text stringlengths 1 932k |
|---|
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.IO;
public class DebugType
{
public int type;
public string message;
}
/// <summary>
/// 未完成任务在390
/// </summary>
public class DebugLoger
{
static bool draw;
static bool IsLog = true;
public ... |
// ------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License (MIT). See License.txt in the repo root for license information.
// ------------------------------------------------------------
namespace System.Fabric.Backup... |
using System;
using System.Collections.Generic;
using System.Text;
namespace RobotService.Models.Robots
{
public class PetRobot : Robot
{
public PetRobot(string name, int energy, int happiness, int procedureTime)
: base(name, energy, happiness, procedureTime)
{
}
}
} |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web.Mvc;
using DontForgetTheEggs.Web.Infrastructure.MetadataResouceKeysConvention.Extensions;
namespace DontForgetTheEggs.Web.Infrastructure.MetadataResouceKeysConvention
{
/// <summary>
/// ... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Android.App;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly... |
/********************************************************************++
Copyright (c) Microsoft Corporation. All rights reserved.
--********************************************************************/
using System.Management.Automation;
using Dbg = System.Management.Automation;
namespace Microsoft.PowerShell.Command... |
// Copyright 2020 The Tilt Brush Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or ... |
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation.
// All rights reserved.
//
// This code is licensed under the MIT License.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated doc... |
// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Auth
{
/// <summary>
/// Function prototype definition for callbacks passed to <see cref="AuthInterface.LinkAccount" />
/// </summary>
/// <param name="... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//----------------------------------------... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("mer... |
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information.
// Ported from um/WinUser.h in the Windows SDK for Windows 10.0.20348.0
// Original source is Copyright © Microsoft. All rights reserved.
using NUnit.Framework;
using Syste... |
using Dapper.Contrib.Extensions;
namespace Ronners.Bot.Models
{
[Table("achievements")]
public class Achievement
{
[Key]
public ulong AchievementId{get;set;}
public string Name{get;set;}
public string Description{get;set;}
public int Score{get;set;}
public ... |
// <Snippet1>
using System;
using System.Reflection;
using System.Security;
public class MyFilterAttributeSample
{
public static void Main()
{
try
{
MemberFilter myFilter = Type.FilterAttribute;
Type myType = typeof(System.String);
MemberInfo[] myMemberInfoA... |
using System;
using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Migrations;
namespace Jp.Infra.Migrations.Sql.Migrations.Identity
{
public partial class Initial : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBu... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// scale gameObject to fit ortho camera width
// assume localScale is correct for a square aspect ratio
public class OrthoScaleToWidth : MonoBehaviour {
//float scale = 0.008f;
// Use this for initialization
void Start () {
Camera c... |
using System;
using System.Threading.Tasks;
namespace RegionOrebroLan.Web.Security.Captcha.Extensions
{
public static class RecaptchaValidationClientExtension
{
#region Methods
public static IRecaptchaValidationResult GetValidationResult(this IRecaptchaValidationClient recaptchaValidationClient, string token)
... |
using System;
class FrequentNumber
{
static void Main()
{
int n = int.Parse(Console.ReadLine());
int[] array = new int[n];
for (int i = 0; i < n; i++)
{
array[i] = int.Parse(Console.ReadLine());
}
int maxCount = int.MinValue;
int currentCoun... |
@using MichaelBrandonMorris.Extensions.Web.HtmlHelper.Bootstrap
@using MichaelBrandonMorris.Extensions.Web.HtmlHelper.Bootstrap.Display
@model MichaelBrandonMorris.KingsportMillSafetyTraining.Models.CompanyViewModel
@{
ViewBag.Title = "Details";
ViewBag.Subtitle = "Company";
Layout = "~/Views/Shared/_Layo... |
using System.IO;
using System.Runtime.Serialization;
using GameEstate.Formats.Red.CR2W.Reflection;
using FastMember;
using static GameEstate.Formats.Red.Records.Enums;
namespace GameEstate.Formats.Red.Types
{
[DataContract(Namespace = "")]
[REDMeta]
public class CEnvSunAndMoonParameters : CVariable
{
[Ordinal(1... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.T... |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
u... |
// Copyright (c) Converter Systems LLC. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Globalization;
using System.Windows.Data;
namespace Workstation.Windows.Data
{
[ValueConversion(typeof(int?), typeof(int))]... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
namespace BasicApi.Models
{
public class Category
{
public int Id { get; set; }
public string Name { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Bam.Net.Services.Validation;
using Bam.Net.Services.Validation.Data;
using Bam.Net.Testing;
using Bam.Net.Testing.Unit;
namespace Bam.Net.Services.Tests
{
public class TestValidationEvaluator ... |
using System.Data;
namespace GenericSqlProvider.Oracle
{
public class GenericOracleParameter : IDbDataParameter
{
public IDbDataParameter parameter;
public GenericOracleParameter(ref IDbDataParameter oracleParameter)
{
parameter = oracleParameter;
}
public... |
///@file ExcelRepoter.cs
///@brief Классы, реализующие минимальную функциональность, необходимую для
///экспорта описания проекта в Excel.
///
/// @author Иванюк Дмитрий Сергеевич.
///
/// @par Текущая версия:
/// @$Rev: --- $.\n
/// @$Author: sedr $.\n
/// @$Date:: 2019-10-21#$.
using Excel = Microsoft.Office.Inte... |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... |
// Copyright (c) Richasy. All rights reserved.
using System;
using System.Collections.ObjectModel;
using System.Linq;
using System.Net;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Richasy.Bili.Models.App.Constants;
using Richasy.Bili.Models.BiliBili;
using Richasy.Bili.Models.Enums;
usin... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class movement : MonoBehaviour
{
private int State;//
private int oldState = 0;//
private int UP = 0;//
private int RIGHT = 1;//
private int DOWN = 2;//
private int LEFT = 3;//
public float speed = 2;
... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
namespace Microso... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL.Messages
{
[TLObject(189033187)]
public class TLMessagesSlice : TLAbsMessages
{
public override int Constructor
{
... |
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
using UnityEditor;
public static class _MenuItems_ {
/// <summary>
/// Dumps info for all public methods of all public classes from UnityEngineInternal and UnityEditorInternal namespaces
/// </... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace TranslationDemo
{
public partial class TranslationDemoPage : ContentPage
{
public TranslationDemoPage()
{
InitializeComponent();
... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
namespace Microsoft.AppCenter.Utils
{
public class DefaultScreenSizeProviderFactory : IScreenSizeProviderFactory
{
public IScreenSizeProvider CreateScreenSizeProvider()
{
return new Defau... |
using System;
namespace Microsoft.Cognitive.DataStructures.Face
{
[Serializable]
public struct IdentifyResult
{
public string faceId;
public Candidate[] candidates;
}
} |
// Copyright 2019 Google LLC. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable... |
using System;
namespace Oqtane.Shared
{
public class Constants
{
public static readonly string Version = "3.1.0";
public const string ReleaseVersions = "1.0.0,1.0.1,1.0.2,1.0.3,1.0.4,2.0.0,2.0.1,2.0.2,2.1.0,2.2.0,2.3.0,2.3.1,3.0.0,3.0.1,3.0.2,3.0.3,3.1.0";
public const string PackageId ... |
using Sandbox;
using System;
namespace Frostrial
{
partial class Player : Sandbox.Player
{
[Net] public float Warmth { get; set; } = 1f;
[Net] public float ColdMultiplier { get; set; } = 1f; // Negative will recover warmth
[Net] public float BaseColdSpeed { get; set; } = 60f; // Total seconds to perish in n... |
using ConstellationMind.Infrastructure.Services.Commands.Players;
using ConstellationMind.Shared.Exceptions;
using FluentValidation;
namespace ConstellationMind.Infrastructure.Services.Validators
{
public class UpdatePlayerPointsValidator : AbstractValidator<UpdatePlayerPoints>
{
public UpdatePlayerPoi... |
using UnityEngine;
namespace Kore.Events
{
[AddComponentMenu("Kore/Events/Listeners/StringGameEventListener")]
public class StringGameEventListener : GameEventListener<string, StringGameEvent, StringUnityEvent>
{
}
} |
using RIAPP.DataService.Core.Metadata;
namespace RIAPP.DataService.Core.CodeGen
{
public interface ICodeGenProvider
{
string GenerateScript(string comment, bool isDraft);
string Lang
{
get;
}
}
public interface ICodeGenProvider<TService> : ICodeGenProvider... |
#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
//////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2017 Audiokinetic Inc. / All Rights Reserved
//
///////////////... |
using Microsoft.AspNetCore.Authentication;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.AspNetCore.Builder;
namespace saloon.Authentication.JwtBearer
{
public static class JwtTokenMiddleware
{
public static IApplicationBuilder UseJwtTokenMiddleware(this IApplicationBuilder app,... |
using System;
using System.Collections.Generic;
using System.IdentityModel.Tokens.Jwt;
using System.Security.Claims;
using System.Security.Cryptography;
using Microsoft.IdentityModel.Tokens;
namespace Strive.IntegrationTests._Helpers
{
public class MockJwtTokens
{
private readonly JwtSecurityTokenHandl... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.269
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//----... |
using System.Threading.Tasks;
namespace WinterComingGame.Game
{
interface IPlayer
{
Task NotifyOnVictoryAsync();
Task NotifyOnGameOverAsync();
Task NotifyOnLossAsync();
Task NotifyOnZombieLocationAsync(Coordinate coordinate);
Task NotifyOnShotResultAsync(string name, in... |
using System;
using System.Collections.Generic;
using Assets.Scripts.Game.Mahjong2D.CommonFile.Tools;
using Assets.Scripts.Game.Mahjong2D.CommonFile.Tools.Singleton;
using UnityEngine;
namespace Assets.Scripts.Game.Mahjong2D.Game.GameCtrl
{
/// <summary>
/// 计时器,感觉这个功能很常用。于是,它就诞生了。喜欢写N多个协程
/// </summary>
... |
// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... |
namespace ESchool.Web.ViewModels.Home
{
using System.Collections.Generic;
using ESchool.Data.Models;
using ESchool.Services.Mapping;
using ESchool.Web.ViewModels.Subject;
public class TeacherIndexViewModel : IMapFrom<ApplicationUser>
{
public string Id { get; set; }
public st... |
@using SignalRChatDemo
@namespace SignalRChatDemo.Pages
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers |
//------------------------------------------------------------------------------
// <copyright file="PageThemeBuildProvider.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespa... |
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading.Tasks;
using Lsw.Abp.AntDesignUI;
using Lsw.Abp.AspnetCore.Components.Web.AntDesignTheme.PageToolbars;
using Microsoft.AspNetCore.Components;
namespace Lsw.Abp.AspnetCore.Components.Web.AntDesignTheme.Lay... |
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>@ViewBag.Title - My ASP.NET Application</title>
@Styles.Render("~/Content/css")
@Scripts.Render("~/bundles/modernizr")
</head>
<body>
<div class="navbar navbar-i... |
/*
* ARXivar Workflow API
*
* ARXivar Workflow API
*
* OpenAPI spec version: v1
* Contact: info@abletech.it
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using System.Collections;
... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text;
using System.Text.Encodings.Web;
using Mic... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UniRx;
using Zenject;
using Manager;
namespace Player
{
public class ResultStateJudger : MonoBehaviour
{
private PlayerHP playerHP;
private RobotAgent robotAgent;
private PlayerHP enemyHP;
p... |
using Moq;
using StackExchange.Redis.KeyspaceIsolation;
using System.Text;
using Xunit;
namespace StackExchange.Redis.Tests
{
public sealed class BatchWrapperTests
{
private readonly Mock<IBatch> mock;
private readonly BatchWrapper wrapper;
public BatchWrapperTests()
{
... |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... |
using System.Windows;
using System.Windows.Input;
using Microsoft.Toolkit.Mvvm.DependencyInjection;
using Microsoft.Toolkit.Mvvm.Messaging;
using OnlyM.Core.Services.Options;
using OnlyM.CoreSys.Services.Snackbar;
using OnlyM.CoreSys.WindowsPositioning;
using OnlyM.PubSubMessages;
using OnlyM.Services.DragAndDrop;
usi... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
#nullable enable
using System;
using System.Threading;
using System.Threading.Tasks;
using Android.Content;
using Android.Graphics.Drawables;
using Microsoft.Extensions.Logging;
namespace Microsoft.Maui
{
public partial class FileImageSourceService
{
public override Task<IImageSourceServiceResult?> LoadDrawableAs... |
/*
* Exchange Web Services Managed API
*
* Copyright (c) Microsoft Corporation
* All rights reserved.
*
* MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this
* software and associated documentation files (the "Software"), to deal in the Software
* without restr... |
namespace MediaShare.Web.Models
{
public class FilterViewModel
{
public string SearchString { get; set; }
public string Type { get; set; }
public string OrderBy { get; set; }
public string SortType { get; set; }
}
} |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Linq;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CodeRefactorings;
using Microsoft.CodeAnalysis.CSharp.CodeRefactorings.AddMissi... |
using System.Collections.Generic;
using wmsShared.Interfaces;
using wmsShared.Model;
namespace mapfileManager.mapfile
{
public class LeaderObj : AbsMapfileBlock, IMapfileBlock
{
#region public properties
public override string name => "LEADER";
public override string endName => "END";... |
using System;
using System.Collections.Generic;
namespace _03.Immune_System
{
public class Program
{
public static void Main()
{
var immuneSystemInitialHealth = double.Parse(Console.ReadLine());
var healthStore = new List<double>();
healthStore.Add(immuneSys... |
using System;
using System.Collections;
using System.Collections.Generic;
enum EInt8 : sbyte { A = -1, B, C, D }
enum EUInt8 : byte { A, B, C, D }
enum EInt16 : short { A = -1, B, C, D }
enum EUInt16 : ushort { A, B, C, D }
enum EInt32 : int { A = -1, B, C, D }
enum EUInt32 : uint { A, B, C, D }
enum EInt64 : long { A... |
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
namespace ebnf.Nodes
{
[DebuggerDisplay("Term: {ToString()}")]
public class Term : Node
{
public ICollection<Factor> Factors { get; private set; }
public Term()
{
Factors = new List<... |
using Ardalis.GuardClauses;
using BuildingBlocks.Domain;
using BuildingBlocks.Exception;
using MapsterMapper;
using MediatR;
using Microsoft.EntityFrameworkCore;
using Passenger.Data;
using Passenger.Passenger.Dtos;
using Passenger.Passenger.Exceptions;
namespace Passenger.Passenger.Features.GetPassengerById;
public ... |
using BaleLib;
using BaleLib.Models;
using FluentAssertions;
using Xunit;
namespace BaleLibTest
{
public class GetMeTest : BaseTest
{
[Fact]
public void GetMe()
{
BaleClient client = new BaleClient(Token);
Response<From> response = client.GetMe();
r... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace SplitCasing
{
public class Casing
{
public static void Main()
{
List<string> input = Console.ReadLine().Split(new char[] { ' ', ',', ';', ':', '.', '!', '(', ')', '"', '\'', '/', '\\', '[', ']' }, StringSp... |
@using BCCDataCustodianSelection
@using BCCDataCustodianSelection.Models
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers |
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Xml.Serialization;
namespace SupportTool.AppVersion
{
class VersionChecker
{
private Config config;
public VersionChecker(Config config)
{
this.config = config;
}
public Vers... |
using System.Diagnostics;
using UnityEngine;
namespace Normal
{
public class TerrainNoise : MonoBehaviour
{
[SerializeField]
private float m_Frequency = 0.8f;
[SerializeField]
private float m_Amplitude = 2f;
private MeshFilter m_Filter;
private MeshColl... |
// c:\program files (x86)\windows kits\10\include\10.0.18362.0\shared\d3dkmdt.h(1385,9)
using System;
using System.Runtime.InteropServices;
namespace DirectN
{
[StructLayout(LayoutKind.Sequential)]
public partial struct _D3DKMDT_GDISURFACEDATA
{
public uint Width;
public uint Height;
... |
namespace BinarySerialization.Graph.TypeGraph;
internal sealed class ListTypeNode : CollectionTypeNode
{
public ListTypeNode(TypeNode parent, Type type) : base(parent, type)
{
}
public ListTypeNode(TypeNode parent, Type parentType, MemberInfo memberInfo) : base(parent, parentType,
memberInfo)... |
using System.Collections.Generic;
using System.Linq;
namespace BeFaster.App.Solutions.CHK
{
public class Product
{
public char Sku { get; }
public int Price { get; }
public List<SpecialPriceOffer> Offer { get; }
public List<FreeProductOffer> FreeOffer { get; }
public P... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Azur... |
namespace BrightChain.API.Interfaces
{
using System;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Internal;
#pragma warning disable EF1001 // Internal EF Core API usage.
public interface IBrightChainDbContext
: IDisposable, IAsyncDisposable, IInfrastr... |
namespace ACTransit.Framework.Infrastructure.FileSystem
{
public class SearchReplace
{
public string SearchFor { get; set; }
public string ReplaceWith { get; set; }
public string FullReplaceWith { get; set; }
}
} |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace CarsSalesman
{
public class Runner
{
public void Run()
{
List<Car> cars = new List<Car>();
List<Engine> engines = new List<Engine>();
int engineCount = int.Parse(Console.ReadLine())... |
// Copyright (c) SDV Code Project. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace SdvCode.Data
{
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using SdvCode.Areas.Administr... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Azur... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace acidserver.Models.AccountViewModels
{
public class LoginViewModel
{
[Required]
[EmailAddress]
public string Email { get; set; }
... |
// <auto-generated>
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
// </auto-generated>
namespace Pssg.Interfaces.Icbc.Models
{
using Microsoft.Rest;
using Microsoft.Rest.Serialization;
using Newtonsoft.Jso... |
#region BSD License
/*
*
* Original BSD 3-Clause License (https://github.com/ComponentFactory/Krypton/blob/master/LICENSE)
* © Component Factory Pty Ltd, 2006 - 2016, (Version 4.5.0.0) All rights reserved.
*
* New BSD 3-Clause License (https://github.com/Krypton-Suite/Standard-Toolkit/blob/master/LICENSE)
* ... |
namespace PickerDemo
{
public class PickerItemsSourcePageCode : ContentPage
{
public PickerItemsSourcePageCode()
{
Title = "Picker ItemsSource";
IconImageSource = "csharp.png";
var monkeyList = new List<string>();
monkeyList.Add("Baboon");
monkeyList.Add("Capuchin Monkey");
monkeyList.Add("Blu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MikuMikuFlex3
{
public interface ISkinning : IDisposable
{
/// <summary>
/// スキニングを実行する。
/// </summary>
/// <param name="d3ddc">
/// 実行対... |
using Shouldly;
using Simpsons;
using Xunit;
using Xunit.Abstractions;
namespace DocumentationExamples
{
public class ShouldBeAssignableToExamples
{
private readonly ITestOutputHelper _testOutputHelper;
public ShouldBeAssignableToExamples(ITestOutputHelper testOutputHelper)
{
... |
// -----------------------------------------------------------------------------------------
// <copyright file="BlobReadStream.cs" company="Microsoft">
// Copyright 2013 Microsoft Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in complia... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Linq;
using Microsoft.AspNetCore.Components.E2ETest.Infrastructure;
using Microsoft.AspNetCore.Components.E2ETest.Infrastruct... |
// Copyright (c) Craftwork Games. All rights reserved.
// Licensed under the MS-PL license. See LICENSE file in the Git repository root directory for full license information.
namespace Ankura
{
public enum SurfaceFormat
{
Color,
Bgr565,
Bgra5551,
Bgra4444,
Dxt1,
... |
using DownKyi.Core.BiliApi.Models;
using Newtonsoft.Json;
namespace DownKyi.Core.BiliApi.VideoStream.Models
{
public class PlayUrlSupportFormat : BaseModel
{
[JsonProperty("quality")]
public int Quality { get; set; }
[JsonProperty("format")]
public string Format { get; set; }
... |
using System.Linq;
using DnsZone.Records;
using NUnit.Framework;
namespace DnsZone.Tests.Records {
[TestFixture]
public class CaaResourceRecordTests {
[Test]
public void ParseTest() {
const string str = @"
; zone fragment example.com
; mail servers in the same zone
; will support ... |
namespace Labo.TwitterMiner.Services
{
public interface ITwitterTweetStorageService
{
long GetMaxTweetID(string query);
}
} |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using Microsoft.Bot.Connector.Authentication;
using Xunit;
namespace Microsoft.Bot.Connector.Tests.Authentication
{
public class MicrosoftGovernmentAppCredentialsTests
{
[Fact]
public void Microsof... |
using System;
namespace OnTimeForTheExam
{
class Program
{
static void Main(string[] args)
{
var hourOfExam = int.Parse(Console.ReadLine());
var minOfExam = int.Parse(Console.ReadLine());
var hourOfArrival = int.Parse(Console.ReadLine());
var m... |
/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this li... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.