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using System; namespace EF6TempTableKit.Test.Extensions { internal static class StringExtensions { internal static String WrapWithSquareBrackets(this string s) { return "[" + s + "]"; } } }
namespace Chushka.Controllers { using Models.BindingModels; using Models.Enums; using Models.ViewModels; using Services.Contracts; using SIS.Framework.ActionResults; using SIS.Framework.Attributes.Action; using SIS.Framework.Attributes.Method; public class ProductsController : BaseCont...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using NeoSharp.Core.DI.Modules; namespace NeoSharp.Core.DI { public class CoreModule : IModule { public void Register(IContainerBuilder containerBuilder) { containerBuilder.RegisterModule<BlockchainModule>(); containerBuilder.RegisterModule<NetworkModule>(); } ...
/******************************************************************************* * Copyright 2008-2012 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License is...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Threading.Tasks; using Azure.Core; using Azure.Core.Testing; using Azure.Storage.Files.Da...
//------------------------------------------------------------------------------ // <auto-generated> // Dieser Code wurde von einem Tool generiert. // Laufzeitversion:4.0.30319.42000 // // Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn // der Code erneut generi...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using Analyzer.Utilities; using Analyzer.Utilities.Extensions; using Microsoft.CodeAnalysis; using Microsof...
using NanoRPC.Models; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; namespace NanoRPC { public class DeterministicKeyRequest : IRPCAction { public string Action { get; } = "deterministic_key"; public string Seed { get; set; } public string Index { get...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System; namespace CustomEventsSystem { public class CommandsManager : MonoBehaviour { List<Command> m_Commands = new List<Command>(); List<Command> m_CommandsHistory = new List<Command>(); public bool canBeSh...
///////////////////////////////////////////////////////////////////// // Copyright (c) Autodesk, Inc. All rights reserved // Written by Forge Design Automation team for Inventor // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted,...
// UltEvents // Copyright 2019 Kybernetik // #pragma warning disable CS0649 // Field is never assigned to, and will always have its default value. #if UNITY_EDITOR using UnityEditor; using UnityEngine; namespace UltEvents.Benchmarks { /// <summary>[Editor-Only] /// A simple performance test that loads and ...
using System; using Utilities; namespace EddiEvents { [PublicAPI] public class CarrierPadsLockedEvent : Event { public const string NAME = "Carrier pads locked"; public const string DESCRIPTION = "Triggered when your fleet carrier locks landing pads prior to jumping"; public static...
// ---------------------------------------------------------------------------------------------------------------------- // <summary>The Photon Chat Api enables clients to connect to a chat server and communicate with other clients.</summary> // <remarks>ChatClient is the main class of this api.</remarks> // <copyrig...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Text; using NUnit.Framework; namespace MatBlazor.DevUtils { [TestFixture] public class TypeConvertorExperiment { [Test] public void Test2() { var q = new Uri("http://localhost:6276...
using stottle_shop_api.Filters.Models; using System.Collections.Generic; using System.Linq; using System; namespace stottle_shop_api.Filters.Data { public static class TestFilterData { public static IEnumerable<Filter> GetFilter(int maxFilters) => Enumerable .Range(0, maxFi...
using MojSharp.BlockedServer; var blocked = await new BlockedServerRequest().Request(); Console.WriteLine(blocked.RawData);
using System; namespace MSD.Product.Domain.Models.Common { public abstract class EntityBase { public virtual Guid Id { get; set; } } }
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Immutable; using Analyzer.Utilities; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Diagnostics; namespace Microsoft.Cod...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Dr...
/* * Infobip Client API Libraries OpenAPI Specification * OpenAPI specification containing public endpoints supported in client API libraries. * * Contact: support@infobip.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech). * Do not edit the class manually. */ usi...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. using System; using System.IO; using System.Runtime.InteropServices; using System.Text; namespace Microsoft.Research.SEAL { /// <summary> /// A type to describe the compression algorithm applied to serialized data....
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
/* BASE32Extensions.cs Copyright (c) 2017 Palmtree Software This software is released under the MIT License. https://opensource.org/licenses/MIT */ using System; using System.Collections.Generic; using System.Diagnostics; namespace Palmtree { /// <summary> /// データの変換を行う拡張メソッドのクラスです。 /// </summar...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Pro...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
[ExecuteInEditMode] // RVA: 0x143C80 Offset: 0x143D81 VA: 0x143C80 [RequireComponent] // RVA: 0x143C80 Offset: 0x143D81 VA: 0x143C80 [AddComponentMenu] // RVA: 0x143C80 Offset: 0x143D81 VA: 0x143C80 public class VignetteAndChromaticAberration : PostEffectsBase // TypeDefIndex: 6057 { // Fields public VignetteAndChrom...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using JetBrains.Annotations; using Microsoft.EntityFrameworkCore.Metadata.Builders; using Microsoft.EntityFrameworkCore.Metadata.Conventions.Infrastruct...
using System; using Microsoft.SPOT; using GT = Gadgeteer; using GTM = Gadgeteer.Modules; using GTI = Gadgeteer.Interfaces; namespace Gadgeteer.Modules.GHIElectronics { /// <summary> /// A SPlus module for Microsoft .NET Gadgeteer /// </summary> public class SPlus : GTM.Module { private GT.Socket sSocket; pr...
// ========================================================================== // Squidex Headless CMS // ========================================================================== // Copyright (c) Squidex UG (haftungsbeschraenkt) // All rights reserved. Licensed under the MIT license. // ===========================...
#region license /* The MIT License (MIT) Copyright (c) 2019 Techfactory.hu */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OBSMidiRemote.Lib { public interface IOBSConnector { #region EventHandlers ...
using ClientManagement.Backend.Logic.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ClientManagement.Backend.Logic { public partial class appLogic { #region get AddressDTO functions /// <summary> /// calls ...
using System.Collections; using UnityEngine; using UnityEngine.SceneManagement; public class LevelLoader : MonoBehaviour { public Animator transition; [SerializeField] private float transitionTime = 1.0f; public void LoadNextLevel(string name) { StartCoroutine(LoadLevel(name)); }...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SharedLibary { /// <summary> /// Purpose: Used to Unite all "Shapes" so they can be used Interchangeable /// </summary> public abstract class Shape : Point2D { public Shape(double x, d...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Schema { using System.Diagnostics; using System.Collections.Generic; /* * Thi...
// Copyright (c) 2015 - 2020 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using Doozy.Engine.Utils; using UnityEditor; // ReSharper disa...
namespace _8 { public class Program { private static string[] Answers = new string[10]; private static List<string> Remaining = new(); public static string AndPatterns(string first, string second) { return new string(first.Intersect(second).OrderBy(x => x).ToArray()...
using UnityEngine; using UnityEngine.UI; public class GamePause : MonoBehaviour { public GameObject MainMemu; public Animator Ani_control; public AudioSource Audio; public Button a; public void PauseGame () { if (Global.SpellCardExpressing) return; Global.GamePause = true; ...
// *********************************************************************** // Copyright (c) 2010-2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction,...
using System; using System.Collections.Generic; using System.Text; namespace RuneterraCompanion.Common { public static class Enums { public enum RequestType { StaticDeckList = 1, PositionalRectangles = 2 }; public enum CardType { Spe...
/* Copyright 2010-present MongoDB Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wri...
#region Using directives using System; using System.Threading.Tasks; using Blazorise.Modules; using Blazorise.States; using Blazorise.Utilities; using Microsoft.AspNetCore.Components; using Microsoft.AspNetCore.Components.Routing; using Microsoft.JSInterop; #endregion namespace Blazorise { /// <summary> /// T...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using microwest.LogicView; public class CollectionView : BaseMonoView { CollectionLogic logic; public Button SpawnBtn; public Dropdown dropDown; public Text selectName; protected override void Bin...
// <autogenerated /> // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. namespace NotificationService.UnitTests.Data.Repositories.WebNotificationItemEntityRepository_Tests { using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq...
// WARNING // // This file has been generated automatically by Visual Studio to store outlets and // actions made in the UI designer. If it is removed, they will be lost. // Manual changes to this file may not be handled correctly. // using Foundation; using System.CodeDom.Compiler; namespace ExamenParcial2 { [Regist...
// // Copyright 2021 Alexandra Hermann – Beratung, Software, Design // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; namespace MEP.Code.Binary_Generator.ParticleSystemTextGenerator { class Main { Directory.DetermineDirectory n1 = new Directory.DetermineDirectory(); public void M...
using System; using System.Windows; using ControlzEx.Theming; using Microsoft.Win32; using PrismApp.Contracts.Services; using PrismApp.Models; namespace PrismApp.Services { public class ThemeSelectorService : IThemeSelectorService { private bool IsHighContrastActive => Syste...
// c:\program files (x86)\windows kits\10\include\10.0.22000.0\um\ddrawi.h(1350,5) using System; using System.Runtime.InteropServices; namespace DirectN { [StructLayout(LayoutKind.Sequential)] public partial struct _DDRAWI_DDRAWSURFACE_GBL__union_1 { [MarshalAs(UnmanagedType.ByValArray, SizeConst ...
namespace EWSEditor.Forms { partial class EWSStatusBar { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated ...
namespace Microsoft.Web.Http.Controllers { using System.Collections.Generic; using System.Linq; using System.Web.Http; using System.Web.Http.Controllers; sealed class HttpControllerDescriptorComparer : IComparer<HttpControllerDescriptor> { HttpControllerDescriptorComparer() { } ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. using System.Collections.Generic; using Microsoft.OpenApi.Interfaces; using Microsoft.OpenApi.Models; using Microsoft.OpenApi.Services; using Microsoft.OpenApi.Validations; namespace Microsoft.OpenApi.Extensions { //...
using TaskoMask.Application.Share.Helpers; using System.Threading.Tasks; using TaskoMask.Application.Share.Dtos.Authorization.Users; using TaskoMask.Application.Core.Services; namespace TaskoMask.Application.Authorization.Users.Services { public interface IUserService : IApplicationService { Task<Resu...
/******************************************************************************* * Copyright 2012-2019 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Hosting; using Microsoft.Extensions.Logging; namespace Payments { public class Program { public stati...
#nullable disable namespace VocaDb.Model.Domain.Songs { /// <summary> /// Rating of a song vote. /// Saved in DB as integer - do not change the integer values here. /// </summary> public enum SongVoteRating { Nothing = 0, Dislike = 1, Like = 3, Favorite = 5 } }
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Microsoft.Language.Xml { public static class XmlContextExtensions { internal static void Push(this List<XmlContext> @this, XmlContext context) ...
using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Threading; using AsmResolver.Collections; using AsmResolver.DotNet.Collections; using AsmResolver.DotNet.Signatures.Marshal; using AsmResolver.PE.DotNet.Metadata.Blob; using AsmResolver.PE.DotNet.Metadata.Tables; using AsmResolver.PE....
using System; using System.Collections.Generic; using System.Linq; using System.Reactive.Linq; using System.Text; using System.Threading.Tasks; using BattleInfoPlugin.Models.Raw; using Grabacr07.KanColleWrapper; namespace BattleInfoPlugin.Models.Repositories { internal class EnemyDataUpdater { private...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading; using Microsoft.CodeAnalysis.CSharp.Extensions; using Microsoft.CodeAnalysis.CSharp.Extensi...
using System; using System.Data.SqlClient; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; namespace TestEnvironment.Docker.Containers.Mssql { public class MssqlContainerWaiter : BaseContainerWaiter<MssqlContainer> { public MssqlContainerWaiter(ILogger logger ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace AMEC.PCSoftware.CommunicationProtocol.CrazyHein.SLMP.IOUtility { public class UDP : SocketInterface { private bool disposedValue; ...
using System.CodeDom.Compiler; using System.Runtime.Serialization; using System.Collections.Generic; using SolidRpc.Test.Vitec.Types.FarmInfo.Estate; using System; using SolidRpc.Test.Vitec.Types.CustomField.Models; namespace SolidRpc.Test.Vitec.Types.Estate.Models { /// <summary> /// OK /// </summary> ...
using System; using System.Collections.Generic; using System.Text; namespace BinaryConverter.models { interface IBinaryWritable { void WriteByte(byte b); void WriteBytes(IEnumerable<byte> b); } }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.ComponentModel.Composition; using S...
using System; using Microsoft.SPOT; using System.Net.Sockets; using System.Net; namespace MicroTweet { /// <summary> /// SNTP utility class included for convenience (since Twitter OAuth requests require a valid timestamp). /// </summary> public static class Sntp { /// <summary> /// ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System { public sealed partial class DataMisalignedException : System.Exception { public ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:2.0.50727.8805 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
namespace GreenCap.Data.Common { using System; using System.Threading.Tasks; public interface IDbQueryRunner : IDisposable { Task RunQueryAsync(string query, params object[] parameters); } }
namespace HTTPServer.GameStore.App.Controllers { using Services; using Services.Contracts; using Server.Http; using Server.Http.Contracts; using Infrastructure; public abstract class BaseController : Controller { protected IHttpRequest Request { get; private set; } protect...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System; using MediatR; namespace EverisHire.HireManagement.Application.Features.Candidates.Queries.GetCandidateInterviewDetail { public class GetCandidateInterviewDetailQuery: IRequest<CandidateInterviewDetailVm> { public Guid CandidateId { get; set; } } }
// ----------------------------------------------------------------------- // <copyright file="TargetMachine.cs" company="Ubiquity.NET Contributors"> // Copyright (c) Ubiquity.NET Contributors. All rights reserved. // </copyright> // ----------------------------------------------------------------------- using System...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MudaLayer : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } void OnTriggerEnter2D(C...
using System; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Xml.Serialization; namespace BEDA.CIB.Contracts.Responses { /// <summary> /// 登录响应消息实体 /// </summary> public class SONRS { /// <summary> /// 交易处理状态,必回 /// </summary> ...
#region License // Copyright (c) 2018-2020, exomia // All rights reserved. // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #endregion using System.Runtime.CompilerServices; using Exomia.Network.Serialization; namespace Exomia.N...
namespace _3.Valid_Usernames { using System; using System.Collections.Generic; using System.Text.RegularExpressions; public class ValidUsernames { public static void Main() { string[] input = Console.ReadLine() .Split(new[] { ' ', '/', '\\', '(', ')'},St...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Management.A...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using MediatR; using PharmacyNetwork.ApplicationCore.Entities; using PharmacyNetwork.ApplicationCore.Interfaces; using PharmacyNetwork.ApplicationCore.Specifications; using PharmacyNetwork.Web.ViewM...
using UnityEngine; using UnityEditor; using System.Collections; public class HeatmapEditor : EditorWindow { public enum CameraOrientation { DOWN, FORWARD, MANUAL } CameraOrientation cameraOrientation = CameraOrientation.DOWN; CameraOrientation previousOrientation; public static Camera cam; Bounds worldB...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using RentAWheel.Business; namespace RentAWheel.Data.Implementation { public class CategoryData : AbstractData<Category> { private const string selectAllFromCategorySql = "Select Category.CategoryId as Cate...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using TemplateEngine.Docx; using System.Linq.Expressions; namespace MailSender { public static class MsgFileBilder { public struct TextParameters { p...
using GizmoFort.Connector.ERPNext.PublicTypes; using GizmoFort.Connector.ERPNext.WrapperTypes; using System.ComponentModel; namespace GizmoFort.Connector.ERPNext.ERPTypes.Loan_security_pledge { public class ERPLoan_security_pledge : ERPNextObjectBase { public ERPLoan_security_pledge() : this(new ERPObje...
using MarkWildmanNerdMathWorkouts.Application.Requests.Identity; using MarkWildmanNerdMathWorkouts.Client.Infrastructure.Extensions; using MarkWildmanNerdMathWorkouts.Shared.Wrapper; using System.Net.Http; using System.Net.Http.Json; using System.Threading.Tasks; namespace MarkWildmanNerdMathWorkouts.Client.Infrastru...
using ClientCore; using DTAClient.Domain; using DTAClient.Domain.LAN; using DTAClient.Domain.Multiplayer; using DTAClient.Domain.Multiplayer.LAN; using DTAClient.DXGUI.Multiplayer.GameLobby; using DTAClient.Online; using Microsoft.Xna.Framework; using Rampastring.Tools; using Rampastring.XNAUI; using System; using Sys...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Text; using System.Runtime.Serialization; namespace DocumentFormat.OpenXm...
using System; using System.Collections.Generic; using System.Text; namespace VideoSplitter { public class SplitInfo { public string input { get; set; } public string output { get; set; } public List<Clip> clips { get; set; } } }
using Microsoft.AspNetCore.Mvc.Modules; using Microsoft.Extensions.DependencyInjection; using Orchard.MetaWeblog; namespace Orchard.Markdown.RemotePublishing { [OrchardFeature("Orchard.RemotePublishing")] public class Startup : StartupBase { public override void ConfigureServices(IServiceCollecti...
using System.IO; using System.Runtime.Serialization; using GameEstate.Formats.Red.CR2W.Reflection; using FastMember; using static GameEstate.Formats.Red.Records.Enums; namespace GameEstate.Formats.Red.Types { [DataContract(Namespace = "")] [REDMeta] public class ISpawnTreeSpawnStrategy : ISpawnTreeInitializer { ...
using System; using System.Text.Json; using System.Threading.Tasks; using FreeCourse.Services.Basket.Dtos; using FreeCourse.Shared.Dtos; namespace FreeCourse.Services.Basket.Services { public class BasketService:IBasketService { private readonly RedisService _redisService; public BasketServic...
namespace MtnMomo.NET.ApiResponses { internal class PayerActiveResponse { public bool Result { get; set; } } }
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 /...
using System; using System.Diagnostics; namespace DediLib.Logging { public static class Logger { private static Func<Type, ILogger> _mapping = type => new NullLogger(type.FullName); public static Func<Type, ILogger> Mapping { get => _mapping; set { _mapping = va...
using System; using System.Collections.Generic; using Victoria.Interfaces; namespace Victoria { /// <summary> /// A queue based off of <see cref="LinkedList{T}" />. /// </summary> /// <typeparam name="T"> /// <see cref="IQueueable" /> /// </typeparam> public readonly struct Default...
namespace TelegramClient.Core.MTProto.Crypto { using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Text; public class BigInteger { private const long Imask = 0xffffffffL; private c...
using System; using System.Collections.Generic; using System.Text; namespace Karvis.Business.Configuration { public class KarvisConfiguration { public AzureSpeechConfiguration AzureSpeechConfiguration { get; set; } public DiscordConfiguration DiscordConfiguration { get; set; } public G...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using ReactiveUI; using Xamarin.Forms; namespace ReactiveUI.XamForms { /// <summary> /// Thi...
using System; using Common.Network; namespace Vanilla_4735 { public class PacketReader : BasePacketReader { public PacketReader(byte[] data, bool parse = true) : base(data) { if (parse) { Decode(ref data); ushort size = BitConverter.ToUIn...