code/rCore_Labs/Lab5/os/target/rls/debug/deps/memchr-e590dcf63396e47d.rmeta: /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/lib.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/fallback.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/iter.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/naive.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/mod.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/avx.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/sse2.rs
/home/hustccc/OS_Tutorial_Summer_of_Code/rCore_Labs/Lab5/os/target/rls/debug/deps/libmemchr-e590dcf63396e47d.rlib: /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/lib.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/fallback.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/iter.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/naive.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/mod.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/avx.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/sse2.rs
/home/hustccc/OS_Tutorial_Summer_of_Code/rCore_Labs/Lab5/os/target/rls/debug/deps/memchr-e590dcf63396e47d.d: /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/lib.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/fallback.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/iter.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/naive.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/mod.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/avx.rs /home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/sse2.rs
/home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/lib.rs:
/home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/fallback.rs:
/home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/iter.rs:
/home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/naive.rs:
/home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/mod.rs:
/home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/avx.rs:
/home/hustccc/.cargo/registry/src/mirrors.ustc.edu.cn-61ef6e0cd06fb9b8/memchr-2.3.3/src/x86/sse2.rs:
| D |
/Users/Laird/Code/Projects/AllergyAlert/build/Pods.build/Debug-iphonesimulator/Alamofire.build/Objects-normal/x86_64/ServerTrustPolicy.o : /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/AFError.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Alamofire.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/DispatchQueue+Alamofire.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/MultipartFormData.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/NetworkReachabilityManager.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Notifications.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/ParameterEncoding.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Request.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Response.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/ResponseSerialization.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Result.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/ServerTrustPolicy.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/SessionDelegate.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/SessionManager.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/TaskDelegate.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Timeline.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Validation.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Users/Laird/Code/Projects/AllergyAlert/Pods/Target\ Support\ Files/Alamofire/Alamofire-umbrella.h /Users/Laird/Code/Projects/AllergyAlert/build/Pods.build/Debug-iphonesimulator/Alamofire.build/unextended-module.modulemap /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/QuartzCore.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SwiftOnoneSupport.swiftmodule
/Users/Laird/Code/Projects/AllergyAlert/build/Pods.build/Debug-iphonesimulator/Alamofire.build/Objects-normal/x86_64/ServerTrustPolicy~partial.swiftmodule : /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/AFError.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Alamofire.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/DispatchQueue+Alamofire.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/MultipartFormData.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/NetworkReachabilityManager.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Notifications.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/ParameterEncoding.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Request.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Response.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/ResponseSerialization.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Result.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/ServerTrustPolicy.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/SessionDelegate.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/SessionManager.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/TaskDelegate.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Timeline.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Validation.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Users/Laird/Code/Projects/AllergyAlert/Pods/Target\ Support\ Files/Alamofire/Alamofire-umbrella.h /Users/Laird/Code/Projects/AllergyAlert/build/Pods.build/Debug-iphonesimulator/Alamofire.build/unextended-module.modulemap /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/QuartzCore.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SwiftOnoneSupport.swiftmodule
/Users/Laird/Code/Projects/AllergyAlert/build/Pods.build/Debug-iphonesimulator/Alamofire.build/Objects-normal/x86_64/ServerTrustPolicy~partial.swiftdoc : /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/AFError.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Alamofire.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/DispatchQueue+Alamofire.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/MultipartFormData.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/NetworkReachabilityManager.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Notifications.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/ParameterEncoding.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Request.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Response.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/ResponseSerialization.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Result.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/ServerTrustPolicy.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/SessionDelegate.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/SessionManager.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/TaskDelegate.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Timeline.swift /Users/Laird/Code/Projects/AllergyAlert/Pods/Alamofire/Source/Validation.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Users/Laird/Code/Projects/AllergyAlert/Pods/Target\ Support\ Files/Alamofire/Alamofire-umbrella.h /Users/Laird/Code/Projects/AllergyAlert/build/Pods.build/Debug-iphonesimulator/Alamofire.build/unextended-module.modulemap /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/QuartzCore.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SwiftOnoneSupport.swiftmodule
| D |
/*
* Copyright (c) 2004-2008 Derelict Developers
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the names 'Derelict', 'DerelictIL', nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
module derelict.devil.ilfuncs;
private
{
import derelict.devil.iltypes;
import derelict.util.loader;
}
package void loadIL(SharedLib lib)
{
bindFunc(ilActiveImage)("ilActiveImage", lib);
bindFunc(ilActiveLayer)("ilActiveLayer", lib);
bindFunc(ilActiveMipmap)("ilActiveMipmap", lib);
bindFunc(ilApplyPal)("ilApplyPal", lib);
bindFunc(ilApplyProfile)("ilApplyProfile", lib);
bindFunc(ilBindImage)("ilBindImage", lib);
bindFunc(ilBlit)("ilBlit", lib);
bindFunc(ilClearColour)("ilClearColour", lib);
bindFunc(ilClearImage)("ilClearImage", lib);
bindFunc(ilCloneCurImage)("ilCloneCurImage", lib);
bindFunc(ilCompressFunc)("ilCompressFunc", lib);
bindFunc(ilConvertImage)("ilConvertImage", lib);
bindFunc(ilConvertPal)("ilConvertPal", lib);
bindFunc(ilCopyImage)("ilCopyImage", lib);
bindFunc(ilCopyPixels)("ilCopyPixels", lib);
bindFunc(ilCreateSubImage)("ilCreateSubImage", lib);
bindFunc(ilDefaultImage)("ilDefaultImage", lib);
bindFunc(ilDeleteImage)("ilDeleteImage", lib);
bindFunc(ilDeleteImages)("ilDeleteImages", lib);
bindFunc(ilDisable)("ilDisable", lib);
bindFunc(ilEnable)("ilEnable", lib);
bindFunc(ilFormatFunc)("ilFormatFunc", lib);
bindFunc(ilGenImages)("ilGenImages", lib);
bindFunc(ilGenImage)("ilGenImage", lib);
bindFunc(ilGetAlpha)("ilGetAlpha", lib);
bindFunc(ilGetBoolean)("ilGetBoolean", lib);
bindFunc(ilGetBooleanv)("ilGetBooleanv", lib);
bindFunc(ilGetData)("ilGetData", lib);
bindFunc(ilGetDXTCData)("ilGetDXTCData", lib);
bindFunc(ilGetError)("ilGetError", lib);
bindFunc(ilGetInteger)("ilGetInteger", lib);
bindFunc(ilGetIntegerv)("ilGetIntegerv", lib);
bindFunc(ilGetLumpPos)("ilGetLumpPos", lib);
bindFunc(ilGetPalette)("ilGetPalette", lib);
bindFunc(ilGetString)("ilGetString", lib);
bindFunc(ilHint)("ilHint", lib);
bindFunc(ilInit)("ilInit", lib);
bindFunc(ilIsDisabled)("ilIsDisabled", lib);
bindFunc(ilIsEnabled)("ilIsEnabled", lib);
bindFunc(ilDetermineTypeF)("ilDetermineTypeF", lib);
bindFunc(ilIsImage)("ilIsImage", lib);
bindFunc(ilIsValid)("ilIsValid", lib);
bindFunc(ilIsValidF)("ilIsValidF", lib);
bindFunc(ilIsValidL)("ilIsValidL", lib);
bindFunc(ilKeyColour)("ilKeyColour", lib);
bindFunc(ilLoad)("ilLoad", lib);
bindFunc(ilLoadF)("ilLoadF", lib);
bindFunc(ilLoadImage)("ilLoadImage", lib);
bindFunc(ilLoadL)("ilLoadL", lib);
bindFunc(ilLoadPal)("ilLoadPal", lib);
bindFunc(ilModAlpha)("ilModAlpha", lib);
bindFunc(ilOriginFunc)("ilOriginFunc", lib);
bindFunc(ilOverlayImage)("ilOverlayImage", lib);
bindFunc(ilPopAttrib)("ilPopAttrib", lib);
bindFunc(ilPushAttrib)("ilPushAttrib", lib);
bindFunc(ilRegisterFormat)("ilRegisterFormat", lib);
bindFunc(ilRegisterLoad)("ilRegisterLoad", lib);
bindFunc(ilRegisterMipNum)("ilRegisterMipNum", lib);
bindFunc(ilRegisterNumImages)("ilRegisterNumImages", lib);
bindFunc(ilRegisterOrigin)("ilRegisterOrigin", lib);
bindFunc(ilRegisterPal)("ilRegisterPal", lib);
bindFunc(ilRegisterSave)("ilRegisterSave", lib);
bindFunc(ilRegisterType)("ilRegisterType", lib);
bindFunc(ilRemoveLoad)("ilRemoveLoad", lib);
bindFunc(ilRemoveSave)("ilRemoveSave", lib);
bindFunc(ilResetRead)("ilResetRead", lib);
bindFunc(ilResetWrite)("ilResetWrite", lib);
bindFunc(ilSave)("ilSave", lib);
bindFunc(ilSaveF)("ilSaveF", lib);
bindFunc(ilSaveImage)("ilSaveImage", lib);
bindFunc(ilSaveL)("ilSaveL", lib);
bindFunc(ilSavePal)("ilSavePal", lib);
bindFunc(ilSetAlpha)("ilSetAlpha", lib);
bindFunc(ilSetData)("ilSetData", lib);
bindFunc(ilSetDuration)("ilSetDuration", lib);
bindFunc(ilSetInteger)("ilSetInteger", lib);
bindFunc(ilSetMemory)("ilSetMemory", lib);
bindFunc(ilSetPixels)("ilSetPixels", lib);
bindFunc(ilSetRead)("ilSetRead", lib);
bindFunc(ilSetString)("ilSetString", lib);
bindFunc(ilSetWrite)("ilSetWrite", lib);
bindFunc(ilShutDown)("ilShutDown", lib);
bindFunc(ilTexImage)("ilTexImage", lib);
bindFunc(ilTypeFromExt)("ilTypeFromExt", lib);
bindFunc(ilTypeFunc)("ilTypeFunc", lib);
bindFunc(ilLoadData)("ilLoadData", lib);
bindFunc(ilLoadDataF)("ilLoadDataF", lib);
bindFunc(ilLoadDataL)("ilLoadDataL", lib);
bindFunc(ilSaveData)("ilSaveData", lib);
}
GenericLoader DerelictIL;
static this() {
DerelictIL.setup(
"devil.dll",
"libIL.so",
"",
&loadIL
);
}
extern(System):
ILboolean function (ILuint) ilActiveImage;
ILboolean function(ILuint) ilActiveLayer;
ILboolean function(ILuint) ilActiveMipmap;
ILboolean function(in ILstring) ilApplyPal;
ILboolean function(ILstring, ILstring) ilApplyProfile;
ILvoid function(ILuint) ilBindImage;
ILboolean function(ILuint, ILint, ILint, ILint, ILuint, ILuint, ILuint, ILuint, ILuint, ILuint) ilBlit;
ILvoid function(ILclampf, ILclampf, ILclampf, ILclampf) ilClearColour;
ILboolean function() ilClearImage;
ILuint function() ilCloneCurImage;
ILboolean function(ILenum) ilCompressFunc;
ILboolean function(ILenum, ILenum) ilConvertImage;
ILboolean function(ILenum) ilConvertPal;
ILboolean function(ILuint) ilCopyImage;
ILuint function(ILuint, ILuint, ILuint, ILuint, ILuint, ILuint, ILenum, ILenum, ILvoid*) ilCopyPixels;
ILuint function(ILenum, ILuint) ilCreateSubImage;
ILboolean function() ilDefaultImage;
ILvoid function(ILuint) ilDeleteImage;
ILvoid function(ILsizei, in ILuint*) ilDeleteImages;
ILboolean function(ILenum) ilDisable;
ILboolean function(ILenum) ilEnable;
ILboolean function(ILenum) ilFormatFunc;
ILvoid function(ILsizei, ILuint*) ilGenImages;
ILuint function() ilGenImage;
ILubyte* function(ILenum) ilGetAlpha;
ILboolean function(ILenum) ilGetBoolean;
ILvoid function(ILenum, ILboolean*) ilGetBooleanv;
ILubyte* function() ilGetData;
ILuint function(ILvoid*, ILuint, ILenum) ilGetDXTCData;
ILenum function() ilGetError;
ILint function(ILenum) ilGetInteger;
ILvoid function(ILenum, ILint*) ilGetIntegerv;
ILuint function() ilGetLumpPos;
ILubyte* function() ilGetPalette;
ILstring function(ILenum) ilGetString;
ILvoid function(ILenum, ILenum) ilHint;
ILvoid function() ilInit;
ILboolean function(ILenum) ilIsDisabled;
ILboolean function(ILenum) ilIsEnabled;
ILenum function(ILHANDLE) ilDetermineTypeF;
ILboolean function(ILuint) ilIsImage;
ILboolean function(ILenum, ILstring) ilIsValid;
ILboolean function(ILenum, ILHANDLE) ilIsValidF;
ILboolean function(ILenum, ILvoid*, ILuint) ilIsValidL;
ILvoid function(ILclampf, ILclampf, ILclampf, ILclampf) ilKeyColour;
ILboolean function(ILenum, in ILstring) ilLoad;
ILboolean function(ILenum, ILHANDLE) ilLoadF;
ILboolean function(in ILstring) ilLoadImage;
ILboolean function(ILenum, in ILvoid*, ILuint) ilLoadL;
ILboolean function(in ILstring) ilLoadPal;
ILvoid function(ILdouble) ilModAlpha;
ILboolean function(ILenum) ilOriginFunc;
ILboolean function(ILuint, ILint, ILint, ILint) ilOverlayImage;
ILvoid function() ilPopAttrib;
ILvoid function(ILuint) ilPushAttrib;
ILvoid function(ILenum) ilRegisterFormat;
ILboolean function(in ILstring, IL_LOADPROC) ilRegisterLoad;
ILboolean function(ILuint) ilRegisterMipNum;
ILboolean function(ILuint) ilRegisterNumImages;
ILvoid function(ILenum) ilRegisterOrigin;
ILvoid function(ILvoid*, ILuint, ILenum) ilRegisterPal;
ILboolean function(in ILstring, IL_SAVEPROC) ilRegisterSave;
ILvoid function(ILenum) ilRegisterType;
ILboolean function(in ILstring) ilRemoveLoad;
ILboolean function(in ILstring) ilRemoveSave;
ILvoid function() ilResetRead;
ILvoid function() ilResetWrite;
ILboolean function(ILenum, in ILstring) ilSave;
ILuint function(ILenum, ILHANDLE) ilSaveF;
ILboolean function(in ILstring) ilSaveImage;
ILuint function(ILenum, ILvoid*, ILuint) ilSaveL;
ILboolean function(in ILstring) ilSavePal;
ILboolean function(ILdouble) ilSetAlpha;
ILboolean function(ILvoid*) ilSetData;
ILboolean function(ILuint) ilSetDuration;
ILvoid function(ILenum, ILint) ilSetInteger;
ILvoid function(mAlloc, mFree) ilSetMemory;
ILvoid function(ILint, ILint, ILint, ILuint, ILuint, ILuint, ILenum, ILenum, ILvoid*) ilSetPixels;
ILvoid function(fOpenRProc, fCloseRProc, fEofProc, fGetcProc, fReadProc, fSeekRProc, fTellRProc) ilSetRead;
ILvoid function(ILenum, in char*) ilSetString;
ILvoid function(fOpenWProc, fCloseWProc, fPutcProc, fSeekWProc, fTellWProc, fWriteProc) ilSetWrite;
ILvoid function() ilShutDown;
ILboolean function(ILuint, ILuint, ILuint, ILubyte, ILenum, ILenum, ILvoid*) ilTexImage;
ILenum function(in ILstring) ilTypeFromExt;
ILboolean function(ILenum) ilTypeFunc;
ILboolean function(in ILstring, ILuint, ILuint, ILuint, ILubyte) ilLoadData;
ILboolean function(ILHANDLE, ILuint, ILuint, ILuint, ILubyte) ilLoadDataF;
ILboolean function(ILvoid*, ILuint, ILuint, ILuint, ILuint, ILubyte) ilLoadDataL;
ILboolean function(in ILstring) ilSaveData;
alias ilClearColour ilClearColor;
alias ilKeyColour ilKeyColor;
| D |
void main (string [] args) {
import espukiide.gui : GUI;
GUI.start (args);
}
| D |
module chisel.core.types;
alias int Index;
struct Range {
Index location;
Index length;
static Range opCall( Index location, Index length ) {
Range r;
r.location = location;
r.length = length;
return r;
}
int opApply( int delegate(inout int) del ) {
int ret;
for ( int i = location; i < location+length; i++ ) {
ret = del( i );
if ( ret )
break;
}
return ret;
}
}
| D |
/*
* Copyright (C) 2019, HuntLabs
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
module hunt.database.driver.mysql.impl.codec.CommandCodec;
import hunt.database.driver.mysql.impl.codec.CapabilitiesFlag;
import hunt.database.driver.mysql.impl.codec.ColumnDefinition;
import hunt.database.driver.mysql.impl.codec.DataType;
import hunt.database.driver.mysql.impl.codec.MySQLEncoder;
// import hunt.database.driver.mysql.impl.codec.NoticeResponse;
import hunt.database.driver.mysql.impl.codec.Packets;
import hunt.database.driver.mysql.MySQLException;
import hunt.database.driver.mysql.impl.util.BufferUtils;
import hunt.database.base.Common;
import hunt.database.base.impl.command.CommandBase;
import hunt.database.base.impl.command.CommandResponse;
import hunt.database.base.impl.TxStatus;
import hunt.net.buffer;
import hunt.logging.ConsoleLogger;
import hunt.text.Charset;
/**
*
*/
abstract class CommandCodecBase {
int sequenceId;
MySQLEncoder encoder;
Throwable failure;
// EventHandler!(NoticeResponse) noticeHandler;
EventHandler!(ICommandResponse) completionHandler;
void encode(MySQLEncoder encoder);
void decodePayload(ByteBuf payload, int payloadLength, int sequenceId);
ICommand getCommand();
}
abstract class CommandCodec(R, C) : CommandCodecBase
if(is(C : CommandBase!(R))) {
R result;
C cmd;
private ByteBufAllocator alloc;
this(C cmd) {
this.cmd = cmd;
alloc = UnpooledByteBufAllocator.DEFAULT();
}
override void encode(MySQLEncoder encoder) {
this.encoder = encoder;
}
ByteBuf allocateBuffer() {
return alloc.ioBuffer();
}
ByteBuf allocateBuffer(int capacity) {
return alloc.ioBuffer(capacity);
}
void sendPacket(ByteBuf packet, int payloadLength) {
if (payloadLength >= Packets.PACKET_PAYLOAD_LENGTH_LIMIT) {
/*
The original packet exceeds the limit of packet length, split the packet here.
if payload length is exactly 16MBytes-1byte(0xFFFFFF), an empty packet is needed to indicate the termination.
*/
sendSplitPacket(packet);
} else {
sendNonSplitPacket(packet);
}
}
private void sendSplitPacket(ByteBuf packet) {
ByteBuf payload = packet.skipBytes(4);
while (payload.readableBytes() >= Packets.PACKET_PAYLOAD_LENGTH_LIMIT) {
// send a packet with 0xFFFFFF length payload
ByteBuf packetHeader = allocateBuffer(4);
packetHeader.writeMediumLE(Packets.PACKET_PAYLOAD_LENGTH_LIMIT);
packetHeader.writeByte(sequenceId++);
encoder.write(packetHeader);
encoder.write(payload.readRetainedSlice(Packets.PACKET_PAYLOAD_LENGTH_LIMIT));
}
// send a packet with last part of the payload
ByteBuf packetHeader = allocateBuffer(4);
packetHeader.writeMediumLE(payload.readableBytes());
packetHeader.writeByte(sequenceId++);
encoder.write(packetHeader);
encoder.writeAndFlush(payload);
}
void sendNonSplitPacket(ByteBuf packet) {
sequenceId++;
encoder.writeAndFlush(packet);
}
void handleOkPacketOrErrorPacketPayload(ByteBuf payload) {
Packets header = cast(Packets)payload.getUnsignedByte(payload.readerIndex());
switch (header) {
case Packets.EOF_PACKET_HEADER:
case Packets.OK_PACKET_HEADER:
if(completionHandler !is null) {
completionHandler(succeededResponse(cast(Object)null));
}
break;
case Packets.ERROR_PACKET_HEADER:
handleErrorPacketPayload(payload);
break;
default:
warning("Can't handle Packets: %d", header);
break;
}
}
void handleErrorPacketPayload(ByteBuf payload) {
payload.skipBytes(1); // skip ERR packet header
int errorCode = payload.readUnsignedShortLE();
string sqlState = null;
if ((encoder.clientCapabilitiesFlag & CapabilitiesFlag.CLIENT_PROTOCOL_41) != 0) {
payload.skipBytes(1); // SQL state marker will always be #
sqlState = BufferUtils.readFixedLengthString(payload, 5, StandardCharsets.UTF_8);
}
string errorMessage = readRestOfPacketString(payload, StandardCharsets.UTF_8);
if(completionHandler !is null) {
completionHandler(failedResponse!R(
new MySQLException(errorMessage, errorCode, sqlState), TxStatus.FAILED));
}
}
OkPacket decodeOkPacketPayload(ByteBuf payload, Charset charset) {
payload.skipBytes(1); // skip OK packet header
long affectedRows = BufferUtils.readLengthEncodedInteger(payload);
long lastInsertId = BufferUtils.readLengthEncodedInteger(payload);
int serverStatusFlags = 0;
int numberOfWarnings = 0;
if ((encoder.clientCapabilitiesFlag & CapabilitiesFlag.CLIENT_PROTOCOL_41) != 0) {
serverStatusFlags = payload.readUnsignedShortLE();
numberOfWarnings = payload.readUnsignedShortLE();
} else if ((encoder.clientCapabilitiesFlag & CapabilitiesFlag.CLIENT_TRANSACTIONS) != 0) {
serverStatusFlags = payload.readUnsignedShortLE();
}
string statusInfo;
string sessionStateInfo = null;
if (payload.readableBytes() == 0) {
// handle when OK packet does not contain server status info
statusInfo = null;
} else if ((encoder.clientCapabilitiesFlag & CapabilitiesFlag.CLIENT_SESSION_TRACK) != 0) {
statusInfo = BufferUtils.readLengthEncodedString(payload, charset);
if ((serverStatusFlags & ServerStatusFlags.SERVER_SESSION_STATE_CHANGED) != 0) {
sessionStateInfo = BufferUtils.readLengthEncodedString(payload, charset);
}
} else {
statusInfo = readRestOfPacketString(payload, charset);
}
return new OkPacket(affectedRows, lastInsertId, serverStatusFlags, numberOfWarnings, statusInfo, sessionStateInfo);
}
EofPacket decodeEofPacketPayload(ByteBuf payload) {
payload.skipBytes(1); // skip EOF_Packet header
int numberOfWarnings = payload.readUnsignedShortLE();
int serverStatusFlags = payload.readUnsignedShortLE();
return new EofPacket(numberOfWarnings, serverStatusFlags);
}
string readRestOfPacketString(ByteBuf payload, Charset charset) {
return BufferUtils.readFixedLengthString(payload, payload.readableBytes(), charset);
}
ColumnDefinition decodeColumnDefinitionPacketPayload(ByteBuf payload) {
string catalog = BufferUtils.readLengthEncodedString(payload, StandardCharsets.UTF_8);
string schema = BufferUtils.readLengthEncodedString(payload, StandardCharsets.UTF_8);
string table = BufferUtils.readLengthEncodedString(payload, StandardCharsets.UTF_8);
string orgTable = BufferUtils.readLengthEncodedString(payload, StandardCharsets.UTF_8);
string name = BufferUtils.readLengthEncodedString(payload, StandardCharsets.UTF_8);
string orgName = BufferUtils.readLengthEncodedString(payload, StandardCharsets.UTF_8);
long lengthOfFixedLengthFields = BufferUtils.readLengthEncodedInteger(payload);
int characterSet = payload.readUnsignedShortLE();
long columnLength = payload.readUnsignedIntLE();
DataType type = cast(DataType)payload.readUnsignedByte();
int flags = payload.readUnsignedShortLE();
byte decimals = payload.readByte();
return new ColumnDefinition(catalog, schema, table, orgTable, name, orgName,
characterSet, columnLength, type, flags, decimals);
}
void skipEofPacketIfNeeded(ByteBuf payload) {
if (!isDeprecatingEofFlagEnabled()) {
payload.skipBytes(5);
}
}
bool isDeprecatingEofFlagEnabled() {
return (encoder.clientCapabilitiesFlag & CapabilitiesFlag.CLIENT_DEPRECATE_EOF) != 0;
}
override C getCommand() {
return cmd;
}
}
| D |
// This file is part of Visual D
//
// Visual D integrates the D programming language into Visual Studio
// Copyright (c) 2010-2011 by Rainer Schuetze, All Rights Reserved
//
// Distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE.txt or copy at http://www.boost.org/LICENSE_1_0.txt
module stdext.array;
T* contains(T)(T[] arr, bool delegate(ref T t) dg)
{
foreach(ref T t; arr)
if (dg(t))
return &t;
return null;
}
T* contains(T)(T[] arr, T val)
{
foreach(ref T t; arr)
if (t == val)
return &t;
return null;
}
int arrIndex(T)(in T[] arr, T val)
{
for(int i = 0; i < arr.length; i++)
if (arr[i] == val)
return i;
return -1;
}
int arrIndexPtr(T)(in T[] arr, T val)
{
for(int i = 0; i < arr.length; i++)
if (arr[i] is val)
return i;
return -1;
}
void addunique(T)(ref T[] arr, T val)
{
if (!contains(arr, val))
arr ~= val;
}
void addunique(T)(ref T[] arr, T[] vals)
{
foreach(val; vals)
if (!contains(arr, val))
arr ~= val;
}
void remove(T)(ref T[] arr, T val)
{
int idx = arrIndex(arr, val);
if(idx >= 0)
arr = arr[0..idx] ~ arr[idx+1..$];
}
void adduniqueLRU(T)(ref T[] arr, T val, size_t maxEntries)
{
for(size_t i = 0; i < arr.length; i++)
if(val == arr[i])
{
// move to front
if(i > 0)
arr = [val] ~ arr[0..i] ~ arr[i+1 .. $];
return;
}
if(arr.length >= maxEntries)
arr.length = maxEntries - 1;
arr = [val] ~ arr;
}
///////////////////////////////////////////////////////////////////////
struct Set(T)
{
bool[T] _payload;
alias _payload this;
T first()
{
foreach(n, b; _payload)
return n;
return null;
}
}
bool contains(T)(ref bool[T] arr, T val)
{
return (val in arr);
}
void addunique(T)(ref bool[T] arr, T val)
{
arr[val] = true;
}
void addunique(T)(ref bool[T] arr, T[] vals)
{
foreach(val; vals)
arr[val] = true;
}
void addunique(T)(ref bool[T] arr, bool[T] vals)
{
foreach(val, b; vals)
arr[val] = true;
}
// needed in dmd 2.058beta
//version(none):
void addunique(T)(ref Set!T arr, T val)
{
arr[val] = true;
}
void addunique(T)(ref Set!T arr, bool[T] vals)
{
foreach(val, b; vals)
arr[val] = true;
}
void remove(T)(ref bool[T] arr, T val)
{
arr.remove(val);
}
| D |
/*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*
* paths.d -- list of libraries that will be dynamically linked with gtkD
*
* Added: John Reimer -- 2004-12-20
* Updated: 2005-02-21 changed names; added version(linux)
* Updated: 2005-05-05 updated Linux support
* Updated: 2008-02-16 Tango support
*/
module gtkc.paths;
/*
* Define the Libraries that gtkD will be using.
* This is a growable list, as long as the programmer
* also adds to the importLibs list.
*/
enum LIBRARY
{
ATK,
CAIRO,
GDK,
GDKPIXBUF,
GLIB,
GMODULE,
GOBJECT,
GIO,
GTHREAD,
GTK,
PANGO,
PANGOCAIRO,
GLGDK,
GLGTK,
GDA,
GSV,
GSV1,
GSTREAMER,
GSTINTERFACES,
VTE,
}
version (Windows)
{
const string[LIBRARY.max+1] importLibs =
[
LIBRARY.ATK: "libatk-1.0-0.dll",
LIBRARY.CAIRO: "libcairo-2.dll",
LIBRARY.GDK: "libgdk-3-0.dll",
LIBRARY.GDKPIXBUF: "libgdk_pixbuf-2.0-0.dll",
LIBRARY.GLIB: "libglib-2.0-0.dll",
LIBRARY.GMODULE: "libgmodule-2.0-0.dll",
LIBRARY.GOBJECT: "libgobject-2.0-0.dll",
LIBRARY.GIO: "libgio-2.0-0.dll",
LIBRARY.GTHREAD: "libgthread-2.0-0.dll",
LIBRARY.GTK: "libgtk-3-0.dll",
LIBRARY.PANGO: "libpango-1.0-0.dll",
LIBRARY.PANGOCAIRO: "libpangocairo-1.0-0.dll",
LIBRARY.GLGDK: "libgdkglext-3.0-0.dll",
LIBRARY.GLGTK: "libgtkglext-3.0-0.dll",
LIBRARY.GDA: "libgda-4.0-4.dll",
LIBRARY.GSV: "libgtksourceview-3.0-0.dll",
LIBRARY.GSV1: "libgtksourceview-3.0-1.dll",
LIBRARY.GSTREAMER: "libgstreamer-1.0.dll",
LIBRARY.GSTINTERFACES: "libgstvideo-1.0.dll",
LIBRARY.VTE: "libvte-2.91.dll",
];
}
else version(darwin)
{
const string[LIBRARY.max+1] importLibs =
[
LIBRARY.ATK: "libatk-1.0.dylib",
LIBRARY.CAIRO: "libcairo.dylib",
LIBRARY.GDK: "libgdk-3.0.dylib",
LIBRARY.GDKPIXBUF: "libgdk_pixbuf-2.0.dylib",
LIBRARY.GLIB: "libglib-2.0.dylib",
LIBRARY.GMODULE: "libgmodule-2.0.dylib",
LIBRARY.GOBJECT: "libgobject-2.0.dylib",
LIBRARY.GIO: "libgio-2.0.dylib",
LIBRARY.GTHREAD: "libgthread-2.0.dylib",
LIBRARY.GTK: "libgtk-3.0.dylib",
LIBRARY.PANGO: "libpango-1.0.dylib",
LIBRARY.PANGOCAIRO: "libpangocairo-1.0.dylib",
LIBRARY.GLGDK: "libgdkglext-3.0.dylib",
LIBRARY.GLGTK: "libgtkglext-3.0.dylib",
LIBRARY.GDA: "libgda-2.dylib",
LIBRARY.GSV: "libgtksourceview-3.0.dylib",
LIBRARY.GSV1: "libgtksourceview-3.0.dylib",
LIBRARY.GSTREAMER: "libgstreamer-1.0.dylib",
LIBRARY.GSTINTERFACES: "libgstvideo-1.0.dylib",
LIBRARY.VTE: "libvte-2.91.dylib"
];
}
else
{
const string[LIBRARY.max+1] importLibs =
[
LIBRARY.ATK: "libatk-1.0.so.0",
LIBRARY.CAIRO: "libcairo.so.2",
LIBRARY.GDK: "libgdk-3.so.0",
LIBRARY.GDKPIXBUF: "libgdk_pixbuf-2.0.so.0",
LIBRARY.GLIB: "libglib-2.0.so.0",
LIBRARY.GMODULE: "libgmodule-2.0.so.0",
LIBRARY.GOBJECT: "libgobject-2.0.so.0",
LIBRARY.GIO: "libgio-2.0.so.0",
LIBRARY.GTHREAD: "libgthread-2.0.so.0",
LIBRARY.GTK: "libgtk-3.so.0",
LIBRARY.PANGO: "libpango-1.0.so.0",
LIBRARY.PANGOCAIRO: "libpangocairo-1.0.so.0",
LIBRARY.GLGDK: "libgdkglext-3.0.so.0",
LIBRARY.GLGTK: "libgtkglext-3.0.so.0",
LIBRARY.GDA: "libgda-4.0.so.4",
LIBRARY.GSV: "libgtksourceview-3.0.so.0",
LIBRARY.GSV1: "libgtksourceview-3.0.so.1",
LIBRARY.GSTREAMER: "libgstreamer-1.0.so.0",
LIBRARY.GSTINTERFACES: "libgstvideo-1.0.so.0",
LIBRARY.VTE: "libvte-2.91.so.0",
];
}
| D |
/Users/okasho/serverProject/tryswift/get_and_post/swift/.build/debug/Core.build/RFC1123.swift.o : /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Array.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Bool+String.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Box.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Collection+Safe.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Dispatch.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/DispatchTime+Utilities.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Equatable.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Extractable.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/FileProtocol.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Lock.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/PercentEncoding.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Portal.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Result.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/RFC1123.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Semaphore.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Sequence.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/StaticDataBuffer.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Strand.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/String+CaseInsensitiveCompare.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/String.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/UnsignedInteger.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Byte/Byte+Random.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Byte/Byte.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Byte/ByteAliases.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Byte/Bytes+Base64.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Byte/Bytes.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Byte/BytesConvertible.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Core-1.1.1/Sources/Core/Byte/BytesSlice+PatternMatching.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/SwiftOnoneSupport.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/ObjectiveC.swiftmodule /Users/okasho/serverProject/tryswift/get_and_post/swift/.build/debug/libc.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/IOKit.swiftmodule
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| D |
prototype Mst_Default_Pyranha(C_Npc)
{
name[0] = "Пиранья";
guild = GIL_DS_PIRANHA;
aivar[AIV_MM_REAL_ID] = ID_PIRANHA;
level = 7;
B_DS_SetMst_Attribute(cMst_Default_Pyranha);
protection[PROT_BLUNT] = 35;
protection[PROT_EDGE] = 35;
protection[PROT_POINT] = -1;
protection[PROT_FIRE] = -1;
protection[PROT_FLY] = 0;
protection[PROT_MAGIC] = 0;
damagetype = DAM_EDGE;
fight_tactic = FAI_BLOODFLY;
senses = SENSE_HEAR | SENSE_SEE | SENSE_SMELL;
senses_range = PERC_DIST_MONSTER_ACTIVE_MAX;
aivar[AIV_MM_ThreatenBeforeAttack] = TRUE;
aivar[AIV_MM_FollowTime] = FOLLOWTIME_SHORT;
aivar[AIV_MM_FollowInWater] = TRUE;
aivar[AIV_MM_Packhunter] = FALSE;
start_aistate = ZS_MM_Rtn_Swim;
//aivar[AIV_MM_WuselStart] = OnlyRoutine;
};
func void Set_PIRANHA_Visuals()
{
Mdl_SetVisual(self,"Piranha.mds");
Mdl_SetVisualBody(self,"Piranha_Body",DEFAULT,DEFAULT,"",DEFAULT,DEFAULT,-1);
//Mdl_SetModelScale(self,1.3,1.3,1.3);
};
instance Pyranha(Mst_Default_Pyranha)
{
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.15,1.15,1.15);
Npc_SetToFistMode(self);
};
instance Pyranha1(Mst_Default_Pyranha)
{
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.15,1.15,1.15);
Npc_SetToFistMode(self);
};
instance Pyranha2(Mst_Default_Pyranha)
{
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.15,1.15,1.15);
Npc_SetToFistMode(self);
};
instance Pyranha3(Mst_Default_Pyranha)
{
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.15,1.15,1.15);
Npc_SetToFistMode(self);
};
instance Pyranha4(Mst_Default_Pyranha)
{
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.15,1.15,1.15);
Npc_SetToFistMode(self);
};
instance Pyranha5(Mst_Default_Pyranha)
{
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.15,1.15,1.15);
Npc_SetToFistMode(self);
};
instance Pyranha6(Mst_Default_Pyranha)
{
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.15,1.15,1.15);
Npc_SetToFistMode(self);
};
instance Pyranha7(Mst_Default_Pyranha)
{
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.15,1.15,1.15);
Npc_SetToFistMode(self);
};
instance Pyranha8(Mst_Default_Pyranha)
{
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.15,1.15,1.15);
Npc_SetToFistMode(self);
};
instance Pyranha_Big(Mst_Default_Pyranha)
{
name[0] = "Пиранья-убийца";
attribute[ATR_STRENGTH] = 80;
attribute[ATR_DEXTERITY] = 80;
attribute[ATR_HITPOINTS_MAX] = 140;
attribute[ATR_HITPOINTS] = 140;
Set_PIRANHA_Visuals();
Mdl_SetModelScale(self,1.35,1.35,1.35);
Npc_SetToFistMode(self);
};
| D |
// Written in the D programming language.
module windows.wpfbitmapeffects;
public import windows.core;
public import windows.automation : BSTR;
public import windows.com : HRESULT, IUnknown;
public import windows.windowsimagingcomponent : IWICBitmapSource;
extern(Windows) @nogc nothrow:
// Structs
///Describes the width, height, and location of a rectangle.
struct MilRectD
{
///Type: <b>DOUBLE</b> The location of the rectangle's left side.
double left;
///Type: <b>DOUBLE</b> The location of the rectangle's top side.
double top;
///Type: <b>DOUBLE</b> The location of the rectangle's right side.
double right;
double bottom;
}
///Represents an x- and y-coordinate pair in two-dimensional space.
struct MilPoint2D
{
///Type: <b>DOUBLE</b> The x-coordinate value of the point.
double X;
double Y;
}
///Represents a 4x4 affine transformation matrix.
struct MILMatrixF
{
///Type: <b>DOUBLE</b> The value of the first row and first column of the matrix.
double _11;
///Type: <b>DOUBLE</b> The value of the first row and second column of the matrix.
double _12;
///Type: <b>DOUBLE</b> The value of the first row and third column of the matrix.
double _13;
///Type: <b>DOUBLE</b> The value of the first row and forth column of the matrix.
double _14;
///Type: <b>DOUBLE</b> The value of the second row and first column of the matrix.
double _21;
///Type: <b>DOUBLE</b> The value of the second row and second column of the matrix.
double _22;
///Type: <b>DOUBLE</b> The value of the fisecondrst row and third column of the matrix.
double _23;
///Type: <b>DOUBLE</b> The value of the second row and forth column of the matrix.
double _24;
///Type: <b>DOUBLE</b> The value of the third row and first column of the matrix.
double _31;
///Type: <b>DOUBLE</b> The value of the third row and second column of the matrix.
double _32;
///Type: <b>DOUBLE</b> The value of the third row and third column of the matrix.
double _33;
///Type: <b>DOUBLE</b> The value of the third row and forth column of the matrix.
double _34;
///Type: <b>DOUBLE</b> The value of the forth row and first column of the matrix.
double _41;
///Type: <b>DOUBLE</b> The value of the forth row and second column of the matrix.
double _42;
///Type: <b>DOUBLE</b> The value of the forth row and thrid column of the matrix.
double _43;
double _44;
}
///Represents a 3x3 matrix.
struct MilMatrix3x2D
{
align (1):
///Type: <b>DOUBLE</b> The value of the first row and first column of the matrix.
double S_11;
///Type: <b>DOUBLE</b> The value of the first row and first second of the matrix.
double S_12;
///Type: <b>DOUBLE</b> The value of the second row and first column of the matrix.
double S_21;
///Type: <b>DOUBLE</b> The value of the second row and second column of the matrix.
double S_22;
///Type: <b>DOUBLE</b>
double DX;
double DY;
}
// Interfaces
///Exposes methods that retrieve information about a specific input or output connector pin.
@GUID("F66D2E4B-B46B-42FC-859E-3DA0ECDB3C43")
interface IMILBitmapEffectConnectorInfo : IUnknown
{
///Retrieves the zero based index value for the pin.
///Params:
/// puiIndex = Type: <b>ULONG*</b> When this method returns, contains the zero based index value for the pin.
HRESULT GetIndex(uint* puiIndex);
///Retrieves the optimal pixel format for the pin.
///Params:
/// pFormat = Type: <b>WICPixelFormatGUID*</b> When this method returns, contains the optimal pixel format for the pin.
HRESULT GetOptimalFormat(GUID* pFormat);
///Retrieves the number of pixel formats supported by the pin.
///Params:
/// pulNumberFormats = Type: <b>ULONG*</b> When this method returns, contains the number of pixel formats supported by the pin.
HRESULT GetNumberFormats(uint* pulNumberFormats);
///Retrieves the pixel format for the given pin.
///Params:
/// ulIndex = Type: <b>ULONG</b> A zero based index value indicating the pin to retrieve the pixel format.
/// pFormat = Type: <b>WICPixelFormatGUID*</b> When this method returns, contains the pixel format of the given pin.
HRESULT GetFormat(uint ulIndex, GUID* pFormat);
}
///Exposes methods that retrieves information about what input and output pins are exposed by the bitmap effect.
@GUID("476B538A-C765-4237-BA4A-D6A880FF0CFC")
interface IMILBitmapEffectConnectionsInfo : IUnknown
{
///Retrieves the number of input pins the bitmap effect implements.
///Params:
/// puiNumInputs = Type: <b>ULONG*</b> When this method returns, contains the number of input pins the bitmap effect implements.
HRESULT GetNumberInputs(uint* puiNumInputs);
///Retrieves the number of output pins the bitmap effect implements.
///Params:
/// puiNumOutputs = Type: <b>ULONG*</b> When this method returns, contains the number of output pins the bitmap effect
/// implements.
HRESULT GetNumberOutputs(uint* puiNumOutputs);
///Retrieves the IMILBitmapEffectConnectorInfo associated with the given input pin.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating which input pin to query for connector information.
/// ppConnectorInfo = Type: <b>IMILBitmapEffectConnectorInfo**</b> When this method returns, contain the connector information for
/// the given input pin.
HRESULT GetInputConnectorInfo(uint uiIndex, IMILBitmapEffectConnectorInfo* ppConnectorInfo);
///Retrieves the IMILBitmapEffectConnectorInfo associated with the given output pin.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating which output pin to query for connector information.
/// ppConnectorInfo = Type: <b>IMILBitmapEffectConnectorInfo**</b> When this method returns, contain the connector information for
/// the given output pin.
HRESULT GetOutputConnectorInfo(uint uiIndex, IMILBitmapEffectConnectorInfo* ppConnectorInfo);
}
///Exposes methods used to retrieve input and output connectors exposed by the bitmap effect.
@GUID("C2B5D861-9B1A-4374-89B0-DEC4874D6A81")
interface IMILBitmapEffectConnections : IUnknown
{
///Retrieves the input connector associated with the given pin index.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating which input pin to use to retrieve the input
/// connector.
/// ppConnector = Type: <b>IMILBitmapEffectInputConnector**</b> When this method returns, contains the input connector for the
/// given input pin.
HRESULT GetInputConnector(uint uiIndex, IMILBitmapEffectInputConnector* ppConnector);
///Retrieves the output connector associated with the given pin index.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating which output pin to use to retrieve the output
/// connector.
/// ppConnector = Type: <b>IMILBitmapEffectOutputConnector**</b> When this method returns, contains the output connector for
/// the given output pin.
HRESULT GetOutputConnector(uint uiIndex, IMILBitmapEffectOutputConnector* ppConnector);
}
///Exposes methods that define a Windows Presentation Foundation (WPF) bitmap effect.
@GUID("8A6FF321-C944-4A1B-9944-9954AF301258")
interface IMILBitmapEffect : IUnknown
{
///Gets the output of the effect.
///Params:
/// uiIndex = Type: <b>ULONG</b> The output index.
/// pContext = Type: <b>IMILBitmapEffectRenderContext*</b> A pointer to the render context of the effect.
/// ppBitmapSource = Type: <b>IWICBitmapSource**</b> A pointer that receives a pointer to the effect's output.
HRESULT GetOutput(uint uiIndex, IMILBitmapEffectRenderContext pContext, IWICBitmapSource* ppBitmapSource);
///Gets a parent of the effect.
///Params:
/// ppParentEffect = Type: <b>IMILBitmapEffectGroup**</b> A pointer that receives a pointer to the IMILBitmapEffectGroup.
HRESULT GetParentEffect(IMILBitmapEffectGroup* ppParentEffect);
///Sets the effect input source.
///Params:
/// uiIndex = Type: <b>ULONG</b> The input index.
/// pBitmapSource = Type: <b>IWICBitmapSource*</b> A pointer to the effect's bitmap source.
HRESULT SetInputSource(uint uiIndex, IWICBitmapSource pBitmapSource);
}
///Exposes methods that define an an out IMILBitmapEffect object.
@GUID("CC2468F2-9936-47BE-B4AF-06B5DF5DBCBB")
interface IMILBitmapEffectImpl : IUnknown
{
///Determines whether the effect allows in-place modifications.
///Params:
/// pOutputConnector = Type: <b>IMILBitmapEffectOutputConnector*</b> The output connect to check if in-place modifications are
/// allowed.
/// pfModifyInPlace = Type: <b>VARIANT_BOOL*</b> A pointer that receives <code>TRUE</code> if in-place modifications are allowed;
/// otherwise, <code>FALSE</code>.
HRESULT IsInPlaceModificationAllowed(IMILBitmapEffectOutputConnector pOutputConnector, short* pfModifyInPlace);
///Sets the parent of the effect.
///Params:
/// pParentEffect = Type: <b>IMILBitmapEffectGroup*</b> The IMILBitmapEffectGroup parent of the effect.
HRESULT SetParentEffect(IMILBitmapEffectGroup pParentEffect);
///Retrieves the input IWICBitmapSource Interface.
///Params:
/// uiIndex = Type: <b>ULONG</b> The index of the input source.
/// ppBitmapSource = Type: <b>IWICBitmapSource**</b> A pointer that receives a pointer to the input bitmap source.
HRESULT GetInputSource(uint uiIndex, IWICBitmapSource* ppBitmapSource);
///Gets the bounds of the input source.
///Params:
/// uiIndex = Type: <b>ULONG</b> The index of the bitmap source to retrieve.
/// pRect = Type: <b>MIL_RECTD*</b> Pointer that receives the bounds of the input source.
HRESULT GetInputSourceBounds(uint uiIndex, MilRectD* pRect);
///Gets the input bitmap source of the effect of the given render context.
///Params:
/// uiIndex = Type: <b>ULONG</b> The index of the of the input bitmap source.
/// pRenderContext = Type: <b>IMILBitmapEffectRenderContext*</b> A pointer to the IMILBitmapEffectRenderContext.
/// pfModifyInPlace = Type: <b>VARIANT_BOOL*</b> A value that indicates whether to modify in-place.
/// ppBitmapSource = Type: <b>IWICBitmapSource**</b> A pointer that receives a pointer to the input IWICBitmapSource Interface.
HRESULT GetInputBitmapSource(uint uiIndex, IMILBitmapEffectRenderContext pRenderContext,
short* pfModifyInPlace, IWICBitmapSource* ppBitmapSource);
///Gets the output bitmap source of the effect of the given render context.
///Params:
/// uiIndex = Type: <b>ULONG</b> The index of the of the output bitmap source.
/// pRenderContext = Type: <b>IMILBitmapEffectRenderContext*</b> A pointer to the IMILBitmapEffectRenderContext.
/// pfModifyInPlace = Type: <b>VARIANT_BOOL*</b> A value that indicates whether to modify in-place.
/// ppBitmapSource = Type: <b>IWICBitmapSource**</b> A pointer that receives a pointer to the output IWICBitmapSource Interface.
HRESULT GetOutputBitmapSource(uint uiIndex, IMILBitmapEffectRenderContext pRenderContext,
short* pfModifyInPlace, IWICBitmapSource* ppBitmapSource);
///Initializes the effect with the given object.
///Params:
/// pInner = Type: <b>IUnknown*</b> The object to initialize the effect with.
HRESULT Initialize(IUnknown pInner);
}
///Exposes methods used to access a group of effects.
@GUID("2F952360-698A-4AC6-81A1-BCFDF08EB8E8")
interface IMILBitmapEffectGroup : IUnknown
{
///Retrieves the input connector for an effect at the given index.
///Params:
/// uiIndex = Type: <b>ULONG</b> The index of the effect to retrieve the connector.
/// ppConnector = Type: <b>IMILBitmapEffectOutputConnector**</b> A pointer that receives a pointer to the desired effects input
/// connector.
HRESULT GetInteriorInputConnector(uint uiIndex, IMILBitmapEffectOutputConnector* ppConnector);
///Retrieves the output connector for an effect at the given index.
///Params:
/// uiIndex = Type: <b>ULONG</b> The index of the effect to retrieve the connector.
/// ppConnector = Type: <b>IMILBitmapEffectInputConnector**</b> A pointer that receives a pointer to the desired effects output
/// connector.
HRESULT GetInteriorOutputConnector(uint uiIndex, IMILBitmapEffectInputConnector* ppConnector);
///Adds an effect to the IMILBitmapEffectGroup.
///Params:
/// pEffect = Type: <b>IMILBitmapEffect*</b> A pointer to the effect to add to the group.
HRESULT Add(IMILBitmapEffect pEffect);
}
///Exposes methods that define an effect group.
@GUID("78FED518-1CFC-4807-8B85-6B6E51398F62")
interface IMILBitmapEffectGroupImpl : IUnknown
{
///Pre-process the given render context.
///Params:
/// pContext = Type: <b>IMILBitmapEffectRenderContext*</b> A pointer to the IMILBitmapEffectRenderContext to process.
HRESULT Preprocess(IMILBitmapEffectRenderContext pContext);
///Retrieves the number of children in an effect group.
///Params:
/// puiNumberChildren = Type: <b>ULONG*</b> A pointer that receives the number of effects in the group.
HRESULT GetNumberChildren(uint* puiNumberChildren);
///Gets the children of the effect group.
///Params:
/// pChildren = Type: <b>IMILBitmapEffects**</b> A pointer that receives a pointer to the IMILBitmapEffects group.
HRESULT GetChildren(IMILBitmapEffects* pChildren);
}
///Exposes methods that define a <b>IMILBitmapEffectRenderContext</b> object.
@GUID("12A2EC7E-2D33-44B2-B334-1ABB7846E390")
interface IMILBitmapEffectRenderContext : IUnknown
{
///Sets the output pixel format.
///Params:
/// format = Type: <b>REFWICPixelFormatGUID</b> The GUID of the output pixel format.
HRESULT SetOutputPixelFormat(GUID* format);
///Gets the output pixel format GUID.
///Params:
/// pFormat = Type: <b>WICPixelFormatGUID*</b> The output pixel format GUID
HRESULT GetOutputPixelFormat(GUID* pFormat);
///Sets a value to indicate whether to use software rendering.
///Params:
/// fSoftware = Type: <b>VARIANT_BOOL</b> A value indicating whether to use software rendering.
///Returns:
/// Type: <b>HRESULT</b> If this method succeeds, it returns <b
/// xmlns:loc="http://microsoft.com/wdcml/l10n">S_OK</b>. Otherwise, it returns an <b
/// xmlns:loc="http://microsoft.com/wdcml/l10n">HRESULT</b> error code.
///
HRESULT SetUseSoftwareRenderer(short fSoftware);
///Gets the initial MILMatrixF transform.
///Params:
/// pMatrix = Type: <b>MILMatrixF*</b> The initial transform.
HRESULT SetInitialTransform(MILMatrixF* pMatrix);
///Gets the final MILMatrixF transform.
///Params:
/// pMatrix = Type: <b>MILMatrixF*</b> The final transform.
HRESULT GetFinalTransform(MILMatrixF* pMatrix);
///Sets the output dots per inch (dpi).
///Params:
/// dblDpiX = Type: <b>double</b> The horizontal resolution.
/// dblDpiY = Type: <b>double</b> The vertical resolution.
HRESULT SetOutputDPI(double dblDpiX, double dblDpiY);
///Gets the output dots per inch (dpi).
///Params:
/// pdblDpiX = Type: <b>double*</b> A pointer that receives the horizontal resolution.
/// pdblDpiY = Type: <b>double*</b> A pointer that receives the vertical resolution.
HRESULT GetOutputDPI(double* pdblDpiX, double* pdblDpiY);
///Sets the region of interest for the effect.
///Params:
/// pRect = Type: <b>MIL_RECTD*</b> The region of interest.
HRESULT SetRegionOfInterest(MilRectD* pRect);
}
///Exposes methods that define a IMILBitmapEffectRenderContext.
@GUID("4D25ACCB-797D-4FD2-B128-DFFEFF84FCC3")
interface IMILBitmapEffectRenderContextImpl : IUnknown
{
///Gets a value that indicates whether to use software rendering.
///Params:
/// pfSoftware = Type: <b>VARIANT_BOOL*</b> A pointer that receives a value that indicates whether to use software rendering.
HRESULT GetUseSoftwareRenderer(short* pfSoftware);
///Gets the matrix transform of the render context.
///Params:
/// pMatrix = Type: <b>MILMatrixF*</b> The matrix transform of the render context.
HRESULT GetTransform(MILMatrixF* pMatrix);
///Updates the output transform with the new matrix.
///Params:
/// pMatrix = Type: <b>MILMatrixF*</b> The new transform to use.
HRESULT UpdateTransform(MILMatrixF* pMatrix);
///Gets the output bounds of the render context.
///Params:
/// pRect = Type: <b>MIL_RECTD*</b> The output bounds.
HRESULT GetOutputBounds(MilRectD* pRect);
///Updates the output bounds with the given region.
///Params:
/// pRect = Type: <b>MIL_RECTD*</b> The new output bounds to use.
HRESULT UpdateOutputBounds(MilRectD* pRect);
}
///Exposes methods used to create Windows Presentation Foundation (WPF) Microsoft Win32 bitmap effect objects.
@GUID("33A9DF34-A403-4EC7-B07E-BC0682370845")
interface IMILBitmapEffectFactory : IUnknown
{
///Creates an IMILBitmapEffect object.
///Params:
/// pguidEffect = Type: <b>const GUID*</b> A pointer to the GUID of the effect to create.
/// ppEffect = Type: <b>IMILBitmapEffect**</b> A pointer that receives a pointer to a new IMILBitmapEffectPrimitive object.
HRESULT CreateEffect(const(GUID)* pguidEffect, IMILBitmapEffect* ppEffect);
///Creates an IMILBitmapEffectRenderContext object.
///Params:
/// ppContext = Type: <b>IMILBitmapEffectRenderContext**</b> A pointer that receives a pointer to a new
/// IMILBitmapEffectRenderContext.
HRESULT CreateContext(IMILBitmapEffectRenderContext* ppContext);
///Creates an outer IMILBitmapEffect object.
///Params:
/// ppEffect = Type: <b>IMILBitmapEffect**</b> A pointer that receives a pointer to the new IMILBitmapEffect object.
HRESULT CreateEffectOuter(IMILBitmapEffect* ppEffect);
}
///Exposes methods that create a bitmap effect's output. This interface must be implemented to create third party
///Windows Presentation Foundation (WPF) bitmap effects.
@GUID("67E31025-3091-4DFC-98D6-DD494551461D")
interface IMILBitmapEffectPrimitive : IUnknown
{
///Performs pixel processing for the bitmap effect.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating which output pin to use for output.
/// pContext = Type: <b>IMILBitmapEffectRenderContext*</b> The render context to use to determine how the effect should be
/// rendered.
/// pfModifyInPlace = Type: <b>VARIANT_BOOL*</b> A value that indicates whether the effect should attempt to modify the input image
/// in place.
/// ppBitmapSource = Type: <b>IWICBitmapSource**</b> When this method returns, contains a pointer to the effect output.
///Returns:
/// Type: <b>HRESULT</b> If this method succeeds, it returns <b
/// xmlns:loc="http://microsoft.com/wdcml/l10n">S_OK</b>. Otherwise, it returns an <b
/// xmlns:loc="http://microsoft.com/wdcml/l10n">HRESULT</b> error code.
///
HRESULT GetOutput(uint uiIndex, IMILBitmapEffectRenderContext pContext, short* pfModifyInPlace,
IWICBitmapSource* ppBitmapSource);
///Transforms the given point.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating the output pin through which to transform the point.
/// p = Type: <b>MIL_2DPOINTD*</b> A pointer to the point to transform.
/// fForwardTransform = Type: <b>VARIANT_BOOL</b> A value indicating whether the point is being transformed from front to back in the
/// effects graph.
/// pContext = Type: <b>IMILBitmapEffectRenderContext*</b> The render context to use for the transformation.
/// pfPointTransformed = Type: <b>VARIANT_BOOL*</b> When this method returns, contains a value indicating whether the point
/// transformed to a known location.
HRESULT TransformPoint(uint uiIndex, MilPoint2D* p, short fForwardTransform,
IMILBitmapEffectRenderContext pContext, short* pfPointTransformed);
///Transforms the output of the given rectangle.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating the output pin through which to transform the
/// rectangle.
/// p = Type: <b>MIL_RECTD*</b> A pointer to the rectangle to transform.
/// fForwardTransform = Type: <b>VARIANT_BOOL</b> A value indicating whether the rectangle is being transformed from front to back in
/// the effects graph.
/// pContext = Type: <b>IMILBitmapEffectRenderContext*</b> The render context to use for the transformation.
HRESULT TransformRect(uint uiIndex, MilRectD* p, short fForwardTransform,
IMILBitmapEffectRenderContext pContext);
///Determines whether the effect has an affine transform.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating the output pin through which to query.
/// pfAffine = Type: <b>VARIANT_BOOL*</b> When this method returns, contains a value indicating whether the effect has an
/// affine transform.
HRESULT HasAffineTransform(uint uiIndex, short* pfAffine);
///Determines whether the effect has an inverse transform.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating the output pin through which to query.
/// pfHasInverse = Type: <b>VARIANT_BOOL*</b> When this method returns, contains a value indicating whether the effect has an
/// inverse transform.
HRESULT HasInverseTransform(uint uiIndex, short* pfHasInverse);
///Retrieves the affine transormation matrix for the effect.
///Params:
/// uiIndex = Type: <b>ULONG</b> A zero based index value indicating the output pin through which to retrieve the affine
/// matrix.
/// pMatrix = Type: <b>MIL_MATRIX3X2D*</b> When this method returns, contains a pointer to the affine matrix describing the
/// effects transform.
HRESULT GetAffineMatrix(uint uiIndex, MilMatrix3x2D* pMatrix);
}
///Exposes methods that report the state of a bitmap effect. This interface must be implemented to create third party
///Windows Presentation Foundation (WPF) bitmap effects.
@GUID("CE41E00B-EFA6-44E7-B007-DD042E3AE126")
interface IMILBitmapEffectPrimitiveImpl : IUnknown
{
///Determines whether the effect needs to be updated.
///Params:
/// uiOutputIndex = Type: <b>ULONG</b> A zero based index value indicating the output pin to query.
/// pfDirty = Type: <b>VARIANT_BOOL*</b> When this method returns, contains a value indicating whether the effect needs to
/// be updated.
HRESULT IsDirty(uint uiOutputIndex, short* pfDirty);
///Determines whether the current effect is considered volatile. If an effect is volatile, the effects framework
///will not attempt to cache the effect's output.
///Params:
/// uiOutputIndex = Type: <b>ULONG</b> A zero based index value indicating the output pin to query.
/// pfVolatile = Type: <b>VARIANT_BOOL*</b> When this method returns, contains a value indicating whether the effect is
/// considered volatile.
HRESULT IsVolatile(uint uiOutputIndex, short* pfVolatile);
}
///Exposes methods that define an enumeration of effects.
@GUID("51AC3DCE-67C5-448B-9180-AD3EABDDD5DD")
interface IMILBitmapEffects : IUnknown
{
///Retrieves a new enumeration.
///Params:
/// ppiuReturn = Type: <b>IUnknown**</b> A pointer that receives a pointer to the new enumeration item.
HRESULT _NewEnum(IUnknown* ppiuReturn);
///Retrieves the parent effect group of enumeration.
///Params:
/// ppEffect = Type: <b>IMILBitmapEffectGroup**</b> A pointer that receives a pointer to the parent group.
HRESULT get_Parent(IMILBitmapEffectGroup* ppEffect);
///Retrieves the effect at the given index.
///Params:
/// uindex = Type: <b>ULONG</b> The index of the effect.
/// ppEffect = Type: <b>IMILBitmapEffect**</b> A pointer that receives a pointer to the bitmap effect.
HRESULT Item(uint uindex, IMILBitmapEffect* ppEffect);
///Retrieves the number of items in the enumeration.
///Params:
/// puiCount = Type: <b>ULONG*</b> A pointer that receives the number of items in the enumeration.
HRESULT get_Count(uint* puiCount);
}
///Exposes methods that define an effect output pin.
@GUID("F59567B3-76C1-4D47-BA1E-79F955E350EF")
interface IMILBitmapEffectConnector : IMILBitmapEffectConnectorInfo
{
///Determines whether the connector is connected to an effect.
///Params:
/// pfConnected = Type: <b>VARIANT_BOOL*</b> A pointer that receives <code>TRUE</code> if the connector is connected to an
/// effect; otherwise, <code>FALSE</code>.
HRESULT IsConnected(short* pfConnected);
///Gets the IMILBitmapEffect associated with the connector.
///Params:
/// ppEffect = Type: <b>IMILBitmapEffect**</b> A pointer that receives a pointer to the bitmap effect.
HRESULT GetBitmapEffect(IMILBitmapEffect* ppEffect);
}
///Exposes methods that define an input connect.
@GUID("A9B4ECAA-7A3C-45E7-8573-F4B81B60DD6C")
interface IMILBitmapEffectInputConnector : IMILBitmapEffectConnector
{
///Connects the input connector to the given output connector.
///Params:
/// pConnector = Type: <b>IMILBitmapEffectOutputConnector*</b> A pointer to the connector to connect the input to.
HRESULT ConnectTo(IMILBitmapEffectOutputConnector pConnector);
///Gets the IMILBitmapEffectOutputConnector the input connector is connected to.
///Params:
/// ppConnector = Type: <b>IMILBitmapEffectOutputConnector**</b> A pointer that receives a pointer to the associated output
/// connector.
HRESULT GetConnection(IMILBitmapEffectOutputConnector* ppConnector);
}
///Exposes methods that define an output connector.
@GUID("92957AAD-841B-4866-82EC-8752468B07FD")
interface IMILBitmapEffectOutputConnector : IMILBitmapEffectConnector
{
///Retrieves the number of connections the output connector has.
///Params:
/// puiNumberConnections = Type: <b>ULONG*</b> The number of connects the output connector has.
HRESULT GetNumberConnections(uint* puiNumberConnections);
///Gets the IMILBitmapEffectInputConnector associated with the output connector.
///Params:
/// uiIndex = Type: <b>ULONG</b> The index of the desired input connector.
/// ppConnection = Type: <b>IMILBitmapEffectInputConnector**</b> A pointer that receives a pointer to the associated input
/// connector.
HRESULT GetConnection(uint uiIndex, IMILBitmapEffectInputConnector* ppConnection);
}
///Exposes methods that define an output connector.
@GUID("21FAE777-8B39-4BFA-9F2D-F3941ED36913")
interface IMILBitmapEffectOutputConnectorImpl : IUnknown
{
///Params:
/// pConnection = Type: <b>IMILBitmapEffectInputConnector*</b>
HRESULT AddBackLink(IMILBitmapEffectInputConnector pConnection);
///Params:
/// pConnection = Type: <b>IMILBitmapEffectInputConnector*</b>
HRESULT RemoveBackLink(IMILBitmapEffectInputConnector pConnection);
}
///Exposes methods that define an interior input connector.
@GUID("20287E9E-86A2-4E15-953D-EB1438A5B842")
interface IMILBitmapEffectInteriorInputConnector : IUnknown
{
///Gets the IMILBitmapEffectInputConnector associated with the interior connector.
///Params:
/// pInputConnector = Type: <b>IMILBitmapEffectInputConnector**</b> A pointer that receives a pointer to the
/// IMILBitmapEffectInputConnector.
HRESULT GetInputConnector(IMILBitmapEffectInputConnector* pInputConnector);
}
///Exposes methods that define an interior output connector.
@GUID("00BBB6DC-ACC9-4BFC-B344-8BEE383DFEFA")
interface IMILBitmapEffectInteriorOutputConnector : IUnknown
{
///Gets the IMILBitmapEffectOutputConnector associated with the interior output connector.
///Params:
/// pOutputConnector = Type: <b>IMILBitmapEffectOutputConnector**</b>
HRESULT GetOutputConnector(IMILBitmapEffectOutputConnector* pOutputConnector);
}
///Exposes methods that define an effect event.
@GUID("2E880DD8-F8CE-457B-8199-D60BB3D7EF98")
interface IMILBitmapEffectEvents : IUnknown
{
///Notifies an IMILBitmapEffectPrimitive of a property change.
///Params:
/// pEffect = Type: <b>IMILBitmapEffect*</b> The effect primitive to notify.
/// bstrPropertyName = Type: <b>BSTR</b> The property that has changed.
HRESULT PropertyChange(IMILBitmapEffect pEffect, BSTR bstrPropertyName);
///Invalidates the specified region of the given IMILBitmapEffectPrimitive.
///Params:
/// pEffect = Type: <b>IMILBitmapEffect*</b> A pointer to the primitive to dirty.
/// pRect = Type: <b>MIL_RECTD*</b> A pointer to the rectangle to dirty.
HRESULT DirtyRegion(IMILBitmapEffect pEffect, MilRectD* pRect);
}
// GUIDs
const GUID IID_IMILBitmapEffect = GUIDOF!IMILBitmapEffect;
const GUID IID_IMILBitmapEffectConnections = GUIDOF!IMILBitmapEffectConnections;
const GUID IID_IMILBitmapEffectConnectionsInfo = GUIDOF!IMILBitmapEffectConnectionsInfo;
const GUID IID_IMILBitmapEffectConnector = GUIDOF!IMILBitmapEffectConnector;
const GUID IID_IMILBitmapEffectConnectorInfo = GUIDOF!IMILBitmapEffectConnectorInfo;
const GUID IID_IMILBitmapEffectEvents = GUIDOF!IMILBitmapEffectEvents;
const GUID IID_IMILBitmapEffectFactory = GUIDOF!IMILBitmapEffectFactory;
const GUID IID_IMILBitmapEffectGroup = GUIDOF!IMILBitmapEffectGroup;
const GUID IID_IMILBitmapEffectGroupImpl = GUIDOF!IMILBitmapEffectGroupImpl;
const GUID IID_IMILBitmapEffectImpl = GUIDOF!IMILBitmapEffectImpl;
const GUID IID_IMILBitmapEffectInputConnector = GUIDOF!IMILBitmapEffectInputConnector;
const GUID IID_IMILBitmapEffectInteriorInputConnector = GUIDOF!IMILBitmapEffectInteriorInputConnector;
const GUID IID_IMILBitmapEffectInteriorOutputConnector = GUIDOF!IMILBitmapEffectInteriorOutputConnector;
const GUID IID_IMILBitmapEffectOutputConnector = GUIDOF!IMILBitmapEffectOutputConnector;
const GUID IID_IMILBitmapEffectOutputConnectorImpl = GUIDOF!IMILBitmapEffectOutputConnectorImpl;
const GUID IID_IMILBitmapEffectPrimitive = GUIDOF!IMILBitmapEffectPrimitive;
const GUID IID_IMILBitmapEffectPrimitiveImpl = GUIDOF!IMILBitmapEffectPrimitiveImpl;
const GUID IID_IMILBitmapEffectRenderContext = GUIDOF!IMILBitmapEffectRenderContext;
const GUID IID_IMILBitmapEffectRenderContextImpl = GUIDOF!IMILBitmapEffectRenderContextImpl;
const GUID IID_IMILBitmapEffects = GUIDOF!IMILBitmapEffects;
| D |
module bitarray;
@safe:
/** Array of bits.
*
* Like `std.bitmanip.BitArray` but @safe pure nothrow @nogc.
*/
struct BitArray(alias Allocator = null) // TODO use Allocator
{
import core.memory : pureMalloc, pureCalloc, pureFree;
import core.bitop : bt, bts, btr;
pragma(inline, true)
@safe pure nothrow @nogc:
/** Construct with `length` number of zero bits. */
static typeof(this) withLength(size_t length) @trusted
{
version(LDC) pragma(inline, true);
typeof(return) that;
that._blockCount = ((length / blockBits) + // number of whole blocks
(length % blockBits ? 1 : 0)); // remained block
that._blockPtr = cast(Block*)pureCalloc(blockBits, that._blockCount);
that._length = length;
return that;
}
/** Construct with `length` number of zero bits stored in `blocks`. */
static typeof(this) withLengthAndBlocks(size_t length,
Block[] blocks) @trusted
{
version(LDC) pragma(inline, true);
typeof(return) that;
that._blockCount = blocks.length;
that._blockPtr = cast(Block*)pureMalloc(blockBits * that._blockCount);
that._blocks[] = blocks;
that._length = length;
return that;
}
/// Destroy.
~this()
{
release();
}
/// Duplicate.
typeof(this) dup()
{
return typeof(this).withLengthAndBlocks(_length, _blocks);
}
/// Empty.
void clear()
{
release();
resetInternalData();
}
/// Release internal store.
private void release() @trusted
{
pureFree(_blockPtr);
}
/// Reset internal data.
private void resetInternalData()
{
_blockPtr = null;
_blockCount = 0;
_length = 0;
}
/// Check if empty.
bool empty() const { return _length == 0; }
/// Get length.
@property size_t length() const { return _length; }
alias opDollar = length; /// ditto
/// Get capacity in number of bits.
@property size_t capacity() const { return blockBits*_blockCount; }
/** Get the `i`'th bit. */
bool opIndex(size_t i) const @trusted
{
assert(i < length); // TODO nothrow or not?
return cast(bool)bt(_blockPtr, i);
}
/** Set the `i`'th bit to `value`. */
bool opIndexAssign(bool value, size_t i) @trusted
{
if (value)
{
bts(_blockPtr, i);
}
else
{
btr(_blockPtr, i);
}
return value;
}
/** Get number of bits set. */
size_t countOnes()() const // template-lazy
{
version(LDC) pragma(inline, true);
typeof(return) n = 0;
foreach (const block; _blocks)
{
import core.bitop : popcnt;
static if (block.sizeof == 1 ||
block.sizeof == 2 ||
block.sizeof == 4 ||
block.sizeof == 4)
{
// TODO do we need to force `uint`-overload of `popcnt`?
n += cast(uint)block.popcnt;
}
else static if (block.sizeof == 8)
{
n += (cast(ulong)((cast(uint)(block)).popcnt) +
cast(ulong)((cast(uint)(block >> 32)).popcnt));
}
else
{
assert(0, "Unsupported Block size " ~ Block.sizeof.stringof);
}
}
return typeof(return)(n);
}
/** Equality, operators == and !=. */
bool opEquals(in ref typeof(this) rhs) const
{
return _blocks == rhs._blocks;
}
@disable this(this);
private:
/** Get blocks. */
inout(Block)[] _blocks() inout @trusted
{
return _blockPtr[0 .. _blockCount];
}
alias Block = size_t;
enum blockBits = 8*Block.sizeof;
size_t _blockCount;
static if (is(Allocator == std.experimental.allocator.gc_allocator.GCAllocator))
{
Block* _blockPtr; // GC-allocated store pointer
}
else
{
import gc_traits : NoGc;
@NoGc Block* _blockPtr; // non-GC-allocated store pointer
}
size_t _length;
}
@safe pure nothrow @nogc unittest
{
const bitCount = 100;
auto a = BitArray!().withLength(bitCount);
assert(a.length == bitCount);
assert(a.capacity == 2*a.blockBits);
foreach (const i; 0 .. bitCount)
{
assert(!a[i]);
}
a[0] = true;
assert(a[0]);
foreach (const i; 1 .. bitCount)
{
assert(!a[i]);
}
assert(!a[1]);
a[1] = true;
assert(a[1]);
a[1] = false;
assert(!a[1]);
}
@safe pure nothrow @nogc unittest
{
const n = 5;
auto a = BitArray!().withLength(n);
foreach (const i; 0 .. n)
{
assert(a.countOnes == i);
a[i] = true;
assert(a.countOnes == i + 1);
}
assert(a.countOnes == n);
auto b = a.dup;
assert(b.countOnes == n);
assert(a == b);
}
version(unittest)
{
import array_help : s;
}
| D |
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| D |
// Written in the D programming language.
/**
This module is a port of a growing fragment of the $(D_PARAM numeric)
header in Alexander Stepanov's $(LINK2 http://sgi.com/tech/stl,
Standard Template Library), with a few additions.
Macros:
Copyright: Copyright Andrei Alexandrescu 2008 - 2009.
License: $(HTTP www.boost.org/LICENSE_1_0.txt, Boost License 1.0).
Authors: $(HTTP erdani.org, Andrei Alexandrescu),
Don Clugston, Robert Jacques, Ilya Yaroshenko
Source: $(PHOBOSSRC std/_numeric.d)
*/
/*
Copyright Andrei Alexandrescu 2008 - 2009.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt)
*/
module std.numeric;
import std.complex;
import std.exception;
import std.math;
import std.range.primitives;
import std.traits;
import std.typecons;
version(unittest)
{
import std.stdio;
}
/// Format flags for CustomFloat.
public enum CustomFloatFlags
{
/// Adds a sign bit to allow for signed numbers.
signed = 1,
/**
* Store values in normalized form by default. The actual precision of the
* significand is extended by 1 bit by assuming an implicit leading bit of 1
* instead of 0. i.e. $(D 1.nnnn) instead of $(D 0.nnnn).
* True for all $(LUCKY IEE754) types
*/
storeNormalized = 2,
/**
* Stores the significand in $(LUCKY IEEE754 denormalized) form when the
* exponent is 0. Required to express the value 0.
*/
allowDenorm = 4,
/// Allows the storage of $(LUCKY IEEE754 _infinity) values.
infinity = 8,
/// Allows the storage of $(LUCKY IEEE754 Not a Number) values.
nan = 16,
/**
* If set, select an exponent bias such that max_exp = 1.
* i.e. so that the maximum value is >= 1.0 and < 2.0.
* Ignored if the exponent bias is manually specified.
*/
probability = 32,
/// If set, unsigned custom floats are assumed to be negative.
negativeUnsigned = 64,
/**If set, 0 is the only allowed $(LUCKY IEEE754 denormalized) number.
* Requires allowDenorm and storeNormalized.
*/
allowDenormZeroOnly = 128 | allowDenorm | storeNormalized,
/// Include _all of the $(LUCKY IEEE754) options.
ieee = signed | storeNormalized | allowDenorm | infinity | nan ,
/// Include none of the above options.
none = 0
}
private template CustomFloatParams(uint bits)
{
enum CustomFloatFlags flags = CustomFloatFlags.ieee
^ ((bits == 80) ? CustomFloatFlags.storeNormalized : CustomFloatFlags.none);
static if (bits == 8) alias CustomFloatParams = CustomFloatParams!( 4, 3, flags);
static if (bits == 16) alias CustomFloatParams = CustomFloatParams!(10, 5, flags);
static if (bits == 32) alias CustomFloatParams = CustomFloatParams!(23, 8, flags);
static if (bits == 64) alias CustomFloatParams = CustomFloatParams!(52, 11, flags);
static if (bits == 80) alias CustomFloatParams = CustomFloatParams!(64, 15, flags);
}
private template CustomFloatParams(uint precision, uint exponentWidth, CustomFloatFlags flags)
{
import std.meta : AliasSeq;
alias CustomFloatParams =
AliasSeq!(
precision,
exponentWidth,
flags,
(1 << (exponentWidth - ((flags & flags.probability) == 0)))
- ((flags & (flags.nan | flags.infinity)) != 0) - ((flags & flags.probability) != 0)
); // ((flags & CustomFloatFlags.probability) == 0)
}
/**
* Allows user code to define custom floating-point formats. These formats are
* for storage only; all operations on them are performed by first implicitly
* extracting them to $(D real) first. After the operation is completed the
* result can be stored in a custom floating-point value via assignment.
*/
template CustomFloat(uint bits)
if (bits == 8 || bits == 16 || bits == 32 || bits == 64 || bits == 80)
{
alias CustomFloat = CustomFloat!(CustomFloatParams!(bits));
}
/// ditto
template CustomFloat(uint precision, uint exponentWidth, CustomFloatFlags flags = CustomFloatFlags.ieee)
if (((flags & flags.signed) + precision + exponentWidth) % 8 == 0 && precision + exponentWidth > 0)
{
alias CustomFloat = CustomFloat!(CustomFloatParams!(precision, exponentWidth, flags));
}
///
@safe unittest
{
// Define a 16-bit floating point values
CustomFloat!16 x; // Using the number of bits
CustomFloat!(10, 5) y; // Using the precision and exponent width
CustomFloat!(10, 5,CustomFloatFlags.ieee) z; // Using the precision, exponent width and format flags
CustomFloat!(10, 5,CustomFloatFlags.ieee, 15) w; // Using the precision, exponent width, format flags and exponent offset bias
// Use the 16-bit floats mostly like normal numbers
w = x*y - 1;
// Functions calls require conversion
z = sin(+x) + cos(+y); // Use unary plus to concisely convert to a real
z = sin(x.get!float) + cos(y.get!float); // Or use get!T
z = sin(cast(float)x) + cos(cast(float)y); // Or use cast(T) to explicitly convert
// Define a 8-bit custom float for storing probabilities
alias Probability = CustomFloat!(4, 4, CustomFloatFlags.ieee^CustomFloatFlags.probability^CustomFloatFlags.signed );
auto p = Probability(0.5);
}
/// ditto
struct CustomFloat(uint precision, // fraction bits (23 for float)
uint exponentWidth, // exponent bits (8 for float) Exponent width
CustomFloatFlags flags,
uint bias)
if (((flags & flags.signed) + precision + exponentWidth) % 8 == 0 &&
precision + exponentWidth > 0)
{
import std.bitmanip : bitfields;
import std.meta : staticIndexOf;
private:
// get the correct unsigned bitfield type to support > 32 bits
template uType(uint bits)
{
static if (bits <= size_t.sizeof*8) alias uType = size_t;
else alias uType = ulong ;
}
// get the correct signed bitfield type to support > 32 bits
template sType(uint bits)
{
static if (bits <= ptrdiff_t.sizeof*8-1) alias sType = ptrdiff_t;
else alias sType = long;
}
alias T_sig = uType!precision;
alias T_exp = uType!exponentWidth;
alias T_signed_exp = sType!exponentWidth;
alias Flags = CustomFloatFlags;
// Facilitate converting numeric types to custom float
union ToBinary(F)
if (is(typeof(CustomFloatParams!(F.sizeof*8))) || is(F == real))
{
F set;
// If on Linux or Mac, where 80-bit reals are padded, ignore the
// padding.
import std.algorithm : min;
CustomFloat!(CustomFloatParams!(min(F.sizeof*8, 80))) get;
// Convert F to the correct binary type.
static typeof(get) opCall(F value)
{
ToBinary r;
r.set = value;
return r.get;
}
alias get this;
}
// Perform IEEE rounding with round to nearest detection
void roundedShift(T,U)(ref T sig, U shift)
{
if (sig << (T.sizeof*8 - shift) == cast(T) 1uL << (T.sizeof*8 - 1))
{
// round to even
sig >>= shift;
sig += sig & 1;
}
else
{
sig >>= shift - 1;
sig += sig & 1;
// Perform standard rounding
sig >>= 1;
}
}
// Convert the current value to signed exponent, normalized form
void toNormalized(T,U)(ref T sig, ref U exp)
{
sig = significand;
auto shift = (T.sizeof*8) - precision;
exp = exponent;
static if (flags&(Flags.infinity|Flags.nan))
{
// Handle inf or nan
if (exp == exponent_max)
{
exp = exp.max;
sig <<= shift;
static if (flags&Flags.storeNormalized)
{
// Save inf/nan in denormalized format
sig >>= 1;
sig += cast(T) 1uL << (T.sizeof*8 - 1);
}
return;
}
}
if ((~flags&Flags.storeNormalized) ||
// Convert denormalized form to normalized form
((flags&Flags.allowDenorm) && exp==0))
{
if (sig > 0)
{
import core.bitop : bsr;
auto shift2 = precision - bsr(sig);
exp -= shift2-1;
shift += shift2;
}
else // value = 0.0
{
exp = exp.min;
return;
}
}
sig <<= shift;
exp -= bias;
}
// Set the current value from signed exponent, normalized form
void fromNormalized(T,U)(ref T sig, ref U exp)
{
auto shift = (T.sizeof*8) - precision;
if (exp == exp.max)
{
// infinity or nan
exp = exponent_max;
static if (flags & Flags.storeNormalized)
sig <<= 1;
// convert back to normalized form
static if (~flags & Flags.infinity)
// No infinity support?
enforce(sig != 0, "Infinity floating point value assigned to a "
~ typeof(this).stringof~" (no infinity support).");
static if (~flags & Flags.nan) // No NaN support?
enforce(sig == 0,"NaN floating point value assigned to a " ~
typeof(this).stringof~" (no nan support).");
sig >>= shift;
return;
}
if (exp == exp.min) // 0.0
{
exp = 0;
sig = 0;
return;
}
exp += bias;
if (exp <= 0)
{
static if ((flags&Flags.allowDenorm) ||
// Convert from normalized form to denormalized
(~flags&Flags.storeNormalized))
{
shift += -exp;
roundedShift(sig,1);
sig += cast(T) 1uL << (T.sizeof*8 - 1);
// Add the leading 1
exp = 0;
}
else
enforce((flags&Flags.storeNormalized) && exp == 0,
"Underflow occured assigning to a " ~
typeof(this).stringof ~ " (no denormal support).");
}
else
{
static if (~flags&Flags.storeNormalized)
{
// Convert from normalized form to denormalized
roundedShift(sig,1);
sig += cast(T) 1uL << (T.sizeof*8 - 1);
// Add the leading 1
}
}
if (shift > 0)
roundedShift(sig,shift);
if (sig > significand_max)
{
// handle significand overflow (should only be 1 bit)
static if (~flags&Flags.storeNormalized)
{
sig >>= 1;
}
else
sig &= significand_max;
exp++;
}
static if ((flags&Flags.allowDenormZeroOnly)==Flags.allowDenormZeroOnly)
{
// disallow non-zero denormals
if (exp == 0)
{
sig <<= 1;
if (sig > significand_max && (sig&significand_max) > 0)
// Check and round to even
exp++;
sig = 0;
}
}
if (exp >= exponent_max)
{
static if (flags&(Flags.infinity|Flags.nan))
{
sig = 0;
exp = exponent_max;
static if (~flags&(Flags.infinity))
enforce(false, "Overflow occured assigning to a " ~
typeof(this).stringof~" (no infinity support).");
}
else
enforce(exp == exponent_max, "Overflow occured assigning to a "
~ typeof(this).stringof~" (no infinity support).");
}
}
public:
static if (precision == 64) // CustomFloat!80 support hack
{
ulong significand;
enum ulong significand_max = ulong.max;
mixin(bitfields!(
T_exp , "exponent", exponentWidth,
bool , "sign" , flags & flags.signed ));
}
else
{
mixin(bitfields!(
T_sig, "significand", precision,
T_exp, "exponent" , exponentWidth,
bool , "sign" , flags & flags.signed ));
}
/// Returns: infinity value
static if (flags & Flags.infinity)
static @property CustomFloat infinity()
{
CustomFloat value;
static if (flags & Flags.signed)
value.sign = 0;
value.significand = 0;
value.exponent = exponent_max;
return value;
}
/// Returns: NaN value
static if (flags & Flags.nan)
static @property CustomFloat nan()
{
CustomFloat value;
static if (flags & Flags.signed)
value.sign = 0;
value.significand = cast(typeof(significand_max)) 1L << (precision-1);
value.exponent = exponent_max;
return value;
}
/// Returns: number of decimal digits of precision
static @property size_t dig()
{
auto shiftcnt = precision - ((flags&Flags.storeNormalized) != 0);
auto x = (shiftcnt == 64) ? 0 : 1uL << shiftcnt;
return cast(size_t) log10(x);
}
/// Returns: smallest increment to the value 1
static @property CustomFloat epsilon()
{
CustomFloat value;
static if (flags & Flags.signed)
value.sign = 0;
T_signed_exp exp = -precision;
T_sig sig = 0;
value.fromNormalized(sig,exp);
if (exp == 0 && sig == 0) // underflowed to zero
{
static if ((flags&Flags.allowDenorm) ||
(~flags&Flags.storeNormalized))
sig = 1;
else
sig = cast(T) 1uL << (precision - 1);
}
value.exponent = cast(value.T_exp) exp;
value.significand = cast(value.T_sig) sig;
return value;
}
/// the number of bits in mantissa
enum mant_dig = precision + ((flags&Flags.storeNormalized) != 0);
/// Returns: maximum int value such that 10<sup>max_10_exp</sup> is representable
static @property int max_10_exp(){ return cast(int) log10( +max ); }
/// maximum int value such that 2<sup>max_exp-1</sup> is representable
enum max_exp = exponent_max-bias+((~flags&(Flags.infinity|flags.nan))!=0);
/// Returns: minimum int value such that 10<sup>min_10_exp</sup> is representable
static @property int min_10_exp(){ return cast(int) log10( +min_normal ); }
/// minimum int value such that 2<sup>min_exp-1</sup> is representable as a normalized value
enum min_exp = cast(T_signed_exp)-bias +1+ ((flags&Flags.allowDenorm)!=0);
/// Returns: largest representable value that's not infinity
static @property CustomFloat max()
{
CustomFloat value;
static if (flags & Flags.signed)
value.sign = 0;
value.exponent = exponent_max - ((flags&(flags.infinity|flags.nan)) != 0);
value.significand = significand_max;
return value;
}
/// Returns: smallest representable normalized value that's not 0
static @property CustomFloat min_normal() {
CustomFloat value;
static if (flags & Flags.signed)
value.sign = 0;
value.exponent = 1;
static if (flags&Flags.storeNormalized)
value.significand = 0;
else
value.significand = cast(T_sig) 1uL << (precision - 1);
return value;
}
/// Returns: real part
@property CustomFloat re() { return this; }
/// Returns: imaginary part
static @property CustomFloat im() { return CustomFloat(0.0f); }
/// Initialize from any $(D real) compatible type.
this(F)(F input) if (__traits(compiles, cast(real)input ))
{
this = input;
}
/// Self assignment
void opAssign(F:CustomFloat)(F input)
{
static if (flags & Flags.signed)
sign = input.sign;
exponent = input.exponent;
significand = input.significand;
}
/// Assigns from any $(D real) compatible type.
void opAssign(F)(F input)
if (__traits(compiles, cast(real)input))
{
import std.conv : text;
static if (staticIndexOf!(Unqual!F, float, double, real) >= 0)
auto value = ToBinary!(Unqual!F)(input);
else
auto value = ToBinary!(real )(input);
// Assign the sign bit
static if (~flags & Flags.signed)
enforce( (!value.sign)^((flags&flags.negativeUnsigned)>0) ,
"Incorrectly signed floating point value assigned to a " ~
typeof(this).stringof~" (no sign support).");
else
sign = value.sign;
CommonType!(T_signed_exp ,value.T_signed_exp) exp = value.exponent;
CommonType!(T_sig, value.T_sig ) sig = value.significand;
value.toNormalized(sig,exp);
fromNormalized(sig,exp);
assert(exp <= exponent_max, text(typeof(this).stringof ~
" exponent too large: " ,exp," > ",exponent_max, "\t",input,"\t",sig));
assert(sig <= significand_max, text(typeof(this).stringof ~
" significand too large: ",sig," > ",significand_max,
"\t",input,"\t",exp," ",exponent_max));
exponent = cast(T_exp) exp;
significand = cast(T_sig) sig;
}
/// Fetches the stored value either as a $(D float), $(D double) or $(D real).
@property F get(F)()
if (staticIndexOf!(Unqual!F, float, double, real) >= 0)
{
import std.conv : text;
ToBinary!F result;
static if (flags&Flags.signed)
result.sign = sign;
else
result.sign = (flags&flags.negativeUnsigned) > 0;
CommonType!(T_signed_exp ,result.get.T_signed_exp ) exp = exponent; // Assign the exponent and fraction
CommonType!(T_sig, result.get.T_sig ) sig = significand;
toNormalized(sig,exp);
result.fromNormalized(sig,exp);
assert(exp <= result.exponent_max, text("get exponent too large: " ,exp," > ",result.exponent_max) );
assert(sig <= result.significand_max, text("get significand too large: ",sig," > ",result.significand_max) );
result.exponent = cast(result.get.T_exp) exp;
result.significand = cast(result.get.T_sig) sig;
return result.set;
}
///ditto
T opCast(T)() if (__traits(compiles, get!T )) { return get!T; }
/// Convert the CustomFloat to a real and perform the relavent operator on the result
real opUnary(string op)()
if (__traits(compiles, mixin(op~`(get!real)`)) || op=="++" || op=="--")
{
static if (op=="++" || op=="--")
{
auto result = get!real;
this = mixin(op~`result`);
return result;
}
else
return mixin(op~`get!real`);
}
/// ditto
real opBinary(string op,T)(T b)
if (__traits(compiles, mixin(`get!real`~op~`b`)))
{
return mixin(`get!real`~op~`b`);
}
/// ditto
real opBinaryRight(string op,T)(T a)
if ( __traits(compiles, mixin(`a`~op~`get!real`)) &&
!__traits(compiles, mixin(`get!real`~op~`b`)))
{
return mixin(`a`~op~`get!real`);
}
/// ditto
int opCmp(T)(auto ref T b)
if (__traits(compiles, cast(real)b))
{
auto x = get!real;
auto y = cast(real) b;
return (x>=y)-(x<=y);
}
/// ditto
void opOpAssign(string op, T)(auto ref T b)
if (__traits(compiles, mixin(`get!real`~op~`cast(real)b`)))
{
return mixin(`this = this `~op~` cast(real)b`);
}
/// ditto
template toString()
{
import std.format : FormatSpec, formatValue;
// Needs to be a template because of DMD @@BUG@@ 13737.
void toString()(scope void delegate(const(char)[]) sink, FormatSpec!char fmt)
{
sink.formatValue(get!real, fmt);
}
}
}
@safe unittest
{
import std.meta;
alias FPTypes =
AliasSeq!(
CustomFloat!(5, 10),
CustomFloat!(5, 11, CustomFloatFlags.ieee ^ CustomFloatFlags.signed),
CustomFloat!(1, 15, CustomFloatFlags.ieee ^ CustomFloatFlags.signed),
CustomFloat!(4, 3, CustomFloatFlags.ieee | CustomFloatFlags.probability ^ CustomFloatFlags.signed)
);
foreach (F; FPTypes)
{
auto x = F(0.125);
assert(x.get!float == 0.125F);
assert(x.get!double == 0.125);
x -= 0.0625;
assert(x.get!float == 0.0625F);
assert(x.get!double == 0.0625);
x *= 2;
assert(x.get!float == 0.125F);
assert(x.get!double == 0.125);
x /= 4;
assert(x.get!float == 0.03125);
assert(x.get!double == 0.03125);
x = 0.5;
x ^^= 4;
assert(x.get!float == 1 / 16.0F);
assert(x.get!double == 1 / 16.0);
}
}
@system unittest
{
// @system due to to!string(CustomFloat)
import std.conv;
CustomFloat!(5, 10) y = CustomFloat!(5, 10)(0.125);
assert(y.to!string == "0.125");
}
/**
Defines the fastest type to use when storing temporaries of a
calculation intended to ultimately yield a result of type $(D F)
(where $(D F) must be one of $(D float), $(D double), or $(D
real)). When doing a multi-step computation, you may want to store
intermediate results as $(D FPTemporary!F).
The necessity of $(D FPTemporary) stems from the optimized
floating-point operations and registers present in virtually all
processors. When adding numbers in the example above, the addition may
in fact be done in $(D real) precision internally. In that case,
storing the intermediate $(D result) in $(D double format) is not only
less precise, it is also (surprisingly) slower, because a conversion
from $(D real) to $(D double) is performed every pass through the
loop. This being a lose-lose situation, $(D FPTemporary!F) has been
defined as the $(I fastest) type to use for calculations at precision
$(D F). There is no need to define a type for the $(I most accurate)
calculations, as that is always $(D real).
Finally, there is no guarantee that using $(D FPTemporary!F) will
always be fastest, as the speed of floating-point calculations depends
on very many factors.
*/
template FPTemporary(F)
if (isFloatingPoint!F)
{
version(X86)
alias FPTemporary = real;
else
alias FPTemporary = Unqual!F;
}
///
@safe unittest
{
// Average numbers in an array
double avg(in double[] a)
{
if (a.length == 0) return 0;
FPTemporary!double result = 0;
foreach (e; a) result += e;
return result / a.length;
}
auto a = [1.0, 2.0, 3.0];
assert(approxEqual(avg(a), 2));
}
/**
Implements the $(HTTP tinyurl.com/2zb9yr, secant method) for finding a
root of the function $(D fun) starting from points $(D [xn_1, x_n])
(ideally close to the root). $(D Num) may be $(D float), $(D double),
or $(D real).
*/
template secantMethod(alias fun)
{
import std.functional : unaryFun;
Num secantMethod(Num)(Num xn_1, Num xn)
{
auto fxn = unaryFun!(fun)(xn_1), d = xn_1 - xn;
typeof(fxn) fxn_1;
xn = xn_1;
while (!approxEqual(d, 0) && isFinite(d))
{
xn_1 = xn;
xn -= d;
fxn_1 = fxn;
fxn = unaryFun!(fun)(xn);
d *= -fxn / (fxn - fxn_1);
}
return xn;
}
}
///
@safe unittest
{
float f(float x)
{
return cos(x) - x*x*x;
}
auto x = secantMethod!(f)(0f, 1f);
assert(approxEqual(x, 0.865474));
}
@system unittest
{
// @system because of __gshared stderr
scope(failure) stderr.writeln("Failure testing secantMethod");
float f(float x)
{
return cos(x) - x*x*x;
}
immutable x = secantMethod!(f)(0f, 1f);
assert(approxEqual(x, 0.865474));
auto d = &f;
immutable y = secantMethod!(d)(0f, 1f);
assert(approxEqual(y, 0.865474));
}
/**
* Return true if a and b have opposite sign.
*/
private bool oppositeSigns(T1, T2)(T1 a, T2 b)
{
return signbit(a) != signbit(b);
}
public:
/** Find a real root of a real function f(x) via bracketing.
*
* Given a function `f` and a range `[a..b]` such that `f(a)`
* and `f(b)` have opposite signs or at least one of them equals ±0,
* returns the value of `x` in
* the range which is closest to a root of `f(x)`. If `f(x)`
* has more than one root in the range, one will be chosen
* arbitrarily. If `f(x)` returns NaN, NaN will be returned;
* otherwise, this algorithm is guaranteed to succeed.
*
* Uses an algorithm based on TOMS748, which uses inverse cubic
* interpolation whenever possible, otherwise reverting to parabolic
* or secant interpolation. Compared to TOMS748, this implementation
* improves worst-case performance by a factor of more than 100, and
* typical performance by a factor of 2. For 80-bit reals, most
* problems require 8 to 15 calls to `f(x)` to achieve full machine
* precision. The worst-case performance (pathological cases) is
* approximately twice the number of bits.
*
* References: "On Enclosing Simple Roots of Nonlinear Equations",
* G. Alefeld, F.A. Potra, Yixun Shi, Mathematics of Computation 61,
* pp733-744 (1993). Fortran code available from $(HTTP
* www.netlib.org,www.netlib.org) as algorithm TOMS478.
*
*/
T findRoot(T, DF, DT)(scope DF f, in T a, in T b,
scope DT tolerance) //= (T a, T b) => false)
if (
isFloatingPoint!T &&
is(typeof(tolerance(T.init, T.init)) : bool) &&
is(typeof(f(T.init)) == R, R) && isFloatingPoint!R
)
{
immutable fa = f(a);
if (fa == 0)
return a;
immutable fb = f(b);
if (fb == 0)
return b;
immutable r = findRoot(f, a, b, fa, fb, tolerance);
// Return the first value if it is smaller or NaN
return !(fabs(r[2]) > fabs(r[3])) ? r[0] : r[1];
}
///ditto
T findRoot(T, DF)(scope DF f, in T a, in T b)
{
return findRoot(f, a, b, (T a, T b) => false);
}
/** Find root of a real function f(x) by bracketing, allowing the
* termination condition to be specified.
*
* Params:
*
* f = Function to be analyzed
*
* ax = Left bound of initial range of `f` known to contain the
* root.
*
* bx = Right bound of initial range of `f` known to contain the
* root.
*
* fax = Value of $(D f(ax)).
*
* fbx = Value of $(D f(bx)). $(D fax) and $(D fbx) should have opposite signs.
* ($(D f(ax)) and $(D f(bx)) are commonly known in advance.)
*
*
* tolerance = Defines an early termination condition. Receives the
* current upper and lower bounds on the root. The
* delegate must return $(D true) when these bounds are
* acceptable. If this function always returns $(D false),
* full machine precision will be achieved.
*
* Returns:
*
* A tuple consisting of two ranges. The first two elements are the
* range (in `x`) of the root, while the second pair of elements
* are the corresponding function values at those points. If an exact
* root was found, both of the first two elements will contain the
* root, and the second pair of elements will be 0.
*/
Tuple!(T, T, R, R) findRoot(T, R, DF, DT)(scope DF f, in T ax, in T bx, in R fax, in R fbx,
scope DT tolerance) // = (T a, T b) => false)
if (
isFloatingPoint!T &&
is(typeof(tolerance(T.init, T.init)) : bool) &&
is(typeof(f(T.init)) == R) && isFloatingPoint!R
)
in
{
assert(!ax.isNaN() && !bx.isNaN(), "Limits must not be NaN");
assert(signbit(fax) != signbit(fbx), "Parameters must bracket the root.");
}
body
{
// Author: Don Clugston. This code is (heavily) modified from TOMS748
// (www.netlib.org). The changes to improve the worst-cast performance are
// entirely original.
T a, b, d; // [a..b] is our current bracket. d is the third best guess.
R fa, fb, fd; // Values of f at a, b, d.
bool done = false; // Has a root been found?
// Allow ax and bx to be provided in reverse order
if (ax <= bx)
{
a = ax; fa = fax;
b = bx; fb = fbx;
}
else
{
a = bx; fa = fbx;
b = ax; fb = fax;
}
// Test the function at point c; update brackets accordingly
void bracket(T c)
{
R fc = f(c);
if (fc == 0 || fc.isNaN()) // Exact solution, or NaN
{
a = c;
fa = fc;
d = c;
fd = fc;
done = true;
return;
}
// Determine new enclosing interval
if (signbit(fa) != signbit(fc))
{
d = b;
fd = fb;
b = c;
fb = fc;
}
else
{
d = a;
fd = fa;
a = c;
fa = fc;
}
}
/* Perform a secant interpolation. If the result would lie on a or b, or if
a and b differ so wildly in magnitude that the result would be meaningless,
perform a bisection instead.
*/
static T secant_interpolate(T a, T b, R fa, R fb)
{
if (( ((a - b) == a) && b!=0) || (a!=0 && ((b - a) == b)))
{
// Catastrophic cancellation
if (a == 0)
a = copysign(T(0), b);
else if (b == 0)
b = copysign(T(0), a);
else if (signbit(a) != signbit(b))
return 0;
T c = ieeeMean(a, b);
return c;
}
// avoid overflow
if (b - a > T.max)
return b / 2 + a / 2;
if (fb - fa > R.max)
return a - (b - a) / 2;
T c = a - (fa / (fb - fa)) * (b - a);
if (c == a || c == b)
return (a + b) / 2;
return c;
}
/* Uses 'numsteps' newton steps to approximate the zero in [a..b] of the
quadratic polynomial interpolating f(x) at a, b, and d.
Returns:
The approximate zero in [a..b] of the quadratic polynomial.
*/
T newtonQuadratic(int numsteps)
{
// Find the coefficients of the quadratic polynomial.
immutable T a0 = fa;
immutable T a1 = (fb - fa)/(b - a);
immutable T a2 = ((fd - fb)/(d - b) - a1)/(d - a);
// Determine the starting point of newton steps.
T c = oppositeSigns(a2, fa) ? a : b;
// start the safeguarded newton steps.
foreach (int i; 0..numsteps)
{
immutable T pc = a0 + (a1 + a2 * (c - b))*(c - a);
immutable T pdc = a1 + a2*((2 * c) - (a + b));
if (pdc == 0)
return a - a0 / a1;
else
c = c - pc / pdc;
}
return c;
}
// On the first iteration we take a secant step:
if (fa == 0 || fa.isNaN())
{
done = true;
b = a;
fb = fa;
}
else if (fb == 0 || fb.isNaN())
{
done = true;
a = b;
fa = fb;
}
else
{
bracket(secant_interpolate(a, b, fa, fb));
}
// Starting with the second iteration, higher-order interpolation can
// be used.
int itnum = 1; // Iteration number
int baditer = 1; // Num bisections to take if an iteration is bad.
T c, e; // e is our fourth best guess
R fe;
whileloop:
while (!done && (b != nextUp(a)) && !tolerance(a, b))
{
T a0 = a, b0 = b; // record the brackets
// Do two higher-order (cubic or parabolic) interpolation steps.
foreach (int QQ; 0..2)
{
// Cubic inverse interpolation requires that
// all four function values fa, fb, fd, and fe are distinct;
// otherwise use quadratic interpolation.
bool distinct = (fa != fb) && (fa != fd) && (fa != fe)
&& (fb != fd) && (fb != fe) && (fd != fe);
// The first time, cubic interpolation is impossible.
if (itnum<2) distinct = false;
bool ok = distinct;
if (distinct)
{
// Cubic inverse interpolation of f(x) at a, b, d, and e
immutable q11 = (d - e) * fd / (fe - fd);
immutable q21 = (b - d) * fb / (fd - fb);
immutable q31 = (a - b) * fa / (fb - fa);
immutable d21 = (b - d) * fd / (fd - fb);
immutable d31 = (a - b) * fb / (fb - fa);
immutable q22 = (d21 - q11) * fb / (fe - fb);
immutable q32 = (d31 - q21) * fa / (fd - fa);
immutable d32 = (d31 - q21) * fd / (fd - fa);
immutable q33 = (d32 - q22) * fa / (fe - fa);
c = a + (q31 + q32 + q33);
if (c.isNaN() || (c <= a) || (c >= b))
{
// DAC: If the interpolation predicts a or b, it's
// probable that it's the actual root. Only allow this if
// we're already close to the root.
if (c == a && a - b != a)
{
c = nextUp(a);
}
else if (c == b && a - b != -b)
{
c = nextDown(b);
}
else
{
ok = false;
}
}
}
if (!ok)
{
// DAC: Alefeld doesn't explain why the number of newton steps
// should vary.
c = newtonQuadratic(distinct ? 3 : 2);
if (c.isNaN() || (c <= a) || (c >= b))
{
// Failure, try a secant step:
c = secant_interpolate(a, b, fa, fb);
}
}
++itnum;
e = d;
fe = fd;
bracket(c);
if (done || ( b == nextUp(a)) || tolerance(a, b))
break whileloop;
if (itnum == 2)
continue whileloop;
}
// Now we take a double-length secant step:
T u;
R fu;
if (fabs(fa) < fabs(fb))
{
u = a;
fu = fa;
}
else
{
u = b;
fu = fb;
}
c = u - 2 * (fu / (fb - fa)) * (b - a);
// DAC: If the secant predicts a value equal to an endpoint, it's
// probably false.
if (c==a || c==b || c.isNaN() || fabs(c - u) > (b - a) / 2)
{
if ((a-b) == a || (b-a) == b)
{
if ((a>0 && b<0) || (a<0 && b>0))
c = 0;
else
{
if (a==0)
c = ieeeMean(copysign(T(0), b), b);
else if (b==0)
c = ieeeMean(copysign(T(0), a), a);
else
c = ieeeMean(a, b);
}
}
else
{
c = a + (b - a) / 2;
}
}
e = d;
fe = fd;
bracket(c);
if (done || (b == nextUp(a)) || tolerance(a, b))
break;
// IMPROVE THE WORST-CASE PERFORMANCE
// We must ensure that the bounds reduce by a factor of 2
// in binary space! every iteration. If we haven't achieved this
// yet, or if we don't yet know what the exponent is,
// perform a binary chop.
if ((a==0 || b==0 ||
(fabs(a) >= T(0.5) * fabs(b) && fabs(b) >= T(0.5) * fabs(a)))
&& (b - a) < T(0.25) * (b0 - a0))
{
baditer = 1;
continue;
}
// DAC: If this happens on consecutive iterations, we probably have a
// pathological function. Perform a number of bisections equal to the
// total number of consecutive bad iterations.
if ((b - a) < T(0.25) * (b0 - a0))
baditer = 1;
foreach (int QQ; 0..baditer)
{
e = d;
fe = fd;
T w;
if ((a>0 && b<0) || (a<0 && b>0))
w = 0;
else
{
T usea = a;
T useb = b;
if (a == 0)
usea = copysign(T(0), b);
else if (b == 0)
useb = copysign(T(0), a);
w = ieeeMean(usea, useb);
}
bracket(w);
}
++baditer;
}
return Tuple!(T, T, R, R)(a, b, fa, fb);
}
///ditto
Tuple!(T, T, R, R) findRoot(T, R, DF)(scope DF f, in T ax, in T bx, in R fax, in R fbx)
{
return findRoot(f, ax, bx, fax, fbx, (T a, T b) => false);
}
///ditto
T findRoot(T, R)(scope R delegate(T) f, in T a, in T b,
scope bool delegate(T lo, T hi) tolerance = (T a, T b) => false)
{
return findRoot!(T, R delegate(T), bool delegate(T lo, T hi))(f, a, b, tolerance);
}
@safe nothrow unittest
{
int numProblems = 0;
int numCalls;
void testFindRoot(real delegate(real) @nogc @safe nothrow pure f , real x1, real x2) @nogc @safe nothrow pure
{
//numCalls=0;
//++numProblems;
assert(!x1.isNaN() && !x2.isNaN());
assert(signbit(x1) != signbit(x2));
auto result = findRoot(f, x1, x2, f(x1), f(x2),
(real lo, real hi) { return false; });
auto flo = f(result[0]);
auto fhi = f(result[1]);
if (flo!=0)
{
assert(oppositeSigns(flo, fhi));
}
}
// Test functions
real cubicfn(real x) @nogc @safe nothrow pure
{
//++numCalls;
if (x>float.max)
x = float.max;
if (x<-double.max)
x = -double.max;
// This has a single real root at -59.286543284815
return 0.386*x*x*x + 23*x*x + 15.7*x + 525.2;
}
// Test a function with more than one root.
real multisine(real x) { ++numCalls; return sin(x); }
//testFindRoot( &multisine, 6, 90);
//testFindRoot(&cubicfn, -100, 100);
//testFindRoot( &cubicfn, -double.max, real.max);
/* Tests from the paper:
* "On Enclosing Simple Roots of Nonlinear Equations", G. Alefeld, F.A. Potra,
* Yixun Shi, Mathematics of Computation 61, pp733-744 (1993).
*/
// Parameters common to many alefeld tests.
int n;
real ale_a, ale_b;
int powercalls = 0;
real power(real x)
{
++powercalls;
++numCalls;
return pow(x, n) + double.min_normal;
}
int [] power_nvals = [3, 5, 7, 9, 19, 25];
// Alefeld paper states that pow(x,n) is a very poor case, where bisection
// outperforms his method, and gives total numcalls =
// 921 for bisection (2.4 calls per bit), 1830 for Alefeld (4.76/bit),
// 2624 for brent (6.8/bit)
// ... but that is for double, not real80.
// This poor performance seems mainly due to catastrophic cancellation,
// which is avoided here by the use of ieeeMean().
// I get: 231 (0.48/bit).
// IE this is 10X faster in Alefeld's worst case
numProblems=0;
foreach (k; power_nvals)
{
n = k;
//testFindRoot(&power, -1, 10);
}
int powerProblems = numProblems;
// Tests from Alefeld paper
int [9] alefeldSums;
real alefeld0(real x)
{
++alefeldSums[0];
++numCalls;
real q = sin(x) - x/2;
for (int i=1; i<20; ++i)
q+=(2*i-5.0)*(2*i-5.0)/((x-i*i)*(x-i*i)*(x-i*i));
return q;
}
real alefeld1(real x)
{
++numCalls;
++alefeldSums[1];
return ale_a*x + exp(ale_b * x);
}
real alefeld2(real x)
{
++numCalls;
++alefeldSums[2];
return pow(x, n) - ale_a;
}
real alefeld3(real x)
{
++numCalls;
++alefeldSums[3];
return (1.0 +pow(1.0L-n, 2))*x - pow(1.0L-n*x, 2);
}
real alefeld4(real x)
{
++numCalls;
++alefeldSums[4];
return x*x - pow(1-x, n);
}
real alefeld5(real x)
{
++numCalls;
++alefeldSums[5];
return (1+pow(1.0L-n, 4))*x - pow(1.0L-n*x, 4);
}
real alefeld6(real x)
{
++numCalls;
++alefeldSums[6];
return exp(-n*x)*(x-1.01L) + pow(x, n);
}
real alefeld7(real x)
{
++numCalls;
++alefeldSums[7];
return (n*x-1)/((n-1)*x);
}
numProblems=0;
//testFindRoot(&alefeld0, PI_2, PI);
for (n=1; n<=10; ++n)
{
//testFindRoot(&alefeld0, n*n+1e-9L, (n+1)*(n+1)-1e-9L);
}
ale_a = -40; ale_b = -1;
//testFindRoot(&alefeld1, -9, 31);
ale_a = -100; ale_b = -2;
//testFindRoot(&alefeld1, -9, 31);
ale_a = -200; ale_b = -3;
//testFindRoot(&alefeld1, -9, 31);
int [] nvals_3 = [1, 2, 5, 10, 15, 20];
int [] nvals_5 = [1, 2, 4, 5, 8, 15, 20];
int [] nvals_6 = [1, 5, 10, 15, 20];
int [] nvals_7 = [2, 5, 15, 20];
for (int i=4; i<12; i+=2)
{
n = i;
ale_a = 0.2;
//testFindRoot(&alefeld2, 0, 5);
ale_a=1;
//testFindRoot(&alefeld2, 0.95, 4.05);
//testFindRoot(&alefeld2, 0, 1.5);
}
foreach (i; nvals_3)
{
n=i;
//testFindRoot(&alefeld3, 0, 1);
}
foreach (i; nvals_3)
{
n=i;
//testFindRoot(&alefeld4, 0, 1);
}
foreach (i; nvals_5)
{
n=i;
//testFindRoot(&alefeld5, 0, 1);
}
foreach (i; nvals_6)
{
n=i;
//testFindRoot(&alefeld6, 0, 1);
}
foreach (i; nvals_7)
{
n=i;
//testFindRoot(&alefeld7, 0.01L, 1);
}
real worstcase(real x)
{
++numCalls;
return x<0.3*real.max? -0.999e-3 : 1.0;
}
//testFindRoot(&worstcase, -real.max, real.max);
// just check that the double + float cases compile
//findRoot((double x){ return 0.0; }, -double.max, double.max);
//findRoot((float x){ return 0.0f; }, -float.max, float.max);
/*
int grandtotal=0;
foreach (calls; alefeldSums)
{
grandtotal+=calls;
}
grandtotal-=2*numProblems;
printf("\nALEFELD TOTAL = %d avg = %f (alefeld avg=19.3 for double)\n",
grandtotal, (1.0*grandtotal)/numProblems);
powercalls -= 2*powerProblems;
printf("POWER TOTAL = %d avg = %f ", powercalls,
(1.0*powercalls)/powerProblems);
*/
//Issue 14231
auto xp = findRoot((float x) => x, 0f, 1f);
auto xn = findRoot((float x) => x, -1f, -0f);
}
//regression control
@system unittest
{
// @system due to the case in the 2nd line
static assert(__traits(compiles, findRoot((float x)=>cast(real)x, float.init, float.init)));
static assert(__traits(compiles, findRoot!real((x)=>cast(double)x, real.init, real.init)));
static assert(__traits(compiles, findRoot((real x)=>cast(double)x, real.init, real.init)));
}
/++
Find a real minimum of a real function `f(x)` via bracketing.
Given a function `f` and a range `(ax..bx)`,
returns the value of `x` in the range which is closest to a minimum of `f(x)`.
`f` is never evaluted at the endpoints of `ax` and `bx`.
If `f(x)` has more than one minimum in the range, one will be chosen arbitrarily.
If `f(x)` returns NaN or -Infinity, `(x, f(x), NaN)` will be returned;
otherwise, this algorithm is guaranteed to succeed.
Params:
f = Function to be analyzed
ax = Left bound of initial range of f known to contain the minimum.
bx = Right bound of initial range of f known to contain the minimum.
relTolerance = Relative tolerance.
absTolerance = Absolute tolerance.
Preconditions:
`ax` and `bx` shall be finite reals. $(BR)
$(D relTolerance) shall be normal positive real. $(BR)
$(D absTolerance) shall be normal positive real no less then $(D T.epsilon*2).
Returns:
A tuple consisting of `x`, `y = f(x)` and `error = 3 * (absTolerance * fabs(x) + relTolerance)`.
The method used is a combination of golden section search and
successive parabolic interpolation. Convergence is never much slower
than that for a Fibonacci search.
References:
"Algorithms for Minimization without Derivatives", Richard Brent, Prentice-Hall, Inc. (1973)
See_Also: $(LREF findRoot), $(REF isNormal, std,math)
+/
Tuple!(T, "x", Unqual!(ReturnType!DF), "y", T, "error")
findLocalMin(T, DF)(
scope DF f,
in T ax,
in T bx,
in T relTolerance = sqrt(T.epsilon),
in T absTolerance = sqrt(T.epsilon),
)
if (isFloatingPoint!T
&& __traits(compiles, {T _ = DF.init(T.init);}))
in
{
assert(isFinite(ax), "ax is not finite");
assert(isFinite(bx), "bx is not finite");
assert(isNormal(relTolerance), "relTolerance is not normal floating point number");
assert(isNormal(absTolerance), "absTolerance is not normal floating point number");
assert(relTolerance >= 0, "absTolerance is not positive");
assert(absTolerance >= T.epsilon*2, "absTolerance is not greater then `2*T.epsilon`");
}
out (result)
{
assert(isFinite(result.x));
}
body
{
alias R = Unqual!(CommonType!(ReturnType!DF, T));
// c is the squared inverse of the golden ratio
// (3 - sqrt(5))/2
// Value obtained from Wolfram Alpha.
enum T c = 0x0.61c8864680b583ea0c633f9fa31237p+0L;
enum T cm1 = 0x0.9e3779b97f4a7c15f39cc0605cedc8p+0L;
R tolerance;
T a = ax > bx ? bx : ax;
T b = ax > bx ? ax : bx;
// sequence of declarations suitable for SIMD instructions
T v = a * cm1 + b * c;
assert(isFinite(v));
R fv = f(v);
if (isNaN(fv) || fv == -T.infinity)
{
return typeof(return)(v, fv, T.init);
}
T w = v;
R fw = fv;
T x = v;
R fx = fv;
size_t i;
for (R d = 0, e = 0;;)
{
i++;
T m = (a + b) / 2;
// This fix is not part of the original algorithm
if (!isFinite(m)) // fix infinity loop. Issue can be reproduced in R.
{
m = a / 2 + b / 2;
if (!isFinite(m)) // fast-math compiler switch is enabled
{
//SIMD instructions can be used by compiler, do not reduce declarations
int a_exp = void;
int b_exp = void;
immutable an = frexp(a, a_exp);
immutable bn = frexp(b, b_exp);
immutable am = ldexp(an, a_exp-1);
immutable bm = ldexp(bn, b_exp-1);
m = am + bm;
if (!isFinite(m)) // wrong input: constraints are disabled in release mode
{
return typeof(return).init;
}
}
}
tolerance = absTolerance * fabs(x) + relTolerance;
immutable t2 = tolerance * 2;
// check stopping criterion
if (!(fabs(x - m) > t2 - (b - a) / 2))
{
break;
}
R p = 0;
R q = 0;
R r = 0;
// fit parabola
if (fabs(e) > tolerance)
{
immutable xw = x - w;
immutable fxw = fx - fw;
immutable xv = x - v;
immutable fxv = fx - fv;
immutable xwfxv = xw * fxv;
immutable xvfxw = xv * fxw;
p = xv * xvfxw - xw * xwfxv;
q = (xvfxw - xwfxv) * 2;
if (q > 0)
p = -p;
else
q = -q;
r = e;
e = d;
}
T u;
// a parabolic-interpolation step
if (fabs(p) < fabs(q * r / 2) && p > q * (a - x) && p < q * (b - x))
{
d = p / q;
u = x + d;
// f must not be evaluated too close to a or b
if (u - a < t2 || b - u < t2)
d = x < m ? tolerance : -tolerance;
}
// a golden-section step
else
{
e = (x < m ? b : a) - x;
d = c * e;
}
// f must not be evaluated too close to x
u = x + (fabs(d) >= tolerance ? d : d > 0 ? tolerance : -tolerance);
immutable fu = f(u);
if (isNaN(fu) || fu == -T.infinity)
{
return typeof(return)(u, fu, T.init);
}
// update a, b, v, w, and x
if (fu <= fx)
{
u < x ? b : a = x;
v = w; fv = fw;
w = x; fw = fx;
x = u; fx = fu;
}
else
{
u < x ? a : b = u;
if (fu <= fw || w == x)
{
v = w; fv = fw;
w = u; fw = fu;
}
else if (fu <= fv || v == x || v == w)
{ // do not remove this braces
v = u; fv = fu;
}
}
}
return typeof(return)(x, fx, tolerance * 3);
}
///
@safe unittest
{
auto ret = findLocalMin((double x) => (x-4)^^2, -1e7, 1e7);
assert(ret.x.approxEqual(4.0));
assert(ret.y.approxEqual(0.0));
}
@safe unittest
{
import std.meta : AliasSeq;
foreach (T; AliasSeq!(double, float, real))
{
{
auto ret = findLocalMin!T((T x) => (x-4)^^2, T.min_normal, 1e7);
assert(ret.x.approxEqual(T(4)));
assert(ret.y.approxEqual(T(0)));
}
{
auto ret = findLocalMin!T((T x) => fabs(x-1), -T.max/4, T.max/4, T.min_normal, 2*T.epsilon);
assert(approxEqual(ret.x, T(1)));
assert(approxEqual(ret.y, T(0)));
assert(ret.error <= 10 * T.epsilon);
}
{
auto ret = findLocalMin!T((T x) => T.init, 0, 1, T.min_normal, 2*T.epsilon);
assert(!ret.x.isNaN);
assert(ret.y.isNaN);
assert(ret.error.isNaN);
}
{
auto ret = findLocalMin!T((T x) => log(x), 0, 1, T.min_normal, 2*T.epsilon);
assert(ret.error < 3.00001 * ((2*T.epsilon)*fabs(ret.x)+ T.min_normal));
assert(ret.x >= 0 && ret.x <= ret.error);
}
{
auto ret = findLocalMin!T((T x) => log(x), 0, T.max, T.min_normal, 2*T.epsilon);
assert(ret.y < -18);
assert(ret.error < 5e-08);
assert(ret.x >= 0 && ret.x <= ret.error);
}
{
auto ret = findLocalMin!T((T x) => -fabs(x), -1, 1, T.min_normal, 2*T.epsilon);
assert(ret.x.fabs.approxEqual(T(1)));
assert(ret.y.fabs.approxEqual(T(1)));
assert(ret.error.approxEqual(T(0)));
}
}
}
/**
Computes $(LUCKY Euclidean distance) between input ranges $(D a) and
$(D b). The two ranges must have the same length. The three-parameter
version stops computation as soon as the distance is greater than or
equal to $(D limit) (this is useful to save computation if a small
distance is sought).
*/
CommonType!(ElementType!(Range1), ElementType!(Range2))
euclideanDistance(Range1, Range2)(Range1 a, Range2 b)
if (isInputRange!(Range1) && isInputRange!(Range2))
{
enum bool haveLen = hasLength!(Range1) && hasLength!(Range2);
static if (haveLen) enforce(a.length == b.length);
Unqual!(typeof(return)) result = 0;
for (; !a.empty; a.popFront(), b.popFront())
{
auto t = a.front - b.front;
result += t * t;
}
static if (!haveLen) enforce(b.empty);
return sqrt(result);
}
/// Ditto
CommonType!(ElementType!(Range1), ElementType!(Range2))
euclideanDistance(Range1, Range2, F)(Range1 a, Range2 b, F limit)
if (isInputRange!(Range1) && isInputRange!(Range2))
{
limit *= limit;
enum bool haveLen = hasLength!(Range1) && hasLength!(Range2);
static if (haveLen) enforce(a.length == b.length);
Unqual!(typeof(return)) result = 0;
for (; ; a.popFront(), b.popFront())
{
if (a.empty)
{
static if (!haveLen) enforce(b.empty);
break;
}
auto t = a.front - b.front;
result += t * t;
if (result >= limit) break;
}
return sqrt(result);
}
@safe unittest
{
import std.meta : AliasSeq;
foreach (T; AliasSeq!(double, const double, immutable double))
{
T[] a = [ 1.0, 2.0, ];
T[] b = [ 4.0, 6.0, ];
assert(euclideanDistance(a, b) == 5);
assert(euclideanDistance(a, b, 5) == 5);
assert(euclideanDistance(a, b, 4) == 5);
assert(euclideanDistance(a, b, 2) == 3);
}
}
/**
Computes the $(LUCKY dot product) of input ranges $(D a) and $(D
b). The two ranges must have the same length. If both ranges define
length, the check is done once; otherwise, it is done at each
iteration.
*/
CommonType!(ElementType!(Range1), ElementType!(Range2))
dotProduct(Range1, Range2)(Range1 a, Range2 b)
if (isInputRange!(Range1) && isInputRange!(Range2) &&
!(isArray!(Range1) && isArray!(Range2)))
{
enum bool haveLen = hasLength!(Range1) && hasLength!(Range2);
static if (haveLen) enforce(a.length == b.length);
Unqual!(typeof(return)) result = 0;
for (; !a.empty; a.popFront(), b.popFront())
{
result += a.front * b.front;
}
static if (!haveLen) enforce(b.empty);
return result;
}
/// Ditto
CommonType!(F1, F2)
dotProduct(F1, F2)(in F1[] avector, in F2[] bvector)
{
immutable n = avector.length;
assert(n == bvector.length);
auto avec = avector.ptr, bvec = bvector.ptr;
Unqual!(typeof(return)) sum0 = 0, sum1 = 0;
const all_endp = avec + n;
const smallblock_endp = avec + (n & ~3);
const bigblock_endp = avec + (n & ~15);
for (; avec != bigblock_endp; avec += 16, bvec += 16)
{
sum0 += avec[0] * bvec[0];
sum1 += avec[1] * bvec[1];
sum0 += avec[2] * bvec[2];
sum1 += avec[3] * bvec[3];
sum0 += avec[4] * bvec[4];
sum1 += avec[5] * bvec[5];
sum0 += avec[6] * bvec[6];
sum1 += avec[7] * bvec[7];
sum0 += avec[8] * bvec[8];
sum1 += avec[9] * bvec[9];
sum0 += avec[10] * bvec[10];
sum1 += avec[11] * bvec[11];
sum0 += avec[12] * bvec[12];
sum1 += avec[13] * bvec[13];
sum0 += avec[14] * bvec[14];
sum1 += avec[15] * bvec[15];
}
for (; avec != smallblock_endp; avec += 4, bvec += 4)
{
sum0 += avec[0] * bvec[0];
sum1 += avec[1] * bvec[1];
sum0 += avec[2] * bvec[2];
sum1 += avec[3] * bvec[3];
}
sum0 += sum1;
/* Do trailing portion in naive loop. */
while (avec != all_endp)
{
sum0 += *avec * *bvec;
++avec;
++bvec;
}
return sum0;
}
@system unittest
{
// @system due to dotProduct and assertCTFEable
import std.meta : AliasSeq;
foreach (T; AliasSeq!(double, const double, immutable double))
{
T[] a = [ 1.0, 2.0, ];
T[] b = [ 4.0, 6.0, ];
assert(dotProduct(a, b) == 16);
assert(dotProduct([1, 3, -5], [4, -2, -1]) == 3);
}
// Make sure the unrolled loop codepath gets tested.
static const x =
[1.0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18];
static const y =
[2.0, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19];
assertCTFEable!({ assert(dotProduct(x, y) == 2280); });
}
/**
Computes the $(LUCKY cosine similarity) of input ranges $(D a) and $(D
b). The two ranges must have the same length. If both ranges define
length, the check is done once; otherwise, it is done at each
iteration. If either range has all-zero elements, return 0.
*/
CommonType!(ElementType!(Range1), ElementType!(Range2))
cosineSimilarity(Range1, Range2)(Range1 a, Range2 b)
if (isInputRange!(Range1) && isInputRange!(Range2))
{
enum bool haveLen = hasLength!(Range1) && hasLength!(Range2);
static if (haveLen) enforce(a.length == b.length);
Unqual!(typeof(return)) norma = 0, normb = 0, dotprod = 0;
for (; !a.empty; a.popFront(), b.popFront())
{
immutable t1 = a.front, t2 = b.front;
norma += t1 * t1;
normb += t2 * t2;
dotprod += t1 * t2;
}
static if (!haveLen) enforce(b.empty);
if (norma == 0 || normb == 0) return 0;
return dotprod / sqrt(norma * normb);
}
@safe unittest
{
import std.meta : AliasSeq;
foreach (T; AliasSeq!(double, const double, immutable double))
{
T[] a = [ 1.0, 2.0, ];
T[] b = [ 4.0, 3.0, ];
assert(approxEqual(
cosineSimilarity(a, b), 10.0 / sqrt(5.0 * 25),
0.01));
}
}
/**
Normalizes values in $(D range) by multiplying each element with a
number chosen such that values sum up to $(D sum). If elements in $(D
range) sum to zero, assigns $(D sum / range.length) to
all. Normalization makes sense only if all elements in $(D range) are
positive. $(D normalize) assumes that is the case without checking it.
Returns: $(D true) if normalization completed normally, $(D false) if
all elements in $(D range) were zero or if $(D range) is empty.
*/
bool normalize(R)(R range, ElementType!(R) sum = 1)
if (isForwardRange!(R))
{
ElementType!(R) s = 0;
// Step 1: Compute sum and length of the range
static if (hasLength!(R))
{
const length = range.length;
foreach (e; range)
{
s += e;
}
}
else
{
uint length = 0;
foreach (e; range)
{
s += e;
++length;
}
}
// Step 2: perform normalization
if (s == 0)
{
if (length)
{
auto f = sum / range.length;
foreach (ref e; range) e = f;
}
return false;
}
// The path most traveled
assert(s >= 0);
auto f = sum / s;
foreach (ref e; range)
e *= f;
return true;
}
///
@safe unittest
{
double[] a = [];
assert(!normalize(a));
a = [ 1.0, 3.0 ];
assert(normalize(a));
assert(a == [ 0.25, 0.75 ]);
a = [ 0.0, 0.0 ];
assert(!normalize(a));
assert(a == [ 0.5, 0.5 ]);
}
/**
Compute the sum of binary logarithms of the input range $(D r).
The error of this method is much smaller than with a naive sum of log2.
*/
ElementType!Range sumOfLog2s(Range)(Range r)
if (isInputRange!Range && isFloatingPoint!(ElementType!Range))
{
long exp = 0;
Unqual!(typeof(return)) x = 1;
foreach (e; r)
{
if (e < 0)
return typeof(return).nan;
int lexp = void;
x *= frexp(e, lexp);
exp += lexp;
if (x < 0.5)
{
x *= 2;
exp--;
}
}
return exp + log2(x);
}
///
@safe unittest
{
assert(sumOfLog2s(new double[0]) == 0);
assert(sumOfLog2s([0.0L]) == -real.infinity);
assert(sumOfLog2s([-0.0L]) == -real.infinity);
assert(sumOfLog2s([2.0L]) == 1);
assert(sumOfLog2s([-2.0L]).isNaN());
assert(sumOfLog2s([real.nan]).isNaN());
assert(sumOfLog2s([-real.nan]).isNaN());
assert(sumOfLog2s([real.infinity]) == real.infinity);
assert(sumOfLog2s([-real.infinity]).isNaN());
assert(sumOfLog2s([ 0.25, 0.25, 0.25, 0.125 ]) == -9);
}
/**
Computes $(LUCKY _entropy) of input range $(D r) in bits. This
function assumes (without checking) that the values in $(D r) are all
in $(D [0, 1]). For the entropy to be meaningful, often $(D r) should
be normalized too (i.e., its values should sum to 1). The
two-parameter version stops evaluating as soon as the intermediate
result is greater than or equal to $(D max).
*/
ElementType!Range entropy(Range)(Range r) if (isInputRange!Range)
{
Unqual!(typeof(return)) result = 0.0;
foreach (e; r)
{
if (!e) continue;
result -= e * log2(e);
}
return result;
}
/// Ditto
ElementType!Range entropy(Range, F)(Range r, F max)
if (isInputRange!Range &&
!is(CommonType!(ElementType!Range, F) == void))
{
Unqual!(typeof(return)) result = 0.0;
foreach (e; r)
{
if (!e) continue;
result -= e * log2(e);
if (result >= max) break;
}
return result;
}
@safe unittest
{
import std.meta : AliasSeq;
foreach (T; AliasSeq!(double, const double, immutable double))
{
T[] p = [ 0.0, 0, 0, 1 ];
assert(entropy(p) == 0);
p = [ 0.25, 0.25, 0.25, 0.25 ];
assert(entropy(p) == 2);
assert(entropy(p, 1) == 1);
}
}
/**
Computes the $(LUCKY Kullback-Leibler divergence) between input ranges
$(D a) and $(D b), which is the sum $(D ai * log(ai / bi)). The base
of logarithm is 2. The ranges are assumed to contain elements in $(D
[0, 1]). Usually the ranges are normalized probability distributions,
but this is not required or checked by $(D
kullbackLeiblerDivergence). If any element $(D bi) is zero and the
corresponding element $(D ai) nonzero, returns infinity. (Otherwise,
if $(D ai == 0 && bi == 0), the term $(D ai * log(ai / bi)) is
considered zero.) If the inputs are normalized, the result is
positive.
*/
CommonType!(ElementType!Range1, ElementType!Range2)
kullbackLeiblerDivergence(Range1, Range2)(Range1 a, Range2 b)
if (isInputRange!(Range1) && isInputRange!(Range2))
{
enum bool haveLen = hasLength!(Range1) && hasLength!(Range2);
static if (haveLen) enforce(a.length == b.length);
Unqual!(typeof(return)) result = 0;
for (; !a.empty; a.popFront(), b.popFront())
{
immutable t1 = a.front;
if (t1 == 0) continue;
immutable t2 = b.front;
if (t2 == 0) return result.infinity;
assert(t1 > 0 && t2 > 0);
result += t1 * log2(t1 / t2);
}
static if (!haveLen) enforce(b.empty);
return result;
}
///
@safe unittest
{
double[] p = [ 0.0, 0, 0, 1 ];
assert(kullbackLeiblerDivergence(p, p) == 0);
double[] p1 = [ 0.25, 0.25, 0.25, 0.25 ];
assert(kullbackLeiblerDivergence(p1, p1) == 0);
assert(kullbackLeiblerDivergence(p, p1) == 2);
assert(kullbackLeiblerDivergence(p1, p) == double.infinity);
double[] p2 = [ 0.2, 0.2, 0.2, 0.4 ];
assert(approxEqual(kullbackLeiblerDivergence(p1, p2), 0.0719281));
assert(approxEqual(kullbackLeiblerDivergence(p2, p1), 0.0780719));
}
/**
Computes the $(LUCKY Jensen-Shannon divergence) between $(D a) and $(D
b), which is the sum $(D (ai * log(2 * ai / (ai + bi)) + bi * log(2 *
bi / (ai + bi))) / 2). The base of logarithm is 2. The ranges are
assumed to contain elements in $(D [0, 1]). Usually the ranges are
normalized probability distributions, but this is not required or
checked by $(D jensenShannonDivergence). If the inputs are normalized,
the result is bounded within $(D [0, 1]). The three-parameter version
stops evaluations as soon as the intermediate result is greater than
or equal to $(D limit).
*/
CommonType!(ElementType!Range1, ElementType!Range2)
jensenShannonDivergence(Range1, Range2)(Range1 a, Range2 b)
if (isInputRange!Range1 && isInputRange!Range2 &&
is(CommonType!(ElementType!Range1, ElementType!Range2)))
{
enum bool haveLen = hasLength!(Range1) && hasLength!(Range2);
static if (haveLen) enforce(a.length == b.length);
Unqual!(typeof(return)) result = 0;
for (; !a.empty; a.popFront(), b.popFront())
{
immutable t1 = a.front;
immutable t2 = b.front;
immutable avg = (t1 + t2) / 2;
if (t1 != 0)
{
result += t1 * log2(t1 / avg);
}
if (t2 != 0)
{
result += t2 * log2(t2 / avg);
}
}
static if (!haveLen) enforce(b.empty);
return result / 2;
}
/// Ditto
CommonType!(ElementType!Range1, ElementType!Range2)
jensenShannonDivergence(Range1, Range2, F)(Range1 a, Range2 b, F limit)
if (isInputRange!Range1 && isInputRange!Range2 &&
is(typeof(CommonType!(ElementType!Range1, ElementType!Range2).init
>= F.init) : bool))
{
enum bool haveLen = hasLength!(Range1) && hasLength!(Range2);
static if (haveLen) enforce(a.length == b.length);
Unqual!(typeof(return)) result = 0;
limit *= 2;
for (; !a.empty; a.popFront(), b.popFront())
{
immutable t1 = a.front;
immutable t2 = b.front;
immutable avg = (t1 + t2) / 2;
if (t1 != 0)
{
result += t1 * log2(t1 / avg);
}
if (t2 != 0)
{
result += t2 * log2(t2 / avg);
}
if (result >= limit) break;
}
static if (!haveLen) enforce(b.empty);
return result / 2;
}
///
@safe unittest
{
double[] p = [ 0.0, 0, 0, 1 ];
assert(jensenShannonDivergence(p, p) == 0);
double[] p1 = [ 0.25, 0.25, 0.25, 0.25 ];
assert(jensenShannonDivergence(p1, p1) == 0);
assert(approxEqual(jensenShannonDivergence(p1, p), 0.548795));
double[] p2 = [ 0.2, 0.2, 0.2, 0.4 ];
assert(approxEqual(jensenShannonDivergence(p1, p2), 0.0186218));
assert(approxEqual(jensenShannonDivergence(p2, p1), 0.0186218));
assert(approxEqual(jensenShannonDivergence(p2, p1, 0.005), 0.00602366));
}
/**
The so-called "all-lengths gap-weighted string kernel" computes a
similarity measure between $(D s) and $(D t) based on all of their
common subsequences of all lengths. Gapped subsequences are also
included.
To understand what $(D gapWeightedSimilarity(s, t, lambda)) computes,
consider first the case $(D lambda = 1) and the strings $(D s =
["Hello", "brave", "new", "world"]) and $(D t = ["Hello", "new",
"world"]). In that case, $(D gapWeightedSimilarity) counts the
following matches:
$(OL $(LI three matches of length 1, namely $(D "Hello"), $(D "new"),
and $(D "world");) $(LI three matches of length 2, namely ($(D
"Hello", "new")), ($(D "Hello", "world")), and ($(D "new", "world"));)
$(LI one match of length 3, namely ($(D "Hello", "new", "world")).))
The call $(D gapWeightedSimilarity(s, t, 1)) simply counts all of
these matches and adds them up, returning 7.
----
string[] s = ["Hello", "brave", "new", "world"];
string[] t = ["Hello", "new", "world"];
assert(gapWeightedSimilarity(s, t, 1) == 7);
----
Note how the gaps in matching are simply ignored, for example ($(D
"Hello", "new")) is deemed as good a match as ($(D "new",
"world")). This may be too permissive for some applications. To
eliminate gapped matches entirely, use $(D lambda = 0):
----
string[] s = ["Hello", "brave", "new", "world"];
string[] t = ["Hello", "new", "world"];
assert(gapWeightedSimilarity(s, t, 0) == 4);
----
The call above eliminated the gapped matches ($(D "Hello", "new")),
($(D "Hello", "world")), and ($(D "Hello", "new", "world")) from the
tally. That leaves only 4 matches.
The most interesting case is when gapped matches still participate in
the result, but not as strongly as ungapped matches. The result will
be a smooth, fine-grained similarity measure between the input
strings. This is where values of $(D lambda) between 0 and 1 enter
into play: gapped matches are $(I exponentially penalized with the
number of gaps) with base $(D lambda). This means that an ungapped
match adds 1 to the return value; a match with one gap in either
string adds $(D lambda) to the return value; ...; a match with a total
of $(D n) gaps in both strings adds $(D pow(lambda, n)) to the return
value. In the example above, we have 4 matches without gaps, 2 matches
with one gap, and 1 match with three gaps. The latter match is ($(D
"Hello", "world")), which has two gaps in the first string and one gap
in the second string, totaling to three gaps. Summing these up we get
$(D 4 + 2 * lambda + pow(lambda, 3)).
----
string[] s = ["Hello", "brave", "new", "world"];
string[] t = ["Hello", "new", "world"];
assert(gapWeightedSimilarity(s, t, 0.5) == 4 + 0.5 * 2 + 0.125);
----
$(D gapWeightedSimilarity) is useful wherever a smooth similarity
measure between sequences allowing for approximate matches is
needed. The examples above are given with words, but any sequences
with elements comparable for equality are allowed, e.g. characters or
numbers. $(D gapWeightedSimilarity) uses a highly optimized dynamic
programming implementation that needs $(D 16 * min(s.length,
t.length)) extra bytes of memory and $(BIGOH s.length * t.length) time
to complete.
*/
F gapWeightedSimilarity(alias comp = "a == b", R1, R2, F)(R1 s, R2 t, F lambda)
if (isRandomAccessRange!(R1) && hasLength!(R1) &&
isRandomAccessRange!(R2) && hasLength!(R2))
{
import std.functional : binaryFun;
import std.algorithm : swap;
import core.stdc.stdlib : malloc, free;
if (s.length < t.length) return gapWeightedSimilarity(t, s, lambda);
if (!t.length) return 0;
immutable tl1 = t.length + 1;
auto dpvi = enforce(cast(F*) malloc(F.sizeof * 2 * t.length));
auto dpvi1 = dpvi + t.length;
scope(exit) free(dpvi < dpvi1 ? dpvi : dpvi1);
dpvi[0 .. t.length] = 0;
dpvi1[0] = 0;
immutable lambda2 = lambda * lambda;
F result = 0;
foreach (i; 0 .. s.length)
{
const si = s[i];
for (size_t j = 0;;)
{
F dpsij = void;
if (binaryFun!(comp)(si, t[j]))
{
dpsij = 1 + dpvi[j];
result += dpsij;
}
else
{
dpsij = 0;
}
immutable j1 = j + 1;
if (j1 == t.length) break;
dpvi1[j1] = dpsij + lambda * (dpvi1[j] + dpvi[j1]) -
lambda2 * dpvi[j];
j = j1;
}
swap(dpvi, dpvi1);
}
return result;
}
@system unittest
{
string[] s = ["Hello", "brave", "new", "world"];
string[] t = ["Hello", "new", "world"];
assert(gapWeightedSimilarity(s, t, 1) == 7);
assert(gapWeightedSimilarity(s, t, 0) == 4);
assert(gapWeightedSimilarity(s, t, 0.5) == 4 + 2 * 0.5 + 0.125);
}
/**
The similarity per $(D gapWeightedSimilarity) has an issue in that it
grows with the lengths of the two strings, even though the strings are
not actually very similar. For example, the range $(D ["Hello",
"world"]) is increasingly similar with the range $(D ["Hello",
"world", "world", "world",...]) as more instances of $(D "world") are
appended. To prevent that, $(D gapWeightedSimilarityNormalized)
computes a normalized version of the similarity that is computed as
$(D gapWeightedSimilarity(s, t, lambda) /
sqrt(gapWeightedSimilarity(s, t, lambda) * gapWeightedSimilarity(s, t,
lambda))). The function $(D gapWeightedSimilarityNormalized) (a
so-called normalized kernel) is bounded in $(D [0, 1]), reaches $(D 0)
only for ranges that don't match in any position, and $(D 1) only for
identical ranges.
The optional parameters $(D sSelfSim) and $(D tSelfSim) are meant for
avoiding duplicate computation. Many applications may have already
computed $(D gapWeightedSimilarity(s, s, lambda)) and/or $(D
gapWeightedSimilarity(t, t, lambda)). In that case, they can be passed
as $(D sSelfSim) and $(D tSelfSim), respectively.
*/
Select!(isFloatingPoint!(F), F, double)
gapWeightedSimilarityNormalized(alias comp = "a == b", R1, R2, F)
(R1 s, R2 t, F lambda, F sSelfSim = F.init, F tSelfSim = F.init)
if (isRandomAccessRange!(R1) && hasLength!(R1) &&
isRandomAccessRange!(R2) && hasLength!(R2))
{
static bool uncomputed(F n)
{
static if (isFloatingPoint!(F))
return isNaN(n);
else
return n == n.init;
}
if (uncomputed(sSelfSim))
sSelfSim = gapWeightedSimilarity!(comp)(s, s, lambda);
if (sSelfSim == 0) return 0;
if (uncomputed(tSelfSim))
tSelfSim = gapWeightedSimilarity!(comp)(t, t, lambda);
if (tSelfSim == 0) return 0;
return gapWeightedSimilarity!(comp)(s, t, lambda) /
sqrt(cast(typeof(return)) sSelfSim * tSelfSim);
}
///
@system unittest
{
string[] s = ["Hello", "brave", "new", "world"];
string[] t = ["Hello", "new", "world"];
assert(gapWeightedSimilarity(s, s, 1) == 15);
assert(gapWeightedSimilarity(t, t, 1) == 7);
assert(gapWeightedSimilarity(s, t, 1) == 7);
assert(approxEqual(gapWeightedSimilarityNormalized(s, t, 1),
7.0 / sqrt(15.0 * 7), 0.01));
}
/**
Similar to $(D gapWeightedSimilarity), just works in an incremental
manner by first revealing the matches of length 1, then gapped matches
of length 2, and so on. The memory requirement is $(BIGOH s.length *
t.length). The time complexity is $(BIGOH s.length * t.length) time
for computing each step. Continuing on the previous example:
The implementation is based on the pseudocode in Fig. 4 of the paper
$(HTTP jmlr.csail.mit.edu/papers/volume6/rousu05a/rousu05a.pdf,
"Efficient Computation of Gapped Substring Kernels on Large Alphabets")
by Rousu et al., with additional algorithmic and systems-level
optimizations.
*/
struct GapWeightedSimilarityIncremental(Range, F = double)
if (isRandomAccessRange!(Range) && hasLength!(Range))
{
import core.stdc.stdlib : malloc, realloc, alloca, free;
private:
Range s, t;
F currentValue = 0;
F* kl;
size_t gram = void;
F lambda = void, lambda2 = void;
public:
/**
Constructs an object given two ranges $(D s) and $(D t) and a penalty
$(D lambda). Constructor completes in $(BIGOH s.length * t.length)
time and computes all matches of length 1.
*/
this(Range s, Range t, F lambda)
{
enforce(lambda > 0);
this.gram = 0;
this.lambda = lambda;
this.lambda2 = lambda * lambda; // for efficiency only
size_t iMin = size_t.max, jMin = size_t.max,
iMax = 0, jMax = 0;
/* initialize */
Tuple!(size_t, size_t) * k0;
size_t k0len;
scope(exit) free(k0);
currentValue = 0;
foreach (i, si; s)
{
foreach (j; 0 .. t.length)
{
if (si != t[j]) continue;
k0 = cast(typeof(k0)) realloc(k0, ++k0len * (*k0).sizeof);
with (k0[k0len - 1])
{
field[0] = i;
field[1] = j;
}
// Maintain the minimum and maximum i and j
if (iMin > i) iMin = i;
if (iMax < i) iMax = i;
if (jMin > j) jMin = j;
if (jMax < j) jMax = j;
}
}
if (iMin > iMax) return;
assert(k0len);
currentValue = k0len;
// Chop strings down to the useful sizes
s = s[iMin .. iMax + 1];
t = t[jMin .. jMax + 1];
this.s = s;
this.t = t;
// Si = errnoEnforce(cast(F *) malloc(t.length * F.sizeof));
kl = errnoEnforce(cast(F *) malloc(s.length * t.length * F.sizeof));
kl[0 .. s.length * t.length] = 0;
foreach (pos; 0 .. k0len)
{
with (k0[pos])
{
kl[(field[0] - iMin) * t.length + field[1] -jMin] = lambda2;
}
}
}
/**
Returns: $(D this).
*/
ref GapWeightedSimilarityIncremental opSlice()
{
return this;
}
/**
Computes the match of the popFront length. Completes in $(BIGOH s.length *
t.length) time.
*/
void popFront()
{
import std.algorithm : swap;
// This is a large source of optimization: if similarity at
// the gram-1 level was 0, then we can safely assume
// similarity at the gram level is 0 as well.
if (empty) return;
// Now attempt to match gapped substrings of length `gram'
++gram;
currentValue = 0;
auto Si = cast(F*) alloca(t.length * F.sizeof);
Si[0 .. t.length] = 0;
foreach (i; 0 .. s.length)
{
const si = s[i];
F Sij_1 = 0;
F Si_1j_1 = 0;
auto kli = kl + i * t.length;
for (size_t j = 0;;)
{
const klij = kli[j];
const Si_1j = Si[j];
const tmp = klij + lambda * (Si_1j + Sij_1) - lambda2 * Si_1j_1;
// now update kl and currentValue
if (si == t[j])
currentValue += kli[j] = lambda2 * Si_1j_1;
else
kli[j] = 0;
// commit to Si
Si[j] = tmp;
if (++j == t.length) break;
// get ready for the popFront step; virtually increment j,
// so essentially stuffj_1 <-- stuffj
Si_1j_1 = Si_1j;
Sij_1 = tmp;
}
}
currentValue /= pow(lambda, 2 * (gram + 1));
version (none)
{
Si_1[0 .. t.length] = 0;
kl[0 .. min(t.length, maxPerimeter + 1)] = 0;
foreach (i; 1 .. min(s.length, maxPerimeter + 1))
{
auto kli = kl + i * t.length;
assert(s.length > i);
const si = s[i];
auto kl_1i_1 = kl_1 + (i - 1) * t.length;
kli[0] = 0;
F lastS = 0;
foreach (j; 1 .. min(maxPerimeter - i + 1, t.length))
{
immutable j_1 = j - 1;
immutable tmp = kl_1i_1[j_1]
+ lambda * (Si_1[j] + lastS)
- lambda2 * Si_1[j_1];
kl_1i_1[j_1] = float.nan;
Si_1[j_1] = lastS;
lastS = tmp;
if (si == t[j])
{
currentValue += kli[j] = lambda2 * lastS;
}
else
{
kli[j] = 0;
}
}
Si_1[t.length - 1] = lastS;
}
currentValue /= pow(lambda, 2 * (gram + 1));
// get ready for the popFront computation
swap(kl, kl_1);
}
}
/**
Returns: The gapped similarity at the current match length (initially
1, grows with each call to $(D popFront)).
*/
@property F front() { return currentValue; }
/**
Returns: Whether there are more matches.
*/
@property bool empty()
{
if (currentValue) return false;
if (kl)
{
free(kl);
kl = null;
}
return true;
}
}
/**
Ditto
*/
GapWeightedSimilarityIncremental!(R, F) gapWeightedSimilarityIncremental(R, F)
(R r1, R r2, F penalty)
{
return typeof(return)(r1, r2, penalty);
}
///
@system unittest
{
string[] s = ["Hello", "brave", "new", "world"];
string[] t = ["Hello", "new", "world"];
auto simIter = gapWeightedSimilarityIncremental(s, t, 1.0);
assert(simIter.front == 3); // three 1-length matches
simIter.popFront();
assert(simIter.front == 3); // three 2-length matches
simIter.popFront();
assert(simIter.front == 1); // one 3-length match
simIter.popFront();
assert(simIter.empty); // no more match
}
@system unittest
{
import std.conv : text;
string[] s = ["Hello", "brave", "new", "world"];
string[] t = ["Hello", "new", "world"];
auto simIter = gapWeightedSimilarityIncremental(s, t, 1.0);
//foreach (e; simIter) writeln(e);
assert(simIter.front == 3); // three 1-length matches
simIter.popFront();
assert(simIter.front == 3, text(simIter.front)); // three 2-length matches
simIter.popFront();
assert(simIter.front == 1); // one 3-length matches
simIter.popFront();
assert(simIter.empty); // no more match
s = ["Hello"];
t = ["bye"];
simIter = gapWeightedSimilarityIncremental(s, t, 0.5);
assert(simIter.empty);
s = ["Hello"];
t = ["Hello"];
simIter = gapWeightedSimilarityIncremental(s, t, 0.5);
assert(simIter.front == 1); // one match
simIter.popFront();
assert(simIter.empty);
s = ["Hello", "world"];
t = ["Hello"];
simIter = gapWeightedSimilarityIncremental(s, t, 0.5);
assert(simIter.front == 1); // one match
simIter.popFront();
assert(simIter.empty);
s = ["Hello", "world"];
t = ["Hello", "yah", "world"];
simIter = gapWeightedSimilarityIncremental(s, t, 0.5);
assert(simIter.front == 2); // two 1-gram matches
simIter.popFront();
assert(simIter.front == 0.5, text(simIter.front)); // one 2-gram match, 1 gap
}
@system unittest
{
GapWeightedSimilarityIncremental!(string[]) sim =
GapWeightedSimilarityIncremental!(string[])(
["nyuk", "I", "have", "no", "chocolate", "giba"],
["wyda", "I", "have", "I", "have", "have", "I", "have", "hehe"],
0.5);
double[] witness = [ 7.0, 4.03125, 0, 0 ];
foreach (e; sim)
{
//writeln(e);
assert(e == witness.front);
witness.popFront();
}
witness = [ 3.0, 1.3125, 0.25 ];
sim = GapWeightedSimilarityIncremental!(string[])(
["I", "have", "no", "chocolate"],
["I", "have", "some", "chocolate"],
0.5);
foreach (e; sim)
{
//writeln(e);
assert(e == witness.front);
witness.popFront();
}
assert(witness.empty);
}
/**
Computes the greatest common divisor of $(D a) and $(D b) by using
Euclid's algorithm.
*/
T gcd(T)(T a, T b)
{
static if (is(T == const) || is(T == immutable))
{
return gcd!(Unqual!T)(a, b);
}
else
{
static if (T.min < 0)
{
enforce(a >= 0 && b >=0);
}
while (b)
{
auto t = b;
b = a % b;
a = t;
}
return a;
}
}
///
@safe unittest
{
assert(gcd(2 * 5 * 7 * 7, 5 * 7 * 11) == 5 * 7);
const int a = 5 * 13 * 23 * 23, b = 13 * 59;
assert(gcd(a, b) == 13);
}
// This is to make tweaking the speed/size vs. accuracy tradeoff easy,
// though floats seem accurate enough for all practical purposes, since
// they pass the "approxEqual(inverseFft(fft(arr)), arr)" test even for
// size 2 ^^ 22.
private alias lookup_t = float;
/**A class for performing fast Fourier transforms of power of two sizes.
* This class encapsulates a large amount of state that is reusable when
* performing multiple FFTs of sizes smaller than or equal to that specified
* in the constructor. This results in substantial speedups when performing
* multiple FFTs with a known maximum size. However,
* a free function API is provided for convenience if you need to perform a
* one-off FFT.
*
* References:
* $(HTTP en.wikipedia.org/wiki/Cooley%E2%80%93Tukey_FFT_algorithm)
*/
final class Fft
{
import std.algorithm : map;
import core.bitop : bsf;
import std.array : uninitializedArray;
private:
immutable lookup_t[][] negSinLookup;
void enforceSize(R)(R range) const
{
import std.conv : text;
enforce(range.length <= size, text(
"FFT size mismatch. Expected ", size, ", got ", range.length));
}
void fftImpl(Ret, R)(Stride!R range, Ret buf) const
in
{
assert(range.length >= 4);
assert(isPowerOf2(range.length));
}
body
{
auto recurseRange = range;
recurseRange.doubleSteps();
if (buf.length > 4)
{
fftImpl(recurseRange, buf[0..$ / 2]);
recurseRange.popHalf();
fftImpl(recurseRange, buf[$ / 2..$]);
}
else
{
// Do this here instead of in another recursion to save on
// recursion overhead.
slowFourier2(recurseRange, buf[0..$ / 2]);
recurseRange.popHalf();
slowFourier2(recurseRange, buf[$ / 2..$]);
}
butterfly(buf);
}
// This algorithm works by performing the even and odd parts of our FFT
// using the "two for the price of one" method mentioned at
// http://www.engineeringproductivitytools.com/stuff/T0001/PT10.HTM#Head521
// by making the odd terms into the imaginary components of our new FFT,
// and then using symmetry to recombine them.
void fftImplPureReal(Ret, R)(R range, Ret buf) const
in
{
assert(range.length >= 4);
assert(isPowerOf2(range.length));
}
body
{
alias E = ElementType!R;
// Converts odd indices of range to the imaginary components of
// a range half the size. The even indices become the real components.
static if (isArray!R && isFloatingPoint!E)
{
// Then the memory layout of complex numbers provides a dirt
// cheap way to convert. This is a common case, so take advantage.
auto oddsImag = cast(Complex!E[]) range;
}
else
{
// General case: Use a higher order range. We can assume
// source.length is even because it has to be a power of 2.
static struct OddToImaginary
{
R source;
alias C = Complex!(CommonType!(E, typeof(buf[0].re)));
@property
{
C front()
{
return C(source[0], source[1]);
}
C back()
{
immutable n = source.length;
return C(source[n - 2], source[n - 1]);
}
typeof(this) save()
{
return typeof(this)(source.save);
}
bool empty()
{
return source.empty;
}
size_t length()
{
return source.length / 2;
}
}
void popFront()
{
source.popFront();
source.popFront();
}
void popBack()
{
source.popBack();
source.popBack();
}
C opIndex(size_t index)
{
return C(source[index * 2], source[index * 2 + 1]);
}
typeof(this) opSlice(size_t lower, size_t upper)
{
return typeof(this)(source[lower * 2..upper * 2]);
}
}
auto oddsImag = OddToImaginary(range);
}
fft(oddsImag, buf[0..$ / 2]);
auto evenFft = buf[0..$ / 2];
auto oddFft = buf[$ / 2..$];
immutable halfN = evenFft.length;
oddFft[0].re = buf[0].im;
oddFft[0].im = 0;
evenFft[0].im = 0;
// evenFft[0].re is already right b/c it's aliased with buf[0].re.
foreach (k; 1..halfN / 2 + 1)
{
immutable bufk = buf[k];
immutable bufnk = buf[buf.length / 2 - k];
evenFft[k].re = 0.5 * (bufk.re + bufnk.re);
evenFft[halfN - k].re = evenFft[k].re;
evenFft[k].im = 0.5 * (bufk.im - bufnk.im);
evenFft[halfN - k].im = -evenFft[k].im;
oddFft[k].re = 0.5 * (bufk.im + bufnk.im);
oddFft[halfN - k].re = oddFft[k].re;
oddFft[k].im = 0.5 * (bufnk.re - bufk.re);
oddFft[halfN - k].im = -oddFft[k].im;
}
butterfly(buf);
}
void butterfly(R)(R buf) const
in
{
assert(isPowerOf2(buf.length));
}
body
{
immutable n = buf.length;
immutable localLookup = negSinLookup[bsf(n)];
assert(localLookup.length == n);
immutable cosMask = n - 1;
immutable cosAdd = n / 4 * 3;
lookup_t negSinFromLookup(size_t index) pure nothrow
{
return localLookup[index];
}
lookup_t cosFromLookup(size_t index) pure nothrow
{
// cos is just -sin shifted by PI * 3 / 2.
return localLookup[(index + cosAdd) & cosMask];
}
immutable halfLen = n / 2;
// This loop is unrolled and the two iterations are interleaved
// relative to the textbook FFT to increase ILP. This gives roughly 5%
// speedups on DMD.
for (size_t k = 0; k < halfLen; k += 2)
{
immutable cosTwiddle1 = cosFromLookup(k);
immutable sinTwiddle1 = negSinFromLookup(k);
immutable cosTwiddle2 = cosFromLookup(k + 1);
immutable sinTwiddle2 = negSinFromLookup(k + 1);
immutable realLower1 = buf[k].re;
immutable imagLower1 = buf[k].im;
immutable realLower2 = buf[k + 1].re;
immutable imagLower2 = buf[k + 1].im;
immutable upperIndex1 = k + halfLen;
immutable upperIndex2 = upperIndex1 + 1;
immutable realUpper1 = buf[upperIndex1].re;
immutable imagUpper1 = buf[upperIndex1].im;
immutable realUpper2 = buf[upperIndex2].re;
immutable imagUpper2 = buf[upperIndex2].im;
immutable realAdd1 = cosTwiddle1 * realUpper1
- sinTwiddle1 * imagUpper1;
immutable imagAdd1 = sinTwiddle1 * realUpper1
+ cosTwiddle1 * imagUpper1;
immutable realAdd2 = cosTwiddle2 * realUpper2
- sinTwiddle2 * imagUpper2;
immutable imagAdd2 = sinTwiddle2 * realUpper2
+ cosTwiddle2 * imagUpper2;
buf[k].re += realAdd1;
buf[k].im += imagAdd1;
buf[k + 1].re += realAdd2;
buf[k + 1].im += imagAdd2;
buf[upperIndex1].re = realLower1 - realAdd1;
buf[upperIndex1].im = imagLower1 - imagAdd1;
buf[upperIndex2].re = realLower2 - realAdd2;
buf[upperIndex2].im = imagLower2 - imagAdd2;
}
}
// This constructor is used within this module for allocating the
// buffer space elsewhere besides the GC heap. It's definitely **NOT**
// part of the public API and definitely **IS** subject to change.
//
// Also, this is unsafe because the memSpace buffer will be cast
// to immutable.
public this(lookup_t[] memSpace) // Public b/c of bug 4636.
{
immutable size = memSpace.length / 2;
/* Create a lookup table of all negative sine values at a resolution of
* size and all smaller power of two resolutions. This may seem
* inefficient, but having all the lookups be next to each other in
* memory at every level of iteration is a huge win performance-wise.
*/
if (size == 0)
{
return;
}
enforce(isPowerOf2(size),
"Can only do FFTs on ranges with a size that is a power of two.");
auto table = new lookup_t[][bsf(size) + 1];
table[$ - 1] = memSpace[$ - size..$];
memSpace = memSpace[0..size];
auto lastRow = table[$ - 1];
lastRow[0] = 0; // -sin(0) == 0.
foreach (ptrdiff_t i; 1..size)
{
// The hard coded cases are for improved accuracy and to prevent
// annoying non-zeroness when stuff should be zero.
if (i == size / 4)
lastRow[i] = -1; // -sin(pi / 2) == -1.
else if (i == size / 2)
lastRow[i] = 0; // -sin(pi) == 0.
else if (i == size * 3 / 4)
lastRow[i] = 1; // -sin(pi * 3 / 2) == 1
else
lastRow[i] = -sin(i * 2.0L * PI / size);
}
// Fill in all the other rows with strided versions.
foreach (i; 1..table.length - 1)
{
immutable strideLength = size / (2 ^^ i);
auto strided = Stride!(lookup_t[])(lastRow, strideLength);
table[i] = memSpace[$ - strided.length..$];
memSpace = memSpace[0..$ - strided.length];
size_t copyIndex;
foreach (elem; strided)
{
table[i][copyIndex++] = elem;
}
}
negSinLookup = cast(immutable) table;
}
public:
/**Create an $(D Fft) object for computing fast Fourier transforms of
* power of two sizes of $(D size) or smaller. $(D size) must be a
* power of two.
*/
this(size_t size)
{
// Allocate all twiddle factor buffers in one contiguous block so that,
// when one is done being used, the next one is next in cache.
auto memSpace = uninitializedArray!(lookup_t[])(2 * size);
this(memSpace);
}
@property size_t size() const
{
return (negSinLookup is null) ? 0 : negSinLookup[$ - 1].length;
}
/**Compute the Fourier transform of range using the $(BIGOH N log N)
* Cooley-Tukey Algorithm. $(D range) must be a random-access range with
* slicing and a length equal to $(D size) as provided at the construction of
* this object. The contents of range can be either numeric types,
* which will be interpreted as pure real values, or complex types with
* properties or members $(D .re) and $(D .im) that can be read.
*
* Note: Pure real FFTs are automatically detected and the relevant
* optimizations are performed.
*
* Returns: An array of complex numbers representing the transformed data in
* the frequency domain.
*
* Conventions: The exponent is negative and the factor is one,
* i.e., output[j] := sum[ exp(-2 PI i j k / N) input[k] ].
*/
Complex!F[] fft(F = double, R)(R range) const
if (isFloatingPoint!F && isRandomAccessRange!R)
{
enforceSize(range);
Complex!F[] ret;
if (range.length == 0)
{
return ret;
}
// Don't waste time initializing the memory for ret.
ret = uninitializedArray!(Complex!F[])(range.length);
fft(range, ret);
return ret;
}
/**Same as the overload, but allows for the results to be stored in a user-
* provided buffer. The buffer must be of the same length as range, must be
* a random-access range, must have slicing, and must contain elements that are
* complex-like. This means that they must have a .re and a .im member or
* property that can be both read and written and are floating point numbers.
*/
void fft(Ret, R)(R range, Ret buf) const
if (isRandomAccessRange!Ret && isComplexLike!(ElementType!Ret) && hasSlicing!Ret)
{
enforce(buf.length == range.length);
enforceSize(range);
if (range.length == 0)
{
return;
}
else if (range.length == 1)
{
buf[0] = range[0];
return;
}
else if (range.length == 2)
{
slowFourier2(range, buf);
return;
}
else
{
alias E = ElementType!R;
static if (is(E : real))
{
return fftImplPureReal(range, buf);
}
else
{
static if (is(R : Stride!R))
return fftImpl(range, buf);
else
return fftImpl(Stride!R(range, 1), buf);
}
}
}
/**
* Computes the inverse Fourier transform of a range. The range must be a
* random access range with slicing, have a length equal to the size
* provided at construction of this object, and contain elements that are
* either of type std.complex.Complex or have essentially
* the same compile-time interface.
*
* Returns: The time-domain signal.
*
* Conventions: The exponent is positive and the factor is 1/N, i.e.,
* output[j] := (1 / N) sum[ exp(+2 PI i j k / N) input[k] ].
*/
Complex!F[] inverseFft(F = double, R)(R range) const
if (isRandomAccessRange!R && isComplexLike!(ElementType!R) && isFloatingPoint!F)
{
enforceSize(range);
Complex!F[] ret;
if (range.length == 0)
{
return ret;
}
// Don't waste time initializing the memory for ret.
ret = uninitializedArray!(Complex!F[])(range.length);
inverseFft(range, ret);
return ret;
}
/**
* Inverse FFT that allows a user-supplied buffer to be provided. The buffer
* must be a random access range with slicing, and its elements
* must be some complex-like type.
*/
void inverseFft(Ret, R)(R range, Ret buf) const
if (isRandomAccessRange!Ret && isComplexLike!(ElementType!Ret) && hasSlicing!Ret)
{
enforceSize(range);
auto swapped = map!swapRealImag(range);
fft(swapped, buf);
immutable lenNeg1 = 1.0 / buf.length;
foreach (ref elem; buf)
{
auto temp = elem.re * lenNeg1;
elem.re = elem.im * lenNeg1;
elem.im = temp;
}
}
}
// This mixin creates an Fft object in the scope it's mixed into such that all
// memory owned by the object is deterministically destroyed at the end of that
// scope.
private enum string MakeLocalFft = q{
import core.stdc.stdlib;
import core.exception : OutOfMemoryError;
auto lookupBuf = (cast(lookup_t*) malloc(range.length * 2 * lookup_t.sizeof))
[0..2 * range.length];
if (!lookupBuf.ptr)
{
throw new OutOfMemoryError(__FILE__, __LINE__);
}
scope(exit) free(cast(void*) lookupBuf.ptr);
auto fftObj = scoped!Fft(lookupBuf);
};
/**Convenience functions that create an $(D Fft) object, run the FFT or inverse
* FFT and return the result. Useful for one-off FFTs.
*
* Note: In addition to convenience, these functions are slightly more
* efficient than manually creating an Fft object for a single use,
* as the Fft object is deterministically destroyed before these
* functions return.
*/
Complex!F[] fft(F = double, R)(R range)
{
mixin(MakeLocalFft);
return fftObj.fft!(F, R)(range);
}
/// ditto
void fft(Ret, R)(R range, Ret buf)
{
mixin(MakeLocalFft);
return fftObj.fft!(Ret, R)(range, buf);
}
/// ditto
Complex!F[] inverseFft(F = double, R)(R range)
{
mixin(MakeLocalFft);
return fftObj.inverseFft!(F, R)(range);
}
/// ditto
void inverseFft(Ret, R)(R range, Ret buf)
{
mixin(MakeLocalFft);
return fftObj.inverseFft!(Ret, R)(range, buf);
}
@system unittest
{
import std.algorithm;
import std.range;
import std.conv;
// Test values from R and Octave.
auto arr = [1,2,3,4,5,6,7,8];
auto fft1 = fft(arr);
assert(approxEqual(map!"a.re"(fft1),
[36.0, -4, -4, -4, -4, -4, -4, -4]));
assert(approxEqual(map!"a.im"(fft1),
[0, 9.6568, 4, 1.6568, 0, -1.6568, -4, -9.6568]));
auto fft1Retro = fft(retro(arr));
assert(approxEqual(map!"a.re"(fft1Retro),
[36.0, 4, 4, 4, 4, 4, 4, 4]));
assert(approxEqual(map!"a.im"(fft1Retro),
[0, -9.6568, -4, -1.6568, 0, 1.6568, 4, 9.6568]));
auto fft1Float = fft(to!(float[])(arr));
assert(approxEqual(map!"a.re"(fft1), map!"a.re"(fft1Float)));
assert(approxEqual(map!"a.im"(fft1), map!"a.im"(fft1Float)));
alias C = Complex!float;
auto arr2 = [C(1,2), C(3,4), C(5,6), C(7,8), C(9,10),
C(11,12), C(13,14), C(15,16)];
auto fft2 = fft(arr2);
assert(approxEqual(map!"a.re"(fft2),
[64.0, -27.3137, -16, -11.3137, -8, -4.6862, 0, 11.3137]));
assert(approxEqual(map!"a.im"(fft2),
[72, 11.3137, 0, -4.686, -8, -11.3137, -16, -27.3137]));
auto inv1 = inverseFft(fft1);
assert(approxEqual(map!"a.re"(inv1), arr));
assert(reduce!max(map!"a.im"(inv1)) < 1e-10);
auto inv2 = inverseFft(fft2);
assert(approxEqual(map!"a.re"(inv2), map!"a.re"(arr2)));
assert(approxEqual(map!"a.im"(inv2), map!"a.im"(arr2)));
// FFTs of size 0, 1 and 2 are handled as special cases. Test them here.
ushort[] empty;
assert(fft(empty) == null);
assert(inverseFft(fft(empty)) == null);
real[] oneElem = [4.5L];
auto oneFft = fft(oneElem);
assert(oneFft.length == 1);
assert(oneFft[0].re == 4.5L);
assert(oneFft[0].im == 0);
auto oneInv = inverseFft(oneFft);
assert(oneInv.length == 1);
assert(approxEqual(oneInv[0].re, 4.5));
assert(approxEqual(oneInv[0].im, 0));
long[2] twoElems = [8, 4];
auto twoFft = fft(twoElems[]);
assert(twoFft.length == 2);
assert(approxEqual(twoFft[0].re, 12));
assert(approxEqual(twoFft[0].im, 0));
assert(approxEqual(twoFft[1].re, 4));
assert(approxEqual(twoFft[1].im, 0));
auto twoInv = inverseFft(twoFft);
assert(approxEqual(twoInv[0].re, 8));
assert(approxEqual(twoInv[0].im, 0));
assert(approxEqual(twoInv[1].re, 4));
assert(approxEqual(twoInv[1].im, 0));
}
// Swaps the real and imaginary parts of a complex number. This is useful
// for inverse FFTs.
C swapRealImag(C)(C input)
{
return C(input.im, input.re);
}
private:
// The reasons I couldn't use std.algorithm were b/c its stride length isn't
// modifiable on the fly and because range has grown some performance hacks
// for powers of 2.
struct Stride(R)
{
import core.bitop : bsf;
Unqual!R range;
size_t _nSteps;
size_t _length;
alias E = ElementType!(R);
this(R range, size_t nStepsIn)
{
this.range = range;
_nSteps = nStepsIn;
_length = (range.length + _nSteps - 1) / nSteps;
}
size_t length() const @property
{
return _length;
}
typeof(this) save() @property
{
auto ret = this;
ret.range = ret.range.save;
return ret;
}
E opIndex(size_t index)
{
return range[index * _nSteps];
}
E front() @property
{
return range[0];
}
void popFront()
{
if (range.length >= _nSteps)
{
range = range[_nSteps..range.length];
_length--;
}
else
{
range = range[0..0];
_length = 0;
}
}
// Pops half the range's stride.
void popHalf()
{
range = range[_nSteps / 2..range.length];
}
bool empty() const @property
{
return length == 0;
}
size_t nSteps() const @property
{
return _nSteps;
}
void doubleSteps()
{
_nSteps *= 2;
_length /= 2;
}
size_t nSteps(size_t newVal) @property
{
_nSteps = newVal;
// Using >> bsf(nSteps) is a few cycles faster than / nSteps.
_length = (range.length + _nSteps - 1) >> bsf(nSteps);
return newVal;
}
}
// Hard-coded base case for FFT of size 2. This is actually a TON faster than
// using a generic slow DFT. This seems to be the best base case. (Size 1
// can be coded inline as buf[0] = range[0]).
void slowFourier2(Ret, R)(R range, Ret buf)
{
assert(range.length == 2);
assert(buf.length == 2);
buf[0] = range[0] + range[1];
buf[1] = range[0] - range[1];
}
// Hard-coded base case for FFT of size 4. Doesn't work as well as the size
// 2 case.
void slowFourier4(Ret, R)(R range, Ret buf)
{
alias C = ElementType!Ret;
assert(range.length == 4);
assert(buf.length == 4);
buf[0] = range[0] + range[1] + range[2] + range[3];
buf[1] = range[0] - range[1] * C(0, 1) - range[2] + range[3] * C(0, 1);
buf[2] = range[0] - range[1] + range[2] - range[3];
buf[3] = range[0] + range[1] * C(0, 1) - range[2] - range[3] * C(0, 1);
}
N roundDownToPowerOf2(N)(N num)
if (isScalarType!N && !isFloatingPoint!N)
{
import core.bitop : bsr;
return num & (cast(N) 1 << bsr(num));
}
@safe unittest
{
assert(roundDownToPowerOf2(7) == 4);
assert(roundDownToPowerOf2(4) == 4);
}
template isComplexLike(T)
{
enum bool isComplexLike = is(typeof(T.init.re)) &&
is(typeof(T.init.im));
}
@safe unittest
{
static assert(isComplexLike!(Complex!double));
static assert(!isComplexLike!(uint));
}
| D |
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| D |
// *************************************************************************
// EXIT
// *************************************************************************
instance DIA_STRF_1_EXIT(C_INFO)
{
nr = 999;
condition = DIA_STRF_1_EXIT_Condition;
information = DIA_STRF_1_EXIT_Info;
permanent = TRUE;
description = DIALOG_ENDE;
};
FUNC INT DIA_STRF_1_EXIT_Condition()
{
return TRUE;
};
FUNC VOID DIA_STRF_1_EXIT_Info()
{
AI_StopProcessInfos (self);
};
// *************************************************************************
// STANDARD
// *************************************************************************
INSTANCE DIA_STRF_1_STANDARD(C_INFO)
{
nr = 2;
condition = DIA_STRF_1_STANDARD_Condition;
information = DIA_STRF_1_STANDARD_Info;
permanent = TRUE;
important = TRUE;
};
FUNC INT DIA_STRF_1_STANDARD_Condition()
{
if Npc_IsInState (self, ZS_Talk)
{
return TRUE;
};
};
FUNC VOID DIA_STRF_1_STANDARD_Info()
{
var int randy;
randy = Hlp_Random (3);
if (randy == 0)
{
AI_Output (self,other,"DIA_STRF_1_STANDARD_01_00"); //Když už jsem se odtamtud dokázal dostat, nebudu se teë pro ty svinę dâít znovu!
};
if (randy == 1)
{
AI_Output (self,other,"DIA_STRF_1_STANDARD_01_01"); //Poâád ta ruda. Furt to samé. Všichni prostę chtęj tu zatracenou rudu.
};
if (randy == 2)
{
AI_Output (self,other,"DIA_STRF_1_STANDARD_01_02"); //Kdybys musel jíst tu šlichtu, co nám pâedhazujou, taky bys začal myslet na vzpouru!
};
AI_StopProcessInfos (self);
};
//**************************************************************
//----------------------------------------------------------------
FUNC VOID B_AssignAmbientInfos_STRF_1 (var c_NPC slf)
{
DIA_STRF_1_EXIT.npc = Hlp_GetInstanceID(slf);
DIA_STRF_1_STANDARD.npc = Hlp_GetInstanceID(slf);
};
| D |
virtual.cmi : \
closure.cmi \
asm.cmi
| D |
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| D |
import std.stdio;
import std.file;
import std.datetime;
import std.parallelism;
import std.functional;
import std.conv;
import std.string;
import std.algorithm;
import std.range;
int main(string[] args)
{
if(args.length < 2)
{
writeln("Usage : ", args[0], " <word>");
return 0;
}
immutable lines = "enable1.txt".readText.splitLines;
StopWatch sw;
sw.start();
auto start = sw.peek().msecs;
writeln("Problem count for ", args[1], " is ", lines.problemCount(args[1]));
auto end = sw.peek().msecs;
sw.stop();
writeln("Took ", end - start, " milliseconds");
readln();
return 0;
}
int problemCount(ref immutable string[] lines, string word)
{
int result;
foreach(i, line; taskPool.parallel(lines))
if(line.problem(word))
result++;
return result;
}
bool problem(string secret, string offensive)
{
return secret.filter!(x => offensive.indexOf(x) != -1).to!string == offensive;
}
unittest
{
assert(problem("synchronized", "snond") == true);
assert(problem("misfunctioned", "snond") == true);
assert(problem("mispronounced", "snond") == false);
assert(problem("shotgunned", "snond") == false);
assert(problem("snond", "snond") == true);
}
| D |
func void G_PickLock(var int bSuccess,var int bBrokenOpen)
{
var int rnd;
if(bSuccess)
{
if(bBrokenOpen)
{
Snd_Play3d(self,"PICKLOCK_UNLOCK");
Print(PRINT_PICKLOCK_UNLOCK);
}
else
{
Snd_Play3d(self,"PICKLOCK_SUCCESS");
Print(PRINT_PICKLOCK_SUCCESS);
};
}
else if(bBrokenOpen)
{
Snd_Play3d(self,"PICKLOCK_BROKEN");
Print(PRINT_PICKLOCK_BROKEN);
rnd = Hlp_Random(100);
if(rnd <= 25)
{
Npc_SendPassivePerc(hero,PERC_ASSESSQUIETSOUND,hero,hero);
};
}
else
{
Snd_Play3d(self,"PICKLOCK_FAILURE");
Print(PRINT_PICKLOCK_FAILURE);
};
};
| D |
the wood of trees cut and prepared for use as building material
a beam made of wood
a post made of wood
land that is covered with trees and shrubs
(music) the distinctive property of a complex sound (a voice or noise or musical sound
| D |
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/Users/nice/HelloWord/.build/checkouts/swift-nio-zlib-support.git--6556802241718767980/module.modulemap /Users/nice/HelloWord/.build/x86_64-apple-macosx10.10/debug/CNIOSHA1.build/module.modulemap /Users/nice/HelloWord/.build/x86_64-apple-macosx10.10/debug/CNIOOpenSSL.build/module.modulemap /Users/nice/HelloWord/.build/x86_64-apple-macosx10.10/debug/CCryptoOpenSSL.build/module.modulemap /Users/nice/HelloWord/.build/x86_64-apple-macosx10.10/debug/CNIOZlib.build/module.modulemap /Users/nice/HelloWord/.build/x86_64-apple-macosx10.10/debug/CNIODarwin.build/module.modulemap /Users/nice/HelloWord/.build/x86_64-apple-macosx10.10/debug/CNIOHTTPParser.build/module.modulemap /Users/nice/HelloWord/.build/x86_64-apple-macosx10.10/debug/CNIOAtomics.build/module.modulemap /Users/nice/HelloWord/.build/x86_64-apple-macosx10.10/debug/CNIOLinux.build/module.modulemap /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/objc/ObjectiveC.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/Darwin.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/Foundation.framework/Headers/Foundation.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/CoreGraphics.framework/Headers/CoreGraphics.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/ApplicationServices.framework/Headers/ApplicationServices.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/CoreText.framework/Headers/CoreText.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/Security.framework/Headers/Security.apinotes
| D |
/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.0
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
module vtkTransformInterpolator;
static import vtkd_im;
static import core.stdc.config;
static import std.conv;
static import std.string;
static import std.conv;
static import std.string;
static import vtkObjectBase;
static import vtkTransform;
static import vtkMatrix4x4;
static import vtkProp3D;
static import vtkTupleInterpolator;
static import vtkQuaternionInterpolator;
static import vtkObject;
class vtkTransformInterpolator : vtkObject.vtkObject {
private void* swigCPtr;
public this(void* cObject, bool ownCObject) {
super(vtkd_im.vtkTransformInterpolator_Upcast(cObject), ownCObject);
swigCPtr = cObject;
}
public static void* swigGetCPtr(vtkTransformInterpolator obj) {
return (obj is null) ? null : obj.swigCPtr;
}
mixin vtkd_im.SwigOperatorDefinitions;
public override void dispose() {
synchronized(this) {
if (swigCPtr !is null) {
if (swigCMemOwn) {
swigCMemOwn = false;
throw new object.Exception("C++ destructor does not have public access");
}
swigCPtr = null;
super.dispose();
}
}
}
public static int IsTypeOf(string type) {
auto ret = vtkd_im.vtkTransformInterpolator_IsTypeOf((type ? std.string.toStringz(type) : null));
return ret;
}
public static vtkTransformInterpolator SafeDownCast(vtkObjectBase.vtkObjectBase o) {
void* cPtr = vtkd_im.vtkTransformInterpolator_SafeDownCast(vtkObjectBase.vtkObjectBase.swigGetCPtr(o));
vtkTransformInterpolator ret = (cPtr is null) ? null : new vtkTransformInterpolator(cPtr, false);
return ret;
}
public vtkTransformInterpolator NewInstance() const {
void* cPtr = vtkd_im.vtkTransformInterpolator_NewInstance(cast(void*)swigCPtr);
vtkTransformInterpolator ret = (cPtr is null) ? null : new vtkTransformInterpolator(cPtr, false);
return ret;
}
alias vtkObject.vtkObject.NewInstance NewInstance;
public static vtkTransformInterpolator New() {
void* cPtr = vtkd_im.vtkTransformInterpolator_New();
vtkTransformInterpolator ret = (cPtr is null) ? null : new vtkTransformInterpolator(cPtr, false);
return ret;
}
public int GetNumberOfTransforms() {
auto ret = vtkd_im.vtkTransformInterpolator_GetNumberOfTransforms(cast(void*)swigCPtr);
return ret;
}
public double GetMinimumT() {
auto ret = vtkd_im.vtkTransformInterpolator_GetMinimumT(cast(void*)swigCPtr);
return ret;
}
public double GetMaximumT() {
auto ret = vtkd_im.vtkTransformInterpolator_GetMaximumT(cast(void*)swigCPtr);
return ret;
}
public void Initialize() {
vtkd_im.vtkTransformInterpolator_Initialize(cast(void*)swigCPtr);
}
public void AddTransform(double t, vtkTransform.vtkTransform xform) {
vtkd_im.vtkTransformInterpolator_AddTransform__SWIG_0(cast(void*)swigCPtr, t, vtkTransform.vtkTransform.swigGetCPtr(xform));
}
public void AddTransform(double t, vtkMatrix4x4.vtkMatrix4x4 matrix) {
vtkd_im.vtkTransformInterpolator_AddTransform__SWIG_1(cast(void*)swigCPtr, t, vtkMatrix4x4.vtkMatrix4x4.swigGetCPtr(matrix));
}
public void AddTransform(double t, vtkProp3D.vtkProp3D prop3D) {
vtkd_im.vtkTransformInterpolator_AddTransform__SWIG_2(cast(void*)swigCPtr, t, vtkProp3D.vtkProp3D.swigGetCPtr(prop3D));
}
public void RemoveTransform(double t) {
vtkd_im.vtkTransformInterpolator_RemoveTransform(cast(void*)swigCPtr, t);
}
public void InterpolateTransform(double t, vtkTransform.vtkTransform xform) {
vtkd_im.vtkTransformInterpolator_InterpolateTransform(cast(void*)swigCPtr, t, vtkTransform.vtkTransform.swigGetCPtr(xform));
}
public void SetInterpolationType(int _arg) {
vtkd_im.vtkTransformInterpolator_SetInterpolationType(cast(void*)swigCPtr, _arg);
}
public int GetInterpolationTypeMinValue() {
auto ret = vtkd_im.vtkTransformInterpolator_GetInterpolationTypeMinValue(cast(void*)swigCPtr);
return ret;
}
public int GetInterpolationTypeMaxValue() {
auto ret = vtkd_im.vtkTransformInterpolator_GetInterpolationTypeMaxValue(cast(void*)swigCPtr);
return ret;
}
public int GetInterpolationType() {
auto ret = vtkd_im.vtkTransformInterpolator_GetInterpolationType(cast(void*)swigCPtr);
return ret;
}
public void SetInterpolationTypeToLinear() {
vtkd_im.vtkTransformInterpolator_SetInterpolationTypeToLinear(cast(void*)swigCPtr);
}
public void SetInterpolationTypeToSpline() {
vtkd_im.vtkTransformInterpolator_SetInterpolationTypeToSpline(cast(void*)swigCPtr);
}
public void SetInterpolationTypeToManual() {
vtkd_im.vtkTransformInterpolator_SetInterpolationTypeToManual(cast(void*)swigCPtr);
}
public void SetPositionInterpolator(vtkTupleInterpolator.vtkTupleInterpolator arg0) {
vtkd_im.vtkTransformInterpolator_SetPositionInterpolator(cast(void*)swigCPtr, vtkTupleInterpolator.vtkTupleInterpolator.swigGetCPtr(arg0));
}
public vtkTupleInterpolator.vtkTupleInterpolator GetPositionInterpolator() {
void* cPtr = vtkd_im.vtkTransformInterpolator_GetPositionInterpolator(cast(void*)swigCPtr);
vtkTupleInterpolator.vtkTupleInterpolator ret = (cPtr is null) ? null : new vtkTupleInterpolator.vtkTupleInterpolator(cPtr, false);
return ret;
}
public void SetScaleInterpolator(vtkTupleInterpolator.vtkTupleInterpolator arg0) {
vtkd_im.vtkTransformInterpolator_SetScaleInterpolator(cast(void*)swigCPtr, vtkTupleInterpolator.vtkTupleInterpolator.swigGetCPtr(arg0));
}
public vtkTupleInterpolator.vtkTupleInterpolator GetScaleInterpolator() {
void* cPtr = vtkd_im.vtkTransformInterpolator_GetScaleInterpolator(cast(void*)swigCPtr);
vtkTupleInterpolator.vtkTupleInterpolator ret = (cPtr is null) ? null : new vtkTupleInterpolator.vtkTupleInterpolator(cPtr, false);
return ret;
}
public void SetRotationInterpolator(vtkQuaternionInterpolator.vtkQuaternionInterpolator arg0) {
vtkd_im.vtkTransformInterpolator_SetRotationInterpolator(cast(void*)swigCPtr, vtkQuaternionInterpolator.vtkQuaternionInterpolator.swigGetCPtr(arg0));
}
public vtkQuaternionInterpolator.vtkQuaternionInterpolator GetRotationInterpolator() {
void* cPtr = vtkd_im.vtkTransformInterpolator_GetRotationInterpolator(cast(void*)swigCPtr);
vtkQuaternionInterpolator.vtkQuaternionInterpolator ret = (cPtr is null) ? null : new vtkQuaternionInterpolator.vtkQuaternionInterpolator(cPtr, false);
return ret;
}
}
| D |
var int Constantino_ItemsGiven_Chapter_1;
var int Constantino_ItemsGiven_Chapter_2;
var int Constantino_ItemsGiven_Chapter_3;
var int Constantino_ItemsGiven_Chapter_4;
var int Constantino_ItemsGiven_Chapter_5;
func void B_GiveTradeInv_Constantino(var C_Npc slf)
{
if((Kapitel >= 1) && (Constantino_ItemsGiven_Chapter_1 == FALSE))
{
// CreateInvItems(slf,ItMi_Gold,31);
CreateInvItems(slf,ItMi_Flask,5);
CreateInvItems(slf,ItAt_GoblinBone,1);
CreateInvItems(slf,ItAt_Wing,3);
CreateInvItems(slf,ITWr_Addon_Health_04,1);
CreateInvItems(slf,ITWr_Addon_Mana_04,1);
CreateInvItems(slf,ItWr_Astronomy_Mis,1);
Constantino_ItemsGiven_Chapter_1 = TRUE;
};
if((Kapitel >= 2) && (Constantino_ItemsGiven_Chapter_2 == FALSE))
{
// CreateInvItems(slf,ItMi_Gold,60);
CreateInvItems(slf,ItMi_Flask,15);
CreateInvItems(slf,ItPl_Temp_Herb,10);
CreateInvItems(slf,ItPl_SwampHerb,2);
CreateInvItems(slf,ItPl_Health_Herb_01,5);
CreateInvItems(slf,ItPl_Health_Herb_02,2);
CreateInvItems(slf,ItPl_Mana_Herb_01,5);
CreateInvItems(slf,ItAt_Wing,2);
CreateInvItems(slf,ItMi_Rockcrystal,2);
CreateInvItems(slf,ItAt_GoblinBone,2);
CreateInvItems(slf,ItPl_Mushroom_01,5);
Constantino_ItemsGiven_Chapter_2 = TRUE;
};
if((Kapitel >= 3) && (Constantino_ItemsGiven_Chapter_3 == FALSE))
{
// CreateInvItems(slf,ItMi_Gold,120);
CreateInvItems(slf,ItMi_Flask,20);
CreateInvItems(slf,ItPl_Temp_Herb,2);
CreateInvItems(slf,ItPl_Perm_Herb,1);
CreateInvItems(slf,ItPl_SwampHerb,1);
CreateInvItems(slf,ItPl_Health_Herb_01,9);
CreateInvItems(slf,ItPl_Mana_Herb_01,12);
CreateInvItems(slf,ItPl_Mana_Herb_02,7);
CreateInvItems(slf,ItPl_Speed_Herb_01,2);
CreateInvItems(slf,ItPl_Dex_Herb_01,1);
CreateInvItems(slf,ItPl_Blueplant,9);
CreateInvItems(slf,ItPl_Mushroom_01,3);
CreateInvItems(slf,ItPl_Mushroom_02,2);
CreateInvItems(slf,ItMi_Quartz,2);
CreateInvItems(slf,ItAt_ShadowHorn,1);
CreateInvItems(slf,ItAt_SkeletonBone,1);
CreateInvItems(slf,ItBe_Addon_Prot_FIRE,1);
Constantino_ItemsGiven_Chapter_3 = TRUE;
};
if((Kapitel >= 4) && (Constantino_ItemsGiven_Chapter_4 == FALSE))
{
// CreateInvItems(slf,ItMi_Gold,220);
CreateInvItems(slf,ItMi_Flask,25);
CreateInvItems(slf,ItPl_Temp_Herb,3);
CreateInvItems(slf,ItPl_Perm_Herb,1);
CreateInvItems(slf,ItPl_Health_Herb_01,16);
CreateInvItems(slf,ItPl_Health_Herb_02,8);
CreateInvItems(slf,ItPl_Health_Herb_03,3);
CreateInvItems(slf,ItPl_Mana_Herb_01,7);
CreateInvItems(slf,ItPl_Mana_Herb_02,4);
CreateInvItems(slf,ItPl_Speed_Herb_01,2);
CreateInvItems(slf,ItPl_Dex_Herb_01,2);
CreateInvItems(slf,ItAt_GoblinBone,2);
CreateInvItems(slf,ItAt_SkeletonBone,1);
CreateInvItems(slf,ItAt_ShadowHorn,2);
CreateInvItems(slf,ItAt_Wing,2);
CreateInvItems(slf,ItAt_WolfFur,1);
CreateInvItems(slf,ItPo_Health_01,6);
Constantino_ItemsGiven_Chapter_4 = TRUE;
};
if((Kapitel >= 5) && (Constantino_ItemsGiven_Chapter_5 == FALSE))
{
// CreateInvItems(slf,ItMi_Gold,321);
CreateInvItems(slf,ItMi_Flask,25);
CreateInvItems(slf,ItPl_Temp_Herb,4);
CreateInvItems(slf,ItPl_Perm_Herb,2);
CreateInvItems(slf,ItPl_SwampHerb,2);
CreateInvItems(slf,ItPl_Strength_Herb_01,1);
CreateInvItems(slf,ItPl_Health_Herb_01,24);
CreateInvItems(slf,ItPl_Health_Herb_02,9);
CreateInvItems(slf,ItPl_Health_Herb_03,6);
CreateInvItems(slf,ItPl_Mana_Herb_01,9);
CreateInvItems(slf,ItPl_Mana_Herb_02,6);
CreateInvItems(slf,ItPl_Mana_Herb_03,3);
CreateInvItems(slf,ItPl_Speed_Herb_01,2);
Constantino_ItemsGiven_Chapter_5 = TRUE;
};
};
| D |
//***************************
// Shadowbeast Prototype
//***************************
PROTOTYPE Mst_Default_Shadowbeast(C_Npc)
{
//----- Monster ----
name = "Schattenläufer";
guild = GIL_SHADOWBEAST;
aivar[AIV_MM_REAL_ID] = ID_SHADOWBEAST;
level = 30;
//----- Attribute ----
attribute [ATR_STRENGTH] = 270;
attribute [ATR_DEXTERITY] = 25;
attribute [ATR_HITPOINTS_MAX] = 350;
attribute [ATR_HITPOINTS] = 350;
attribute [ATR_MANA_MAX] = 0;
attribute [ATR_MANA] = 0;
//----- Protections ----
protection [PROT_BLUNT] = 150000;
protection [PROT_EDGE] = 150000;
protection [PROT_POINT] = 100000;
protection [PROT_FIRE] = 150;
protection [PROT_FLY] = 150;
protection [PROT_MAGIC] = 75;
self.aivar[AIV_Damage] = self.attribute[ATR_HITPOINTS_MAX];
//----- Damage Types ----
damagetype = DAM_EDGE;
// damage [DAM_INDEX_BLUNT] = 0;
// damage [DAM_INDEX_EDGE] = 0;
// damage [DAM_INDEX_POINT] = 0;
// damage [DAM_INDEX_FIRE] = 0;
// damage [DAM_INDEX_FLY] = 0;
// damage [DAM_INDEX_MAGIC] = 0;
//----- Kampf-Taktik ----
fight_tactic = FAI_SHADOWBEAST;
//----- Senses & Ranges ----
senses = SENSE_HEAR | SENSE_SEE | SENSE_SMELL;
senses_range = PERC_DIST_MONSTER_ACTIVE_MAX;
aivar[AIV_MM_ThreatenBeforeAttack] = TRUE;
aivar[AIV_MM_FollowTime] = FOLLOWTIME_MEDIUM;
aivar[AIV_MM_FollowInWater] = FALSE;
//----- Daily Routine ----
start_aistate = ZS_MM_AllScheduler;
aivar[AIV_MM_SleepStart] = 6;
aivar[AIV_MM_SleepEnd] = 20;
aivar[AIV_MM_RoamStart] = 20;
aivar[AIV_MM_RoamEnd] = 6;
if (Hlp_Random(100) < 15)
{
CreateInvItems (self, ItAt_GoblinBone, 1+Hlp_Random(3));
};
if (Hlp_Random(100) < 10)
{
CreateInvItems (self, ItAt_SkeletonBone, 1+Hlp_Random(2));
};
CreateInvItems (self, ItFo_MuttonRaw, 4);
};
//***************
// Visuals
//***************
func void B_SetVisuals_Shadowbeast()
{
Mdl_SetVisual (self,"Shadow.mds");
// Body-Mesh Body-Tex Skin-Color Head-MMS Head-Tex Teeth-Tex ARMOR
Mdl_SetVisualBody (self, "Sha_Body", DEFAULT, DEFAULT, "", DEFAULT, DEFAULT, -1);
};
func void B_SetVisuals_ShadowbeastRider()
{
Mdl_SetVisual (self,"Shadow.mds");
// Body-Mesh Body-Tex Skin-Color Head-MMS Head-Tex Teeth-Tex ARMOR
Mdl_SetVisualBody (self, "Sha_Rider_Body", DEFAULT, DEFAULT, "", DEFAULT, DEFAULT, -1);
};
func void B_SetVisuals_Feuerlaeufer()
{
Mdl_SetVisual (self,"Shadow.mds");
// Body-Mesh Body-Tex Skin-Color Head-MMS Head-Tex Teeth-Tex ARMOR
Mdl_SetVisualBody (self, "Sha_Body", 1, DEFAULT, "", DEFAULT, DEFAULT, -1);
};
func void B_SetVisuals_Wasserlaeufer()
{
Mdl_SetVisual (self,"Shadow.mds");
// Body-Mesh Body-Tex Skin-Color Head-MMS Head-Tex Teeth-Tex ARMOR
Mdl_SetVisualBody (self, "Sha_Body", 2, DEFAULT, "", DEFAULT, DEFAULT, -1);
};
func void B_SetVisuals_Eislaeufer()
{
Mdl_SetVisual (self,"Shadow.mds");
// Body-Mesh Body-Tex Skin-Color Head-MMS Head-Tex Teeth-Tex ARMOR
Mdl_SetVisualBody (self, "Sha_Ice_Body", 0, DEFAULT, "", DEFAULT, DEFAULT, -1);
};
func void B_SetVisuals_Nightmare()
{
Mdl_SetVisual (self,"Shadow.mds");
// Body-Mesh Body-Tex Skin-Color Head-MMS Head-Tex Teeth-Tex ARMOR
Mdl_SetVisualBody (self, "Sha_Body", 3, DEFAULT, "", DEFAULT, DEFAULT, -1);
};
func void B_SetVisuals_ShadowbeastNew()
{
Mdl_SetVisual (self,"Shadow.mds");
// Body-Mesh Body-Tex Skin-Color Head-MMS Head-Tex Teeth-Tex ARMOR
Mdl_SetVisualBody (self, "Sha_Body", 4, DEFAULT, "", DEFAULT, DEFAULT, -1);
};
//*******************
// Shadowbeast
//*******************
INSTANCE Shadowbeast (Mst_Default_Shadowbeast)
{
B_SetVisuals_Shadowbeast();
Npc_SetToFistMode(self);
};
INSTANCE Shadowbeast_XW_01 (Mst_Default_Shadowbeast)
{
flags = 2;
B_SetVisuals_Shadowbeast();
Npc_SetToFistMode(self);
};
INSTANCE Shadowbeast_XW_02 (Mst_Default_Shadowbeast)
{
B_SetVisuals_Shadowbeast();
Npc_SetToFistMode(self);
start_aistate = ZS_MM_Rtn_XWArena;
};
INSTANCE Shadowbeast_XW_03 (Mst_Default_Shadowbeast)
{
B_SetVisuals_Shadowbeast();
Npc_SetToFistMode(self);
start_aistate = ZS_MM_Rtn_XWArena;
};
INSTANCE Shadowbeast_GorNaKosh (Mst_Default_Shadowbeast)
{
name = "alter verwundeter Schattenläufer";
level = 15;
//----- Attribute ----
attribute [ATR_STRENGTH] = 135;
attribute [ATR_DEXTERITY] = 25;
attribute [ATR_HITPOINTS_MAX] = 100;
attribute [ATR_HITPOINTS] = 300;
attribute [ATR_MANA_MAX] = 0;
attribute [ATR_MANA] = 0;
//----- Protections ----
protection [PROT_BLUNT] = 75000;
protection [PROT_EDGE] = 75000;
protection [PROT_POINT] = 50000;
protection [PROT_FIRE] = 75;
protection [PROT_FLY] = 75;
protection [PROT_MAGIC] = 37;
self.aivar[AIV_Damage] = self.attribute[ATR_HITPOINTS_MAX];
B_SetVisuals_Shadowbeast();
Npc_SetToFistMode(self);
};
INSTANCE Shadowbeast_Trent (Mst_Default_Shadowbeast)
{
B_SetVisuals_Shadowbeast();
Npc_SetToFistMode(self);
CreateInvItems (self, ItFo_MuttonRaw, 4);
};
INSTANCE Shadowbeast_Rider (Mst_Default_Shadowbeast)
{
B_SetVisuals_ShadowbeastRider();
Npc_SetToFistMode(self);
CreateInvItems (self, ItFo_MuttonRaw, 4);
};
INSTANCE ShadowbeastNew (Mst_Default_Shadowbeast)
{
aivar[AIV_MM_REAL_ID] = ID_SHADOWBEAST;
B_SetVisuals_ShadowbeastNew();
Npc_SetToFistMode(self);
CreateInvItems (self, ItFo_MuttonRaw, 4);
};
INSTANCE Feuerlaeufer (Mst_Default_Shadowbeast)
{
name = "Feuerläufer";
aivar[AIV_MM_REAL_ID] = ID_FIRESHADOWBEAST;
level = 100;
effect = "SPELLFX_FIREARMOR";
attribute [ATR_STRENGTH] = 240;
attribute [ATR_DEXTERITY] = 20;
attribute [ATR_HITPOINTS_MAX] = 600;
attribute [ATR_HITPOINTS] = 600;
attribute [ATR_MANA_MAX] = 0;
attribute [ATR_MANA] = 0;
//----- Protections ----
protection [PROT_BLUNT] = 150000;
protection [PROT_EDGE] = 150000;
protection [PROT_POINT] = 100000;
protection [PROT_FIRE] = 150;
protection [PROT_FLY] = 150;
protection [PROT_MAGIC] = 100;
self.aivar[AIV_Damage] = self.attribute[ATR_HITPOINTS_MAX];
damagetype = DAM_FIRE;
B_SetVisuals_Feuerlaeufer();
Npc_SetToFistMode(self);
CreateInvItems (self, ItFo_MuttonRaw, 4);
CreateInvItems (self, ItAt_FireShadowFur, 1);
CreateInvItems (self, ItAt_FireShadowHorn, 1);
};
INSTANCE Wasserlaeufer (Mst_Default_Shadowbeast)
{
name = "Wasserläufer";
aivar[AIV_MM_REAL_ID] = ID_WATERSHADOWBEAST;
level = 100;
attribute [ATR_STRENGTH] = 240;
attribute [ATR_DEXTERITY] = 20;
attribute [ATR_HITPOINTS_MAX] = 600;
attribute [ATR_HITPOINTS] = 600;
attribute [ATR_MANA_MAX] = 0;
attribute [ATR_MANA] = 0;
//----- Protections ----
protection [PROT_BLUNT] = 150000;
protection [PROT_EDGE] = 150000;
protection [PROT_POINT] = 100000;
protection [PROT_FIRE] = 150;
protection [PROT_FLY] = 150;
protection [PROT_MAGIC] = 100;
self.aivar[AIV_Damage] = self.attribute[ATR_HITPOINTS_MAX];
effect = "SPELLFX_ICEARMOR";
B_SetVisuals_Wasserlaeufer();
Npc_SetToFistMode(self);
CreateInvItems (self, ItFo_MuttonRaw, 4);
CreateInvItems (self, ItAt_WaterShadowFur, 1);
CreateInvItems (self, ItAt_WaterShadowHorn, 1);
};
INSTANCE Eislaeufer_FGE (Mst_Default_Shadowbeast)
{
name = "Eisläufer";
aivar[AIV_MM_REAL_ID] = ID_ICESHADOWBEAST;
level = 100;
attribute [ATR_STRENGTH] = 240;
attribute [ATR_DEXTERITY] = 20;
attribute [ATR_HITPOINTS_MAX] = 600;
attribute [ATR_HITPOINTS] = 600;
attribute [ATR_MANA_MAX] = 0;
attribute [ATR_MANA] = 0;
//----- Protections ----
protection [PROT_BLUNT] = 150000;
protection [PROT_EDGE] = 150000;
protection [PROT_POINT] = 100000;
protection [PROT_FIRE] = 150;
protection [PROT_FLY] = 150;
protection [PROT_MAGIC] = 100;
self.aivar[AIV_Damage] = self.attribute[ATR_HITPOINTS_MAX];
effect = "SPELLFX_ICEARMOR";
B_SetVisuals_Eislaeufer();
Npc_SetToFistMode(self);
CreateInvItems (self, ItFo_MuttonRaw, 4);
};
INSTANCE Eislaeufer (Mst_Default_Shadowbeast)
{
name = "Eisläufer";
aivar[AIV_MM_REAL_ID] = ID_ICESHADOWBEAST;
level = 100;
attribute [ATR_STRENGTH] = 240;
attribute [ATR_DEXTERITY] = 20;
attribute [ATR_HITPOINTS_MAX] = 600;
attribute [ATR_HITPOINTS] = 600;
attribute [ATR_MANA_MAX] = 0;
attribute [ATR_MANA] = 0;
//----- Protections ----
protection [PROT_BLUNT] = 150000;
protection [PROT_EDGE] = 150000;
protection [PROT_POINT] = 100000;
protection [PROT_FIRE] = 150;
protection [PROT_FLY] = 150;
protection [PROT_MAGIC] = 100;
self.aivar[AIV_Damage] = self.attribute[ATR_HITPOINTS_MAX];
effect = "SPELLFX_ICEARMOR";
B_SetVisuals_Eislaeufer();
Npc_SetToFistMode(self);
CreateInvItems (self, ItFo_MuttonRaw, 4);
};
INSTANCE Nightmare (Mst_Default_Shadowbeast)
{
name = "Nachtmahr";
aivar[AIV_MM_REAL_ID] = ID_NIGHTMARE;
level = 50;
effect = "SPELLFX_DARKARMOR";
attribute [ATR_STRENGTH] = 240;
attribute [ATR_DEXTERITY] = 20;
attribute [ATR_HITPOINTS_MAX] = 600;
attribute [ATR_HITPOINTS] = 600;
attribute [ATR_MANA_MAX] = 0;
attribute [ATR_MANA] = 0;
//----- Protections ----
protection [PROT_BLUNT] = 150000;
protection [PROT_EDGE] = 150000;
protection [PROT_POINT] = 100000;
protection [PROT_FIRE] = 150;
protection [PROT_FLY] = 150;
protection [PROT_MAGIC] = 100;
self.aivar[AIV_Damage] = self.attribute[ATR_HITPOINTS_MAX];
B_SetVisuals_Nightmare();
Npc_SetToFistMode(self);
CreateInvItems (self, ItFo_MuttonRaw, 4);
CreateInvItems (self, ItAt_NightmareFur, 1);
CreateInvItems (self, ItAt_NightmareHorn, 1);
};
INSTANCE ShadowbeastTransform (Mst_Default_Shadowbeast)
{
Npc_PercEnable (self, PERC_ASSESSSURPRISE , B_StopMagicTransform);
B_SetVisuals_Shadowbeast();
Npc_SetToFistMode(self);
}; | D |
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| D |
//This should be the return type for all errors
module kernel.error;
enum ErrorVal {
Success = 0,
Fail,
NoSpace,
BadInputs,
PageMapError,
CannotFindMPFloatingPointerStructure
}
| D |
<?xml version="1.0" encoding="ASCII"?>
<di:SashWindowsMngr xmi:version="2.0" xmlns:xmi="http://www.omg.org/XMI" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:di="http://www.eclipse.org/papyrus/0.7.0/sashdi">
<pageList>
<availablePage>
<emfPageIdentifier href="_ClBHsF0kEem7yKe9qSXl1Q1b215390-c803-4a8c-8d9e-5af7636f5f99-Activity.notation#_LoWzMl2iEemPQN36OztEvA"/>
</availablePage>
</pageList>
<sashModel currentSelection="//@sashModel/@windows.0/@children.0">
<windows>
<children xsi:type="di:TabFolder">
<children>
<emfPageIdentifier href="_ClBHsF0kEem7yKe9qSXl1Q1b215390-c803-4a8c-8d9e-5af7636f5f99-Activity.notation#_LoWzMl2iEemPQN36OztEvA"/>
</children>
</children>
</windows>
</sashModel>
</di:SashWindowsMngr>
| D |
/**
* D header file for the io_uring interface.
* Available since Linux 5.1
*
* Copyright: Copyright Jens Axboe 2019,
* Copyright Christoph Hellwig 2019.
* License : $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0)
* Authors : Luís Ferreira
*/
module core.sys.linux.io_uring;
version (linux):
import core.sys.linux.fs : __kernel_rwf_t;
extern (C):
@system:
@nogc:
nothrow:
@system:
/**
* IO submission data structure (Submission Queue Entry)
*/
struct io_uring_sqe
{
/// type of operation for this sqe
ubyte opcode;
/// IOSQE_* flags
ubyte flags;
/// ioprio for the request
ushort ioprio;
/// file descriptor to do IO on
int fd;
union
{
/// offset into file
ulong off;
ulong addr2;
}
union
{
/// pointer to buffer or iovecs
ulong addr;
ulong splice_off_in;
}
/// buffer size or number of iovecs
uint len;
union
{
__kernel_rwf_t rw_flags;
uint fsync_flags;
/// compatibility
ushort poll_events;
/// word-reversed for BE
uint poll32_events;
uint sync_range_flags;
uint msg_flags;
uint timeout_flags;
uint accept_flags;
uint cancel_flags;
uint open_flags;
uint statx_flags;
uint fadvise_advice;
uint splice_flags;
uint rename_flags;
uint unlink_flags;
}
/// data to be passed back at completion time
ulong user_data;
union
{
struct
{
/**
* pack this to avoid bogus arm OABI complaints
*/
union
{
align (1):
/// index into fixed buffers, if used
ushort buf_index;
/// for grouped buffer selection
ushort buf_group;
}
/// personality to use, if used
ushort personality;
int splice_fd_in;
}
ulong[3] __pad2;
}
}
enum
{
IOSQE_FIXED_FILE_BIT = 0,
IOSQE_IO_DRAIN_BIT = 1,
IOSQE_IO_LINK_BIT = 2,
IOSQE_IO_HARDLINK_BIT = 3,
IOSQE_ASYNC_BIT = 4,
IOSQE_BUFFER_SELECT_BIT = 5
}
enum
{
/// use fixed fileset
IOSQE_FIXED_FILE = 1U << IOSQE_FIXED_FILE_BIT,
/// issue after inflight IO
IOSQE_IO_DRAIN = 1U << IOSQE_IO_DRAIN_BIT,
/// links next sqe
IOSQE_IO_LINK = 1U << IOSQE_IO_LINK_BIT,
/// like LINK, but stronger
IOSQE_IO_HARDLINK = 1U << IOSQE_IO_HARDLINK_BIT,
/// always go async
IOSQE_ASYNC = 1U << IOSQE_ASYNC_BIT,
/// select buffer from sqe.buf_group
IOSQE_BUFFER_SELECT = 1U << IOSQE_BUFFER_SELECT_BIT,
}
/**
* io_uring_setup() flags
*/
enum
{
/// io_context is polled
IORING_SETUP_IOPOLL = 1U << 0,
/// SQ poll thread
IORING_SETUP_SQPOLL = 1U << 1,
/// sq_thread_cpu is valid
IORING_SETUP_SQ_AFF = 1U << 2,
/// app defines CQ size
IORING_SETUP_CQSIZE = 1U << 3,
/// clamp SQ/CQ ring sizes
IORING_SETUP_CLAMP = 1U << 4,
/// attach to existing wq
IORING_SETUP_ATTACH_WQ = 1U << 5,
/// start with ring disabled
IORING_SETUP_R_DISABLED = 1U << 6,
}
enum
{
IORING_OP_NOP = 0,
IORING_OP_READV = 1,
IORING_OP_WRITEV = 2,
IORING_OP_FSYNC = 3,
IORING_OP_READ_FIXED = 4,
IORING_OP_WRITE_FIXED = 5,
IORING_OP_POLL_ADD = 6,
IORING_OP_POLL_REMOVE = 7,
IORING_OP_SYNC_FILE_RANGE = 8,
IORING_OP_SENDMSG = 9,
IORING_OP_RECVMSG = 10,
IORING_OP_TIMEOUT = 11,
IORING_OP_TIMEOUT_REMOVE = 12,
IORING_OP_ACCEPT = 13,
IORING_OP_ASYNC_CANCEL = 14,
IORING_OP_LINK_TIMEOUT = 15,
IORING_OP_CONNECT = 16,
IORING_OP_FALLOCATE = 17,
IORING_OP_OPENAT = 18,
IORING_OP_CLOSE = 19,
IORING_OP_FILES_UPDATE = 20,
IORING_OP_STATX = 21,
IORING_OP_READ = 22,
IORING_OP_WRITE = 23,
IORING_OP_FADVISE = 24,
IORING_OP_MADVISE = 25,
IORING_OP_SEND = 26,
IORING_OP_RECV = 27,
IORING_OP_OPENAT2 = 28,
IORING_OP_EPOLL_CTL = 29,
IORING_OP_SPLICE = 30,
IORING_OP_PROVIDE_BUFFERS = 31,
IORING_OP_REMOVE_BUFFERS = 32,
IORING_OP_TEE = 33,
IORING_OP_SHUTDOWN = 34,
IORING_OP_RENAMEAT = 35,
IORING_OP_UNLINKAT = 36,
IORING_OP_LAST = 37
}
enum
{
IORING_FSYNC_DATASYNC = 1U << 0,
}
enum
{
IORING_TIMEOUT_ABS = 1U << 0,
IORING_TIMEOUT_UPDATE = 1U << 1,
}
enum SPLICE_F_FD_IN_FIXED = 1U << 31;
/**
* IO completion data structure (Completion Queue Entry)
*/
struct io_uring_cqe
{
/// submission passed back
ulong user_data;
/// result code for this event
int res;
uint flags;
}
/**
* If set, the upper 16 bits are the buffer ID
*/
enum IORING_CQE_F_BUFFER = 1U << 0;
enum
{
IORING_CQE_BUFFER_SHIFT = 16,
}
/**
* Magic offsets for the application to mmap the data it needs
*/
enum
{
IORING_OFF_SQ_RING = 0UL,
IORING_OFF_CQ_RING = 0x8000000UL,
IORING_OFF_SQES = 0x10000000UL,
}
/**
* Filled with the offset for mmap(2)
*/
struct io_sqring_offsets
{
uint head;
uint tail;
uint ring_mask;
uint ring_entries;
uint flags;
uint dropped;
uint array;
uint resv1;
ulong resv2;
}
enum
{
/// needs io_uring_enter wakeup
IORING_SQ_NEED_WAKEUP = 1U << 0,
/// CQ ring is overflown
IORING_SQ_CQ_OVERFLOW = 1U << 1,
}
struct io_cqring_offsets
{
uint head;
uint tail;
uint ring_mask;
uint ring_entries;
uint overflow;
uint cqes;
uint flags;
uint resv1;
ulong resv2;
}
enum
{
/// disable eventfd notifications
IORING_CQ_EVENTFD_DISABLED = 1U << 0,
}
/**
* io_uring_enter(2) flags
*/
enum
{
IORING_ENTER_GETEVENTS = 1U << 0,
IORING_ENTER_SQ_WAKEUP = 1U << 1,
IORING_ENTER_SQ_WAIT = 1U << 2,
IORING_ENTER_EXT_ARG = 1U << 3,
}
/**
* Passed in for io_uring_setup(2)
*/
struct io_uring_params
{
uint sq_entries;
uint cq_entries;
uint flags;
uint sq_thread_cpu;
uint sq_thread_idle;
uint features;
uint wq_fd;
uint[3] resv;
io_sqring_offsets sq_off;
io_cqring_offsets cq_off;
}
enum
{
IORING_FEAT_SINGLE_MMAP = 1U << 0,
IORING_FEAT_NODROP = 1U << 1,
IORING_FEAT_SUBMIT_STABLE = 1U << 2,
IORING_FEAT_RW_CUR_POS = 1U << 3,
IORING_FEAT_CUR_PERSONALITY = 1U << 4,
IORING_FEAT_FAST_POLL = 1U << 5,
IORING_FEAT_POLL_32BITS = 1U << 6,
IORING_FEAT_SQPOLL_NONFIXED = 1U << 7,
IORING_FEAT_EXT_ARG = 1U << 8,
}
/**
* io_uring_register(2) opcodes and arguments
*/
enum
{
IORING_REGISTER_BUFFERS = 0,
IORING_UNREGISTER_BUFFERS = 1,
IORING_REGISTER_FILES = 2,
IORING_UNREGISTER_FILES = 3,
IORING_REGISTER_EVENTFD = 4,
IORING_UNREGISTER_EVENTFD = 5,
IORING_REGISTER_FILES_UPDATE = 6,
IORING_REGISTER_EVENTFD_ASYNC = 7,
IORING_REGISTER_PROBE = 8,
IORING_REGISTER_PERSONALITY = 9,
IORING_UNREGISTER_PERSONALITY = 10,
IORING_REGISTER_RESTRICTIONS = 11,
IORING_REGISTER_ENABLE_RINGS = 12,
IORING_REGISTER_LAST = 13
}
struct io_uring_files_update
{
uint offset;
uint resv;
ulong fds;
}
enum IO_URING_OP_SUPPORTED = 1U << 0;
struct io_uring_probe_op
{
ubyte op;
ubyte resv;
/// IO_URING_OP_* flags
ushort flags;
uint resv2;
}
struct io_uring_probe
{
/// last opcode supported
ubyte last_op;
/// length of ops[] array below
ubyte ops_len;
ushort resv;
uint[3] resv2;
io_uring_probe_op[0] ops;
}
struct io_uring_restriction
{
ushort opcode;
union
{
ubyte register_op;
ubyte sqe_op;
ubyte sqe_flags;
}
ubyte resv;
uint[3] resv2;
}
enum
{
/// Allow an io_uring_register(2) opcode
IORING_RESTRICTION_REGISTER_OP = 0,
/// Allow an sqe opcode
IORING_RESTRICTION_SQE_OP = 1,
/// Allow sqe flags
IORING_RESTRICTION_SQE_FLAGS_ALLOWED = 2,
/// Require sqe flags (these flags must be set on each submission)
IORING_RESTRICTION_SQE_FLAGS_REQUIRED = 3,
IORING_RESTRICTION_LAST = 4
}
struct io_uring_getevents_arg
{
ulong sigmask;
uint sigmask_sz;
uint pad;
ulong ts;
}
| D |
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| D |
module minilang.transform;
import std.meta : AliasSeq, DerivedToFront, NoDuplicates;
import std.traits : BaseClassesTuple, ReturnType;
import std.format : format;
import minilang.ast;
import minilang.util;
public alias transform = AutoDispatch!(
NameExpr,
StringExpr, IntExpr, FloatExpr,
NegateExpr,
AddExpr, SubtractExpr, MultiplyExpr, DivideExpr,
Declaration,
ReadStmt, PrintStmt,
Assignment,
IfStmt, WhileStmt,
Program
);
// This code is modified from: https://wiki.dlang.org/Dispatching_an_object_based_on_its_dynamic_type
private template AutoDispatch(Leaves...) {
public R AutoDispatch(alias func, R = ReturnType!func, Args...)(Args args)
if (Args.length >= 1 && is(Args[0] == class)) {
auto objInfo = typeid(args[0]);
foreach (Base; ClassTree!Leaves) {
if (objInfo == Base.classinfo) {
// Avoid CT errors due to unrolled static foreach
static if (__traits(compiles, {return func(cast(Base) cast(void*) args[0], args[1..$]);}())) {
return func(cast(Base) cast(void*) args[0], args[1..$]);
}
}
}
string[] arguments;
arguments ~= objInfo.toString();
foreach (arg; args[1..$]) {
arguments ~= typeof(arg).stringof;
}
throw new Error(
format("function '%s' is not callable with types '(%s)'", __traits(identifier, func), arguments.join!", "())
);
}
}
private template ClassTreeImpl(Leaves...) {
static if (Leaves.length > 1) {
private alias ClassTreeImpl = AliasSeq!(Leaves[0], BaseClassesTuple!(Leaves[0]), ClassTreeImpl!(Leaves[1..$]));
} else static if (Leaves.length == 1) {
private alias ClassTreeImpl = AliasSeq!(Leaves[0], BaseClassesTuple!(Leaves[0]));
} else {
private alias ClassTreeImpl = AliasSeq!();
}
}
private template ClassTree(Leaves...) {
private alias ClassTree = DerivedToFront!(NoDuplicates!(ClassTreeImpl!(Leaves)));
}
| D |
/Users/asishtom/rust_expriments/guessing_game/target/debug/libguessing_game-2ef40a36a951712c.rmeta: /Users/asishtom/rust_expriments/guessing_game/src/main.rs
| D |
E: c159, c156, c197, c49, c132, c215, c38, c79, c128, c240, c6, c70, c224, c232, c150, c178, c230, c50, c85, c205, c242, c223, c172, c196, c41, c119, c190, c238, c60, c23, c204, c36, c9, c162, c236, c34, c35, c14, c68, c72, c231, c177, c125, c181, c221, c185, c217, c233, c112, c55, c216, c120, c90, c26, c173, c250, c5.
p9(E,E)
c159,c156
c70,c224
c162,c236
c119,c85
c6,c240
c34,c197
c79,c9
c128,c221
c240,c6
c156,c159
c232,c150
c120,c90
c150,c232
c224,c70
c85,c119
c221,c128
c9,c79
c90,c120
c41,c196
c236,c162
c197,c34
c196,c41
.
p4(E,E)
c197,c49
c132,c215
c38,c49
c197,c79
c132,c128
c38,c240
c132,c79
c178,c230
c205,c242
c223,c215
c223,c172
c232,c242
c232,c49
c178,c49
c178,c79
c232,c60
c232,c172
c204,c172
c205,c49
c36,c172
c223,c79
c38,c70
c204,c49
c232,c128
c178,c242
c38,c128
c72,c85
c204,c156
c205,c156
c132,c238
c177,c125
c223,c125
c197,c70
c204,c60
c205,c215
c205,c60
c132,c70
c205,c230
c132,c172
c204,c35
c204,c230
c132,c230
c205,c79
c38,c238
c36,c128
c38,c215
c36,c215
c205,c70
c177,c79
c223,c156
c177,c128
c178,c70
c197,c240
c205,c231
c38,c79
c132,c242
c72,c156
c204,c125
c204,c242
c197,c230
c232,c79
c177,c242
c232,c85
c232,c231
c38,c172
c132,c85
c177,c60
c232,c125
c205,c128
c204,c238
c38,c156
c132,c231
c177,c215
c197,c231
c38,c35
c177,c231
c36,c240
c177,c230
c36,c156
c204,c85
c72,c240
c223,c238
c205,c125
c38,c85
c178,c156
c36,c70
c197,c215
c36,c85
c36,c238
c197,c156
c205,c172
c72,c60
c223,c85
c38,c125
c178,c128
c223,c240
c223,c49
c36,c35
c36,c49
c178,c231
c178,c85
c177,c240
c132,c60
c177,c49
c223,c128
c204,c215
c223,c242
c232,c240
c178,c60
c204,c231
c204,c240
c178,c125
c223,c60
c204,c70
c38,c231
c232,c70
c205,c35
c72,c49
c132,c125
c178,c215
c38,c230
c177,c85
c204,c128
c197,c172
c197,c242
c132,c49
c205,c240
c197,c238
c177,c238
c36,c125
c178,c238
c232,c215
c205,c238
c232,c230
c72,c238
c36,c231
c72,c215
c232,c238
c197,c85
c72,c35
c197,c35
c197,c125
c38,c60
c178,c240
c223,c231
c132,c156
c178,c172
c223,c70
c178,c35
c177,c172
c197,c60
c38,c242
c72,c231
c72,c70
c205,c85
c177,c156
c72,c125
c232,c35
c177,c70
c36,c79
c36,c60
c223,c230
c72,c230
c132,c240
c36,c230
c232,c156
c72,c128
c197,c128
c132,c35
c223,c35
c36,c242
c177,c35
c72,c79
c204,c79
c72,c172
c72,c242
.
p2(E,E)
c240,c6
c232,c150
c196,c41
c119,c85
c230,c23
c9,c79
c34,c197
c35,c14
c6,c240
c49,c68
c236,c162
c221,c128
c197,c34
c231,c112
c41,c196
c224,c70
c162,c236
c159,c156
c70,c224
c79,c9
c150,c232
c156,c159
c85,c119
c128,c221
c90,c120
c242,c221
c120,c90
.
p1(E,E)
c50,c85
c70,c231
c217,c128
c233,c156
c215,c49
c250,c240
c26,c242
c216,c230
c185,c70
c181,c35
.
p6(E,E)
c190,c238
c181,c35
c185,c70
c132,c60
c217,c128
c70,c231
c50,c85
c55,c125
c233,c156
c216,c230
c215,c49
c26,c242
c173,c215
c5,c79
c23,c172
c250,c240
.
p8(E,E)
c204,c204
c223,c223
c72,c72
c132,c132
c178,c178
c36,c36
c177,c177
c232,c232
c197,c197
c38,c38
c205,c205
.
| D |
/Users/Khanh/vapor/TILApp/.build/x86_64-apple-macosx10.10/debug/Vapor.build/Request/HTTPMethod+String.swift.o : /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Utilities/FileIO.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Content/FormDataCoder+HTTP.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Sessions/SessionData.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Utilities/Thread.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Content/URLEncoded.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Deprecated.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Commands/ServeCommand.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Commands/RoutesCommand.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Commands/BootCommand.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Routing/Router+Method.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Sessions/SessionCache.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Response/ResponseCodable.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Request/RequestCodable.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Routing/Router+Middleware.swift /Users/Khanh/vapor/TILApp/.build/checkouts/vapor.git-5492988889259800272/Sources/Vapor/Middleware/Middleware.swift 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| D |
module game.gapi.commands.jump;
import game.gapi.components.controller;
class CJumpCommand : CCharacterControllerCommand {
public:
override void execute() {
character.movement.jump();
}
}
| D |
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| D |
/Users/Bamz/Developer/FaceIt/Build/Intermediates/FaceIt.build/Debug-iphonesimulator/FaceIt.build/Objects-normal/x86_64/FaceViewController.o : /Users/Bamz/Developer/FaceIt/FaceIt/AppDelegate.swift /Users/Bamz/Developer/FaceIt/FaceIt/FacialExpression.swift /Users/Bamz/Developer/FaceIt/FaceIt/FaceViewController.swift /Users/Bamz/Developer/FaceIt/FaceIt/VCLLogginViewController.swift /Users/Bamz/Developer/FaceIt/FaceIt/EmotionsViewController.swift /Users/Bamz/Developer/FaceIt/FaceIt/FaceView.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreText.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/QuartzCore.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SwiftOnoneSupport.swiftmodule
/Users/Bamz/Developer/FaceIt/Build/Intermediates/FaceIt.build/Debug-iphonesimulator/FaceIt.build/Objects-normal/x86_64/FaceViewController~partial.swiftmodule : /Users/Bamz/Developer/FaceIt/FaceIt/AppDelegate.swift /Users/Bamz/Developer/FaceIt/FaceIt/FacialExpression.swift /Users/Bamz/Developer/FaceIt/FaceIt/FaceViewController.swift /Users/Bamz/Developer/FaceIt/FaceIt/VCLLogginViewController.swift /Users/Bamz/Developer/FaceIt/FaceIt/EmotionsViewController.swift /Users/Bamz/Developer/FaceIt/FaceIt/FaceView.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreText.apinotesc /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/QuartzCore.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SwiftOnoneSupport.swiftmodule
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| D |
module app;
import std.algorithm;
import std.array;
import std.datetime;
import std.exception;
import std.file;
import std.format;
import std.getopt;
import std.parallelism;
import std.path;
import std.process;
import std.range;
import std.stdio;
import std.string;
import tuthpc.taskqueue;
bool flagDryRun = false; // ジョブを投入せずに,コマンドのリストを出力する
bool flagVerbose = false; // 冗長な出力を含む
bool flagHelp = false; // ヘルプ表示
bool flagNoXargs = false; // xargsを使用せずに入力を1行ずつ処理します
int numParallelWrite = 1; // 並列で書き込む
string[] args_tuthpclib_options;
string[] args_xargs_options;
string[] args_commands;
void main(string[] args)
{
auto env = defaultJobEnvironment;
env.isEnabledRenameExeFile = false; // この実行ファイルをコピーしない
env.isEnabledQueueOverflowProtection = false; // ユーザーに全てを委ねる
env.isEnabledUserCheckBeforePush = false; // ユーザーに全てを委ねる
env.totalProcessNum = typeof(env.totalProcessNum).max; // ユーザーに全てを委ねる
parseArgs(args);
if(numParallelWrite != 0)
defaultPoolThreads(numParallelWrite - 1);
if(flagHelp) {
printUsage();
return;
}
// ログ出力用のディレクトリ名
if(env.jobName) {
env.logdir = format("logs_%s", env.jobName);
} else if(env.scriptPath) {
env.logdir = format("logs_%s", env.scriptPath.baseName.stripExtension);
} else {
env.logdir = format("logs_%s", Clock.currTime.toISOString());
}
env.logdir = env.saveOrLoadENV("TUTHPCLIB_QSUBARRAY_LOGDIR", env.logdir);
immutable scriptDir = buildPath(env.logdir, "scripts");
// logdir/scripts 以下にシェルスクリプトを保存する
if(thisProcessType() == ChildProcessType.SUBMITTER) {
// コマンドのリストを作成
string[] commands = makeCommandLines();
if(flagDryRun) {
writefln("%-(%s\n%)", commands);
return;
}
mkdirRecurse(scriptDir);
string[] scriptList = iota(commands.length).map!(a => format!"%d.sh"(a)).array();
foreach(elem; zip(scriptList, commands).parallel) {
string scriptPath = buildPath(scriptDir, elem[0]);
File script = File(scriptPath, "w");
script.write(elem[1]);
}
File scriptListFile = File(buildPath(env.logdir, "scriptlist.txt"), "w");
scriptListFile.writef("%-(%s\n%)", scriptList);
}
// ジョブの作成
File scriptListFile = File(buildPath(env.logdir, "scriptlist.txt"));
auto taskList = new MultiTaskList!void();
foreach(scriptPath; scriptListFile.byLine.map!chomp.map!dup) {
taskList.append(&runScript, buildPath(scriptDir, scriptPath));
}
// ジョブの投入 or 実行
tuthpc.taskqueue.run(taskList, env);
}
void parseArgs(string[] args)
{
string[] dummy_args = args.dup;
if(EnvironmentKey.DEFAULT_ARGS in environment)
dummy_args ~= environment[EnvironmentKey.DEFAULT_ARGS].split(",");
getopt(dummy_args,
std.getopt.config.passThrough,
"th:dryrun", &flagDryRun,
"th:verbose", &flagVerbose,
"th:noxargs", &flagNoXargs,
"th:parallelwrite", &numParallelWrite,
"help|h", &flagHelp);
// プログラム名を無視
args = args[1 .. $];
// "--th:" が頭についている引数
while(args.length && args[0].startsWith("--th:")) {
args_tuthpclib_options ~= args[0];
args = args[1 .. $];
}
// -- が出現するまでは xargs のオプション
while(args.length && args[0] != "--") {
args_xargs_options ~= args[0];
args = args[1 .. $];
}
// -- がそもそも引数になかった場合
if(args.length == 0)
return;
// -- を消す
args = args[1 .. $];
// 残りはコマンド
args_commands ~= args;
}
string[] makeCommandLines()
{
if(flagNoXargs) {
return stdin.byLine.map!chomp.map!idup.array();
} else {
string[] program = ["xargs"] ~ args_xargs_options ~ ["echo"] ~ args_commands;
auto stdoutPipe = pipe();
auto xargsPid = spawnProcess(program, stdin, stdoutPipe.writeEnd, stderr);
scope(failure) kill(xargsPid);
scope(success) wait(xargsPid);
// xargs ... echo ... の出力の各行を配列にする
return stdoutPipe.readEnd.byLine.map!chomp.map!idup.array();
}
}
void runScript(const(char)[] filename)
{
string cmd = readText(filename);
if(flagVerbose) {
writefln("file: %s", filename);
writefln("command: %s", cmd);
}
auto cmdPid = spawnShell(cmd, std.stdio.stdin, std.stdio.stdout, std.stdio.stderr);
scope(failure) kill(cmdPid);
// scope(success) wait(cmdPid);
int status = wait(cmdPid);
if(flagVerbose) {
writefln("exit status: %d", status);
}
}
void printUsage()
{
writeln(strUsage);
}
immutable string strUsage = `
Usage:
qsubxargs <tuthpc-lib options...> <xargs options...> -- <commands...>
Where:
<tuthpc-lib options...>: options for qsubxargs
<xargs options...>: options for xargs
<commands...>: commands
For example:
ls -1 | qsubxargs --th:g=28 --th:m=100 -l echo
`; | D |
module armos.audio.spectrum;
/++
+/
struct Spectrum(T){
public{
T samplingRate;
T[] powers;
T[] phases;
T[] frequencyRange;
T power(in T frequency){
//TODO
return 0;
}
}//public
private{
}//private
}//struct Spectrum
| D |
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| D |
// REQUIRED_ARGS: -main
class A()
{
static struct S { A a; }
}
enum e = is(A!());
| D |
module content.textureatlas;
import content.common, content.reloading;
import util.strings;
import graphics.texture;
import derelict.freeimage.freeimage;
import graphics.enums;
import std.traits;
import util.hash;
import std.algorithm;
import logging;
import graphics.textureatlas;
import collections.table;
private LogChannel logChnl = LogChannel("RESOURCES.TEXTURE_ATLAS");
struct TextureAtlasID
{
import math, graphics;
private uint index;
@property ref TextureAtlas atlas()
{
return TextureAtlasManager.lookup(this);
}
ref float4 opIndex(string index)
{
return atlas[index];
}
auto ref opDispatch(string s, Args...)(Args args)
{
mixin("return atlas()." ~ s ~ "(args);");
}
}
package:
struct TextureAtlasManager
{
alias Table = ResourceTable!(TextureAtlas, graphics.textureatlas.obliterate);
private static Table resources;
static init(A)(ref A allocator, uint capacity)
{
resources = Table(allocator, capacity);
import content.reloading;
FileExtention[1] exts = [ FileExtention.txt ];
ContentReloader.registerReloader(AssetType.atlas, exts, &auto_reload);
}
static void shutdown()
{
foreach(ref resource; resources)
resource.obliterate();
}
static void auto_reload(const(char)[] path)
{
reload(path);
}
static TextureAtlasID load(const(char)[] path)
{
auto index = resources.indexOf(path);
if(index != -1)
return TextureAtlasID(index);
import std.path;
auto atlas = loadTextureAtlas(buildPath(resourceDir, path));
index = resources.add(atlas, path);
return TextureAtlasID(index);
}
static void unload(const(char)[] path)
{
resources.remove(path);
}
static TextureAtlasID reload(const(char)[] path)
{
auto index = resources.indexOf(path);
if (index == -1) {
logChnl.warn("Trying to reload non-loaded atlas: " ~ path);
return load(path);
}
import std.path;
auto tex = loadTextureAtlas(buildPath(resourceDir, path));
resources.replace(tex, path);
return TextureAtlasID(index);
}
static bool isLoaded(const(char)[] path)
{
import std.algorithm;
return resources.indexOf(path) != -1;
}
static ref TextureAtlas lookup(TextureAtlasID id)
{
return resources[id.index];
}
}
private TextureAtlas loadTextureAtlas(const(char)[] path)
{
import std.stdio, std.algorithm, allocation,
math, std.conv, std.path, std.string,
content.texture;
auto texPath = setExtension(path, ".png");
auto texture = TextureManager.load(texPath);
auto file = File(cast(string)path);
auto num = file.byLine().count;
Table!(uint, float4) rects = Table!(uint, float4)(GC.it, num);
file = File(cast(string)path);
foreach(line; file.byLine())
{
auto ranges = line.findSplit(" = ");
auto name = ranges[0];
auto x = ranges[2].parse!uint;
ranges[2].munch(" ");
auto y = ranges[2].parse!uint;
ranges[2].munch(" ");
auto w = ranges[2].parse!uint;
ranges[2].munch(" ");
auto h = ranges[2].parse!uint;
auto hs = bytesHash(name.ptr, name.length, 0);
rects[hs] = float4(x, texture.height - y - h, w, h);
}
return TextureAtlas(texture, rects);
} | D |
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| D |
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/Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/x86_64-apple-macosx/debug/AsyncHTTPClient.build/module.modulemap /Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/x86_64-apple-macosx/debug/DNSClient.build/module.modulemap /Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/x86_64-apple-macosx/debug/MongoClient.build/module.modulemap /Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/x86_64-apple-macosx/debug/Fluent.build/module.modulemap /Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/x86_64-apple-macosx/debug/XCTFluent.build/module.modulemap /Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/x86_64-apple-macosx/debug/CContext.build/module.modulemap /Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/x86_64-apple-macosx/debug/Meow.build/module.modulemap /Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/x86_64-apple-macosx/debug/CNIOLinux.build/module.modulemap /Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/checkouts/swift-nio/Sources/CNIOWindows/include/module.modulemap /Users/sadikekinozbay/Documents/TUM/WS-2/Swift/Apodini-Example-Project/.build/checkouts/CRuntime/Sources/CRuntime/module.modulemap /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX11.1.sdk/usr/include/mach-o/compact_unwind_encoding.modulemap /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX11.1.sdk/usr/include/objc/ObjectiveC.apinotes /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/apinotes/Dispatch.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX11.1.sdk/usr/include/Darwin.apinotes
| D |
func int B_GhostSpecialDamage (var C_NPC oth, var C_NPC slf) //other ist angreifer, slf ist victim
{
return FALSE;
};
| D |
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instance VLK_564_Jesse (Npc_Default)
{
//-------- primary data --------
name = "Jesse";
npctype = npctype_ambient;
guild = GIL_SLV;
level = 4;
voice = 3;
id = 564;
//-------- abilities --------
attribute[ATR_STRENGTH] = 120;
attribute[ATR_DEXTERITY] = 10;
attribute[ATR_MANA_MAX] = 0;
attribute[ATR_MANA] = 0;
attribute[ATR_HITPOINTS_MAX] = 88;
attribute[ATR_HITPOINTS] = 88;
//-------- visuals --------
// animations
Mdl_SetVisual (self,"HUMANS.MDS");
Mdl_ApplyOverlayMds (self,"Humans_Tired.mds");
// body mesh,head mesh,hairmesh,face-tex,hair-tex,skin
Mdl_SetVisualBody (self,"hum_body_Naked0",2,1,"Hum_Head_FatBald",71,1,VLK_ARMOR_L);
B_Scale (self);
Mdl_SetModelFatness (self,0);
Npc_SetAivar(self,AIV_IMPORTANT, TRUE);
fight_tactic = FAI_HUMAN_COWARD;
//-------- Talents --------
////Npc_SetTalentSkill (self,NPC_TALENT_1H,1);
//-------- inventory --------
EquipItem (self,ALL_MW_02);
CreateInvItem (self,ItMwPickaxe);
CreateInvItem (self,Itfo_Potion_Water_01);
//-------------Daily Routine-------------
/*B_InitNPCAddins(self);*/ daily_routine = Rtn_Start_564;
};
FUNC VOID Rtn_start_564 ()
{
TA_Sleep (23,00,06,45,"OCR_HUT_63");
TA_CookForMe (06,45,12,00,"OCR_OUTSIDE_HUT_63_COOK");
TA_Smalltalk (12,00,17,00,"OCR_OUTSIDE_HUT_63_COOK");
TA_SitCampfire (17,00,23,00,"OCR_CAMPFIRE_E_2_MOVEMENT");
};
| D |
// Written in the D programming language
module runtime.core.asserterror;
static import runtime.system.system;
class AssertError : Error
{
uint linnum;
char[] filename;
this(char[] filename, uint linnum)
{
this(filename, linnum, null);
}
this(char[] filename, uint linnum, char[] msg)
{
this.linnum = linnum;
this.filename = filename;
char* buffer;
size_t len;
int count;
/* This code is careful to not use gc allocated memory,
* as that may be the source of the problem.
* Instead, stick with C functions.
*/
len = 23 + filename.length + uint.sizeof * 3 + msg.length + 1;
buffer = cast(char*)runtime.system.system.malloc(len);
if (buffer is null)
super("AssertError no memory");
else
{
/* XXX
version (Win32) alias _snprintf snprintf;
count = snprintf(buffer, len, "AssertError Failure %.*s(%u) %.*s",
filename, linnum, msg);
if (count >= len || count == -1)
{ super("AssertError internal failure");
runtime.system.system.free(buffer);
}
else
{
// casting is fine because buffer is unaliased
auto s = buffer[0 .. count];
// XXX super(assumeUnique(s));
super(cast(string)s);
}
*/
super(cast(string)("AssertError Failure " ~ filename ~ " " ~ msg));
}
}
~this()
{
if (msg.ptr && msg[12] == 'F') // if it was allocated with malloc()
{ runtime.system.system.free(cast(char*)msg.ptr);
msg = null;
}
}
}
/********************************************
* Called by the compiler generated module assert function.
* Builds an AssertError exception and throws it.
*/
extern (C) static void _d_assert(char[] filename, uint line)
{
//printf("_d_assert(%s, %d)\n", cast(char *)filename, line);
AssertError a = new AssertError(filename, line);
//printf("assertion %p created\n", a);
throw a;
}
extern (C) static void _d_assert_msg(char[] msg, char[] filename, uint line)
{
//printf("_d_assert_msg(%s, %d)\n", cast(char *)filename, line);
AssertError a = new AssertError(filename, line, msg);
//printf("assertion %p created\n", a);
throw a;
}
| D |
#objdump: -dw
#name: 32-bit SNP insn
.*: +file format .*
Disassembly of section \.text:
0+ <att>:
[ ]*[a-f0-9]+:[ ]+f2 0f 01 ff[ ]+pvalidate[ ]*
[ ]*[a-f0-9]+:[ ]+f2 0f 01 ff[ ]+pvalidate[ ]*
[ ]*[a-f0-9]+:[ ]+67 f2 0f 01 ff[ ]+addr16 pvalidate[ ]*
[0-9a-f]+ <intel>:
[ ]*[a-f0-9]+:[ ]+f2 0f 01 ff[ ]+pvalidate[ ]*
[ ]*[a-f0-9]+:[ ]+f2 0f 01 ff[ ]+pvalidate[ ]*
[ ]*[a-f0-9]+:[ ]+67 f2 0f 01 ff[ ]+addr16 pvalidate[ ]*
#pass
| D |
///////////////////////////////////////////////////////////////////////
// Info EXIT
///////////////////////////////////////////////////////////////////////
INSTANCE DIA_Rick_EXIT (C_INFO)
{
npc = Mil_336_Rick;
nr = 999;
condition = DIA_Rick_EXIT_Condition;
information = DIA_Rick_EXIT_Info;
permanent = TRUE;
description = DIALOG_ENDE;
};
FUNC INT DIA_Rick_EXIT_Condition()
{
return TRUE;
};
FUNC VOID DIA_Rick_EXIT_Info()
{
AI_StopProcessInfos (self);
};
///////////////////////////////////////////////////////////////////////
// Info Hallo
///////////////////////////////////////////////////////////////////////
instance DIA_Rick_HALLO (C_INFO)
{
npc = Mil_336_Rick;
nr = 1;
condition = DIA_Rick_HALLO_Condition;
information = DIA_Rick_HALLO_Info;
permanent = TRUE;
description = "Jak se vede?";
};
func int DIA_Rick_HALLO_Condition ()
{
return TRUE;
};
func void DIA_Rick_HALLO_Info ()
{
AI_Output (other, self, "DIA_Rick_HALLO_15_00"); //Jak se vede?
AI_Output (self, other, "DIA_Rick_HALLO_10_01"); //Jestli si chceš promluvit, bęž za Rumboldem. Já tady jsem jen pro pâípad, že by nękdo chtęl dęlat problémy.
AI_StopProcessInfos (self);
};
// ************************************************************
// PICK POCKET
// ************************************************************
INSTANCE DIA_Rick_PICKPOCKET (C_INFO)
{
npc = Mil_336_Rick;
nr = 900;
condition = DIA_Rick_PICKPOCKET_Condition;
information = DIA_Rick_PICKPOCKET_Info;
permanent = TRUE;
description = Pickpocket_20;
};
FUNC INT DIA_Rick_PICKPOCKET_Condition()
{
C_Beklauen (10, 45);
};
FUNC VOID DIA_Rick_PICKPOCKET_Info()
{
Info_ClearChoices (DIA_Rick_PICKPOCKET);
Info_AddChoice (DIA_Rick_PICKPOCKET, DIALOG_BACK ,DIA_Rick_PICKPOCKET_BACK);
Info_AddChoice (DIA_Rick_PICKPOCKET, DIALOG_PICKPOCKET ,DIA_Rick_PICKPOCKET_DoIt);
};
func void DIA_Rick_PICKPOCKET_DoIt()
{
B_Beklauen ();
Info_ClearChoices (DIA_Rick_PICKPOCKET);
};
func void DIA_Rick_PICKPOCKET_BACK()
{
Info_ClearChoices (DIA_Rick_PICKPOCKET);
};
| D |
/Users/lidiomarfernandomachado/dev/swift/f1Project/DerivedData/f1Project/Build/Intermediates.noindex/f1Project.build/Debug-iphonesimulator/f1Project.build/Objects-normal/x86_64/MRData.o : /Users/lidiomarfernandomachado/dev/swift/f1Project/f1Project/Models/MRData.swift /Users/lidiomarfernandomachado/dev/swift/f1Project/f1Project/Models/StandingsTable.swift /Users/lidiomarfernandomachado/dev/swift/f1Project/f1Project/AppDelegate.swift /Users/lidiomarfernandomachado/dev/swift/f1Project/f1Project/Models/DriverStanding.swift /Users/lidiomarfernandomachado/dev/swift/f1Project/f1Project/Workers/DriverStandingsWorker.swift /Users/lidiomarfernandomachado/dev/swift/f1Project/f1Project/Scenes/DriverStandings/DriverStandingsViewController.swift /Users/lidiomarfernandomachado/dev/swift/f1Project/f1Project/Scenes/DriverStandings/DriverStandingsPresenter.swift /Users/lidiomarfernandomachado/dev/swift/f1Project/f1Project/Models/Driver.swift 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/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SwiftOnoneSupport.swiftmodule /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator12.1.sdk/usr/include/objc/ObjectiveC.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator12.1.sdk/System/Library/Frameworks/OpenGLES.framework/Headers/OpenGLES.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator12.1.sdk/System/Library/Frameworks/CoreData.framework/Headers/CoreData.apinotes 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/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator12.1.sdk/System/Library/Frameworks/CoreGraphics.framework/Headers/CoreGraphics.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator12.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIKit.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator12.1.sdk/System/Library/Frameworks/CoreText.framework/Headers/CoreText.apinotes /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator12.1.sdk/System/Library/Frameworks/Security.framework/Headers/Security.apinotes
| D |
a line that suspends the harness from the canopy of a parachute
(nautical) a line (rope or chain) that regulates the angle at which a sail is set in relation to the wind
burial garment in which a corpse is wrapped
cover as if with a shroud
form a cover like a shroud
wrap in a shroud
| D |
/**
* Contains functions for serializing JSON data.
*
* Authors: <a href="https://github.com/rcorre">rcorre</a>
* License: <a href="http://opensource.org/licenses/MIT">MIT</a>
* Copyright: Copyright © 2015, rcorre
* Date: 3/23/15
*/
module jsonizer.tojson;
import std.json;
import std.traits;
import std.conv;
import std.file;
import std.exception;
import std.typecons;
import jsonizer.common;
/// convert a JSONValue to a JSONValue (identity)
JSONValue toJSON(JSONValue val) {
return val;
}
/// convert a bool to a JSONValue
JSONValue toJSON(T : bool)(T val) {
return JSONValue(val);
}
/// Serialize a boolean.
unittest {
assert(false.toJSON == JSONValue(false));
assert(true.toJSON == JSONValue(true));
}
/// convert a string to a JSONValue
JSONValue toJSON(T : string)(T val) {
return JSONValue(val);
}
/// Serialize a string.
unittest {
assert("bork".toJSON == JSONValue("bork"));
}
/// convert a floating point value to a JSONValue
JSONValue toJSON(T : real)(T val) if (!is(T == enum)) {
return JSONValue(val);
}
/// Serialize a floating-point value.
unittest {
assert(4.1f.toJSON == JSONValue(4.1f));
}
/// convert a signed integer to a JSONValue
JSONValue toJSON(T : long)(T val) if (isSigned!T && !is(T == enum)) {
return JSONValue(val);
}
/// Serialize a signed integer.
unittest {
auto j3 = toJSON(41);
assert(4.toJSON == JSONValue(4));
assert(4L.toJSON == JSONValue(4L));
}
/// convert an unsigned integer to a JSONValue
JSONValue toJSON(T : ulong)(T val) if (isUnsigned!T && !is(T == enum)) {
return JSONValue(val);
}
/// Serialize an unsigned integer.
unittest {
assert(41u.toJSON == JSONValue(41u));
}
/// convert an enum name to a JSONValue
JSONValue toJSON(T)(T val) if (is(T == enum)) {
JSONValue json;
json.str = to!string(val);
return json;
}
/// Enums are serialized by name.
unittest {
enum Category { one, two }
assert(Category.one.toJSON.str == "one");
assert(Category.two.toJSON.str == "two");
}
/// convert a homogenous array into a JSONValue array
JSONValue toJSON(T)(T args) if (isArray!T && !isSomeString!T) {
static if (isDynamicArray!T) {
if (args is null) { return JSONValue(null); }
}
JSONValue[] jsonVals;
foreach(arg ; args) {
jsonVals ~= toJSON(arg);
}
JSONValue json;
json.array = jsonVals;
return json;
}
/// Serialize a homogenous array.
unittest {
auto json = [1, 2, 3].toJSON;
assert(json.type == JSONType.array);
assert(json.array[0].integer == 1);
assert(json.array[1].integer == 2);
assert(json.array[2].integer == 3);
}
/// convert a set of heterogenous values into a JSONValue array
JSONValue toJSON(T...)(T args) {
JSONValue[] jsonVals;
foreach(arg ; args) {
jsonVals ~= toJSON(arg);
}
JSONValue json;
json.array = jsonVals;
return json;
}
/// Serialize a heterogenous array.
unittest {
auto json = toJSON(1, "hi", 0.4);
assert(json.type == JSONType.array);
assert(json.array[0].integer == 1);
assert(json.array[1].str == "hi");
assert(json.array[2].floating == 0.4);
}
/// convert a associative array into a JSONValue object
JSONValue toJSON(T)(T map) if (isAssociativeArray!T) {
assert(is(KeyType!T : string), "toJSON requires string keys for associative array");
if (map is null) { return JSONValue(null); }
JSONValue[string] obj;
foreach(key, val ; map) {
obj[key] = toJSON(val);
}
JSONValue json;
json.object = obj;
return json;
}
/// Serialize an associative array.
unittest {
auto json = ["a" : 1, "b" : 2, "c" : 3].toJSON;
assert(json.type == JSONType.object);
assert(json.object["a"].integer == 1);
assert(json.object["b"].integer == 2);
assert(json.object["c"].integer == 3);
}
/// Convert a user-defined type to json.
/// See `jsonizer.jsonize` for info on how to mark your own types for serialization.
JSONValue toJSON(T)(T obj) if (!isBuiltinType!T) {
static if (is (T == class))
if (obj is null) { return JSONValue(null); }
JSONValue[string] keyValPairs;
foreach(member ; T._membersWithUDA!jsonize) {
enum key = jsonKey!(T, member);
auto output = JsonizeOut.unspecified;
foreach (attr ; T._getUDAs!(member, jsonize))
if (attr.perform_out != JsonizeOut.unspecified)
output = attr.perform_out;
if (output == JsonizeOut.no) continue;
auto val = obj._readMember!member;
if (output == JsonizeOut.opt && isInitial(val)) continue;
keyValPairs[key] = toJSON(val);
}
std.json.JSONValue json;
json.object = keyValPairs;
return json;
}
/// Serialize an instance of a user-defined type to a json object.
unittest {
import jsonizer.jsonize;
static struct Foo {
mixin JsonizeMe;
@jsonize int i;
@jsonize string[] a;
}
auto foo = Foo(12, [ "a", "b" ]);
assert(foo.toJSON() == `{"i": 12, "a": [ "a", "b" ]}`.parseJSON);
}
/// Whether to nicely format json string.
alias PrettyJson = Flag!"PrettyJson";
/// Convert an instance of some type `T` directly into a json-formatted string.
/// Params:
/// T = type of object to convert
/// obj = object to convert to sjon
/// pretty = whether to prettify string output
string toJSONString(T)(T obj, PrettyJson pretty = PrettyJson.yes) {
auto json = obj.toJSON!T;
return pretty ? json.toPrettyString : json.toString;
}
unittest {
assert([1, 2, 3].toJSONString(PrettyJson.no) == "[1,2,3]");
assert([1, 2, 3].toJSONString(PrettyJson.yes) == "[\n 1,\n 2,\n 3\n]");
}
/// Write a jsonizeable object to a file.
/// Params:
/// path = filesystem path to write json to
/// obj = object to convert to json and write to path
void writeJSON(T)(string path, T obj) {
auto json = toJSON!T(obj);
path.write(json.toPrettyString);
}
unittest {
import std.path : buildPath;
import std.uuid : randomUUID;
auto dir = buildPath(tempDir(), "jsonizer_writejson_test");
mkdirRecurse(dir);
auto file = buildPath(dir, randomUUID().toString);
file.writeJSON([1, 2, 3]);
auto json = file.readText.parseJSON;
assert(json.array[0].integer == 1);
assert(json.array[1].integer == 2);
assert(json.array[2].integer == 3);
}
// True if `val` is equal to the initial value of that type
bool isInitial(T)(T val)
{
static if (is(typeof(val == T.init)))
return val == T.init;
else static if (is(typeof(val is T.init)))
return val is T.init;
else static assert(0, "isInitial can't handle " ~ T.stringof);
}
| D |
/++++
debugLog.d
#License
Copyright (c) 2014- Seiji Fujita
Distributed under the Boost Software License, Version 1.0.
++++/
//module debuglog;
module derelict.util.debuglog;
import std.stdio;
import core.vararg;
import std.ascii: isPrintable;
import std.string: format, lastIndexOf;
import std.file: append;
import std.datetime;
//
debug {
version = useDebugLog;
}
static int LogFlag;
static string debugLogFilename;
/++
enum logStatus {
NON,
LogOnly,
WithConsole
}
++/
void outLog(string file = __FILE__, int line = __LINE__, T...)(T t)
{
version (useDebugLog) {
// _outLogV(format("%s(%d)-[%s]", file, line, getDateTimeStr()), t);
// for hidemaru
// _outLogV(format("%s(%d)[%s]", file, line, getDateTimeStr()), t);
// for emacs
_outLogV(format("%s:%d:[%s]", file, line, getDateTimeStr()), t);
}
}
/++
get
MODULE md = GetModuleHandle(null);
GetModuleFileName(NULL, szPath, sizeof(szPath));
string getFileName()
{
char[512] Path;
GetModuleFileName(null, Path.ptr, Path.sizeof);
if (Path.length) {
return
}
}
++/
// setDebugLog();
void setDebugLog(int flag = 1)
{
version (useDebugLog) {
enum string ext = "debug_log.txt";
string logfilename;
import core.runtime: Runtime;
if (Runtime.args.length)
logfilename = Runtime.args[0];
debugLogFilename = ext;
if (logfilename.length) {
int n = lastIndexOf(logfilename, ".");
if ( n > 0 )
debugLogFilename = logfilename[0 .. n] ~ "." ~ ext;
else
debugLogFilename = logfilename ~ "." ~ ext;
}
LogFlag = flag;
outLog(format("==debuglog %s", debugLogFilename));
} // useDebugLog
}
static void _outLog(lazy string dg)
{
if (LogFlag) {
append(debugLogFilename, dg());
}
}
static void _outLoglf(lazy string dg)
{
if (LogFlag) {
append(debugLogFilename, dg() ~ "\n");
}
}
static void _outLog2(lazy string dg1, lazy string dg2)
{
if (LogFlag) {
string sout = dg1() ~ format("[%s]", getDateTimeStr()) ~ dg2();
append(debugLogFilename, sout ~ "\n");
// writeln(debugLogFilename, sout);
// stdout.writeln(sout);
}
}
static void _outLogV(...)
{
string str;
for (int i = 0; i < _arguments.length; i++) {
if (_arguments[i] == typeid(string)) {
string s = va_arg!(string)(_argptr);
str ~= format("%s", s);
}
else if (_arguments[i] == typeid(int)) {
int n = va_arg!(int)(_argptr);
str ~= format("%d", n);
}
else if (_arguments[i] == typeid(uint)) {
uint n = va_arg!(uint)(_argptr);
str ~= format("%d", n);
}
else if (_arguments[i] == typeid(short)) {
short n = va_arg!(short)(_argptr);
str ~= format("%d", n);
}
else if (_arguments[i] == typeid(ushort)) {
ushort n = va_arg!(ushort)(_argptr);
str ~= format("%d", n);
}
else if (_arguments[i] == typeid(long)) {
long n = va_arg!(long)(_argptr);
str ~= format("%d", n);
}
else if (_arguments[i] == typeid(ulong)) {
ulong n = va_arg!(ulong)(_argptr);
str ~= format("%d", n);
}
else if (_arguments[i] == typeid(char)) {
char c = va_arg!(char)(_argptr);
str ~= format("%c", c);
}
else if (_arguments[i] == typeid(wchar)) {
wchar c = va_arg!(wchar)(_argptr);
str ~= format("%c", c);
}
else if (_arguments[i] == typeid(dchar)) {
dchar c = va_arg!(dchar)(_argptr);
str ~= format("%c", c);
}
else if (_arguments[i] == typeid(byte)) {
byte n = va_arg!(byte)(_argptr);
str ~= format("%d", n);
}
else if (_arguments[i] == typeid(ubyte)) {
ubyte n = va_arg!(ubyte)(_argptr);
str ~= format("%d", n);
}
else if (_arguments[i] == typeid(float)) {
float f = va_arg!(float)(_argptr);
str ~= format("%f", f);
}
else if (_arguments[i] == typeid(double)) {
double d = va_arg!(double)(_argptr);
str ~= format("%g", d);
}
else if (_arguments[i] == typeid(wstring)) {
wstring s = va_arg!(wstring)(_argptr);
str ~= format("%s", s);
}
else if (_arguments[i] == typeid(dstring)) {
dstring s = va_arg!(dstring)(_argptr);
str ~= format("%s", s);
}
else if (_arguments[i] == typeid(real)) {
real r = va_arg!(real)(_argptr);
str ~= format("%g", r);
}
else if (_arguments[i] == typeid(ifloat)) {
ifloat r = va_arg!(ifloat)(_argptr);
str ~= format("%g", r);
}
else if (_arguments[i] == typeid(idouble)) {
idouble r = va_arg!(idouble)(_argptr);
str ~= format("%g", r);
}
else if (_arguments[i] == typeid(ireal)) {
ireal r = va_arg!(ireal)(_argptr);
str ~= format("%g", r);
}
else if (_arguments[i] == typeid(cfloat)) {
cfloat r = va_arg!(cfloat)(_argptr);
str ~= format("%g", r);
}
else if (_arguments[i] == typeid(cdouble)) {
cdouble r = va_arg!(cdouble)(_argptr);
str ~= format("%g", r);
}
else if (_arguments[i] == typeid(creal)) {
creal r = va_arg!(creal)(_argptr);
str ~= format("%g", r);
}
/++ else if (_arguments[i] == typeid(cent)) {
creal r = va_arg!(creal)(_argptr);
str ~= format("%d", r);
}
else if (_arguments[i] == typeid(ucent)) {
creal r = va_arg!(creal)(_argptr);
str ~= format("%d", r);
}
++/
else {
assert(0, format("Unknown type: add your type %s:%d", __FILE__, __LINE__));
}
}
_outLoglf(str);
}
static string getDateTimeStr()
{
SysTime cTime = Clock.currTime();
string tms = format(
"%04d/%02d/%02d-%02d:%02d:%02d",
cTime.year,
cTime.month,
cTime.day,
cTime.hour,
cTime.minute,
cTime.second);
return tms;
}
static string getDateStr()
{
SysTime cTime = Clock.currTime();
string tms = format(
"%04d/%02d/%02d",
cTime.year,
cTime.month,
cTime.day);
return tms;
}
/++
outdumpLog(void *, uint, string);
outdumpLog(cast(void*)foo, foo.length, "string");
++/
void outdumpLog(string file = __FILE__, int line = __LINE__, T1, T2, T3)
(T1 t1, T2 t2, T3 t3)
if (is(T1 == void*) && is(T2 == uint) && is(T3 == string))
{
version (useDebugLog) {
_outLoglf(format("%s:%d:[%s] %s, %d byte", file, line, getDateTimeStr(), t3, t2));
_dumpLog(t1, t2);
}
}
/++
outdumpLog2(anytype, ...);
outdumpLog(cast(void*)foo, foo.length, "string");
void outdumpLog2(string file = __FILE__, int line = __LINE__, T...) (T t)
{
format("%s:%d:[%s] ", file, line, getDateTimeStr())._outLoglf();
foreach (i, v; t) {
if (i == 1) {
void* ptr = cast(void*)v;
uint size;
if (typeid(x) == "string")
size = v.length * char.sizeof;
_dumpLog(ptr, size);
}
else {
_outLogV(v);
}
}
}
++/
//
static void _dumpLog(void *Buff, uint byteSize)
{
const int PrintLen = 16;
ubyte[PrintLen] dumpBuff;
void printCount(uint n) {
_outLog(format("%06d: ", n));
}
void printBody() {
string s;
foreach (int i, ubyte v; dumpBuff) {
if (i == PrintLen / 2) {
s ~= " ";
}
s ~= format("%02X ", v);
}
_outLog(s);
}
void printAscii() {
string s;
char c;
foreach (ubyte v; dumpBuff) {
c = cast(char)v;
if (! isPrintable(c))
c = '.';
s ~= format("%c", c);
}
_outLoglf(s);
}
// Main
uint endPrint;
for (uint i; i < byteSize + PrintLen; i += PrintLen) {
endPrint = i + PrintLen;
if (byteSize < endPrint) {
uint end = byteSize - i;
dumpBuff = dumpBuff.init;
dumpBuff[0 .. end] = cast(ubyte[]) Buff[i .. byteSize];
printCount(i);
printBody();
printAscii();
break;
}
dumpBuff = cast(ubyte[]) Buff[i .. endPrint];
printCount(i);
printBody();
printAscii();
}
}
//eof
| D |
// *********************************************************************
// game options menu
// *********************************************************************
INSTANCE MENU_OPT_GAME(C_MENU_DEF)
{
backpic = MENU_BACK_PIC;
items[0] = "MENUITEM_GAME_HEADLINE";
items[1] = "MENUITEM_GAME_SUB_TITLES";
items[2] = "MENUITEM_GAME_SUB_TITLES_CHOICE";
// items[3] = "MENUITEM_GAME_ANIMATE_WINDOWS"; // in gothic 2 nur noch über die ini tunebar
// items[4] = "MENUITEM_GAME_ANIMATE_WINDOWS_CHOICE";
// items[3] = "MENUITEM_GAME_FIGHTFOCUS";
// items[4] = "MENUITEM_GAME_FIGHTFOCUS_CHOICE";
// items[5] = "MENUITEM_GAME_INTERACTFOCUS";
// items[6] = "MENUITEM_GAME_INTERACTFOCUS_CHOICE";
items[3] = "MENUITEM_GAME_LOOKAROUND_INVERSE";
items[4] = "MENUITEM_GAME_LOOKAROUND_INVERSE_CHOICE";
items[5] = "MENUITEM_M";
items[6] = "MENUITEM_M_CHOICE";
items[7] = "MENUITEM_MSENSITIVITY";
items[8] = "MENUITEM_MSENSITIVITY_SLIDER";
//items[11] = "MENUITEM_GAME_BLOOD"; // in gothic 2 nur noch über die ini tunebar
//items[12] = "MENUITEM_GAME_BLOOD_CHOICE";
items[9] = "MENUITEM_GAME_OLDCONTROLS";
items[10] = "MENUITEM_GAME_OLDCONTROLS_CHOICE";
items[11] = "MENUITEM_GAME_BACK";
flags = flags | MENU_SHOW_INFO;
};
INSTANCE MENUITEM_GAME_HEADLINE(C_MENU_ITEM_DEF)
{
text[0] = "SPIEL EINSTELLUNGEN";
type = MENU_ITEM_TEXT;
// Position und Dimension
posx = 0; posy = MENU_TITLE_Y;
dimx = 8100;
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER;
};
//
// Lookaround
//
INSTANCE MENUITEM_GAME_SUB_TITLES(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Untertitel";
text[1] = "Visuelle Einblendung von Dialogen."; // Kommentar
// Position und Dimension
posx = 1000; posy = MENU_START_Y + MENU_SOUND_DY*0;
dimx = 4000; dimy = 750;
// Aktionen
onSelAction[0] = SEL_ACTION_UNDEF;
// Weitere Eigenschaften
flags = flags | IT_EFFECTS_NEXT;
};
instance MENUITEM_GAME_SUB_TITLES_CHOICE(C_MENU_ITEM_DEF)
{
backPic = MENU_CHOICE_BACK_PIC;
type = MENU_ITEM_CHOICEBOX;
text[0] = "nein|ja";
fontName = MENU_FONT_SMALL;
// Position und Dimension
posx = 5000; posy = MENU_START_Y + MENU_SOUND_DY*0 + MENU_CHOICE_YPLUS;
dimx = MENU_SLIDER_DX; dimy = MENU_CHOICE_DY;
// Aktionen
onChgSetOption = "subTitles";
onChgSetOptionSection = "GAME";
// Weitere Eigenschaften
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER;
};
//
// Fenster faden, nur noch in der INI ab Gothic 2
//
/*
INSTANCE MENUITEM_GAME_ANIMATE_WINDOWS(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Animierte Fenster";
text[1] = "Animierte Dialogfenster."; // Kommentar
// Position und Dimension
posx = 1000; posy = MENU_START_Y + MENU_SOUND_DY*1;
dimx = 4000; dimy = 750;
// Aktionen
onSelAction[0] = SEL_ACTION_UNDEF;
// Weitere Eigenschaften
flags = flags | IT_EFFECTS_NEXT;
};
instance MENUITEM_GAME_ANIMATE_WINDOWS_CHOICE(C_MENU_ITEM_DEF)
{
backPic = MENU_CHOICE_BACK_PIC;
type = MENU_ITEM_CHOICEBOX;
text[0] = "nein|ja";
fontName = MENU_FONT_SMALL;
// Position und Dimension
posx = 5000; posy = MENU_START_Y + MENU_SOUND_DY*1 + MENU_CHOICE_YPLUS;
dimx = 2000; dimy = MENU_CHOICE_DY;
// Aktionen
onChgSetOption = "animatedWindows";
onChgSetOptionSection = "GAME";
// Weitere Eigenschaften
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER;
};
*/
/*INSTANCE MENUITEM_GAME_FIGHTFOCUS(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Kampf Fokus";
text[1] = "Grad der Darstellung des Kampffokus"; // Kommentar
// Position und Dimension
posx = 1000; posy = MENU_START_Y + MENU_SOUND_DY*1;
dimx = 4000; dimy = 750;
// Aktionen
onSelAction[0] = SEL_ACTION_UNDEF;
// Weitere Eigenschaften
flags = flags | IT_EFFECTS_NEXT;
};
instance MENUITEM_GAME_FIGHTFOCUS_CHOICE(C_MENU_ITEM_DEF)
{
backPic = MENU_CHOICE_BACK_PIC;
type = MENU_ITEM_CHOICEBOX;
text[0] = "kein|Quadrat|aufhellen|beides";
fontName = MENU_FONT_SMALL;
// Position und Dimension
posx = 5000; posy = MENU_START_Y + MENU_SOUND_DY*1 + MENU_CHOICE_YPLUS;
dimx = 2000; dimy = MENU_CHOICE_DY;
// Aktionen
onChgSetOption = "highlightMeleeFocus";
onChgSetOptionSection = "GAME";
// Weitere Eigenschaften
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER;
};*/
/*INSTANCE MENUITEM_GAME_INTERACTFOCUS(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Interakt. Fokus";
text[1] = "Grad der Darstellung des Interaktions-Fokus"; // Kommentar
// Position und Dimension
posx = 1000; posy = MENU_START_Y + MENU_SOUND_DY*2;
dimx = 4000; dimy = 750;
// Aktionen
onSelAction[0] = SEL_ACTION_UNDEF;
// Weitere Eigenschaften
flags = flags | IT_EFFECTS_NEXT;
};
instance MENUITEM_GAME_INTERACTFOCUS_CHOICE(C_MENU_ITEM_DEF)
{
backPic = MENU_CHOICE_BACK_PIC;
type = MENU_ITEM_CHOICEBOX;
text[0] = "nein|ja";
fontName = MENU_FONT_SMALL;
// Position und Dimension
posx = 5000; posy = MENU_START_Y + MENU_SOUND_DY*2 + MENU_CHOICE_YPLUS;
dimx = 2000; dimy = MENU_CHOICE_DY;
// Aktionen
onChgSetOption = "highlightInteractFocus";
onChgSetOptionSection = "GAME";
// Weitere Eigenschaften
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER;
};*/
//
// Lookaround
//
INSTANCE MENUITEM_GAME_LOOKAROUND_INVERSE(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Umschau umkehren";
text[1] = "Inverse Kamerasteuerung."; // Kommentar
// Position und Dimension
posx = 1000; posy = MENU_START_Y + MENU_SOUND_DY*3;
dimx = 4000; dimy = 750;
// Aktionen
onSelAction[0] = SEL_ACTION_UNDEF;
// Weitere Eigenschaften
flags = flags | IT_EFFECTS_NEXT;
};
instance MENUITEM_GAME_LOOKAROUND_INVERSE_CHOICE(C_MENU_ITEM_DEF)
{
backPic = MENU_CHOICE_BACK_PIC;
type = MENU_ITEM_CHOICEBOX;
text[0] = "nein|ja";
fontName = MENU_FONT_SMALL;
// Position und Dimension
posx = 5000; posy = MENU_START_Y + MENU_SOUND_DY*3 + MENU_CHOICE_YPLUS;
dimx = MENU_SLIDER_DX; dimy = MENU_CHOICE_DY;
// Aktionen
onChgSetOption = "camLookaroundInverse";
onChgSetOptionSection = "GAME";
// Weitere Eigenschaften
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER;
};
//
// M.
//
INSTANCE MENUITEM_M(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Maus";
text[1] = "Aktiviert eine Maussteuerung"; // Kommentar
// Position und Dimension
posx = 1000; posy = MENU_START_Y + MENU_SOUND_DY*4;
dimx = 4000; dimy = 750;
// Aktionen
onSelAction[0] = SEL_ACTION_UNDEF;
// Weitere Eigenschaften
flags = flags | IT_EFFECTS_NEXT;
};
instance MENUITEM_M_CHOICE(C_MENU_ITEM_DEF)
{
backPic = MENU_CHOICE_BACK_PIC;
type = MENU_ITEM_CHOICEBOX;
text[0] = "aus|an";
fontName = MENU_FONT_SMALL;
// Position und Dimension
posx = 5000; posy = MENU_START_Y + MENU_SOUND_DY*4 + MENU_CHOICE_YPLUS;
dimx = 2000; dimy = MENU_CHOICE_DY;
// Aktionen
onChgSetOption = "enableMouse";
onChgSetOptionSection = "GAME";
// Weitere Eigenschaften
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER;
};
//
// M-Sensibility
//
INSTANCE MENUITEM_MSENSITIVITY(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Maus Empfindlichk.";
text[1] = ""; // Kommentar
// Position und Dimension
posx = 1000; posy = MENU_START_Y + MENU_SOUND_DY*5;
dimx = 4000; dimy = 750;
// Aktionen
onSelAction[0] = SEL_ACTION_UNDEF;
// Weitere Eigenschaften
flags = flags | IT_EFFECTS_NEXT;
};
instance MENUITEM_MSENSITIVITY_SLIDER(C_MENU_ITEM_DEF)
{
backPic = MENU_SLIDER_BACK_PIC;
type = MENU_ITEM_SLIDER;
text[0] = "";
fontName = MENU_FONT_SMALL;
// Position und Dimension
posx = 5000; posy = MENU_START_Y + MENU_SOUND_DY*5 + MENU_SLIDER_YPLUS;
dimx = 2000; dimy = MENU_SLIDER_DY;
// Aktionen
onChgSetOption = "mouseSensitivity";
onChgSetOptionSection = "GAME";
// Weitere Eigenschaften
userFloat[0] = 20;
userString[0] = MENU_SLIDER_POS_PIC;
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER;
};
//
// Bluteffekte deaktivert in Gothic 2 (nur noch über die INI tunebar)
//
/*
INSTANCE MENUITEM_GAME_BLOOD(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Blut Details";
text[1] = "Grad der Darstellung von Bluteffekten."; // Kommentar
// Position und Dimension
posx = 1000; posy = MENU_START_Y + MENU_SOUND_DY*5;
dimx = 4000; dimy = 750;
// Aktionen
onSelAction[0] = SEL_ACTION_UNDEF;
// Weitere Eigenschaften
flags = flags | IT_EFFECTS_NEXT | IT_EXTENDED_MENU;
};
instance MENUITEM_GAME_BLOOD_CHOICE(C_MENU_ITEM_DEF)
{
backPic = MENU_CHOICE_BACK_PIC;
type = MENU_ITEM_CHOICEBOX;
text[0] = "keine|wenige|mehrere|viele";
fontName = MENU_FONT_SMALL;
// Position und Dimension
posx = 5000; posy = MENU_START_Y + MENU_SOUND_DY*5 + MENU_CHOICE_YPLUS;
dimx = 2000; dimy = MENU_CHOICE_DY;
// Aktionen
onChgSetOption = "bloodDetail";
onChgSetOptionSection = "GAME";
// Weitere Eigenschaften
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER | IT_EXTENDED_MENU;
};*/
INSTANCE MENUITEM_GAME_OLDCONTROLS(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Gothic 1 controls";
text[1] = "Alte Steuerung im Kampf aktivieren"; // Kommentar
// Position und Dimension
posx = 1000; posy = MENU_START_Y + MENU_SOUND_DY*6;
dimx = 4000; dimy = 750;
// Aktionen
onSelAction[0] = SEL_ACTION_UNDEF;
// Weitere Eigenschaften
flags = flags | IT_EFFECTS_NEXT;
};
INSTANCE MENUITEM_GAME_OLDCONTROLS_CHOICE(C_MENU_ITEM_DEF)
{
backPic = MENU_CHOICE_BACK_PIC;
type = MENU_ITEM_CHOICEBOX;
text[0] = "aus|an";
fontName = MENU_FONT_SMALL;
// Position und Dimension
posx = 5000; posy = MENU_START_Y + MENU_SOUND_DY*6 + MENU_CHOICE_YPLUS;
dimx = 2000; dimy = MENU_CHOICE_DY;
// Aktionen
onChgSetOption = "useGothic1Controls";
onChgSetOptionSection = "GAME";
// Weitere Eigenschaften
flags = flags & ~IT_SELECTABLE;
flags = flags | IT_TXT_CENTER;
};
INSTANCE MENUITEM_GAME_BACK(C_MENU_ITEM_DEF)
{
backpic = MENU_ITEM_BACK_PIC;
text[0] = "Zurück";
// Position und Dimension
posx = 1000; posy = MENU_BACK_Y;
dimx = 6192; dimy = MENU_SOUND_DY;
// Aktionen
onSelAction[0] = SEL_ACTION_BACK;
flags = flags | IT_TXT_CENTER;
};
| D |
/**
File handling.
Copyright: © 2012 rejectedsoftware e.K.
License: Subject to the terms of the MIT license, as written in the included LICENSE.txt file.
Authors: Sönke Ludwig
*/
module dub.internal.vibecompat.core.file;
public import dub.internal.vibecompat.inet.url;
import dub.internal.vibecompat.core.log;
import std.conv;
import core.stdc.stdio;
import std.datetime;
import std.exception;
import std.file;
import std.path;
import std.stdio;
import std.string;
import std.utf;
/* Add output range support to File
*/
struct RangeFile {
@safe:
std.stdio.File file;
void put(scope const ubyte[] bytes) @trusted { file.rawWrite(bytes); }
void put(scope const char[] str) { put(cast(const(ubyte)[])str); }
void put(char ch) @trusted { put((&ch)[0 .. 1]); }
void put(dchar ch) { char[4] chars; put(chars[0 .. encode(chars, ch)]); }
ubyte[] readAll()
{
auto sz = this.size;
enforce(sz <= size_t.max, "File is too big to read to memory.");
() @trusted { file.seek(0, SEEK_SET); } ();
auto ret = new ubyte[cast(size_t)sz];
rawRead(ret);
return ret;
}
void rawRead(ubyte[] dst) @trusted { enforce(file.rawRead(dst).length == dst.length, "Failed to readall bytes from file."); }
void write(string str) { put(str); }
void close() @trusted { file.close(); }
void flush() @trusted { file.flush(); }
@property ulong size() @trusted { return file.size; }
}
/**
Opens a file stream with the specified mode.
*/
RangeFile openFile(NativePath path, FileMode mode = FileMode.read)
{
string fmode;
final switch(mode){
case FileMode.read: fmode = "rb"; break;
case FileMode.readWrite: fmode = "r+b"; break;
case FileMode.createTrunc: fmode = "wb"; break;
case FileMode.append: fmode = "ab"; break;
}
auto ret = std.stdio.File(path.toNativeString(), fmode);
assert(ret.isOpen);
return RangeFile(ret);
}
/// ditto
RangeFile openFile(string path, FileMode mode = FileMode.read)
{
return openFile(NativePath(path), mode);
}
/**
Moves or renames a file.
*/
void moveFile(NativePath from, NativePath to)
{
moveFile(from.toNativeString(), to.toNativeString());
}
/// ditto
void moveFile(string from, string to)
{
std.file.rename(from, to);
}
/**
Copies a file.
Note that attributes and time stamps are currently not retained.
Params:
from = NativePath of the source file
to = NativePath for the destination file
overwrite = If true, any file existing at the destination path will be
overwritten. If this is false, an excpetion will be thrown should
a file already exist at the destination path.
Throws:
An Exception if the copy operation fails for some reason.
*/
void copyFile(NativePath from, NativePath to, bool overwrite = false)
{
enforce(existsFile(from), "Source file does not exist.");
if (existsFile(to)) {
enforce(overwrite, "Destination file already exists.");
// remove file before copy to allow "overwriting" files that are in
// use on Linux
removeFile(to);
}
static if (is(PreserveAttributes))
{
.copy(from.toNativeString(), to.toNativeString(), PreserveAttributes.yes);
}
else
{
.copy(from.toNativeString(), to.toNativeString());
// try to preserve ownership/permissions in Posix
version (Posix) {
import core.sys.posix.sys.stat;
import core.sys.posix.unistd;
import std.utf;
auto cspath = toUTFz!(const(char)*)(from.toNativeString());
auto cdpath = toUTFz!(const(char)*)(to.toNativeString());
stat_t st;
enforce(stat(cspath, &st) == 0, "Failed to get attributes of source file.");
if (chown(cdpath, st.st_uid, st.st_gid) != 0)
st.st_mode &= ~(S_ISUID | S_ISGID);
chmod(cdpath, st.st_mode);
}
}
}
/// ditto
void copyFile(string from, string to)
{
copyFile(NativePath(from), NativePath(to));
}
version (Windows) extern(Windows) int CreateHardLinkW(in wchar* to, in wchar* from, void* attr=null);
// guess whether 2 files are identical, ignores filename and content
private bool sameFile(NativePath a, NativePath b)
{
version (Posix) {
auto st_a = std.file.DirEntry(a.toNativeString).statBuf;
auto st_b = std.file.DirEntry(b.toNativeString).statBuf;
return st_a == st_b;
} else {
static assert(__traits(allMembers, FileInfo)[0] == "name");
return getFileInfo(a).tupleof[1 .. $] == getFileInfo(b).tupleof[1 .. $];
}
}
/**
Creates a hardlink.
*/
void hardLinkFile(NativePath from, NativePath to, bool overwrite = false)
{
if (existsFile(to)) {
enforce(overwrite, "Destination file already exists.");
if (auto fe = collectException!FileException(removeFile(to))) {
if (sameFile(from, to)) return;
throw fe;
}
}
version (Windows)
{
alias cstr = toUTFz!(const(wchar)*);
if (CreateHardLinkW(cstr(to.toNativeString), cstr(from.toNativeString)))
return;
}
else
{
import core.sys.posix.unistd : link;
alias cstr = toUTFz!(const(char)*);
if (!link(cstr(from.toNativeString), cstr(to.toNativeString)))
return;
}
// fallback to copy
copyFile(from, to, overwrite);
}
/**
Removes a file
*/
void removeFile(NativePath path)
{
removeFile(path.toNativeString());
}
/// ditto
void removeFile(string path) {
std.file.remove(path);
}
/**
Checks if a file exists
*/
bool existsFile(NativePath path) {
return existsFile(path.toNativeString());
}
/// ditto
bool existsFile(string path)
{
return std.file.exists(path);
}
/** Stores information about the specified file/directory into 'info'
Returns false if the file does not exist.
*/
FileInfo getFileInfo(NativePath path)
{
auto ent = std.file.DirEntry(path.toNativeString());
return makeFileInfo(ent);
}
/// ditto
FileInfo getFileInfo(string path)
{
return getFileInfo(NativePath(path));
}
/**
Creates a new directory.
*/
void createDirectory(NativePath path)
{
mkdir(path.toNativeString());
}
/// ditto
void createDirectory(string path)
{
createDirectory(NativePath(path));
}
/**
Enumerates all files in the specified directory.
*/
void listDirectory(NativePath path, scope bool delegate(FileInfo info) del)
{
foreach( DirEntry ent; dirEntries(path.toNativeString(), SpanMode.shallow) )
if( !del(makeFileInfo(ent)) )
break;
}
/// ditto
void listDirectory(string path, scope bool delegate(FileInfo info) del)
{
listDirectory(NativePath(path), del);
}
/// ditto
int delegate(scope int delegate(ref FileInfo)) iterateDirectory(NativePath path)
{
int iterator(scope int delegate(ref FileInfo) del){
int ret = 0;
listDirectory(path, (fi){
ret = del(fi);
return ret == 0;
});
return ret;
}
return &iterator;
}
/// ditto
int delegate(scope int delegate(ref FileInfo)) iterateDirectory(string path)
{
return iterateDirectory(NativePath(path));
}
/**
Returns the current working directory.
*/
NativePath getWorkingDirectory()
{
return NativePath(std.file.getcwd());
}
/** Contains general information about a file.
*/
struct FileInfo {
/// Name of the file (not including the path)
string name;
/// Size of the file (zero for directories)
ulong size;
/// Time of the last modification
SysTime timeModified;
/// Time of creation (not available on all operating systems/file systems)
SysTime timeCreated;
/// True if this is a symlink to an actual file
bool isSymlink;
/// True if this is a directory or a symlink pointing to a directory
bool isDirectory;
}
/**
Specifies how a file is manipulated on disk.
*/
enum FileMode {
/// The file is opened read-only.
read,
/// The file is opened for read-write random access.
readWrite,
/// The file is truncated if it exists and created otherwise and the opened for read-write access.
createTrunc,
/// The file is opened for appending data to it and created if it does not exist.
append
}
/**
Accesses the contents of a file as a stream.
*/
private FileInfo makeFileInfo(DirEntry ent)
{
FileInfo ret;
ret.name = baseName(ent.name);
if( ret.name.length == 0 ) ret.name = ent.name;
assert(ret.name.length > 0);
ret.isSymlink = ent.isSymlink;
try {
ret.isDirectory = ent.isDir;
ret.size = ent.size;
ret.timeModified = ent.timeLastModified;
version(Windows) ret.timeCreated = ent.timeCreated;
else ret.timeCreated = ent.timeLastModified;
} catch (Exception e) {
logDiagnostic("Failed to get extended file information for %s: %s", ret.name, e.msg);
}
return ret;
}
| D |
INSTANCE Info_Mod_HSBauer_01_Hi (C_INFO)
{
npc = Mod_7015_HS_Bauer_REL;
nr = 1;
condition = Info_Mod_HSBauer_01_Hi_Condition;
information = Info_Mod_HSBauer_01_Hi_Info;
permanent = 1;
important = 0;
description = "Was baut ihr da an?";
};
FUNC INT Info_Mod_HSBauer_01_Hi_Condition()
{
return 1;
};
FUNC VOID Info_Mod_HSBauer_01_Hi_Info()
{
AI_Output(hero, self, "Info_Mod_HSBauer_01_Hi_15_00"); //Was baut ihr da an?
AI_Output(self, hero, "Info_Mod_HSBauer_01_Hi_05_01"); //Oma?
AI_Output(hero, self, "Info_Mod_HSBauer_01_Hi_15_02"); //War das eine Antwort oder eine Frage?
AI_Output(self, hero, "Info_Mod_HSBauer_01_Hi_05_03"); //Zu fuß ...
AI_Output(hero, self, "Info_Mod_HSBauer_01_Hi_15_04"); //...
};
INSTANCE Info_Mod_HSBauer_01_Pickpocket (C_INFO)
{
npc = Mod_7015_HS_Bauer_REL;
nr = 1;
condition = Info_Mod_HSBauer_01_Pickpocket_Condition;
information = Info_Mod_HSBauer_01_Pickpocket_Info;
permanent = 1;
important = 0;
description = Pickpocket_30;
};
FUNC INT Info_Mod_HSBauer_01_Pickpocket_Condition()
{
C_Beklauen (13, ItMi_Gold, 40);
};
FUNC VOID Info_Mod_HSBauer_01_Pickpocket_Info()
{
Info_ClearChoices (Info_Mod_HSBauer_01_Pickpocket);
Info_AddChoice (Info_Mod_HSBauer_01_Pickpocket, DIALOG_BACK, Info_Mod_HSBauer_01_Pickpocket_BACK);
Info_AddChoice (Info_Mod_HSBauer_01_Pickpocket, DIALOG_PICKPOCKET, Info_Mod_HSBauer_01_Pickpocket_DoIt);
};
FUNC VOID Info_Mod_HSBauer_01_Pickpocket_BACK()
{
Info_ClearChoices (Info_Mod_HSBauer_01_Pickpocket);
};
FUNC VOID Info_Mod_HSBauer_01_Pickpocket_DoIt()
{
if (B_Beklauen() == TRUE)
{
Info_ClearChoices (Info_Mod_HSBauer_01_Pickpocket);
}
else
{
Info_ClearChoices (Info_Mod_HSBauer_01_Pickpocket);
Info_AddChoice (Info_Mod_HSBauer_01_Pickpocket, DIALOG_PP_BESCHIMPFEN, Info_Mod_HSBauer_01_Pickpocket_Beschimpfen);
Info_AddChoice (Info_Mod_HSBauer_01_Pickpocket, DIALOG_PP_BESTECHUNG, Info_Mod_HSBauer_01_Pickpocket_Bestechung);
Info_AddChoice (Info_Mod_HSBauer_01_Pickpocket, DIALOG_PP_HERAUSREDEN, Info_Mod_HSBauer_01_Pickpocket_Herausreden);
};
};
FUNC VOID Info_Mod_HSBauer_01_Pickpocket_Beschimpfen()
{
B_Say (hero, self, "$PICKPOCKET_BESCHIMPFEN");
B_Say (self, hero, "$DIRTYTHIEF");
Info_ClearChoices (Info_Mod_HSBauer_01_Pickpocket);
AI_StopProcessInfos (self);
B_Attack (self, hero, AR_Theft, 1);
};
FUNC VOID Info_Mod_HSBauer_01_Pickpocket_Bestechung()
{
B_Say (hero, self, "$PICKPOCKET_BESTECHUNG");
var int rnd; rnd = r_max(99);
if (rnd < 25)
|| ((rnd >= 25) && (rnd < 50) && (Npc_HasItems(hero, ItMi_Gold) < 50))
|| ((rnd >= 50) && (rnd < 75) && (Npc_HasItems(hero, ItMi_Gold) < 100))
|| ((rnd >= 75) && (rnd < 100) && (Npc_HasItems(hero, ItMi_Gold) < 200))
{
B_Say (self, hero, "$DIRTYTHIEF");
Info_ClearChoices (Info_Mod_HSBauer_01_Pickpocket);
AI_StopProcessInfos (self);
B_Attack (self, hero, AR_Theft, 1);
}
else
{
if (rnd >= 75)
{
B_GiveInvItems (hero, self, ItMi_Gold, 200);
}
else if (rnd >= 50)
{
B_GiveInvItems (hero, self, ItMi_Gold, 100);
}
else if (rnd >= 25)
{
B_GiveInvItems (hero, self, ItMi_Gold, 50);
};
B_Say (self, hero, "$PICKPOCKET_BESTECHUNG_01");
Info_ClearChoices (Info_Mod_HSBauer_01_Pickpocket);
AI_StopProcessInfos (self);
};
};
FUNC VOID Info_Mod_HSBauer_01_Pickpocket_Herausreden()
{
B_Say (hero, self, "$PICKPOCKET_HERAUSREDEN");
if (r_max(99) < Mod_Verhandlungsgeschick)
{
B_Say (self, hero, "$PICKPOCKET_HERAUSREDEN_01");
Info_ClearChoices (Info_Mod_HSBauer_01_Pickpocket);
}
else
{
B_Say (self, hero, "$PICKPOCKET_HERAUSREDEN_02");
};
};
INSTANCE Info_Mod_HSBauer_01_EXIT (C_INFO)
{
npc = Mod_7015_HS_Bauer_REL;
nr = 1;
condition = Info_Mod_HSBauer_01_EXIT_Condition;
information = Info_Mod_HSBauer_01_EXIT_Info;
permanent = 1;
important = 0;
description = DIALOG_ENDE;
};
FUNC INT Info_Mod_HSBauer_01_EXIT_Condition()
{
return 1;
};
FUNC VOID Info_Mod_HSBauer_01_EXIT_Info()
{
AI_StopProcessInfos (self);
}; | D |
module org.serviio.ui.representation.ReferenceDataRepresentation;
import java.lang.String;
import java.util.ArrayList;
import java.util.List;
import org.serviio.ui.representation.DataValue;
public class ReferenceDataRepresentation
{
private List!(DataValue) values = new ArrayList!(DataValue)();
public this()
{
}
public this(String name, String value)
{
addValue(name, value);
}
public void addValue(String name, String value)
{
values.add(new DataValue(name, value));
}
public List!(DataValue) getValues() {
return values;
}
public void setValues(List!(DataValue) values) {
this.values = values;
}
}
/* Location: D:\Program Files\Serviio\lib\serviio.jar
* Qualified Name: org.serviio.ui.representation.ReferenceDataRepresentation
* JD-Core Version: 0.6.2
*/ | D |
module roman;
/**
* Converts a roman number to an integer.
* Returns: the number as integer or 0 on invalid numbers.
*/
uint fromRoman(string str) pure nothrow @safe @nogc {
if(str.length) {
immutable two = str.length > 1;
if(str[0] == 'M') return 1000 + str[1..$].fromRoman;
else if(two && str[0..2] == "CM") return 900 + str[2..$].fromRoman;
else if(str[0] == 'D') return 500 + str[1..$].fromRoman;
else if(two && str[0..2] == "CD") return 400 + str[2..$].fromRoman;
else if(str[0] == 'C') return 100 + str[1..$].fromRoman;
else if(two && str[0..2] == "XC") return 90 + str[2..$].fromRoman;
else if(str[0] == 'L') return 50 + str[1..$].fromRoman;
else if(two && str[0..2] == "XL") return 40 + str[2..$].fromRoman;
else if(str[0] == 'X') return 10 + str[1..$].fromRoman;
else if(two && str[0..2] == "IX") return 9 + str[2..$].fromRoman;
else if(str[0] == 'V') return 5 + str[1..$].fromRoman;
else if(two && str[0..2] == "IV") return 4 + str[2..$].fromRoman;
else if(str[0] == 'I') return 1 + str[1..$].fromRoman;
}
return 0;
}
///
pure nothrow @safe @nogc unittest {
assert(fromRoman("I") == 1);
assert(fromRoman("III") == 3);
assert(fromRoman("IV") == 4);
assert(fromRoman("V") == 5);
assert(fromRoman("XLI") == 41);
assert(fromRoman("MM") == 2000);
// invalids
assert(fromRoman("A") == 0);
}
/**
* Converts an integer to a roman number.
* Returns: A roman number or an empty string if the given number could not be converted.
*/
string toRoman(uint num) {
string ret = "";
while (num >= 1000) {
ret ~= "M";
num -= 1000;
}
while (num >= 900) {
ret ~= "CM";
num -= 900;
}
while (num >= 500) {
ret ~= "D";
num -= 500;
}
while (num >= 400) {
ret ~= "CD";
num -= 400;
}
while (num >= 100) {
ret ~= "C";
num -= 100;
}
while (num >= 90) {
ret ~= "XC";
num -= 90;
}
while (num >= 50) {
ret ~= "L";
num -= 50;
}
while (num >= 40) {
ret ~= "XL";
num -= 40;
}
while (num >= 10) {
ret ~= "X";
num -= 10;
}
while (num >= 9) {
ret ~= "IX";
num -= 9;
}
while (num >= 5) {
ret ~= "V";
num -= 5;
}
while (num >= 4) {
ret ~= "IV";
num -= 4;
}
while (num >= 1) {
ret ~= "I";
num -= 1;
}
return ret;
}
///
unittest {
assert(toRoman(1) == "I");
assert(toRoman(3) == "III");
assert(toRoman(4) == "IV");
assert(toRoman(5) == "V");
assert(toRoman(9) == "IX");
assert(toRoman(10) == "X");
assert(toRoman(33) == "XXXIII");
assert(toRoman(1111) == "MCXI");
assert(toRoman(1999) == "MCMXCIX");
assert(toRoman(550) == "DL");
assert(toRoman(400) == "CD");
assert(toRoman(40) == "XL");
// invalid
assert(toRoman(0) == "");
}
| D |
module glad.gl.gl;
public import glad.gl.types;
public import glad.gl.funcs :
glCopyTexImage1D, glVertexArrayElementBuffer, glStencilMaskSeparate, glTextureStorage3DMultisample, glTextureParameterfv,
glMinSampleShading, glVertex2fv, glIndexi, glFramebufferRenderbuffer, glCompressedTexSubImage3D,
glEvalCoord2d, glEvalCoord2f, glGetDoublei_v, glIndexd, glVertexAttrib1sv,
glIndexf, glBindSampler, glLineWidth, glGetIntegeri_v, glIndexs,
glGetTransformFeedbackVarying, glGetnMapfv, glFogiv, glLightModeliv, glDepthRangef,
glSecondaryColor3fv, glFogfv, glVertexP4ui, glDrawElementsInstancedBaseInstance, glEnablei,
glVertex4iv, glEvalCoord1fv, glVertexAttribP4ui, glIsBuffer, glGetMultisamplefv,
glProgramUniformMatrix2dv, glProgramUniformMatrix4fv, glSampleMaski, glBindBufferBase, glUniformMatrix3x2fv,
glDebugMessageControl, glGetInternalformativ, glVertexAttrib2dv, glGetQueryBufferObjectiv, glPopAttrib,
glUniformMatrix3x4fv, glColorMaterial, glColor3b, glEdgeFlag, glProgramUniform1ui,
glVertex3d, glVertex3f, glGetnMapiv, glVertex3i, glColor3i,
glVertexAttrib4ubv, glColor3s, glVertex3s, glTexCoordP2ui, glColorMaski,
glMultiTexCoord1iv, glMultiTexCoordP2ui, glCopyNamedBufferSubData, glVertexAttribL4d, glTextureParameteriv,
glVertex2iv, glUniformMatrix3dv, glNormalPointer, glNamedFramebufferTexture, glInvalidateBufferSubData,
glPassThrough, glFogi, glBegin, glEvalCoord2dv, glColor3ubv,
glVertexPointer, glFogf, glVertexP3ui, glMultiTexCoord1d, glMultiTexCoord1f,
glLightfv, glMultiTexCoord1i, glGetActiveUniformName, glGetGraphicsResetStatus, glMultiTexCoord1s,
glStencilOp, glFramebufferTexture2D, glGetFramebufferAttachmentParameteriv, glTexCoord3sv, glTexParameteriv,
glVertexArrayAttribIFormat, glVertexArrayVertexBuffer, glGetTexImage, glGenFramebuffers, glTransformFeedbackBufferBase,
glIndexsv, glGetAttachedShaders, glBitmap, glGetNamedBufferSubData, glProgramUniform2iv,
glGetQueryiv, glGetTransformFeedbackiv, glTexCoord4d, glCreateQueries, glGetSamplerParameterfv,
glTexCoord4i, glTexCoord4s, glGetUniformIndices, glFeedbackBuffer, glVertex3dv,
glPointParameteriv, glNormal3fv, glColor4fv, glTexCoord1fv, glMemoryBarrierByRegion,
glRasterPos2iv, glTexCoord2sv, glMultiTexCoord1dv, glUniform2dv, glTexCoord3fv,
glSecondaryColor3usv, glMultiTexCoordP3uiv, glVertexAttribP3ui, glTextureBufferRange, glTransformFeedbackBufferRange,
glGetPointerv, glVertexBindingDivisor, glGetUniformfv, glGetUniformuiv, glDepthRange,
glFrustum, glMultiTexCoord2f, glVertexArrayBindingDivisor, glDrawBuffer, glGetnPixelMapusv,
glRasterPos3fv, glClearBufferuiv, glDrawElementsInstanced, glGetInternalformati64v, glClearIndex,
glFlush, glGetRenderbufferParameteriv, glNamedRenderbufferStorage, glFenceSync, glDrawElementsInstancedBaseVertexBaseInstance,
glFogCoordf, glVertexAttrib3sv, glValidateProgramPipeline, glGetTexLevelParameteriv, glGetQueryBufferObjectui64v,
glTexStorage3DMultisample, glGenSamplers, glClampColor, glClearStencil, glDrawTransformFeedbackInstanced,
glMultiTexCoord3fv, glTexCoord4iv, glDrawTransformFeedback, glGetTexParameterIuiv, glIndexPointer,
glVertexAttrib4Nbv, glIsSync, glVertex2f, glVertex2d, glBeginQueryIndexed,
glVertex2i, glVertex2s, glGetObjectPtrLabel, glTextureParameteri, glTextureParameterf,
glFlushMappedBufferRange, glUniformMatrix2x3dv, glSecondaryColor3sv, glWindowPos2iv, glGenQueries,
glGetPixelMapfv, glTexSubImage3D, glFogCoordd, glDeleteSamplers, glCopyTexImage2D,
glGetTextureParameterfv, glSecondaryColorP3ui, glUniform4uiv, glMatrixMode, glColor3uiv,
glVertexAttribL1dv, glRasterPos4i, glInvalidateFramebuffer, glBindTextures, glScissorArrayv,
glPrioritizeTextures, glCallList, glGetDoublev, glVertexAttrib1d, glUniform4dv,
glProgramUniform3dv, glInvalidateBufferData, glGetnColorTable, glCompressedTextureSubImage1D, glUniform3fv,
glInvalidateSubFramebuffer, glMapBuffer, glSecondaryColor3d, glSecondaryColor3f, glVertexAttribLFormat,
glSecondaryColor3b, glSecondaryColor3i, glDeleteSync, glMultiTexCoordP1ui, glGetTransformFeedbacki64_v,
glUniformMatrix4dv, glUniformMatrix4x2dv, glSecondaryColor3s, glUniform3iv, glPolygonMode,
glClearNamedFramebufferfv, glNamedFramebufferReadBuffer, glGetTexGenfv, glProgramUniform4iv, glUseProgram,
glLineStipple, glMultiTexCoord1sv, glGetProgramInfoLog, glClearTexImage, glBindTransformFeedback,
glMultiTexCoord2iv, glDeleteBuffers, glRasterPos3iv, glGetnConvolutionFilter, glTexCoord4sv,
glUniform2uiv, glFinish, glClipPlane, glDeleteShader, glRasterPos2s,
glCopyTextureSubImage1D, glCompressedTexImage3D, glTextureParameterIuiv, glUniform1uiv, glUniformMatrix2dv,
glIndexdv, glTexCoord3d, glTexCoord3iv, glVertexAttribI3i, glVertexAttribFormat,
glClearDepth, glVertexAttribI4usv, glTexParameterf, glVertexAttribBinding, glTexParameteri,
glGetShaderSource, glPopName, glCreateTextures, glRasterPos4s, glSecondaryColor3iv,
glCreateBuffers, glGenProgramPipelines, glMultiDrawElements, glColor4ui, glGetNamedBufferParameteriv,
glColor4us, glVertexAttribP1uiv, glLinkProgram, glTexCoord2dv, glRasterPos4iv,
glGetObjectLabel, glGetString, glEdgeFlagv, glEndQuery, glSecondaryColor3uiv,
glEdgeFlagPointer, glFramebufferParameteri, glUniformMatrix4x3dv, glVertexAttrib4Nuiv, glVertexAttribI2ui,
glDeleteTextures, glDeleteQueries, glNormalP3uiv, glVertexAttrib4f, glRenderbufferStorage,
glInitNames, glColor3dv, glGetNamedFramebufferParameteriv, glWaitSync, glCreateVertexArrays,
glBeginConditionalRender, glGetnMinmax, glSamplerParameteri, glSamplerParameterf, glClearNamedFramebufferuiv,
glUniform1f, glGetVertexAttribfv, glDispatchCompute, glRenderMode, glGetCompressedTexImage,
glUniform1i, glGetActiveAttrib, glPixelTransferi, glTexSubImage2D, glLogicOp,
glProgramUniformMatrix3x4fv, glPixelTransferf, glGetTextureParameterIuiv, glProgramUniformMatrix4dv, glColor3f,
glGetTexEnvfv, glCullFace, glColor3d, glProgramUniform4i, glProgramUniform4f,
glViewportIndexedf, glProgramUniform4d, glTextureParameterIiv, glUniformMatrix3x4dv, glVertexAttribI2uiv,
glDrawTransformFeedbackStream, glAttachShader, glQueryCounter, glFogCoordPointer, glProvokingVertex,
glShaderBinary, glUnmapNamedBuffer, glTexGeniv, glDrawElements, glSecondaryColor3dv,
glClientActiveTexture, glVertexAttribI4sv, glDrawTransformFeedbackStreamInstanced, glGetBufferParameteriv, glTexParameterIuiv,
glDrawArraysInstanced, glProgramUniformMatrix2fv, glWindowPos3fv, glLightModelfv, glSamplerParameteriv,
glVertexAttrib4uiv, glEndQueryIndexed, glProgramUniform1iv, glBindRenderbuffer, glMaterialiv,
glIsProgram, glVertex4s, glUniformMatrix3x2dv, glVertexAttrib4fv, glProgramUniformMatrix2x3dv,
glIsTransformFeedback, glGetnPixelMapfv, glRotated, glIsProgramPipeline, glRotatef,
glVertex4i, glVertexAttrib2fv, glGenVertexArrays, glUniformMatrix3fv, glDisableClientState,
glGetnUniformfv, glVertexAttribL2dv, glSecondaryColorPointer, glAlphaFunc, glVertexAttribL2d,
glStencilFunc, glTexCoord3dv, glColor4uiv, glProgramUniform3i, glEvalMesh2,
glEvalMesh1, glProgramUniform3f, glProgramUniform3d, glGetProgramPipelineiv, glTexStorage3D,
glEvalCoord2fv, glGetShaderInfoLog, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glVertexAttribI4i,
glGenerateTextureMipmap, glBlendEquationSeparate, glVertexAttribI1ui, glGetSubroutineIndex, glVertexAttrib2sv,
glPushAttrib, glGetnPolygonStipple, glLightiv, glInvalidateTexSubImage, glGetInteger64v,
glBindProgramPipeline, glScissor, glGetBooleanv, glMaterialfv, glIndexub,
glGetNamedFramebufferAttachmentParameteriv, glNamedFramebufferRenderbuffer, glVertexAttrib4Niv, glClearBufferiv, glColorP4uiv,
glGetTextureLevelParameteriv, glGetStringi, glColor4dv, glGetVertexArrayIndexediv, glPointParameterfv,
glResumeTransformFeedback, glUniform2fv, glGetActiveSubroutineUniformName, glGetTextureLevelParameterfv, glMultiTexCoord1fv,
glDispatchComputeIndirect, glInvalidateNamedFramebufferSubData, glGetSamplerParameterIuiv, glTexCoordP3ui, glNormal3iv,
glTextureSubImage1D, glVertexAttribL3dv, glGetUniformdv, glWindowPos3s, glClearDepthf,
glCreateRenderbuffers, glWindowPos3i, glWindowPos3d, glWindowPos3f, glColor3us,
glMultiTexCoord4s, glProgramUniformMatrix4x3dv, glProgramUniformMatrix4x3fv, glReadnPixels, glListBase,
glGetLightiv, glColor3ub, glMultiTexCoord4d, glColor3ui, glMultiTexCoord4i,
glGetPolygonStipple, glClientWaitSync, glVertexAttribI4ui, glColorMask, glGetMapdv,
glBlendEquation, glInvalidateTexImage, glCopyImageSubData, glGetUniformSubroutineuiv, glMultiTexCoord3dv,
glBindVertexBuffer, glMultiTexCoord4f, glDebugMessageInsert, glPopClientAttrib, glClearBufferData,
glBeginTransformFeedback, glIsSampler, glColor3iv, glCompressedTexImage1D, glDeleteTransformFeedbacks,
glCopyTexSubImage1D, glDrawRangeElementsBaseVertex, glCheckFramebufferStatus, glTexCoord1d, glTexCoord1f,
glBindAttribLocation, glBindImageTexture, glVertexAttrib1dv, glDrawRangeElements, glTexCoord1s,
glSamplerParameterIiv, glBufferSubData, glVertexAttribI2i, glColor3bv, glCreateSamplers,
glBlendFuncSeparatei, glClearNamedFramebufferiv, glMultiDrawArrays, glVertexP4uiv, glUniform2ui,
glWindowPos2fv, glDisablei, glTexCoordP4ui, glVertexAttribI3uiv, glVertexAttribIFormat,
glCreateFramebuffers, glClearAccum, glGetSynciv, glProgramUniform2i, glMultiDrawElementsIndirect,
glBindBuffer, glMap2d, glMap2f, glProgramUniform2d, glProgramUniform2f,
glGetProgramBinary, glUniformMatrix2x4fv, glEvalPoint1, glDepthRangeIndexed, glIsEnabled,
glPauseTransformFeedback, glGetError, glCreateTransformFeedbacks, glTexSubImage1D, glUniformMatrix2x4dv,
glEvalCoord1d, glGetTexLevelParameterfv, glEvalCoord1f, glPixelMapfv, glVertexAttribP3uiv,
glGetPixelMapusv, glAccum, glGetnTexImage, glRasterPos4dv, glTexCoord2iv,
glProgramUniform2ui, glProgramUniform4ui, glGetVertexArrayiv, glLoadName, glNamedBufferData,
glLoadMatrixf, glLoadMatrixd, glClearNamedBufferSubData, glMapNamedBufferRange, glTexParameterfv,
glRectsv, glUniform3dv, glProgramUniform3fv, glHint, glGetTexGeniv,
glArrayElement, glGetCompressedTextureSubImage, glDrawElementsIndirect, glGetQueryObjectui64v, glPixelStoref,
glGetTextureImage, glPatchParameterfv, glProgramUniform1fv, glUniformMatrix4fv, glUniform4fv,
glTextureStorage2D, glColor4sv, glTexBufferRange, glGetBooleani_v, glDeleteProgramPipelines,
glClipControl, glGetProgramResourceiv, glVertexAttribI3ui, glWindowPos2s, glTexCoordP3uiv,
glWindowPos2i, glWindowPos2f, glWindowPos2d, glColor4ub, glUniformSubroutinesuiv,
glRectdv, glVertexArrayVertexBuffers, glProgramParameteri, glColorP3uiv, glGetMapfv,
glFogCoordfv, glCompileShader, glVertexAttribDivisor, glIndexfv, glRasterPos2fv,
glVertexAttribIPointer, glMultiTexCoordP3ui, glNormal3sv, glWindowPos2sv, glCreateShader,
glGenRenderbuffers, glCopyTexSubImage2D, glCompressedTexImage2D, glVertexAttrib1f, glBlendFuncSeparate,
glVertex4fv, glClearNamedFramebufferfi, glGetQueryBufferObjectuiv, glDrawBuffers, glVertexAttrib1s,
glTexCoord2fv, glVertexP2ui, glTexCoord1i, glTexCoord4fv, glPointSize,
glBindTextureUnit, glGetProgramPipelineInfoLog, glDeleteProgram, glColor4bv, glRasterPos2f,
glRasterPos2d, glLoadIdentity, glRasterPos2i, glUniformMatrix4x3fv, glUniform3i,
glClearBufferfv, glBlendEquationSeparatei, glTextureBarrier, glUniform3d, glUniform3f,
glDeleteVertexArrays, glClearBufferfi, glDrawArraysIndirect, glTexCoord1iv, glEnableVertexArrayAttrib,
glProgramUniformMatrix3x2dv, glGetSamplerParameterIiv, glGetFragDataIndex, glGetQueryBufferObjecti64v, glColor3sv,
glGetMapiv, glGetVertexAttribdv, glProgramUniformMatrix3x4dv, glVertex4sv, glMultiTexCoordP4ui,
glViewportArrayv, glDeleteFramebuffers, glDrawArrays, glUniform1ui, glTexCoord4f,
glClear, glMemoryBarrier, glVertexAttribP2ui, glTranslatef, glVertexAttrib4Nub,
glTranslated, glGetFragDataLocation, glTexImage1D, glBindSamplers, glCopyPixels,
glSecondaryColor3bv, glGetMaterialfv, glPixelMapuiv, glGetQueryObjecti64v, glClearTexSubImage,
glGetTextureParameterIiv, glVertex3iv, glTexGenfv, glBindVertexBuffers, glMapBufferRange,
glMateriali, glIsVertexArray, glDisableVertexAttribArray, glBlitNamedFramebuffer, glGetActiveAtomicCounterBufferiv,
glShaderStorageBlockBinding, glMaterialf, glProgramUniformMatrix4x2dv, glIsShader, glVertexAttribI4ubv,
glDisable, glEnable, glGetActiveUniformsiv, glBindBufferRange, glTextureStorage1D,
glBlendEquationi, glGetAttribLocation, glVertexAttrib4dv, glGetTextureParameteriv, glGetProgramInterfaceiv,
glMapNamedBuffer, glVertexAttrib4d, glGetnUniformdv, glProgramUniform3ui, glGetFloatv,
glPolygonOffset, glProgramUniformMatrix2x3fv, glGetVertexAttribIiv, glPushMatrix, glOrtho,
glWindowPos3sv, glProgramUniform1i, glPatchParameteri, glProgramUniform1d, glProgramUniform1f,
glMap1d, glMap1f, glProgramUniform3iv, glIndexiv, glRasterPos3sv,
glGetVertexAttribPointerv, glPixelZoom, glColorP3ui, glVertexAttrib4s, glLighti,
glMultiTexCoordP4uiv, glLightf, glStencilFuncSeparate, glDisableVertexArrayAttrib, glUniform4iv,
glGetPixelMapuiv, glGenTextures, glTextureStorage2DMultisample, glGetTransformFeedbacki_v, glDeleteRenderbuffers,
glUniform2i, glMapGrid2d, glMapGrid2f, glVertexAttribL1d, glVertexAttribPointer,
glFramebufferTextureLayer, glNormal3bv, glProgramUniform2fv, glPointParameteri, glProgramUniformMatrix2x4dv,
glUniform1d, glVertex3sv, glTexEnvf, glVertexAttribP1ui, glGetInteger64i_v,
glTexEnvi, glBlitFramebuffer, glGetNamedRenderbufferParameteriv, glBindBuffersRange, glBindFragDataLocationIndexed,
glMultiTexCoord2dv, glUniform2iv, glMultiTexCoord2s, glTexCoordP2uiv, glMultiTexCoord2i,
glTextureSubImage3D, glFramebufferTexture1D, glGetShaderiv, glMultiTexCoord2d, glMultiTexCoord4sv,
glProgramUniformMatrix3fv, glObjectPtrLabel, glGetDebugMessageLog, glBindFragDataLocation, glNamedBufferStorage,
glSecondaryColor3ubv, glUniform1dv, glMultiTexCoord3iv, glLightModelf, glVertexAttrib1fv,
glVertex2sv, glLightModeli, glWindowPos3iv, glMultiTexCoordP1uiv, glBeginQuery,
glCallLists, glTexCoord3i, glMultiTexCoord4fv, glRasterPos3i, glRasterPos3d,
glRasterPos3f, glPushDebugGroup, glTexCoord3f, glCopyTexSubImage3D, glGetVertexAttribiv,
glVertexAttrib3fv, glTexCoord3s, glRasterPos3s, glGetnHistogram, glGetActiveUniformBlockiv,
glAreTexturesResident, glIsList, glRasterPos4sv, glColor4s, glBindVertexArray,
glColor4b, glColor4f, glColor4d, glColor4i, glMultiDrawElementsBaseVertex,
glNamedBufferSubData, glVertex2dv, glCompressedTexSubImage1D, glEvalPoint2, glVertexAttrib4Nsv,
glGetProgramResourceLocationIndex, glViewport, glIsRenderbuffer, glVertexP3uiv, glTransformFeedbackVaryings,
glGetnMapdv, glDebugMessageCallback, glTexStorage2DMultisample, glGetActiveSubroutineUniformiv, glGetTexEnviv,
glTexBuffer, glPixelStorei, glValidateProgram, glActiveShaderProgram, glRasterPos4fv,
glEvalCoord1dv, glMultiTexCoordP2uiv, glRecti, glRectf, glRectd,
glNewList, glBindTexture, glRects, glMultiDrawArraysIndirect, glVertexAttribP2uiv,
glDetachShader, glScalef, glScaled, glGetProgramResourceName, glDepthRangeArrayv,
glGetProgramResourceLocation, glVertexArrayAttribLFormat, glStencilOpSeparate, glVertexArrayAttribBinding, glViewportIndexedfv,
glBindBuffersBase, glScissorIndexed, glVertexAttribL4dv, glGetTexParameteriv, glProgramUniform1dv,
glDrawElementsBaseVertex, glSampleCoverage, glClearBufferSubData, glTexStorage1D, glGetnCompressedTexImage,
glWindowPos2dv, glGetUniformiv, glProgramUniform4uiv, glUniform4ui, glCopyTextureSubImage2D,
glBindFramebuffer, glRectfv, glGetLightfv, glTexGenf, glTexGend,
glTexGeni, glMultiTexCoord3s, glTextureSubImage2D, glMultiTexCoord3i, glMultiTexCoord3f,
glMultiTexCoord3d, glFogCoorddv, glTextureBuffer, glRasterPos2dv, glNamedRenderbufferStorageMultisample,
glClearNamedBufferData, glCreateShaderProgramv, glGetQueryObjectiv, glReadBuffer, glGenerateMipmap,
glCompressedTextureSubImage2D, glFlushMappedNamedBufferRange, glDeleteLists, glGetClipPlane, glVertexAttrib3f,
glTexCoord2d, glVertexAttrib3d, glTexCoord2f, glColor4iv, glIndexubv,
glCheckNamedFramebufferStatus, glUnmapBuffer, glTexCoord2i, glRasterPos4d, glRasterPos4f,
glVertexAttrib4sv, glVertexAttrib3s, glTexCoord2s, glVertex3fv, glTexCoord4dv,
glVertexAttribP4uiv, glGetProgramStageiv, glPopMatrix, glNormal3dv, glReleaseShaderCompiler,
glUniform4i, glActiveTexture, glEnableVertexAttribArray, glTexCoord1dv, glReadPixels,
glUniform4d, glStencilMask, glUniform4f, glRenderbufferStorageMultisample, glCreateProgramPipelines,
glShadeModel, glMapGrid1d, glMapGrid1f, glDrawPixels, glVertexAttribLPointer,
glMultiTexCoord3sv, glDrawElementsInstancedBaseVertex, glUniform1iv, glGetActiveSubroutineName, glMultiTexCoord4iv,
glTexEnvfv, glInvalidateNamedFramebufferData, glPopDebugGroup, glUniformBlockBinding, glRectiv,
glColorP4ui, glUseProgramStages, glRasterPos3dv, glTexCoordPointer, glProgramUniformMatrix3x2fv,
glVertexAttribI4iv, glNamedFramebufferDrawBuffer, glGetQueryIndexediv, glColor4ubv, glObjectLabel,
glGetBufferSubData, glGetVertexAttribLdv, glGetnUniformuiv, glTexEnviv, glGenBuffers,
glSelectBuffer, glTexCoordP1uiv, glBlendFunc, glCreateProgram, glTexImage3D,
glIsFramebuffer, glPrimitiveRestartIndex, glBindImageTextures, glEnd, glTexCoordP4uiv,
glPushName, glTexGendv, glVertexP2uiv, glUniform3uiv, glMultTransposeMatrixf,
glMultTransposeMatrixd, glClearColor, glPolygonStipple, glGetBufferParameteri64v, glProgramUniform4dv,
glBlendColor, glGetnUniformiv, glSamplerParameterIuiv, glUniform3ui, glProgramUniform3uiv,
glSecondaryColor3us, glVertexAttribI4uiv, glVertexAttrib4bv, glGetProgramResourceIndex, glSecondaryColor3ub,
glSecondaryColor3ui, glGetNamedBufferPointerv, glPointParameterf, glUniformMatrix2x3fv, glGetTextureSubImage,
glGenTransformFeedbacks, glGetVertexAttribIuiv, glVertexAttrib4Nusv, glDepthFunc, glCompressedTexSubImage2D,
glProgramBinary, glVertexAttribI4bv, glGetTexParameterfv, glBlendFunci, glBufferStorage,
glGetFloati_v, glPixelMapusv, glGetVertexArrayIndexed64iv, glTexParameterIiv, glGetUniformLocation,
glVertexArrayAttribFormat, glNamedFramebufferDrawBuffers, glEndTransformFeedback, glVertexAttrib4usv, glTexImage2DMultisample,
glVertexAttribI1iv, glCompressedTextureSubImage3D, glGetCompressedTextureImage, glTextureStorage3D, glEndConditionalRender,
glEnableClientState, glUniformMatrix4x2fv, glMultiTexCoord2sv, glIsEnabledi, glProgramUniform2uiv,
glGetQueryObjectuiv, glVertexAttrib4iv, glGenLists, glProgramUniform1uiv, glFramebufferTexture,
glProgramUniformMatrix4x2fv, glGetTexGendv, glEndList, glVertexAttribI2iv, glColor3usv,
glGetShaderPrecisionFormat, glDepthMask, glTextureView, glProgramUniformMatrix2x4fv, glIndexMask,
glPushClientAttrib, glVertex4dv, glShaderSource, glGetnSeparableFilter, glGetActiveUniformBlockName,
glProgramUniform2dv, glUniform2f, glGetNamedBufferParameteri64v, glUniform2d, glRasterPos2sv,
glUniformMatrix2fv, glTexCoord1sv, glBufferData, glGetTexParameterIiv, glVertex4f,
glTexCoordP1ui, glGetProgramiv, glCopyTextureSubImage3D, glMultiTexCoord2fv, glNormalP3ui,
glVertexAttribI1i, glVertex4d, glVertexAttribI3iv, glSecondaryColorP3uiv, glGetIntegerv,
glGetBufferPointerv, glProgramUniformMatrix3dv, glFramebufferTexture3D, glProgramUniform4fv, glIsQuery,
glWindowPos3dv, glTexImage2D, glSamplerParameterfv, glMultMatrixd, glMultMatrixf,
glIsTexture, glGetMaterialiv, glUniform1fv, glVertexAttrib4Nubv, glScissorIndexedv,
glColor4usv, glNormal3s, glGetnPixelMapuiv, glInterleavedArrays, glGetSubroutineUniformLocation,
glNormal3i, glNormal3f, glNormal3d, glNormal3b, glGetFramebufferParameteriv,
glMultiTexCoord4dv, glGetSamplerParameteriv, glCopyBufferSubData, glVertexAttribI1uiv, glVertexAttrib2d,
glVertexAttrib2f, glVertexAttrib3dv, glTexStorage2D, glVertexAttrib2s, glColor3fv,
glTexImage3DMultisample, glGetUniformBlockIndex, glGetActiveUniform, glColorPointer, glFrontFace,
glNamedFramebufferTextureLayer, glNamedFramebufferParameteri, glDrawArraysInstancedBaseInstance, glVertexAttribL3d;
public import glad.gl.ext :
glMultiDrawArraysIndirectBindlessCountNV, glFlushMappedBufferRangeAPPLE, glGetListParameterivSGIX, glCreatePerfQueryINTEL, glNormalStream3fATI,
glConvolutionParameteriEXT, glHintPGI, glGetFramebufferAttachmentParameterivEXT, glGetIntegerIndexedvEXT, glUniform2ui64NV,
glTexRenderbufferNV, glFrustumxOES, glInstrumentsBufferSGIX, glGetUniformLocationARB, glMultiTexCoord2sARB,
glProgramEnvParameter4fARB, glPathParameterfvNV, glPixelTexGenParameterivSGIS, glSecondaryColor3hvNV, glProgramBufferParametersIuivNV,
glTextureStorage3DEXT, glBindBufferOffsetEXT, glUniform4uiEXT, glVertexArrayBindVertexBufferEXT, glUniform3uiEXT,
glVDPAUMapSurfacesNV, glProgramLocalParameter4fvARB, glGetTransformFeedbackVaryingNV, glVertexAttribI3uivEXT, glDrawTransformFeedbackNV,
glVDPAUUnmapSurfacesNV, glGetVertexArrayIntegeri_vEXT, glColorFragmentOp2ATI, glColorFragmentOp1ATI, glGetProgramPipelineivEXT,
glPathGlyphsNV, glGetFragmentMaterialivSGIX, glSecondaryColor3iEXT, glVideoCaptureStreamParameterfvNV, glGetCombinerInputParameterivNV,
glWindowPos3fvARB, glFeedbackBufferxOES, glEndPerfMonitorAMD, glGetTexBumpParameterfvATI, glVertex2xOES,
glMultTransposeMatrixdARB, glVertexAttribL4dEXT, glGetTextureParameterivEXT, glTexParameterIuivEXT, glCoverStrokePathInstancedNV,
glDeformSGIX, glBindProgramARB, glCopyPathNV, glEndFragmentShaderATI, glProgramLocalParameterI4uiNV,
glMultiTexCoord2hvNV, glCompressedMultiTexSubImage3DEXT, glSampleCoverageARB, glVDPAURegisterOutputSurfaceNV, glPixelDataRangeNV,
glProgramUniform4fEXT, glVertexStream3svATI, glCoverStrokePathNV, glTexCoord3hvNV, glIndexFuncEXT,
glTextureImage2DMultisampleNV, glVertex3bOES, glTessellationFactorAMD, glVertexAttrib3hvNV, glIsObjectBufferATI,
glNamedBufferStorageEXT, glNamedFramebufferTexture3DEXT, glVertexAttribL3dEXT, glTexImage4DSGIS, glProgramUniform4iEXT,
glGenerateTextureMipmapEXT, glProgramUniformMatrix3fvEXT, glEnableVertexArrayEXT, glVertexAttrib2svARB, glMinSampleShadingARB,
glColorTableParameterfvSGI, glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, glMultiTexParameterIuivEXT, glDeleteBuffersARB, glGetColorTable,
glGetInternalformatSampleivNV, glVertexAttribL3ui64vNV, glVertexAttribs4hvNV, glVertexAttrib4NubvARB, glMultiTexCoord3hvNV,
glMatrixPushEXT, glPrimitiveRestartIndexNV, glProgramUniform2fEXT, glMultiDrawElementsIndirectBindlessNV, glFragmentLightfvSGIX,
glTexCoordPointerListIBM, glProgramUniform1i64vNV, glRectxOES, glGenProgramsNV, glObjectPtrLabelKHR,
glProgramLocalParameters4fvEXT, glGetFragmentMaterialfvSGIX, glStencilThenCoverFillPathInstancedNV, glNamedBufferDataEXT, glGetTexEnvxvOES,
glMultiTexCoord3fvARB, glSubpixelPrecisionBiasNV, glGetVertexAttribLdvEXT, glVertexAttrib4NsvARB, glDeformationMap3dSGIX,
glInsertEventMarkerEXT, glIsImageHandleResidentARB, glTessellationModeAMD, glTangent3fvEXT, glBeginVertexShaderEXT,
glUniform1iARB, glGetMultiTexParameterivEXT, glProgramUniformMatrix3x4fvEXT, glVertexAttribL3i64NV, glStencilClearTagEXT,
glGetnPixelMapfvARB, glLoadProgramNV, glWriteMaskEXT, glTangentPointerEXT, glUniform4ui64vNV,
glImageTransformParameterfvHP, glColor4hNV, glGetFragmentLightfvSGIX, glListParameterfSGIX, glResetHistogramEXT,
glNamedProgramLocalParameterI4ivEXT, glProgramUniform2i64vNV, glWeightfvARB, glFragmentLightModelfSGIX, glIndexPointerEXT,
glUniform4ivARB, glMatrixOrthoEXT, glDrawRangeElementArrayATI, glProgramLocalParametersI4ivNV, glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN,
glProgramUniform4ui64vNV, glGetNamedStringivARB, glReplacementCodeubvSUN, glVertexAttribL1i64vNV, glClearDepthfOES,
glPixelMapx, glTexSubImage3DEXT, glGetDetailTexFuncSGIS, glGetPixelTexGenParameterfvSGIS, glReplacementCodeuiColor3fVertex3fvSUN,
glProgramLocalParameter4fARB, glGetDebugMessageLogAMD, glVertexStream4sATI, glVertexAttribs4dvNV, glVertexArrayVertexAttribIFormatEXT,
glColorSubTable, glGetnMapdvARB, glMultiTexGenfvEXT, glOrthofOES, glStencilFuncSeparateATI,
glListParameterivSGIX, glFragmentLightModelivSGIX, glDrawElementArrayATI, glProgramUniform3i64NV, glGetPathColorGenfvNV,
glMultiTexCoord3dvARB, glAlphaFragmentOp1ATI, glUniform4iARB, glWindowPos3iMESA, glDebugMessageControlKHR,
glMultiTexImage3DEXT, glColor4ubVertex2fSUN, glVertexStream2fvATI, glProgramUniformui64NV, glCoverageModulationTableNV,
glMultiTexCoord4svARB, glProgramUniformMatrix3x4dvEXT, glVertexAttrib2fvNV, glGetNamedBufferSubDataEXT, glConvolutionFilter2D,
glGenVertexArraysAPPLE, glProgramUniformMatrix4x3dvEXT, glGetActiveVaryingNV, glMatrixRotatedEXT, glIsProgramNV,
glGetProgramLocalParameterIuivNV, glDepthBoundsEXT, glGetFirstPerfQueryIdINTEL, glVertexAttrib4hvNV, glTextureMaterialEXT,
glInterpolatePathsNV, glProgramLocalParameterI4iNV, glVertexAttribL2dEXT, glActiveTextureARB, glMultiTexParameteriEXT,
glPathCommandsNV, glGetPixelTransformParameterivEXT, glGetTextureHandleNV, glFogCoordfvEXT, glGetVariantBooleanvEXT,
glDebugMessageInsertAMD, glGetnUniformfvARB, glGetVertexAttribdvARB, glProgramUniform4i64vNV, glDrawArraysInstancedEXT,
glClearColorxOES, glDisableClientStateIndexedEXT, glMultiDrawArraysIndirectBindlessNV, glCompileShaderIncludeARB, glVertexStream4svATI,
glMultiTexCoord4iARB, glSpriteParameterfvSGIX, glVariantfvEXT, glMatrixLoadfEXT, glWindowPos2dvMESA,
glProvokingVertexEXT, glNormalStream3bvATI, glLoadIdentityDeformationMapSGIX, glReferencePlaneSGIX, glGetColorTableParameterivEXT,
glPresentFrameDualFillNV, glGenVertexShadersEXT, glProgramUniformHandleui64vARB, glGetPerfMonitorCountersAMD, glFogCoordPointerListIBM,
glGetVertexAttribIivEXT, glDeleteProgramsARB, glFramebufferDrawBuffersEXT, glVertexAttribs4fvNV, glPauseTransformFeedbackNV,
glGetQueryObjecti64vEXT, glProgramUniform4uiEXT, glStencilFillPathNV, glGlobalAlphaFactoruiSUN, glTexPageCommitmentARB,
glWindowPos3iARB, glWindowPos3dvARB, glStencilStrokePathInstancedNV, glWindowPos3fvMESA, glDepthRangexOES,
glColor3hvNV, glVertex4xvOES, glProgramUniform2i64NV, glGetNamedProgramLocalParameterfvEXT, glStencilOpValueAMD,
glVertexStream1ivATI, glProgramVertexLimitNV, glProgramEnvParameterI4iNV, glGetTexParameterPointervAPPLE, glProgramUniform3uivEXT,
glVertexAttribs3svNV, glStencilThenCoverStrokePathNV, glDeleteVertexArraysAPPLE, glMakeTextureHandleResidentNV, glGetNamedBufferParameterui64vNV,
glQueryMatrixxOES, glVertexBlendEnvfATI, glColor4fNormal3fVertex3fvSUN, glIsFenceAPPLE, glGetBufferParameterui64vNV,
glVertexAttribI4bvEXT, glTranslatexOES, glMakeNamedBufferNonResidentNV, glTexCoord2fColor4fNormal3fVertex3fvSUN, glVDPAURegisterVideoSurfaceNV,
glVertexStream2iATI, glFragmentLightModeliSGIX, glListParameteriSGIX, glBlendColorxOES, glUniformui64vNV,
glCopyTextureImage2DEXT, glSecondaryColor3bvEXT, glMultiTexCoord4fARB, glTangent3bvEXT, glMatrixIndexubvARB,
glGetFragmentLightivSGIX, glFramebufferTextureLayerEXT, glTextureStorage2DEXT, glGetVertexAttribLui64vNV, glMultiTexCoord1fARB,
glMapBufferARB, glGetNamedRenderbufferParameterivEXT, glVertexAttribI3uiEXT, glStopInstrumentsSGIX, glCopyColorSubTable,
glLineWidthxOES, glFragmentMaterialfvSGIX, glProgramUniformMatrix2fvEXT, glTexCoord1hNV, glGetTextureParameterIuivEXT,
glGetMultiTexEnvivEXT, glMatrixLoadTranspose3x3fNV, glDeleteNamesAMD, glDrawRangeElementsEXT, glCompressedTextureSubImage1DEXT,
glBlendColorEXT, glGetNamedProgramivEXT, glResetMinmax, glGetnUniformivARB, glVertexBlendARB,
glColor4xOES, glGetMapAttribParameterivNV, glGetVertexAttribArrayObjectivATI, glSpriteParameterivSGIX, glUnmapBufferARB,
glMaterialxOES, glGetBufferParameterivARB, glProgramUniformMatrix2x4fvEXT, glDrawMeshArraysSUN, glVertexAttrib4dNV,
glGetMultisamplefvNV, glTestObjectAPPLE, glVertexArrayNormalOffsetEXT, glRenderbufferStorageEXT, glVertexAttribL1ui64ARB,
glMapObjectBufferATI, glGetPathCommandsNV, glVertexArrayTexCoordOffsetEXT, glGetHistogram, glMinmaxEXT,
glPathParameterivNV, glFrameZoomSGIX, glColorFormatNV, glSecondaryColor3fEXT, glProgramUniformMatrix4x2fvEXT,
glLoadMatrixxOES, glVariantbvEXT, glNormalStream3svATI, glPathStencilFuncNV, glVertexAttribL2i64NV,
glSetInvariantEXT, glGetTexBumpParameterivATI, glBlendEquationSeparateEXT, glEndOcclusionQueryNV, glCombinerParameteriNV,
glMatrixRotatefEXT, glSecondaryColorFormatNV, glGetClipPlanexOES, glSecondaryColor3uivEXT, glVertexArrayRangeAPPLE,
glGetPerfQueryInfoINTEL, glUniform2fARB, glBindBufferRangeEXT, glMapTexture2DINTEL, glVertexStream2dATI,
glGetProgramStringARB, glGetPathSpacingNV, glGetnUniformdvARB, glGlobalAlphaFactordSUN, glGetVertexAttribArrayObjectfvATI,
glTexCoord4fColor4fNormal3fVertex4fSUN, glGetShaderSourceARB, glProgramUniformMatrix4dvEXT, glMatrixLoad3x2fNV, glTexCoord3xvOES,
glGenTexturesEXT, glTangent3iEXT, glVertexAttribL2dvEXT, glGetCombinerStageParameterfvNV, glBinormal3bvEXT,
glGetnPixelMapusvARB, glElementPointerAPPLE, glVertexStream1fATI, glTransformPathNV, glGetProgramParameterfvNV,
glDisableIndexedEXT, glWindowPos3fMESA, glGetTextureLevelParameterfvEXT, glVertexArrayVertexAttribLOffsetEXT, glIsImageHandleResidentNV,
glDeleteFragmentShaderATI, glArrayObjectATI, glVertexAttribL3i64vNV, glTexSubImage1DEXT, glNormalStream3dATI,
glVertexAttribL4i64vNV, glCopyTextureSubImage1DEXT, glVertexAttribI1uivEXT, glBeginQueryARB, glConvolutionFilter1DEXT,
glVertex4bvOES, glVertexAttrib1dvARB, glTextureSubImage2DEXT, glIsVertexArrayAPPLE, glUniform3ui64NV,
glMultiTexCoord4fvARB, glProgramEnvParametersI4uivNV, glTestFenceNV, glTextureImage2DMultisampleCoverageNV, glVertexArrayVertexAttribLFormatEXT,
glUniform3fvARB, glProgramUniformMatrix3x2fvEXT, glClipPlanexOES, glUseProgramStagesEXT, glMultiTexCoord2bvOES,
glDeleteObjectARB, glTextureLightEXT, glMultiTexCoord3dARB, glUniform1i64NV, glNamedFramebufferTextureEXT,
glMultiTexCoord1hvNV, glTextureImage3DEXT, glWeightbvARB, glEvalCoord2xvOES, glPixelTexGenParameterfvSGIS,
glTexImage2DMultisampleCoverageNV, glBeginConditionalRenderNVX, glGetAttribLocationARB, glColorTableParameterfv, glEndVideoCaptureNV,
glGetPointeri_vEXT, glVertexAttrib1fARB, glTexCoord2fColor4ubVertex3fSUN, glTexCoord4fVertex4fSUN, glTextureParameteriEXT,
glMapParameterfvNV, glFinishObjectAPPLE, glGetMinmaxParameterivEXT, glGetVideoi64vNV, glWindowPos3sARB,
glGetConvolutionParameterfv, glGetFramebufferParameterivEXT, glNamedFramebufferTexture1DEXT, glGetProgramEnvParameterfvARB, glTexCoord2xOES,
glDeformationMap3fSGIX, glGetProgramivARB, glVertexWeightfvEXT, glGetProgramLocalParameterIivNV, glGetHistogramParameteriv,
glCompressedTexImage3DARB, glWeightivARB, glConvolutionParameterxOES, glVertexAttrib4dvNV, glVertexAttrib1dvNV,
glTextureBufferEXT, glGetMultiTexImageEXT, glVertexAttribI4usvEXT, glGetHistogramParameterxvOES, glVertexAttrib1sNV,
glIsNameAMD, glMultiTexCoord2xvOES, glTexGenxvOES, glColor3fVertex3fvSUN, glBufferParameteriAPPLE,
glBeginTransformFeedbackEXT, glTexStorageSparseAMD, glPushClientAttribDefaultEXT, glFreeObjectBufferATI, glProgramUniform1dvEXT,
glBlendBarrierNV, glUniform4i64vNV, glGetnUniformuivARB, glVertexPointerEXT, glDebugMessageCallbackARB,
glGetPathParameterfvNV, glLightxvOES, glBlendFuncSeparateEXT, glVertexAttribI4ivEXT, glPrioritizeTexturesxOES,
glTexCoord3hNV, glMultiModeDrawElementsIBM, glUniform2iARB, glColorPointervINTEL, glMakeImageHandleNonResidentARB,
glGetMinmaxParameterfvEXT, glSecondaryColor3dEXT, glVertexStream4dvATI, glWindowPos3sMESA, glNamedBufferPageCommitmentARB,
glBinormal3fvEXT, glTexCoord2fVertex3fvSUN, glReplacementCodeusSUN, glGetObjectParameterivAPPLE, glVertexStream1fvATI,
glGetArrayObjectfvATI, glConvolutionFilter1D, glMultiTexCoord3fARB, glGetQueryObjectuivARB, glScalexOES,
glUniform3uivEXT, glGetVertexAttribivNV, glSetLocalConstantEXT, glProgramUniform1ui64NV, glShaderOp1EXT,
glBeginVideoCaptureNV, glClearColorIiEXT, glFragmentColorMaterialSGIX, glGetLightxOES, glWindowPos4iMESA,
glPollAsyncSGIX, glMultiTexCoord1xOES, glUseShaderProgramEXT, glBindRenderbufferEXT, glSetFenceNV,
glColorTableParameterivSGI, glDeleteFencesAPPLE, glUniformHandleui64ARB, glVertexPointervINTEL, glGetNamedFramebufferParameterivEXT,
glTexCoord1xOES, glMultiModeDrawArraysIBM, glPointAlongPathNV, glEndQueryARB, glMultiTexCoord2ivARB,
glGetSeparableFilterEXT, glMultiTexCoord3iARB, glRasterPos4xvOES, glVertexAttrib4uivARB, glResumeTransformFeedbackNV,
glTextureImage3DMultisampleCoverageNV, glTexCoord2fColor4ubVertex3fvSUN, glVertex3hvNV, glMultiTexRenderbufferEXT, glVertexArrayMultiTexCoordOffsetEXT,
glAccumxOES, glGetMultiTexGenivEXT, glSwizzleEXT, glReplacementCodeuivSUN, glTexCoord4bvOES,
glGetVideoCaptureStreamdvNV, glVertexAttrib3fARB, glClearColorIuiEXT, glGetVaryingLocationNV, glRasterPos2xOES,
glDisableVertexArrayEXT, glColor4ubVertex2fvSUN, glMultiTexParameterIivEXT, glGetInfoLogARB, glMultiTexCoord4ivARB,
glSpriteParameterfSGIX, glBindLightParameterEXT, glBindVideoCaptureStreamTextureNV, glVertexAttrib2sNV, glFlushPixelDataRangeNV,
glVertexStream2fATI, glDebugMessageCallbackAMD, glVertexAttribLFormatNV, glMap2xOES, glMultiTexCoord2dARB,
glGetColorTableSGI, glGetCompressedTexImageARB, glConvolutionParameteri, glNormalStream3sATI, glVertexWeighthNV,
glConvolutionParameterf, glTexEnvxOES, glVertexAttribI4ubvEXT, glDisableVertexAttribAPPLE, glVertexAttrib1dNV,
glVertexAttribs3dvNV, glGetnUniformfvKHR, glUnmapObjectBufferATI, glNamedProgramLocalParameterI4uiEXT, glProgramUniform1iEXT,
glDeleteQueriesARB, glDebugMessageInsertKHR, glWindowPos3svARB, glGetLocalConstantBooleanvEXT, glGetMaterialxvOES,
glVertexAttrib4ubNV, glDeleteAsyncMarkersSGIX, glStringMarkerGREMEDY, glCompressedTextureSubImage2DEXT, glProgramUniformMatrix2x3dvEXT,
glGetObjectLabelEXT, glSpriteParameteriSGIX, glTextureParameterfEXT, glMultiTexCoord4xOES, glVertexAttribs3fvNV,
glVertexAttrib4sNV, glProgramLocalParameter4dvARB, glVertexStream3fvATI, glReplacementCodeubSUN, glCombinerParameterfvNV,
glFragmentMaterialiSGIX, glGetnMapfvARB, glBeginConditionalRenderNV, glPathFogGenNV, glStencilThenCoverFillPathNV,
glVertexWeightPointerEXT, glTangent3sEXT, glTextureSubImage1DEXT, glFragmentMaterialfSGIX, glPixelTransformParameterivEXT,
glDisableClientStateiEXT, glGetNamedStringARB, glGetVertexAttribLi64vNV, glTexBufferARB, glBufferPageCommitmentARB,
glGetLocalConstantIntegervEXT, glGetVertexAttribdvNV, glVertexStream4fATI, glMultiDrawElementsIndirectBindlessCountNV, glTexGenxOES,
glVDPAUGetSurfaceivNV, glMatrixFrustumEXT, glColorPointerListIBM, glFragmentLightfSGIX, glMapVertexAttrib1dAPPLE,
glVertexStream2ivATI, glActiveVaryingNV, glGetColorTableEXT, glGetOcclusionQueryuivNV, glReplacementCodeuiNormal3fVertex3fSUN,
glVertexAttribL1i64NV, glVDPAUInitNV, glVertexAttrib1hvNV, glEndConditionalRenderNV, glMultiTexImage1DEXT,
glGetIntegerui64i_vNV, glSampleCoverageOES, glUniformHandleui64NV, glWindowPos3ivMESA, glProgramParameter4fNV,
glDrawElementsInstancedARB, glProgramNamedParameter4dvNV, glGenFencesNV, glBindBufferBaseEXT, glSamplePatternSGIS,
glGetRenderbufferParameterivEXT, glFramebufferSampleLocationsfvNV, glIsBufferResidentNV, glVertex3hNV, glRasterPos3xvOES,
glCompressedTextureImage1DEXT, glGenAsyncMarkersSGIX, glMaterialxvOES, glVertexArrayRangeNV, glIsTextureHandleResidentNV,
glPointParameterxvOES, glGetProgramEnvParameterdvARB, glNamedProgramLocalParameter4fEXT, glIsNamedStringARB, glVertexAttribL1dEXT,
glVertexAttrib4ubvNV, glTagSampleBufferSGIX, glVDPAUUnregisterSurfaceNV, glSecondaryColor3bEXT, glBeginPerfQueryINTEL,
glGetPerfQueryIdByNameINTEL, glProgramUniform1uivEXT, glImageTransformParameterivHP, glCopyTextureSubImage3DEXT, glSetMultisamplefvAMD,
glColor4ubVertex3fSUN, glMultiTexCoord1ivARB, glWindowPos4fvMESA, glVertexAttribIPointerEXT, glVertexAttrib4usvARB,
glProgramBufferParametersfvNV, glAlphaFuncxOES, glGetFloatIndexedvEXT, glMultiDrawArraysIndirectAMD, glTestFenceAPPLE,
glNormalStream3ivATI, glVertexAttribL2i64vNV, glTextureImage3DMultisampleNV, glProgramUniform4uivEXT, glReplacementCodeusvSUN,
glPollInstrumentsSGIX, glVertexStream3iATI, glTexCoord2fNormal3fVertex3fSUN, glBindFragDataLocationEXT, glMapVertexAttrib1fAPPLE,
glNamedStringARB, glVertexAttribL4ui64NV, glMapControlPointsNV, glResetMinmaxEXT, glMatrixMult3x2fNV,
glOrthoxOES, glMultiTexCoord1hNV, glSecondaryColor3sEXT, glUniformMatrix2fvARB, glUniformHandleui64vNV,
glGetNamedProgramStringEXT, glFogCoordFormatNV, glGetMultiTexGenfvEXT, glGetMinmaxEXT, glGetnHistogramARB,
glLightEnviSGIX, glPixelTransferxOES, glMultiTexCoord4bOES, glProgramEnvParameter4dARB, glGetUniformi64vNV,
glFogCoordPointerEXT, glVertexAttribs2svNV, glFinalCombinerInputNV, glGetMultiTexLevelParameterfvEXT, glCullParameterdvEXT,
glGetTexParameterxvOES, glConvolutionParameterfEXT, glPolygonOffsetxOES, glIsEnabledIndexedEXT, glVertexPointerListIBM,
glIsFenceNV, glVertexAttrib4dvARB, glProgramUniform3fvEXT, glBeginPerfMonitorAMD, glBlendBarrierKHR,
glGetImageTransformParameterivHP, glMultiTexCoord1iARB, glGetVertexArrayPointervEXT, glGlobalAlphaFactorubSUN, glVertexAttribL1ui64NV,
glProgramUniform4fvEXT, glPointParameterfSGIS, glVertexAttrib2sARB, glGetNamedProgramLocalParameterIuivEXT, glCompressedTexImage2DARB,
glColorSubTableEXT, glCheckFramebufferStatusEXT, glGetnMapivARB, glCopyMultiTexSubImage1DEXT, glDisableVertexAttribArrayARB,
glGetPathDashArrayNV, glQueryObjectParameteruiAMD, glVertexAttribs1fvNV, glVertexAttrib4NusvARB, glVertexArrayVertexOffsetEXT,
glVariantPointerEXT, glVertex4hvNV, glNamedFramebufferParameteriEXT, glBlendFunciARB, glProgramLocalParameter4dARB,
glVertexAttribL1ui64vARB, glUnlockArraysEXT, glProgramEnvParametersI4ivNV, glGetQueryObjectui64vEXT, glVertexAttribI4uivEXT,
glPathGlyphIndexArrayNV, glUniform1i64vNV, glGetFogFuncSGIS, glTexCoord2bOES, glVertexStream4ivATI,
glGetPerfMonitorCounterDataAMD, glGetProgramivNV, glIsVariantEnabledEXT, glPassThroughxOES, glTransformFeedbackAttribsNV,
glMultiTexGenivEXT, glNamedFramebufferTexture2DEXT, glVertexAttribL3ui64NV, glDrawElementArrayAPPLE, glReplacementCodeuiTexCoord2fVertex3fvSUN,
glFragmentLightivSGIX, glIndexxvOES, glCompressedMultiTexImage1DEXT, glProgramUniform2ivEXT, glPushGroupMarkerEXT,
glMatrixLoadIdentityEXT, glMultiTexCoordPointerEXT, glMultTransposeMatrixxOES, glGetPixelMapxv, glPixelTexGenSGIX,
glSyncTextureINTEL, glCombinerParameterfNV, glGetArrayObjectivATI, glGetVideoCaptureivNV, glSecondaryColor3ivEXT,
glGetBooleanIndexedvEXT, glGetProgramSubroutineParameteruivNV, glCompileShaderARB, glDeleteNamedStringARB, glVertexAttrib4bvARB,
glBinormal3ivEXT, glMultiDrawArraysIndirectCountARB, glUniformBufferEXT, glUniform1ivARB, glSelectPerfMonitorCountersAMD,
glWindowPos2ivMESA, glMultiTexCoord2dvARB, glMultiTexSubImage1DEXT, glProgramUniformMatrix2x3fvEXT, glBufferDataARB,
glGetProgramLocalParameterdvARB, glNormalStream3dvATI, glVertexStream4fvATI, glUniform3i64vNV, glPathTexGenNV,
glTexCoord2hNV, glUniform2uivEXT, glStencilThenCoverStrokePathInstancedNV, glGetProgramPipelineInfoLogEXT, glProgramLocalParametersI4uivNV,
glMakeImageHandleResidentNV, glBinormal3iEXT, glGetMultiTexParameterfvEXT, glGetMapParameterfvNV, glGetVertexAttribIuivEXT,
glMatrixScalefEXT, glWindowPos2sMESA, glGlobalAlphaFactorbSUN, glBindTextureUnitParameterEXT, glReplacementCodeuiNormal3fVertex3fvSUN,
glDeletePerfQueryINTEL, glGetUniformivARB, glGetActiveUniformARB, glDeleteOcclusionQueriesNV, glConvolutionParameterfvEXT,
glVertexAttribI3ivEXT, glUniformMatrix4fvARB, glNamedCopyBufferSubDataEXT, glVertexAttribI1ivEXT, glBufferSubDataARB,
glGetnColorTableARB, glGetMultiTexLevelParameterivEXT, glDebugMessageEnableAMD, glIsOcclusionQueryNV, glGetProgramEnvParameterIuivNV,
glVertexAttribI1uiEXT, glBindMultiTextureEXT, glVertexAttrib4fvARB, glCopyTexSubImage2DEXT, glGetNamedProgramLocalParameterIivEXT,
glGenRenderbuffersEXT, glLightxOES, glProgramUniformMatrix4x2dvEXT, glVertexStream3sATI, glTexCoord1hvNV,
glVertexAttrib3fvARB, glProgramUniformHandleui64ARB, glUniform3iARB, glCreateProgramObjectARB, glMultiTexGendvEXT,
glMultiTexCoord1dvARB, glGetObjectParameterfvARB, glVariantdvEXT, glCullParameterfvEXT, glMultiTexImage2DEXT,
glProgramUniform1i64NV, glGetObjectBufferivATI, glMultiTexCoord1fvARB, glReplacementCodeuiColor4ubVertex3fvSUN, glFogCoordhNV,
glInsertComponentEXT, glBlendFuncSeparateINGR, glGetConvolutionFilter, glProgramUniform1fvEXT, glGetNextPerfQueryIdINTEL,
glGetVideoCaptureStreamfvNV, glVertexAttrib2fARB, glBlitFramebufferEXT, glGetProgramEnvParameterIivNV, glVertexAttribL4ui64vNV,
glCopyImageSubDataNV, glGetVideoivNV, glVertexStream1iATI, glIsFramebufferEXT, glGetPathParameterivNV,
glBeginFragmentShaderATI, glBindBufferARB, glBindTextureEXT, glMultiDrawArraysEXT, glGenNamesAMD,
glGetPixelTexGenParameterivSGIS, glPathParameteriNV, glTextureSubImage3DEXT, glPathSubCoordsNV, glCopyColorSubTableEXT,
glUniform2i64NV, glVariantsvEXT, glVertexAttrib3sNV, glSampleMaskSGIS, glVertexAttrib4NivARB,
glGlobalAlphaFactorfSUN, glBlendEquationSeparateIndexedAMD, glGetPerfCounterInfoINTEL, glDeleteProgramsNV, glPixelZoomxOES,
glPointParameterivNV, glUniform4uivEXT, glGetCombinerOutputParameterivNV, glClearAccumxOES, glTexCoord2fColor3fVertex3fvSUN,
glRasterPos2xvOES, glVertexAttribI4uiEXT, glSecondaryColor3ubEXT, glCompressedMultiTexSubImage1DEXT, glUniform1ui64NV,
glGetMapControlPointsNV, glMultiTexGendEXT, glGetProgramParameterdvNV, glVertexStream2dvATI, glPathStencilDepthOffsetNV,
glUniform1uivEXT, glMatrixLoadTransposedEXT, glDebugMessageCallbackKHR, glGetIntegerui64vNV, glGetUniformuivEXT,
glGetImageTransformParameterfvHP, glFramebufferTextureEXT, glVertex3xOES, glTexCoord2fColor3fVertex3fSUN, glWeightPointerARB,
glFinishFenceNV, glDepthRangefOES, glProgramUniformMatrix3x2dvEXT, glWindowPos2sARB, glEnableVertexArrayAttribEXT,
glProgramUniform2uivEXT, glGetDoubleIndexedvEXT, glTangent3dEXT, glGetBufferPointervARB, glSeparableFilter2DEXT,
glWindowPos2fMESA, glTexParameterxOES, glVertexStream3ivATI, glCopyConvolutionFilter1DEXT, glBindFramebufferEXT,
glGenPathsNV, glWeightubvARB, glVertexAttrib4ubvARB, glDrawTextureNV, glVertexAttribs1svNV,
glClearNamedBufferSubDataEXT, glVertexStream1dvATI, glMakeImageHandleNonResidentNV, glPointParameterfARB, glEndVertexShaderEXT,
glMultiTexCoord4dvARB, glUniform1fvARB, glUniform1ui64vNV, glGetVariantFloatvEXT, glVertexAttribL2ui64NV,
glWindowPos2dMESA, glGetTexGenxvOES, glGetClipPlanefOES, glProgramUniform3ivEXT, glCompressedTexSubImage1DARB,
glHistogramEXT, glMultiTexCoord4hvNV, glProgramEnvParameterI4uiNV, glNormal3hNV, glGetSeparableFilter,
glGetPathTexGenivNV, glGetUniformfvARB, glTexCoord4bOES, glProgramParameter4dNV, glGetnMinmaxARB,
glVertexAttrib2hvNV, glTextureParameterivEXT, glMultiTexCoord4hNV, glAlphaFragmentOp3ATI, glFogxOES,
glActiveProgramEXT, glTexCoord2bvOES, glEvalCoord2xOES, glTextureStorage3DMultisampleEXT, glTexCoord4fVertex4fvSUN,
glGetSharpenTexFuncSGIS, glProgramUniformHandleui64vNV, glIglooInterfaceSGIX, glGetTexParameterIivEXT, glWindowPos2dvARB,
glImageTransformParameteriHP, glProgramEnvParameters4fvEXT, glValidateProgramPipelineEXT, glSecondaryColor3fvEXT, glSetFragmentShaderConstantATI,
glNamedFramebufferTextureLayerEXT, glVertexAttrib4sARB, glWeightusvARB, glGetCoverageModulationTableNV, glMultiDrawRangeElementArrayAPPLE,
glVertexAttribFormatNV, glMultiTexCoord2xOES, glTexCoord2fVertex3fSUN, glStartInstrumentsSGIX, glAreTexturesResidentEXT,
glPolygonOffsetEXT, glWeightPathsNV, glCombinerStageParameterfvNV, glGetHandleARB, glPointParameterfEXT,
glVideoCaptureStreamParameterdvNV, glCopyTexImage1DEXT, glMapParameterivNV, glMatrixMultfEXT, glCompressedTextureSubImage3DEXT,
glGetTexLevelParameterxvOES, glFrameTerminatorGREMEDY, glVertexAttribL3dvEXT, glGetPerfMonitorCounterStringAMD, glGetTextureLevelParameterivEXT,
glAlphaFragmentOp2ATI, glVertexAttrib4NubARB, glPrimitiveRestartNV, glBitmapxOES, glPointParameterfvARB,
glVertexAttribs4svNV, glVertexAttrib2fvARB, glGetnTexImageARB, glVertexAttribI4svEXT, glVertexArrayParameteriAPPLE,
glBlendFuncSeparateiARB, glWindowPos2iARB, glGetVariantArrayObjectfvATI, glTexCoord4fColor4fNormal3fVertex4fvSUN, glIsProgramARB,
glSecondaryColor3hNV, glProgramUniform3iEXT, glBindImageTextureEXT, glSampleCoveragexOES, glMultiTexCoord1svARB,
glTexCoord4hNV, glTextureStorage2DMultisampleEXT, glDeletePerfMonitorsAMD, glIsRenderbufferEXT, glGetTextureHandleARB,
glUniform3ivARB, glGetInvariantFloatvEXT, glVertexAttrib4svARB, glMatrixMultTransposedEXT, glGetMapxvOES,
glVertexAttrib4NbvARB, glRequestResidentProgramsNV, glCompressedTexImage1DARB, glColorPointerEXT, glMatrixMult3x3fNV,
glColorTableParameteriv, glEnableClientStateiEXT, glPathSubCommandsNV, glEvalCoord1xvOES, glDetachObjectARB,
glGetFinalCombinerInputParameterivNV, glVariantusvEXT, glCompressedTextureImage3DEXT, glFrustumfOES, glMultiTexCoord1dARB,
glMultiTexCoord2svARB, glWindowPos3ivARB, glTexCoordFormatNV, glMultiTexGenfEXT, glPixelTexGenParameterfSGIS,
glReplacementCodeuiColor4fNormal3fVertex3fSUN, glUniform3fARB, glMultiDrawElementsIndirectCountARB, glCheckNamedFramebufferStatusEXT, glConvolutionParameteriv,
glVertexArrayVertexAttribFormatEXT, glVertex2hNV, glCopyMultiTexSubImage2DEXT, glEnableVertexAttribArrayARB, glDeleteVertexShaderEXT,
glTexImage3DEXT, glGetVertexAttribivARB, glProgramLocalParameterI4ivNV, glGlobalAlphaFactoriSUN, glTexCoord4hvNV,
glUseProgramObjectARB, glBinormal3sEXT, glSharpenTexFuncSGIS, glTexCoordPointerEXT, glMultiTexGeniEXT,
glVertexAttrib2fNV, glShaderOp2EXT, glNamedProgramStringEXT, glGetVideouivNV, glGetMinmaxParameteriv,
glWeightuivARB, glEndConditionalRenderNVX, glBinormal3fEXT, glNormalStream3iATI, glVertexArrayEdgeFlagOffsetEXT,
glProgramBufferParametersIivNV, glMapGrid1xOES, glMatrixScaledEXT, glProgramParameters4dvNV, glNamedProgramLocalParameterI4iEXT,
glFlushMappedNamedBufferRangeEXT, glClearNamedBufferDataEXT, glTexCoord2fColor4fNormal3fVertex3fSUN, glVertex2bvOES, glVertexAttrib2svNV,
glWindowPos2ivARB, glGetVertexAttribPointervNV, glEdgeFlagPointerListIBM, glUniformui64NV, glGenerateMipmapEXT,
glSecondaryColor3ubvEXT, glPathCoordsNV, glProgramParameters4fvNV, glVertexArrayVertexAttribDivisorEXT, glProgramParameteriEXT,
glGetTexFilterFuncSGIS, glVertexArrayVertexBindingDivisorEXT, glMultiTexCoord3svARB, glBindProgramNV, glGetConvolutionParameteriv,
glGetProgramLocalParameterfvARB, glGenFragmentShadersATI, glMultiTexCoord4xvOES, glTexBumpParameterivATI, glArrayElementEXT,
glVideoCaptureNV, glNormal3xvOES, glFramebufferReadBufferEXT, glExtractComponentEXT, glGetHistogramParameterfvEXT,
glFramebufferTextureFaceARB, glMinmax, glGenBuffersARB, glVertexAttrib4hNV, glVertexArrayFogCoordOffsetEXT,
glTexEnvxvOES, glConvolutionParameterivEXT, glSampleMapATI, glVertexAttrib4fvNV, glFragmentLightiSGIX,
glGenOcclusionQueriesNV, glSecondaryColorPointerEXT, glGetBufferSubDataARB, glClientAttribDefaultEXT, glVertexAttribIFormatNV,
glProgramUniform3i64vNV, glGetVertexAttribfvARB, glFlushRasterSGIX, glGetGraphicsResetStatusKHR, glElementPointerATI,
glVertexAttrib2dNV, glGetAttachedObjectsARB, glProgramUniform2iEXT, glIndexxOES, glClientActiveVertexStreamATI,
glMatrixIndexPointerARB, glRasterPos3xOES, glGetMapParameterivNV, glGetMultiTexParameterIuivEXT, glVertex4hNV,
glClearDepthxOES, glSecondaryColor3dvEXT, glTexCoord2fNormal3fVertex3fvSUN, glGetCompressedMultiTexImageEXT, glUniform3ui64vNV,
glUnmapNamedBufferEXT, glProgramStringARB, glMatrixIndexusvARB, glPopGroupMarkerEXT, glTexParameterIivEXT,
glUniform4fvARB, glRenderbufferStorageMultisampleCoverageNV, glGetFloati_vEXT, glBindAttribLocationARB, glBufferAddressRangeNV,
glGenProgramsARB, glMultiTexEnvivEXT, glProgramUniform1ui64vNV, glSecondaryColor3uiEXT, glCompressedTextureImage2DEXT,
glPathParameterfNV, glCopyTexImage2DEXT, glProgramUniformui64vNV, glFramebufferTextureFaceEXT, glVertex2bOES,
glDeleteTexturesEXT, glMultiTexCoord4bvOES, glDrawBuffersATI, glGetVertexArrayPointeri_vEXT, glLightModelxvOES,
glApplyTextureEXT, glNamedProgramLocalParameter4dEXT, glBinormal3bEXT, glConvolutionFilter2DEXT, glColor4hvNV,
glGetFixedvOES, glColor3fVertex3fSUN, glSamplePatternEXT, glNormal3fVertex3fvSUN, glCopyMultiTexSubImage3DEXT,
glColor4fNormal3fVertex3fSUN, glFogCoorddvEXT, glCopyTextureImage1DEXT, glPathMemoryGlyphIndexArrayNV, glDrawArraysEXT,
glProgramUniform1ivEXT, glBlendEquationEXT, glProgramUniform4ui64NV, glCopyTextureSubImage2DEXT, glVertexAttrib2dvNV,
glProgramUniform1fEXT, glGenPerfMonitorsAMD, glProgramUniform4dvEXT, glGetHistogramParameterfv, glVertexFormatNV,
glEndTransformFeedbackEXT, glBinormal3dEXT, glBlendFuncIndexedAMD, glNamedProgramLocalParametersI4ivEXT, glVertexAttribL2ui64vNV,
glVertexAttribL4i64NV, glFinishAsyncSGIX, glMatrixTranslatedEXT, glMakeTextureHandleResidentARB, glMakeImageHandleResidentARB,
glTexCoord2xvOES, glNamedFramebufferRenderbufferEXT, glFlushVertexArrayRangeAPPLE, glGetProgramNamedParameterfvNV, glBinormal3dvEXT,
glImportSyncEXT, glDebugMessageInsertARB, glGetNamedBufferParameterivEXT, glGetListParameterfvSGIX, glVertexAttribL1ui64vNV,
glPNTrianglesiATI, glBindVertexArrayAPPLE, glGenProgramPipelinesEXT, glTrackMatrixNV, glProgramPathFragmentInputGenNV,
glTangent3ivEXT, glTexCoord4xvOES, glGenQueriesARB, glProgramUniform2ui64NV, glMakeTextureHandleNonResidentNV,
glMultiTexCoord3bOES, glVertexAttribs4ubvNV, glBindBufferBaseNV, glFogCoordhvNV, glGetnPolygonStippleARB,
glUniform2i64vNV, glSecondaryColor3usvEXT, glProgramEnvParameterI4uivNV, glGetFinalCombinerInputParameterfvNV, glMultiTexSubImage2DEXT,
glDebugMessageControlARB, glReplacementCodeuiColor3fVertex3fSUN, glTangent3dvEXT, glVertexWeighthvNV, glIsTextureEXT,
glFragmentMaterialivSGIX, glFramebufferTextureLayerARB, glLinkProgramARB, glMultiTexCoord1xvOES, glFinishFenceAPPLE,
glProgramNamedParameter4dNV, glProgramUniform1dEXT, glVertexArrayVertexAttribBindingEXT, glNormal3hvNV, glGetPointervKHR,
glGetCombinerOutputParameterfvNV, glIsPointInFillPathNV, glPointParameteriNV, glVariantivEXT, glUnmapTexture2DINTEL,
glCreateShaderObjectARB, glRotatexOES, glGetColorTableParameterfv, glGetPointerIndexedvEXT, glColor4xvOES,
glGetNamedBufferPointervEXT, glTextureBarrierNV, glPopDebugGroupKHR, glColor4ubVertex3fvSUN, glPointParameterxOES,
glClampColorARB, glGetPerfMonitorCounterInfoAMD, glVertexAttrib1svARB, glVertex4bOES, glMatrixMultTransposefEXT,
glTransformFeedbackVaryingsEXT, glDetailTexFuncSGIS, glCombinerOutputNV, glMultiTexParameterfvEXT, glWindowPos4sMESA,
glVertexAttrib2hNV, glGetFenceivNV, glIndexPointerListIBM, glVertexAttribI4iEXT, glBeginTransformFeedbackNV,
glColorFragmentOp3ATI, glResizeBuffersMESA, glGetMinmaxParameterfv, glGlobalAlphaFactorsSUN, glGetTrackMatrixivNV,
glTextureParameterfvEXT, glClientActiveTextureARB, glIsNamedBufferResidentNV, glMatrixMultdEXT, glTbufferMask3DFX,
glCoverFillPathNV, glObjectLabelKHR, glVertexAttrib1fvARB, glEdgeFlagFormatNV, glNamedProgramLocalParameterI4uivEXT,
glGetMultiTexParameterIivEXT, glProgramSubroutineParametersuivNV, glProgramUniformMatrix2x4dvEXT, glObjectUnpurgeableAPPLE, glSampleMaskIndexedNV,
glMemoryBarrierEXT, glVertexAttribs2dvNV, glReplacementCodeuiTexCoord2fVertex3fSUN, glCopyConvolutionFilter1D, glProgramUniform4ivEXT,
glProgramUniform3ui64vNV, glTexFilterFuncSGIS, glDeletePathsNV, glTexParameterxvOES, glCopyMultiTexImage1DEXT,
glColorMaskIndexedEXT, glFlushStaticDataIBM, glTextureBufferRangeEXT, glColor3hNV, glProgramNamedParameter4fNV,
glShaderSourceARB, glIsPathNV, glGetInvariantBooleanvEXT, glCompressedMultiTexSubImage2DEXT, glShaderOp3EXT,
glTangent3svEXT, glVertexAttribParameteriAMD, glCreateSyncFromCLeventARB, glPixelStorex, glVertexAttribL1dvEXT,
glGetVertexAttribLui64vARB, glTexSubImage4DSGIS, glCompressedTexSubImage2DARB, glIsProgramPipelineEXT, glFramebufferTexture1DEXT,
glReplacementCodeuiColor4ubVertex3fSUN, glVertex2hvNV, glImageTransformParameterfHP, glCreateShaderProgramvEXT, glWindowPos3dARB,
glProgramUniform1uiEXT, glVertexAttribs2fvNV, glCompressedMultiTexImage2DEXT, glWindowPos2svARB, glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN,
glTexCoord1bOES, glVariantubvEXT, glWindowPos2dARB, glNormal3xOES, glBindBufferRangeNV,
glTexturePageCommitmentEXT, glVertexStream3dvATI, glNormalPointerListIBM, glProgramUniform2dvEXT, glMap1xOES,
glGetNamedFramebufferAttachmentParameterivEXT, glVertexAttrib3fvNV, glGetMultiTexGendvEXT, glGetCombinerInputParameterfvNV, glGetTextureSamplerHandleARB,
glGetActiveAttribARB, glGetTextureImageEXT, glProgramUniform2uiEXT, glMultiTexEnvfvEXT, glReplacementCodeuiSUN,
glPixelTransformParameteriEXT, glFinishTextureSUNX, glVertexAttrib4svNV, glGetConvolutionParameterxvOES, glVertexAttrib4fARB,
glGetPathColorGenivNV, glRasterPos4xOES, glMultiTexParameterivEXT, glMatrixLoadTransposefEXT, glVertexAttrib4fNV,
glGetColorTableParameterivSGI, glProgramEnvParameter4dvARB, glVertexArrayVertexAttribOffsetEXT, glIndexFormatNV, glReplacementCodeuiVertex3fvSUN,
glGetVertexAttribPointervARB, glMatrixIndexuivARB, glVertexStream3dATI, glVertexAttrib1hNV, glWindowPos3svMESA,
glStencilOpSeparateATI, glBlendEquationSeparateiARB, glVertexAttrib1fNV, glTangent3fEXT, glMapVertexAttrib2fAPPLE,
glVertexAttribI3iEXT, glMakeTextureHandleNonResidentARB, glGetPathMetricRangeNV, glWindowPos2iMESA, glVertex2xvOES,
glVertexAttrib3svNV, glProgramUniformMatrix2dvEXT, glReplacementCodeuiVertex3fSUN, glVertexAttribs2hvNV, glWindowPos3fARB,
glMapNamedBufferEXT, glWindowPos2fvMESA, glTexCoord3xOES, glVertexAttribI2uiEXT, glGetConvolutionParameterfvEXT,
glFramebufferRenderbufferEXT, glBinormal3svEXT, glBindBufferOffsetNV, glNamedProgramLocalParameters4fvEXT, glDisableVertexArrayAttribEXT,
glGetProgramResourcefvNV, glBinormalPointerEXT, glValidateProgramARB, glVertexAttribPointerARB, glUniform2ivARB,
glDeleteFramebuffersEXT, glPassTexCoordATI, glGetProgramStringNV, glDeleteProgramPipelinesEXT, glGetColorTableParameteriv,
glVertexAttrib1fvNV, glIsQueryARB, glObjectPurgeableAPPLE, glColorTableSGI, glEnableVariantClientStateEXT,
glTexBumpParameterfvATI, glGetInvariantIntegervEXT, glConvolutionParameterxvOES, glClipPlanefOES, glGenFramebuffersEXT,
glVertexArrayColorOffsetEXT, glGetnUniformivKHR, glMultiTexCoord3ivARB, glVertexAttrib4dARB, glUniformHandleui64vARB,
glVertexWeightfEXT, glFragmentLightModelfvSGIX, glIsTextureHandleResidentARB, glBindFragmentShaderATI, glVertexAttribs3hvNV,
glWindowPos4ivMESA, glGetVariantPointervEXT, glGetVideoCaptureStreamivNV, glMapNamedBufferRangeEXT, glVertexAttribI1iEXT,
glPNTrianglesfATI, glVertexBlendEnviATI, glMultiDrawElementArrayAPPLE, glStencilFillPathInstancedNV, glGlobalAlphaFactorusSUN,
glVertexAttrib3dvNV, glProgramUniform4i64NV, glMultiTexCoord3sARB, glGetnConvolutionFilterARB, glNamedRenderbufferStorageMultisampleEXT,
glVertexAttrib3hNV, glPolygonOffsetClampEXT, glTextureRangeAPPLE, glBlendEquationIndexedAMD, glBindTransformFeedbackNV,
glNamedBufferPageCommitmentEXT, glCopyTexSubImage3DEXT, glVDPAUSurfaceAccessNV, glGetObjectBufferfvATI, glSampleMaskEXT,
glProgramUniform2fvEXT, glTexCoord1xvOES, glVertexAttrib1sARB, glProgramParameter4dvNV, glDrawElementsInstancedEXT,
glTextureParameterIuivEXT, glGetColorTableParameterfvSGI, glDeleteRenderbuffersEXT, glVertexAttrib1svNV, glNamedFramebufferTextureFaceEXT,
glVertexAttrib3svARB, glGetMaterialxOES, glProgramUniform3ui64NV, glProgramUniform2ui64vNV, glWindowPos2fvARB,
glTangent3bEXT, glGetGraphicsResetStatusARB, glTexCoord3bvOES, glIsVertexAttribEnabledAPPLE, glMultiTexCoord1bvOES,
glListParameterfvSGIX, glProgramUniformHandleui64NV, glLightModelxOES, glSetFenceAPPLE, glWeightsvARB,
glGetHistogramParameterivEXT, glCopyColorTable, glProgramUniform3uiEXT, glPixelTransformParameterfvEXT, glGetDoublei_vEXT,
glFogCoordfEXT, glVertexAttrib2dARB, glMultiTexCoord4dARB, glNamedRenderbufferStorageMultisampleCoverageEXT, glReadnPixelsARB,
glMultiTexBufferEXT, glWindowPos4dvMESA, glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, glTextureImage1DEXT, glWindowPos2svMESA,
glMatrixTranslatefEXT, glVertexAttribArrayObjectATI, glTexCoord3bOES, glFramebufferTextureARB, glColor3xOES,
glUniform2fvARB, glProgramLocalParameterI4uivNV, glProgramUniform2dEXT, glFlushVertexArrayRangeNV, glSecondaryColor3svEXT,
glBlendEquationiARB, glFramebufferTexture3DEXT, glLoadTransposeMatrixxOES, glDeleteTransformFeedbacksNV, glGetMapAttribParameterfvNV,
glIndexMaterialEXT, glVertexAttribLPointerEXT, glFogCoorddEXT, glGetUniformui64vNV, glNamedRenderbufferStorageEXT,
glBindTexGenParameterEXT, glTexCoord2hvNV, glFramebufferTexture2DEXT, glVertexAttrib3dNV, glTextureStorage1DEXT,
glPixelTexGenParameteriSGIS, glColorTableEXT, glEndTransformFeedbackNV, glMultiTexCoord3xvOES, glExecuteProgramNV,
glVariantArrayObjectATI, glColor3xvOES, glNamedBufferSubDataEXT, glGetnUniformuivKHR, glNormalFormatNV,
glVertexAttrib3fNV, glTexBufferEXT, glHistogram, glProgramUniform3dvEXT, glGetLightxvOES,
glGetObjectLabelKHR, glProgramUniformMatrix4fvEXT, glBindVideoCaptureStreamBufferNV, glGetVertexAttribfvNV, glDrawRangeElementArrayAPPLE,
glUniform3i64NV, glGetPathCoordsNV, glVertexArrayIndexOffsetEXT, glMatrixPopEXT, glActiveShaderProgramEXT,
glNormalStream3fvATI, glWindowPos4svMESA, glVertexStream1sATI, glGetnPixelMapuivARB, glMultiTexEnviEXT,
glVertexAttribI2iEXT, glProgramParameter4fvNV, glNamedFramebufferSampleLocationsfvNV, glPathStringNV, glRectxvOES,
glGetVariantIntegervEXT, glFragmentCoverageColorNV, glIsBufferARB, glGetProgramNamedParameterdvNV, glPathDashArrayNV,
glGetPerfMonitorGroupsAMD, glMultTransposeMatrixfARB, glVertexAttribI2ivEXT, glGetImageHandleARB, glReplacementCodeuiColor4fNormal3fVertex3fvSUN,
glCoverFillPathInstancedNV, glGetQueryObjectivARB, glGetLocalConstantFloatvEXT, glEdgeFlagPointerEXT, glVideoCaptureStreamParameterivNV,
glVertexStream4iATI, glVDPAUFiniNV, glMakeBufferNonResidentNV, glMultiTexCoord2fvARB, glGetPerfMonitorGroupStringAMD,
glStencilStrokePathNV, glGetNamedProgramLocalParameterdvEXT, glGetColorTableParameterfvEXT, glVariantuivEXT, glProgramParameteriARB,
glSecondaryColorPointerListIBM, glMultiTexCoord3xOES, glMultiTexCoord1sARB, glGetDebugMessageLogKHR, glConvolutionParameterfv,
glGetVariantArrayObjectivATI, glVertexAttrib1dARB, glMultMatrixxOES, glLockArraysEXT, glVertexAttribPointerNV,
glTextureNormalEXT, glMultiTexCoord1bOES, glGetQueryivARB, glCompressedMultiTexImage3DEXT, glGetInstrumentsSGIX,
glProgramUniformMatrix4x3fvEXT, glCopyConvolutionFilter2D, glProgramUniform3dEXT, glMultiTexCoord2hNV, glGetCompressedTextureImageEXT,
glPathColorGenNV, glGetConvolutionFilterEXT, glVertexAttrib4ivARB, glGenSymbolsEXT, glCurrentPaletteMatrixARB,
glFogxvOES, glPixelTransformParameterfEXT, glGetTexParameterIuivEXT, glGetObjectParameterivARB, glVertexArraySecondaryColorOffsetEXT,
glWindowPos2fARB, glCombinerInputNV, glWindowPos4fMESA, glCompressedTexSubImage3DARB, glPresentFrameKeyedNV,
glEnableClientStateIndexedEXT, glPathCoverDepthFuncNV, glResolveDepthValuesNV, glTextureColorMaskSGIS, glCreateShaderProgramEXT,
glSecondaryColor3usEXT, glCopyColorTableSGI, glRenderbufferStorageMultisampleEXT, glProgramEnvParameter4fvARB, glGetObjectPtrLabelKHR,
glMultiTexCoord4sARB, glMatrixMultTranspose3x3fNV, glBindVertexShaderEXT, glVertexStream1svATI, glVertexStream3fATI,
glUniform2ui64vNV, glTexCoordPointervINTEL, glUniform4ui64NV, glMultiTexSubImage3DEXT, glNormalPointerEXT,
glBlendFuncSeparateIndexedAMD, glGetTextureSamplerHandleNV, glMakeBufferResidentNV, glMultiTexCoord3bvOES, glAsyncMarkerSGIX,
glNormalStream3bATI, glTextureStorageSparseAMD, glGetConvolutionParameterivEXT, glEndPerfQueryINTEL, glTextureImage2DEXT,
glMultiDrawElementsIndirectAMD, glMapVertexAttrib2dAPPLE, glPrioritizeTexturesEXT, glTexCoord4xOES, glResetHistogram,
glDepthRangedNV, glGetOcclusionQueryivNV, glGetPerfQueryDataINTEL, glUniform1uiEXT, glProgramNamedParameter4fvNV,
glTexSubImage2DEXT, glMultiTexCoord2iARB, glGenerateMultiTexMipmapEXT, glVertexStream1dATI, glWindowPos3dvMESA,
glGetTransformFeedbackVaryingEXT, glLabelObjectEXT, glMultiTexEnvfEXT, glGetTextureParameterIivEXT, glMultiTexCoord3hNV,
glVertexAttrib3dvARB, glNamedProgramLocalParametersI4uivEXT, glVertex4xOES, glGenTransformFeedbacksNV, glVertexAttribI2uivEXT,
glWindowPos4dMESA, glCombinerParameterivNV, glCopyMultiTexImage2DEXT, glVertex3bvOES, glTexImage3DMultisampleCoverageNV,
glNamedProgramLocalParameter4fvEXT, glPointParameterfvSGIS, glGetPixelTransformParameterfvEXT, glRasterSamplesEXT, glEvalMapsNV,
glGetFragDataLocationEXT, glTransformFeedbackVaryingsNV, glAreProgramsResidentNV, glDrawBuffersARB, glColorTable,
glDispatchComputeGroupSizeARB, glGetImageHandleNV, glGetMultiTexEnvfvEXT, glDeleteFencesNV, glVertexAttribs1dvNV,
glVertexStream2sATI, glGetnSeparableFilterARB, glReadnPixelsKHR, glActiveStencilFaceEXT, glVertexStream2svATI,
glLoadTransposeMatrixfARB, glProgramUniform4dEXT, glVertexAttribDivisorARB, glTextureParameterIivEXT, glVertexAttribL4dvEXT,
glVertexAttrib2dvARB, glPointSizexOES, glBindParameterEXT, glNewObjectBufferATI, glBlendParameteriNV,
glNamedProgramLocalParameter4dvEXT, glClearDepthdNV, glAttachObjectARB, glCopyTexSubImage1DEXT, glUniformMatrix3fvARB,
glGetTextureParameterfvEXT, glCoverageModulationNV, glPointParameterfvEXT, glGetPathMetricsNV, glUniform4fARB,
glMatrixLoad3x3fNV, glMultiTexCoord2fARB, glWeightdvARB, glIsTransformFeedbackNV, glGetUniformOffsetEXT,
glDrawArraysInstancedARB, glDepthBoundsdNV, glGetnCompressedTexImageARB, glGetDebugMessageLogARB, glGetPathTexGenfvNV,
glMatrixLoaddEXT, glGetPathLengthNV, glCopyConvolutionFilter2DEXT, glUniform4i64NV, glGetHistogramEXT,
glFogFuncSGIS, glVertexAttrib4NuivARB, glMapGrid2xOES, glGetVideoui64vNV, glReadInstrumentsSGIX,
glEnableIndexedEXT, glTexCoord1bvOES, glUniform2uiEXT, glReplacementCodePointerSUN, glLoadTransposeMatrixdARB,
glBeginOcclusionQueryNV, glGenFencesAPPLE, glVertexArrayVertexAttribIOffsetEXT, glProgramUniform3fEXT, glDisableVariantClientStateEXT,
glWindowPos3dMESA, glVertexAttribs1hvNV, glNormalPointervINTEL, glVertexStream4dATI, glTextureRenderbufferEXT,
glBindMaterialParameterEXT, glGetMinmax, glVertexAttrib3sARB, glUpdateObjectBufferATI, glTransformFeedbackStreamAttribsNV,
glGetUniformBufferSizeEXT, glGetPointervEXT, glBindProgramPipelineEXT, glProgramUniformMatrix3dvEXT, glSeparableFilter2D,
glNormal3fVertex3fSUN, glVertex3xvOES, glMultiDrawElementsEXT, glUniform1fARB, glPushDebugGroupKHR,
glMultiTexCoord2bOES, glFramebufferDrawBufferEXT, glMakeNamedBufferResidentNV, glPathGlyphIndexRangeNV, glEnableVertexAttribAPPLE,
glProgramEnvParameterI4ivNV, glMultiTexParameterfEXT, glPathGlyphRangeNV, glEvalCoord1xOES, glGetVertexArrayIntegervEXT,
glVertexAttrib3dARB, glVDPAUIsSurfaceNV, glIsPointInStrokePathNV, glIsAsyncMarkerSGIX;
public import glad.gl.enums :
GL_INDEX_CLEAR_VALUE, GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS, GL_BACK_NORMALS_HINT_PGI, GL_PIXEL_TILE_HEIGHT_SGIX, GL_SAMPLE_ALPHA_TO_ONE_SGIS,
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV, GL_TOP_LEVEL_ARRAY_SIZE, GL_DITHER, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT, GL_INT_IMAGE_2D_MULTISAMPLE,
GL_INDEX_ARRAY_TYPE, GL_TEXTURE_MAX_LOD, GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT, GL_RGBA_INTEGER_EXT, GL_ALPHA_FLOAT32_ATI,
GL_MIRROR_CLAMP_TO_EDGE_EXT, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_PRIMITIVE_RESTART_NV, GL_DEBUG_SOURCE_API_ARB, GL_PROXY_TEXTURE_2D_EXT,
GL_PIXEL_PACK_BUFFER_BINDING_EXT, GL_IMAGE_1D_EXT, GL_TRANSPOSE_PROGRAM_MATRIX_EXT, GL_SOURCE2_ALPHA_EXT, GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT,
GL_TEXTURE_MIN_LOD, GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, GL_FRAGMENT_LIGHTING_SGIX, GL_HISTOGRAM_LUMINANCE_SIZE_EXT, GL_BLEND_EQUATION,
GL_BYTE, GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, GL_SAMPLER_1D_ARRAY_EXT, GL_MAX_FRAMEBUFFER_LAYERS, GL_DEPTH_BIAS,
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, GL_DYNAMIC_READ_ARB, GL_BUFFER_USAGE, GL_PROGRAM_TARGET_NV, GL_3D_COLOR_TEXTURE,
GL_DEPTH32F_STENCIL8_NV, GL_PIXEL_MAP_G_TO_G, GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE, GL_RELATIVE_ROUNDED_RECT8_NV, GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,
GL_MATRIX_PALETTE_ARB, GL_DEBUG_SEVERITY_NOTIFICATION, GL_TRANSFORM_FEEDBACK_BUFFER, GL_BGRA_EXT, GL_FLOAT_RGBA32_NV,
GL_COLOR_TABLE_ALPHA_SIZE_SGI, GL_SIGNED_NORMALIZED, GL_ALLOW_DRAW_FRG_HINT_PGI, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_RENDERBUFFER_FREE_MEMORY_ATI,
GL_EXP, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, GL_PATH_STENCIL_VALUE_MASK_NV, GL_SHADER_IMAGE_STORE, GL_TEXTURE_COMPARE_FUNC,
GL_BLEND_DST_ALPHA_EXT, GL_CON_26_ATI, GL_TRACK_MATRIX_NV, GL_FIRST_VERTEX_CONVENTION, GL_COUNT_DOWN_NV,
GL_DOUBLEBUFFER, GL_MINMAX_FORMAT, GL_MAX_CLIP_PLANES, GL_COVERAGE_MODULATION_NV, GL_TESSELLATION_FACTOR_AMD,
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_RGB9_E5_EXT, GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, GL_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAP2_VERTEX_ATTRIB4_4_NV,
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_IMAGE_BINDING_ACCESS_EXT, GL_COMPILE_AND_EXECUTE, GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL, GL_SHADING_LANGUAGE_VERSION,
GL_MIN_SAMPLE_SHADING_VALUE, GL_R1UI_T2F_N3F_V3F_SUN, GL_VIVIDLIGHT_NV, GL_MATRIX1_ARB, GL_READ_WRITE_ARB,
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, GL_QUAD_MESH_SUN, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_TEXTURE_DEPTH, GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV,
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB, GL_DRAW_BUFFER6, GL_SIGNED_RGBA_NV, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5,
GL_422_REV_AVERAGE_EXT, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_TEXTURE_BORDER_COLOR,
GL_COPY, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_VERTEX_STREAM2_ATI, GL_QUADRATIC_ATTENUATION,
GL_MODELVIEW31_ARB, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_LINE_STRIP_ADJACENCY_ARB, GL_RGBA_FLOAT_MODE_ATI, GL_PROXY_TEXTURE_2D_ARRAY_EXT,
GL_FILL, GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT, GL_INT_IMAGE_1D, GL_SRC_COLOR, GL_FLOAT_RGB_NV,
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV, GL_RGBA_INTEGER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_COLOR_MATRIX, GL_VERTEX_WEIGHT_ARRAY_EXT,
GL_PASS_THROUGH_TOKEN, GL_CURRENT_PALETTE_MATRIX_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT, GL_COMPRESSED_RED_GREEN_RGTC2_EXT, GL_INT_SAMPLER_CUBE_MAP_ARRAY,
GL_UNIFORM_BUFFER, GL_SAMPLE_MASK, GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, GL_TEXTURE_ALPHA_TYPE_ARB, GL_GREEN_NV,
GL_LUMINANCE16F_ARB, GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_R32I, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT,
GL_R32F, GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_LUMINANCE12_ALPHA4, GL_PIXEL_MAP_R_TO_R,
GL_EDGE_FLAG_ARRAY_LIST_IBM, GL_ELEMENT_ARRAY_ATI, GL_CMYKA_EXT, GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE, GL_TEXTURE_COMPRESSED,
GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_EDGE_FLAG_ARRAY_LENGTH_NV, GL_FLOAT_MAT4, GL_MAX_CULL_DISTANCES,
GL_MAX_FRAMEBUFFER_WIDTH, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, GL_OPERAND1_RGB, GL_OBJECT_LINK_STATUS_ARB, GL_REG_31_ATI,
GL_BUMP_TARGET_ATI, GL_MAX_TESS_PATCH_COMPONENTS, GL_COLOR_ARRAY_LIST_STRIDE_IBM, GL_T2F_C4UB_V3F, GL_TEXTURE_SWIZZLE_A_EXT,
GL_TEXTURE_HI_SIZE_NV, GL_DEBUG_SEVERITY_NOTIFICATION_KHR, GL_PROGRAM_PARAMETERS_ARB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_MODELVIEW30_ARB,
GL_SIGNED_ALPHA_NV, GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV, GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES, GL_MULTISAMPLE_EXT, GL_FOG_COORDINATE_ARRAY,
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, GL_DEBUG_SEVERITY_HIGH, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_TEXTURE_BINDING_3D, GL_RELATIVE_LINE_TO_NV,
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, GL_OP_CLAMP_EXT, GL_MAX_UNIFORM_BLOCK_SIZE, GL_OBJECT_TYPE_ARB, GL_BLUE_MAX_CLAMP_INGR,
GL_CND_ATI, GL_CULL_MODES_NV, GL_CLIP_DISTANCE_NV, GL_PROGRAM_INPUT, GL_MODELVIEW6_ARB,
GL_FONT_Y_MIN_BOUNDS_BIT_NV, GL_PARTIAL_SUCCESS_NV, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_SCALED_RESOLVE_FASTEST_EXT, GL_UNPACK_IMAGE_HEIGHT_EXT,
GL_4PASS_2_EXT, GL_MAX_TEXTURE_BUFFER_SIZE, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_TEXTURE_MAX_LEVEL, GL_ACCUM_RED_BITS,
GL_TEXTURE_COMPARE_FUNC_ARB, GL_MAX_IMAGE_UNITS, GL_MAX_FRAMEBUFFER_SAMPLES, GL_ALPHA8, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV,
GL_PATH_END_CAPS_NV, GL_PROGRAM_ATTRIBS_ARB, GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV, GL_FLOAT_RG_NV, GL_BUFFER_VARIABLE,
GL_RGBA_SIGNED_COMPONENTS_EXT, GL_EYE_DISTANCE_TO_LINE_SGIS, GL_LINE, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_LUMINANCE16_EXT,
GL_RG32F, GL_MATRIX3_NV, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_4D_SGIS, GL_MAX_PROGRAM_TEXEL_OFFSET_EXT,
GL_GEOMETRY_PROGRAM_NV, GL_SYNC_FLAGS, GL_PATCH_DEFAULT_OUTER_LEVEL, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, GL_UNSIGNED_BYTE_2_3_3_REV,
GL_PROXY_COLOR_TABLE_SGI, GL_CURRENT_VERTEX_ATTRIB_ARB, GL_CLIENT_ACTIVE_TEXTURE, GL_QUERY_BUFFER, GL_BUFFER_FLUSHING_UNMAP_APPLE,
GL_RENDER, GL_BUFFER_MAPPED_ARB, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_CONSTANT_ATTENUATION,
GL_EVAL_VERTEX_ATTRIB5_NV, GL_MAX_SHININESS_NV, GL_CONVOLUTION_HINT_SGIX, GL_ADD_SIGNED_ARB, GL_INT_IMAGE_2D,
GL_HI_BIAS_NV, GL_RESAMPLE_ZERO_FILL_OML, GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, GL_SAMPLES_SGIS, GL_COLOR_SAMPLES_NV,
GL_HILO8_NV, GL_CLAMP_READ_COLOR, GL_TEXTURE_BINDING_BUFFER, GL_MAX_VARYING_FLOATS_ARB, GL_INDEX_ARRAY_LIST_IBM,
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL, GL_PACK_IMAGE_HEIGHT, GL_VERTEX_ARRAY_OBJECT_AMD, GL_DEBUG_TYPE_PERFORMANCE, GL_FRAGMENT_DEPTH,
GL_TEXTURE_GEN_MODE, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX, GL_MIN_MAP_BUFFER_ALIGNMENT, GL_MAT_SPECULAR_BIT_PGI, GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV,
GL_MATRIX30_ARB, GL_T2F_V3F, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_NUM_VIDEO_CAPTURE_STREAMS_NV, GL_MODELVIEW1_EXT,
GL_POINT_SIZE_MAX_SGIS, GL_MAX_PROGRAM_IF_DEPTH_NV, GL_INTERLACE_SGIX, GL_EXCLUSION_KHR, GL_DEBUG_SOURCE_APPLICATION_ARB,
GL_DRAW_BUFFER10_ARB, GL_DOUBLE_MAT4_EXT, GL_MAP_COHERENT_BIT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_EXT,
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL, GL_RGBA32I_EXT, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_SLUMINANCE8_ALPHA8_EXT, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,
GL_MAX_VERTEX_STREAMS, GL_TEXTURE_LUMINANCE_TYPE, GL_VARIANT_VALUE_EXT, GL_SIGNED_INTENSITY_NV, GL_COUNTER_TYPE_AMD,
GL_MAP2_VERTEX_ATTRIB1_4_NV, GL_PROGRAM_FORMAT_ARB, GL_INT_IMAGE_2D_EXT, GL_VERTEX_STREAM0_ATI, GL_COMPRESSED_RGBA_ASTC_12x12_KHR,
GL_TEXTURE9_ARB, GL_LINE_RESET_TOKEN, GL_LOCATION_COMPONENT, GL_TEXTURE0_ARB, GL_STEREO,
GL_MATRIX21_ARB, GL_UNSIGNED_INT_SAMPLER_CUBE_EXT, GL_SAMPLER_3D_ARB, GL_DISCARD_ATI, GL_TEXTURE_CUBE_MAP,
GL_SET_AMD, GL_CLIP_PLANE1, GL_CLIP_PLANE0, GL_CLIP_PLANE3, GL_CLIP_PLANE2,
GL_CLIP_PLANE5, GL_CLIP_PLANE4, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_SAMPLER_CUBE_MAP_ARRAY_ARB, GL_DEBUG_SOURCE_APPLICATION_KHR,
GL_NAME_LENGTH, GL_POINTS, GL_LINEAR_CLIPMAP_NEAREST_SGIX, GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, GL_PATH_TERMINAL_END_CAP_NV,
GL_IMAGE_CLASS_11_11_10, GL_SCISSOR_BOX, GL_COMBINER_SUM_OUTPUT_NV, GL_LINE_WIDTH_GRANULARITY, GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV,
GL_VERTEX_ARRAY_BINDING_APPLE, GL_OP_MUL_EXT, GL_ADD_SIGNED, GL_MAX_3D_TEXTURE_SIZE, GL_PERFQUERY_WAIT_INTEL,
GL_DONT_CARE, GL_LUMINANCE_ALPHA_FLOAT32_APPLE, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_MAP_FLUSH_EXPLICIT_BIT, GL_TEXTURE_COORD_ARRAY_SIZE,
GL_CURRENT_VERTEX_WEIGHT_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_SAMPLER_RENDERBUFFER_NV, GL_UNIFORM_BLOCK_BINDING, GL_LOCAL_CONSTANT_DATATYPE_EXT,
GL_Z_EXT, GL_LEQUAL, GL_SAMPLE_COVERAGE_INVERT_ARB, GL_UNSIGNED_SHORT_8_8_REV_MESA, GL_RED_MIN_CLAMP_INGR,
GL_UNSIGNED_INVERT_NV, GL_PIXEL_MAP_A_TO_A_SIZE, GL_LIGHT_MODEL_AMBIENT, GL_HISTOGRAM, GL_PROGRAM_INSTRUCTIONS_ARB,
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT, GL_VERTEX_ARRAY_SIZE_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR, GL_MATERIAL_SIDE_HINT_PGI,
GL_PIXEL_PACK_BUFFER_BINDING_ARB, GL_SCALE_BY_TWO_NV, GL_MATRIX10_ARB, GL_RG_SNORM, GL_C3F_V3F,
GL_OP_EXP_BASE_2_EXT, GL_LINES_ADJACENCY, GL_OPERAND2_RGB_ARB, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNPACK_COMPRESSED_BLOCK_SIZE, GL_CON_24_ATI, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, GL_MODELVIEW27_ARB, GL_CURRENT_TEXTURE_COORDS,
GL_SRGB_DECODE_ARB, GL_VERTEX_ATTRIB_MAP2_APPLE, GL_TEXTURE_DEFORMATION_SGIX, GL_SAMPLER_1D_ARB, GL_IMAGE_BINDING_LEVEL_EXT,
GL_INT_IMAGE_CUBE_MAP_ARRAY, GL_BOOL_VEC3_ARB, GL_MATRIX25_ARB, GL_CONVOLUTION_2D_EXT, GL_MIN_SPARSE_LEVEL_AMD,
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_VIEWPORT_BOUNDS_RANGE, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_SHARED_TEXTURE_PALETTE_EXT, GL_ACTIVE_STENCIL_FACE_EXT,
GL_LUMINANCE_ALPHA, GL_DEBUG_CALLBACK_USER_PARAM, GL_MAX_CONVOLUTION_WIDTH, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_HILO_NV,
GL_RGB_FLOAT16_APPLE, GL_COMPRESSED_INTENSITY, GL_VERTEX_STREAM5_ATI, GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, GL_COMPRESSED_SIGNED_RG_RGTC2,
GL_MAX_ASYNC_READ_PIXELS_SGIX, GL_STENCIL_BACK_WRITEMASK, GL_DSDT8_MAG8_NV, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE_VIEW_MIN_LAYER,
GL_SHADER_STORAGE_BUFFER, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_TESS_CONTROL_SUBROUTINE, GL_IMAGE_MAG_FILTER_HP, GL_MODULATE_SUBTRACT_ATI,
GL_NOR, GL_TEXTURE_LIGHTING_MODE_HP, GL_FLAT, GL_DU8DV8_ATI, GL_RGB_FLOAT32_APPLE,
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, GL_UNPACK_LSB_FIRST, GL_RED_NV,
GL_PATH_STENCIL_FUNC_NV, GL_POLYGON_OFFSET_FILL, GL_CONSTANT_BORDER, GL_ACTIVE_TEXTURE, GL_POST_CONVOLUTION_BLUE_BIAS_EXT,
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_MATRIX17_ARB, GL_PROJECTION, GL_2PASS_1_EXT, GL_UNSIGNED_INT_SAMPLER_3D,
GL_COLOR_INDEX4_EXT, GL_ELEMENT_ARRAY_ADDRESS_NV, GL_RELATIVE_ARC_TO_NV, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, GL_POST_CONVOLUTION_GREEN_BIAS_EXT,
GL_COLOR_TABLE, GL_SAMPLE_MASK_INVERT_SGIS, GL_FRAMEBUFFER_UNSUPPORTED, GL_CONVOLUTION_BORDER_COLOR_HP, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB,
GL_SOURCE3_ALPHA_NV, GL_PROGRAM_LENGTH_ARB, GL_COLOR_TABLE_BLUE_SIZE_SGI, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, GL_MAX_CUBE_MAP_TEXTURE_SIZE,
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, GL_CONSTANT_COLOR_EXT, GL_FRAGMENT_SHADER_BIT, GL_STORAGE_CACHED_APPLE, GL_DST_ATOP_NV,
GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT, GL_FLOAT16_NV, GL_TEXTURE24_ARB, GL_RESTART_SUN,
GL_POINT_SIZE_MIN_SGIS, GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL, GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, GL_UNSIGNED_INT_10_10_10_2, GL_INT_IMAGE_3D,
GL_RGB12_EXT, GL_VERTEX_STREAM6_ATI, GL_BLUE_INTEGER_EXT, GL_CONSTANT_ALPHA, GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV,
GL_VERTEX_ARRAY_RANGE_VALID_NV, GL_R16I, GL_ASYNC_READ_PIXELS_SGIX, GL_MAX_COMPUTE_UNIFORM_BLOCKS, GL_TEXTURE_RED_SIZE_EXT,
GL_SRC1_COLOR, GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV, GL_QUERY_ALL_EVENT_BITS_AMD, GL_ACTIVE_VARYING_MAX_LENGTH_NV, GL_ALPHA_SNORM,
GL_MAX_IMAGE_SAMPLES_EXT, GL_PROXY_COLOR_TABLE, GL_MATRIX9_ARB, GL_SAMPLE_MASK_VALUE, GL_DIFFUSE,
GL_OUTPUT_TEXTURE_COORD15_EXT, GL_EYE_DISTANCE_TO_POINT_SGIS, GL_SHADER_STORAGE_BARRIER_BIT, GL_GREEN_BITS, GL_SRC_ATOP_NV,
GL_COLOR_ARRAY_STRIDE_EXT, GL_IMAGE_CLASS_1_X_32, GL_MAX_ELEMENTS_VERTICES_EXT, GL_VERTEX_ATTRIB_MAP1_APPLE, GL_OBJECT_DISTANCE_TO_POINT_SGIS,
GL_MAX_RENDERBUFFER_SIZE, GL_INCR_WRAP, GL_TEXTURE_2D_BINDING_EXT, GL_SQUARE_NV, GL_LIGHT_MODEL_TWO_SIDE,
GL_DECR_WRAP, GL_LOCAL_CONSTANT_VALUE_EXT, GL_MAX_FRAGMENT_ATOMIC_COUNTERS, GL_GUILTY_CONTEXT_RESET_ARB, GL_ALPHA_TEST_REF,
GL_UNPACK_SKIP_ROWS, GL_SHADER_IMAGE_LOAD, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_EVAL_VERTEX_ATTRIB12_NV, GL_DEPTH_CLAMP,
GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_BLEND_DST_ALPHA, GL_INT_SAMPLER_CUBE, GL_BLUE_BITS, GL_EXP2,
GL_VIEW_CLASS_24_BITS, GL_FRAGMENT_LIGHT6_SGIX, GL_MATRIX8_ARB, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT, GL_DEBUG_CATEGORY_API_ERROR_AMD,
GL_INDEX_ARRAY_EXT, GL_DEBUG_SOURCE_API, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_PIXEL_MIN_FILTER_EXT,
GL_TEXTURE_BINDING_1D, GL_OUTPUT_COLOR1_EXT, GL_NATIVE_GRAPHICS_HANDLE_PGI, GL_SAMPLE_MASK_NV, GL_PIXEL_UNPACK_BUFFER,
GL_UNSIGNED_BYTE_3_3_2_EXT, GL_OPERAND0_ALPHA_ARB, GL_4PASS_1_EXT, GL_TEXTURE_VIEW_MIN_LEVEL, GL_MATRIX0_NV,
GL_TEXTURE_1D_BINDING_EXT, GL_MATRIX7_ARB, GL_ZERO, GL_PROGRAM_FORMAT_ASCII_ARB, GL_ELEMENT_ARRAY_BUFFER,
GL_SCISSOR_BIT, GL_IMAGE_MIN_FILTER_HP, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAP1_GRID_DOMAIN, GL_RETAINED_APPLE,
GL_MULTIPLY_NV, GL_INVARIANT_EXT, GL_FIXED, GL_TEXTURE_BUFFER_SIZE, GL_TEXTURE_COORD_ARRAY_EXT,
GL_PIXEL_MAP_I_TO_R_SIZE, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_FLOAT_RGB16_NV, GL_RGBA_FLOAT32_ATI, GL_VERTEX_ATTRIB_ARRAY5_NV,
GL_DEBUG_TYPE_MARKER, GL_SIGNED_RGB_NV, GL_RGBA16_SNORM, GL_TEXTURE_BINDING_1D_ARRAY, GL_RELATIVE_HORIZONTAL_LINE_TO_NV,
GL_MAX_VIEWPORT_DIMS, GL_CONTEXT_FLAG_DEBUG_BIT, GL_MATRIX31_ARB, GL_MULTISAMPLES_NV, GL_RGB_FLOAT32_ATI,
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_TABLE_TOO_LARGE_EXT, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, GL_LUMINANCE16_ALPHA16,
GL_COMPILE_STATUS, GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_ALPHA_FLOAT32_APPLE, GL_DUAL_INTENSITY4_SGIS, GL_UNSIGNED_INT_24_8,
GL_UNSIGNED_BYTE, GL_TESSELLATION_MODE_AMD, GL_INT_SAMPLER_BUFFER_EXT, GL_QUADS, GL_STENCIL_SAMPLES_NV,
GL_R16, GL_DRAW_BUFFER7, GL_PIXEL_PACK_BUFFER, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_OUTPUT_FOG_EXT,
GL_HISTOGRAM_ALPHA_SIZE_EXT, GL_SPRITE_EYE_ALIGNED_SGIX, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_FONT_UNDERLINE_THICKNESS_BIT_NV,
GL_DRAW_BUFFER3, GL_COPY_PIXEL_TOKEN, GL_VERTEX_ATTRIB_ARRAY6_NV, GL_MIRROR_CLAMP_TO_BORDER_EXT, GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS,
GL_UNIFORM_BUFFER_UNIFIED_NV, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_STENCIL_INDEX16, GL_OUTPUT_TEXTURE_COORD21_EXT,
GL_VERTEX_PROGRAM_POINT_SIZE_NV, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_MAP1_VERTEX_4, GL_MIRROR_CLAMP_TO_EDGE_ATI, GL_MAP1_VERTEX_3,
GL_RED_INTEGER_EXT, GL_BUMP_NUM_TEX_UNITS_ATI, GL_HISTOGRAM_LUMINANCE_SIZE, GL_COLOR_ATTACHMENT3_EXT, GL_PIXEL_PACK_BUFFER_BINDING,
GL_INT_IMAGE_1D_ARRAY_EXT, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_POINT_SIZE_MAX_ARB, GL_MITER_REVERT_NV, GL_IMAGE_BINDING_FORMAT_EXT,
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT, GL_LUMINANCE32I_EXT, GL_TRANSLATE_2D_NV, GL_BLEND_ADVANCED_COHERENT_NV, GL_NUM_ACTIVE_VARIABLES,
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_CURRENT_RASTER_POSITION, GL_MAX_GEOMETRY_IMAGE_UNIFORMS, GL_WEIGHT_ARRAY_STRIDE_ARB,
GL_CURRENT_WEIGHT_ARB, GL_SHADOW_ATTENUATION_EXT, GL_PATH_DASH_OFFSET_NV, GL_HARDLIGHT_KHR, GL_DRAW_INDIRECT_LENGTH_NV,
GL_TRANSPOSE_PROJECTION_MATRIX_ARB, GL_VERTEX_PROGRAM_ARB, GL_SOURCE2_ALPHA, GL_INSTRUMENT_MEASUREMENTS_SGIX, GL_MAP1_VERTEX_ATTRIB9_4_NV,
GL_PATH_PROJECTION_MATRIX_NV, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_AUX_DEPTH_STENCIL_APPLE, GL_CLAMP_READ_COLOR_ARB, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV,
GL_PROXY_HISTOGRAM_EXT, GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, GL_MAX_TEXTURE_STACK_DEPTH, GL_TEXTURE_FILTER_CONTROL, GL_REG_21_ATI,
GL_TRANSFORM_FEEDBACK_RECORD_NV, GL_MAT_DIFFUSE_BIT_PGI, GL_MAX_PROGRAM_LOOP_DEPTH_NV, GL_DOUBLE, GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,
GL_TEXTURE_TARGET, GL_MATRIX26_ARB, GL_4PASS_3_EXT, GL_UNIFORM, GL_SAMPLER_2D_ARRAY_EXT,
GL_DEBUG_SOURCE_THIRD_PARTY, GL_MAX_TEXTURE_UNITS_ARB, GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN, GL_TEXTURE_GEQUAL_R_SGIX, GL_REG_14_ATI,
GL_MAX_ACTIVE_LIGHTS_SGIX, GL_INTERNALFORMAT_STENCIL_SIZE, GL_TEXCOORD3_BIT_PGI, GL_BLEND_DST_RGB_EXT, GL_INTENSITY16_SNORM,
GL_MATRIX24_ARB, GL_ALL_SHADER_BITS, GL_DRAW_BUFFER14_ARB, GL_REG_19_ATI, GL_POINT_SIZE_MAX,
GL_IUI_N3F_V2F_EXT, GL_QUERY_WAIT, GL_PROGRAM_OBJECT_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB,
GL_MAX_TEXTURE_LOD_BIAS, GL_FRAGMENT_LIGHT1_SGIX, GL_ALIASED_LINE_WIDTH_RANGE, GL_4_BYTES_NV, GL_DEPTH_COMPONENT32_SGIX,
GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, GL_COMPRESSED_SIGNED_RG11_EAC, GL_BGRA, GL_RENDERBUFFER_WIDTH_EXT, GL_EDGE_FLAG_ARRAY_ADDRESS_NV,
GL_TEXTURE_FREE_MEMORY_ATI, GL_VERTEX_PROGRAM_NV, GL_VERTEX4_BIT_PGI, GL_RENDERBUFFER_HEIGHT_EXT, GL_RGB16I_EXT,
GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_COMPRESSED_RGBA_FXT1_3DFX, GL_PLUS_NV, GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI, GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT,
GL_PALETTE4_R5_G6_B5_OES, GL_REPLACE_MIDDLE_SUN, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_SCALED_RESOLVE_NICEST_EXT, GL_GEOMETRY_SUBROUTINE,
GL_REFERENCE_PLANE_SGIX, GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT, GL_RELATIVE_QUADRATIC_CURVE_TO_NV, GL_EXCLUSION_NV, GL_CONSTANT_EXT,
GL_FOG_COORD_ARRAY_LENGTH_NV, GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV, GL_MUL_ATI, GL_UNSIGNED_INT64_VEC2_NV, GL_INTERPOLATE_EXT,
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_HISTOGRAM_GREEN_SIZE_EXT, GL_QUERY_RESULT_AVAILABLE, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_TEXTURE_RED_TYPE_ARB,
GL_PROGRAM_STRING_ARB, GL_FOG_MODE, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, GL_CLAMP_TO_EDGE_SGIS, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX,
GL_IMAGE_2D_MULTISAMPLE_EXT, GL_BLUE_MIN_CLAMP_INGR, GL_PASS_THROUGH_NV, GL_ACCUM_GREEN_BITS, GL_LINE_STRIP_ADJACENCY_EXT,
GL_INT_SAMPLER_1D_ARRAY_EXT, GL_STATIC_COPY, GL_FOG_COORD_ARRAY_ADDRESS_NV, GL_DEPTH_BUFFER_BIT, GL_SAMPLER_2D_SHADOW_ARB,
GL_ELEMENT_ARRAY_TYPE_ATI, GL_EDGE_FLAG_ARRAY_POINTER_EXT, GL_DISPATCH_INDIRECT_BUFFER_BINDING, GL_SMOOTH_POINT_SIZE_RANGE, GL_DT_SCALE_NV,
GL_ALL_SHADER_BITS_EXT, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_GEOMETRY_VERTICES_OUT_EXT, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MATRIX15_ARB,
GL_DRAW_INDIRECT_BUFFER, GL_FLOAT_CLEAR_COLOR_VALUE_NV, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, GL_TEXTURE_FILTER_CONTROL_EXT,
GL_TEXTURE_BINDING_1D_ARRAY_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_DEPTH_STENCIL_NV, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GL_DRAW_FRAMEBUFFER_BINDING_EXT,
GL_TESS_CONTROL_OUTPUT_VERTICES, GL_CON_15_ATI, GL_CONTEXT_RELEASE_BEHAVIOR, GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB, GL_POINT_TOKEN,
GL_DRAW_BUFFER9_ATI, GL_TEXTURE30, GL_TEXTURE31, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_UNSIGNED_INT_SAMPLER_1D,
GL_VERTEX_ATTRIB_ARRAY9_NV, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, GL_422_AVERAGE_EXT, GL_MODELVIEW23_ARB, GL_STENCIL_ATTACHMENT_EXT,
GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, GL_ALWAYS_FAST_HINT_PGI, GL_DOUBLE_MAT4x3, GL_OPERAND0_RGB,
GL_MAX_TEXTURE_BUFFER_SIZE_ARB, GL_SRGB_READ, GL_LIGHT_MODEL_COLOR_CONTROL, GL_GLYPH_HEIGHT_BIT_NV, GL_TEXCOORD1_BIT_PGI,
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB, GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD, GL_RELATIVE_MOVE_TO_NV, GL_PIXEL_MAP_I_TO_G, GL_INTERLEAVED_ATTRIBS_EXT,
GL_PIXEL_MAP_I_TO_B, GL_DST_OUT_NV, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_FORMAT_SUBSAMPLE_244_244_OML,
GL_MODELVIEW18_ARB, GL_PROGRAM_SEPARABLE, GL_PIXEL_MAP_I_TO_R, GL_SAMPLE_LOCATION_NV, GL_COLOR_ARRAY_BUFFER_BINDING,
GL_QUAD_INTENSITY4_SGIS, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_OP_LOG_BASE_2_EXT, GL_REG_9_ATI, GL_SYNC_X11_FENCE_EXT,
GL_COLOR_MATERIAL_FACE, GL_TEXTURE_LIGHT_EXT, GL_PROGRAM_POINT_SIZE_ARB, GL_SAMPLER_CUBE, GL_GLYPH_WIDTH_BIT_NV,
GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_INT_2_10_10_10_REV, GL_TANGENT_ARRAY_STRIDE_EXT, GL_FRAGMENT_LIGHT5_SGIX, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB,
GL_OBJECT_LINEAR_NV, GL_TEXCOORD4_BIT_PGI, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_PROXY_TEXTURE_3D_EXT, GL_MAX_VERTEX_ATTRIB_BINDINGS,
GL_MATRIX4_ARB, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_INVERTED_SCREEN_W_REND, GL_ALPHA8_SNORM, GL_REG_6_ATI,
GL_ARRAY_BUFFER, GL_COMPRESSED_ALPHA, GL_PATH_CLIENT_LENGTH_NV, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT,
GL_TEXTURE_1D, GL_MAP2_GRID_SEGMENTS, GL_BLEND_SRC_RGB, GL_MATRIX14_ARB, GL_TRIANGLE_STRIP_ADJACENCY_EXT,
GL_CURRENT_MATRIX_STACK_DEPTH_NV, GL_SAMPLE_ALPHA_TO_ONE, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_SPRITE_OBJECT_ALIGNED_SGIX, GL_LARGE_CCW_ARC_TO_NV,
GL_TEXTURE_COMPARE_SGIX, GL_STENCIL_CLEAR_TAG_VALUE_EXT, GL_SAMPLER_2D_MULTISAMPLE, GL_IMAGE_CLASS_1_X_16, GL_VERTEX_ARRAY_RANGE_LENGTH_NV,
GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_DOUBLE_MAT3x2, GL_MAP1_VERTEX_ATTRIB6_4_NV, GL_RG32I, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,
GL_DOUBLE_MAT3x4, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_ALPHA_SIZE_EXT, GL_TEXTURE_2D_STACK_BINDING_MESAX, GL_LUMINANCE8_SNORM,
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, GL_RGBA8UI, GL_STREAM_RASTERIZATION_AMD, GL_REFERENCED_BY_TESS_CONTROL_SHADER, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT,
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, GL_OP_MAX_EXT, GL_TRANSPOSE_TEXTURE_MATRIX_ARB, GL_PLUS_CLAMPED_NV, GL_HALF_FLOAT,
GL_RGBA_SNORM, GL_LINEAR_CLIPMAP_LINEAR_SGIX, GL_LIGHTING_BIT, GL_NAND, GL_STRICT_SCISSOR_HINT_PGI,
GL_DEPTH_COMPONENTS, GL_PRIMITIVE_ID_NV, GL_INTENSITY8I_EXT, GL_CONVOLUTION_1D_EXT, GL_ASYNC_HISTOGRAM_SGIX,
GL_INDEX_ARRAY_LIST_STRIDE_IBM, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV, GL_ALPHA, GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, GL_COLOR_WRITEMASK,
GL_MATRIX23_ARB, GL_MAP2_VERTEX_ATTRIB10_4_NV, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T,
GL_ACTIVE_RESOURCES, GL_LUMINANCE_ALPHA32I_EXT, GL_PROGRAM_BINARY_LENGTH, GL_4PASS_0_SGIS, GL_TEXTURE_BLUE_TYPE_ARB,
GL_REG_27_ATI, GL_MAX_TEXTURE_COORDS_ARB, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_PRIMARY_COLOR, GL_CULL_VERTEX_OBJECT_POSITION_EXT,
GL_TEXTURE_SWIZZLE_R, GL_PACK_SWAP_BYTES, GL_EQUAL, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_SWIZZLE_G,
GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, GL_COMPRESSED_RED_RGTC1, GL_PIXEL_TILE_GRID_DEPTH_SGIX,
GL_POINT_FADE_THRESHOLD_SIZE, GL_INT_SAMPLER_BUFFER, GL_INT_SAMPLER_1D_EXT, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,
GL_ASYNC_TEX_IMAGE_SGIX, GL_TEXTURE_VIEW_NUM_LEVELS, GL_PACK_ROW_LENGTH, GL_BUFFER, GL_COLOR_MATERIAL,
GL_GREEN_MIN_CLAMP_INGR, GL_SRGB8_ALPHA8_EXT, GL_INTENSITY_FLOAT16_ATI, GL_LOSE_CONTEXT_ON_RESET_KHR, GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,
GL_DYNAMIC_READ, GL_RELATIVE_CONIC_CURVE_TO_NV, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_INDEX_ARRAY_LENGTH_NV, GL_DUAL_ALPHA8_SGIS,
GL_SAMPLER_OBJECT_AMD, GL_REG_22_ATI, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_HISTOGRAM_SINK, GL_TEXTURE_DT_SIZE_NV,
GL_MAP_INVALIDATE_RANGE_BIT, GL_TEXTURE23, GL_TEXTURE22, GL_TEXTURE21, GL_TEXTURE20,
GL_TEXTURE27, GL_TEXTURE26, GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, GL_TEXTURE24, GL_DOUBLE_MAT2_EXT,
GL_R8_SNORM, GL_TEXTURE29, GL_TEXTURE28, GL_REFERENCED_BY_GEOMETRY_SHADER, GL_IMAGE_2D_ARRAY,
GL_TEXTURE_1D_STACK_BINDING_MESAX, GL_CAVEAT_SUPPORT, GL_PACK_SKIP_PIXELS, GL_BLEND_EQUATION_EXT, GL_INVARIANT_VALUE_EXT,
GL_FIXED_ONLY_ARB, GL_FRAMEBUFFER_SRGB_EXT, GL_MAX_CONVOLUTION_HEIGHT_EXT, GL_DSDT8_NV, GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,
GL_NEGATE_BIT_ATI, GL_INTENSITY32UI_EXT, GL_POINT_FADE_THRESHOLD_SIZE_SGIS, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_TEXTURE_2D_ARRAY_EXT,
GL_EDGE_FLAG_ARRAY_EXT, GL_PALETTE4_RGBA4_OES, GL_BINORMAL_ARRAY_STRIDE_EXT, GL_Z4Y12Z4CB12Z4CR12_444_NV, GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX,
GL_TEXTURE_2D, GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL, GL_DOUBLE_MAT4x3_EXT, GL_BUFFER_STORAGE_FLAGS, GL_CON_12_ATI,
GL_TEXTURE_INTENSITY_SIZE_EXT, GL_UNPACK_ROW_LENGTH, GL_CURRENT_TANGENT_EXT, GL_PROGRAM_PARAMETER_NV, GL_DEBUG_CATEGORY_PERFORMANCE_AMD,
GL_SHADER_OBJECT_EXT, GL_VERTEX_ATTRIB_ARRAY7_NV, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, GL_STREAM_DRAW, GL_ALPHA4_EXT,
GL_OBJECT_POINT_SGIS, GL_TEXTURE8_ARB, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_COMBINER_CD_OUTPUT_NV,
GL_BOOL_VEC4_ARB, GL_UNSIGNED_INT_IMAGE_BUFFER_EXT, GL_UNSIGNED_INT16_VEC4_NV, GL_TRANSFORM_FEEDBACK_VARYING, GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV,
GL_VERTEX_SHADER_VARIANTS_EXT, GL_RGB32I_EXT, GL_SAMPLER_BUFFER_AMD, GL_POINT_SIZE_MIN_ARB, GL_GENERATE_MIPMAP,
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, GL_SECONDARY_INTERPOLATOR_ATI, GL_OUTPUT_COLOR0_EXT, GL_POLYGON_OFFSET_FACTOR,
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_LOCATION_INDEX, GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL, GL_DRAW_BUFFER14_ATI, GL_SIGNED_INTENSITY8_NV,
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_MAX_FRAMEBUFFER_HEIGHT, GL_REG_7_ATI, GL_UNSIGNED_INT16_VEC2_NV, GL_PATH_STROKE_BOUNDING_BOX_NV,
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE, GL_OP_MOV_EXT, GL_FOG, GL_PACK_CMYK_HINT_EXT, GL_FIELD_UPPER_NV,
GL_POSITION, GL_DECODE_EXT, GL_FRAGMENT_LIGHT3_SGIX, GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, GL_MATRIX1_NV,
GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT, GL_LINE_STIPPLE_PATTERN, GL_VERTEX_ARRAY_RANGE_NV, GL_COMPATIBLE_SUBROUTINES,
GL_STENCIL_INDEX4_EXT, GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, GL_INDEX_ARRAY_STRIDE_EXT, GL_MAX_GEOMETRY_ATOMIC_COUNTERS, GL_RED_BIT_ATI,
GL_ENABLE_BIT, GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB, GL_SAMPLER_1D_ARRAY_SHADOW_EXT, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_VERTEX_ATTRIBS,
GL_QUARTER_BIT_ATI, GL_BLUE_BIT_ATI, GL_VERTEX_ATTRIB_ARRAY15_NV, GL_PATH_DASH_OFFSET_RESET_NV, GL_VARIABLE_A_NV,
GL_LESS, GL_VERTEX_ATTRIB_ARRAY13_NV, GL_FRAMEBUFFER_UNDEFINED, GL_SOURCE0_ALPHA_ARB, GL_RGB_RAW_422_APPLE,
GL_GEOMETRY_TEXTURE, GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, GL_OP_CROSS_PRODUCT_EXT, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_PHONG_WIN,
GL_COMBINE4_NV, GL_VERTEX_SHADER_INVOCATIONS_ARB, GL_MAX_DRAW_BUFFERS_ARB, GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, GL_PACK_SKIP_VOLUMES_SGIS,
GL_DEBUG_SEVERITY_LOW_ARB, GL_STENCIL_INDEX16_EXT, GL_T2F_C4F_N3F_V3F, GL_TEXTURE_INTENSITY_TYPE, GL_INT64_VEC4_NV,
GL_MAP2_VERTEX_ATTRIB11_4_NV, GL_DEBUG_SOURCE_OTHER_ARB, GL_VALIDATE_STATUS, GL_RG16, GL_RGB_SCALE_ARB,
GL_RASTER_SAMPLES_EXT, GL_DEBUG_TYPE_PERFORMANCE_KHR, GL_SAMPLER_1D_ARRAY_SHADOW, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,
GL_OVERLAY_NV, GL_INDEX_TEST_FUNC_EXT, GL_PROXY_TEXTURE_CUBE_MAP_ARB, GL_ATOMIC_COUNTER_BUFFER_INDEX, GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV,
GL_NORMAL_ARRAY_POINTER_EXT, GL_READ_FRAMEBUFFER_BINDING_EXT, GL_LOCAL_EXT, GL_FLOAT_MAT2_ARB, GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE,
GL_UNSIGNED_INT_SAMPLER_3D_EXT, GL_MAP1_VERTEX_ATTRIB12_4_NV, GL_COMPRESSED_ALPHA_ARB, GL_TEXTURE18, GL_TEXTURE19,
GL_MODELVIEW11_ARB, GL_TEXTURE17, GL_NORMAL_ARRAY_TYPE_EXT, GL_NORMAL_ARRAY_ADDRESS_NV, GL_TEXTURE12,
GL_TEXTURE13, GL_GEOMETRY_SUBROUTINE_UNIFORM, GL_TEXTURE11, GL_PATH_INITIAL_DASH_CAP_NV, GL_MAX_ASYNC_TEX_IMAGE_SGIX,
GL_RGB, GL_MAP2_VERTEX_ATTRIB7_4_NV, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_DS_SIZE_NV, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT,
GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_STACK_OVERFLOW, GL_DEBUG_SOURCE_OTHER_KHR, GL_RECLAIM_MEMORY_HINT_PGI, GL_CONFORMANT_NV,
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, GL_RGBA32I, GL_HSL_COLOR_NV, GL_TESS_CONTROL_SUBROUTINE_UNIFORM, GL_STENCIL_WRITEMASK,
GL_IMAGE_CLASS_2_X_8, GL_UNSIGNED_INT_ATOMIC_COUNTER, GL_PACK_RESAMPLE_OML, GL_VERTEX_ATTRIB_ARRAY8_NV, GL_PN_TRIANGLES_POINT_MODE_ATI,
GL_SRC_OVER_NV, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_MODELVIEW0_ARB, GL_PRIMITIVE_RESTART, GL_STENCIL_BACK_OP_VALUE_AMD,
GL_TEXTURE_BINDING_RENDERBUFFER_NV, GL_TEXTURE_SHADOW, GL_TEXTURE_3D, GL_VIDEO_BUFFER_BINDING_NV, GL_VIDEO_COLOR_CONVERSION_MAX_NV,
GL_INDEX_ARRAY_POINTER, GL_COMBINER_SCALE_NV, GL_PIXEL_TEX_GEN_SGIX, GL_CON_11_ATI, GL_YCBCR_MESA,
GL_MIN_EXT, GL_TEXTURE_UNSIGNED_REMAP_MODE_NV, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SAMPLE_SHADING, GL_MAX_CONVOLUTION_WIDTH_EXT,
GL_TEXTURE_LO_SIZE_NV, GL_BLUE_SCALE, GL_MODELVIEW16_ARB, GL_TRANSFORM_HINT_APPLE, GL_POST_COLOR_MATRIX_ALPHA_SCALE,
GL_FOG_COORD_ARRAY_POINTER, GL_NUM_FRAGMENT_REGISTERS_ATI, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT, GL_TEXTURE_STORAGE_SPARSE_BIT_AMD,
GL_NORMAL_ARRAY, GL_VIEWPORT_SUBPIXEL_BITS, GL_MAX_PATCH_VERTICES, GL_CLIP_ORIGIN, GL_NICEST,
GL_PROXY_TEXTURE_RECTANGLE_NV, GL_TEXTURE27_ARB, GL_VIEW_CLASS_RGTC2_RG, GL_OBJECT_TYPE, GL_C4UB_V3F,
GL_POST_CONVOLUTION_ALPHA_BIAS, GL_DEPTH_ATTACHMENT_EXT, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, GL_FOG_COORDINATE_ARRAY_LIST_IBM, GL_INTERLACE_OML,
GL_HARDMIX_NV, GL_TRANSFORM_FEEDBACK, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_BACK_PRIMARY_COLOR_NV, GL_RED_SNORM,
GL_NUM_COMPATIBLE_SUBROUTINES, GL_RESET_NOTIFICATION_STRATEGY_KHR, GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL, GL_TEXTURE7_ARB, GL_ARRAY_OBJECT_OFFSET_ATI,
GL_CLIP_DEPTH_MODE, GL_HSL_SATURATION_KHR, GL_INTERNALFORMAT_GREEN_SIZE, GL_TRANSPOSE_PROJECTION_MATRIX, GL_CLIP_VOLUME_CLIPPING_HINT_EXT,
GL_DUAL_INTENSITY8_SGIS, GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, GL_BGR_EXT, GL_PROJECTION_MATRIX, GL_INDEX_ARRAY_BUFFER_BINDING,
GL_DEPTH_COMPONENT16_SGIX, GL_SLUMINANCE_EXT, GL_MAX_PROGRAM_TEXEL_OFFSET_NV, GL_TEXTURE_LOD_BIAS, GL_INDEX_ARRAY_POINTER_EXT,
GL_MAX_DEBUG_GROUP_STACK_DEPTH, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, GL_LUMINANCE_ALPHA_FLOAT16_APPLE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_TEXTURE_1D_ARRAY_EXT,
GL_PERFQUERY_COUNTER_RAW_INTEL, GL_CLAMP_VERTEX_COLOR_ARB, GL_ARRAY_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_NV, GL_VIEW_COMPATIBILITY_CLASS,
GL_FENCE_CONDITION_NV, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_FLOAT, GL_TEXTURE10_ARB, GL_COLOR_INDEX16_EXT,
GL_DEBUG_LOGGED_MESSAGES_AMD, GL_TEXTURE_IMAGE_TYPE, GL_COLOR_ARRAY_LENGTH_NV, GL_INTENSITY_FLOAT32_APPLE, GL_MAX_VERTEX_UNIFORM_BLOCKS,
GL_DRAW_BUFFER15_ARB, GL_MODELVIEW26_ARB, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_ELEMENT_ARRAY_UNIFIED_NV, GL_COLOR_ARRAY_ADDRESS_NV,
GL_EDGE_FLAG_ARRAY_POINTER, GL_MAP1_VERTEX_ATTRIB5_4_NV, GL_WIDE_LINE_HINT_PGI, GL_MINMAX_EXT, GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV,
GL_POINT_SIZE_MIN_EXT, GL_ALPHA4, GL_LUMINANCE16_ALPHA16_EXT, GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TEXTURE_STENCIL_SIZE_EXT,
GL_COLOR_ARRAY, GL_ATTENUATION_EXT, GL_RENDERBUFFER_SAMPLES, GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV,
GL_DEBUG_CATEGORY_APPLICATION_AMD, GL_MAX_PROGRAM_RESULT_COMPONENTS_NV, GL_MODELVIEW25_ARB, GL_REG_26_ATI, GL_MAX_PROGRAM_GENERIC_RESULTS_NV,
GL_OUTPUT_TEXTURE_COORD6_EXT, GL_POLYGON_OFFSET_BIAS_EXT, GL_TESS_CONTROL_TEXTURE, GL_STATIC_READ_ARB, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV,
GL_FENCE_STATUS_NV, GL_TEXTURE_UPDATE_BARRIER_BIT_EXT, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_HALF_BIAS_NEGATE_NV, GL_CLIENT_ATTRIB_STACK_DEPTH,
GL_SIGNED_LUMINANCE_ALPHA_NV, GL_COLOR_ARRAY_COUNT_EXT, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT, GL_CONVOLUTION_BORDER_MODE, GL_TEXTURE_COMPONENTS,
GL_BLUE_NV, GL_GEOMETRY_SHADER_EXT, GL_HALF_FLOAT_NV, GL_SWIZZLE_STQ_ATI, GL_TRANSFORM_FEEDBACK_BUFFER_MODE,
GL_BITMAP_TOKEN, GL_REPLACE_VALUE_AMD, GL_FEEDBACK_BUFFER_POINTER, GL_SHARED_EDGE_NV, GL_INTENSITY_SNORM,
GL_CURRENT_FOG_COORDINATE, GL_IMAGE_BINDING_LEVEL, GL_CON_5_ATI, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, GL_RGB_INTEGER,
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, GL_MULT, GL_DOT3_RGB_ARB, GL_SMALL_CW_ARC_TO_NV, GL_NO_RESET_NOTIFICATION_KHR,
GL_INVALID_FRAMEBUFFER_OPERATION_EXT, GL_VIBRANCE_SCALE_NV, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT, GL_STACK_UNDERFLOW_KHR, GL_CLOSE_PATH_NV,
GL_FRAGMENT_SHADER, GL_MAX_IMAGE_UNITS_EXT, GL_ALPHA8_EXT, GL_STREAM_DRAW_ARB, GL_DEBUG_OUTPUT,
GL_ROUND_NV, GL_DEPTH_TEXTURE_MODE_ARB, GL_UNPACK_COMPRESSED_BLOCK_HEIGHT, GL_TEXTURE_BUFFER_BINDING, GL_RGB8I,
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_DRAW_BUFFER7_ARB, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_VERTEX_ARRAY_COUNT_EXT, GL_BLEND_SRC,
GL_UNKNOWN_CONTEXT_RESET_ARB, GL_IMAGE_TRANSFORM_2D_HP, GL_INT_SAMPLER_2D_RECT, GL_PALETTE8_RGBA4_OES, GL_VERSION,
GL_DEPTH24_STENCIL8, GL_SAMPLE_BUFFERS_ARB, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT, GL_UNSIGNED_INT8_VEC3_NV, GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV,
GL_TEXTURE16_ARB, GL_COLOR_INDEX, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX, GL_COLOR_MATRIX_SGI, GL_MAX_EVAL_ORDER,
GL_ANY_SAMPLES_PASSED, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM, GL_CON_13_ATI,
GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_LUMINANCE_ARB, GL_MAP_WRITE_BIT, GL_GENERATE_MIPMAP_HINT_SGIS, GL_VIEW_CLASS_S3TC_DXT1_RGB,
GL_ALL_STATIC_DATA_IBM, GL_RGBA16F_ARB, GL_VERTEX_ATTRIB_ARRAY14_NV, GL_NORMAL_MAP_EXT, GL_ALPHA16_SNORM,
GL_REPLICATE_BORDER_HP, GL_LINEAR_DETAIL_ALPHA_SGIS, GL_LIST_BIT, GL_MINUS_NV, GL_BGRA_INTEGER_EXT,
GL_ONE_MINUS_SRC1_COLOR, GL_TESS_GEN_SPACING, GL_LINEAR, GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB, GL_COLOR_FLOAT_APPLE,
GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STENCIL_INDEX, GL_SEPARATE_ATTRIBS_NV, GL_HIGH_FLOAT, GL_GREATER,
GL_IUI_N3F_V3F_EXT, GL_QUERY_BY_REGION_NO_WAIT_NV, GL_BLOCK_INDEX, GL_PIXEL_SUBSAMPLE_4444_SGIX, GL_VERTEX_ATTRIB_ARRAY_ENABLED,
GL_MAX_TEXTURE_IMAGE_UNITS, GL_LUMINANCE_ALPHA32F_ARB, GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, GL_TESS_EVALUATION_SHADER_BIT, GL_FRONT_FACE,
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, GL_RESAMPLE_ZERO_FILL_SGIX, GL_QUERY_RESULT_ARB, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_UNSIGNED_INT16_VEC3_NV,
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_HALF_FLOAT_ARB, GL_HSL_COLOR_KHR, GL_VERTEX_TEXTURE, GL_MULTIPLY_KHR,
GL_VERTEX_STREAM3_ATI, GL_VERTEX_ARRAY_EXT, GL_TANGENT_ARRAY_TYPE_EXT, GL_CONSTANT_NV, GL_IS_ROW_MAJOR,
GL_HARDLIGHT_NV, GL_SAMPLER_1D_SHADOW_ARB, GL_RENDERBUFFER_BINDING, GL_TESS_EVALUATION_SHADER, GL_CLEAR_TEXTURE,
GL_POST_CONVOLUTION_RED_SCALE_EXT, GL_FEEDBACK_BUFFER_TYPE, GL_REGISTER_COMBINERS_NV, GL_R16UI, GL_POINT_SPRITE_NV,
GL_POLYGON_OFFSET_EXT, GL_MIN, GL_COMPRESSED_SRGB_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_DOUBLE_MAT3x4_EXT,
GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_INTENSITY12, GL_FUNC_SUBTRACT_EXT, GL_INTENSITY16, GL_PLUS_CLAMPED_ALPHA_NV,
GL_MAP2_TANGENT_EXT, GL_DRAW_BUFFER1_ATI, GL_MAX_ASYNC_DRAW_PIXELS_SGIX, GL_TIMESTAMP, GL_ACTIVE_VARYINGS_NV,
GL_VERTEX_PROGRAM_POINT_SIZE, GL_OPERAND2_RGB, GL_MAP2_VERTEX_ATTRIB2_4_NV, GL_SLICE_ACCUM_SUN, GL_MAX_DRAW_BUFFERS_ATI,
GL_INTERNALFORMAT_SHARED_SIZE, GL_RESET_NOTIFICATION_STRATEGY, GL_LINEAR_MIPMAP_LINEAR, GL_TEXTURE_BINDING, GL_RGBA_FLOAT16_ATI,
GL_LOGIC_OP, GL_PATH_FORMAT_SVG_NV, GL_MAP1_COLOR_4, GL_GEOMETRY_SHADER, GL_TEXTURE_RECTANGLE_ARB,
GL_NORMALIZED_RANGE_EXT, GL_LINE_STIPPLE, GL_VERTEX_PROGRAM_TWO_SIDE_NV, GL_ONE_MINUS_CONSTANT_ALPHA, GL_NEAREST_MIPMAP_LINEAR,
GL_SRC2_ALPHA, GL_MULTISAMPLE_BIT_EXT, GL_MODELVIEW14_ARB, GL_OPERAND2_ALPHA, GL_OPERAND1_ALPHA_ARB,
GL_FIRST_VERTEX_CONVENTION_EXT, GL_TEXTURE3_ARB, GL_REG_10_ATI, GL_TESS_CONTROL_PROGRAM_NV, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI,
GL_HISTOGRAM_WIDTH_EXT, GL_SOURCE0_RGB_ARB, GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT, GL_MODELVIEW10_ARB, GL_MAP1_VERTEX_ATTRIB10_4_NV,
GL_MAP1_VERTEX_ATTRIB7_4_NV, GL_ALPHA_MIN_SGIX, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_RENDERBUFFER_RED_SIZE, GL_PACK_SUBSAMPLE_RATE_SGIX,
GL_REG_12_ATI, GL_LUMINANCE16I_EXT, GL_COLOR_TABLE_INTENSITY_SIZE_SGI, GL_SEPARATE_ATTRIBS, GL_CURRENT_FOG_COORD,
GL_PROGRAM_TEX_INDIRECTIONS_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, GL_MAP2_VERTEX_ATTRIB0_4_NV, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_TEXTURE_HEIGHT,
GL_RGBA16I, GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL, GL_RGBA16F, GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,
GL_INCR_WRAP_EXT, GL_RED, GL_RGB16_EXT, GL_DEPTH_STENCIL_EXT, GL_FUNC_REVERSE_SUBTRACT,
GL_NO_RESET_NOTIFICATION_ARB, GL_NEGATIVE_Y_EXT, GL_BLEND_OVERLAP_NV, GL_MAGNITUDE_SCALE_NV, GL_COLOR_TABLE_WIDTH_SGI,
GL_EMISSION, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4,
GL_VERTEX_DATA_HINT_PGI, GL_LUMINANCE_FLOAT32_APPLE, GL_SAMPLER_2D_RECT_ARB, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_CONVOLUTION_WIDTH,
GL_TRANSPOSE_AFFINE_2D_NV, GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, GL_DEBUG_SEVERITY_LOW, GL_COUNT_UP_NV, GL_UNSIGNED_INT_8_8_8_8_REV,
GL_VERTEX_STREAM4_ATI, GL_VERTEX_ELEMENT_SWIZZLE_AMD, GL_INT16_VEC4_NV, GL_SPRITE_AXIAL_SGIX, GL_EVAL_VERTEX_ATTRIB7_NV,
GL_TEXTURE_LEQUAL_R_SGIX, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, GL_LINEAR_SHARPEN_SGIS, GL_UNSIGNED_INT, GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT, GL_BLEND_ADVANCED_COHERENT_KHR, GL_DOT3_RGB, GL_REFLECTION_MAP_EXT, GL_INT_SAMPLER_2D_RECT_EXT,
GL_LUMINANCE16, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_LUMINANCE12, GL_SOURCE1_ALPHA_EXT, GL_MODULATE,
GL_PATH_FOG_GEN_MODE_NV, GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, GL_TEXTURE_ALPHA_TYPE, GL_HORIZONTAL_LINE_TO_NV, GL_TEXTURE_MATERIAL_PARAMETER_EXT,
GL_T4F_V4F, GL_FLOAT_RG16_NV, GL_NUM_SAMPLE_COUNTS, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, GL_MAX_TEXTURE_COORDS_NV,
GL_MATRIX18_ARB, GL_INDEX_BIT_PGI, GL_POINT_SMOOTH_HINT, GL_RGB8UI_EXT, GL_CLIP_FAR_HINT_PGI,
GL_REG_0_ATI, GL_READ_PIXELS_TYPE, GL_ORDER, GL_SAMPLER_CUBE_SHADOW_EXT, GL_VIBRANCE_BIAS_NV,
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, GL_STORAGE_SHARED_APPLE, GL_SOURCE1_RGB_ARB, GL_SHADER_IMAGE_ATOMIC,
GL_MIRROR_CLAMP_ATI, GL_VERTEX23_BIT_PGI, GL_INT_SAMPLER_2D_ARRAY_EXT, GL_MAP1_VERTEX_ATTRIB15_4_NV, GL_TEXTURE11_ARB,
GL_LUMINANCE8, GL_LUMINANCE4, GL_BUFFER_ACCESS_ARB, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_GET_TEXTURE_IMAGE_TYPE,
GL_DRAW_BUFFER8_ATI, GL_INT16_VEC2_NV, GL_SAMPLE_MASK_VALUE_SGIS, GL_PRIMITIVE_RESTART_INDEX, GL_FRAGMENT_TEXTURE,
GL_POLYGON_BIT, GL_LERP_ATI, GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, GL_CURRENT_NORMAL, GL_INT_SAMPLER_RENDERBUFFER_NV,
GL_COMPRESSED_SIGNED_RED_RGTC1, GL_PRESENT_TIME_NV, GL_FONT_Y_MAX_BOUNDS_BIT_NV, GL_READ_ONLY_ARB, GL_POINT_SPRITE,
GL_IDENTITY_NV, GL_DRAW_BUFFER4_ARB, GL_TEXTURE2_ARB, GL_COMPRESSED_RG, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB,
GL_CONSTANT_ARB, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_SAMPLE_MASK_INVERT_EXT, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_COMPRESSED_INTENSITY_ARB,
GL_FRAMEBUFFER_DEFAULT_WIDTH, GL_COMPUTE_SHADER_INVOCATIONS_ARB, GL_NORMAL_ARRAY_STRIDE, GL_GUILTY_CONTEXT_RESET_KHR, GL_VERTEX_SHADER_INSTRUCTIONS_EXT,
GL_QUERY_KHR, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_EVAL_2D_NV, GL_DST_IN_NV, GL_VIEW_CLASS_128_BITS,
GL_TEXTURE_RESIDENT_EXT, GL_COLOR_INDEX1_EXT, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB,
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_CON_19_ATI, GL_PRIMARY_COLOR_NV, GL_TEXTURE_CUBE_MAP_EXT, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,
GL_MAP2_VERTEX_ATTRIB12_4_NV, GL_FACTOR_MAX_AMD, GL_VERTEX_SHADER_BIT_EXT, GL_LUMINANCE4_EXT, GL_UNPACK_CONSTANT_DATA_SUNX,
GL_COLOR_COMPONENTS, GL_MAX_COMPUTE_WORK_GROUP_COUNT, GL_FRAGMENT_INPUT_NV, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_UNSIGNED_INT8_VEC2_NV,
GL_UNSIGNED_INT64_NV, GL_W_EXT, GL_INTERNALFORMAT_GREEN_TYPE, GL_INVERT, GL_PATH_TERMINAL_DASH_CAP_NV,
GL_PROXY_TEXTURE_1D, GL_UNIFORM_BUFFER_EXT, GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR, GL_DSDT_MAG_NV, GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT,
GL_TRIANGLE_FAN, GL_TABLE_TOO_LARGE, GL_NORMAL_BIT_PGI, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX,
GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD, GL_UNIFORM_BUFFER_SIZE, GL_FENCE_APPLE, GL_FRAME_NV, GL_RED_BITS,
GL_ATOMIC_COUNTER_BUFFER, GL_MAP2_VERTEX_ATTRIB5_4_NV, GL_MIPMAP, GL_ATOMIC_COUNTER_BUFFER_BINDING, GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,
GL_MAX_SUBROUTINES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT, GL_RGBA2_EXT, GL_DOT3_RGBA_EXT, GL_ACTIVE_UNIFORM_BLOCKS,
GL_GEOMETRY_SHADER_ARB, GL_POINT_SPRITE_R_MODE_NV, GL_YCBYCR8_422_NV, GL_AND, GL_CURRENT_MATRIX_INDEX_ARB,
GL_MOVE_TO_RESETS_NV, GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_IMAGE_BINDING_LAYER, GL_TEXTURE_MULTI_BUFFER_HINT_SGIX,
GL_DEBUG_SEVERITY_LOW_AMD, GL_MINOR_VERSION, GL_FOG_BIT, GL_MAX_PROGRAM_MATRICES_ARB, GL_TRANSPOSE_TEXTURE_MATRIX,
GL_EDGE_FLAG_ARRAY_STRIDE_EXT, GL_ALL_ATTRIB_BITS, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB,
GL_PERFQUERY_DONOT_FLUSH_INTEL, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_IMAGE_TRANSLATE_Y_HP, GL_SAMPLES_ARB, GL_SECONDARY_COLOR_ARRAY_POINTER,
GL_TEXTURE_COMPARE_MODE_ARB, GL_CLIP_NEAR_HINT_PGI, GL_REG_15_ATI, GL_PREVIOUS_ARB, GL_READ_FRAMEBUFFER_BINDING,
GL_INT8_VEC3_NV, GL_PATH_STROKE_WIDTH_NV, GL_SURFACE_STATE_NV, GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, GL_RGBA2,
GL_WARP_SIZE_NV, GL_RGBA4, GL_MULTISAMPLE_BIT, GL_MAX_VERTEX_ATTRIBS_ARB, GL_RGBA8,
GL_R1UI_T2F_V3F_SUN, GL_ACCUM_ADJACENT_PAIRS_NV, GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_LUMINANCE_ALPHA_FLOAT16_ATI,
GL_SRGB8, GL_RENDERBUFFER_STENCIL_SIZE, GL_SRGB_ALPHA_EXT, GL_INT_IMAGE_2D_ARRAY, GL_READ_PIXELS_FORMAT,
GL_FIELDS_NV, GL_DUAL_INTENSITY16_SGIS, GL_STATIC_READ, GL_BUFFER_KHR, GL_SAMPLE_POSITION_NV,
GL_QUERY_OBJECT_AMD, GL_ALPHA_INTEGER_EXT, GL_COMPUTE_SHADER_BIT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV,
GL_VERTEX_ARRAY_LIST_STRIDE_IBM, GL_NUM_PASSES_ATI, GL_LINE_BIT, GL_TEXTURE20_ARB, GL_OP_NEGATE_EXT,
GL_T2F_N3F_V3F, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_MODELVIEW9_ARB, GL_TEXTURE_COLOR_WRITEMASK_SGIS, GL_STENCIL_PASS_DEPTH_PASS,
GL_RGB_S3TC, GL_SAMPLE_SHADING_ARB, GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD, GL_ALPHA12, GL_INTERNALFORMAT_BLUE_TYPE,
GL_FOG_OFFSET_SGIX, GL_POINT_FADE_THRESHOLD_SIZE_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_LOSE_CONTEXT_ON_RESET_ARB,
GL_GENERATE_MIPMAP_HINT, GL_PATH_INITIAL_END_CAP_NV, GL_MAX_CLIPMAP_DEPTH_SGIX, GL_SECONDARY_COLOR_ARRAY_LIST_IBM, GL_YCBCR_422_APPLE,
GL_COMPRESSED_RGB_FXT1_3DFX, GL_RELATIVE_LARGE_CCW_ARC_TO_NV, GL_MAP2_VERTEX_ATTRIB14_4_NV, GL_BUFFER_BINDING, GL_DEPTH_ATTACHMENT,
GL_UNPACK_SKIP_PIXELS, GL_SECONDARY_COLOR_NV, GL_FOG_HINT, GL_MATRIX_STRIDE, GL_COMP_BIT_ATI,
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_SURFACE_REGISTERED_NV, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_ATTACHED_SHADERS, GL_FRAMEBUFFER_COMPLETE_EXT,
GL_UNSIGNED_INT64_AMD, GL_LINEAR_MIPMAP_NEAREST, GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB, GL_LAYER_NV, GL_DEBUG_CALLBACK_FUNCTION_ARB,
GL_RGB10_A2, GL_ACTIVE_SUBROUTINE_MAX_LENGTH, GL_NUM_SPARSE_LEVELS_ARB, GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,
GL_MODELVIEW, GL_TRANSPOSE_AFFINE_3D_NV, GL_RASTER_POSITION_UNCLIPPED_IBM, GL_PIXEL_MAP_I_TO_A_SIZE, GL_CONSTANT_BORDER_HP,
GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_CLAMP_VERTEX_COLOR, GL_DOUBLE_VEC2, GL_EVAL_TRIANGULAR_2D_NV, GL_LO_BIAS_NV,
GL_MAX_MAP_TESSELLATION_NV, GL_SOURCE2_ALPHA_ARB, GL_TEXTURE_COORD_ARRAY, GL_COLOR_TABLE_GREEN_SIZE_SGI, GL_LINES,
GL_MAP2_GRID_DOMAIN, GL_INT_SAMPLER_1D_ARRAY, GL_UNPACK_SKIP_IMAGES_EXT, GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, GL_STENCIL_COMPONENTS,
GL_OBJECT_LINEAR, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_FRAMEBUFFER_RENDERABLE, GL_CURRENT_ATTRIB_NV, GL_TEXTURE14,
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, GL_TEXTURE15, GL_IMAGE_TEXEL_SIZE, GL_TEXTURE_FLOAT_COMPONENTS_NV,
GL_FRAGMENT_SHADER_ARB, GL_OBJECT_DISTANCE_TO_LINE_SGIS, GL_TEXTURE_SHARED_SIZE, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_TEXTURE10,
GL_LUMINANCE8_ALPHA8, GL_RENDERBUFFER_DEPTH_SIZE, GL_PACK_COMPRESSED_BLOCK_SIZE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT, GL_SPOT_EXPONENT,
GL_FONT_GLYPHS_AVAILABLE_NV, GL_SHORT, GL_WARPS_PER_SM_NV, GL_PERFMON_RESULT_AVAILABLE_AMD, GL_LINEAR_DETAIL_COLOR_SGIS,
GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_IMAGE_1D_ARRAY_EXT, GL_SIGNALED, GL_ACTIVE_VARIABLES,
GL_OP_INDEX_EXT, GL_RENDERBUFFER, GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, GL_VBO_FREE_MEMORY_ATI, GL_INDEX_ARRAY_TYPE_EXT,
GL_OUTPUT_TEXTURE_COORD0_EXT, GL_VERTICES_SUBMITTED_ARB, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, GL_FOG_FUNC_POINTS_SGIS, GL_PIXEL_MAG_FILTER_EXT,
GL_BUFFER_USAGE_ARB, GL_UNPACK_COMPRESSED_BLOCK_WIDTH, GL_TEXTURE_MAX_LOD_SGIS, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX, GL_INTENSITY4,
GL_INTENSITY8, GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, GL_REFLECTION_MAP_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_VERTEX_ATTRIB_ARRAY_DIVISOR,
GL_PARAMETER_BUFFER_BINDING_ARB, GL_LIST_PRIORITY_SGIX, GL_COLOR_SUM_ARB, GL_FOG_COORD_SRC, GL_SAMPLE_COVERAGE_ARB,
GL_DECAL, GL_CONTEXT_ROBUST_ACCESS, GL_2D, GL_INT_IMAGE_BUFFER_EXT, GL_PATH_MODELVIEW_MATRIX_NV,
GL_FRAMEBUFFER_BINDING_EXT, GL_VERTEX_PROGRAM_POINT_SIZE_ARB, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4,
GL_RGBA16UI_EXT, GL_REG_11_ATI, GL_R32UI, GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV, GL_REG_1_ATI,
GL_ELEMENT_ARRAY_POINTER_ATI, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_4PASS_0_EXT, GL_GET_TEXTURE_IMAGE_FORMAT, GL_GREEN_INTEGER_EXT,
GL_INDEX_TEST_EXT, GL_IMAGE_COMPATIBILITY_CLASS, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV, GL_MATRIX_INDEX_ARRAY_TYPE_ARB,
GL_COMPRESSED_R11_EAC, GL_MAX_NUM_COMPATIBLE_SUBROUTINES, GL_PIXEL_COUNTER_BITS_NV, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_COMPRESSED_RGBA_ASTC_4x4_KHR,
GL_DEBUG_CALLBACK_USER_PARAM_ARB, GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL, GL_VERTEX_PRECLIP_HINT_SGIX, GL_CONTEXT_PROFILE_MASK, GL_INT_SAMPLER_CUBE_EXT,
GL_COLOR_MATERIAL_PARAMETER, GL_INT16_VEC3_NV, GL_MAX_VARYING_VECTORS, GL_VIEW_CLASS_96_BITS, GL_NAMED_STRING_TYPE_ARB,
GL_COLOR_ARRAY_POINTER_EXT, GL_R1UI_C3F_V3F_SUN, GL_UNPACK_IMAGE_HEIGHT, GL_VIRTUAL_PAGE_SIZE_Z_ARB, GL_OUTPUT_VERTEX_EXT,
GL_TRIANGLE_STRIP, GL_N3F_V3F, GL_FOG_COORD_ARRAY, GL_FRONT_LEFT, GL_RELATIVE_SMALL_CW_ARC_TO_NV,
GL_CLAMP, GL_PERCENTAGE_AMD, GL_RGBA32F, GL_TEXTURE_FETCH_BARRIER_BIT, GL_SIGNED_ALPHA8_NV,
GL_UNKNOWN_CONTEXT_RESET_KHR, GL_INDEX_OFFSET, GL_LINEAR_SHARPEN_ALPHA_SGIS, GL_FRAGMENT_COVERAGE_TO_COLOR_NV, GL_TIMEOUT_EXPIRED,
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_COMPRESSED_RGB8_ETC2, GL_STENCIL_FUNC, GL_DRAW_BUFFER8_ARB, GL_DECR,
GL_VIEWPORT_BIT, GL_LUMINANCE8UI_EXT, GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL, GL_INT, GL_MODELVIEW2_ARB,
GL_PIXEL_MAP_G_TO_G_SIZE, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_AFFINE_2D_NV, GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV, GL_MAX_COMBINED_DIMENSIONS,
GL_COLOR_TABLE_BLUE_SIZE, GL_COMPRESSED_RG_RGTC2, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_EXPAND_NEGATE_NV, GL_TEXTURE_COORD_ARRAY_SIZE_EXT,
GL_PACK_COMPRESSED_BLOCK_WIDTH, GL_SYNC_FENCE, GL_RG8, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_RGB8_SNORM,
GL_TEXTURE_ALPHA_SIZE, GL_FRAGMENT_SHADER_INVOCATIONS_ARB, GL_DEBUG_LOGGED_MESSAGES, GL_DEBUG_GROUP_STACK_DEPTH_KHR, GL_OFFSET_TEXTURE_BIAS_NV,
GL_VERTEX_BINDING_DIVISOR, GL_COLORBURN_KHR, GL_CON_4_ATI, GL_MODULATE_ADD_ATI, GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV,
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, GL_TEXTURE_CUBE_MAP_ARB, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_DRAW_BUFFERS,
GL_DELETE_STATUS, GL_IMAGE_CUBE_MAP_ARRAY, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_SECONDARY_COLOR_ARRAY, GL_DISJOINT_NV,
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV, GL_PATCH_DEFAULT_INNER_LEVEL, GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_IS_PER_PATCH, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB,
GL_FRAMEBUFFER_BARRIER_BIT, GL_LUMINANCE32UI_EXT, GL_CONVOLUTION_HEIGHT_EXT, GL_SRGB_WRITE, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB,
GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_TYPE, GL_RENDERBUFFER_RED_SIZE_EXT, GL_DEBUG_TYPE_ERROR, GL_COLOR_ATTACHMENT13_EXT,
GL_LUMINANCE8_ALPHA8_SNORM, GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS, GL_GLOBAL_ALPHA_SUN, GL_3D, GL_PROGRAM_ERROR_STRING_NV,
GL_DEPTH_TEST, GL_OPERAND3_ALPHA_NV, GL_TEXTURE19_ARB, GL_COLOR_TABLE_WIDTH, GL_SECONDARY_COLOR_ARRAY_POINTER_EXT,
GL_INT8_VEC2_NV, GL_VERTEX_PROGRAM_TWO_SIDE, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV,
GL_DYNAMIC_COPY_ARB, GL_DEPTH_RANGE, GL_FRAGMENT_LIGHT4_SGIX, GL_COMMAND_BARRIER_BIT, GL_PROGRAMMABLE_SAMPLE_LOCATION_NV,
GL_NEAREST, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, GL_NEAREST_CLIPMAP_LINEAR_SGIX, GL_DUAL_LUMINANCE_ALPHA4_SGIS, GL_MAX_RENDERBUFFER_SIZE_EXT,
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, GL_SPRITE_SGIX, GL_RESTART_PATH_NV, GL_TEXTURE_SWIZZLE_R_EXT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,
GL_SWIZZLE_STRQ_ATI, GL_FRONT_RIGHT, GL_INTERNALFORMAT_PREFERRED, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_RENDERBUFFER_EXT,
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB, GL_POINT_SMOOTH, GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, GL_FRACTIONAL_ODD,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_CURRENT_BIT, GL_T2F_IUI_N3F_V3F_EXT, GL_RGBA32F_ARB, GL_VERTEX_PRECLIP_SGIX,
GL_BLEND_COLOR_EXT, GL_BLUE_INTEGER, GL_SIGNED_RGBA8_NV, GL_COLOR_SUM, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT,
GL_ONE_MINUS_DST_COLOR, GL_UNDEFINED_APPLE, GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV, GL_MAX_FRAMEZOOM_FACTOR_SGIX, GL_PIXEL_TEX_GEN_MODE_SGIX,
GL_CONTRAST_NV, GL_SPOT_CUTOFF, GL_INDEX_ARRAY_BUFFER_BINDING_ARB, GL_YCRCBA_SGIX, GL_INVALID_VALUE,
GL_EVAL_VERTEX_ATTRIB1_NV, GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, GL_COMPRESSED_SLUMINANCE_EXT, GL_ELEMENT_ARRAY_BUFFER_ARB, GL_SINGLE_COLOR,
GL_FLOAT_VEC3_ARB, GL_FONT_DESCENDER_BIT_NV, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_MATRIX3_ARB,
GL_COLORDODGE_KHR, GL_CONSTANT_ALPHA_EXT, GL_INTENSITY_FLOAT32_ATI, GL_AND_INVERTED, GL_WAIT_FAILED,
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, GL_INTENSITY32I_EXT, GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB, GL_TEXTURE_GATHER, GL_LUMINANCE12_EXT,
GL_MODELVIEW17_ARB, GL_RECT_NV, GL_LUMINANCE4_ALPHA4_EXT, GL_2PASS_0_EXT, GL_ALPHA8UI_EXT,
GL_FONT_NUM_GLYPH_INDICES_BIT_NV, GL_MAX_SAMPLE_MASK_WORDS, GL_UNSIGNALED, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_VIEW_CLASS_BPTC_UNORM,
GL_MATRIX13_ARB, GL_SAMPLER_BUFFER, GL_BGRA_INTEGER, GL_ALPHA12_EXT, GL_VERTEX_ATTRIB_ARRAY12_NV,
GL_MODELVIEW1_ARB, GL_COMPRESSED_SLUMINANCE_ALPHA_EXT, GL_SOURCE2_RGB_EXT, GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, GL_OFFSET_TEXTURE_2D_BIAS_NV,
GL_UNPACK_COMPRESSED_BLOCK_DEPTH, GL_RGB4_EXT, GL_NEXT_BUFFER_NV, GL_CLAMP_TO_BORDER, GL_ATTRIB_STACK_DEPTH,
GL_FLOAT_MAT4_ARB, GL_TEXTURE_PRE_SPECULAR_HP, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, GL_REG_16_ATI, GL_MAP2_BINORMAL_EXT,
GL_BLUE_BIAS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR, GL_FRAMEBUFFER_DEFAULT, GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL,
GL_TEXTURE_BINDING_RECTANGLE, GL_LINE_SMOOTH_HINT, GL_MAX_NUM_ACTIVE_VARIABLES, GL_UNSIGNED_INT_5_9_9_9_REV_EXT, GL_CULL_VERTEX_IBM,
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV, GL_FIRST_TO_REST_NV, GL_VIEW_CLASS_8_BITS, GL_INTENSITY16F_ARB, GL_NUM_EXTENSIONS,
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, GL_HSL_HUE_NV, GL_REFERENCED_BY_VERTEX_SHADER, GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV, GL_COMBINER_MAPPING_NV,
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_POST_CONVOLUTION_RED_BIAS_EXT, GL_QUAD_LUMINANCE4_SGIS, GL_GEOMETRY_OUTPUT_TYPE_ARB, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX,
GL_RESAMPLE_REPLICATE_OML, GL_HALF_APPLE, GL_STENCIL_BACK_VALUE_MASK, GL_COLOR_MATRIX_STACK_DEPTH, GL_TEXTURE_LOD_BIAS_S_SGIX,
GL_UNSIGNED_INT_IMAGE_CUBE_EXT, GL_DEPTH_BUFFER_FLOAT_MODE_NV, GL_DEPTH_COMPONENT, GL_SPARE0_NV, GL_SYSTEM_FONT_NAME_NV,
GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_INTERPOLATE_ARB, GL_PROJECTION_STACK_DEPTH, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_HI_SCALE_NV,
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, GL_CONVOLUTION_FILTER_BIAS_EXT, GL_MULTISAMPLE_BIT_3DFX, GL_TEXTURE_BINDING_CUBE_MAP_EXT, GL_RENDERBUFFER_GREEN_SIZE,
GL_SMALL_CCW_ARC_TO_NV, GL_COLOR_ATTACHMENT6_EXT, GL_PRIMARY_COLOR_ARB, GL_ADD, GL_CIRCULAR_TANGENT_ARC_TO_NV,
GL_PATH_OBJECT_BOUNDING_BOX_NV, GL_SKIP_COMPONENTS3_NV, GL_SCALEBIAS_HINT_SGIX, GL_IMAGE_1D_ARRAY, GL_COMBINER5_NV,
GL_FRAGMENT_SHADER_ATI, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PROGRAM, GL_TEXTURE_RECTANGLE_NV, GL_ATTRIB_ARRAY_SIZE_NV,
GL_2PASS_1_SGIS, GL_IUI_V3F_EXT, GL_MATRIX28_ARB, GL_QUAD_LUMINANCE8_SGIS, GL_POST_CONVOLUTION_GREEN_BIAS,
GL_POLYGON_STIPPLE, GL_DEBUG_TYPE_PORTABILITY_ARB, GL_FLOAT16_VEC4_NV, GL_VERTEX_ATTRIB_ARRAY10_NV, GL_PROGRAM_BINARY_FORMATS,
GL_SCALE_BY_FOUR_NV, GL_UNSIGNED_SHORT_8_8_MESA, GL_ARRAY_STRIDE, GL_BINORMAL_ARRAY_POINTER_EXT, GL_MAX_LABEL_LENGTH_KHR,
GL_KEEP, GL_NO_RESET_NOTIFICATION, GL_CON_6_ATI, GL_8X_BIT_ATI, GL_OPERAND1_RGB_EXT,
GL_OPERAND2_RGB_EXT, GL_VERTEX_ARRAY_TYPE, GL_DEBUG_OUTPUT_SYNCHRONOUS, GL_PRIMITIVES_SUBMITTED_ARB, GL_NUM_INSTRUCTIONS_PER_PASS_ATI,
GL_EYE_PLANE_ABSOLUTE_NV, GL_TEXTURE_MAG_SIZE_NV, GL_PATH_GEN_COLOR_FORMAT_NV, GL_DS_BIAS_NV, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI,
GL_LINE_LOOP, GL_PACK_INVERT_MESA, GL_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, GL_COLOR_ENCODING,
GL_R3_G3_B2, GL_SLUMINANCE8_ALPHA8, GL_IMAGE_CLASS_10_10_10_2, GL_LUMINANCE4_ALPHA4, GL_UNIFORM_OFFSET,
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, GL_OBJECT_PLANE, GL_PATH_FORMAT_PS_NV, GL_LUMINANCE_FLOAT16_APPLE, GL_UNSIGNED_INT_SAMPLER_CUBE,
GL_HISTOGRAM_BLUE_SIZE, GL_SAMPLES_3DFX, GL_FUNC_ADD, GL_COMBINE_ALPHA_ARB, GL_BUFFER_ACCESS,
GL_EYE_POINT_SGIS, GL_POLYGON_OFFSET_FACTOR_EXT, GL_PIXEL_UNPACK_BUFFER_EXT, GL_CON_17_ATI, GL_TEXTURE_BUFFER_ARB,
GL_OUTPUT_TEXTURE_COORD16_EXT, GL_HISTOGRAM_RED_SIZE, GL_MAP2_VERTEX_ATTRIB15_4_NV, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_ADD_ATI,
GL_FRAGMENT_LIGHT2_SGIX, GL_NUM_PROGRAM_BINARY_FORMATS, GL_SURFACE_MAPPED_NV, GL_DEBUG_CATEGORY_DEPRECATION_AMD, GL_STENCIL_BACK_FUNC,
GL_INDEX, GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB, GL_MEDIUM_FLOAT, GL_REG_23_ATI, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT,
GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_RGB10_A2_EXT, GL_DUAL_LUMINANCE_ALPHA8_SGIS, GL_TEXTURE_PRIORITY_EXT, GL_COMBINER7_NV,
GL_DEBUG_TYPE_PORTABILITY, GL_RGB10_EXT, GL_DRAW_FRAMEBUFFER_BINDING, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT,
GL_MATRIX22_ARB, GL_PIXEL_TEXTURE_SGIS, GL_PROGRAM_MATRIX_EXT, GL_TRIANGLES, GL_SAMPLER_2D_ARRAY_SHADOW,
GL_COLOR_ATTACHMENT12_EXT, GL_STENCIL_OP_VALUE_AMD, GL_ASYNC_MARKER_SGIX, GL_READ_PIXEL_DATA_RANGE_NV, GL_NORMAL_ARRAY_STRIDE_EXT,
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT, GL_GLOBAL_ALPHA_FACTOR_SUN, GL_WRITE_ONLY_ARB, GL_CON_10_ATI, GL_REFERENCED_BY_TESS_EVALUATION_SHADER,
GL_DEBUG_CALLBACK_FUNCTION, GL_DRAW_BUFFER13_ATI, GL_CLIPPING_OUTPUT_PRIMITIVES_ARB, GL_ALPHA16F_ARB, GL_MIRRORED_REPEAT,
GL_PATH_MODELVIEW_STACK_DEPTH_NV, GL_PIXEL_MAP_B_TO_B, GL_COMBINE, GL_SIGNED_LUMINANCE_NV, GL_PIXEL_MAP_R_TO_R_SIZE,
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM, GL_QUERY_COUNTER_BITS_ARB, GL_COLOR_TABLE_RED_SIZE, GL_TEXTURE_MEMORY_LAYOUT_INTEL, GL_GUILTY_CONTEXT_RESET,
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_INDEX, GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_DETAIL_TEXTURE_MODE_SGIS, GL_UNDEFINED_VERTEX,
GL_EVAL_VERTEX_ATTRIB2_NV, GL_VERTEX_CONSISTENT_HINT_PGI, GL_FRAGMENT_SUBROUTINE_UNIFORM, GL_OPERAND0_ALPHA_EXT, GL_RGB_SCALE,
GL_INTERNALFORMAT_DEPTH_TYPE, GL_MAX_COLOR_ATTACHMENTS_EXT, GL_BINORMAL_ARRAY_EXT, GL_NUM_SHADING_LANGUAGE_VERSIONS, GL_RGBA8I_EXT,
GL_DETAIL_TEXTURE_2D_SGIS, GL_MAD_ATI, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_NUM_GENERAL_COMBINERS_NV, GL_PRIMITIVES_GENERATED,
GL_TEXTURE_BINDING_BUFFER_EXT, GL_CURRENT_RASTER_INDEX, GL_MODELVIEW_PROJECTION_NV, GL_COMPRESSED_SRGB, GL_OFFSET_HILO_TEXTURE_2D_NV,
GL_TEXTURE_DEPTH_TYPE, GL_FRAGMENT_PROGRAM_NV, GL_DRAW_BUFFER15_ATI, GL_EQUIV, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB,
GL_UNPACK_RESAMPLE_OML, GL_HISTOGRAM_FORMAT, GL_CON_21_ATI, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_TEXTURE_2D_STACK_MESAX,
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_TEXTURE_RENDERBUFFER_NV, GL_LIGHT_ENV_MODE_SGIX, GL_VERTEX_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_COUNT_EXT,
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_INVALID_INDEX,
GL_POST_CONVOLUTION_GREEN_SCALE_EXT, GL_MIRROR_CLAMP_EXT, GL_SRC1_RGB, GL_DOUBLE_MAT3x2_EXT, GL_DEPTH_SCALE,
GL_CURRENT_OCCLUSION_QUERY_ID_NV, GL_SAMPLER_CUBE_MAP_ARRAY, GL_POINT_SIZE_MAX_EXT, GL_EVAL_VERTEX_ATTRIB0_NV, GL_VERTEX_ARRAY_RANGE_POINTER_NV,
GL_NORMAL_ARRAY_LIST_IBM, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV, GL_MAX_FRAGMENT_UNIFORM_BLOCKS,
GL_DEPTH_SAMPLES_NV, GL_RGB8I_EXT, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, GL_DEBUG_LOGGED_MESSAGES_KHR, GL_COMPRESSED_RGB_ARB,
GL_DEBUG_TYPE_OTHER, GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, GL_OP_POWER_EXT, GL_AVERAGE_HP, GL_REG_29_ATI,
GL_FOG_COORDINATE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_INDEX_SIZE_EXT, GL_REFERENCE_PLANE_EQUATION_SGIX, GL_MAX_DEBUG_LOGGED_MESSAGES_KHR,
GL_VERTEX_SHADER_BINDING_EXT, GL_COMBINER_AB_DOT_PRODUCT_NV, GL_TRANSPOSE_COLOR_MATRIX, GL_MAX_VERTEX_STREAMS_ATI, GL_MAX_COMBINED_ATOMIC_COUNTERS,
GL_SHADER_OPERATION_NV, GL_SCREEN_COORDINATES_REND, GL_DEBUG_SEVERITY_HIGH_KHR, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_FLOAT_VEC4_ARB,
GL_SPRITE_AXIS_SGIX, GL_QUERY_WAIT_INVERTED, GL_TRANSFORM_FEEDBACK_BINDING_NV, GL_DRAW_BUFFER7_ATI, GL_DUAL_INTENSITY12_SGIS,
GL_INNOCENT_CONTEXT_RESET_ARB, GL_MAX_ELEMENTS_INDICES, GL_SCALAR_EXT, GL_TESS_CONTROL_SHADER_PATCHES_ARB, GL_RGB8,
GL_NEAREST_MIPMAP_NEAREST, GL_REDUCE, GL_UNIFORM_ARRAY_STRIDE, GL_TEXTURE_SAMPLES, GL_RGB4,
GL_RGB5, GL_CULL_FACE, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_VERTEX_ID_NV, GL_PATH_COVER_DEPTH_FUNC_NV,
GL_SAMPLE_COVERAGE_VALUE, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, GL_EYE_LINE_SGIS, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, GL_ALPHA_SCALE,
GL_CONTEXT_FLAG_DEBUG_BIT_KHR, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, GL_OPERAND1_ALPHA, GL_RENDERBUFFER_ALPHA_SIZE_EXT, GL_PRESENT_DURATION_NV,
GL_INT16_NV, GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV, GL_COLOR_TABLE_BIAS_SGI, GL_COLOR_TABLE_RED_SIZE_SGI, GL_TEXTURE_SWIZZLE_RGBA,
GL_SHADER_STORAGE_BUFFER_START, GL_TEXTURE_WRAP_Q_SGIS, GL_DEPTH_COMPONENT32, GL_RGBA, GL_FRAMEBUFFER_BARRIER_BIT_EXT,
GL_ABGR_EXT, GL_FOG_COORDINATE_EXT, GL_COMPRESSED_RED_RGTC1_EXT, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_VENDOR,
GL_DEBUG_SEVERITY_MEDIUM_KHR, GL_TEXTURE_2D_ARRAY, GL_REFERENCED_BY_FRAGMENT_SHADER, GL_INTERPOLATE, GL_R8UI,
GL_TESS_GEN_POINT_MODE, GL_TESS_GEN_MODE, GL_DRAW_BUFFER1_ARB, GL_UNSIGNED_INT64_VEC4_NV, GL_RELATIVE_LARGE_CW_ARC_TO_NV,
GL_MAX_SPARSE_TEXTURE_SIZE_AMD, GL_DEPTH_COMPONENT24_SGIX, GL_LUMINANCE, GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI,
GL_IMAGE_BUFFER_EXT, GL_SEPARATE_ATTRIBS_EXT, GL_FULL_RANGE_EXT, GL_SAMPLE_MASK_SGIS, GL_AUTO_NORMAL,
GL_PATH_MITER_LIMIT_NV, GL_QUERY_BY_REGION_WAIT_NV, GL_VERTEX_WEIGHTING_EXT, GL_SOURCE1_ALPHA_ARB, GL_EFFECTIVE_RASTER_SAMPLES_EXT,
GL_DEPTH32F_STENCIL8, GL_RG16F, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_VERTEX_BINDING_STRIDE, GL_RG16I,
GL_WRITE_ONLY, GL_TEXTURE_COORD_NV, GL_LAYOUT_DEFAULT_INTEL, GL_QUERY_BY_REGION_WAIT_INVERTED, GL_PATH_GEN_COEFF_NV,
GL_CURRENT_RASTER_NORMAL_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_GATHER_SHADOW, GL_MAX_DEBUG_LOGGED_MESSAGES, GL_LINEARBURN_NV,
GL_REFERENCED_BY_COMPUTE_SHADER, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_PROVOKING_VERTEX_EXT, GL_SOURCE1_ALPHA,
GL_SKIP_COMPONENTS2_NV, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_COMBINE_EXT, GL_COMPRESSED_RGBA_ASTC_10x10_KHR,
GL_IMAGE_2D_ARRAY_EXT, GL_REG_18_ATI, GL_HISTOGRAM_FORMAT_EXT, GL_ALPHA_TEST_FUNC, GL_PROXY_TEXTURE_2D_MULTISAMPLE,
GL_IMAGE_PIXEL_FORMAT, GL_PATH_ERROR_POSITION_NV, GL_SRGB8_EXT, GL_NORMAL_ARRAY_EXT, GL_DISPATCH_INDIRECT_BUFFER,
GL_SAMPLER_2D_RECT, GL_RGB9_E5, GL_NUM_FRAGMENT_CONSTANTS_ATI, GL_RGBA32UI, GL_VERTEX_ARRAY_KHR,
GL_PALETTE8_R5_G6_B5_OES, GL_INVERT_OVG_NV, GL_IMAGE_CLASS_4_X_32, GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV,
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_GLYPH_VERTICAL_BEARING_X_BIT_NV, GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
GL_STENCIL_TEST_TWO_SIDE_EXT, GL_TEXTURE21_ARB, GL_PATH_DASH_CAPS_NV, GL_TIMEOUT_IGNORED, GL_PATH_COORD_COUNT_NV,
GL_TEXTURE_BINDING_2D_ARRAY_EXT, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_BUFFER_MAP_POINTER_ARB, GL_COLOR_CLEAR_VALUE, GL_TEXTURE_DEPTH_TYPE_ARB,
GL_DEPTH_WRITEMASK, GL_FRAMEBUFFER_SRGB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MATRIX_INDEX_ARRAY_STRIDE_ARB, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,
GL_MAX_TEXTURE_COORDS, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_MAX_GENERAL_COMBINERS_NV, GL_ATTRIB_ARRAY_POINTER_NV, GL_TRIANGLE_STRIP_ADJACENCY,
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, GL_MATRIX19_ARB, GL_RENDERBUFFER_INTERNAL_FORMAT_EXT, GL_NUM_VIRTUAL_PAGE_SIZES_ARB, GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV,
GL_TEXTURE_COORD_ARRAY_LENGTH_NV, GL_COLOR_ATTACHMENT15_EXT, GL_SPARE1_NV, GL_MAP_PERSISTENT_BIT, GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL,
GL_LINE_STRIP_ADJACENCY, GL_INTERNALFORMAT_ALPHA_SIZE, GL_POINT_SIZE, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, GL_CMYK_EXT,
GL_RGB12, GL_TIME_ELAPSED_EXT, GL_RGB10, GL_RGB16, GL_VIEW_CLASS_S3TC_DXT1_RGBA,
GL_SOURCE1_RGB, GL_SRC_OUT_NV, GL_RGB8_EXT, GL_SKIP_COMPONENTS4_NV, GL_FOG_COORDINATE_ARRAY_STRIDE,
GL_ALL_COMPLETED_NV, GL_1PASS_EXT, GL_TEXTURE_INTENSITY_TYPE_ARB, GL_TEXTURE_SWIZZLE_G_EXT, GL_DOUBLE_MAT4,
GL_DOUBLE_MAT2, GL_DOUBLE_MAT3, GL_COPY_WRITE_BUFFER_BINDING, GL_COLOR_ARRAY_LIST_IBM, GL_T2F_IUI_V2F_EXT,
GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_COMBINE_ALPHA_EXT, GL_RGB5_A1_EXT, GL_TRANSPOSE_COLOR_MATRIX_ARB, GL_CURRENT_FOG_COORDINATE_EXT,
GL_CONTEXT_CORE_PROFILE_BIT, GL_PROXY_HISTOGRAM, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_DIFFERENCE_KHR, GL_STORAGE_CLIENT_APPLE,
GL_PATH_COMMAND_COUNT_NV, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_LIGHT1, GL_LIGHT0, GL_LIGHT3,
GL_LIGHT2, GL_LIGHT5, GL_LIGHT4, GL_LIGHT7, GL_LIGHT6,
GL_MAP_STENCIL, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_TEXTURE_RECTANGLE, GL_LUMINANCE_ALPHA32UI_EXT, GL_DEBUG_TYPE_PUSH_GROUP_KHR,
GL_SAMPLER_BINDING, GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, GL_SAMPLE_BUFFERS, GL_CONVOLUTION_FILTER_SCALE_EXT, GL_DEPENDENT_AR_TEXTURE_2D_NV,
GL_DEPTH_COMPONENT16, GL_MATRIX_INDEX_ARRAY_SIZE_ARB, GL_EXTENSIONS, GL_MIN_LOD_WARNING_AMD, GL_UPPER_LEFT,
GL_MAP1_VERTEX_ATTRIB2_4_NV, GL_CON_2_ATI, GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, GL_MAX_DEPTH, GL_COUNTER_RANGE_AMD,
GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_MULTISAMPLE_ARB, GL_MINUS_CLAMPED_NV, GL_CCW, GL_DEPTH_COMPONENT24,
GL_OUTPUT_TEXTURE_COORD26_EXT, GL_STATIC_DRAW_ARB, GL_PATH_MODELVIEW_NV, GL_FIXED_OES, GL_SAMPLE_ALPHA_TO_ONE_EXT,
GL_OR_REVERSE, GL_MAX_VARYING_COMPONENTS, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_OPERAND0_RGB_EXT, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR,
GL_FOG_COORDINATE_SOURCE, GL_UNSIGNED_SHORT_5_6_5_REV, GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV, GL_REPLICATE_BORDER, GL_DUP_FIRST_CUBIC_CURVE_TO_NV,
GL_MATRIX20_ARB, GL_RGB32F, GL_DEPTH, GL_PALETTE4_RGB8_OES, GL_MAP2_VERTEX_ATTRIB9_4_NV,
GL_FONT_HEIGHT_BIT_NV, GL_COLOR_ATTACHMENT8_EXT, GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI, GL_TEXTURE_STORAGE_HINT_APPLE, GL_422_EXT,
GL_RG8I, GL_RGBA8I, GL_PROGRAM_BINDING_ARB, GL_MAX_BINDABLE_UNIFORM_SIZE_EXT, GL_SPARSE_STORAGE_BIT_ARB,
GL_STENCIL_TAG_BITS_EXT, GL_SAMPLE_PATTERN_SGIS, GL_ALPHA_BIAS, GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_HILO16_NV,
GL_TRANSFORM_FEEDBACK_NV, GL_IMAGE_ROTATE_ANGLE_HP, GL_TEXTURE_BUFFER_FORMAT_EXT, GL_RASTERIZER_DISCARD_EXT, GL_SAMPLER_CUBE_SHADOW,
GL_SHADER_STORAGE_BUFFER_BINDING, GL_PACK_IMAGE_HEIGHT_EXT, GL_TEXTURE_4DSIZE_SGIS, GL_FOG_COORDINATE_SOURCE_EXT, GL_TEXTURE,
GL_DIFFERENCE_NV, GL_DOUBLE_MAT4x2_EXT, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_CLIP_DISTANCES, GL_T2F_IUI_N3F_V2F_EXT,
GL_ACTIVE_UNIFORMS, GL_DOT2_ADD_ATI, GL_BIAS_BY_NEGATIVE_ONE_HALF_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_TRANSFORM_FEEDBACK_BUFFER_EXT,
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_INDEX_MATERIAL_EXT, GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, GL_SECONDARY_COLOR_ARRAY_EXT, GL_CURRENT_VERTEX_EXT,
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, GL_ALPHA_FLOAT16_APPLE, GL_RASTERIZER_DISCARD_NV, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_PATH_COMPUTED_LENGTH_NV,
GL_ROUNDED_RECT2_NV, GL_NORMAL_MAP, GL_FRAGMENT_COLOR_EXT, GL_TEXTURE_APPLICATION_MODE_EXT, GL_INT_IMAGE_BUFFER,
GL_DOUBLE_MAT2x4_EXT, GL_MODELVIEW28_ARB, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_CONSTANT_COLOR1_NV, GL_TRANSFORM_FEEDBACK_BUFFER_INDEX,
GL_PIXEL_BUFFER_BARRIER_BIT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, GL_PATH_DASH_ARRAY_COUNT_NV, GL_DRAW_BUFFER4_ATI,
GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_MAX_VERTEX_UNITS_ARB, GL_RGBA32UI_EXT, GL_CONVOLUTION_FILTER_SCALE, GL_DYNAMIC_COPY,
GL_COVERAGE_MODULATION_TABLE_NV, GL_SAMPLE_MASK_VALUE_NV, GL_DOUBLE_MAT2x3_EXT, GL_MINMAX_SINK_EXT, GL_PATH_FILL_BOUNDING_BOX_NV,
GL_VIDEO_COLOR_CONVERSION_MIN_NV, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_COLOR_ARRAY_TYPE_EXT, GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, GL_RELATIVE_ROUNDED_RECT2_NV,
GL_RGBA_FLOAT16_APPLE, GL_DEBUG_LOGGED_MESSAGES_ARB, GL_ALPHA16_EXT, GL_ZERO_EXT, GL_FOG_DENSITY,
GL_MOVE_TO_CONTINUES_NV, GL_DRAW_INDIRECT_BUFFER_BINDING, GL_RG, GL_QUERY_BY_REGION_NO_WAIT_INVERTED, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB,
GL_INVALID_OPERATION, GL_PACK_COMPRESSED_BLOCK_HEIGHT, GL_DISTANCE_ATTENUATION_EXT, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT4,
GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT3,
GL_COLOR_ATTACHMENT2, GL_TEXTURE_LUMINANCE_TYPE_ARB, GL_COLOR_ATTACHMENT9, GL_COLOR_ATTACHMENT8, GL_TEXTURE_RANGE_POINTER_APPLE,
GL_COMPRESSED_RG11_EAC, GL_MATRIX5_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV, GL_PIXEL_MAP_B_TO_B_SIZE, GL_READ_PIXEL_DATA_RANGE_LENGTH_NV,
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV, GL_PATCH_VERTICES, GL_CULL_FACE_MODE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,
GL_BOOL, GL_RGBA_INTEGER_MODE_EXT, GL_SIGNED_HILO8_NV, GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, GL_QUAD_TEXTURE_SELECT_SGIS,
GL_DOT3_RGB_EXT, GL_COMBINE_RGB_EXT, GL_RGB_SNORM, GL_OPERAND0_ALPHA, GL_ALWAYS,
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_FLOAT_MAT3_ARB, GL_ROUNDED_RECT8_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_POINT_SIZE_RANGE,
GL_HISTOGRAM_WIDTH, GL_PIXEL_COUNT_NV, GL_GREEN_BIAS, GL_IMAGE_SCALE_X_HP, GL_MIN_PROGRAM_TEXEL_OFFSET_EXT,
GL_MAX_WIDTH, GL_DEBUG_TYPE_ERROR_ARB, GL_ALPHA16, GL_BUFFER_MAPPED, GL_UNSIGNED_INT16_NV,
GL_DEBUG_SEVERITY_MEDIUM_AMD, GL_SUPERSAMPLE_SCALE_X_NV, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX, GL_FOG_COLOR, GL_MATRIX7_NV,
GL_RG16UI, GL_SWIZZLE_STRQ_DQ_ATI, GL_DRAW_BUFFER13, GL_MAX_PROGRAM_TEMPORARIES_ARB, GL_FOG_COORD_ARRAY_STRIDE,
GL_PIXEL_GROUP_COLOR_SGIS, GL_STENCIL_BACK_REF, GL_CON_9_ATI, GL_COMBINE_RGB, GL_ALREADY_SIGNALED,
GL_STATIC_COPY_ARB, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_QUADRATIC_CURVE_TO_NV, GL_MEDIUM_INT, GL_REG_2_ATI,
GL_MAX_ELEMENTS_INDICES_EXT, GL_VERTEX_ARRAY_OBJECT_EXT, GL_MAX_IMAGE_SAMPLES, GL_2_BYTES, GL_VERTEX_BLEND_ARB,
GL_NORMAL_ARRAY_TYPE, GL_TEXTURE_BUFFER, GL_COLOR_ATTACHMENT10_EXT, GL_LINE_STIPPLE_REPEAT, GL_RENDERBUFFER_DEPTH_SIZE_EXT,
GL_FRAMEZOOM_SGIX, GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, GL_RENDERBUFFER_BLUE_SIZE, GL_UNIFORM_NAME_LENGTH, GL_FRAMEBUFFER_DEFAULT_LAYERS,
GL_POLYGON, GL_MAP1_INDEX, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, GL_SAMPLES_PASSED_ARB, GL_SUCCESS_NV,
GL_INTERNALFORMAT_DEPTH_SIZE, GL_READ_PIXELS, GL_AMBIENT, GL_BOOL_VEC2_ARB, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI,
GL_SRC_ALPHA_SATURATE, GL_UNSIGNED_INT_VEC3_EXT, GL_MAX_EXT, GL_LINE_WIDTH, GL_FILE_NAME_NV,
GL_RGBA_FLOAT32_APPLE, GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT, GL_DISTANCE_ATTENUATION_SGIS, GL_MAX_CONVOLUTION_HEIGHT, GL_COMBINE_ARB,
GL_PIXEL_TRANSFORM_2D_EXT, GL_RGBA_S3TC, GL_ONE_MINUS_SRC1_ALPHA, GL_MAP_COLOR, GL_VIEW_CLASS_48_BITS,
GL_RELATIVE_VERTICAL_LINE_TO_NV, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX, GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN, GL_USE_MISSING_GLYPH_NV, GL_CURRENT_VERTEX_ATTRIB,
GL_MAP1_VERTEX_ATTRIB0_4_NV, GL_OP_FRAC_EXT, GL_LUMINANCE6_ALPHA2, GL_COMBINER_BIAS_NV, GL_MODELVIEW20_ARB,
GL_AUX_BUFFERS, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_ITALIC_BIT_NV, GL_IMAGE_3D_EXT, GL_TRIANGULAR_NV,
GL_INT_SAMPLER_2D_EXT, GL_SMOOTH, GL_FLOAT16_VEC2_NV, GL_DISCARD_NV, GL_IMAGE_CLASS_4_X_16,
GL_MAX_PROGRAM_PARAMETERS_ARB, GL_LUMINANCE8I_EXT, GL_UNPACK_ROW_BYTES_APPLE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_LUMINANCE_ALPHA16F_ARB,
GL_COMPARE_R_TO_TEXTURE, GL_TEXTURE_WRAP_R_EXT, GL_PROGRAM_ADDRESS_REGISTERS_ARB, GL_PERFQUERY_GLOBAL_CONTEXT_INTEL, GL_SRC_NV,
GL_TRANSFORM_FEEDBACK_VARYINGS, GL_ELEMENT_ARRAY_LENGTH_NV, GL_TRANSPOSE_NV, GL_MAT_EMISSION_BIT_PGI, GL_MAX_GEOMETRY_SHADER_INVOCATIONS,
GL_MAX_ELEMENTS_VERTICES, GL_INT_VEC2_ARB, GL_CURRENT_COLOR, GL_TEXTURE_COMPRESSED_BLOCK_WIDTH, GL_DST_OVER_NV,
GL_TEXTURE_TOO_LARGE_EXT, GL_RGB_INTEGER_EXT, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, GL_INT_IMAGE_2D_MULTISAMPLE_EXT, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,
GL_HALF_BIAS_NORMAL_NV, GL_DT_BIAS_NV, GL_IMAGE_BINDING_NAME, GL_MAX_SERVER_WAIT_TIMEOUT, GL_SRC_IN_NV,
GL_UNSIGNED_INT_2_10_10_10_REV, GL_VERTEX_STREAM7_ATI, GL_RASTER_MULTISAMPLE_EXT, GL_INT_VEC4_ARB, GL_DRAW_BUFFER6_ATI,
GL_RGBA8UI_EXT, GL_DEBUG_TYPE_POP_GROUP_KHR, GL_IMAGE_CLASS_2_X_16, GL_UNCORRELATED_NV, GL_RGB2_EXT,
GL_IMAGE_CUBE_MAP_ARRAY_EXT, GL_UNSIGNED_INT_VEC4_EXT, GL_TRIANGLES_ADJACENCY_ARB, GL_TEXTURE_BASE_LEVEL, GL_ALPHA_INTEGER,
GL_GREEN_SCALE, GL_LOCATION, GL_PATH_PROJECTION_STACK_DEPTH_NV, GL_COMPRESSED_SIGNED_R11_EAC, GL_LINE_TO_NV,
GL_INT_VEC4, GL_INT_VEC3, GL_INT_VEC2, GL_STENCIL_FAIL, GL_CLAMP_TO_EDGE,
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT, GL_PACK_SKIP_IMAGES_EXT, GL_VERTEX_SUBROUTINE_UNIFORM, GL_RED_BIAS,
GL_MAX_PROGRAM_LOOP_COUNT_NV, GL_R8, GL_RENDER_MODE, GL_SOFTLIGHT_NV, GL_PROGRAM_PIPELINE_BINDING_EXT,
GL_RENDERBUFFER_WIDTH, GL_DUAL_LUMINANCE12_SGIS, GL_MAP2_VERTEX_ATTRIB13_4_NV, GL_TEXTURE_3D_EXT, GL_VERTEX_ARRAY_STRIDE_EXT,
GL_HISTOGRAM_GREEN_SIZE, GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_VERTEX_ATTRIB_ARRAY2_NV, GL_DRAW_BUFFER10,
GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_BLEND_PREMULTIPLIED_SRC_NV, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15,
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, GL_SKIP_DECODE_EXT, GL_EDGEFLAG_BIT_PGI, GL_DARKEN_KHR, GL_OFFSET,
GL_NEAREST_CLIPMAP_NEAREST_SGIX, GL_QUERY_BUFFER_BINDING_AMD, GL_FRAGMENT_PROGRAM_ARB, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_MAX_HEIGHT,
GL_PREVIOUS, GL_TEXTURE_DEFORMATION_BIT_SGIX, GL_PIXEL_UNPACK_BUFFER_ARB, GL_STENCIL, GL_INTENSITY_FLOAT16_APPLE,
GL_SAMPLE_COVERAGE_VALUE_ARB, GL_MAX_COMPUTE_WORK_GROUP_SIZE, GL_OBJECT_INFO_LOG_LENGTH_ARB, GL_VERTEX_ATTRIB_ARRAY4_NV, GL_SOURCE2_RGB,
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV, GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, GL_RENDERBUFFER_ALPHA_SIZE, GL_HIGH_INT, GL_TEXTURE16,
GL_MODELVIEW15_ARB, GL_TEXTURE_GREEN_TYPE_ARB, GL_PROGRAM_ERROR_STRING_ARB, GL_OP_SET_LT_EXT, GL_MAP2_VERTEX_ATTRIB6_4_NV,
GL_BOLD_BIT_NV, GL_SAMPLE_POSITION, GL_INCR, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_CON_0_ATI,
GL_TEXTURE_BUFFER_FORMAT_ARB, GL_MAP_ATTRIB_V_ORDER_NV, GL_TRUE, GL_RGB_SCALE_EXT, GL_COLOR_ALPHA_PAIRING_ATI,
GL_CURRENT_QUERY, GL_MODELVIEW1_MATRIX_EXT, GL_DRAW_BUFFER3_ATI, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_VERTEX_SHADER,
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV, GL_TRIANGLE_LIST_SUN, GL_COPY_INVERTED, GL_TEXTURE_PRIORITY, GL_LINEARDODGE_NV,
GL_LOWER_LEFT, GL_MAX_DEFORMATION_ORDER_SGIX, GL_VIDEO_BUFFER_PITCH_NV, GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_PALETTE4_RGB5_A1_OES,
GL_FOG_COORDINATE_ARRAY_EXT, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_CONSTANT_COLOR0_NV, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_COMPILE,
GL_POINT_DISTANCE_ATTENUATION, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_AMBIENT_AND_DIFFUSE, GL_UTF16_NV, GL_COMPRESSED_SIGNED_RED_RGTC1_EXT,
GL_MODELVIEW19_ARB, GL_TESS_CONTROL_SHADER_BIT, GL_MAX_NAME_STACK_DEPTH, GL_STORAGE_PRIVATE_APPLE, GL_TRANSFORM_FEEDBACK_ATTRIBS_NV,
GL_TEXTURE_COVERAGE_SAMPLES_NV, GL_MIN_PROGRAM_TEXEL_OFFSET_NV, GL_CON_16_ATI, GL_DEPTH_STENCIL_ATTACHMENT, GL_PINLIGHT_NV,
GL_T2F_C3F_V3F, GL_FLOAT_RGBA16_NV, GL_HISTOGRAM_BLUE_SIZE_EXT, GL_COMPRESSED_RED, GL_OBJECT_SUBTYPE_ARB,
GL_RGB16F_ARB, GL_COMBINER_MUX_SUM_NV, GL_LIST_INDEX, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR, GL_FRAGMENT_NORMAL_EXT,
GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR, GL_QUERY_RESULT_NO_WAIT, GL_LOGIC_OP_MODE,
GL_PREVIOUS_TEXTURE_INPUT_NV, GL_INTERNALFORMAT_STENCIL_TYPE, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_MATRIX16_ARB, GL_SAMPLER_KHR,
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, GL_READ_WRITE, GL_CONSERVE_MEMORY_HINT_PGI, GL_COMPUTE_SUBROUTINE, GL_DRAW_BUFFER0_ATI,
GL_PACK_LSB_FIRST, GL_ATOMIC_COUNTER_BUFFER_SIZE, GL_UNSIGNED_BYTE_3_3_2, GL_IMAGE_ROTATE_ORIGIN_Y_HP, GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB,
GL_CURRENT_MATRIX_NV, GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, GL_DRAW_BUFFER, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4,
GL_PROGRAM_RESIDENT_NV, GL_STENCIL_INDEX8, GL_REG_5_ATI, GL_RGB8UI, GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB,
GL_INT_IMAGE_2D_RECT, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_MATRIX6_NV, GL_OP_DOT4_EXT, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB,
GL_FLOAT_R32_NV, GL_DEBUG_TYPE_PORTABILITY_KHR, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT, GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT, GL_VERTEX_ARRAY_LENGTH_NV,
GL_MATRIX4_NV, GL_CURRENT_RASTER_POSITION_VALID, GL_TEXTURE22_ARB, GL_4PASS_2_SGIS, GL_SUPERSAMPLE_SCALE_Y_NV,
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, GL_UNPACK_ALIGNMENT, GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, GL_VARIABLE_B_NV, GL_SELECTION_BUFFER_SIZE,
GL_RGBA16_EXT, GL_YCRCB_444_SGIX, GL_DST_NV, GL_VARIABLE_F_NV, GL_CALLIGRAPHIC_FRAGMENT_SGIX,
GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_INT8_NV, GL_TEXTURE28_ARB, GL_MATRIX6_ARB, GL_TRANSFORM_FEEDBACK_PAUSED,
GL_RGB16UI, GL_INVERSE_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_FLOAT_VEC2, GL_FLOAT_VEC3,
GL_PERFQUERY_COUNTER_EVENT_INTEL, GL_R11F_G11F_B10F_EXT, GL_FLOAT_RGB32_NV, GL_FACTOR_MIN_AMD, GL_COEFF,
GL_PATH_GEN_MODE_NV, GL_BUFFER_MAP_OFFSET, GL_ALL_BARRIER_BITS, GL_BUFFER_SIZE, GL_STATIC_ATI,
GL_MAP1_VERTEX_ATTRIB14_4_NV, GL_COLOR_SUM_EXT, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_VARIABLE_D_NV, GL_RGBA4_S3TC,
GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, GL_SHADER_BINARY_FORMATS, GL_TEXTURE_DEPTH_EXT, GL_SMOOTH_CUBIC_CURVE_TO_NV, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT,
GL_SEPARABLE_2D_EXT, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT, GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, GL_PROGRAM_NATIVE_ATTRIBS_ARB, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT,
GL_TEXTURE_COORD_ARRAY_STRIDE, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT, GL_UNSIGNED_INT_IMAGE_3D_EXT, GL_R, GL_S,
GL_T, GL_PATH_STROKE_COVER_MODE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_POST_COLOR_MATRIX_RED_SCALE_SGI, GL_OP_RECIP_SQRT_EXT,
GL_VIEW_CLASS_RGTC1_RED, GL_FRAMEBUFFER_BLEND, GL_MAX_SAMPLES, GL_NOOP, GL_ALPHA32F_ARB,
GL_POINT_DISTANCE_ATTENUATION_ARB, GL_CONTEXT_FLAGS, GL_PROGRAM_LENGTH_NV, GL_FLOAT16_VEC3_NV, GL_MATRIX27_ARB,
GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_MODELVIEW_MATRIX, GL_FIELD_LOWER_NV, GL_INDEX_BITS, GL_TEXTURE15_ARB,
GL_OUTPUT_TEXTURE_COORD2_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL, GL_R1UI_N3F_V3F_SUN, GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT,
GL_FRAGMENT_MATERIAL_EXT, GL_HISTOGRAM_EXT, GL_DEBUG_TYPE_POP_GROUP, GL_UNSIGNED_INT_SAMPLER_2D_EXT, GL_IGNORE_BORDER_HP,
GL_POST_COLOR_MATRIX_RED_BIAS, GL_CURRENT_MATRIX_ARB, GL_STREAM_READ_ARB, GL_ALPHA16UI_EXT, GL_WEIGHT_SUM_UNITY_ARB,
GL_PIXEL_SUBSAMPLE_4242_SGIX, GL_BUFFER_UPDATE_BARRIER_BIT_EXT, GL_SRGB, GL_ONE_MINUS_CONSTANT_COLOR, GL_VIRTUAL_PAGE_SIZE_Z_AMD,
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, GL_EVAL_VERTEX_ATTRIB13_NV, GL_TEXTURE_IMMUTABLE_LEVELS, GL_FOG_COORDINATE_ARRAY_POINTER_EXT, GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL,
GL_LUMINANCE16UI_EXT, GL_LUMINANCE_ALPHA16UI_EXT, GL_VIEW_CLASS_BPTC_FLOAT, GL_PALETTE8_RGB8_OES, GL_VERTEX_BINDING_BUFFER,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_GEOMETRY_DEFORMATION_BIT_SGIX, GL_BLEND_SRC_ALPHA, GL_UNSIGNED_INT_IMAGE_2D, GL_SRC1_ALPHA,
GL_REPLACE_OLDEST_SUN, GL_AND_REVERSE, GL_MAX_INTEGER_SAMPLES, GL_EVAL_VERTEX_ATTRIB11_NV, GL_FRAGMENT_SUBROUTINE,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, GL_RGBA8_SNORM, GL_COLOR3_BIT_PGI, GL_INT_SAMPLER_3D, GL_BUMP_TEX_UNITS_ATI,
GL_DYNAMIC_STORAGE_BIT, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT, GL_NORMAL_MAP_NV, GL_VERTEX_ATTRIB_ARRAY0_NV, GL_INDEX_MODE,
GL_CLIPPING_INPUT_PRIMITIVES_ARB, GL_CON_27_ATI, GL_IUI_V2F_EXT, GL_3_BYTES, GL_COORD_REPLACE_ARB,
GL_PROXY_TEXTURE_2D, GL_CW, GL_RESAMPLE_AVERAGE_OML, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_SHARED_SIZE_EXT,
GL_SYNC_GPU_COMMANDS_COMPLETE, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_UNIFORM_BARRIER_BIT_EXT, GL_ALPHA_FLOAT16_ATI, GL_ALIASED_POINT_SIZE_RANGE,
GL_COMPRESSED_SRGB_EXT, GL_2X_BIT_ATI, GL_NEGATIVE_X_EXT, GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, GL_BUFFER_MAP_LENGTH,
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV, GL_ALPHA_MAX_SGIX, GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT, GL_MAX_NAME_LENGTH,
GL_DRAW_BUFFER12_ATI, GL_MATRIX_INDEX_ARRAY_ARB, GL_PERTURB_EXT, GL_TANGENT_ARRAY_EXT, GL_READ_ONLY,
GL_MAX_SPOT_EXPONENT_NV, GL_ARRAY_BUFFER_BINDING_ARB, GL_INDEX_WRITEMASK, GL_FEEDBACK_BUFFER_SIZE, GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV,
GL_COMPRESSED_TEXTURE_FORMATS, GL_IMAGE_PIXEL_TYPE, GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR, GL_PERFMON_RESULT_SIZE_AMD, GL_DEBUG_SEVERITY_HIGH_ARB,
GL_MODULATE_SIGNED_ADD_ATI, GL_PIXEL_COUNT_AVAILABLE_NV, GL_IMAGE_CLASS_2_X_32, GL_DEPTH_COMPONENT24_ARB, GL_MAT_COLOR_INDEXES_BIT_PGI,
GL_PRIMITIVES_GENERATED_EXT, GL_RENDERBUFFER_STENCIL_SIZE_EXT, GL_FLOAT_R_NV, GL_MAX_PIXEL_MAP_TABLE, GL_STENCIL_INDEX1_EXT,
GL_STATIC_VERTEX_ARRAY_IBM, GL_STACK_OVERFLOW_KHR, GL_T4F_C4F_N3F_V4F, GL_2PASS_0_SGIS, GL_CONVOLUTION_HEIGHT,
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, GL_TEXTURE_ENV_COLOR, GL_MAP1_VERTEX_ATTRIB11_4_NV, GL_RGB_422_APPLE,
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, GL_SAMPLER_1D_ARRAY, GL_STENCIL_REF, GL_LUMINANCE_ALPHA8UI_EXT, GL_BLEND_EQUATION_RGB_EXT,
GL_COPY_WRITE_BUFFER, GL_INDEX_ARRAY_COUNT_EXT, GL_QUERY_BUFFER_BARRIER_BIT, GL_UNSIGNED_INT8_NV, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI,
GL_FEEDBACK, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_ACTIVE_SUBROUTINES, GL_RGBA4_DXT5_S3TC, GL_MODELVIEW13_ARB,
GL_FORCE_BLUE_TO_ONE_NV, GL_DUAL_LUMINANCE4_SGIS, GL_TEXTURE29_ARB, GL_DEBUG_SOURCE_THIRD_PARTY_KHR, GL_DEBUG_SOURCE_SHADER_COMPILER,
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV, GL_COMPUTE_WORK_GROUP_SIZE, GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, GL_FULL_SUPPORT, GL_MAX_PALETTE_MATRICES_ARB,
GL_OPERAND3_RGB_NV, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_LINEAR_ATTENUATION, GL_VERTEX_ARRAY_POINTER_EXT,
GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE25, GL_INT64_NV, GL_COLOR_ATTACHMENT11_EXT, GL_EDGE_FLAG_ARRAY_STRIDE,
GL_TEXTURE_MAG_FILTER, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_CONVOLUTION_FILTER_BIAS, GL_TEXTURE_CUBE_MAP_ARRAY_ARB, GL_TEXTURE_4D_BINDING_SGIS,
GL_STREAM_READ, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_OBJECT_ACTIVE_UNIFORMS_ARB, GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV, GL_SIGNED_RGB8_NV,
GL_INDEX_MATERIAL_PARAMETER_EXT, GL_LEFT, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_DEPTH24_STENCIL8_EXT, GL_VERTEX_ARRAY,
GL_MIRRORED_REPEAT_IBM, GL_MINMAX, GL_MAX_TEXTURE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT,
GL_MAX_LIGHTS, GL_NAME_STACK_DEPTH, GL_MAX_SAMPLE_MASK_WORDS_NV, GL_ALPHA8I_EXT, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,
GL_R1UI_T2F_C4F_N3F_V3F_SUN, GL_CLEAR_BUFFER, GL_MATRIX12_ARB, GL_PROGRAM_POINT_SIZE_EXT, GL_NUM_SHADER_BINARY_FORMATS,
GL_CLAMP_FRAGMENT_COLOR_ARB, GL_ATTRIB_ARRAY_STRIDE_NV, GL_XOR_NV, GL_MULTISAMPLE_FILTER_HINT_NV, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV,
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, GL_DRAW_BUFFER13_ARB, GL_INT_SAMPLER_2D, GL_STENCIL_BITS, GL_STENCIL_PASS_DEPTH_FAIL,
GL_DRAW_BUFFER3_ARB, GL_PIXEL_MAP_A_TO_A, GL_TEXTURE_COORD_ARRAY_POINTER, GL_IMAGE_2D_MULTISAMPLE, GL_MAX_GEOMETRY_UNIFORM_BLOCKS,
GL_POINT_FADE_THRESHOLD_SIZE_EXT, GL_FIXED_ONLY, GL_VERTEX_ATTRIB_ARRAY11_NV, GL_NONE, GL_POLYGON_MODE,
GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_LUMINANCE12_ALPHA12_EXT, GL_LINEAR_DETAIL_SGIS, GL_PRIMITIVES_GENERATED_NV, GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,
GL_INNOCENT_CONTEXT_RESET, GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, GL_PROXY_TEXTURE_1D_EXT, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_IS_ROW_MAJOR,
GL_TEXTURE_IMAGE_FORMAT, GL_INDEX_ARRAY, GL_SLUMINANCE_ALPHA_EXT, GL_LIST_BASE, GL_PROGRAM_PIPELINE_OBJECT_EXT,
GL_UNSIGNED_INT_IMAGE_1D, GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, GL_PROGRAM_NATIVE_PARAMETERS_ARB, GL_PACK_SKIP_IMAGES, GL_DST_ALPHA,
GL_INT_SAMPLER_3D_EXT, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV, GL_EVAL_BIT, GL_INT_SAMPLER_2D_ARRAY, GL_COMPRESSED_RGB,
GL_DUDV_ATI, GL_SCISSOR_TEST, GL_TEXTURE12_ARB, GL_SHADER, GL_SM_COUNT_NV,
GL_FRAMEBUFFER_DEFAULT_SAMPLES, GL_PATH_STROKE_MASK_NV, GL_FLOAT_RG32_NV, GL_ALPHA_MIN_CLAMP_INGR, GL_PROGRAM_ATTRIB_COMPONENTS_NV,
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, GL_MIN_SAMPLE_SHADING_VALUE_ARB, GL_INTENSITY8UI_EXT, GL_1PASS_SGIS, GL_CONVEX_HULL_NV,
GL_DEBUG_TYPE_ERROR_KHR, GL_LOW_FLOAT, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, GL_SPARE0_PLUS_SECONDARY_COLOR_NV, GL_CURRENT_MATRIX_STACK_DEPTH_ARB,
GL_LINE_STRIP, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_VARIABLE_G_NV, GL_DRAW_BUFFER0_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB,
GL_VARIABLE_C_NV, GL_HISTOGRAM_ALPHA_SIZE, GL_COMPUTE_SUBROUTINE_UNIFORM, GL_BITMAP, GL_COMPRESSED_LUMINANCE,
GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_LUMINANCE6_ALPHA2_EXT, GL_DEPTH_STENCIL, GL_ELEMENT_ARRAY_TYPE_APPLE,
GL_UNIFORM_BUFFER_BINDING_EXT, GL_TEXTURE_INTENSITY_SIZE, GL_SYNC_CONDITION, GL_SHADER_COMPILER, GL_TEXTURE1_ARB,
GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_TRIANGLES_ADJACENCY, GL_PIXEL_MODE_BIT, GL_INT_VEC3_ARB,
GL_READ_BUFFER, GL_ELEMENT_ARRAY_APPLE, GL_PATH_FILL_MASK_NV, GL_TESS_CONTROL_SHADER, GL_DEBUG_SOURCE_APPLICATION,
GL_IMAGE_ROTATE_ORIGIN_X_HP, GL_GEQUAL, GL_MODELVIEW8_ARB, GL_EXPAND_NORMAL_NV, GL_R16F,
GL_MAX_4D_TEXTURE_SIZE_SGIS, GL_QUERY_NO_WAIT_INVERTED, GL_VARIANT_EXT, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, GL_SHADOW_AMBIENT_SGIX,
GL_VERTEX_ID_SWIZZLE_AMD, GL_CUBIC_HP, GL_LUMINANCE16_ALPHA16_SNORM, GL_FRAMEBUFFER_RENDERABLE_LAYERED, GL_DEPENDENT_RGB_TEXTURE_3D_NV,
GL_ARRAY_BUFFER_BINDING, GL_DYNAMIC_DRAW, GL_PLUS_DARKER_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_MAX_COMPUTE_IMAGE_UNIFORMS,
GL_MULTISAMPLE_SGIS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_OBJECT_ATTACHED_OBJECTS_ARB, GL_CURRENT_PROGRAM, GL_RELATIVE_CUBIC_CURVE_TO_NV,
GL_EYE_LINEAR, GL_REG_24_ATI, GL_EVAL_VERTEX_ATTRIB14_NV, GL_COLORBURN_NV, GL_REG_28_ATI,
GL_DOT3_RGBA_ARB, GL_VARIABLE_E_NV, GL_BUFFER_UPDATE_BARRIER_BIT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_OFFSET_TEXTURE_2D_NV,
GL_FRAMEBUFFER, GL_SPECULAR, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_COLOR_TABLE_FORMAT_SGI, GL_MAX_PROGRAM_ATTRIBS_ARB,
GL_LAYOUT_LINEAR_INTEL, GL_OPERAND1_RGB_ARB, GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM, GL_EVAL_VERTEX_ATTRIB10_NV, GL_COLOR_ARRAY_SIZE,
GL_STENCIL_BACK_FAIL, GL_Y_EXT, GL_GENERATE_MIPMAP_SGIS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_QUERY_WAIT_NV,
GL_INVERT_RGB_NV, GL_EDGE_FLAG, GL_PIXEL_MAP_I_TO_B_SIZE, GL_MULTISAMPLE_3DFX, GL_BINORMAL_ARRAY_TYPE_EXT,
GL_RGBA16I_EXT, GL_TEXTURE_BIT, GL_UNIFORM_MATRIX_STRIDE, GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS, GL_MAX_DEPTH_TEXTURE_SAMPLES,
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV, GL_QUERY_BY_REGION_WAIT, GL_TEXTURE_RESIDENT, GL_TESS_GEN_VERTEX_ORDER, GL_REG_8_ATI,
GL_QUERY_RESULT_AVAILABLE_ARB, GL_DEBUG_CALLBACK_FUNCTION_KHR, GL_FOG_COORD, GL_TEXTURE18_ARB, GL_RESAMPLE_DECIMATE_OML,
GL_PATH_FILL_COVER_MODE_NV, GL_MAX_COLOR_ATTACHMENTS, GL_INT_IMAGE_3D_EXT, GL_VERTEX_ATTRIB_ARRAY1_NV, GL_VARIANT_ARRAY_EXT,
GL_COLOR_TABLE_GREEN_SIZE, GL_LAST_VERTEX_CONVENTION_EXT, GL_ONE_MINUS_CONSTANT_ALPHA_EXT, GL_UNSIGNED_SHORT, GL_DEBUG_TYPE_PERFORMANCE_ARB,
GL_COLOR_INDEX8_EXT, GL_PARALLEL_ARRAYS_INTEL, GL_AFFINE_3D_NV, GL_OPERAND0_RGB_ARB, GL_SWIZZLE_STQ_DQ_ATI,
GL_OUTPUT_TEXTURE_COORD8_EXT, GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, GL_CONSTANT, GL_LINE_WIDTH_RANGE, GL_XOR,
GL_VERTEX_ATTRIB_ARRAY3_NV, GL_RELATIVE_ROUNDED_RECT4_NV, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_INT_SAMPLER_BUFFER_AMD, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT,
GL_DEPTH_BOUNDS_TEST_EXT, GL_TEXTURE_STENCIL_SIZE, GL_FONT_X_MIN_BOUNDS_BIT_NV, GL_COMPRESSED_LUMINANCE_ALPHA, GL_REG_4_ATI,
GL_INT_SAMPLER_1D, GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM, GL_TEXTURE_GREEN_TYPE, GL_INTERNALFORMAT_RED_SIZE, GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT,
GL_DEPTH_BITS, GL_ADD_SIGNED_EXT, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_CON_18_ATI, GL_REPEAT,
GL_OBJECT_DELETE_STATUS_ARB, GL_WEIGHT_ARRAY_SIZE_ARB, GL_MAX_FRAGMENT_LIGHTS_SGIX, GL_C4UB_V2F, GL_MAP1_VERTEX_ATTRIB8_4_NV,
GL_VERTEX_SHADER_EXT, GL_CLIENT_ALL_ATTRIB_BITS, GL_OCCLUSION_TEST_HP, GL_REG_25_ATI, GL_IMAGE_CLASS_1_X_8,
GL_UNPACK_SKIP_IMAGES, GL_PATH_FILL_MODE_NV, GL_TEXTURE_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_1D_EXT, GL_DRAW_BUFFER12_ARB,
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT, GL_RGB16UI_EXT, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_BLEND_EQUATION_ALPHA, GL_COLOR_ATTACHMENT5_EXT,
GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_ACTIVE_ATTRIBUTES, GL_ONE_MINUS_CONSTANT_COLOR_EXT, GL_POST_CONVOLUTION_RED_SCALE, GL_CONVOLUTION_WIDTH_EXT,
GL_IMAGE_CUBE_EXT, GL_SHADER_KHR, GL_DETAIL_TEXTURE_2D_BINDING_SGIS, GL_QUERY_BY_REGION_NO_WAIT, GL_VIEWPORT_INDEX_PROVOKING_VERTEX,
GL_SAMPLE_COVERAGE_INVERT, GL_REG_17_ATI, GL_MAX_COMPUTE_UNIFORM_COMPONENTS, GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX, GL_OUTPUT_TEXTURE_COORD28_EXT,
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_NEGATIVE_W_EXT, GL_MAX_PROGRAM_CALL_DEPTH_NV, GL_VIEW_CLASS_16_BITS, GL_BLEND_DST_RGB,
GL_MAX_PROGRAM_TEXEL_OFFSET, GL_OBJECT_LINE_SGIS, GL_COMPARE_R_TO_TEXTURE_ARB, GL_FLOAT_RGBA_NV, GL_SAMPLE_MASK_VALUE_EXT,
GL_REG_30_ATI, GL_SAMPLER_2D_ARB, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_MATRIX_INDEX_ARRAY_POINTER_ARB, GL_NORMAL_ARRAY_LENGTH_NV,
GL_CON_28_ATI, GL_SHADER_STORAGE_BUFFER_SIZE, GL_PERFMON_RESULT_AMD, GL_STENCIL_INDEX8_EXT, GL_EIGHTH_BIT_ATI,
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, GL_TESS_EVALUATION_PROGRAM_NV, GL_UNSIGNED_INT_IMAGE_2D_ARRAY, GL_MAP_UNSYNCHRONIZED_BIT, GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV,
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV, GL_CLEAR, GL_DEBUG_SOURCE_OTHER, GL_UNSIGNED_IDENTITY_NV,
GL_INTERLACE_READ_INGR, GL_VIEW_CLASS_64_BITS, GL_OP_MULTIPLY_MATRIX_EXT, GL_SRC_ALPHA, GL_SCALE_BY_ONE_HALF_NV,
GL_DRAW_BUFFER5_ARB, GL_BLEND_SRC_RGB_EXT, GL_OP_RECIP_EXT, GL_TEXTURE_VIEW, GL_FRAGMENT_LIGHT0_SGIX,
GL_TANGENT_ARRAY_POINTER_EXT, GL_DOT4_ATI, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, GL_UNSIGNED_INT8_VEC4_NV, GL_MAX_RASTER_SAMPLES_EXT,
GL_RG32UI, GL_NORMALIZE, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_SAMPLE_BUFFERS_SGIS, GL_TEXTURE_INTERNAL_FORMAT,
GL_INTERLEAVED_ATTRIBS_NV, GL_REG_3_ATI, GL_QUERY_TARGET, GL_FRAMEBUFFER_COMPLETE, GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV,
GL_COPY_READ_BUFFER, GL_POST_COLOR_MATRIX_RED_BIAS_SGI, GL_FOG_COORDINATE_ARRAY_TYPE_EXT, GL_MATRIX11_ARB, GL_SUBPIXEL_BITS,
GL_TEXTURE_RANGE_LENGTH_APPLE, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, GL_VERTEX_PROGRAM_BINDING_NV, GL_UNIFORM_BARRIER_BIT, GL_INT_IMAGE_CUBE,
GL_COLOR4_BIT_PGI, GL_MAX_SHADER_STORAGE_BLOCK_SIZE, GL_FLOAT_MAT2x3, GL_CLAMP_TO_BORDER_ARB, GL_FLOAT_MAT2x4,
GL_MAX_ASYNC_HISTOGRAM_SGIX, GL_BIAS_BIT_ATI, GL_INDEX_LOGIC_OP, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_TEXTURE_BINDING_BUFFER_ARB,
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, GL_INTERNALFORMAT_RED_TYPE, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT, GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, GL_PROGRAM_ERROR_POSITION_ARB,
GL_SHADER_INCLUDE_ARB, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_CURRENT_RASTER_SECONDARY_COLOR, GL_TRANSFORM_FEEDBACK_VARYINGS_NV, GL_LUMINANCE32F_ARB,
GL_AUTO_GENERATE_MIPMAP, GL_MAX_SPARSE_TEXTURE_SIZE_ARB, GL_IMAGE_BINDING_NAME_EXT, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_INTENSITY16UI_EXT,
GL_TEXTURE_COLOR_SAMPLES_NV, GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, GL_CONTEXT_ROBUST_ACCESS_KHR, GL_CLIENT_VERTEX_ARRAY_BIT,
GL_TEXTURE_NORMAL_EXT, GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, GL_SMOOTH_QUADRATIC_CURVE_TO_NV, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_TEXCOORD2_BIT_PGI,
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_START_NV, GL_SINGLE_COLOR_EXT, GL_TEXTURE_ENV_BIAS_SGIX, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT,
GL_TEXTURE_MAX_LEVEL_SGIS, GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT, GL_EMBOSS_CONSTANT_NV, GL_QUERY_RESULT, GL_PROGRAM_NATIVE_TEMPORARIES_ARB,
GL_R16_SNORM, GL_TEXTURE_BLUE_SIZE_EXT, GL_DEBUG_SEVERITY_HIGH_AMD, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_DOUBLE_VEC2_EXT,
GL_DOT_PRODUCT_TEXTURE_1D_NV, GL_SOURCE2_RGB_ARB, GL_OP_SUB_EXT, GL_COLOR_ATTACHMENT1_EXT, GL_COMPRESSED_RGBA_ASTC_6x5_KHR,
GL_IMAGE_2D, GL_INT_IMAGE_2D_ARRAY_EXT, GL_RGB16_SNORM, GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE, GL_OUTPUT_TEXTURE_COORD30_EXT,
GL_CONIC_CURVE_TO_NV, GL_ASYNC_DRAW_PIXELS_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_PROXY_TEXTURE_3D, GL_MAX_LIST_NESTING,
GL_SUBTRACT_ARB, GL_INT64_VEC3_NV, GL_OCCLUSION_QUERY_EVENT_MASK_AMD, GL_MAX_COMPUTE_ATOMIC_COUNTERS, GL_UNSIGNED_INT_IMAGE_1D_EXT,
GL_DRAW_BUFFER2_ARB, GL_PARAMETER_BUFFER_ARB, GL_FOG_DISTANCE_MODE_NV, GL_CONVOLUTION_2D, GL_EVAL_VERTEX_ATTRIB15_NV,
GL_ZOOM_Y, GL_ZOOM_X, GL_4X_BIT_ATI, GL_DRAW_INDIRECT_ADDRESS_NV, GL_HINT_BIT,
GL_PACK_COMPRESSED_BLOCK_DEPTH, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_DYNAMIC_ATI, GL_POST_CONVOLUTION_BLUE_SCALE, GL_GREEN_INTEGER,
GL_COLOR_ARRAY_POINTER, GL_TEXTURE_DEPTH_SIZE, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_DRAW_BUFFER11_ATI,
GL_OP_FLOOR_EXT, GL_COMPRESSED_RGBA, GL_REPLACEMENT_CODE_SUN, GL_SIGNED_HILO_NV, GL_IMAGE_SCALE_Y_HP,
GL_COMPUTE_TEXTURE, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX, GL_FUNC_ADD_EXT, GL_QUERY_NO_WAIT, GL_RENDERBUFFER_BLUE_SIZE_EXT,
GL_UNPACK_SWAP_BYTES, GL_AVERAGE_EXT, GL_COLOR_ARRAY_SIZE_EXT, GL_EDGE_FLAG_ARRAY_COUNT_EXT, GL_TRANSLATE_X_NV,
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_UNSIGNED_SHORT_5_5_5_1_EXT, GL_ZERO_TO_ONE, GL_OVERLAY_KHR, GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT,
GL_BEVEL_NV, GL_SUBTRACT, GL_CONTEXT_LOST, GL_LINE_TOKEN, GL_PRIMARY_COLOR_EXT,
GL_MAX_VERTEX_ATTRIB_STRIDE, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_FOG_INDEX, GL_NUM_LOOPBACK_COMPONENTS_ATI, GL_BOUNDING_BOX_NV,
GL_CON_23_ATI, GL_STENCIL_CLEAR_VALUE, GL_POINT_SPRITE_ARB, GL_SYNC_CL_EVENT_COMPLETE_ARB, GL_PIXEL_PACK_BUFFER_ARB,
GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_FLOAT_VEC4, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT, GL_MODELVIEW24_ARB, GL_PROGRAM_MATRIX_STACK_DEPTH_EXT,
GL_R1UI_C4UB_V3F_SUN, GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH, GL_SYNC_STATUS, GL_VIEWPORT, GL_INTERNALFORMAT_BLUE_SIZE,
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, GL_INTERNALFORMAT_ALPHA_TYPE, GL_COMPRESSED_SRGB8_ETC2, GL_DS_SCALE_NV, GL_UNSIGNED_INT_IMAGE_2D_EXT,
GL_FOG_SPECULAR_TEXTURE_WIN, GL_CON_14_ATI, GL_PIXEL_SUBSAMPLE_2424_SGIX, GL_SHADER_STORAGE_BLOCK, GL_TEXTURE_MATERIAL_FACE_EXT,
GL_INT_IMAGE_CUBE_EXT, GL_ONE_EXT, GL_FONT_X_MAX_BOUNDS_BIT_NV, GL_MODELVIEW7_ARB, GL_MAX_TEXTURE_LOD_BIAS_EXT,
GL_TEXTURE_COMPRESSED_ARB, GL_GEOMETRY_SHADER_INVOCATIONS, GL_MAP2_NORMAL, GL_NORMAL_ARRAY_POINTER, GL_SAMPLER_2D_RECT_SHADOW_ARB,
GL_TEXTURE_COMPARE_MODE, GL_WRITE_PIXEL_DATA_RANGE_NV, GL_WEIGHT_ARRAY_ARB, GL_WRITE_DISCARD_NV, GL_FUNC_REVERSE_SUBTRACT_EXT,
GL_MAX_TEXTURE_IMAGE_UNITS_NV, GL_SHADE_MODEL, GL_FONT_UNINTELLIGIBLE_NV, GL_COMPRESSED_SLUMINANCE, GL_RGBA_DXT5_S3TC,
GL_MIRROR_CLAMP_TO_EDGE, GL_HISTOGRAM_SINK_EXT, GL_PIXEL_TILE_WIDTH_SGIX, GL_BUFFER_SIZE_ARB, GL_INDEX_SHIFT,
GL_TRIANGLES_ADJACENCY_EXT, GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, GL_SRC0_RGB, GL_VIEW_CLASS_32_BITS, GL_IMAGE_BINDING_ACCESS,
GL_UNIFORM_BUFFER_START, GL_MINMAX_SINK, GL_INT_IMAGE_2D_RECT_EXT, GL_PROGRAM_TEMPORARIES_ARB, GL_VIRTUAL_PAGE_SIZE_Y_ARB,
GL_ATOMIC_COUNTER_BUFFER_START, GL_DUAL_ALPHA12_SGIS, GL_V2F, GL_PATH_GEN_COMPONENTS_NV, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,
GL_GREEN_MAX_CLAMP_INGR, GL_3_BYTES_NV, GL_REPLACE, GL_QUERY_BUFFER_AMD, GL_UNIFORM_BUFFER_LENGTH_NV,
GL_RED_INTEGER, GL_CONVOLUTION_BORDER_MODE_EXT, GL_REDUCE_EXT, GL_OPERAND2_ALPHA_ARB, GL_DUAL_LUMINANCE16_SGIS,
GL_COLOR, GL_UNSIGNED_INT_SAMPLER_2D, GL_ACCUM_CLEAR_VALUE, GL_PN_TRIANGLES_ATI, GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,
GL_SHADER_TYPE, GL_UNSIGNED_INT_8_8_8_8, GL_TEXTURE_STACK_DEPTH, GL_RGB5_EXT, GL_COMPRESSED_TEXTURE_FORMATS_ARB,
GL_TEXTURE_GREEN_SIZE_EXT, GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN, GL_CONVOLUTION_1D, GL_BLEND, GL_DEPENDENT_GB_TEXTURE_2D_NV,
GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_1, GL_DEPENDENT_HILO_TEXTURE_2D_NV, GL_MAP1_TEXTURE_COORD_4,
GL_LUMINANCE_ALPHA8I_EXT, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, GL_INNOCENT_CONTEXT_RESET_KHR, GL_FRAGMENT_LIGHT7_SGIX, GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL,
GL_SAMPLE_MASK_EXT, GL_PATCHES, GL_COLORDODGE_NV, GL_LIST_MODE, GL_MAP_TESSELLATION_NV,
GL_COORD_REPLACE_NV, GL_IMAGE_2D_EXT, GL_UNSIGNED_SHORT_8_8_REV_APPLE, GL_Q, GL_GEOMETRY_VERTICES_OUT_ARB,
GL_SRGB_ALPHA, GL_DRAW_BUFFER9_ARB, GL_TEXTURE_SWIZZLE_B_EXT, GL_PACK_SKIP_ROWS, GL_MAX_TEXTURE_UNITS,
GL_SLUMINANCE8, GL_REG_20_ATI, GL_DRAW_BUFFER6_ARB, GL_R8I, GL_COMBINER3_NV,
GL_LUMINANCE8_EXT, GL_SYNC_CL_EVENT_ARB, GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, GL_TEXTURE_COORD_ARRAY_TYPE_EXT, GL_VERTEX_ARRAY_LIST_IBM,
GL_BLEND_COLOR, GL_SAMPLE_PATTERN_EXT, GL_ALPHA_BITS, GL_FILTER4_SGIS, GL_TEXTURE_COORD_ARRAY_STRIDE_EXT,
GL_BUFFER_OBJECT_APPLE, GL_SAMPLER_2D_ARRAY_SHADOW_EXT, GL_CON_22_ATI, GL_SUBSAMPLE_DISTANCE_AMD, GL_TRANSLATE_3D_NV,
GL_CON_8_ATI, GL_FRACTIONAL_EVEN, GL_ALPHA_MAX_CLAMP_INGR, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER, GL_BLEND_SRC_ALPHA_EXT,
GL_INTENSITY32F_ARB, GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV, GL_ADJACENT_PAIRS_NV, GL_TEXTURE_FETCH_BARRIER_BIT_EXT, GL_NORMAL_ARRAY_LIST_STRIDE_IBM,
GL_FOG_COORDINATE_ARRAY_TYPE, GL_DEBUG_OUTPUT_KHR, GL_SAMPLES_PASSED, GL_PROVOKING_VERTEX, GL_DEBUG_CALLBACK_USER_PARAM_KHR,
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_IMAGE_3D, GL_TEXTURE_COLOR_TABLE_SGI, GL_LIGHTEN_NV, GL_CONVOLUTION_FORMAT,
GL_MAP1_VERTEX_ATTRIB1_4_NV, GL_PROXY_TEXTURE_2D_STACK_MESAX, GL_FRAGMENT_DEPTH_EXT, GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_DOUBLE_MAT2x3,
GL_DEPTH_COMPONENT16_ARB, GL_CULL_VERTEX_EXT, GL_FONT_UNAVAILABLE_NV, GL_DOUBLE_MAT2x4, GL_UNSIGNED_INT_IMAGE_CUBE,
GL_COMBINER_COMPONENT_USAGE_NV, GL_POST_CONVOLUTION_RED_BIAS, GL_SAMPLER_1D, GL_FRAGMENT_SHADER_BIT_EXT, GL_CULL_FRAGMENT_NV,
GL_REPLACE_EXT, GL_RGBA_FLOAT_MODE_ARB, GL_TEXTURE_SPARSE_ARB, GL_COLOR_TABLE_LUMINANCE_SIZE_SGI, GL_MOV_ATI,
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_POLYGON_OFFSET_LINE, GL_PRESERVE_ATI,
GL_DSDT_MAG_VIB_NV, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_GREEN, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_STENCIL_BACK_PASS_DEPTH_PASS,
GL_OPERAND1_ALPHA_EXT, GL_MAX_DEBUG_MESSAGE_LENGTH_AMD, GL_ATOMIC_COUNTER_BARRIER_BIT, GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB, GL_EYE_LINEAR_NV,
GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_TEXTURE_LUMINANCE_SIZE_EXT, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_VERTEX_SOURCE_ATI, GL_TEXTURE26_ARB,
GL_MATRIX29_ARB, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, GL_PIXEL_UNPACK_BUFFER_BINDING_ARB, GL_IMAGE_BINDING_FORMAT,
GL_NEGATIVE_ONE_TO_ONE, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_VIRTUAL_PAGE_SIZE_Y_AMD, GL_UNSIGNED_SHORT_4_4_4_4_EXT,
GL_LINEAR_SHARPEN_COLOR_SGIS, GL_DST_COLOR, GL_DOT3_ATI, GL_MAX_SAMPLES_EXT, GL_DRAW_BUFFER5_ATI,
GL_DEPTH_BOUNDS_EXT, GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, GL_CON_20_ATI, GL_TRANSPOSE_CURRENT_MATRIX_ARB, GL_V3F,
GL_TEXTURE_SRGB_DECODE_EXT, GL_PIXEL_BUFFER_BARRIER_BIT_EXT, GL_TEXTURE_BORDER, GL_PERSPECTIVE_CORRECTION_HINT, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,
GL_RG16_SNORM, GL_DUAL_ALPHA16_SGIS, GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_BACK_SECONDARY_COLOR_NV, GL_COLOR_ARRAY_TYPE,
GL_2_BYTES_NV, GL_RG_INTEGER, GL_MAX_VERTEX_ATOMIC_COUNTERS, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, GL_SOURCE0_ALPHA_EXT,
GL_FOG_COORD_ARRAY_BUFFER_BINDING, GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, GL_RENDERBUFFER_HEIGHT, GL_LUMINANCE_FLOAT32_ATI, GL_INTERLEAVED_ATTRIBS,
GL_DEFORMATIONS_MASK_SGIX, GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, GL_BLUE, GL_RGBA4_EXT, GL_LUMINANCE16_SNORM,
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_SRGB_EXT, GL_SOURCE3_RGB_NV, GL_TEXTURE_BLUE_TYPE, GL_C4F_N3F_V3F,
GL_CURRENT_BINORMAL_EXT, GL_4_BYTES, GL_STREAM_COPY, GL_INT64_VEC2_NV, GL_SOURCE0_RGB,
GL_BUFFER_DATA_SIZE, GL_VERTEX_ATTRIB_ARRAY_LONG, GL_EYE_PLANE, GL_MAX_MODELVIEW_STACK_DEPTH, GL_RELATIVE_RECT_NV,
GL_SAMPLER_BUFFER_EXT, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_DRAW_FRAMEBUFFER_EXT, GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT,
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, GL_INT8_VEC4_NV, GL_REFLECTION_MAP_ARB, GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV, GL_OBJECT_COMPILE_STATUS_ARB,
GL_LAYER_PROVOKING_VERTEX, GL_FASTEST, GL_CON_1_ATI, GL_TEXTURE_RED_TYPE, GL_SRGB8_ALPHA8,
GL_IMAGE_TRANSLATE_X_HP, GL_DEBUG_SOURCE_WINDOW_SYSTEM, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD, GL_CLIENT_PIXEL_STORE_BIT,
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_IMAGE_BINDING_LAYERED, GL_QUAD_STRIP,
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, GL_FOG_FUNC_SGIS, GL_INTENSITY8_EXT, GL_SAMPLER_CUBE_ARB, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT,
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, GL_FLOAT_R16_NV, GL_TEXTURE_CUBE_MAP_ARRAY, GL_MAX_SHADER_BUFFER_ADDRESS_NV, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,
GL_SRC0_ALPHA, GL_STENCIL_RENDERABLE, GL_LUMINANCE_FLOAT16_ATI, GL_BUMP_ROT_MATRIX_ATI, GL_STANDARD_FONT_NAME_NV,
GL_RELATIVE_SMALL_CCW_ARC_TO_NV, GL_UNIFORM_SIZE, GL_QUERY_RESULT_NO_WAIT_AMD, GL_OFFSET_TEXTURE_MATRIX_NV, GL_FLOAT_MAT4x2,
GL_FLOAT_MAT4x3, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_DOT3_RGBA, GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB, GL_PATH_PROJECTION_NV,
GL_FRAGMENT_PROGRAM_BINDING_NV, GL_GLYPH_HAS_KERNING_BIT_NV, GL_POLYGON_OFFSET_UNITS, GL_RENDERBUFFER_COLOR_SAMPLES_NV, GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,
GL_OUT_OF_MEMORY, GL_TEXTURE30_ARB, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_HSL_LUMINOSITY_KHR,
GL_SOURCE1_RGB_EXT, GL_COMPRESSED_LUMINANCE_ALPHA_ARB, GL_PHONG_HINT_WIN, GL_CURRENT_TIME_NV, GL_RASTERIZER_DISCARD,
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_SAMPLES_EXT, GL_TEXTURE_BUFFER_EXT, GL_LINES_ADJACENCY_EXT, GL_DRAW_BUFFER2_ATI,
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_COMPRESSED_SRGB_ALPHA_EXT, GL_STENCIL_TEST, GL_ALPHA32UI_EXT,
GL_WEIGHT_ARRAY_TYPE_ARB, GL_R11F_G11F_B10F, GL_QUAD_ALPHA4_SGIS, GL_PROGRAM_RESULT_COMPONENTS_NV, GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS,
GL_VIRTUAL_PAGE_SIZE_X_ARB, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB,
GL_MODELVIEW3_ARB, GL_PACK_ROW_BYTES_APPLE, GL_FILTER, GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, GL_LO_SCALE_NV,
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, GL_SAMPLE_ALPHA_TO_MASK_EXT, GL_BUFFER_ACCESS_FLAGS, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_PREVIOUS_EXT,
GL_TOP_LEVEL_ARRAY_STRIDE, GL_TEXTURE17_ARB, GL_MAX_DEBUG_MESSAGE_LENGTH_KHR, GL_TRACK_MATRIX_TRANSFORM_NV, GL_MAGNITUDE_BIAS_NV,
GL_TEXTURE_RED_SIZE, GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT, GL_VERTEX_ARRAY_TYPE_EXT, GL_TRANSLATE_Y_NV, GL_VARIANT_DATATYPE_EXT,
GL_SHADER_OBJECT_ARB, GL_422_REV_EXT, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, GL_RGB16I, GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX,
GL_RGB16F, GL_MANUAL_GENERATE_MIPMAP, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX, GL_LAST_VERTEX_CONVENTION, GL_COLOR_ATTACHMENT4_EXT,
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, GL_CONDITION_SATISFIED, GL_SUB_ATI, GL_UNSIGNED_NORMALIZED_ARB,
GL_GENERIC_ATTRIB_NV, GL_BUFFER_OBJECT_EXT, GL_BGR_INTEGER_EXT, GL_VIDEO_BUFFER_NV, GL_INTERLACE_READ_OML,
GL_OUTPUT_TEXTURE_COORD18_EXT, GL_RGB565, GL_TEXTURE_1D_ARRAY, GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP, GL_VERTEX_SHADER_ARB,
GL_PIXEL_PACK_BUFFER_EXT, GL_COORD_REPLACE, GL_GEOMETRY_DEFORMATION_SGIX, GL_SAMPLE_BUFFERS_3DFX, GL_POINT,
GL_DOUBLE_MAT3_EXT, GL_LUMINANCE_ALPHA16I_EXT, GL_COMBINER_AB_OUTPUT_NV, GL_INFO_LOG_LENGTH, GL_DRAW_BUFFER10_ATI,
GL_RESET_NOTIFICATION_STRATEGY_ARB, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX, GL_COMBINE_RGB_ARB, GL_DUAL_LUMINANCE8_SGIS, GL_FAILURE_NV,
GL_TEXTURE13_ARB, GL_POLYGON_TOKEN, GL_RESCALE_NORMAL, GL_ALWAYS_SOFT_HINT_PGI, GL_POINT_SIZE_GRANULARITY,
GL_LOCAL_CONSTANT_EXT, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_GEOMETRY_SHADER_BIT, GL_MAP_READ_BIT, GL_SPOT_DIRECTION,
GL_COMBINER6_NV, GL_MAX_COMBINED_IMAGE_UNIFORMS, GL_VERTEX_ARRAY_ADDRESS_NV, GL_PALETTE4_RGBA8_OES, GL_STRICT_LIGHTING_HINT_PGI,
GL_DEBUG_TYPE_OTHER_ARB, GL_COMBINER4_NV, GL_TRANSFORM_BIT, GL_RELEASED_APPLE, GL_LIGHTING,
GL_INTENSITY16I_EXT, GL_MAP1_VERTEX_ATTRIB3_4_NV, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_3D_COLOR,
GL_TEXTURE_GEN_T, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_Q, GL_PERFQUERY_SINGLE_CONTEXT_INTEL,
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV, GL_4D_COLOR_TEXTURE, GL_DEPTH_CLAMP_NV, GL_POLYGON_SMOOTH, GL_FRAMEBUFFER_UNSUPPORTED_EXT,
GL_POINT_SIZE_MIN, GL_RGBA12, GL_PERFQUERY_FLUSH_INTEL, GL_RGBA16, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT,
GL_MAP1_NORMAL, GL_CONSERVATIVE_RASTERIZATION_NV, GL_COMBINER0_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_POST_COLOR_MATRIX_COLOR_TABLE,
GL_HALF_BIT_ATI, GL_CON_31_ATI, GL_RGB5_A1, GL_MATRIX_MODE, GL_QUERY_COUNTER_BITS,
GL_PERFORMANCE_MONITOR_AMD, GL_CIRCULAR_CW_ARC_TO_NV, GL_VERTEX_SUBROUTINE, GL_FONT_HAS_KERNING_BIT_NV, GL_UNSIGNED_INT_IMAGE_2D_RECT,
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV, GL_READ_FRAMEBUFFER_EXT, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_MAP1_VERTEX_ATTRIB13_4_NV, GL_FOG_COORD_ARRAY_TYPE,
GL_OUTPUT_TEXTURE_COORD14_EXT, GL_SAMPLE_ALPHA_TO_ONE_ARB, GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV, GL_FONT_UNDERLINE_POSITION_BIT_NV, GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB,
GL_UNSIGNED_NORMALIZED, GL_INVARIANT_DATATYPE_EXT, GL_MAP2_INDEX, GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, GL_DEBUG_SOURCE_SHADER_COMPILER_KHR,
GL_CON_25_ATI, GL_IMAGE_BINDING_LAYER_EXT, GL_NOTEQUAL, GL_TEXTURE_SWIZZLE_RGBA_EXT, GL_PROGRAM_OUTPUT,
GL_RGB4_S3TC, GL_DATA_BUFFER_AMD, GL_DRAW_PIXEL_TOKEN, GL_SEPARATE_SPECULAR_COLOR_EXT, GL_COLOR_ATTACHMENT14_EXT,
GL_CURRENT_QUERY_ARB, GL_RGBA12_EXT, GL_COMBINER2_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, GL_OPERAND2_ALPHA_EXT,
GL_CONVOLUTION_BORDER_COLOR, GL_SOFTLIGHT_KHR, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_SATURATE_BIT_ATI, GL_RED_MAX_CLAMP_INGR,
GL_COMBINER_CD_DOT_PRODUCT_NV, GL_SLUMINANCE_ALPHA, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_DOUBLE_VEC4_EXT, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL, GL_TEXTURE_4D_SGIS, GL_CURRENT_SECONDARY_COLOR_EXT, GL_STENCIL_BACK_FUNC_ATI, GL_IMAGE_1D,
GL_DEPTH_TEXTURE_MODE, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_COLOR_ATTACHMENT2_EXT, GL_TEXTURE_SHADER_NV,
GL_STATIC_DRAW, GL_RED_SCALE, GL_TEXTURE_BORDER_VALUES_NV, GL_VERTEX_STATE_PROGRAM_NV, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
GL_INTENSITY16_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_PER_STAGE_CONSTANTS_NV, GL_SAMPLER_3D, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB,
GL_YCBAYCR8A_4224_NV, GL_OR_INVERTED, GL_TEXTURE_GREEN_SIZE, GL_FULL_STIPPLE_HINT_PGI, GL_CLAMP_FRAGMENT_COLOR,
GL_COLOR_ATTACHMENT7_EXT, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, GL_MAX_DEBUG_MESSAGE_LENGTH, GL_INTENSITY_EXT,
GL_SIGNED_IDENTITY_NV, GL_PIXEL_MAP_I_TO_I_SIZE, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_UNSIGNED_SHORT_8_8_APPLE, GL_SELECTION_BUFFER_POINTER,
GL_SWIZZLE_STR_DR_ATI, GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV, GL_IMAGE_2D_RECT, GL_INTENSITY8_SNORM, GL_SAMPLER,
GL_SAMPLES, GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, GL_UTF8_NV, GL_UNSIGNED_SHORT_5_6_5, GL_COLOR_ARRAY_EXT,
GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_R1UI_V3F_SUN, GL_MAX_VARYING_COMPONENTS_EXT, GL_COLOR_TABLE_FORMAT, GL_VERTEX_BINDING_OFFSET,
GL_LUMINANCE_INTEGER_EXT, GL_RGBA_MODE, GL_DOT_PRODUCT_NV, GL_TEXTURE_BUFFER_OFFSET, GL_NEGATIVE_Z_EXT,
GL_SPRITE_MODE_SGIX, GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_DEPTH_RENDERABLE, GL_RGB32UI, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB,
GL_PROGRAM_ERROR_POSITION_NV, GL_TEXTURE4_ARB, GL_PROXY_TEXTURE_RECTANGLE, GL_STENCIL_BACK_FAIL_ATI, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT,
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_CONSTANT_COLOR, GL_RG8UI, GL_DEBUG_TYPE_OTHER_KHR,
GL_TEXTURE9, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7,
GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE2, GL_TEXTURE3, GL_FLOAT_VEC2_ARB,
GL_BOOL_VEC4, GL_RENDERBUFFER_BINDING_EXT, GL_BOOL_VEC3, GL_BOOL_VEC2, GL_ACTIVE_PROGRAM_EXT,
GL_OBJECT_VALIDATE_STATUS_ARB, GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, GL_RESAMPLE_REPLICATE_SGIX, GL_ONE, GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV,
GL_OP_ROUND_EXT, GL_VECTOR_EXT, GL_LUMINANCE_SNORM, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR, GL_DEPTH_CLAMP_NEAR_AMD,
GL_DEBUG_TYPE_MARKER_KHR, GL_CONTEXT_RELEASE_BEHAVIOR_KHR, GL_DRAW_PIXELS_APPLE, GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, GL_TEXTURE_POST_SPECULAR_HP,
GL_EMBOSS_LIGHT_NV, GL_RESCALE_NORMAL_EXT, GL_LUMINANCE_ALPHA_FLOAT32_ATI, GL_INTENSITY, GL_R1UI_C4F_N3F_V3F_SUN,
GL_LUMINANCE_ALPHA_SNORM, GL_VERTEX_ARRAY_BINDING, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_VERTEX_ARRAY_BUFFER_BINDING_ARB,
GL_TEXTURE_ENV, GL_MAX_LAYERS, GL_TEXTURE_VIEW_NUM_LAYERS, GL_BACK, GL_PRIMITIVE_RESTART_INDEX_NV,
GL_PROXY_TEXTURE_CUBE_MAP_EXT, GL_MAX_FOG_FUNC_POINTS_SGIS, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_CLIP_DISTANCE1,
GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE4,
GL_CLIP_DISTANCE7, GL_CLIP_DISTANCE6, GL_LAST_VIDEO_CAPTURE_STATUS_NV, GL_FRONT_AND_BACK, GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV,
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV, GL_PROXY_TEXTURE_1D_STACK_MESAX, GL_MODELVIEW0_EXT, GL_CONTEXT_LOST_KHR, GL_NAMED_STRING_LENGTH_ARB,
GL_FOG_END, GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD, GL_DOUBLE_VEC4, GL_UNSIGNED_SHORT_4_4_4_4, GL_DEPTH_COMPONENT32_ARB,
GL_DOUBLE_VEC3, GL_SHADER_CONSISTENT_NV, GL_PROXY_TEXTURE_1D_ARRAY_EXT, GL_EVAL_VERTEX_ATTRIB8_NV, GL_CURRENT_SECONDARY_COLOR,
GL_RGBA16UI, GL_INTENSITY12_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_UNSIGNED_INT64_ARB, GL_TEXTURE_BINDING_2D_ARRAY,
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_MODELVIEW21_ARB, GL_ONE_MINUS_DST_ALPHA, GL_BGR, GL_HISTOGRAM_RED_SIZE_EXT,
GL_RGBA8_EXT, GL_CURRENT_INDEX, GL_QUERY_OBJECT_EXT, GL_MOVE_TO_NV, GL_BLEND_EQUATION_ALPHA_EXT,
GL_COLOR_TABLE_ALPHA_SIZE, GL_E_TIMES_F_NV, GL_COLOR_ATTACHMENT9_EXT, GL_TEXT_FRAGMENT_SHADER_ATI, GL_MAJOR_VERSION,
GL_4PASS_1_SGIS, GL_REFLECTION_MAP, GL_BGR_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_MATRIX2_NV,
GL_COLOR_MATRIX_STACK_DEPTH_SGI, GL_ALL_BARRIER_BITS_EXT, GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, GL_COMMAND_BARRIER_BIT_EXT, GL_POINT_BIT,
GL_SIGNED_LUMINANCE8_NV, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MODELVIEW4_ARB, GL_UNSIGNED_INT_5_9_9_9_REV, GL_IMAGE_BINDING_LAYERED_EXT,
GL_MULTISAMPLE, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_FUNC_SUBTRACT, GL_MAX_TESS_GEN_LEVEL, GL_TEXTURE_COMPRESSED_BLOCK_SIZE,
GL_TEXTURE_COORD_ARRAY_TYPE, GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB, GL_MAX_ELEMENT_INDEX, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT14,
GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT12, GL_DSDT_MAG_INTENSITY_NV,
GL_UNIFORM_BLOCK, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_VERTEX_ARRAY_RANGE_APPLE, GL_QUAD_ALPHA8_SGIS, GL_PIXEL_MAP_S_TO_S_SIZE,
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, GL_DYNAMIC_DRAW_ARB, GL_CONTINUOUS_AMD, GL_DEPTH_CLEAR_VALUE, GL_GEOMETRY_INPUT_TYPE,
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV, GL_COMPUTE_SHADER, GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB, GL_HSL_SATURATION_NV, GL_QUERY,
GL_PROXY_TEXTURE_COLOR_TABLE_SGI, GL_RELATIVE_ROUNDED_RECT_NV, GL_VIRTUAL_PAGE_SIZE_INDEX_ARB, GL_VERTICAL_LINE_TO_NV, GL_MAX_VARYING_FLOATS,
GL_TESS_EVALUATION_SUBROUTINE, GL_RESAMPLE_DECIMATE_SGIX, GL_MATRIX2_ARB, GL_MAX_UNIFORM_LOCATIONS, GL_BLEND_EQUATION_RGB,
GL_ACCUM_ALPHA_BITS, GL_NUM_INSTRUCTIONS_TOTAL_ATI, GL_COLOR_BUFFER_BIT, GL_INTERNALFORMAT_SUPPORTED, GL_COVERAGE_MODULATION_TABLE_SIZE_NV,
GL_UNPACK_RESAMPLE_SGIX, GL_LUMINANCE12_ALPHA4_EXT, GL_SAMPLER_2D, GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, GL_IMAGE_BUFFER,
GL_FONT_UNITS_PER_EM_BIT_NV, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_SLUMINANCE8_EXT, GL_DUP_LAST_CUBIC_CURVE_TO_NV, GL_COMBINER1_NV,
GL_SWIZZLE_STR_ATI, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_LINK_STATUS, GL_DEBUG_CATEGORY_OTHER_AMD, GL_ROUNDED_RECT_NV,
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_FRAMEBUFFER_DEFAULT_HEIGHT, GL_DEBUG_SEVERITY_LOW_KHR,
GL_ELEMENT_ARRAY_POINTER_APPLE, GL_YCRCB_SGIX, GL_VERTEX_SHADER_BIT, GL_CON_30_ATI, GL_MAT_SHININESS_BIT_PGI,
GL_TEXTURE14_ARB, GL_MODELVIEW29_ARB, GL_ACCUM_BLUE_BITS, GL_FILL_RECTANGLE_NV, GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,
GL_SECONDARY_COLOR_ARRAY_TYPE, GL_VERTEX_ATTRIB_BINDING, GL_BUMP_ENVMAP_ATI, GL_GEOMETRY_INPUT_TYPE_ARB, GL_POLYGON_OFFSET_POINT,
GL_COMBINE_ALPHA, GL_RIGHT, GL_IMAGE_CLASS_4_X_8, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE,
GL_RGB32I, GL_SLUMINANCE, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_FALSE, GL_COLOR_ARRAY_BUFFER_BINDING_ARB,
GL_DSDT_NV, GL_ONE_MINUS_SRC_ALPHA, GL_MAX_VERTEX_HINT_PGI, GL_VIRTUAL_PAGE_SIZE_X_AMD, GL_COMPUTE_PROGRAM_NV,
GL_FRAMEZOOM_FACTOR_SGIX, GL_UNSIGNED_INT_IMAGE_1D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP_ARB, GL_SCREEN_NV, GL_PIXEL_MAP_I_TO_G_SIZE,
GL_PROGRAM_POINT_SIZE, GL_POST_CONVOLUTION_BLUE_SCALE_EXT, GL_INDEX_ARRAY_ADDRESS_NV, GL_IMAGE_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_INT_VEC2_EXT,
GL_LINEARLIGHT_NV, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, GL_DISCRETE_AMD, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV,
GL_EYE_RADIAL_NV, GL_MAP1_GRID_SEGMENTS, GL_TEXTURE5_ARB, GL_COLOR_TABLE_BIAS, GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP,
GL_DOUBLE_VEC3_EXT, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_PROGRAM_PIPELINE_BINDING, GL_TEXTURE_LUMINANCE_SIZE, GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV,
GL_COLOR_ATTACHMENT0_EXT, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNSIGNED_INT_24_8_NV, GL_FRONT, GL_INDEX_MATERIAL_FACE_EXT,
GL_SELECT, GL_SOURCE0_ALPHA, GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, GL_TRIANGLE_MESH_SUN, GL_MAX_FRAGMENT_UNIFORM_VECTORS,
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, GL_PURGEABLE_APPLE, GL_FRAMEBUFFER_BINDING, GL_TEXTURE8, GL_COLOR_RENDERABLE,
GL_SET, GL_BUFFER_GPU_ADDRESS_NV, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_MAT_AMBIENT_BIT_PGI, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,
GL_HSL_HUE_KHR, GL_TEXTURE31_ARB, GL_INVALID_ENUM, GL_MAX_VERTEX_VARYING_COMPONENTS_EXT, GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,
GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_TEXTURE_WIDTH, GL_MATRIX5_ARB, GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, GL_TESS_EVALUATION_TEXTURE,
GL_FOG_START, GL_MULTISAMPLE_COVERAGE_MODES_NV, GL_READ_PIXEL_DATA_RANGE_POINTER_NV, GL_OBJECT_BUFFER_USAGE_ATI, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT,
GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_COMPARE_REF_TO_TEXTURE, GL_TEXTURE_MIN_FILTER, GL_STANDARD_FONT_FORMAT_NV, GL_STACK_UNDERFLOW,
GL_MAP2_VERTEX_ATTRIB3_4_NV, GL_AUX1, GL_AUX0, GL_AUX3, GL_AUX2,
GL_MAP1_TANGENT_EXT, GL_DEBUG_SOURCE_THIRD_PARTY_ARB, GL_TEXTURE_COMPRESSION_HINT_ARB, GL_WRAP_BORDER_SUN, GL_MODELVIEW_STACK_DEPTH,
GL_COLOR_INDEX12_EXT, GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV, GL_SHADER_SOURCE_LENGTH, GL_OP_MIN_EXT, GL_MIRRORED_REPEAT_ARB,
GL_CND0_ATI, GL_FONT_ASCENDER_BIT_NV, GL_LARGE_CW_ARC_TO_NV, GL_WEIGHT_ARRAY_POINTER_ARB, GL_RGB32F_ARB,
GL_RG8_SNORM, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, GL_CON_29_ATI, GL_STREAM_COPY_ARB, GL_QUAD_INTENSITY8_SGIS,
GL_DEBUG_SEVERITY_MEDIUM_ARB, GL_VERTEX_PROGRAM_TWO_SIDE_ARB, GL_UNSIGNED_INT64_VEC3_NV, GL_OP_DOT3_EXT, GL_LUMINANCE12_ALPHA12,
GL_LOW_INT, GL_SRC2_RGB, GL_SAMPLER_2D_RECT_SHADOW, GL_GEOMETRY_INPUT_TYPE_EXT, GL_MAX_VERTEX_OUTPUT_COMPONENTS,
GL_UNSIGNED_INT_24_8_EXT, GL_ARRAY_OBJECT_BUFFER_ATI, GL_SIGNED_NEGATE_NV, GL_COPY_READ_BUFFER_BINDING, GL_PROGRAM_STRING_NV,
GL_MAP2_VERTEX_ATTRIB8_4_NV, GL_MATRIX_EXT, GL_OR, GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI, GL_POST_CONVOLUTION_BLUE_BIAS,
GL_DSDT8_MAG8_INTENSITY8_NV, GL_TEXTURE6_ARB, GL_COLOR_TABLE_SCALE, GL_COLOR_INDEX2_EXT, GL_BACK_RIGHT,
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_INSTRUMENT_BUFFER_POINTER_SGIX, GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV, GL_TEXTURE_LOD_BIAS_EXT, GL_ALPHA_TEST,
GL_CIRCULAR_CCW_ARC_TO_NV, GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_PROGRAM_OBJECT_EXT, GL_TEXTURE_COORD_ARRAY_LIST_IBM,
GL_UNPACK_SKIP_VOLUMES_SGIS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT, GL_TIME_ELAPSED, GL_SKIP_COMPONENTS1_NV, GL_T2F_IUI_V3F_EXT,
GL_SECONDARY_COLOR_ARRAY_SIZE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_IMAGE_2D_RECT_EXT, GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT, GL_MVP_MATRIX_EXT,
GL_NORMAL_ARRAY_COUNT_EXT, GL_POST_COLOR_MATRIX_RED_SCALE, GL_VERTEX_ARRAY_STRIDE, GL_BACK_LEFT, GL_DOT_PRODUCT_PASS_THROUGH_NV,
GL_MAP2_COLOR_4, GL_OCCLUSION_TEST_RESULT_HP, GL_MAP1_VERTEX_ATTRIB4_4_NV, GL_UNPACK_CMYK_HINT_EXT, GL_BUFFER_MAP_POINTER,
GL_DEPTH_FUNC, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_UNSIGNED_INT_IMAGE_3D, GL_VOLATILE_APPLE, GL_LINE_SMOOTH,
GL_DUAL_ALPHA4_SGIS, GL_SKIP_MISSING_GLYPH_NV, GL_UNIFORM_BUFFER_ADDRESS_NV, GL_POLYGON_SMOOTH_HINT, GL_DEBUG_SEVERITY_MEDIUM,
GL_PALETTE8_RGBA8_OES, GL_VARIANT_ARRAY_STRIDE_EXT, GL_SEPARABLE_2D, GL_MATRIX0_ARB, GL_DOMAIN,
GL_HSL_LUMINOSITY_NV, GL_MAX_LABEL_LENGTH, GL_DEBUG_GROUP_STACK_DEPTH, GL_UNSIGNED_INT_IMAGE_BUFFER, GL_MAX_TRACK_MATRICES_NV,
GL_PROGRAM_KHR, GL_COLOR_TABLE_INTENSITY_SIZE, GL_INVERSE_TRANSPOSE_NV, GL_EMBOSS_MAP_NV, GL_BOOL_ARB,
GL_GEOMETRY_OUTPUT_TYPE, GL_DOUBLE_MAT4x2, GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, GL_MULTISAMPLE_BIT_ARB, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, GL_BUFFER_IMMUTABLE_STORAGE, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, GL_DEBUG_TYPE_PUSH_GROUP, GL_SAMPLER_2D_ARRAY,
GL_RENDERER, GL_COLOR_TABLE_SGI, GL_VERTEX_STREAM1_ATI, GL_SAMPLE_BUFFERS_EXT, GL_QUERY_NO_WAIT_NV,
GL_PROGRAM_PIPELINE, GL_MODELVIEW12_ARB, GL_EVAL_VERTEX_ATTRIB9_NV, GL_PALETTE8_RGB5_A1_OES, GL_REPLACEMENT_CODE_ARRAY_SUN,
GL_COLOR_LOGIC_OP, GL_QUERY_BUFFER_BINDING, GL_DARKEN_NV, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_IMAGE_CUBE,
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_YCRCB_422_SGIX, GL_SPHERE_MAP,
GL_OUTPUT_TEXTURE_COORD9_EXT, GL_ARRAY_BUFFER_ARB, GL_X_EXT, GL_CUBIC_CURVE_TO_NV, GL_TEXTURE_COORD_ARRAY_POINTER_EXT,
GL_PACK_IMAGE_DEPTH_SGIS, GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, GL_OP_SET_GE_EXT, GL_RGB_FLOAT16_ATI, GL_ACTIVE_VERTEX_UNITS_ARB,
GL_TRANSFORM_FEEDBACK_BINDING, GL_PROGRAM_SEPARABLE_EXT, GL_TEXTURE_DEPTH_SIZE_ARB, GL_FRAGMENT_COVERAGE_COLOR_NV, GL_EDGE_FLAG_ARRAY,
GL_TEXTURE_ENV_MODE, GL_DRAW_INDIRECT_UNIFIED_NV, GL_CONVOLUTION_FORMAT_EXT, GL_PATH_JOIN_STYLE_NV, GL_MAX_ATTRIB_STACK_DEPTH,
GL_CURRENT_RASTER_COLOR, GL_RETURN, GL_RENDERBUFFER_GREEN_SIZE_EXT, GL_PROXY_TEXTURE_2D_ARRAY, GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT,
GL_TEXTURE23_ARB, GL_IMAGE_CUBIC_WEIGHT_HP, GL_COLOR_SUM_CLAMP_NV, GL_INT_IMAGE_1D_EXT, GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB,
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB, GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV, GL_4PASS_3_SGIS, GL_VERTEX_ATTRIB_RELATIVE_OFFSET, GL_ACCUM,
GL_PROXY_TEXTURE_1D_ARRAY, GL_MINMAX_FORMAT_EXT, GL_INT_IMAGE_1D_ARRAY, GL_STENCIL_BUFFER_BIT, GL_ALPHA16I_EXT,
GL_UNKNOWN_CONTEXT_RESET, GL_MAX_TEXTURE_BUFFER_SIZE_EXT, GL_MODELVIEW5_ARB, GL_SPRITE_TRANSLATION_SGIX, GL_GPU_ADDRESS_NV,
GL_DEPTH_CLAMP_FAR_AMD, GL_INDEX_TEST_REF_EXT, GL_DUAL_TEXTURE_SELECT_SGIS, GL_CONST_EYE_NV, GL_VERTEX_ARRAY_RANGE_POINTER_APPLE,
GL_FLOAT_RGBA_MODE_NV, GL_VARIANT_ARRAY_POINTER_EXT, GL_PACK_ALIGNMENT, GL_OP_ADD_EXT, GL_PIXEL_MAP_I_TO_A,
GL_RGB32UI_EXT, GL_CURRENT_RASTER_DISTANCE, GL_VERTEX_ARRAY_POINTER, GL_MAX_VIEWPORTS, GL_SHADING_LANGUAGE_VERSION_ARB,
GL_MITER_TRUNCATE_NV, GL_INTENSITY4_EXT, GL_POLYGON_STIPPLE_BIT, GL_PIXEL_MAP_I_TO_I, GL_FONT_TARGET_UNAVAILABLE_NV,
GL_SPARSE_BUFFER_PAGE_SIZE_ARB, GL_ARC_TO_NV, GL_TEXTURE_1D_STACK_MESAX, GL_OBJECT_BUFFER_SIZE_ATI, GL_TEXTURE_BINDING_RECTANGLE_NV,
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT, GL_CUBIC_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV,
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_TRIANGLE_STRIP_ADJACENCY_ARB, GL_MAX_3D_TEXTURE_SIZE_EXT, GL_POST_CONVOLUTION_GREEN_SCALE,
GL_CON_7_ATI, GL_LUMINANCE8_ALPHA8_EXT, GL_COMBINER_INPUT_NV, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, GL_FOG_COORDINATE_ARRAY_POINTER,
GL_SAMPLES_EXT, GL_ATTRIB_ARRAY_TYPE_NV, GL_PATH_STENCIL_REF_NV, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_CON_3_ATI,
GL_PIXEL_MAP_S_TO_S, GL_NEGATIVE_ONE_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_COLOR_ARRAY_STRIDE, GL_EVAL_VERTEX_ATTRIB6_NV,
GL_DRAW_BUFFER11_ARB, GL_CLAMP_TO_BORDER_SGIS, GL_BUMP_ROT_MATRIX_SIZE_ATI, GL_NO_ERROR, GL_LOSE_CONTEXT_ON_RESET,
GL_GEOMETRY_VERTICES_OUT, GL_DEBUG_SOURCE_API_KHR, GL_LINES_ADJACENCY_ARB, GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, GL_CLIENT_ACTIVE_TEXTURE_ARB,
GL_CLIENT_STORAGE_BIT, GL_TYPE, GL_SIGNED_HILO16_NV, GL_FOG_OFFSET_VALUE_SGIX, GL_POLYGON_OFFSET_CLAMP_EXT,
GL_GREEN_BIT_ATI, GL_SCREEN_KHR, GL_PROXY_TEXTURE_CUBE_MAP, GL_OP_MADD_EXT, GL_COLOR_INDEXES,
GL_CONJOINT_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_NEVER, GL_STENCIL_VALUE_MASK, GL_BLEND_DST,
GL_NUM_FILL_STREAMS_NV, GL_DECR_WRAP_EXT, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_PROGRAM_PATCH_ATTRIBS_NV,
GL_LOAD, GL_ELEMENT_ARRAY_BARRIER_BIT_EXT, GL_TEXTURE25_ARB, GL_INDEX_ARRAY_STRIDE, GL_COMPRESSED_RGBA_ARB,
GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_DISPLAY_LIST, GL_READ_FRAMEBUFFER, GL_DEPTH_COMPONENT32F_NV,
GL_MODELVIEW1_STACK_DEPTH_EXT, GL_ACCUM_BUFFER_BIT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_TEXTURE_BINDING_2D, GL_ISOLINES,
GL_ACTIVE_PROGRAM, GL_MAP1_BINORMAL_EXT, GL_PACK_RESAMPLE_SGIX, GL_MODELVIEW22_ARB, GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE,
GL_SOURCE0_RGB_EXT, GL_ACTIVE_TEXTURE_ARB, GL_MAX, GL_LIGHTEN_KHR, GL_COLOR_TABLE_SCALE_SGI,
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_SAMPLER_1D_SHADOW, GL_OFFSET_TEXTURE_SCALE_NV, GL_SEPARATE_SPECULAR_COLOR, GL_SAMPLER_2D_SHADOW,
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, GL_TEXTURE_MATRIX, GL_REG_13_ATI, GL_NORMAL_MAP_ARB, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,
GL_ALPHA32I_EXT, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_STENCIL_ATTACHMENT, GL_ROUNDED_RECT4_NV, GL_SAMPLE_COVERAGE,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_TEXTURE_3D_BINDING_EXT, GL_SHININESS, GL_DRAW_FRAMEBUFFER, GL_RGB10_A2UI
;
| D |
/Users/alibagheri/Desktop/ultimate_rust_crash_course/exercise/h_closures_threads/target/debug/deps/cfg_if-da319e21b66a32e0.rmeta: /Users/alibagheri/.cargo/registry/src/github.com-1ecc6299db9ec823/cfg-if-0.1.10/src/lib.rs
/Users/alibagheri/Desktop/ultimate_rust_crash_course/exercise/h_closures_threads/target/debug/deps/libcfg_if-da319e21b66a32e0.rlib: /Users/alibagheri/.cargo/registry/src/github.com-1ecc6299db9ec823/cfg-if-0.1.10/src/lib.rs
/Users/alibagheri/Desktop/ultimate_rust_crash_course/exercise/h_closures_threads/target/debug/deps/cfg_if-da319e21b66a32e0.d: /Users/alibagheri/.cargo/registry/src/github.com-1ecc6299db9ec823/cfg-if-0.1.10/src/lib.rs
/Users/alibagheri/.cargo/registry/src/github.com-1ecc6299db9ec823/cfg-if-0.1.10/src/lib.rs:
| D |
instance KDF_404_Xardas (Npc_Default)
{
//-------- primary data --------
name = "Xardas";
npctype = NPCTYPE_FRIEND;
guild = GIL_NONE;
level = 30;
voice = 14;
id = 404;
flags = NPC_FLAG_IMMORTAL;
//-------- abilities --------
attribute[ATR_STRENGTH] = 55;
attribute[ATR_DEXTERITY] = 65;
attribute[ATR_MANA_MAX] = 100;
attribute[ATR_MANA] = 100;
attribute[ATR_HITPOINTS_MAX]= 400;
attribute[ATR_HITPOINTS] = 400;
//-------- visuals --------
// animations
Mdl_SetVisual (self,"HUMANS.MDS");
Mdl_ApplyOverlayMds (self,"Humans_Mage.mds");
// body mesh,head mesh,hairmesh,face-tex,hair-tex,skin
Mdl_SetVisualBody (self,"hum_body_Naked0",0,1,"Hum_Head_Bald",82,1,DMB_ARMOR_M);
B_Scale (self);
Mdl_SetModelFatness (self,0);
Npc_SetAivar(self,AIV_IMPORTANT, TRUE);
fight_tactic = FAI_HUMAN_MAGE;
//-------- talents --------
Npc_SetTalentSkill (self,HACK_NPC_TALENT_MAGE,6);
Npc_SetAivar(self,TALENT_MAGIC_CIRCLE, ( 6));
//SN: Inventory deaktiviert,da Xardas 1. sowieso nicht kämpft und 2. sonst diese Dinge auch dem SC zum Verkauf anbietet
//-------- spells--------
//CreateInvItems (self,ItArScrollSummonDemon,20);
//CreateInvItem (self,ItArRuneFireball);
//-------- inventory --------
//CreateInvItems (self,ItFo_Potion_Health_03,3);
//CreateInvItems (self,ItFo_Potion_Mana_03,3);
//CreateInvItem (self,Amulett_der_Erleuchtung);
//CreateInvItem (self,Ring_der_Magie);
//CreateInvItem (self,Ring_der_Erleuchtung);
//------------- ai -------------
/*B_InitNPCAddins(self);*/ daily_routine = Rtn_start_404;
senses = SENSE_SEE|SENSE_HEAR|SENSE_SMELL;
};
FUNC VOID Rtn_start_404 ()
{
TA_ReadBook_Xardas (06,00,08,00,"DT_E3_07");
TA_ReadBook_Xardas (08,00,06,00,"DT_E3_07");
};
FUNC VOID Rtn_Study_404 ()
{
TA_Stay (21,00,06,00,"DT_PLATFORM_02");
TA_ReadBook_Xardas (06,00,09,00,"DT_E3_07");
TA_ReadBook_Xardas (09,00,10,00,"DT_E3_05");
TA_ReadBook_Xardas (10,00,11,00,"DT_E3_07");
TA_ReadBook_Xardas (11,00,13,00,"DT_E3_04");
TA_ReadBook_Xardas (13,00,15,00,"DT_E3_07");
TA_ReadBook_Xardas (15,00,17,00,"DT_E3_05");
TA_ReadBook_Xardas (17,00,21,00,"DT_E3_07");
};
FUNC VOID Rtn_RITUAL_404 ()
{
TA_Stay (22,00,08,00,"PATH_NEW_AROUND_PSI26");
TA_Stay (08,00,22,00,"PATH_NEW_AROUND_PSI26");
};
FUNC VOID Rtn_RITUAL1_404 ()
{
TA_PracticeMagic (22,00,08,00,"PATH_NEW_AROUND_PSI26");
TA_PracticeMagic (08,00,22,00,"PATH_NEW_AROUND_PSI26");
};
| D |
instance Mod_7309_UntoterKrieger_AW (Npc_Default)
{
//-------- primary data --------
name = "Untoter Krieger";
Npctype = Npctype_main;
guild = GIL_STRF;
level = 40;
voice = 0;
id = 7309;
//-------- abilities --------
B_SetAttributesToChapter (self, 4);
EquipItem (self, ItMw_1h_Nov_Mace);
//-------- visuals --------
// animations
Mdl_SetVisual (self,"HUMANS.MDS");
Mdl_ApplyOverlayMds (self,"Humans_Relaxed.mds");
// body mesh ,bdytex,skin,head mesh ,headtex,teethtex,ruestung
Mdl_SetVisualBody (self,"hum_body_Naked0", 15, 0,"Hum_Head_FatBald", 201, 1, ITAR_UntoterKrieger);
Mdl_SetModelFatness(self,0);
B_SetFightSkills (self, 65);
B_CreateAmbientInv (self);
fight_tactic = FAI_HUMAN_STRONG;
//-------- Talente --------
//-------- inventory --------
//-------------Daily Routine-------------
daily_routine = Rtn_start_7309;
//------------- //MISSIONs-------------
};
FUNC VOID Rtn_start_7309 ()
{
TA_Stand_WP (02,00,08,00,"ADW_PIRATECAMP_WAY_06");
TA_Stand_WP (08,00,02,00,"ADW_PIRATECAMP_WAY_06");
}; | D |
/**
* Symbol definitions
*/
module exlang.symtab.symbol;
/**
* Symbol base class
*/
abstract class Symbol
{
/**
* The identifier
*/
string ident;
/**
* Constructor
*
* Params:
* ident = The identifier
*/
this ( string ident )
{
this.ident = ident;
}
}
/**
* Type symbol
*/
class Type : Symbol
{
/**
* Constructor
*
* Params:
* ident = The identifier
*/
this ( string ident )
{
super(ident);
}
}
/**
* Array type symbol
*/
class ArrayType : Type
{
/**
* The internal type
*/
Type internal;
/**
* Constructor
*
* Params:
* internal = The internal type
*/
this ( Type internal )
{
super("[" ~ internal.ident ~ "]");
this.internal = internal;
}
}
/**
* Variable symbol
*/
class Variable : Symbol
{
import exlang.annotated.expression;
/**
* The variable type
*/
Type type;
/**
* The expression that initializes this variable
*/
AnnExpression exp;
/**
* Constructor
*
* Params:
* ident = The identifier
* type = The type
* exp = The expression
*/
this ( string ident, Type type, AnnExpression exp )
{
super(ident);
this.type = type;
this.exp = exp;
}
}
/**
* Function symbol
*/
class Function : Symbol
{
import exlang.annotated.declaration;
/**
* The function declaration
*/
AnnFuncDeclaration decl;
alias decl this;
/**
* Constructor
*
* Params:
* ident = The identifier
* decl = The declaration
*/
this ( string ident, AnnFuncDeclaration decl )
{
super(ident);
this.decl = decl;
}
}
| D |
/**
* An expandable buffer in which you can write text or binary data.
*
* Copyright: Copyright (C) 1999-2020 by The D Language Foundation, All Rights Reserved
* Authors: Walter Bright, http://www.digitalmars.com
* License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0)
* Source: $(LINK2 https://github.com/dlang/dmd/blob/master/src/dmd/root/outbuffer.d, root/_outbuffer.d)
* Documentation: https://dlang.org/phobos/dmd_root_outbuffer.html
* Coverage: https://codecov.io/gh/dlang/dmd/src/master/src/dmd/root/outbuffer.d
*/
module dmd.root.outbuffer;
import core.stdc.stdarg;
import core.stdc.stdio;
import core.stdc.string;
import dmd.root.rmem;
import dmd.root.rootobject;
import dmd.root.string;
debug
{
debug = stomp; // flush out dangling pointer problems by stomping on unused memory
}
struct OutBuffer
{
private ubyte[] data;
private size_t offset;
private bool notlinehead;
/// Whether to indent
bool doindent;
/// Whether to indent by 4 spaces or by tabs;
bool spaces;
/// Current indent level
int level;
extern (C++) ~this() pure nothrow
{
debug (stomp) memset(data.ptr, 0xFF, data.length);
mem.xfree(data.ptr);
}
extern (C++) size_t length() const pure @nogc @safe nothrow { return offset; }
/**********************
* Transfer ownership of the allocated data to the caller.
* Returns:
* pointer to the allocated data
*/
extern (C++) char* extractData() pure nothrow @nogc @trusted
{
char* p = cast(char*)data.ptr;
data = null;
offset = 0;
return p;
}
extern (C++) void destroy() pure nothrow @trusted
{
debug (stomp) memset(data.ptr, 0xFF, data.length);
mem.xfree(extractData());
}
extern (C++) void reserve(size_t nbytes) pure nothrow
{
//debug (stomp) printf("OutBuffer::reserve: size = %lld, offset = %lld, nbytes = %lld\n", data.length, offset, nbytes);
if (data.length - offset < nbytes)
{
/* Increase by factor of 1.5; round up to 16 bytes.
* The odd formulation is so it will map onto single x86 LEA instruction.
*/
const size = (((offset + nbytes) * 3 + 30) / 2) & ~15;
debug (stomp)
{
auto p = cast(ubyte*)mem.xmalloc(size);
memcpy(p, data.ptr, offset);
memset(data.ptr, 0xFF, data.length); // stomp old location
mem.xfree(data.ptr);
memset(p + offset, 0xff, size - offset); // stomp unused data
}
else
{
auto p = cast(ubyte*)mem.xrealloc(data.ptr, size);
if (mem.isGCEnabled) // clear currently unused data to avoid false pointers
memset(p + offset + nbytes, 0xff, size - offset - nbytes);
}
data = p[0 .. size];
}
}
/************************
* Shrink the size of the data to `size`.
* Params:
* size = new size of data, must be <= `.length`
*/
extern (C++) void setsize(size_t size) pure nothrow @nogc @safe
{
assert(size <= offset);
offset = size;
}
extern (C++) void reset() pure nothrow @nogc @safe
{
offset = 0;
}
private void indent() pure nothrow
{
if (level)
{
const indentLevel = spaces ? level * 4 : level;
reserve(indentLevel);
data[offset .. offset + indentLevel] = (spaces ? ' ' : '\t');
offset += indentLevel;
}
notlinehead = true;
}
extern (C++) void write(const(void)* data, size_t nbytes) pure nothrow
{
write(data[0 .. nbytes]);
}
void write(const(void)[] buf) pure nothrow
{
if (doindent && !notlinehead)
indent();
reserve(buf.length);
memcpy(this.data.ptr + offset, buf.ptr, buf.length);
offset += buf.length;
}
extern (C++) void writestring(const(char)* string) pure nothrow
{
write(string.toDString);
}
void writestring(const(char)[] s) pure nothrow
{
write(s);
}
void writestring(string s) pure nothrow
{
write(s);
}
extern (C++) void prependstring(const(char)* string) pure nothrow
{
size_t len = strlen(string);
reserve(len);
memmove(data.ptr + len, data.ptr, offset);
memcpy(data.ptr, string, len);
offset += len;
}
/// write newline
extern (C++) void writenl() pure nothrow
{
version (Windows)
{
writeword(0x0A0D); // newline is CR,LF on Microsoft OS's
}
else
{
writeByte('\n');
}
if (doindent)
notlinehead = false;
}
extern (C++) void writeByte(uint b) pure nothrow
{
if (doindent && !notlinehead && b != '\n')
indent();
reserve(1);
this.data[offset] = cast(ubyte)b;
offset++;
}
extern (C++) void writeUTF8(uint b) pure nothrow
{
reserve(6);
if (b <= 0x7F)
{
this.data[offset] = cast(ubyte)b;
offset++;
}
else if (b <= 0x7FF)
{
this.data[offset + 0] = cast(ubyte)((b >> 6) | 0xC0);
this.data[offset + 1] = cast(ubyte)((b & 0x3F) | 0x80);
offset += 2;
}
else if (b <= 0xFFFF)
{
this.data[offset + 0] = cast(ubyte)((b >> 12) | 0xE0);
this.data[offset + 1] = cast(ubyte)(((b >> 6) & 0x3F) | 0x80);
this.data[offset + 2] = cast(ubyte)((b & 0x3F) | 0x80);
offset += 3;
}
else if (b <= 0x1FFFFF)
{
this.data[offset + 0] = cast(ubyte)((b >> 18) | 0xF0);
this.data[offset + 1] = cast(ubyte)(((b >> 12) & 0x3F) | 0x80);
this.data[offset + 2] = cast(ubyte)(((b >> 6) & 0x3F) | 0x80);
this.data[offset + 3] = cast(ubyte)((b & 0x3F) | 0x80);
offset += 4;
}
else
assert(0);
}
extern (C++) void prependbyte(uint b) pure nothrow
{
reserve(1);
memmove(data.ptr + 1, data.ptr, offset);
data[0] = cast(ubyte)b;
offset++;
}
extern (C++) void writewchar(uint w) pure nothrow
{
version (Windows)
{
writeword(w);
}
else
{
write4(w);
}
}
extern (C++) void writeword(uint w) pure nothrow
{
version (Windows)
{
uint newline = 0x0A0D;
}
else
{
uint newline = '\n';
}
if (doindent && !notlinehead && w != newline)
indent();
reserve(2);
*cast(ushort*)(this.data.ptr + offset) = cast(ushort)w;
offset += 2;
}
extern (C++) void writeUTF16(uint w) pure nothrow
{
reserve(4);
if (w <= 0xFFFF)
{
*cast(ushort*)(this.data.ptr + offset) = cast(ushort)w;
offset += 2;
}
else if (w <= 0x10FFFF)
{
*cast(ushort*)(this.data.ptr + offset) = cast(ushort)((w >> 10) + 0xD7C0);
*cast(ushort*)(this.data.ptr + offset + 2) = cast(ushort)((w & 0x3FF) | 0xDC00);
offset += 4;
}
else
assert(0);
}
extern (C++) void write4(uint w) pure nothrow
{
version (Windows)
{
bool notnewline = w != 0x000A000D;
}
else
{
bool notnewline = true;
}
if (doindent && !notlinehead && notnewline)
indent();
reserve(4);
*cast(uint*)(this.data.ptr + offset) = w;
offset += 4;
}
extern (C++) void write(const OutBuffer* buf) pure nothrow
{
if (buf)
{
reserve(buf.offset);
memcpy(data.ptr + offset, buf.data.ptr, buf.offset);
offset += buf.offset;
}
}
extern (C++) void write(RootObject obj) /*nothrow*/
{
if (obj)
{
writestring(obj.toChars());
}
}
extern (C++) void fill0(size_t nbytes) pure nothrow
{
reserve(nbytes);
memset(data.ptr + offset, 0, nbytes);
offset += nbytes;
}
/**
* Allocate space, but leave it uninitialized.
* Params:
* nbytes = amount to allocate
* Returns:
* slice of the allocated space to be filled in
*/
extern (D) char[] allocate(size_t nbytes) pure nothrow
{
reserve(nbytes);
offset += nbytes;
return cast(char[])data[offset - nbytes .. offset];
}
extern (C++) void vprintf(const(char)* format, va_list args) nothrow
{
int count;
if (doindent && !notlinehead)
indent();
uint psize = 128;
for (;;)
{
reserve(psize);
va_list va;
va_copy(va, args);
/*
The functions vprintf(), vfprintf(), vsprintf(), vsnprintf()
are equivalent to the functions printf(), fprintf(), sprintf(),
snprintf(), respectively, except that they are called with a
va_list instead of a variable number of arguments. These
functions do not call the va_end macro. Consequently, the value
of ap is undefined after the call. The application should call
va_end(ap) itself afterwards.
*/
count = vsnprintf(cast(char*)data.ptr + offset, psize, format, va);
va_end(va);
if (count == -1) // snn.lib and older libcmt.lib return -1 if buffer too small
psize *= 2;
else if (count >= psize)
psize = count + 1;
else
break;
}
offset += count;
if (mem.isGCEnabled)
memset(data.ptr + offset, 0xff, psize - count);
}
extern (C++) void printf(const(char)* format, ...) nothrow
{
va_list ap;
va_start(ap, format);
vprintf(format, ap);
va_end(ap);
}
/**************************************
* Convert `u` to a string and append it to the buffer.
* Params:
* u = integral value to append
*/
extern (C++) void print(ulong u) pure nothrow
{
//import core.internal.string; // not available
UnsignedStringBuf buf = void;
writestring(unsignedToTempString(u, buf));
}
extern (C++) void bracket(char left, char right) pure nothrow
{
reserve(2);
memmove(data.ptr + 1, data.ptr, offset);
data[0] = left;
data[offset + 1] = right;
offset += 2;
}
/******************
* Insert left at i, and right at j.
* Return index just past right.
*/
extern (C++) size_t bracket(size_t i, const(char)* left, size_t j, const(char)* right) pure nothrow
{
size_t leftlen = strlen(left);
size_t rightlen = strlen(right);
reserve(leftlen + rightlen);
insert(i, left, leftlen);
insert(j + leftlen, right, rightlen);
return j + leftlen + rightlen;
}
extern (C++) void spread(size_t offset, size_t nbytes) pure nothrow
{
reserve(nbytes);
memmove(data.ptr + offset + nbytes, data.ptr + offset, this.offset - offset);
this.offset += nbytes;
}
/****************************************
* Returns: offset + nbytes
*/
extern (C++) size_t insert(size_t offset, const(void)* p, size_t nbytes) pure nothrow
{
spread(offset, nbytes);
memmove(data.ptr + offset, p, nbytes);
return offset + nbytes;
}
size_t insert(size_t offset, const(char)[] s) pure nothrow
{
return insert(offset, s.ptr, s.length);
}
extern (C++) void remove(size_t offset, size_t nbytes) pure nothrow @nogc
{
memmove(data.ptr + offset, data.ptr + offset + nbytes, this.offset - (offset + nbytes));
this.offset -= nbytes;
}
/**
* Returns:
* a non-owning const slice of the buffer contents
*/
extern (D) const(char)[] opSlice() const pure nothrow @nogc
{
return cast(const(char)[])data[0 .. offset];
}
extern (D) const(char)[] opSlice(size_t lwr, size_t upr) const pure nothrow @nogc
{
return cast(const(char)[])data[lwr .. upr];
}
extern (D) char opIndex(size_t i) const pure nothrow @nogc
{
return cast(char)data[i];
}
/***********************************
* Extract the data as a slice and take ownership of it.
*
* When `true` is passed as an argument, this function behaves
* like `dmd.utils.toDString(thisbuffer.extractChars())`.
*
* Params:
* nullTerminate = When `true`, the data will be `null` terminated.
* This is useful to call C functions or store
* the result in `Strings`. Defaults to `false`.
*/
extern (D) char[] extractSlice(bool nullTerminate = false) pure nothrow
{
const length = offset;
if (!nullTerminate)
return extractData()[0 .. length];
// There's already a terminating `'\0'`
if (length && data[length - 1] == '\0')
return extractData()[0 .. length - 1];
writeByte(0);
return extractData()[0 .. length];
}
// Append terminating null if necessary and get view of internal buffer
extern (C++) char* peekChars() pure nothrow
{
if (!offset || data[offset - 1] != '\0')
{
writeByte(0);
offset--; // allow appending more
}
return cast(char*)data.ptr;
}
// Append terminating null if necessary and take ownership of data
extern (C++) char* extractChars() pure nothrow
{
if (!offset || data[offset - 1] != '\0')
writeByte(0);
return extractData();
}
}
/****** copied from core.internal.string *************/
private:
alias UnsignedStringBuf = char[20];
char[] unsignedToTempString(ulong value, char[] buf, uint radix = 10) @safe pure nothrow @nogc
{
size_t i = buf.length;
do
{
if (value < radix)
{
ubyte x = cast(ubyte)value;
buf[--i] = cast(char)((x < 10) ? x + '0' : x - 10 + 'a');
break;
}
else
{
ubyte x = cast(ubyte)(value % radix);
value = value / radix;
buf[--i] = cast(char)((x < 10) ? x + '0' : x - 10 + 'a');
}
} while (value);
return buf[i .. $];
}
/************* unit tests **************************************************/
unittest
{
OutBuffer buf;
buf.printf("betty");
buf.insert(1, "xx".ptr, 2);
buf.insert(3, "yy");
buf.remove(4, 1);
buf.bracket('(', ')');
const char[] s = buf[];
assert(s == "(bxxyetty)");
buf.destroy();
}
unittest
{
OutBuffer buf;
buf.writestring("abc".ptr);
buf.prependstring("def");
buf.prependbyte('x');
OutBuffer buf2;
buf2.writestring("mmm");
buf.write(&buf2);
char[] s = buf.extractSlice();
assert(s == "xdefabcmmm");
}
unittest
{
OutBuffer buf;
buf.writeByte('a');
char[] s = buf.extractSlice();
assert(s == "a");
buf.writeByte('b');
char[] t = buf.extractSlice();
assert(t == "b");
}
unittest
{
OutBuffer buf;
char* p = buf.peekChars();
assert(*p == 0);
buf.writeByte('s');
char* q = buf.peekChars();
assert(strcmp(q, "s") == 0);
}
unittest
{
char[10] buf;
char[] s = unsignedToTempString(278, buf[], 10);
assert(s == "278");
s = unsignedToTempString(1, buf[], 10);
assert(s == "1");
s = unsignedToTempString(8, buf[], 2);
assert(s == "1000");
s = unsignedToTempString(29, buf[], 16);
assert(s == "1d");
}
| D |
/Users/MichaelVieth/Documents/iOS/SplitFun/SplitFun/DerivedData/SplitFun/Build/Intermediates/SplitFun.build/Debug-iphonesimulator/SplitFunTests.build/Objects-normal/x86_64/SplitFunTests.o : /Users/MichaelVieth/Documents/iOS/SplitFun/SplitFun/SplitFunTests/SplitFunTests.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Security.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/XCTest.swiftmodule /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestSuiteRun.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestSuite.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestProbe.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestObserver.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestLog.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestErrors.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestRun.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestCaseRun.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestCase+AsynchronousTesting.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestDefines.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestCase.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestAssertionsImpl.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestAssertions.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCAbstractTest.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTest.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/module.map
/Users/MichaelVieth/Documents/iOS/SplitFun/SplitFun/DerivedData/SplitFun/Build/Intermediates/SplitFun.build/Debug-iphonesimulator/SplitFunTests.build/Objects-normal/x86_64/SplitFunTests~partial.swiftmodule : /Users/MichaelVieth/Documents/iOS/SplitFun/SplitFun/SplitFunTests/SplitFunTests.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Security.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/XCTest.swiftmodule /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestSuiteRun.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestSuite.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestProbe.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestObserver.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestLog.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestErrors.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestRun.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestCaseRun.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestCase+AsynchronousTesting.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestDefines.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestCase.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestAssertionsImpl.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestAssertions.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCAbstractTest.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTest.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/module.map
/Users/MichaelVieth/Documents/iOS/SplitFun/SplitFun/DerivedData/SplitFun/Build/Intermediates/SplitFun.build/Debug-iphonesimulator/SplitFunTests.build/Objects-normal/x86_64/SplitFunTests~partial.swiftdoc : /Users/MichaelVieth/Documents/iOS/SplitFun/SplitFun/SplitFunTests/SplitFunTests.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/Security.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/XCTest.swiftmodule /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestSuiteRun.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestSuite.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestProbe.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestObserver.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestLog.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestErrors.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestRun.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestCaseRun.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestCase+AsynchronousTesting.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestDefines.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestCase.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestAssertionsImpl.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTestAssertions.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCAbstractTest.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/Headers/XCTest.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks/XCTest.framework/module.map
| D |
module dsl.ast.GlobLambda;
import dsl.ast._;
import dsl.syntax._;
import std.outbuffer, std.container;
class GlobLambda : Declaration {
protected Word _begin;
protected Word _end;
protected Array!Var _vars;
protected Block _block;
protected Expression _expression;
this (Word begin) {
this._begin = begin;
}
Word begin () {
return this._begin;
}
ref Word end () {
return this._end;
}
ref Array!Var vars () {
return this._vars;
}
ref Block block () {
return this._block;
}
ref Expression expression () {
return this._expression;
}
override string replace () {
auto lmbd = new OutBuffer ();
lmbd.write ("(");
foreach (it ; this._vars)
lmbd.writef ("%s%s", it.toString, it is this._vars [$ - 1] ? "" : ", ");
lmbd.writef (")");
if (this._block) {
lmbd.writef ("{\n%s\n}", this._block.toString);
} else {
lmbd.writef ("=> %s\n", this._expression.toString);
}
auto buf = new OutBuffer ();
buf.writefln ("Lambda!(%s, \"%s\")",
lmbd.toString,
lmbd.toString);
return buf.toString;
}
}
| D |
module android.java.android.content.SyncRequest;
public import android.java.android.content.SyncRequest_d_interface;
import arsd.jni : ImportExportImpl;
mixin ImportExportImpl!SyncRequest;
import import1 = android.java.java.lang.Class;
| D |
/* -------------------- CZ CHANGELOG -------------------- */
/*
v1.01:
func int DIA_Parlan_TEACH_MANA_Condition - upraveny podmínky dialogu
(3x) CanLearnMagicCircleNext_ABCZ - upraveny podmínky učení se magických kruhů (na žádost hráčů)
func int dia_parlan_pickpocket_condition - upraveny podmínky krádeže
*/
var int DIA_Parlan_WORK_perm;
instance DIA_Parlan_Kap1_EXIT(C_Info)
{
npc = KDF_504_Parlan;
nr = 999;
condition = DIA_Parlan_Kap1_EXIT_Condition;
information = DIA_Parlan_Kap1_EXIT_Info;
permanent = TRUE;
description = Dialog_Ende;
};
func int DIA_Parlan_Kap1_EXIT_Condition()
{
if(Kapitel <= 1)
{
return TRUE;
};
};
func void DIA_Parlan_Kap1_EXIT_Info()
{
AI_StopProcessInfos(self);
};
var int Parlan_Hammer;
func void B_Parlan_HAMMER()
{
AI_Output(self,other,"DIA_Parlan_HAMMER_05_00"); //(přísně) Počkej minutu, synu.
AI_Output(self,other,"DIA_Parlan_HAMMER_05_01"); //Povídá se, že se 'ztratil' jeden významný artefakt ze svatyně.
AI_Output(self,other,"DIA_Parlan_HAMMER_05_02"); //Nechci o tom vědět víc – jenom očekávám, že bude zpět na místě.
Parlan_Hammer = TRUE;
};
var int Parlan_LastPetzCounter;
var int Parlan_LastPetzCrime;
instance DIA_Parlan_PMSchulden(C_Info)
{
npc = KDF_504_Parlan;
nr = 1;
condition = DIA_Parlan_PMSchulden_Condition;
information = DIA_Parlan_PMSchulden_Info;
permanent = TRUE;
important = TRUE;
};
func int DIA_Parlan_PMSchulden_Condition()
{
if(Npc_IsInState(self,ZS_Talk) && (Parlan_Schulden > 0) && (B_GetGreatestPetzCrime(self) <= Parlan_LastPetzCrime))
{
return TRUE;
};
};
func void dia_parlan_petzmaster_attackmurder()
{
var string concatText;
AI_StopProcessInfos(self);
B_Attack(self,other,AR_HumanMurderedHuman,0);
GLOBAL_MAKE_BANDIT_FORMON = 1;
concatText = "Mágové Ohně mě postavili mimo zákon!";
AI_Print(concatText);
};
func void dia_parlan_pmschulden_attackmurder()
{
var string concatText;
AI_StopProcessInfos(self);
B_Attack(self,other,AR_HumanMurderedHuman,0);
GLOBAL_MAKE_BANDIT_FORMON = 1;
concatText = "Mágové Ohně mě postavili mimo zákon!";
AI_Print(concatText);
};
func void DIA_Parlan_PMSchulden_Info()
{
var int diff;
var string concatText1;
var string concatText2;
var string concattextschulden;
var string tsettext1;
var string tsettext2;
var string tsettext3;
var int temp1;
if((Parlan_Hammer == FALSE) && (Hammer_Taken == TRUE) && (other.guild == GIL_NOV) && (Npc_IsDead(Garwig) == FALSE))
{
B_Parlan_HAMMER();
};
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_00"); //Porušil jsi pravidla naší komunity.
temp1 = 0;
if(GLOBAL_MONASTERY_MURDER > 2)
{
temp1 = 1;
};
if(GLOBAL_MONASTERY_THEFT > 5)
{
temp1 = 1;
};
if(GLOBAL_MONASTERY_ATTACK > 5)
{
temp1 = 1;
};
if(temp1 == 1)
{
if(GLOBAL_MONASTERY_MURDER > 2)
{
tsettext1 = ConcatStrings(IntToString(GLOBAL_MONASTERY_MURDER),"");
tsettext2 = ConcatStrings(tsettext1,PRINT_MURDERCOUNT2_MONASTERY);
tsettext3 = ConcatStrings(PRINT_MURDERCOUNT_MONASTERY,tsettext2);
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_36"); //Varoval jsem tě. Řekl jsem ti, že bys neměl.
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_37"); //Innos netrpí vrahy! Zabil jsi bratra – už nemůžeš spoléhat na jeho milosrdenství!
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_38"); //Jeho hněv tě zasáhne dříve, než by sis myslel...
if(Npc_HasItems(self,ItRu_Pyrokinesis) == 0)
{
CreateInvItems(self,ItRu_Pyrokinesis,1);
};
B_ReadySpell(self,SPL_Pyrokinesis,SPL_COST_Firestorm);
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_39"); //Zemři z vůle Innosovy!
}
else if(GLOBAL_MONASTERY_ATTACK > 5)
{
tsettext1 = ConcatStrings(IntToString(GLOBAL_MONASTERY_ATTACK),"");
tsettext2 = ConcatStrings(tsettext1,PRINT_ATTACKCOUNT2_MONASTERY);
tsettext3 = ConcatStrings(PRINT_ATTACKCOUNT_MONASTERY,tsettext2);
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_40"); //Varoval jsem tě. Řekl jsem ti, že bys neměl.
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_41"); //Zaútočil jsi na své bratry – už nemůžeš spoléhat na Innosovo milosrdenství!
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_42"); //Jeho hněv tě zasáhne dříve, než by sis myslel...
if(Npc_HasItems(self,ItRu_Pyrokinesis) == 0)
{
CreateInvItems(self,ItRu_Pyrokinesis,1);
};
B_ReadySpell(self,SPL_Pyrokinesis,SPL_COST_Firestorm);
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_43"); //Zemři z vůle Innosovy!
}
else if(GLOBAL_MONASTERY_THEFT > 5)
{
tsettext1 = ConcatStrings(IntToString(GLOBAL_MONASTERY_THEFT),"");
tsettext2 = ConcatStrings(tsettext1,PRINT_THEFTCOUNT2_MONASTERY);
tsettext3 = ConcatStrings(PRINT_THEFTCOUNT_MONASTERY,tsettext2);
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_44"); //Varoval jsem tě. Řekl jsem ti, že bys neměl.
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_45"); //Okradl jsi své bratry – už nemůžeš spoléhat na Innosovo milosrdenství!
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_46"); //Jeho hněv tě zasáhne dříve, než by sis myslel...
if(Npc_HasItems(self,ItRu_Pyrokinesis) == 0)
{
CreateInvItems(self,ItRu_Pyrokinesis,1);
};
B_ReadySpell(self,SPL_Pyrokinesis,SPL_COST_Firestorm);
AI_Output(self,other,"DIA_Parlan_PMSchulden_08_47"); //Zemři z vůle Innosovy!
};
Log_CreateTopic(TOPIC_DIPLOM,LOG_NOTE);
B_LogEntry(TOPIC_DIPLOM,"Zkazil jsem si to u mágů Ohně díky svým přečinům. Teď mě považují za zločince!");
Info_ClearChoices(DIA_Parlan_PMSchulden);
Info_ClearChoices(DIA_Parlan_PETZMASTER);
Info_AddChoice(DIA_Parlan_PMSchulden,"Počkej!... (zdržuje)",dia_parlan_pmschulden_attackmurder);
}
else
{
if(B_GetTotalPetzCounter(self) > Parlan_LastPetzCounter)
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_01"); //A i když jsi už byl obviněn, teď toho máš na triku ještě víc.
if(Parlan_Schulden < 1000)
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_02"); //Tvá vina může být smazána jenom velkým darem klášteru.
AI_Output(other,self,"DIA_Parlan_PMAdd_15_00"); //Kolik?
diff = B_GetTotalPetzCounter(self) - Parlan_LastPetzCounter;
if(diff > 0)
{
Parlan_Schulden = Parlan_Schulden + (diff * 250);
};
if(Parlan_Schulden <= 1000)
{
B_Say_Gold(self,other,Parlan_Schulden);
}
else
{
concatText1 = ConcatStrings(IntToString(Parlan_Schulden),"");
concatText2 = ConcatStrings(concatText1,PRINT_SHULDEN2);
concattextschulden = ConcatStrings(PRINT_SHULDEN,concatText2);
AI_Print(concattextschulden);
};
}
else
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_03"); //Kdo si myslíš, že jsi? Modli se k Innosovi, aby ti odpustil tvé hříchy!
AI_Output(other,self,"DIA_Parlan_PMAdd_15_00A"); //Kolik?
diff = B_GetTotalPetzCounter(self) - Parlan_LastPetzCounter;
if(diff > 0)
{
Parlan_Schulden = Parlan_Schulden + (diff * 250);
};
if(Parlan_Schulden <= 1000)
{
B_Say_Gold(self,other,Parlan_Schulden);
}
else
{
concatText1 = ConcatStrings(IntToString(Parlan_Schulden),"");
concatText2 = ConcatStrings(concatText1,PRINT_SHULDEN2);
concattextschulden = ConcatStrings(PRINT_SHULDEN,concatText2);
AI_Print(concattextschulden);
};
};
}
else if(B_GetGreatestPetzCrime(self) < Parlan_LastPetzCrime)
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_04"); //Tvá situace se změnila.
if(Parlan_LastPetzCrime == CRIME_MURDER)
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_05"); //Už není nikdo, kdo by dosvědčil tvou vraždu!
GLOBAL_MONASTERY_MURDER = GLOBAL_MONASTERY_MURDER - 1;
if(GLOBAL_MONASTERY_MURDER < 0)
{
GLOBAL_MONASTERY_MURDER = 0;
};
};
if((Parlan_LastPetzCrime == CRIME_THEFT) || ((Parlan_LastPetzCrime > CRIME_THEFT) && (B_GetGreatestPetzCrime(self) < CRIME_THEFT)))
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_06"); //Nikdo již netvrdí, žes kradl!
GLOBAL_MONASTERY_THEFT = GLOBAL_MONASTERY_THEFT - 1;
if(GLOBAL_MONASTERY_THEFT < 0)
{
GLOBAL_MONASTERY_THEFT = 0;
};
};
if((Parlan_LastPetzCrime == CRIME_ATTACK) || ((Parlan_LastPetzCrime > CRIME_ATTACK) && (B_GetGreatestPetzCrime(self) < CRIME_ATTACK)))
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_07"); //Nikdo tě už neviní z výtržností!
GLOBAL_MONASTERY_ATTACK = GLOBAL_MONASTERY_ATTACK - 1;
if(GLOBAL_MONASTERY_ATTACK < 0)
{
GLOBAL_MONASTERY_ATTACK = 0;
};
};
if(B_GetGreatestPetzCrime(self) == CRIME_NONE)
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_08"); //Všechna tvá obvinění byly zrušena!
};
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_09"); //Možná mě můžeš oklamat, ale Innos na tvé skutky nezapomněl!
if(B_GetGreatestPetzCrime(self) == CRIME_NONE)
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_10"); //Tvé hříchy jsou teď odpuštěny.
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_11"); //Dávej pozor, aby to tak zůstalo!
Parlan_Schulden = 0;
Parlan_LastPetzCounter = 0;
Parlan_LastPetzCrime = CRIME_NONE;
}
else
{
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_12"); //Zaplatíš pokutu za své skutky – z vůle Innosovy!
AI_Output(other,self,"DIA_Parlan_PMAdd_15_00B"); //Kolik?
if(Parlan_Schulden <= 1000)
{
B_Say_Gold(self,other,Parlan_Schulden);
}
else
{
concatText1 = ConcatStrings(IntToString(Parlan_Schulden),"");
concatText2 = ConcatStrings(concatText1,PRINT_SHULDEN2);
concattextschulden = ConcatStrings(PRINT_SHULDEN,concatText2);
AI_Print(concattextschulden);
};
AI_Output(self,other,"DIA_Parlan_PMSchulden_05_13"); //Osvoboď se od hříchu!
};
};
if(B_GetGreatestPetzCrime(self) != CRIME_NONE)
{
Info_ClearChoices(DIA_Parlan_PMSchulden);
Info_ClearChoices(DIA_Parlan_PETZMASTER);
Info_AddChoice(DIA_Parlan_PMSchulden,"Nemám dost zlata!",DIA_Parlan_PETZMASTER_PayLater);
Info_AddChoice(DIA_Parlan_PMSchulden,"Kolik bych měl zaplatit?",DIA_Parlan_PMSchulden_HowMuchAgain);
if(Npc_HasItems(other,ItMi_Gold) >= Parlan_Schulden)
{
Info_AddChoice(DIA_Parlan_PMSchulden,"Chtěl bych zaplatit pokutu.",DIA_Parlan_PETZMASTER_PayNow);
};
};
};
};
func void DIA_Parlan_PMSchulden_HowMuchAgain()
{
var string concatText1;
var string concatText2;
var string concattextschulden;
AI_Output(other,self,"DIA_Parlan_PMSchulden_HowMuchAgain_15_00"); //Kolik bych měl zaplatit?
if(Parlan_Schulden <= 1000)
{
B_Say_Gold(self,other,Parlan_Schulden);
}
else
{
concatText1 = ConcatStrings(IntToString(Parlan_Schulden),"");
concatText2 = ConcatStrings(concatText1,PRINT_SHULDEN2);
concattextschulden = ConcatStrings(PRINT_SHULDEN,concatText2);
AI_Print(concattextschulden);
};
Info_ClearChoices(DIA_Parlan_PMSchulden);
Info_ClearChoices(DIA_Parlan_PETZMASTER);
Info_AddChoice(DIA_Parlan_PMSchulden,"Nemám dost zlata!",DIA_Parlan_PETZMASTER_PayLater);
Info_AddChoice(DIA_Parlan_PMSchulden,"Kolik bych měl zaplatit?",DIA_Parlan_PMSchulden_HowMuchAgain);
if(Npc_HasItems(other,ItMi_Gold) >= Parlan_Schulden)
{
Info_AddChoice(DIA_Parlan_PMSchulden,"Chtěl bych zaplatit pokutu.",DIA_Parlan_PETZMASTER_PayNow);
};
};
instance DIA_Parlan_PETZMASTER(C_Info)
{
npc = KDF_504_Parlan;
nr = 1;
condition = DIA_Parlan_PETZMASTER_Condition;
information = DIA_Parlan_PETZMASTER_Info;
permanent = TRUE;
important = TRUE;
};
func int DIA_Parlan_PETZMASTER_Condition()
{
if(B_GetGreatestPetzCrime(self) > Parlan_LastPetzCrime)
{
return TRUE;
};
};
func void DIA_Parlan_PETZMASTER_Info()
{
var string concatText1;
var string concatText2;
var string concattextschulden;
var string tsettext1;
var string tsettext2;
var string tsettext3;
var int temp1;
if((Parlan_Hammer == FALSE) && (Hammer_Taken == TRUE) && (other.guild == GIL_NOV) && (Npc_IsDead(Garwig) == FALSE))
{
B_Parlan_HAMMER();
};
Parlan_Schulden = 0;
if(self.aivar[AIV_TalkedToPlayer] == FALSE)
{
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_00"); //Ještě jsme si ani nepovídali, a již na sobě neseš břemeno viny!
};
temp1 = 0;
if(GLOBAL_MONASTERY_MURDER > 2)
{
temp1 = 1;
};
if(GLOBAL_MONASTERY_THEFT > 5)
{
temp1 = 1;
};
if(GLOBAL_MONASTERY_ATTACK > 5)
{
temp1 = 1;
};
if(temp1 == 1)
{
if(GLOBAL_MONASTERY_MURDER > 2)
{
tsettext1 = ConcatStrings(IntToString(GLOBAL_MONASTERY_MURDER),"");
tsettext2 = ConcatStrings(tsettext1,PRINT_MURDERCOUNT2_MONASTERY);
tsettext3 = ConcatStrings(PRINT_MURDERCOUNT_MONASTERY,tsettext2);
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_48"); //Varoval jsem tě. Řekl jsem ti, že bys neměl.
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_49"); //Innos netrpí vrahy! Zabil jsi bratra – už nemůžeš spoléhat na jeho milosrdenství!
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_50"); //Jeho hněv tě zasáhne dříve, než by sis myslel...
if(Npc_HasItems(self,ItRu_Pyrokinesis) == 0)
{
CreateInvItems(self,ItRu_Pyrokinesis,1);
};
B_ReadySpell(self,SPL_Pyrokinesis,SPL_COST_Firestorm);
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_51"); //Zemři z vůle Innosovy!
}
else if(GLOBAL_MONASTERY_ATTACK > 5)
{
tsettext1 = ConcatStrings(IntToString(GLOBAL_MONASTERY_ATTACK),"");
tsettext2 = ConcatStrings(tsettext1,PRINT_ATTACKCOUNT2_MONASTERY);
tsettext3 = ConcatStrings(PRINT_ATTACKCOUNT_MONASTERY,tsettext2);
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_52"); //Varoval jsem tě. Řekl jsem ti, že bys neměl.
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_53"); //Zaútočil jsi na své bratry – už nemůžeš spoléhat na Innosovo milosrdenství!
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_54"); //Jeho hněv tě zasáhne dříve, než by sis myslel...
if(Npc_HasItems(self,ItRu_Pyrokinesis) == 0)
{
CreateInvItems(self,ItRu_Pyrokinesis,1);
};
B_ReadySpell(self,SPL_Pyrokinesis,SPL_COST_Firestorm);
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_55"); //Zemři z vůle Innosovy!
}
else if(GLOBAL_MONASTERY_THEFT > 5)
{
tsettext1 = ConcatStrings(IntToString(GLOBAL_MONASTERY_THEFT),"");
tsettext2 = ConcatStrings(tsettext1,PRINT_THEFTCOUNT2_MONASTERY);
tsettext3 = ConcatStrings(PRINT_THEFTCOUNT_MONASTERY,tsettext2);
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_56"); //Varoval jsem tě. Řekl jsem ti, že bys neměl.
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_57"); //Okradl jsi své bratry – už nemůžeš spoléhat na Innosovo milosrdenství!
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_58"); //Jeho hněv tě zasáhne dříve, než by sis myslel...
if(Npc_HasItems(self,ItRu_Pyrokinesis) == 0)
{
CreateInvItems(self,ItRu_Pyrokinesis,1);
};
B_ReadySpell(self,SPL_Pyrokinesis,SPL_COST_Firestorm);
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_59"); //Zemři z vůle Innosovy!
};
Log_CreateTopic(TOPIC_DIPLOM,LOG_NOTE);
B_LogEntry(TOPIC_DIPLOM,"Zkazil jsem si to u mágů Ohně díky svým přečinům. Teď mě považují za zločince!");
Info_ClearChoices(DIA_Parlan_PMSchulden);
Info_ClearChoices(DIA_Parlan_PETZMASTER);
Info_AddChoice(DIA_Parlan_PETZMASTER,"Počkej!... (zdržuje)",dia_parlan_petzmaster_attackmurder);
}
else
{
if(B_GetGreatestPetzCrime(self) == CRIME_MURDER)
{
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_01"); //Jsi vinen z toho nejhoršího zločinu! Vraždy!
Parlan_Schulden = B_GetTotalPetzCounter(self) * 1500;
if((PETZCOUNTER_City_Theft + PETZCOUNTER_City_Attack + PETZCOUNTER_City_Sheepkiller) > 0)
{
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_02"); //A máš toho na triku ještě víc!
};
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_03"); //Kdyby to bylo na mně, byl bys zabit na místě, vrahu!
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_04"); //Avšak, když zaplatíš pokutu, zbavím tě viny.
};
if(B_GetGreatestPetzCrime(self) == CRIME_THEFT)
{
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_05"); //Krádež je porušení pravidel kláštera!
if((PETZCOUNTER_City_Attack + PETZCOUNTER_City_Sheepkiller) > 0)
{
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_06"); //Kromě toho jsi porušil ještě další pravidla.
};
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_07"); //Tyto provinění musí být potrestány. Takový je Innosův zákon.
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_08"); //Zaplatíš klášteru pokutu úměrnou tvým skutkům.
Parlan_Schulden = B_GetTotalPetzCounter(self) * 500;
};
if(B_GetGreatestPetzCrime(self) == CRIME_ATTACK)
{
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_09"); //V našem kláštere netolerujeme výtržnosti. Takové chování porušuje naše pravidla.
if(PETZCOUNTER_City_Sheepkiller > 0)
{
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_10"); //A proč nám zabíjíš ovce?
};
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_11"); //Žijeme tady podle našich pravidel a ty platí i pro tebe.
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_12"); //Za tvůj přečin nám musíš přinést dar.
Parlan_Schulden = B_GetTotalPetzCounter(self) * 750;
};
if(B_GetGreatestPetzCrime(self) == CRIME_SHEEPKILLER)
{
AI_Output(self,other,"DIA_Parlan_PETZMASTER_05_13"); //Zabil jsi nám ovce. Zaplatíš náhradu!
Parlan_Schulden = 250;
};
AI_Output(other,self,"DIA_Parlan_PETZMASTER_15_14"); //Kolik?
if(Parlan_Schulden <= 1000)
{
B_Say_Gold(self,other,Parlan_Schulden);
}
else
{
concatText1 = ConcatStrings(IntToString(Parlan_Schulden),"");
concatText2 = ConcatStrings(concatText1,PRINT_SHULDEN2);
concattextschulden = ConcatStrings(PRINT_SHULDEN,concatText2);
AI_Print(concattextschulden);
};
Info_ClearChoices(DIA_Parlan_PMSchulden);
Info_ClearChoices(DIA_Parlan_PETZMASTER);
Info_AddChoice(DIA_Parlan_PETZMASTER,"Nemám dost zlata!",DIA_Parlan_PETZMASTER_PayLater);
if(Npc_HasItems(other,ItMi_Gold) >= Parlan_Schulden)
{
Info_AddChoice(DIA_Parlan_PETZMASTER,"Chtěl bych zaplatit pokutu.",DIA_Parlan_PETZMASTER_PayNow);
};
};
};
func void DIA_Parlan_PETZMASTER_PayNow()
{
AI_Output(other,self,"DIA_Parlan_PETZMASTER_PayNow_15_00"); //Chtěl bych zaplatit pokutu!
B_GiveInvItems(other,self,ItMi_Gold,Parlan_Schulden);
AI_Output(self,other,"DIA_Parlan_PETZMASTER_PayNow_05_01"); //Přijímám tvůj dar. Tvé hříchy jsou ti odpuštěny. Nechť ti Innos dodá moudrost, abys je neopakoval.
B_GrantAbsolution(LOC_MONASTERY);
Parlan_Schulden = 0;
Parlan_LastPetzCounter = 0;
Parlan_LastPetzCrime = CRIME_NONE;
Info_ClearChoices(DIA_Parlan_PMSchulden);
Info_ClearChoices(DIA_Parlan_PETZMASTER);
};
func void DIA_Parlan_PETZMASTER_PayLater()
{
AI_Output(other,self,"DIA_Parlan_PETZMASTER_PayLater_15_00"); //Nemám dost zlata!
AI_Output(self,other,"DIA_Parlan_PETZMASTER_PayLater_05_01"); //Na to jsi měl myslet předtím, než ses dopustil těch hříchů.
AI_Output(self,other,"DIA_Parlan_PETZMASTER_PayLater_05_02"); //Možná ses poučil. Nezpůsobuj další problémy, pak nebudeš muset platit.
Parlan_LastPetzCounter = B_GetTotalPetzCounter(self);
Parlan_LastPetzCrime = B_GetGreatestPetzCrime(self);
Info_ClearChoices(DIA_Parlan_PMSchulden);
Info_ClearChoices(DIA_Parlan_PETZMASTER);
AI_StopProcessInfos(self);
};
var int ParlanPissOff;
instance DIA_Parlan_NoEnter(C_Info)
{
npc = KDF_504_Parlan;
nr = 1;
condition = DIA_Parlan_NoEnter_Condition;
information = DIA_Parlan_NoEnter_Info;
permanent = FALSE;
important = TRUE;
};
func int DIA_Parlan_NoEnter_Condition()
{
if(CanEnterKloster == FALSE)
{
return TRUE;
};
};
func void DIA_Parlan_NoEnter_Info()
{
AI_GotoNpc(self,other);
AI_Output(self,other,"DIA_Parlan_NoEnter_01_00"); //Stůj! (vztekle) Ještě jsem tě tu neviděl.
AI_Output(self,other,"DIA_Parlan_NoEnter_01_01"); //Jak se ti sem podařilo dostat?
Info_ClearChoices(DIA_Parlan_NoEnter);
Info_AddChoice(DIA_Parlan_NoEnter,"Přelezl jsem přes stěnu.",DIA_Parlan_NoEnter_UpWall);
Info_AddChoice(DIA_Parlan_NoEnter,"Přišel jsem z hor.",DIA_Parlan_NoEnter_Mount);
Info_AddChoice(DIA_Parlan_NoEnter,"Novic pedro mě pustil.",DIA_Parlan_NoEnter_Pedro);
if(RhetorikSkillValue[1] >= 10)
{
Info_AddChoice(DIA_Parlan_NoEnter,"A co to je za místo?",DIA_Parlan_NoEnter_NoKill);
};
};
func void DIA_Parlan_NoEnter_UpWall()
{
AI_Output(other,self,"DIA_Parlan_NoEnter_UpWall_01_00"); //Přelezl jsem přes stěnu.
AI_Output(self,other,"DIA_Parlan_NoEnter_UpWall_01_01"); //Hmmm... (rozlobeně) Ano, přelez! A to pro tebe není dobrý.
AI_Output(self,other,"DIA_Parlan_NoEnter_UpWall_01_02"); //Víš, co je to za místo?!
AI_Output(other,self,"DIA_Parlan_NoEnter_UpWall_01_03"); //A co?
AI_Output(self,other,"DIA_Parlan_NoEnter_UpWall_01_04"); //Je to klášter mágů Ohně! (zuřivě) Svaté místo samotného Innose!
AI_Output(self,other,"DIA_Parlan_NoEnter_UpWall_01_05"); //Pouze mágové a novici zde mohou být.
AI_Output(self,other,"DIA_Parlan_NoEnter_UpWall_01_06"); //Promiň, ale nedáváš mě na vybranou!
AI_Output(self,other,"DIA_Parlan_NoEnter_UpWall_01_07"); //Za tuto svatokrádež budeš muset zaplatit svým životem.
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_50"); //Hněv Innose tě zničí rychleji, než si to sám uvědomíš...
Info_ClearChoices(DIA_Parlan_NoEnter);
Info_AddChoice(DIA_Parlan_NoEnter,"Hej počkej...",DIA_Parlan_NoEnter_Attack);
};
func void DIA_Parlan_NoEnter_Mount()
{
AI_Output(other,self,"DIA_Parlan_NoEnter_Mount_01_00"); //Přišel jsem z hor.
AI_Output(self,other,"DIA_Parlan_NoEnter_Mount_01_01"); //Co?! (vztekle) Co to říkáš za nesmysl!
AI_Output(self,other,"DIA_Parlan_NoEnter_Mount_01_02"); //Víš, co je to za místo?!
AI_Output(other,self,"DIA_Parlan_NoEnter_Mount_01_03"); //A co?
AI_Output(self,other,"DIA_Parlan_NoEnter_Mount_01_04"); //Je to klášter mágů Ohně! (zuřivě) Svaté místo samotného Innose!
AI_Output(self,other,"DIA_Parlan_NoEnter_Mount_01_05"); //Pouze mágové a novici zde mohou být.
AI_Output(self,other,"DIA_Parlan_NoEnter_Mount_01_06"); //Promiň, ale nedáváš mě na vybranou!
AI_Output(self,other,"DIA_Parlan_NoEnter_Mount_01_07"); //Za tuto svatokrádež budeš muset zaplatit svým životem.
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_50"); //Hněv Innose tě zničí rychleji, než si to sám uvědomíš...
Info_ClearChoices(DIA_Parlan_NoEnter);
Info_AddChoice(DIA_Parlan_NoEnter,"Hej počkej...",DIA_Parlan_NoEnter_Attack);
};
func void DIA_Parlan_NoEnter_Pedro()
{
AI_Output(other,self,"DIA_Parlan_NoEnter_Pedro_01_00"); //Novic Pedro mě pustil.
AI_Output(self,other,"DIA_Parlan_NoEnter_Pedro_01_01"); //Co?!... (rozhněvaně) Lžeš mě! To on nemohl udělat.
AI_Output(self,other,"DIA_Parlan_NoEnter_Pedro_01_02"); //Kromě toho jsem tě neviděl projít přes hlavní bránu kláštera.
AI_Output(other,self,"DIA_Parlan_NoEnter_Pedro_01_03"); //No, a co z toho?
AI_Output(self,other,"DIA_Parlan_NoEnter_Pedro_01_04"); //Je to klášter mágů Ohně! (zuřivě) Svaté místo samotného Innose!
AI_Output(self,other,"DIA_Parlan_NoEnter_Pedro_01_05"); //Pouze mágové a novici zde mohou být.
AI_Output(self,other,"DIA_Parlan_NoEnter_Pedro_01_06"); //Promiň, ale nedáváš mě na vybranou!
AI_Output(self,other,"DIA_Parlan_NoEnter_Pedro_01_07"); //Za tuto svatokrádež budeš muset zaplatit svým životem.
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_50"); //Hněv Innose tě zničí rychleji, než si to sám uvědomíš...
Info_ClearChoices(DIA_Parlan_NoEnter);
Info_AddChoice(DIA_Parlan_NoEnter,"Hej počkej...",DIA_Parlan_NoEnter_Attack);
};
func void DIA_Parlan_NoEnter_NoKill()
{
AI_Output(other,self,"DIA_Parlan_NoEnter_NoKill_01_00"); //A co je to za místo?
AI_Output(self,other,"DIA_Parlan_NoEnter_NoKill_01_01"); //Co?! (vztekle) Děláš si srandu?!
AI_Output(other,self,"DIA_Parlan_NoEnter_NoKill_01_02"); //Ale já nemám nejmenší tušení, kam jsem se dostal.
AI_Output(self,other,"DIA_Parlan_NoEnter_NoKill_01_03"); //Je to klášter mágů Ohně! (zuřivě) Svaté místo samotného Innose!
AI_Output(self,other,"DIA_Parlan_NoEnter_NoKill_01_04"); //Pouze mágové a novici zde mohou být.
AI_Output(other,self,"DIA_Parlan_NoEnter_NoKill_01_05"); //Innosův klášter?!
AI_Output(other,self,"DIA_Parlan_NoEnter_NoKill_01_06"); //Pak si zasloužím pouze smrt, mistře!
AI_Output(other,self,"DIA_Parlan_NoEnter_NoKill_01_07"); //Zabij mě, protože ani sám jsem nepoznal jak jsem zhřešil, když jsem narušil jeho svatyni.
AI_Output(self,other,"DIA_Parlan_NoEnter_NoKill_01_08"); //Ty sám přiznáváš svoji vinu a dožaduješ se trestu?!
AI_Output(self,other,"DIA_Parlan_NoEnter_NoKill_01_09"); //Překvapivé!
AI_Output(self,other,"DIA_Parlan_NoEnter_NoKill_01_10"); //Dobře, ušetřím tvůj život a dovolím ti zde zůstat.
AI_Output(self,other,"DIA_Parlan_NoEnter_NoKill_01_11"); //Ale budeš muset pracovat ve prospěch našeho kláštera.
AI_Output(self,other,"DIA_Parlan_NoEnter_NoKill_01_12"); //A ať tě ani nenapadne zmizet.
if(RhetorikSkillValue[1] < 100)
{
RhetorikSkillValue[1] = RhetorikSkillValue[1] + 1;
AI_Print("Rétorika + 1");
};
CanEnterKloster = TRUE;
Info_ClearChoices(DIA_Parlan_NoEnter);
Info_AddChoice(DIA_Parlan_NoEnter,"Samozřejmě, mistře.",DIA_Parlan_NoEnter_Quest);
};
func void DIA_Parlan_NoEnter_Quest()
{
AI_Output(other,self,"DIA_Parlan_NoEnter_Quest_01_00"); //Samozřejmě, mistře.
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_01"); //Nyní, pozorně poslouchej. Tato záležitost je poměrně obtížná.
AI_PlayAni(self,"T_SEARCH");
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_02"); //Znáš lichváře Lehmara?
if(Npc_KnowsInfo(hero,DIA_Lehmar_ENTSCHULDIGUNG) == TRUE)
{
AI_Output(other,self,"DIA_Parlan_NoEnter_Quest_01_03"); //Samozřejmě! A o co jde?
}
else
{
AI_Output(other,self,"DIA_Parlan_NoEnter_Quest_01_04"); //Ne. Já ho neznám.
};
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_05"); //Jeden z našich mágů při své naivitě nebo hlouposti, dal k němu do zástavy jednu cennou věc.
AI_Output(other,self,"DIA_Parlan_NoEnter_Quest_01_06"); //Co to bylo?
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_07"); //Na tom nezáleží. Důležité je aby byla zase v klášteře. A pokud možno co nejrychleji!
AI_Output(other,self,"DIA_Parlan_NoEnter_Quest_01_08"); //A v čem je problém?
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_09"); //Lehmar se rozhodl, že si ji nechá. A odmítá se s námi o tom bavit.
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_10"); //A jelikož nejsi z kláštera, máš možnost zjistit, kde to skrývá.
AI_Output(other,self,"DIA_Parlan_NoEnter_Quest_01_11"); //Chceš abych tu věc pro tebe ukradnul?
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_12"); //Nezajímá mě jak to uděláš, důležité je že bude zpět v klášteře!
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_13"); //Rozumíš?
AI_Output(other,self,"DIA_Parlan_NoEnter_Quest_01_14"); //Jak říkáš.
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_15"); //Pak běž a zařiď to.
AI_Output(self,other,"DIA_Parlan_NoEnter_Quest_01_16"); //Tady vem si klíč ať nemusíš přelézat zeď.
B_GiveInvItems(self,other,ItKe_Innos_MIS,1);
MIS_LemarTheft = LOG_Running;
Log_CreateTopic(Topic_LemarTheft,LOG_MISSION);
Log_SetTopicStatus(Topic_LemarTheft,LOG_Running);
B_LogEntry(Topic_LemarTheft,"Mistr Parlan mě požádal, abych vrátit jednu věc do kláštera. Jeden z mágů ji dal do zástavy lichváři Lehmarovi. A on se rozhodl si ji ponechat. Musím ten problém nějak vyřešit.");
AI_StopProcessInfos(self);
};
func void DIA_Parlan_NoEnter_Attack()
{
if(Npc_HasItems(self,ItRu_Pyrokinesis) == 0)
{
CreateInvItems(self,ItRu_Pyrokinesis,1);
};
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_59"); //Zemři, taková je vůle Innose!
ParlanPissOff = TRUE;
AI_StopProcessInfos(self);
B_Attack(self,other,AR_GuildEnemy,0);
};
instance DIA_Parlan_NoEnter_PissOff(C_Info)
{
npc = KDF_504_Parlan;
nr = 1;
condition = DIA_Parlan_NoEnter_PissOff_Condition;
information = DIA_Parlan_NoEnter_PissOff_Info;
permanent = TRUE;
important = TRUE;
};
func int DIA_Parlan_NoEnter_PissOff_Condition()
{
if((CanEnterKloster == FALSE) && (ParlanPissOff == TRUE) && (MIS_LemarTheft == FALSE))
{
return TRUE;
};
};
func void DIA_Parlan_NoEnter_PissOff_Info()
{
if(Npc_HasItems(self,ItRu_Pyrokinesis) == 0)
{
CreateInvItems(self,ItRu_Pyrokinesis,1);
};
AI_Output(self,other,"DIA_Parlan_PETZMASTER_08_59"); //Zemři, taková je vůle Innose!
ParlanPissOff = TRUE;
AI_StopProcessInfos(self);
B_Attack(self,other,AR_GuildEnemy,0);
};
instance DIA_Parlan_LemarTheft(C_Info)
{
npc = KDF_504_Parlan;
nr = 1;
condition = DIA_Parlan_LemarTheft_Condition;
information = DIA_Parlan_LemarTheft_Info;
permanent = FALSE;
description = "Přinesl jsem ztracenou relikvii.";
};
func int DIA_Parlan_LemarTheft_Condition()
{
if((Npc_HasItems(hero,ItMi_ParlanRelic_MIS) >= 1) && (MIS_LemarTheft == LOG_Running))
{
return TRUE;
};
};
func void DIA_Parlan_LemarTheft_Info()
{
B_GivePlayerXP(500);
AI_Output(other,self,"DIA_Parlan_LemarTheft_01_00"); //Přinesl jsem ztracenou relikvii.
AI_Output(self,other,"DIA_Parlan_LemarTheft_01_01"); //Opravdu, pak mě ji okamžitě dej!
AI_Output(other,self,"DIA_Parlan_LemarTheft_01_02"); //Samozřejmě, mistře.
B_GiveInvItems(other,self,ItMi_ParlanRelic_MIS,1);
Npc_RemoveInvItems(self,ItMi_ParlanRelic_MIS,1);
AI_Output(self,other,"DIA_Parlan_LemarTheft_01_03"); //Dobrá. Teď se musím ujistil, že nikdy neopustil zdi kláštera.
if((hero.guild != GIL_KDF) && (hero.guild != GIL_KDW) && (hero.guild != GIL_NOV) && (hero.guild != GIL_PAL))
{
AI_Output(self,other,"DIA_Parlan_LemarTheft_01_04"); //Pokud jde o tebe - přijími mé upřímné poděkování.
AI_Output(self,other,"DIA_Parlan_LemarTheft_01_05"); //Vidím, že jsem se v tobě nemýlil.
AI_Output(self,other,"DIA_Parlan_LemarTheft_01_06"); //Nyní tady můžeš zůstat jestli chceš.
AI_Output(self,other,"DIA_Parlan_LemarTheft_01_07"); //Nezapomeňte však, že přístup do určité části kláštera je pro tebe stále uzavřen.
}
else
{
AI_Output(self,other,"DIA_Parlan_LemarTheft_01_09"); //Pokud jde o tebe - přijími mé upřímné poděkování.
AI_Output(self,other,"DIA_Parlan_LemarTheft_01_10"); //Ať ti Innos požehná!
};
MIS_LemarTheft = LOG_Success;
Log_SetTopicStatus(Topic_LemarTheft,LOG_Success);
B_LogEntry(Topic_LemarTheft,"Parlana potěšilo, že jsem byl schopen získat od Lehmara ztracenou relikvii.");
AI_StopProcessInfos(self);
};
instance DIA_Parlan_WELCOME(C_Info)
{
npc = KDF_504_Parlan;
nr = 1;
condition = DIA_Parlan_WELCOME_Condition;
information = DIA_Parlan_WELCOME_Info;
permanent = FALSE;
important = TRUE;
};
func int DIA_Parlan_WELCOME_Condition()
{
if(other.guild == GIL_NOV)
{
return TRUE;
};
};
func void B_DIA_Parlan_WELCOME_GoForTribute()
{
AI_Output(self,other,"DIA_Parlan_WELCOME_05_09"); //Když to uděláš, promluvíme si o tvé práci zde v kláštere.
};
func void B_DIA_Parlan_WELCOME_BringTribute2Gorax()
{
AI_Output(self,other,"DIA_Addon_Parlan_WELCOME_05_00"); //Zanes tu sošku přímo Goraxovi! Najde pro ni místo.
};
func void DIA_Parlan_WELCOME_Info()
{
AI_Output(self,other,"DIA_Parlan_WELCOME_05_00"); //Vítej, nový novici, jsem Parlan.
AI_Output(other,self,"DIA_Parlan_WELCOME_15_01"); //Já jsem...
AI_Output(self,other,"DIA_Parlan_WELCOME_05_02"); //(přerušení) ... novic! Není důležité, kdos byl předtím. Teď jsi služebník Innose. Na tom teď záleží.
AI_Output(self,other,"DIA_Parlan_WELCOME_05_03"); //A s tvým přijetím do bratrstva Ohně jsou ti odpuštěny všechny předešlé hříchy.
AI_Output(self,other,"DIA_Parlan_WELCOME_05_04"); //Nechť Innos požehná tohoto muže, jež vkládá svůj život do jeho služeb a nechť smyje všechny jeho hříchy.
AI_Output(other,self,"DIA_Parlan_WELCOME_15_05"); //A co teď?
AI_Output(self,other,"DIA_Parlan_WELCOME_05_06"); //Zpočátku musíš plnit své povinnosti novice. Budeš pracovat a sloužit bratrstvu.
B_GrantAbsolution(LOC_ALL);
Snd_Play("LEVELUP");
Log_CreateTopic(Topic_Gemeinschaft,LOG_MISSION);
Log_SetTopicStatus(Topic_Gemeinschaft,LOG_Running);
B_LogEntry(Topic_Gemeinschaft,"Jako novic jsem povinný pracovat v klášteře.");
INNOSCRIMECOUNT = 0;
if(INNOSPRAYCOUNT < 0)
{
INNOSPRAYCOUNT = 0;
}
else
{
INNOSPRAYCOUNT = INNOSPRAYCOUNT + 5;
};
BELIARPRAYCOUNT = BELIARPRAYCOUNT - 5;
if(Pedro_NOV_Aufnahme_LostInnosStatue_Daron == FALSE)
{
if(Liesel_Giveaway == FALSE)
{
AI_Output(self,other,"DIA_Parlan_WELCOME_05_07"); //Ale nejdřív odnes svou ovci Opolosovi. On se o ní postará.
};
if(DIA_Gorax_GOLD_perm == FALSE)
{
AI_Output(self,other,"DIA_Parlan_WELCOME_05_08"); //Zlato můžeš odevzdat Goraxovi, našemu správcovi. Najdeš ho ve vinici.
B_DIA_Parlan_WELCOME_GoForTribute();
};
}
else if(DIA_Gorax_GOLD_perm == FALSE)
{
B_DIA_Parlan_WELCOME_BringTribute2Gorax();
B_DIA_Parlan_WELCOME_GoForTribute();
};
};
instance DIA_Parlan_Auge(C_Info)
{
npc = KDF_504_Parlan;
nr = 2;
condition = DIA_Parlan_Auge_Condition;
information = DIA_Parlan_Auge_Info;
permanent = FALSE;
description = "Hledám Innosovo oko.";
};
func int DIA_Parlan_Auge_Condition()
{
if(Kapitel <= 2)
{
return TRUE;
};
};
func void DIA_Parlan_Auge_Info()
{
AI_Output(other,self,"DIA_Parlan_Auge_15_00"); //Hledám Innosovo oko.
AI_Output(self,other,"DIA_Parlan_Auge_05_01"); //Nevím, kdo ti to řekl, ale tento božský artefakt není zpřístupněn nikomu.
AI_Output(other,self,"DIA_Parlan_Auge_15_02"); //Kde je Innosovo oko?
AI_Output(self,other,"DIA_Parlan_Auge_05_03"); //Čím méně lidí o tom ví, tím je Oko víc v bezpečí. Hledej ho a nikdy ho nenajdeš.
};
instance DIA_Parlan_Amulett(C_Info)
{
npc = KDF_504_Parlan;
nr = 3;
condition = DIA_Parlan_Amulett_Condition;
information = DIA_Parlan_Amulett_Info;
permanent = FALSE;
description = "Řekni mi o Innosovu oku.";
};
func int DIA_Parlan_Amulett_Condition()
{
if((Kapitel <= 2) && Npc_KnowsInfo(other,DIA_Parlan_Auge))
{
return TRUE;
};
};
func void DIA_Parlan_Amulett_Info()
{
AI_Output(other,self,"DIA_Parlan_Amulett_15_00"); //Řekni mi o Innosovu oku.
AI_Output(self,other,"DIA_Parlan_Amulett_05_01"); //V pořádku. Innosovo oko obsahuje část Innosovy božské moci. Jenom JEDEN vyvolený služebník ho může nosit.
AI_Output(self,other,"DIA_Parlan_Amulett_05_02"); //Bylo vytvořeno na naší ochranu před Zlem, když nadejde čas.
};
instance DIA_Parlan_Hagen(C_Info)
{
npc = KDF_504_Parlan;
nr = 2;
condition = DIA_Parlan_Hagen_Condition;
information = DIA_Parlan_Hagen_Info;
permanent = FALSE;
description = "Potřebuji mluvit s vůdcem paladinů!";
};
func int DIA_Parlan_Hagen_Condition()
{
if((Kapitel <= 2) && (hero.guild == GIL_NOV))
{
return TRUE;
};
};
func void DIA_Parlan_Hagen_Info()
{
AI_Output(other,self,"DIA_Parlan_Hagen_15_00"); //Potřebuji mluvit s vůdcem paladinů!
AI_Output(self,other,"DIA_Parlan_Hagen_05_01"); //Lord Hagen odmítá novice – jenom nám mágům je dovoleno ho vidět.
};
instance DIA_Parlan_WORK(C_Info)
{
npc = KDF_504_Parlan;
nr = 2;
condition = DIA_Parlan_WORK_Condition;
information = DIA_Parlan_WORK_Info;
permanent = TRUE;
description = "Co můžu udělat pro společenství?";
};
func int DIA_Parlan_WORK_Condition()
{
if((Kapitel == 1) && (Npc_KnowsInfo(other,DIA_Parlan_KNOWSJUDGE) == FALSE) && Npc_KnowsInfo(other,DIA_Parlan_WELCOME) && (DIA_Parlan_WORK_perm == FALSE))
{
return TRUE;
};
};
func void DIA_Parlan_WORK_Info()
{
AI_Output(other,self,"DIA_Parlan_WORK_15_00"); //Co můžu udělat pro společenství?
if((Liesel_Giveaway == FALSE) || (DIA_Gorax_GOLD_perm == FALSE))
{
AI_Output(self,other,"DIA_Parlan_WELCOME_05_06"); //Zpočátku musíš plnit své povinnosti novice. Budeš pracovat a sloužit bratrstvu.
if(Liesel_Giveaway == FALSE)
{
AI_Output(self,other,"DIA_Parlan_WELCOME_05_07"); //Ale nejdřív odnes svou ovci Opolosovi. On se o ní postará.
};
if(DIA_Gorax_GOLD_perm == FALSE)
{
if(Pedro_NOV_Aufnahme_LostInnosStatue_Daron == TRUE)
{
B_DIA_Parlan_WELCOME_BringTribute2Gorax();
B_DIA_Parlan_WELCOME_GoForTribute();
}
else
{
AI_Output(self,other,"DIA_Parlan_WELCOME_05_08"); //Zlato můžeš odevzdat Goraxovi, našemu správcovi. Najdeš ho ve vinici.
AI_Output(self,other,"DIA_Parlan_WELCOME_05_09"); //Když to uděláš, promluvíme si o tvé práci zde v kláštere.
};
};
AI_StopProcessInfos(self);
}
else if(Wld_IsTime(22,0,7,30))
{
AI_Output(self,other,"DIA_Parlan_WORK_NIGHT_05_01"); //Je čas odpočinku. Práce noviců začíná ráno a pokračuje až kým nebude tma.
AI_Output(self,other,"DIA_Parlan_WORK_NIGHT_05_02"); //Měl bys taky jít spát. Vrať se, když bude čas pracovat.
AI_StopProcessInfos(self);
}
else
{
AI_Output(self,other,"DIA_Parlan_WORK_05_03"); //Promluv si s ostatními mágy. Mějí pro tebe úkoly.
AI_Output(self,other,"DIA_Parlan_WORK_05_04"); //Budu dohlížet na tvou práci a pokud budeš přiměřeně plnit své povinnosti, obdržíš dovolení studovat v knihovně slovo Innosovo.
DIA_Parlan_WORK_perm = TRUE;
MIS_KlosterArbeit = LOG_Running;
B_LogEntry(Topic_Gemeinschaft,"Pokud budu plnit Parlanovy úkoly, dovolí mi studovat rukopisy v knihovně.");
AI_Output(self,other,"DIA_Parlan_WORK_01_01"); //Jo, a málem bych zapomněl... (reptání) Potřebuješ roucho novice...
AI_Output(other,self,"DIA_Parlan_WORK_01_02"); //A co s ním... je to nějaký problém.?
AI_Output(self,other,"DIA_Parlan_WORK_01_03"); //Problém je v tom, že nemáme látku ze které se šili roucha noviců.
AI_Output(self,other,"DIA_Parlan_WORK_01_04"); //Dlouhá léta jsme ji kupovali od cechu obchodníků z Khorinisu.
AI_Output(self,other,"DIA_Parlan_WORK_01_05"); //Ale kvůli válce se skřety váznou dodávky z pevniny, a naše zásoby se dostali na nulu.
AI_Output(other,self,"DIA_Parlan_WORK_01_06"); //A co mám teď dělat?
AI_Output(self,other,"DIA_Parlan_WORK_01_07"); //Dobrá otázka. No, co! Najdi prodejce Erola a zeptej se ho, jestli mu ještě nějaká látka nezbyla.
AI_Output(other,self,"DIA_Parlan_WORK_01_08"); //A proč zrovna jeho?
AI_Output(self,other,"DIA_Parlan_WORK_01_09"); //Erol býval v cechu obchodníků. Byl jedním z největších obchodníků s látkami kolem Khorinisu.
AI_Output(self,other,"DIA_Parlan_WORK_01_10"); //Už jsme skoušeli i jiné obchodníky, ale všechno marný.
AI_Output(self,other,"DIA_Parlan_WORK_01_11"); //Takže si s ním promluv.
Log_CreateTopic(TOPIC_ROBAMATERIAL,LOG_MISSION);
Log_SetTopicStatus(TOPIC_ROBAMATERIAL,LOG_Running);
MIS_ROBAMATERIAL = LOG_Running;
B_LogEntry(TOPIC_ROBAMATERIAL,"Mistr Parlan mi nedal roucho novice, protože nemá potřebný materiál pro šití. Měl bych se poptat po vhodné látce u obchodníka Erola.");
};
};
instance DIA_PARLAN_ROBAMATERIAL(C_Info)
{
npc = KDF_504_Parlan;
nr = 1;
condition = DIA_PARLAN_ROBAMATERIAL_condition;
information = DIA_PARLAN_ROBAMATERIAL_info;
permanent = TRUE;
description = "Přinesl jsem látku na roucho.";
};
func int DIA_PARLAN_ROBAMATERIAL_condition()
{
if((MIS_ROBAMATERIAL == LOG_Running) && (Npc_HasItems(other,itmi_novmaterial) >= 1))
{
return TRUE;
};
};
func void DIA_PARLAN_ROBAMATERIAL_info()
{
B_GivePlayerXP(100);
AI_Output(other,self,"DIA_PARLAN_ROBAMATERIAL_01_01"); //Přinesl jsem látku na roucho.
AI_Output(self,other,"DIA_PARLAN_ROBAMATERIAL_01_02"); //Ukaž ji.
B_GiveInvItems(other,self,itmi_novmaterial,1);
AI_Output(self,other,"DIA_PARLAN_ROBAMATERIAL_01_03"); //Ano, to je ona. Zdá se, že tohle množství nám bude stačit na několik let.
AI_Output(self,other,"DIA_PARLAN_ROBAMATERIAL_01_04"); //Mimochodem, mistr Gorax přehrabal skříň a našel tam roucho novice.
AI_Output(self,other,"DIA_PARLAN_ROBAMATERIAL_01_05"); //Samozřejmě není nová, ale zatím ti bude stačit. Než bratři ušijí nové.
B_GiveInvItems(self,other,ItAr_NOV_L,1);
MIS_ROBAMATERIAL = LOG_SUCCESS;
Log_SetTopicStatus(TOPIC_ROBAMATERIAL,LOG_SUCCESS);
B_LogEntry(TOPIC_ROBAMATERIAL,"Přinesl jsem Parlanovi látku na roucho. A on mě zatím dal staré, které náhodně našel ve skříni.");
};
instance DIA_Parlan_Stand(C_Info)
{
npc = KDF_504_Parlan;
nr = 23;
condition = DIA_Parlan_Stand_Condition;
information = DIA_Parlan_Stand_Info;
permanent = TRUE;
description = "Smím vstoupit do knihovny?";
};
func int DIA_Parlan_Stand_Condition()
{
if((MIS_KlosterArbeit == LOG_Running) && (other.guild == GIL_NOV))
{
return TRUE;
};
};
func void DIA_Parlan_Stand_Info()
{
Kloster_Punkte = 0;
AI_Output(other,self,"DIA_Parlan_Stand_15_00"); //Smím vstoupit do knihovny?
if(MIS_NeorasPflanzen == LOG_SUCCESS)
{
AI_Output(self,other,"DIA_Parlan_Stand_05_01"); //Opatřil jsi ohnivé kopřivy pro Bratra Neorase.
Kloster_Punkte = Kloster_Punkte + 2;
};
if(MIS_NeorasRezept == LOG_SUCCESS)
{
AI_Output(self,other,"DIA_Parlan_Stand_05_02"); //Našel jsi recept Bratra Neorase.
Kloster_Punkte = Kloster_Punkte + 2;
};
if(MIS_IsgarothWolf == LOG_SUCCESS)
{
AI_Output(self,other,"DIA_Parlan_Stand_05_03"); //Zahnal jsi černého vlka, který ohrožoval svatyni.
Kloster_Punkte = Kloster_Punkte + 1;
};
if(MIS_ParlanFegen == LOG_SUCCESS)
{
AI_Output(self,other,"DIA_Parlan_Stand_05_04"); //Našel jsi čtyři novice a vyčistil komnaty.
Kloster_Punkte = Kloster_Punkte + 3;
};
if(MIS_GoraxEssen == LOG_SUCCESS)
{
AI_Output(self,other,"DIA_Parlan_Stand_05_05"); //Rozdělil jsi jídlo férově, jak ti Bratr Gorax kázal.
Kloster_Punkte = Kloster_Punkte + 1;
}
else if(MIS_GoraxEssen == LOG_FAILED)
{
AI_Output(self,other,"DIA_Parlan_Stand_05_06"); //Gorax nebyl spokojen, protože si jídlo nerozdělil férově.
};
if(MIS_GoraxWein == LOG_SUCCESS)
{
AI_Output(self,other,"DIA_Parlan_Stand_05_07"); //Prodal jsi víno ke Goraxovy spokojenosti.
Kloster_Punkte = Kloster_Punkte + 1;
}
else if(MIS_GoraxWein == LOG_FAILED)
{
AI_Output(self,other,"DIA_Parlan_Stand_05_08"); //Raději pomlčíme o tom vínu...
};
if((Kloster_Punkte >= 8) && (MIS_ROBAMATERIAL == LOG_SUCCESS))
{
AI_Output(self,other,"DIA_Parlan_Stand_05_09"); //Ano, pracoval jsi dostatečně. Teď je čas, abys začal studovat Innosovo učení. V knihovně si promluv s mistrem Hyglasem.
AI_Output(self,other,"DIA_Parlan_Stand_05_10"); //Odevzdávám ti tak klíč.
Parlan_Erlaubnis = TRUE;
MIS_KlosterArbeit = LOG_SUCCESS;
Wld_AssignRoomToGuild("Kloster02",GIL_PUBLIC);
B_GiveInvItems(self,other,ItKe_KlosterBibliothek,1);
KlosterKeyGive = TRUE;
if(MIS_NeorasPflanzen == LOG_Running)
{
MIS_NeorasPflanzen = LOG_OBSOLETE;
};
if(MIS_NeorasRezept == LOG_Running)
{
MIS_NeorasRezept = LOG_OBSOLETE;
};
if(MIS_IsgarothWolf == LOG_Running)
{
MIS_IsgarothWolf = LOG_OBSOLETE;
};
if(MIS_ParlanFegen == LOG_Running)
{
MIS_ParlanFegen = LOG_OBSOLETE;
};
if(MIS_GoraxEssen == LOG_Running)
{
MIS_GoraxEssen = LOG_OBSOLETE;
};
if(MIS_GoraxWein == LOG_Running)
{
MIS_GoraxWein = LOG_OBSOLETE;
};
if(MIS_MardukBeten == LOG_Running)
{
MIS_MardukBeten = LOG_OBSOLETE;
};
}
else if(Kloster_Punkte >= 1)
{
AI_Output(self,other,"DIA_Parlan_Stand_05_11"); //Jistě si pracoval, ale je tvou povinností pokračovat v službě společnosti.
}
else if((MIS_ROBAMATERIAL != LOG_SUCCESS) && (Kloster_Punkte >= 8))
{
AI_Output(self,other,"DIA_Parlan_WORK_99_13"); //Ano udělal si dobrou práci. Nyní je čas pochopit učení Innose. Ale nejdřív musíš dostat roucho novice tak káže zákon Innose.
}
else
{
AI_Output(self,other,"DIA_Parlan_Stand_05_12"); //Na začátek plň své povinnosti. Když je dokončíš, opět si o tom promluvíme.
};
};
instance DIA_Parlan_Aufgabe(C_Info)
{
npc = KDF_504_Parlan;
nr = 10;
condition = DIA_Parlan_Aufgabe_Condition;
information = DIA_Parlan_Aufgabe_Info;
permanent = FALSE;
description = "Máš pro mne nějaký úkol?";
};
func int DIA_Parlan_Aufgabe_Condition()
{
if(MIS_KlosterArbeit == LOG_Running)
{
return TRUE;
};
};
func void DIA_Parlan_Aufgabe_Info()
{
AI_Output(other,self,"DIA_Parlan_Aufgabe_15_00"); //Máš pro mne nějaký úkol?
AI_Output(self,other,"DIA_Parlan_Aufgabe_05_01"); //Hmm... Ano, jistě bys mohl něco udělat.
AI_Output(self,other,"DIA_Parlan_Aufgabe_05_02"); //Mohl bys zamést komnaty noviců.
AI_Output(other,self,"DIA_Parlan_Aufgabe_15_03"); //To bude trvat věčnost...
AI_Output(self,other,"DIA_Parlan_Aufgabe_05_04"); //Měl bys tedy začít hned teď, ne?
AI_Output(self,other,"DIA_Parlan_Aufgabe_05_05"); //A mimochodem, místnost vedle oltáře by potřebovala pořádně vyčistit.
MIS_ParlanFegen = LOG_Running;
Log_CreateTopic(Topic_ParlanFegen,LOG_MISSION);
Log_SetTopicStatus(Topic_ParlanFegen,LOG_Running);
B_LogEntry(Topic_ParlanFegen,"Mistr Parlan mi udělil úlohy zamést komnaty noviců. Samému mi to bude trvat věčnost.");
};
instance DIA_Parlan_Fegen(C_Info)
{
npc = KDF_504_Parlan;
nr = 3;
condition = DIA_Parlan_Fegen_Condition;
information = DIA_Parlan_Fegen_Info;
permanent = TRUE;
description = "Ohledem komnat noviců...";
};
var int DIA_Parlan_Fegen_permanent;
func int DIA_Parlan_Fegen_Condition()
{
if((MIS_ParlanFegen == LOG_Running) && (DIA_Parlan_Fegen_permanent == FALSE))
{
return TRUE;
};
};
func void DIA_Parlan_Fegen_Info()
{
AI_Output(other,self,"DIA_Parlan_Fegen_15_00"); //Ohledem komnat noviců...
if(NOV_Helfer >= 5)
{
AI_Output(self,other,"DIA_Parlan_Fegen_05_01"); //Zvládl jsi sehnat čtyři novice, aby ti pomohli. Myslím, že teď se můžou vrátit ke své práci.
AI_Output(self,other,"DIA_Parlan_Fegen_05_02"); //Výborně, novici. Splnil jsi úlohu, kterou jsem ti zadal.
MIS_ParlanFegen = LOG_SUCCESS;
B_GivePlayerXP(XP_ParlanFegen);
DIA_Parlan_Fegen_permanent = TRUE;
B_StartOtherRoutine(Feger1,"START");
B_StartOtherRoutine(Feger2,"START");
B_StartOtherRoutine(Feger3,"START");
B_StartOtherRoutine(Babo,"START");
}
else
{
AI_Output(self,other,"DIA_Parlan_Fegen_05_03"); //Bezpochyby to není jednoduchý úkol. S pomocí Innose to ale zvládneš.
};
};
instance DIA_Parlan_LEARN(C_Info)
{
npc = KDF_504_Parlan;
nr = 23;
condition = DIA_Parlan_LEARN_Condition;
information = DIA_Parlan_LEARN_Info;
permanent = FALSE;
description = "Jak se můžu přiučit umění magie?";
};
func int DIA_Parlan_LEARN_Condition()
{
if(Npc_KnowsInfo(hero,DIA_Parlan_Hagen) && (other.guild == GIL_NOV))
{
return TRUE;
};
};
func void DIA_Parlan_LEARN_Info()
{
AI_Output(other,self,"DIA_Parlan_LEARN_15_00"); //Jak se můžu přiučit umění magie?
AI_Output(self,other,"DIA_Parlan_LEARN_05_01"); //Nejsi tu, abys obdržel dar magie – jsi tu, abys sloužil Innosovi.
AI_Output(self,other,"DIA_Parlan_LEARN_05_02"); //Ale mohu ti ukázat, jak zvýšit svou magickou energii.
B_LogEntry(Topic_KlosterTeacher,"Mistr Parlan mi může pomoci zvýšit mou magickou energii.");
};
instance DIA_Parlan_KNOWSJUDGE(C_Info)
{
npc = KDF_504_Parlan;
nr = 23;
condition = DIA_Parlan_KNOWSJUDGE_Condition;
information = DIA_Parlan_KNOWSJUDGE_Info;
permanent = FALSE;
description = "Chci podstoupit Zkoušku Ohně.";
};
func int DIA_Parlan_KNOWSJUDGE_Condition()
{
if((other.guild == GIL_NOV) && (KNOWS_FIRE_CONTEST == TRUE) && (Npc_KnowsInfo(hero,DIA_Pyrokar_FIRE) == FALSE))
{
return TRUE;
};
};
func void DIA_Parlan_KNOWSJUDGE_Info()
{
AI_Output(other,self,"DIA_Parlan_KNOWSJUDGE_15_00"); //Chci podstoupit Zkoušku Ohně.
AI_Output(self,other,"DIA_Parlan_KNOWSJUDGE_05_01"); //Co...? Hm... (důrazně) Trváš na tom?
AI_Output(other,self,"DIA_Parlan_KNOWSJUDGE_15_02"); //Trvám na to.
AI_Output(self,other,"DIA_Parlan_KNOWSJUDGE_05_03"); //Jsi vážně neobyčejný novic. V pořádku, pokud to myslíš vážně, promluv si s mistrem Pyrokarem.
B_LogEntry(TOPIC_FireContest,"Pokud si přeji podstoupit Zkoušku Ohně, měl bych si promluvit s mistrem Pyrokarem.");
};
instance DIA_Parlan_TEACH_MANA(C_Info)
{
npc = KDF_504_Parlan;
nr = 10;
condition = DIA_Parlan_TEACH_MANA_Condition;
information = DIA_Parlan_TEACH_MANA_Info;
permanent = TRUE;
description = "Chtěl bych zvýšit svou magickou energii.";
};
func int DIA_Parlan_TEACH_MANA_Condition()
{
if((other.guild == GIL_KDF) || (other.guild == GIL_PAL) || (other.guild == GIL_NOV))
{
if(((Npc_KnowsInfo(hero,DIA_Parlan_LEARN) == TRUE) || (other.guild == GIL_KDF)) && ((Parlan_Sends == FALSE) || (VATRAS_TEACHREGENMANA == FALSE)))
{
return TRUE;
};
};
};
func void DIA_Parlan_TEACH_MANA_Info()
{
AI_Output(other,self,"DIA_Parlan_TEACH_MANA_15_00"); //Chtěl bych zvýšit svou magickou energii.
Info_ClearChoices(DIA_Parlan_TEACH_MANA);
Info_AddChoice(DIA_Parlan_TEACH_MANA,Dialog_Back,DIA_Parlan_TEACH_MANA_BACK);
Info_AddChoice(DIA_Parlan_TEACH_MANA,b_buildlearnstringforskills(PRINT_LearnMANA1,B_GetLearnCostAttribute(other,ATR_MANA_MAX)),DIA_Parlan_TEACH_MANA_1);
Info_AddChoice(DIA_Parlan_TEACH_MANA,b_buildlearnstringforskills(PRINT_LearnMANA5,B_GetLearnCostAttribute(other,ATR_MANA_MAX) * 5),DIA_Parlan_TEACH_MANA_5);
if((Kapitel >= 2) && (other.guild == GIL_KDF) && (VATRAS_TEACHREGENMANA == FALSE))
{
Info_AddChoice(DIA_Parlan_TEACH_MANA,"Regenerace many (VB: 10, cena: 10000 zlatých)",DIA_Parlan_TEACH_MANA_Regen);
};
};
func void DIA_Parlan_TEACH_MANA_BACK()
{
if(other.attribute[ATR_MANA_MAX] >= T_MED)
{
AI_Output(self,other,"DIA_Parlan_TEACH_MANA_05_00"); //Tvá magická energie narostla. Už ti ji nemohu pomoci zvýšit víc.
AI_Output(self,other,"DIA_Parlan_TEACH_MANA_05_01"); //Pokud se chceš naučit víc, promluv si s Pyrokarem.
Parlan_Sends = TRUE;
};
Info_ClearChoices(DIA_Parlan_TEACH_MANA);
};
func void DIA_Parlan_TEACH_MANA_Regen()
{
var int kosten;
var int money;
AI_Output(other,self,"DIA_Vatras_Teach_regen_15_05"); //Nauč mě jak regenerovat manu.
kosten = 10;
money = 10000;
if(hero.lp < kosten)
{
AI_Print(PRINT_NotEnoughLearnPoints);
AI_StopProcessInfos(self);
};
if(Npc_HasItems(hero,ItMi_Gold) < money)
{
AI_Print(Print_NotEnoughGold);
AI_StopProcessInfos(self);
};
if((hero.lp >= kosten) && (Npc_HasItems(other,ItMi_Gold) >= money))
{
hero.lp = hero.lp - kosten;
RankPoints = RankPoints + kosten;
Npc_RemoveInvItems(other,ItMi_Gold,money);
AI_Print("Naučeno: Regenerace many");
VATRAS_TEACHREGENMANA = TRUE;
Snd_Play("LevelUP");
};
Info_ClearChoices(DIA_Parlan_TEACH_MANA);
Info_AddChoice(DIA_Parlan_TEACH_MANA,Dialog_Back,DIA_Parlan_TEACH_MANA_BACK);
Info_AddChoice(DIA_Parlan_TEACH_MANA,b_buildlearnstringforskills(PRINT_LearnMANA1,B_GetLearnCostAttribute(other,ATR_MANA_MAX)),DIA_Parlan_TEACH_MANA_1);
Info_AddChoice(DIA_Parlan_TEACH_MANA,b_buildlearnstringforskills(PRINT_LearnMANA5,B_GetLearnCostAttribute(other,ATR_MANA_MAX) * 5),DIA_Parlan_TEACH_MANA_5);
};
func void DIA_Parlan_TEACH_MANA_1()
{
B_TeachAttributePoints(self,other,ATR_MANA_MAX,1,T_MED);
Info_ClearChoices(DIA_Parlan_TEACH_MANA);
Info_AddChoice(DIA_Parlan_TEACH_MANA,Dialog_Back,DIA_Parlan_TEACH_MANA_BACK);
Info_AddChoice(DIA_Parlan_TEACH_MANA,b_buildlearnstringforskills(PRINT_LearnMANA1,B_GetLearnCostAttribute(other,ATR_MANA_MAX)),DIA_Parlan_TEACH_MANA_1);
Info_AddChoice(DIA_Parlan_TEACH_MANA,b_buildlearnstringforskills(PRINT_LearnMANA5,B_GetLearnCostAttribute(other,ATR_MANA_MAX) * 5),DIA_Parlan_TEACH_MANA_5);
if((Kapitel >= 2) && (hero.guild == GIL_KDF) && (VATRAS_TEACHREGENMANA == FALSE))
{
Info_AddChoice(DIA_Parlan_TEACH_MANA,"Regenerace many (VB: 10, cena: 10000 zlatých)",DIA_Parlan_TEACH_MANA_Regen);
};
};
func void DIA_Parlan_TEACH_MANA_5()
{
B_TeachAttributePoints(self,other,ATR_MANA_MAX,5,T_MED);
Info_ClearChoices(DIA_Parlan_TEACH_MANA);
Info_AddChoice(DIA_Parlan_TEACH_MANA,Dialog_Back,DIA_Parlan_TEACH_MANA_BACK);
Info_AddChoice(DIA_Parlan_TEACH_MANA,b_buildlearnstringforskills(PRINT_LearnMANA1,B_GetLearnCostAttribute(other,ATR_MANA_MAX)),DIA_Parlan_TEACH_MANA_1);
Info_AddChoice(DIA_Parlan_TEACH_MANA,b_buildlearnstringforskills(PRINT_LearnMANA5,B_GetLearnCostAttribute(other,ATR_MANA_MAX) * 5),DIA_Parlan_TEACH_MANA_5);
if((Kapitel >= 2) && (hero.guild == GIL_KDF) && (VATRAS_TEACHREGENMANA == FALSE))
{
Info_AddChoice(DIA_Parlan_TEACH_MANA,"Regenerace many (VB: 10, cena: 10000 zlatých)",DIA_Parlan_TEACH_MANA_Regen);
};
};
instance DIA_Parlan_MAGE(C_Info)
{
npc = KDF_504_Parlan;
nr = 2;
condition = DIA_Parlan_MAGE_Condition;
information = DIA_Parlan_MAGE_Info;
permanent = FALSE;
important = TRUE;
};
func int DIA_Parlan_MAGE_Condition()
{
if((other.guild == GIL_KDF) && Npc_IsInState(self,ZS_Talk))
{
return TRUE;
};
};
func void DIA_Parlan_MAGE_Info()
{
AI_Output(self,other,"DIA_Parlan_MAGE_05_00"); //Řekl jsi svou přísahu, Bratře. Vítej v naších řadách.
AI_Output(self,other,"DIA_Parlan_MAGE_05_01"); //Já tě budu učit kruhy magie, pokud budeš mít dost zkušeností.
AI_Output(self,other,"DIA_Parlan_MAGE_05_02"); //Seber si tuhle runu na znamení toho, že moc teď leží ve tvých rukách.
B_GiveInvItems(self,other,ItMi_RuneBlank,1);
AI_Output(self,other,"DIA_Parlan_MAGE_05_03"); //Můj bratře, na klášteře je potřeba vyměnit střech, a proto tě žádám abys pochopil, že učení pro tebe nebude tak úplně bezplatné...
};
instance DIA_Parlan_CIRCLE1(C_Info)
{
npc = KDF_504_Parlan;
nr = 99;
condition = DIA_Parlan_CIRCLE1_Condition;
information = DIA_Parlan_CIRCLE1_Info;
permanent = TRUE;
description = "Nauč mě první kruh magie. (VB: 20)";
};
func int DIA_Parlan_CIRCLE1_Condition()
{
if(Npc_KnowsInfo(hero,DIA_Parlan_MAGE) && (other.guild == GIL_KDF) && (Npc_GetTalentSkill(other,NPC_TALENT_MAGE) == 0) && (CanLearnMagicCircleNext_ABCZ(1) == TRUE))
{
return TRUE;
};
};
func void DIA_Parlan_CIRCLE1_Info()
{
AI_Output(other,self,"DIA_Parlan_TECH_CIRCLE1_15_00"); //Nauč mě první kruh magie.
if(B_TeachMagicCircle(self,other,1))
{
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE1_05_01"); //První kruh magie ti umožňuje použít runy, které sis vyrobil.
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE1_05_02"); //Teď se můžeš učit různé magické formulky, aby sis mohl vytvořit vlastní runy.
};
};
instance DIA_Parlan_CIRCLE2(C_Info)
{
npc = KDF_504_Parlan;
nr = 99;
condition = DIA_Parlan_CIRCLE2_Condition;
information = DIA_Parlan_CIRCLE2_Info;
permanent = TRUE;
description = "Nauč mě druhý kruh magie. (VB: 30)";
};
func int DIA_Parlan_CIRCLE2_Condition()
{
if(Npc_KnowsInfo(hero,DIA_Parlan_MAGE) && (other.guild == GIL_KDF) && (Npc_GetTalentSkill(other,NPC_TALENT_MAGE) == 1))
{
return TRUE;
};
};
func void DIA_Parlan_CIRCLE2_Info()
{
AI_Output(other,self,"DIA_Parlan_TECH_CIRCLE2_15_00"); //Nauč mě druhý kruh magie.
if(CanLearnMagicCircleNext_ABCZ(2) == TRUE)
{
if(B_TeachMagicCircle(self,other,2))
{
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE2_05_01"); //Teď vstupuješ do druhého kruhu magie a učíš se pracovat s mocnější magií.
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE2_05_02"); //Avšak taktéž si pamatuj, že neseš odpovědnost. Ne ke mně nebo Pyrokarovi, ale k Innosovi.
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE2_05_03"); //On ti ukáže směr, ale cesta závisí od tebe.
};
}
else
{
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE2_05_04"); //Ještě ne.
};
};
instance DIA_Parlan_CIRCLE3(C_Info)
{
npc = KDF_504_Parlan;
nr = 99;
condition = DIA_Parlan_CIRCLE3_Condition;
information = DIA_Parlan_CIRCLE3_Info;
permanent = TRUE;
description = "Nauč mě třetí kruh magie. (VB: 40)";
};
func int DIA_Parlan_CIRCLE3_Condition()
{
if(Npc_KnowsInfo(hero,DIA_Parlan_MAGE) && (other.guild == GIL_KDF) && (Npc_GetTalentSkill(other,NPC_TALENT_MAGE) == 2))
{
return TRUE;
};
};
func void DIA_Parlan_CIRCLE3_Info()
{
AI_Output(other,self,"DIA_Parlan_TECH_CIRCLE3_15_00"); //Nauč mě třetí kruh magie.
if(CanLearnMagicCircleNext_ABCZ(3) == TRUE)
{
if(B_TeachMagicCircle(self,other,3))
{
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE3_05_01"); //Ano, čas nadešel. Teď vstup do třetího kruhu magie. Čekají tě nová kouzla.
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE3_05_02"); //Budeš je potřebovat, protože Zlo je blízko a může být poraženo jenom sílou Innose.
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE3_05_03"); //Naučil jsem tě všechny kruhy, které můžu. Výš tě bude trénovat Karras.
B_LogEntry(Topic_KlosterTeacher,"Bratr Parlan mě naučil první tři kruhy magie. Dál mě bude trénovat Bratr Karras.");
};
}
else
{
AI_Output(self,other,"DIA_Parlan_TECH_CIRCLE3_05_04"); //Ještě není čas, aby ses naučil třetí kruh magie.
};
};
instance DIA_Parlan_TEACH(C_Info)
{
npc = KDF_504_Parlan;
nr = 3;
condition = DIA_Parlan_TEACH_Condition;
information = DIA_Parlan_TEACH_Info;
permanent = TRUE;
description = "Nauč mě vytvářet runy.";
};
func int DIA_Parlan_TEACH_Condition()
{
if(other.guild == GIL_KDF)
{
return TRUE;
};
};
func void DIA_Parlan_TEACH_Info()
{
var int abletolearn;
abletolearn = 0;
AI_Output(other,self,"DIA_Parlan_TEACH_15_00"); //Nauč mě!
Info_ClearChoices(DIA_Parlan_TEACH);
Info_AddChoice(DIA_Parlan_TEACH,Dialog_Back,DIA_Parlan_TEACH_BACK);
if((Npc_GetTalentSkill(other,NPC_TALENT_MAGE) >= 2) && (PLAYER_TALENT_RUNES[SPL_InstantFireball] == FALSE))
{
Npc_SetTalentSkill(self,NPC_TALENT_INTELLECT,ATR_INTELLECT);
Info_AddChoice(DIA_Parlan_TEACH,b_buildlearnstringforrunes(NAME_SPL_InstantFireball,B_GetLearnCostTalent(other,NPC_TALENT_RUNES,SPL_InstantFireball)),dia_parlan_teach_instantfireball);
abletolearn = abletolearn + 1;
};
if((Npc_GetTalentSkill(other,NPC_TALENT_MAGE) >= 2) && (PLAYER_TALENT_RUNES[SPL_RapidFirebolt] == FALSE) && (LegoSpells == TRUE))
{
Npc_SetTalentSkill(self,NPC_TALENT_INTELLECT,ATR_INTELLECT);
Info_AddChoice(DIA_Parlan_TEACH,b_buildlearnstringforrunes(NAME_SPL_RapidFirebolt,B_GetLearnCostTalent(other,NPC_TALENT_RUNES,SPL_RapidFirebolt)),dia_parlan_teach_RapidFirebolt);
abletolearn = abletolearn + 1;
};
if((Npc_GetTalentSkill(other,NPC_TALENT_MAGE) >= 3) && (PLAYER_TALENT_RUNES[SPL_Firestorm] == FALSE))
{
Npc_SetTalentSkill(self,NPC_TALENT_INTELLECT,ATR_INTELLECT);
Info_AddChoice(DIA_Parlan_TEACH,b_buildlearnstringforrunes(NAME_SPL_Firestorm,B_GetLearnCostTalent(other,NPC_TALENT_RUNES,SPL_Firestorm)),dia_parlan_teach_firestorm);
abletolearn = abletolearn + 1;
};
if((Npc_GetTalentSkill(other,NPC_TALENT_MAGE) >= 3) && (PLAYER_TALENT_RUNES[80] == FALSE))
{
Npc_SetTalentSkill(self,NPC_TALENT_INTELLECT,ATR_INTELLECT);
Info_AddChoice(DIA_Parlan_TEACH,b_buildlearnstringforrunes(NAME_SPL_SUMMONFIREGOLEM,B_GetLearnCostTalent(other,NPC_TALENT_RUNES,SPL_SUMMONFIREGOLEM)),dia_parlan_teach_summonfiregolem);
abletolearn = abletolearn + 1;
};
if((Npc_GetTalentSkill(other,NPC_TALENT_MAGE) >= 3) && (PLAYER_TALENT_RUNES[SPL_MagicCage] == FALSE))
{
Npc_SetTalentSkill(self,NPC_TALENT_INTELLECT,ATR_INTELLECT);
Info_AddChoice(DIA_Parlan_TEACH,b_buildlearnstringforrunes(NAME_SPL_MagicCage,B_GetLearnCostTalent(other,NPC_TALENT_RUNES,SPL_MagicCage)),dia_parlan_teach_MagicCage);
abletolearn = abletolearn + 1;
};
if((Npc_GetTalentSkill(other,NPC_TALENT_MAGE) >= 4) && (PLAYER_TALENT_RUNES[SPL_ChargeFireball] == FALSE))
{
Npc_SetTalentSkill(self,NPC_TALENT_INTELLECT,ATR_INTELLECT);
Info_AddChoice(DIA_Parlan_TEACH,b_buildlearnstringforrunes(NAME_SPL_ChargeFireball,B_GetLearnCostTalent(other,NPC_TALENT_RUNES,SPL_ChargeFireball)),dia_parlan_teach_chargefireball);
abletolearn = abletolearn + 1;
};
if((Npc_GetTalentSkill(other,NPC_TALENT_MAGE) >= 4) && (PLAYER_TALENT_RUNES[93] == FALSE))
{
Npc_SetTalentSkill(self,NPC_TALENT_INTELLECT,ATR_INTELLECT);
Info_AddChoice(DIA_Parlan_TEACH,b_buildlearnstringforrunes(NAME_SPL_FIRELIGHT,B_GetLearnCostTalent(other,NPC_TALENT_RUNES,SPL_FIRELIGHT)),dia_parlan_teach_firelight);
abletolearn = abletolearn + 1;
};
if((Npc_GetTalentSkill(other,NPC_TALENT_MAGE) >= 5) && (PLAYER_TALENT_RUNES[SPL_Pyrokinesis] == FALSE))
{
Npc_SetTalentSkill(self,NPC_TALENT_INTELLECT,ATR_INTELLECT);
Info_AddChoice(DIA_Parlan_TEACH,b_buildlearnstringforrunes(NAME_SPL_Pyrokinesis,B_GetLearnCostTalent(other,NPC_TALENT_RUNES,SPL_Pyrokinesis)),dia_parlan_teach_pyrokinesis);
abletolearn = abletolearn + 1;
};
if((Npc_GetTalentSkill(other,NPC_TALENT_MAGE) >= 5) && (PLAYER_TALENT_RUNES[SPL_Explosion] == FALSE))
{
Npc_SetTalentSkill(self,NPC_TALENT_INTELLECT,ATR_INTELLECT);
Info_AddChoice(DIA_Parlan_TEACH,b_buildlearnstringforrunes(NAME_SPL_Explosion,B_GetLearnCostTalent(other,NPC_TALENT_RUNES,SPL_Explosion)),dia_parlan_teach_Explosion);
abletolearn = abletolearn + 1;
};
if(abletolearn < 1)
{
AI_Output(self,other,"DIA_Parlan_TEACH_05_01"); //Momentálně tě nemůžu naučit víc kouzel.
};
};
func void DIA_Parlan_TEACH_BACK()
{
Info_ClearChoices(DIA_Parlan_TEACH);
};
func void dia_parlan_teach_instantfireball()
{
B_TeachPlayerTalentRunes(self,other,SPL_InstantFireball);
};
func void dia_parlan_teach_RapidFirebolt()
{
B_TeachPlayerTalentRunes(self,other,SPL_RapidFirebolt);
};
func void dia_parlan_teach_MagicCage()
{
B_TeachPlayerTalentRunes(self,other,SPL_MagicCage);
};
func void dia_parlan_teach_Explosion()
{
B_TeachPlayerTalentRunes(self,other,SPL_Explosion);
};
func void dia_parlan_teach_chargefireball()
{
B_TeachPlayerTalentRunes(self,other,SPL_ChargeFireball);
};
func void dia_parlan_teach_firelight()
{
B_TeachPlayerTalentRunes(self,other,SPL_FIRELIGHT);
};
func void dia_parlan_teach_pyrokinesis()
{
B_TeachPlayerTalentRunes(self,other,SPL_Pyrokinesis);
};
func void dia_parlan_teach_firestorm()
{
B_TeachPlayerTalentRunes(self,other,SPL_Firestorm);
};
func void dia_parlan_teach_summonfiregolem()
{
B_TeachPlayerTalentRunes(self,other,SPL_SUMMONFIREGOLEM);
};
instance DIA_Parlan_Kap2_EXIT(C_Info)
{
npc = KDF_504_Parlan;
nr = 999;
condition = DIA_Parlan_Kap2_EXIT_Condition;
information = DIA_Parlan_Kap2_EXIT_Info;
permanent = TRUE;
description = Dialog_Ende;
};
func int DIA_Parlan_Kap2_EXIT_Condition()
{
if(Kapitel == 2)
{
return TRUE;
};
};
func void DIA_Parlan_Kap2_EXIT_Info()
{
AI_StopProcessInfos(self);
};
func void B_Parlan_Exit()
{
AI_Output(self,other,"DIA_Parlan_EXIT_05_00"); //Nechť tě Innos chrání.
};
instance DIA_Parlan_Kap3_EXIT(C_Info)
{
npc = KDF_504_Parlan;
nr = 999;
condition = DIA_Parlan_Kap3_EXIT_Condition;
information = DIA_Parlan_Kap3_EXIT_Info;
permanent = TRUE;
description = Dialog_Ende;
};
func int DIA_Parlan_Kap3_EXIT_Condition()
{
if(Kapitel == 3)
{
return TRUE;
};
};
func void DIA_Parlan_Kap3_EXIT_Info()
{
if((other.guild == GIL_PAL) || (other.guild == GIL_NOV) || (other.guild == GIL_KDF))
{
B_Parlan_Exit();
};
AI_StopProcessInfos(self);
};
instance DIA_Parlan_IAmParlan(C_Info)
{
npc = KDF_504_Parlan;
nr = 39;
condition = DIA_Parlan_IAmParlan_Condition;
information = DIA_Parlan_IAmParlan_Info;
permanent = FALSE;
important = TRUE;
};
func int DIA_Parlan_IAmParlan_Condition()
{
if((Kapitel >= 3) && Npc_IsInState(self,ZS_Talk) && ((other.guild != GIL_NOV) && (other.guild != GIL_KDF)))
{
return TRUE;
};
};
func void DIA_Parlan_IAmParlan_Info()
{
if(other.guild == GIL_PAL)
{
AI_Output(self,other,"DIA_Parlan_IAmParlan_05_00"); //Vidím, že ses rozhodl bojovat za naší stranu. Jsem rád.
AI_Output(self,other,"DIA_Parlan_IAmParlan_05_01"); //Každý muž je užitečný. Měl bys jít přímo za Mardukem, on je odpovědný za vás paladiny.
}
else
{
AI_Output(self,other,"DIA_Parlan_IAmParlan_05_02"); //Netuším, proč ti je dovoleno vstoupit do kláštera, ale jsem Parlan a jsem odpovědný za naše novice.
AI_Output(self,other,"DIA_Parlan_IAmParlan_05_03"); //Nechci, abys je zdržoval od práce svými stupidními otázkami. Je to jasné?
Parlan_DontTalkToNovice = LOG_Running;
Info_ClearChoices(DIA_Parlan_IAmParlan);
Info_AddChoice(DIA_Parlan_IAmParlan,"Budu dělat, co se mi zlíbí.",DIA_Parlan_IAmParlan_MyChoice);
Info_AddChoice(DIA_Parlan_IAmParlan,"Chápu.",DIA_Parlan_IAmParlan_OK);
};
};
func void DIA_Parlan_IAmParlan_MyChoice()
{
AI_Output(other,self,"DIA_Parlan_IAmParlan_MyChoice_15_00"); //Budu dělat, co se mi zlíbí
AI_Output(self,other,"DIA_Parlan_IAmParlan_MyChoice_05_01"); //Musí být nějaký důvod, proč tě tady tolerujeme, ale všechno má své hranice.
AI_Output(self,other,"DIA_Parlan_IAmParlan_MyChoice_05_02"); //Pokud způsobíš problémy, zaplatíš za to. Drž se tedy dál od noviců.
Info_ClearChoices(DIA_Parlan_IAmParlan);
};
func void DIA_Parlan_IAmParlan_OK()
{
AI_Output(other,self,"DIA_Parlan_IAmParlan_OK_15_00"); //Chápu.
AI_Output(self,other,"DIA_Parlan_IAmParlan_OK_05_01"); //V to doufám.
Info_ClearChoices(DIA_Parlan_IAmParlan);
};
instance DIA_Parlan_Bibliothek(C_Info)
{
npc = KDF_504_Parlan;
nr = 40;
condition = DIA_Parlan_Bibliothek_Condition;
information = DIA_Parlan_Bibliothek_Info;
permanent = FALSE;
description = "Ještě něco?";
};
func int DIA_Parlan_Bibliothek_Condition()
{
if((other.guild != GIL_KDF) && (Kapitel >= 3))
{
return TRUE;
};
};
func void DIA_Parlan_Bibliothek_Info()
{
AI_Output(other,self,"DIA_Parlan_Bibliothek_15_00"); //Ještě něco?
AI_Output(self,other,"DIA_Parlan_Bibliothek_05_01"); //Ano. Jako členovi ti dávám klíč od knihovny. Najdeš tam bratry Karrase a Hyglase.
AI_Output(self,other,"DIA_Parlan_Bibliothek_05_02"); //Můžeš si tam s nimi promluvit.
if(other.guild != GIL_PAL)
{
AI_Output(self,other,"DIA_Parlan_DontDisturb_05_03"); //Ale nech mé novice na pokoji!
};
B_GiveInvItems(self,other,ItKe_KlosterBibliothek,1);
KlosterKeyGive = TRUE;
};
instance DIA_Parlan_DontDisturb(C_Info)
{
npc = KDF_504_Parlan;
nr = 39;
condition = DIA_Parlan_DontDisturb_Condition;
information = DIA_Parlan_DontDisturb_Info;
permanent = TRUE;
important = TRUE;
};
func int DIA_Parlan_DontDisturb_Condition()
{
if((Parlan_DontTalkToNovice == LOG_SUCCESS) && (B_GetGreatestPetzCrime(self) == CRIME_NONE) && ((other.guild != GIL_PAL) || (other.guild != GIL_NOV) || (other.guild != GIL_KDF)))
{
return TRUE;
};
};
func void DIA_Parlan_DontDisturb_Info()
{
AI_Output(self,other,"DIA_Parlan_DontDisturb_05_00"); //(výhružně) Ještě jednou – nech mé novice na pokoji!
AI_Output(self,other,"DIA_Parlan_DontDisturb_05_01"); //Mají pozdvihnout svého ducha fyzickou prací a připravit se na život v kláštere.
AI_Output(self,other,"DIA_Parlan_DontDisturb_05_02"); //Nebudu tolerovat zásahy do jejich práce!
Parlan_DontTalkToNovice = LOG_Running;
};
instance DIA_Parlan_Kap3U4U5_PERM(C_Info)
{
npc = KDF_504_Parlan;
nr = 39;
condition = DIA_Parlan_Kap3U4U5_PERM_Condition;
information = DIA_Parlan_Kap3U4U5_PERM_Info;
permanent = TRUE;
description = "Kde najdu...";
};
func int DIA_Parlan_Kap3U4U5_PERM_Condition()
{
if((CanEnterKloster == TRUE) && (other.guild != GIL_KDF))
{
return TRUE;
};
};
func void DIA_Parlan_Kap3U4U5_PERM_Info()
{
AI_Output(other,self,"DIA_Parlan_Kap3_PERM_15_00"); //Kde najdu...
Info_ClearChoices(DIA_Parlan_Kap3U4U5_PERM);
Info_AddChoice(DIA_Parlan_Kap3U4U5_PERM,Dialog_Back,DIA_Parlan_Kap3U4U5_PERM_Back);
Info_AddChoice(DIA_Parlan_Kap3U4U5_PERM,"... chrám?",DIA_Parlan_Kap3U4U5_PERM_Church);
Info_AddChoice(DIA_Parlan_Kap3U4U5_PERM,"... knihovnu?",DIA_Parlan_Kap3U4U5_PERM_Library);
Info_AddChoice(DIA_Parlan_Kap3U4U5_PERM,"... kapli?",DIA_Parlan_Kap3U4U5_PERM_Chapel);
Info_AddChoice(DIA_Parlan_Kap3U4U5_PERM,"... sklep?",DIA_Parlan_Kap3U4U5_PERM_Cellar);
};
instance DIA_PARLAN_SOULRIVER(C_Info)
{
npc = KDF_504_Parlan;
nr = 39;
condition = dia_parlan_soulriver_condition;
information = dia_parlan_soulriver_info;
permanent = TRUE;
description = "Zajímá mě jedna kniha.";
};
func int dia_parlan_soulriver_condition()
{
if((READ_SOULRIVER == FALSE) && (MORIUS_MEET == TRUE) && (PARLAN_SOULRIVER == FALSE))
{
return TRUE;
};
};
func void dia_parlan_soulriver_info()
{
AI_Output(other,self,"DIA_Parlan_SoulRiver_00"); //Slyšel jsem, že v kláštere je možné najít knihu, která se zaobírá očištěním posedlých duší.
AI_Output(other,self,"DIA_Parlan_SoulRiver_01"); //Nevíš, kde bych jí mohl najít?
if((other.guild == GIL_KDF) || (other.guild == GIL_NOV))
{
AI_Output(self,other,"DIA_Parlan_SoulRiver_02"); //Ano... Pamatuji se, že tady je. Ano, přesně – jmenovala se Duševní očista.
AI_Output(self,other,"DIA_Parlan_SoulRiver_03"); //Je uložena v podzemní knižnici. Ale Talamon tě tam nepustí!
AI_Output(self,other,"DIA_Parlan_SoulRiver_04"); //Můžou tam vstoupit jenom členové nejvyššího Kruhu Ohně. A ty ním nejsi.
AI_Output(other,self,"DIA_Parlan_SoulRiver_05"); //A mohl by mi to dovolit někdo z ostatních mágů?
AI_Output(self,other,"DIA_Parlan_SoulRiver_06"); //Ani se o to nepokoušej. Měli bychom skončit tuto diskuzi...
}
else
{
AI_Output(self,other,"DIA_Parlan_SoulRiver_07"); //Nejsi mágem Ohně a dokonce ani novicem!
AI_Output(self,other,"DIA_Parlan_SoulRiver_08"); //A máš dost drzosti zeptat se mě na to...
AI_Output(self,other,"DIA_Parlan_SoulRiver_09"); //Není to tvoje věc. Je to jasné?
};
PARLAN_SOULRIVER = TRUE;
};
func void DIA_Parlan_Kap3U4U5_PERM_Back()
{
Info_ClearChoices(DIA_Parlan_Kap3U4U5_PERM);
};
func void DIA_Parlan_Kap3U4U5_PERM_Church()
{
AI_Output(other,self,"DIA_Parlan_Kap3U4U5_PERM_Church_15_00"); //... chrám?
AI_Output(self,other,"DIA_Parlan_Add_05_00"); //Proboha! Copak tě Innos oslepil?
AI_Output(self,other,"DIA_Parlan_Add_05_01"); //(cynicky) Kdepak jen je chrám? Ó, bože, kde by mohl být?
};
func void DIA_Parlan_Kap3U4U5_PERM_Library()
{
AI_Output(other,self,"DIA_Parlan_Kap3U4U5_PERM_Library_15_00"); //... knihovna?
AI_Output(self,other,"DIA_Parlan_Add_05_02"); //Knihovna je na konci kolonády celkem nalevo, přímo naproti chrámu.
};
func void DIA_Parlan_Kap3U4U5_PERM_Chapel()
{
AI_Output(other,self,"DIA_Parlan_Kap3U4U5_PERM_Chapel_15_00"); //... kaple?
AI_Output(self,other,"DIA_Parlan_Add_05_03"); //Kaple je místnost v středě levé kolonády. Paladinové se tam modlí k Innosovi.
};
func void DIA_Parlan_Kap3U4U5_PERM_Cellar()
{
AI_Output(other,self,"DIA_Parlan_Kap3U4U5_PERM_Cellar_15_00"); //... sklep?
AI_Output(self,other,"DIA_Parlan_Add_05_04"); //Vstup do sklepa leží v středě kolonády napravo.
};
instance DIA_Parlan_Kap4_EXIT(C_Info)
{
npc = KDF_504_Parlan;
nr = 999;
condition = DIA_Parlan_Kap4_EXIT_Condition;
information = DIA_Parlan_Kap4_EXIT_Info;
permanent = TRUE;
description = Dialog_Ende;
};
func int DIA_Parlan_Kap4_EXIT_Condition()
{
if(Kapitel == 4)
{
return TRUE;
};
};
func void DIA_Parlan_Kap4_EXIT_Info()
{
if((other.guild == GIL_PAL) || (other.guild == GIL_NOV) || (other.guild == GIL_KDF))
{
B_Parlan_Exit();
};
AI_StopProcessInfos(self);
};
instance DIA_Parlan_Kap5_EXIT(C_Info)
{
npc = KDF_504_Parlan;
nr = 999;
condition = DIA_Parlan_Kap5_EXIT_Condition;
information = DIA_Parlan_Kap5_EXIT_Info;
permanent = TRUE;
description = Dialog_Ende;
};
func int DIA_Parlan_Kap5_EXIT_Condition()
{
if(Kapitel >= 5)
{
return TRUE;
};
};
func void DIA_Parlan_Kap5_EXIT_Info()
{
if((other.guild == GIL_PAL) || (other.guild == GIL_NOV) || (other.guild == GIL_KDF))
{
B_Parlan_Exit();
};
AI_StopProcessInfos(self);
};
instance DIA_PARLAN_PICKPOCKET(C_Info)
{
npc = KDF_504_Parlan;
nr = 900;
condition = dia_parlan_pickpocket_condition;
information = dia_parlan_pickpocket_info;
permanent = TRUE;
description = "(Pokusit se ukrást klíč.)";
};
func int dia_parlan_pickpocket_condition()
{
if((Npc_GetTalentSkill(other,NPC_TALENT_PICKPOCKET) >= 1) && (self.aivar[AIV_PlayerHasPickedMyPocket] == FALSE) && ((MIS_XARDASNDMTASKSONE == LOG_Running) || ((other.guild != GIL_KDF) && (Kapitel == 2))))
{
return TRUE;
};
};
func void dia_parlan_pickpocket_info()
{
Info_ClearChoices(dia_parlan_pickpocket);
Info_AddChoice(dia_parlan_pickpocket,Dialog_Back,dia_parlan_pickpocket_back);
Info_AddChoice(dia_parlan_pickpocket,DIALOG_PICKPOCKET,dia_parlan_pickpocket_doit);
};
func void dia_parlan_pickpocket_doit()
{
if((other.attribute[ATR_DEXTERITY] + PickPocketBonusCount) >= 40)
{
if((other.guild == GIL_PAL) || (other.guild == GIL_KDF))
{
INNOSPRAYCOUNT = INNOSPRAYCOUNT - 1;
}
else
{
INNOSPRAYCOUNT = INNOSPRAYCOUNT - 1;
};
B_GiveInvItems(self,other,ItKe_KlosterBibliothek,1);
KlosterKeyGive = TRUE;
self.aivar[AIV_PlayerHasPickedMyPocket] = TRUE;
BELIARPRAYCOUNT = BELIARPRAYCOUNT + 1;
B_GiveThiefXP();
Info_ClearChoices(dia_parlan_pickpocket);
}
else
{
if((other.guild == GIL_PAL) || (other.guild == GIL_KDF))
{
INNOSPRAYCOUNT = INNOSPRAYCOUNT - 1;
};
THIEFCATCHER = Hlp_GetNpc(self);
HERO_CANESCAPEFROMGOTCHA = TRUE;
B_ResetThiefLevel();
AI_StopProcessInfos(self);
};
};
func void dia_parlan_pickpocket_back()
{
Info_ClearChoices(dia_parlan_pickpocket);
};
instance DIA_PARLAN_RUNEMAGICNOTWORK(C_Info)
{
npc = KDF_504_Parlan;
nr = 1;
condition = dia_parlan_runemagicnotwork_condition;
information = dia_parlan_runemagicnotwork_info;
permanent = FALSE;
description = "Tvé magické runy - stále fungují?";
};
func int dia_parlan_runemagicnotwork_condition()
{
if((STOPBIGBATTLE == TRUE) && (MIS_RUNEMAGICNOTWORK == LOG_Running) && (FIREMAGERUNESNOT == FALSE))
{
return TRUE;
};
};
func void dia_parlan_runemagicnotwork_info()
{
B_GivePlayerXP(200);
AI_Output(other,self,"DIA_Parlan_RuneMagicNotWork_01_00"); //Tvé magické runy - stále fungují?
AI_Output(self,other,"DIA_Parlan_RuneMagicNotWork_01_01"); //Ne!
AI_Output(other,self,"DIA_Parlan_RuneMagicNotWork_01_02"); //A co ostatní?!
AI_Output(self,other,"DIA_Parlan_RuneMagicNotWork_01_03"); //Pravděpodobně to postihlo všechny!
AI_Output(other,self,"DIA_Parlan_RuneMagicNotWork_01_04"); //Očividně.
B_LogEntry(TOPIC_RUNEMAGICNOTWORK,"Runové kameny ostatních mágů Ohně také ztratili svou moc.");
FIREMAGERUNESNOT = TRUE;
};
instance DIA_PARLAN_TREVIUS(C_Info)
{
npc = KDF_504_Parlan;
nr = 1;
condition = dia_parlan_trevius_condition;
information = dia_parlan_trevius_info;
permanent = FALSE;
description = "Hledám staré rukopisy Xardase.";
};
func int dia_parlan_trevius_condition()
{
if((MIS_XARDASNDMTASKSONE == LOG_Running) && (RUK3 == TRUE))
{
return TRUE;
};
};
func void dia_parlan_trevius_info()
{
AI_Output(other,self,"DIA_Parlan_TREVIUS_01_00"); //Hledám staré rukopisy Xardase.
AI_Output(other,self,"DIA_Parlan_TREVIUS_01_01"); //Co o nich víš?
AI_Output(self,other,"DIA_Parlan_TREVIUS_01_02"); //Nevím, co máš společného s tím zrádcem.
AI_Output(self,other,"DIA_Parlan_TREVIUS_01_03"); //Ale jedno vím - neřeknu ti nic.
COUNT_TREVIUS_DIALOG = TRUE;
B_LogEntry(TOPIC_XARDASNDMTASKSONE,"Parlan mi neřekne nic o rukopisu, musím se zeptat někoho jiného. Zatracený mágové Ohně jsou tak omezený, nedivím se že od nich Xardas utekl...");
AI_StopProcessInfos(self);
}; | D |
void main() { runSolver(); }
void problem() {
auto N = scan!long;
auto P = scan!long(N * 2 - 2).chunks(2);
auto solve() {
auto g = new long[][](N, 0);
foreach(p; P) {
p[0]--; p[1]--;
g[p[0]] ~= p[1];
g[p[1]] ~= p[0];
}
auto treeSizes = new long[](N);
{
auto tourIn = new long[](N);
auto tourOut = new long[](N);
long cnt;
auto funcIn = (long c, long f) { tourIn[c] = cnt++; };
auto funcOut = (long c, long f) { tourOut[c] = cnt++; };
g.dfsTour(0, funcIn, funcOut);
foreach(i; 0..N) treeSizes[i] = (tourOut[i] - tourIn[i] + 1) / 2;
}
auto ans = new long[](N);
{
long depth;
auto funcIn = (long c, long f) { ans[0] += depth++; };
auto funcOut = (long c, long f) { depth--; };
g.dfsTour(0, funcIn, funcOut);
}
auto diff = (long c, long f) { if (ans[c] == 0) ans[c] = ans[f] - treeSizes[c] + (N - treeSizes[c]); };
g.dfsTour(0, diff);
foreach(a; ans) a.writeln;
}
outputForAtCoder(&solve);
}
// ----------------------------------------------
import std.stdio, std.conv, std.array, std.string, std.algorithm, std.container, std.range, core.stdc.stdlib, std.math, std.typecons, std.numeric, std.traits, std.functional, std.bigint, std.datetime.stopwatch, core.time, core.bitop;
T[][] combinations(T)(T[] s, in long m) { if (!m) return [[]]; if (s.empty) return []; return s[1 .. $].combinations(m - 1).map!(x => s[0] ~ x).array ~ s[1 .. $].combinations(m); }
string scan(){ static string[] ss; while(!ss.length) ss = readln.chomp.split; string res = ss[0]; ss.popFront; return res; }
T scan(T)(){ return scan.to!T; }
T[] scan(T)(long n){ return n.iota.map!(i => scan!T()).array; }
void deb(T ...)(T t){ debug writeln(t); }
alias Point = Tuple!(long, "x", long, "y");
Point invert(Point p) { return Point(p.y, p.x); }
long[] divisors(long n) { long[] ret; for (long i = 1; i * i <= n; i++) { if (n % i == 0) { ret ~= i; if (i * i != n) ret ~= n / i; } } return ret.sort.array; }
bool chmin(T)(ref T a, T b) { if (b < a) { a = b; return true; } else return false; }
bool chmax(T)(ref T a, T b) { if (b > a) { a = b; return true; } else return false; }
string charSort(alias S = "a < b")(string s) { return (cast(char[])((cast(byte[])s).sort!S.array)).to!string; }
ulong comb(ulong a, ulong b) { if (b == 0) {return 1;}else{return comb(a - 1, b - 1) * a / b;}}
string toAnswerString(R)(R r) { return r.map!"a.to!string".joiner(" ").array.to!string; }
struct ModInt(uint MD) if (MD < int.max) {ulong v;this(string v) {this(v.to!long);}this(int v) {this(long(v));}this(long v) {this.v = (v%MD+MD)%MD;}void opAssign(long t) {v = (t%MD+MD)%MD;}static auto normS(ulong x) {return (x<MD)?x:x-MD;}static auto make(ulong x) {ModInt m; m.v = x; return m;}auto opBinary(string op:"+")(ModInt r) const {return make(normS(v+r.v));}auto opBinary(string op:"-")(ModInt r) const {return make(normS(v+MD-r.v));}auto opBinary(string op:"*")(ModInt r) const {return make((ulong(v)*r.v%MD).to!ulong);}auto opBinary(string op:"^^", T)(T r) const {long x=v;long y=1;while(r){if(r%2==1)y=(y*x)%MD;x=x^^2%MD;r/=2;} return make(y);}auto opBinary(string op:"/")(ModInt r) const {return this*memoize!inv(r);}static ModInt inv(ModInt x) {return x^^(MD-2);}string toString() const {return v.to!string;}auto opOpAssign(string op)(ModInt r) {return mixin ("this=this"~op~"r");}}
alias MInt1 = ModInt!(10^^9 + 7);
alias MInt9 = ModInt!(998_244_353);
void outputForAtCoder(T)(T delegate() fn) {
static if (is(T == float) || is(T == double) || is(T == real)) "%.16f".writefln(fn());
else static if (is(T == void)) fn();
else static if (is(T == string)) fn().writeln;
else static if (isInputRange!T) {
static if (!is(string == ElementType!T) && isInputRange!(ElementType!T)) foreach(r; fn()) r.toAnswerString.writeln;
else foreach(r; fn()) r.writeln;
}
else fn().writeln;
}
void runSolver() {
enum BORDER = "==================================";
debug { BORDER.writeln; while(!stdin.eof) { "<<< Process time: %s >>>".writefln(benchmark!problem(1)); BORDER.writeln; } }
else problem();
}
enum YESNO = [true: "Yes", false: "No"];
// -----------------------------------------------
void dfsTour(long[][] graph, long start, void delegate(long, long) funcIn = null, void delegate(long, long) funcOut = null) {
void innerDfs(long cur, long from) {
if (funcIn) funcIn(cur, from);
foreach(p; graph[cur]) {
if (p != from) innerDfs(p, cur);
}
if (funcOut) funcOut(cur, from);
}
innerDfs(start, -1);
} | D |
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/Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Query/Join.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Query/Limit.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Query/Query.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Query/Scope.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Query/Sort.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Relations/Children.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Relations/Parent.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Relations/RelationError.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Relations/Siblings.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Schema/Database+Schema.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Schema/Schema+Creator.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Schema/Schema+Field.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Schema/Schema+Modifier.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Schema/Schema.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/SQL/GeneralSQLSerializer.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/SQL/SQL+Query.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/SQL/SQL+Schema.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/SQL/SQL.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/SQL/SQLSerializer.swift /Users/okasho/serverProject/tryswift/get_and_post/swift/Packages/Fluent-1.4.1/Sources/Fluent/Utilities/Fluent+Node.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/SwiftOnoneSupport.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/x86_64/IOKit.swiftmodule /Users/okasho/serverProject/tryswift/get_and_post/swift/.build/debug/Node.swiftmodule /Users/okasho/serverProject/tryswift/get_and_post/swift/.build/debug/PathIndexable.swiftmodule /Users/okasho/serverProject/tryswift/get_and_post/swift/.build/debug/Polymorphic.swiftmodule
| D |
instance Fakescroll(C_Item)
{
name = NAME_Letter;
mainflag = ITEM_KAT_DOCS;
flags = ITEM_MISSION;
/* hp = 5;
hp_max = 5;
weight = 1; */
value = 0;
// visual = "Fakescroll.3ds";
visual = "ItWr_Scroll_01.3ds";
material = MAT_LEATHER;
scemeName = "MAPSEALED";
description = name;
// text[5] = NAME_Value;
// count[5] = value;
inv_rotz = 180;
inv_rotx = 90;
inv_roty = 180;
};
instance Fakeheroface(C_Item)
{
name = "Объявление о розыске";
mainflag = ITEM_KAT_DOCS;
flags = ITEM_MISSION;
value = 0;
visual = "ItWr_Poster_MIS.3DS";
material = MAT_LEATHER;
scemeName = "MAPSEALED";
description = name;
inv_rotz = 180;
inv_rotx = 90;
inv_roty = 180;
};
instance Fakemap(C_Item)
{
name = "Карта";
mainflag = ITEM_KAT_DOCS;
flags = ITEM_MISSION;
value = 0;
visual = "ItWr_Map_NW_01.3DS";
material = MAT_LEATHER;
scemeName = "MAPSEALED";
description = name;
inv_rotz = 180;
inv_rotx = 90;
inv_roty = 180;
};
instance Openbook1(C_Item)
{
name = "Открытая книга 1";
mainflag = ITEM_KAT_DOCS;
flags = ITEM_MISSION;
value = 0;
visual = "ItWr_Book_01_Open.3DS";
material = MAT_LEATHER;
scemeName = "MAPSEALED";
description = name;
inv_rotz = 180;
inv_rotx = 90;
inv_roty = 180;
};
instance Openbook2(C_Item)
{
name = "Открытая книга 2";
mainflag = ITEM_KAT_DOCS;
flags = ITEM_MISSION;
value = 0;
visual = "ItWr_Book_02_Open.3DS";
material = MAT_LEATHER;
scemeName = "MAPSEALED";
description = name;
inv_rotz = 180;
inv_rotx = 90;
inv_roty = 180;
};
| D |
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