text stringlengths 1 932k |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Charlotte.Commons;
using Charlotte.GameCommons;
using Charlotte.Games.Enemies;
namespace Charlotte.Games.Shots
{
/// <summary>
/// 自弾(プレイヤーの弾)
/// </summary>
public abstract class Shot
{
public double X;
public double... |
using System.Collections.Generic;
using System.Linq;
namespace Tbc.Host.Services.Patch.Models
{
public class DependencySet
{
public List<CSharpReloadableInput> AllInputs { get; set; } = new List<CSharpReloadableInput>();
public Dictionary<CSharpReloadableInput, DependencyNode> Dependencies { ge... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class SwitchToScene : MonoBehaviour
{
//public Button yourButton;
public GameObject popup;
void Start()
{
//Button btn = yourButton.GetComponent<Button>();
//btn.onClic... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// Description: class containing information about an automation property
using System;
using System.Windows.Automa... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#nullable disable
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized... |
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using JetBrains.Annotations;
using Microsoft.DotNet.PlatformAbstractions;
namespace BenchmarkDotNet.Toolchains.DotNetCli
{
[SuppressMessage("ReSharper", "InconsistentNaming")]
public abstract class CustomDo... |
//Released under the MIT License.
//
//Copyright (c) 2018 Ntreev Soft co., Ltd.
//
//Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
//documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
//rig... |
@using LabMVC
@using LabMVC.Models
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... |
using System;
using Elasticsearch.Net;
using FluentAssertions;
using Nest;
using Tests.Core.Extensions;
using Tests.Core.ManagedElasticsearch.Clusters;
using Tests.Domain;
using Tests.Framework;
using Tests.Framework.Integration;
namespace Tests.Search.Explain
{
public class ExplainApiTests
: ApiIntegrationTestBas... |
using System;
using AutoFixture;
using AutoFixture.AutoNSubstitute;
using AutoFixture.Idioms;
// ReSharper disable UnusedMember.Global
namespace Wild.TestHelpers.Extensions;
public static class AutoFixtureExtensions
{
public static void ShouldNotAcceptNullConstructorArguments(this Type type)
{
var fi... |
using DeltaKustoLib;
using System;
namespace DeltaKustoIntegration.Parameterization
{
public class UserManagedIdentityParameterization
{
public string? ClientId { get; set; }
internal void Validate()
{
if (string.IsNullOrWhiteSpace(ClientId))
{
... |
namespace CompareCloudware.POCOQueryRepository.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class _base : DbMigration
{
public override void Up()
{
}
public override void Down()
{
}
}
} |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you ... |
using System.ComponentModel.DataAnnotations;
namespace DotnetcoreReactRedux.ViewModels
{
/// <summary>
/// Class representing the data structure for user registration.
/// </summary>
public class UserRegistrationViewModel
{
public string FirstName { get; set; }
public string LastNa... |
/***************************************************************************************
DocX – DocX is the community edition of Xceed Words for .NET
Copyright (C) 2009-2017 Xceed Software Inc.
This program is provided to you under the terms of the Microsoft Public
License (Ms-PL) as published at http:/... |
using System;
using System.Collections.Generic;
using System.IO;
using GF.Unity.Common;
public class RpcSessionSuperSocket : RpcSession
{
//---------------------------------------------------------------------
EntityMgr mEntityMgr;
SuperSocketClient mSocket;
//----------------------------------------... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Un... |
namespace Vulkan
{
public enum VkQueryType : uint
{
Occlusion = 0,
PipelineStatistics = 1,
Timestamp = 2,
TransformFeedbackStream = 1000028004,
PerformanceQuery ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Interpidians.Catalyst.Core.Entity;
namespace Interpidians.Catalyst.Core.DomainService
{
public interface IGradeMasterRepository
{
IEnumerable<GradeMaster> GetAll();
GradeMaster GetById(IdentifiableData i... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// <auto-generated/>
#nullable disable
using System;
using System.ComponentModel;
namespace Azure.Management.KeyVault.Models
{
/// <summary> The current provisioning state. </summary>
public readonly partial stru... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
[RequireComponent(typeof(CharacterController))]
public class GamepadVRMovement : MonoBehaviour
{
// internal
private bool rotating;
private bool immediateTurn = true;
private float rotationCounter;
private bool readyToM... |
#pragma checksum "C:\Users\mayankk\Desktop\Mayank\Library\Webgentle.BookStore\Views\Shared\_Layout.cshtml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "4f86d17f0bb0a54d08d06b6db518c484ab91e728"
// <auto-generated/>
#pragma warning disable 1591
[assembly: global::Microsoft.AspNetCore.Razor.Hosting.RazorCompiledItemAttribut... |
using System;
using System.Collections.Generic;
using System.Text;
using static Brainfuck.Tokenizer;
namespace Brainfuck
{
public class Parser
{
public static RootAST Parse(List<Token> tokens)
{
RootAST result = new RootAST();
RootAST currentLoop = result;
... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Data.Entity.Migrations;
using System.IO;
namespace NuGetGallery.Migrations
{
public class SqlResourceMigration : DbMigra... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Drawing;
using System.Windows.Forms.Layout;
namespace System.Windows.Forms.... |
using System.Collections;
using System.Collections.Generic;
using Rewired;
using UI.Enums;
using UnityEngine;
using UnityEngine.UI;
namespace UI
{
public class UILetterScreen : UIBaseScreen
{
[SerializeField]
private string m_LetterString;
[SerializeField]
private string m_Sig... |
// (c) Copyright Microsoft Corporation.
// This source is subject to the Microsoft Public License (Ms-PL).
// Please see http://go.microsoft.com/fwlink/?LinkID=131993 for details.
// All other rights reserved.
using System;
using System.Windows;
namespace System.Windows.Controls.Testing
{
/// <summary>
/// I... |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... |
using System;
using System.Collections.Generic;
using System.Linq;
using MonoTouch.Foundation;
using MonoTouch.UIKit;
namespace Hello_ComplexUniversal
{
/// <summary>
/// The UIApplicationDelegate for the application. This class is responsible for launching the
/// User Interface of the application, as well as lis... |
using Microsoft.AspNetCore.Identity;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using SoloContacts.Library.Interfaces;
using SoloContacts.Library.Models;
using SoloContacts.Library.Services;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServ... |
using Sequence = System.Collections.IEnumerator;
public sealed class Game : GameBase {
const int screen_width = 1125;
const int screen_height = 2436;
////////////// PLAYER INFO /////////////
float player_x = screen_width / 2;
float player_y = screen_height - screen_height / 24;
float player_speed = 20.0... |
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System.Collections.Generic;
using Microsoft.PowerFx.Core.App.ErrorContainers;
using Microsoft.PowerFx.Core.Binding;
using Microsoft.PowerFx.Core.Binding.BindInfo;
using Microsoft.PowerFx.Core.Entities;
using Microsoft.PowerFx.Core.Errors... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// <auto-generated/>
#nullable disable
using System;
using System.ComponentModel;
namespace ContasimpleAPI.Models
{
/// <summary> The Enum325. </summary>
public readonly partial struct Enum325 : IEquatable<Enum32... |
using GameSpec.AC.Formats.Props;
using GameSpec.Metadata;
using GameSpec.Formats;
using System.Collections.Generic;
using System.IO;
using System.Numerics;
using System.Text;
namespace GameSpec.AC.Formats.FileTypes
{
/// <summary>
/// These are client_portal.dat files starting with 0x32.
/// </summary>
... |
using System;
using System.IO;
using System.Linq;
using NUnit.Framework;
using Xamarin.UITest;
using Xamarin.UITest.Android;
using Xamarin.UITest.Queries;
namespace AndroidSupportSample.UITests
{
[TestFixture]
public class Tests
{
AndroidApp app;
[SetUp]
public void BeforeEachTest... |
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.RazorPages;
using Microsoft.eShopWeb.ApplicationCore.Entities.OrderAggregate;
using Microsoft.eShopWeb.ApplicationCore.Interfaces;
using Microsoft.eShopWeb.Infrastructure.Identity;
using... |
using System;
namespace ApiTemplApiProject.Core.Service
{
/// <summary>
/// 访问日志参数
/// </summary>
public class VisLogOutput
{
/// <summary>
/// 名称
/// </summary>
public string Name { get; set; }
/// <summary>
/// 是否执行成功(Y-是,N-否)
/// </summar... |
// Copyright (c) 2018 SIL International
// This software is licensed under the MIT License (http://opensource.org/licenses/MIT)
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using NUnit.Framework;
using SIL.IO;
using SIL.Reporting;
using SIL.Settings;
using SIL.TestUtilities;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
namespace CopterDown.Core.Entities
{
public class Transform
{
private Matrix matrix;
public Transform(float posX, float posY)
{
L... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Xml.Serialization;
namespace CDDA.Models
{
[System.Xml.Serialization.XmlTypeAttribute(AnonymousType = true)]
public partial class Builds
{
[XmlElement(ElementName = "build")]
publi... |
//
// Copyright (c) 2002-2016 Mirko Matytschak
// (www.netdataobjects.de)
//
// Author: Mirko Matytschak
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
// documentation files (the "Software"), to deal in the Software without restriction, including w... |
using System.Collections;
using System.Collections.Generic;
using System;
using NetRuntimeSystem = System;
using System.ComponentModel;
using NetOffice.Attributes;
using NetOffice.CollectionsGeneric;
namespace NetOffice.ExcelApi
{
/// <summary>
/// DispatchInterface Dialogs
/// SupportByVersion Excel, 9,10,11,12,... |
namespace Topics.Radical.ComponentModel
{
using System;
/// <summary>
/// A base class defining a Timestamp type.
/// </summary>
public abstract class Timestamp
{
/// <summary>
/// Initializes a new instance of the <see cref="Timestamp"/> class.
/// </summary>
protected Timestamp()
{
}
/// <summa... |
/*
// <copyright>
// dotNetRDF is free and open source software licensed under the MIT License
// -------------------------------------------------------------------------
//
// Copyright (c) 2009-2017 dotNetRDF Project (http://dotnetrdf.org/)
//
// Permission is hereby granted, free of charge, to any person obtainin... |
// <auto-generated>
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
// </auto-generated>
namespace Microsoft.Azure.Management.GuestConfiguration
{
using System;
using System.Collections.Generic;
using System.Linq;... |
using System.Windows;
using System.Windows.Input;
using Castle.Windsor;
using GalaSoft.MvvmLight.Command;
using Netfox.Detective.Interfaces;
using Netfox.Detective.Messages.Captures;
using Netfox.Detective.Messages.Conversations;
using Netfox.Detective.Services;
using Netfox.Detective.ViewModels.Frame;
using Netfox.De... |
@model Ateliex.Areas.Cadastro.Models.Modelo
@{
var parent = "Modelo";
var viewData = new ViewDataDictionary(ViewData) { { "Parent", parent } };
}
<section>
<h2>Recursos</h2>
<div class="container">
<p>
<a asp-area="Cadastro" asp-controller="ModeloRecurso" asp-action="Create" asp... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using System;
using System.Linq;
using System.Globalization;
using System.Net.Http;
using Microsoft.Rest.ClientRuntime.Tests.Resources;
using Microsoft.Rest.Seri... |
using System;
using System.IO;
using System.Threading;
using System.Xml.Linq;
using Wexflow.Core;
namespace Wexflow.Tasks.Movedir
{
public class Movedir : Task
{
public string Folder { get; private set; }
public string DestinationFolder { get; private set; }
public bool Overwrite { get... |
// Copyright (c) Brock Allen & Dominick Baier. All rights reserved.
// Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information.
using System;
using System.Collections.Generic;
using Dbosoft.IdentityServer.Storage.Models;
using IdentityModel;
namespace Dbosoft.IdentityS... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BFForever.Riff
{
public class Tempo : ZObject
{
public Tempo(FString idx) : base(idx)
{
Entries = new List<TempoEntry>();
}
public List<Tem... |
using System;
namespace EFCoreSecondLevelCacheInterceptor
{
/// <summary>
/// Global Cache Settings
/// </summary>
public class EFCoreSecondLevelCacheSettings
{
/// <summary>
/// The selected cache provider
/// </summary>
public Type CacheProvider { get; set; } = def... |
// Created by Ronis Vision. All rights reserved
// 09.08.2020.
using UnityEngine;
namespace RVModules.RVUtilities
{
/// <summary>
/// MonoBehaviour based singleton implementation
/// </summary>
public abstract class MonoSingleton<T> : MonoBehaviour where T : MonoSingleton<T>
{
#region Fiel... |
using System;
using System.ComponentModel.DataAnnotations;
namespace ScientificReport.DAL.Entities.UserProfile
{
public class UserProfilesScientificInternships
{
[Key]
public Guid Id { get; set; }
public Guid UserProfileId { get; set; }
public virtual UserProfile UserProfile { get; set; }
public Guid... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Hosting;
namespace CAAS
{
public class Program
{
public static void Main(string[] args)
{
var host = new WebHostBuilder()
.UseKestrel()
.Us... |
using UnityEngine;
using UnityEngine.SceneManagement;
public class ExitFromNest : MonoBehaviour
{
public string mondoEsterno;
void OnTriggerEnter()
{
SceneManager.LoadScene(mondoEsterno);
}
} |
//
// THIS FILE HAS BEEN GENERATED AUTOMATICALLY
// DO NOT CHANGE IT MANUALLY UNLESS YOU KNOW WHAT YOU'RE DOING
//
// GENERATED USING @colyseus/schema 1.0.10
//
using Colyseus.Schema;
namespace Dossamer.Ggj2021 {
public partial class PlayerState : Schema {
[Type(0, "ref", typeof(TileOccupant))]
public TileOcc... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//--... |
using System;
using FusionCharts.Charts;
public partial class AngularGauge : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
//json data to render map
string jsonData = "{'chart': {'caption': 'Nordstorm\\'s Customer Satisfaction Score for 2017','lowerLimit': '0','up... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Neo.VM;
namespace neo_package
{
record OpCodeInfo
{
public byte Index { get; set; }
public string Name { get; set; }
public OperandSizeAttribute Operand { get; set;... |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not u... |
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics.CodeAnalysis;
using System.Threading;
using HotChocolate.Execution;
using HotChocolate.Language;
using HotChocolate.Types;
#nullable enable
namespace HotChocolate.Resolvers
{
/// <summary>
/// The reso... |
@using Microsoft.AspNet.Identity
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>@ViewBag.Title - RMC Help Desk</title>
@Styles.Render("~/Content/css")
@Scripts.Render("~/bundles/modernizr")
@RenderSection("Sty... |
using System;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
namespace AsyncInternals
{
public class AsyncProducerConsumerQueue<T> : IDisposable
{
private readonly Action<T> _consumerAction;
private readonly BlockingCollecti... |
// <auto-generated>
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
// </auto-generated>
namespace FinnovationLabs.OpenBanking.Library.BankApiModels.UkObRw.V3p1p2.Pisp.Models
{
using Newtonsoft.Json;
using Syste... |
using Newtonsoft.Json.Linq;
using System.Linq;
namespace ThinNeo.NEP6
{
public class NEP6Contract
{
public byte[] Script;
public static NEP6Contract FromJson(Newtonsoft.Json.Linq.JObject json)
{
if (json == null) return null;
return new NEP6Contract
... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
using System.Runtime.Serialization;
#if MS_IO_REDIST
namespace Microsoft.IO
#else
na... |
/*----------------------------------------------------------------
Copyright (C) 2019 Senparc
文件名:KFResult.cs
文件功能描述:客服返回结果
创建标识:Senparc - 2015060309
----------------------------------------------------------------*/
using Senparc.Weixin.Entities;
namespace Senparc.Weixin.Work.AdvancedA... |
using System.Windows.Forms;
namespace FF12RNGHelper.Forms
{
public partial class MasterForm : Form
{
private Form _currentForm;
public MasterForm()
{
InitializeComponent();
OpenFormChest();
}
private void OpenFormChest()
{
... |
using System;
namespace _05.TripleSum
{
using System.Linq;
public class TripleSum
{
public static void Main()
{
int[] numbers = Console.ReadLine().Split().Select(int.Parse).ToArray();
bool isFound = false;
for (int i = 0; i < numbers.Length; i++)
... |
namespace SimpleAggregate.UnitTests.Domain.Events
{
public class AccountCreated
{
public string AccountId { get; set; }
}
} |
// SPDX-License-Identifier: Apache-2.0
// Licensed to the Ed-Fi Alliance under one or more agreements.
// The Ed-Fi Alliance licenses this file to you under the Apache License, Version 2.0.
// See the LICENSE and NOTICES files in the project root for more information.
using EdFi.Common.Extensions;
using EdFi.Ods.Commo... |
/*
* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace UI.Xml
{
/// <summary>
/// This is a very simple (as the name suggests) Content Size fitter,
/// which makes the... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的常规信息通过以下
// 特性集控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("Ruanal.WorkNode")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: As... |
// StrawberryShake.CodeGeneration.CSharp.Generators.EntityTypeGenerator
#nullable enable
namespace StrawberryShake.CodeGeneration.CSharp.Analyzers.StarWars
{
[global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "11.0.0")]
public partial class PersonEntity
{
public global::System.Stri... |
using System;
using UnityEngine;
using UnityStandardAssets.CrossPlatformInput;
using UnityStandardAssets.Utility;
using Random = UnityEngine.Random;
namespace UnityStandardAssets.Characters.FirstPerson
{
[RequireComponent(typeof(CharacterController))]
[RequireComponent(typeof(AudioSource))]
public class Fi... |
using System;
using System.Web;
using System.Collections;
using System.Collections.Generic;
using System.Web.Services;
using System.Web.Services.Protocols;
using FSEye;
using FSEye.Security;
/// <summary>
/// Summary description for FSEyeService
/// </summary>
[WebService(Namespace = "fseye.blaze.kingsoft")]
[WebServi... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.EntityFrameworkCore.Scaffolding.Internal;
using Xunit;
namespace Microsoft.EntityFrameworkCore
{
public class CandidateNamingServi... |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... |
using System;
using EventSourcingCqrsSample.Events;
using EventSourcingCqrsSample.Models.Requests;
using EventSourcingCqrsSample.RequestHandlers.Map;
namespace EventSourcingCqrsSample.RequestHandlers
{
/// <summary>
/// This represents the request handler entity for salutation change.
/// </summary>
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CannonScript : MonoBehaviour {
public GameObject portal2;
public GameObject bullet;
public float bulletSpeed = 10f;
private void OnCollisionEnter(Collision collision)
{
Debug.Log(collision.gameOb... |
using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace YUTPLAT.Models
{
public class Auditoria
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
public DateTime FechaCreaci... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Ocronet.Dynamic.Interfaces;
using Ocronet.Dynamic.Utils;
using Ocronet.Dynamic.ImgLib;
namespace Ocronet.Dynamic.Binarize
{
/// <summary>
/// Simple document binarization based on thresholding the min/max range
///... |
// Copyright (c) MOSA Project. Licensed under the New BSD License.
using Mosa.Compiler.Framework;
namespace Mosa.Platform.ARMv6.Instructions
{
/// <summary>
/// Stm instruction: Store Multiple
/// </summary>
public class Stm : ARMv6Instruction
{
#region Construction
/// <summary>
/// Initializes a new ins... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Text.RegularExpressions;
using System.Net.NetworkInformation;
using System.... |
/*
* Copyright 2020 Sage Intacct, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "LICENSE" file accompanying t... |
// Note: This file was automatically generated using Tools/CodeGenerator.
// No changes should be made to this file by hand. Instead, the relevant json
// files should be modified and then GenerateEnums should be used to regenerate
// the various types.
using System;
using System.ComponentModel;
using System.Globalizat... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using Starship.Core.Extensions;
using Starship.Core.Json.Attributes;
namespace Starship.Core.Json.Schema {
public class SimpleJsonSchemaGenerator {
public SimpleJsonSchemaGenerator() {
... |
#pragma checksum "..\..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "BB86AA5D29DC51E5B9673D14370B88DC09FC384896A683F71744C551876A65CB"
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace Unity.Tutorials.Core.Editor
{
[CustomPropertyDrawer(typeof(TypedCriterion))]
class TypedCriterionDrawer : PropertyDrawer
{
// criterionProperty is a SerializedProperty on the Se... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ICSharpCode.NRefactory.TypeSystem;
using SharpKit.JavaScript.Ast;
namespace SharpKit.UnobtrusiveFeatures.ClassMetaExports
{
/// <summary>
/// An extension for exporting constructor definit... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Fif... |
namespace Lexicala.NET.Response
{
/// <summary>
/// Contains response header constants.
/// </summary>
public static class ResponseHeaders
{
/// <summary>
/// The rate limit limit header.
/// </summary>
public const string HeaderRateLimitLimit = "X-RateLimit-Limit";
... |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you ... |
namespace AlternateLife.RageMP.Net.Data
{
public struct HeadOverlayData
{
public uint Index;
public float Opacity;
public uint ColorId;
public uint SecondaryColorId;
public HeadOverlayData(uint index, float opacity, uint colorId, uint secondaryColorId)
{
... |
// Copyright (C) 2018 Fievus
//
// This software may be modified and distributed under the terms
// of the MIT license. See the LICENSE file for details.
using System.Threading.Tasks;
using Charites.Windows.Samples.SimpleLoginDemo.Presentation.Login;
namespace Charites.Windows.Samples.SimpleLoginDemo.Adapter.User
{
... |
#region Mr. Advice MVVM
// // Mr. Advice MVVM
// // A simple MVVM package using Mr. Advice aspect weaver
// // https://github.com/ArxOne/MrAdvice.MVVM
// // Released under MIT license http://opensource.org/licenses/mit-license.php
#endregion
namespace ArxOne.MrAdvice.Utility
{
using System;
using System.Colle... |
#region
using System.Reflection;
using System.Runtime.InteropServices;
#endregion
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Highway.DriversEduc... |
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