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The dataset viewer is not available for this split.
Cannot load the dataset split (in streaming mode) to extract the first rows.
Error code:   StreamingRowsError
Exception:    CastError
Message:      Couldn't cast
sequence_index: int64
random_seed: null
map_id_requested: string
map_id_loaded: string
fallback_used: bool
time_of_day: string
weather_type: string
weather_params: struct<cloudiness: double, precipitation: double, precipitation_deposits: double, wetness: double, w (... 256 chars omitted)
  child 0, cloudiness: double
  child 1, precipitation: double
  child 2, precipitation_deposits: double
  child 3, wetness: double
  child 4, wind_intensity: double
  child 5, fog_density: double
  child 6, fog_distance: double
  child 7, fog_falloff: double
  child 8, scattering_intensity: double
  child 9, mie_scattering_scale: double
  child 10, rayleigh_scattering_scale: double
  child 11, dust_storm: double
  child 12, sun_altitude_angle: double
  child 13, sun_azimuth_angle: double
fixed_delta_seconds: double
ego_spawn_retries: int64
ego_spawn_phase: int64
single_map_mode: bool
205: struct<ego_pose_matrix: list<item: double>, walker_root_pose: struct<location: struct<x: double, y:  (... 491 chars omitted)
  child 0, ego_pose_matrix: list<item: double>
      child 0, item: double
  child 1, walker_root_pose: struct<location: struct<x: double, y: double, z: double>, rotation: struct<pitch: double, yaw: doubl (... 45 chars omitted)
      child 0, location: struct<x: double, y: double, z: double>
          child 0, x: double
          child 1, y: double
          child 2, z: double
      child 1, rotation: struct<pitch: double, yaw: double, roll: double>
          child 0, pitch: double
  
...
ct<pitch: double, yaw: doubl (... 45 chars omitted)
      child 0, location: struct<x: double, y: double, z: double>
          child 0, x: double
          child 1, y: double
          child 2, z: double
      child 1, rotation: struct<pitch: double, yaw: double, roll: double>
          child 0, pitch: double
          child 1, yaw: double
          child 2, roll: double
      child 2, matrix: list<item: double>
          child 0, item: double
  child 2, camera_gait_bob: struct<enabled: bool, z_offset_m: double, amplitude_m: double, frequency_hz: double, phase_rad: doub (... 135 chars omitted)
      child 0, enabled: bool
      child 1, z_offset_m: double
      child 2, amplitude_m: double
      child 3, frequency_hz: double
      child 4, phase_rad: double
      child 5, pitch_deg: double
      child 6, roll_deg: double
      child 7, speed_mps: double
      child 8, freq_min_max_hz: list<item: double>
          child 0, item: double
      child 9, speed_min_max_mps: list<item: double>
          child 0, item: double
  child 3, ego_pose: struct<location: struct<x: double, y: double, z: double>, rotation: struct<pitch: double, yaw: doubl (... 17 chars omitted)
      child 0, location: struct<x: double, y: double, z: double>
          child 0, x: double
          child 1, y: double
          child 2, z: double
      child 1, rotation: struct<pitch: double, yaw: double, roll: double>
          child 0, pitch: double
          child 1, yaw: double
          child 2, roll: double
to
{'179': {'ego_pose_matrix': List(Value('float64')), 'walker_root_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}, 'matrix': List(Value('float64'))}, 'camera_gait_bob': {'enabled': Value('bool'), 'z_offset_m': Value('float64'), 'amplitude_m': Value('float64'), 'frequency_hz': Value('float64'), 'phase_rad': Value('float64'), 'pitch_deg': Value('float64'), 'roll_deg': Value('float64'), 'speed_mps': Value('float64'), 'freq_min_max_hz': List(Value('float64')), 'speed_min_max_mps': List(Value('float64'))}, 'ego_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}}}, '180': {'ego_pose_matrix': List(Value('float64')), 'walker_root_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}, 'matrix': List(Value('float64'))}, 'camera_gait_bob': {'enabled': Value('bool'), 'z_offset_m': Value('float64'), 'amplitude_m': Value('float64'), 'frequency_hz': Value('float64'), 'phase_rad': Value('float64'), 'pitch_deg': Value('float64'), 'roll_deg': Value('float64'), 'speed_mps': Value('float64'), 'freq_min_max_hz': List(Value('float64')), 'speed_min_max_mps': List(Value('float64'))}, 'ego_pose': {'location': {'x': 
...
otation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}, 'matrix': List(Value('float64'))}, 'camera_gait_bob': {'enabled': Value('bool'), 'z_offset_m': Value('float64'), 'amplitude_m': Value('float64'), 'frequency_hz': Value('float64'), 'phase_rad': Value('float64'), 'pitch_deg': Value('float64'), 'roll_deg': Value('float64'), 'speed_mps': Value('float64'), 'freq_min_max_hz': List(Value('float64')), 'speed_min_max_mps': List(Value('float64'))}, 'ego_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}}}, '228': {'ego_pose_matrix': List(Value('float64')), 'walker_root_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}, 'matrix': List(Value('float64'))}, 'camera_gait_bob': {'enabled': Value('bool'), 'z_offset_m': Value('float64'), 'amplitude_m': Value('float64'), 'frequency_hz': Value('float64'), 'phase_rad': Value('float64'), 'pitch_deg': Value('float64'), 'roll_deg': Value('float64'), 'speed_mps': Value('float64'), 'freq_min_max_hz': List(Value('float64')), 'speed_min_max_mps': List(Value('float64'))}, 'ego_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}}}}
because column names don't match
Traceback:    Traceback (most recent call last):
                File "/src/services/worker/src/worker/utils.py", line 147, in get_rows_or_raise
                  return get_rows(
                      dataset=dataset,
                  ...<4 lines>...
                      column_names=column_names,
                  )
                File "/src/libs/libcommon/src/libcommon/utils.py", line 272, in decorator
                  return func(*args, **kwargs)
                File "/src/services/worker/src/worker/utils.py", line 127, in get_rows
                  rows_plus_one = list(itertools.islice(safe_iter(ds, dataset=dataset), rows_max_number + 1))
                File "/src/services/worker/src/worker/utils.py", line 483, in safe_iter
                  yield from ds.decode(False) if ds.features else ds
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2951, in __iter__
                  for key, example in ex_iterable:
                                      ^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2461, in __iter__
                  for key, pa_table in self._iter_arrow():
                                       ~~~~~~~~~~~~~~~~^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2486, in _iter_arrow
                  for key, pa_table in self.ex_iterable._iter_arrow():
                                       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 547, in _iter_arrow
                  for key, pa_table in iterator:
                                       ^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 430, in _iter_arrow
                  for key, pa_table in self.generate_tables_fn(**gen_kwags):
                                       ~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 343, in _generate_tables
                  self._cast_table(pa_table, json_field_paths=json_field_paths),
                  ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 132, in _cast_table
                  pa_table = table_cast(pa_table, self.info.features.arrow_schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2378, in table_cast
                  return cast_table_to_schema(table, schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2306, in cast_table_to_schema
                  raise CastError(
                  ...<3 lines>...
                  )
              datasets.table.CastError: Couldn't cast
              sequence_index: int64
              random_seed: null
              map_id_requested: string
              map_id_loaded: string
              fallback_used: bool
              time_of_day: string
              weather_type: string
              weather_params: struct<cloudiness: double, precipitation: double, precipitation_deposits: double, wetness: double, w (... 256 chars omitted)
                child 0, cloudiness: double
                child 1, precipitation: double
                child 2, precipitation_deposits: double
                child 3, wetness: double
                child 4, wind_intensity: double
                child 5, fog_density: double
                child 6, fog_distance: double
                child 7, fog_falloff: double
                child 8, scattering_intensity: double
                child 9, mie_scattering_scale: double
                child 10, rayleigh_scattering_scale: double
                child 11, dust_storm: double
                child 12, sun_altitude_angle: double
                child 13, sun_azimuth_angle: double
              fixed_delta_seconds: double
              ego_spawn_retries: int64
              ego_spawn_phase: int64
              single_map_mode: bool
              205: struct<ego_pose_matrix: list<item: double>, walker_root_pose: struct<location: struct<x: double, y:  (... 491 chars omitted)
                child 0, ego_pose_matrix: list<item: double>
                    child 0, item: double
                child 1, walker_root_pose: struct<location: struct<x: double, y: double, z: double>, rotation: struct<pitch: double, yaw: doubl (... 45 chars omitted)
                    child 0, location: struct<x: double, y: double, z: double>
                        child 0, x: double
                        child 1, y: double
                        child 2, z: double
                    child 1, rotation: struct<pitch: double, yaw: double, roll: double>
                        child 0, pitch: double
                
              ...
              ct<pitch: double, yaw: doubl (... 45 chars omitted)
                    child 0, location: struct<x: double, y: double, z: double>
                        child 0, x: double
                        child 1, y: double
                        child 2, z: double
                    child 1, rotation: struct<pitch: double, yaw: double, roll: double>
                        child 0, pitch: double
                        child 1, yaw: double
                        child 2, roll: double
                    child 2, matrix: list<item: double>
                        child 0, item: double
                child 2, camera_gait_bob: struct<enabled: bool, z_offset_m: double, amplitude_m: double, frequency_hz: double, phase_rad: doub (... 135 chars omitted)
                    child 0, enabled: bool
                    child 1, z_offset_m: double
                    child 2, amplitude_m: double
                    child 3, frequency_hz: double
                    child 4, phase_rad: double
                    child 5, pitch_deg: double
                    child 6, roll_deg: double
                    child 7, speed_mps: double
                    child 8, freq_min_max_hz: list<item: double>
                        child 0, item: double
                    child 9, speed_min_max_mps: list<item: double>
                        child 0, item: double
                child 3, ego_pose: struct<location: struct<x: double, y: double, z: double>, rotation: struct<pitch: double, yaw: doubl (... 17 chars omitted)
                    child 0, location: struct<x: double, y: double, z: double>
                        child 0, x: double
                        child 1, y: double
                        child 2, z: double
                    child 1, rotation: struct<pitch: double, yaw: double, roll: double>
                        child 0, pitch: double
                        child 1, yaw: double
                        child 2, roll: double
              to
              {'179': {'ego_pose_matrix': List(Value('float64')), 'walker_root_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}, 'matrix': List(Value('float64'))}, 'camera_gait_bob': {'enabled': Value('bool'), 'z_offset_m': Value('float64'), 'amplitude_m': Value('float64'), 'frequency_hz': Value('float64'), 'phase_rad': Value('float64'), 'pitch_deg': Value('float64'), 'roll_deg': Value('float64'), 'speed_mps': Value('float64'), 'freq_min_max_hz': List(Value('float64')), 'speed_min_max_mps': List(Value('float64'))}, 'ego_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}}}, '180': {'ego_pose_matrix': List(Value('float64')), 'walker_root_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}, 'matrix': List(Value('float64'))}, 'camera_gait_bob': {'enabled': Value('bool'), 'z_offset_m': Value('float64'), 'amplitude_m': Value('float64'), 'frequency_hz': Value('float64'), 'phase_rad': Value('float64'), 'pitch_deg': Value('float64'), 'roll_deg': Value('float64'), 'speed_mps': Value('float64'), 'freq_min_max_hz': List(Value('float64')), 'speed_min_max_mps': List(Value('float64'))}, 'ego_pose': {'location': {'x': 
              ...
              otation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}, 'matrix': List(Value('float64'))}, 'camera_gait_bob': {'enabled': Value('bool'), 'z_offset_m': Value('float64'), 'amplitude_m': Value('float64'), 'frequency_hz': Value('float64'), 'phase_rad': Value('float64'), 'pitch_deg': Value('float64'), 'roll_deg': Value('float64'), 'speed_mps': Value('float64'), 'freq_min_max_hz': List(Value('float64')), 'speed_min_max_mps': List(Value('float64'))}, 'ego_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}}}, '228': {'ego_pose_matrix': List(Value('float64')), 'walker_root_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}, 'matrix': List(Value('float64'))}, 'camera_gait_bob': {'enabled': Value('bool'), 'z_offset_m': Value('float64'), 'amplitude_m': Value('float64'), 'frequency_hz': Value('float64'), 'phase_rad': Value('float64'), 'pitch_deg': Value('float64'), 'roll_deg': Value('float64'), 'speed_mps': Value('float64'), 'freq_min_max_hz': List(Value('float64')), 'speed_min_max_mps': List(Value('float64'))}, 'ego_pose': {'location': {'x': Value('float64'), 'y': Value('float64'), 'z': Value('float64')}, 'rotation': {'pitch': Value('float64'), 'yaw': Value('float64'), 'roll': Value('float64')}}}}
              because column names don't match

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YAML Metadata Warning:empty or missing yaml metadata in repo card

Check out the documentation for more information.

Human360Occ (H3O, CARLA-generated 360° Human-Ego Occupancy Voxel Dataset)

Switch language: 中文 / Chinese README

Human360Occ is a CARLA-based 360° human-ego panoramic dataset with simulated human gait across diverse maps, weather, and times of day. It provides RGB, Z-Depth (meters), and semantic occupancy voxels (multi-resolution) per frame, plus per-frame camera pose and sequence-level metadata.
This README covers directory layout, camera & coordinate conventions, depth/semantic formats & loading, occupancy space & resolutions, and the contents of ground_truth.json and sequence_meta.json.


Dataset Snapshot

  • #Sequences: 160
  • #Frames: 8000

Time of day (time_of_day)

  • day: 91
  • night: 38
  • dusk: 31

Weather (weather_type)

  • Clear: 97
  • Fog: 35
  • Rain: 28

Maps (map_id)
Town01, Town01_Opt, Town06_Opt, Town07, Town07_Opt, Town10HD, Town10HD_Opt, Town15, Town02, Town02_Opt, Town03, Town04, Town04_Opt, Town05, Town05_Opt, Town06 (10 sequences each)

Occupancy grid resolutions

  • native: (64, 64, 8) — 160 sequences
  • fixed: (128, 128, 16) — 160 sequences

Dataset Splits

Two sequence-level splits are provided; both ensure no sequence leakage between train/val. Maps are grouped by map_id_loaded in each sequence_meta.json.

  • Homogeneous / within-city (homo)

    • Rule: Within each map, sort sequences (priority: sequence_index, then trailing number in seq_###, then lexicographic). Take the first 8 as train, the last 2 as val.
    • Ratio: With 10 sequences per map, that’s 8:2 per map, aggregating to ≈4:1 overall.
    • File: splits_homo.json
      • train: concatenation of “first 8” from every map
      • val: concatenation of “last 2” from every map
      • meta.maps: per-map train/val breakdown
  • Heterogeneous / cross-city (heter)

    • Rule: Sort map names; by default, the last 4 maps (all their sequences) form val, and the other 12 maps (all sequences) form train. You may explicitly choose the 4 val maps when generating the split.
    • Note: With 16 maps × 10 sequences each, default setting is 12/4 maps (≈3:1 by sequences). If you need an exact 4:1 ratio, adjust to 13/3 maps or rebalance on the training side.
    • File: splits_heter.json
      • meta.train_maps / meta.val_maps: disjoint map lists
      • train / val: aggregated sequence names across those maps

Semantic Voxel Distribution (native, 64×64×8)

Class ID Class Name Color (R,G,B) Count (incl. empty) Freq (incl. empty) Count (excl. empty) Freq (excl. empty)
0 Unlabeled (0,0,0) 233727629 0.8916001472473144 0 0.0
1 Roads (128,64,128) 8969521 0.03421600723266602 8969521 0.3156462519439938
2 SideWalks (244,35,232) 6957890 0.026542243957519532 6957890 0.24485498165828423
3 Building (70,70,70) 1947338 0.007428504943847656 1947338 0.06852873648081241
4 Wall (102,102,156) 216398 0.0008254928588867187 216398 0.007615258120046363
5 Fence (190,153,153) 488358 0.0018629379272460938 488358 0.017185797581260463
6 Pole (153,153,153) 124025 0.00047311782836914065 124025 0.004364561540951165
7 TrafficLight (250,170,30) 627 0.000002391815185546875 627 0.0000220647457059172
8 TrafficSign (220,220,0) 7955 0.000030345916748046875 7955 0.00027994426170745027
9 Vegetation (107,142,35) 2407531 0.009184001922607422 2407531 0.08472338005440597
10 Terrain (152,251,152) 3961691 0.015112651824951171 3961691 0.13941579661949094
11 Sky (70,130,180) 0 0.0 0 0.0
12 Pedestrian (220,20,60) 247198 0.0009429855346679688 247198 0.008699140365249313
13 Rider (255,0,0) 11030 0.00004207611083984375 11030 0.0003881565313178097
14 Car (0,0,142) 775243 0.002957317352294922 775243 0.027281562448632165
15 Truck (0,0,70) 261796 0.0009986724853515625 261796 0.009212858320297126
16 Bus (0,60,100) 65900 0.0002513885498046875 65900 0.002319085712950468
17 Train (0,80,100) 0 0.0 0 0.0
18 Motorcycle (0,0,230) 14789 0.000056415557861328124 14789 0.0005204394326073516
19 Bicycle (119,11,32) 2557 0.000009754180908203125 2557 0.00008998334094103712
20 Static (110,190,160) 253334 0.0009663925170898438 253334 0.008915072230722213
21 Dynamic (170,120,50) 124981 0.0004767646789550781 124981 0.004398204119730841
22 Other (55,90,80) 976304 0.00372430419921875 976304 0.03435709647794224
23 Water (45,60,150) 0 0.0 0 0.0
24 RoadLine (157,234,50) 56830 0.00021678924560546874 56830 0.0019999035063273914
25 Ground (81,0,81) 515729 0.001967350006103516 515729 0.01814900994922962
26 Bridge (150,100,100) 4795 0.000018291473388671875 4795 0.00016874075862818654
27 RailTrack (230,150,140) 0 0.0 0 0.0
28 GuardRail (180,165,180) 24551 0.00009365463256835937 24551 0.0008639737987655074

Semantic Voxel Distribution (fixed128, 128×128×16)

Class ID Class Name Color (R,G,B) Count (incl. empty) Freq (incl. empty) Count (excl. empty) Freq (excl. empty)
0 Unlabeled (0,0,0) 2013800865 0.960255081653595 0 0.0
1 Roads (128,64,128) 26179410 0.012483315467834473 26179410 0.31408582498606646
2 SideWalks (244,35,232) 20830403 0.009932710170745849 20830403 0.24991144991606892
3 Building (70,70,70) 6478531 0.0030892043113708496 6478531 0.07772576822139254
4 Wall (102,102,156) 690551 0.0003292803764343262 690551 0.008284842192010942
5 Fence (190,153,153) 1349004 0.0006432552337646484 1349004 0.016184590647745828
6 Pole (153,153,153) 395724 0.00018869590759277343 395724 0.004747673801922433
7 TrafficLight (250,170,30) 11436 0.0000054531097412109375 11436 0.0001372026907611996
8 TrafficSign (220,220,0) 33180 0.000015821456909179687 33180 0.0003980749632263556
9 Vegetation (107,142,35) 6289421 0.0029990296363830568 6289421 0.07545693288999604
10 Terrain (152,251,152) 11249802 0.005364323616027832 11249802 0.1349687919666601
11 Sky (70,130,180) 0 0.0 0 0.0
12 Pedestrian (220,20,60) 683598 0.0003259649276733398 683598 0.0082014240118026
13 Rider (255,0,0) 34986 0.00001668262481689453 34986 0.0004197423346424737
14 Car (0,0,142) 2162585 0.001031200885772705 2162585 0.025945477527090664
15 Truck (0,0,70) 804476 0.0003836040496826172 804476 0.009651650214481182
16 Bus (0,60,100) 212243 0.00010120534896850586 212243 0.00254637204400396
17 Train (0,80,100) 0 0.0 0 0.0
18 Motorcycle (0,0,230) 50946 0.000024292945861816405 50946 0.0006112214308779359
19 Bicycle (119,11,32) 12609 0.000006012439727783203 12609 0.00015127568448827962
20 Static (110,190,160) 732698 0.00034937763214111327 732698 0.008790498173780118
21 Dynamic (170,120,50) 328561 0.00015667009353637694 328561 0.003941889933472412
22 Other (55,90,80) 2861127 0.0013642916679382324 2861127 0.03432619123902752
23 Water (45,60,150) 0 0.0 0 0.0
24 RoadLine (157,234,50) 403207 0.00019226408004760742 403207 0.0048374506237977444
25 Ground (81,0,81) 1475416 0.0007035331726074218 1475416 0.017701210667377235
26 Bridge (150,100,100) 16353 0.000007797718048095704 16353 0.00019619408901870382
27 RailTrack (230,150,140) 0 0.0 0 0.0
28 GuardRail (180,165,180) 64868 0.00003093147277832031 64868 0.0007782497502883435

Directory Layout (per sequence seq_xxx)


occupancy_gt/                         # semantic occupancy (native, .npy)
occupancy_gt_128x128x16/              # semantic occupancy (128×128×16, .npy)
panorama_depth_m/                     # panoramic Z-Depth in meters (float32 .npy)
panorama_depth_raw/                   # panoramic Z-Depth in millimeters (uint16 .png)
panorama_rgb/                         # panoramic RGB (.png)
pcd_voxel_centers/                    # voxel-center point cloud (.pcd), aligned with occupancy_gt
pcd_voxel_centers_128x128x16/         # voxel-center point cloud for 128×128×16 (.pcd)
ground_truth.json                     # per-frame pose (see below)
sequence_meta.json                    # per-sequence metadata (see below)

Capture & Camera Setup

  • Cubemap (6 faces) + horizontal stitching: faces ordered as front/right/back/left/up/down with identical FOV (default 90°) and image size; equirect projection produces the panorama.
  • Horizontal mirroring: RGB/Depth/Semantic panoramas are mirrored horizontally for a consistent viewing convention; occupancy grids are mirrored on the Y axis to align with panoramas.
  • Coordinate frame: Unreal left-handed, Z-up. Poses follow this convention.

Weather & Time (per sequence)

sequence_meta.json logs:

  • map_id_requested, map_id_loaded (e.g., Town01)
  • time_of_day (e.g., day / night / dusk)
  • weather_type (e.g., Clear / Rain / Fog)
  • weather_params: cloudiness, precipitation, wetness, wind_intensity, fog_density, fog_distance, fog_falloff, scattering_intensity, mie_scattering_scale, rayleigh_scattering_scale, dust_storm, sun_altitude_angle, sun_azimuth_angle
  • fixed_delta_seconds and other run-time fields (ego_spawn_retries, ego_spawn_phase, single_map_mode, …)

Semantic Labels & Palette (CARLA 0–28)

Single-channel uint8 IDs with CARLA’s official palette.

Value Tag Color (R,G,B) Description (abridged)
0 Unlabeled (0,0,0) Unlabeled or non-colliding
1 Roads (128,64,128) Drivable road surface
2 SideWalks (244,35,232) Pedestrian/cyclist ground (incl. curbs, islands)
3 Building (70,70,70) Buildings and attached elements
4 Wall (102,102,156) Standalone walls
5 Fence (190,153,153) Barriers and rails
6 Pole (153,153,153) Vertical poles (incl. with arms)
7 TrafficLight (250,170,30) Light boxes (no poles)
8 TrafficSign (220,220,0) Regulatory/informational signs (no poles)
9 Vegetation (107,142,35) Trees and vertical vegetation
10 Terrain (152,251,152) Grass/soil/sand (non-drivable)
11 Sky (70,130,180) Open sky
12 Pedestrian (220,20,60) Walking humans
13 Rider (255,0,0) Humans on vehicles/devices
14 Car (0,0,142) Cars/vans
15 Truck (0,0,70) Trucks
16 Bus (0,60,100) Buses
17 Train (0,80,100) Trains/trams
18 Motorcycle (0,0,230) Motorcycles
19 Bicycle (119,11,32) Bicycles
20 Static (110,190,160) Static props (hydrants, benches, stations, …)
21 Dynamic (170,120,50) Movable props/animals
22 Other (55,90,80) Everything else
23 Water (45,60,150) Water surfaces
24 RoadLine (157,234,50) Road markings
25 Ground (81,0,81) Ground-level structures not elsewhere
26 Bridge (150,100,100) Bridge structures
27 RailTrack (230,150,140) Non-drivable rail tracks
28 GuardRail (180,165,180) Guard rails/crash barriers

Depth Format (Z-Depth) & Loading

  • Primary: panorama_depth_m/*.npy is float32 meters, storing Z-depth along the forward axis of the cubemap face.
  • Compatible: panorama_depth_raw/*.png is uint16 millimeters; divide by 1000.0 to get meters.

Loader snippet

import os, cv2, numpy as np

def load_depth_m(seq_dir, fid):
    npy = os.path.join(seq_dir, 'panorama_depth_m', f'{fid:06d}.npy')
    if os.path.exists(npy):
        return np.load(npy).astype(np.float32)
    raw = os.path.join(seq_dir, 'panorama_depth_raw', f'{fid:06d}.png')
    if os.path.exists(raw):
        return cv2.imread(raw, cv2.IMREAD_UNCHANGED).astype(np.float32) / 1000.0
    raise FileNotFoundError

From Panoramic Z-Depth to Local Camera Point Cloud

For an equirect pixel, compute ray direction n=(nx,ny,nz) (right-handed: X forward / Y left / Z up). Let denom = max(|nx|, |ny|, |nz|) (projection factor to the cubemap face’s forward axis). If z_depth is the per-pixel Z-depth, Euclidean distance is r = z_depth / denom, and the 3D point is r * n.


Occupancy Grid (semantic voxels)

  • Space range (ego-centric): ±12.8 m left/right, +0.8 m up, −2.4 m down (approx.).
  • Voxel size: 0.2 m and 0.4 m variants.
  • Multi-resolution export: native occupancy_gt (e.g., 64×64×8) and fixed occupancy_gt_128x128x16, plus pcd_voxel_centers_* for visualization.
  • Voxel centers: for index (ix,iy,iz), center = base + (index + 0.5) * voxel_size.

ground_truth.json (pose) & Loading

Per frame we store:

  • ego_pose: location{x,y,z} + rotation{pitch,yaw,roll} (Unreal LH, Z-up)
  • ego_pose_matrix: 4×4 homogeneous matrix (same convention)
  • Optional: camera_gait_bob, walker_root_pose (include a matrix)

Recommendation: prefer ego_pose_matrix (reshape to 4×4). If missing, rebuild from ego_pose.

Loader snippet

import json, numpy as np

def load_pose_M(gt_path, fid):
    gt = json.load(open(gt_path, 'r', encoding='utf-8'))
    meta = gt[str(int(fid))]
    if 'ego_pose_matrix' in meta:
        return np.array(meta['ego_pose_matrix'], np.float32).reshape(4, 4)
    # Otherwise, reconstruct from ego_pose (omitted here).

sequence_meta.json (per-sequence metadata)

  • sequence_index
  • map_id_requested, map_id_loaded
  • time_of_day (e.g., day/night/dusk)
  • weather_type and weather_params (cloudiness, precipitation, wetness, wind_intensity, fog_density, fog_distance, fog_falloff, scattering_intensity, mie_scattering_scale, rayleigh_scattering_scale, dust_storm, sun_altitude_angle, sun_azimuth_angle)
  • fixed_delta_seconds, and other run-time fields (ego_spawn_retries, ego_spawn_phase, single_map_mode)

Acknowledgments

Generated using the CARLA simulator with custom capture and processing for panoramic RGB/Depth/Semantic and semantic occupancy.

Citation

If you use the Human360Occ dataset in your research, please cite OneOcc. Thank you!

@InProceedings{Shi_2026_CVPR,
  author    = {Shi, Hao and Wang, Ze and Guo, Shangwei and Duan, Mengfei and Wang, Song and Chen, Teng and Yang, Kailun and Wang, Lin and Wang, Kaiwei},
  title     = {{OneOcc}: Semantic Occupancy Prediction for Legged Robots with a Single Panoramic Camera},
  booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)},
  month     = {June},
  year      = {2026},
  pages     = {14229--14240}
}
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