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using System.Collections; using System.Collections.Generic; using UnityEngine; public class Scene6Cam2 : MonoBehaviour { public GameObject attachTo; private Vector3 localTransform; // Use this for initialization void Start() { transform.position = attachTo.transform.position; tr...
using PnP.Core.Model.SharePoint; using PnP.Core.Services; using System.Text.Json; using System.Threading.Tasks; namespace PnP.Core.Model.Security { [SharePointType("SP.RoleDefinition", Target = typeof(Web), Uri = "_api/Web/RoleDefinitions({Id})", Get = "_api/web/RoleDefinitions", LinqGet = "_api/web/RoleDefinition...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
namespace ClearHl7.Codes.V240 { /// <summary> /// HL7 Version 2 Table 0317 - Annotations. /// </summary> /// <remarks>https://www.hl7.org/fhir/v2/0317</remarks> public enum CodeAnnotations { /// <summary> /// 9900 - Pace spike. /// </summary> PaceSpike, ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
/* Copyright 2010-present MongoDB Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wri...
@using SignalRTest.Areas.HelpPage.ModelDescriptions @model ComplexTypeModelDescription @Html.DisplayFor(m => m.Properties, "Parameters")
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Diagnostics; using System.Text.Json.Serialization; using System.Text.Json.Serialization.Metadata; namespace System.Text.Json { public static partial class JsonSeri...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System.Threading.Tasks; using Microsoft.WindowsAzure.Storage.Table; using PerformanceTrakFunctions.Models; namespace PerformanceTrakFunctions.Repository { public interface IUserRoleRepository : IRepository { Task<TableResult> Add(UserRoleEntity entity); Task<TableQuerySegment<UserRoleEnt...
using System; using System.IO; using System.Collections.Generic; using Common; namespace Filetypes { #region Buildings Model public class BuildingModelFile { DBFileHeader header; // TypeInfo info; List<List<FieldInstance>> fields = new List<List<FieldInstance>>(); ...
using Microsoft.Bot.Builder; using Microsoft.Bot.Schema.Teams; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace Microsoft.Teams.Apps.VirtualAssistant.Extension { public static class InvokeResponseExtensions { // Converts "InvokeResponse" sent by SkillHttpClinet to "MessagingExtensionAction...
using Senparc.Weixin.Helpers; using System; using System.Collections.Generic; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using System.Text; namespace Senparc.Weixin.TenPayV3.TenPayHttpClient.Verifier { public class SM3WithSM2Verifier : IVerifier { public b...
#pragma checksum "..\..\ShellView.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "E6C0F001331B192326BBBC6C3285B960" //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.34003 // // Changes to ...
//------------------------------------------------------------------------------ // <auto-generated /> // // This file was automatically generated by SWIG (http://www.swig.org). // Version 4.0.0 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //-----...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // 有关程序集的一般信息由以下 // 控制。更改这些特性值可修改 // 与程序集关联的信息。 [assembly: AssemblyTitle("ExampleProject")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: Assembl...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Linq; using System.Threading.Tasks; using System.Windows; namespace FF_Spenden_Helper { /// <summary> /// Interaktionslogik für "App.xaml" /// </summary> public partial class App : Application ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Te...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BabyBoxerDamage : EnemyDamage { // Start is called before the first frame update void Start() { Health = MaxHealth; RigidBody = GetComponent<Rigidbody2D>(); if (Healthbar) Healthbar.setHealt...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; namespace Niconicome.Models.Playlist { /// <summary> /// メッセージ共有クラス /// </summary> public static class VideoMessenger { private static...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class EndScreen : MonoBehaviour { public static EndScreen instance; public GameObject canvas; public GameObject winText; public GameObject loseText; public GameObject drawText; private ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Management.Automation.Internal; using System.Management.Automation.Runspaces; using System.Globalization; using System.Text; using System.Collections.Generic; using System.Collections.ObjectModel; using System....
// <auto-generated /> namespace Clouds.Migrations { using System.CodeDom.Compiler; using System.Data.Entity.Migrations; using System.Data.Entity.Migrations.Infrastructure; using System.Resources; [GeneratedCode("EntityFramework.Migrations", "6.1.3-40302")] public sealed partial class inital...
// --------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. // --------------------------------------------------------------- namespace Microsoft.Azure.Devices.Routing.Core { using System; using System.Collections.Generic; using System.Li...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.CodeAnalysis.Sarif { public partial class LogicalLocation { public LogicalLocation Resolve(Run run) { return In...
using UnityEngine; using UnityEngine.UI; namespace PrefsUGUI.Guis.Prefs { [AddComponentMenu("")] public class PrefsGuiLabel : PrefsGuiBase { [SerializeField] protected Text text = null; public virtual void Initialize(string label, string text) { this.SetLabel(l...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CozyApiPlayer.Core { class Package { public List<Request> Reqs = new List<Request>(); } }
/* Yet Another Forum.NET * Copyright (C) 2003-2005 Bjørnar Henden * Copyright (C) 2006-2013 Jaben Cargman * Copyright (C) 2014-2015 Ingo Herbote * http://www.yetanotherforum.net/ * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * dist...
using CommandLine; namespace Ventura.Cli { public class Options { [Option('s', "seed", Required = true, HelpText = "Path to the seed file, if a seed file does not exist it will be created.")] //TODO: where? public string SeedPath { get; set; } [Option('c', "cipher", Required = false, ...
using Microsoft.AspNetCore.Identity; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace OrganizelyAPI.Models { public class ApplicationUser : IdentityUser { public string FirstName { get; set; } ...
using System; using Renci.SshNet.Sftp.Responses; namespace Renci.SshNet.Sftp.Requests { internal abstract class SftpExtendedRequest : SftpRequest { public const string NAME = "posix-rename@openssh.com"; public override SftpMessageTypes SftpMessageType { get { return SftpMe...
namespace MJPEG { public interface IStreamDecoder { event StreamDecoder.FrameHandler OnFrameReceived; void StartDecodingAsync(string uri); } }
using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.IO; using System.Text; namespace lsc.Common { public class JsonSerializerHelper { public static string Serialize(object obj) { if (obj == null) return string.Empty; ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNet.Mvc; using System.Net; using Arda.Common.Models.Kanban; using Arda.Common.Interfaces.Kanban; using Arda.Common.ViewModels.Main; using Newtonsoft.Json; using System.Net.Http; namespace Arda.Kanban.Co...
namespace ReportSync { partial class MapDatasources { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ///...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Diagnostics.Monitoring.WebApi; using System; namespace Microsoft.Diagnostics.Tools.Monitor.Collect...
// // Copyright (c) 2018 The nanoFramework project contributors // See LICENSE file in the project root for full license information. // using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Linq; using System.Net; using System.Text; nam...
using System; using System.Collections.Generic; using CodeGenHelpers.Internals; using Microsoft.CodeAnalysis; namespace CodeGenHelpers { public class PropertyBuilder : IBuilder { internal enum FieldType { Const, ReadOnly, Default, Property ...
/************************************************************************** Copyright 2016 Carsten Gehling Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENS...
namespace _01.Placeholders { using System; using System.Linq; public class Placeholders { public static void Main(string[] args) { var line = Console.ReadLine(); while (line != "end") { var lineTokens = line .Spli...
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ namespace Microsoft.ServiceFab...
@using System.Web.Http @using System.Web.Http.Controllers @using System.Web.Http.Description @using System.Collections.ObjectModel @using mbs.cardlandia.match.webapi.Areas.HelpPage.Models @model Collection<ApiDescription> @{ ViewBag.Title = "ASP.NET Web API Help Page"; // Group APIs by controller ILookup<...
using System; using Microsoft.Practices.Unity; using VirtoCommerce.Domain.Payment.Services; using VirtoCommerce.Platform.Core.Modularity; using VirtoCommerce.Platform.Core.Settings; using Cyber.Source.Managers; namespace Cyber.Source { public class Module : ModuleBase { private readonly IUnityContaine...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class fade : MonoBehaviour { void Start() { StartCoroutine(waiter()); } IEnumerator waiter() { yield return new WaitForSeconds(1); Destroy(gameObject); } }
// // A reimplementation of String for the JavaScript runtime. // Underlying representation is a JavaScript string who's prototype has type field bound to type structure // of this type. // using Microsoft.LiveLabs.JavaScript.IL2JS; using Microsoft.LiveLabs.JavaScript.Interop; using System.Collections.Generic; using ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.Data.Entity; using Microsoft.Data.Entity.Infrastructure; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Migrations; using ASPCoreApp1.Models; namespace ASPCoreApp1.Migrations { [DbCon...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using Microsoft.Extensions.Logging; namespace Web.Pages { public class PrivacyModel : PageModel { private readonly ILogger<Privacy...
using Ludoop.Backend; using Ludoop.Backend.Tiles; using Ludoop.View; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Ludoop.Backend { /// <summary> /// Class representing a player. /// </summary> public class Player : ITeam, IName { /// <summ...
// // MiniModeWindow.cs // // Authors: // Aaron Bockover <aaron@abock.org> // Felipe Almeida Lessa // Gabriel Burt <gburt@novell.com> // // Copyright (C) 2006-2010 Novell, Inc. // Copyright (C) 2006 Felipe Almeida Lessa // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; public class WaveManager : MonoBehaviour { public static WaveManager Instance; private void Awake() { DontDestroyOnLoad(gameObject); Instance = this; } [SerializeField] private int ...
@using Explorer @using Explorer.Models @addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
namespace LocalStack.Client.Tests.Mocks.MockServiceClients { public class MockClientConfigWithForcePathStyle : MockClientConfig { public bool ForcePathStyle { get; set; } = false; } }
using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Media.Animation; namespace twink.Controls { /// <summary> /// Arranges and animate items in single vertical line, /// using fish eye eff...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; namespace MQTTnet.AspNetCore.AttributeRouting.Tests { [TestClass] public class RouteTableTests { [TestMethod] public void Route_Constructor() { // Arrange var...
#region using LoESoft.Core; #endregion namespace LoESoft.GameServer.networking.incoming { public class PLAYERHIT : IncomingMessage { public byte BulletId { get; set; } public int ObjectId { get; set; } public bool IsShieldProtector { get; set; } public override MessageID ID ...
using System; using System.Runtime.Serialization; using UnityEngine; namespace Math { /// <summary> /// A struct used to represent 2d vectors of integer numbers. /// </summary> [Serializable] public struct IntVector2 : IEquatable<IntVector2>, ISerializable { public readonly int x; p...
@model Tacopajen.Models.RecipeViewModel <img itemprop="photo" src="@Model.Recipe.ImgUrl" class="display-none" /> <div class="cover-img" style="background-image: url(@Model.Recipe.ImgUrl)"> <h1 itemprop="name">@Model.Recipe.Name</h1> </div> <div class="wrapper"> <div class="sidebar"> <h1>Ingredienser<...
using Microsoft.Win32; using System; using System.Linq; using System.Security.Principal; namespace SpotlightWallpaper { internal class RegistryUtil { public (string contentId, string landscapeImage, string portraitImage) GetLastImages() { string SID = WindowsIdentity.GetCurrent().U...
//===================================================================================== // Developed by Kallebe Lins (https://github.com/kallebelins) //===================================================================================== // Reproduction or sharing is free! Contribute to a better world! //=============...
// ------------------------------------------------------------------------------ // Copyright (c) 2015 Microsoft Corporation // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software witho...
// Copyright (c) Microsoft Corporation. All rights reserved. // This file is best viewed using outline mode (Ctrl-M Ctrl-O) // // This program uses code hyperlinks available as part of the HyperAddin Visual Studio plug-in. // It is available from http://www.codeplex.com/hyperAddin // #define DEBUG_SERIALIZE usi...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
using System; using System.Collections.Generic; using System.Linq; using Moq; using NLog; using NUnit.Framework; namespace Ingenico.Connect.Sdk.Logging { [TestFixture] public class NLogCommunicatorLoggerTest { [Test] public void TestLog() { var mock = new Mock<ILogger>()...
//---------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------- using System; using System.Diagnostics; namespace Microsoft.Samples.SuspendedInstanceManagement { class Program {...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("RhombusStars")] [assembly: AssemblyDescrip...
namespace DeviceApplication1 { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; private System.Windows.Forms.MainMenu mainMenu1; /// <summary> /// Clean up any resources being used. /// </summary> /// <par...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
namespace SimpleCaptcha.Generator { public interface ICaptchaImageGenerator { byte[] Generate(int width, int height, string captchaCode); } }
using System; using Zeldomizer.Randomization.Interfaces; namespace Zeldomizer.Randomization { public class SeededRandom : ISeededRandom { private Random _random; public SeededRandom(int seed) { Seed = seed; Reset(); } public int Seed { get; } ...
using Parser.ADT.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Parser.ADT.Operands { public class ADConstant : IADNode, IADOperand, IADExpression { public string Value { get; set; } } }
using DCL.Helpers; using DCL.Interface; using DCL.Models; using System.Collections.Generic; using DCL.Components; using DCL.Controllers; using UnityEngine; namespace DCL { public class PhysicsCast : Singleton<PhysicsCast> { private LayerMask layerMaskTarget; private IRaycastHandler raycastHan...
using System; using System.Collections.Generic; using System.Text; using Terra.Agolora.Continents; namespace Terra.Agolora { public static class AgoloraWorld { public static World Agolora = new World() { Population = 7_200_000_000, Name = "Agolora", Continents = AgoloraPartitions.Continents }; } ...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("D3.Lightwork.Tests.Workflows")] [assembly...
using Sharpen; namespace com.android.rs.image { [Sharpen.NakedStub] public sealed class R { [Sharpen.NakedStub] public sealed class attr { } [Sharpen.NakedStub] public sealed class drawable { } [Sharpen.NakedStub] public sealed class id { } [Sharpen.NakedStub] public sealed class layo...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
@using OurUmbraco.Community.BlogPosts @using OurUmbraco.Community.People @{ Response.Clear(); Response.ContentType = "application/rss+xml"; var baseUrl = string.Format("{0}://{1}", Request.Url.Scheme, Request.Url.Host); var selfUrl = string.Format("{0}://{1}{2}", Request.Url.Scheme, Request.Url.Host, R...
using System; using System.Drawing; using System.Globalization; using System.Linq; using System.Xml; using Umbraco.Core.Configuration; using Umbraco.Core.IO; using umbraco.interfaces; using Umbraco.Core; namespace Umbraco.Web.Strategies.DataTypes { /// <summary> /// Before Save Content/Media subscriber that checks ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using SoonLearning.Assessment.Player.Entry; using SoonLearning.Assessment.Player.UserControls; using SoonLearning.Assessment.Player.Data; using System.Reflection; using System.IO; namespace SoonLearning.Math.Equation_DefinitionOfEqu...
using System; using System.Diagnostics; using static Interop.Libsodium; namespace NSec.Cryptography.Formatting { internal class X25519PrivateKeyFormatter : PrivateKeyFormatter { public X25519PrivateKeyFormatter( int keySize, byte[] blobHeader) : base(keySize, blobHea...
// <auto-generated /> using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using Yeetegy.Data; namespace Yeetegy....
using System; using System.Data; using System.Data.Common; using System.Diagnostics.CodeAnalysis; using System.Globalization; using NpgsqlTypes; namespace Npgsql { ///<summary> /// This class is responsible to create database commands for automatic insert, update and delete operations. ///</summary> [...
// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
namespace WeLoveFood.Web.Models.Constants.Users { public class DisplayNames { public const string EmailDisplay = "Имейл"; public const string PasswordDisplay = "Парола"; public const string ConfirmPasswordDisplay = "Потвърди парола"; public const string FirstNameDisplay = "Име"...
// Copyright © Datalust and contributors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
using AppKit; namespace SMS.Fingerprint.Sample.Mac { static class MainClass { static void Main(string[] args) { NSApplication.Init(); NSApplication.Main(args); } } }
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System; using System.ComponentModel; namespace ContasimpleAPI.Models { /// <summary> The Enum442. </summary> public readonly partial struct Enum442 : IEquatable<Enum44...
#region Project Description [About this] // ================================================================================= // The whole Project is Licensed under the MIT License // ================================================================================= // =======================================...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
using Microsoft.Azure.ServiceBus; using Microsoft.Azure.ServiceBus.Core; using NBitcoin; using NBitcoin.Protocol; using NBitcoin.RPC; using NBXplorer.DerivationStrategy; using NBXplorer.Models; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using RabbitMQ.Client; using System; using System.Collections.Concurrent; u...
using FootieBook.Server.Filters; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; namespace FootieBook.Server.Controllers.api { [Authorize] [ServiceFilter(typeof(ApiExceptionFilter))] [ResponseCache(Location = ResponseCacheLocation.None, NoStore = true)] public class BaseContro...
using System; namespace NRoles { /// <summary> /// Marks a type as a role. /// </summary> public interface Role { } /// <summary> /// Composes a role into a type. /// </summary> /// <typeparam name="TRole">Role to compose.</typeparam> public interface Does<TRole> where TRole : Role { } /// <...
using System; using System.Collections.Generic; namespace RedSpiderTech.Simulation.Statistics.Calculation.Data.Interface { public interface IPortfolioValuationHistory { double InitialValuation { get; } IEnumerable<IValuationData> ValuationData { get; } string PortfolioName { get; } ...
using System.Collections.Generic; using BattleTech; using BattleTech.Data; using Harmony; using ModTek.Features.Logging; using UnityEngine; namespace ModTek.Features.LoadingCurtainEx.DataManagerStats { internal class DataManagerStats { private static DataManagerStats LastStats = new DataManagerStats();...
using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using System.Component...
namespace Abode.Core { public interface IQuery<TResult> { } }
using System; using System.Collections.Generic; using System.Text; using System.Threading; using System.IO; /* * Copyright Camunda Services GmbH and/or licensed to Camunda Services GmbH * under one or more contributor license agreements. See the NOTICE file * distributed with this work for additional information r...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Globalization; using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR.Messaging; ...
using System.Diagnostics; using System.Net; using System.Net.Http; using System.Threading.Tasks; using Cortside.Health.Models; using FluentAssertions; using Microsoft.AspNetCore.Mvc.Testing; using Newtonsoft.Json; using Xunit; using Xunit.Abstractions; namespace Acme.ShoppingCart.WebApi.IntegrationTests.Tests { pu...