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//////////////////////////////////////////////////////////////////////////////// //NUnit tests for "EF Core Provider for LCPI OLE DB" // IBProvider and Contributors. 02.05.2021. using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.S...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Web; using System.Web.Hosting; using System.Web.Mvc; using System.Collections; using System.IO; using System.Globalization; using NTextCat; namespace NTextCatDemoSite.Controllers { public class HomeController :...
using Newtonsoft.Json; using Newtonsoft.Json.Serialization; using RestEase; using System; namespace Hathor { public class HathorClient { public static IHathorWalletApi GetWalletClient(string baseUrl, string walletId, string? apiKey = null) { var hathorApi = new RestClient(baseUrl) ...
using CommonPlayniteShared.Controls; using CommonPluginsShared; using CommonPluginsShared.Collections; using CommonPluginsShared.Controls; using CommonPluginsShared.Interfaces; using Playnite.SDK.Models; using SuccessStory.Models; using SuccessStory.Services; using System; using System.Collections.Generic; using Syste...
using System.Collections.Generic; using System; namespace walkme.Models { public class Paseo { public string PaseoId { get; set; } public string InicioViajeId { get; set; } public string DestinoViajeId { get; set; } public Ubicación InicioViaje { get; set; } public ...
using Hangfire; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using NetControl4BioMed.Data; using NetControl4BioMed.Data.Models; using NetControl4BioMed.Helpers.InputModels; using NetControl4BioMed.Helpers.Interfaces; using NetControl4BioMed.Helpers...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using NUnit.Framework; using osu.Framework.Allocation; using osu.Fr...
using System.Threading.Tasks; using Abp.Application.Services; using Abp.Application.Services.Dto; using Abp.Domain.Services; using CaseStudy.Hotel.Dto; namespace CaseStudy.Hotel { public interface IHotelAppService : IDomainService { Task<PagedResultDto<HotelDto>> GetAll(string filePath, PagedHotelResu...
using System; using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace ModernFirearms.Items { public class Grenade40mm : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("40mm grenades"); Tooltip.SetDefault("Box of 40mm grenade...
namespace CarDealer.Models.BindingModels.Parts { public class DeletePartBm { public int PartId { get; set; } } }
/* * Licensed under the Apache License, Version 2.0 (http://www.apache.org/licenses/LICENSE-2.0) * See https://github.com/openiddict/openiddict-core for more information concerning * the license and the contributors participating to this project. */ using System; using System.Threading; using System.Threading.Tas...
using System; using System.Windows.Media; namespace MSHC.Helper { static class ColorExt { /// <summary> /// Get HSV Saturation /// </summary> /// <param name="red">RGB -> R (0..256)</param> /// <param name="green">RGB -> G (0..256)</param> /// <param name="blue">RGB -> B (0..256)</param> /// <returns>...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; ...
/* * MIT License * * Copyright(c) 2017 thrzn41 * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modif...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System....
using System; using System.Collections.Generic; using MySqlConnector; namespace PI_Parte_4.Rosineia.Models { public class AgendamentoServicosRepository { private const string DadosConexao = "Database=LojaPG;Data Source=localhost;User Id=root;"; private const string Name = "Servico"; ...
/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you m...
using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; namespace Logical.Editor { /// <summary> /// This class takes a NodeView and breaks it into small pieces to enable precise customization. /// The NodeViewDrawer takes this class and provides a very clean way to customize th...
using System.Drawing; using Vector3 = SlimDX.Vector3; using DrawingContext = FFXIVOverlay.Overlay.DrawingContext; using ff14bot.Objects; namespace FFXIVOverlay.Command { public class Sector : DrawItemBase { public Sector() : base() { } public Color Color { set { this.C1 = valu...
using FreeSql; using FreeSql.Internal; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace net50_webapi_idlebus { public class MultiFreeSql : MultiFreeSql<string> { } public partial class MultiFreeSql<TDBKey> : ...
// <auto-generated /> using Data.Persistence; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage; using Microsoft.EntityFrameworkCore.Storage.I...
/* Copyright (c) 2019 Rick (rick 'at' gibbed 'dot' us) * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose,...
#region license //Original Source Code: https://github.com/abpframework/abp //Permissions of this copyleft license are conditioned on making available //complete source code of licensed works and modifications under the same license //or the GNU GPLv3. Copyright and license notices must be preserved. //Contributors ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Text; using Microsoft.VisualStu...
using UnityEngine; using System.Collections; public class MarbleCamera : MonoBehaviour { public Transform target; public float relativeHeigth = 10.0f; public float zDistance = 5.0f; public float dampSpeed = 2; void Update () { Vector3 newPos = target.position + new Vector3(0, relativeHeigth,...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraControl : MonoBehaviour { // Transforms for determining rotation and position public Transform target; public Transform cameraPos; public PlacementController placementController; // Camera relativ...
using System.Text.Json.Serialization; namespace Essensoft.Paylink.Alipay.Domain { /// <summary> /// CardPriceResponseItem Data Structure. /// </summary> public class CardPriceResponseItem : AlipayObject { /// <summary> /// 优惠卡类型,枚举值为 mcard,qcard,hycard,ycard,tcard /// </sum...
// *** WARNING: this file was generated by crd2pulumi. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Kubernetes.Types.O...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Cake.Common.Tools.DotNet.Format; namespace Cake.Common.Tests.Fixtures.Tools.DotNet.Format { internal sea...
// Copyright (c) 2012-2017 fo-dicom contributors. // Licensed under the Microsoft Public License (MS-PL). using System; using System.Collections.Generic; using Dicom.IO; namespace Dicom { /// <summary> /// Representation of a DICOM transfer syntax. /// </summary> public class DicomTransferSyntax : D...
using System; using System.Diagnostics.CodeAnalysis; using System.Runtime.Serialization; namespace VideoScriptEditor.Models { /// <summary> /// Base class for key frame models. /// </summary> [Serializable()] [KnownType(typeof(Cropping.CropKeyFrameModel))] [KnownType(typeof(Masking.Shapes.Poly...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Markup; using System.Windows.Media; using System.Windows.Media.Imaging; using S...
using System.Collections; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices.WindowsRuntime; using UnityEngine; namespace UdonSharp.Compiler { public enum ExpressionCaptureArchetype { Unknown, // This could be multiple things, the referen...
using DotNetBungieAPI.Attributes; namespace DotNetBungieAPI.Models.Destiny.Definitions.UnlockValues; /// <summary> /// An Unlock Value is an internal integer value, stored on the server and used in a variety of ways, most frequently /// for the gating/requirement checks that the game performs across all of i...
namespace YAMP { using System; using System.Collections.Generic; using System.Text; using YAMP.Exceptions; /// <summary> /// The class for representing an object value. /// </summary> public sealed class ObjectValue : Value, IFunction, ISetFunction { #region Fields ...
using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.Azure.WebJobs; using Microsoft.Azure.WebJobs.Extensions.Http; using Microsoft.Extensions.Logging; using System.Net.Http; using Microsoft.WindowsAzure.Storage.Table; namespace ServerlessAdvent.Day04 { public class ListDishesHttp { ...
using System.ComponentModel.DataAnnotations; namespace AutoTrade.Core.JsonModels { public class UserJsonModel { public string Id { get; set; } [Required] public string Email { get; set; } public string OldPassword { get; set; } public string Password { get; set; } public string Code { get; set; } publ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; usin...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Linq; using Foundation; using Microsoft.AppCenter.Data.iOS.Bindings; using Newtonsoft.Json; namespace Microsoft.AppCenter.Data { public static class ConversionExtensions { privat...
//------------------------------------------------------------------------------ // <自动生成> // 此代码由工具生成。 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // </自动生成> //------------------------------------------------------------------------------ namespace Mozart.MicroSite.Themes.PhotoList.ajax { ...
using System; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // 有关程序集的一般信息由以下 // 控制。更改这些特性值可修改 // 与程序集关联的信息。 [assembly: AssemblyTitle("DapperDal")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly...
/************************************************************************************ Filename : OVRMessenger.cs Content : Base component OVR class Created : January 8, 2013 Authors : Peter Giokaris Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved. Licensed under the Oculus ...
using System; using System.Collections.Generic; using Yuzu.Metadata; using Yuzu.Util; namespace Yuzu.Binary { public class BinarySerializeOptions { public byte[] Signature = new byte[] { (byte)'Y', (byte)'B', (byte)'0', (byte)'1' }; public bool AutoSignature = false; public bool Unordered = false; } // The...
/* This file was created automatically, do not edit! */ using System.Runtime.Serialization; namespace Iviz.Msgs.VisionMsgs { [Preserve, DataContract (Name = "vision_msgs/Detection3D")] public sealed class Detection3D : IDeserializable<Detection3D>, IMessage { // Defines a 3D detection result. ...
#region using using System.Collections.Generic; using Microsoft.VisualStudio.Text; #endregion namespace GitDiffMargin.Git { internal interface IGitCommands { IEnumerable<HunkRangeInfo> GetGitDiffFor(ITextDocument textDocument, string originalPath, ITextSnapshot snapshot); void StartExternalD...
using System; using System.IO; using Microsoft.Office.Core; using PowerPoint = Microsoft.Office.Interop.PowerPoint; namespace PDFService.Converters { public class PowerPointConverter : Converter { private PowerPoint.Application app; private PowerPoint.Presentation presentation; public...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Tangerine.Core.Operations { public sealed class DeleteRuler : Operation { private readonly Ruler ruler; private readonly RulerLine rulerLine; public override bool IsChangingDocument =>...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Windows.Forms; using System.Text.RegularExp...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using JetBrains.Annotations; namespace TpacTool.Lib { public class SkeletonDefinitionData : ExternalData { public static readonly Guid TYPE_GUID = Guid.Parse("11d07d37-e720-406b-ab67-c846f96a8771"); [NotNull] public st...
using System; using System.Windows.Input; using Xamarin.Essentials; using Xamarin.Forms; using Xamarin.Forms.Xaml; using PinDecoder.Models; using PinDecoder.Views; using PinDecoder.ViewModels; namespace PinDecoder.ViewModels { public class PinCenterViewModel: BaseViewModel { public PinCenterViewModel...
using System.Collections; using System.Collections.Generic; using UnityEngine; // using UnityEngine.UIElements; using UnityEngine.UI; //using UnityEngine.UIElements; using UnityEngine.SceneManagement; public class PlayerStats : MonoBehaviour { public float Maxhp = 100; public float Maxmana = 100; [Range...
using System; using System.Collections.Generic; using System.Linq; using System.ServiceModel; using System.Text; using System.Threading.Tasks; using Ytg.BasicModel; namespace Ytg.Core.Service { /// <summary> /// 权限服务 /// </summary> [ServiceContract] public interface IPermissionService : ICrudServi...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Linq; using Microsoft.AspNetCore.Authentication; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Mvc; using Microsoft.Exten...
/* * Copyright 2018 JDCLOUD.COM * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http:#www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; using System.Threading.Tasks.Dataflow; using Drenalol.TcpClientIo.Batches; using Microsoft.Extensions.Logging; namespace Drenalol.TcpClientIo.Client { public partial class TcpClientIo<TId, TRequest, TRe...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Net.Sockets; using System.Threading; using System.IO; using System.Collections; using MindTrisCore; using MindTrisCore.DGMTEncoding; using System.Security.Cryptography; using System.Text.RegularExpressio...
using System; namespace OpenVIII { internal sealed class CSCROLLP2 : JsmInstruction { public CSCROLLP2() { throw new NotSupportedException(); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.Encodings.Web; using System.Threading.Tasks; using Microsoft.AspNetCore.Authentication; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft....
using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace DottyLogs.ExampleBackendApi.Controllers { [ApiController] [Route("[controller]")] public class WeatherForecastController : Controll...
using System; namespace _14_boatSimulat { class Program { static void Main(string[] args) { char firstBoat = char.Parse(Console.ReadLine()); char secondBoat = char.Parse(Console.ReadLine()); int lines = int.Parse(Console.ReadLine()); int firstBoa...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
// *** WARNING: this file was generated by crd2pulumi. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Kubernetes.Types.O...
using System; public static class Program { public static void Main (string[] args) { var src = new Uri("file://dir"); var dst = new Uri(src, "file"); Console.WriteLine(src.LocalPath); Console.WriteLine(dst.LocalPath); } }
// Decompiled with JetBrains decompiler // Type: WeaponScript // Assembly: Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null // MVID: 5F8D6662-C74B-4D30-A4EA-D74F7A9A95B9 // Assembly location: C:\YandereSimulator\YandereSimulator_Data\Managed\Assembly-CSharp.dll using UnityEngine; public class W...
/******************************************************************************* * Copyright 2008-2017, Cypress Semiconductor Corporation. All rights reserved. * You may use this file only in accordance with the license, terms, conditions, * disclaimers, and limitations in the end user license agreement accompanying ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class bullet2Behavior : MonoBehaviour { public GameObject bulletPrefab; public Transform borderTOPRIGHT; public Transform borderBOTTOMLEFT; public GameObject Impact; private float alivetime; private float de...
// Copyright (C) 2018 The Regents of the University of California (Regents). // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the abov...
namespace Tethos.Tests.Extensions.Assembly { using System.Linq; using FluentAssertions; using Tethos.Extensions.Assembly; using Xunit; public class AssemblyFilteringExtensionsTests : BaseAutoMockingTest<AutoMockingContainer> { [Theory] [InlineData("", 0, "")] [InlineDat...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Security.Permissions; using System.IO; namespace WindRect { public partial class RectWin : Form { #region [X] ALT+F4 ...
using System; using System.Collections.Generic; using System.Text; namespace BBC.Services.Services.TarifAndReceteService.Dto { public class MediaDto { public string MediaUrl { get; set; } } }
using System.Configuration; using System.Data.Entity; namespace PIT.REST.Data.Context { public class BaseContext : DbContext { public BaseContext() : base(ConfigurationManager.ConnectionStrings["PITDB"].Name) { } } }
using System.Linq; using System.Threading.Tasks; using Android.OS; using Android.Support.V7.Widget; using Android.Util; using Android.Views; using Android.Widget; using Square.Picasso; using Steepshot.Core.Models.Common; using Steepshot.Core.Models.Requests; using Steepshot.Core.Utils; using Steepshot.Utils; namespac...
public class GoldenEditionBook : Book { public GoldenEditionBook(string author, string title, decimal price) : base(author, title, price) { } protected override decimal Price => base.Price * 1.3m; }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace NPoco { public class Sql { public Sql() { } public Sql(string sql, params object[] args) { _sql = sql; _args = args; } public Sql(boo...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using LevelEditor.Extensibility.ReadOnlyViewModels; using Bitcraft.Core.Extensions; using Bitcraft.Core.Utility; namespace LevelEditor.ViewModels { public class ComponentToolBoxView...
// Copyright 2019 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
// <copyright file="Benchmark1.cs" company="Endjin Limited"> // Copyright (c) Endjin Limited. All rights reserved. // </copyright> #pragma warning disable namespace UnevaluatedItemsDraft202012Feature.UnevaluatedItemsWithIfThenElse { using System.Threading.Tasks; using BenchmarkDotNet.Attributes; using Bench...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; namespace Microsoft.AspNetCore.Mvc.ModelBinding.Bind...
using System.Collections; using System.Collections.Generic; using NUnit.Framework; using UnityEngine; using UnityEngine.TestTools; using RSG; namespace Tests { /// <summary> /// TestSuite for testing external library added to Unity. /// </summary> public class RSGPromisesTestSuite { /// ...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT license. using AuthJanitor.Integrations.CryptographicImplementations; using AuthJanitor.Providers.Azure; using AuthJanitor.Providers.Azure.Workflows; using AuthJanitor.Providers.Capabilities; using Microsoft.Azure.Management.AppService.Fluent; using Micr...
using System.Collections.Generic; using Horizon.Payment.Alipay.Response; namespace Horizon.Payment.Alipay.Request { /// <summary> /// zoloz.identification.customer.certifyzhub.query /// </summary> public class ZolozIdentificationCustomerCertifyzhubQueryRequest : IAlipayRequest<ZolozIdentificationCusto...
// // System.Reflection.FieldInfo.cs // // Author: // Miguel de Icaza (miguel@ximian.com) // // (C) Ximian, Inc. http://www.ximian.com // Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated d...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; namespace System.Runtime.CompilerServices { // // Attach to classes that contain code only used in ILC /BuildType:chk builds. // // Any class attribute...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Un...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.AI; public class CharacterAnimator : MonoBehaviour { const float locomationAnimationSmoothTime = .1f; Animator animator; NavMeshAgent agent; // Use this for initialization void Start () { agent = ...
/* The MIT License (MIT) Copyright (c) 2007 - 2020 Microting A/S Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
using Binance.Net.Objects; using System.Collections.Generic; using CryptoExchange.Net.Converters; namespace Binance.Net.Converters { public class SymbolStatusConverter : BaseConverter<SymbolStatus> { public SymbolStatusConverter(): this(true) { } public SymbolStatusConverter(bool quotes) : bas...
using BassClefStudio.NET.Bots.Content; using System; using System.Collections.Generic; using System.Text; namespace BassClefStudio.NET.Bots.Services { /// <summary> /// A service that converts recieved messages of type <typeparamref name="TMessage"/> to <see cref="IMessageContent"/> objects (used in <see cref...
namespace Naming_Identifiers_in_C_Sharp { public class MainClass { internal enum Sex { Male, Female }; internal class Person { public Sex PersonSex { get; set; } public string PersonName { get; set; } public int PersonAge ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Pay...
using OrmTest.Models; using SqlSugar; namespace OrmTest.Demo { public class Filter : DemoBase { public static void Init() { //gobal filter var db = GetInstance1(); var sql = db.Queryable<Student>().ToSql(); //SELECT [ID],[SchoolId],[Name],[Cre...
using System.Collections.Generic; using System.Linq; using MiniCover.HitServices; using MiniCover.Model; using Mono.Cecil; using Mono.Cecil.Cil; using Mono.Cecil.Rocks; using Mono.Cecil.Tests; using Shouldly; using Xunit; namespace MiniCover.UnitTests { public class InstrumenterTests : BaseTestFixture { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. internal partial class Interop { internal static class Errors { public const int ERROR_INVALID_PARAM...
using System.IO; using UnityEngine; public class SystemData { public string PF2EFolderPath = Application.persistentDataPath + Path.DirectorySeparatorChar + "PF2E"; public string PF2ECampaignsPath = Application.persistentDataPath + Path.DirectorySeparatorChar + "PF2E" + Path.DirectorySeparatorChar + "Campaigns"...
// <copyright file="BrowserTypes.cs" company="Automate The Planet Ltd."> // Copyright 2021 Automate The Planet Ltd. // Licensed under the Apache License, Version 2.0 (the "License"); // You may not use this file except in compliance with the License. // You may obtain a copy of the License at http://www.apache.org/lic...
using System.Linq; using System.Text; using System.Xml.Linq; using DefaultDocumentation.Model.Parameter; using ICSharpCode.Decompiler.CSharp.OutputVisitor; using ICSharpCode.Decompiler.Output; using ICSharpCode.Decompiler.TypeSystem; namespace DefaultDocumentation.Model.Type { internal sealed class DelegateDocIte...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Xe....
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System.Collections; using System.Collections.Generic; using UnityEngine; [RequireComponent(typeof(CameraSystem))] public class InputSystem : MonoBehaviour { public float CameraMoveX { get; private set; } public float CameraMoveY { get; private set; } public float CameraZoom { get; private set; } public...