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using System.Data.Common; using Microsoft.EntityFrameworkCore; namespace SPACore.PhoneBook.EntityFrameworkCore { public static class PhoneBookDbContextConfigurer { public static void Configure(DbContextOptionsBuilder<PhoneBookDbContext> builder, string connectionString) { builder.Us...
using System; using System.Collections.Generic; namespace Raider.Validation { internal class ValidationContext { private IValidationFrame? _validationFrame; public object? InstanceToValidate { get; } public Dictionary<int, int> Indexes { get; } //Dictionary<Depth, Index> public ValidationContext(object? i...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Net.Sockets; using System.Threading; using System.Threading.Tasks.Sources; using static Tmds.Linux.LibC; namespace Tmds.LinuxAsync { sealed class AwaitableSocketSendOperation : AsyncSendOperation, IValueTaskSource<int> { ...
using UnityEngine; using UnityEngine.UI; using UnityScreenNavigator.Runtime.Core.Page; namespace Demo { [RequireComponent(typeof(Button))] public class PopPageButtonPresenter : MonoBehaviour { [SerializeField] private string _containerName; [SerializeField] private bool _playAnimation = tru...
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Design; using SimpleIdServer.OpenID.EF; using System.Reflection; namespace SimpleIdServer.OpenID.EFSqlServer.Bootstrap4 { public class OpenIDMigration : IDesignTimeDbContextFactory<OpenIdDBContext> { public OpenIdDBContext Create...
// <copyright file="Decryptor.cs" company="Microsoft"> // Copyright (c) Microsoft. All rights reserved. // </copyright> namespace GraphWebhooks_Core { using System; using System.IO; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using System.Text; pub...
using System; using System.Collections; using Cortside.Core.Util; using Xunit; namespace Cortside.Core.Test { /// <summary> /// Summary description for PagedListTest. /// </summary> public class PagedListTest { [Fact] public void ShouldBeAbleToCreatePageList() { PagedList<...
using System; using System.IO; using System.Net.Http; using Terrain.Tiles; namespace quantized_mesh_tile_sample_console { class Program { static void Main(string[] args) { const string terrainTileUrl = @"https://maps.tilehosting.com/data/terrain-quantized-mesh/9/536/391.terrain?key...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; internal static partial class Interop { internal static partial class Us...
using System.ComponentModel.DataAnnotations; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Globalization; namespace DataAnnotationsExtensions.Tests.ValidationAttributes { [TestClass] public class UrlAttributeTests : TestBase { [TestMethod] public void IsVal...
using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; namespace libsecondlife.TestClient { public class SetMasterKeyCommand : Command { public DateTime Created = DateTime.Now; public SetMasterKeyCommand(TestClient testClient) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CommandPattern.Code { interface ICommand { void Execute(); void UnExecute(); } }
using System.IO; namespace Scoring_Report.Configuration.Password { public class PasswordPolicy { // 0 - 24 public ScoredItem<Range> EnforcePasswordHistory = new ScoredItem<Range>(new Range(0, 24), false); // 0 - 999 public ScoredItem<Range> MaxPasswordAge = new ScoredItem<Rang...
namespace ClassLib090 { public class Class086 { public static string Property => "ClassLib090"; } }
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace System.Data.Entity.Query { using System.Data.Entity.Core.Metadata.Edm; using Xunit; public class FunctionTests : TestBase { private static readonly Me...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using Azure.Security.KeyVault.Secrets; using Microsoft.Extensions.Configuration; namespace Azure.Extensions.AspNetCore.Configuration.Secrets { /// <summary> /// Default implementation of <see cref="KeyVaultSecretMa...
/* Copyright 2018 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
// Copyright (c) Quarrel. All rights reserved. using DiscordAPI.API.Guild.Models; using myTube; using System; using Windows.ApplicationModel.Resources; using Windows.UI.Xaml.Data; namespace Quarrel.Converters.AuditLog { /// <summary> /// Converter for a change type and values to markdown text. /// </summ...
using Verse; namespace DeepRim; public class GenStep_FindDrillLocation : GenStep { public override int SeedPart => 820815231; public override void Generate(Map map, GenStepParams parms) { DeepProfiler.Start("RebuildAllRegions"); map.regionAndRoomUpdater.RebuildAllRegionsAndRooms(); ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("06....
using System; namespace DotVVM.Framework.Routing { public class DotvvmRouteException : Exception { public DotvvmRouteException(string message) : base(message) { } public DotvvmRouteException(string message, Exception? innerException) : base(message, in...
using System.Threading.Tasks; using SnippetStudio.ClientBase; using SnippetStudio.ClientBase.Services; using SnippetStudio.ClientBase.ViewModel; using SnippetStudio.Mobile.View; using Xamarin.Forms; namespace SnippetStudio.Mobile { public class NavigationServicePage : NavigationPage, INavigationService { public N...
namespace Cooking { using System; public class Carrot : Vegetable { } }
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using Common; using Common.XML; using Microsoft.Extensions.Configuration; using RedisStudy.BusinessLogic.Logger; using RedisStudy.Data.Entities; using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using System.Xml; namespace RedisStudy.UploadService { class Program {...
using System; using System.Collections; namespace HermaFx { public static class CollectionExtensions { /// <summary> /// Throws if source is null. /// </summary> /// <typeparam name="T"></typeparam> /// <param name="source">The source.</param> /// <param name="message">Name of the param.</param> /// <...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="CommandContainerBase.cs" company="Catel development team"> // Copyright (c) 2008 - 2015 Catel development team. All rights reserved. // </copyright> // -------------------------...
using System.Threading; namespace Reactive.Streams.Example.Unicast { /// <summary> /// Implementation of the java.concurrent.util.AtomicBoolean type. /// /// Uses <see cref="Interlocked.MemoryBarrier"/> internally to enforce ordering of writes /// without any explicit locking. .NET's strong memor...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; namespace ITInventory { static class Program { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void...
/* Copyright 2021 Enjin Pte. Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
using System; using System.Threading; using System.Threading.Tasks; namespace Nest { public static partial class ElasticClientExtensions { [Obsolete("Moved to client.CrossClusterReplication.PauseFollowIndex(), please update this usage.")] public static PauseFollowIndexResponse PauseFollowIndex(this IElasticClie...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Domain; using Domain.Model; using Application.ViewModel; using Application.Enums; namespace Application.Orchestrators { public class AdminOrchestrator { public List<NameValueViewMo...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.ProjectOxford.Emotion; using Microsoft.ProjectOxford.Emotion.Contract; using Newtonsoft.Json.Linq; namespace CognitiveApp { public static class Emoji { static voi...
using System; using System.Threading.Tasks; using Domain.Configuration; using Domain.Model.Game; using Domain.Repositories; using Domain.Services.Game; using Domain.Services.Web; namespace Application.Services.Game { public partial class GameServerService : IGameService { private readonly IRestClient ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using System.Data; using System.Data.SqlClient; using System.ComponentModel; namespace LoginForm { public class NewCoffeeCls { public NewCoffeeCls() { } p...
using System.Collections; using System.Collections.Generic; namespace CsvEnumerator { public class CsvRecordEnumerator : IEnumerator<CsvRecordEnumerable> { private readonly ISeekableString _inputStream; private readonly int _position; public CsvRecordEnumerable Current { get; private ...
using BookStore.ViewModels.Genre; using FluentValidation; namespace BookStore.Validations.Genre { public class GenreUpdateViewModelValidator : AbstractValidator<GenreUpdateViewModel> { public GenreUpdateViewModelValidator() { RuleFor(x => x.Id).NotEmpty().WithMessage("Id alanı boş b...
using System.Text; using UnityEngine; using UnityEngine.UI; public class ArrowCountText : MonoBehaviour { private Text m_text; private GameManager m_gameManager; private int m_lastCount; private void Awake() { m_gameManager = FindObjectOfType<GameManager>(); m_text = GetCompon...
using System.Collections.Generic; using Orchard.Projections.Descriptors; using Orchard.Projections.Descriptors.Layout; namespace Orchard.Projections.ViewModels { public class LayoutAddViewModel { public int Id { get; set; } public IEnumerable<TypeDescriptor<LayoutDescriptor>> Layouts { get; set; }...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TrippleSum { class TrippleSum { static void Main(string[] args) { int[] numbers = Console.ReadLine().Split().Select(int.Parse).ToArray(); for (i...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using osu.Framework.Configuration; namespace osu.Framework.Platform { public class DesktopStorage : NativeStorage { public DesktopStorag...
 using AutoMapper; using eProdaja.Model.Search_objects; using eProdaja.Services.Database; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace eProdaja.Services { public class JediniceMjereService: BaseService<Model.JediniceMjere, Databas...
namespace TheSalem { /// <summary>Represents a <seealso cref="RoleList"/> builder.</summary> public class RoleListBuilder { /// <summary>The role list slots. Use this property to construct the role list.</summary> public CappedList<IRoleSlot> RoleSlots { get; set; } public RoleList...
namespace Cpp2IL.Core { public enum CecilCodedIndex { TypeDefOrRef, HasConstant, HasCustomAttribute, HasFieldMarshal, HasDeclSecurity, MemberRefParent, HasSemantics, MethodDefOrRef, MemberForwarded, Implementation, CustomAtt...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Microsoft.Protocols.TestSuites.Smbd.Adapter; using Microsoft.Protocols.TestTools; using Microsoft.Protocols.TestTools.StackSdk; using Microsoft.Protocols.TestToo...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace Quizzardry.Models { public class Questions { public int ID { get; set; } [Required] public string Question { get; set; } [Re...
using Newtonsoft.Json; using System; using System.IO; using System.Threading.Tasks; using Windows.Storage; namespace Sync_and_Edit.Json { public class Json_options { public string Json_source_1 { get; set; } public string Json_source_2 { get; set; } public string Json_source_3 { get; s...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using MySql.Data.MySqlClient; namespace edited_student_management_system { public partial class depa...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable namespace Azure.Management.DataBox.Models { /// <summary> The AccessProtocol. </summary> public enum AccessProtocol { /// <summary> Server Message Block protocol(...
@model MVC.Models.AnnouncementDetailsModel @{ ViewBag.Title = "Delete"; } <h2>Delete</h2> <h3>Are you sure you want to delete this?</h3> <div> <h4>Announcement</h4> <hr /> <dl class="dl-horizontal"> <dt> @Html.DisplayNameFor(model => model.Announcement.Phonenumber) </dt> ...
// Licensed to the .NET Foundation under one or more agreements. The .NET Foundation licenses this file to you under the MIT license. See the LICENSE.md file in the project root for more information. using System; using System.Collections.Immutable; using Microsoft.VisualStudio.Imaging.Interop; namespace Microsoft.V...
// Generated on 03/23/2022 09:51:50 using System; using System.Collections.Generic; using AmaknaProxy.API.GameData.D2O; namespace AmaknaProxy.API.Protocol.Data { [D2oClass("RideFood")] public class RideFood : IDataObject { public String MODULE = "RideFood"; public uint gid; public u...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Occilator : MonoBehaviour { public int OccilationSpeed = 2; private float X1; private Vector3 temp; private float randomOffset; void Start() { X1 = transform.position.x; randomOffset =...
using System; namespace _02._EnglishNameOfTheLastDigit { class Program { static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); int lastDigit = n % 10; if (lastDigit == 1) { Console.WriteLine("one"); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Windows.UI.Xaml; using Windows.UI.Xaml.Data; namespace NittyGritty.Uno.Converters { public class DrawingColorConverter : IValueConverter { public object Convert(object value, Type ...
namespace Thrift.Net.Compilation.Symbols { using System.Collections.Generic; using static Thrift.Net.Antlr.ThriftParser; /// <summary> /// Represents an enum. /// </summary> public interface IEnum : ISymbol<EnumDefinitionContext, IDocument>, INamedTypeSymbol { /// <summary> ...
using System; using System.IO; using System.Reflection; namespace SharpDaemon { public static class ExecutableTools { public static Assembly GetAssembly() { //unit entry is null return Assembly.GetEntryAssembly() ?? Assembly.GetExecutingAssembly(); } pu...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 // アセンブリに関連付けられている情報を変更するには、 // これらの属性値を変更してください。 [assembly: AssemblyTitle("Intervallo.InternalUtil")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [...
// File: DrugBatchRepository.cs // Author: fmaster // Created: Saturday, May 30, 2020 9:29:02 PM // Purpose: Definition of Class DrugBatchRepository using Class_Diagram.Repository; using Model.Medicine; using System; using System.Collections.Generic; namespace Repository.Medicine { public class DrugBatchReposi...
using System; using System.Linq; using Content.Server.Construction.Components; using Content.Server.Disposal.Unit.Components; using Content.Shared.Acts; using Content.Shared.Disposal.Components; using Content.Shared.Popups; using Content.Shared.Sound; using Content.Shared.Verbs; using Robust.Server.Console; using Robus...
using System.Threading.Tasks; using DotVVM.Framework.Compilation; using DotVVM.Framework.Configuration; using DotVVM.Framework.Hosting; using Newtonsoft.Json; namespace DotVVM.Framework.Diagnostics { internal class CompilationPageApiPresenter : IDotvvmPresenter { private readonly IDotvvmViewCompilatio...
using System; namespace HOTINST.COMMON.Localization { /// <summary> /// Invaokes a method to obtain a localized value. /// </summary> public class MethodLocalizedValue : LocalizedValue { private readonly LocalizationCallback _method; private readonly object _parameter; /// <sum...
using System.Collections.ObjectModel; using CMineNew.Geometry; namespace CMineNew.Map.BlockData{ public class BlockLightSource{ private readonly Block _block; private readonly sbyte _sourceLight; private readonly Collection<BlockLight> _blocks; public BlockLightSource(Block block,...
namespace AdobeConnectTool { partial class CourseList { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("7....
// // Authors: // Miguel de Icaza (miguel@gnome.org) // // Pending: // - Check for NeedDisplay on the hierarchy and repaint // - Layout support // - "Colors" type or "Attributes" type? // - What to surface as "BackgroundCOlor" when clearing a window, an attribute or colors? // // Optimizations // - Add ren...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Microsoft.AspNetCore.WebHooks { public class BoxConstants { public static string ReceiverName => "box"; public static int SecretKeyMinLength => 1; public static int SecretKeyMaxLe...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using FluentNHibernate.Automapping.TestFixtures; using FluentNHibernate.Conventions.Helpers.Builders; using FluentNHibernate.Conventions.Instances; using FluentNHibernate.Mapping; using FluentNHibernate.MappingModel; using...
using System; using System.Collections.Generic; namespace DbAutoFillStandard.Types { public sealed class DbResponse<T> { public bool HasResult { get { return ResultSet.Count > 0; } } public bool HasError { get { return InnerException != null || ...
//Copyright © 2014 Sony Computer Entertainment America LLC. See License.txt. using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Drawing; using System.Linq; using System.Windows.Forms; using Sce.Atf.Adaptation; using Sce.Atf.Controls; using Sce.Atf.Dom; namespace Sc...
using ChatClient.Data; using Microsoft.AspNetCore.SignalR.Client; using System; using System.Diagnostics; using System.Threading.Tasks; namespace MobileClient { /// <summary> /// SignalR Client /// </summary> public class SignalRClient { private HubConnection _hub; public event Eve...
using System; using System.Collections.Generic; using System.Text; using System.Net.Http; using Microsoft.Extensions.Configuration; using System.Threading.Tasks; namespace TalentRecruiterJobPortal { public class TalentRecruiterJobPortalClient : HttpClient, ITalentRecruiterJobPortalClient { public stri...
namespace FreeParkingSystem.Common { public interface IValidate<in TObject> { void Validate(TObject obj); } }
#pragma warning disable 1591 //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerate...
 namespace UnoBookRail.Common.Tickets { public enum PricingOptionType { AdultSingleTrip, AdultRoundTrip, ChildSingleTrip, ChildRoundTrip, Plus65SingleTrip, Plus65RoundTrip, } }
namespace ClearHl7.Codes.V260 { /// <summary> /// HL7 Version 2 Table 0155 - Accept/Application Acknowledgment Conditions. /// </summary> /// <remarks>https://www.hl7.org/fhir/v2/0155</remarks> public enum CodeAcceptApplicationAcknowledgmentConditions { /// <summary> /// AL - Al...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigati...
using Rocket.API; using Rocket.Unturned.Chat; using Rocket.Core; using SDG.Unturned; using System; using System.Collections.Generic; using System.Linq; using Rocket.Unturned.Player; using UnityEngine; namespace Game4Freak.Inkognito { public class CommandInkognito : IRocketCommand { public string Name ...
using System.IO; using System.Runtime.Serialization; using GameEstate.Formats.Red.CR2W.Reflection; using FastMember; using static GameEstate.Formats.Red.Records.Enums; namespace GameEstate.Formats.Red.Types { [DataContract(Namespace = "")] [REDMeta] public class W3PlayerWitcherStateCombatFists : CR4PlayerStateComb...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; using BookLibrary.Models; namespace BookLibrary.Data { public class ApplicationDbContext : IdentityDbContext<ApplicationUse...
using System; using BattleTech; using Harmony; namespace MechEngineer.Features.OverrideStatTooltips.Patches; [HarmonyPatch(typeof(StatTooltipData), nameof(StatTooltipData.SetMeleeData))] public static class StatTooltipData_SetMeleeData_Patch { [HarmonyPostfix] public static void Postfix(StatTooltipData __ins...
// Copyright 2004 Dominic Cooney. All Rights Reserved. /* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appli...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("SQ...
#pragma checksum "C:\Users\User\Desktop\App\SimplCommerce-master\src\Modules\SimplCommerce.Module.PaymentNganLuong\Areas\PaymentNganLuong\Views\_ViewImports.cshtml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "dfe26aff0bbdcef08ea5c392043aec87db666b39" // <auto-generated/> #pragma warning disable 1591 [assembly: global::Mi...
using System; namespace SwaggerSample.FunctionApp.Models.Responses { /// <summary> /// This represents the response model entity to create a product. /// </summary> public class CreateProductResponseModel { /// <summary> /// Gets or sets the product Id. /// </summary> ...
/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this li...
using System.Collections.Generic; using eDriven.Gui.Components; using eDriven.Gui.GUIStyles; using eDriven.Gui.Layout; using eDriven.Gui.Styles; using UnityEngine; namespace eDriven.Gui.Form { //[StyleProxy(typeof(FormItemStyleProxy))] [Style(Name = "labelStyle", Type = typeof(GUIStyle), ProxyType = typeof(Fo...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; [assembly: AssemblyTitle("UnitTestProject1")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("UnitTestProject1")] [assembly: Assemb...
@{ Layout = "~/Views/Shared/_Layout.cshtml"; } <form action="/repeatcounter" method="post"> <label for="phrase">Text to Search:</label> <input required id="phrase" name="phrase" type="text"><br> <label for="target">Word to Count:</label> <input required id="target" name="target" type="text"><br> <input id="casesen...
namespace treeDiM.StackBuilder.Desktop { partial class DockContentCylinderPalletAnalysis { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being use...
using System.Runtime.InteropServices; namespace UACHelper.Native.Structures { [StructLayout(LayoutKind.Sequential)] internal struct LUID { public uint LowPart; public int HighPart; } }
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
using ExtraMetadataLoader.Models; using Playnite.SDK; using Playnite.SDK.Controls; using Playnite.SDK.Data; using Playnite.SDK.Models; using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Net; using System.Net.Http; using System.Runtime.CompilerS...
 interface I { string GetValue(); } struct A: I { public int V; public string GetValue() { return V.ToString(); } } class B : I { public string V; public string GetValue() { return V.ToString(); } } class Program { public static void ObjectArray() { var o = new object[1]; ...
namespace Gu.Wpf.PropertyGrid.UiTests { using Gu.Wpf.UiAutomation; using NUnit.Framework; public class ColumnsTests { private const string ExeFileName = "Gu.Wpf.PropertyGrid.Demo.exe"; private const string WindowName = "ColumnsWindow"; [OneTimeTearDown] public void OneT...
using UnityEngine; using System; using System.Collections; namespace UMA { /// <summary> /// Overlay color data. /// </summary> [System.Serializable] public class OverlayColorData : System.IEquatable<OverlayColorData> { public const string UNSHARED = "-"; public string name; public Color[] channelMask; p...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PowerButton : MonoBehaviour { private GameObject power; public Text consoleText; void Start() { power = GameObject.Find("PowerOn"); } // Update is called once per frame...
using System; using Eto.Forms; using Eto.Drawing; using Eto.Mac.Drawing; using Eto.Mac.Forms.Cells; #if XAMMAC2 using AppKit; using Foundation; using CoreGraphics; using ObjCRuntime; using CoreAnimation; #else using MonoMac.AppKit; using MonoMac.Foundation; using MonoMac.CoreGraphics; using MonoMac.ObjCRuntime; using...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // Allgemeine Informationen über eine Assembly werden über die folgenden // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, // die einer Assembly zugeordnet sind. [assembly: Asse...