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on june 11 , 2006 , the british tabloid the mail on sunday reported that ipods are mainly manufactured by workers who earn no more than us 50 per month and work 15 hour shifts . apple investigated the case with independent auditors and found that , while some of the plant ' s labour practices met apple ' s code of cond...
which british tabloid accused apple of unfair worker conditions in 2006 ?
the mail
94
12
2
on june 11 , 2006 , the british tabloid the mail on sunday reported that ipods are mainly manufactured by workers who earn no more than us 50 per month and work 15 hour shifts . apple investigated the case with independent auditors and found that , while some of the plant ' s labour practices met apple ' s code of cond...
what percentage of apple ' s manufacturing employees worked over 60 hour weeks ?
35
94
14
1
foxconn , apple ' s manufacturer , initially denied the abuses , but when an auditing team from apple found that workers had been working longer hours than were allowed under chinese law , they promised to prevent workers working more hours than the code allowed . apple hired a workplace standards auditing company , ve...
who did apple partner with to monitor its labor policies ?
verit
108
11
1
foxconn , apple ' s manufacturer , initially denied the abuses , but when an auditing team from apple found that workers had been working longer hours than were allowed under chinese law , they promised to prevent workers working more hours than the code allowed . apple hired a workplace standards auditing company , ve...
what organization did apple join to monitor its labor policies ?
electronic industry code of conduct implementation group
108
11
7
foxconn , apple ' s manufacturer , initially denied the abuses , but when an auditing team from apple found that workers had been working longer hours than were allowed under chinese law , they promised to prevent workers working more hours than the code allowed . apple hired a workplace standards auditing company , ve...
what company was found to be violating apple ' s labor policies ?
foxconn
108
13
1
foxconn , apple ' s manufacturer , initially denied the abuses , but when an auditing team from apple found that workers had been working longer hours than were allowed under chinese law , they promised to prevent workers working more hours than the code allowed . apple hired a workplace standards auditing company , ve...
where was the foxconn plant located ?
longhua , shenzhen
108
7
3
foxconn , apple ' s manufacturer , initially denied the abuses , but when an auditing team from apple found that workers had been working longer hours than were allowed under chinese law , they promised to prevent workers working more hours than the code allowed . apple hired a workplace standards auditing company , ve...
what was the name of apple ' s manufacturing company that was accused of overworking its employees ?
foxconn
108
18
1
foxconn , apple ' s manufacturer , initially denied the abuses , but when an auditing team from apple found that workers had been working longer hours than were allowed under chinese law , they promised to prevent workers working more hours than the code allowed . apple hired a workplace standards auditing company , ve...
what auditor company did apple hire to oversee worker conditions following the controversy ?
verit
108
14
1
foxconn , apple ' s manufacturer , initially denied the abuses , but when an auditing team from apple found that workers had been working longer hours than were allowed under chinese law , they promised to prevent workers working more hours than the code allowed . apple hired a workplace standards auditing company , ve...
in what year did foxconn workers first unionize ?
2006
108
9
1
in 2010 , a number of workers committed suicide at a foxconn operations in china . apple , hp , and others stated that they were investigating the situation . foxconn guards have been videotaped beating employees . another employee killed himself in 2009 when an apple prototype went missing , and claimed in messages to...
in what year did chinese foxconn emplyees kill themselves ?
2010
66
10
1
in 2010 , a number of workers committed suicide at a foxconn operations in china . apple , hp , and others stated that they were investigating the situation . foxconn guards have been videotaped beating employees . another employee killed himself in 2009 when an apple prototype went missing , and claimed in messages to...
what disappeared in 2009 prior to the suicide of a foxconn employee ?
apple prototype
66
13
2
in 2010 , a number of workers committed suicide at a foxconn operations in china . apple , hp , and others stated that they were investigating the situation . foxconn guards have been videotaped beating employees . another employee killed himself in 2009 when an apple prototype went missing , and claimed in messages to...
in what year did several foxconn workers commit suicide ?
2010
66
10
1
as of 2006 , the ipod was produced by about 14 , 000 workers in the u . s . and 27 , 000 overseas . further , the salaries attributed to this product were overwhelmingly distributed to highly skilled u . s . professionals , as opposed to lower skilled u . s . retail employees or overseas manufacturing labor . one inter...
what attribute of the united states could be thought to lead more international and less domestic employment opportunities ?
innovation
82
19
1
the legend of zelda : twilight princess ( japanese : , hepburn : zeruda no densetsu : towairaito purinsesu ? ) is an action adventure game developed and published by nintendo for the gamecube and wii home video game consoles . it is the thirteenth installment in the the legend of zelda series . originally planned for r...
what category of game is legend of zelda : twilight princess ?
action adventure
129
12
2
the legend of zelda : twilight princess ( japanese : , hepburn : zeruda no densetsu : towairaito purinsesu ? ) is an action adventure game developed and published by nintendo for the gamecube and wii home video game consoles . it is the thirteenth installment in the the legend of zelda series . originally planned for r...
what consoles can be used to play twilight princess ?
gamecube and wii
129
10
3
the legend of zelda : twilight princess ( japanese : , hepburn : zeruda no densetsu : towairaito purinsesu ? ) is an action adventure game developed and published by nintendo for the gamecube and wii home video game consoles . it is the thirteenth installment in the the legend of zelda series . originally planned for r...
when was twilight princess launched in north america ?
november 2006
129
9
2
the legend of zelda : twilight princess ( japanese : , hepburn : zeruda no densetsu : towairaito purinsesu ? ) is an action adventure game developed and published by nintendo for the gamecube and wii home video game consoles . it is the thirteenth installment in the the legend of zelda series . originally planned for r...
when could gamecube owners purchase twilight princess ?
december 2006
129
8
2
the legend of zelda : twilight princess ( japanese : , hepburn : zeruda no densetsu : towairaito purinsesu ? ) is an action adventure game developed and published by nintendo for the gamecube and wii home video game consoles . it is the thirteenth installment in the the legend of zelda series . originally planned for r...
what company developed legend of zelda : twilight princess ?
nintendo
129
10
1
the legend of zelda : twilight princess ( japanese : , hepburn : zeruda no densetsu : towairaito purinsesu ? ) is an action adventure game developed and published by nintendo for the gamecube and wii home video game consoles . it is the thirteenth installment in the the legend of zelda series . originally planned for r...
what year was the legend of zelda : twilight princess originally planned for release ?
2005
129
15
1
the legend of zelda : twilight princess ( japanese : , hepburn : zeruda no densetsu : towairaito purinsesu ? ) is an action adventure game developed and published by nintendo for the gamecube and wii home video game consoles . it is the thirteenth installment in the the legend of zelda series . originally planned for r...
what year was the wii version of legend of zelda : twilight princess released ?
2006
129
15
1
the story focuses on series protagonist link , who tries to prevent hyrule from being engulfed by a corrupted parallel dimension known as the twilight realm . to do so , he takes the form of both a hylian and a wolf , and is assisted by a mysterious creature named midna . the game takes place hundreds of years after oc...
who is the main character of the story ?
link
79
9
1
the story focuses on series protagonist link , who tries to prevent hyrule from being engulfed by a corrupted parallel dimension known as the twilight realm . to do so , he takes the form of both a hylian and a wolf , and is assisted by a mysterious creature named midna . the game takes place hundreds of years after oc...
what land does link serve to protect ?
hyrule
79
8
1
the story focuses on series protagonist link , who tries to prevent hyrule from being engulfed by a corrupted parallel dimension known as the twilight realm . to do so , he takes the form of both a hylian and a wolf , and is assisted by a mysterious creature named midna . the game takes place hundreds of years after oc...
what character helped link in twilight princess ?
midna
79
8
1
the story focuses on series protagonist link , who tries to prevent hyrule from being engulfed by a corrupted parallel dimension known as the twilight realm . to do so , he takes the form of both a hylian and a wolf , and is assisted by a mysterious creature named midna . the game takes place hundreds of years after oc...
who is the protagonist is legend of zelda ?
link
79
9
1
the story focuses on series protagonist link , who tries to prevent hyrule from being engulfed by a corrupted parallel dimension known as the twilight realm . to do so , he takes the form of both a hylian and a wolf , and is assisted by a mysterious creature named midna . the game takes place hundreds of years after oc...
what is the name of the mysterious creature that assists link ?
midna
79
12
1
the story focuses on series protagonist link , who tries to prevent hyrule from being engulfed by a corrupted parallel dimension known as the twilight realm . to do so , he takes the form of both a hylian and a wolf , and is assisted by a mysterious creature named midna . the game takes place hundreds of years after oc...
this storyline takes place alternate from what storyline ?
the wind waker
79
9
3
at the time of its release , twilight princess was considered the greatest entry in the zelda series by many critics , including writers for 1up . com , computer and video games , electronic gaming monthly , game informer , gamesradar , ign , and the washington post . it received several game of the year awards , and w...
what accolade did twilight princess receive after its release ?
game of the year
108
10
4
at the time of its release , twilight princess was considered the greatest entry in the zelda series by many critics , including writers for 1up . com , computer and video games , electronic gaming monthly , game informer , gamesradar , ign , and the washington post . it received several game of the year awards , and w...
under which brand was twilight princess for the nintendo wii published ?
nintendo selects
108
12
2
at the time of its release , twilight princess was considered the greatest entry in the zelda series by many critics , including writers for 1up . com , computer and video games , electronic gaming monthly , game informer , gamesradar , ign , and the washington post . it received several game of the year awards , and w...
when is the hd version of twilight princess slated for launch ?
march 2016
108
12
2
at the time of its release , twilight princess was considered the greatest entry in the zelda series by many critics , including writers for 1up . com , computer and video games , electronic gaming monthly , game informer , gamesradar , ign , and the washington post . it received several game of the year awards , and w...
at the time of release which episode of the legend of zelda series was considered the greatest entry ?
twilight princess
108
19
2
at the time of its release , twilight princess was considered the greatest entry in the zelda series by many critics , including writers for 1up . com , computer and video games , electronic gaming monthly , game informer , gamesradar , ign , and the washington post . it received several game of the year awards , and w...
how many game of the year awards did twilight princess receive ?
several
108
12
1
at the time of its release , twilight princess was considered the greatest entry in the zelda series by many critics , including writers for 1up . com , computer and video games , electronic gaming monthly , game informer , gamesradar , ign , and the washington post . it received several game of the year awards , and w...
what year was twilight princess the most critically acclaimed game ?
2006
108
11
1
at the time of its release , twilight princess was considered the greatest entry in the zelda series by many critics , including writers for 1up . com , computer and video games , electronic gaming monthly , game informer , gamesradar , ign , and the washington post . it received several game of the year awards , and w...
what year will the game release a high definition port for the wii u console ?
2016
108
16
1
the legend of zelda : twilight princess is an action adventure game focused on combat , exploration , and item collection . it uses the basic control scheme introduced in ocarina of time , including context sensitive action buttons and l targeting ( z targeting on the wii ) , a system that allows the player to keep lin...
what are the three main activities in the legend of zelda : twilight princess ?
combat , exploration , and item collection
166
15
7
the legend of zelda : twilight princess is an action adventure game focused on combat , exploration , and item collection . it uses the basic control scheme introduced in ocarina of time , including context sensitive action buttons and l targeting ( z targeting on the wii ) , a system that allows the player to keep lin...
twilight princess uses the control setup first employed in which previous game ?
ocarina of time
166
13
3
the legend of zelda : twilight princess is an action adventure game focused on combat , exploration , and item collection . it uses the basic control scheme introduced in ocarina of time , including context sensitive action buttons and l targeting ( z targeting on the wii ) , a system that allows the player to keep lin...
what can be used to shoot without the need to manually target enemies ?
l targeting
166
14
2
the legend of zelda : twilight princess is an action adventure game focused on combat , exploration , and item collection . it uses the basic control scheme introduced in ocarina of time , including context sensitive action buttons and l targeting ( z targeting on the wii ) , a system that allows the player to keep lin...
what is link ' s main weapon ?
sword
166
8
1
the legend of zelda : twilight princess is an action adventure game focused on combat , exploration , and item collection . it uses the basic control scheme introduced in ocarina of time , including context sensitive action buttons and l targeting ( z targeting on the wii ) , a system that allows the player to keep lin...
what secondary weapon in twilight princess is analogous to a weapon featured in previous games ?
clawshot
166
16
1
the legend of zelda : twilight princess is an action adventure game focused on combat , exploration , and item collection . it uses the basic control scheme introduced in ocarina of time , including context sensitive action buttons and l targeting ( z targeting on the wii ) , a system that allows the player to keep lin...
what genre of game is twilight princess ?
action adventure
166
8
2
the legend of zelda : twilight princess is an action adventure game focused on combat , exploration , and item collection . it uses the basic control scheme introduced in ocarina of time , including context sensitive action buttons and l targeting ( z targeting on the wii ) , a system that allows the player to keep lin...
twilight princess follows the control scheme introduced in what game ?
ocarina of time
166
11
3
the legend of zelda : twilight princess is an action adventure game focused on combat , exploration , and item collection . it uses the basic control scheme introduced in ocarina of time , including context sensitive action buttons and l targeting ( z targeting on the wii ) , a system that allows the player to keep lin...
what 2 main weapons does link use in combat ?
sword and shield
166
10
3
the legend of zelda : twilight princess is an action adventure game focused on combat , exploration , and item collection . it uses the basic control scheme introduced in ocarina of time , including context sensitive action buttons and l targeting ( z targeting on the wii ) , a system that allows the player to keep lin...
what control can be used while targeting that allows the player to forego manual targeting ?
l targeting
166
16
2
the context sensitive button mechanic allows one button to serve a variety of functions , such as talking , opening doors , and pushing , pulling , and throwing objects . e the on screen display shows what action , if any , the button will trigger , determined by the situation . for example , if link is holding a rock ...
many different types of interaction can be controlled by how many buttons ?
one
99
13
1
the context sensitive button mechanic allows one button to serve a variety of functions , such as talking , opening doors , and pushing , pulling , and throwing objects . e the on screen display shows what action , if any , the button will trigger , determined by the situation . for example , if link is holding a rock ...
where can players see what action will be performed in different scenarios ?
on screen display
99
13
3
the context sensitive button mechanic allows one button to serve a variety of functions , such as talking , opening doors , and pushing , pulling , and throwing objects . e the on screen display shows what action , if any , the button will trigger , determined by the situation . for example , if link is holding a rock ...
if link is not moving , where will he put the projectile he ' s carrying ?
on the ground
99
17
3
the context sensitive button mechanic allows one button to serve a variety of functions , such as talking , opening doors , and pushing , pulling , and throwing objects . e the on screen display shows what action , if any , the button will trigger , determined by the situation . for example , if link is holding a rock ...
what mechanic allows one button to serve many functions ?
context sensitive button mechanic
99
10
4
the context sensitive button mechanic allows one button to serve a variety of functions , such as talking , opening doors , and pushing , pulling , and throwing objects . e the on screen display shows what action , if any , the button will trigger , determined by the situation . for example , if link is holding a rock ...
what shows what action the button will trigger ?
on screen display
99
9
3
the gamecube and wii versions feature several minor differences in their controls . the wii version of the game makes use of the motion sensors and built in speaker of the wii remote . the speaker emits the sounds of a bowstring when shooting an arrow , midna ' s laugh when she gives advice to link , and the series ' t...
where is the speaker located on the wii console ?
wii remote
155
10
2
the gamecube and wii versions feature several minor differences in their controls . the wii version of the game makes use of the motion sensors and built in speaker of the wii remote . the speaker emits the sounds of a bowstring when shooting an arrow , midna ' s laugh when she gives advice to link , and the series ' t...
what sound do users here when uncovering secrets in the game ?
chime
155
12
1
the gamecube and wii versions feature several minor differences in their controls . the wii version of the game makes use of the motion sensors and built in speaker of the wii remote . the speaker emits the sounds of a bowstring when shooting an arrow , midna ' s laugh when she gives advice to link , and the series ' t...
what part of the wii is employed to use weapons ?
wii remote
155
11
2
the gamecube and wii versions feature several minor differences in their controls . the wii version of the game makes use of the motion sensors and built in speaker of the wii remote . the speaker emits the sounds of a bowstring when shooting an arrow , midna ' s laugh when she gives advice to link , and the series ' t...
aside from the sword , what is another weapon that link can use ?
nunchuk
155
14
1
the gamecube and wii versions feature several minor differences in their controls . the wii version of the game makes use of the motion sensors and built in speaker of the wii remote . the speaker emits the sounds of a bowstring when shooting an arrow , midna ' s laugh when she gives advice to link , and the series ' t...
how many weapons can be equipped by link if playing twilight princess on a gamecube ?
two
155
16
1
the gamecube and wii versions feature several minor differences in their controls . the wii version of the game makes use of the motion sensors and built in speaker of the wii remote . the speaker emits the sounds of a bowstring when shooting an arrow , midna ' s laugh when she gives advice to link , and the series ' t...
the wii version makes use of what kind of sensors ?
motion
155
11
1
the gamecube and wii versions feature several minor differences in their controls . the wii version of the game makes use of the motion sensors and built in speaker of the wii remote . the speaker emits the sounds of a bowstring when shooting an arrow , midna ' s laugh when she gives advice to link , and the series ' t...
what device on the wii allows for sounds of a bowstring to be heard ?
wii remote
155
15
2
the game features nine dungeons large , contained areas where link battles enemies , collects items , and solves puzzles . link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot . the dungeons are connected by a large overworld , across which link can travel ...
how many dungeon instances are provided in twilight princess ?
nine
69
10
1
the game features nine dungeons large , contained areas where link battles enemies , collects items , and solves puzzles . link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot . the dungeons are connected by a large overworld , across which link can travel ...
what does link fight in dungeons ?
enemies
69
7
1
the game features nine dungeons large , contained areas where link battles enemies , collects items , and solves puzzles . link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot . the dungeons are connected by a large overworld , across which link can travel ...
what provides a bridge between the different dungeons ?
overworld
69
9
1
the game features nine dungeons large , contained areas where link battles enemies , collects items , and solves puzzles . link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot . the dungeons are connected by a large overworld , across which link can travel ...
what is the name of link ' s steed ?
epona
69
10
1
the game features nine dungeons large , contained areas where link battles enemies , collects items , and solves puzzles . link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot . the dungeons are connected by a large overworld , across which link can travel ...
what must link solve throughout the game ?
puzzles
69
8
1
the game features nine dungeons large , contained areas where link battles enemies , collects items , and solves puzzles . link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot . the dungeons are connected by a large overworld , across which link can travel ...
who must link fight at the end of a dungeon level ?
boss
69
12
1
the game features nine dungeons large , contained areas where link battles enemies , collects items , and solves puzzles . link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot . the dungeons are connected by a large overworld , across which link can travel ...
what connects the dungeons ?
overworld
69
5
1
the artificial intelligence ( ai ) of enemies in twilight princess is more advanced than that of enemies in the wind waker . enemies react to defeated companions and to arrows or slingshot pellets that pass by , and can detect link from a greater distance than was possible in previous games .
what does ai stand for ?
artificial intelligence
53
6
2
the artificial intelligence ( ai ) of enemies in twilight princess is more advanced than that of enemies in the wind waker . enemies react to defeated companions and to arrows or slingshot pellets that pass by , and can detect link from a greater distance than was possible in previous games .
what is a game whose enemies have more rudimentary programming than those in twilight princess ?
the wind waker
53
16
3
the artificial intelligence ( ai ) of enemies in twilight princess is more advanced than that of enemies in the wind waker . enemies react to defeated companions and to arrows or slingshot pellets that pass by , and can detect link from a greater distance than was possible in previous games .
what do enemies do to defeated companions ?
react
53
8
1
the artificial intelligence ( ai ) of enemies in twilight princess is more advanced than that of enemies in the wind waker . enemies react to defeated companions and to arrows or slingshot pellets that pass by , and can detect link from a greater distance than was possible in previous games .
what feature of the enemies in twilight princess is more advanced ?
artificial intelligence
53
12
2
the artificial intelligence ( ai ) of enemies in twilight princess is more advanced than that of enemies in the wind waker . enemies react to defeated companions and to arrows or slingshot pellets that pass by , and can detect link from a greater distance than was possible in previous games .
who can enemies detect from a greater distance than in previous games ?
link
53
13
1
there is very little voice acting in the game , as is the case in most zelda titles to date . link remains silent in conversation , but grunts when attacking or injured and gasps when surprised . his emotions and responses are largely indicated visually by nods and facial expressions . other characters have similar lan...
through what can link ' s reaction and mood can be discerned ?
nods and facial expressions
116
13
4
there is very little voice acting in the game , as is the case in most zelda titles to date . link remains silent in conversation , but grunts when attacking or injured and gasps when surprised . his emotions and responses are largely indicated visually by nods and facial expressions . other characters have similar lan...
which person has the most spoken dialogue in the game ?
midna
116
11
1
there is very little voice acting in the game , as is the case in most zelda titles to date . link remains silent in conversation , but grunts when attacking or injured and gasps when surprised . his emotions and responses are largely indicated visually by nods and facial expressions . other characters have similar lan...
who provided the basis for midna ' s voice ?
akiko k moto
116
10
3
there is very little voice acting in the game , as is the case in most zelda titles to date . link remains silent in conversation , but grunts when attacking or injured and gasps when surprised . his emotions and responses are largely indicated visually by nods and facial expressions . other characters have similar lan...
what country does akiko komoto come from ?
japan
116
8
1
there is very little voice acting in the game , as is the case in most zelda titles to date . link remains silent in conversation , but grunts when attacking or injured and gasps when surprised . his emotions and responses are largely indicated visually by nods and facial expressions . other characters have similar lan...
what does link say when attacking ?
grunts
116
7
1
there is very little voice acting in the game , as is the case in most zelda titles to date . link remains silent in conversation , but grunts when attacking or injured and gasps when surprised . his emotions and responses are largely indicated visually by nods and facial expressions . other characters have similar lan...
how does link express emotions ?
nods and facial expressions
116
6
4
there is very little voice acting in the game , as is the case in most zelda titles to date . link remains silent in conversation , but grunts when attacking or injured and gasps when surprised . his emotions and responses are largely indicated visually by nods and facial expressions . other characters have similar lan...
what character has the most voice acting ?
midna
116
8
1
there is very little voice acting in the game , as is the case in most zelda titles to date . link remains silent in conversation , but grunts when attacking or injured and gasps when surprised . his emotions and responses are largely indicated visually by nods and facial expressions . other characters have similar lan...
who does the voice of midna ?
akiko k moto
116
7
3
ganondorf then revives , and midna teleports link and zelda outside the castle so she can hold him off with the fused shadows . however , as hyrule castle collapses , it is revealed that ganondorf was victorious as he crushes midna ' s helmet . ganondorf engages link on horseback , and , assisted by zelda and the light...
what possession of midna does ganondorf destroy ?
helmet
162
8
1
ganondorf then revives , and midna teleports link and zelda outside the castle so she can hold him off with the fused shadows . however , as hyrule castle collapses , it is revealed that ganondorf was victorious as he crushes midna ' s helmet . ganondorf engages link on horseback , and , assisted by zelda and the light...
where does link depart from at the end of the game ?
ordon village
162
12
2
ganondorf then revives , and midna teleports link and zelda outside the castle so she can hold him off with the fused shadows . however , as hyrule castle collapses , it is revealed that ganondorf was victorious as he crushes midna ' s helmet . ganondorf engages link on horseback , and , assisted by zelda and the light...
which character helps link get ganondorf off of his horse ?
zelda
162
11
1
ganondorf then revives , and midna teleports link and zelda outside the castle so she can hold him off with the fused shadows . however , as hyrule castle collapses , it is revealed that ganondorf was victorious as he crushes midna ' s helmet . ganondorf engages link on horseback , and , assisted by zelda and the light...
to what part of his body does link deliver the killing blow to ganondorf ?
chest
162
15
1
ganondorf then revives , and midna teleports link and zelda outside the castle so she can hold him off with the fused shadows . however , as hyrule castle collapses , it is revealed that ganondorf was victorious as he crushes midna ' s helmet . ganondorf engages link on horseback , and , assisted by zelda and the light...
who resurrects midna after the fight with ganondorf ?
light spirits
162
9
2
ganondorf then revives , and midna teleports link and zelda outside the castle so she can hold him off with the fused shadows . however , as hyrule castle collapses , it is revealed that ganondorf was victorious as he crushes midna ' s helmet . ganondorf engages link on horseback , and , assisted by zelda and the light...
who does midna teleport ?
link and zelda
162
5
3
ganondorf then revives , and midna teleports link and zelda outside the castle so she can hold him off with the fused shadows . however , as hyrule castle collapses , it is revealed that ganondorf was victorious as he crushes midna ' s helmet . ganondorf engages link on horseback , and , assisted by zelda and the light...
what does ganondorf crush ?
midna ' s helmet
162
5
4
ganondorf then revives , and midna teleports link and zelda outside the castle so she can hold him off with the fused shadows . however , as hyrule castle collapses , it is revealed that ganondorf was victorious as he crushes midna ' s helmet . ganondorf engages link on horseback , and , assisted by zelda and the light...
what does midna destroy ?
mirror of twilight
162
5
3
in four months , aonuma ' s team managed to present realistic horseback riding , l which nintendo later revealed to the public with a trailer at electronic entertainment expo 2004 . the game was scheduled to be released the next year , and was no longer a follow up to the wind waker a true sequel to it was released for...
how long did it take to implement riding horses in a believable manner ?
four
114
14
1
in four months , aonuma ' s team managed to present realistic horseback riding , l which nintendo later revealed to the public with a trailer at electronic entertainment expo 2004 . the game was scheduled to be released the next year , and was no longer a follow up to the wind waker a true sequel to it was released for...
where did nintendo preview the horseback riding feature ?
electronic entertainment expo 2004
114
9
4
in four months , aonuma ' s team managed to present realistic horseback riding , l which nintendo later revealed to the public with a trailer at electronic entertainment expo 2004 . the game was scheduled to be released the next year , and was no longer a follow up to the wind waker a true sequel to it was released for...
what console was home to the sequel for the wind waker ?
nintendo ds
114
12
2
in four months , aonuma ' s team managed to present realistic horseback riding , l which nintendo later revealed to the public with a trailer at electronic entertainment expo 2004 . the game was scheduled to be released the next year , and was no longer a follow up to the wind waker a true sequel to it was released for...
what was the name of the second wind waker game ?
phantom hourglass
114
11
2
in four months , aonuma ' s team managed to present realistic horseback riding , l which nintendo later revealed to the public with a trailer at electronic entertainment expo 2004 . the game was scheduled to be released the next year , and was no longer a follow up to the wind waker a true sequel to it was released for...
when did the company release a trailer of the horseback riding aspect ?
2004
114
13
1
aonuma had anticipated creating a zelda game for what would later be called the wii , but had assumed that he would need to complete twilight princess first . his team began work developing a pointing based interface for the bow and arrow , and aonuma found that aiming directly at the screen gave the game a new feel , ...
what kind of interface was used for in game archery ?
pointing based
147
11
2
aonuma had anticipated creating a zelda game for what would later be called the wii , but had assumed that he would need to complete twilight princess first . his team began work developing a pointing based interface for the bow and arrow , and aonuma found that aiming directly at the screen gave the game a new feel , ...
what was the originally planned launch year for twilight princess ?
2005
147
11
1
aonuma had anticipated creating a zelda game for what would later be called the wii , but had assumed that he would need to complete twilight princess first . his team began work developing a pointing based interface for the bow and arrow , and aonuma found that aiming directly at the screen gave the game a new feel , ...
which nintendo employee was confident in the potential of developing two versions of twilight princess ?
satoru iwata
147
16
2
aonuma had anticipated creating a zelda game for what would later be called the wii , but had assumed that he would need to complete twilight princess first . his team began work developing a pointing based interface for the bow and arrow , and aonuma found that aiming directly at the screen gave the game a new feel , ...
what was the original release date for gamecube ?
2005
147
9
1
transferring gamecube development to the wii was relatively simple , since the wii was being created to be compatible with the gamecube . o at e3 2005 , nintendo released a small number of nintendo ds game cards containing a preview trailer for twilight princess . they also announced that zelda would appear on the wii ...
what console boasted compatibility with the wii ?
gamecube
82
8
1
transferring gamecube development to the wii was relatively simple , since the wii was being created to be compatible with the gamecube . o at e3 2005 , nintendo released a small number of nintendo ds game cards containing a preview trailer for twilight princess . they also announced that zelda would appear on the wii ...
where did nintendo provide a limited number of twilight princess previews ?
e3 2005
82
12
2
transferring gamecube development to the wii was relatively simple , since the wii was being created to be compatible with the gamecube . o at e3 2005 , nintendo released a small number of nintendo ds game cards containing a preview trailer for twilight princess . they also announced that zelda would appear on the wii ...
at e3 in 2005 , what console did nintendo reveal the next zelda game would be developed for ?
wii
82
19
1
transferring gamecube development to the wii was relatively simple , since the wii was being created to be compatible with the gamecube . o at e3 2005 , nintendo released a small number of nintendo ds game cards containing a preview trailer for twilight princess . they also announced that zelda would appear on the wii ...
when did nintendo announce zelda would appear on the wii ?
at e3 2005
82
11
3
the game ' s score was composed by toru minegishi and asuka ohta , with series regular koji kondo serving as the sound supervisor . minegishi took charge of composition and sound design in twilight princess , providing all field and dungeon music under the supervision of kondo . for the trailers , three pieces were wri...
who wrote the music for twilight princess ?
toru minegishi and asuka ohta
121
8
5
the game ' s score was composed by toru minegishi and asuka ohta , with series regular koji kondo serving as the sound supervisor . minegishi took charge of composition and sound design in twilight princess , providing all field and dungeon music under the supervision of kondo . for the trailers , three pieces were wri...
who was in charge of overseeing audio production ?
koji kondo
121
9
2
the game ' s score was composed by toru minegishi and asuka ohta , with series regular koji kondo serving as the sound supervisor . minegishi took charge of composition and sound design in twilight princess , providing all field and dungeon music under the supervision of kondo . for the trailers , three pieces were wri...
who worked adapting the score for performance by an orchestra ?
michiru shima
121
11
2
the game ' s score was composed by toru minegishi and asuka ohta , with series regular koji kondo serving as the sound supervisor . minegishi took charge of composition and sound design in twilight princess , providing all field and dungeon music under the supervision of kondo . for the trailers , three pieces were wri...
who wrote the music used in the game ' s trailer and demo ?
koji kondo
121
14
2
the game ' s score was composed by toru minegishi and asuka ohta , with series regular koji kondo serving as the sound supervisor . minegishi took charge of composition and sound design in twilight princess , providing all field and dungeon music under the supervision of kondo . for the trailers , three pieces were wri...
who created orchestral arrangements for the game ?
michiru shima
121
8
2