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chunk.SetBiome(x, z, biome)
if newB := chunk.GetBiome(x, z); newB != biome {
t.Errorf(""error setting biome at co-ordinates, expecting %q, got %q"", biome.String(), newB.String())
}
}
}
}
}
func TestBlock(t *testing.T) {
chunk, _ := newChunk(0, 0, nbt.Tag{})
testBlocks := []struct {
Block
x, y, z int32
recheck bool
}{
//Test simple set
{
Block{
ID: 12,
},
0, 0, 0,
true,
},
//Test higher ids
{
Block{
ID: 853,
},
1, 0, 0,
true,
},
{
Block{
ID: 463,
},
2, 0, 0,
true,
},
{
Block{
ID: 1001,
},
3, 0, 0,
true,
},
//Test data set
{
Block{
ID: 143,
Data: 12,
},
0, 1, 0,
true,
},
{
Block{
ID: 153,
Data: 4,
},
1, 1, 0,
true,
},
{
Block{
ID: 163,
Data: 5,
},
2, 1, 0,
true,
},
//Test metadata [un]set
{
Block{
metadata: nbt.Compound{
nbt.NewTag(""testInt2"", nbt.Int(1743)),
nbt.NewTag(""testString2"", nbt.String(""world"")),
},
},
0, 0, 1,
true,
},
{
Block{
metadata: nbt.Compound{
nbt.NewTag(""testInt"", nbt.Int(15)),
nbt.NewTag(""testString"", nbt.String(""hello"")),
},
},
1, 0, 1,
false,
},
{
Block{},
1, 0, 1,
true,
},
//Test tick [un]set
{
Block{