Add mugkitchen environment (RoboTwin 039_mug base4, scale 0.067)

#2
mugkitchen/assets/board_0/.asset_hash ADDED
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+ 7b2fb3ec30a7e3924ae2fbb169735855
mugkitchen/assets/board_0/config.yaml ADDED
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+ asset_path: /home/mingxuanyan/workspace/datasets/robotwin/objects/104_board/visual/base3.glb
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+ usd_dir: /home/mingxuanyan/workspace/RegraspGen/my_regrasp/envs/polaris/PolaRiS-Hub/playing_cards_kitchen/assets/board_0
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+ usd_file_name: mesh.usd
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+ force_usd_conversion: true
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+ make_instanceable: false
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+ mass_props:
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+ mass: 0.2
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+ density: null
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+ rigid_props:
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+ rigid_body_enabled: null
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+ kinematic_enabled: null
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+ disable_gravity: null
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+ linear_damping: null
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+ angular_damping: null
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+ max_linear_velocity: null
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+ max_angular_velocity: null
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+ max_depenetration_velocity: null
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+ max_contact_impulse: null
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+ enable_gyroscopic_forces: null
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+ retain_accelerations: null
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+ solver_position_iteration_count: null
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+ solver_velocity_iteration_count: null
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+ sleep_threshold: null
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+ stabilization_threshold: null
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+ collision_props:
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+ collision_enabled: true
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+ contact_offset: null
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+ rest_offset: null
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+ torsional_patch_radius: null
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+ min_torsional_patch_radius: null
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+ mesh_collision_props: null
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+ translation: !!python/tuple
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+ - 0.0
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+ - 0.0
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+ - 0.0
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+ rotation: !!python/tuple
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+ - 1.0
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+ - 0.0
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+ - 0.0
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+ - 0.0
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+ scale: !!python/tuple
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+ - 1.0
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+ - 1.0
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+ - 1.0
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+ ##
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+ # Generated by MeshConverter on 2026-01-19 at 22:55:33.
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+ ##
mugkitchen/assets/board_0/mesh.usd ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:ef83b094c32e090f87f745072611c4b2b79aa9323ede309ef18d1ec74f9d90ad
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+ size 2878294
mugkitchen/assets/board_0/textures/texture_diffuse.png ADDED

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Git LFS Details

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mugkitchen/assets/board_0/textures/texture_normal.png ADDED

Git LFS Details

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mugkitchen/assets/mug_0/.asset_hash ADDED
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mugkitchen/assets/mug_0/config.yaml ADDED
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+ asset_path: /home/glt/proj/RegraspGen/my_regrasp/assets/robotwin_objects/objects/039_mug/visual/base4.glb
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+ usd_dir: /home/glt/proj/RegraspGen/my_regrasp/envs/polaris/PolaRiS-Hub/mugkitchen/assets/mug_0
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+ usd_file_name: mesh.usd
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+ force_usd_conversion: true
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+ make_instanceable: false
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+ mass_props:
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+ mass: 0.1
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+ density: null
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+ rigid_props:
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+ rigid_body_enabled: null
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+ kinematic_enabled: null
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+ disable_gravity: null
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+ linear_damping: null
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+ angular_damping: null
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+ max_linear_velocity: null
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+ max_angular_velocity: null
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+ max_depenetration_velocity: null
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+ max_contact_impulse: null
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+ enable_gyroscopic_forces: null
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+ retain_accelerations: null
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+ solver_position_iteration_count: null
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+ solver_velocity_iteration_count: null
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+ sleep_threshold: null
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+ stabilization_threshold: null
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+ collision_props:
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+ collision_enabled: true
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+ contact_offset: null
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+ rest_offset: null
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+ torsional_patch_radius: null
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+ min_torsional_patch_radius: null
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+ mesh_collision_props: null
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+ translation: !!python/tuple
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+ - 0.0
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+ - 0.0
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+ - 0.0
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+ rotation: !!python/tuple
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+ - 1.0
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+ - 0.0
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+ - 0.0
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+ - 0.0
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+ scale: !!python/tuple
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+ - 1.0
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+ - 1.0
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+ - 1.0
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+ ##
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+ # Generated by MeshConverter on 2026-04-10 at 17:12:23.
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+ ##
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:3d54e3090a64bff926a45ef81da959924cbb98bc6849c7b2d296e4797f5135d0
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+ size 1321710
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Git LFS Details

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mugkitchen/initial_conditions.json ADDED
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+ {
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+ "instruction": "Pick and regrasp the mug",
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+ "poses": [
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+ {
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+ "mug_0": [
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+ 0.45,
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+ 0.0,
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+ 0.05,
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+ 1.0,
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+ 0.0,
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+ 0.0,
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+ 0.0
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+ ],
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+ "board_0": [
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+ 0.4677,
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+ 0.0,
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+ -0.025,
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+ 0.7071,
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+ 0.7071,
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+ 0.0,
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+ 0.0
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+ ]
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+ }
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+ ]
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+ }
mugkitchen/scene.usda ADDED
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+ #usda 1.0
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+ (
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+ defaultPrim = "World"
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+ metersPerUnit = 1
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+ upAxis = "Z"
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+ )
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+
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+ def "Looks"
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+ {
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+ def Material "TransparentGreen"
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+ {
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+ token outputs:surface.connect = </Looks/TransparentGreen/PreviewSurface.outputs:surface>
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+
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+ def Shader "PreviewSurface"
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+ {
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+ uniform token info:id = "UsdPreviewSurface"
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+ color3f inputs:diffuseColor = (0.2, 0.8, 0.3)
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+ float inputs:opacity = 0.4
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+ float inputs:roughness = 0.5
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+ token outputs:surface
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+ }
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+ }
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+ }
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+
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+ def Xform "World"
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+ {
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+ # Mug (~14x9x15cm, needs scale 0.067)
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+ def "mug_0" (
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+ active = true
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+ prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysxRigidBodyAPI"]
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+ prepend payload = @./assets/mug_0/mesh.usd@
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+ )
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+ {
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+ bool physics:kinematicEnabled = 0
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+ bool physics:rigidBodyEnabled = 1
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+ quatf xformOp:orient = (1.0, 0.0, 0.0, 0.0)
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+ float3 xformOp:scale = (0.067, 0.067, 0.067)
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+ double3 xformOp:translate = (0.45, 0.0, 0.05)
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+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
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+
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+ over "geometry"
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+ {
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+ over "mesh" (
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+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexDecompositionCollisionAPI"]
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+ )
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+ {
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+ uniform token physics:approximation = "convexDecomposition"
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+ bool physics:collisionEnabled = 1
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+ }
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+ }
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+
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+ over "env_light" (
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+ active = false
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+ )
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+ {
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+ }
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+ }
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+
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+ # Board object (fixed/kinematic)
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+ def "board_0" (
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+ active = true
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+ prepend payload = @./assets/board_0/mesh.usd@
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+ )
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+ {
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+ bool physics:kinematicEnabled = 1
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+ quatf xformOp:orient = (0.7071, 0.7071, 0.0, 0.0)
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+ float3 xformOp:scale = (0.4, 0.2, 0.8)
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+ double3 xformOp:translate = (0.4677, 0.0, -0.025)
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+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
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+
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+ over "geometry"
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+ {
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+ over "mesh" (
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+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexDecompositionCollisionAPI"]
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+ )
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+ {
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+ uniform token physics:approximation = "convexDecomposition"
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+ bool physics:collisionEnabled = 1
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+ }
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+ }
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+
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+ over "env_light" (
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+ active = false
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+ )
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+ {
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+ }
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+ }
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+
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+ def Camera "external_cam" (
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+ active = true
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+ kind = "model"
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+ )
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+ {
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+ float2 clippingRange = (0.01, 10000000)
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+ float focalLength = 1.0476
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+ float focusDistance = 400
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+ float horizontalAperture = 2.5452
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+ float verticalAperture = 1.4721
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+ quatd xformOp:orient = (0.6372, 0.3016, 0.3034, 0.6411)
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+ double3 xformOp:scale = (1, 1, 1)
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+ double3 xformOp:translate = (1.7974, 0.0043, 1.1154)
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+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
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+ }
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+ }
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+
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+ def Xform "Environment"
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+ {
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+ def DistantLight "defaultLight" (
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+ prepend apiSchemas = ["ShapingAPI"]
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+ )
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+ {
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+ float inputs:angle = 1
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+ float inputs:intensity = 3000
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+ float inputs:shaping:cone:angle = 180
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+ quatd xformOp:orient = (0.6532814824381883, 0.2705980500730985, 0.27059805007309845, 0.6532814824381882)
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+ double3 xformOp:scale = (1, 1, 1)
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+ double3 xformOp:translate = (0, 0, 0)
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+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
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+ }
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+ }