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1.05M
test/13_mul.asm
x86128/pymesm
2
27284
# # Test for instructions А*Х, А/Х. # org 1 lbl start vtm stack,15 ntr 3 xta cdu5l mul c5udl # 13/2**64 atx 0,15 yta 64 stx ws aex cau uia fail xta ws aex cau41l # 65/2**24 uia fail xta c5u5l # 5/2**64 mul cim13 # = -65 atx 0,15 yta 64 stx ws aex ca1ufs uia fail xta ws eaddn 88 # 64+24 aex cd0fbf # -65!- uia fail ntr 2 xta c848u # 2. mul c84cu # 3. atx ws aex c84cu # 3. aex c02u uia fail # !=6 lbl pass stop 0o12345,6 lbl fail stop 0o76543,2 dorg 0o2000 # данные с адреса 2000 arr cdu5l 0o6400000000000005 arr c5udl 0o2400000000000015 arr cau 0o5000000000000000 arr cau41l 0o5000000000000101 arr c5u5l 0o2400000000000005 arr cim13 0o6437777777777763 arr ca1ufs 0o5037777777777777 arr cd0fbf 0o6417777777777677 arr c848u 0o4110000000000000 arr c84cu 0o4114000000000000 # 3. arr c02u 0o0040000000000000 mem ws 1 mem stack 10 # стек
src/cups-cups.adb
persan/a-cups
0
19376
package body CUPS.CUPS is ---------------- -- GetDefault -- ---------------- function GetDefault return String is V : Chars_Ptr := Cups_Cups_H.CupsGetDefault; begin if V /= Null_Ptr then return Interfaces.C.Strings.Value (V); else return ""; end if; end GetDefault; --------------- -- PrintFile -- --------------- function PrintFile (Name : String; Filename : String; Title : String; Num_Options : Job_Id; Options : Option_T) return Job_Id is L_Name : Chars_Ptr := New_String (Name); L_Filename : Chars_Ptr := New_String (Filename); L_Title : Chars_Ptr := New_String (Title); L_Num_Options : Int := Int (Num_Options); Ret : Int; begin Ret := Cups_Cups_H.CupsPrintFile (Name => L_Name, Filename => L_Filename, Title => L_Title, Num_Options => L_Num_Options, Options => Options); Free (L_Name); Free (L_Filename); Free (L_Title); return Job_Id (Ret); end PrintFile; --------------- -- CancelJob -- --------------- procedure CancelJob (Name : String := Cups.GetDefault; JobId : Integer := -1 ) is L_Name : Chars_Ptr := New_String (Name); L_Id : Int := Int (JobId); Ret : Int; begin Ret := Cups_Cups_H.CupsCancelJob (Name => L_Name, Job_Id => L_Id); Free (L_Name); --return Job_Id (Ret); end CancelJob; ---------------------------- -- GetDefaultPrinterState -- ---------------------------- function GetDefaultPrinterState return String is L_State : Chars_Ptr := New_String ("printer-state"); Num_Dests : Int; Dest : aliased Cups.Destination_T := null; Destinations : aliased Cups.Destination_T := null; Ret : Chars_Ptr; begin Num_Dests := Cups_Cups_H.CupsGetDests (Destinations'Address); Dest := Cups_Cups_H.CupsGetDest (Name => Interfaces.C.Strings.Null_Ptr, Instance => Interfaces.C.Strings.Null_Ptr, Num_Dests => Num_Dests, Dests => Destinations); if Dest /= null then Ada.Text_IO.Put_Line ("Printer found!: " & Value (Dest.Name)); Ret := Cups_Cups_H.CupsGetOption ( Name => L_State, Num_Options => Dest.Num_Options, Options => Dest.Options); if Ret = Interfaces.C.Strings.Null_Ptr then return "null"; else return Value (Ret); end if; else return "null"; end if; end GetDefaultPrinterState; -------------------- -- PrintRawString -- -------------------- procedure PrintString ( Str : String; Raw : Boolean) is package BS_PS is new Ada.Strings.Bounded.Generic_Bounded_Length (Max => 20); Num_Options : Job_Id := 0; Printer_State : BS_PS.Bounded_String; Id : Job_Id := 0; Cancel_Job : Job_Id := 0; Options : aliased Cups.Option_T := null; Temp_File : Ada.Text_IO.File_Type; Temp_File_Name : Standard.String := "TempPrintFile.txt"; begin Printer_State := BS_PS.To_Bounded_String (Cups.GetDefaultPrinterState); Ada.Text_IO.Put_Line ("Printer state: " & BS_PS.To_String (Printer_State)); -- If a printer queue exists if BS_PS.To_String (Printer_State) /= "null" then case Raw is when True => SetRawPrinting (Num_Options => Num_Options, Options => Options); when False => null; end case; -- Create the file for printing Ada.Text_IO.Create (Temp_File, Ada.Text_IO.Out_File, Temp_File_Name); Ada.Text_IO.Put_Line (Temp_File, Str); -- Close before sending to printer Ada.Text_IO.Close (Temp_File); -- Print file Id := Cups.PrintFile (Cups.GetDefault, Temp_File_Name, "Test Print", Num_Options, Options); -- Did the print succeed? if Id /= 0 then Ada.Text_IO.Put_Line ("Printing!"); else Ada.Text_IO.Put_Line ("Printing failed!"); end if; else Ada.Text_IO.Put_Line ("No printer found!"); end if; end PrintString; --------------------- -- SetRawPrinting -- --------------------- procedure SetRawPrinting (Num_Options : in out Job_ID; Options : aliased Option_T) is begin Num_Options := Cups.AddOption ("raw", "true", Num_Options, Options); Num_Options := Cups.AddOption ("usb-no-reattach-default", "true", Num_Options, Options); end SetRawPrinting; --------------- -- AddOption -- --------------- function AddOption (Name : String; Value : String; Num_Options : Job_Id; Options : aliased Option_T) return Job_Id is L_Name : Chars_Ptr := New_String (Name); L_Value : Chars_Ptr := New_String (Value); L_Num_Options : Int := Int (Num_Options); Ret : Int; begin Ret := Cups_Cups_H.CupsAddOption (Name => L_Name , Value => L_Value, Num_Options => L_Num_Options, Options => Options'Address); Free (L_Name); Free (L_Value); return Job_Id (Ret); end AddOption; --------------- -- GetOption -- --------------- function GetOption (Name : String; Num_Options : Job_Id; Options : Option_T) return String is L_Name : Chars_Ptr := New_String (Name); L_Num_Options : Int := Int (Num_Options); Ret : Chars_Ptr; begin Ret := Cups_Cups_H.CupsGetOption (Name => L_Name, Num_Options => L_Num_Options, Options => Options); Free (L_Name); if Ret = Interfaces.C.Strings.Null_Ptr then return "null"; else return Value (Ret); end if; end GetOption; end CUPS.CUPS;
travis/test/elif.asm
km2m/nasm
2,219
8999
%macro DosPrintMsg 1+ %ifnid %1 section .data %%str_to_print:db %1 section .text mov dx,%%str_to_print mov ah,9 int 0x21 %else mov dx,(%1) mov ah,9 int 0x21 %endif %endmacro %macro DosExit 1 %if (%1) == 0 ;use short-form return 0 exit int 0x20 %elif ((%1) < 256) && ((%1) > 0) mov ax,0x4C00 | (%1) int 0x21 %else %error Invalid return value %endif %endmacro section .text DosPrintMsg predefined_str DosPrintMsg "Using string with macro-defined label",10,0 DosExit 0 DosExit 1 section .data predefined_str:db "Using string with predefined label",10,0
drivers/dense_ad-integrator.ads
sciencylab/lagrangian-solver
0
10206
with Numerics, Numerics.Sparse_Matrices, Chebyshev, Ada.Text_IO; use Numerics, Numerics.Sparse_Matrices, Chebyshev, Ada.Text_IO; generic K : in Nat; N_Constraints : in Pos := 0; package Dense_AD.Integrator is N : constant Nat := (Num - N_Constraints) / 2; type Dense_Or_Sparse is (Dense, Sparse); type Create_Or_Append is (Create, Append, Neither); type Variable is record T : Real := 0.0; X : Vector := (others => 0.0); end record; type Control_Type is record Dto : Real := 1.0; Dt : Real := 1.0; Dtn : Real := 1.0; Tol : Real := 1.0e-10; Err : Real := 1.0; Started : Boolean := False; Max_Dt : Real := 1.0; end record; type Array_Of_Vectors is array (1 .. Num) of Real_Vector (1 .. K); function New_Control_Type (Dt : in Real := 1.0; Tol : in Real := 1.0e-10; Started : in Boolean := False) return Control_Type; function Chebyshev_Transform (Y : in Real_Vector) return Array_Of_Vectors with Pre => Y'First = 1 and Y'Length = Num * K; function Interpolate (A : in Array_Of_Vectors; T : in Real; L : in Real; R : in Real) return Vector; procedure Update (Var : in out Variable; Y : in Real_Vector; Dt : in Real) with Pre => Y'First = 1 and Y'Length = Num * K; function Update (Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Var : in Variable; Control : in out Control_Type; Density : in Dense_Or_Sparse) return Real_Vector; function Update (Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Var : in Variable; Control : in out Control_Type) return Real_Vector; procedure Print_Lagrangian (File : in File_Type; Var : in Variable; Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Fore : in Field := 3; Aft : in Field := 5; Exp : in Field := 3); procedure Print_Lagrangian (Var : in Variable; Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Fore : in Field := 3; Aft : in Field := 5; Exp : in Field := 3); procedure Print_XYZ (File : in out File_Type; Var : in Variable); procedure Print_XYZ (File : in out File_Type; Var : in Variable; Name : in String; Mode : in Create_Or_Append := Neither); procedure Print_CSV (File : in out File_Type; Var : in Variable; Name : in String; Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Mode : in Create_Or_Append := Neither); function Hamiltonian (T : in Real; X : in Vector; Lagrangian : not null access function (T : real; X : Vector) return AD_Type) return Real; function Split (Y : in Real_Vector) return Array_Of_Vectors with Pre => Y'First = 1 and Y'Length = Num * K; Grid : constant Real_Vector := Chebyshev_Gauss_Lobatto (K, 0.0, 1.0); NK : constant Nat := Num * K; private Collocation_Density : Dense_Or_Sparse := Sparse; procedure Iterate (Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Y : in out Real_Vector; Var : in Variable; Control : in out Control_Type); procedure Colloc (Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Q : in out Real_Vector; Var : in Variable; Control : in out Control_Type); procedure Collocation (Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Q : in out Real_Vector; Var : in Variable; Control : in out Control_Type); procedure FJ (Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Var : in Variable; Control : in Control_Type; Q : in Real_Vector; F : out Real_Vector; J : out Real_Matrix); procedure Sp_Collocation (Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Q : in out Real_Vector; Var : in Variable; Control : in out Control_Type); procedure Sp_FJ (Lagrangian : not null access function (T : real; X : Vector) return AD_Type; Var : in Variable; Control : in Control_Type; Q : in Real_Vector; F : out Sparse_Vector; J : out Sparse_Matrix); type Array_Of_Sparse_Matrix is array (1 .. 4) of Sparse_Matrix; function Setup return Array_Of_Sparse_Matrix; Der : constant Real_Matrix := Derivative_Matrix (K, 0.0, 1.0); EyeN : constant Sparse_Matrix := Eye (N); EyeK : constant Sparse_Matrix := Eye (K); Eye2N : constant Sparse_Matrix := Eye (2 * N); EyeNc : constant Sparse_Matrix := Eye (N_Constraints); D : constant Sparse_Matrix := Sparse (Der); ZeroN : constant Sparse_Matrix := Zero (N); ZeroNc : constant Sparse_Matrix := Zero (N_Constraints); Zero2N : constant Sparse_Matrix := Zero (2 * N); Sp : constant Array_Of_Sparse_Matrix := Setup; Mat_A : constant Real_Matrix := Dense (Sp (1)); Mat_B : constant Real_Matrix := Dense (Sp (2)); Mat_C : constant Real_Matrix := Dense (Sp (3)); Mat_D : constant Real_Matrix := Dense (Sp (4)); end Dense_AD.Integrator;
oeis/145/A145664.asm
neoneye/loda-programs
11
247841
<reponame>neoneye/loda-programs ; A145664: a(n) = numerator of polynomial of genus 1 and level n for m = 6 = A[1,n](6). ; Submitted by <NAME> ; 0,6,39,236,2835,42531,255191,10718052,257233353,2315100317,2315100338,152796622518,1833559470601,71508819355749,429052916136639,2574317496821836,123567239847463143,6301929232220740413 mul $0,2 mov $1,41 lpb $0 sub $0,2 div $1,2 add $2,1 dif $3,2 mul $3,$2 add $3,$1 mul $1,$2 mul $1,2 mul $3,12 lpe mov $0,$3 gcd $3,$1 mov $1,$0 div $1,$3 mov $0,$1
programs/oeis/158/A158371.asm
karttu/loda
1
87241
<filename>programs/oeis/158/A158371.asm<gh_stars>1-10 ; A158371: 576n^2 - 2n. ; 574,2300,5178,9208,14390,20724,28210,36848,46638,57580,69674,82920,97318,112868,129570,147424,166430,186588,207898,230360,253974,278740,304658,331728,359950,389324,419850,451528,484358,518340,553474,589760,627198,665788,705530,746424,788470,831668,876018,921520,968174,1015980,1064938,1115048,1166310,1218724,1272290,1327008,1382878,1439900,1498074,1557400,1617878,1679508,1742290,1806224,1871310,1937548,2004938,2073480,2143174,2214020,2286018,2359168,2433470,2508924,2585530,2663288,2742198,2822260,2903474,2985840,3069358,3154028,3239850,3326824,3414950,3504228,3594658,3686240,3778974,3872860,3967898,4064088,4161430,4259924,4359570,4460368,4562318,4665420,4769674,4875080,4981638,5089348,5198210,5308224,5419390,5531708,5645178,5759800,5875574,5992500,6110578,6229808,6350190,6471724,6594410,6718248,6843238,6969380,7096674,7225120,7354718,7485468,7617370,7750424,7884630,8019988,8156498,8294160,8432974,8572940,8714058,8856328,8999750,9144324,9290050,9436928,9584958,9734140,9884474,10035960,10188598,10342388,10497330,10653424,10810670,10969068,11128618,11289320,11451174,11614180,11778338,11943648,12110110,12277724,12446490,12616408,12787478,12959700,13133074,13307600,13483278,13660108,13838090,14017224,14197510,14378948,14561538,14745280,14930174,15116220,15303418,15491768,15681270,15871924,16063730,16256688,16450798,16646060,16842474,17040040,17238758,17438628,17639650,17841824,18045150,18249628,18455258,18662040,18869974,19079060,19289298,19500688,19713230,19926924,20141770,20357768,20574918,20793220,21012674,21233280,21455038,21677948,21902010,22127224,22353590,22581108,22809778,23039600,23270574,23502700,23735978,23970408,24205990,24442724,24680610,24919648,25159838,25401180,25643674,25887320,26132118,26378068,26625170,26873424,27122830,27373388,27625098,27877960,28131974,28387140,28643458,28900928,29159550,29419324,29680250,29942328,30205558,30469940,30735474,31002160,31269998,31538988,31809130,32080424,32352870,32626468,32901218,33177120,33454174,33732380,34011738,34292248,34573910,34856724,35140690,35425808,35712078,35999500 mov $1,12 mov $2,$0 add $2,1 mul $2,2 mul $1,$2 pow $1,2 sub $1,$2
exercises/exercise4/test5-2.asm
Dark15/assembly
1
21633
jmp near start text db 'L',0x07,'a',0x07,'b',0x07,'e',0x07,'l',0x07,' ',0x07,'o',0x07,\ 'f',0x07,'f',0x07,'s',0x07,'e',0x07,'t',0x07,':',0x07 start: mov ax, 0x07c0 mov ds, ax mov ax, 0xb800 mov es, ax cld ;将Direction Flag设置为0,表示从低地址到高地址 mov si, text ;si指向text指向的内存地址 mov di, 0 ;设置输出的起始地址 mov cx, 13 ;设置要显示的字符个数 rep movsw ;将text中的字符复制到屏幕的第0行的第0列开始的位置 jmp short $ times 510 - ($ - $$) db 0 dw 0xAA55
Light/Package.agda
zamfofex/lightlib
1
6344
<filename>Light/Package.agda {-# OPTIONS --omega-in-omega --no-termination-check --overlapping-instances #-} module Light.Package where open import Light.Level using (Setω) record Meta : Setω where field Dependencies : Setω field Library : Dependencies → Setω record Package (meta : Meta) : Setω where instance constructor package open Meta meta field ⦃ dependencies ⦄ : Dependencies field ⦃ library ⦄ : Library dependencies open Package ⦃ ... ⦄ public
Transynther/x86/_processed/NONE/_ht_st_zr_un_/i7-7700_9_0xca.log_21829_1643.asm
ljhsiun2/medusa
9
27213
<gh_stars>1-10 .global s_prepare_buffers s_prepare_buffers: push %r10 push %r13 push %r14 push %r15 push %rax push %rcx push %rdi push %rsi lea addresses_UC_ht+0x9db4, %r14 clflush (%r14) nop nop cmp $24767, %rsi mov $0x6162636465666768, %rax movq %rax, %xmm2 movups %xmm2, (%r14) nop nop cmp %rsi, %rsi lea addresses_A_ht+0x8550, %rsi lea addresses_normal_ht+0x3d50, %rdi clflush (%rdi) nop nop nop inc %r14 mov $103, %rcx rep movsl nop nop nop nop and %r14, %r14 lea addresses_WT_ht+0xfc38, %rsi lea addresses_UC_ht+0x7628, %rdi nop nop xor $9154, %r10 mov $14, %rcx rep movsq nop add $29857, %rax lea addresses_WT_ht+0x14ff8, %rsi cmp %rdi, %rdi movb (%rsi), %r14b nop nop nop inc %r10 lea addresses_normal_ht+0x2638, %rsi lea addresses_normal_ht+0x186e8, %rdi nop sub %r13, %r13 mov $41, %rcx rep movsw nop nop nop nop sub $13734, %r14 lea addresses_D_ht+0x15038, %rsi lea addresses_UC_ht+0xdd24, %rdi nop nop nop and $47435, %r15 mov $70, %rcx rep movsl nop nop nop nop nop cmp $23743, %r10 lea addresses_normal_ht+0x3838, %rsi lea addresses_normal_ht+0xf838, %rdi clflush (%rdi) nop dec %rax mov $9, %rcx rep movsw nop nop nop nop cmp %rdi, %rdi lea addresses_WC_ht+0x13f38, %rdi nop nop nop nop cmp %r14, %r14 mov (%rdi), %r13w nop nop and %r14, %r14 lea addresses_normal_ht+0x15438, %rsi nop nop nop nop nop and %r13, %r13 movb $0x61, (%rsi) nop nop cmp %r10, %r10 lea addresses_WC_ht+0x13038, %rsi xor $35250, %r14 mov $0x6162636465666768, %rcx movq %rcx, (%rsi) nop and $37339, %rax lea addresses_normal_ht+0x7258, %rsi lea addresses_UC_ht+0x1ab98, %rdi nop nop nop xor %r13, %r13 mov $33, %rcx rep movsq nop nop and %r15, %r15 lea addresses_D_ht+0x10d82, %rdi nop sub %rax, %rax movw $0x6162, (%rdi) nop nop nop dec %rsi lea addresses_WT_ht+0x8eac, %rsi nop nop nop and %r13, %r13 movups (%rsi), %xmm2 vpextrq $1, %xmm2, %rdi nop and $53411, %rsi pop %rsi pop %rdi pop %rcx pop %rax pop %r15 pop %r14 pop %r13 pop %r10 ret .global s_faulty_load s_faulty_load: push %r10 push %r11 push %r14 push %r15 push %r8 push %rdx push %rsi // Store lea addresses_WT+0xe718, %r10 nop nop nop add $31934, %r11 movw $0x5152, (%r10) nop nop nop nop and $29262, %r8 // Store lea addresses_D+0x12094, %r14 nop nop xor %r15, %r15 movw $0x5152, (%r14) nop nop add $12195, %rdx // Store lea addresses_RW+0x6e58, %r14 nop nop nop sub %r11, %r11 mov $0x5152535455565758, %rsi movq %rsi, (%r14) inc %r11 // Store lea addresses_normal+0x74a6, %rsi clflush (%rsi) xor %r14, %r14 movl $0x51525354, (%rsi) nop xor $34683, %rdx // Faulty Load lea addresses_WT+0x1038, %rsi cmp $17934, %r10 movups (%rsi), %xmm2 vpextrq $0, %xmm2, %r8 lea oracles, %r15 and $0xff, %r8 shlq $12, %r8 mov (%r15,%r8,1), %r8 pop %rsi pop %rdx pop %r8 pop %r15 pop %r14 pop %r11 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 5, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_WT'}} {'OP': 'STOR', 'dst': {'congruent': 0, 'AVXalign': True, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_D'}} {'OP': 'STOR', 'dst': {'congruent': 5, 'AVXalign': False, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_RW'}} {'OP': 'STOR', 'dst': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_normal'}} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 16, 'NT': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'OP': 'STOR', 'dst': {'congruent': 2, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_UC_ht'}} {'src': {'congruent': 3, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'dst': {'congruent': 2, 'same': False, 'type': 'addresses_normal_ht'}} {'src': {'congruent': 10, 'same': False, 'type': 'addresses_WT_ht'}, 'OP': 'REPM', 'dst': {'congruent': 3, 'same': False, 'type': 'addresses_UC_ht'}} {'src': {'congruent': 5, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_WT_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 9, 'same': False, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'congruent': 4, 'same': False, 'type': 'addresses_normal_ht'}} {'src': {'congruent': 11, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'REPM', 'dst': {'congruent': 2, 'same': False, 'type': 'addresses_UC_ht'}} {'src': {'congruent': 11, 'same': False, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'congruent': 9, 'same': False, 'type': 'addresses_normal_ht'}} {'src': {'congruent': 8, 'AVXalign': False, 'same': False, 'size': 2, 'NT': True, 'type': 'addresses_WC_ht'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 10, 'AVXalign': False, 'same': True, 'size': 1, 'NT': True, 'type': 'addresses_normal_ht'}} {'OP': 'STOR', 'dst': {'congruent': 8, 'AVXalign': False, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_WC_ht'}} {'src': {'congruent': 4, 'same': False, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'congruent': 3, 'same': False, 'type': 'addresses_UC_ht'}} {'OP': 'STOR', 'dst': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_D_ht'}} {'src': {'congruent': 2, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_WT_ht'}, 'OP': 'LOAD'} {'44': 1043, '46': 2463, '48': 72, '00': 657, '96': 1, '5c': 1, '53': 1384, '0c': 1, '49': 163, 'cc': 1, '6e': 1, 'f6': 1, 'ff': 14684, '02': 1, '45': 1353, '12': 1, '3c': 1, '84': 1} 44 00 ff 53 46 00 44 53 46 ff ff ff ff ff 46 ff 46 ff ff ff ff ff ff 45 ff 46 53 ff ff ff ff ff 45 ff 46 ff ff 45 ff ff ff ff ff ff ff 46 ff ff 53 46 46 ff ff 44 ff ff ff 46 ff ff 44 45 ff ff 46 ff ff ff ff 45 ff ff ff ff ff 45 ff ff ff ff ff ff ff ff 45 46 ff 44 ff ff 46 ff 45 ff ff 44 ff ff 46 44 ff ff 45 ff ff ff ff ff 46 ff ff ff 44 ff 45 ff ff 53 46 ff ff 45 ff ff ff ff 45 ff ff ff 53 ff 45 53 ff ff ff 49 46 ff ff ff 45 ff 53 ff ff 45 ff ff 53 46 00 ff ff ff ff 45 ff ff ff ff ff ff 46 ff ff ff 46 53 53 ff ff ff ff 44 53 ff ff ff ff ff ff ff ff ff 53 ff 46 ff ff 45 ff ff 53 46 ff ff ff ff ff 48 ff ff ff ff ff 46 ff ff ff 53 ff 46 44 44 ff ff ff ff ff ff ff ff ff 45 ff 46 53 53 ff ff ff ff ff ff ff ff ff ff ff ff ff ff 44 ff ff ff 46 ff ff 00 ff 49 ff ff ff ff 46 ff ff ff ff ff ff ff ff ff 46 ff ff ff ff ff ff ff ff ff 45 ff 46 ff 44 ff ff ff ff ff ff ff 46 44 ff ff ff ff ff 44 ff 45 ff ff ff ff 46 ff 44 46 ff ff ff 53 53 ff ff ff 00 ff 46 44 ff ff ff ff ff ff ff ff 46 ff ff ff ff ff 46 ff ff ff 46 ff 44 ff ff ff ff ff 00 45 ff ff ff ff ff ff 44 ff 46 46 ff 44 53 45 ff ff 46 53 ff ff ff ff 53 ff 44 ff ff 46 ff ff 44 45 45 ff 45 45 00 ff 46 ff 45 ff 46 ff ff 45 53 ff ff ff ff ff 53 ff 46 44 ff ff ff 44 ff 45 12 46 44 46 46 ff ff ff ff ff 00 46 ff ff ff ff 45 ff 53 ff ff ff ff 45 ff ff 46 ff ff 45 ff ff 45 53 ff ff 46 ff ff ff ff ff ff ff 45 ff ff 46 53 ff 45 ff 45 ff ff ff 00 ff ff ff ff 46 ff 44 ff ff ff ff ff ff ff ff 53 45 ff 46 ff ff ff 45 53 ff ff ff ff ff ff ff ff ff ff 44 45 ff ff ff ff ff ff ff ff 00 45 45 ff ff ff 44 ff ff ff 53 46 ff 44 45 46 ff ff ff ff ff ff ff ff ff ff ff ff 45 ff ff 44 ff ff 00 ff ff ff ff 45 ff ff ff ff ff 46 ff ff 53 ff ff ff 44 53 46 46 44 ff ff ff ff ff ff 46 ff 46 44 ff 45 46 ff 53 46 ff ff 45 ff 46 ff 44 ff 53 ff ff ff ff ff ff 53 ff ff 46 ff ff 45 ff ff ff ff ff ff ff ff ff ff ff 46 ff 44 44 ff 45 53 ff 53 53 ff 44 ff ff ff ff 46 53 ff ff ff ff ff 46 00 ff ff 46 ff ff ff ff 53 ff ff 44 ff ff ff 44 ff 45 46 ff ff ff 53 46 ff ff ff ff ff ff ff ff ff 46 44 ff 46 ff ff 44 ff ff 44 ff ff ff 44 ff ff ff 48 ff ff ff ff 49 ff ff ff ff ff 45 ff ff ff 45 ff ff ff ff ff ff ff 46 ff ff 45 ff 46 ff ff ff ff ff 00 53 ff 46 ff ff ff ff ff ff ff 44 ff 46 44 44 00 44 ff 45 ff 46 53 46 00 ff ff ff 53 ff 45 ff ff ff 49 46 46 ff ff ff 46 53 45 ff ff 53 46 44 ff 45 ff ff ff ff ff ff 00 ff 44 ff ff 53 ff 53 ff ff 46 ff ff 45 ff ff 46 46 ff ff 53 ff 45 45 ff ff ff ff ff ff ff 53 00 ff ff ff ff ff ff ff ff ff ff ff ff 44 46 ff ff 53 ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff 48 ff ff 46 ff ff ff 00 ff 45 ff 46 46 ff ff ff 53 ff 46 46 ff ff 00 ff ff 45 53 46 44 ff ff 00 ff ff ff ff 44 45 ff ff ff 53 46 00 ff 49 ff ff ff 46 ff ff 45 ff ff ff ff 46 ff ff ff ff 45 45 ff ff ff ff 45 ff 00 ff 46 ff ff ff 53 ff ff ff 00 ff 44 ff ff ff ff ff ff ff ff ff 53 ff ff ff 46 00 ff ff ff ff ff 45 46 ff ff ff 45 ff ff ff ff 45 ff ff ff 45 ff ff ff ff 53 ff ff ff 44 ff ff 45 ff 46 53 ff ff ff ff ff ff ff ff 53 ff 44 ff ff ff 53 ff ff ff 45 ff 46 */
45/runtime/rt/llegasup.asm
minblock/msdos
0
102781
TITLE LLEGASUP - LowLevel EGA support (shared routines) ;*** ; LLEGASUP - LowLevel EGA support ; ; Copyright <C> 1987, Microsoft Corporation ; ;Purpose: ; This module contains support routines extracted from LLEGA.ASM ; which are shared by EGA and VGA functions. ; ;****************************************************************************** INCLUDE switch.inc ;feature switches INCLUDE rmacros.inc USESEG _BSS USESEG GR_TEXT INCLUDE seg.inc INCLUDE ibmunv.inc INCLUDE baslibma.inc INCLUDE llgrp.inc sBegin _BSS ; ; ; *************************************************************************** ; External variables ; *************************************************************************** ; externB b$EgaPalSup externD b$InitPalette externB b$MaxColor externB b$Monitor externW B$LEOFST externW B$REOFST externW B$VTOFST externW B$VBOFST externW B$VLOFST externW B$VROFST externB B$VLMASK externB B$VRMASK externD b$AddrC externB b$AttrC externW b$BytesPerRow externB b$DivShift externB b$EgaWrMd externW b$Incr1 externW b$Incr2 externW b$IncrY externB b$MaskC externB b$MaxAttr externW b$ModMask externW b$OffC externB b$PaintBorder externW b$PenC externB b$Planes externW b$SegC externB b$Tiling externW b$SaveCa externB b$SaveCm externB b$PlaneMask ; ; *************************************************************************** ; External function vectors ; *************************************************************************** ; externW b$PutVector externW b$ReadC externW b$PalTrans externW b$PalPut ; ; *************************************************************************** ; Local variables ; *************************************************************************** staticB AttrTile,,4 ;tile attribute pattern table staticB ColorBits,,8 ;table of rotated tiling patterns staticW ByteCount,,1 staticB EgaPalette,,17 ; sEnd _BSS assumes CS,GR_TEXT sBegin GR_TEXT externNP B$BumpDS externNP B$BumpES externNP B$DecDS externNP B$OutWord externNP B$ResetEGA ;*** ; B$EgaMapXYC_D ; ;Purpose: ; Map given X and Y coordinates to the graphics cursor for Screen 7. ;Entry: ; CX = X coordinate ; DX = Y coordinate ;Exit: ; b$OffC, b$MaskC updated ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaMapXYC_D,<PUBLIC,NEAR> cBegin mov bx,dx ;multiply y by 40 to compute row displacement shl dx,1 ;dx=2*Y shl dx,1 ;dx=4*Y add dx,bx ;dx=5*Y jmp short MapCommon cEnd <nogen> ;*** ; B$EgaMapXYC ; ;Purpose: ; Map given X and Y coordinates to the graphics cursor for EGA modes ;Entry: ; CX = X coordinate ; DX = Y coordinate ;Exit: ; b$OffC, b$MaskC updated ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaMapXYC,<PUBLIC,NEAR> cBegin mov bx,dx ;multiply y by 80 to compute row displacement shl dx,1 ;dx=2*Y shl dx,1 ;dx=4*Y add dx,bx ;dx=5*Y shl dx,1 ;dx=10*Y MapCommon: shl dx,1 ;dx=20*Y shl dx,1 ;dx=40*Y shl dx,1 ;dx=80*Y (40*Y for mode 0DH) mov ax,cx ;save x shr ax,1 ;div by PixelsPerByte (8) shr ax,1 ; to get byte index shr ax,1 add dx,ax ;add x byte offset to y row address mov b$OffC,dx ;save byte offset and cl,7 ;mask in x bit addr mov ch,10000000B ;leftmost pixel on in shift mask shr ch,cl ;move over to get mask mov b$MaskC,ch ;store cursor mask cEnd ;*** ; B$EgaLeftC/B$EgaLeftC_13 ; ;Purpose: ; Move graphics cursor left 1 pixel for EGA modes or Screen 13, ; depending on entry point. No test is made for screen boundaries. ;Entry: ; None ;Exit: ; b$MaskC, b$OffC updated ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaLeftC,<PUBLIC,NEAR> cBegin rol b$MaskC,1 jc LeftCnext ;go if not in same byte ret labelNP <PUBLIC,B$EgaLeftC_13> LeftCnext: dec b$OffC ;move byte pointer cEnd ;*** ; B$EgaChkUpC ; ;Purpose: ; Move graphics cursor up 1 pixel for EGA modes. A test is made for ; boundaries. If it is a boundary then PSW.C is set upon return and ; no move is made. ; ;Entry: ; None ;Exit: ; b$MaskC, b$OffC updated ; PSW.C = set if original graphics cursor was on screen top edge. ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaChkUpC,<PUBLIC,NEAR> cBegin MOV AX,b$OffC ;[AX] = cursor offset CMP AX,B$VTOFST ;already on top of viewport ? JAE B$EgaUpC ;less than VTOFST means on top of ;viewport STC ;STC to indicate that cursor already cEnd ;on top of viewport ;*** ; B$EgaUpC ; ;Purpose: ; Move graphics cursor up 1 pixel for EGA modes. No test is made for ; screen boundaries. ;Entry: ; None ;Exit: ; b$MaskC, b$OffC updated ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaUpC,<PUBLIC,NEAR> cBegin mov ax,b$BytesPerRow sub b$OffC,ax ;up one row clc ;(no error for ChkUpC) cEnd ;*** ; B$EgaChkDownC ; ;Purpose: ; Move graphics cursor down 1 pixel for EGA modes. If beyond the ; bottom edge, PSW.C is set upon return and no move is made. ;Entry: ; None ;Exit: ; PSW.C = set if original cursor was on screen edge. ; b$MaskC, b$OffC Updated otherwise ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaChkDownC,<PUBLIC,NEAR> cBegin MOV AX,b$OffC ;[AX] = cursor offset CMP AX,B$VBOFST ;already at the bottom of viewport? JB B$EgaDownC ;Brif not STC ;STC to indicate that cursor is cEnd ;on bottom of viewport ;*** ; B$EgaDownC ; ;Purpose: ; Move graphics cursor down 1 pixel for EGA modes. No test is made for ; screen boundaries. ;Entry: ; None ;Exit: ; b$MaskC, b$OffC Updated ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaDownC,<PUBLIC,NEAR> cBegin mov ax,b$BytesPerRow add b$OffC,ax ;down one row clc ;(no error for ChkDownC) cEnd ;*** ; B$EgaSetAttr ; ;Purpose: ; Set b$AttrC to user-supplied attribute for EGA modes. If ; user-supplied attribute is outside legal range, use maximum legal ; attribute. ;Entry: ; AL = attribute ;Exit: ; b$AttrC set to new attribute ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaSetAttr,<PUBLIC,NEAR>,<AX> cBegin cmp al,b$MaxAttr ;test against maximum attribute jbe SetAttrOk ;Brif legal mov al,b$MaxAttr ;limit to max SetAttrOk: mov b$AttrC,al clc ;exit no error cEnd ;*** ; B$EgaReadC ; ;Purpose: ; For EGA modes, return the attribute of the current pixel as ; specified by b$MaskC and b$OffC. ; ;Entry: ; b$MaskC and b$OffC specify pixel to read ;Exit: ; AL = attribute of pixel ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaReadC,<PUBLIC,NEAR>,<SI,ES> cBegin les si,b$AddrC mov bx,0103H ;start at plane 3 and dec by 1 for 4 planes ReadCX1: EGAINT10CLI ; disable interrupts if using EGAINT10 MOV DX,GRPADD ;address of graphics index register MOV AX,RWMREG ;r/w mode index in AL, 0 in AH OutWord ;set read mode to 0 so that we read byte ;specified as 0/1 for one plane at a time MOV AL,RMPREG ;AL=index to read map reg OUT DX,AL ;indicate next data for read map register INC DX ;data port address MOV al,bl ;al = plane number xor ah,ah ;ah = color accumulator MOV cl,b$MaskC ;bit position ReadC1: OUT DX,AL ;indicate plane to read MOV ch,ES:[si] ;get 8 bits for plane AND ch,cl ;isolate bit to read neg ch ;carry = (ch==0)?0:1 rcl ah,1 ;shift bit into color accumulator sub al,bh ;reference next color plane to read jae ReadC1 ;do next plane XCHG AH,AL ;color attribute returned in AL CALL B$ResetEGA ;set up EGA for next BIOS write cEnd ;*** ; B$EgaReadC_F ; ;Purpose: ; For Screen 10, return the attribute of the current pixel as ; specified by b$MaskC and b$OffC. ; ;Entry: ; b$MaskC and b$OffC specify pixel to read ;Exit: ; AL = attribute of pixel ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaReadC_F,<PUBLIC,NEAR>,<SI,ES> cBegin les si,b$AddrC mov bx,0202H ;start at plane 2 and dec by 2 for 2 planes ; (0&2) jmp short ReadCX1 ;continue in common code cEnd <nogen> ;*** ; B$EgaReadC_64K ; ;Purpose: ; For Screen 9/64K, return the attribute of the current pixel as ; specified by b$MaskC and b$OffC. ; ;Entry: ; b$MaskC and b$OffC specify pixel to read ;Exit: ; AL = attribute of pixel ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaReadC_64K,<PUBLIC,NEAR>,<SI,ES> cBegin les si,b$AddrC mov bx,si ;copy video address mov bh,2 ;bh = dec by 2 between planes and bl,1 ;1 if odd, 0 if even add bl,bh ;bl = plane (use maps 3 and 1 if odd address) ; ( or maps 2 and 0 if even address) jmp short ReadCX1 ;continue in common code cEnd <nogen> ;*** ; B$EgaSetC ; ;Purpose: ; Set the pixel defined by the current graphics cursor to ; the current attribute for EGA modes. ;Entry: ; b$PenC = cursor mask and attribute ; b$AddrC = address of pixel byte ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaSetC,<PUBLIC,NEAR>,<ES> cBegin EGAINT10CLI ; disable interrupts if using EGAINT10 MOV DX,GRPADD ;address of graphics index port MOV AL,RWMREG ;index to the graphics controller mode reg OUT DX,AL MOV AL,b$EgaWrMd ;write mode 2; odd/even or sequential addr. INC DX ;address data port OUT DX,AL MOV AL,BMKREG ;index to the bit mask register DEC DX OUT DX,AL mov ax,b$PenC ;[al] = cursor mask, [ah] = attribute INC DX OUT DX,AL ;set bit mask les bx,b$AddrC ;[BX] = cursor offset, [DS] = segment XCHG ah,es:[BX] ;latch screen contents and do a color write ;reset EGA regs to those expected by the BIOS MOV AL,0FFH ;set all mask bits OUT DX,AL MOV AL,RWMREG ;index to the graphics controller mode reg DEC DX OUT DX,AL MOV AL,b$EgaWrMd ;odd/even or sequential addr. and al,10H ;set write mode 0 for bios INC DX OUT DX,AL EGAINT10STI ; reenable interrupts if using EGAINT10 cEnd ;*** ; B$EgaSetPixC ; ;Purpose: ; Set the pixel defined by the current graphics cursor to ; the current attribute for EGA modes. This is identical ; to B$EgaSetC with the initialization and termination code ; extracted to make it faster when multiple pixels are being ; set in a graphics functin (ie: CIRCLE). A call to ; B$EgaSetPixFirstC should preceed the first call to ; B$EgaSetPixC. A call to B$ResetEGA should follow ; the last. B$EgaSetPixFirstC sets up ES which should be ; preserved for all B$SetPixC calls. ;Entry: ; ES = video segment (set up by B$EgaSetPix) ; b$PenC = cursor mask and attribute ; b$OffC = address of pixel ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaSetPixC,<PUBLIC,NEAR> cBegin MOV DX,GRPADD+1 ;address graphics data port mov ax,b$PenC ;[al] = cursor mask, [ah] = attribute OUT DX,AL mov bx,b$OffC ;[BX] = cursor offset ;[ES] = setup by SetPixFirstC XCHG ah,ES:[BX] ;latch screen contents and do a color write cEnd ;*** ; B$EgaSetPixFirstC ; ;Purpose: ; Set up ES to the video segment and set up EGA write mode so ; repeated calls can be made to B$EgaSetPixC without having ; to reinitialize. ;Entry: ; b$SegC = video segment ; b$EgaWrMd = EGA write mode to set up ;Exit: ; ES = video segment ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaSetPixFirstC,<PUBLIC,NEAR> cBegin mov es,b$SegC ;ES = video segment for B$SetPix MOV DX,GRPADD ;address of graphics index port MOV AL,RWMREG ;index the graphics controller mode reg OUT DX,AL MOV AL,b$EgaWrMd ;write mode 2; odd/even or sequential addr. INC DX ;address data port OUT DX,AL MOV AL,BMKREG ;index to the bit mask register DEC DX ;leave bit mask register addressed so all OUT DX,AL ; we have to do is output the mask cEnd ;*** ; B$EgaLineX ; ;Purpose: ; Draw an X-major line for EGA modes. ;Entry: ; AH = color (b$AttrC) ; AL = bit accumulator ; BH = bit mask ; BL unused ; CX = point count ; DX = EGA graphics controller data port ; SI = delta decision value ; DI = line style ; BP = video offset ; ES = video segment ; Incr1 = major axis delta update value ; Incr2 = minor axis delta update value ; IncrY = BP change for Y movement ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaLineX,<PUBLIC,NEAR> cBegin MOV DX,GRPADD+1 ;graphics controller data port for bit mask LineEXloop: ROL DI,1 ;next line style bit JNC LineEX2 ;go if bit is 0 not to plot OR AL,BH ;OR this bit into byte mask LineEX2: OR SI,SI ;time to move in Y (+ or 0 delta)? JNS LineEX4 ;go if so ADD SI,b$Incr1 ;update delta for X movement ROR BH,1 ;move to next X JC LineEX3 ;go if not still in same byte LOOP LineEXloop JMP SHORT LineEX7 LineEX3: OUT DX,AL ;output mask from accumulated pixels MOV AL,AH ;color for write XCHG AL,ES:[BP] ;read loads latches, write color thru mask XOR AL,AL ;clear pixel accumulator INC BP ;go to next byte LOOP LineEXloop JMP SHORT LineEX7 LineEX4: ADD SI,b$Incr2 ;update delta for Y movement OUT DX,AL ;output mask from accumulated pixels MOV AL,AH ;color for write XCHG AL,ES:[BP] ;read loads latches, write color thru mask XOR AL,AL ;clear pixel accumulator ROR BH,1 ;move to next X ADC BP,b$IncrY ;move to next Y (+1 if next X byte) LOOP LineEXloop LineEX7: ;flush accumulated pixels OUT DX,AL ;output mask from accumulated pixels XCHG AH,ES:[BP] ;read loads latches, write color thru mask cEnd ;*** ; B$EgaLineY ; ;Purpose: ; Draw a Y-major line for EGA modes. ;Entry: ; AH = color (b$AttrC) ; AL = bit mask ; BH = trash for XCHG ; BL unused ; CX = point count ; DX = EGA graphics controller data port ; SI = delta decision value ; DI = line style ; BP = video offset ; ES = video segment ; Incr1 = major axis delta update value ; Incr2 = minor axis delta update value ; IncrY = BP change for Y movement ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaLineY,<PUBLIC,NEAR> cBegin MOV DX,GRPADD+1 ;graphics controller data port for bit mask LineEYloop: ROL DI,1 ;next line style bit JNC LineEY2 ;go if bit is 0 not to plot OUT DX,AL ;output bit mask MOV BH,AH ;color for write XCHG BH,ES:[BP] ;read loads latches, write color thru mask LineEY2: OR SI,SI ;time to move in X (+ or 0 delta)? JNS LineEY3 ;go if so ADD SI,b$Incr1 ;update delta for Y movement ADD BP,b$IncrY ;move to next Y LOOP LineEYloop ret LineEY3: ADD SI,b$Incr2 ;update delta for X movement ROR AL,1 ;move to next X ADC BP,b$IncrY ;move to next Y (+1 if next X byte) LOOP LineEYloop cEnd ;*** ; B$EgaLineV ; ;Purpose: ; Draw a vertical line for EGA modes. ;Entry: ; AH = color (b$AttrC) ; AL = bit mask ; BX = IncrY = BP change for Y movement ; CX = point count ; DI = line style ; BP = video offset ; ES = video segment ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaLineV,<PUBLIC,NEAR> cBegin MOV DX,GRPADD+1 ;graphics controller data port for bit mask OUT DX,AL ;output mask MOV BX,b$IncrY ;to register here LineEVloop: ROL DI,1 ;next line style bit JNC LineEV2 ;go if bit is 0 not to plot MOV AL,AH ;color for write XCHG AL,ES:[BP] ;read loads latches, write color thru mask LineEV2: ADD BP,BX ;to next Y LOOP LineEVloop cEnd ;*** ; PutPreset/PutOther ; ;Purpose: ; Support routine for EGA PUT. Write to the specified screen byte ; the specified attribute (after NOTing it if entry point is Preset). ; Write will apply bit-wise logic as defined by the contents of ; DTRREG, which is set up in PUT action routines which then branch ; to PutOther. ;Entry: ; AH = attribute ; ES:DI = screen address ;Exit: ; DI incremented to next screen address ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc PutPreset,<NEAR> cBegin not ah ;NEGATE DATA FOR PRESET labelNP PutOther xchg ah,es:[di] ;read loads latches, write sets data according inc di ; to EGA function set in DTRREG cEnd labelW PutTable ;EGA write function according to put action DB 10000B ;Or DB 01000B ;And DB 00000B ;Preset (data unmodified, but NOT before) DB 00000B ;Pset (data unmodified) DB 11000B ;Xor ;*** ; B$EgaPutAction_64K ; ;Purpose: ; Set b$PutVector to appropriate PUT action routine for Screen 9/64K. ; Set up DTRREG according to PUT action table values so that next ; screen write will apply the requested PUT action to the data. ;Entry: ; AL = PUT action [0..4] representing (OR, AND, PRESET, PSET, XOR) ;Exit: ; b$PutVector set to entry point of appropriate PUT action routine ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaPutAction_64K,<PUBLIC,NEAR> cBegin mov bl,11001100B ;setup for first plane pair (after two shifts) SKIP 2 ;fall thru to normal PutAction cEnd <nogen> ;*** ; B$EgaPutAction_F ; ;Purpose: ; Set b$PutVector to appropriate PUT action routine for Screen 10. ; Set up DTRREG according to PUT action table values so that next ; screen write will apply the requested PUT action to the data. ;Entry: ; AL = PUT action [0..4] representing (OR, AND, PRESET, PSET, XOR) ;Exit: ; b$PutVector set to entry point of appropriate PUT action routine ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaPutAction_F,<PUBLIC,NEAR> cBegin ;(NOTE: SKIP above!!) mov bl,01000100B ;setup for first plane (after two shifts) SKIP 2 ;fall thru to normal PutAction cEnd <nogen> ;*** ; B$EgaPutAction ; ;Purpose: ; Set b$PutVector to appropriate PUT action routine for EGA modes. ; Set up DTRREG according to PUT action table values so that next ; screen write will apply the requested PUT action to the data. ;Entry: ; AL = PUT action [0..4] representing (OR, AND, PRESET, PSET, XOR) ;Exit: ; b$PutVector set to entry point of appropriate PUT action routine ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaPutAction,<PUBLIC,NEAR> cBegin ;(NOTE: SKIPs above!!) mov bl,10001000B ;setup for first plane (after 1 shift) mov b$PlaneMask,bl ;NOTE: the plane mask is replicated in both nibbles for wrap-around ; shift, but will be masked to the low nibble for map-enabling mov bx,GR_TEXTOFFSET PutPreset ;assume preset cmp al,2 ;is it? je IsPreset ;go if so mov bx,GR_TEXTOFFSET PutOther ;all others use same code and IsPreset: ; rely on EGA for operation mov b$PutVector,bx ;save vector mov bx,GR_TEXTOFFSET PutTable ;EGA function table xlat cs:[bx] ;convert put action to EGA func mov ah,al MOV DX,GRPADD ;address graphics controller mov al,DTRREG ;data rotate/function register OutWord ;select EGA logical operation cEnd ASSUME DS:NOTHING ;*** ; B$EgaNReadL_F ; ;Purpose: ; Read a line of pixels from the screen to an array for Screen 10. ;Entry: ; ES:DI = screen address ; DS:SI = array address ; CL = array align shift count ; BP = count of bits (not pixels) to read ; BH = plane to read from ;Exit: ; DS:SI = updated to array byte past point filled ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaNReadL_F,<PUBLIC,NEAR> cBegin shl bh,1 ;logical plane 0 = physical plane 0 ;logical plane 1 = physical plane 2 cEnd <nogen> ;fall thru to regular NReadL ;*** ; B$EgaNReadL ; ;Purpose: ; Read a line of pixels from the screen to an array for EGA modes. ;Entry: ; DS:SI = screen address ; ES:DI = array address ; CL = array align shift count ; CH = mask for last partial byte ; BP = count of bits (not pixels) to read ; BH = plane to read from ;Exit: ; ES:DI = updated to array byte past point filled ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaNReadL,<PUBLIC,NEAR> cBegin MOV DX,GRPADD ;address graphics controller MOV al,RMPREG ;read map select register out dx,al mov al,bh inc dx out dx,al mov ah,[si] ;preload hi byte inc si NRdLoop: lodsb ;fill ax word with video bytes mov bh,al ;this lo byte will become next hi byte rol ax,cl ;align to array sub bp,8 ;8 bits done jbe NRdLast ;go if bit count exhausted mov es:[di],ah ;save full byte inc di mov ah,bh ;move lo byte (BH) to hi byte (AH) jnz NRdLoop ;loop if no offset overflow call B$BumpES ;move array pointer over segment boundary jmp short NRdLoop ;go do another NRdLast: and ah,ch ;strip unused bits from last byte mov es:[di],ah ;save last byte inc di jnz NRdDone call B$BumpES ;move array pointer over segment boundary NRdDone: cEnd ;*** ; B$EgaNWriteL_F ; ;Purpose: ; Write a line of pixels from an array to the screen for Screen 10. ;Entry: ; ES:DI = screen address ; DS:SI = array address ; CL = array align shift count ; BP = count of bits (not pixels) to write ; DL = last partial byte mask ; DH = first partial byte mask ;Exit: ; DS:SI = updated to array byte past point used ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaNWriteL_F,<PUBLIC,NEAR> cBegin rol b$PlaneMask,1 ;logical plane 0 = physical plane 0 ;logical plane 1 = physical plane 2 ;must shift plane mask twice (1 more below) cEnd <nogen> ;fall thru to regular NWriteL ;*** ; B$EgaNWriteL ; ;Purpose: ; Write a line of pixels from an array to the screen for EGA modes. ;Entry: ; ES:DI = screen address ; DS:SI = array address ; CL = array align shift count ; BP = count of bits (not pixels) to write ; DL = last partial byte mask ; DH = first partial byte mask ; BH = plane ;Exit: ; DS:SI = updated to array byte past point used ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaNWriteL,<PUBLIC,NEAR> cBegin rol b$PlaneMask,1 ;shift plane mask by one plane push dx MOV BL,DH ;first byte bit mask MOV DX,GRPADD ;address graphics controller mov al,BMKREG ; bit mask register OUT DX,AL ;set index register XCHG AX,BX ;set up data in AL, plane moves to AH INC DX OUT DX,AL DEC DX MOV AL,RWMREG ;set r/w mode 0 OUT DX,AL XOR AL,AL INC DX OUT DX,AL DEC DX MOV al,RMPREG ;read map select register OUT DX,AL MOV AL,AH ;[al] = plane number INC DX OUT DX,AL MOV DX,SEQADD ;address the sequencer MOV AL,MMREG ; map mask register OUT DX,AL mov al,b$PlaneMask ;get plane mask bit and al,0FH ;strip to nibble INC DX OUT DX,AL pop dx mov ah,[si] ;preload byte from array inc si jnz NWrOvfl1 call B$BumpDS ;move array pointer over segment boundary NWrOvfl1: .erre ID_SSEQDS ;assumes ss = ds mov bx,ss:[b$PutVector] ;preload PUT action vector ror ax,cl ;align to video add bp,cx sub bp,8 ;account for first partial byte jbe NWrLast ;go if last byte call bx ;put the byte mov dh,0FFH ;mask for whole bytes in the middle push ax push dx mov ah,dh ;middle byte bit mask MOV DX,GRPADD ;address graphics controller mov al,BMKREG ; bit mask register OUT DX,AL XCHG AL,AH ;bit mask to AL and output INC DX OUT DX,AL EGAINT10STI ;reenable ints if using EGAINT10 pop dx pop ax jmp short NWrLoop2 NWrLoop: call bx ;put the byte via PUT action vector NWrLoop2: rol ax,cl ;re-align to array lodsb ;fill ax word with array bytes or si,si jz NWrOvfl3 ;go if address overflow NWrOvfl2: xchg ah,al ror ax,cl ;align to video sub bp,8 ;8 bits done ja NWrLoop ;go if bit count not exhausted add bp,8 ;restore BP to #bits in last byte cmp cx,bp ;did we use any of the second byte? jb NWrLast ;go if so or si,si ;at start of segment? jnz NWrUnfl ;go if not call B$DecDS ;backup to previous segment NWrUnfl: dec si ;move ptr back NWrLast: push ax and dh,dl ;combine first|middle mask with end mask mov ah,dh ;last byte bit mask MOV DX,GRPADD ;address graphics controller mov al,BMKREG ; bit mask register EGAINT10CLI ;disable ints for direct EGA manipulation OUT DX,AL XCHG AL,AH INC DX OUT DX,AL ;output bit mask DEC DX pop ax .erre ID_SSEQDS ;assumes ss = ds call bx ;put the last byte EGAINT10STI ;reenable ints if using EGAINT10 cEnd NWrOvfl3: call B$BumpDS ;move array pointer over segment boundary jmp short NWrOvfl2 ;back to loop ASSUME DS:DGROUP ;*** ; B$EgaNSetC ; ;Purpose: ; Set a horizontal line of pixels to the current attribute for EGA ; modes. The line starts at the current cursor position and moves right. ; ; This becomes a bit of a mess with EGAINT10 and QCG support. Here's ; the current approach: ; No EGAINT10 (QCG or not, doesn't matter) -- ; No problem, just execute straight code, modifying the EGA ; hardware directly where needed. ; EGAINT10 and no QCG -- ; Disable ints at the beginning and reenable them at the end. ; This will work because in the worst case the entire routine ; takes approx. 1500 clock cycles, and we are using a ceiling ; of 1800 clock cycles between CLI/STI. ; EGAINT10 and QCG -- ; Now things get ugly. We can't just disable ints over the ; whole routine because it would exceed the 1800 clock max. ; Instead, we use a combination of writing regs through the ; EGAINT10 interface (like setting RWMReg, because it's needed ; for the entire routine), and modifying regs directly within ; small CLI/STI brackets (like setting BMKReg for a byte and ; then restoring it before reenabling ints). ;Entry: ; b$AddrC specifies start pixel ; b$PenC = cursor mask and attribute ; BX = number of pixels to set ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaNSetC,<PUBLIC,NEAR>,<ES,DI> cBegin EGAINT10CLI ;disable ints for entire routine if EGAINT10 MOV DX,GRPADD ;address of graphics index register MOV AL,RWMREG ;r/w mode register OUT DX,AL ;index the mode register MOV AL,b$EgaWrMd ;write mode 2; odd/even or sequential addr. INC DX ;to data port OUT DX,AL DEC DX ;back to index port MOV AL,BMKREG OUT DX,AL ;index the mask register INC DX ;to data port les di,b$AddrC ;graphics cursor address mov cx,b$PenC ;ch = desired attribute ;cl = cursor mask or cl,cl ;left aligned in byte? js NSet2a ;go if so, skip single-bit start NSet1: xor ah,ah ;zero out new mask accumulator NSet2: or ah,cl ;include this pixel in mask dec bx ;decrement pixel count jz NSet4 ;treat as last byte if bit count exhausted ror cl,1 ;move 1 pixel right jnb NSet2 ;continue if not right-most bit mov al,ah ;mask to AL for OUT out dx,al ;set bit mask mov al,ch ;copy desired attribute xchg al,es:[di] ;set the byte inc di ;bump cursor byte pointer NSet2a: push cx mov al,0FFH ;set bit mask for full bytes out dx,al mov ax,bx ;remaining bit count mov cl,b$DivShift ;pixels/byte divisor shift shr ax,cl ;compute full byte count jz NSet3 ;go do remaining bits if no full bytes xchg ax,cx ;byte count to cx mov al,ah ;attribute byte rep stosb ;block write full bytes NSet3: pop cx and bx,b$ModMask ;mask in remaining bit count jnz NSet1 ;go do remaining bits jmp short NSet5 ;no bits remaining - exit NSet4: ;update last byte mov al,ah ;mask to AL for OUT out dx,al ;set bit mask xchg ch,es:[di] ;set the byte NSet5: EGAINT10STI ;reenable ints if using EGAINT10 CALL B$ResetEGA ;call routine to reset write mode for BIOS cEnd ;*** ; B$EgaPaintBound_11 ; ;Purpose: ; Called by PAINT before painting each scan line for ; Screen 11 to facilitate fast viewport edge detection. ; Set VIEW left and right cursor addresses and masks. ;Entry: ; b$OffC = address of current pixel ;Exit: ; B$LEOFST = left edge offset ; B$REOFST = right edge offset ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaPaintBound_11,<PUBLIC,NEAR> cBegin mov AX,b$OffC ;video offset MOV CX,80 ;divisor = 80 XOR DX,DX DIV CX ;quotient in AX = row # (INT(b$OffC/80)) SHL AX,1 ;row * 2 JMP SHORT PntBndCommon ;finish the math and store the results cEnd <nogen> ;*** ; B$EgaPaintBound_D ; ;Purpose: ; Called by PAINT before painting each scan line for ; Screen 7 to facilitate fast viewport edge detection. ; Set VIEW left and right cursor addresses and masks. ;Entry: ; b$OffC = address of current pixel ;Exit: ; B$LEOFST = left edge offset ; B$REOFST = right edge offset ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaPaintBound_D,<PUBLIC,NEAR> cBegin mov ax,b$OffC ;video offset MOV CX,40 ;divisor = 40 XOR DX,DX DIV CX ;quotient in AX = INT(CLOC/40) -- this is row CALL PntBndCommon ;finish the math and store the results JMP SHORT SetColorBits ;set up ColorBits array and exit cEnd <nogen> ;*** ; B$EgaPaintBound ; ;Purpose: ; Called by PAINT before painting each scan line for ; EGA modes to facilitate fast viewport edge detection. ; Set VIEW left and right cursor addresses and masks. ;Entry: ; b$OffC = address of current pixel ;Exit: ; B$LEOFST = left edge offset ; B$REOFST = right edge offset ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaPaintBound,<PUBLIC,NEAR> cBegin mov ax,b$OffC ;video offset MOV CX,80 ;divisor = 80 XOR DX,DX DIV CX ;quotient in AX = INT(CLOC/80) -- this is row SHL AX,1 ;row * 2 CALL PntBndCommon ;finish the math and store the results ; In order for SCANL and SCANR to be able to check whether any tiles ; will actually change, we need bit-specific information about the ; tile pattern for the current byte. This is collected as binary ; representations of the colors of each bit, and stored in the array ; ColorBits. ; ; At this point, the SetTile routine has set up the AttrTile array ; with the tile pattern for this row. Now calculate the ColorBits ; array. SetColorBits: PUSH DI PUSH SI PUSH BX MOV SI,7 ;offset to color array MOV DI,3 ;offset into AttrTile SHFTBT: XOR BH,BH ;clear byte for isolating one color GETCOL: ROR AttrTile[DI],1 ;plane 3 bit RCL BH,1 ;rotate carry into color accumulator DEC DI ;next plane TEST b$Planes,2 ;if 2-plane graphics -- JZ GETCL1 ;we need to pass up next plane down -- DEC DI ;to find color bit for odd/even mode ROR AttrTile[DI],1 ;get bit for low plane RCL BH,1 ;rotate carry JMP SHORT STTIL3 GETCL1: ROR AttrTile[DI],1 ;plane 2 bit RCL BH,1 ;rotate carry DEC DI ;for 4-plane, repeat down through 0 ROR AttrTile[DI],1 ;plane 1 bit RCL BH,1 DEC DI ROR AttrTile[DI],1 ;plane 0 bit RCL BH,1 STTIL3: MOV ColorBits[SI],BH ;store color in array element MOV DI,3 ;go back to plane 3 pattern DEC SI ;next lower offset in color array JNS SHFTBT ;and shift out next color POP BX POP SI POP DI cEnd cProc PntBndCommon,<NEAR> cBegin SHL AX,1 ;row * 2 (or row * 4) SHL AX,1 ; * 4 (or row * 8) SHL AX,1 ; * 8 (or row * 16) MOV DX,AX ;save (row * 8) or (row * 16) SHL AX,1 ;row * 16 (or row * 32) SHL AX,1 ;row * 32 (or row * 64) ADD AX,DX ;(row*32) + (row*8) = row*40 = byte address ;(or (row*64)+(row*16)=row*80 = byte address) ;left margin of screen at this row MOV DX,AX ;two copies of this value ADD AX,B$VLOFST ;byte address at (x=0) + offset to viewport MOV B$LEOFST,AX ;left margin = byte address of left margin ADD DX,B$VROFST ;byte address at (x=0) + offset to viewport MOV B$REOFST,DX ;right margin = byte address of right margin cEnd ;*** ; B$EgaSetTile ; ;Purpose: ; This routine stores the internal form of the current tile attribute. ; This routine is called each time a row is to be painted. ;Entry: ; BL = internal form of the tile attribute ; BH = which plane the attribute is for ;Exit: ; AttrTile[plane] = attribute ; b$AttrC = attribute ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaSetTile,<PUBLIC,NEAR>,<AX,DI> cBegin MOV AL,BH XOR AH,AH MOV DI,AX ;DI = 1 based plane number CMP b$Planes,2 ;2 plane system? JA FOUR_PLANE SHL DI,1 ;plane now 2 or 4 DEC DI MOV AttrTile[DI],BL FOUR_PLANE: DEC DI ;0 based MOV AttrTile[DI],BL MOV b$AttrC,BL ;set attribute to the tile attribute cEnd ;*** ; B$EgaScanInit ; ;Purpose: ; This routine does some initialization for both ScanL and ScanR ; for EGA modes. Set up EGA Read/Write Mode register for color ; compare read and EGA Color Compare register with b$PaintBorder. ;Entry: ; None ;Exit: ; ES:SI = Video segment address (b$AddrC) ; CH = cursor mask (b$MaskC) ; CL = flag for pixels changed (0) ; BX = count of pixels changed (0) ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** cProc B$EgaScanInit,<PUBLIC,NEAR>,<DX> cBegin les si,b$AddrC ;di=cursor offset, es=video seg mov ch,b$MaskC ;ch=cursor mask MOV DX,GRPADD ;address of graphics index register MOV AL,RWMREG OUT DX,AL ;index the mode register MOV AL,8H ;set read mode 1 for color compare INC DX ;to data port OUT DX,AL DEC DX ;back to index port MOV AL,LOW CLCREG OUT DX,AL ;index the color compare register MOV AL,b$PaintBorder ;set up color compare with border attribute INC DX ;to data port OUT DX,AL XOR CL,CL ;flag for pixels changed XOR BX,BX ;count of pixels changed initialized to 0 cEnd ;*** ; B$EgaPAINPX ;Purpose: ; Paint first byte (and) last byte (and) whole bytes in between ; Fast write is left to right or v.v. depending on whether SCANR, SCANL. ; Call has reset or set direction flag. ; ; This becomes a bit of a mess with EGAINT10 and QCG support. Here's ; the current approach: ; No EGAINT10 (QCG or not, doesn't matter) -- ; No problem, just execute straight code, modifying the EGA ; hardware directly where needed. ; EGAINT10 and no QCG -- ; Disable ints at the beginning and reenable them at the end. ; This will work because in the worst case the entire routine ; takes approx. 1500 clock cycles, and we are using a ceiling ; of 1800 clock cycles between CLI/STI. TILING is an exception: ; If tiling is used then the routine takes too long, but there ; is an opportune point in the middle to reenable ints and then ; disable them again without too much of a speed hit. ; EGAINT10 and QCG -- ; Now things get ugly. We can't just disable ints over the ; whole routine because it would exceed the 1800 clock max. ; Instead, we use a combination of writing regs through the ; EGAINT10 interface (like setting RWMReg, because it's needed ; for the entire routine), and modifying regs directly within ; small CLI/STI brackets (like setting BMKReg for a byte and ; then restoring it before reenabling ints). ;Entry: ; DI = first byte ; SI = last byte, ; BL = bit mask for first byte ; BH = bit mask for last byte ; BP = count of whole bytes to paint in between first and last ; CH = 00 if SCANR (for INC DI before REP) or ; = FF if SCANL (for DEC DI before REP) ;Exit: ; CL = non-zero to flag pixels changed ;Uses: ;Exceptions: ;****************************************************************************** ; Now to write the whole line from [DI], first pixel, to [SI], ; final pixel first set up for write mode 2, if solid color PAINT, ; or 0, if tile PAINT. cProc B$EgaPAINPX,<PUBLIC,NEAR>,<DX> cBegin MOV DX,GRPADD MOV AH,b$EgaWrMd CMP b$Tiling,0 JZ PAINT1 AND AH,10H ;if TILE write, use write mode 0 PAINT1: MOV AL,LOW RWMREG EGAINT10CLI ;disable interrupts if using EGAINT10 OUT DX,AL ;index the mode register XCHG AL,AH ;set write mode INC DX ;to data port OUT DX,AL DEC DX ;back to index port ; Set up bit mask. MOV AL,LOW BMKREG OUT DX,AL ;index the bit mask register MOV AL,BL INC DX ;to data port OUT DX,AL DEC DX ;back to index port ; Latch MOV AL,ES:[DI] CMP b$Tiling,0 JZ NOTIL1 ;tiling not on, write solid color b$AttrC CALL WRTTIL ;else call routine for writing partial tile JMP SHORT CHKLST ;proceed to check for a last byte NOTIL1: ; Write first byte. MOV BL,b$AttrC MOV ES:[DI],BL CHKLST: OR BH,BH ;see if a last byte to write JNZ MORWRT CALL CLRMSK ;all done -- clear bit mask JMP SHORT WHLBYT MORWRT: ; Set up bit mask for last byte. MOV AL,LOW BMKREG OUT DX,AL ;index the bit mask register MOV AL,BH ;set mask INC DX ;to data port OUT DX,AL DEC DX ;back to index port ; Latch MOV AL,ES:[SI] CMP b$Tiling,0 JZ NOTIL2 XCHG DI,SI ;WRTTIL addresses screen with DI CALL WRTTIL ;if tiling is on, set [partial] last byte XCHG DI,SI ;restore DI for whole-byte write JMP SHORT CLRBT1 NOTIL2: MOV ES:[SI],BL ;write last byte CLRBT1: CALL CLRMSK WHLBYT: OR BP,BP ;check if intermediate whole bytes JZ CLRBT2 ; Set up to write all whole bytes. INC DI ;if SCANR, go right OR CH,CH JZ BYTE2 DEC DI DEC DI ;else start to left of first byte BYTE2: MOV BH,CH ;may need INC/DEC flag for 2-plane write MOV CX,BP ;whole-byte counter in CX MOV AL,BL ;attribute in AL for no-tile speed routine CMP b$Tiling,0 ;see whether tiling is on JZ WRITE4 CALL TILSET ;set up for copy of off-screen tile ; NOTE: This call has the effect of immunizing all bits from ; processor writes therefore, we must clear the bit mask ; following the write if tiling is on. ; QCG tiling always does slow loop, so 2-plane hack isn't needed? TEST b$Planes,4 ;check for four-plane graphics mode JNZ WRITE4 ;if 2 planes, need byte-by-byte write routine ; QCG: would need to fix bkg mask here if using this code OR BH,BH ;see whether SCANR or SCANL JNZ CALLFT ;non-zero flag indicates move left CALL WRTRGT ;zero indicates move right JMP SHORT CLRBT2 CALLFT: CALL WRTLFT JMP SHORT CLRBT2 WRITE4: REP STOSB CLRBT2: EGAINT10STI ; reenable interrupts at common exit MOV CL,1 ;single pixels counted in B$EgaCHKBTR calls ;non-zero as pixels changed flag cEnd ;*** ; WRTTIL ;Purpose: ; Used for writing first and last bytes, possibly partial bytes, ; to the screen when tiling is on for EGA modes. ; At entry, the bit mask has been set up for the byte to write, and the ; contents have been latched. ; This routine writes the relevant bits to each plane one at a time, ; using the map mask register to enable the planes from 3 to 0 and ; writing from AttrTile from offset 3 down to 0. ; ;Entry: ; ES:DI = screen address ; AttrTile = tile value to write ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;******************************************************************************* WRTTIL: PUSH DX PUSH BX MOV DX,SEQADD ;index port for sequencer MOV AL,LOW MMREG ;index to Map Mask Register OUT DX,AL INC DX MOV AL,8H ;start with plane 3 MOV BX,3 WRTPLN: OUT DX,AL ;set up for one plane MOV AH,AttrTile[BX] ;get tile pattern for that plane MOV ES:[DI],AH ;write to one plane MOV AH,ES:[DI] ;latch that write DEC BX SHR AL,1 ;next plane down the list JNB WRTPLN ;repeat 3,2,1,0 DEC DX ;back to SEQADD MOV AL,MMREG OUT DX,AL ;index the register XCHG AL,AH MOV AL,0FH ;reeanable all planes INC DX ;to data port OUT DX,AL POP BX POP DX RET ;*** ; TILSET ;Purpose: ; Prepares for write of whole tile bytes to the screen in the following ; fashion : ; ; i. uses the routine WRTTIL to write the tile pattern, plane by ; plane, at the first offscreen address (6D60H); and, if we are ; in odd/even mode, writes it at the second offscreen address also ; ii. sends 0 to Bit Mask Register to indicate all bits immune ; iii.reenables write to all planes ; ; This sets up the card so that it will always write not from processor ; data but from the latches. If more than 64K, mode 10H, we can perform ; one latch read at the off-screen address and then write on-screen bytes ; in the tile pattern simply by changing the address back on-screen and ; asking for writes to the screen. ; If we are in odd/even mode, we must perform a latch for each byte ; written, at the even address for even bytes, at the odd address for odd ; bytes. These reads occur within the routines WRTRGT and WRTLFT, which ; then write to the screen from the latches, byte by byte. ;Entry: ; ES:DI = screen address ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;****************************************************************************** TILSET: ;this routine altered for Modes D,E support TEST b$Planes,4 ;see if 4-plane tile JNZ TILST4 ;if so, just write first whole byte,latch,exit PUSH DI ;for odd/even mode, save on-screen byte address MOV DI,OFFSCN ;and substitute offscreen address (fancy CALL WRTTIL ;monitor only) INC DI ;if 2-plane, move to odd offscreen address CALL WRTTIL ;and write to the 2 odd planes POP DI ;restore on-screen address JMP SHORT TILSEX ;no need to latch for 2-plane tile TILST4: CALL WRTTIL MOV AL,ES:[DI] ;latch TILSEX: MOV AL,BMKREG ;send 0 to Bit Mask Register OUT DX,AL ;index the bit mask register XOR AL,AL ;disable all bits INC DX ;to data port OUT DX,AL DEC DX ;back to index port RET ;*** ; B$EgaPIXCNT ;Purpose: ; Whether or not we actually change any pixels, we have to send ; the number "painted". ; ;Entry: ; BP = number of whole bytes painted ; DX = number of single pixels painted ;Exit: ; BX = total number of pixels painted ;Uses: ; BP, DX ;Exceptions: ;*************************************************************************** cProc B$EgaPIXCNT,<PUBLIC,NEAR> cBegin SHL BP,1 ;no. whole bytes * 2 SHL BP,1 ; * 4 SHL BP,1 ; * 8 SCNEX1: ADD DX,BP ;pixel count MOV BX,DX cEnd ;*** ; B$EgaSETCMP ;Purpose: ; Set color compare register to current paint attribute. ; ; This routine os called to set up the color compare register for ; PIXLF2/PIXLF3/PIXRT2/PIXRT3. Since these routines can take more ; time than is allowed between CLI/STI, this routine must use an ; EGAINT10 call to set the reg. ;Entry: ; b$AttrC = attribute ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;***************************************************************************** cProc B$EgaSETCMP,<PUBLIC,NEAR>,<DX> cBegin MOV DX,GRPADD MOV AL,LOW CLCREG OUT DX,AL ;index the color compare register MOV AL,b$AttrC INC DX ;to data port OUT DX,AL cEnd ;*** ; CLRMSK ;Purpose: ; Clear bit mask so full bytes will be written. ;Entry: ; None ;Exit: ; None ;Uses: ; per conv. ;Exceptions: ;**************************************************************************** CLRMSK: MOV AX,0FFH SHL 8 + BMKREG ;AH=FF,AL=8 OUT DX,AL ;index the bit mask register XCHG AL,AH INC DX ;to data port OUT DX,AL DEC DX ;back to index port RET ;*** ; B$EgaCHKBTR ;Purpose: ; Check byte right. ; Look through byte setting up bit mask. ; BX is used for bit masks, left and right bytes ; ;Entry: ; AL = border bits set ; AH = viewport edge mask if in this byte ; CH = bit mask ; DX = count of pixels painted so far ;Exit: ; BH = final bit mask ; CH = updated b$MaskC ; DX = updated to reflect pixels painted ;Uses: ; per conv. ;Exceptions: ;**************************************************************************** cProc B$EgaCHKBTR,<PUBLIC,NEAR> cBegin MOV BH,CH ;initial bit mask ;if viewport edge coincides with a border pixel, don't count as painted ; TEST BH,AH ;is this viewport edge pixel? ; JNZ BYTEX1 ;yes, set pixels (BH) and exit with ; current b$MaskC BYTLP: TEST CH,AL ;check for border pixel JNZ BYTEXT OR BH,CH ;add pixel to set TEST BH,AH ;have we just OR'd in viewport edge? JNZ BYTEX1 ;if so, exit with CH current and ; BH=bit mask INC DX ;count pixels painted ROR CH,1 ;move over one JNB BYTLP ;repeat if not end of byte ROL CH,1 ;if off edge, rotate bit in at right BYTEXT: ; Final bit mask returned in BH. NOT AL ;0 if border pixel(s) in AL AND BH,AL ;cross out border pixel in bit mask RET ; This exit only if viewport edge was encountered. BYTEX1: INC DX ;indicate one (more) pixel set cEnd ;*** ; B$EgaCHKBTL ;Purpose: ; Check byte left. ; Look through byte setting up bit mask. ; BX is used for bit masks, left and right bytes ; ;Entry: ; AL = border bits set ; AH = viewport edge mask if in this byte ; CH = bit mask ; DX = count of pixels painted so far ;Exit: ; BH = final bit mask ; CH = value for updating b$MaskC ; DX = updated to reflect pixels painted ;Uses: ; per conv. ;Exceptions: ;************************************************************************** cProc B$EgaCHKBTL,<PUBLIC,NEAR> cBegin ; First check whether least significant bit is border (thinking ; right to left). If so, we have moved one byte too far to the ; left for b$OffC, and want to set nothing in this byte. TEST AL,CH JZ BYTLF0 INC DI ;increment for b$OffC JMP SHORT BYTLFX BYTLF0: MOV BH,CH ;initial bit mask TEST BH,AH ;is this viewport edge pixel? JNZ BYTLF1 ;yes, set pixels (BH) and exit with ; preexisting b$MaskC BYTLFT: TEST CH,AL ;check for border pixel JNZ BYTLFX OR BH,CH ;add pixel to set TEST BH,AH ;test for viewport edge bit encountered JNZ BYTLF1 ;if found, exit with CH at that bit INC DX ;count pixels painted ROL CH,1 ;move over one JNB BYTLFT ;repeat if not end of byte BYTLFX: ROR CH,1 ;else set up as rightmost pixel NOT AL AND BH,AL ; final bit mask returned in BH RET BYTLF1: ;this exit only if viewport edge bit encountered INC DX ;count one (more) pixel painted cEnd ;*** ; PIXRT2 ;Purpose: ; Check for non-paint pixels right for 4 plane EGA modes. ; Look through entire range of non-border pixels left to right ; to determine whether any will actually change color. ; AL is used for Color Don't Care mask ; ;Entry: ; SI = byte address of leftmost byte in range ; BL = bit mask for leftmost byte ; BH = bit mask for rightmost byte ; DI = total number of whole bytes -1 ; ES = video segment ;Exit: ; CL = 0 if no pixels found to change, non-zero if pixels to change ;Uses: ; per conv. ;Exceptions: ;**** cProc PIXRT2,<NEAR> cBegin XOR CL,CL ;maybe no bits change ; read first byte MOV AL,ES:[SI] ;bit pattern of first byte with 0's where ;color not paint attribute AND AL,BL ;AND now produces difference if non-paint ;bit in significant position XOR AL,BL ;for significant bits in our first byte (bit ;set in BH), then non-paint will be one JNZ BITFDR ;found a bit to change OR DI,DI ;any more bytes? JZ PIXLAST ;Brif not, test the last byte ; Look at whole bytes within viewport range until non-paint color found. LKPNTR: INC SI MOV AL,ES:[SI] NOT AL ;check if all bits set (all paint color) OR AL,AL ;NOT does not affect flags JNZ BITFDR DEC DI JNZ LKPNTR ;keep looking until search of complete ;bytes is exhausted ; On last byte now, mask in BH. PIXLAST: INC SI MOV AL,ES:[SI] ;do last compare AND AL,BH ;significant bit = 0 if not paint color XOR AL,BH ;if different, not paint JZ NOBITR BITFDR: MOV CL,AL ;set change bits flag to non-zero NOBITR: cEnd ;*** ; B$EgaTILRGT ;Purpose: ; Check for non-paint pixels right if tiling is on. ; Use READC to do bit-wise color compares with tile colors stored in ; color array ColorBits (colors of bits 0 to 7 configured left to right ; are represented in the array as elements offset 0 to 7 from base ; address). ; ;Entry: ; BL = bit mask for leftmost partial byte ; BH = bit mask for rightmost partial byte ; DI = count of whole bytes ; ES:SI = screen address ;Exit: ; CL = 0 iff no pixels to change ;Uses: ; per conv. ;Exceptions: ;**** cProc B$EgaTILRGT,<PUBLIC,NEAR>,<DX,BP> cBegin PUSH b$OffC PUSH b$PenC PUSH BX ;copy for BH check MOV ByteCount,DI ;whole byte counter MOV AL,BL ;copy bit mask from BL OR AL,AL ;make sure at least 1 bit is set JZ TILRT5 CALL LOWCHK ;check first partial byte (uses mask in AL) JNZ TILRT1 ;if no carry, non-match was found TILRT5: CMP ByteCount,0 ;see whether whole bytes to check JZ TILRT4 TILRT2: INC SI MOV b$OffC,SI MOV b$MaskC,80H XOR BP,BP ;offset to color array TILRT3: CALL [b$ReadC] CMP AL,ColorBits[BP] ;check for non-match JNZ TILRT1 INC BP SHR b$MaskC,1 ;move to next bit JNB TILRT3 DEC ByteCount JNZ TILRT2 ;keep looking until all whole bytes done TILRT4: POP BX ;get bit mask in BH OR BH,BH PUSH BX JZ TILRT6 ;BH=0 indicates no "last byte" MOV AL,BH ;get last partial byte INC SI CALL HICHK JNZ TILRT1 ;exit if non-match found TILRT6: MOV CL,-1 TILRT1: INC CL ;non-zero if pixels changed POP BX POP b$PenC POP b$OffC cEnd ;*** ; PIXLF2 ;Purpose: ; Check for non-paint pixels left for 4 plane EGA modes. ; Look through entire range of non-border pixels right to left ; to determine whether any will actually change color. ; BH/BL = bit masks for leftmost and rightmost bytes, respectively ; DI = total whole bytes between first and last ; ;Entry: ; SI = byte address of rightmost byte in range ; BL = bit mask for rightmost byte ; BH = bit mask for leftmost byte ; DI = total number of whole bytes ; ES = video segment ;Exit: ; CL = 0 if no pixels found to change, non-zero if pixels to change ;Uses: ; per conv. ;Exceptions: ;**** cProc PIXLF2,<NEAR> cBegin XOR CL,CL ;maybe no bits change ; read first byte MOV AL,ES:[SI] ;bit pattern of first byte with 0's where ;color not paint attribute AND AL,BL ;AND now produces difference if non-paint ;bit in significant position XOR AL,BL ;for significant bits in our first byte (bit ;set in BH), then non-paint will be one JNZ BITFDL ;found a bit to change OR BH,BH ;see if only one byte JZ NOBITL ;nothing to paint OR DI,DI ;see if only a "last byte" JZ LSTBYT ; Look at whole bytes within viewport range until non-paint color found. LKPNTL: DEC SI MOV AL,ES:[SI] NOT AL ;check if all bits set (all paint color) OR AL,AL ;NOT does not affect flags JNZ BITFDL DEC DI JNZ LKPNTL ;keep looking until search of complete ;bytes is exhausted ; On last byte now, mask in BH. LSTBYT: DEC SI MOV AL,ES:[SI] ;do last compare AND AL,BH ;significant bit = 0 if not paint color XOR AL,BH ;if different, not paint JZ NOBITL BITFDL: MOV CL,AL ;set change bits flag to non-zero NOBITL: cEnd ;*** ; B$EgaTILLFT ;Purpose: ; Check for non-paint pixels left if tiling is on. ; Use READC to do bit-wise color compares with tile colors stored in ; color array ColorBits (colors of bits 0 to 7 configured left to right ; are represented in the array as elements offset 0 to 7 from base ; address). ; ;Entry: ; BL = bit mask for rightmost partial byte ; BH = bit mask for leftmost partial byte ; DI = count of whole bytes ; ES:SI = screen address ;Exit: ; CL = 0 iff no pixels to change ;Uses: ; per conv. ;Exceptions: ;**** cProc B$EgaTILLFT,<PUBLIC,NEAR>,<DX,BP> cBegin PUSH b$OffC PUSH b$PenC PUSH BX MOV AL,BL ;copy of bit mask for rightmost byte MOV ByteCount,DI ;store whole byte counter OR AL,AL ;make sure at least 1 bit set JZ TILLF5 CALL HICHK ;check first [partial] byte using mask in [AL] JNZ TILLF1 ;exit if non-match found TILLF5: CMP ByteCount,0 ;check for intermediate whole bytes JZ TILLF4 ;if not, proceed to check for last byte TILLF2: DEC SI ;move left on line MOV b$OffC,SI ; store in b$OffC for READC MOV b$MaskC,1 ;start at rightmost bit MOV BP,7 ;rightmost element of color array TILLF3: CALL [b$ReadC] ;determine color of pixel (returned in AL) CMP AL,ColorBits[BP] ;look for non-match JNZ TILLF1 ;when we find one, we can exit DEC BP SHL b$MaskC,1 ;move to next bit left JNB TILLF3 ;continue 'til we shift out of byte left DEC ByteCount ;prepare to check next byte left JNZ TILLF2 TILLF4: POP BX OR BH,BH ;see whether a "last byte" PUSH BX JZ TILLF6 ;if not, there was only 1 byte MOV AL,BH ;get last byte's bit mask DEC SI CALL LOWCHK ;look through last [partial] byte for match JNZ TILLF1 TILLF6: MOV CL,-1 TILLF1: INC CL ;non-zero if pixels changed POP BX POP b$PenC POP b$OffC cEnd ;*** ; HICHK ;Purpose: ; Check partial byte for tile pattern match, where byte may be ; partial in that some low bits may be immunized from PAINT and ; therefore must be skipped during the tile pattern check. ; ;Entry: ; AL = screen byte to check ; ColorBits array contains tile pattern to check against ;Exit: ; PSW.C set iff no match found ;Uses: ; per conv. ;Exceptions: ;**** cProc HICHK,<NEAR> cBegin MOV CH,10000000B ;rotate will start mask at 0000/0001 MOV BP,8 ;start counter at 8 HICHK1: ROL CH,1 DEC BP ;offset to first bit to check for color ROR AL,1 ;shift immune bits out right JNB HICHK1 ;if we got a 1, we found a relevant bit MOV b$MaskC,CH HICHK2: PUSH AX ;store state of shift mask MOV b$OffC,SI CALL b$ReadC ;get color for this pixel CMP ColorBits[BP],AL ;see if match POP AX ;restore shift mask JNZ HICHK3 ;our goal is just one non-matching pixel DEC BP ROR AL,1 ;look for additional 0's to left of first 1 JNB HICHK4 SHL b$MaskC,1 JNB HICHK2 HICHK4: XOR BP,BP ;return ZF set if no match found HICHK3: cEnd ;*** ; LOWCHK ;Purpose: ; Check partial byte for tile pattern match, where byte may be ; partial in that some high bits may be immunized from PAINT and ; therefore must be skipped during the tile pattern check. ; ;Entry: ; AL = screen byte to check ; ColorBits array contains tile pattern to check against ;Exit: ; PSW.C set iff no match found ;Uses: ; per conv. ;Exceptions: ;**** cProc LOWCHK,<NEAR> cBegin MOV CH,00000001B ;rotate will start mask at 1000/0000 XOR BP,BP NOT BP ;counter at -1 LWCHK1: ROR CH,1 INC BP ;offset to first bit to check for color ROL AL,1 ;shift immune bits out left JNB LWCHK1 ;if we got a 1, we found a relevant bit MOV b$OffC,SI MOV b$MaskC,CH LWCHK2: PUSH AX ;store state of shift mask CALL b$ReadC ;get color for this pixel CMP ColorBits[BP],AL ;see if match POP AX ;restore state of shift mask JNZ LWCHK3 ;our goal is just one non-matching pixel ROL AL,1 ;look for any trailing 0's indicating immune JNB LWCHK4 INC BP SHR b$MaskC,1 JNB LWCHK2 LWCHK4: XOR BP,BP ;set ZF LWCHK3: ;non-zero indicates non-match cEnd ;*** ; WRTLFT ;Purpose: ; Used for tiling if in odd/even mode, during SCANL. ; Latches off-screen tile pattern at even address when DI even, and ; at odd address when DI odd, then "writes" this pattern at DI. ; ;Entry: ; ES:DI = screen address of start byte ; CX = count of bytes to write ;Exit: ; ES:DI = screen address of stop byte ;Uses: ; SI ;Exceptions: ;**** cProc WRTLFT,<NEAR> cBegin MOV SI,OFFSCN ;get address of off-screen location TEST DI,1 ;see whether first byte odd JNZ INCBYL INC SI ;even byte, so set up for DEC loop DECBYL: DEC SI ;SI gets even offscreen byte address MOV AL,ES:[SI] ;latch even byte pattern MOV ES:[DI],AL ;dummy write puts latched byte out DEC DI ;move left on write line DEC CX ;decrement byte counter JCXZ LFTEX INCBYL: INC SI ;point to odd offscreen byte MOV AL,ES:[SI] ;latch odd byte pattern MOV ES:[DI],AL ;dummy write of latched pattern DEC DI ;move left LOOP DECBYL LFTEX: cEnd ;*** ; WRTRGT ;Purpose: ; Used for tiling if in odd/even mode, during SCANR. ; Latches off-screen tile pattern at even address when DI even, and ; at odd address when DI odd, then "writes" this pattern at DI. ; ;Entry: ; ES:DI = screen address of start byte ; CX = count of bytes to write ;Exit: ; ES:DI = screen address of stop byte ;Uses: ; SI ;Exceptions: ;**** cProc WRTRGT,<NEAR> cBegin MOV SI,OFFSCN ;get address of off-screen location TEST DI,1 ;see whether first byte odd JNZ INCBYR INC SI ;even byte, so set up for DEC loop DECBYR: DEC SI ;SI gets even offscreen byte address MOV AL,ES:[SI] ;latch even byte pattern MOV ES:[DI],AL ;dummy write puts latched byte out INC DI ;move right on write line DEC CX ;decrement byte counter JCXZ RGTEX INCBYR: INC SI ;point to odd offscreen byte MOV AL,ES:[SI] ;latch odd byte pattern MOV ES:[DI],AL ;dummy write of latched pattern INC DI ;move right LOOP DECBYR RGTEX: cEnd ;*** ; ScanL ;Purpose: ; To scan left beginning one pixel to the left of the current ; graphics cursor setting pixels to the paint attribute until ; either edge of viewport or border is found; to return ; certain information to the calling routine. ; ; Algorithm for SCANL2 is as follows: starting next left to b$OffC ; b$MaskC: ; ; i. While (not border) AND (not viewport edge) AND (not left ; edge of byte) move left in byte. ; ii. If (left edge of byte) then ; decrement b$OffC, set up b$MaskC, go to i. ; Else ; test if on border pixel ; x. if true, exit unchanged ; xx. else ; xx1. set up bit mask for first byte ; xx2. calculate # whole bytes if any ; xx3. set up bit mask for last byte if any ; xx4. see whether any pixels in range will ; change color ; xx41. if not, exit to pixel count routine ; xx42. if so, paint all pixels ; xx5. calculate number of pixels "painted" ; xx6. exit with appropriate information ;Entry: ; b$AttrC = attribute to paint ; b$PaintBorder = border attribute which ends paint ; b$OffC, b$MaskC specify pixel one to right of first to examine ;Exit: ; BX = number of nonborder pixels tested ; CL = 0 ifF no pixels changed color ; b$OffC, b$MaskC specify location of last pixel painted, or ; unchanged if only border pixels found ;Uses: ; per conv. ;Exceptions: ;**************************************************************************** cProc B$EgaScanL,<PUBLIC,NEAR>,<ES> cBegin CALL B$EgaScanInit ROL CH,1 ;see if cursor is left edge of byte JNB VWPCK1 SUB SI,1 ;if so, start next byte left JNC VWPCK1 ;(SUB used since DEC doesn't set carry) JMP BRDEX1 ;if negative, hit corner of screen VWPCK1: ;to check first for viewport edge byte CMP SI,B$LEOFST ;see if on edge of viewport, or off to left JNB VWPCK2 ;if viewport byte or to right, JMP BRDEX1 ; continue, else off to left; do nothing, exit VWPCK2: ;to check for edge bit if in edge byte JNZ NOTEDG ;if not viewport edge byte, skip CMP CH,B$VLMASK ;bit check else compare first pixel left with ;viewport edge bit -- if farther left, we are ; JA BRDEX1 ;are left of viewport edge and must JNA NOTEDG ;exit JMP BRDEX1 NOTEDG: ;exit MOV DI,SI ;extra copy of first byte address MOV CL,CH ;extra copy of initial bit mask MOV BP,-1 ;this will be count of whole bytes XOR DX,DX ;this will be #pixels painted XOR AH,AH ;initialize this byte's viewport mask to 0 ; read first byte off the screen MOV AL,ES:[DI] TEST AL,CH ;see whether initial pixel is border JZ SRCHLF ;if not, start search left XOR CL,CL ;else set pixels-changed flag back to 0 JMP SHORT BRDEX1 ;and exit gracefully SRCHLF: ; look for border or viewport in first byte CMP DI,B$LEOFST ;is this in fact viewport edge byte? JNZ NOTVWL MOV AH,B$VLMASK ;if so, set up viewport mask in AH NOTVWL: ; while not border TEST AL,CH JNZ HAVPIX ; and not viewport edge TEST AH,CH JNZ HAVPIX ; and not off the edge of the byte ROL CH,1 JNB NOTVWL ; keep moving left - edge of first byte DEC DI ;next byte address left INC BP ;count of intermediate bytes MOV AL,ES:[DI] ;read next byte left JMP SHORT SRCHLF ;check next byte HAVPIX: ; Here when border or viewport edge found. ; Set up bit mask for first (possibly only) byte. ; SI = rightmost byte ; DI = leftmost byte (possibly same byte) ; CL = mask for rightmost bit in rightmost byte ; If viewport edge was found, AH will contain the viewport bit ; mask, and DI is the viewport edge byte. If SI=DI=viewport edge ; byte, we need to retain the viewport mask in AH. Otherwise ; clear AH and fetch the mask again later if needed for DI. CMP SI,B$LEOFST ;see if rightmost byte is LEFT viewport JZ SINOTV ;if so, don't clear viewport mask ; register XOR AH,AH ;else clear AH for B$EgaCHKBTL on SINOTV: ; rightmost byte MOV CH,CL ;initial bit position in CH MOV AL,ES:[SI] ;get border bits if any CALL B$EgaCHKBTL ;set up bit mask for first byte MOV BL,BH ;store in BL XOR BH,BH ;there may be only one byte ; see if more than 1 byte to paint PUSH SI ;save a copy of rightmost address INC BP ;see if still -1 JZ ONEBYT DEC BP ;if not, recover real value MOV CH,1 ;set up mask for final byte MOV AL,ES:[DI] ;get border bits if any CMP DI,B$LEOFST ;was this viewport byte? JNZ DINOTV ;no -- don't need viewport mask MOV AH,B$VLMASK ;yes -- get viewport mask for CHKTBL DINOTV: CALL B$EgaCHKBTL ;set up leftmost byte bit mask in BH ONEBYT: MOV b$OffC,DI MOV b$MaskC,CH ;update cursor PUSH DI ;save a copy of leftmost address MOV DI,BP ;store whole byte count for PIXLF2 CMP b$Tiling,0 JZ COLCM5 CALL B$EgaTILLFT JMP SHORT COLCM6 COLCM5: CALL B$EgaSETCMP ;set color compare register to paint attribute CALL PIXLF2 ;see whether any pixels in range will change COLCM6: POP SI ;restore leftmost address to SI POP DI ;restore rightmost address to DI OR CL,CL ;returns CL non-zero if changes needed JZ BRDEXT ; We found at least 1 pixel to change, so set entire range ; set pixels-changed flag, set up write mode 2 XOR CH,CH NOT CH ;set to FF as decrement flag STD ;for SCANL, decrement from DI CALL B$EgaPAINPX CLD BRDEXT: CALL B$EgaPIXCNT ;returns # pixels "painted" in BX BRDEX1: CALL B$ResetEGA cEnd ;*** ; ScanR ;Purpose: ; To scan right beginning with the graphics cursor at entry ; setting certain pixels to the current graphics attribute ; (color or tile pattern); to return certain information to ; the calling routine . ; ; ScanR algorithm is as follows : ; i. Search right until ; a. DX pixels have been tested without encountering non- ; border, ; OR ; b. viewport edge is encountered without encountering non- ; border, ; OR ; c. a non-border pixel is found. ; ii. If a. or b., then exit with ; [BX] = number of pixels painted = 0 ; [CL] = pixels modified flag = 0 ; [DX] = border pixels skipped during successful search for ; non-border pixel = 0 ; graphics cursor preserved ; CSAVE (cursor values returned by previous SCANs) preserved ; ; iii.If c., then continue searching right painting non-border ; pixels until ; a. a border pixel is found ; OR ; b. the edge of the viewport is encountered ; then exit with ; [BX] = count of pixels painted (even if no color change ; [CL] = pixels modified flag (0 if no pixels changed color) ; [DX] = entry [DX] - count of border pixels searched before ; encountering non-border ; b$OffC, b$MaskC = last pixel examined (border or viewport ; edge, painted if viewport edge ; b$SaveCa,b$SaveCm = cursor values for first non-border pixel ; ; This routine, which is specific to the EGA graphics modes, takes ; advantage of the following special properties of the EGA card : ; a. The ability to return 8-bit color compare to a specified ; color with respect to all 4 planes via a single MOV ; b. The ability to write to all four planes via a single MOV ; ; The algorithm is as follows : starting with b$OffC, b$MaskC ; ; i. While (border) and (not viewport edge) and (not DX=0) and ; (not right edge of byte) do ; move right in byte ; decrement DX ; ii. If (right edge of byte) then ; increment b$OffC, set up b$MaskC ; go to i. ; Else ; test if on border pixel ; x. if true, exit with appropriate information ; xx. else ; xx1. save pertinent information including bit mask for ; first byte ; xx2. calculate number of bytes between b$OffC and ; viewport edge ; xx3. read all bytes until edge or border pixel ; xx4. analyze last byte ; xx5. set CL = 0 ; starting at CSAVE, while (pixel = paint ; attribute) and (not end of range) read right ; if (pixel = non-attribute) then ; CL = non-zero ; write first byte, whole bytes, last byte ; xx6. exit with appropriate information. ; ;Entry: ; DX = count of border pixels which may be skipped ; b$AddrC, b$MaskC = starting pixel ; b$PaintBorder = attribute of paint region border ; b$AttrC = attribute to paint ; B$REOFST, B$VRMASK = right viewport edge ;Exit: ; BX = number of pixels painted ; (whether or not they changed color) ; CL = 0 iff no pixels changed color ; DX = remaining border pixel count ; b$OffC, b$MaskC = the last non-border pixel examined/painted ; SI, AL = the first non-border pixel encountered ;Uses: ; per conv. ;Exceptions: ;***************************************************************************** cProc B$EgaScanR,<PUBLIC,NEAR>,<ES> cBegin ; set up EGA registers for color compare read ; point ES:[SI] to screen memory, b$MaskC in CH ; CL = 0 (pixels changed flag) CALL B$EgaScanInit ;setup ; perform color compare on first byte MOV AL,ES:[SI] ;bits set where border found ; starting at entry cursor, search right looking for non-border, ; viewport edge, or end-of-byte as long as DX does not decrement to 0 XOR AH,AH ;initialize viewport mask to 0 SRCHRT: CMP SI,B$REOFST ;check whether we are in viewport edge byte JNZ NOTVPR MOV AH,B$VRMASK ;if so, get viewport edge mask NOTVPR: ; While border... TEST AL,CH ;compare color compare mask with b$MaskC JZ ENDRT ;if pixel not border, exit loop ; and not viewport edge... TEST AH,CH ;compare viewport edge mask with b$MaskC JNZ ENDRT ;if edge found, exit ; and DX is greater than 0... DEC DX ;contains # pixels which can be skipped JZ ENDRT ;in search for non-border pixel ; and not off the edge of the byte... ROR CH,1 ;shift bit mask right ; repeat the search JNB NOTVPR ; end of first byte. INC SI ;next byte address MOV AL,ES:[SI] MOV CH,80H ;mask now 1000/0000 for next search JMP SHORT SRCHRT ; either (not border) OR (viewport edge) OR (DX = 0) ENDRT: TEST AL,CH ;border? JZ NOTBRD ;if so, we are either at viewport edge XOR DX,DX ;or have skipped DX pixels and therefore JMP SHORT SCNEX2 ;should exit with info as initialized ; look for viewport edge to determine how many bytes to ; look through for border pixel NOTBRD: PUSH DX ;store skipcount for later XOR DX,DX ;use to count pixels painted MOV b$SaveCa,SI ;we have a new CSAVE PUSH SI ;store copy of first byte address MOV b$SaveCm,CH CALL B$EgaCHKBTR ;set up byte for write, and count some pixels ;(AH = viewport edge mask if any) MOV BL,BH ;store first bit mask in BL XOR BH,BH ;zero BH until last byte bit mask if any XOR BP,BP ;start whole byte count at 0 MOV DI,B$REOFST SUB DI,SI ;viewport edge address - first byte address TEST BL,1 ;if last bit not set, we found border for sure JZ WRTPIX ;if just one byte, we're done OR DI,DI ;check also if we hit viewport edge JZ WRTPIX ;if so, also done ; else look through DI bytes for border (this includes ; viewport edge byte) DEC BP ;start increment at -1 MOV CH,80H ;start each byte at left edge SCANEM: INC BP ;whole byte count INC SI ;point to byte MOV AL,ES:[SI] ;read each byte for color compare OR AL,AL ;check for occurrence of border pixel(s) JNZ BRDPIX ;set up last byte DEC DI ;decrement to 0 to include last byte JNZ SCANEM ;go check out this byte ;[alice]MOV AH,B$VRMASK ;if edge of viewport, get viewport mask ;and proceed to set up byte for write BRDPIX: CMP SI,B$REOFST ;if viewport edge not reached, skip JNZ BRDRFD ; since it was border with no ; viewport edge ;this instruction reached if ; viewport edge byte ;this byte may contain border also MOV AH,B$VRMASK ;if edge of viewport, get viewport mask BRDRFD: CALL B$EgaCHKBTR ;set up byte for write ; most recent call to B$EgaCHKBTR has generated new cursor ; location and mask WRTPIX: MOV b$OffC,SI MOV b$MaskC,CH POP DI ;restore leftmost byte address PUSH DI ;save a copy for leftmost add. for painting PUSH SI ;save copy of rightmost address also MOV SI,DI ;leftmost byte address in SI for PIXRT2 MOV DI,BP ;PIXRGT will use DI to count whole bytes CMP b$Tiling,0 ;see if tiling is on JZ COLCM1 CALL B$EgaTILRGT ;need routine for reading individual pixels JMP SHORT COLCM2 ;for position-sensitive compare COLCM1: CALL B$EgaSETCMP ;set color compare register to paint attribute CALL PIXRT2 ;routine to determine whether any pixels change COLCM2: POP SI ;restore rightmost POP DI ;and leftmost byte addresses OR CL,CL ;non-zero indicates at least one must change JZ NOPNTR XOR CH,CH ;zero as increment flag CLD ;for SCANR, paint routine should increment REP CALL B$EgaPAINPX ;set line NOPNTR: CALL B$EgaPIXCNT ;return # pixels "painted" in BX POP DX ;skipcount in DX SCNEX2: CALL B$ResetEGA ;reset EGA registers for BIOS write mode 0 MOV SI,b$SaveCa ;return CSAVE MOV AL,b$SaveCm cEnd sEnd GR_TEXT END
bootloader/boot.asm
UtkarshMe/Jazz
7
81592
<reponame>UtkarshMe/Jazz<filename>bootloader/boot.asm<gh_stars>1-10 ; --------------------------------------------------------------------- ; The bootloader for Jazz (github.com/coditva/Jazz) ; Author: <NAME> ; vi:filetype=nasm ; --------------------------------------------------------------------- bits 16 org 0x7c00 boot: mov ax, 0x2401 int 0x15 ; enable A20 bit mov ax, 0x3 ; set text-mode to 3 int 0x10 ; set VGA text-mode ; --------------------------------------------------------------------- ; we will enter 32bit protected mode now ; but first, gotta setup a Global Descriptor Table (GDT) lgdt [gdt_pointer] ; load the gdt table mov eax, cr0 ; set protected mode or eax, 0x1 ; on special mov cr0, eax ; CPU reg cr0 jmp CODE_SEG:boot2 ; long jump to the code segment ; --------------------------------------------------------------------- ; define the data structure for a GDT gdt_start: dq 0x0 gdt_code: dw 0xFFFF dw 0x0 db 0x0 db 10011010b db 11001111b db 0x0 gdt_data: dw 0xFFFF dw 0x0 db 0x0 db 10010010b db 11001111b db 0x0 gdt_end: ; --------------------------------------------------------------------- ; setup the data structure for the gdt_pointer gdt_pointer: dw gdt_end - gdt_start dd gdt_start ; --------------------------------------------------------------------- ; define segments CODE_SEG equ gdt_code - gdt_start DATA_SEG equ gdt_data - gdt_start ; --------------------------------------------------------------------- ; setup complete, let's get into 32bit! bits 32 boot2: mov ax, DATA_SEG ; setup segment registers mov ds, ax mov es, ax mov fs, ax mov gs, ax mov ss, ax ; --------------------------------------------------------------------- ; let's print something using VGA text mov ebx, 0xb8000 ; the VGA buffer is located at 0xb8000 ; we will be sending all text to this mov esi, hello ; load the string to be printed .loop: lodsb ; load a byte add al, 0x0 ; check if it is zero jz halt ; halt if it is or eax, 0x0200 ; add formatting info mov word [ebx], ax ; send to VGA add ebx, 2 ; increment address jmp .loop halt: cli ; clear interrupts flag (block interrupts) hlt ; hlt hello: db "I love OSDev. My bootloader is awesome!", 0 ; --------------------------------------------------------------------- ; mark this as bootable times 510-($-$$) db 0 ; fill the remaining memory with 0 dw 0xaa55 ; add the magic number
src/Convergence.agda
boystrange/FairSubtypingAgda
4
16906
<gh_stars>1-10 -- MIT License -- Copyright (c) 2021 <NAME> and <NAME> -- Permission is hereby granted, free of charge, to any person -- obtaining a copy of this software and associated documentation -- files (the "Software"), to deal in the Software without -- restriction, including without limitation the rights to use, -- copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the -- Software is furnished to do so, subject to the following -- conditions: -- The above copyright notice and this permission notice shall be -- included in all copies or substantial portions of the Software. -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -- OTHER DEALINGS IN THE SOFTWARE. {-# OPTIONS --guardedness --sized-types #-} open import Data.Empty open import Data.Product open import Data.Sum open import Data.List using ([]; _∷_; _∷ʳ_; _++_) open import Relation.Nullary open import Relation.Unary using (_∈_; _⊆_;_∉_) open import Relation.Binary.PropositionalEquality using (_≡_; refl; subst; sym) open import Relation.Binary.Construct.Closure.ReflexiveTransitive using (_◅◅_) open import Function.Base using (case_of_) open import Common module Convergence {ℙ : Set} (message : Message ℙ) where open import Trace message open import SessionType message open import Transitions message open import HasTrace message open import Session message open import TraceInclusion message open import Divergence message open import FairCompliance message PreConvergence : (SessionType -> SessionType -> Set) -> SessionType -> SessionType -> Set PreConvergence rel T S = ∀{φ} (tφ : T HasTrace φ) (sφ : ¬ S HasTrace φ) -> ∃[ ψ ] ∃[ x ] (ψ ⊑ φ × ∃ λ (tψ : T HasTrace (ψ ∷ʳ O x)) -> ∃ λ (sψ : S HasTrace (ψ ∷ʳ O x)) -> rel (after tψ) (after sψ)) data _↓_ : SessionType -> SessionType -> Set where converge : ∀{T S} -> PreConvergence _↓_ T S -> T ↓ S Convergence : SessionType -> SessionType -> Set Convergence = PreConvergence _↓_ con-sound : ∀{T S} -> T ↓ S -> ConvergenceS T S con-sound {T} {S} (converge C) {R} comp with fair-compliance->may-succeed comp ... | (R' # T') , reds , win#def w tdef with unzip-red* reds ... | φ , rr , tr with S HasTrace? φ ... | yes (S' , sdef , sr) = _ , zip-red* rr sr , win#def w sdef ... | no nsφ with C (_ , tdef , tr) nsφ ... | (ψ , x , prefix , tψx , sψx , con) with ⊑-has-co-trace prefix (_ , win->defined w , rr) | has-trace-snoc sψx ... | rψ | sψ@(_ , sdef , _) , _ with client-wins-or-accepts-prefix comp rψ tψx ... | inj₁ wψ = _ , zip-traces rψ sψ , win#def wψ sdef ... | inj₂ rψx with zip-traces rψx tψx ... | reds' with con-sound con (fair-compliance-red* comp reds') ... | (_ , reds'' , success) = _ , zip-traces rψx sψx ◅◅ reds'' , success inclusion->convergence : ∀{T S} -> TraceInclusionS T S -> T ↓ S inclusion->convergence sub = converge λ tφ nsφ -> ⊥-elim (nsφ (sub tφ)) not-convergence->exclusion : ∀{T S} -> ¬ T ↓ S -> ¬ TraceInclusionS T S not-convergence->exclusion not sub = not (inclusion->convergence sub) not-convergence+divergence : ∀{T S} -> T ↓ S -> T ↑ S -> ⊥ not-convergence+divergence (converge F) div = let φ = _↑_.trace div in let tφ = _↑_.with-trace div in let nsφ = _↑_.without-trace div in let _ , _ , pre , tψx , sψx , con' = F tφ nsφ in let div' = _↑_.divergence div pre tψx sψx in not-convergence+divergence con' div' ↓->preconv : ∀{S T} → S ↓ T → PreConvergence _↓_ S T ↓->preconv (converge x) = x conv->defined : ∀{S T} → Defined S → S ↓ T → Defined T conv->defined {_} {nil} inp (converge f) with f {[]} (inp _ , inp , refl) (λ x → not-nil-has-trace x) ... | _ , _ , none , _ , ht , _ = ⊥-elim (not-nil-has-trace ht) conv->defined {_} {inp _} inp (converge _) = inp conv->defined {_} {out _} inp (converge _) = out conv->defined {_} {nil} out (converge f) with f {[]} (out _ , out , refl) (λ x → not-nil-has-trace x) ... | _ , _ , none , _ , ht , _ = ⊥-elim (not-nil-has-trace ht) conv->defined {_} {inp _} out (converge _) = inp conv->defined {_} {out _} out (converge _) = out nil-converges : ∀{S} → nil ↓ S nil-converges {S} = converge λ tφ _ → ⊥-elim (not-nil-has-trace tφ) end-converges : ∀{T S} → End T → Defined S → T ↓ S end-converges (inp e) def = converge λ tφ sφ → let eq = empty-inp-has-empty-trace e tφ in ⊥-elim (sφ (subst (λ ψ → _ HasTrace ψ) (sym eq) (_ , def , refl))) end-converges (out e) def = converge λ tφ sφ → let eq = empty-out-has-empty-trace e tφ in ⊥-elim (sφ (subst (λ ψ → _ HasTrace ψ) (sym eq) (_ , def , refl))) pre-conv-inp-back : ∀{f g} → (∀{x} → x ∈ dom f → PreConvergence _↓_ (f x .force) (g x .force)) → PreConvergence _↓_ (inp f) (inp g) pre-conv-inp-back _ {[]} _ no-tr = ⊥-elim (no-tr (_ , inp , refl)) pre-conv-inp-back {f} conv {I x ∷ tr} ok-tr no-tr with x ∈? f pre-conv-inp-back {f} conv {I x ∷ tr} (_ , def , step inp red) no-tr | yes ok-x = let ϕ , α , (pref , (_ , d , r) , (_ , d' , r') , pr) = conv ok-x (_ , def , red) λ (_ , d , r) → no-tr (_ , d , step inp r) in I x ∷ ϕ , α , some pref , (_ , d , step inp r) , (_ , d' , step inp r') , pr pre-conv-inp-back {f} conv {I x ∷ tr} ok-tr no-tr | no no-x = ⊥-elim (no-x (inp-hastrace->defined ok-tr)) pre-conv-inp-back _ {O _ ∷ _} (_ , _ , step () _) _
oeis/173/A173862.asm
neoneye/loda-programs
11
82686
<reponame>neoneye/loda-programs<filename>oeis/173/A173862.asm ; A173862: a(n) = A158772(n-1)/21. ; 1,1,1,2,2,2,4,4,4,8,8,8,16,16,16,32,32,32,64,64,64,128,128,128,256,256,256,512,512,512,1024,1024,1024,2048,2048,2048,4096,4096,4096,8192,8192,8192,16384,16384,16384,32768,32768,32768,65536,65536,65536,131072,131072,131072,262144,262144,262144,524288,524288,524288,1048576,1048576,1048576,2097152,2097152,2097152,4194304,4194304,4194304,8388608,8388608,8388608,16777216,16777216,16777216,33554432,33554432,33554432,67108864,67108864,67108864,134217728,134217728,134217728,268435456,268435456 div $0,3 mov $1,2 pow $1,$0 mov $0,$1
gcc-gcc-7_3_0-release/gcc/testsuite/ada/acats/support/enumchek.ada
best08618/asylo
7
16893
<reponame>best08618/asylo<gh_stars>1-10 -- THIS GENERIC PROCEDURE IS INTENDED FOR USE IN CONJUNCTION WITH THE ACVC -- CHAPTER 13 C TESTS. IT IS INSTANTIATED WITH TWO TYPES. THE FIRST IS AN -- ENUMERATION TYPE FOR WHICH AN ENUMERATION CLAUSE HAS BEEN GIVEN, AND THE -- SECOND IS AN INTEGER TYPE WHOSE 'SIZE IS THE SAME AS THE 'SIZE OF THIS -- ENUMERATION TYPE. -- THE PROCEDURE ENUM_CHECK IS THEN CALLED WITH THREE ARGUMENTS. THE FIRST IS -- AN ENUMERATION LITERAL FROM THE ENUMERATION TYPE, THE SECOND IS AN INTEGER -- LITERAL WHICH IS THE VALUE OF THE EXPECTED REPRESENTATION (TAKEN FROM THE -- ENUMERATION REPRESENTATION CLAUSE), AND THE THIRD IS A STRING DESCRIBING OR -- NAMING THE TYPE (USED IN A CALL TO FAILED IF THE REPRESENTATION CHECK FAILS). -- THE CHECK IS TO CONVERT THE ENUMERATION VALUE TO A BOOLEAN ARRAY WITH A -- LENGTH CORRESONDING TO THE 'SIZE OF THE ENUMERATION TYPE. AN INTEGER TYPE -- IS THEN CREATED WITH THIS SAME 'SIZE, AND THE REQUIRED REPRESENTATION VALUE -- IS CONVERTED FROM THIS TYPE TO A BOOLEAN ARRAY WITH THE SAME LENGTH. THE -- TWO BOOLEAN ARRAYS ARE THEN COMPARED AND SHOULD BE EQUAL. THE CONVERSIONS -- ARE PERFORMED USING APPROPRIATE INSTANTIATIONS OF UNCHECKED_CONVERSION. -- AUTHOR: <NAME>, UNCOPYRIGHTED, PUBLIC DOMAIN USE AUTHORIZED GENERIC TYPE ENUM_TYPE IS PRIVATE; TYPE INT_TYPE IS RANGE <>; PROCEDURE ENUM_CHECK (TEST_VALUE : ENUM_TYPE; REP_VALUE : INT_TYPE; TYPE_ID : STRING); WITH UNCHECKED_CONVERSION; WITH REPORT; USE REPORT; PROCEDURE ENUM_CHECK (TEST_VALUE : ENUM_TYPE; REP_VALUE : INT_TYPE; TYPE_ID : STRING) IS TYPE BIT_ARRAY_TYPE IS ARRAY (1 .. ENUM_TYPE'SIZE) OF BOOLEAN; PRAGMA PACK (BIT_ARRAY_TYPE); FUNCTION TO_BITS IS NEW UNCHECKED_CONVERSION (ENUM_TYPE, BIT_ARRAY_TYPE); FUNCTION TO_BITS IS NEW UNCHECKED_CONVERSION (INT_TYPE, BIT_ARRAY_TYPE); BIT_ARRAY_1 : BIT_ARRAY_TYPE; BIT_ARRAY_2 : BIT_ARRAY_TYPE; INT_VALUE : INT_TYPE := INT_TYPE (REP_VALUE); BEGIN -- VERIFY CORRECT CALL (THIS IS A SANITY CHECK ON THE TEST ITSELF) IF ENUM_TYPE'SIZE /= INT_TYPE'SIZE THEN FAILED ("ERROR IN ENUM_CHECK CALL: SIZES DO NOT MATCH"); END IF; BIT_ARRAY_1 := TO_BITS (TEST_VALUE); BIT_ARRAY_2 := TO_BITS (INT_VALUE); IF BIT_ARRAY_1 /= BIT_ARRAY_2 THEN FAILED ("CHECK ON REPRESENTATION OF TYPE " & TYPE_ID & " FAILED."); END IF; END ENUM_CHECK;
tests/common.adb
faelys/natools-web
1
10101
<filename>tests/common.adb ------------------------------------------------------------------------------ -- Copyright (c) 2014-2015, <NAME> -- -- -- -- Permission to use, copy, modify, and distribute this software for any -- -- purpose with or without fee is hereby granted, provided that the above -- -- copyright notice and this permission notice appear in all copies. -- -- -- -- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES -- -- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF -- -- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR -- -- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES -- -- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN -- -- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF -- -- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- IMPLEMENTATION NOTES -- -- Counter is a "simple" protected holding a natural value that can be -- -- incremented, and for which a given threshold can be waited. -- -- It should be free of race conditions. -- -- The general architecture of Counter can be explained by considering two -- -- states: a long-lived "base" state, when `Release_Block` queue is empty, -- -- and a short-lived "pulsing" state, when `Release_Block` holds a task in -- -- its queue. -- -- In base state, waiting tasks call `Wait_Version`, which either exists -- -- immediately or requeues them in `Block_Until_Increment` where they stay -- -- blocked until entering the pulsing state. -- -- In pulsing state, public entries are blocked, and all tasks in -- -- `Block_Until_Increment` queue are requeued in `Wait_Version`. When this -- -- is done, pulsing state ends. -- -- Immediately after coming back to base state, waiting tasks execute -- -- `Wait_Version`, which unlocks them or requeues them again in -- -- `Block_Until_Increment`. -- -- Note that right after coming back to base state, there might be both -- -- waiting tasks queued on `Wait_Version` and updating tasks queued on -- -- `Increment`. The order in which they are serviced should be semantically -- -- equivalent, but servicing `Increment` first lowers the number of -- -- requeues and should therefore be a bit more efficient. -- ------------------------------------------------------------------------------ with Ada.Calendar.Formatting; with Ada.Text_IO; with Natools.Web.Exchanges; with Natools.Web.Sites.Test_Updates; with Syslog; package body Common is protected body Counter is function Get_Value return Natural is begin return Value; end Get_Value; entry Wait_Version (Minimum : in Natural) when Release_Block'Count = 0 and then Increment'Count = 0 is begin if Minimum > Value then requeue Block_Until_Increment; end if; end Wait_Version; entry Increment when Release_Block'Count = 0 is begin Value := Value + 1; requeue Release_Block; end Increment; entry Block_Until_Increment (Minimum : in Natural) when Release_Block'Count > 0 is begin requeue Wait_Version; end Block_Until_Increment; entry Release_Block when Block_Until_Increment'Count = 0 is begin null; end Release_Block; end Counter; overriding procedure Queue (Object : in out Holder; Update : in Natools.Web.Sites.Updates.Site_Update'Class) is package Holders renames Natools.Web.Sites.Holders; begin Holders.Queue (Holders.Holder (Object), Update); Holders.Queue (Holders.Holder (Object), Increment_Count'(null record)); end Queue; overriding procedure Load (Self : in out Holder; File_Name : in String) is package Holders renames Natools.Web.Sites.Holders; begin Holders.Load (Holders.Holder (Self), File_Name); Holders.Queue (Holders.Holder (Self), Natools.Web.Sites.Test_Updates.Load_Date_Override' (New_Date => Ada.Calendar.Formatting.Time_Of (1980, 1, 1, 10, 30, 42))); end Load; not overriding procedure Purge (Self : in out Holder) is package Holders renames Natools.Web.Sites.Holders; Update : Natools.Web.Sites.Updates.Expiration_Purger; begin Holders.Queue (Holders.Holder (Self), Update); end Purge; overriding procedure Update (Self : in Increment_Count; Object : in out Natools.Web.Sites.Site) is pragma Unreferenced (Self, Object); begin Counter.Increment; end Update; function Respond (Request : AWS.Status.Data) return AWS.Response.Data is Aliased_Request : aliased constant AWS.Status.Data := Request; Exchange : aliased Natools.Web.Exchanges.Exchange (Aliased_Request'Access); begin Site.Respond (Exchange); return Natools.Web.Exchanges.Response (Exchange); end Respond; procedure Text_IO_Log (Severity : in Natools.Web.Severities.Code; Message : in String) is begin Ada.Text_IO.Put_Line ('[' & Natools.Web.Severities.Code'Image (Severity) & "] " & Message); end Text_IO_Log; Severity_Table : constant array (Natools.Web.Severities.Code) of Syslog.Severities.Code := (Natools.Web.Severities.Critical => Syslog.Severities.Critical, Natools.Web.Severities.Error => Syslog.Severities.Error, Natools.Web.Severities.Warning => Syslog.Severities.Warning, Natools.Web.Severities.Info => Syslog.Severities.Informational); procedure Syslog_Log (Severity : in Natools.Web.Severities.Code; Message : in String) is begin Syslog.Log (Severity_Table (Severity), Message); end Syslog_Log; end Common;
orka_plugin_sdl/src/orka-inputs-sdl.ads
onox/orka
52
8887
<gh_stars>10-100 -- SPDX-License-Identifier: Apache-2.0 -- -- Copyright (c) 2019 onox <<EMAIL>> -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. with SDL.Events.Mice; with SDL.Video.Windows; with Orka.Inputs.Pointers.Default; package Orka.Inputs.SDL is pragma Preelaborate; type SDL_Pointer_Input is new Pointers.Default.Abstract_Pointer_Input with private; overriding procedure Set_Cursor_Mode (Object : in out SDL_Pointer_Input; Mode : Pointers.Default.Cursor_Mode); procedure Set_Button_State (Object : in out SDL_Pointer_Input; Subject : Standard.SDL.Events.Mice.Buttons; State : Pointers.Button_State); procedure Set_Window (Object : in out SDL_Pointer_Input; Window : Standard.SDL.Video.Windows.Window); function Create_Pointer_Input return Inputs.Pointers.Pointer_Input_Ptr; private type SDL_Pointer_Input is new Pointers.Default.Abstract_Pointer_Input with record Window : Standard.SDL.Video.Windows.ID; end record; end Orka.Inputs.SDL;
LCD/Multi.asm
xfrings/8051-Experiments
0
16329
;MULTI LINE AND MULTI SCREEN CONTINUOUS THROUGH DISPLAY ;TESTED AND CHECKED ON AT89C51- C51002/003 ;09/08/2007 ;PROGRAM RUN----------- SUCCESS. ORG 0000H ; P1.1-RS SJMP 0030H ; P1.2-R/W ORG 0030H ; P1.3-EN START: CLR A MOV P1,A MOV P2,A MOV P3,A MOV R3,A MOV R4,A INIT: MOV A,#38H LCALL COMMAND MOV A,#0CH LCALL COMMAND MOV A,#06H LCALL COMMAND MOV A,#01H LCALL COMMAND ;MOV A,#'V' ;LCALL DISPLAY REWRT: MOV R3,#00H MOV R4,#00H MOV R0,#00H MOV DPTR,#0F80H ;CHAR BYTES FROM 0F80H LOOP: CLR A INC R3 MOVC A,@A+DPTR INC DPTR LCALL DISPLAY LCALL DELAY INC R0 CJNE R0,#20H,SIP1 MOV R0,#00H LCALL CLEAR SIP1: CLR A MOVC A,@A+DPTR CJNE R3,#10H,SKIP MOV R3,#00H INC R4 CJNE R4,#02H,NEXT MOV R4,#00H LCALL LINE1 SJMP SKIP NEXT: LCALL LINE2 SKIP: CJNE A,#0FFH,LOOP LCALL CLEAR SJMP REWRT HERE: SJMP HERE COMMAND:LCALL READY CLR P1.2 CLR P1.1 MOV P2,A SETB P1.3 NOP CLR P1.3 RET READY: SETB P2.7 CLR P1.1 SETB P1.2 BUSY: CLR P1.3 SETB P1.3 JB P2.7,BUSY NOP CLR P1.3 RET DISPLAY:LCALL READY CLR P1.2 SETB P1.1 MOV P2,A SETB P1.3 NOP CLR P1.3 RET DELAY: MOV R7,#01H WAITC: MOV R6,#0FFH WAITB: MOV R5,#0FFH WAITA: DJNZ R5,WAITA DJNZ R6,WAITB DJNZ R7,WAITC RET CLEAR: MOV A,#01H LCALL COMMAND RET LINE1: MOV A,#80H LCALL COMMAND RET LINE2: MOV A,#0C0H LCALL COMMAND RET ORG 0F80H ;DB 'hey mel !!!' ;DB 'Be The Change You Want To See!' DB 'A GREAT MIND CAN SOAR HIGH IN IMAGINATION YET BE FIRMLY GROUNDED' END
data/pokemon/dex_entries/golduck.asm
Dev727/ancientplatinum
28
15742
<filename>data/pokemon/dex_entries/golduck.asm db "DUCK@" ; species name dw 507, 1690 ; height, weight db "It swims grace-" next "fully along on the" next "quiet, slow-moving" page "rivers and lakes" next "of which it is so" next "fond.@"
alloy4fun_models/trashltl/models/9/pYCpPb3c4ocZLBQoj.als
Kaixi26/org.alloytools.alloy
0
11
<reponame>Kaixi26/org.alloytools.alloy open main pred idpYCpPb3c4ocZLBQoj_prop10 { always (Protected in Protected') } pred __repair { idpYCpPb3c4ocZLBQoj_prop10 } check __repair { idpYCpPb3c4ocZLBQoj_prop10 <=> prop10o }
external/source/exploits/cve-2018-8897/exe/Native.asm
OsmanDere/metasploit-framework
26,932
96187
.code __swapgs PROC swapgs ret __swapgs ENDP __rollback_isr PROC mov rdx, [rsp] ; rdx = Return pointer lea r8, [rsp+8h] ; r8 = Old stack mov [rcx], rdx ; isr stack.rip = Return pointer mov [rcx+18h], r8 ; isr stack.rsp = Old stack mov rsp, rcx ; stack = isr stack iretq ; return __rollback_isr ENDP __set_gs_base PROC wrgsbase rcx ret __set_gs_base ENDP __readss PROC xor eax, eax mov ax, ss ret __readss ENDP __read_gs_base PROC rdgsbase rax ret __read_gs_base ENDP __triggervuln PROC mov [rcx+8*0], r12 ; save registers mov [rcx+8*1], r13 mov [rcx+8*2], r14 mov [rcx+8*3], r15 mov [rcx+8*4], rdi mov [rcx+8*5], rsi mov [rcx+8*6], rbx mov [rcx+8*7], rbp mov [rcx+8*8], rsp pushfq pop [rcx+8*9] mov ss, word ptr [rdx] ; Defer debug exception int 3 ; Execute with interrupts disabled nop nop nop nop mov r12, [rcx+8*0] ; load registers mov r13, [rcx+8*1] mov r14, [rcx+8*2] mov r15, [rcx+8*3] mov rdi, [rcx+8*4] mov rsi, [rcx+8*5] mov rbx, [rcx+8*6] mov rbp, [rcx+8*7] mov rsp, [rcx+8*8] push [rcx+8*9] popfq ret __triggervuln ENDP __setxmm0 PROC movups xmm0, [rcx] ret __setxmm0 ENDP __setxmm1 PROC movups xmm1, [rcx] ret __setxmm1 ENDP __setxmm2 PROC movups xmm2, [rcx] ret __setxmm2 ENDP __setxmm3 PROC movups xmm3, [rcx] ret __setxmm3 ENDP __setxmm4 PROC movups xmm4, [rcx] ret __setxmm4 ENDP __setxmm5 PROC movups xmm5, [rcx] ret __setxmm5 ENDP __setxmm6 PROC movups xmm6, [rcx] ret __setxmm6 ENDP __setxmm7 PROC movups xmm7, [rcx] ret __setxmm7 ENDP __setxmm8 PROC movups xmm8, [rcx] ret __setxmm8 ENDP __setxmm9 PROC movups xmm9, [rcx] ret __setxmm9 ENDP __setxmm10 PROC movups xmm10, [rcx] ret __setxmm10 ENDP __setxmm11 PROC movups xmm11, [rcx] ret __setxmm11 ENDP __setxmm12 PROC movups xmm12, [rcx] ret __setxmm12 ENDP __setxmm13 PROC movups xmm13, [rcx] ret __setxmm13 ENDP __setxmm14 PROC movups xmm14, [rcx] ret __setxmm14 ENDP __setxmm15 PROC movups xmm15, [rcx] ret __setxmm15 ENDP end
src/fmt.adb
likai3g/afmt
0
29555
<reponame>likai3g/afmt<filename>src/fmt.adb<gh_stars>0 pragma Ada_2020; with Ada.Text_IO; with Ada.Unchecked_Conversion; with System; package body Fmt is function To_Ptr is new Ada.Unchecked_Conversion(System.Address, Argument_Ptr); function "&" (Values : Arguments; New_Item : Argument_Type'Class) return Arguments is begin return Values & To_Ptr(New_Item'Address); end "&"; type Piece_Info is record Begin_At : Positive; -- first pos include in piece End_At : Natural; -- first pos not include in piece Length : Natural; -- final length Arg_Id : Natural; -- >0 when the piece is an expr, Num_Esc : Natural; -- >0 when the piece contains escape char end record; type Piece_Infos is array(Positive range <>) of Piece_Info; function Total_Length (PS : Piece_Infos) return Natural is L : Natural := 0; begin -- return [for P of PS => P.Length]'Reduce("+", 0); for P of PS loop L := L + P.Length; end loop; return L; end Total_Length; function Get_Expr_Count ( Template : String) return Natural is R : Natural := 0; I : Positive := Template'First; begin while I < Template'Last loop case Template(I) is when '\' => I := I + 2; when '{' => I := I + 1; while I < Template'Last loop exit when Template(I) = '}'; I := I + 1; end loop; I := I + 1; R := R + 1; when others => I := I + 1; end case; end loop; return R; end Get_Expr_Count; function Compute_Piece_Infos ( Template : String; Values : Arguments) return Piece_Infos is Info : Piece_Infos(1 .. Get_Expr_Count(Template) * 2 + 1); I : Natural := Template'First; NB, NE : Natural; SB, SE : Natural; K : Positive := Info'First; Auto_Id : Positive := Values'First; begin Info(K) := (I, I, 0, 0, 0); loop case Template(I) is when '{' => K := K + 1; Info(K) := (I, I, 0, 0, 0); -- scan optional arg_id NB := I + 1; NE := NB; while NE < Template'Last loop exit when not (Template(NE) in '0' .. '9'); Info(K).Arg_Id := Info(K).Arg_Id * 10 + Character'Pos(Template(NE)) - Character'Pos('0'); NE := NE + 1; end loop; if NE = NB then Info(K).Arg_Id := Auto_Id; Auto_Id := Auto_Id + 1; end if; -- scan Edit info SB := NE; SE := SB; while SE < Template'Last loop exit when Template(SE) = '}'; SE := SE + 1; end loop; Info(K).End_At := SE + 1; if Info(K).Arg_Id in Values'Range then declare Arg : constant Argument_Ptr := Values(Info(K).Arg_Id); begin if Template(SB) = ':' then Arg.Parse(Template(SB + 1 .. SE - 1)); else -- always call Parse -- Arugment may set default edit here Arg.Parse(""); end if; Info(K).Length := Arg.Get_Length; end; else -- index invalid, treat as empty piece Info(K).Arg_Id := 0; end if; -- scan next piece K := K + 1; I := SE + 1; Info(K) := (I, I, 0, 0, 0); exit when I > Template'Last; when '\' => Info(K).Num_Esc := Info(K).Num_Esc + 1; I := I + 1; Info(K).End_At := I; exit when I > Template'Last; I := I + 1; Info(K).Length := Info(K).Length + 1; Info(K).End_At := I; exit when I > Template'Last; when others => I := I + 1; Info(K).Length := Info(K).Length + 1; Info(K).End_At := I; exit when I > Template'Last; end case; end loop; return Info; end Compute_Piece_Infos; function Get_Edit_Begin_Pos (Source : String) return Natural is begin for I in Source'Range loop if Source(I) = ':' then return I + 1; end if; end loop; return Source'Last + 1; end Get_Edit_Begin_Pos; function Format ( Template : String; Values : Arguments := FAB) return String is PS : Piece_Infos := Compute_Piece_Infos(Template, Values); R : String(1 .. Total_Length(PS)); I : Positive := R'First; begin for P of PS loop if P.Length > 0 then declare RP : String renames R(I .. I + P.Length - 1); TS : String renames Template(P.Begin_At .. P.End_At - 1); PB, PE : Natural; RF, RL : Natural; Ch : Character; begin if P.Arg_Id /= 0 then declare Arg : constant Argument_Ptr := Values(P.Arg_Id); begin Arg.Put(TS(Get_Edit_Begin_Pos(TS) .. TS'Last - 1), RP); end; else if P.Num_Esc = 0 then RP := TS; else PB := P.Begin_At; RF := RP'First; while P.Num_Esc > 0 loop PE := PB; -- find next esc pos while PE < P.End_At loop exit when Template(PE) = '\'; PE := PE + 1; end loop; RL := PE - PB; if RL > 0 then -- copy non esc part RP(RF .. RF + RL - 1) := Template(PB .. PE - 1); end if; PB := PE + 1; RF := RF + RL; if PB < P.End_At then -- copy esc char Ch := Template(PB); case Ch is when 'n' => RP(RF) := ASCII.LF; when 't' => RP(RF) := ASCII.HT; when 'r' => RP(RF) := ASCII.CR; when others => RP(RF) := Ch; end case; RF := RF + 1; PB := PB + 1; end if; P.Num_Esc := P.Num_Esc - 1; end loop; -- final part if RF <= RP'Last then RP(RF .. RP'Last) := Template(PB .. P.End_At - 1); end if; end if; end if; end; I := I + P.Length; end if; end loop; -- TODO -- finalize values here? return R; end Format; function Format ( Template : String; Value : Argument_Type'Class) return String is Values : constant Arguments := [To_Ptr(Value'Address)]; begin return Format(Template, Values); end Format; function Generic_Format ( Template : String; Value : Value_Type) return String is begin return Format(Template, To_Argument(Value)); end Generic_Format; procedure Parse_KV_Edit ( Edit : String; Conf : not null access procedure(K : String; V : String)) is ET : constant Positive := Edit'Last + 1; KB, KE : Positive; VB, VE : Positive; begin KB := Edit'First; while KB < ET loop KE := KB; while KE < ET loop exit when Edit(KE) = '='; KE := KE + 1; end loop; VB := KE + 1; VE := VB; while VE < ET loop exit when Edit(VE) = ','; VE := VE + 1; end loop; if KE > KB then Conf(Edit(KB .. KE - 1), Edit(VB .. VE - 1)); end if; KB := VE + 1; end loop; end Parse_KV_Edit; overriding procedure Parse ( Self : in out Placeholder_Argument_Type; Edit : String) is subtype Virtual is Placeholder_Argument_Type'Class; T : constant Natural := Edit'Last; I : Natural := Edit'First; W : Natural := 0; begin if Edit'Length > 0 then while I < T loop if Edit(I) = '%' and then Virtual(Self).Is_Valid_Placeholder(Edit(I + 1)) then I := I + 1; W := W + Virtual(Self).Get_Placeholder_Width(Edit(I)); else W := W + 1; end if; I := I + 1; end loop; Self.Length := W; elsif Self.Default_Edit /= null and then Self.Default_Edit'Length > 0 then Self.Parse(Self.Default_Edit.all); end if; end Parse; overriding function Get_Length ( Self : in out Placeholder_Argument_Type) return Natural is begin return Self.Length; end Get_Length; overriding procedure Put ( Self : in out Placeholder_Argument_Type; Edit : String; To : in out String) is subtype Virtual is Placeholder_Argument_Type'Class; T : constant Natural := Edit'Last; EB, EE : Natural; -- edit piece range TB, TE : Natural; -- to piece range Name : Character; begin if Edit'Length > 0 then EB := Edit'First; EE := EB; TB := To'First; TE := TB; while EE < T loop if Edit(EE) = '%' and then Virtual(Self).Is_Valid_Placeholder(Edit(EE + 1)) then -- output non placeholder To(TB .. TE - 1) := Edit(EB .. EE - 1); -- output placeholder Name := Edit(EE + 1); TB := TE; TE := TB + Virtual(Self).Get_Placeholder_Width(Name); Virtual(Self).Put_Placeholder(Name, To(TB .. TE - 1)); -- next piece EB := EE + 2; EE := EB; TB := TE; TE := TB; else EE := EE + 1; TE := TE + 1; end if; end loop; if EB <= Edit'Last then To(TB .. To'Last) := Edit(EB .. Edit'Last); end if; elsif Self.Default_Edit /= null and then Self.Default_Edit'Length > 0 then Self.Put(Virtual(Self).Default_Edit.all, To); end if; end Put; function Is_Decimal_Number (S : String) return Boolean is begin return S'Length > 0 and then (for all Ch of S => Ch in Decimal_Digit); end Is_Decimal_Number; function Safe_Abs (X : Long_Long_Integer) return Interfaces.Unsigned_64 is use Interfaces; function Cast is new Ada.Unchecked_Conversion(Long_Long_Integer, Unsigned_64); V : constant Unsigned_64 := Cast(X); begin return (if X < 0 then not V + 1 else V); end Safe_Abs; end Fmt;
oeis/051/A051408.asm
neoneye/loda-programs
11
10428
<filename>oeis/051/A051408.asm<gh_stars>10-100 ; A051408: a(n+1) = a(n) + sum of digits of (a(n)^3). ; Submitted by <NAME> ; 3,12,30,39,66,102,120,138,165,192,237,255,291,318,345,372,417,444,489,525,552,597,633,669,714,759,804,849,885,921,966,1011,1038,1083,1128,1164,1218,1254,1299,1353,1407,1452,1488,1533,1578,1623,1668,1713,1758,1785,1830,1866,1929,1992,2046,2100,2118,2154,2217,2262,2316,2361,2406,2460,2505,2559,2622,2676,2730,2757,2802,2856,2901,2937,2982,3027,3081,3126,3180,3207,3252,3297,3351,3396,3441,3477,3513,3567,3621,3666,3720,3765,3810,3837,3891,3954,4008,4062,4107,4152 mov $2,$0 add $2,2 mov $3,$0 lpb $3 mov $0,$2 sub $2,1 sub $3,1 sub $0,$3 pow $0,3 seq $0,7953 ; Digital sum (i.e., sum of digits) of n; also called digsum(n). add $2,$0 lpe mov $0,$2 add $0,1
include/sf-network-types.ads
danva994/ASFML-1.6
1
2262
<filename>include/sf-network-types.ads -- //////////////////////////////////////////////////////////// -- // -- // SFML - Simple and Fast Multimedia Library -- // Copyright (C) 2007-2009 <NAME> (<EMAIL>) -- // -- // This software is provided 'as-is', without any express or implied warranty. -- // In no event will the authors be held liable for any damages arising from the use of this software. -- // -- // Permission is granted to anyone to use this software for any purpose, -- // including commercial applications, and to alter it and redistribute it freely, -- // subject to the following restrictions: -- // -- // 1. The origin of this software must not be misrepresented; -- // you must not claim that you wrote the original software. -- // If you use this software in a product, an acknowledgment -- // in the product documentation would be appreciated but is not required. -- // -- // 2. Altered source versions must be plainly marked as such, -- // and must not be misrepresented as being the original software. -- // -- // 3. This notice may not be removed or altered from any source distribution. -- // -- //////////////////////////////////////////////////////////// package Sf.Network.Types is type sfFtpDirectoryResponse is null record; type sfFtpDirectoryResponse_Ptr is access all sfFtpDirectoryResponse; type sfFtpListingResponse is null record; type sfFtpListingResponse_Ptr is access all sfFtpListingResponse; type sfFtpResponse is null record; type sfFtpResponse_Ptr is access all sfFtpResponse; type sfFtp is null record; type sfFtp_Ptr is access all sfFtp; type sfHttpRequest is null record; type sfHttpRequest_Ptr is access all sfHttpRequest; type sfHttpResponse is null record; type sfHttpResponse_Ptr is access all sfHttpResponse; type sfHttp is null record; type sfHttp_Ptr is access all sfHttp; type sfPacket is null record; type sfPacket_Ptr is access all sfPacket; type sfSelectorTCP is null record; type sfSelectorTCP_Ptr is access all sfSelectorTCP; type sfSelectorUDP is null record; type sfSelectorUDP_Ptr is access all sfSelectorUDP; type sfSocketTCP is null record; type sfSocketTCP_Ptr is access all sfSocketTCP; type sfSocketUDP is null record; type sfSocketUDP_Ptr is access all sfSocketUDP; private pragma Convention (C, sfFtpDirectoryResponse); pragma Convention (C, sfFtpDirectoryResponse_Ptr); pragma Convention (C, sfFtpListingResponse); pragma Convention (C, sfFtpListingResponse_Ptr); pragma Convention (C, sfFtpResponse); pragma Convention (C, sfFtpResponse_Ptr); pragma Convention (C, sfFtp); pragma Convention (C, sfFtp_Ptr); pragma Convention (C, sfHttpRequest); pragma Convention (C, sfHttpRequest_Ptr); pragma Convention (C, sfHttpResponse); pragma Convention (C, sfHttpResponse_Ptr); pragma Convention (C, sfHttp); pragma Convention (C, sfHttp_Ptr); pragma Convention (C, sfPacket); pragma Convention (C, sfPacket_Ptr); pragma Convention (C, sfSelectorTCP); pragma Convention (C, sfSelectorTCP_Ptr); pragma Convention (C, sfSelectorUDP); pragma Convention (C, sfSelectorUDP_Ptr); pragma Convention (C, sfSocketTCP); pragma Convention (C, sfSocketTCP_Ptr); pragma Convention (C, sfSocketUDP); pragma Convention (C, sfSocketUDP_Ptr); end Sf.Network.Types;
programs/oeis/266/A266155.asm
neoneye/loda
22
23095
<filename>programs/oeis/266/A266155.asm ; A266155: Triangle read by rows giving successive states of cellular automaton generated by "Rule 19" initiated with a single ON (black) cell. ; 1,1,0,1,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 mov $14,$0 mov $26,$0 cmp $26,0 add $14,$26 lpb $0 mod $0,2 mov $8,2 add $10,2 mul $10,3 pow $14,2 sub $10,$14 sub $8,$10 sub $0,$8 lpe trn $1,60 lpb $12,8 cmp $1,0 add $14,$15 trn $14,3 sub $15,2 lpe mov $0,$1
oeis/268/A268682.asm
neoneye/loda-programs
11
24792
; A268682: Decimal expansion of 1 - 1/sqrt(2). ; Submitted by <NAME> ; 2,9,2,8,9,3,2,1,8,8,1,3,4,5,2,4,7,5,5,9,9,1,5,5,6,3,7,8,9,5,1,5,0,9,6,0,7,1,5,1,6,4,0,6,2,3,1,1,5,2,5,9,6,3,4,1,1,6,6,0,1,3,1,0,0,4,6,3,3,7,6,0,7,6,8,9,4,6,4,8,0,5,7,4,8,0,6,2,3,2,8,3,6,1,7,9,2,1,3,6 seq $0,10503 ; Decimal expansion of 1/sqrt(2). sub $2,$0 mov $0,$2 add $0,9
libsrc/target/zx-common/graphics/w_stencil_render.asm
ahjelm/z88dk
640
173378
; ; z88dk GFX library ; ; Render the "stencil". ; The dithered horizontal lines base their pattern on the Y coordinate ; and on an 'intensity' parameter (0..11). ; Basic concept by <NAME> ; ; Machine code version by <NAME>, 22/4/2009 ; ; stencil_render(unsigned char *stencil, unsigned char intensity) ; INCLUDE "graphics/grafix.inc" SECTION code_graphics PUBLIC stencil_render PUBLIC _stencil_render EXTERN dither_pattern EXTERN w_pixeladdress EXTERN leftbitmask, rightbitmask EXTERN __zx_screenmode EXTERN __zx_console_attr IF FORsam ; This code won't work on the same due to the lack of correct paging ; but it is assembled as part of zx-common EXTERN SCREEN_BASE ENDIF ; ; $Id: w_stencil_render.asm,v 1.6 2016-07-14 17:44:17 pauloscustodio Exp $ ; .stencil_exit pop ix ret .stencil_render ._stencil_render push ix ld ix,4 add ix,sp ;call swapgfxbk ld bc,maxy push bc .yloop pop bc dec bc ld a,b and c cp 255 jr z,stencil_exit push bc ld d,b ld e,c ld l,(ix+2) ; stencil ld h,(ix+3) add hl,bc add hl,bc ld e,(hl) inc hl ld d,(hl) dec hl ld a,d ; check left side for current Y position.. and e cp 127 jr z,yloop ; ...loop if nothing to be drawn ld bc,maxy*2 add hl,bc ld a,(hl) inc hl ld h,(hl) ld l,a pop bc push bc push hl ld a,(ix+0) ; intensity push de ; X1 call dither_pattern pop hl ; X1 ld (pattern1+1),a ld (pattern2+1),a push bc ld d,b ld e,c call w_pixeladdress ; bitpos0 = pixeladdress(x,y) call leftbitmask ; LeftBitMask(bitpos0) pop bc ld h,d ld l,e call mask_pattern ex (sp),hl ; X2 <-> adr0 push af ; mask ld d,b ld e,c push bc call w_pixeladdress ; bitpos1 = pixeladdress(x+width-1,y) call rightbitmask ; RightBitMask(bitpos1) pop bc ld (bitmaskr+1),a ; bitmask1 = LeftBitMask(bitpos0) pop af ; pattern to be drawn (left-masked) pop hl ; adr0 ld b,a ld a,h cp d jr nz,noobt ld a,l cp e jr z,onebyte .noobt ld a,b ld (hl),a ; (offset) = (offset) AND bitmask0 call nextcol ld a,h cp d jr nz,pattern2 ld a,l cp e .pattern2 ld a,0 jr z,bitmaskr ld b,a .fill_row_loop ; do ld a,b ld (hl),a ; (offset) = pattern call nextcol ld a,h cp d jr nz,fill_row_loop ld a,l cp e jr nz,fill_row_loop ; while ( r-- != 0 ) .bitmaskr ld a,0 call mask_pattern ld (hl),a call nextcol jp yloop .onebyte ld a,b ld (pattern1+1),a jr bitmaskr ; Prepare an edge byte, basing on the byte mask in A ; and on the pattern being set in (pattern1+1) .mask_pattern push de ld d,a ; keep a copy of mask and (hl) ; mask data on screen ld e,a ; save masked data ld a,d ; retrieve mask cpl ; invert it .pattern1 and 0 ; prepare fill pattern portion or e ; mix with masked data pop de ret ; Colour the pixel we were just on and step to the next column nextcol: ld a,(__zx_screenmode) cp 6 jr z,nextcol_hires ;No colour in hires cp 2 ;High colour jr nz,standard_modes set 5,h ld a,(__zx_console_attr) ld (hl),a res 5,h inc hl ret standard_modes: ; We are on a standard zx screen push hl ld a,h and @00100000 ld c,a ;Save page flag ld a,h rrca rrca rrca and 3 IF FORsam or +(SCREEN_BASE / 256) + 24 ELSE or 88 ENDIF IF FORts2068|zxn or c ;Add in screen 1 bit ENDIF ld h,a ld a,(__zx_console_attr) ld (hl),a ; And increment the column pop hl inc hl ret nextcol_hires: ld a,h xor @00100000 cp h ld h,a ret nc inc hl ret
src/Categories/Category/Construction/SetoidDiscrete.agda
Trebor-Huang/agda-categories
279
14296
<filename>src/Categories/Category/Construction/SetoidDiscrete.agda {-# OPTIONS --without-K --safe #-} module Categories.Category.Construction.SetoidDiscrete where open import Data.Unit using (⊤; tt) open import Function using (flip) open import Level using (Lift; lift) open import Relation.Binary using (Setoid; IsEquivalence) open import Categories.Category.Core using (Category) open import Categories.Category.Discrete using (DiscreteCategory) open import Categories.Morphism using (_≅_; ≅-isEquivalence) {- This is a better version of Discrete, which is more in line with the rest of this library, and makes a Category out of a Setoid. It is still 'wrong' as the equivalence is completely uninformative. -} Discrete : ∀ {o ℓ e} (A : Setoid o ℓ) → DiscreteCategory o ℓ e Discrete {o} {ℓ} {e} A = record { category = C ; isDiscrete = record { isGroupoid = record { _⁻¹ = sym } } } where open Setoid A C : Category o ℓ e C = record { Obj = Carrier ; _⇒_ = _≈_ ; _≈_ = λ _ _ → Lift e ⊤ ; id = Setoid.refl A ; _∘_ = flip trans }
oeis/025/A025873.asm
neoneye/loda-programs
11
100252
<filename>oeis/025/A025873.asm<gh_stars>10-100 ; A025873: Expansion of 1/((1-x^4)(1-x^8)(1-x^11)). ; Submitted by <NAME>(s2) ; 1,0,0,0,1,0,0,0,2,0,0,1,2,0,0,1,3,0,0,2,3,0,1,2,4,0,1,3,4,0,2,3,5,1,2,4,5,1,3,4,6,2,3,5,7,2,4,5,8,3,4,6,9,3,5,7,10,4,5,8,11,4,6,9,12,5,7,10,13,5,8,11,14,6,9,12,15 mov $2,$0 mov $4,2 lpb $4 mov $0,$2 sub $4,1 add $0,$4 trn $0,1 seq $0,29079 ; Expansion of 1/((1-x)(1-x^4)(1-x^8)(1-x^11)). mov $3,$4 mul $3,$0 add $5,$3 lpe min $2,1 mul $2,$0 mov $0,$5 sub $0,$2
text/varDump.applescript
adriannier/applescript-functions
7
832
(* Returns the textual representation of a variable. *) log varDump({1, 2, 3}) log varDump({a:1, b:1, c:1}) log varDump(date "Wednesday, October 21, 2015 at 12:00:00 AM") log varDump(path to home folder) log varDump(0.3) log varDump(true) on varDump(var) try if class of var is list then item 0 of var else return var as text end if on error e if class of var is list then return text (offset of "{" in e) thru -2 of e else if class of var is record then return text (offset of "{" in e) thru -17 of e end if return missing value end try end varDump
x265/source/common/x86/pixel-32.asm
xu5343/ffmpegtoolkit_CentOS7
14
3948
<reponame>xu5343/ffmpegtoolkit_CentOS7 ;***************************************************************************** ;* pixel-32.asm: x86_32 pixel metrics ;***************************************************************************** ;* Copyright (C) 2003-2013 x264 project ;* Copyright (C) 2013-2017 MulticoreWare, Inc ;* ;* Authors: <NAME> <<EMAIL>> ;* <NAME> <<EMAIL>> ;* ;* This program is free software; you can redistribute it and/or modify ;* it under the terms of the GNU General Public License as published by ;* the Free Software Foundation; either version 2 of the License, or ;* (at your option) any later version. ;* ;* This program is distributed in the hope that it will be useful, ;* but WITHOUT ANY WARRANTY; without even the implied warranty of ;* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;* GNU General Public License for more details. ;* ;* You should have received a copy of the GNU General Public License ;* along with this program; if not, write to the Free Software ;* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA. ;* ;* This program is also available under a commercial proprietary license. ;* For more information, contact us at <EMAIL>. ;***************************************************************************** %include "x86inc.asm" %include "x86util.asm" cextern pw_ppmmppmm cextern pw_pmpmpmpm SECTION .text INIT_MMX mmx2 %macro LOAD_DIFF_4x8P 1 ; dx LOAD_DIFF m0, m7, none, [r0+%1], [r2+%1] LOAD_DIFF m1, m6, none, [r0+%1+r1], [r2+%1+r3] LOAD_DIFF m2, m7, none, [r0+%1+r1*2], [r2+%1+r3*2] LOAD_DIFF m3, m6, none, [r0+%1+r4], [r2+%1+r5] lea r0, [r0+4*r1] lea r2, [r2+4*r3] LOAD_DIFF m4, m7, none, [r0+%1], [r2+%1] LOAD_DIFF m5, m6, none, [r0+%1+r1], [r2+%1+r3] LOAD_DIFF m6, m7, none, [r0+%1+r1*2], [r2+%1+r3*2] movq [spill], m5 LOAD_DIFF m7, m5, none, [r0+%1+r4], [r2+%1+r5] movq m5, [spill] %endmacro %macro SUM4x8_MM 0 movq [spill], m6 movq [spill+8], m7 ABSW2 m0, m1, m0, m1, m6, m7 ABSW2 m2, m3, m2, m3, m6, m7 paddw m0, m2 paddw m1, m3 movq m6, [spill] movq m7, [spill+8] ABSW2 m4, m5, m4, m5, m2, m3 ABSW2 m6, m7, m6, m7, m2, m3 paddw m4, m6 paddw m5, m7 paddw m0, m4 paddw m1, m5 paddw m0, m1 %endmacro ;----------------------------------------------------------------------------- ; int pixel_sa8d_8x8( uint8_t *, intptr_t, uint8_t *, intptr_t ) ;----------------------------------------------------------------------------- cglobal pixel_sa8d_8x8_internal push r0 push r2 sub esp, 0x74 %define args esp+0x74 %define spill esp+0x60 ; +16 %define trans esp+0 ; +96 LOAD_DIFF_4x8P 0 HADAMARD8_V 0, 1, 2, 3, 4, 5, 6, 7 movq [spill], m1 TRANSPOSE4x4W 4, 5, 6, 7, 1 movq [trans+0x00], m4 movq [trans+0x08], m5 movq [trans+0x10], m6 movq [trans+0x18], m7 movq m1, [spill] TRANSPOSE4x4W 0, 1, 2, 3, 4 movq [trans+0x20], m0 movq [trans+0x28], m1 movq [trans+0x30], m2 movq [trans+0x38], m3 mov r0, [args+4] mov r2, [args] LOAD_DIFF_4x8P 4 HADAMARD8_V 0, 1, 2, 3, 4, 5, 6, 7 movq [spill], m7 TRANSPOSE4x4W 0, 1, 2, 3, 7 movq [trans+0x40], m0 movq [trans+0x48], m1 movq [trans+0x50], m2 movq [trans+0x58], m3 movq m7, [spill] TRANSPOSE4x4W 4, 5, 6, 7, 1 movq m0, [trans+0x00] movq m1, [trans+0x08] movq m2, [trans+0x10] movq m3, [trans+0x18] HADAMARD8_V 0, 1, 2, 3, 4, 5, 6, 7 SUM4x8_MM movq [trans], m0 movq m0, [trans+0x20] movq m1, [trans+0x28] movq m2, [trans+0x30] movq m3, [trans+0x38] movq m4, [trans+0x40] movq m5, [trans+0x48] movq m6, [trans+0x50] movq m7, [trans+0x58] HADAMARD8_V 0, 1, 2, 3, 4, 5, 6, 7 SUM4x8_MM pavgw m0, [trans] add esp, 0x7c ret %undef args %undef spill %undef trans %macro SUM_MM_X3 8 ; 3x sum, 4x tmp, op pxor %7, %7 pshufw %4, %1, q1032 pshufw %5, %2, q1032 pshufw %6, %3, q1032 paddusw %1, %4 paddusw %2, %5 paddusw %3, %6 punpcklwd %1, %7 punpcklwd %2, %7 punpcklwd %3, %7 pshufw %4, %1, q1032 pshufw %5, %2, q1032 pshufw %6, %3, q1032 %8 %1, %4 %8 %2, %5 %8 %3, %6 %endmacro %macro LOAD_4x8P 1 ; dx pxor m7, m7 movd m6, [r0+%1+7*FENC_STRIDE] movd m0, [r0+%1+0*FENC_STRIDE] movd m1, [r0+%1+1*FENC_STRIDE] movd m2, [r0+%1+2*FENC_STRIDE] movd m3, [r0+%1+3*FENC_STRIDE] movd m4, [r0+%1+4*FENC_STRIDE] movd m5, [r0+%1+5*FENC_STRIDE] punpcklbw m6, m7 punpcklbw m0, m7 punpcklbw m1, m7 movq [spill], m6 punpcklbw m2, m7 punpcklbw m3, m7 movd m6, [r0+%1+6*FENC_STRIDE] punpcklbw m4, m7 punpcklbw m5, m7 punpcklbw m6, m7 movq m7, [spill] %endmacro %macro HSUMSUB2 4 pshufw m4, %1, %3 pshufw m5, %2, %3 pmullw %1, %4 pmullw m5, %4 paddw %1, m4 paddw %2, m5 %endmacro ;----------------------------------------------------------------------------- ; void intra_sa8d_x3_8x8( uint8_t *fenc, uint8_t edge[36], int *res ) ;----------------------------------------------------------------------------- cglobal intra_sa8d_x3_8x8, 2,3 SUB esp, 0x94 %define edge esp+0x70 ; +32 %define spill esp+0x60 ; +16 %define trans esp+0 ; +96 %define sum esp+0 ; +32 pxor m7, m7 movq m0, [r1+7] movq m2, [r1+16] movq m1, m0 movq m3, m2 punpcklbw m0, m7 punpckhbw m1, m7 punpcklbw m2, m7 punpckhbw m3, m7 movq m6, [pw_ppmmppmm] HSUMSUB2 m0, m2, q1032, m6 HSUMSUB2 m1, m3, q1032, m6 movq m6, [pw_pmpmpmpm] HSUMSUB2 m0, m2, q2301, m6 HSUMSUB2 m1, m3, q2301, m6 movq m4, m0 movq m5, m2 paddw m0, m1 paddw m2, m3 psubw m4, m1 psubw m3, m5 movq [edge+0], m0 movq [edge+8], m4 movq [edge+16], m2 movq [edge+24], m3 LOAD_4x8P 0 HADAMARD8_V 0, 1, 2, 3, 4, 5, 6, 7 movq [spill], m0 TRANSPOSE4x4W 4, 5, 6, 7, 0 movq [trans+0x00], m4 movq [trans+0x08], m5 movq [trans+0x10], m6 movq [trans+0x18], m7 movq m0, [spill] TRANSPOSE4x4W 0, 1, 2, 3, 4 movq [trans+0x20], m0 movq [trans+0x28], m1 movq [trans+0x30], m2 movq [trans+0x38], m3 LOAD_4x8P 4 HADAMARD8_V 0, 1, 2, 3, 4, 5, 6, 7 movq [spill], m7 TRANSPOSE4x4W 0, 1, 2, 3, 7 movq [trans+0x40], m0 movq [trans+0x48], m1 movq [trans+0x50], m2 movq [trans+0x58], m3 movq m7, [spill] TRANSPOSE4x4W 4, 5, 6, 7, 0 movq m0, [trans+0x00] movq m1, [trans+0x08] movq m2, [trans+0x10] movq m3, [trans+0x18] HADAMARD8_V 0, 1, 2, 3, 4, 5, 6, 7 movq [spill+0], m0 movq [spill+8], m1 ABSW2 m2, m3, m2, m3, m0, m1 ABSW2 m4, m5, m4, m5, m0, m1 paddw m2, m4 paddw m3, m5 ABSW2 m6, m7, m6, m7, m4, m5 movq m0, [spill+0] movq m1, [spill+8] paddw m2, m6 paddw m3, m7 paddw m2, m3 ABSW m1, m1, m4 paddw m2, m1 ; 7x4 sum movq m7, m0 movq m1, [edge+8] ; left bottom psllw m1, 3 psubw m7, m1 ABSW2 m0, m7, m0, m7, m5, m3 paddw m0, m2 paddw m7, m2 movq [sum+0], m0 ; dc movq [sum+8], m7 ; left movq m0, [trans+0x20] movq m1, [trans+0x28] movq m2, [trans+0x30] movq m3, [trans+0x38] movq m4, [trans+0x40] movq m5, [trans+0x48] movq m6, [trans+0x50] movq m7, [trans+0x58] HADAMARD8_V 0, 1, 2, 3, 4, 5, 6, 7 movd [sum+0x10], m0 movd [sum+0x12], m1 movd [sum+0x14], m2 movd [sum+0x16], m3 movd [sum+0x18], m4 movd [sum+0x1a], m5 movd [sum+0x1c], m6 movd [sum+0x1e], m7 movq [spill], m0 movq [spill+8], m1 ABSW2 m2, m3, m2, m3, m0, m1 ABSW2 m4, m5, m4, m5, m0, m1 paddw m2, m4 paddw m3, m5 paddw m2, m3 movq m0, [spill] movq m1, [spill+8] ABSW2 m6, m7, m6, m7, m4, m5 ABSW m1, m1, m3 paddw m2, m7 paddw m1, m6 paddw m2, m1 ; 7x4 sum movq m1, m0 movq m7, [edge+0] psllw m7, 3 ; left top mov r2, [edge+0] add r2, [edge+16] lea r2, [4*r2+32] and r2, 0xffc0 movd m6, r2 ; dc psubw m1, m7 psubw m0, m6 ABSW2 m0, m1, m0, m1, m5, m6 movq m3, [sum+0] ; dc paddw m0, m2 paddw m1, m2 movq m2, m0 paddw m0, m3 paddw m1, [sum+8] ; h psrlq m2, 16 paddw m2, m3 movq m3, [edge+16] ; top left movq m4, [edge+24] ; top right psllw m3, 3 psllw m4, 3 psubw m3, [sum+16] psubw m4, [sum+24] ABSW2 m3, m4, m3, m4, m5, m6 paddw m2, m3 paddw m2, m4 ; v SUM_MM_X3 m0, m1, m2, m3, m4, m5, m6, pavgw mov r2, r2m pxor m7, m7 punpckldq m2, m1 pavgw m0, m7 pavgw m2, m7 movd [r2+8], m0 ; dc movq [r2+0], m2 ; v, h ADD esp, 0x94 RET %undef edge %undef spill %undef trans %undef sum ;----------------------------------------------------------------------------- ; void pixel_ssim_4x4x2_core( const uint8_t *pix1, intptr_t stride1, ; const uint8_t *pix2, intptr_t stride2, int sums[2][4] ) ;----------------------------------------------------------------------------- cglobal pixel_ssim_4x4x2_core, 0,5 mov r1, r1m mov r3, r3m mov r4, 4 pxor m0, m0 .loop: mov r0, r0m mov r2, r2m add r0, r4 add r2, r4 pxor m1, m1 pxor m2, m2 pxor m3, m3 pxor m4, m4 %rep 4 movd m5, [r0] movd m6, [r2] punpcklbw m5, m0 punpcklbw m6, m0 paddw m1, m5 paddw m2, m6 movq m7, m5 pmaddwd m5, m5 pmaddwd m7, m6 pmaddwd m6, m6 paddd m3, m5 paddd m4, m7 paddd m3, m6 add r0, r1 add r2, r3 %endrep mov r0, r4m lea r0, [r0+r4*4] pshufw m5, m1, q0032 pshufw m6, m2, q0032 paddusw m1, m5 paddusw m2, m6 punpcklwd m1, m2 pshufw m2, m1, q0032 pshufw m5, m3, q0032 pshufw m6, m4, q0032 paddusw m1, m2 paddd m3, m5 paddd m4, m6 punpcklwd m1, m0 punpckldq m3, m4 movq [r0+0], m1 movq [r0+8], m3 sub r4, 4 jge .loop emms RET
programs/oeis/206/A206544.asm
jmorken/loda
1
240492
<gh_stars>1-10 ; A206544: Period 12: repeat 1, 3, 5, 7, 9, 11, 11, 9, 7, 5, 3, 1. ; 1,3,5,7,9,11,11,9,7,5,3,1,1,3,5,7,9,11,11,9,7,5,3,1,1,3,5,7,9,11,11,9,7,5,3,1,1,3,5,7,9,11,11,9,7,5,3,1,1,3,5,7,9,11,11,9,7,5,3,1,1,3,5,7,9,11,11,9,7,5,3,1 mov $1,$0 lpb $0 sub $0,1 trn $0,4 add $1,2 add $1,$2 sub $1,$0 trn $0,1 add $2,2 add $2,$0 trn $0,6 trn $1,$2 add $1,$0 lpe mul $1,2 add $1,1
Transynther/x86/_processed/NONE/_xt_sm_/i9-9900K_12_0xa0.log_21829_1329.asm
ljhsiun2/medusa
9
88670
.global s_prepare_buffers s_prepare_buffers: push %r12 push %r13 push %r14 push %r15 push %rbx push %rcx push %rdi push %rsi lea addresses_D_ht+0xdef1, %rsi lea addresses_WC_ht+0x4aaa, %rdi clflush (%rsi) nop nop nop nop xor %r12, %r12 mov $38, %rcx rep movsb nop lfence lea addresses_A_ht+0xddd5, %r14 clflush (%r14) nop inc %rbx and $0xffffffffffffffc0, %r14 vmovaps (%r14), %ymm1 vextracti128 $1, %ymm1, %xmm1 vpextrq $0, %xmm1, %rcx nop nop nop nop inc %rdi lea addresses_WT_ht+0x88d, %rbx nop nop nop xor %r13, %r13 mov (%rbx), %edi nop nop nop inc %rbx lea addresses_normal_ht+0x144f1, %rdi nop nop nop nop nop cmp $44329, %rcx movb $0x61, (%rdi) nop nop nop nop add %rcx, %rcx lea addresses_WT_ht+0x10a9, %r14 nop nop nop nop cmp %r13, %r13 mov (%r14), %rdi nop dec %rsi lea addresses_WC_ht+0x68f1, %r12 and $9118, %r14 mov (%r12), %edi nop nop nop nop nop xor %rdi, %rdi lea addresses_A_ht+0x1c93b, %rsi lea addresses_WC_ht+0x9831, %rdi nop nop nop dec %r15 mov $123, %rcx rep movsw nop nop nop nop nop xor $18892, %r13 lea addresses_normal_ht+0x42f1, %rsi lea addresses_WC_ht+0xfe81, %rdi nop nop nop and $34234, %r14 mov $36, %rcx rep movsq sub %r12, %r12 lea addresses_A_ht+0x2b1d, %rsi lea addresses_A_ht+0x1ed91, %rdi nop dec %r12 mov $117, %rcx rep movsb nop sub %r12, %r12 lea addresses_normal_ht+0xb951, %rcx nop nop nop cmp %r15, %r15 mov $0x6162636465666768, %rdi movq %rdi, (%rcx) nop nop nop nop nop mfence pop %rsi pop %rdi pop %rcx pop %rbx pop %r15 pop %r14 pop %r13 pop %r12 ret .global s_faulty_load s_faulty_load: push %r10 push %r9 push %rax push %rbp push %rbx push %rcx push %rdx // Store mov $0x6f1, %rbx nop nop nop sub $20736, %r10 movl $0x51525354, (%rbx) nop sub %rbx, %rbx // Store lea addresses_A+0x90f1, %rdx nop xor %rax, %rax mov $0x5152535455565758, %rbp movq %rbp, (%rdx) nop nop add %rcx, %rcx // Store lea addresses_US+0xc971, %rdx nop nop nop nop and %rbx, %rbx movb $0x51, (%rdx) nop nop nop dec %r10 // Store lea addresses_RW+0x138f1, %r9 nop nop nop nop nop cmp %rbp, %rbp movw $0x5152, (%r9) nop nop nop and %rbp, %rbp // Store lea addresses_UC+0x18013, %rax nop nop cmp %rdx, %rdx mov $0x5152535455565758, %rbp movq %rbp, %xmm2 vmovups %ymm2, (%rax) nop nop and %rdx, %rdx // Store lea addresses_PSE+0x8191, %rdx clflush (%rdx) nop cmp $38520, %r10 mov $0x5152535455565758, %rcx movq %rcx, %xmm7 vmovaps %ymm7, (%rdx) nop nop nop cmp $57538, %r9 // Store lea addresses_RW+0x17231, %r10 nop nop nop nop nop sub %rax, %rax movb $0x51, (%r10) nop nop nop nop cmp $15265, %rax // Faulty Load lea addresses_A+0x90f1, %rcx nop nop nop inc %rbp movb (%rcx), %bl lea oracles, %rbp and $0xff, %rbx shlq $12, %rbx mov (%rbp,%rbx,1), %rbx pop %rdx pop %rcx pop %rbx pop %rbp pop %rax pop %r9 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_A', 'AVXalign': False, 'size': 8}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 9, 'type': 'addresses_P', 'AVXalign': False, 'size': 4}} {'OP': 'STOR', 'dst': {'NT': False, 'same': True, 'congruent': 0, 'type': 'addresses_A', 'AVXalign': False, 'size': 8}} {'OP': 'STOR', 'dst': {'NT': True, 'same': False, 'congruent': 7, 'type': 'addresses_US', 'AVXalign': False, 'size': 1}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 11, 'type': 'addresses_RW', 'AVXalign': False, 'size': 2}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_UC', 'AVXalign': False, 'size': 32}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 4, 'type': 'addresses_PSE', 'AVXalign': True, 'size': 32}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 5, 'type': 'addresses_RW', 'AVXalign': True, 'size': 1}} [Faulty Load] {'src': {'NT': False, 'same': True, 'congruent': 0, 'type': 'addresses_A', 'AVXalign': False, 'size': 1}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'same': False, 'congruent': 9, 'type': 'addresses_D_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 0, 'type': 'addresses_WC_ht'}} {'src': {'NT': False, 'same': False, 'congruent': 2, 'type': 'addresses_A_ht', 'AVXalign': True, 'size': 32}, 'OP': 'LOAD'} {'src': {'NT': False, 'same': False, 'congruent': 2, 'type': 'addresses_WT_ht', 'AVXalign': False, 'size': 4}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 9, 'type': 'addresses_normal_ht', 'AVXalign': False, 'size': 1}} {'src': {'NT': False, 'same': False, 'congruent': 2, 'type': 'addresses_WT_ht', 'AVXalign': False, 'size': 8}, 'OP': 'LOAD'} {'src': {'NT': False, 'same': False, 'congruent': 9, 'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 4}, 'OP': 'LOAD'} {'src': {'same': False, 'congruent': 1, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 6, 'type': 'addresses_WC_ht'}} {'src': {'same': True, 'congruent': 9, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'same': True, 'congruent': 4, 'type': 'addresses_WC_ht'}} {'src': {'same': False, 'congruent': 2, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 4, 'type': 'addresses_A_ht'}} {'OP': 'STOR', 'dst': {'NT': False, 'same': True, 'congruent': 5, 'type': 'addresses_normal_ht', 'AVXalign': True, 'size': 8}} {'58': 21829} 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 */
libsrc/_DEVELOPMENT/string/c/sdcc_iy/strrstrip.asm
jpoikela/z88dk
640
104197
<reponame>jpoikela/z88dk<filename>libsrc/_DEVELOPMENT/string/c/sdcc_iy/strrstrip.asm ; char *strrstrip(char *s) SECTION code_clib SECTION code_string PUBLIC _strrstrip EXTERN asm_strrstrip _strrstrip: pop af pop hl push hl push af jp asm_strrstrip
_anim/Yadrin.asm
kodishmediacenter/msu-md-sonic
9
20043
; --------------------------------------------------------------------------- ; Animation script - Yadrin enemy ; --------------------------------------------------------------------------- Ani_Yad: dc.w @stand-Ani_Yad dc.w @walk-Ani_Yad @stand: dc.b 7, 0, afEnd even @walk: dc.b 7, 0, 3, 1, 4, 0, 3, 2, 5, afEnd even
Task/Dot-product/AppleScript/dot-product-1.applescript
LaudateCorpus1/RosettaCodeData
1
33
-- DOT PRODUCT --------------------------------------------------------------- -- dotProduct :: [Number] -> [Number] -> Number on dotProduct(xs, ys) script product on |λ|(a, b) a * b end |λ| end script if length of xs = length of ys then sum(zipWith(product, xs, ys)) else missing value -- arrays of differing dimension end if end dotProduct -- TEST ---------------------------------------------------------------------- on run dotProduct([1, 3, -5], [4, -2, -1]) --> 3 end run -- GENERIC FUNCTIONS --------------------------------------------------------- -- foldl :: (a -> b -> a) -> a -> [b] -> a on foldl(f, startValue, xs) tell mReturn(f) set v to startValue set lng to length of xs repeat with i from 1 to lng set v to |λ|(v, item i of xs, i, xs) end repeat return v end tell end foldl -- min :: Ord a => a -> a -> a on min(x, y) if y < x then y else x end if end min -- Lift 2nd class handler function into 1st class script wrapper -- mReturn :: Handler -> Script on mReturn(f) if class of f is script then f else script property |λ| : f end script end if end mReturn -- sum :: [Number] -> Number on sum(xs) script add on |λ|(a, b) a + b end |λ| end script foldl(add, 0, xs) end sum -- zipWith :: (a -> b -> c) -> [a] -> [b] -> [c] on zipWith(f, xs, ys) set lng to min(length of xs, length of ys) set lst to {} tell mReturn(f) repeat with i from 1 to lng set end of lst to |λ|(item i of xs, item i of ys) end repeat return lst end tell end zipWith
src/keystore-marshallers.ads
thierr26/ada-keystore
0
28914
<gh_stars>0 ----------------------------------------------------------------------- -- keystore-marshallers -- Data marshaller for the keystore -- Copyright (C) 2019 <NAME> -- Written by <NAME> (<EMAIL>) -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. ----------------------------------------------------------------------- with Ada.Streams; with Ada.Calendar; with Interfaces; with Util.Encoders.AES; with Keystore.Buffers; private package Keystore.Marshallers is use Ada.Streams; BT_TYPE_HEADER_SIZE : constant := 16; SIZE_U16 : constant := 2; SIZE_U32 : constant := 4; SIZE_U64 : constant := 8; SIZE_DATE : constant := SIZE_U64; SIZE_HMAC : constant := 32; SIZE_KIND : constant := SIZE_U32; SIZE_BLOCK : constant := SIZE_U32; SIZE_SECRET : constant := 32; SIZE_IV : constant := 16; subtype Block_Count is Buffers.Block_Count; subtype Block_Number is Buffers.Block_Number; subtype Block_Index is Buffers.Block_Index; subtype Buffer_Size is Buffers.Buffer_Size; subtype Block_Type is Stream_Element_Array (Block_Index); BT_HEADER_START : constant Block_Index := Block_Index'First; BT_DATA_START : constant Block_Index := BT_HEADER_START + BT_TYPE_HEADER_SIZE; type Marshaller is limited record Buffer : Keystore.Buffers.Storage_Buffer; Pos : Block_Index := Block_Type'First; end record; -- Set the block header with the tag and wallet identifier. procedure Set_Header (Into : in out Marshaller; Tag : in Interfaces.Unsigned_16; Id : in Keystore.Wallet_Identifier) with Post => Into.Pos = BT_DATA_START - 1; procedure Set_Header (Into : in out Marshaller; Value : in Interfaces.Unsigned_32) with Pre => Into.Pos = Block_Type'First; procedure Put_Unsigned_16 (Into : in out Marshaller; Value : in Interfaces.Unsigned_16) with Pre => Into.Pos <= Block_Type'Last - 2; procedure Put_Unsigned_32 (Into : in out Marshaller; Value : in Interfaces.Unsigned_32) with Pre => Into.Pos <= Block_Type'Last - 4; procedure Put_Unsigned_64 (Into : in out Marshaller; Value : in Interfaces.Unsigned_64) with Pre => Into.Pos <= Block_Type'Last - 8; procedure Put_Kind (Into : in out Marshaller; Value : in Entry_Type) with Pre => Into.Pos <= Block_Type'Last - 2; procedure Put_Block_Number (Into : in out Marshaller; Value : in Block_Number) with Pre => Into.Pos <= Block_Type'Last - 4; procedure Put_Block_Index (Into : in out Marshaller; Value : in Block_Index) with Pre => Into.Pos <= Block_Type'Last - 2; procedure Put_Buffer_Size (Into : in out Marshaller; Value : in Buffer_Size) with Pre => Into.Pos <= Block_Type'Last - 2; procedure Put_String (Into : in out Marshaller; Value : in String) with Pre => Into.Pos <= Block_Type'Last - 4 - Value'Length; procedure Put_Date (Into : in out Marshaller; Value : in Ada.Calendar.Time) with Pre => Into.Pos <= Block_Type'Last - 8; procedure Put_Storage_Block (Into : in out Marshaller; Value : in Buffers.Storage_Block) with Pre => Into.Pos <= Block_Type'Last - 8; procedure Put_Secret (Into : in out Marshaller; Value : in Secret_Key; Protect_Key : in Secret_Key; Protect_IV : in Secret_Key) with Pre => Into.Pos <= Block_Type'Last - Value.Length; procedure Put_HMAC_SHA256 (Into : in out Marshaller; Key : in Secret_Key; Content : in Ada.Streams.Stream_Element_Array) with Pre => Into.Pos <= Block_Type'Last - SIZE_HMAC; procedure Put_UUID (Into : in out Marshaller; Value : in UUID_Type) with Pre => Into.Pos <= Block_Type'Last - 16; function Get_Header (From : in out Marshaller) return Interfaces.Unsigned_32 with Post => From.Pos = Block_Type'First + 3; function Get_Header_16 (From : in out Marshaller) return Interfaces.Unsigned_16 with Post => From.Pos = Block_Type'First + 1; function Get_Unsigned_16 (From : in out Marshaller) return Interfaces.Unsigned_16 with Pre => From.Pos <= Block_Type'Last - 2; function Get_Unsigned_32 (From : in out Marshaller) return Interfaces.Unsigned_32 with Pre => From.Pos <= Block_Type'Last - 4; function Get_Unsigned_64 (From : in out Marshaller) return Interfaces.Unsigned_64 with Pre => From.Pos <= Block_Type'Last - 8; function Get_String (From : in out Marshaller; Length : in Natural) return String with Pre => Stream_Element_Offset (Length) < Block_Type'Last and From.Pos <= Block_Type'Length - Stream_Element_Offset (Length); function Get_Date (From : in out Marshaller) return Ada.Calendar.Time with Pre => From.Pos <= Block_Type'Last - 8; function Get_Kind (From : in out Marshaller) return Entry_Type with Pre => From.Pos <= Block_Type'Last - 2; function Get_Block_Number (From : in out Marshaller) return Block_Count is (Block_Count (Get_Unsigned_32 (From))); function Get_Storage_Block (From : in out Marshaller) return Buffers.Storage_Block with Pre => From.Pos <= Block_Type'Last - 8; function Get_Block_Index (From : in out Marshaller) return Block_Index is (Block_Index (Get_Unsigned_16 (From))); function Get_Buffer_Size (From : in out Marshaller) return Buffer_Size is (Buffer_Size (Get_Unsigned_16 (From))); procedure Get_Secret (From : in out Marshaller; Secret : out Secret_Key; Protect_Key : in Secret_Key; Protect_IV : in Secret_Key); procedure Get_UUID (From : in out Marshaller; UUID : out UUID_Type) with Pre => From.Pos <= Block_Type'Last - 16; procedure Get_Data (From : in out Marshaller; Size : in Ada.Streams.Stream_Element_Offset; Data : out Ada.Streams.Stream_Element_Array; Last : out Ada.Streams.Stream_Element_Offset) with Pre => From.Pos <= Block_Type'Last - Size; procedure Skip (From : in out Marshaller; Count : in Block_Index) with Pre => From.Pos <= Block_Type'Last - Count; end Keystore.Marshallers;
src/bb_pico_bsp-spi.ads
Fabien-Chouteau/bb_pico_bsp
0
14722
<gh_stars>0 with System; with HAL; with HAL.SPI; package BB_Pico_Bsp.SPI is function Port return not null HAL.SPI.Any_SPI_Port; procedure Go_Slow; -- Set a slow baud rate for the STMPE811 touch controller procedure Go_Fast; -- Set a fast baud rate for the LCD pixel transfer procedure DMA_Transmit (Addr : System.Address; Len : HAL.UInt32); function DMA_Busy return Boolean; end BB_Pico_Bsp.SPI;
oeis/289/A289156.asm
neoneye/loda-programs
11
82916
; A289156: Largest area of triangles with integer sides and area = n times perimeter. ; 60,1224,8436,34320,103020,254040,546084,1060896,1907100,3224040,5185620,8004144,11934156,17276280,24381060,33652800,45553404,60606216,79399860,102592080,130913580,165171864,206255076,255135840,312875100,380625960,459637524,551258736,656942220,778248120,916847940,1074528384,1253195196,1454877000,1681729140,1936037520,2220222444,2536842456,2888598180,3278336160,3709052700,4183897704,4706178516,5279363760,5907087180,6593151480,7341532164,8156381376,9042031740,10003000200,11043991860,12169903824 mul $0,2 add $0,2 sub $2,$0 mul $0,$2 bin $0,3 div $0,$2 div $0,2 mul $0,12
data/battle_tower/parties.asm
genterz/pokecross
28
171222
BattleTowerMons: ; 10 groups of 21 mons. BattleTowerMons1: db JOLTEON db MIRACLEBERRY db THUNDERBOLT, HYPER_BEAM, SHADOW_BALL, ROAR dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 40000 bigdw 35000 bigdw 40000 dn 13, 13, 11, 13 ; DVs db 15, 5, 15, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 41 ; HP bigdw 41 ; Max HP bigdw 25 ; Atk bigdw 24 ; Def bigdw 37 ; Spd bigdw 34 ; SAtk bigdw 31 ; SDef db "SANDA-SU@@@" db ESPEON db LEFTOVERS db MUD_SLAP, PSYCHIC_M, PSYCH_UP, TOXIC dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 40000 bigdw 50000 bigdw 35000 bigdw 40000 bigdw 40000 dn 14, 13, 15, 11 ; DVs db 10, 10, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 39 ; HP bigdw 39 ; Max HP bigdw 26 ; Atk bigdw 24 ; Def bigdw 35 ; Spd bigdw 38 ; SAtk bigdw 31 ; SDef db "E-HUi@@@@@@" db UMBREON db GOLD_BERRY db SHADOW_BALL, IRON_TAIL, PSYCH_UP, TOXIC dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 40000 bigdw 40000 bigdw 45000 bigdw 50000 bigdw 40000 dn 13, 11, 14, 15 ; DVs db 15, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 46 ; HP bigdw 46 ; Max HP bigdw 25 ; Atk bigdw 34 ; Def bigdw 26 ; Spd bigdw 25 ; SAtk bigdw 39 ; SDef db "BURAtuKI-@@" db WOBBUFFET db FOCUS_BAND db COUNTER, MIRROR_COAT, SAFEGUARD, DESTINY_BOND dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 7, 15, 13, 7 ; DVs db 20, 20, 25, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 66 ; HP bigdw 66 ; Max HP bigdw 18 ; Atk bigdw 25 ; Def bigdw 19 ; Spd bigdw 18 ; SAtk bigdw 23 ; SDef db "SO-NANSU@@@" db KANGASKHAN db MIRACLEBERRY db REVERSAL, HYPER_BEAM, EARTHQUAKE, ATTRACT dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 40000 bigdw 30000 bigdw 40000 bigdw 30000 bigdw 30000 dn 14, 15, 12, 15 ; DVs db 15, 5, 10, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 47 ; HP bigdw 47 ; Max HP bigdw 31 ; Atk bigdw 29 ; Def bigdw 29 ; Spd bigdw 20 ; SAtk bigdw 28 ; SDef db "GARU-RA@@@@" db CORSOLA db SCOPE_LENS db SURF, PSYCHIC_M, RECOVER, ANCIENTPOWER dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 40000 bigdw 30000 bigdw 33300 bigdw 30000 bigdw 30000 dn 15, 14, 15, 13 ; DVs db 15, 10, 20, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 38 ; HP bigdw 38 ; Max HP bigdw 23 ; Atk bigdw 29 ; Def bigdw 19 ; Spd bigdw 24 ; SAtk bigdw 28 ; SDef db "SANI-GO@@@@" db MILTANK db GOLD_BERRY db BLIZZARD, EARTHQUAKE, HYPER_BEAM, TOXIC dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 35000 dn 11, 11, 13, 15 ; DVs db 5, 10, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 46 ; HP bigdw 46 ; Max HP bigdw 27 ; Atk bigdw 32 ; Def bigdw 31 ; Spd bigdw 20 ; SAtk bigdw 26 ; SDef db "MIRUTANKU@@" db AERODACTYL db LEFTOVERS db HYPER_BEAM, SUPERSONIC, EARTHQUAKE, BITE dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 13, 11, 15, 11 ; DVs db 5, 20, 10, 25 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 43 ; HP bigdw 43 ; Max HP bigdw 32 ; Atk bigdw 24 ; Def bigdw 38 ; Spd bigdw 23 ; SAtk bigdw 26 ; SDef db "PUTERA@@@@@" db LAPRAS db MIRACLEBERRY db BLIZZARD, SURF, THUNDERBOLT, PSYCHIC_M dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 15, 13, 14, 11 ; DVs db 5, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 52 ; HP bigdw 52 ; Max HP bigdw 29 ; Atk bigdw 27 ; Def bigdw 24 ; Spd bigdw 28 ; SAtk bigdw 30 ; SDef db "RAPURASU@@@" db SNEASEL db GOLD_BERRY db SLASH, FAINT_ATTACK, SURF, BLIZZARD dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 35000 bigdw 30000 bigdw 30000 bigdw 30000 dn 15, 11, 11, 15 ; DVs db 20, 20, 15, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 38 ; HP bigdw 38 ; Max HP bigdw 31 ; Atk bigdw 22 ; Def bigdw 34 ; Spd bigdw 19 ; SAtk bigdw 27 ; SDef db "NIyu-RA@@@@" db PORYGON2 db BRIGHTPOWDER db PSYCHIC_M, BLIZZARD, HYPER_BEAM, TRI_ATTACK dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 40000 bigdw 30000 bigdw 30000 dn 15, 11, 13, 14 ; DVs db 10, 5, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 44 ; HP bigdw 44 ; Max HP bigdw 28 ; Atk bigdw 30 ; Def bigdw 23 ; Spd bigdw 33 ; SAtk bigdw 31 ; SDef db "PORIGON2@@@" db MISDREAVUS db FOCUS_BAND db PERISH_SONG, MEAN_LOOK, PAIN_SPLIT, SHADOW_BALL dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 14, 15, 13, 15 ; DVs db 5, 5, 20, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 37 ; HP bigdw 37 ; Max HP bigdw 24 ; Atk bigdw 24 ; Def bigdw 28 ; Spd bigdw 29 ; SAtk bigdw 29 ; SDef db "MUUMA@@@@@@" db HOUNDOUR db GOLD_BERRY db FAINT_ATTACK, SOLARBEAM, ROAR, SUNNY_DAY dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 33000 bigdw 30000 dn 15, 13, 15, 14 ; DVs db 20, 10, 20, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 36 ; HP bigdw 36 ; Max HP bigdw 24 ; Atk bigdw 17 ; Def bigdw 25 ; Spd bigdw 28 ; SAtk bigdw 22 ; SDef db "DERUBIRU@@@" db GIRAFARIG db KINGS_ROCK db PSYBEAM, MUD_SLAP, SHADOW_BALL, AGILITY dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 14, 13, 15, 13 ; DVs db 20, 10, 15, 30 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 39 ; HP bigdw 39 ; Max HP bigdw 28 ; Atk bigdw 24 ; Def bigdw 29 ; Spd bigdw 29 ; SAtk bigdw 24 ; SDef db "KIRINRIKI@@" db BLISSEY db QUICK_CLAW db HEADBUTT, SOLARBEAM, ROLLOUT, STRENGTH dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 32000 bigdw 40000 bigdw 30000 bigdw 30000 bigdw 30000 dn 13, 15, 12, 14 ; DVs db 15, 10, 20, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 77 ; HP bigdw 77 ; Max HP bigdw 14 ; Atk bigdw 14 ; Def bigdw 22 ; Spd bigdw 27 ; SAtk bigdw 39 ; SDef db "HAPINASU@@@" db SNORLAX db MIRACLEBERRY db HEADBUTT, PROTECT, SNORE, SURF dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 14, 15, 15, 7 ; DVs db 15, 10, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 57 ; HP bigdw 57 ; Max HP bigdw 34 ; Atk bigdw 25 ; Def bigdw 18 ; Spd bigdw 23 ; SAtk bigdw 32 ; SDef db "KABIGON@@@@" db EXEGGUTOR db KINGS_ROCK db TOXIC, GIGA_DRAIN, THIEF, CONFUSION dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 15, 14, 15, 14 ; DVs db 10, 5, 10, 25 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 45 ; HP bigdw 45 ; Max HP bigdw 31 ; Atk bigdw 29 ; Def bigdw 23 ; Spd bigdw 37 ; SAtk bigdw 25 ; SDef db "NAtuSI-@@@@" db HERACROSS db GOLD_BERRY db REVERSAL, ENDURE, COUNTER, ROCK_SMASH dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 15, 7, 15, 7 ; DVs db 15, 10, 20, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 43 ; HP bigdw 43 ; Max HP bigdw 37 ; Atk bigdw 25 ; Def bigdw 29 ; Spd bigdw 18 ; SAtk bigdw 29 ; SDef db "HERAKUROSU@" db UNOWN db BERRY db HIDDEN_POWER, 0, 0, 0 dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 15, 15, 15, 15 ; DVs db 15, 0, 0, 0 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 36 ; HP bigdw 36 ; Max HP bigdw 26 ; Atk bigdw 21 ; Def bigdw 21 ; Spd bigdw 26 ; SAtk bigdw 21 ; SDef db "ANNO-N@@@@@" db TAUROS db KINGS_ROCK db HEADBUTT, SWAGGER, TAIL_WHIP, ICY_WIND dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 6, 5, 5, 7 ; DVs db 15, 15, 30, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 40 ; HP bigdw 40 ; Max HP bigdw 30 ; Atk bigdw 29 ; Def bigdw 32 ; Spd bigdw 18 ; SAtk bigdw 24 ; SDef db "KENTAROSU@@" db MR__MIME db QUICK_CLAW db TOXIC, PSYCH_UP, FIRE_PUNCH, HEADBUTT dw 0 ; OT ID dt 1000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 3, 6, 7 ; DVs db 10, 10, 15, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 10 ; Level db 0, 0 ; Status bigdw 34 ; HP bigdw 34 ; Max HP bigdw 19 ; Atk bigdw 22 ; Def bigdw 28 ; Spd bigdw 30 ; SAtk bigdw 34 ; SDef db "BARIYA-DO@@" BattleTowerMons2: db UMBREON db LEFTOVERS db PROTECT, TOXIC, MUD_SLAP, ATTRACT dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 12, 15, 11, 12 ; DVs db 10, 10, 10, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 81 ; HP bigdw 81 ; Max HP bigdw 46 ; Atk bigdw 66 ; Def bigdw 46 ; Spd bigdw 44 ; SAtk bigdw 72 ; SDef db "BURAtuKI-@@" db STARMIE db GOLD_BERRY db RECOVER, PSYCHIC_M, SURF, PSYCH_UP dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 13, 11, 13, 11 ; DVs db 20, 10, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 71 ; HP bigdw 71 ; Max HP bigdw 51 ; Atk bigdw 54 ; Def bigdw 67 ; Spd bigdw 60 ; SAtk bigdw 54 ; SDef db "SUTA-MI-@@@" db GYARADOS db MIRACLEBERRY db HYPER_BEAM, DRAGON_RAGE, THUNDERBOLT, FIRE_BLAST dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 10, 15, 13 ; DVs db 5, 10, 15, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 83 ; HP bigdw 83 ; Max HP bigdw 72 ; Atk bigdw 51 ; Def bigdw 54 ; Spd bigdw 45 ; SAtk bigdw 61 ; SDef db "GIyaRADOSU@" db STEELIX db GOLD_BERRY db ROAR, IRON_TAIL, SWAGGER, EARTHQUAKE dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 30000 bigdw 50000 dn 15, 15, 15, 15 ; DVs db 20, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 77 ; HP bigdw 77 ; Max HP bigdw 55 ; Atk bigdw 102 ; Def bigdw 31 ; Spd bigdw 44 ; SAtk bigdw 48 ; SDef db "HAGANE-RU@@" db ALAKAZAM db BERRY_JUICE db PSYCHIC_M, PSYCH_UP, TOXIC, THUNDERPUNCH dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 30000 bigdw 50000 bigdw 40000 dn 15, 13, 14, 15 ; DVs db 10, 10, 10, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 68 ; HP bigdw 68 ; Max HP bigdw 42 ; Atk bigdw 36 ; Def bigdw 69 ; Spd bigdw 75 ; SAtk bigdw 55 ; SDef db "HU-DEiN@@@@" db ARCANINE db BRIGHTPOWDER db FLAMETHROWER, ROAR, HYPER_BEAM, IRON_TAIL dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 35000 bigdw 45000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 11, 15, 11 ; DVs db 15, 20, 5, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 81 ; HP bigdw 81 ; Max HP bigdw 64 ; Atk bigdw 52 ; Def bigdw 60 ; Spd bigdw 60 ; SAtk bigdw 52 ; SDef db "UINDEi@@@@@" db HERACROSS db FOCUS_BAND db ENDURE, REVERSAL, MEGAHORN, EARTHQUAKE dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 50000 bigdw 30000 bigdw 45000 bigdw 30000 bigdw 45000 dn 13, 15, 13, 14 ; DVs db 10, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 78 ; HP bigdw 78 ; Max HP bigdw 68 ; Atk bigdw 51 ; Def bigdw 52 ; Spd bigdw 37 ; SAtk bigdw 59 ; SDef db "HERAKUROSU@" db EXEGGUTOR db LEFTOVERS db HYPER_BEAM, PSYCHIC_M, TOXIC, DREAM_EATER dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 45000 bigdw 45000 dn 15, 13, 14, 11 ; DVs db 5, 10, 10, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 83 ; HP bigdw 83 ; Max HP bigdw 60 ; Atk bigdw 55 ; Def bigdw 43 ; Spd bigdw 70 ; SAtk bigdw 46 ; SDef db "NAtuSI-@@@@" db AERODACTYL db GOLD_BERRY db REST, HYPER_BEAM, EARTHQUAKE, DRAGON_RAGE dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 40000 bigdw 50000 bigdw 45000 dn 15, 11, 11, 11 ; DVs db 10, 5, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 78 ; HP bigdw 78 ; Max HP bigdw 64 ; Atk bigdw 45 ; Def bigdw 72 ; Spd bigdw 44 ; SAtk bigdw 50 ; SDef db "PUTERA@@@@@" db BLISSEY db BRIGHTPOWDER db PSYCHIC_M, SUBMISSION, SOFTBOILED, COUNTER dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 30000 bigdw 30000 bigdw 50000 dn 11, 13, 15, 14 ; DVs db 10, 25, 10, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 148 ; HP bigdw 148 ; Max HP bigdw 24 ; Atk bigdw 22 ; Def bigdw 41 ; Spd bigdw 51 ; SAtk bigdw 75 ; SDef db "HAPINASU@@@" db LAPRAS db GOLD_BERRY db PSYCHIC_M, THUNDERBOLT, BLIZZARD, CONFUSE_RAY dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 55000 bigdw 30000 bigdw 40000 bigdw 55000 bigdw 30000 dn 15, 14, 13, 7 ; DVs db 10, 15, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 98 ; HP bigdw 98 ; Max HP bigdw 53 ; Atk bigdw 52 ; Def bigdw 45 ; Spd bigdw 50 ; SAtk bigdw 54 ; SDef db "RAPURASU@@@" db PIKACHU db LIGHT_BALL db THUNDERBOLT, THUNDER_WAVE, STRENGTH, TOXIC dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 dn 15, 12, 15, 14 ; DVs db 15, 20, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 58 ; HP bigdw 58 ; Max HP bigdw 44 ; Atk bigdw 32 ; Def bigdw 58 ; Spd bigdw 41 ; SAtk bigdw 37 ; SDef db "PIKATIyuU@@" db SCIZOR db FOCUS_BAND db STEEL_WING, SLASH, TOXIC, SANDSTORM dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 40000 bigdw 45000 bigdw 40000 bigdw 45000 bigdw 50000 dn 15, 13, 15, 14 ; DVs db 25, 20, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 73 ; HP bigdw 73 ; Max HP bigdw 73 ; Atk bigdw 60 ; Def bigdw 47 ; Spd bigdw 43 ; SAtk bigdw 53 ; SDef db "HAtuSAMU@@@" db HITMONCHAN db GOLD_BERRY db THUNDERPUNCH, ICE_PUNCH, FIRE_PUNCH, MEGA_PUNCH dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 35000 bigdw 50000 bigdw 30000 dn 15, 11, 15, 13 ; DVs db 15, 15, 15, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 67 ; HP bigdw 67 ; Max HP bigdw 63 ; Atk bigdw 50 ; Def bigdw 52 ; Spd bigdw 32 ; SAtk bigdw 62 ; SDef db "EBIWARA-@@@" db TAUROS db BRIGHTPOWDER db THUNDERBOLT, EARTHQUAKE, HYPER_BEAM, BLIZZARD dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 50000 bigdw 30000 bigdw 30000 dn 15, 11, 14, 15 ; DVs db 15, 10, 5, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 76 ; HP bigdw 76 ; Max HP bigdw 61 ; Atk bigdw 58 ; Def bigdw 63 ; Spd bigdw 35 ; SAtk bigdw 47 ; SDef db "KENTAROSU@@" db AZUMARILL db MYSTIC_WATER db SURF, BLIZZARD, ATTRACT, RAIN_DANCE dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 dn 14, 13, 15, 7 ; DVs db 15, 5, 15, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 82 ; HP bigdw 82 ; Max HP bigdw 40 ; Atk bigdw 52 ; Def bigdw 41 ; Spd bigdw 37 ; SAtk bigdw 49 ; SDef db "MARIRURI@@@" db MILTANK db KINGS_ROCK db EARTHQUAKE, THUNDER, ATTRACT, SURF dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 dn 13, 15, 15, 14 ; DVs db 10, 10, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 83 ; HP bigdw 83 ; Max HP bigdw 52 ; Atk bigdw 63 ; Def bigdw 61 ; Spd bigdw 36 ; SAtk bigdw 48 ; SDef db "MIRUTANKU@@" db WIGGLYTUFF db GOLD_BERRY db HYPER_BEAM, BLIZZARD, FIRE_BLAST, ATTRACT dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 dn 12, 7, 15, 14 ; DVs db 5, 5, 5, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 98 ; HP bigdw 98 ; Max HP bigdw 47 ; Atk bigdw 35 ; Def bigdw 39 ; Spd bigdw 50 ; SAtk bigdw 40 ; SDef db "PUKURIN@@@@" db WIGGLYTUFF db PINK_BOW db PSYCHIC_M, SWAGGER, PSYCH_UP, HEADBUTT dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 12, 7, 7, 7 ; DVs db 10, 15, 10, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 97 ; HP bigdw 97 ; Max HP bigdw 46 ; Atk bigdw 34 ; Def bigdw 34 ; Spd bigdw 46 ; SAtk bigdw 36 ; SDef db "PUKURIN@@@@" db NIDOKING db BERRY db BLIZZARD, EARTHQUAKE, SURF, THUNDERPUNCH dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 5, 6, 4, 6 ; DVs db 5, 10, 15, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 74 ; HP bigdw 74 ; Max HP bigdw 52 ; Atk bigdw 46 ; Def bigdw 49 ; Spd bigdw 50 ; SAtk bigdw 46 ; SDef db "NIDOKINGU@@" db QUAGSIRE db QUICK_CLAW db AMNESIA, EARTHQUAKE, SURF, RAIN_DANCE dw 0 ; OT ID dt 8000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 5, 5, 4, 7 ; DVs db 20, 10, 15, 5 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 20 ; Level db 0, 0 ; Status bigdw 81 ; HP bigdw 81 ; Max HP bigdw 49 ; Atk bigdw 49 ; Def bigdw 29 ; Spd bigdw 42 ; SAtk bigdw 42 ; SDef db "NUO-@@@@@@@" BattleTowerMons3: db JOLTEON db MIRACLEBERRY db THUNDERBOLT, THUNDER_WAVE, ROAR, MUD_SLAP dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 55000 dn 13, 11, 14, 13 ; DVs db 15, 20, 20, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 103 ; HP bigdw 103 ; Max HP bigdw 68 ; Atk bigdw 64 ; Def bigdw 107 ; Spd bigdw 96 ; SAtk bigdw 87 ; SDef db "SANDA-SU@@@" db POLIWRATH db BRIGHTPOWDER db DOUBLE_TEAM, SURF, FISSURE, SUBMISSION dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 55000 bigdw 55000 bigdw 55000 bigdw 50000 dn 13, 13, 15, 11 ; DVs db 15, 15, 5, 25 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 119 ; HP bigdw 119 ; Max HP bigdw 81 ; Atk bigdw 87 ; Def bigdw 73 ; Spd bigdw 70 ; SAtk bigdw 82 ; SDef db "NIyoROBON@@" db STARMIE db LEFTOVERS db THUNDER_WAVE, PSYCHIC_M, RECOVER, SURF dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 15, 15, 15 ; DVs db 20, 10, 20, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 101 ; HP bigdw 101 ; Max HP bigdw 75 ; Atk bigdw 81 ; Def bigdw 99 ; Spd bigdw 90 ; SAtk bigdw 81 ; SDef db "SUTA-MI-@@@" db JYNX db GOLD_BERRY db BLIZZARD, LOVELY_KISS, DREAM_EATER, ATTRACT dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 30000 bigdw 50000 dn 15, 11, 14, 14 ; DVs db 5, 10, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 102 ; HP bigdw 102 ; Max HP bigdw 60 ; Atk bigdw 49 ; Def bigdw 83 ; Spd bigdw 98 ; SAtk bigdw 86 ; SDef db "RU-ZIyuRA@@" db DUGTRIO db KINGS_ROCK db EARTHQUAKE, SLUDGE_BOMB, SLASH, MUD_SLAP dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 30000 bigdw 50000 bigdw 50000 dn 14, 15, 15, 15 ; DVs db 10, 10, 20, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 81 ; HP bigdw 81 ; Max HP bigdw 77 ; Atk bigdw 56 ; Def bigdw 102 ; Spd bigdw 60 ; SAtk bigdw 72 ; SDef db "DAGUTORIO@@" db BELLOSSOM db BRIGHTPOWDER db GIGA_DRAIN, SUNNY_DAY, SOLARBEAM, DOUBLE_TEAM dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 45000 bigdw 45000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 15, 13, 11 ; DVs db 5, 5, 10, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 109 ; HP bigdw 109 ; Max HP bigdw 76 ; Atk bigdw 81 ; Def bigdw 60 ; Spd bigdw 82 ; SAtk bigdw 88 ; SDef db "KIREIHANA@@" db BLISSEY db LEFTOVERS db TOXIC, REFLECT, SOFTBOILED, PROTECT dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 30000 bigdw 45000 bigdw 30000 bigdw 45000 dn 15, 11, 14, 13 ; DVs db 10, 20, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 217 ; HP bigdw 217 ; Max HP bigdw 32 ; Atk bigdw 33 ; Def bigdw 59 ; Spd bigdw 73 ; SAtk bigdw 109 ; SDef db "HAPINASU@@@" db HOUNDOOM db CHARCOAL db FLAMETHROWER, CRUNCH, SHADOW_BALL, DREAM_EATER dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 45000 bigdw 45000 dn 15, 13, 14, 13 ; DVs db 15, 15, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 108 ; HP bigdw 108 ; Max HP bigdw 84 ; Atk bigdw 59 ; Def bigdw 86 ; Spd bigdw 94 ; SAtk bigdw 76 ; SDef db "HERUGA-@@@@" db MACHAMP db MIRACLEBERRY db CROSS_CHOP, ICE_PUNCH, EARTHQUAKE, FIRE_BLAST dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 40000 bigdw 50000 bigdw 45000 dn 15, 13, 11, 14 ; DVs db 5, 15, 10, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 118 ; HP bigdw 118 ; Max HP bigdw 108 ; Atk bigdw 75 ; Def bigdw 61 ; Spd bigdw 68 ; SAtk bigdw 80 ; SDef db "KAIRIKI-@@@" db CROBAT db GOLD_BERRY db ATTRACT, CONFUSE_RAY, TOXIC, WING_ATTACK dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 30000 bigdw 30000 bigdw 50000 dn 14, 15, 13, 12 ; DVs db 15, 10, 10, 35 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 111 ; HP bigdw 111 ; Max HP bigdw 83 ; Atk bigdw 74 ; Def bigdw 103 ; Spd bigdw 70 ; SAtk bigdw 76 ; SDef db "KUROBAtuTO@" db PORYGON2 db BRIGHTPOWDER db PSYCHIC_M, RECOVER, HYPER_BEAM, TRI_ATTACK dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 55000 bigdw 30000 bigdw 40000 bigdw 55000 bigdw 30000 dn 13, 15, 13, 11 ; DVs db 10, 20, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 117 ; HP bigdw 117 ; Max HP bigdw 73 ; Atk bigdw 83 ; Def bigdw 66 ; Spd bigdw 87 ; SAtk bigdw 81 ; SDef db "PORIGON2@@@" db MAROWAK db THICK_CLUB db EARTHQUAKE, RETURN, HYPER_BEAM, BONEMERANG dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 45000 bigdw 50000 bigdw 30000 dn 13, 13, 14, 11 ; DVs db 10, 20, 5, 10 ; PP db 255 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 99 ; HP bigdw 99 ; Max HP bigdw 77 ; Atk bigdw 94 ; Def bigdw 56 ; Spd bigdw 54 ; SAtk bigdw 72 ; SDef db "GARAGARA@@@" db ELECTRODE db BRIGHTPOWDER db LIGHT_SCREEN, THUNDERBOLT, PROTECT, THUNDER dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 40000 bigdw 45000 bigdw 40000 bigdw 45000 bigdw 50000 dn 11, 13, 14, 15 ; DVs db 30, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 98 ; HP bigdw 98 ; Max HP bigdw 57 ; Atk bigdw 69 ; Def bigdw 113 ; Spd bigdw 78 ; SAtk bigdw 78 ; SDef db "MARUMAIN@@@" db LAPRAS db LEFTOVERS db RAIN_DANCE, WATER_GUN, ICY_WIND, STRENGTH dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 35000 bigdw 50000 bigdw 30000 dn 15, 13, 14, 11 ; DVs db 5, 25, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 142 ; HP bigdw 142 ; Max HP bigdw 80 ; Atk bigdw 74 ; Def bigdw 65 ; Spd bigdw 75 ; SAtk bigdw 81 ; SDef db "RAPURASU@@@" db LANTURN db GOLD_BERRY db RAIN_DANCE, THUNDER, SURF, FLAIL dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 50000 bigdw 30000 bigdw 30000 dn 13, 13, 14, 11 ; DVs db 5, 10, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 139 ; HP bigdw 139 ; Max HP bigdw 62 ; Atk bigdw 64 ; Def bigdw 66 ; Spd bigdw 70 ; SAtk bigdw 70 ; SDef db "RANTA-N@@@@" db ESPEON db MIRACLEBERRY db CONFUSION, SWIFT, TOXIC, PSYCH_UP dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 14, 15, 15, 7 ; DVs db 25, 20, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 99 ; HP bigdw 99 ; Max HP bigdw 68 ; Atk bigdw 66 ; Def bigdw 96 ; Spd bigdw 103 ; SAtk bigdw 82 ; SDef db "E-HUi@@@@@@" db TENTACRUEL db KINGS_ROCK db WRAP, TOXIC, SLUDGE_BOMB, BUBBLEBEAM dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 47000 bigdw 45000 dn 15, 14, 15, 14 ; DVs db 20, 10, 10, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 110 ; HP bigdw 110 ; Max HP bigdw 71 ; Atk bigdw 68 ; Def bigdw 90 ; Spd bigdw 77 ; SAtk bigdw 101 ; SDef db "DOKUKURAGE@" db GENGAR db GOLD_BERRY db THIEF, LICK, NIGHT_SHADE, GIGA_DRAIN dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 7, 15, 7 ; DVs db 10, 30, 15, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 101 ; HP bigdw 101 ; Max HP bigdw 68 ; Atk bigdw 61 ; Def bigdw 96 ; Spd bigdw 103 ; SAtk bigdw 70 ; SDef db "GENGA-@@@@@" db URSARING db GOLD_BERRY db HEADBUTT, PROTECT, ROAR, LEER dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 7, 4, 5 ; DVs db 15, 10, 20, 30 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 114 ; HP bigdw 114 ; Max HP bigdw 100 ; Atk bigdw 67 ; Def bigdw 53 ; Spd bigdw 65 ; SAtk bigdw 65 ; SDef db "RINGUMA@@@@" db FEAROW db BRIGHTPOWDER db MIRROR_MOVE, PURSUIT, PECK, SWIFT dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 6, 7, 7, 7 ; DVs db 20, 20, 35, 20 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 96 ; HP bigdw 96 ; Max HP bigdw 75 ; Atk bigdw 61 ; Def bigdw 82 ; Spd bigdw 58 ; SAtk bigdw 58 ; SDef db "ONIDORIRU@@" db PRIMEAPE db MIRACLEBERRY db LOW_KICK, KARATE_CHOP, REVERSAL, FOCUS_ENERGY dw 0 ; OT ID dt 27000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 7, 6, 7 ; DVs db 20, 25, 15, 30 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 30 ; Level db 0, 0 ; Status bigdw 99 ; HP bigdw 99 ; Max HP bigdw 85 ; Atk bigdw 58 ; Def bigdw 78 ; Spd bigdw 58 ; SAtk bigdw 64 ; SDef db "OKORIZARU@@" BattleTowerMons4: db TAUROS db GOLD_BERRY db RETURN, HYPER_BEAM, EARTHQUAKE, IRON_TAIL dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 13, 15, 14 ; DVs db 20, 5, 10, 15 ; PP db 255 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 143 ; HP bigdw 143 ; Max HP bigdw 119 ; Atk bigdw 113 ; Def bigdw 127 ; Spd bigdw 70 ; SAtk bigdw 94 ; SDef db "KENTAROSU@@" db KINGDRA db LEFTOVERS db SURF, DRAGONBREATH, HYPER_BEAM, BLIZZARD dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 13, 14, 15 ; DVs db 15, 20, 5, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 142 ; HP bigdw 142 ; Max HP bigdw 115 ; Atk bigdw 113 ; Def bigdw 106 ; Spd bigdw 115 ; SAtk bigdw 115 ; SDef db "KINGUDORA@@" db SNORLAX db QUICK_CLAW db ATTRACT, BODY_SLAM, PSYCH_UP, EARTHQUAKE dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 14, 13, 13, 13 ; DVs db 15, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 205 ; HP bigdw 205 ; Max HP bigdw 126 ; Atk bigdw 89 ; Def bigdw 61 ; Spd bigdw 89 ; SAtk bigdw 125 ; SDef db "KABIGON@@@@" db LAPRAS db LEFTOVERS db THUNDERBOLT, ICE_BEAM, CONFUSE_RAY, SURF dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 13, 14, 11 ; DVs db 15, 10, 10, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 186 ; HP bigdw 186 ; Max HP bigdw 107 ; Atk bigdw 101 ; Def bigdw 86 ; Spd bigdw 103 ; SAtk bigdw 111 ; SDef db "RAPURASU@@@" db STEELIX db GOLD_BERRY db SANDSTORM, IRON_TAIL, EARTHQUAKE, TOXIC dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 14, 15, 13, 11 ; DVs db 10, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 137 ; HP bigdw 137 ; Max HP bigdw 106 ; Atk bigdw 199 ; Def bigdw 61 ; Spd bigdw 79 ; SAtk bigdw 87 ; SDef db "HAGANE-RU@@" db ALAKAZAM db KINGS_ROCK db PSYCHIC_M, THUNDERPUNCH, RECOVER, FIRE_PUNCH dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 13, 14, 15 ; DVs db 10, 15, 20, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 126 ; HP bigdw 126 ; Max HP bigdw 76 ; Atk bigdw 73 ; Def bigdw 135 ; Spd bigdw 147 ; SAtk bigdw 107 ; SDef db "HU-DEiN@@@@" db STARMIE db LEFTOVERS db BLIZZARD, THUNDERBOLT, SURF, PSYCHIC_M dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 45000 bigdw 50000 bigdw 45000 dn 15, 13, 11, 14 ; DVs db 5, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 131 ; HP bigdw 131 ; Max HP bigdw 99 ; Atk bigdw 104 ; Def bigdw 127 ; Spd bigdw 117 ; SAtk bigdw 105 ; SDef db "SUTA-MI-@@@" db WOBBUFFET db GOLD_BERRY db COUNTER, MIRROR_COAT, SAFEGUARD, DESTINY_BOND dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 11, 15, 14, 7 ; DVs db 20, 20, 25, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 233 ; HP bigdw 233 ; Max HP bigdw 62 ; Atk bigdw 85 ; Def bigdw 64 ; Spd bigdw 59 ; SAtk bigdw 79 ; SDef db "SO-NANSU@@@" db GOLEM db FOCUS_BAND db EXPLOSION, EARTHQUAKE, MEGA_PUNCH, ROCK_SLIDE dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 40000 bigdw 50000 bigdw 45000 dn 13, 13, 14, 13 ; DVs db 5, 10, 20, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 145 ; HP bigdw 145 ; Max HP bigdw 125 ; Atk bigdw 139 ; Def bigdw 74 ; Spd bigdw 80 ; SAtk bigdw 88 ; SDef db "GORO-NIya@@" db SCIZOR db SCOPE_LENS db SLASH, STEEL_WING, PURSUIT, HYPER_BEAM dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 40000 bigdw 50000 dn 11, 13, 15, 14 ; DVs db 20, 25, 20, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 139 ; HP bigdw 139 ; Max HP bigdw 139 ; Atk bigdw 117 ; Def bigdw 89 ; Spd bigdw 82 ; SAtk bigdw 102 ; SDef db "HAtuSAMU@@@" db DUGTRIO db KINGS_ROCK db EARTHQUAKE, HYPER_BEAM, SLUDGE_BOMB, MUD_SLAP dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 14, 11, 11 ; DVs db 10, 5, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 108 ; HP bigdw 108 ; Max HP bigdw 103 ; Atk bigdw 78 ; Def bigdw 131 ; Spd bigdw 75 ; SAtk bigdw 91 ; SDef db "DAGUTORIO@@" db SLOWBRO db MIRACLEBERRY db SURF, PSYCHIC_M, EARTHQUAKE, BLIZZARD dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 dn 11, 15, 12, 15 ; DVs db 15, 10, 10, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 157 ; HP bigdw 157 ; Max HP bigdw 95 ; Atk bigdw 126 ; Def bigdw 60 ; Spd bigdw 119 ; SAtk bigdw 103 ; SDef db "YADORAN@@@@" db PORYGON2 db NO_ITEM db CONVERSION2, CONVERSION, PSYBEAM, THIEF dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 bigdw 50000 dn 11, 12, 14, 15 ; DVs db 30, 30, 20, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 147 ; HP bigdw 147 ; Max HP bigdw 99 ; Atk bigdw 108 ; Def bigdw 86 ; Spd bigdw 123 ; SAtk bigdw 115 ; SDef db "PORIGON2@@@" db ARCANINE db CHARCOAL db FLAME_WHEEL, LEER, BODY_SLAM, ROAR dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 14, 11, 11 ; DVs db 25, 30, 15, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 152 ; HP bigdw 152 ; Max HP bigdw 127 ; Atk bigdw 102 ; Def bigdw 111 ; Spd bigdw 115 ; SAtk bigdw 99 ; SDef db "UINDEi@@@@@" db FORRETRESS db LEFTOVERS db RAPID_SPIN, PROTECT, TOXIC, SANDSTORM dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 10, 7, 15 ; DVs db 40, 10, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 140 ; HP bigdw 140 ; Max HP bigdw 111 ; Atk bigdw 147 ; Def bigdw 64 ; Spd bigdw 87 ; SAtk bigdw 87 ; SDef db "HUoRETOSU@@" db OMASTAR db GOLD_BERRY db CURSE, WATER_GUN, ANCIENTPOWER, ROCK_SMASH dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 14, 15, 15, 7 ; DVs db 10, 25, 5, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 133 ; HP bigdw 133 ; Max HP bigdw 86 ; Atk bigdw 139 ; Def bigdw 83 ; Spd bigdw 124 ; SAtk bigdw 88 ; SDef db "OMUSUTA-@@@" db CHARIZARD db KINGS_ROCK db FIRE_SPIN, DRAGON_RAGE, FLY, SLASH dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 14, 15, 14 ; DVs db 15, 10, 15, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 142 ; HP bigdw 142 ; Max HP bigdw 106 ; Atk bigdw 100 ; Def bigdw 119 ; Spd bigdw 125 ; SAtk bigdw 106 ; SDef db "RIZA-DON@@@" db EXEGGUTOR db BRIGHTPOWDER db EGG_BOMB, STOMP, PSYCH_UP, CONFUSION dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 7, 14, 7 ; DVs db 10, 20, 10, 25 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 158 ; HP bigdw 158 ; Max HP bigdw 115 ; Atk bigdw 100 ; Def bigdw 82 ; Spd bigdw 132 ; SAtk bigdw 84 ; SDef db "NAtuSI-@@@@" db HYPNO db BRIGHTPOWDER db CONFUSION, THUNDERPUNCH, HEADBUTT, DISABLE dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 7, 7, 10 ; DVs db 25, 15, 15, 20 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 146 ; HP bigdw 146 ; Max HP bigdw 86 ; Atk bigdw 83 ; Def bigdw 81 ; Spd bigdw 88 ; SAtk bigdw 122 ; SDef db "SURI-PA-@@@" db MUK db QUICK_CLAW db SCREECH, TOXIC, SLUDGE, HARDEN dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 5, 6, 11 ; DVs db 40, 10, 20, 30 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 161 ; HP bigdw 161 ; Max HP bigdw 111 ; Atk bigdw 86 ; Def bigdw 67 ; Spd bigdw 83 ; SAtk bigdw 111 ; SDef db "BETOBETON@@" db ELECTABUZZ db KINGS_ROCK db LIGHT_SCREEN, THUNDERPUNCH, SWIFT, SNORE dw 0 ; OT ID dt 64000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 6, 5, 7, 7 ; DVs db 30, 15, 20, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 40 ; Level db 0, 0 ; Status bigdw 124 ; HP bigdw 124 ; Max HP bigdw 93 ; Atk bigdw 71 ; Def bigdw 111 ; Spd bigdw 103 ; SAtk bigdw 95 ; SDef db "EREBU-@@@@@" BattleTowerMons5: db KINGDRA db GOLD_BERRY db SURF, HYPER_BEAM, BLIZZARD, DRAGONBREATH dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 55000 bigdw 55000 bigdw 60000 bigdw 50000 bigdw 55000 dn 13, 13, 15, 15 ; DVs db 15, 5, 5, 20 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 179 ; HP bigdw 179 ; Max HP bigdw 142 ; Atk bigdw 143 ; Def bigdw 132 ; Spd bigdw 144 ; SAtk bigdw 144 ; SDef db "KINGUDORA@@" db HOUNDOOM db MIRACLEBERRY db REST, CRUNCH, DREAM_EATER, FLAMETHROWER dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 60000 bigdw 60000 bigdw 60000 dn 13, 13, 15, 12 ; DVs db 10, 15, 15, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 178 ; HP bigdw 178 ; Max HP bigdw 135 ; Atk bigdw 98 ; Def bigdw 145 ; Spd bigdw 157 ; SAtk bigdw 127 ; SDef db "HERUGA-@@@@" db SHUCKLE db LEFTOVERS db SANDSTORM, REST, TOXIC, WRAP dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 60000 bigdw 60000 bigdw 60000 bigdw 60000 bigdw 55000 dn 15, 13, 12, 15 ; DVs db 10, 10, 10, 20 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 123 ; HP bigdw 123 ; Max HP bigdw 60 ; Atk bigdw 278 ; Def bigdw 52 ; Spd bigdw 59 ; SAtk bigdw 279 ; SDef db "TUBOTUBO@@@" db SNORLAX db LEFTOVERS db HYPER_BEAM, EARTHQUAKE, SURF, PSYCH_UP dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 60000 bigdw 55000 bigdw 55000 bigdw 60000 bigdw 55000 dn 15, 13, 14, 15 ; DVs db 5, 10, 15, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 263 ; HP bigdw 263 ; Max HP bigdw 159 ; Atk bigdw 112 ; Def bigdw 79 ; Spd bigdw 114 ; SAtk bigdw 159 ; SDef db "KABIGON@@@@" db LAPRAS db GOLD_BERRY db THUNDERBOLT, SURF, CONFUSE_RAY, BLIZZARD dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 55000 bigdw 60000 bigdw 60000 bigdw 55000 bigdw 60000 dn 13, 13, 13, 13 ; DVs db 15, 15, 10, 5 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 234 ; HP bigdw 234 ; Max HP bigdw 133 ; Atk bigdw 128 ; Def bigdw 107 ; Spd bigdw 133 ; SAtk bigdw 143 ; SDef db "RAPURASU@@@" db JOLTEON db KINGS_ROCK db THUNDERBOLT, THUNDER_WAVE, SHADOW_BALL, HIDDEN_POWER dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 55000 bigdw 60000 bigdw 57000 bigdw 55000 bigdw 55000 dn 14, 13, 15, 15 ; DVs db 15, 20, 15, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 161 ; HP bigdw 161 ; Max HP bigdw 114 ; Atk bigdw 107 ; Def bigdw 179 ; Spd bigdw 159 ; SAtk bigdw 144 ; SDef db "SANDA-SU@@@" db SCIZOR db LEFTOVERS db HYPER_BEAM, SLASH, AGILITY, METAL_CLAW dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 40000 bigdw 50000 bigdw 45000 dn 13, 15, 14, 13 ; DVs db 5, 20, 30, 35 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 169 ; HP bigdw 169 ; Max HP bigdw 175 ; Atk bigdw 145 ; Def bigdw 111 ; Spd bigdw 99 ; SAtk bigdw 124 ; SDef db "HAtuSAMU@@@" db SLOWKING db MINT_BERRY db REST, SURF, PSYCHIC_M, AMNESIA dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 45000 bigdw 50000 bigdw 50000 dn 13, 15, 13, 14 ; DVs db 10, 15, 10, 20 ; PP db 15 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 196 ; HP bigdw 196 ; Max HP bigdw 118 ; Atk bigdw 126 ; Def bigdw 75 ; Spd bigdw 146 ; SAtk bigdw 156 ; SDef db "YADOKINGU@@" db MACHAMP db GOLD_BERRY db CROSS_CHOP, EARTHQUAKE, FIRE_BLAST, THUNDERPUNCH dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 40000 bigdw 45000 bigdw 50000 bigdw 40000 bigdw 44000 dn 15, 15, 14, 12 ; DVs db 5, 10, 5, 15 ; PP db 13 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 187 ; HP bigdw 187 ; Max HP bigdw 176 ; Atk bigdw 127 ; Def bigdw 99 ; Spd bigdw 108 ; SAtk bigdw 128 ; SDef db "KAIRIKI-@@@" db STARMIE db SCOPE_LENS db THUNDER_WAVE, RECOVER, THUNDERBOLT, SURF dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 45000 bigdw 44000 bigdw 40000 bigdw 45000 bigdw 40000 dn 15, 15, 15, 15 ; DVs db 20, 20, 15, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 161 ; HP bigdw 161 ; Max HP bigdw 121 ; Atk bigdw 130 ; Def bigdw 161 ; Spd bigdw 145 ; SAtk bigdw 130 ; SDef db "SUTA-MI-@@@" db DUGTRIO db KINGS_ROCK db EARTHQUAKE, SLASH, HYPER_BEAM, SLUDGE_BOMB dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 45000 bigdw 40000 bigdw 50000 bigdw 45000 bigdw 50000 dn 15, 7, 15, 14 ; DVs db 10, 20, 5, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 135 ; HP bigdw 135 ; Max HP bigdw 125 ; Atk bigdw 89 ; Def bigdw 166 ; Spd bigdw 96 ; SAtk bigdw 116 ; SDef db "DAGUTORIO@@" db ELECTRODE db MIRACLEBERRY db THUNDERBOLT, EXPLOSION, MIRROR_COAT, REST dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 54000 bigdw 40000 bigdw 50000 dn 7, 13, 15, 14 ; DVs db 15, 5, 20, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 161 ; HP bigdw 161 ; Max HP bigdw 88 ; Atk bigdw 117 ; Def bigdw 185 ; Spd bigdw 126 ; SAtk bigdw 126 ; SDef db "MARUMAIN@@@" db AERODACTYL db KINGS_ROCK db HYPER_BEAM, EARTHQUAKE, FIRE_BLAST, IRON_TAIL dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 45000 bigdw 45000 dn 15, 13, 13, 13 ; DVs db 5, 10, 5, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 181 ; HP bigdw 181 ; Max HP bigdw 152 ; Atk bigdw 110 ; Def bigdw 174 ; Spd bigdw 104 ; SAtk bigdw 119 ; SDef db "PUTERA@@@@@" db CROBAT db LEFTOVERS db CONFUSE_RAY, ATTRACT, HYPER_BEAM, TOXIC dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 45000 bigdw 40000 bigdw 50000 bigdw 40000 bigdw 50000 dn 14, 15, 15, 15 ; DVs db 10, 15, 5, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 178 ; HP bigdw 178 ; Max HP bigdw 134 ; Atk bigdw 127 ; Def bigdw 175 ; Spd bigdw 117 ; SAtk bigdw 127 ; SDef db "KUROBAtuTO@" db ZAPDOS db MIRACLEBERRY db DRILL_PECK, THUNDERBOLT, THUNDER_WAVE, HYPER_BEAM dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 45000 bigdw 40000 bigdw 50000 dn 15, 13, 13, 14 ; DVs db 20, 15, 20, 5 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 190 ; HP bigdw 190 ; Max HP bigdw 137 ; Atk bigdw 129 ; Def bigdw 143 ; Spd bigdw 171 ; SAtk bigdw 136 ; SDef db "SANDA-@@@@@" db SKARMORY db GOLD_BERRY db SANDSTORM, FLY, STEEL_WING, TOXIC dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 40000 dn 13, 7, 14, 13 ; DVs db 10, 15, 25, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 164 ; HP bigdw 164 ; Max HP bigdw 125 ; Atk bigdw 179 ; Def bigdw 116 ; Spd bigdw 83 ; SAtk bigdw 113 ; SDef db "EA-MUDO@@@@" db FORRETRESS db LEFTOVERS db SANDSTORM, TOXIC, EXPLOSION, SWAGGER dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 55000 bigdw 45000 bigdw 40000 dn 12, 15, 13, 13 ; DVs db 10, 10, 5, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 169 ; HP bigdw 169 ; Max HP bigdw 134 ; Atk bigdw 189 ; Def bigdw 84 ; Spd bigdw 103 ; SAtk bigdw 103 ; SDef db "HUoRETOSU@@" db STEELIX db MIRACLEBERRY db SANDSTORM, IRON_TAIL, REST, EARTHQUAKE dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 40000 bigdw 45000 dn 13, 13, 13, 13 ; DVs db 10, 15, 10, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 176 ; HP bigdw 176 ; Max HP bigdw 130 ; Atk bigdw 245 ; Def bigdw 73 ; Spd bigdw 99 ; SAtk bigdw 109 ; SDef db "HAGANE-RU@@" db GIRAFARIG db SCOPE_LENS db DREAM_EATER, CRUNCH, PSYCHIC_M, EARTHQUAKE dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 dn 4, 5, 5, 6 ; DVs db 15, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 161 ; HP bigdw 161 ; Max HP bigdw 114 ; Atk bigdw 100 ; Def bigdw 120 ; Spd bigdw 126 ; SAtk bigdw 101 ; SDef db "KIRINRIKI@@" db GYARADOS db MIRACLEBERRY db HYPER_BEAM, SURF, RAIN_DANCE, ZAP_CANNON dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 dn 7, 5, 6, 5 ; DVs db 5, 15, 5, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 193 ; HP bigdw 193 ; Max HP bigdw 162 ; Atk bigdw 114 ; Def bigdw 117 ; Spd bigdw 95 ; SAtk bigdw 135 ; SDef db "GIyaRADOSU@" db ARTICUNO db GOLD_BERRY db BLIZZARD, HYPER_BEAM, ROAR, ICY_WIND dw 0 ; OT ID dt 125000 ; Exp ; Stat exp bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 bigdw 40000 dn 4, 5, 5, 6 ; DVs db 5, 5, 20, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 50 ; Level db 0, 0 ; Status bigdw 181 ; HP bigdw 181 ; Max HP bigdw 119 ; Atk bigdw 135 ; Def bigdw 120 ; Spd bigdw 131 ; SAtk bigdw 161 ; SDef db "HURI-ZA-@@@" BattleTowerMons6: db KINGDRA db LEFTOVERS db DRAGONBREATH, SURF, HYPER_BEAM, BLIZZARD dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 55000 bigdw 55000 bigdw 50000 bigdw 60000 bigdw 60000 dn 13, 13, 15, 14 ; DVs db 20, 15, 5, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 211 ; HP bigdw 211 ; Max HP bigdw 169 ; Atk bigdw 167 ; Def bigdw 161 ; Spd bigdw 172 ; SAtk bigdw 172 ; SDef db "KINGUDORA@@" db TYRANITAR db GOLD_BERRY db CRUNCH, EARTHQUAKE, ROCK_SLIDE, HYPER_BEAM dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 55000 bigdw 60000 bigdw 55000 bigdw 60000 bigdw 55000 dn 15, 13, 14, 13 ; DVs db 15, 10, 10, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 240 ; HP bigdw 240 ; Max HP bigdw 220 ; Atk bigdw 187 ; Def bigdw 131 ; Spd bigdw 169 ; SAtk bigdw 175 ; SDef db "BANGIRASU@@" db HOUNDOOM db MIRACLEBERRY db FLAMETHROWER, CRUNCH, DREAM_EATER, REST dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 60000 bigdw 55000 bigdw 55000 bigdw 60000 bigdw 55000 dn 15, 11, 14, 15 ; DVs db 15, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 212 ; HP bigdw 212 ; Max HP bigdw 165 ; Atk bigdw 113 ; Def bigdw 172 ; Spd bigdw 189 ; SAtk bigdw 153 ; SDef db "HERUGA-@@@@" db PORYGON2 db LEFTOVERS db BLIZZARD, RECOVER, TOXIC, PSYCHIC_M dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 55000 dn 13, 13, 13, 14 ; DVs db 5, 20, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 223 ; HP bigdw 223 ; Max HP bigdw 149 ; Atk bigdw 161 ; Def bigdw 125 ; Spd bigdw 182 ; SAtk bigdw 170 ; SDef db "PORIGON2@@@" db MACHAMP db QUICK_CLAW db FIRE_PUNCH, CROSS_CHOP, THUNDERPUNCH, EARTHQUAKE dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 dn 15, 13, 14, 15 ; DVs db 15, 5, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 226 ; HP bigdw 226 ; Max HP bigdw 212 ; Atk bigdw 148 ; Def bigdw 120 ; Spd bigdw 134 ; SAtk bigdw 158 ; SDef db "KAIRIKI-@@@" db ZAPDOS db MINT_BERRY db REST, DRILL_PECK, THUNDERBOLT, THUNDER_WAVE dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 13, 15, 13 ; DVs db 10, 20, 15, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 229 ; HP bigdw 229 ; Max HP bigdw 160 ; Atk bigdw 155 ; Def bigdw 177 ; Spd bigdw 203 ; SAtk bigdw 161 ; SDef db "SANDA-@@@@@" db WOBBUFFET db GOLD_BERRY db COUNTER, MIRROR_COAT, DESTINY_BOND, SAFEGUARD dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 45000 bigdw 50000 bigdw 45000 dn 15, 13, 14, 13 ; DVs db 20, 20, 5, 25 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 346 ; HP bigdw 346 ; Max HP bigdw 95 ; Atk bigdw 122 ; Def bigdw 94 ; Spd bigdw 92 ; SAtk bigdw 122 ; SDef db "SO-NANSU@@@" db AERODACTYL db LEFTOVERS db HYPER_BEAM, SUPERSONIC, EARTHQUAKE, BITE dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 45000 bigdw 45000 dn 15, 13, 13, 13 ; DVs db 5, 20, 10, 25 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 215 ; HP bigdw 215 ; Max HP bigdw 182 ; Atk bigdw 131 ; Def bigdw 208 ; Spd bigdw 124 ; SAtk bigdw 142 ; SDef db "PUTERA@@@@@" db DRAGONITE db MIRACLEBERRY db HYPER_BEAM, ICY_WIND, THUNDERBOLT, SURF dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 40000 bigdw 50000 bigdw 45000 dn 13, 13, 15, 13 ; DVs db 5, 15, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 229 ; HP bigdw 229 ; Max HP bigdw 214 ; Atk bigdw 164 ; Def bigdw 152 ; Spd bigdw 172 ; SAtk bigdw 172 ; SDef db "KAIRIyu-@@@" db UMBREON db GOLD_BERRY db MUD_SLAP, MOONLIGHT, PSYCHIC_M, FAINT_ATTACK dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 13, 14, 15 ; DVs db 10, 5, 10, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 232 ; HP bigdw 232 ; Max HP bigdw 134 ; Atk bigdw 185 ; Def bigdw 132 ; Spd bigdw 128 ; SAtk bigdw 212 ; SDef db "BURAtuKI-@@" db ARCANINE db CHARCOAL db FLAMETHROWER, CRUNCH, EXTREMESPEED, IRON_TAIL dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 40000 bigdw 55000 bigdw 50000 dn 15, 13, 14, 13 ; DVs db 15, 15, 5, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 228 ; HP bigdw 228 ; Max HP bigdw 188 ; Atk bigdw 146 ; Def bigdw 170 ; Spd bigdw 173 ; SAtk bigdw 149 ; SDef db "UINDEi@@@@@" db SKARMORY db MIRACLEBERRY db STEEL_WING, FLY, TOXIC, PROTECT dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 dn 15, 11, 14, 11 ; DVs db 25, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 196 ; HP bigdw 196 ; Max HP bigdw 152 ; Atk bigdw 218 ; Def bigdw 138 ; Spd bigdw 99 ; SAtk bigdw 135 ; SDef db "EA-MUDO@@@@" db BLISSEY db LEFTOVERS db SOFTBOILED, TOXIC, PROTECT, PSYCHIC_M dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 45000 bigdw 50000 dn 15, 11, 12, 13 ; DVs db 10, 10, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 424 ; HP bigdw 424 ; Max HP bigdw 66 ; Atk bigdw 63 ; Def bigdw 117 ; Spd bigdw 143 ; SAtk bigdw 215 ; SDef db "HAPINASU@@@" db SNORLAX db PINK_BOW db ROCK_SLIDE, SURF, BODY_SLAM, EARTHQUAKE dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 10, 15, 12 ; DVs db 10, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 307 ; HP bigdw 307 ; Max HP bigdw 186 ; Atk bigdw 128 ; Def bigdw 92 ; Spd bigdw 130 ; SAtk bigdw 184 ; SDef db "KABIGON@@@@" db HERACROSS db FOCUS_BAND db REVERSAL, MEGAHORN, EARTHQUAKE, COUNTER dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 50000 bigdw 50000 bigdw 50000 dn 13, 15, 14, 13 ; DVs db 15, 10, 10, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 214 ; HP bigdw 214 ; Max HP bigdw 200 ; Atk bigdw 146 ; Def bigdw 156 ; Spd bigdw 101 ; SAtk bigdw 167 ; SDef db "HERAKUROSU@" db JYNX db MIRACLEBERRY db BLIZZARD, PSYCHIC_M, SHADOW_BALL, ICY_WIND dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 15, 14, 11 ; DVs db 5, 10, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 196 ; HP bigdw 196 ; Max HP bigdw 116 ; Atk bigdw 98 ; Def bigdw 168 ; Spd bigdw 189 ; SAtk bigdw 165 ; SDef db "RU-ZIyuRA@@" db BLASTOISE db GOLD_BERRY db SURF, EARTHQUAKE, RAPID_SPIN, BLIZZARD dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 14, 15, 14 ; DVs db 15, 10, 40, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 209 ; HP bigdw 209 ; Max HP bigdw 155 ; Atk bigdw 174 ; Def bigdw 149 ; Spd bigdw 156 ; SAtk bigdw 180 ; SDef db "KAMEtuKUSU@" db RHYDON db QUICK_CLAW db EARTHQUAKE, SURF, IRON_TAIL, ROCK_SLIDE dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 11, 15, 10 ; DVs db 10, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 245 ; HP bigdw 245 ; Max HP bigdw 212 ; Atk bigdw 195 ; Def bigdw 104 ; Spd bigdw 104 ; SAtk bigdw 104 ; SDef db "SAIDON@@@@@" db SANDSLASH db SCOPE_LENS db EARTHQUAKE, SLASH, HYPER_BEAM, SNORE dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 11, 7, 6, 7 ; DVs db 10, 20, 5, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 201 ; HP bigdw 201 ; Max HP bigdw 164 ; Atk bigdw 171 ; Def bigdw 116 ; Spd bigdw 93 ; SAtk bigdw 105 ; SDef db "SANDOPAN@@@" db PARASECT db GOLD_BERRY db SPORE, GIGA_DRAIN, HYPER_BEAM, SLUDGE_BOMB dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 6, 6, 5, 15 ; DVs db 15, 5, 5, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 171 ; HP bigdw 171 ; Max HP bigdw 152 ; Atk bigdw 134 ; Def bigdw 72 ; Spd bigdw 120 ; SAtk bigdw 144 ; SDef db "PARASEKUTO@" db GOLEM db BRIGHTPOWDER db EXPLOSION, EARTHQUAKE, FIRE_PUNCH, FRUSTRATION dw 0 ; OT ID dt 216000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 6, 5, 7 ; DVs db 5, 10, 15, 20 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 60 ; Level db 0, 0 ; Status bigdw 205 ; HP bigdw 205 ; Max HP bigdw 171 ; Atk bigdw 194 ; Def bigdw 90 ; Spd bigdw 105 ; SAtk bigdw 117 ; SDef db "GORO-NIya@@" BattleTowerMons7: db JOLTEON db MIRACLEBERRY db THUNDERBOLT, HYPER_BEAM, SHADOW_BALL, ROAR dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 60000 bigdw 56000 bigdw 55000 bigdw 50000 bigdw 60000 dn 15, 11, 14, 15 ; DVs db 15, 5, 15, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 231 ; HP bigdw 231 ; Max HP bigdw 158 ; Atk bigdw 145 ; Def bigdw 245 ; Spd bigdw 222 ; SAtk bigdw 201 ; SDef db "SANDA-SU@@@" db VAPOREON db LEFTOVERS db BLIZZARD, SHADOW_BALL, SURF, MUD_SLAP dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 60000 bigdw 60000 bigdw 50000 dn 11, 15, 14, 15 ; DVs db 5, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 318 ; HP bigdw 318 ; Max HP bigdw 149 ; Atk bigdw 152 ; Def bigdw 158 ; Spd bigdw 218 ; SAtk bigdw 197 ; SDef db "SIyaWA-ZU@@" db UMBREON db GOLD_BERRY db FAINT_ATTACK, MOONLIGHT, PSYCH_UP, TOXIC dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 54000 bigdw 60000 bigdw 55000 bigdw 50000 bigdw 58000 dn 13, 13, 13, 13 ; DVs db 20, 5, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 274 ; HP bigdw 274 ; Max HP bigdw 156 ; Atk bigdw 217 ; Def bigdw 152 ; Spd bigdw 149 ; SAtk bigdw 247 ; SDef db "BURAtuKI-@@" db BLISSEY db GOLD_BERRY db COUNTER, SOFTBOILED, SHADOW_BALL, THUNDERBOLT dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 55000 bigdw 55000 bigdw 55000 bigdw 58000 bigdw 50000 dn 13, 15, 14, 13 ; DVs db 20, 10, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 495 ; HP bigdw 495 ; Max HP bigdw 77 ; Atk bigdw 80 ; Def bigdw 143 ; Spd bigdw 166 ; SAtk bigdw 250 ; SDef db "HAPINASU@@@" db SNORLAX db LEFTOVERS db ROCK_SLIDE, EARTHQUAKE, BLIZZARD, SHADOW_BALL dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 55000 bigdw 55000 bigdw 60000 bigdw 55000 bigdw 50000 dn 13, 13, 13, 13 ; DVs db 10, 10, 5, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 365 ; HP bigdw 365 ; Max HP bigdw 217 ; Atk bigdw 156 ; Def bigdw 105 ; Spd bigdw 152 ; SAtk bigdw 215 ; SDef db "KABIGON@@@@" db HOUNDOOM db KINGS_ROCK db CRUNCH, FLAMETHROWER, FAINT_ATTACK, ROAR dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 58000 bigdw 50000 bigdw 55000 bigdw 60000 bigdw 55000 dn 13, 13, 12, 13 ; DVs db 15, 15, 20, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 245 ; HP bigdw 245 ; Max HP bigdw 187 ; Atk bigdw 133 ; Def bigdw 197 ; Spd bigdw 217 ; SAtk bigdw 175 ; SDef db "HERUGA-@@@@" db TYRANITAR db LEFTOVERS db EARTHQUAKE, CRUNCH, ROCK_SLIDE, HYPER_BEAM dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 45000 bigdw 50000 bigdw 45000 dn 13, 11, 13, 15 ; DVs db 10, 15, 10, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 279 ; HP bigdw 279 ; Max HP bigdw 247 ; Atk bigdw 211 ; Def bigdw 147 ; Spd bigdw 196 ; SAtk bigdw 203 ; SDef db "BANGIRASU@@" db ZAPDOS db GOLD_BERRY db THUNDERBOLT, DRILL_PECK, THUNDER_WAVE, HYPER_BEAM dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 45000 bigdw 45000 dn 13, 11, 13, 15 ; DVs db 15, 20, 20, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 264 ; HP bigdw 264 ; Max HP bigdw 187 ; Atk bigdw 177 ; Def bigdw 200 ; Spd bigdw 238 ; SAtk bigdw 189 ; SDef db "SANDA-@@@@@" db EXEGGUTOR db MIRACLEBERRY db REST, EXPLOSION, PSYCHIC_M, GIGA_DRAIN dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 40000 bigdw 50000 bigdw 45000 dn 13, 13, 14, 13 ; DVs db 10, 5, 10, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 268 ; HP bigdw 268 ; Max HP bigdw 194 ; Atk bigdw 177 ; Def bigdw 140 ; Spd bigdw 235 ; SAtk bigdw 151 ; SDef db "NAtuSI-@@@@" db UMBREON db GOLD_BERRY db MOONLIGHT, FAINT_ATTACK, PSYCHIC_M, SHADOW_BALL dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 45000 bigdw 45000 bigdw 50000 dn 15, 13, 14, 11 ; DVs db 5, 20, 10, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 269 ; HP bigdw 269 ; Max HP bigdw 155 ; Atk bigdw 214 ; Def bigdw 152 ; Spd bigdw 142 ; SAtk bigdw 240 ; SDef db "BURAtuKI-@@" db GYARADOS db BRIGHTPOWDER db SURF, THUNDERBOLT, HYPER_BEAM, ROAR dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 55000 bigdw 45000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 11, 14, 15 ; DVs db 15, 15, 5, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 271 ; HP bigdw 271 ; Max HP bigdw 235 ; Atk bigdw 169 ; Def bigdw 178 ; Spd bigdw 148 ; SAtk bigdw 204 ; SDef db "GIyaRADOSU@" db QUAGSIRE db MIRACLEBERRY db EARTHQUAKE, SURF, SLUDGE_BOMB, IRON_TAIL dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 dn 13, 14, 13, 13 ; DVs db 10, 15, 10, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 266 ; HP bigdw 266 ; Max HP bigdw 180 ; Atk bigdw 180 ; Def bigdw 110 ; Spd bigdw 152 ; SAtk bigdw 152 ; SDef db "NUO-@@@@@@@" db URSARING db SCOPE_LENS db SLASH, EARTHQUAKE, HYPER_BEAM, THUNDERPUNCH dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 45000 bigdw 50000 dn 15, 13, 14, 13 ; DVs db 20, 10, 5, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 262 ; HP bigdw 262 ; Max HP bigdw 245 ; Atk bigdw 166 ; Def bigdw 138 ; Spd bigdw 166 ; SAtk bigdw 166 ; SDef db "RINGUMA@@@@" db MR__MIME db KINGS_ROCK db REFLECT, FIRE_PUNCH, PSYCHIC_M, ENCORE dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 45000 bigdw 50000 bigdw 50000 dn 11, 13, 15, 11 ; DVs db 20, 15, 10, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 195 ; HP bigdw 195 ; Max HP bigdw 120 ; Atk bigdw 151 ; Def bigdw 190 ; Spd bigdw 198 ; SAtk bigdw 226 ; SDef db "BARIYA-DO@@" db PRIMEAPE db QUICK_CLAW db CROSS_CHOP, ICE_PUNCH, THUNDERPUNCH, ROCK_SLIDE dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 50000 bigdw 50000 bigdw 50000 dn 11, 13, 14, 15 ; DVs db 5, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 227 ; HP bigdw 227 ; Max HP bigdw 202 ; Atk bigdw 145 ; Def bigdw 196 ; Spd bigdw 148 ; SAtk bigdw 162 ; SDef db "OKORIZARU@@" db GIRAFARIG db GOLD_BERRY db AGILITY, BATON_PASS, CRUNCH, EARTHQUAKE dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 14, 15, 13 ; DVs db 30, 40, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 231 ; HP bigdw 231 ; Max HP bigdw 176 ; Atk bigdw 154 ; Def bigdw 183 ; Spd bigdw 187 ; SAtk bigdw 152 ; SDef db "KIRINRIKI@@" db HITMONLEE db FOCUS_BAND db REVERSAL, ENDURE, BODY_SLAM, MEGA_KICK dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 14, 15, 14 ; DVs db 15, 10, 15, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 202 ; HP bigdw 202 ; Max HP bigdw 232 ; Atk bigdw 137 ; Def bigdw 186 ; Spd bigdw 112 ; SAtk bigdw 217 ; SDef db "SAWAMURA-@@" db HERACROSS db BRIGHTPOWDER db REVERSAL, ENDURE, MEGAHORN, EARTHQUAKE dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 7, 15, 7 ; DVs db 15, 10, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 251 ; HP bigdw 251 ; Max HP bigdw 239 ; Atk bigdw 158 ; Def bigdw 183 ; Spd bigdw 109 ; SAtk bigdw 186 ; SDef db "HERAKUROSU@" db VENUSAUR db BRIGHTPOWDER db SUNNY_DAY, SOLARBEAM, SYNTHESIS, HYPER_BEAM dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 6, 4, 4 ; DVs db 5, 10, 5, 5 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 233 ; HP bigdw 233 ; Max HP bigdw 159 ; Atk bigdw 159 ; Def bigdw 152 ; Spd bigdw 180 ; SAtk bigdw 180 ; SDef db "HUSIGIBANA@" db CHARIZARD db SCOPE_LENS db SLASH, EARTHQUAKE, HYPER_BEAM, FLAMETHROWER dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 5, 6, 4, 4 ; DVs db 20, 10, 5, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 230 ; HP bigdw 230 ; Max HP bigdw 159 ; Atk bigdw 152 ; Def bigdw 180 ; Spd bigdw 193 ; SAtk bigdw 159 ; SDef db "RIZA-DON@@@" db BLASTOISE db QUICK_CLAW db HYDRO_PUMP, ICE_PUNCH, HYPER_BEAM, IRON_TAIL dw 0 ; OT ID dt 343000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 6, 6, 4 ; DVs db 5, 15, 5, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 70 ; Level db 0, 0 ; Status bigdw 231 ; HP bigdw 231 ; Max HP bigdw 161 ; Atk bigdw 183 ; Def bigdw 152 ; Spd bigdw 159 ; SAtk bigdw 187 ; SDef db "KAMEtuKUSU@" BattleTowerMons8: db JOLTEON db MIRACLEBERRY db THUNDER_WAVE, THUNDERBOLT, IRON_TAIL, ROAR dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 60000 bigdw 55000 bigdw 60000 bigdw 55000 bigdw 55000 dn 15, 13, 14, 11 ; DVs db 20, 15, 15, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 263 ; HP bigdw 263 ; Max HP bigdw 179 ; Atk bigdw 170 ; Def bigdw 281 ; Spd bigdw 245 ; SAtk bigdw 221 ; SDef db "SANDA-SU@@@" db SNORLAX db LEFTOVERS db REST, BELLY_DRUM, SNORE, EARTHQUAKE dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 60000 bigdw 55000 bigdw 50000 bigdw 55500 bigdw 60000 dn 13, 11, 14, 13 ; DVs db 10, 10, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 415 ; HP bigdw 415 ; Max HP bigdw 248 ; Atk bigdw 170 ; Def bigdw 121 ; Spd bigdw 178 ; SAtk bigdw 250 ; SDef db "KABIGON@@@@" db HOUNDOOM db MINT_BERRY db REST, CRUNCH, FLAMETHROWER, SUNNY_DAY dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 55000 bigdw 55000 bigdw 55000 dn 15, 13, 13, 11 ; DVs db 10, 15, 15, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 280 ; HP bigdw 280 ; Max HP bigdw 217 ; Atk bigdw 152 ; Def bigdw 224 ; Spd bigdw 245 ; SAtk bigdw 197 ; SDef db "HERUGA-@@@@" db TAUROS db GOLD_BERRY db EARTHQUAKE, BODY_SLAM, IRON_TAIL, HYPER_BEAM dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 30000 bigdw 50000 dn 15, 13, 13, 14 ; DVs db 10, 15, 15, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 276 ; HP bigdw 276 ; Max HP bigdw 233 ; Atk bigdw 221 ; Def bigdw 236 ; Spd bigdw 135 ; SAtk bigdw 183 ; SDef db "KENTAROSU@@" db LAPRAS db MINT_BERRY db REST, SURF, CONFUSE_RAY, PSYCHIC_M dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 15, 13, 11 ; DVs db 10, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 366 ; HP bigdw 366 ; Max HP bigdw 205 ; Atk bigdw 201 ; Def bigdw 168 ; Spd bigdw 202 ; SAtk bigdw 218 ; SDef db "RAPURASU@@@" db TYRANITAR db MIRACLEBERRY db REST, CRUNCH, EARTHQUAKE, ROCK_SLIDE dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 55000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 15, 13, 11 ; DVs db 10, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 318 ; HP bigdw 318 ; Max HP bigdw 286 ; Atk bigdw 249 ; Def bigdw 169 ; Spd bigdw 218 ; SAtk bigdw 226 ; SDef db "BANGIRASU@@" db GENGAR db NO_ITEM db THUNDERBOLT, SHADOW_BALL, CONFUSE_RAY, THIEF dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 45000 bigdw 55000 bigdw 50000 dn 13, 14, 13, 13 ; DVs db 15, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 247 ; HP bigdw 247 ; Max HP bigdw 173 ; Atk bigdw 165 ; Def bigdw 248 ; Spd bigdw 277 ; SAtk bigdw 189 ; SDef db "GENGA-@@@@@" db FORRETRESS db LEFTOVERS db EXPLOSION, TOXIC, SOLARBEAM, SWAGGER dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 45000 bigdw 50000 dn 15, 13, 14, 13 ; DVs db 5, 10, 10, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 273 ; HP bigdw 273 ; Max HP bigdw 217 ; Atk bigdw 293 ; Def bigdw 133 ; Spd bigdw 165 ; SAtk bigdw 165 ; SDef db "HUoRETOSU@@" db KINGDRA db MINT_BERRY db REST, SURF, BLIZZARD, DRAGONBREATH dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 40000 bigdw 55000 bigdw 50000 dn 15, 11, 14, 13 ; DVs db 10, 15, 5, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 273 ; HP bigdw 273 ; Max HP bigdw 225 ; Atk bigdw 214 ; Def bigdw 209 ; Spd bigdw 221 ; SAtk bigdw 221 ; SDef db "KINGUDORA@@" db DRAGONITE db GOLD_BERRY db THUNDER_WAVE, SURF, THUNDERBOLT, OUTRAGE dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 45000 dn 13, 13, 13, 13 ; DVs db 20, 15, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 303 ; HP bigdw 303 ; Max HP bigdw 284 ; Atk bigdw 221 ; Def bigdw 197 ; Spd bigdw 228 ; SAtk bigdw 228 ; SDef db "KAIRIyu-@@@" db PORYGON2 db LEFTOVERS db PSYCHIC_M, RECOVER, HYPER_BEAM, TRI_ATTACK dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 40000 bigdw 55000 bigdw 50000 dn 13, 15, 14, 13 ; DVs db 10, 20, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 293 ; HP bigdw 293 ; Max HP bigdw 197 ; Atk bigdw 213 ; Def bigdw 169 ; Spd bigdw 237 ; SAtk bigdw 221 ; SDef db "PORIGON2@@@" db JYNX db QUICK_CLAW db LOVELY_KISS, BLIZZARD, DREAM_EATER, PSYCHIC_M dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 dn 13, 15, 13, 15 ; DVs db 10, 5, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 264 ; HP bigdw 264 ; Max HP bigdw 149 ; Atk bigdw 127 ; Def bigdw 221 ; Spd bigdw 257 ; SAtk bigdw 225 ; SDef db "RU-ZIyuRA@@" db MANTINE db GOLD_BERRY db SURF, CONFUSE_RAY, BLIZZARD, WING_ATTACK dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 40000 bigdw 45000 bigdw 40000 bigdw 45000 bigdw 50000 dn 13, 15, 13, 12 ; DVs db 15, 10, 5, 35 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 256 ; HP bigdw 256 ; Max HP bigdw 132 ; Atk bigdw 181 ; Def bigdw 180 ; Spd bigdw 196 ; SAtk bigdw 292 ; SDef db "MANTAIN@@@@" db SKARMORY db QUICK_CLAW db STEEL_WING, FLY, MUD_SLAP, TOXIC dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 35000 bigdw 50000 bigdw 50000 dn 13, 13, 14, 15 ; DVs db 25, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 258 ; HP bigdw 258 ; Max HP bigdw 196 ; Atk bigdw 286 ; Def bigdw 183 ; Spd bigdw 137 ; SAtk bigdw 185 ; SDef db "EA-MUDO@@@@" db MOLTRES db CHARCOAL db FLAMETHROWER, SKY_ATTACK, STEEL_WING, HYPER_BEAM dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 50000 bigdw 40000 bigdw 50000 dn 13, 13, 15, 14 ; DVs db 15, 5, 25, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 300 ; HP bigdw 300 ; Max HP bigdw 225 ; Atk bigdw 213 ; Def bigdw 213 ; Spd bigdw 271 ; SAtk bigdw 207 ; SDef db "HUaIYA-@@@@" db AERODACTYL db MIRACLEBERRY db HYPER_BEAM, REST, EARTHQUAKE, ROAR dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 50000 bigdw 40000 bigdw 50000 dn 15, 15, 14, 13 ; DVs db 5, 10, 10, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 282 ; HP bigdw 282 ; Max HP bigdw 237 ; Atk bigdw 177 ; Def bigdw 275 ; Spd bigdw 165 ; SAtk bigdw 189 ; SDef db "PUTERA@@@@@" db ELECTRODE db KINGS_ROCK db THUNDERBOLT, EXPLOSION, MIRROR_COAT, TOXIC dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 40000 bigdw 40000 bigdw 50000 dn 15, 15, 14, 15 ; DVs db 15, 5, 20, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 250 ; HP bigdw 250 ; Max HP bigdw 153 ; Atk bigdw 181 ; Def bigdw 291 ; Spd bigdw 201 ; SAtk bigdw 201 ; SDef db "MARUMAIN@@@" db DUGTRIO db SCOPE_LENS db SLASH, EARTHQUAKE, THIEF, MUD_SLAP dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 40000 bigdw 50000 bigdw 40000 dn 15, 13, 13, 13 ; DVs db 20, 10, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 214 ; HP bigdw 214 ; Max HP bigdw 201 ; Atk bigdw 145 ; Def bigdw 261 ; Spd bigdw 145 ; SAtk bigdw 177 ; SDef db "DAGUTORIO@@" db VICTREEBEL db QUICK_CLAW db GIGA_DRAIN, SLUDGE_BOMB, HYPER_BEAM, TOXIC dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 6, 5, 6, 5 ; DVs db 5, 10, 5, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 260 ; HP bigdw 260 ; Max HP bigdw 217 ; Atk bigdw 151 ; Def bigdw 161 ; Spd bigdw 207 ; SAtk bigdw 143 ; SDef db "UTUBOtuTO@@" db PINSIR db GOLD_BERRY db HYPER_BEAM, SUBMISSION, STRENGTH, TOXIC dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 4, 6, 4 ; DVs db 5, 25, 15, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 241 ; HP bigdw 241 ; Max HP bigdw 250 ; Atk bigdw 205 ; Def bigdw 185 ; Spd bigdw 133 ; SAtk bigdw 157 ; SDef db "KAIROSU@@@@" db GRANBULL db BRIGHTPOWDER db ROAR, SHADOW_BALL, HYPER_BEAM, THUNDERPUNCH dw 0 ; OT ID dt 512000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 6, 5, 7 ; DVs db 20, 15, 5, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 80 ; Level db 0, 0 ; Status bigdw 286 ; HP bigdw 286 ; Max HP bigdw 242 ; Atk bigdw 169 ; Def bigdw 119 ; Spd bigdw 146 ; SAtk bigdw 146 ; SDef db "GURANBURU@@" BattleTowerMons9: db UMBREON db KINGS_ROCK db FAINT_ATTACK, MUD_SLAP, MOONLIGHT, CONFUSE_RAY dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 60000 bigdw 60000 bigdw 55000 bigdw 60000 bigdw 55000 dn 15, 13, 14, 13 ; DVs db 20, 10, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 349 ; HP bigdw 349 ; Max HP bigdw 203 ; Atk bigdw 278 ; Def bigdw 202 ; Spd bigdw 188 ; SAtk bigdw 314 ; SDef db "BURAtuKI-@@" db DRAGONITE db QUICK_CLAW db FIRE_BLAST, HYPER_BEAM, OUTRAGE, BLIZZARD dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 65000 bigdw 50000 bigdw 56000 bigdw 60000 bigdw 60000 dn 15, 13, 14, 13 ; DVs db 5, 5, 15, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 343 ; HP bigdw 343 ; Max HP bigdw 322 ; Atk bigdw 252 ; Def bigdw 229 ; Spd bigdw 263 ; SAtk bigdw 263 ; SDef db "KAIRIyu-@@@" db STARMIE db LEFTOVERS db RECOVER, THUNDERBOLT, SURF, PSYCHIC_M dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 60000 bigdw 60000 bigdw 60000 bigdw 55000 bigdw 60000 dn 13, 15, 13, 13 ; DVs db 20, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 289 ; HP bigdw 289 ; Max HP bigdw 218 ; Atk bigdw 239 ; Def bigdw 287 ; Spd bigdw 263 ; SAtk bigdw 236 ; SDef db "SUTA-MI-@@@" db CLOYSTER db LEFTOVERS db EXPLOSION, BLIZZARD, SURF, ICY_WIND dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 13, 11, 13, 15 ; DVs db 5, 5, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 266 ; HP bigdw 266 ; Max HP bigdw 248 ; Atk bigdw 398 ; Def bigdw 203 ; Spd bigdw 234 ; SAtk bigdw 162 ; SDef db "PARUSIeN@@@" db CROBAT db GOLD_BERRY db WING_ATTACK, HAZE, HYPER_BEAM, GIGA_DRAIN dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 13, 12, 15 ; DVs db 35, 30, 5, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 325 ; HP bigdw 325 ; Max HP bigdw 243 ; Atk bigdw 221 ; Def bigdw 310 ; Spd bigdw 207 ; SAtk bigdw 225 ; SDef db "KUROBAtuTO@" db PORYGON2 db QUICK_CLAW db TOXIC, PSYCHIC_M, RECOVER, PROTECT dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 55000 bigdw 50000 dn 15, 13, 14, 13 ; DVs db 10, 10, 20, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 325 ; HP bigdw 325 ; Max HP bigdw 223 ; Atk bigdw 239 ; Def bigdw 190 ; Spd bigdw 266 ; SAtk bigdw 248 ; SDef db "PORIGON2@@@" db KINGDRA db LEFTOVERS db DRAGONBREATH, SURF, HYPER_BEAM, BLIZZARD dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 55000 bigdw 50000 bigdw 45000 dn 13, 15, 13, 14 ; DVs db 20, 15, 5, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 309 ; HP bigdw 309 ; Max HP bigdw 248 ; Atk bigdw 255 ; Def bigdw 230 ; Spd bigdw 248 ; SAtk bigdw 248 ; SDef db "KINGUDORA@@" db TYRANITAR db QUICK_CLAW db HYPER_BEAM, CRUNCH, EARTHQUAKE, ROCK_SLIDE dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 55000 bigdw 50000 bigdw 45000 bigdw 50000 dn 13, 15, 13, 14 ; DVs db 5, 15, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 354 ; HP bigdw 354 ; Max HP bigdw 321 ; Atk bigdw 279 ; Def bigdw 185 ; Spd bigdw 250 ; SAtk bigdw 259 ; SDef db "BANGIRASU@@" db LAPRAS db MINT_BERRY db REST, SURF, THUNDERBOLT, PSYCHIC_M dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 55000 dn 11, 13, 14, 15 ; DVs db 10, 15, 15, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 405 ; HP bigdw 405 ; Max HP bigdw 227 ; Atk bigdw 221 ; Def bigdw 187 ; Spd bigdw 237 ; SAtk bigdw 255 ; SDef db "RAPURASU@@@" db ESPEON db GOLD_BERRY db PSYCHIC_M, SHADOW_BALL, SUNNY_DAY, MORNING_SUN dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 13, 15, 14 ; DVs db 10, 15, 5, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 294 ; HP bigdw 294 ; Max HP bigdw 194 ; Atk bigdw 185 ; Def bigdw 282 ; Spd bigdw 313 ; SAtk bigdw 250 ; SDef db "E-HUi@@@@@@" db MACHAMP db QUICK_CLAW db CROSS_CHOP, VITAL_THROW, FIRE_BLAST, EARTHQUAKE dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 55000 bigdw 55000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 13, 14, 13 ; DVs db 5, 10, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 337 ; HP bigdw 337 ; Max HP bigdw 314 ; Atk bigdw 221 ; Def bigdw 181 ; Spd bigdw 194 ; SAtk bigdw 230 ; SDef db "KAIRIKI-@@@" db SNORLAX db MIRACLEBERRY db FIRE_BLAST, SURF, EARTHQUAKE, HYPER_BEAM dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 55000 bigdw 50000 bigdw 50000 dn 15, 14, 15, 13 ; DVs db 5, 15, 10, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 455 ; HP bigdw 455 ; Max HP bigdw 279 ; Atk bigdw 199 ; Def bigdw 135 ; Spd bigdw 194 ; SAtk bigdw 275 ; SDef db "KABIGON@@@@" db ARCANINE db MINT_BERRY db SUNNY_DAY, FLAMETHROWER, EXTREMESPEED, REST dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 45000 bigdw 55000 dn 13, 15, 13, 14 ; DVs db 5, 15, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 336 ; HP bigdw 336 ; Max HP bigdw 274 ; Atk bigdw 225 ; Def bigdw 247 ; Spd bigdw 262 ; SAtk bigdw 226 ; SDef db "UINDEi@@@@@" db BLISSEY db LEFTOVERS db SOLARBEAM, SUNNY_DAY, SOFTBOILED, FIRE_BLAST dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 45000 bigdw 50000 bigdw 50000 bigdw 50000 dn 11, 13, 15, 14 ; DVs db 10, 5, 10, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 633 ; HP bigdw 633 ; Max HP bigdw 90 ; Atk bigdw 95 ; Def bigdw 180 ; Spd bigdw 214 ; SAtk bigdw 322 ; SDef db "HAPINASU@@@" db HOUNDOOM db BRIGHTPOWDER db FLAMETHROWER, CRUNCH, SUNNY_DAY, SOLARBEAM dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 50000 bigdw 50000 bigdw 50000 dn 13, 11, 15, 14 ; DVs db 15, 15, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 309 ; HP bigdw 309 ; Max HP bigdw 235 ; Atk bigdw 164 ; Def bigdw 252 ; Spd bigdw 277 ; SAtk bigdw 223 ; SDef db "HERUGA-@@@@" db SKARMORY db QUICK_CLAW db SANDSTORM, STEEL_WING, TOXIC, RETURN dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 14, 15, 15, 7 ; DVs db 10, 25, 10, 20 ; PP db 255 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 279 ; HP bigdw 279 ; Max HP bigdw 223 ; Atk bigdw 333 ; Def bigdw 207 ; Spd bigdw 139 ; SAtk bigdw 193 ; SDef db "EA-MUDO@@@@" db SHUCKLE db LEFTOVERS db TOXIC, WRAP, PROTECT, ENCORE dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 14, 15, 14 ; DVs db 10, 20, 10, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 203 ; HP bigdw 203 ; Max HP bigdw 99 ; Atk bigdw 493 ; Def bigdw 90 ; Spd bigdw 97 ; SAtk bigdw 493 ; SDef db "TUBOTUBO@@@" db FLAREON db MINT_BERRY db HYPER_BEAM, FLAMETHROWER, SHADOW_BALL, ROAR dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 7, 15, 7 ; DVs db 5, 15, 15, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 293 ; HP bigdw 293 ; Max HP bigdw 315 ; Atk bigdw 175 ; Def bigdw 198 ; Spd bigdw 238 ; SAtk bigdw 265 ; SDef db "BU-SUTA-@@@" db MILTANK db LEFTOVERS db MILK_DRINK, EARTHQUAKE, ATTRACT, BODY_SLAM dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 4, 7, 5, 7 ; DVs db 10, 10, 15, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 322 ; HP bigdw 322 ; Max HP bigdw 194 ; Atk bigdw 245 ; Def bigdw 232 ; Spd bigdw 128 ; SAtk bigdw 182 ; SDef db "MIRUTANKU@@" db TAUROS db PINK_BOW db THUNDERBOLT, HYPER_BEAM, ATTRACT, EARTHQUAKE dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 6, 5, 7, 6 ; DVs db 15, 5, 15, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 284 ; HP bigdw 284 ; Max HP bigdw 234 ; Atk bigdw 223 ; Def bigdw 254 ; Spd bigdw 126 ; SAtk bigdw 180 ; SDef db "KENTAROSU@@" db MUK db QUICK_CLAW db TOXIC, SLUDGE_BOMB, ATTRACT, GIGA_DRAIN dw 0 ; OT ID dt 729000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 5, 4, 4, 4 ; DVs db 10, 10, 15, 5 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 90 ; Level db 0, 0 ; Status bigdw 342 ; HP bigdw 342 ; Max HP bigdw 241 ; Atk bigdw 185 ; Def bigdw 140 ; Spd bigdw 167 ; SAtk bigdw 230 ; SDef db "BETOBETON@@" BattleTowerMons10: db HOUNDOOM db MINT_BERRY db CRUNCH, FLAMETHROWER, ROAR, REST dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 60000 bigdw 60000 bigdw 60000 bigdw 60000 bigdw 60000 dn 15, 13, 14, 13 ; DVs db 15, 15, 20, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 347 ; HP bigdw 347 ; Max HP bigdw 276 ; Atk bigdw 192 ; Def bigdw 284 ; Spd bigdw 312 ; SAtk bigdw 252 ; SDef db "HERUGA-@@@@" db MACHAMP db QUICK_CLAW db CROSS_CHOP, EARTHQUAKE, HYPER_BEAM, VITAL_THROW dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 60000 bigdw 60000 bigdw 60000 bigdw 60000 bigdw 60000 dn 15, 13, 14, 15 ; DVs db 5, 10, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 377 ; HP bigdw 377 ; Max HP bigdw 356 ; Atk bigdw 252 ; Def bigdw 204 ; Spd bigdw 226 ; SAtk bigdw 266 ; SDef db "KAIRIKI-@@@" db KINGDRA db LEFTOVERS db SURF, DRAGONBREATH, REST, TOXIC dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 60000 bigdw 60000 bigdw 60000 bigdw 60000 bigdw 60000 dn 13, 15, 15, 14 ; DVs db 15, 20, 10, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 349 ; HP bigdw 349 ; Max HP bigdw 282 ; Atk bigdw 286 ; Def bigdw 266 ; Spd bigdw 284 ; SAtk bigdw 284 ; SDef db "KINGUDORA@@" db JOLTEON db BRIGHTPOWDER db THUNDERBOLT, ROAR, THUNDER_WAVE, IRON_TAIL dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 30000 bigdw 50000 dn 15, 13, 15, 14 ; DVs db 15, 20, 20, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 323 ; HP bigdw 323 ; Max HP bigdw 220 ; Atk bigdw 206 ; Def bigdw 338 ; Spd bigdw 308 ; SAtk bigdw 278 ; SDef db "SANDA-SU@@@" db TAUROS db KINGS_ROCK db HYPER_BEAM, EARTHQUAKE, IRON_TAIL, THUNDERBOLT dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 13, 14, 15 ; DVs db 5, 10, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 341 ; HP bigdw 341 ; Max HP bigdw 290 ; Atk bigdw 276 ; Def bigdw 308 ; Spd bigdw 170 ; SAtk bigdw 230 ; SDef db "KENTAROSU@@" db ARCANINE db LEFTOVERS db FLAMETHROWER, EXTREMESPEED, IRON_TAIL, HYPER_BEAM dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 50000 bigdw 55000 bigdw 50000 dn 13, 13, 14, 15 ; DVs db 15, 5, 15, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 374 ; HP bigdw 374 ; Max HP bigdw 306 ; Atk bigdw 246 ; Def bigdw 281 ; Spd bigdw 290 ; SAtk bigdw 250 ; SDef db "UINDEi@@@@@" db CHARIZARD db SCOPE_LENS db FLAMETHROWER, EARTHQUAKE, SLASH, FLY dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 55000 bigdw 55000 bigdw 55000 dn 15, 14, 13, 15 ; DVs db 15, 10, 20, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 343 ; HP bigdw 343 ; Max HP bigdw 258 ; Atk bigdw 247 ; Def bigdw 289 ; Spd bigdw 311 ; SAtk bigdw 263 ; SDef db "RIZA-DON@@@" db ELECTRODE db BRIGHTPOWDER db THUNDER_WAVE, THUNDERBOLT, EXPLOSION, MIRROR_COAT dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 50000 bigdw 45000 bigdw 45000 dn 15, 11, 14, 15 ; DVs db 20, 15, 5, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 309 ; HP bigdw 309 ; Max HP bigdw 190 ; Atk bigdw 222 ; Def bigdw 366 ; Spd bigdw 248 ; SAtk bigdw 248 ; SDef db "MARUMAIN@@@" db RHYDON db MIRACLEBERRY db SURF, EARTHQUAKE, HYPER_BEAM, ROCK_SLIDE dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 55000 bigdw 50000 bigdw 45000 dn 15, 13, 14, 15 ; DVs db 15, 10, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 404 ; HP bigdw 404 ; Max HP bigdw 350 ; Atk bigdw 329 ; Def bigdw 168 ; Spd bigdw 178 ; SAtk bigdw 178 ; SDef db "SAIDON@@@@@" db STEELIX db LEFTOVERS db EARTHQUAKE, HYPER_BEAM, SWAGGER, CRUNCH dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 55000 bigdw 60000 bigdw 50000 dn 15, 13, 13, 14 ; DVs db 10, 5, 15, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 343 ; HP bigdw 343 ; Max HP bigdw 260 ; Atk bigdw 489 ; Def bigdw 152 ; Spd bigdw 198 ; SAtk bigdw 218 ; SDef db "HAGANE-RU@@" db FEAROW db KINGS_ROCK db DRILL_PECK, STEEL_WING, HYPER_BEAM, MUD_SLAP dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 55000 bigdw 50000 bigdw 50000 bigdw 55000 bigdw 50000 dn 15, 13, 12, 15 ; DVs db 20, 25, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 324 ; HP bigdw 324 ; Max HP bigdw 270 ; Atk bigdw 216 ; Def bigdw 287 ; Spd bigdw 212 ; SAtk bigdw 212 ; SDef db "ONIDORIRU@@" db MISDREAVUS db FOCUS_BAND db PERISH_SONG, MEAN_LOOK, PAIN_SPLIT, SHADOW_BALL dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 45000 bigdw 50000 bigdw 55000 bigdw 50000 bigdw 55000 dn 11, 13, 14, 15 ; DVs db 5, 5, 20, 15 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 309 ; HP bigdw 309 ; Max HP bigdw 202 ; Atk bigdw 209 ; Def bigdw 258 ; Spd bigdw 263 ; SAtk bigdw 263 ; SDef db "MUUMA@@@@@@" db SNEASEL db SCOPE_LENS db SLASH, BLIZZARD, DREAM_EATER, FAINT_ATTACK dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 48000 bigdw 45000 bigdw 50000 dn 15, 13, 14, 15 ; DVs db 20, 5, 15, 20 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 301 ; HP bigdw 301 ; Max HP bigdw 280 ; Atk bigdw 195 ; Def bigdw 316 ; Spd bigdw 160 ; SAtk bigdw 240 ; SDef db "NIyu-RA@@@@" db SCIZOR db QUICK_CLAW db STEEL_WING, HYPER_BEAM, SLASH, TOXIC dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 45000 dn 15, 11, 15, 14 ; DVs db 25, 5, 20, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 333 ; HP bigdw 333 ; Max HP bigdw 350 ; Atk bigdw 282 ; Def bigdw 220 ; Spd bigdw 196 ; SAtk bigdw 246 ; SDef db "HAtuSAMU@@@" db BLISSEY db LEFTOVERS db THUNDERBOLT, BLIZZARD, FIRE_BLAST, SOFTBOILED dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 40000 bigdw 50000 bigdw 30000 bigdw 30000 dn 13, 13, 15, 14 ; DVs db 15, 5, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 703 ; HP bigdw 703 ; Max HP bigdw 101 ; Atk bigdw 106 ; Def bigdw 188 ; Spd bigdw 226 ; SAtk bigdw 346 ; SDef db "HAPINASU@@@" db PILOSWINE db MINT_BERRY db REST, BLIZZARD, HYPER_BEAM, EARTHQUAKE dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 14, 15, 7 ; DVs db 10, 5, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 387 ; HP bigdw 387 ; Max HP bigdw 290 ; Atk bigdw 248 ; Def bigdw 190 ; Spd bigdw 194 ; SAtk bigdw 194 ; SDef db "INOMU-@@@@@" db EXEGGUTOR db QUICK_CLAW db PSYCHIC_M, TOXIC, EXPLOSION, GIGA_DRAIN dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 14, 15, 14 ; DVs db 10, 10, 5, 5 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 375 ; HP bigdw 375 ; Max HP bigdw 280 ; Atk bigdw 258 ; Def bigdw 200 ; Spd bigdw 338 ; SAtk bigdw 218 ; SDef db "NAtuSI-@@@@" db OMASTAR db LEFTOVERS db SURF, ANCIENTPOWER, BLIZZARD, TOXIC dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 bigdw 50000 dn 15, 11, 14, 7 ; DVs db 15, 5, 5, 10 ; PP db 100 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 331 ; HP bigdw 331 ; Max HP bigdw 210 ; Atk bigdw 332 ; Def bigdw 198 ; Spd bigdw 304 ; SAtk bigdw 214 ; SDef db "OMUSUTA-@@@" db GOLEM db BRIGHTPOWDER db EXPLOSION, EARTHQUAKE, ROCK_SLIDE, FIRE_BLAST dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 4, 4, 6 ; DVs db 5, 10, 10, 5 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 329 ; HP bigdw 329 ; Max HP bigdw 282 ; Atk bigdw 316 ; Def bigdw 146 ; Spd bigdw 170 ; SAtk bigdw 190 ; SDef db "GORO-NIya@@" db HITMONCHAN db FOCUS_BAND db COUNTER, FIRE_PUNCH, THUNDERPUNCH, ICE_PUNCH dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 6, 7, 7, 6 ; DVs db 20, 15, 15, 15 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 265 ; HP bigdw 265 ; Max HP bigdw 270 ; Atk bigdw 220 ; Def bigdw 214 ; Spd bigdw 130 ; SAtk bigdw 280 ; SDef db "EBIWARA-@@@" db LANTURN db QUICK_CLAW db SURF, RAIN_DANCE, ZAP_CANNON, CONFUSE_RAY dw 0 ; OT ID dt 1000000 ; Exp ; Stat exp bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 bigdw 30000 dn 7, 6, 5, 7 ; DVs db 15, 5, 5, 10 ; PP db 0 ; Happiness db 0, 0, 0 ; Pokerus, Caught data db 100 ; Level db 0, 0 ; Status bigdw 425 ; HP bigdw 425 ; Max HP bigdw 178 ; Atk bigdw 176 ; Def bigdw 192 ; Spd bigdw 214 ; SAtk bigdw 214 ; SDef db "RANTA-N@@@@"
beafix_benchmarks/BEAFIX_ALL_D3/production_inv1_1_repair.als
Kaixi26/org.alloytools.alloy
0
1563
//Line and OP: Line 28 <JEE> //ORIGINAL: parts //MUTATION: (c . parts) open util/integer as integer open util/ordering[Position] as ordering sig Position { } sig Product { } sig Component extends Product { parts : set Product, cposition : one Position } sig Resource extends Product { } sig Robot { rposition : one Position } pred inv1 []{ all c : Component | some (c . parts) } pred inv2 []{ all c : Component | c !in (c . (^ parts)) } pred inv3 []{ (Component . cposition) in (Robot . rposition) } pred inv4 []{ all c : Component | ((c . parts) . cposition) in ((c . cposition) . (* ordering/prev[])) } pred inv1_OK []{ all c : Component | some (c . parts) } pred inv2_OK []{ all c : Component | c !in (c . (^ parts)) } pred inv3_OK []{ (Component . cposition) in (Robot . rposition) } pred inv4_OK []{ all c : Component | ((c . parts) . cposition) in ((c . cposition) . (* ordering/prev[])) } assert inv1_Repaired { inv1[] <=> inv1_OK[] } assert inv2_Repaired { inv2[] <=> inv2_OK[] } assert inv3_Repaired { inv3[] <=> inv3_OK[] } assert inv4_Repaired { inv4[] <=> inv4_OK[] } check inv1_Repaired expect 0 check inv2_Repaired expect 0 check inv3_Repaired expect 0 check inv4_Repaired expect 0
gcc-gcc-7_3_0-release/gcc/testsuite/ada/acats/tests/c5/c55b11a.ada
best08618/asylo
7
3718
<gh_stars>1-10 -- C55B11A.ADA -- Grant of Unlimited Rights -- -- Under contracts F33600-87-D-0337, F33600-84-D-0280, MDA903-79-C-0687, -- F08630-91-C-0015, and DCA100-97-D-0025, the U.S. Government obtained -- unlimited rights in the software and documentation contained herein. -- Unlimited rights are defined in DFAR 252.227-7013(a)(19). By making -- this public release, the Government intends to confer upon all -- recipients unlimited rights equal to those held by the Government. -- These rights include rights to use, duplicate, release or disclose the -- released technical data and computer software in whole or in part, in -- any manner and for any purpose whatsoever, and to have or permit others -- to do so. -- -- DISCLAIMER -- -- ALL MATERIALS OR INFORMATION HEREIN RELEASED, MADE AVAILABLE OR -- DISCLOSED ARE AS IS. THE GOVERNMENT MAKES NO EXPRESS OR IMPLIED -- WARRANTY AS TO ANY MATTER WHATSOEVER, INCLUDING THE CONDITIONS OF THE -- SOFTWARE, DOCUMENTATION OR OTHER INFORMATION RELEASED, MADE AVAILABLE -- OR DISCLOSED, OR THE OWNERSHIP, MERCHANTABILITY, OR FITNESS FOR A -- PARTICULAR PURPOSE OF SAID MATERIAL. --* -- OBJECTIVE: -- CHECK THAT, IN 'FOR IN ST RANGE L .. R LOOP', THE PARAMETER IS OF -- THE TYPE ST'BASE; THAT IS THAT IT CAN BE ASSIGNED TO OTHER -- VARIABLES DECLARED WITH SOME OTHER SUBTYPES OF ST. -- HISTORY: -- DHH 08/15/88 CREATED ORIGINAL TEST. WITH REPORT; USE REPORT; PROCEDURE C55B11A IS TYPE ENUM IS (A, B, C, D, E, F, G, H); SUBTYPE ONE IS ENUM RANGE A .. H; SUBTYPE TWO IS ENUM RANGE B .. H; SUBTYPE THREE IS ENUM RANGE C .. H; SUBTYPE FOUR IS ENUM RANGE D .. H; GLOBAL : INTEGER := 0; VAR_1 : ONE; VAR_2 : TWO; VAR_3 : THREE; VAR_4 : FOUR; PROCEDURE CHECK_VAR(T : ENUM) IS BEGIN GLOBAL := GLOBAL + 1; CASE T IS WHEN D => IF GLOBAL /= IDENT_INT(1) THEN FAILED("VAR_1 WRONG VALUE"); END IF; WHEN E => IF GLOBAL /= IDENT_INT(2) THEN FAILED("VAR_2 WRONG VALUE"); END IF; WHEN F => IF GLOBAL /= IDENT_INT(3) THEN FAILED("VAR_3 WRONG VALUE"); END IF; WHEN G => IF GLOBAL /= IDENT_INT(4) THEN FAILED("VAR_4 WRONG VALUE"); END IF; WHEN OTHERS => FAILED("WRONG VALUE TO PROCEDURE"); END CASE; END CHECK_VAR; BEGIN TEST("C55B11A", "CHECK THAT, IN 'FOR IN ST RANGE L .. R LOOP', " & "THE PARAMETER IS OF THE TYPE ST'BASE; THAT IS " & "THAT IT CAN BE ASSIGNED TO OTHER VARIABLES " & "DECLARED WITH SOME OTHER SUBTYPES OF ST"); FOR I IN ONE RANGE D .. G LOOP CASE I IS WHEN D => VAR_1 := I; CHECK_VAR(VAR_1); WHEN E => VAR_2 := I; CHECK_VAR(VAR_2); WHEN F => VAR_3 := I; CHECK_VAR(VAR_3); WHEN G => VAR_4 := I; CHECK_VAR(VAR_4); END CASE; END LOOP; RESULT; END C55B11A;
src/exercices/Commerce.agda
d-plaindoux/colca
2
12143
<reponame>d-plaindoux/colca -- -- Created by Dependently-Typed Lambda Calculus on 2020-09-23 -- Commerce -- Author: dplaindoux -- {-# OPTIONS --without-K --safe #-} module Commerce where open import Relation.Nullary using (Reflects; Dec; yes; no) open import Data.Bool using (Bool; true; false) open import Data.Nat using (ℕ; _+_; _≥?_; _≥_) open import Agda.Builtin.Nat using (_-_) import Relation.Binary.PropositionalEquality as Eq open Eq using (_≡_; refl; cong) open Eq.≡-Reasoning using (begin_; _≡⟨⟩_; _∎; step-≡) module Customer where record Account : Set where field balance : ℕ account : ℕ -> Account account n = record { balance = n } _↑_ : Account → ℕ → Account c ↑ n = account (Account.balance c + n) _↓_ : Account → ℕ → Account c ↓ n = account (Account.balance c - n ) infixl 50 _↑_ infixl 50 _↓_ module Product where record Item : Set where field price : ℕ data Basket : Set where ∅ : Basket _then_ : Item → Basket → Basket total : Basket → ℕ total ∅ = 0 total (a then b) = Item.price a + total b module Payment where open Customer open Product pay : (c : Account) → (p : Basket) → {Account.balance c ≥ total p} → Account pay c p = c ↓ total p module Front where pay? : Account → Basket → Account pay? c p with Account.balance c ≥? total p ... | yes proof = pay c p {proof} ... | no _ = c
src/main/fragment/mos6502-common/vbsm1=pbsc1_derefidx_vbuyy_minus_pbsc2_derefidx_vbuyy.asm
jbrandwood/kickc
2
12294
sec lda {c1},y sbc {c2},y sta {m1}
kernel/groovy/src/main/antlr4/GroovyLexer.g4
altavir/beakerx
7
2711
/* * Copyright 2014 TWO SIGMA OPEN SOURCE, LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ lexer grammar GroovyLexer; @members { enum Brace { ROUND, SQUARE, CURVE, }; java.util.Deque<Brace> braceStack = new java.util.ArrayDeque<Brace>(); Brace topBrace = null; int lastTokenType = 0; long tokenIndex = 0; long tlePos = 0; @Override public Token nextToken() { if (!(_interp instanceof PositionAdjustingLexerATNSimulator)) _interp = new PositionAdjustingLexerATNSimulator(this, _ATN, _decisionToDFA, _sharedContextCache); return super.nextToken(); } public void emit(Token token) { tokenIndex++; lastTokenType = token.getType(); //System.out.println("EM: " + tokenNames[lastTokenType != -1 ? lastTokenType : 0] + ": " + lastTokenType + " TLE = " + (tlePos == tokenIndex) + " " + tlePos + "/" + tokenIndex + " " + token.getText()); if (token.getType() == ROLLBACK_ONE) { ((PositionAdjustingLexerATNSimulator)getInterpreter()).resetAcceptPosition(getInputStream(), _tokenStartCharIndex - 1, _tokenStartLine, _tokenStartCharPositionInLine - 1); } super.emit(token); } public void pushBrace(Brace b) { braceStack.push(b); topBrace = braceStack.peekFirst(); //System.out.println("> " + topBrace); } public void popBrace() { braceStack.pop(); topBrace = braceStack.peekFirst(); //System.out.println("> " + topBrace); } public boolean isSlashyStringAlowed() { java.util.List<Integer> ints = java.util.Arrays.asList(PLUS, NOT, BNOT, MULT); // FIXME add more operators. //System.out.println("SP: " + " TLECheck = " + (tlePos == tokenIndex) + " " + tlePos + "/" + tokenIndex); boolean isLastTokenOp = ints.contains(Integer.valueOf(lastTokenType)); boolean res = isLastTokenOp || tlePos == tokenIndex; //System.out.println("SP: " + tokenNames[lastTokenType] + ": " + lastTokenType + " res " + res + (res ? ( isLastTokenOp ? " op" : " tle") : "")); return res; } } LINE_COMMENT: '//' .*? '\n' -> type(NL) ; BLOCK_COMMENT: '/*' .*? '*/' -> type(NL) ; SHEBANG_COMMENT: { tokenIndex == 0 }? '#!' .*? '\n' -> skip ; WS: [ \t]+ -> skip ; LPAREN : '(' { pushBrace(Brace.ROUND); tlePos = tokenIndex + 1; } -> pushMode(DEFAULT_MODE) ; RPAREN : ')' { popBrace(); } -> popMode ; LBRACK : '[' { pushBrace(Brace.SQUARE); tlePos = tokenIndex + 1; } -> pushMode(DEFAULT_MODE) ; RBRACK : ']' { popBrace(); } -> popMode ; LCURVE : '{' { pushBrace(Brace.CURVE); tlePos = tokenIndex + 1; } -> pushMode(DEFAULT_MODE) ; RCURVE : '}' { popBrace(); } -> popMode ; MULTILINE_STRING: ('\'\'\'' STRING_ELEMENT*? '\'\'\'' | '"""' STRING_ELEMENT*? '"""' | '\'' STRING_ELEMENT*? (NL | '\'') | '"' STRING_ELEMENT*? (NL | '"')) -> type(STRING) ; SLASHY_STRING: '/' { isSlashyStringAlowed() }? SLASHY_STRING_ELEMENT*? '/' -> type(STRING) ; STRING: '"' DQ_STRING_ELEMENT*? '"' | '\'' QUOTED_STRING_ELEMENT*? '\'' ; GSTRING_START: '"' DQ_STRING_ELEMENT*? '$' -> pushMode(DOUBLE_QUOTED_GSTRING_MODE), pushMode(GSTRING_TYPE_SELECTOR_MODE) ; SLASHY_GSTRING_START: '/' SLASHY_STRING_ELEMENT*? '$' -> type(GSTRING_START), pushMode(SLASHY_GSTRING_MODE), pushMode(GSTRING_TYPE_SELECTOR_MODE) ; fragment SLASHY_STRING_ELEMENT: SLASHY_ESCAPE | ~('$' | '/') ; fragment STRING_ELEMENT: ESC_SEQUENCE | ~('$') ; fragment QUOTED_STRING_ELEMENT: ESC_SEQUENCE | ~('\'') ; fragment DQ_STRING_ELEMENT: ESC_SEQUENCE | ~('"' | '$') ; mode DOUBLE_QUOTED_GSTRING_MODE ; GSTRING_END: '"' -> popMode ; GSTRING_PART: '$' -> pushMode(GSTRING_TYPE_SELECTOR_MODE) ; GSTRING_ELEMENT: (ESC_SEQUENCE | ~('$' | '"')) -> more ; mode SLASHY_GSTRING_MODE ; SLASHY_GSTRING_END: '/' -> type(GSTRING_END), popMode ; SLASHY_GSTRING_PART: '$' -> type(GSTRING_PART), pushMode(GSTRING_TYPE_SELECTOR_MODE) ; SLASHY_GSTRING_ELEMENT: (SLASHY_ESCAPE | ~('$' | '/')) -> more ; mode GSTRING_TYPE_SELECTOR_MODE ; // We drop here after exiting curved brace? GSTRING_BRACE_L: '{' { pushBrace(Brace.CURVE); tlePos = tokenIndex + 1; } -> type(LCURVE), popMode, pushMode(DEFAULT_MODE) ; GSTRING_ID: [A-Za-z_][A-Za-z0-9_]* -> type(IDENTIFIER), popMode, pushMode(GSTRING_PATH) ; mode GSTRING_PATH ; GSTRING_PATH_PART: '.' [A-Za-z_][A-Za-z0-9_]* ; ROLLBACK_ONE: . -> popMode, channel(HIDDEN) ; // This magic is for exit this state if mode DEFAULT_MODE ; fragment SLASHY_ESCAPE: '\\' '/' ; fragment ESC_SEQUENCE: '\\' [btnfr"'\\] | OCTAL_ESC_SEQ ; fragment OCTAL_ESC_SEQ: '\\' [0-3]? [0-7]? [0-7] ; // Numbers DECIMAL: SIGN? DIGITS ('.' DIGITS EXP_PART? | EXP_PART) DECIMAL_TYPE_MODIFIER? ; INTEGER: SIGN? (('0x' | '0X') HEX_DIGITS | '0' OCT_DIGITS | DEC_DIGITS) INTEGER_TYPE_MODIFIER? ; fragment DIGITS: [0-9] | [0-9][0-9_]*[0-9] ; fragment DEC_DIGITS: [0-9] | [1-9][0-9_]*[0-9] ; fragment OCT_DIGITS: [0-7] | [0-7][0-7_]*[0-7] ; fragment HEX_DIGITS: [0-9abcdefABCDEF] | [0-9abcdefABCDEF][0-9abcdefABCDEF_]*[0-9abcdefABCDEF] ; // Simplify by extracting one digit element? fragment SIGN: ('-'|'+') ; fragment EXP_PART: ([eE] SIGN? [0-9]+) ; fragment INTEGER_TYPE_MODIFIER: ('G' | 'L' | 'I' | 'g' | 'l' | 'i') ; fragment DECIMAL_TYPE_MODIFIER: ('G' | 'D' | 'F' | 'g' | 'd' | 'f') ; KW_CLASS: 'class' ; KW_INTERFACE: 'interface' ; KW_ENUM: 'enum' ; KW_PACKAGE: 'package' ; KW_IMPORT: 'import' ; KW_EXTENDS: 'extends' ; KW_IMPLEMENTS: 'implements' ; KW_DEF: 'def' ; KW_NULL: 'null' ; KW_TRUE: 'true' ; KW_FALSE: 'false' ; KW_NEW: 'new' ; KW_SUPER: 'super' ; KW_IN: 'in' ; KW_FOR: 'for' ; KW_IF: 'if' ; KW_ELSE: 'else' ; KW_WHILE: 'while' ; KW_SWITCH: 'switch' ; KW_CASE: 'case' ; KW_DEFAULT: 'default' ; KW_CONTINUE: 'continue' ; KW_BREAK: 'break' ; KW_RETURN: 'return' ; KW_TRY: 'try' ; KW_CATCH: 'catch' ; KW_FINALLY: 'finally' ; KW_THROW: 'throw' ; KW_THROWS: 'throws' ; RUSHIFT_ASSIGN: '>>>=' ; RSHIFT_ASSIGN: '>>=' ; LSHIFT_ASSIGN: '<<=' ; //RUSHIFT: '>>>' ; SPACESHIP: '<=>' ; SAFE_DOT: '?.' ; STAR_DOT: '*.' ; ATTR_DOT: '.@' ; LTE: '<=' ; GTE: '>=' ; CLOSURE_ARG_SEPARATOR: '->' ; DECREMENT: '--' ; INCREMENT: '++' ; POWER: '**' ; LSHIFT: '<<' ; //RSHIFT: '>>' ; RANGE: '..' ; ORANGE: '..<' ; EQUAL: '==' ; UNEQUAL: '!=' ; MATCH: '==~' ; FIND: '=~' ; AND: '&&' ; OR: '||' ; PLUS_ASSIGN: '+=' ; MINUS_ASSIGN: '-=' ; MULT_ASSIGN: '*=' ; DIV_ASSIGN: '/=' ; MOD_ASSIGN: '%=' ; BAND_ASSIGN: '&=' ; XOR_ASSIGN: '^=' ; BOR_ASSIGN: '|=' ; SEMICOLON: ';' ; DOT: '.' ; COMMA: ',' ; AT: '@' ; ASSIGN: '=' ; LT: '<' ; GT: '>' ; COLON: ':' ; BOR: '|' ; NOT: '!' ; BNOT: '~' ; MULT: '*' ; DIV: '/' ; MOD: '%' ; PLUS: '+' ; MINUS: '-' ; BAND: '&' ; XOR: '^' ; QUESTION: '?' ; KW_AS: 'as' ; KW_INSTANCEOF: 'instanceof' ; // Modifiers VISIBILITY_MODIFIER: (KW_PUBLIC | KW_PROTECTED | KW_PRIVATE) ; fragment KW_PUBLIC: 'public' ; fragment KW_PROTECTED: 'protected' ; fragment KW_PRIVATE: 'private' ; KW_ABSTRACT: 'abstract' ; KW_STATIC: 'static' ; KW_FINAL: 'final' ; // Class KW_TRANSIENT: 'transient' ; // methods and fields KW_NATIVE: 'native' ; // Methods and fields, as fields are accesors in Groovy. KW_VOLATILE: 'volatile' ; // Fields only KW_SYNCHRONIZED: 'synchronized' ; // Methods and fields. KW_STRICTFP: 'strictfp'; /** Nested newline within a (..) or [..] are ignored. */ IGNORE_NEWLINE : '\r'? '\n' { topBrace == Brace.ROUND || topBrace == Brace.SQUARE }? -> skip ; // Match both UNIX and Windows newlines NL: '\r'? '\n'; IDENTIFIER: [A-Za-z_$][A-Za-z0-9_$]*;
WebAppsGenerator.Core/Grammar/SneakParser.g4
drajwer/web-apps-generator
0
5663
parser grammar SneakParser; options { tokenVocab=SneakLexer; } compileUnit : EOF ; file : classDefs ; classDefs : classDef classDefs | /* epsilon */ ; classDef : annotations CLASS ID NEWLINE body ; body : INDENT properties DEDENT | /* epsilon */ ; properties : (property NEWLINE)* property NEWLINE? ; property : annotations ID COLON TYPE ; annotations : (annotation NEWLINE)* ; annotation : HASH ID params ; params : /* epsilon */ | '(' paramlist ')' ; paramlist : (param COMMA)* param ; param : ID | ID '=' VALUE ;
programs/oeis/037/A037537.asm
neoneye/loda
22
178824
; A037537: Base-4 digits are, in order, the first n terms of the periodic sequence with initial period 1,2,1. ; 1,6,25,101,406,1625,6501,26006,104025,416101,1664406,6657625,26630501,106522006,426088025,1704352101,6817408406,27269633625,109078534501,436314138006,1745256552025,6981026208101,27924104832406 mov $1,4 pow $1,$0 mul $1,100 div $1,63 mov $0,$1
Des_Ada/src/p_stephandler.adb
VMika/Des_Ada
0
4313
<filename>Des_Ada/src/p_stephandler.adb<gh_stars>0 with Ada.Text_IO; use Ada.Text_IO; with P_StructuralTypes; use P_StructuralTypes; package body P_stephandler is function Get_NextHandler (Self : in out T_StepHandler) return Ptr_Handler is begin return Self.NextHandler; end; procedure Set_NextHandler (Self : in out T_StepHandler; Ptr_StepHandler : Ptr_Handler) is begin Self.NextHandler := Ptr_StepHandler; end; procedure Set_BinaryContainer (Self : in out T_StepHandler; Ptr_BinaryContainer : BinaryContainer_Access) is begin Self.Ptr_BinaryContainer := Ptr_BinaryContainer; end; function Get_BinaryContainer (Self : in out T_StepHandler) return BinaryContainer_Access is begin return Self.Ptr_BinaryContainer; end; end P_stephandler;
8088/cga/1024colors/1024.asm
reenigne/reenigne
92
22396
<reponame>reenigne/reenigne<filename>8088/cga/1024colors/1024.asm org 0 cpu 8086 cli ; Copy data mov ax,cs mov ds,ax mov ax,0xb800 mov es,ax mov cx,8000 mov si,data xor di,di cld rep movsw ; Scanline 0 = row 0 of 2-line screen (Address 0 = blank) ; Scanline 1 = row 1 of 2-line screen (Address 160 = pixel line 0) ; Scanline 2 = row 0 of 2-line screen (Address 160 = pixel line 0) ; Scanline 3 = row 1 of 2-line screen (Address 320 = pixel line 1) ; ... ; Scanline 198 = row 0 of 2-line screen (Address 15840 = pixel line 98) ; Scanline 199 = row 1 of 2-line screen (Address 16000 = pixel line 99) ; Scanline 200 = row 0 of 62-line screen (Address 16000 = pixel line 99) ; Scanline 201 = row 1 of 62-line screen (Address 16160 = blank) ; ... ; Scanline 224 = row 24 of 62-line screen - sync start ; ... ; Scanline 261 = row 61 of 62-line screen ; Mode 09 ; 1 +HRES 1 ; 2 +GRPH 0 ; 4 +BW 0 ; 8 +VIDEO ENABLE 8 ; 0x10 +1BPP 0 ; 0x20 +ENABLE BLINK 0 mov dx,0x3d8 mov al,0x09 out dx,al ; Palette 00 ; 1 +OVERSCAN B 0 ; 2 +OVERSCAN G 2 ; 4 +OVERSCAN R 4 ; 8 +OVERSCAN I 0 ; 0x10 +BACKGROUND I 0 ; 0x20 +COLOR SEL 0 inc dx mov al,0 out dx,al mov dl,0xd4 ; 0xff Horizontal Total 71 mov ax,0x7100 out dx,ax ; 0xff Horizontal Displayed 50 mov ax,0x5001 out dx,ax ; 0xff Horizontal Sync Position 5a mov ax,0x5a02 out dx,ax ; 0x0f Horizontal Sync Width 0d mov ax,0x0003 out dx,ax ; 0x7f Vertical Total 3d mov ax,0x3d04 out dx,ax ; 0x1f Vertical Total Adjust 00 mov ax,0x0005 out dx,ax ; 0x7f Vertical Displayed 02 mov ax,0x0206 out dx,ax ; 0x7f Vertical Sync Position 18 mov ax,0x1807 out dx,ax ; 0x03 Interlace Mode 02 mov ax,0x0208 out dx,ax ; 0x1f Max Scan Line Address 00 mov ax,0x0009 out dx,ax ; Cursor Start 06 ; 0x1f Cursor Start 6 ; 0x60 Cursor Mode 0 mov ax,0x060a out dx,ax ; 0x1f Cursor End 07 mov ax,0x070b out dx,ax ; 0x3f Start Address (H) 00 mov ax,0x000c out dx,ax ; 0xff Start Address (L) 00 mov ax,0x000d out dx,ax ; 0x3f Cursor (H) 03 mov ax,0x030e out dx,ax ; 0xff Cursor (L) c0 mov ax,0xc00f out dx,ax %macro waitForDisplayEnable 0 %%waitForDisplayEnable in al,dx ; 1 1 2 test al,1 ; 2 0 2 jnz %%waitForDisplayEnable ; 2 0 2 %endmacro %macro waitForDisplayDisable 0 %%waitForDisplayDisable in al,dx ; 1 1 2 test al,1 ; 2 0 2 jz %%waitForDisplayDisable ; 2 0 2 %endmacro %macro waitForVerticalSync 0 %%waitForVerticalSync in al,dx test al,8 jz %%waitForVerticalSync %endmacro %macro waitForNoVerticalSync 0 %%waitForNoVerticalSync in al,dx test al,8 jnz %%waitForNoVerticalSync %endmacro mov dl,0xda mov bx,80 ; Initial mov cx,0 ; Frame counter frameLoop: waitForVerticalSync waitForNoVerticalSync ; During line 0-1 we set up the start address for line 2 and change the vertical total to 0x01 waitForDisplayEnable mov dl,0xd4 mov ax,0x0104 ; 4: Vertical total: 2 rows/frame out dx,ax mov dl,0xda waitForDisplayDisable waitForDisplayEnable mov dl,0xd4 mov ah,bh mov al,0x0c out dx,ax ; Start address high mov ah,bl inc ax out dx,ax ; Start address low add bx,80 ; Next start address mov dl,0xda waitForDisplayDisable ; During lines 2..199 we set up the start address for the next line %rep 99 waitForDisplayEnable waitForDisplayDisable waitForDisplayEnable mov dl,0xd4 mov ah,bh mov al,0x0c out dx,ax ; Start address high mov ah,bl inc ax out dx,ax ; Start address low add bx,80 ; Next start address mov dl,0xda waitForDisplayDisable %endrep ; During line 200 we set up the start address for line 0 and change the vertical total to 0x3d waitForDisplayEnable mov dl,0xd4 mov ax,0x3d04 ; 4: Vertical total: 62 rows/frame out dx,ax mov dl,0xda waitForDisplayDisable waitForDisplayEnable mov dl,0xd4 mov ax,0x000c out dx,ax ; Start address high inc ax out dx,ax ; Start address low mov bx,80 mov dl,0xda waitForDisplayDisable ; Take a screenshot after 1 second inc cx cmp cx,60 jne noScreenshot ; int 0x60 noScreenshot: ; Wait a further minute before exiting cmp cx,3600*5 je finish jmp frameLoop finish: ; Set the CGA back to a normal mode so we don't risk breaking anything mov ax,3 int 0x10 ; Relinquish control int 0x67 data: ;%rep 80 ; db 0x00,0x00 ;%endrep ; ;%assign i 0 ;%rep 50 ; %rep 2 ; db 0x00,0x00 ; %rep 26 ; %rep 3 ; %if (i & 0x3ff) < 256 ; db 0x55 ; %elif (i & 0x3ff) < 512 ; db 0x13 ; %elif (i & 0x3ff) < 768 ; db 0xb0 ; %else ; db 0xb1 ; %endif ; db (i & 0xff) ; %endrep ; %assign i i+1 ; %endrep ; db 0x00,0x00 ; %assign i i-26 ; %endrep ; %assign i i+26 ;%endrep ; ;%rep 80 ; db 0x00,0x00 ;%endrep
programs/oeis/019/A019427.asm
neoneye/loda
22
14881
; A019427: Continued fraction for tan(1/4). ; 0,3,1,10,1,18,1,26,1,34,1,42,1,50,1,58,1,66,1,74,1,82,1,90,1,98,1,106,1,114,1,122,1,130,1,138,1,146,1,154,1,162,1,170,1,178,1,186,1,194,1,202,1,210,1,218,1,226,1,234,1,242,1,250,1,258,1,266,1,274,1,282,1,290,1,298,1,306,1,314,1,322,1,330,1,338,1,346,1,354,1,362,1,370,1,378,1,386,1,394 mul $0,2 mov $3,$0 lpb $0 mov $1,$0 dif $0,2 cmp $2,0 add $3,$2 mod $1,$3 seq $1,92535 ; G.f.: (1+x^2)*(1+x^3)/((1-x)*(1-x^2)). mul $1,2 min $3,1 lpe div $1,2 mov $0,$1
FormalAnalyzer/models/apps/BrightenMyPath.als
Mohannadcse/IoTCOM_BehavioralRuleExtractor
0
3732
module app_BrightenMyPath open IoTBottomUp as base open cap_runIn open cap_now open cap_motionSensor open cap_switch one sig app_BrightenMyPath extends IoTApp { motion1 : some cap_motionSensor, switch1 : some cap_switch, } { rules = r //capabilities = motion1 + switch1 } abstract sig r extends Rule {} one sig r0 extends r {}{ triggers = r0_trig conditions = r0_cond commands = r0_comm } abstract sig r0_trig extends Trigger {} one sig r0_trig0 extends r0_trig {} { capabilities = app_BrightenMyPath.motion1 attribute = cap_motionSensor_attr_motion value = cap_motionSensor_attr_motion_val_active } abstract sig r0_cond extends Condition {} abstract sig r0_comm extends Command {} one sig r0_comm0 extends r0_comm {} { capability = app_BrightenMyPath.switch1 attribute = cap_switch_attr_switch value = cap_switch_attr_switch_val_on }
programs/oeis/104/A104199.asm
neoneye/loda
22
16969
; A104199: Lower bound on a straddle prime pair. ; 3,5,7,7,7,11,13,13,13,17,19,19,19,23,23,23,23,23,29,31,31,31,31,31,37,37,37,41,43,43,43,47,47,47,47,47,53,53,53,53,53,59,61,61,61,61,61,67,67,67,71,73,73,73,73,73,79,79,79,83,83,83,83,83,89,89,89,89,89,89,89 seq $0,73169 ; a(n)=A002808(n)-n, difference between n-th composite and n. sub $0,2 seq $0,40 ; The prime numbers.
alloy4fun_models/trashltl/models/13/H4YSLohFCYukRuZxB.als
Kaixi26/org.alloytools.alloy
0
4623
<reponame>Kaixi26/org.alloytools.alloy open main pred idH4YSLohFCYukRuZxB_prop14 { always Protected & Trash not in Protected } pred __repair { idH4YSLohFCYukRuZxB_prop14 } check __repair { idH4YSLohFCYukRuZxB_prop14 <=> prop14o }
test/Succeed/NewEquations.agda
alhassy/agda
3
8923
{-# OPTIONS --rewriting #-} module NewEquations where open import Common.Prelude hiding (map; _++_) open import Common.Equality infixr 5 _++_ map : ∀ {A B : Set} → (A → B) → List A → List B map f [] = [] map f (x ∷ xs) = (f x) ∷ (map f xs) _++_ : ∀ {A : Set} → List A → List A → List A [] ++ ys = ys (x ∷ xs) ++ ys = x ∷ (xs ++ ys) fold : ∀ {A B : Set} → (A → B → B) → B → List A → B fold f v [] = v fold f v (x ∷ xs) = f x (fold f v xs) ++-[] : ∀ {A} {xs : List A} → xs ++ [] ≡ xs ++-[] {xs = []} = refl ++-[] {xs = x ∷ xs} = cong (_∷_ x) ++-[] ++-assoc : ∀ {A} {xs ys zs : List A} → (xs ++ ys) ++ zs ≡ xs ++ (ys ++ zs) ++-assoc {xs = []} = refl ++-assoc {xs = x ∷ xs} = cong (_∷_ x) (++-assoc {xs = xs}) map-id : ∀ {A} {xs : List A} → map (λ x → x) xs ≡ xs map-id {xs = []} = refl map-id {xs = x ∷ xs} = cong (_∷_ x) map-id map-fuse : ∀ {A B C} {f : B → C} {g : A → B} {xs : List A} → map f (map g xs) ≡ map (λ x → f (g x)) xs map-fuse {xs = []} = refl map-fuse {xs = x ∷ xs} = cong (_∷_ _) map-fuse map-++ : ∀ {A B} {f : A → B} {xs ys : List A} → map f (xs ++ ys) ≡ (map f xs) ++ (map f ys) map-++ {xs = []} = refl map-++ {xs = x ∷ xs} = cong (_∷_ _) (map-++ {xs = xs}) fold-map : ∀ {A B C} {f : A → B} {c : B → C → C} {n : C} {xs : List A} → fold c n (map f xs) ≡ fold (λ x → c (f x)) n xs fold-map {xs = []} = refl fold-map {c = c} {xs = x ∷ xs} = cong (c _) (fold-map {xs = xs}) fold-++ : ∀ {A B} {c : A → B → B} {n : B} {xs ys : List A} → fold c n (xs ++ ys) ≡ fold c (fold c n ys) xs fold-++ {xs = []} = refl fold-++ {c = c} {xs = x ∷ xs} = cong (c _) (fold-++ {xs = xs}) {-# BUILTIN REWRITE _≡_ #-} {-# REWRITE ++-[] #-} {-# REWRITE ++-assoc #-} {-# REWRITE map-id #-} {-# REWRITE map-fuse #-} {-# REWRITE map-++ #-} {-# REWRITE fold-map #-} {-# REWRITE fold-++ #-} record _×_ (A B : Set) : Set where constructor _,_ field fst : A snd : B swap : ∀ {A B} → A × B → B × A swap (x , y) = y , x test₁ : ∀ {A B} {xs : List (A × B)} → map swap (map swap xs) ≡ xs test₁ = refl
src/Interrupt.asm
sharksym/vgmplay-sharksym
6
22268
<reponame>sharksym/vgmplay-sharksym ; ; Interrupt handler (IM2 mode) ; Interrupt_HEAPBLOCK_SIZE: equ 200H Interrupt_HOOK_SIZE: equ 5 Interrupt: MACRO table: dw 0 entry: dw 0 ENDM ; ix = this Interrupt_Construct: ld bc,Interrupt_HEAPBLOCK_SIZE push ix ld ix,Heap_main call Heap_AllocateAligned pop ix ld a,d cp 0C0H call c,System_ThrowException cp 100H - Interrupt_HOOK_SIZE call nc,System_ThrowException ld (ix + Interrupt.table),e ld (ix + Interrupt.table + 1),d ld a,d inc a ld (ix + Interrupt.entry),a ld (ix + Interrupt.entry + 1),a ld (de),a ld l,e ld h,d inc de ld bc,100H ldir ld l,a ld h,a ld (hl),0C3H ; jp inc hl ld (hl),38H inc hl ld (hl),00H call System_CheckEIState ld a,(ix + Interrupt.table + 1) di ld i,a im 2 ret po ei ret ; ix = this Interrupt_Destruct: im 1 ld e,(ix + Interrupt.table) ld d,(ix + Interrupt.table + 1) ld bc,Interrupt_HEAPBLOCK_SIZE push ix ld ix,Heap_main call Heap_Free pop ix ret ; hl = new handler address ; de = old hook ; ix = this Interrupt_Hook: push hl ld l,(ix + Interrupt.entry) ld h,(ix + Interrupt.entry + 1) ld bc,Interrupt_HOOK_SIZE ldir pop de ld l,(ix + Interrupt.entry) ld h,(ix + Interrupt.entry + 1) call System_CheckEIState di ld (hl),0C3H ; jp inc hl ld (hl),e inc hl ld (hl),d ret po ei ret ; SECTION RAM Interrupt_instance: Interrupt ENDS
libsrc/_DEVELOPMENT/arch/zxn/esxdos/c/sccz80/esx_m_geterr_callee.asm
Toysoft/z88dk
0
179555
<reponame>Toysoft/z88dk ; void esx_m_geterr(uint16_t error,unsigned char *msg) SECTION code_esxdos PUBLIC esx_m_geterr_callee EXTERN asm_esx_m_geterr esx_m_geterr_callee: pop af pop hl pop de push af jp asm_esx_m_geterr
tools/scitools/conf/understand/ada/ada05/s-tpoben.ads
brucegua/moocos
1
24513
<reponame>brucegua/moocos ------------------------------------------------------------------------------ -- -- -- GNAT RUN-TIME LIBRARY (GNARL) COMPONENTS -- -- -- -- S Y S T E M . T A S K I N G . P R O T E C T E D _ O B J E C T S . -- -- E N T R I E S -- -- -- -- S p e c -- -- -- -- Copyright (C) 1992-2006, Free Software Foundation, Inc. -- -- -- -- GNARL is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 2, or (at your option) any later ver- -- -- sion. GNARL is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License -- -- for more details. You should have received a copy of the GNU General -- -- Public License distributed with GNARL; see file COPYING. If not, write -- -- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, -- -- Boston, MA 02110-1301, USA. -- -- -- -- -- -- -- -- -- -- -- GNARL was developed by the GNARL team at Florida State University. -- -- Extensive contributions were provided by Ada Core Technologies, Inc. -- -- -- ------------------------------------------------------------------------------ -- This package contains all the simple primitives related to -- Protected_Objects with entries (i.e init, lock, unlock). -- The handling of protected objects with no entries is done in -- System.Tasking.Protected_Objects, the complex routines for protected -- objects with entries in System.Tasking.Protected_Objects.Operations. -- The split between Entries and Operations is needed to break circular -- dependencies inside the run time. -- Note: the compiler generates direct calls to this interface, via Rtsfind. -- Any changes to this interface may require corresponding compiler changes. with Ada.Finalization; -- used for Limited_Controlled with Unchecked_Conversion; package System.Tasking.Protected_Objects.Entries is pragma Elaborate_Body; subtype Positive_Protected_Entry_Index is Protected_Entry_Index range 1 .. Protected_Entry_Index'Last; type Find_Body_Index_Access is access function (O : System.Address; E : Protected_Entry_Index) return Protected_Entry_Index; type Protected_Entry_Body_Array is array (Positive_Protected_Entry_Index range <>) of Entry_Body; -- This is an array of the executable code for all entry bodies of -- a protected type. type Protected_Entry_Body_Access is access all Protected_Entry_Body_Array; type Protected_Entry_Queue_Array is array (Protected_Entry_Index range <>) of Entry_Queue; -- This type contains the GNARL state of a protected object. The -- application-defined portion of the state (i.e. private objects) -- is maintained by the compiler-generated code. -- note that there is a simplified version of this type declared in -- System.Tasking.PO_Simple that handle the simple case (no entries). type Protection_Entries (Num_Entries : Protected_Entry_Index) is new Ada.Finalization.Limited_Controlled with record L : aliased Task_Primitives.Lock; -- The underlying lock associated with a Protection_Entries. -- Note that you should never (un)lock Object.L directly, but instead -- use Lock_Entries/Unlock_Entries. Compiler_Info : System.Address; -- Pointer to compiler-generated record representing protected object Call_In_Progress : Entry_Call_Link; -- Pointer to the entry call being executed (if any) Ceiling : System.Any_Priority; -- Ceiling priority associated with the protected object New_Ceiling : System.Any_Priority; -- New ceiling priority associated to the protected object. In case -- of assignment of a new ceiling priority to the protected object the -- frontend generates a call to set_ceiling to save the new value in -- this field. After such assignment this value can be read by means -- of the 'Priority attribute, which generates a call to get_ceiling. -- However, the ceiling of the protected object will not be changed -- until completion of the protected action in which the assignment -- has been executed (AARM D.5.2 (10/2)). Owner : Task_Id; -- This field contains the protected object's owner. Null_Task -- indicates that the protected object is not currently being used. -- This information is used for detecting the type of potentially -- blocking operations described in the ARM 9.5.1, par. 15 (external -- calls on a protected subprogram with the same target object as that -- of the protected action). Old_Base_Priority : System.Any_Priority; -- Task's base priority when the protected operation was called Pending_Action : Boolean; -- Flag indicating that priority has been dipped temporarily in order -- to avoid violating the priority ceiling of the lock associated with -- this protected object, in Lock_Server. The flag tells Unlock_Server -- or Unlock_And_Update_Server to restore the old priority to -- Old_Base_Priority. This is needed because of situations (bad -- language design?) where one needs to lock a PO but to do so would -- violate the priority ceiling. For example, this can happen when an -- entry call has been requeued to a lower-priority object, and the -- caller then tries to cancel the call while its own priority is -- higher than the ceiling of the new PO. Finalized : Boolean := False; -- Set to True by Finalize to make this routine idempotent Entry_Bodies : Protected_Entry_Body_Access; -- Pointer to an array containing the executable code for all entry -- bodies of a protected type. -- The following function maps the entry index in a call (which denotes -- the queue to the proper entry) into the body of the entry. Find_Body_Index : Find_Body_Index_Access; Entry_Queues : Protected_Entry_Queue_Array (1 .. Num_Entries); end record; -- No default initial values for this type, since call records -- will need to be re-initialized before every use. type Protection_Entries_Access is access all Protection_Entries'Class; -- See comments in s-tassta.adb about the implicit call to Current_Master -- generated by this declaration. function To_Address is new Unchecked_Conversion (Protection_Entries_Access, System.Address); function To_Protection is new Unchecked_Conversion (System.Address, Protection_Entries_Access); function Get_Ceiling (Object : Protection_Entries_Access) return System.Any_Priority; -- Returns the new ceiling priority of the protected object function Has_Interrupt_Or_Attach_Handler (Object : Protection_Entries_Access) return Boolean; -- Returns True if an Interrupt_Handler or Attach_Handler pragma applies -- to the protected object. That is to say this primitive returns False for -- Protection, but is overriden to return True when interrupt handlers are -- declared so the check required by C.3.1(11) can be implemented in -- System.Tasking.Protected_Objects.Initialize_Protection. procedure Initialize_Protection_Entries (Object : Protection_Entries_Access; Ceiling_Priority : Integer; Compiler_Info : System.Address; Entry_Bodies : Protected_Entry_Body_Access; Find_Body_Index : Find_Body_Index_Access); -- Initialize the Object parameter so that it can be used by the runtime -- to keep track of the runtime state of a protected object. procedure Lock_Entries (Object : Protection_Entries_Access); -- Lock a protected object for write access. Upon return, the caller owns -- the lock to this object, and no other call to Lock or Lock_Read_Only -- with the same argument will return until the corresponding call to -- Unlock has been made by the caller. Program_Error is raised in case of -- ceiling violation. procedure Lock_Entries (Object : Protection_Entries_Access; Ceiling_Violation : out Boolean); -- Same as above, but return the ceiling violation status instead of -- raising Program_Error. procedure Lock_Read_Only_Entries (Object : Protection_Entries_Access); -- Lock a protected object for read access. Upon return, the caller owns -- the lock for read access, and no other calls to Lock with the same -- argument will return until the corresponding call to Unlock has been -- made by the caller. Other calls to Lock_Read_Only may (but need not) -- return before the call to Unlock, and the corresponding callers will -- also own the lock for read access. -- -- Note: we are not currently using this interface, it is provided for -- possible future use. At the current time, everyone uses Lock for both -- read and write locks. procedure Set_Ceiling (Object : Protection_Entries_Access; Prio : System.Any_Priority); -- Sets the new ceiling priority of the protected object procedure Unlock_Entries (Object : Protection_Entries_Access); -- Relinquish ownership of the lock for the object represented by the -- Object parameter. If this ownership was for write access, or if it was -- for read access where there are no other read access locks outstanding, -- one (or more, in the case of Lock_Read_Only) of the tasks waiting on -- this lock (if any) will be given the lock and allowed to return from -- the Lock or Lock_Read_Only call. private procedure Finalize (Object : in out Protection_Entries); -- Clean up a Protection object; in particular, finalize the associated -- Lock object. end System.Tasking.Protected_Objects.Entries;
Projects/PJZ2/Framework/MusicReplay/P6112-Play.asm
jonathanbennett73/amiga-pjz-planet-disco-balls
21
18432
<reponame>jonathanbennett73/amiga-pjz-planet-disco-balls ; #-----+-----------------------------------------# ; |Name:| P6112 - Optimized Player 6.1 Playroutine| ; +-----+-----------------------------------------+ ; |V1.06| P6112,E1x/E2x fix | ; |V1.05| P6111, EDx fix,better init/exit,Dxx note| ; |V1.04| P6110, E6x command fix+new option | ; |V1.03| P6109, compatibility changes only. | ; |V1.02| Cleaned up P6108 with minor changes. | ; |V1.01| 2.4-3 scanlines faster than my p6107. | ; | | SLen (song length) bug fixed | ; | | lev6 implemented with "poke DMA here" | ; | | Two options for clickless sound start | ; | | P61_Osc precis samplewindow tracking | ; | | Many optimization options - read the | ; | | info or leave them at defaults. | ; +-----+-----------------------------------------+ ; | by Photon/Scoopex | ; #-----------------------------------------------# ;SPECIAL NOTE FOR THIS VERSION: ;----------------------------- ;Tutorial here: http://youtu.be/xBtHO-IuN9E ;Put it in your demo: http://youtu.be/JYLcIR6tyO4 ;I'm leaving the P61 project, feeling I've left it in good shape. ;There is nothing left to optimize, and I've gone through everything I could ;find that was bad and fixed it. ;I support this only with the readme.txt and all the comment documentation. ;Please follow the advice in my Youtube tutorial specifically made for adding ;P61 to your demo before deciding the playroutine is at fault. If you are sure ;you have found a bug, fix it yourself. ;A song must fail in the example source and play correctly in P61con, before ;you can suspect the playroutine is at fault. ;A note on syncing: apart from the new options for $1Fx, channel triggers, and ;oscilloscope ptrs I added, you should no longer ask musicians to scatter E8x ;commands in the song. Don't worry, it plays fine in P61 and always has. ;But some non-legacy trackers destroy the loop with a filter where E8x commands ;are used. 80x is an alternative, which works in all trackers, according to ;them. To use it, just replace E8x with 80x in the module and you need change ;nothing else. ;P6112: ;E1x/E2x fix. One line changed in the source, in the GetNote macro used by ;these two effects combined with a note trigger (i.e. for F-3 E1x, not --- E1x) ;P6111: ;- Fix notedelay bug introduced in P6108 ;- Fix in legacy code, CIA regs were modified in init/exit even when p61_cia=0. ;- Verified that $9xx offset behavior takes effect at loop end, a behavior ;used by chip musicians. ;Dxx command: P61 has never implemented Dxx support other than for xx=00. ;I took a good look, and the way I see it, only pointers to previously ;decrunched notesteps are stored. This means patternloop backjumps work, but ;forward jumps to some offset from the pattern start pointer - doesn't. ;xx steps must first be decrunched. This will cause a spike in rastertime ;(CPU load) used, which is counter to my efforts to make the P61 playroutine ;match the performance of optimized normal Protracker playroutines. ;So I've decided to not implement it. Instead, musicians are recommended to ;copy the jumped-to pattern and delete xx notes to make the offset=0. Then ;the Dxx command can be changed to a D00 command, which is supported. ;The copied pattern will only add 16 bytes or so to the filesize, and ;performance will remain excellent. ;--- ;P6110: A bug regarding Patternloops (E6x) was introduced in P6108 when I added ;super optimization flags. This is fixed, but it also revealed the obvious: ;that Patternloop is incompatible with suppF01=0. The example will set this ;automatically for you, but you will not get the great speed gains if you try ;split4=1 unless you SET THE USECODE PROPERLY. ;Of course all modes will work properly if you leave everything at default ;in the example, but I recommend to set the usecode to get the most out of p61 ; - not just the size gain. ;Also, new option: set visuctrs=1 to get elapsed time since last instrument ;trigger in P61visuctr0..3. ;NOTE: vasm users MUST turn optimizations off for the jmp xx(PC) instructions ;in the jump tables and at P61_motuuli. If not, the source will assemble ;without errors, but generate bra.b which WILL cause fatal run-time errors. ;May the Source be with you! //Photon ;Credits to Jarno for V6.1A, and bugfixers up to 6.1.0.6. ;(Notes from previous versions below.) * The Player 6.1A - by Guru / Sahara Surfers * Interrupt problem with 060 fixed by NoName/Haujobb^Sector 7 * Some Enforcer Hits fixed by Platon42 * Memory trashing bug in routine P61_End fixed by Tolkien * Bug in routine P61_Init (when opt020=1) fixed by The Dark Coder/Trinity^Morbid Visions * for Devpac 3, ASM-One, PhxAss and maybe some other assemblers * * NEEDS: Default sizes must be words (ASM-One default...) * Preferably no optimizations on (the jump table must be word jumps) * * Tested with Devpac 3.04 by Guru * Tested with PhxAss 4.14, Asm-Pro 1.1 and ASM-One 1.29 * * Note 1:All the bugfixes done after version 610.2 (the latest release from * Guru / Sahara Surfers) are marked with the comment "* BUGFIX" * followed by some explanations, so that if can quickly copy them * into a previous version tailored to your needs. * * Note 2:The unelegant double WRITE to INTREQ unforunately seems to be * the best solution to the "interrupt problem" that occurs on * some 040/060 equipped Amiga. On many 040/060 Amigas it is enough * to put an access to whatever hardware register and a NOP between * the first write to INTREQ and he RTE. However we had reports that * on some Amiga it is really necessary to do a double write to INTREQ ******************************** * Player 6.1A � * * All in one-version * * Version 610.6 * * � 1992-95 <NAME> * * All rights reserved * * Fixed by: NoName, Platon42, * * Tolkien and The Dark Coder * ******************************** nowaveforms=noshorts copdma=1-lev6 Custom_Block_Size=16 ;d7 used to replace clr.* instead of this const ifnd player61_i player61_i:set 1 ifnd exec_types_i exec_types_i:set 1 include_version:equ 40 extern_lib:macro xref _lvo\1 endm structure:macro \1:equ 0 soffset:set \2 endm fptr:macro \1:equ soffset soffset:set soffset+4 endm bool:macro \1:equ soffset soffset:set soffset+2 endm byte:macro \1:equ soffset soffset:set soffset+1 endm ubyte:macro \1:equ soffset soffset:set soffset+1 endm word:macro \1:equ soffset soffset:set soffset+2 endm uword:macro \1:equ soffset soffset:set soffset+2 endm short:macro \1:equ soffset soffset:set soffset+2 endm ushort:macro \1:equ soffset soffset:set soffset+2 endm long:macro \1:equ soffset soffset:set soffset+4 endm ulong:macro \1:equ soffset soffset:set soffset+4 endm float:macro \1:equ soffset soffset:set soffset+4 endm double:macro \1:equ soffset soffset:set soffset+8 endm aptr:macro \1:equ soffset soffset:set soffset+4 endm cptr:macro \1:equ soffset soffset:set soffset+4 endm rptr:macro \1:equ soffset soffset:set soffset+2 endm label:macro \1:equ soffset endm struct:macro \1:equ soffset soffset:set soffset+\2 endm alignword:macro soffset:set (soffset+1)&$fffffffe endm alignlong:macro soffset:set (soffset+3)&$fffffffc endm enum:macro ifc '\1','' eoffset:set 0 endc ifnc '\1','' eoffset:set \1 endc endm eitem:macro \1:equ eoffset eoffset:set eoffset+1 endm bitdef0:macro \1\3\2:equ \4 endm bitdef:macro bitdef0 \1,\2,b_,\3 \@bitdef:set 1<<\3 bitdef0 \1,\2,f_,\@bitdef endm library_minimum:equ 33 endc ;ifnd structure Player_Header,0 ulong P61_InitOffset ulong P61_MusicOffset ulong P61_EndOffset ulong P61_SetRepeatOffset ulong P61_SetPositionOffset uword P61_MasterVolume uword P61_UseTempo uword P61_PlayFlag uword P61_E8_info aptr P61_UseVBR uword P61_Position uword P61_Pattern uword P61_Row aptr P61_Cha0Offset aptr P61_Cha1Offset aptr P61_Cha2Offset aptr P61_Cha3Offset label Player_Header_SIZE structure Channel_Block,0 ubyte P61_SN_Note ubyte P61_Command ubyte P61_Info ubyte P61_Pack aptr P61_Sample uword P61_OnOff aptr P61_ChaPos aptr P61_TempPos uword P61_TempLen uword P61_Note uword P61_Period uword P61_Volume uword P61_Fine uword P61_Offset uword P61_LOffset uword P61_ToPeriod uword P61_TPSpeed ubyte P61_VibCmd ubyte P61_VibPos ubyte P61_TreCmd ubyte P61_TrePos uword P61_RetrigCount ubyte P61_Funkspd ubyte P61_Funkoff aptr P61_Wave uword P61_TData aptr P61_TChaPos aptr P61_TTempPos uword P61_TTempLen uword P61_Shadow ifne oscillo ;Filled in by P61_osc call (div ptrs by 4) aptr P61_oscptr ;points to end of current frame's sample-chunk. uword P61_oscptrrem ;remainder for precision (internal use only) aptr P61_oscptrWrap ;wrap (end) pointer for current Paula soundloop endc uword P61_DMABit label Channel_Block_Size structure Sample_Block,0 aptr P61_SampleOffset uword P61_SampleLength aptr P61_RepeatOffset uword P61_RepeatLength uword P61_SampleVolume uword P61_FineTune label Sample_Block_SIZE P61_ft=usecode&1 P61_pu=usecode&2 P61_pd=usecode&4 P61_tp=usecode&40 P61_vib=usecode&80 P61_tpvs=usecode&32 P61_vbvs=usecode&64 P61_tre=usecode&$80 P61_arp=usecode&$100 P61_sof=usecode&$200 P61_vs=usecode&$400 P61_pj=usecode&$800 P61_vl=usecode&$1000 P61_pb=usecode&$2800 P61_sd=usecode&$8000 P61_ec=usecode&$ffff0000 P61_fi=usecode&$10000 P61_fsu=usecode&$20000 P61_fsd=usecode&$40000 P61_sft=usecode&$200000 P61_pl=usecode&$400000&((1-split4)*$400000) ;incompatible with split4. P61_timing=usecode&$1000000 P61_rt=usecode&$2000000 P61_fvu=usecode&$4000000 P61_fvd=usecode&$8000000 P61_nc=usecode&$10000000 P61_nd=usecode&$20000000 P61_pde=usecode&$40000000 P61_il=usecode&$80000000 endc ifne asmonereport ********** REPORT ********** printt "" printt "Options used:" printt "-------------" ifne p61fade printt "Mastervolume on" else printt "Mastervolume off" endc ifne p61system printt "System friendly" else printt "System killer" endc ifne p61cia printt "CIA-tempo on" else printt "CIA-tempo off" endc ifne p61exec printt "ExecBase valid" else printt "ExecBase invalid" endc ;; --- wicked nasty nested ifs --- ifne lev6 printt "Level 6 IRQ on" else ifeq (noshorts&(1-p61system)) printt "FAIL: Non-lev6 NOT available for p61system=1 or noshorts=0!" else printt "Non-lev6 implemented with 'poke DMAbits byte to a specified address'." printt "* READ DOCS for how to specify it and how it works." endc ;noshorts&(1-p61system) endc ;lev6 ;; --- end of wicked nasty nested ifs --- ifne opt020 printt "MC68020 optimizations" else printt "Normal MC68000 code" endc printt "Channels:" printv channels ifgt channels-4 printt "FAIL: More than 4 channels." endc ifeq channels printt "FAIL: Can't have 0 channels." endc printt "UseCode:" printv usecode printt "Player binary size:" printv P61E-P61B ********** REPORT END ********** endc ;ifne asmonereport P61B: P61_motuuli: jmp P61_Init(PC) ifeq p61cia jmp P61_Music(PC) else rts rts endc jmp P61_End(PC) rts ;no P61_SetRepeat rts ifne p61jump jmp P61_SetPosition(PC) else rts rts endc P61_Master: dc.w 64 P61_Tempo: dc.w 1 P61_Play: dc.w 1 P61_E8: dc.w 0 P61_VBR: dc.l 0 P61_Pos: dc.w 0 P61_Patt: dc.w 0 P61_CRow: dc.w 0 P61_Temp0Offset: dc.l P61_temp0-P61_motuuli P61_Temp1Offset: dc.l P61_temp1-P61_motuuli P61_Temp2Offset: dc.l P61_temp2-P61_motuuli P61_Temp3Offset: dc.l P61_temp3-P61_motuuli P61_getnote:macro moveq #$7e,d0 and.b (a5),d0 beq.b .nonote ifne P61_vib clr.b P61_VibPos(a5) endc ifne P61_tre clr.b P61_TrePos(a5) endc ifne P61_ft add P61_Fine(a5),d0 endc move d0,P61_Note(a5) move P61_periods-P61_cn(a3,d0),P61_Period(a5) ;P6112 fix. .nonote: endm ifeq p61system ifne p61cia P61_intti: movem.l d0-a6,-(sp) tst.b $bfdd00 lea $dff000+C,a6 move #$2000,$9c-C(a6) move #$2000,$9c-C(a6) bsr P61_Music movem.l (sp)+,d0-a6 nop rte endc endc ifne p61system P61_lev6server: movem.l d2-d7/a2-a6,-(sp) lea P61_timeron(pc),a0 tst (a0) beq.b P61_ohi lea $dff000+C,a6 move P61_server(pc),d0 beq.b P61_musica subq #1,d0 beq P61_dmason ifeq nowaveforms bra P61_setrepeat else bra.b P61_ohi endc P61_musica: bsr P61_Music P61_ohi: movem.l (sp)+,d2-d7/a2-a6 moveq #1,d0 rts endc ********** P61_Init ********** * Input: A0=P61-module addr. * A1 [LONG] = 0 if samples are internal to the module * Address of samples otherwise * A2 [LONG] = Address of sample buffer if the module uses packed * samples, otherwise can be left uninitialized * A4 [LONG] = Address where 'DMA ON' byte (low 8 bits of DMACON) * should be poked. ONLY used together with lev6=0. * D0 [WORD] = 0 autodetect CIA Timer frequency, if ExecBase * is valid otherwise assume PAL * 1 assume PAL * 2 assume NTSC * [Used only in CIA-enabled mode] * Uses: D0-A7, A6 set to $dff000+C (your custombase) at exit. * Returns: D0=0 if okay (i.e. P61 module!). No need to change D0.l. * NOTE: the define 'start' has been made runtime. move.w #<startpos>,P61_InitPos instead. P61_Init: lea $dff000+C,a6 ifeq p61system ifne quietstart move.w #$f,$96-C(A6) ;audiodma off lea $a0-C(A6),a5 ;chan 0 lea P61_Quiet(PC),a3 moveq #0,d1 moveq #channels-1,d5 .choffl:move.l a3,(a5)+ ;ptr move.l #1<<16+124,(a5)+ ;len, 'fastest common' period move.l d1,(a5)+ ;quiet volume & audchan. addq.w #4,a5 dbf d5,.choffl endc endc cmp.l #"P61A",(a0)+ beq.b .modok subq.l #4,a0 .modok: ifne p61cia move d0,-(sp) endc moveq #0,d0 cmp.l d0,a1 bne.b .redirect move (a0),d0 lea (a0,d0.l),a1 .redirect: move.l a2,a6 lea 8(a0),a2 moveq #$40,d0 and.b 3(a0),d0 bne.b .buffer move.l a1,a6 subq.l #4,a2 .buffer: lea P61_cn(pc),a3 move.w #$ff00,d1 move.w d1,P61_OnOff+P61_temp0-P61_cn(a3) ;stop active decsteps move.w d1,P61_OnOff+P61_temp1-P61_cn(a3) move.w d1,P61_OnOff+P61_temp2-P61_cn(a3) move.w d1,P61_OnOff+P61_temp3-P61_cn(a3) ifne copdma move.l a4,p61_DMApokeAddr-P61_cn(a3) endc moveq #$1f,d1 and.b 3(a0),d1 move.l a0,-(sp) ;; --- insert pan/echo in this loop --- lea P61_samples(pc),a4 subq #1,d1 moveq #0,d4 P61_lopos: move.l a6,(a4)+ move (a2)+,d4 bpl.b P61_kook neg d4 lea P61_samples-16(pc),a5 ifeq opt020 asl #4,d4 move.l (a5,d4),d6 else add d4,d4 move.l (a5,d4*8),d6 endc move.l d6,-4(a4) ifeq opt020 move 4(a5,d4),d4 else move 4(a5,d4*8),d4 endc sub.l d4,a6 sub.l d4,a6 bra.b P61_jatk P61_kook: move.l a6,d6 tst.b 3(a0) bpl.b P61_jatk tst.b (a2) bmi.b P61_jatk move d4,d0 subq #2,d0 bmi.b P61_jatk move.l a1,a5 move.b (a5)+,d2 sub.b (a5),d2 move.b d2,(a5)+ .loop:sub.b (a5),d2 move.b d2,(a5)+ sub.b (a5),d2 move.b d2,(a5)+ dbf d0,.loop P61_jatk: move d4,(a4)+ moveq #0,d2 move.b (a2)+,d2 moveq #0,d3 move.b (a2)+,d3 moveq #0,d0 move (a2)+,d0 bmi.b .norepeat move d4,d5 sub d0,d5 move.l d6,a5 add.l d0,a5 add.l d0,a5 move.l a5,(a4)+ move d5,(a4)+ bra.b P61_gene .norepeat: move.l d6,(a4)+ move #1,(a4)+ P61_gene: move d3,(a4)+ moveq #$f,d0 and d2,d0 mulu #74,d0 move d0,(a4)+ tst -6(a2) bmi.b .nobuffer moveq #$40,d0 and.b 3(a0),d0 beq.b .nobuffer move d4,d7 tst.b d2 bpl.b .copy subq #1,d7 moveq #0,d5 moveq #0,d4 .lo: move.b (a1)+,d4 moveq #$f,d3 and d4,d3 lsr #4,d4 sub.b .table(pc,d4),d5 move.b d5,(a6)+ sub.b .table(pc,d3),d5 move.b d5,(a6)+ dbf d7,.lo bra.b .kop .copy: add d7,d7 subq #1,d7 .cob: move.b (a1)+,(a6)+ dbf d7,.cob bra.b .kop .table: dc.b 0,1,2,4,8,16,32,64,128,-64,-32,-16,-8,-4,-2,-1 .nobuffer: move.l d4,d6 add.l d6,d6 add.l d6,a6 add.l d6,a1 .kop: dbf d1,P61_lopos move.l (sp)+,a0 and.b #$7f,3(a0) move.l a2,-(sp) lea P61_temp0(pc),a1 lea P61_temp1(pc),a2 lea P61_temp2(pc),a4 lea P61_temp3(pc),a5 moveq #Channel_Block_Size/2-2,d0 moveq #0,d1 .cl: move d1,(a1)+ move d1,(a2)+ move d1,(a4)+ move d1,(a5)+ dbf d0,.cl lea P61_temp0-P61_cn(a3),a1 lea P61_emptysample-P61_cn(a3),a2 moveq #channels-1,d0 .loo: move.l a2,P61_Sample(a1) lea Channel_Block_Size(a1),a1 dbf d0,.loo move.l (sp)+,a2 move.l a2,P61_positionbase-P61_cn(a3) moveq #$7f,d1 and.b 2(a0),d1 ifeq opt020 lsl #3,d1 lea (a2,d1.l),a4 else lea (a2,d1.l*8),a4 endc move.l a4,P61_possibase-P61_cn(a3) ;base to pos. indices. move.l a4,a1 moveq #-1,d0 .search: cmp.b (a1)+,d0 bne.b .search move.l a1,P61_patternbase-P61_cn(a3) move.l a1,d0 sub.l a4,d0 subq.w #1,d0 ;this is the * BUGFIX! whoa! move d0,P61_slen-P61_cn(a3) ;; --- Bugfix: P61_Init gives P61_slen=actual songlength +1. ;; --- This did not affect NextPattern, because it looks for endbyte flag. ;; --- It did affect Bxx/Dxx, but I guess nobody has tried to jump or ;; --- break to Last Pattern, ever. Now fixed to set correct SLen and ;; --- suddenly Bxx/Dxx/Setposition works as they should. //Photon add.w P61_InitPos(pc),a4 ;position from which to start playing the song moveq #0,d0 move.b (a4)+,d0 move.l a4,P61_spos-P61_cn(a3) lsl #3,d0 add.l d0,a2 move.l a1,a4 moveq #0,d0 ;hi word must be clear to manage >32K of patterns move (a2)+,d0 ;and no movem-signextend. This code is correct. lea (a4,d0.l),a1 move.l a1,P61_ChaPos+P61_temp0-P61_cn(a3) move (a2)+,d0 lea (a4,d0.l),a1 move.l a1,P61_ChaPos+P61_temp1-P61_cn(a3) move (a2)+,d0 lea (a4,d0.l),a1 move.l a1,P61_ChaPos+P61_temp2-P61_cn(a3) move (a2)+,d0 lea (a4,d0.l),a1 move.l a1,P61_ChaPos+P61_temp3-P61_cn(a3) ifeq nowaveforms lea P61_setrepeat(pc),a0 move.l a0,P61_intaddr-P61_cn(a3) endc move #63,P61_rowpos-P61_cn(a3) move #6,P61_speed-P61_cn(a3) move #5,P61_speed2-P61_cn(a3) clr P61_speedis1-P61_cn(a3) ifne P61_pl clr.l P61_plcount-P61_cn(a3) endc ifne P61_pde clr P61_pdelay-P61_cn(a3) clr P61_pdflag-P61_cn(a3) endc clr (a3) ;start frame of very first song note. ;"reused" patterns with effects coming out of nowhere ;at start of song require 0. Otherwise F0x speed-2 is ;ok, except if split4=1, set to F-speed - #channels. ;Don't change if you don't need 'the very quickest click to start' speed. moveq #2,d0 and.b $bfe001,d0 move.b d0,P61_ofilter-P61_cn(a3) bset #1,$bfe001 ifeq p61system ifne p61exec move.l 4.w,a6 moveq #0,d0 btst d0,297(a6) beq.b .no68010 lea P61_liko(pc),a5 jsr -$1e(a6) .no68010: move.l d0,P61_VBR-P61_cn(a3) endc move.l P61_VBR-P61_cn(a3),a0 lea $78(a0),a0 move.l a0,P61_vektori-P61_cn(a3) move.l (a0),P61_oldlev6-P61_cn(a3) ifeq copdma lea P61_dmason(pc),a1 ;set 'dma-on-interrupt'. move.l a1,(a0) endc endc moveq #$f,d0 lea $dff000+C,a6 ;a6 trashed above. ifeq quietstart moveq #$0,d1 ;original code move d1,$a8-C(a6) move d1,$b8-C(a6) move d1,$c8-C(a6) move d1,$d8-C(a6) move d0,$96-C(a6) endc ifne nowaveforms move.w d0,P61_NewDMA-P61_cn(a3) ;"NEXTframe setloop" to be triggered endc ifeq p61system ifeq copdma lea P61_dmason(pc),a1 ;again? move.l a1,(a0) endc move #$2000,$9a-C(a6) ;old timerb OFF lea $bfd000,a0 lea P61_timers(pc),a1 move.b #$7f,$d00(a0) ifne p61cia ;only affect cia if actually used move.b #$10,$e00(a0) endc move.b #$10,$f00(a0) ifne p61cia move.b $400(a0),(a1)+ move.b $500(a0),(a1)+ else addq.w #2,a1 endc move.b $600(a0),(a1)+ move.b $700(a0),(a1) endc ifeq (p61system+p61cia) move.b #$82,$d00(a0) endc ifne p61cia move (sp)+,d0 subq #1,d0 beq.b P61_ForcePAL subq #1,d0 beq.b P61_NTSC ifne p61exec move.l 4.w,a1 cmp.b #60,$213(a1) beq.b P61_NTSC endc P61_ForcePAL: move.l #1773447,d0 bra.b P61_setcia P61_NTSC: move.l #1789773,d0 P61_setcia: move.l d0,P61_timer-P61_cn(a3) divu #125,d0 move d0,P61_thi2-P61_cn(a3) sub #$1f0*2,d0 move d0,P61_thi-P61_cn(a3) ifeq p61system move P61_thi2-P61_cn(a3),d0 move.b d0,$400(a0) lsr #8,d0 move.b d0,$500(a0) lea P61_intti(pc),a1 move.l a1,P61_tintti-P61_cn(a3) move.l P61_vektori(pc),a2 move.l a1,(a2) move.b #$83,$d00(a0) move.b #$11,$e00(a0) endc endc ifeq p61system ifeq copdma move #$e000,$9a-C(a6) ;level 6 timer B int, at least for setloop else move #$c000,$9a-C(a6) ;no level 6 timer B int, please ;(bit 14 is cleared above.) endc ifne quietstart move.w #$800f,$96-C(A6) ;make all used channels start a quiet loop. endc moveq #0,d0 rts ifne p61exec P61_liko: dc.l $4E7A0801 rte endc endc ifne p61system move.l a6,-(sp) ifne p61cia clr P61_server-P61_cn(a3) else move #1,P61_server-P61_cn(a3) endc move.l 4.w,a6 moveq #-1,d0 jsr -$14a(a6) move.b d0,P61_sigbit-P61_cn(a3) bmi P61_err lea P61_allocport(pc),a1 move.l a1,P61_portti-P61_cn(a3) move.b d0,15(a1) move.l a1,-(sp) suba.l a1,a1 jsr -$126(a6) move.l (sp)+,a1 move.l d0,16(a1) lea P61_reqlist(pc),a0 move.l a0,(a0) addq.l #4,(a0) clr.l 4(a0) move.l a0,8(a0) lea P61_dat(pc),a1 move.l a1,P61_reqdata-P61_cn(a3) lea P61_allocreq(pc),a1 lea P61_audiodev(pc),a0 moveq #0,d0 moveq #0,d1 jsr -$1bc(a6) tst.l d0 bne P61_err st.b P61_audioopen-P61_cn(a3) lea P61_timerint(pc),a1 move.l a1,P61_timerdata-P61_cn(a3) lea P61_lev6server(pc),a1 move.l a1,P61_timerdata+8-P61_cn(a3) moveq #0,d3 lea P61_cianame(pc),a1 P61_openciares: moveq #0,d0 move.l 4.w,a6 jsr -$1f2(a6) move.l d0,P61_ciares-P61_cn(a3) beq.b P61_err move.l d0,a6 lea P61_timerinterrupt(pc),a1 moveq #0,d0 jsr -6(a6) tst.l d0 beq.b P61_gottimer addq.l #4,d3 lea P61_timerinterrupt(pc),a1 moveq #1,d0 jsr -6(a6) tst.l d0 bne.b P61_err P61_gottimer: lea P61_craddr+8(pc),a6 move.l P61_ciaaddr(pc,d3),d0 move.l d0,(a6) sub #$100,d0 move.l d0,-(a6) moveq #2,d3 btst #9,d0 bne.b P61_timerB subq.b #1,d3 add #$100,d0 P61_timerB: add #$900,d0 move.l d0,-(a6) move.l d0,a0 and.b #%10000000,(a0) move.b d3,P61_timeropen-P61_cn(a3) moveq #0,d0 ifne p61cia move.l P61_craddr+4(pc),a1 move.b P61_tlo(pc),(a1) move.b P61_thi(pc),$100(a1) endc or.b #$19,(a0) st P61_timeron-P61_cn(a3) P61_pois: move.l (sp)+,a6 rts P61_err:moveq #-1,d0 bra.b P61_pois P61_ciaaddr: dc.l $bfd500,$bfd700 endc ********** P61_End ********** * Input: none. * Uses: D0-D1/A0-A1/A3/A6, A6 set to $dff000+C (your custombase) at exit. P61_End: lea $dff000+C,a6 moveq #0,d0 move d0,$a8-C(a6) move d0,$b8-C(a6) move d0,$c8-C(a6) move d0,$d8-C(a6) move #$f,$96-C(a6) and.b #%11111101,$bfe001 move.b P61_ofilter(pc),d0 or.b d0,$bfe001 ifeq p61system move #$2000,$9a-C(a6) move.l P61_vektori(pc),a0 move.l P61_oldlev6(pc),(a0) lea $bfd000,a0 lea P61_timers(pc),a1 ifne p61cia ;only affect cia if used move.b (a1)+,$400(a0) move.b (a1)+,$500(a0) else addq.w #2,a1 endc move.b (a1)+,$600(a0) move.b (a1)+,$700(a0) ifne p61cia move.b #$10,$e00(a0) endc move.b #$10,$f00(a0) else move.l a6,-(sp) lea P61_cn(pc),a3 moveq #0,d0 clr P61_timeron-P61_cn(a3) move.b P61_timeropen(pc),d0 beq.b P61_rem1 move.l P61_ciares(pc),a6 lea P61_timerinterrupt(pc),a1 subq.b #1,d0 jsr -12(a6) P61_rem1: move.l 4.w,a6 tst.b P61_audioopen-P61_cn(a3) beq.b P61_rem2 lea P61_allocreq(pc),a1 jsr -$1c2(a6) clr.b P61_audioopen-P61_cn(a3) P61_rem2: moveq #0,d0 move.b P61_sigbit(pc),d0 bmi.b P61_rem3 jsr -$150(a6) st P61_sigbit-P61_cn(a3) P61_rem3: move.l (sp)+,a6 endc rts ;WHY not just cond-add mulu to where the finalvolume is set?? ;"<NAME>." (c) The Big A/Phenomena. ifne p61fade P61_mfade: lea $dff0a8,a4 move P61_Master(pc),d0 move P61_temp0+P61_Shadow(pc),d1 mulu d0,d1 lsr #6,d1 move d1,(a4) ifgt channels-1 move P61_temp1+P61_Shadow(pc),d1 mulu d0,d1 lsr #6,d1 move d1,$10(a4) endc ifgt channels-2 move P61_temp2+P61_Shadow(pc),d1 mulu d0,d1 lsr #6,d1 move d1,$20(a4) endc ifgt channels-3 move P61_temp3+P61_Shadow(pc),d1 mulu d0,d1 lsr #6,d1 move d1,$30(a4) endc rts endc ifne oscillo ****************************************** ;Call directly after P61_Music to get ptr,count of samples playing THIS frame ;Input: a0=P61_temp0/1/2/3 (selects channel) ;Output: d0-d1/d4/a2=WrapCount.w,Count.w,Replen=0,SamplePtr ;Only if d0.w>0:d2/d4/a1=LoopEndPtr,Replen,LoopStartPtr ;Destroys: d0-d4/a1-a2, a0 points to next channel in oscdata. ;Usage: ;If d1=0, this channel has not yet started playing sounds, and there is no ;usable data in the other registers. (I.e. don't start drawing oscilloscope ;for this chan yet.). D1 is tested at exit, so you can just beq to skip the ;channel. ;If d0<=0, just read d1 bytes from a2-ptr. ;If d0>0, subtract it from d1 and read d1 bytes from a2-ptr. Backup Loopstart ;in a1 to (for example) a3. Then read d0 bytes from a1-ptr, if you hit the ;LoopEnd address in d2, then read the remaining bytes from Loopstart that ;you saved in a3. ;---------------- ;Most samples have a short loop at the end. If you extend all short loops to ;578 bytes, you won't have to check your sample-read-address vs the WrapPtr ;in d2 in your loop. ;A silent, short loop of 2 bytes at the end is common to end an instrument. ;P61_emptyloop578 has been provided to save this check for you for all ;one-shot instruments. ;Set the oscextloops option to 0 if you haven't extended the other loops. This ;will enable an extra modulo div and disable P61_emptyloop578. You will also ;have to check for "end of replen" yourself in-loop, as mentioned. ;Bonus checkable things: ;If d4=0, the instrument has not yet reached its end loop. ;oscextloops=0: if d4=1, the instrument ended (playing quiet 2-byte loop) ;oscextloops=1: only if d2=P61_emptyloop578E has the instrument ended. ;Some bragging: ;The sample-window start and end points are rounded for convenience. ;They are rounded so that the ptrs and counts generate sample-windows with no ;gap or overlap between each frame, for a perfect sequence of memory areas. ;Internally it calculates with an accuracy of 1/262144, or about 6-7 decimals. ;It supports 128KB samples with <64KB loops. ;It's fully possible to do per-frame mixing directly into playing samples ;using this precision. oscextloops=0 ;this saves a modulo-div oscbigempty=0 ;optional buf regardless of oscextloops option ticksframePAL=70937*4+2 ;50.00028194 Hz ticksframeNTSC=59719*4+3 ;59.94005233 Hz P61_osc: move.w P61_Period(a0),d4 ;check for div0 bne.b .non0 .div0: lea Channel_Block_Size(a0),a0 ;next chan moveq #0,d1 ;return count of 0. rts .non0: lea P61_oscptr(a0),a0 move.l (a0)+,d0 ;ptr "x4" moveq #3,d3 and.l d0,d3 ;remainder for wrapcalc move.l d0,d2 addq.l #2,d2 lsr.l #2,d2 move.l d2,a2 ;ptr result. move.l #ticksframePAL,d2 ;for NTSC, use the NTSC constant above. divu d4,d2 ;count.w "x4", (ticks/frame) div period) moveq #0,d1 move.w d2,d1 ;'cleared hi word' clr.w d2 ;modulo in hi word (mod<<16)/period divu d4,d2 ;f.ex. 379/380 converted to 65536ths add.w d2,(a0)+ ;ptr.rem updated addx.l d1,d0 ;add count+"carry"=nextframe/'end' ptr move.l d0,-6(a0) ;saved. move.l d0,d1 addq.l #2,d1 lsr.l #2,d1 sub.l a2,d1 ;correctly aliased sample-window byte count. moveq #0,d2 ;default replen 0->d4 later sub.l (a0)+,d0 ;loopend hit? blt.b .nowr ;; --- handle overshoot --- move.l P61_Sample-P61_DMABit(a0),a1 ;a1 "trashed" ifeq oscbigempty move.w 10(a1),d2 ;replen subq.w #1,d2 endc move.l 6(a1),a1 ;repptr ifne oscbigempty bne.b .nol1 lea P61_emptyloop578(PC),a1 ;replace with nice big loopbuffer. .nol1: endc ;; --- a1 loopstartptr result done --- ifeq oscbigempty addq.l #1,d2 ;128KB support but <64KB loops, see divu. add.l d2,d2 ;wordlen->bytelen else move.l #P61_emptyquiet578E-P61_emptyquiet578,d2 endc ;; --- d2 replen result done --- move.l a1,d4 ;loopstart lsl.l #2,d4 ;"x4" or.b d3,d4 ;keep round-bits, d3 usable now addq.w #2,d0 ;word size okay cos positive; hi word clr. lsr.w #2,d0 ;rounded count result. move.l d0,d3 ifeq oscextloops divu d2,d3 ;overshoot modulo replen. clr.w d3 ;(to not accumulate overshoot but stay in loop) swap d3 endc add.w d3,d3 ;unrounded count modulized, x4. add.w d3,d3 ;will be at most 578. add.l d4,d3 move.l d3,-10(a0) ;jump to near loopstart. remainder kept, ofc. move.l d2,d4 ;proper replen add.l a1,d2 ;LoopEndPtr result. move.l d2,d3 lsl.l #2,d3 move.l d3,-4(a0) ;new endptr(x4) for compare. bra.s .ct .nowr: move.l d2,d4 ;replen, also done in wrap, before adding a1. addq.l #2,d0 ;long cos negative and 128KB support. asr.l #2,d0 ;rounded wraplen result. .ct: addq.w #2,a0 ;skip P61_DMAbit tst.w d1 ;test the count. RTS ifne oscbigempty P61_emptyloop578: dcb.w 578/2,0 ;@@ this "sample" MUST be in chipmem! P61_emptyloop578E: endc endc ifne p61jump ****************************************** * P61_SetPosition ; Call P61_SetPosition to jump to a specific position in the song ; If called AFTER P61_Music, what's written below will be true but happen one ; frame later. ;� OPTIONALLY Starts from the beginning if out of limits. � * Input: D0.b=songposition. A6=your custombase ("$dff000") * Uses: D0-D1/A0-A1/A3 ;If you want to change pos 'at next note', call this when P61_cn=(P61_speed2-1) ;if you also need to change pos 'in rhythm', AND P61_CRow with f.ex. 2^n-1. ;if that equals 2^n-1 ("all 1s"), and cn is 'in tempo', you will get a smooth ;transition. If n is 64, you are sure to make the switch at pattern end. ;@@ NOTE: If you use this with split4=1, be aware that it must then decrunch ;up to 2 framesteps before starting to play the song (meaning the song won't ;start playing quite instantly). P61_SetPosition: lea P61_cn(pc),a3 ifne split4 move.w P61_speed2(PC),d1 ;if _Speedis1, _cn doesn't matter. subq.w #3,d1 ;allow 2 more pre-decrunch frames. else move.w P61_speed2(PC),d1 ;if _Speedis1, _cn doesn't matter. subq.w #1,d1 endc ;new pattern reaches your ears NEXT frame or CIA-int, or 3 frames later with ;the split4 option. move.w d1,(a3) ;instant SetPos, ie. decrunch next NOW ifne P61_pl clr P61_plflag-P61_cn(a3) endc moveq #0,d1 move.b d0,d1 move.l d1,d0 ifeq optjmp cmp P61_slen-P61_cn(a3),d0 blo.b .e moveq #0,d0 .e: endc move d0,P61_Pos-P61_cn(a3) add.l P61_possibase(pc),d0 move.l d0,P61_spos-P61_cn(a3) moveq #63,d0 ;yeah, the original SetPos is, like, wrong. move d0,P61_rowpos-P61_cn(a3) clr P61_CRow-P61_cn(a3) move.l P61_spos(pc),a1 move.l P61_patternbase(pc),a0 addq #1,P61_Pos-P61_cn(a3) move.b (a1)+,d0 move.l a1,P61_spos-P61_cn(a3) move.l P61_positionbase(pc),a1 move d0,P61_Patt-P61_cn(a3) lsl #3,d0 add.l d0,a1 move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp0-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp1-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp2-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp3-P61_cn(a3) lea P61_temp0(PC),a3 clr.b P61_Pack+Channel_Block_Size*0(a3) ;force new take clr.b P61_Pack+Channel_Block_Size*1(a3) clr.b P61_Pack+Channel_Block_Size*2(a3) clr.b P61_Pack+Channel_Block_Size*3(a3) clr.b P61_TempLen+1+Channel_Block_Size*0(a3) ;force TakeNORM clr.b P61_TempLen+1+Channel_Block_Size*1(a3) clr.b P61_TempLen+1+Channel_Block_Size*2(a3) clr.b P61_TempLen+1+Channel_Block_Size*3(a3) move.w #$ff00,d0 move.w d0,P61_OnOff+Channel_Block_Size*0(a3) ;stop active decsteps move.w d0,P61_OnOff+Channel_Block_Size*1(a3) move.w d0,P61_OnOff+Channel_Block_Size*2(a3) move.w d0,P61_OnOff+Channel_Block_Size*3(a3) clr.b P61_dma+1-P61_temp0(a3) ;stop playing channels move.w #$000f,$96-C(A6) ;indeed, in speakers too. ifne nowaveforms clr P61_NewDMA-P61_temp0(a3) ;stop DMA next note endc ifne copdma move.l p61_DMApokeAddr(PC),a3 ;don't set DMA until playtime clr.b (a3) endc rts endc ********** Main entry point from CIA/VB int or frame loop ********** * Input: A6=your custombase ("$dff000") * Uses: D0-A7, A6 set to $dff000+C (your custombase) at exit. P61_Music: lea P61_cn(pc),a3 moveq #0,d7 ;replaced clr.* with move.* d7, lea $a0-C(a6),a4 ;Aud Chan Base. ifne playflag tst P61_Play-P61_cn(a3) ;set by init if CIA bne.b P61_ohitaaa ifne p61cia ifne p61system move.l P61_craddr+4(pc),a0 move.b P61_tlo2(pc),(a0) move.b P61_thi2(pc),$100(a0) endc endc rts endc P61_ohitaaa: ifne visuctrs ;easy visualizer counters. addq.w #1,P61_visuctr0-P61_cn(a3) ;inc elapsed #calls since last addq.w #1,P61_visuctr1-P61_cn(a3) addq.w #1,P61_visuctr2-P61_cn(a3) addq.w #1,P61_visuctr3-P61_cn(a3) endc ifne p61fade pea P61_mfade(pc) endc move.w (a3),d4 cmp.w P61_speed2(pc),d4 ;Really compares with P61_speed, 1 added later. beq.w P61_playtime ;if new note frame, handle ;; --- no new note --- ; bsr P61_Synth ;synth/pan/echo cpu-mix routine. Not done yet. ;(note: re-cmp to d4 if you put something here.) ifeq suppF01 blt.b P61_nowrap ;otherwise last was not playtime-frame. endc ;; --- first frame of new step --- ;rolled over from playtime to frame after. incompatible with F01. ifeq suppF01 ifne nowaveforms move.b P61_dma+1-P61_cn(a3),P61_NewDMA+1-P61_cn(a3) ;or set by fx endc clr.w d4 subq #1,P61_rowpos-P61_cn(a3) ;next pattern-step bpl.b P61_nonewpatt P61_nextpattern: ifne P61_pl move d7,P61_plflag-P61_cn(a3) endc move.l P61_patternbase(pc),a0 moveq #63,d0 move d0,P61_rowpos-P61_cn(a3) move d7,P61_CRow-P61_cn(a3) move.l P61_spos(pc),a1 addq #1,P61_Pos-P61_cn(a3) move.b (a1)+,d0 bpl.b P61_dk move.l P61_possibase(pc),a1 move.b (a1)+,d0 move d7,P61_Pos-P61_cn(a3) P61_dk: move.l a1,P61_spos-P61_cn(a3) move d0,P61_Patt-P61_cn(a3) lsl #3,d0 move.l P61_positionbase(pc),a1 add.l d0,a1 move.w (a1)+,d0 ;no movem sign-extend... check. add.l a0,d0 move.l d0,P61_ChaPos+P61_temp0-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp1-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp2-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp3-P61_cn(a3) bra.b P61_nowrap P61_nonewpatt: moveq #63,d0 sub P61_rowpos-P61_cn(a3),d0 move d0,P61_CRow-P61_cn(a3) endc ;; --- end of rolled over code --- P61_nowrap: addq.w #1,d4 ;NOW I do! move d4,(a3) P61_delay: ifne nowaveforms ;nd,rt,sof, or note triggered dmaoff move.w P61_NewDMA(PC),d5 ;on last P61_Music call? beq.b .nosetloops move.l P61_Sample+P61_temp0(PC),a0 move.l 6(a0),(a4) ;loop start move.w 10(a0),4(a4) ;loop len ifgt channels-1 move.l P61_Sample+P61_temp1(PC),a0 move.l 6(a0),$10(a4) ;loop start move.w 10(a0),$14(a4) ;loop len endc ifgt channels-2 move.l P61_Sample+P61_temp2(PC),a0 move.l 6(a0),$20(a4) ;loop start move.w 10(a0),$24(a4) ;loop len endc ifgt channels-3 move.l P61_Sample+P61_temp3(PC),a0 move.l 6(a0),$30(a4) ;loop start move.w 10(a0),$34(a4) ;loop len endc move.w d7,P61_NewDMA-P61_cn(a3) ;poll (clear) .nosetloops: endc ifne p61cia ifne p61system move.l P61_craddr+4(pc),a0 move.b P61_tlo2(pc),(a0) move.b P61_thi2(pc),$100(a0) endc endc ********** mainfx handling ********** lea P61_temp0(pc),a5 moveq #channels-1,d5 P61_lopas: tst.b P61_OnOff+1(a5) beq.w P61_contfxdone moveq #$f,d0 and (a5),d0 ifeq opt020 add d0,d0 move P61_jtab2(pc,d0),d0 else move P61_jtab2(pc,d0*2),d0 endc jmp P61_jtab2(pc,d0) P61_jtab2: dc P61_contfxdone-P61_jtab2 ifne P61_pu dc P61_portup-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc ifne P61_pd dc P61_portdwn-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc ifne P61_tp dc P61_toneport-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc ifne P61_vib dc P61_vib2-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc ifne P61_tpvs dc P61_tpochvslide-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc ifne P61_vbvs dc P61_vibochvslide-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc ifne P61_tre dc P61_tremo-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc ifne P61_arp dc P61_arpeggio-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc dc P61_contfxdone-P61_jtab2 ifne P61_vs dc P61_volslide-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc dc P61_contfxdone-P61_jtab2 dc P61_contfxdone-P61_jtab2 dc P61_contfxdone-P61_jtab2 ifne P61_ec dc P61_contecommands-P61_jtab2 else dc P61_contfxdone-P61_jtab2 endc dc P61_contfxdone-P61_jtab2 ;; --- end of contfx table --- ifne P61_ec P61_contecommands: move.b P61_Info(a5),d0 and #$f0,d0 lsr #3,d0 move P61_etab2(pc,d0),d0 jmp P61_etab2(pc,d0) P61_etab2: dc P61_contfxdone-P61_etab2 ifne P61_fsu dc P61_fineup2-P61_etab2 else dc P61_contfxdone-P61_etab2 endc ifne P61_fsd dc P61_finedwn2-P61_etab2 else dc P61_contfxdone-P61_etab2 endc dc P61_contfxdone-P61_etab2 dc P61_contfxdone-P61_etab2 dc P61_contfxdone-P61_etab2 dc P61_contfxdone-P61_etab2 dc P61_contfxdone-P61_etab2 dc P61_contfxdone-P61_etab2 ifne P61_rt dc P61_retrig-P61_etab2 else dc P61_contfxdone-P61_etab2 endc ifne P61_fvu dc P61_finevup2-P61_etab2 else dc P61_contfxdone-P61_etab2 endc ifne P61_fvd dc P61_finevdwn2-P61_etab2 else dc P61_contfxdone-P61_etab2 endc ifne P61_nc dc P61_notecut-P61_etab2 else dc P61_contfxdone-P61_etab2 endc ifne P61_nd dc P61_notedelay-P61_etab2 else dc P61_contfxdone-P61_etab2 endc dc P61_contfxdone-P61_etab2 dc P61_contfxdone-P61_etab2 endc ifne P61_fsu P61_fineup2: tst (a3) bne.w P61_contfxdone moveq #$f,d0 and.b P61_Info(a5),d0 sub d0,P61_Period(a5) moveq #113,d0 cmp P61_Period(a5),d0 ble.b .jup move d0,P61_Period(a5) .jup: move P61_Period(a5),6(a4) bra.w P61_contfxdone endc ifne P61_fsd P61_finedwn2: tst (a3) bne.w P61_contfxdone moveq #$f,d0 and.b P61_Info(a5),d0 add d0,P61_Period(a5) cmp #856,P61_Period(a5) ble.b .jup move #856,P61_Period(a5) .jup: move P61_Period(a5),6(a4) bra.w P61_contfxdone endc ifne P61_fvu P61_finevup2: tst (a3) bne.w P61_contfxdone moveq #$f,d0 and.b P61_Info(a5),d0 add d0,P61_Volume(a5) moveq #64,d0 cmp P61_Volume(a5),d0 bge.b .jup move d0,P61_Volume(a5) .jup: move P61_Volume(a5),8(a4) bra.w P61_contfxdone endc ifne P61_fvd P61_finevdwn2: tst (a3) bne.w P61_contfxdone moveq #$f,d0 and.b P61_Info(a5),d0 sub d0,P61_Volume(a5) bpl.b .jup move d7,P61_Volume(a5) .jup: move P61_Volume(a5),8(a4) bra.w P61_contfxdone endc ifne P61_nc P61_notecut: moveq #$f,d0 and.b P61_Info(a5),d0 cmp (a3),d0 bne.w P61_contfxdone ifeq p61fade move d7,8(a4) else move d7,P61_Shadow(a5) endc move d7,P61_Volume(a5) bra.w P61_contfxdone endc ifne P61_nd P61_notedelay: moveq #$f,d0 and.b P61_Info(a5),d0 cmp (a3),d0 bne.w P61_contfxdone moveq #$7e,d0 and.b (a5),d0 beq.w P61_contfxdone move P61_DMABit(a5),d0 move d0,$96-C(a6) ;turn chan dma off or d0,P61_dma-P61_cn(a3) ;flag for turnon later ifne nowaveforms or d0,P61_NewDMA-P61_cn(a3) ;no interrupt needed, done next frame. endc move.l P61_Sample(a5),a1 ;set new ptr len already ifeq oscillo move.l (a1)+,(a4) move (a1),4(a4) else ;; --- wohoo oscilloscope ptrs --- moveq #0,d1 move.l (a1)+,d0 move (a1),d1 move.l d0,(a4) move.w d1,4(a4) subq.w #1,d1 addq.l #1,d1 ;128KB support for sample endptr lsl.l #2,d0 ;clear remainder. move.l d0,P61_oscptr(a5) move.w d7,P61_oscptrrem(a5) ;clear remainder. lsl.l #3,d1 add.l d0,d1 move.l d1,P61_oscptrWrap(a5) ;wrap endptr for compare. endc ; move P61_Period(a5),(a4) ; subq.l #6,a4 move P61_Period(a5),6(a4) ;bugfix from P6108+ ifne copdma move.l p61_DMApokeAddr(PC),a0 move.b P61_dma+1-P61_cn(a3),(a0) ;keep updated. endc ifeq copdma&nowaveforms ;both must be on to skip int. ifeq p61system ;int starter. lea P61_dmason(pc),a1 move.l P61_vektori(pc),a0 move.l a1,(a0) move.b #$f0,$bfd600 move.b #$01,$bfd700 move.b #$19,$bfdf00 else move #1,P61_server-P61_cn(a3) move.l P61_craddr+4(pc),a1 move.b #$f0,(a1) move.b #1,$100(a1) endc endc bra.w P61_contfxdone endc ifne P61_rt P61_retrig: subq #1,P61_RetrigCount(a5) bne.w P61_contfxdone move P61_DMABit(a5),d0 move d0,$96-C(a6) or d0,P61_dma-P61_cn(a3) ifne nowaveforms or d0,P61_NewDMA-P61_cn(a3) ;no interrupt needed, done next frame. endc move.l P61_Sample(a5),a1 ifeq oscillo move.l (a1)+,(a4) move (a1),4(a4) else ;; --- wohoo oscilloscope ptrs --- moveq #0,d1 move.l (a1)+,d0 move (a1),d1 move.l d0,(a4) move.w d1,4(a4) subq.w #1,d1 addq.l #1,d1 ;128KB support for sample endptr lsl.l #2,d0 ;clear remainder. move.l d0,P61_oscptr(a5) move.w d7,P61_oscptrrem(a5) ;clear remainder. lsl.l #3,d1 add.l d0,d1 move.l d1,P61_oscptrWrap(a5) ;wrap endptr for compare. endc ifne copdma move.l p61_DMApokeAddr(PC),a0 move.b P61_dma+1-P61_cn(a3),(a0) ;keep updated. endc ifeq copdma&nowaveforms ;both must be on to skip int. ifeq p61system ;int starter. lea P61_dmason(pc),a1 move.l P61_vektori(pc),a0 move.l a1,(a0) move.b #$f0,$bfd600 move.b #$01,$bfd700 move.b #$19,$bfdf00 else move #1,P61_server-P61_cn(a3) move.l P61_craddr+4(pc),a1 move.b #$f0,(a1) move.b #1,$100(a1) endc endc moveq #$f,d0 and.b P61_Info(a5),d0 move d0,P61_RetrigCount(a5) bra.w P61_contfxdone endc ifne P61_arp P61_arplist: dc.b 0,1,-1,0,1,-1,0,1,-1,0,1,-1,0,1,-1,0 dc.b 1,-1,0,1,-1,0,1,-1,0,1,-1,0,1,-1,0,1 P61_arpeggio: move (a3),d0 move.b P61_arplist(pc,d0),d0 beq.b .arp0 bmi.b .arp1 move.b P61_Info(a5),d0 lsr #4,d0 bra.b .arp3 .arp0: move P61_Note(a5),d0 move P61_periods-P61_cn(a3,d0),6(a4) bra.w P61_contfxdone .arp1: moveq #$f,d0 and.b P61_Info(a5),d0 .arp3: add d0,d0 add P61_Note(a5),d0 move P61_periods-P61_cn(a3,d0),6(a4) bra.w P61_contfxdone endc ;; --- period table move to before P61_cn --- ifne P61_vs P61_volslide: move.b P61_Info(a5),d0 sub.b d0,P61_Volume+1(a5) bpl.b .test move d7,P61_Volume(a5) ifeq p61fade move d7,8(a4) else move d7,P61_Shadow(a5) endc bra.w P61_contfxdone .test: moveq #64,d0 cmp P61_Volume(a5),d0 bge.b .ncs move d0,P61_Volume(a5) ifeq p61fade move d0,8(a4) else move d0,P61_Shadow(a5) endc bra.w P61_contfxdone .ncs: ifeq p61fade move P61_Volume(a5),8(a4) else move P61_Volume(a5),P61_Shadow(a5) endc bra.w P61_contfxdone endc ifne P61_tpvs P61_tpochvslide: move.b P61_Info(a5),d0 sub.b d0,P61_Volume+1(a5) bpl.b .test move d7,P61_Volume(a5) ifeq p61fade move d7,8(a4) else move d7,P61_Shadow(a5) endc bra.b P61_toneport .test: moveq #64,d0 cmp P61_Volume(a5),d0 bge.b .ncs move d0,P61_Volume(a5) .ncs: ifeq p61fade move P61_Volume(a5),8(a4) else move P61_Volume(a5),P61_Shadow(a5) endc endc ifne P61_tp P61_toneport: move P61_ToPeriod(a5),d0 beq.w P61_contfxdone move P61_TPSpeed(a5),d1 cmp P61_Period(a5),d0 blt.b .topoup add d1,P61_Period(a5) cmp P61_Period(a5),d0 bgt.b .setper move d0,P61_Period(a5) move d7,P61_ToPeriod(a5) move d0,6(a4) bra.b P61_contfxdone .topoup: sub d1,P61_Period(a5) cmp P61_Period(a5),d0 blt.b .setper move d0,P61_Period(a5) move d7,P61_ToPeriod(a5) .setper: move P61_Period(a5),6(a4) else nop endc bra.w P61_contfxdone ifne P61_pu P61_portup: moveq #0,d0 move.b P61_Info(a5),d0 ifne use1Fx cmp.b #$f0,d0 bhs.b P61_contfxdone endc sub d0,P61_Period(a5) moveq #113,d0 cmp P61_Period(a5),d0 ble.b .skip move d0,P61_Period(a5) move d0,6(a4) bra.b P61_contfxdone .skip: move P61_Period(a5),6(a4) bra.w P61_contfxdone endc ifne P61_pd P61_portdwn: moveq #0,d0 move.b P61_Info(a5),d0 add d0,P61_Period(a5) cmp #856,P61_Period(a5) ;max period=6.95 (7) scanlines per two samples. ble.b .skip move #856,d0 move d0,P61_Period(a5) move d0,6(a4) bra.b P61_contfxdone .skip: move P61_Period(a5),6(a4) ; bra.w P61_contfxdone endc ********** MainFX returns here from all fx ********** P61_contfxdone: ifne P61_il bsr.w P61_funk2 endc lea Channel_Block_Size(a5),a5 lea Custom_Block_Size(a4),a4 dbf d5,P61_lopas ;; --- splitchans or normal decrunch --- ifeq split4 cmp P61_speed2(PC),d4 ;'decrunch frame'? (1 before playtime) bne.w P61_ret2 P61_preplay2: .pr: ifle (channels-splitchans) printt "splitchans >= channels! Must be less." else moveq #(channels-splitchans)-1,d5 ;do preplay "first" half lea P61_temp0(pc),a5 bra.w P61_preplay endc else ;split4 ;; --- split4 decrunch --- ;Copies relevant chandata from a0 to a5 CHANCPY: macro movem.l (a0),d0-d4 movem.l d0-d4,(a5) ifne P61_ft move.l P61_Volume(a0),P61_Volume(a5) ;vol+ft else move.w P61_Volume(a0),P61_Volume(a5) ;vol endc ifne P61_sof move.w P61_Offset(a0),P61_Offset(a5) endc ifne P61_il move.l P61_Wave(a0),P61_Wave(a5) endc endm P61_split4: move.w P61_speed2(PC),d5 cmp.w d5,d4 beq.b .pr2 subq.w #1,d5 cmp.w d5,d4 beq.b .pr1 subq.w #1,d5 cmp.w d5,d4 bne.w P61_ret2 ;last decrunchframe is in playtime .pr0: lea P61_temp0copy(PC),a5 ;dst lea P61_temp0(PC),a0 ;src CHANCPY bra.w P61_preplay ;decrunches to copy .pr1: ifgt channels-1 lea P61_temp1copy(PC),a5 ;dst lea P61_temp1(PC),a0 ;src CHANCPY bra.w P61_preplay ;decrunches to copy else rts endc .pr2: lea P61_temp0copy(PC),a0 ;src lea P61_temp0(PC),a5 ;dst CHANCPY ifgt channels-1 lea P61_temp1copy(PC),a0 ;src lea P61_temp1(PC),a5 ;dst CHANCPY endc ifgt channels-2 lea P61_temp2(PC),a5 ;...and decrunch this chan to normal bra.w P61_preplay else rts endc endc ;if split4 ********** My Jump Table ********** P61_MyJpt:;jump table,%x1111xxx,%x111xxxx,%x11xxxxx=note,cmd,all - else empty ; REPT 12 jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) jmp P61_all(PC) jmp P61_all2(PC) ; ENDR jmp P61_cmd(PC) jmp P61_cmd2(PC) jmp P61_cmd(PC) jmp P61_cmd2(PC) jmp P61_noote(PC) jmp P61_note2(PC) jmp P61_empty(PC) jmp P61_empty2(PC) ; REPT 12 jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) jmp P61_allS(PC) jmp P61_all2S(PC) ; ENDR jmp P61_cmdS(PC) jmp P61_cmd2S(PC) jmp P61_cmdS(PC) jmp P61_cmd2S(PC) jmp P61_noteS(PC) jmp P61_note2S(PC) jmp P61_emptyS(PC) ; jmp P61_empty2S(PC) ********** END OF MYJPT ********** P61_empty2S: move d7,(a5)+ move.b d7,(a5)+ ;; --- alt exit --- P61_proccompS: move.b (a0)+,d1 move.b d1,d0 add.b d1,d1 bpl.b P61_permexit ;bit 6 was 0 ;; --- stay in chan, repeat --- .b6set: bcs.b .bit16 .bit8: move.b d7,(a5) subq.l #3,a5 ;stay tuned to this channel! and.w d4,d0 ;nec to clr hi byte move.b d0,P61_TempLen+1(a5) move.b (a0)+,d0 ;hi word is clear. (constant) move.l a0,P61_ChaPos(a5) ;dupe of above sub.l d0,a0 ;this 'repeats' same but doesnt update! .jedi1: move.b (a0)+,d0 ;used in .empty etc moveq #-8,d1 ;if sign, new P61_pack, retaddr-2 and.b d0,d1 jmp P61_MyJpt+256(PC,d1.w) .bit16: move.b d7,(a5) subq.l #3,a5 and.w d4,d0 ;nec to clr hi byte move.b d0,P61_TempLen+1(a5) ifeq opt020 move.b (a0)+,d0 ;hi word is clear. (constant) lsl #8,d0 move.b (a0)+,d0 else move.w (a0)+,d0 ;(potentially) odd-address word-read. endc move.l a0,P61_ChaPos(a5) ;dupe of above sub.l d0,a0 ;this 'repeats' same but doesnt update! .jedi2: move.b (a0)+,d0 ;used in .empty etc moveq #-8,d1 ;if sign, new P61_pack, retaddr-2 and.b d0,d1 jmp P61_MyJpt+256(PC,d1.w) P61_Take: tst.b P61_TempLen+1(a5) ;faster than subq + addq! bne.b P61_takeone P61_TakeNorm: ;this is more frequent than takeone move.l P61_ChaPos(a5),a0 ;dflt - if takenorm move.b (a0)+,d0 ;used in .empty etc moveq #-8,d1 ;if sign, new P61_pack, retaddr-2 and.b d0,d1 jmp P61_MyJpt+256+4(PC,d1.w) ;first call can be this... P61_takeone: subq.b #1,P61_TempLen+1(a5) move.l P61_TempPos(a5),a0 P61_Jedi: ;temp/repeat. copy below proccompS. move.b (a0)+,d0 ;used in .empty etc moveq #-8,d1 ;if sign, new P61_pack, retaddr-2 and.b d0,d1 jmp P61_MyJpt+256(PC,d1.w) ;but rest is always this ;; --- alt (perm) exit --- ;does not affect maxtime. P61_permexit: move.b d0,(a5) move.l a0,P61_ChaPos-3(a5) bra.w P61_permdko ifne P61_pde P61_return: rts endc ********** Replay, Decrunch notes ********** ;This routine is optimized absolutely and gets the Henrik-stamp of approval. ;d3,a4,a6 are usable ... if you can find a use for them. ifne P61_pde P61_preplay: tst P61_pdflag-P61_cn(a3) bne.b P61_return else P61_preplay: endc ;; --- The hipper wilderbeest run gnu linux at midnight! --- ifne P61_ft lea (P61_samples-16)-P61_cn(a3),a2 endc moveq #$3f,d4 moveq #-$10,d6 ;intelligent on/off-flag moveq #0,d0 ;clear hi word, never dirtied below. ;; --- decrunch loop --- P61_loaps: ;remember... code with BRAS in it is PANTS! ;As female coders know, they are often quite unnecessary. ifne P61_pl ;make some backup copy of chanparams lea P61_TData(a5),a1 move 2(a5),(a1)+ move.l P61_ChaPos(a5),(a1)+ move.l P61_TempPos(a5),(a1)+ move P61_TempLen(a5),(a1) endc moveq #-65,d1 ;%10111111 const and.b P61_Pack(a5),d1 add.b d1,d1 ;sign in carry beq.b P61_Take ;6 lsb bits 0? bcc.b P61_nodko addq #3,a5 subq.b #1,(a5) bra.w P61_permdko P61_nodko: move.b d7,P61_OnOff+1(a5) subq.b #1,P61_Pack(a5) addq #3,a5 bra.w P61_koto ;; --- routines --- P61_empty: move d7,(a5)+ move.b d7,(a5)+ bra.w P61_ex P61_all: move.b d0,(a5)+ ;but this can't... ifeq opt020 move.b (a0)+,(a5)+ move.b (a0)+,(a5)+ else move (a0)+,(a5)+ endc bra.w P61_ex P61_cmd: moveq #$f,d1 and d0,d1 move d1,(a5)+ move.b (a0)+,(a5)+ ;join common endcontinues... bra.w P61_ex P61_noote: moveq #7,d1 and d0,d1 lsl #8,d1 move.b (a0)+,d1 lsl #4,d1 move d1,(a5)+ move.b d7,(a5)+ bra.w P61_ex ;; --- copyS --- P61_emptyS: move d7,(a5)+ move.b d7,(a5)+ bra.w P61_exS P61_allS: move.b d0,(a5)+ ;but this can't... ifeq opt020 move.b (a0)+,(a5)+ move.b (a0)+,(a5)+ else move (a0)+,(a5)+ endc bra.b P61_exS P61_cmdS: moveq #$f,d1 and d0,d1 move d1,(a5)+ move.b (a0)+,(a5)+ ;join common endcontinues... bra.b P61_exS ;; --- --- ********** copy, perm exit ********** P61_empty2: move d7,(a5)+ move.b d7,(a5)+ move.l a0,P61_ChaPos-3(a5) bra.b P61_permdko P61_all2: move.b d0,(a5)+ ifeq opt020 move.b (a0)+,(a5)+ move.b (a0)+,(a5)+ else move (a0)+,(a5)+ endc move.l a0,P61_ChaPos-3(a5) bra.b P61_permdko P61_cmd2: moveq #$f,d1 and d0,d1 move d1,(a5)+ move.b (a0)+,(a5)+ move.l a0,P61_ChaPos-3(a5) bra.b P61_permdko P61_note2: moveq #7,d1 and d0,d1 lsl #8,d1 move.b (a0)+,d1 lsl #4,d1 move d1,(a5)+ move.b d7,(a5)+ move.l a0,P61_ChaPos-3(a5) bra.b P61_permdko ;; --- copyS, diff exit --- P61_note2S: moveq #7,d1 and d0,d1 lsl #8,d1 move.b (a0)+,d1 lsl #4,d1 move d1,(a5)+ move.b d7,(a5)+ bra.w P61_proccompS P61_all2S: move.b d0,(a5)+ ifeq opt020 move.b (a0)+,(a5)+ move.b (a0)+,(a5)+ else move (a0)+,(a5)+ endc bra.w P61_proccompS P61_cmd2S: moveq #$f,d1 and d0,d1 move d1,(a5)+ move.b (a0)+,(a5)+ bra.w P61_proccompS ;; --- --- P61_noteS: moveq #7,d1 and d0,d1 lsl #8,d1 move.b (a0)+,d1 lsl #4,d1 move d1,(a5)+ move.b d7,(a5)+ ;; --- norm (temp) exit --- ;This exit is called when you have max rastertime. P61_exS: move.b (a0)+,(a5) P61_ex: move.l a0,P61_TempPos-3(a5) P61_permdko: move.w d6,P61_OnOff-3(a5) ;was byte size in word var... move -3(a5),d0 and #$1f0,d0 beq.b .koto ifne P61_ft lea (a2,d0),a1 ;this is not the same a2 as the fix. else lea (P61_samples-16)-P61_cn(a3),a1 add d0,a1 endc move.l a1,P61_Sample-3(a5) ifne P61_ft move.l P61_SampleVolume(a1),P61_Volume-3(a5) else move P61_SampleVolume(a1),P61_Volume-3(a5) endc ifne P61_il move.l P61_RepeatOffset(a1),P61_Wave-3(a5) endc ifne P61_sof move d7,P61_Offset-3(a5) endc .koto: P61_koto: ifeq split4 ;split4 means only do once. lea Channel_Block_Size-3(a5),a5 dbf d5,P61_loaps endc P61_ret2: rts ********** END OF LOAPS LOOP ********** ********** here comes another :) ********** ifeq dupedec P61_playtime: addq.w #1,(a3) ;inc framecount past _Speed for detection+reset later ifeq split4 ifgt splitchans moveq #splitchans-1,d5 ;channels split off?(optimization flag) lea P61_temp0+Channel_Block_Size*(channels-splitchans)(PC),a5 bsr P61_preplay endc ;if splitchans else ifgt channels-3 lea P61_temp3(PC),a5 bsr P61_preplay endc endc ;if split4. endc ;dupedec=0 ends here ifgt (splitchans+split4) ;one of these must be on for dupe-code ifne dupedec ;dupedec...you asked for it... ********** My Jump Table ********** P61_MyJptB:;jump table,%x1111xxx,%x111xxxx,%x11xxxxx=note,cmd,all - else empty ; REPT 12 jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) jmp P61_allB(PC) jmp P61_all2B(PC) ; ENDR jmp P61_cmdB(PC) jmp P61_cmd2B(PC) jmp P61_cmdB(PC) jmp P61_cmd2B(PC) jmp P61_nooteB(PC) jmp P61_note2B(PC) jmp P61_emptyB(PC) jmp P61_empty2B(PC) ; REPT 12 jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) jmp P61_allSB(PC) jmp P61_all2SB(PC) ; ENDR jmp P61_cmdSB(PC) jmp P61_cmd2SB(PC) jmp P61_cmdSB(PC) jmp P61_cmd2SB(PC) jmp P61_noteSB(PC) jmp P61_note2SB(PC) jmp P61_emptySB(PC) jmp P61_empty2SB(PC) ********** END OF MYJPT ********** P61_empty2SB: move d7,(a5)+ move.b d7,(a5)+ ;; --- alt exit --- P61_proccompSB: move.b (a0)+,d1 move.b d1,d0 add.b d1,d1 bpl.b P61_permexitB ;bit 6 was 0 ;; --- stay in chan, repeat --- .b6setB:bcs.b .bit16B .bit8B: move.b d7,(a5) subq.l #3,a5 ;stay tuned to this channel! and.w d4,d0 ;nec to clr hi byte move.b d0,P61_TempLen+1(a5) move.b (a0)+,d0 ;hi word is clear. (constant) move.l a0,P61_ChaPos(a5) ;dupe of above sub.l d0,a0 ;this 'repeats' same but doesnt update! .jedi1B:move.b (a0)+,d0 ;used in .empty etc moveq #-8,d1 ;if sign, new P61_pack, retaddr-2 and.b d0,d1 jmp P61_MyJptB+256(PC,d1.w) .bit16B:move.b d7,(a5) subq.l #3,a5 and.w d4,d0 ;nec to clr hi byte move.b d0,P61_TempLen+1(a5) ifeq opt020 move.b (a0)+,d0 ;hi word is clear. (constant) lsl #8,d0 move.b (a0)+,d0 else move.w (a0)+,d0 ;(potentially) odd-address word-read. endc move.l a0,P61_ChaPos(a5) ;dupe of above sub.l d0,a0 ;this 'repeats' same but doesnt update! .jedi2B:move.b (a0)+,d0 ;used in .empty etc moveq #-8,d1 ;if sign, new P61_pack, retaddr-2 and.b d0,d1 jmp P61_MyJptB+256(PC,d1.w) P61_TakeB: tst.b P61_TempLen+1(a5) ;faster than sub + add! bne.b P61_takeoneB P61_TakeNormB: ;this is more frequent than takeone move.l P61_ChaPos(a5),a0 ;dflt - if takenorm move.b (a0)+,d0 ;used in .empty etc moveq #-8,d1 ;if sign, new P61_pack, retaddr-2 and.b d0,d1 jmp P61_MyJptB+256+4(PC,d1.w) ;first call can be this... P61_takeoneB: subq.b #1,P61_TempLen+1(a5) move.l P61_TempPos(a5),a0 P61_JediB: ;temp/repeat. copy below proccompS. move.b (a0)+,d0 ;used in .empty etc moveq #-8,d1 ;if sign, new P61_pack, retaddr-2 and.b d0,d1 jmp P61_MyJptB+256(PC,d1.w) ;but rest is always this ;; --- alt (perm) exit --- ;does not affect maxtime. P61_permexitB: move.b d0,(a5) move.l a0,P61_ChaPos-3(a5) bra.w P61_permdkoB ********** Replay, Decrunch notes ********** ;This routine is optimized absolutely and gets the Henrik-stamp of approval. ;d3,a4,a6 are usable ... if you can find a use for them. P61_playtime: addq.w #1,(a3) ;is wrong now, but never used below. ifne split4 ifgt channels-3 lea P61_temp3(PC),a5 else bra.w P61_playtimeCont endc ;ifgt channels-3 else ;not split4, splitchans. moveq #splitchans-1,d5 ;channels split off?(optimization flag) lea P61_temp0+Channel_Block_Size*(channels-splitchans)(PC),a5 endc ifne P61_pde P61_preplayB: tst P61_pdflag-P61_cn(a3) bne.w P61_return else P61_preplayB: endc ;; --- The hipper wilderbeest run gnu linux at midnight! --- moveq #$3f,d4 moveq #-$10,d6 ;intelligent on/off-flag moveq #0,d0 ;clear hi word, never dirtied below. ;; --- decrunch loop --- P61_loapsB: ;remember... code with BRAS in it is PANTS! ;As female coders know, they are often quite unnecessary. ifne P61_pl ;make some backup copy of chanparams lea P61_TData(a5),a1 move 2(a5),(a1)+ move.l P61_ChaPos(a5),(a1)+ move.l P61_TempPos(a5),(a1)+ move P61_TempLen(a5),(a1) endc moveq #-65,d1 ;%10111111 const and.b P61_Pack(a5),d1 add.b d1,d1 ;sign in carry beq.b P61_TakeB ;6 lsb bits 0? bcc.b P61_nodkoB addq #3,a5 subq.b #1,(a5) bra.w P61_permdkoB P61_nodkoB: move.b d7,P61_OnOff+1(a5) subq.b #1,P61_Pack(a5) addq #3,a5 bra.w P61_kotoB ;; --- routines --- P61_emptyB: move d7,(a5)+ move.b d7,(a5)+ bra.w P61_exB P61_allB: move.b d0,(a5)+ ;but this can't... ifeq opt020 move.b (a0)+,(a5)+ move.b (a0)+,(a5)+ else move (a0)+,(a5)+ endc bra.w P61_exB P61_cmdB: moveq #$f,d1 and d0,d1 move d1,(a5)+ move.b (a0)+,(a5)+ ;join common endcontinues... bra.w P61_exB P61_nooteB: moveq #7,d1 and d0,d1 lsl #8,d1 move.b (a0)+,d1 lsl #4,d1 move d1,(a5)+ move.b d7,(a5)+ bra.w P61_exB ;; --- copyS --- P61_emptySB: move d7,(a5)+ move.b d7,(a5)+ bra.w P61_exSB P61_allSB: move.b d0,(a5)+ ;but this can't... ifeq opt020 move.b (a0)+,(a5)+ move.b (a0)+,(a5)+ else move (a0)+,(a5)+ endc bra.b P61_exSB P61_cmdSB: moveq #$f,d1 and d0,d1 move d1,(a5)+ move.b (a0)+,(a5)+ ;join common endcontinues... bra.b P61_exSB ;; --- --- ********** copy, perm exit ********** P61_empty2B: move d7,(a5)+ move.b d7,(a5)+ move.l a0,P61_ChaPos-3(a5) bra.b P61_permdkoB P61_all2B: move.b d0,(a5)+ ifeq opt020 move.b (a0)+,(a5)+ move.b (a0)+,(a5)+ else move (a0)+,(a5)+ endc move.l a0,P61_ChaPos-3(a5) bra.b P61_permdkoB P61_cmd2B: moveq #$f,d1 and d0,d1 move d1,(a5)+ move.b (a0)+,(a5)+ move.l a0,P61_ChaPos-3(a5) bra.b P61_permdkoB P61_note2B: moveq #7,d1 and d0,d1 lsl #8,d1 move.b (a0)+,d1 lsl #4,d1 move d1,(a5)+ move.b d7,(a5)+ move.l a0,P61_ChaPos-3(a5) bra.b P61_permdkoB ;; --- copyS, diff exit --- P61_note2SB: moveq #7,d1 and d0,d1 lsl #8,d1 move.b (a0)+,d1 lsl #4,d1 move d1,(a5)+ move.b d7,(a5)+ bra.w P61_proccompSB P61_all2SB: move.b d0,(a5)+ ifeq opt020 move.b (a0)+,(a5)+ move.b (a0)+,(a5)+ else move (a0)+,(a5)+ endc bra.w P61_proccompSB P61_cmd2SB: moveq #$f,d1 and d0,d1 move d1,(a5)+ move.b (a0)+,(a5)+ bra.w P61_proccompSB ;; --- --- P61_noteSB: moveq #7,d1 and d0,d1 lsl #8,d1 move.b (a0)+,d1 lsl #4,d1 move d1,(a5)+ move.b d7,(a5)+ ;; --- norm (temp) exit --- ;This exit is called when you have max rastertime. P61_exSB: move.b (a0)+,(a5) P61_exB: move.l a0,P61_TempPos-3(a5) P61_permdkoB: move.w d6,P61_OnOff-3(a5) ;was byte size in word var... move -3(a5),d0 and #$1f0,d0 beq.b .kotoB lea (P61_samples-16)-P61_cn(a3),a1 add d0,a1 move.l a1,P61_Sample-3(a5) ifne P61_ft move.l P61_SampleVolume(a1),P61_Volume-3(a5) else move P61_SampleVolume(a1),P61_Volume-3(a5) endc ifne P61_il move.l P61_RepeatOffset(a1),P61_Wave-3(a5) endc ifne P61_sof move d7,P61_Offset-3(a5) endc .kotoB: P61_kotoB: ifeq split4 ;split4 means only do once. lea Channel_Block_Size-3(a5),a5 dbf d5,P61_loapsB endc ;; --- end of dupedec --- endc endc ********** playtime continues ********** P61_playtimeCont: ifne P61_pde tst P61_pdelay-P61_cn(a3) beq.b .djdj subq #1,P61_pdelay-P61_cn(a3) bne.w P61_delay tst P61_speedis1-P61_cn(a3) bne.w P61_delay move d7,P61_pdflag-P61_cn(a3) bra.w P61_delay .djdj: move d7,P61_pdflag-P61_cn(a3) endc ifne suppF01 tst P61_speedis1-P61_cn(a3) beq.b .mo lea P61_temp0(pc),a5 moveq #channels-1,d5 .chl: bsr.w P61_preplay ;then do the remaining from prev frame ifeq split4 ;split4 means preplay is one-shot. So ext loop. lea Channel_Block_Size-3(a5),a5 dbf d5,.chl endc .mo: endc ;suppF01 ifeq copdma&nowaveforms ;both must be off to skip int. ifeq p61system ;main 'new note' int starter. lea P61_dmason(pc),a1 move.l P61_vektori(pc),a0 move.l a1,(a0) move.b #$f0,$bfd600 ;496 ticks=11.000677 scanlines, move.b #$01,$bfd700 ;dmaoff $1.38 scanlines later on 68000. move.b #$19,$bfdf00 ;With unlucky timing and max period 856 ;minimum="$1.38->2"+7+1=10 scanlines. ;With nonlev6 (copdma), "9 scanlines from call" is possible, but only with a ;margin of 51 color clocks. If chansplit/split4 is used, you must add 2 ;scanlines decrunch time before dmaclr occurs. So 11 is good. else move #1,P61_server-P61_cn(a3) move.l P61_craddr+4(pc),a1 move.b #$f0,(a1) move.b #1,$100(a1) endc endc moveq #0,d4 ;clr dmamask accumulator moveq #channels-1,d5 lea P61_temp0(pc),a5 bra.w P61_loscont ;I'd trade a bra for 2 Leias any day! ;; --- start of jtab (jumptable) --- ifne p61bigjtab rept 16*15 dc.w P61_nocha-.j endr endc dc P61_fxdone-.j ;$0xx ifne use1Fx dc P61_Trigger-.j else dc P61_fxdone-.j endc dc P61_fxdone-.j ifne P61_tp dc P61_settoneport-.j else dc P61_fxdone-.j endc ifne P61_vib ;$4xx dc P61_vibrato-.j else dc P61_fxdone-.j endc ifne P61_tpvs dc P61_toponochange-.j else dc P61_fxdone-.j endc dc P61_fxdone-.j ifne P61_tre dc P61_settremo-.j else dc P61_fxdone-.j endc dc P61_fxdone-.j ;$8xx ifne P61_sof dc P61_sampleoffse-.j else dc P61_fxdone-.j endc dc P61_fxdone-.j ifne P61_pj dc P61_posjmp-.j else dc P61_fxdone-.j endc ifne P61_vl ;$Cxx dc P61_volum-.j else dc P61_fxdone-.j endc ifne P61_pb dc P61_pattbreak-.j else dc P61_fxdone-.j endc ifne P61_ec dc P61_ecommands-.j else dc P61_fxdone-.j endc ifne P61_sd ;Fxx dc P61_cspeed-.j else dc P61_fxdone-.j endc .j: P61_jtab: ;; --- end of table --- P61_los: lea Custom_Block_Size(a4),a4 lea Channel_Block_Size(a5),a5 P61_loscont: move P61_OnOff(a5),d0 ;$ff00/$ffff? if off, will goto nocha. ifeq p61bigjtab tst.b d0 beq.s P61_nocha endc or (a5),d0 add d0,d0 ;->$fe00..$fffe (if big jtab) move P61_jtab(PC,d0),d0 jmp P61_jtab(PC,d0) P61_fxdone: ;this sets dma and paula values moveq #$7e,d0 and.b (a5),d0 beq.b P61_nocha ifne P61_vib move.b d7,P61_VibPos(a5) endc ifne P61_tre move.b d7,P61_TrePos(a5) endc ifne P61_ft add P61_Fine(a5),d0 endc move d0,P61_Note(a5) move P61_periods-P61_cn(a3,d0),P61_Period(a5) P61_zample: ;also direct target for finetune retrig ifne P61_sof tst P61_Offset(a5) bne.w P61_pek endc ;; --- check DMA-mask for pan/echo samplestarts, modify it, mix. --- ; bsr P61_Synth ;synth/pan/echo cpu-mix routine. Not done yet. ;; --- modify below code to not touch synth/pan/echo fixchans --- or P61_DMABit(a5),d4 ;accumulate channels touched move.l P61_Sample(a5),a1 ;skipped if nocha ifeq oscillo move.l (a1)+,(a4) move (a1),4(a4) else ;; --- wohoo oscilloscope ptrs --- moveq #0,d1 move.l (a1)+,d0 move (a1),d1 move.l d0,(a4) move.w d1,4(a4) subq.w #1,d1 addq.l #1,d1 ;128KB support for sample endptr lsl.l #2,d0 ;clear remainder. move.l d0,P61_oscptr(a5) move.w d7,P61_oscptrrem(a5) ;clear remainder. lsl.l #3,d1 add.l d0,d1 move.l d1,P61_oscptrWrap(a5) ;wrap endptr for compare. endc ;oscillo P61_nocha: ifeq p61fade move.l P61_Period(a5),6(a4) else move P61_Period(a5),6(a4) move P61_Volume(a5),P61_Shadow(a5) endc P61_skip: ifne P61_il bsr.w P61_funk2 endc DBF d5,P61_los P61_chansdone: ifne clraudxdat move.w d4,d5 lsl.w #3,d5 add.b d5,d5 bpl.b .noch3 move.w d7,$da-C(A6) ;clear AUDxDAT .noch3: add.b d5,d5 bpl.b .noch2 move.w d7,$ca-C(A6) ;clear AUDxDAT .noch2: add.b d5,d5 bpl.b .noch1 move.w d7,$ba-C(A6) ;clear AUDxDAT .noch1: add.b d5,d5 bpl.b .noch0 move.w d7,$aa-C(A6) ;clear AUDxDAT .noch0: endc move d4,$96-C(a6) ;DMAclear - changed to not be written 4 times ifne visuctrs lea P61_visuctr0+channels*2(PC),a0 moveq #channels-1,d5 .visul: subq.w #2,a0 btst d5,d4 beq.s .noctr0 move.w d7,(a0) .noctr0: dbf d5,.visul endc ifne copdma move.l p61_DMApokeAddr(PC),a0 move.b d4,(a0) ;only the low byte is poked, allowing other dma endc move.b d4,P61_dma+1-P61_cn(a3) ;; --- non-rolled over code --- compatible with F01. ifne suppF01 ;moved to here in P6110. ifne nowaveforms move.b d4,P61_NewDMA+1-P61_cn(a3) ;or set by fx endc move.w d7,(a3) ;clr p61_cn ifne P61_pl tst.b P61_plflag+1-P61_cn(a3) beq.b P61_ohittaa lea P61_temp0(pc),a1 lea P61_looppos(pc),a0 moveq #channels-1,d0 .talt: move.b 1(a0),3(a1) addq.l #2,a0 move.l (a0)+,P61_ChaPos(a1) move.l (a0)+,P61_TempPos(a1) move (a0)+,P61_TempLen(a1) lea Channel_Block_Size(a1),a1 dbf d0,.talt move P61_plrowpos(pc),P61_rowpos-P61_cn(a3) move.b d7,P61_plflag+1-P61_cn(a3) moveq #63,d0 sub P61_rowpos-P61_cn(a3),d0 move d0,P61_CRow-P61_cn(a3) rts P61_ohittaa: ;nextrow endc subq #1,P61_rowpos-P61_cn(a3) ;next pattern-step bpl.b P61_nonewpatt P61_nextpattern: ifne P61_pl move d7,P61_plflag-P61_cn(a3) endc move.l P61_patternbase(pc),a0 moveq #63,d0 move d0,P61_rowpos-P61_cn(a3) move d7,P61_CRow-P61_cn(a3) move.l P61_spos(pc),a1 addq #1,P61_Pos-P61_cn(a3) move.b (a1)+,d0 bpl.b P61_dk move.l P61_possibase(pc),a1 move.b (a1)+,d0 move d7,P61_Pos-P61_cn(a3) P61_dk: move.l a1,P61_spos-P61_cn(a3) move d0,P61_Patt-P61_cn(a3) lsl #3,d0 move.l P61_positionbase(pc),a1 add.l d0,a1 move.w (a1)+,d0 ;no movem sign-extend... check. add.l a0,d0 move.l d0,P61_ChaPos+P61_temp0-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 ;for some reason this code doesn't add.l a0,d0 ;use 'ifgt channels-1' etc. Kept as is. move.l d0,P61_ChaPos+P61_temp1-P61_cn(a3) moveq #0,d0 move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp2-P61_cn(a3) moveq #0,d0 move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp3-P61_cn(a3) rts P61_nonewpatt: moveq #63,d0 sub P61_rowpos-P61_cn(a3),d0 move d0,P61_CRow-P61_cn(a3) ;; --- end of non-rolled over code --- endc ;suppF01 rts ;end of P61_playtime. ********** FX routines ********** ifne use1Fx P61_Trigger: move.b P61_Info(a5),d0 cmp.b #$f0,d0 blo.w P61_fxdone move.b d0,P61_PTrig+1-P61_cn(a3) bra.w P61_fxdone endc ifne P61_tp P61_settoneport: move.b P61_Info(a5),d0 beq.b P61_toponochange move.b d0,P61_TPSpeed+1(a5) P61_toponochange: moveq #$7e,d0 and.b (a5),d0 beq.w P61_nocha add P61_Fine(a5),d0 move d0,P61_Note(a5) move P61_periods-P61_cn(a3,d0),P61_ToPeriod(a5) bra.w P61_nocha endc ifne P61_sof P61_sampleoffse: moveq #0,d1 move #$ff00,d1 and 2(a5),d1 bne.b .deq move P61_LOffset(a5),d1 .deq: move d1,P61_LOffset(a5) add d1,P61_Offset(a5) moveq #$7e,d0 and.b (a5),d0 beq.w P61_nocha move P61_Offset(a5),d2 add d1,P61_Offset(a5) move d2,d1 ifne P61_vib move.b d7,P61_VibPos(a5) endc ifne P61_tre move.b d7,P61_TrePos(a5) endc ifne P61_ft add P61_Fine(a5),d0 endc move d0,P61_Note(a5) move P61_periods-P61_cn(a3,d0),P61_Period(a5) bra.b P61_hup P61_pek: moveq #0,d1 move P61_Offset(a5),d1 P61_hup: or P61_DMABit(a5),d4 ;don't write 4 times, please. move.l P61_Sample(a5),a1 move.l (a1)+,d0 add.l d1,d0 move.l d0,(a4) lsr #1,d1 move (a1),d6 sub d1,d6 bpl.b P61_offok move.l -4(a1),(a4) moveq #1,d6 P61_offok: move d6,4(a4) ifne oscillo ;; --- wohoo oscilloscope ptrs --- moveq #0,d1 move.w d6,d1 subq.w #1,d1 addq.l #1,d1 ;128KB support for sample endptr lsl.l #2,d0 ;clear remainder. move.l d0,P61_oscptr(a5) move.w d7,P61_oscptrrem(a5) ;clear remainder. lsl.l #3,d1 add.l d0,d1 move.l d1,P61_oscptrWrap(a5) ;wrap endptr for compare. endc ;oscillo bra.w P61_nocha ;continues to where ints etc is handled endc ifne P61_vl P61_volum: move.b P61_Info(a5),P61_Volume+1(a5) bra.w P61_fxdone endc ifne P61_pj P61_posjmp: moveq #0,d0 move.b P61_Info(a5),d0 ifeq optjmp cmp P61_slen-P61_cn(a3),d0 blo.b .e moveq #0,d0 endc .e: move d0,P61_Pos-P61_cn(a3) add.l P61_possibase(pc),d0 move.l d0,P61_spos-P61_cn(a3) endc ifne P61_pb P61_pattbreak: ;needs to be execd if posjmp, and P61_pj>0. moveq #64,d0 move d0,P61_rowpos-P61_cn(a3) move d7,P61_CRow-P61_cn(a3) P61_Bc: move.l P61_spos(pc),a1 move.l P61_patternbase(pc),a0 addq #1,P61_Pos-P61_cn(a3) move.b (a1)+,d0 bpl.b P61_dk2 move.l P61_possibase(pc),a1 move.b (a1)+,d0 move d7,P61_Pos-P61_cn(a3) P61_dk2: move.l a1,P61_spos-P61_cn(a3) move.l P61_positionbase(pc),a1 move d0,P61_Patt-P61_cn(a3) lsl #3,d0 add.l d0,a1 move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp0-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp1-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp2-P61_cn(a3) moveq #0,d0 ;actually faster than lea (a0,d0.l) move.w (a1)+,d0 add.l a0,d0 move.l d0,P61_ChaPos+P61_temp3-P61_cn(a3) bra.w P61_fxdone endc ifne P61_vib P61_vibrato: move.b P61_Info(a5),d0 beq.w P61_fxdone move.b d0,d1 move.b P61_VibCmd(a5),d2 and.b #$f,d0 beq.b P61_vibskip and.b #$f0,d2 or.b d0,d2 P61_vibskip: and.b #$f0,d1 beq.b P61_vibskip2 and.b #$f,d2 or.b d1,d2 P61_vibskip2: move.b d2,P61_VibCmd(a5) bra.w P61_fxdone endc ifne P61_tre P61_settremo: move.b P61_Info(a5),d0 beq.w P61_fxdone move.b d0,d1 move.b P61_TreCmd(a5),d2 moveq #$f,d3 and.b d3,d0 beq.b P61_treskip and.b #$f0,d2 or.b d0,d2 P61_treskip: and.b #$f0,d1 beq.b P61_treskip2 and.b d3,d2 or.b d1,d2 P61_treskip2: move.b d2,P61_TreCmd(a5) bra.w P61_fxdone endc ifne P61_ec P61_ecommands: move.b P61_Info(a5),d0 and.w #$f0,d0 lsr #3,d0 move P61_etab(pc,d0),d0 jmp P61_etab(pc,d0) P61_etab: ifne P61_fi dc P61_filter-P61_etab else dc P61_fxdone-P61_etab endc ifne P61_fsu dc P61_fineup-P61_etab else dc P61_fxdone-P61_etab endc ifne P61_fsd dc P61_finedwn-P61_etab else dc P61_fxdone-P61_etab endc dc P61_fxdone-P61_etab ;e3 dc P61_fxdone-P61_etab ;e4 ifne P61_sft ;e5 dc P61_setfinetune-P61_etab else dc P61_fxdone-P61_etab endc ifne P61_pl ;e6,patternloop dc P61_patternloop-P61_etab else dc P61_fxdone-P61_etab endc dc P61_fxdone-P61_etab ;e7 ifne P61_timing dc P61_sete8-P61_etab else dc P61_fxdone-P61_etab endc ifne P61_rt dc P61_setretrig-P61_etab else dc P61_fxdone-P61_etab endc ifne P61_fvu dc P61_finevup-P61_etab else dc P61_fxdone-P61_etab endc ifne P61_fvd dc P61_finevdwn-P61_etab else dc P61_fxdone-P61_etab endc dc P61_fxdone-P61_etab ifne P61_nd dc P61_ndelay-P61_etab else dc P61_fxdone-P61_etab endc ifne P61_pde dc P61_pattdelay-P61_etab else dc P61_fxdone-P61_etab endc ifne P61_il dc P61_funk-P61_etab else dc P61_fxdone-P61_etab endc endc ifne P61_fi P61_filter: move.b P61_Info(a5),d0 and.b #$fd,$bfe001 or.b d0,$bfe001 bra.w P61_fxdone endc ifne P61_fsu P61_fineup: P61_getnote moveq #$f,d0 and.b P61_Info(a5),d0 sub d0,P61_Period(a5) moveq #113,d0 cmp P61_Period(a5),d0 ble.b .jup move d0,P61_Period(a5) .jup: moveq #$7e,d0 and.b (a5),d0 bne.w P61_zample bra.w P61_nocha endc ifne P61_fsd P61_finedwn: P61_getnote moveq #$f,d0 and.b P61_Info(a5),d0 add d0,P61_Period(a5) cmp #856,P61_Period(a5) ble.b .jup move #856,P61_Period(a5) .jup: moveq #$7e,d0 and.b (a5),d0 bne.w P61_zample bra.w P61_nocha endc ifne P61_sft P61_setfinetune: moveq #$f,d0 and.b P61_Info(a5),d0 ifeq opt020 add d0,d0 move P61_mulutab(pc,d0),P61_Fine(a5) else move P61_mulutab(pc,d0*2),P61_Fine(a5) endc bra.w P61_fxdone P61_mulutab: dc 0,74,148,222,296,370,444,518,592,666,740,814,888,962,1036,1110 endc ;; --- E6x start --- ifne P61_pl P61_patternloop: moveq #$f,d0 and.b P61_Info(a5),d0 ;E6x, x=0? beq.b P61_setloop ;then set loop start point ONLY tst.b P61_plflag-P61_cn(a3) ;not first encounter? bne.b P61_noset ;then don't set start count move d0,P61_plcount-P61_cn(a3) ;set start count st.b P61_plflag-P61_cn(a3) ;and flag P61_noset: tst P61_plcount-P61_cn(a3) ;loop count expired? bne.b P61_looppaa move.b d7,P61_plflag-P61_cn(a3) ;then clear flag and done bra.w P61_fxdone P61_looppaa: st.b P61_plflag+1-P61_cn(a3) ;else special-flag jump later subq #1,P61_plcount-P61_cn(a3) ;and dec loop count bra.w P61_fxdone P61_setloop: tst.b P61_plflag-P61_cn(a3) ;flag already set? bne.w P61_fxdone ;then do nothing move P61_rowpos(pc),P61_plrowpos-P61_cn(a3) ;else set pos lea P61_temp0+P61_TData(pc),a1 ;& prep chans lea P61_looppos(pc),a0 moveq #channels-1,d0 .talt: move.l (a1)+,(a0)+ move.l (a1)+,(a0)+ move.l (a1),(a0)+ lea Channel_Block_Size-8(a1),a1 dbf d0,.talt bra.w P61_fxdone ;and done. endc ;; --- E6x end --- ifne P61_fvu P61_finevup: moveq #$f,d0 and.b P61_Info(a5),d0 add d0,P61_Volume(a5) moveq #64,d0 cmp P61_Volume(a5),d0 bge.w P61_fxdone move d0,P61_Volume(a5) bra.w P61_fxdone endc ifne P61_fvd P61_finevdwn: moveq #$f,d0 and.b P61_Info(a5),d0 sub d0,P61_Volume(a5) bpl.w P61_fxdone move d7,P61_Volume(a5) bra.w P61_fxdone endc ifne P61_timing P61_sete8: moveq #$f,d0 and.b P61_Info(a5),d0 move d0,P61_E8-P61_cn(a3) bra.w P61_fxdone endc ifne P61_rt P61_setretrig: moveq #$f,d0 and.b P61_Info(a5),d0 move d0,P61_RetrigCount(a5) bra.w P61_fxdone endc ifne P61_nd P61_ndelay: moveq #$7e,d0 and.b (a5),d0 beq.w P61_skip ifne P61_vib move.b d7,P61_VibPos(a5) endc ifne P61_tre move.b d7,P61_TrePos(a5) endc ifne P61_ft add P61_Fine(a5),d0 endc move d0,P61_Note(a5) move P61_periods-P61_cn(a3,d0),P61_Period(a5) ifeq p61fade move P61_Volume(a5),8(a4) else move P61_Volume(a5),P61_Shadow(a5) endc bra.w P61_skip endc ifne P61_pde P61_pattdelay: moveq #$f,d0 and.b P61_Info(a5),d0 move d0,P61_pdelay-P61_cn(a3) st P61_pdflag-P61_cn(a3) bra.w P61_fxdone endc ifne P61_sd P61_cspeed: moveq #0,d0 move.b P61_Info(a5),d0 ifne p61cia tst P61_Tempo-P61_cn(a3) beq.b P61_VBlank cmp.b #32,d0 bhs.b P61_STempo endc P61_VBlank: cmp.b #1,d0 beq.b P61_jkd move.b d0,P61_speed+1-P61_cn(a3) subq.b #1,d0 move.b d0,P61_speed2+1-P61_cn(a3) move d7,P61_speedis1-P61_cn(a3) bra.w P61_fxdone P61_jkd: move.b d0,P61_speed+1-P61_cn(a3) move.b d0,P61_speed2+1-P61_cn(a3) st P61_speedis1-P61_cn(a3) bra.w P61_fxdone ifne p61cia P61_STempo: move.l P61_timer(pc),d1 divu d0,d1 move d1,P61_thi2-P61_cn(a3) sub #$1f0*2,d1 move d1,P61_thi-P61_cn(a3) ifeq p61system move P61_thi2-P61_cn(a3),d1 move.b d1,$bfd400 lsr #8,d1 move.b d1,$bfd500 endc bra P61_fxdone endc endc ifne P61_vbvs P61_vibochvslide: move.b P61_Info(a5),d0 sub.b d0,P61_Volume+1(a5) bpl.b P61_test62 move d7,P61_Volume(a5) ifeq p61fade move d7,8(a4) else move d7,P61_Shadow(a5) endc bra.b P61_vib2 P61_test62: moveq #64,d0 cmp P61_Volume(a5),d0 bge.b .ncs2 move d0,P61_Volume(a5) .ncs2: ifeq p61fade move P61_Volume(a5),8(a4) else move P61_Volume(a5),P61_Shadow(a5) endc endc ifne P61_vib P61_vib2: move #$f00,d0 move P61_VibCmd(a5),d1 and d1,d0 lsr #3,d0 lsr #2,d1 and #$1f,d1 add d1,d0 move P61_Period(a5),d1 moveq #0,d2 move.b P61_vibtab(pc,d0),d2 tst.b P61_VibPos(a5) bmi.b .vibneg add d2,d1 bra.b P61_vib4 .vibneg:sub d2,d1 P61_vib4: move d1,6(a4) move.b P61_VibCmd(a5),d0 lsr.b #2,d0 and #$3c,d0 add.b d0,P61_VibPos(a5) bra.w P61_contfxdone endc ifne P61_tre P61_tremo: move #$f00,d0 move P61_TreCmd(a5),d1 and d1,d0 lsr #3,d0 lsr #2,d1 and #$1f,d1 add d1,d0 move P61_Volume(a5),d1 moveq #0,d2 move.b P61_vibtab(pc,d0),d2 tst.b P61_TrePos(a5) bmi.b .treneg add d2,d1 cmp #64,d1 ble.b P61_tre4 moveq #64,d1 bra.b P61_tre4 .treneg: sub d2,d1 bpl.b P61_tre4 moveq #0,d1 P61_tre4: ifeq p61fade move d1,8(a4) else move d1,P61_Shadow(a5) endc move.b P61_TreCmd(a5),d0 lsr.b #2,d0 and #$3c,d0 add.b d0,P61_TrePos(a5) bra.w P61_contfxdone endc ifne (P61_vib+P61_tre) P61_vibtab: ; incbin "vibtab" dc.b $00,$00,$00,$00,$00,$00,$00,$00 dc.b $00,$00,$00,$00,$00,$00,$00,$00 dc.b $00,$00,$00,$00,$00,$00,$00,$00 dc.b $00,$00,$00,$00,$00,$00,$00,$00 dc.b $00,$00,$00,$00,$00,$00,$01,$01 dc.b $01,$01,$01,$01,$01,$01,$01,$01 dc.b $01,$01,$01,$01,$01,$01,$01,$01 dc.b $01,$01,$01,$00,$00,$00,$00,$00 dc.b $00,$00,$00,$01,$01,$01,$02,$02 dc.b $02,$03,$03,$03,$03,$03,$03,$03 dc.b $03,$03,$03,$03,$03,$03,$03,$03 dc.b $02,$02,$02,$01,$01,$01,$00,$00 dc.b $00,$00,$01,$01,$02,$02,$03,$03 dc.b $04,$04,$04,$05,$05,$05,$05,$05 dc.b $05,$05,$05,$05,$05,$05,$04,$04 dc.b $04,$03,$03,$02,$02,$01,$01,$00 dc.b $00,$00,$01,$02,$03,$03,$04,$05 dc.b $05,$06,$06,$07,$07,$07,$07,$07 dc.b $07,$07,$07,$07,$07,$07,$06,$06 dc.b $05,$05,$04,$03,$03,$02,$01,$00 dc.b $00,$00,$01,$02,$03,$04,$05,$06 dc.b $07,$07,$08,$08,$09,$09,$09,$09 dc.b $09,$09,$09,$09,$09,$08,$08,$07 dc.b $07,$06,$05,$04,$03,$02,$01,$00 dc.b $00,$01,$02,$03,$04,$05,$06,$07 dc.b $08,$09,$09,$0a,$0b,$0b,$0b,$0b dc.b $0b,$0b,$0b,$0b,$0b,$0a,$09,$09 dc.b $08,$07,$06,$05,$04,$03,$02,$01 dc.b $00,$01,$02,$04,$05,$06,$07,$08 dc.b $09,$0a,$0b,$0c,$0c,$0d,$0d,$0d dc.b $0d,$0d,$0d,$0d,$0c,$0c,$0b,$0a dc.b $09,$08,$07,$06,$05,$04,$02,$01 dc.b $00,$01,$03,$04,$06,$07,$08,$0a dc.b $0b,$0c,$0d,$0e,$0e,$0f,$0f,$0f dc.b $0f,$0f,$0f,$0f,$0e,$0e,$0d,$0c dc.b $0b,$0a,$08,$07,$06,$04,$03,$01 dc.b $00,$01,$03,$05,$06,$08,$09,$0b dc.b $0c,$0d,$0e,$0f,$10,$11,$11,$11 dc.b $11,$11,$11,$11,$10,$0f,$0e,$0d dc.b $0c,$0b,$09,$08,$06,$05,$03,$01 dc.b $00,$01,$03,$05,$07,$09,$0b,$0c dc.b $0e,$0f,$10,$11,$12,$13,$13,$13 dc.b $13,$13,$13,$13,$12,$11,$10,$0f dc.b $0e,$0c,$0b,$09,$07,$05,$03,$01 dc.b $00,$02,$04,$06,$08,$0a,$0c,$0d dc.b $0f,$10,$12,$13,$14,$14,$15,$15 dc.b $15,$15,$15,$14,$14,$13,$12,$10 dc.b $0f,$0d,$0c,$0a,$08,$06,$04,$02 dc.b $00,$02,$04,$06,$09,$0b,$0d,$0f dc.b $10,$12,$13,$15,$16,$16,$17,$17 dc.b $17,$17,$17,$16,$16,$15,$13,$12 dc.b $10,$0f,$0d,$0b,$09,$06,$04,$02 dc.b $00,$02,$04,$07,$09,$0c,$0e,$10 dc.b $12,$14,$15,$16,$17,$18,$19,$19 dc.b $19,$19,$19,$18,$17,$16,$15,$14 dc.b $12,$10,$0e,$0c,$09,$07,$04,$02 dc.b $00,$02,$05,$08,$0a,$0d,$0f,$11 dc.b $13,$15,$17,$18,$19,$1a,$1b,$1b dc.b $1b,$1b,$1b,$1a,$19,$18,$17,$15 dc.b $13,$11,$0f,$0d,$0a,$08,$05,$02 dc.b $00,$02,$05,$08,$0b,$0e,$10,$12 dc.b $15,$17,$18,$1a,$1b,$1c,$1d,$1d dc.b $1d,$1d,$1d,$1c,$1b,$1a,$18,$17 dc.b $15,$12,$10,$0e,$0b,$08,$05,$02 endc ifne P61_il P61_funk: moveq #$f,d0 and.b P61_Info(a5),d0 move.b d0,P61_Funkspd(a5) bra.w P61_fxdone P61_funk2: moveq #0,d0 move.b P61_Funkspd(a5),d0 beq.b P61_funkend move.b P61_FunkTable(pc,d0),d0 add.b d0,P61_Funkoff(a5) bpl.b P61_funkend move.b d7,P61_Funkoff(a5) move.l P61_Sample(a5),a1 move.l P61_RepeatOffset(a1),d1 move P61_RepeatLength(a1),d0 add.l d0,d0 add.l d1,d0 move.l P61_Wave(a5),a0 addq.l #1,a0 cmp.l d0,a0 blo.b P61_funkok move.l d1,a0 P61_funkok: move.l a0,P61_Wave(a5) not.b (a0) P61_funkend: rts P61_FunkTable: dc.b 0,5,6,7,8,10,11,13,16,19,22,26,32,43,64,128 endc ********** rest is NOT part of P61_music ********** ********** timing interrupt entry point ********** ;; --- first int, DMAs on again. --- ifeq copdma P61_dmason: ifeq p61system tst.b $bfdd00 move #$2000,$dff09c move #$2000,$dff09c ifeq nowaveforms move.b #$19,$bfdf00 ;retrigger to chain replen int. move.l a0,-(sp) move.l P61_vektori(pc),a0 ;put another int in '$78.w' move.l P61_intaddr(pc),(a0) move.l (sp)+,a0 endc move P61_dma(pc),$dff096 ;on only. includes $8200. nop rte else move P61_dma(pc),$dff096 ;on only. includes $8200. lea P61_server(pc),a3 addq #1,(a3) move.l P61_craddr(pc),a0 move.b #$19,(a0) bra P61_ohi endc endc ;ifeq copdma ;; --- second chained int, replen --- ifeq nowaveforms P61_setrepeat: ifeq p61system tst.b $bfdd00 movem.l a0/a1,-(sp) lea $dff0a0,a1 move #$2000,-4(a1) move #$2000,-4(a1) else lea $dff0a0,a1 endc move.l P61_Sample+P61_temp0(pc),a0 addq.l #6,a0 move.l (a0)+,(a1)+ move (a0),(a1) ifgt channels-1 move.l P61_Sample+P61_temp1(pc),a0 addq.l #6,a0 move.l (a0)+,12(a1) move (a0),16(a1) endc ifgt channels-2 move.l P61_Sample+P61_temp2(pc),a0 addq.l #6,a0 move.l (a0)+,28(a1) move (a0),32(a1) endc ifgt channels-3 move.l P61_Sample+P61_temp3(pc),a0 addq.l #6,a0 move.l (a0)+,44(a1) move (a0),48(a1) endc ifne p61system ifne p61cia lea P61_server(pc),a3 clr (a3) move.l P61_craddr+4(pc),a0 move.b P61_tlo(pc),(a0) move.b P61_thi(pc),$100(a0) endc bra P61_ohi endc ifeq p61system ifne p61cia move.l P61_vektori(pc),a0 move.l P61_tintti(pc),(a0) endc movem.l (sp)+,a0/a1 nop rte endc endc ;ifeq nowaveforms P61_temp0: dcb.b Channel_Block_Size-2,0 dc 1 P61_temp1: dcb.b Channel_Block_Size-2,0 dc 2 P61_temp2: dcb.b Channel_Block_Size-2,0 dc 4 P61_temp3: dcb.b Channel_Block_Size-2,0 dc 8 ifne split4 P61_temp0copy: dcb.b P61_Wave+4,0 ;temp storage for split4. P61_temp1copy: dcb.b P61_Wave+4,0 endc P61_cn: dc 0 P61_periods: ifne P61_ft ; incbin "A:INC/SND/periods" dc.w $0358,$0358,$0328,$02fa,$02d0,$02a6,$0280,$025c dc.w $023a,$021a,$01fc,$01e0,$01c5,$01ac,$0194,$017d dc.w $0168,$0153,$0140,$012e,$011d,$010d,$00fe,$00f0 dc.w $00e2,$00d6,$00ca,$00be,$00b4,$00aa,$00a0,$0097 dc.w $008f,$0087,$007f,$0078,$0071,$0352,$0352,$0322 dc.w $02f5,$02cb,$02a2,$027d,$0259,$0237,$0217,$01f9 dc.w $01dd,$01c2,$01a9,$0191,$017b,$0165,$0151,$013e dc.w $012c,$011c,$010c,$00fd,$00ef,$00e1,$00d5,$00c9 dc.w $00bd,$00b3,$00a9,$009f,$0096,$008e,$0086,$007e dc.w $0077,$0071,$034c,$034c,$031c,$02f0,$02c5,$029e dc.w $0278,$0255,$0233,$0214,$01f6,$01da,$01bf,$01a6 dc.w $018e,$0178,$0163,$014f,$013c,$012a,$011a,$010a dc.w $00fb,$00ed,$00e0,$00d3,$00c7,$00bc,$00b1,$00a7 dc.w $009e,$0095,$008d,$0085,$007d,$0076,$0070,$0346 dc.w $0346,$0317,$02ea,$02c0,$0299,$0274,$0250,$022f dc.w $0210,$01f2,$01d6,$01bc,$01a3,$018b,$0175,$0160 dc.w $014c,$013a,$0128,$0118,$0108,$00f9,$00eb,$00de dc.w $00d1,$00c6,$00bb,$00b0,$00a6,$009d,$0094,$008c dc.w $0084,$007d,$0076,$006f,$0340,$0340,$0311,$02e5 dc.w $02bb,$0294,$026f,$024c,$022b,$020c,$01ef,$01d3 dc.w $01b9,$01a0,$0188,$0172,$015e,$014a,$0138,$0126 dc.w $0116,$0106,$00f7,$00e9,$00dc,$00d0,$00c4,$00b9 dc.w $00af,$00a5,$009c,$0093,$008b,$0083,$007c,$0075 dc.w $006e,$033a,$033a,$030b,$02e0,$02b6,$028f,$026b dc.w $0248,$0227,$0208,$01eb,$01cf,$01b5,$019d,$0186 dc.w $0170,$015b,$0148,$0135,$0124,$0114,$0104,$00f5 dc.w $00e8,$00db,$00ce,$00c3,$00b8,$00ae,$00a4,$009b dc.w $0092,$008a,$0082,$007b,$0074,$006d,$0334,$0334 dc.w $0306,$02da,$02b1,$028b,$0266,$0244,$0223,$0204 dc.w $01e7,$01cc,$01b2,$019a,$0183,$016d,$0159,$0145 dc.w $0133,$0122,$0112,$0102,$00f4,$00e6,$00d9,$00cd dc.w $00c1,$00b7,$00ac,$00a3,$009a,$0091,$0089,$0081 dc.w $007a,$0073,$006d,$032e,$032e,$0300,$02d5,$02ac dc.w $0286,$0262,$023f,$021f,$0201,$01e4,$01c9,$01af dc.w $0197,$0180,$016b,$0156,$0143,$0131,$0120,$0110 dc.w $0100,$00f2,$00e4,$00d8,$00cc,$00c0,$00b5,$00ab dc.w $00a1,$0098,$0090,$0088,$0080,$0079,$0072,$006c dc.w $038b,$038b,$0358,$0328,$02fa,$02d0,$02a6,$0280 dc.w $025c,$023a,$021a,$01fc,$01e0,$01c5,$01ac,$0194 dc.w $017d,$0168,$0153,$0140,$012e,$011d,$010d,$00fe dc.w $00f0,$00e2,$00d6,$00ca,$00be,$00b4,$00aa,$00a0 dc.w $0097,$008f,$0087,$007f,$0078,$0384,$0384,$0352 dc.w $0322,$02f5,$02cb,$02a3,$027c,$0259,$0237,$0217 dc.w $01f9,$01dd,$01c2,$01a9,$0191,$017b,$0165,$0151 dc.w $013e,$012c,$011c,$010c,$00fd,$00ee,$00e1,$00d4 dc.w $00c8,$00bd,$00b3,$00a9,$009f,$0096,$008e,$0086 dc.w $007e,$0077,$037e,$037e,$034c,$031c,$02f0,$02c5 dc.w $029e,$0278,$0255,$0233,$0214,$01f6,$01da,$01bf dc.w $01a6,$018e,$0178,$0163,$014f,$013c,$012a,$011a dc.w $010a,$00fb,$00ed,$00df,$00d3,$00c7,$00bc,$00b1 dc.w $00a7,$009e,$0095,$008d,$0085,$007d,$0076,$0377 dc.w $0377,$0346,$0317,$02ea,$02c0,$0299,$0274,$0250 dc.w $022f,$0210,$01f2,$01d6,$01bc,$01a3,$018b,$0175 dc.w $0160,$014c,$013a,$0128,$0118,$0108,$00f9,$00eb dc.w $00de,$00d1,$00c6,$00bb,$00b0,$00a6,$009d,$0094 dc.w $008c,$0084,$007d,$0076,$0371,$0371,$0340,$0311 dc.w $02e5,$02bb,$0294,$026f,$024c,$022b,$020c,$01ee dc.w $01d3,$01b9,$01a0,$0188,$0172,$015e,$014a,$0138 dc.w $0126,$0116,$0106,$00f7,$00e9,$00dc,$00d0,$00c4 dc.w $00b9,$00af,$00a5,$009c,$0093,$008b,$0083,$007b dc.w $0075,$036b,$036b,$033a,$030b,$02e0,$02b6,$028f dc.w $026b,$0248,$0227,$0208,$01eb,$01cf,$01b5,$019d dc.w $0186,$0170,$015b,$0148,$0135,$0124,$0114,$0104 dc.w $00f5,$00e8,$00db,$00ce,$00c3,$00b8,$00ae,$00a4 dc.w $009b,$0092,$008a,$0082,$007b,$0074,$0364,$0364 dc.w $0334,$0306,$02da,$02b1,$028b,$0266,$0244,$0223 dc.w $0204,$01e7,$01cc,$01b2,$019a,$0183,$016d,$0159 dc.w $0145,$0133,$0122,$0112,$0102,$00f4,$00e6,$00d9 dc.w $00cd,$00c1,$00b7,$00ac,$00a3,$009a,$0091,$0089 dc.w $0081,$007a,$0073,$035e,$035e,$032e,$0300,$02d5 dc.w $02ac,$0286,$0262,$023f,$021f,$0201,$01e4,$01c9 dc.w $01af,$0197,$0180,$016b,$0156,$0143,$0131,$0120 dc.w $0110,$0100,$00f2,$00e4,$00d8,$00cb,$00c0,$00b5 dc.w $00ab,$00a1,$0098,$0090,$0088,$0080,$0079,$0072 else ; incbin "periods.nft" dc.w $0358,$0358,$0328,$02fa,$02d0,$02a6,$0280,$025c dc.w $023a,$021a,$01fc,$01e0,$01c5,$01ac,$0194,$017d dc.w $0168,$0153,$0140,$012e,$011d,$010d,$00fe,$00f0 dc.w $00e2,$00d6,$00ca,$00be,$00b4,$00aa,$00a0,$0097 dc.w $008f,$0087,$007f,$0078,$0071 endc P61_dma: dc $8200 P61_rowpos: dc 0 P61_slen: dc 0 P61_speed: dc 0 P61_speed2: dc 0 P61_speedis1: dc 0 P61_spos: dc.l 0 ifeq p61system P61_vektori: dc.l 0 P61_oldlev6: dc.l 0 endc P61_ofilter: dc 0 P61_timers: dc.l 0 ifne p61cia P61_tintti: dc.l 0 P61_thi: dc.b 0 P61_tlo: dc.b 0 P61_thi2: dc.b 0 P61_tlo2: dc.b 0 P61_timer: dc.l 0 endc ifne P61_pl P61_plcount: dc 0 P61_plflag: dc 0 P61_plreset: dc 0 P61_plrowpos: dc 0 P61_looppos: dcb.b 12*channels,0 endc ifne P61_pde P61_pdelay: dc 0 P61_pdflag: dc 0 endc P61_samples: dcb.b 16*31,0 P61_emptysample: dcb.b 16,0 P61_positionbase: dc.l 0 P61_possibase: dc.l 0 P61_patternbase: dc.l 0 P61_intaddr: dc.l 0 ifne p61system P61_server: dc 0 P61_miscbase: dc.l 0 P61_audioopen: dc.b 0 P61_sigbit: dc.b -1 P61_ciares: dc.l 0 P61_craddr: dc.l 0,0,0 P61_dat: dc $f00 P61_timerinterrupt: dc 0,0,0,0,127 P61_timerdata: dc.l 0,0,0 P61_timeron: dc 0 P61_allocport: dc.l 0,0 dc.b 4,0 dc.l 0 dc.b 0,0 dc.l 0 P61_reqlist: dc.l 0,0,0 dc.b 5,0 P61_allocreq: dc.l 0,0 dc 127 dc.l 0 P61_portti: dc.l 0 dc 68 dc.l 0,0,0 dc 0 P61_reqdata: dc.l 0 dc.l 1,0,0,0,0,0,0 dc 0 P61_audiodev: dc.b 'audio.device',0 P61_cianame: dc.b 'ciab.resource',0 P61_timeropen: dc.b 0 P61_timerint: dc.b 'P61_TimerInterrupt',0,0 endc P61_InitPos: dc.w 0 ;P61_Init starts playing the song from this position. ;; --- optional declares --- ifne use1Fx P61_PTrig: dc.w 0 ;Poll this Custom trigger, using 'Bxx',pos $80-$ff endc ifne nowaveforms P61_NewDMA: dc.w 0 endc ifne copdma p61_DMApokeAddr:dc.l 0 endc P61_PattFlag: dc.w 0 P61_etu: ifne quietstart P61_Quiet: dc.w 0 ;@@this "sample" MUST be in chipmem! endc ifne visuctrs P61_visuctr0: dc.w $4000 ;pretend long elapsed time at start P61_visuctr1: dc.w $4000 ;(to not show inital trigger on all channels.) P61_visuctr2: dc.w $4000 P61_visuctr3: dc.w $4000 endc P61E: ;end of player binary samples: ;ds.b 65536 <--declare some space if used.
Definition/Typed/Weakening.agda
CoqHott/logrel-mltt
2
6548
{-# OPTIONS --safe #-} module Definition.Typed.Weakening where open import Definition.Untyped as U hiding (wk) open import Definition.Untyped.Properties open import Definition.Typed import Tools.PropositionalEquality as PE -- Weakening type data _∷_⊆_ : Wk → Con Term → Con Term → Set where id : ∀ {Γ} → id ∷ Γ ⊆ Γ step : ∀ {Γ Δ A r ρ} → ρ ∷ Δ ⊆ Γ → step ρ ∷ Δ ∙ A ^ r ⊆ Γ lift : ∀ {Γ Δ A r ρ} → ρ ∷ Δ ⊆ Γ → lift ρ ∷ Δ ∙ U.wk ρ A ^ r ⊆ Γ ∙ A ^ r -- -- Weakening composition _•ₜ_ : ∀ {ρ ρ′ Γ Δ Δ′} → ρ ∷ Γ ⊆ Δ → ρ′ ∷ Δ ⊆ Δ′ → ρ • ρ′ ∷ Γ ⊆ Δ′ id •ₜ η′ = η′ step η •ₜ η′ = step (η •ₜ η′) lift η •ₜ id = lift η lift η •ₜ step η′ = step (η •ₜ η′) _•ₜ_ {lift ρ} {lift ρ′} {Δ′ = Δ′ ∙ A ^ rA} (lift η) (lift η′) = PE.subst (λ x → lift (ρ • ρ′) ∷ x ⊆ Δ′ ∙ A ^ rA) (PE.cong₂ (λ x y → x ∙ y ^ rA) PE.refl (PE.sym (wk-comp ρ ρ′ A))) (lift (η •ₜ η′)) -- Weakening of judgements wkIndex : ∀ {Γ Δ n A r ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρn = wkVar ρ n in ⊢ Δ → n ∷ A ^ r ∈ Γ → ρn ∷ ρA ^ r ∈ Δ wkIndex id ⊢Δ i = PE.subst (λ x → _ ∷ x ^ _ ∈ _) (PE.sym (wk-id _)) i wkIndex (step ρ) (⊢Δ ∙ A) i = PE.subst (λ x → _ ∷ x ^ _ ∈ _) (wk1-wk _ _) (there (wkIndex ρ ⊢Δ i)) wkIndex (lift ρ) (⊢Δ ∙ A) (there i) = PE.subst (λ x → _ ∷ x ^ _ ∈ _) (wk1-wk≡lift-wk1 _ _) (there (wkIndex ρ ⊢Δ i)) wkIndex (lift ρ) ⊢Δ here = let G = _ n = _ in PE.subst (λ x → n ∷ x ^ _ ∈ G) (wk1-wk≡lift-wk1 _ _) here mutual wk : ∀ {Γ Δ A r ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A in ⊢ Δ → Γ ⊢ A ^ r → Δ ⊢ ρA ^ r wk ρ ⊢Δ (Uⱼ ⊢Γ) = Uⱼ ⊢Δ wk ρ ⊢Δ (univ A) = univ (wkTerm ρ ⊢Δ A) wkTerm : ∀ {Γ Δ A t r ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρt = U.wk ρ t in ⊢ Δ → Γ ⊢ t ∷ A ^ r → Δ ⊢ ρt ∷ ρA ^ r wkTerm ρ ⊢Δ (univ <l ⊢Γ) = univ <l ⊢Δ wkTerm ρ ⊢Δ (ℕⱼ ⊢Γ) = ℕⱼ ⊢Δ wkTerm ρ ⊢Δ (Emptyⱼ ⊢Γ) = Emptyⱼ ⊢Δ wkTerm ρ ⊢Δ (Πⱼ <l ▹ <l' ▹ F ▹ G) = let ρF = wkTerm ρ ⊢Δ F in Πⱼ <l ▹ <l' ▹ ρF ▹ (wkTerm (lift ρ) (⊢Δ ∙ univ ρF) G) wkTerm ρ ⊢Δ (∃ⱼ F ▹ G) = let ρF = wkTerm ρ ⊢Δ F in ∃ⱼ ρF ▹ (wkTerm (lift ρ) (⊢Δ ∙ univ ρF) G) wkTerm ρ ⊢Δ (var ⊢Γ x) = var ⊢Δ (wkIndex ρ ⊢Δ x) wkTerm ρ ⊢Δ (lamⱼ <l <l' F t) = let ρF = wk ρ ⊢Δ F in lamⱼ <l <l' ρF (wkTerm (lift ρ) (⊢Δ ∙ ρF) t) wkTerm ρ ⊢Δ (_∘ⱼ_ {G = G} g a) = PE.subst (λ x → _ ⊢ _ ∷ x ^ _) (PE.sym (wk-β G)) (wkTerm ρ ⊢Δ g ∘ⱼ wkTerm ρ ⊢Δ a) wkTerm ρ ⊢Δ (⦅_,_,_,_⦆ⱼ {G = GG} F G t u ) = let ρF = wk ρ ⊢Δ F in ⦅ wk ρ ⊢Δ F , wk (lift ρ) (⊢Δ ∙ ρF) G , wkTerm ρ ⊢Δ t , PE.subst (λ X → _ ⊢ _ ∷ X ^ [ % , _ ]) (wk-β GG) (wkTerm ρ ⊢Δ u) ⦆ⱼ wkTerm ρ ⊢Δ (fstⱼ F G t) = let ρF = wkTerm ρ ⊢Δ F in let ρG = (wkTerm (lift ρ) (⊢Δ ∙ univ ρF) G) in fstⱼ ρF ρG (wkTerm ρ ⊢Δ t) wkTerm ρ ⊢Δ (sndⱼ {G = G} F Gⱼ t) = let ρF = wkTerm ρ ⊢Δ F in let ρG = (wkTerm (lift ρ) (⊢Δ ∙ univ ρF) Gⱼ) in PE.subst (λ X → _ ⊢ _ ∷ X ^ [ % , _ ]) (PE.sym (wk-β G)) (sndⱼ ρF ρG (wkTerm ρ ⊢Δ t)) wkTerm ρ ⊢Δ (zeroⱼ ⊢Γ) = zeroⱼ ⊢Δ wkTerm ρ ⊢Δ (sucⱼ n) = sucⱼ (wkTerm ρ ⊢Δ n) wkTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (natrecⱼ {G = G} {rG = rG} {lG = lG} {s = s} ⊢G ⊢z ⊢s ⊢n) = PE.subst (λ x → _ ⊢ natrec _ _ _ _ _ ∷ x ^ _) (PE.sym (wk-β G)) (natrecⱼ (wk (lift [ρ]) (⊢Δ ∙ univ (ℕⱼ ⊢Δ)) ⊢G) (PE.subst (λ x → _ ⊢ _ ∷ x ^ _) (wk-β G) (wkTerm [ρ] ⊢Δ ⊢z)) (PE.subst (λ x → Δ ⊢ U.wk ρ s ∷ x ^ [ rG , ι lG ]) (wk-β-natrec ρ G rG lG) (wkTerm [ρ] ⊢Δ ⊢s)) (wkTerm [ρ] ⊢Δ ⊢n)) wkTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (Emptyrecⱼ {A = A} {e = e} ⊢A ⊢e) = (Emptyrecⱼ (wk [ρ] ⊢Δ ⊢A) (wkTerm [ρ] ⊢Δ ⊢e)) wkTerm ρ ⊢Δ (Idⱼ A t u) = Idⱼ (wkTerm ρ ⊢Δ A) (wkTerm ρ ⊢Δ t) (wkTerm ρ ⊢Δ u) wkTerm ρ ⊢Δ (Idreflⱼ t) = Idreflⱼ (wkTerm ρ ⊢Δ t) wkTerm ρ ⊢Δ (transpⱼ {P = P} A Pⱼ t s u e) = let ρA = wk ρ ⊢Δ A in let ρP = wk (lift ρ) (⊢Δ ∙ ρA) Pⱼ in let ρt = wkTerm ρ ⊢Δ t in let ρs = PE.subst (λ x → _ ⊢ _ ∷ x ^ _) (wk-β P) (wkTerm ρ ⊢Δ s) in let ρu = wkTerm ρ ⊢Δ u in let ρe = wkTerm ρ ⊢Δ e in PE.subst (λ x → _ ⊢ transp _ _ _ _ _ _ ∷ x ^ _) (PE.sym (wk-β P)) (transpⱼ ρA ρP ρt ρs ρu ρe) wkTerm ρ ⊢Δ (castⱼ A B e t) = castⱼ (wkTerm ρ ⊢Δ A) (wkTerm ρ ⊢Δ B) (wkTerm ρ ⊢Δ e) (wkTerm ρ ⊢Δ t) wkTerm ρ ⊢Δ (castreflⱼ A t) = castreflⱼ (wkTerm ρ ⊢Δ A) (wkTerm ρ ⊢Δ t) wkTerm ρ ⊢Δ (conv t A≡B) = conv (wkTerm ρ ⊢Δ t) (wkEq ρ ⊢Δ A≡B) wkEq : ∀ {Γ Δ A B r ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρB = U.wk ρ B in ⊢ Δ → Γ ⊢ A ≡ B ^ r → Δ ⊢ ρA ≡ ρB ^ r wkEq ρ ⊢Δ (univ A≡B) = univ (wkEqTerm ρ ⊢Δ A≡B) wkEq ρ ⊢Δ (refl A) = refl (wk ρ ⊢Δ A) wkEq ρ ⊢Δ (sym A≡B) = sym (wkEq ρ ⊢Δ A≡B) wkEq ρ ⊢Δ (trans A≡B B≡C) = trans (wkEq ρ ⊢Δ A≡B) (wkEq ρ ⊢Δ B≡C) wkEqTerm : ∀ {Γ Δ A t u r ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρt = U.wk ρ t ρu = U.wk ρ u in ⊢ Δ → Γ ⊢ t ≡ u ∷ A ^ r → Δ ⊢ ρt ≡ ρu ∷ ρA ^ r wkEqTerm ρ ⊢Δ (refl t) = refl (wkTerm ρ ⊢Δ t) wkEqTerm ρ ⊢Δ (sym t≡u) = sym (wkEqTerm ρ ⊢Δ t≡u) wkEqTerm ρ ⊢Δ (trans t≡u u≡r) = trans (wkEqTerm ρ ⊢Δ t≡u) (wkEqTerm ρ ⊢Δ u≡r) wkEqTerm ρ ⊢Δ (conv t≡u A≡B) = conv (wkEqTerm ρ ⊢Δ t≡u) (wkEq ρ ⊢Δ A≡B) wkEqTerm ρ ⊢Δ (Π-cong <l <l' F F≡H G≡E) = let ρF = wk ρ ⊢Δ F in Π-cong <l <l' ρF (wkEqTerm ρ ⊢Δ F≡H) (wkEqTerm (lift ρ) (⊢Δ ∙ ρF) G≡E) wkEqTerm ρ ⊢Δ (∃-cong F F≡H G≡E) = let ρF = wk ρ ⊢Δ F in ∃-cong ρF (wkEqTerm ρ ⊢Δ F≡H) (wkEqTerm (lift ρ) (⊢Δ ∙ ρF) G≡E) wkEqTerm ρ ⊢Δ (app-cong {G = G} f≡g a≡b) = PE.subst (λ x → _ ⊢ _ ≡ _ ∷ x ^ _) (PE.sym (wk-β G)) (app-cong (wkEqTerm ρ ⊢Δ f≡g) (wkEqTerm ρ ⊢Δ a≡b)) wkEqTerm ρ ⊢Δ (β-red {a = a} {t = t} {G = G} l< l<' F ⊢t ⊢a) = let ρF = wk ρ ⊢Δ F in PE.subst (λ x → _ ⊢ _ ≡ _ ∷ x ^ _) (PE.sym (wk-β G)) (PE.subst (λ x → _ ⊢ U.wk _ ((lam _ ▹ t ^ _) ∘ a ^ _) ≡ x ∷ _ ^ _) (PE.sym (wk-β t)) (β-red l< l<' ρF (wkTerm (lift ρ) (⊢Δ ∙ ρF) ⊢t) (wkTerm ρ ⊢Δ ⊢a))) wkEqTerm ρ ⊢Δ (η-eq lF lG F f g f0≡g0) = let ρF = wk ρ ⊢Δ F in η-eq lF lG ρF (wkTerm ρ ⊢Δ f) (wkTerm ρ ⊢Δ g) (PE.subst (λ t → _ ⊢ t ∘ _ ^ _ ≡ _ ∷ _ ^ _) (PE.sym (wk1-wk≡lift-wk1 _ _)) (PE.subst (λ t → _ ⊢ _ ≡ t ∘ _ ^ _ ∷ _ ^ _) (PE.sym (wk1-wk≡lift-wk1 _ _)) (wkEqTerm (lift ρ) (⊢Δ ∙ ρF) f0≡g0))) wkEqTerm ρ ⊢Δ (suc-cong m≡n) = suc-cong (wkEqTerm ρ ⊢Δ m≡n) wkEqTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (natrec-cong {s = s} {s′ = s′} {F = F} {l = l} F≡F′ z≡z′ s≡s′ n≡n′) = PE.subst (λ x → Δ ⊢ natrec _ _ _ _ _ ≡ _ ∷ x ^ _) (PE.sym (wk-β F)) (natrec-cong (wkEq (lift [ρ]) (⊢Δ ∙ univ (ℕⱼ ⊢Δ)) F≡F′) (PE.subst (λ x → Δ ⊢ _ ≡ _ ∷ x ^ _) (wk-β F) (wkEqTerm [ρ] ⊢Δ z≡z′)) (PE.subst (λ x → Δ ⊢ U.wk ρ s ≡ U.wk ρ s′ ∷ x ^ [ ! , ι l ]) (wk-β-natrec _ F ! l) (wkEqTerm [ρ] ⊢Δ s≡s′)) (wkEqTerm [ρ] ⊢Δ n≡n′)) wkEqTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (natrec-zero {z} {s} {F} {l = l} ⊢F ⊢z ⊢s) = PE.subst (λ x → Δ ⊢ natrec _ (U.wk (lift _) F) _ _ _ ≡ _ ∷ x ^ _) (PE.sym (wk-β F)) (natrec-zero (wk (lift [ρ]) (⊢Δ ∙ univ (ℕⱼ ⊢Δ)) ⊢F) (PE.subst (λ x → Δ ⊢ U.wk ρ z ∷ x ^ _) (wk-β F) (wkTerm [ρ] ⊢Δ ⊢z)) (PE.subst (λ x → Δ ⊢ U.wk ρ s ∷ x ^ [ ! , ι l ]) (wk-β-natrec _ F ! l) (wkTerm [ρ] ⊢Δ ⊢s))) wkEqTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (natrec-suc {n} {z} {s} {F} {l = l} ⊢n ⊢F ⊢z ⊢s) = PE.subst (λ x → Δ ⊢ natrec _ (U.wk (lift _) F) _ _ _ ≡ _ ∘ (natrec _ _ _ _ _) ^ _ ∷ x ^ _) (PE.sym (wk-β F)) (natrec-suc (wkTerm [ρ] ⊢Δ ⊢n) (wk (lift [ρ]) (⊢Δ ∙ univ (ℕⱼ ⊢Δ)) ⊢F) (PE.subst (λ x → Δ ⊢ U.wk ρ z ∷ x ^ _) (wk-β F) (wkTerm [ρ] ⊢Δ ⊢z)) (PE.subst (λ x → Δ ⊢ U.wk ρ s ∷ x ^ [ ! , ι l ]) (wk-β-natrec _ F ! l) (wkTerm [ρ] ⊢Δ ⊢s))) wkEqTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (Emptyrec-cong {A = A} {A' = A'} {e = e} {e' = e'} A≡A' ⊢e ⊢e') = Emptyrec-cong (wkEq [ρ] ⊢Δ A≡A') (wkTerm [ρ] ⊢Δ ⊢e) (wkTerm [ρ] ⊢Δ ⊢e') wkEqTerm [ρ] ⊢Δ (proof-irrelevance t u) = proof-irrelevance (wkTerm [ρ] ⊢Δ t) (wkTerm [ρ] ⊢Δ u) wkEqTerm ρ ⊢Δ (Id-cong A t u) = Id-cong (wkEqTerm ρ ⊢Δ A) (wkEqTerm ρ ⊢Δ t) (wkEqTerm ρ ⊢Δ u) wkEqTerm {ρ = ρ} [ρ] ⊢Δ (Id-Π {rA = rA} {t = t} {u = u} <l <l' Aⱼ Bⱼ tⱼ uⱼ) = let ρA = wkTerm [ρ] ⊢Δ Aⱼ in let ρB = wkTerm (lift [ρ]) (⊢Δ ∙ univ ρA) Bⱼ in let ρt = wkTerm [ρ] ⊢Δ tⱼ in let ρu = wkTerm [ρ] ⊢Δ uⱼ in PE.subst (λ x → _ ⊢ Id _ (U.wk ρ t) _ ≡ Π _ ^ _ ° _ ▹ Id _ (x ∘ _ ^ _) _ ° _ ° _ ∷ _ ^ [ ! , _ ]) (wk1-wk≡lift-wk1 ρ t) (PE.subst (λ x → _ ⊢ Id _ _ (U.wk ρ u) ≡ Π _ ^ _ ° _ ▹ Id _ _ (x ∘ _ ^ _) ° _ ° _ ∷ _ ^ [ ! , _ ]) (wk1-wk≡lift-wk1 ρ u) (Id-Π <l <l' ρA ρB ρt ρu)) wkEqTerm ρ ⊢Δ (Id-ℕ-00 ⊢Γ) = Id-ℕ-00 ⊢Δ wkEqTerm ρ ⊢Δ (Id-ℕ-SS m n) = Id-ℕ-SS (wkTerm ρ ⊢Δ m) (wkTerm ρ ⊢Δ n) wkEqTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (Id-U-ΠΠ {A = A} {A' = A'} {rA = rA} {B = B} {B' = B'} Aⱼ Bⱼ A'ⱼ B'ⱼ) = let ρA = wkTerm [ρ] ⊢Δ Aⱼ in let ρA' = wkTerm [ρ] ⊢Δ A'ⱼ in let ρB = wkTerm (lift [ρ]) (⊢Δ ∙ (univ ρA)) Bⱼ in let ρB' = wkTerm (lift [ρ]) (⊢Δ ∙ (univ ρA')) B'ⱼ in let l = ⁰ in let l' = ¹ in let pred = λ A1 A1' A2' B1 B1' → Δ ⊢ U.wk ρ (Id (U l) (Π A ^ rA ° ⁰ ▹ B ° ⁰ ° l) (Π A' ^ rA ° ⁰ ▹ B' ° ⁰ ° l)) ≡ ∃ U.wk ρ (Id (Univ rA l) A A') ▹ (Π A1' ^ rA ° ⁰ ▹ Id (U l) (B1 [ cast l A2' A1 (Idsym (Univ rA l) A1 A2' (var 1)) (var 0) ]↑) B1' ° l' ° l') ∷ SProp l' ^ [ ! , next l' ] in let j1 : pred (wk1 (wk1 (U.wk ρ A))) (wk1 (U.wk ρ A')) (wk1 (wk1 (U.wk ρ A'))) (wk1d (U.wk (lift ρ) B)) (wk1d (U.wk (lift ρ) B')) j1 = Id-U-ΠΠ ρA ρB ρA' ρB' in let j2 = PE.subst (λ x → pred (wk1 (wk1 (U.wk ρ A))) x (wk1 (wk1 (U.wk ρ A'))) (wk1d (U.wk (lift ρ) B)) (wk1d (U.wk (lift ρ) B'))) (wk1-wk≡lift-wk1 ρ A') j1 in let j3 = PE.subst (λ x → pred x (U.wk (lift ρ) (wk1 A')) (wk1 (wk1 (U.wk ρ A'))) (wk1d (U.wk (lift ρ) B)) (wk1d (U.wk (lift ρ) B'))) (wk1wk1-wk≡liftlift-wk1 ρ A) j2 in let j4 = PE.subst (λ x → pred (U.wk (lift (lift ρ)) (wk1 (wk1 A))) (U.wk (lift ρ) (wk1 A')) x (wk1d (U.wk (lift ρ) B)) (wk1d (U.wk (lift ρ) B'))) (wk1wk1-wk≡liftlift-wk1 ρ A') j3 in let j5 = PE.subst (λ x → pred (U.wk (lift (lift ρ)) (wk1 (wk1 A))) (U.wk (lift ρ) (wk1 A')) (U.wk (lift (lift ρ)) (wk1 (wk1 A'))) x (wk1d (U.wk (lift ρ) B'))) (wk1d-wk≡lift-wk1d ρ B) j4 in let j6 = PE.subst (λ x → pred (U.wk (lift (lift ρ)) (wk1 (wk1 A))) (U.wk (lift ρ) (wk1 A')) (U.wk (lift (lift ρ)) (wk1 (wk1 A'))) (U.wk (lift (lift ρ)) (wk1d B)) x) (wk1d-wk≡lift-wk1d ρ B') j5 in let j7 = PE.subst (λ x → Δ ⊢ U.wk ρ (Id (U l) (Π A ^ rA ° ⁰ ▹ B ° ⁰ ° l) (Π A' ^ rA ° ⁰ ▹ B' ° ⁰ ° l)) ≡ ∃ U.wk ρ (Id (Univ rA l) A A') ▹ (Π U.wk (lift ρ) (wk1 A') ^ rA ° ⁰ ▹ Id (U l) (U.wk (lift (lift ρ)) (wk1d B) [ (cast l (U.wk (lift (lift ρ)) (wk1 (wk1 A'))) (U.wk (lift (lift ρ)) (wk1 (wk1 A))) x (var 0)) ]↑) (U.wk (lift (lift ρ)) (wk1d B')) ° l' ° l') ∷ SProp l' ^ [ ! , next l' ]) (PE.sym (wk-Idsym (lift (lift ρ)) (Univ rA l) (wk1 (wk1 A)) (wk1 (wk1 A')) (var 1))) j6 in PE.subst (λ x → Δ ⊢ U.wk ρ (Id (U l) (Π A ^ rA ° ⁰ ▹ B ° ⁰ ° l) (Π A' ^ rA ° ⁰ ▹ B' ° ⁰ ° l)) ≡ ∃ U.wk ρ (Id (Univ rA l) A A') ▹ (Π U.wk (lift ρ) (wk1 A') ^ rA ° ⁰ ▹ Id (U l) x (U.wk (lift (lift ρ)) (wk1d B')) ° l' ° l') ∷ SProp l' ^ [ ! , _ ]) (PE.sym (wk-β↑ {ρ = lift ρ} {a = cast l (wk1 (wk1 A')) (wk1 (wk1 A)) (Idsym (Univ rA l) (wk1 (wk1 A)) (wk1 (wk1 A')) (var 1)) (var 0)} (wk1d B))) j7 wkEqTerm ρ ⊢Δ (Id-U-ℕℕ ⊢Γ) = Id-U-ℕℕ ⊢Δ wkEqTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (Id-SProp {A = A} {B = B} Aⱼ Bⱼ) = let ρA = wkTerm [ρ] ⊢Δ Aⱼ ρB = wkTerm [ρ] ⊢Δ Bⱼ l = ⁰ l' = ¹ in PE.subst (λ x → _ ⊢ Id (SProp l) (U.wk ρ A) _ ≡ ∃ (Π U.wk ρ A ^ % ° ⁰ ▹ _ ° ⁰ ° l') ▹ (Π _ ^ % ° ⁰ ▹ x ° _ ° l') ∷ _ ^ [ ! , _ ]) (wk1d-wk≡lift-wk1d ρ (wk1 A)) (PE.subst (λ x → _ ⊢ Id (SProp l) (U.wk ρ A) _ ≡ ∃ (Π U.wk ρ A ^ % ° ⁰ ▹ _ ° ⁰ ° l') ▹ (Π _ ^ % ° ⁰ ▹ U.wk (lift (step id)) x ° _ ° l') ∷ _ ^ [ ! , _ ]) (wk1-wk≡lift-wk1 ρ A) (PE.subst (λ x → _ ⊢ Id (SProp l) (U.wk ρ A) (U.wk ρ B) ≡ ∃ (Π U.wk ρ A ^ % ° ⁰ ▹ x ° ⁰ ° l') ▹ (Π x ^ % ° ⁰ ▹ _ ° ⁰ ° l') ∷ SProp ¹ ^ [ ! , _ ]) (wk1-wk≡lift-wk1 ρ B) (Id-SProp {A = U.wk ρ A} {B = U.wk ρ B} ρA ρB))) wkEqTerm ρ ⊢Δ (Id-ℕ-0S n) = Id-ℕ-0S (wkTerm ρ ⊢Δ n) wkEqTerm ρ ⊢Δ (Id-ℕ-S0 n) = Id-ℕ-S0 (wkTerm ρ ⊢Δ n) wkEqTerm ρ ⊢Δ (Id-U-ℕΠ A B) = let ρA = wkTerm ρ ⊢Δ A in let ρB = wkTerm (lift ρ) (⊢Δ ∙ (univ ρA)) B in Id-U-ℕΠ ρA ρB wkEqTerm ρ ⊢Δ (Id-U-Πℕ A B) = let ρA = wkTerm ρ ⊢Δ A in let ρB = wkTerm (lift ρ) (⊢Δ ∙ (univ ρA)) B in Id-U-Πℕ ρA ρB wkEqTerm ρ ⊢Δ (Id-U-ΠΠ!% eq A B A' B') = let ρA = wkTerm ρ ⊢Δ A ρB = wkTerm (lift ρ) (⊢Δ ∙ (univ ρA)) B ρA' = wkTerm ρ ⊢Δ A' ρB' = wkTerm (lift ρ) (⊢Δ ∙ (univ ρA')) B' in Id-U-ΠΠ!% eq ρA ρB ρA' ρB' wkEqTerm ρ ⊢Δ (cast-cong A B t e e') = cast-cong (wkEqTerm ρ ⊢Δ A) (wkEqTerm ρ ⊢Δ B) (wkEqTerm ρ ⊢Δ t) (wkTerm ρ ⊢Δ e) (wkTerm ρ ⊢Δ e') wkEqTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (cast-Π {A = A} {A' = A'} {rA = rA} {B = B} {B' = B'} {e = e} {f = f} Aⱼ Bⱼ A'ⱼ B'ⱼ eⱼ fⱼ) = let l = ⁰ in let lA = ⁰ in let lB = ⁰ in let ρA = wkTerm [ρ] ⊢Δ Aⱼ in let ρA' = wkTerm [ρ] ⊢Δ A'ⱼ in let ρB = wkTerm (lift [ρ]) (⊢Δ ∙ (univ ρA)) Bⱼ in let ρB' = wkTerm (lift [ρ]) (⊢Δ ∙ (univ ρA')) B'ⱼ in let ρe = wkTerm [ρ] ⊢Δ eⱼ in let ρf = wkTerm [ρ] ⊢Δ fⱼ in let pred = λ A1 A1' e1 f1 → Δ ⊢ U.wk ρ (cast l (Π A ^ rA ° lA ▹ B ° lB ° l) (Π A' ^ rA ° lA ▹ B' ° lB ° l) e f) ≡ (lam (U.wk ρ A') ▹ (let a = cast l A1' A1 (Idsym (Univ rA l) A1 A1' (fst e1)) (var 0) in cast l ((U.wk (lift ρ) B) [ a ]↑) (U.wk (lift ρ) B') ((snd e1) ∘ (var 0) ^ ¹) (f1 ∘ a ^ l)) ^ l) ∷ U.wk ρ (Π A' ^ rA ° lA ▹ B' ° lB ° l) ^ [ ! , _ ] in let j0 : pred (wk1 (U.wk ρ A)) (wk1 (U.wk ρ A')) (wk1 (U.wk ρ e)) (wk1 (U.wk ρ f)) j0 = cast-Π ρA ρB ρA' ρB' ρe ρf in let j1 = PE.subst (λ x → pred x (wk1 (U.wk ρ A')) (wk1 (U.wk ρ e)) (wk1 (U.wk ρ f))) (wk1-wk≡lift-wk1 ρ A) j0 in let j2 = PE.subst (λ x → pred (U.wk (lift ρ) (wk1 A)) x (wk1 (U.wk ρ e)) (wk1 (U.wk ρ f))) (wk1-wk≡lift-wk1 ρ A') j1 in let j3 = PE.subst (λ x → pred (U.wk (lift ρ) (wk1 A)) (U.wk (lift ρ) (wk1 A')) x (wk1 (U.wk ρ f))) (wk1-wk≡lift-wk1 ρ e) j2 in let j4 = PE.subst (λ x → pred (U.wk (lift ρ) (wk1 A)) (U.wk (lift ρ) (wk1 A')) (U.wk (lift ρ) (wk1 e)) x) (wk1-wk≡lift-wk1 ρ f) j3 in let j5 = PE.subst (λ x → Δ ⊢ U.wk ρ (cast l (Π A ^ rA ° lA ▹ B ° lB ° l) (Π A' ^ rA ° lA ▹ B' ° lB ° l) e f) ≡ (lam (U.wk ρ A') ▹ (let a = cast l (U.wk (lift ρ) (wk1 A')) (U.wk (lift ρ) (wk1 A)) x (var 0) in cast l ((U.wk (lift ρ) B) [ a ]↑) (U.wk (lift ρ) B') ((snd (U.wk (lift ρ) (wk1 e))) ∘ (var 0) ^ ¹) ((U.wk (lift ρ) (wk1 f)) ∘ a ^ l)) ^ l) ∷ U.wk ρ (Π A' ^ rA ° lA ▹ B' ° lB ° l) ^ [ ! , ι l ]) (PE.sym (wk-Idsym (lift ρ) (Univ rA l) (wk1 A) (wk1 A') (fst (wk1 e)))) j4 in PE.subst (λ x → Δ ⊢ U.wk ρ (cast l (Π A ^ rA ° lA ▹ B ° lB ° l) (Π A' ^ rA ° lA ▹ B' ° lB ° l) e f) ≡ (lam (U.wk ρ A') ▹ (let a = U.wk (lift ρ) (cast l (wk1 A') (wk1 A) (Idsym (Univ rA l) (wk1 A) (wk1 A') (fst (wk1 e))) (var 0)) in cast l x (U.wk (lift ρ) B') ((snd (U.wk (lift ρ) (wk1 e))) ∘ (var 0) ^ ¹) ((U.wk (lift ρ) (wk1 f)) ∘ a ^ l)) ^ l) ∷ U.wk ρ (Π A' ^ rA ° lA ▹ B' ° lB ° l) ^ [ ! , ι l ]) (PE.sym (wk-β↑ {ρ = ρ} {a = (cast l (wk1 A') (wk1 A) (Idsym (Univ rA l) (wk1 A) (wk1 A') (fst (wk1 e))) (var 0))} B)) j5 wkEqTerm ρ ⊢Δ (cast-ℕ-0 e) = cast-ℕ-0 (wkTerm ρ ⊢Δ e) wkEqTerm ρ ⊢Δ (cast-ℕ-S e n) = cast-ℕ-S (wkTerm ρ ⊢Δ e) (wkTerm ρ ⊢Δ n) mutual wkRed : ∀ {Γ Δ A B r ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρB = U.wk ρ B in ⊢ Δ → Γ ⊢ A ⇒ B ^ r → Δ ⊢ ρA ⇒ ρB ^ r wkRed ρ ⊢Δ (univ A⇒B) = univ (wkRedTerm ρ ⊢Δ A⇒B) wkRedTerm : ∀ {Γ Δ A l t u ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρt = U.wk ρ t ρu = U.wk ρ u in ⊢ Δ → Γ ⊢ t ⇒ u ∷ A ^ l → Δ ⊢ ρt ⇒ ρu ∷ ρA ^ l wkRedTerm ρ ⊢Δ (conv t⇒u A≡B) = conv (wkRedTerm ρ ⊢Δ t⇒u) (wkEq ρ ⊢Δ A≡B) wkRedTerm ρ ⊢Δ (app-subst {B = B} t⇒u a) = PE.subst (λ x → _ ⊢ _ ⇒ _ ∷ x ^ _) (PE.sym (wk-β B)) (app-subst (wkRedTerm ρ ⊢Δ t⇒u) (wkTerm ρ ⊢Δ a)) wkRedTerm ρ ⊢Δ (β-red {A} {B} {lF} {lG} {a} {t} l< l<' ⊢A ⊢t ⊢a) = let ⊢ρA = wk ρ ⊢Δ ⊢A in PE.subst (λ x → _ ⊢ _ ⇒ _ ∷ x ^ _) (PE.sym (wk-β B)) (PE.subst (λ x → _ ⊢ U.wk _ ((lam _ ▹ t ^ _) ∘ a ^ _) ⇒ x ∷ _ ^ _) (PE.sym (wk-β t)) (β-red l< l<' ⊢ρA (wkTerm (lift ρ) (⊢Δ ∙ ⊢ρA) ⊢t) (wkTerm ρ ⊢Δ ⊢a))) wkRedTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (natrec-subst {s = s} {F = F} {l = l} ⊢F ⊢z ⊢s n⇒n′) = PE.subst (λ x → _ ⊢ natrec _ _ _ _ _ ⇒ _ ∷ x ^ _) (PE.sym (wk-β F)) (natrec-subst (wk (lift [ρ]) (⊢Δ ∙ univ (ℕⱼ ⊢Δ)) ⊢F) (PE.subst (λ x → _ ⊢ _ ∷ x ^ _) (wk-β F) (wkTerm [ρ] ⊢Δ ⊢z)) (PE.subst (λ x → Δ ⊢ U.wk ρ s ∷ x ^ [ ! , ι l ]) (wk-β-natrec _ F ! l) (wkTerm [ρ] ⊢Δ ⊢s)) (wkRedTerm [ρ] ⊢Δ n⇒n′)) wkRedTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (natrec-zero {s = s} {F = F} {l = l} ⊢F ⊢z ⊢s) = PE.subst (λ x → _ ⊢ natrec _ (U.wk (lift ρ) F) _ _ _ ⇒ _ ∷ x ^ _) (PE.sym (wk-β F)) (natrec-zero (wk (lift [ρ]) (⊢Δ ∙ univ (ℕⱼ ⊢Δ)) ⊢F) (PE.subst (λ x → _ ⊢ _ ∷ x ^ _) (wk-β F) (wkTerm [ρ] ⊢Δ ⊢z)) (PE.subst (λ x → Δ ⊢ U.wk ρ s ∷ x ^ [ ! , ι l ]) (wk-β-natrec ρ F ! l) (wkTerm [ρ] ⊢Δ ⊢s))) wkRedTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (natrec-suc {s = s} {F = F} {l = l} ⊢n ⊢F ⊢z ⊢s) = PE.subst (λ x → _ ⊢ natrec _ _ _ _ _ ⇒ _ ∘ natrec _ _ _ _ _ ^ _ ∷ x ^ _) (PE.sym (wk-β F)) (natrec-suc (wkTerm [ρ] ⊢Δ ⊢n) (wk (lift [ρ]) (⊢Δ ∙ univ (ℕⱼ ⊢Δ)) ⊢F) (PE.subst (λ x → _ ⊢ _ ∷ x ^ _) (wk-β F) (wkTerm [ρ] ⊢Δ ⊢z)) (PE.subst (λ x → Δ ⊢ U.wk ρ s ∷ x ^ [ ! , ι l ]) (wk-β-natrec ρ F ! l) (wkTerm [ρ] ⊢Δ ⊢s))) wkRedTerm ρ ⊢Δ (Id-subst A t u) = Id-subst (wkRedTerm ρ ⊢Δ A) (wkTerm ρ ⊢Δ t) (wkTerm ρ ⊢Δ u) wkRedTerm ρ ⊢Δ (Id-ℕ-subst m n) = Id-ℕ-subst (wkRedTerm ρ ⊢Δ m) (wkTerm ρ ⊢Δ n) wkRedTerm ρ ⊢Δ (Id-ℕ-0-subst n) = Id-ℕ-0-subst (wkRedTerm ρ ⊢Δ n) wkRedTerm ρ ⊢Δ (Id-ℕ-S-subst m n) = Id-ℕ-S-subst (wkTerm ρ ⊢Δ m) (wkRedTerm ρ ⊢Δ n) wkRedTerm ρ ⊢Δ (Id-U-subst A B) = Id-U-subst (wkRedTerm ρ ⊢Δ A) (wkTerm ρ ⊢Δ B) wkRedTerm ρ ⊢Δ (Id-U-ℕ-subst B) = Id-U-ℕ-subst (wkRedTerm ρ ⊢Δ B) wkRedTerm ρ ⊢Δ (Id-U-Π-subst A P B) = let ρA = wkTerm ρ ⊢Δ A in Id-U-Π-subst ρA (wkTerm (lift ρ) (⊢Δ ∙ (univ ρA)) P) (wkRedTerm ρ ⊢Δ B) wkRedTerm {ρ = ρ} [ρ] ⊢Δ (Id-Π {t = t} {u = u} <l <l' Aⱼ Bⱼ tⱼ uⱼ) = let ρA = wkTerm [ρ] ⊢Δ Aⱼ in let ρB = wkTerm (lift [ρ]) (⊢Δ ∙ (univ ρA)) Bⱼ in let ρt = wkTerm [ρ] ⊢Δ tⱼ in let ρu = wkTerm [ρ] ⊢Δ uⱼ in PE.subst (λ x → _ ⊢ Id _ (U.wk ρ t) _ ⇒ Π _ ^ _ ° _ ▹ Id _ (x ∘ _ ^ _) _ ° _ ° _ ∷ _ ^ _) (wk1-wk≡lift-wk1 ρ t) (PE.subst (λ x → _ ⊢ Id _ _ (U.wk ρ u) ⇒ Π _ ^ _ ° _ ▹ Id _ _ (x ∘ _ ^ _) ° _ ° _ ∷ _ ^ _) (wk1-wk≡lift-wk1 ρ u) (Id-Π <l <l' ρA ρB ρt ρu)) wkRedTerm ρ ⊢Δ (Id-ℕ-00 ⊢Γ) = Id-ℕ-00 ⊢Δ wkRedTerm ρ ⊢Δ (Id-ℕ-SS m n) = Id-ℕ-SS (wkTerm ρ ⊢Δ m) (wkTerm ρ ⊢Δ n) wkRedTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (Id-U-ΠΠ {A = A} {A' = A'} {rA = rA} {B = B} {B' = B'} Aⱼ Bⱼ A'ⱼ B'ⱼ) = let l = ⁰ in let l' = ¹ in let ρA = wkTerm [ρ] ⊢Δ Aⱼ in let ρA' = wkTerm [ρ] ⊢Δ A'ⱼ in let ρB = wkTerm (lift [ρ]) (⊢Δ ∙ (univ ρA)) Bⱼ in let ρB' = wkTerm (lift [ρ]) (⊢Δ ∙ (univ ρA')) B'ⱼ in let pred = λ A1 A1' A2' B1 B1' → Δ ⊢ U.wk ρ (Id (U l) (Π A ^ rA ° ⁰ ▹ B ° ⁰ ° l) (Π A' ^ rA ° ⁰ ▹ B' ° ⁰ ° l)) ⇒ ∃ U.wk ρ (Id (Univ rA l) A A') ▹ (Π A1' ^ rA ° ⁰ ▹ Id (U l) (B1 [ cast l A2' A1 (Idsym (Univ rA l) A1 A2' (var 1)) (var 0) ]↑) B1' ° l' ° l') ∷ SProp l' ^ next l' in let j1 : pred (wk1 (wk1 (U.wk ρ A))) (wk1 (U.wk ρ A')) (wk1 (wk1 (U.wk ρ A'))) (wk1d (U.wk (lift ρ) B)) (wk1d (U.wk (lift ρ) B')) j1 = Id-U-ΠΠ ρA ρB ρA' ρB' in let j2 = PE.subst (λ x → pred (wk1 (wk1 (U.wk ρ A))) x (wk1 (wk1 (U.wk ρ A'))) (wk1d (U.wk (lift ρ) B)) (wk1d (U.wk (lift ρ) B'))) (wk1-wk≡lift-wk1 ρ A') j1 in let j3 = PE.subst (λ x → pred x (U.wk (lift ρ) (wk1 A')) (wk1 (wk1 (U.wk ρ A'))) (wk1d (U.wk (lift ρ) B)) (wk1d (U.wk (lift ρ) B'))) (wk1wk1-wk≡liftlift-wk1 ρ A) j2 in let j4 = PE.subst (λ x → pred (U.wk (lift (lift ρ)) (wk1 (wk1 A))) (U.wk (lift ρ) (wk1 A')) x (wk1d (U.wk (lift ρ) B)) (wk1d (U.wk (lift ρ) B'))) (wk1wk1-wk≡liftlift-wk1 ρ A') j3 in let j5 = PE.subst (λ x → pred (U.wk (lift (lift ρ)) (wk1 (wk1 A))) (U.wk (lift ρ) (wk1 A')) (U.wk (lift (lift ρ)) (wk1 (wk1 A'))) x (wk1d (U.wk (lift ρ) B'))) (wk1d-wk≡lift-wk1d ρ B) j4 in let j6 = PE.subst (λ x → pred (U.wk (lift (lift ρ)) (wk1 (wk1 A))) (U.wk (lift ρ) (wk1 A')) (U.wk (lift (lift ρ)) (wk1 (wk1 A'))) (U.wk (lift (lift ρ)) (wk1d B)) x) (wk1d-wk≡lift-wk1d ρ B') j5 in let j7 = PE.subst (λ x → Δ ⊢ U.wk ρ (Id (U l) (Π A ^ rA ° ⁰ ▹ B ° ⁰ ° l) (Π A' ^ rA ° ⁰ ▹ B' ° ⁰ ° l)) ⇒ ∃ U.wk ρ (Id (Univ rA l) A A') ▹ (Π U.wk (lift ρ) (wk1 A') ^ rA ° ⁰ ▹ Id (U l) (U.wk (lift (lift ρ)) (wk1d B) [ (cast l (U.wk (lift (lift ρ)) (wk1 (wk1 A'))) (U.wk (lift (lift ρ)) (wk1 (wk1 A))) x (var 0)) ]↑) (U.wk (lift (lift ρ)) (wk1d B')) ° l' ° l') ∷ SProp l' ^ next l') (PE.sym (wk-Idsym (lift (lift ρ)) (Univ rA l) (wk1 (wk1 A)) (wk1 (wk1 A')) (var 1))) j6 in PE.subst (λ x → Δ ⊢ U.wk ρ (Id (U l) (Π A ^ rA ° ⁰ ▹ B ° ⁰ ° l) (Π A' ^ rA ° ⁰ ▹ B' ° ⁰ ° l)) ⇒ ∃ U.wk ρ (Id (Univ rA l) A A') ▹ (Π U.wk (lift ρ) (wk1 A') ^ rA ° ⁰ ▹ Id (U l) x (U.wk (lift (lift ρ)) (wk1d B')) ° l' ° l') ∷ SProp l' ^ next l') (PE.sym (wk-β↑ {ρ = lift ρ} {a = cast l (wk1 (wk1 A')) (wk1 (wk1 A)) (Idsym (Univ rA l) (wk1 (wk1 A)) (wk1 (wk1 A')) (var 1)) (var 0)} (wk1d B))) j7 wkRedTerm ρ ⊢Δ (Id-U-ℕℕ ⊢Γ) = Id-U-ℕℕ ⊢Δ wkRedTerm {ρ = ρ} [ρ] ⊢Δ (Id-SProp {A = A} {B = B} Aⱼ Bⱼ) = let ρA = wkTerm [ρ] ⊢Δ Aⱼ ρB = wkTerm [ρ] ⊢Δ Bⱼ l = ⁰ l' = ¹ in PE.subst (λ x → _ ⊢ Id (SProp l) (U.wk ρ A) _ ⇒ ∃ (Π U.wk ρ A ^ % ° ⁰ ▹ _ ° ⁰ ° _) ▹ (Π _ ^ % ° ⁰ ▹ x ° _ ° _) ∷ _ ^ _) (wk1d-wk≡lift-wk1d ρ (wk1 A)) (PE.subst (λ x → _ ⊢ Id (SProp l) (U.wk ρ A) _ ⇒ ∃ (Π U.wk ρ A ^ % ° ⁰ ▹ _ ° ⁰ ° _) ▹ (Π _ ^ % ° ⁰ ▹ U.wk (lift (step id)) x ° _ ° _) ∷ _ ^ _ ) (wk1-wk≡lift-wk1 ρ A) (PE.subst (λ x → _ ⊢ Id (SProp l) (U.wk ρ A) (U.wk ρ B) ⇒ ∃ (Π U.wk ρ A ^ % ° ⁰ ▹ x ° ⁰ ° _) ▹ (Π x ^ % ° ⁰ ▹ _ ° ⁰ ° _) ∷ SProp ¹ ^ _ ) (wk1-wk≡lift-wk1 ρ B) (Id-SProp {A = U.wk ρ A} {B = U.wk ρ B} ρA ρB))) wkRedTerm ρ ⊢Δ (Id-ℕ-0S n) = Id-ℕ-0S (wkTerm ρ ⊢Δ n) wkRedTerm ρ ⊢Δ (Id-ℕ-S0 n) = Id-ℕ-S0 (wkTerm ρ ⊢Δ n) wkRedTerm ρ ⊢Δ (Id-U-ℕΠ A B) = let ρA = wkTerm ρ ⊢Δ A in let ρB = wkTerm (lift ρ) (⊢Δ ∙ (univ ρA)) B in Id-U-ℕΠ ρA ρB wkRedTerm ρ ⊢Δ (Id-U-Πℕ A B) = let ρA = wkTerm ρ ⊢Δ A in let ρB = wkTerm (lift ρ) (⊢Δ ∙ (univ ρA)) B in Id-U-Πℕ ρA ρB wkRedTerm ρ ⊢Δ (Id-U-ΠΠ!% eq A B A' B') = let ρA = wkTerm ρ ⊢Δ A ρB = wkTerm (lift ρ) (⊢Δ ∙ (univ ρA)) B ρA' = wkTerm ρ ⊢Δ A' ρB' = wkTerm (lift ρ) (⊢Δ ∙ (univ ρA')) B' in Id-U-ΠΠ!% eq ρA ρB ρA' ρB' wkRedTerm ρ ⊢Δ (cast-subst A B e t) = cast-subst (wkRedTerm ρ ⊢Δ A) (wkTerm ρ ⊢Δ B) (wkTerm ρ ⊢Δ e) (wkTerm ρ ⊢Δ t) wkRedTerm ρ ⊢Δ (cast-ℕ-subst B e t) = cast-ℕ-subst (wkRedTerm ρ ⊢Δ B) (wkTerm ρ ⊢Δ e) (wkTerm ρ ⊢Δ t) wkRedTerm ρ ⊢Δ (cast-Π-subst A P B e t) = let ρA = wkTerm ρ ⊢Δ A in cast-Π-subst ρA (wkTerm (lift ρ) (⊢Δ ∙ (univ ρA)) P) (wkRedTerm ρ ⊢Δ B) (wkTerm ρ ⊢Δ e) (wkTerm ρ ⊢Δ t) wkRedTerm {Δ = Δ} {ρ = ρ} [ρ] ⊢Δ (cast-Π {A = A} {A' = A'} {rA = rA} {B = B} {B' = B'} {e = e} {f = f} Aⱼ Bⱼ A'ⱼ B'ⱼ eⱼ fⱼ) = let l = ⁰ in let lA = ⁰ in let lB = ⁰ in let ρA = wkTerm [ρ] ⊢Δ Aⱼ in let ρA' = wkTerm [ρ] ⊢Δ A'ⱼ in let ρB = wkTerm (lift [ρ]) (⊢Δ ∙ (univ ρA)) Bⱼ in let ρB' = wkTerm (lift [ρ]) (⊢Δ ∙ (univ ρA')) B'ⱼ in let ρe = wkTerm [ρ] ⊢Δ eⱼ in let ρf = wkTerm [ρ] ⊢Δ fⱼ in let pred = λ A1 A1' e1 f1 → Δ ⊢ U.wk ρ (cast l (Π A ^ rA ° lA ▹ B ° lB ° l) (Π A' ^ rA ° lA ▹ B' ° lB ° l) e f) ⇒ (lam (U.wk ρ A') ▹ (let a = cast l A1' A1 (Idsym (Univ rA l) A1 A1' (fst e1)) (var 0) in cast l ((U.wk (lift ρ) B) [ a ]↑) (U.wk (lift ρ) B') ((snd e1) ∘ (var 0) ^ ¹) (f1 ∘ a ^ l)) ^ l) ∷ U.wk ρ (Π A' ^ rA ° lA ▹ B' ° lB ° l) ^ _ in let j0 : pred (wk1 (U.wk ρ A)) (wk1 (U.wk ρ A')) (wk1 (U.wk ρ e)) (wk1 (U.wk ρ f)) j0 = cast-Π ρA ρB ρA' ρB' ρe ρf in let j1 = PE.subst (λ x → pred x (wk1 (U.wk ρ A')) (wk1 (U.wk ρ e)) (wk1 (U.wk ρ f))) (wk1-wk≡lift-wk1 ρ A) j0 in let j2 = PE.subst (λ x → pred (U.wk (lift ρ) (wk1 A)) x (wk1 (U.wk ρ e)) (wk1 (U.wk ρ f))) (wk1-wk≡lift-wk1 ρ A') j1 in let j3 = PE.subst (λ x → pred (U.wk (lift ρ) (wk1 A)) (U.wk (lift ρ) (wk1 A')) x (wk1 (U.wk ρ f))) (wk1-wk≡lift-wk1 ρ e) j2 in let j4 = PE.subst (λ x → pred (U.wk (lift ρ) (wk1 A)) (U.wk (lift ρ) (wk1 A')) (U.wk (lift ρ) (wk1 e)) x) (wk1-wk≡lift-wk1 ρ f) j3 in let j5 = PE.subst (λ x → Δ ⊢ U.wk ρ (cast l (Π A ^ rA ° lA ▹ B ° lB ° l) (Π A' ^ rA ° lA ▹ B' ° lB ° l) e f) ⇒ (lam (U.wk ρ A') ▹ (let a = cast l (U.wk (lift ρ) (wk1 A')) (U.wk (lift ρ) (wk1 A)) x (var 0) in cast l ((U.wk (lift ρ) B) [ a ]↑) (U.wk (lift ρ) B') ((snd (U.wk (lift ρ) (wk1 e))) ∘ (var 0) ^ ¹) ((U.wk (lift ρ) (wk1 f)) ∘ a ^ l)) ^ l) ∷ U.wk ρ (Π A' ^ rA ° lA ▹ B' ° lB ° l) ^ ι l) (PE.sym (wk-Idsym (lift ρ) (Univ rA l) (wk1 A) (wk1 A') (fst (wk1 e)))) j4 in PE.subst (λ x → Δ ⊢ U.wk ρ (cast l (Π A ^ rA ° lA ▹ B ° lB ° l) (Π A' ^ rA ° lA ▹ B' ° lB ° l) e f) ⇒ (lam (U.wk ρ A') ▹ (let a = U.wk (lift ρ) (cast l (wk1 A') (wk1 A) (Idsym (Univ rA l) (wk1 A) (wk1 A') (fst (wk1 e))) (var 0)) in cast l x (U.wk (lift ρ) B') ((snd (U.wk (lift ρ) (wk1 e))) ∘ (var 0) ^ ¹) ((U.wk (lift ρ) (wk1 f)) ∘ a ^ l)) ^ l) ∷ U.wk ρ (Π A' ^ rA ° lA ▹ B' ° lB ° l) ^ ι l) (PE.sym (wk-β↑ {ρ = ρ} {a = (cast l (wk1 A') (wk1 A) (Idsym (Univ rA l) (wk1 A) (wk1 A') (fst (wk1 e))) (var 0))} B)) j5 wkRedTerm ρ ⊢Δ (cast-ℕ-0 e) = cast-ℕ-0 (wkTerm ρ ⊢Δ e) wkRedTerm ρ ⊢Δ (cast-ℕ-S e n) = cast-ℕ-S (wkTerm ρ ⊢Δ e) (wkTerm ρ ⊢Δ n) wkRedTerm ρ ⊢Δ (cast-ℕ-cong e n) = cast-ℕ-cong (wkTerm ρ ⊢Δ e) (wkRedTerm ρ ⊢Δ n) wkRed* : ∀ {Γ Δ A B r ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρB = U.wk ρ B in ⊢ Δ → Γ ⊢ A ⇒* B ^ r → Δ ⊢ ρA ⇒* ρB ^ r wkRed* ρ ⊢Δ (id A) = id (wk ρ ⊢Δ A) wkRed* ρ ⊢Δ (A⇒A′ ⇨ A′⇒*B) = wkRed ρ ⊢Δ A⇒A′ ⇨ wkRed* ρ ⊢Δ A′⇒*B wkRed*Term : ∀ {Γ Δ A l t u ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρt = U.wk ρ t ρu = U.wk ρ u in ⊢ Δ → Γ ⊢ t ⇒* u ∷ A ^ l → Δ ⊢ ρt ⇒* ρu ∷ ρA ^ l wkRed*Term ρ ⊢Δ (id t) = id (wkTerm ρ ⊢Δ t) wkRed*Term ρ ⊢Δ (t⇒t′ ⇨ t′⇒*u) = wkRedTerm ρ ⊢Δ t⇒t′ ⇨ wkRed*Term ρ ⊢Δ t′⇒*u wkRed:*: : ∀ {Γ Δ A B r ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρB = U.wk ρ B in ⊢ Δ → Γ ⊢ A :⇒*: B ^ r → Δ ⊢ ρA :⇒*: ρB ^ r wkRed:*: ρ ⊢Δ [[ ⊢A , ⊢B , D ]] = [[ wk ρ ⊢Δ ⊢A , wk ρ ⊢Δ ⊢B , wkRed* ρ ⊢Δ D ]] wkRed:*:Term : ∀ {Γ Δ A l t u ρ} → ρ ∷ Δ ⊆ Γ → let ρA = U.wk ρ A ρt = U.wk ρ t ρu = U.wk ρ u in ⊢ Δ → Γ ⊢ t :⇒*: u ∷ A ^ l → Δ ⊢ ρt :⇒*: ρu ∷ ρA ^ l wkRed:*:Term ρ ⊢Δ [[ ⊢t , ⊢u , d ]] = [[ wkTerm ρ ⊢Δ ⊢t , wkTerm ρ ⊢Δ ⊢u , wkRed*Term ρ ⊢Δ d ]]
oeis/230/A230096.asm
neoneye/loda-programs
11
3847
<filename>oeis/230/A230096.asm ; A230096: Number of tilings of an n X 1 rectangle (using tiles of dimension 1 X 1 and 2 X 1) that share no tile at the same position with their mirrored image. ; 1,0,0,2,2,2,2,6,6,10,10,22,22,42,42,86,86,170,170,342,342,682,682,1366,1366,2730,2730,5462,5462,10922,10922,21846,21846,43690,43690,87382,87382,174762,174762,349526,349526,699050,699050,1398102,1398102,2796202,2796202,5592406,5592406,11184810,11184810,22369622,22369622,44739242,44739242,89478486,89478486,178956970,178956970,357913942,357913942,715827882,715827882,1431655766,1431655766,2863311530,2863311530,5726623062,5726623062,11453246122,11453246122,22906492246,22906492246,45812984490 mov $3,1 lpb $0 trn $0,2 mov $2,$3 add $2,$3 mov $3,$1 add $1,$2 lpe mov $0,$3
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca.log_21829_542.asm
ljhsiun2/medusa
9
242130
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r11 push %r13 push %rax push %rbx push %rcx push %rdi push %rsi lea addresses_A_ht+0x2882, %rbx nop nop nop nop nop xor $25506, %r11 mov (%rbx), %ecx inc %r13 lea addresses_A_ht+0x3b6e, %rsi lea addresses_A_ht+0xcea4, %rdi clflush (%rdi) nop nop nop nop nop and %rax, %rax mov $83, %rcx rep movsb xor %rdi, %rdi lea addresses_D_ht+0x13522, %rcx nop nop nop dec %r13 movw $0x6162, (%rcx) nop nop nop and %rax, %rax lea addresses_WC_ht+0x2ed2, %rax nop nop nop cmp %r11, %r11 movb (%rax), %r13b nop cmp %r13, %r13 lea addresses_UC_ht+0x2be2, %r11 nop sub %rcx, %rcx movw $0x6162, (%r11) nop nop nop nop nop and %rcx, %rcx lea addresses_normal_ht+0x49e2, %r13 clflush (%r13) nop nop nop nop cmp $26146, %rsi movb $0x61, (%r13) nop nop nop nop nop cmp %r11, %r11 lea addresses_UC_ht+0x179e2, %r13 clflush (%r13) and %rax, %rax movups (%r13), %xmm3 vpextrq $0, %xmm3, %r11 and %rax, %rax lea addresses_A_ht+0x14a1a, %r13 nop nop nop nop and $15015, %rdi mov (%r13), %r11 sub $52954, %rcx lea addresses_WC_ht+0x1d8e2, %rsi lea addresses_A_ht+0x1902a, %rdi nop nop nop sub $41673, %rbx mov $103, %rcx rep movsb nop nop nop and %rsi, %rsi lea addresses_WC_ht+0xe1e2, %rsi lea addresses_UC_ht+0x169e2, %rdi nop sub $34524, %r10 mov $90, %rcx rep movsb nop sub %rdi, %rdi lea addresses_WT_ht+0x1e862, %rbx nop nop nop and %r10, %r10 mov (%rbx), %rcx nop and $60525, %rbx lea addresses_normal_ht+0xa562, %r10 clflush (%r10) nop nop nop nop nop add %rbx, %rbx mov $0x6162636465666768, %rdi movq %rdi, %xmm0 vmovups %ymm0, (%r10) nop nop nop nop sub $5113, %rcx lea addresses_UC_ht+0xb9e2, %r11 and $45205, %rdi mov $0x6162636465666768, %r13 movq %r13, %xmm5 vmovups %ymm5, (%r11) nop nop nop nop nop dec %rbx pop %rsi pop %rdi pop %rcx pop %rbx pop %rax pop %r13 pop %r11 pop %r10 ret .global s_faulty_load s_faulty_load: push %r11 push %r12 push %r14 push %r9 push %rbp push %rdi push %rdx // Store lea addresses_RW+0x8562, %r11 nop nop nop nop dec %rbp mov $0x5152535455565758, %r9 movq %r9, (%r11) sub %r9, %r9 // Store lea addresses_RW+0x19e02, %r14 nop nop nop nop nop cmp $62755, %r12 mov $0x5152535455565758, %rdi movq %rdi, (%r14) add %r12, %r12 // Faulty Load lea addresses_D+0xc9e2, %r9 nop nop nop inc %rdx mov (%r9), %bp lea oracles, %r11 and $0xff, %rbp shlq $12, %rbp mov (%r11,%rbp,1), %rbp pop %rdx pop %rdi pop %rbp pop %r9 pop %r14 pop %r12 pop %r11 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 32, 'NT': True, 'type': 'addresses_D'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 7, 'AVXalign': False, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_RW'}} {'OP': 'STOR', 'dst': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_RW'}} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 2, 'NT': False, 'type': 'addresses_D'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_A_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 2, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'dst': {'congruent': 0, 'same': False, 'type': 'addresses_A_ht'}} {'OP': 'STOR', 'dst': {'congruent': 5, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_D_ht'}} {'src': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_WC_ht'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 8, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_UC_ht'}} {'OP': 'STOR', 'dst': {'congruent': 9, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_normal_ht'}} {'src': {'congruent': 8, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_UC_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 3, 'AVXalign': False, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_A_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 7, 'same': False, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 3, 'same': False, 'type': 'addresses_A_ht'}} {'src': {'congruent': 10, 'same': False, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 10, 'same': False, 'type': 'addresses_UC_ht'}} {'src': {'congruent': 7, 'AVXalign': False, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_WT_ht'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 7, 'AVXalign': False, 'same': False, 'size': 32, 'NT': False, 'type': 'addresses_normal_ht'}} {'OP': 'STOR', 'dst': {'congruent': 11, 'AVXalign': False, 'same': True, 'size': 32, 'NT': False, 'type': 'addresses_UC_ht'}} {'36': 21829} 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 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36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 */
alloy4fun_models/trashltl/models/7/9hDaj48rAFmn6tCYi.als
Kaixi26/org.alloytools.alloy
0
4823
open main pred id9hDaj48rAFmn6tCYi_prop8 { always all f,g: File| f->g in link implies eventually always f in Trash } pred __repair { id9hDaj48rAFmn6tCYi_prop8 } check __repair { id9hDaj48rAFmn6tCYi_prop8 <=> prop8o }
src/MJ/Semantics/Functional.agda
metaborg/mj.agda
10
6536
<reponame>metaborg/mj.agda open import MJ.Types open import MJ.Classtable import MJ.Syntax as Syntax import MJ.Semantics.Values as Values -- -- Substitution-free interpretation of welltyped MJ -- module MJ.Semantics.Functional {c} (Σ : CT c) (ℂ : Syntax.Impl Σ) where open import Prelude open import Data.Vec hiding (init) open import Data.Vec.All.Properties.Extra as Vec∀++ open import Data.Sum open import Data.List as List open import Data.List.All as List∀ hiding (lookup) open import Data.List.All.Properties.Extra open import Data.List.Any open import Data.List.Prefix open import Data.List.Properties.Extra as List+ open import Data.Maybe as Maybe using (Maybe; just; nothing) open import Relation.Binary.PropositionalEquality open import Data.Star.Indexed import Data.Vec.All as Vec∀ open Membership-≡ open Values Σ open CT Σ open Syntax Σ -- open import MJ.Semantics.Objects.Hierarchical Σ ℂ using (encoding) open import MJ.Semantics.Objects.Flat Σ ℂ using (encoding) open ObjEncoding encoding open Heap encoding ⊒-res : ∀ {a}{I : World c → Set a}{W W'} → W' ⊒ W → Res I W' → Res I W ⊒-res {W = W} p (W' , ext' , μ' , v) = W' , ⊑-trans p ext' , μ' , v mutual -- -- object initialization -- init : ∀ {W} cid → Cont (fromList (Class.constr (clookup cid))) (λ W → Obj W cid) W init cid E μ with Impl.bodies ℂ cid init cid E μ | impl super-args defs with evalₙ (defs FLD) E μ ... | W₁ , ext₁ , μ₁ , vs with clookup cid | inspect clookup cid -- case *without* super initialization init cid E μ | impl nothing defs | (W₁ , ext₁ , μ₁ , vs) | (class nothing constr decls) | [ eq ] = W₁ , ext₁ , μ₁ , vs -- case *with* super initialization init cid E μ | impl (just sc) defs | (W₁ , ext₁ , μ₁ , vs) | (class (just x) constr decls) | [ eq ] with evalₑ-all sc (Vec∀.map (coerce ext₁) E) μ₁ ... | W₂ , ext₂ , μ₂ , svs with init x (all-fromList svs) μ₂ ... | W₃ , ext₃ , μ₃ , inherited = W₃ , ⊑-trans (⊑-trans ext₁ ext₂) ext₃ , μ₃ , (List∀.map (coerce (⊑-trans ext₂ ext₃)) vs ++-all inherited) {-} init cid E μ with Impl.bodies ℂ cid init cid E μ | impl super-args defs with evalₙ (defs FLD) E μ ... | W₁ , ext₁ , μ₁ , vs with clookup cid | inspect clookup cid -- case *without* super initialization init cid E μ | impl nothing defs | (W₁ , ext₁ , μ₁ , vs) | (class nothing constr decls) | [ eq ] = , ext₁ , μ₁ , record { own = λ{ MTH → List∀.tabulate (λ _ → tt) ; FLD → subst (λ C → All _ (Class.decls C FLD)) (sym eq) vs }; inherited = subst (λ C → Maybe.All _ (Class.parent C)) (sym eq) nothing } -- case *with* super initialization init cid E μ | impl (just sc) defs | (W₁ , ext₁ , μ₁ , vs) | (class (just x) constr decls) | [ eq ] with evalₑ-all sc (Vec∀.map (coerce ext₁) E) μ₁ ... | W₂ , ext₂ , μ₂ , svs with init x (all-fromList svs) μ₂ ... | W₃ , ext₃ , μ₃ , sO = , ⊑-trans (⊑-trans ext₁ ext₂) ext₃ , μ₃ , record { own = λ{ MTH → List∀.tabulate (λ _ → tt) ; FLD → subst (λ C → All _ (Class.decls C FLD)) (sym eq) (List∀.map (coerce (⊑-trans ext₂ ext₃)) vs) }; inherited = subst (λ C → Maybe.All _ (Class.parent C)) (sym eq) (just sO) } -} evalₑ-all : ∀ {n}{Γ : Ctx c n}{as} → All (Expr Γ) as → ∀ {W} → Cont Γ (λ W' → All (Val W') as) W evalₑ-all [] E μ = , ⊑-refl , μ , [] evalₑ-all (px ∷ exps) E μ with evalₑ px E μ ... | W' , ext' , μ' , v with evalₑ-all exps (Vec∀.map (coerce ext') E) μ' ... | W'' , ext'' , μ'' , vs = W'' , ⊑-trans ext' ext'' , μ'' , coerce ext'' v ∷ vs -- -- evaluation of expressions -- {-# TERMINATING #-} evalₑ : ∀ {n}{Γ : Ctx c n}{a} → Expr Γ a → ∀ {W} → Cont Γ (flip Val a) W evalₑ (upcast sub e) E μ with evalₑ e E μ ... | W' , ext' , μ' , (ref r s) = W' , ext' , μ' , ref r (<:-trans s sub) -- primitive values evalₑ unit = pure (const unit) evalₑ (num n) = pure (const (num n)) -- variable lookup evalₑ (var i) = pure (λ E → Vec∀.lookup i E) -- object allocation evalₑ (new C args) {W} E μ with evalₑ-all args E μ -- create the object, typed under the current heap shape ... | W₁ , ext₁ , μ₁ , vs with init C (all-fromList vs) μ₁ ... | W₂ , ext₂ , μ₂ , O = let -- extension fact for the heap extended with the new object allocation ext = ∷ʳ-⊒ (obj C) W₂ in , ⊑-trans (⊑-trans ext₁ ext₂) ext , all-∷ʳ (List∀.map (coerce ext) μ₂) (coerce ext (obj C O)) , ref (∈-∷ʳ W₂ (obj C)) refl -- value typed under the extended heap -- binary interger operations evalₑ (iop f l r) E μ with evalₑ l E μ ... | W₁ , ext₁ , μ₁ , (num i) with evalₑ r (Vec∀.map (coerce ext₁) E) μ₁ ... | W₂ , ext₂ , μ₂ , (num j) = W₂ , ⊑-trans ext₁ ext₂ , μ₂ , num (f i j) -- method calls evalₑ (call {C} e mtd args) E μ with evalₑ e E μ -- eval obj expression ... | W₁ , ext₁ , μ₁ , r@(ref o sub) with ∈-all o μ₁ -- lookup obj on the heap ... | val () ... | obj cid O with evalₑ-all args (Vec∀.map (coerce ext₁) E) μ₁ -- eval arguments ... | W₂ , ext₂ , μ₂ , vs = -- and finally eval the body of the method under the environment -- generated from the call arguments and the object's "this" ⊒-res (⊑-trans ext₁ ext₂) (eval-body cmd (ref (∈-⊒ o ext₂) <:-fact Vec∀.∷ all-fromList vs) μ₂) where -- get the method definition cmd = getDef C mtd ℂ -- get a subtyping fact <:-fact = <:-trans sub (proj₁ (proj₂ mtd)) -- field lookup in the heap evalₑ (get e fld) E μ with evalₑ e E μ ... | W' , ext' , μ' , ref o C<:C₁ with ∈-all o μ' ... | (val ()) -- apply the runtime subtyping fact to weaken the member fact ... | obj cid O = W' , ext' , μ' , getter O (mem-inherit Σ C<:C₁ fld) -- -- command evaluation -- evalc : ∀ {n m}{I : Ctx c n}{O : Ctx c m}{W : World c}{a} → -- we use a sum for abrupt returns Cmd I a O → Cont I (λ W → (Val W a) ⊎ (Env O W)) W -- new locals variable evalc (loc x e) E μ with evalₑ e E μ ... | W₁ , ext₁ , μ₁ , v = W₁ , ext₁ , μ₁ , inj₂ (v Vec∀.∷ (Vec∀.map (coerce ext₁) E)) -- assigning to a local evalc (asgn i x) E μ with evalₑ x E μ ... | W₁ , ext₁ , μ₁ , v = W₁ , ext₁ , μ₁ , inj₂ (Vec∀.map (coerce ext₁) E Vec∀++.[ i ]≔ v) -- setting a field -- start by lookuping up the referenced object on the heap & eval the expression to assign it evalc (set rf fld e) E μ with evalₑ rf E μ ... | W₁ , ext₁ , μ₁ , ref p s with List∀.lookup μ₁ p | evalₑ e (Vec∀.map (coerce ext₁) E) μ₁ ... | (val ()) | _ ... | (obj cid O) | (W₂ , ext₂ , μ₂ , v) = let ext = ⊑-trans ext₁ ext₂ in , ext , (μ₂ All[ ∈-⊒ p ext₂ ]≔' -- update the store at the reference location -- update the object at the member location obj cid ( setter (coerce ext₂ O) (mem-inherit Σ s fld) v ) ) , (inj₂ $ Vec∀.map (coerce ext) E) -- side-effectful expressions evalc (do x) E μ with evalₑ x E μ ... | W₁ , ext₁ , μ₁ , _ = W₁ , ext₁ , μ₁ , inj₂ (Vec∀.map (coerce ext₁) E) -- early returns evalc (ret x) E μ with evalₑ x E μ ... | W₁ , ext₁ , μ₁ , v = W₁ , ext₁ , μ₁ , inj₁ v eval-body : ∀ {n}{I : Ctx c n}{W : World c}{a} → Body I a → Cont I (λ W → Val W a) W eval-body (body ε re) E μ = evalₑ re E μ eval-body (body (x ◅ xs) re) E μ with evalc x E μ ... | W₁ , ext₁ , μ₁ , inj₂ E₁ = ⊒-res ext₁ (eval-body (body xs re) E₁ μ₁) ... | W₁ , ext₁ , μ₁ , inj₁ v = _ , ext₁ , μ₁ , v evalₙ : ∀ {n}{I : Ctx c n}{W : World c}{as} → All (Body I) as → Cont I (λ W → All (Val W) as) W evalₙ [] E μ = , ⊑-refl , μ , [] evalₙ (px ∷ bs) E μ with eval-body px E μ ... | W₁ , ext₁ , μ₁ , v with evalₙ bs (Vec∀.map (coerce ext₁) E) μ₁ ... | W₂ , ext₂ , μ₂ , vs = W₂ , ⊑-trans ext₁ ext₂ , μ₂ , coerce ext₂ v ∷ vs eval : ∀ {a} → Prog a → ∃ λ W → Store W × Val W a eval (lib , main) with eval-body main Vec∀.[] [] ... | W , ext , μ , v = W , μ , v
test_programs/uart.asm
mfkiwl/QNICE-FPGA-hyperRAM
53
27346
; very basic UART test which echos all input chars back to the terminal ; plus it displays the ASCII code of the character on the TIL ; by sy2002 in August 2015 .ORG 0x8000 #define FPGA #include "../dist_kit/sysdef.asm" MOVE IO$TIL_DISPLAY, R12 MOVE 0xFFAA, @R12 MOVE IO$UART_SRA, R0 ; R0: address of status register MOVE IO$UART_RHRA, R1 ; R1: address of receiver register MOVE IO$UART_THRA, R2 ; R2: address of transmit register _IO$GETC_LOOP MOVE @R0, R3 ; read status register AND 0x0001, R3 ; character waiting in read latch? RBRA _IO$GETC_LOOP, Z ; loop until a char. is received MOVE @R1, R8 ; store received character ... MOVE R8, @R12 ; ... and write it to TIL _IO$SETC_WAIT MOVE @R0, R3 ; read status register AND 0x0002, R3 ; ready to transmit? RBRA _IO$SETC_WAIT, Z ; loop until ready MOVE R8, @R2 ; echo character back to terminal RBRA _IO$GETC_LOOP, 1 ; next char ABRA 0, 1
oeis/015/A015593.asm
neoneye/loda-programs
11
22776
<gh_stars>10-100 ; A015593: a(n) = 11*a(n-1) + 2*a(n-2). ; Submitted by <NAME>(s4) ; 0,1,11,123,1375,15371,171831,1920883,21473375,240048891,2683484551,29998427843,335349675375,3748843284811,41907975483671,468485416890003,5237155536757375,58545681738111131,654476810192737191,7316336275596331363,81788652651945119375,914307851722588975851,10220963674252368973111,114259216120221236655923,1277293304670938341161375,14278744783620764226086971,159620779229170283169279431,1784386061088114643314247683,19947488230427601642795283375,222991142656879847357376612491 mov $1,1 lpb $0 sub $0,1 mov $2,$3 mul $2,2 mul $3,11 add $3,$1 mov $1,$2 lpe mov $0,$3
src/libraries/Rejuvenation_Lib/src/rejuvenation-find_and_replacer.adb
selroc/Renaissance-Ada
1
11622
with Rejuvenation; use Rejuvenation; with Rejuvenation.Finder; use Rejuvenation.Finder; with Rejuvenation.Placeholders; use Rejuvenation.Placeholders; with Rejuvenation.Replacer; use Rejuvenation.Replacer; with String_Maps; use String_Maps; package body Rejuvenation.Find_And_Replacer is function Accept_All_Matches (Match : Match_Pattern) return Boolean is pragma Unreferenced (Match); -- In Ada 2022 replace with aspect on formal parameter Match -- + make function expression! begin return True; end Accept_All_Matches; procedure Find_And_Replace (TR : in out Text_Rewrite'Class; Node : Ada_Node'Class; Find_Pattern, Replace_Pattern : Pattern; Accept_Match : Match_Accepter := Accept_All_Matches'Access; Before, After : Node_Location := No_Trivia) is function Get_Placeholder_Replacement (Match : Match_Pattern) return Map; function Get_Placeholder_Replacement (Match : Match_Pattern) return Map is Result : Map; begin for Placeholder_Name of Rejuvenation.Placeholders .Get_Placeholder_Names (Replace_Pattern.As_Ada_Node) loop declare Placeholder_Nodes : constant Node_List.Vector := Match.Get_Placeholder_As_Nodes (Placeholder_Name); begin if Placeholder_Nodes.Length = 0 then Result.Insert (Placeholder_Name, ""); else declare TN : Text_Rewrite := Make_Text_Rewrite_Nodes (Placeholder_Nodes.First_Element, Placeholder_Nodes.Last_Element, All_Trivia, All_Trivia); -- always include comments of place holders begin for Node of Placeholder_Nodes loop Find_And_Replace (TN, Node, Find_Pattern, Replace_Pattern, Accept_Match, Before, After); end loop; Result.Insert (Placeholder_Name, TN.ApplyToString); end; end if; end; end loop; return Result; end Get_Placeholder_Replacement; Matches : constant Match_Pattern_List.Vector := (if Find_Pattern.As_Ada_Node.Kind in Ada_Ada_List then Find_Non_Contained_Sub_List (Node, Find_Pattern) else Find_Non_Contained_Full (Node, Find_Pattern)); begin for Match of Matches loop if Accept_Match (Match) then declare Match_Nodes : constant Node_List.Vector := Match.Get_Nodes; Replacements : constant Map := Get_Placeholder_Replacement (Match); begin TR.Replace (Match_Nodes.First_Element, Match_Nodes.Last_Element, Replace (Replace_Pattern.As_Ada_Node, Replacements), Before, After, Node.Unit.Get_Charset); end; end if; end loop; end Find_And_Replace; function Find_And_Replace (File_Path : String; Find_Pattern, Replace_Pattern : Pattern; Accept_Match : Match_Accepter := Accept_All_Matches'Access; Before, After : Node_Location := No_Trivia) return Boolean is Ctx : constant Analysis_Context := Create_Context; File_Unit : constant Analysis_Unit := Ctx.Get_From_File (File_Path); TR : Text_Rewrite_Unit := Make_Text_Rewrite_Unit (File_Unit); begin Find_And_Replace (TR, File_Unit.Root, Find_Pattern, Replace_Pattern, Accept_Match, Before, After); TR.Apply; return TR.HasReplacements; end Find_And_Replace; end Rejuvenation.Find_And_Replacer;
gcc-gcc-7_3_0-release/gcc/testsuite/ada/acats/tests/c6/c64104a.ada
best08618/asylo
7
22105
<reponame>best08618/asylo<filename>gcc-gcc-7_3_0-release/gcc/testsuite/ada/acats/tests/c6/c64104a.ada<gh_stars>1-10 -- C64104A.ADA -- Grant of Unlimited Rights -- -- Under contracts F33600-87-D-0337, F33600-84-D-0280, MDA903-79-C-0687, -- F08630-91-C-0015, and DCA100-97-D-0025, the U.S. Government obtained -- unlimited rights in the software and documentation contained herein. -- Unlimited rights are defined in DFAR 252.227-7013(a)(19). By making -- this public release, the Government intends to confer upon all -- recipients unlimited rights equal to those held by the Government. -- These rights include rights to use, duplicate, release or disclose the -- released technical data and computer software in whole or in part, in -- any manner and for any purpose whatsoever, and to have or permit others -- to do so. -- -- DISCLAIMER -- -- ALL MATERIALS OR INFORMATION HEREIN RELEASED, MADE AVAILABLE OR -- DISCLOSED ARE AS IS. THE GOVERNMENT MAKES NO EXPRESS OR IMPLIED -- WARRANTY AS TO ANY MATTER WHATSOEVER, INCLUDING THE CONDITIONS OF THE -- SOFTWARE, DOCUMENTATION OR OTHER INFORMATION RELEASED, MADE AVAILABLE -- OR DISCLOSED, OR THE OWNERSHIP, MERCHANTABILITY, OR FITNESS FOR A -- PARTICULAR PURPOSE OF SAID MATERIAL. --* -- OBJECTIVE: -- CHECK THAT CONSTRAINT_ERROR IS RAISED FOR OUT OF RANGE SCALAR -- ARGUMENTS. SUBTESTS ARE: -- (A) STATIC IN ARGUMENT. -- (B) DYNAMIC IN ARGUMENT. -- (C) IN OUT, OUT OF RANGE ON CALL. -- (D) OUT, OUT OF RANGE ON RETURN. -- (E) IN OUT, OUT OF RANGE ON RETURN. -- HISTORY: -- DAS 01/14/81 -- CPP 07/03/84 -- LB 11/20/86 ADDED CODE TO ENSURE IN SUBTESTS WHICH CHECK -- RETURNED VALUES, THAT SUBPROGRAMS ARE ACTUALLY -- CALLED. -- JET 08/04/87 FIXED HEADER FOR STANDARD FORMAT. WITH REPORT; USE REPORT; PROCEDURE C64104A IS SUBTYPE DIGIT IS INTEGER RANGE 0..9; CALLED : BOOLEAN; D : DIGIT; I : INTEGER; M1 : CONSTANT INTEGER := IDENT_INT(-1); COUNT : INTEGER := 0; SUBTYPE SI IS INTEGER RANGE M1 .. 10; PROCEDURE P1 (PIN : IN DIGIT; WHO : STRING) IS -- (A), (B) BEGIN FAILED ("EXCEPTION NOT RAISED BEFORE CALL - P1 " & WHO); EXCEPTION WHEN OTHERS => FAILED ("EXCEPTION RAISED IN P1 FOR " & WHO); END P1; PROCEDURE P2 (PINOUT : IN OUT DIGIT; WHO : STRING) IS -- (C) BEGIN FAILED ("EXCEPTION NOT RAISED BEFORE CALL - P2 " & WHO); EXCEPTION WHEN OTHERS => FAILED ("EXCEPTION RAISED IN P2 FOR " & WHO); END P2; PROCEDURE P3 (POUT : OUT SI; WHO : STRING) IS -- (D) BEGIN IF WHO = "10" THEN POUT := IDENT_INT(10); -- (10 IS NOT A DIGIT) ELSE POUT := -1; END IF; CALLED := TRUE; EXCEPTION WHEN OTHERS => FAILED ("EXCEPTION RAISED IN P3 FOR " & WHO); END P3; PROCEDURE P4 (PINOUT : IN OUT INTEGER; WHO : STRING) IS -- (E) BEGIN IF WHO = "10" THEN PINOUT := 10; -- (10 IS NOT A DIGIT) ELSE PINOUT := IDENT_INT(-1); END IF; CALLED := TRUE; EXCEPTION WHEN OTHERS => FAILED ("EXCEPTION RAISED IN P4 FOR" & WHO); END P4; BEGIN TEST ("C64104A", "CHECK THAT CONSTRAINT_ERROR IS RAISED " & "FOR OUT OF RANGE SCALAR ARGUMENTS"); BEGIN -- (A) P1 (10, "10"); FAILED ("CONSTRAINT_ERROR NOT RAISED FOR P1 (10)"); EXCEPTION WHEN CONSTRAINT_ERROR => COUNT := COUNT + 1; WHEN OTHERS => FAILED ("WRONG EXCEPTION RAISED FOR P1 (10)"); END; -- (A) BEGIN -- (B) P1 (IDENT_INT (-1), "-1"); FAILED ("CONSTRAINT_ERROR NOT RAISED FOR P1 (" & "IDENT_INT (-1))"); EXCEPTION WHEN CONSTRAINT_ERROR => COUNT := COUNT + 1; WHEN OTHERS => FAILED ("WRONG EXCEPTION RAISED FOR P1 (" & "IDENT_INT (-1))"); END; --(B) BEGIN -- (C) I := IDENT_INT (10); P2 (I, "10"); FAILED ("CONSTRAINT_ERROR NOT RAISED FOR P2 (10)"); EXCEPTION WHEN CONSTRAINT_ERROR => COUNT := COUNT + 1; WHEN OTHERS => FAILED ("WRONG EXCEPTION RAISED FOR P2 (10)"); END; -- (C) BEGIN -- (C1) I := IDENT_INT (-1); P2 (I, "-1"); FAILED ("CONSTRAINT_ERROR NOT RAISED FOR P2 (-1)"); EXCEPTION WHEN CONSTRAINT_ERROR => COUNT := COUNT + 1; WHEN OTHERS => FAILED ("WRONG EXCEPTION RAISED FOR P2 (-1)"); END; -- (C1) BEGIN -- (D) CALLED := FALSE; D := IDENT_INT (1); P3 (D, "10"); FAILED ("CONSTRAINT_ERROR NOT RAISED ON RETURN FROM" & " P3 (10)"); EXCEPTION WHEN CONSTRAINT_ERROR => COUNT := COUNT + 1; IF NOT CALLED THEN FAILED ("SUBPROGRAM P3 WAS NOT CALLED"); END IF; WHEN OTHERS => FAILED ("WRONG EXCEPTION RAISED FOR P3 (10)"); END; -- (D) BEGIN -- (D1) CALLED := FALSE; D := IDENT_INT (1); P3 (D, "-1"); FAILED ("CONSTRAINT_ERROR NOT RAISED ON RETURN FROM" & " P3 (-1)"); EXCEPTION WHEN CONSTRAINT_ERROR => COUNT := COUNT + 1; IF NOT CALLED THEN FAILED ("SUBPROGRAM P3 WAS NOT CALLED"); END IF; WHEN OTHERS => FAILED ("WRONG EXCEPTION RAISED FOR P3 (-1)"); END; -- (D1) BEGIN -- (E) CALLED := FALSE; D := 9; P4 (D, "10"); FAILED ("CONSTRAINT_ERROR NOT RAISED ON RETURN FROM" & " P4 (10)"); EXCEPTION WHEN CONSTRAINT_ERROR => COUNT := COUNT + 1; IF NOT CALLED THEN FAILED ("SUBPROGRAM P4 WAS NOT CALLED"); END IF; WHEN OTHERS => FAILED ("WRONG EXCEPTION RAISED FOR P4 (10)"); END; -- (E) BEGIN -- (E1) CALLED := FALSE; D := 0; P4 (D, "-1"); FAILED ("CONSTRAINT_ERROR NOT RAISED ON RETURN FROM" & " P4 (-1)"); EXCEPTION WHEN CONSTRAINT_ERROR => COUNT := COUNT + 1; IF NOT CALLED THEN FAILED ("SUBPROGRAM P4 WAS NOT CALLED"); END IF; WHEN OTHERS => FAILED ("WRONG EXCEPTION RAISED FOR P4 (-1)"); END; -- (E1) IF (COUNT /= 8) THEN FAILED ("INCORRECT NUMBER OF CONSTRAINT_ERRORS RAISED"); END IF; RESULT; END C64104A;
tests/natools-s_expressions-templates-tests-dates.adb
faelys/natools
0
736
------------------------------------------------------------------------------ -- Copyright (c) 2014, <NAME> -- -- -- -- Permission to use, copy, modify, and distribute this software for any -- -- purpose with or without fee is hereby granted, provided that the above -- -- copyright notice and this permission notice appear in all copies. -- -- -- -- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES -- -- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF -- -- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR -- -- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES -- -- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN -- -- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF -- -- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -- ------------------------------------------------------------------------------ with Ada.Calendar.Formatting; with Ada.Calendar.Time_Zones; with Natools.S_Expressions.Parsers; with Natools.S_Expressions.Test_Tools; with Natools.S_Expressions.Templates.Dates; with Natools.Static_Maps.S_Expressions.Templates.Dates.T; package body Natools.S_Expressions.Templates.Tests.Dates is procedure Test_Render (Test : in out NT.Test; Template : in String; Expected : in String; Value : in Ada.Calendar.Time; Time_Zone : Ada.Calendar.Time_Zones.Time_Offset := 0); -- Run Template with Value and compare the result with Expected ------------------------------ -- Local Helper Subprograms -- ------------------------------ procedure Test_Render (Test : in out NT.Test; Template : in String; Expected : in String; Value : in Ada.Calendar.Time; Time_Zone : Ada.Calendar.Time_Zones.Time_Offset := 0) is Input : aliased Test_Tools.Memory_Stream; Output : Test_Tools.Memory_Stream; Parser : Parsers.Stream_Parser (Input'Access); begin Input.Set_Data (To_Atom (Template)); Parser.Next; Output.Set_Expected (To_Atom (Expected)); Templates.Dates.Render (Output, Parser, Value, Time_Zone); Output.Check_Stream (Test); end Test_Render; ------------------------- -- Complete Test Suite -- ------------------------- procedure All_Tests (Report : in out NT.Reporter'Class) is begin Composite_Components (Report); Forced_Time_Zone (Report); Padded_Components (Report); RFC_3339 (Report); Simple_Components (Report); Static_Hash_Map (Report); Weekday_In_Time_Zone (Report); end All_Tests; ----------------------- -- Inidividual Tests -- ----------------------- procedure Composite_Components (Report : in out NT.Reporter'Class) is Test : NT.Test := Report.Item ("Composite date and time formats"); begin Test_Render (Test, "(YYYYMMDD)T(HHMMSS)", "20111125T082052", Ada.Calendar.Formatting.Time_Of (2011, 11, 25, 8, 20, 52)); Test_Render (Test, "(big-endian-date ""."")1: (time "":"")", "2013.10.01 18:49:11", Ada.Calendar.Formatting.Time_Of (2013, 10, 1, 18, 49, 11)); Test_Render (Test, "(little-endian-date ""/"")1: (time h m)1:s", "11/10/2013 21h51m08s", Ada.Calendar.Formatting.Time_Of (2013, 10, 11, 21, 51, 8)); Test_Render (Test, "(big-endian-date 1: 1: )2:, (little-endian-time 1:;)", "2013 10 13, 00;47;15", Ada.Calendar.Formatting.Time_Of (2013, 10, 13, 15, 47, 0)); Test_Render (Test, "(SSMMHH)(DDMMYYYY)", "01082129012014", Ada.Calendar.Formatting.Time_Of (2014, 1, 29, 21, 8, 1)); exception when Error : others => Test.Report_Exception (Error); end Composite_Components; procedure Forced_Time_Zone (Report : in out NT.Reporter'Class) is Test : NT.Test := Report.Item ("Time zone set in template"); Moment : constant Ada.Calendar.Time := Ada.Calendar.Formatting.Time_Of (2012, 8, 29, 22, 42, 16, Time_Zone => 0); begin Test_Render (Test, "(in-zone 0 (rfc-3339))", "2012-08-29T22:42:16Z", Moment); Test_Render (Test, "(in-zone CEST (rfc-3339))", "2012-08-30T00:42:16+02:00", Moment); Test_Render (Test, "(in-zone -01:12 (rfc-3339))", "2012-08-29T21:30:16-01:12", Moment); Test_Render (Test, "(in-zone +0130 (rfc-3339))", "2012-08-30T00:12:16+01:30", Moment); Test_Render (Test, "(in-zone -10 (rfc-3339))", "2012-08-29T12:42:16-10:00", Moment); Test_Render (Test, "(in-zone FOO (rfc-3339))", "", Moment); Test_Render (Test, "(in-zone BARST (rfc-3339))", "", Moment); Test_Render (Test, "(in-zone 12345 (rfc-3339))", "", Moment); exception when Error : others => Test.Report_Exception (Error); end Forced_Time_Zone; procedure Padded_Components (Report : in out NT.Reporter'Class) is Test : NT.Test := Report.Item ("Simple time components with padding"); Template : constant String := "(padded-month)(padded-day)(padded-hour)(minute)(padded-second)"; begin Test_Render (Test, Template, "1125082052", Ada.Calendar.Formatting.Time_Of (2011, 11, 25, 8, 20, 52)); Test_Render (Test, Template, "1001184911", Ada.Calendar.Formatting.Time_Of (2013, 10, 1, 18, 49, 11)); Test_Render (Test, Template, "1011215108", Ada.Calendar.Formatting.Time_Of (2013, 10, 11, 21, 51, 8)); Test_Render (Test, Template, "1013154700", Ada.Calendar.Formatting.Time_Of (2013, 10, 13, 15, 47, 0)); Test_Render (Test, Template, "012921801", Ada.Calendar.Formatting.Time_Of (2014, 1, 29, 21, 8, 1)); exception when Error : others => Test.Report_Exception (Error); end Padded_Components; procedure RFC_3339 (Report : in out NT.Reporter'Class) is Test : NT.Test := Report.Item ("RFC-3339 format"); begin Test_Render (Test, "(rfc-3339)", "2011-11-25T08:20:52Z", Ada.Calendar.Formatting.Time_Of (2011, 11, 25, 8, 20, 52)); Test_Render (Test, "(rfc-3339)", "2013-10-01T18:49:11Z", Ada.Calendar.Formatting.Time_Of (2013, 10, 1, 18, 49, 11)); Test_Render (Test, "(rfc-3339)", "2013-10-11T21:51:08Z", Ada.Calendar.Formatting.Time_Of (2013, 10, 11, 21, 51, 8)); Test_Render (Test, "(rfc-3339)", "2013-10-13T15:47:00Z", Ada.Calendar.Formatting.Time_Of (2013, 10, 13, 15, 47, 0)); Test_Render (Test, "(rfc-3339)", "2014-01-29T21:08:01Z", Ada.Calendar.Formatting.Time_Of (2014, 1, 29, 21, 8, 1)); exception when Error : others => Test.Report_Exception (Error); end RFC_3339; procedure Simple_Components (Report : in out NT.Reporter'Class) is Test : NT.Test := Report.Item ("Simple time components"); Template : constant String := "3:Le " & "(day-of-week lundi mardi mercredi jeudi vendredi samedi dimanche)" & "1: " & "(day (suffix (er 1)))" & "1: " & "(month janvier février mars avril mai juin juillet" & " août septembre octobre novembre décembre)" & "1: (year)" & """ à """ & "(hour) 1:h (padded-minute)" & "4: et (second)" & "1: (second (image-range secondes (seconde 1 0)))"; begin Test_Render (Test, Template, "Le vendredi 25 novembre 2011 à 8h20 et 52 secondes", Ada.Calendar.Formatting.Time_Of (2011, 11, 25, 8, 20, 52)); Test_Render (Test, Template, "Le mardi 1er octobre 2013 à 18h49 et 11 secondes", Ada.Calendar.Formatting.Time_Of (2013, 10, 1, 18, 49, 11)); Test_Render (Test, Template, "Le vendredi 11 octobre 2013 à 21h51 et 8 secondes", Ada.Calendar.Formatting.Time_Of (2013, 10, 11, 21, 51, 8)); Test_Render (Test, Template, "Le dimanche 13 octobre 2013 à 15h47 et 0 seconde", Ada.Calendar.Formatting.Time_Of (2013, 10, 13, 15, 47, 0)); Test_Render (Test, Template, "Le mercredi 29 janvier 2014 à 21h08 et 1 seconde", Ada.Calendar.Formatting.Time_Of (2014, 1, 29, 21, 8, 1)); exception when Error : others => Test.Report_Exception (Error); end Simple_Components; procedure Static_Hash_Map (Report : in out NT.Reporter'Class) is Test : NT.Test := Report.Item ("Parse errors in template"); begin if not Natools.Static_Maps.S_Expressions.Templates.Dates.T then Test.Fail; end if; exception when Error : others => Test.Report_Exception (Error); end Static_Hash_Map; procedure Weekday_In_Time_Zone (Report : in out NT.Reporter'Class) is Test : NT.Test := Report.Item ("Week day in various time zones"); Early : constant Ada.Calendar.Time := Ada.Calendar.Formatting.Time_Of (2015, 11, 11, 0, 29, 0, Time_Zone => 0); Late : constant Ada.Calendar.Time := Ada.Calendar.Formatting.Time_Of (2015, 11, 11, 23, 31, 0, Time_Zone => 0); Template_Prefix : constant String := "(in-zone "; Template_Suffix : constant String := " (day-of-week Monday Tuesday Wednesday" & " Thursday Friday Saturday Sunday) 1: " & " (day (suffix th (st 1 21 31) (nd 2 22) (rd 3 23))) 2:, " & " (hour) 1:: (padded-minute))"; procedure Double_Test (Zone, Expected_Early, Expected_Late : String); procedure Double_Test (Zone, Expected_Early, Expected_Late : String) is begin Test_Render (Test, Template_Prefix & Zone & Template_Suffix, Expected_Early, Early); Test_Render (Test, Template_Prefix & Zone & Template_Suffix, Expected_Late, Late); end Double_Test; begin Double_Test ("0", "Wednesday 11th, 0:29", "Wednesday 11th, 23:31"); Double_Test ("-01:00", "Tuesday 10th, 23:29", "Wednesday 11th, 22:31"); Double_Test ("+01:00", "Wednesday 11th, 1:29", "Thursday 12th, 0:31"); exception when Error : others => Test.Report_Exception (Error); end Weekday_In_Time_Zone; end Natools.S_Expressions.Templates.Tests.Dates;
src/prototyping/term/examples/Prelude.agda
larrytheliquid/agda
1
13195
<reponame>larrytheliquid/agda module Prelude where data _==_ {A : Set}(x : A) : A → Set where refl : x == x J : {A : Set} {x y : A} (P : (x y : A) → x == y -> Set) → (∀ z → P z z refl) → (p : x == y) → P x y p J P h refl = h _
test/09-perses-left.g4
nsumner/antlr2pnf
3
128
grammar test09; entry: a; a: b c | d | ; b: a d | c d; c: 'c'; d: 'd';
gcc-gcc-7_3_0-release/gcc/testsuite/ada/acats/tests/c9/c95022b.ada
best08618/asylo
7
6298
-- C95022B.ADA -- Grant of Unlimited Rights -- -- Under contracts F33600-87-D-0337, F33600-84-D-0280, MDA903-79-C-0687, -- F08630-91-C-0015, and DCA100-97-D-0025, the U.S. Government obtained -- unlimited rights in the software and documentation contained herein. -- Unlimited rights are defined in DFAR 252.227-7013(a)(19). By making -- this public release, the Government intends to confer upon all -- recipients unlimited rights equal to those held by the Government. -- These rights include rights to use, duplicate, release or disclose the -- released technical data and computer software in whole or in part, in -- any manner and for any purpose whatsoever, and to have or permit others -- to do so. -- -- DISCLAIMER -- -- ALL MATERIALS OR INFORMATION HEREIN RELEASED, MADE AVAILABLE OR -- DISCLOSED ARE AS IS. THE GOVERNMENT MAKES NO EXPRESS OR IMPLIED -- WARRANTY AS TO ANY MATTER WHATSOEVER, INCLUDING THE CONDITIONS OF THE -- SOFTWARE, DOCUMENTATION OR OTHER INFORMATION RELEASED, MADE AVAILABLE -- OR DISCLOSED, OR THE OWNERSHIP, MERCHANTABILITY, OR FITNESS FOR A -- PARTICULAR PURPOSE OF SAID MATERIAL. --* -- CHECK THAT IT IS POSSIBLE TO ACCEPT AN ENTRY CALL FROM INSIDE -- THE BODY OF AN ACCEPT STATEMENT. -- CHECK THE CASE OF ABORT DURING THE INNERMOST ACCEPT. -- <NAME> 25-FEB-1984 -- JBG 6/1/84 WITH REPORT; USE REPORT; PROCEDURE C95022B IS BEGIN TEST("C95022B", "CHECK THAT EMBEDDED RENDEZVOUS ARE PROCESSED " & "CORRECTLY (ABORT CASE)"); DECLARE TASK TYPE CLIENT IS ENTRY GET_ID (I : INTEGER); END CLIENT; T_ARR : ARRAY (1..4) OF CLIENT; TASK KILL IS ENTRY ME; END KILL; TASK SERVER IS ENTRY E1; ENTRY E2; ENTRY E3; ENTRY E4; END SERVER; TASK BODY SERVER IS BEGIN ACCEPT E1 DO ACCEPT E2 DO ACCEPT E3 DO ACCEPT E4 DO KILL.ME; E1; -- WILL DEADLOCK UNTIL ABORT. END E4; END E3; END E2; END E1; END SERVER; TASK BODY KILL IS BEGIN ACCEPT ME; ABORT SERVER; END; TASK BODY CLIENT IS ID : INTEGER; BEGIN ACCEPT GET_ID( I : INTEGER) DO ID := I; END GET_ID; CASE ID IS WHEN 1 => SERVER.E1; WHEN 2 => SERVER.E2; WHEN 3 => SERVER.E3; WHEN 4 => SERVER.E4; WHEN OTHERS => FAILED ("INCORRECT ID"); END CASE; FAILED ("TASKING_ERROR NOT RAISED IN CLIENT" & INTEGER'IMAGE(ID)); EXCEPTION WHEN TASKING_ERROR => NULL; WHEN OTHERS => FAILED("EXCEPTION IN CLIENT" & INTEGER'IMAGE(ID)); END CLIENT; BEGIN FOR I IN 1 .. 4 LOOP T_ARR(I).GET_ID(I); END LOOP; END; RESULT; END C95022B;
Parser_Tools/src/implementation/lexer-source-file.adb
robdaemon/AdaYaml
6
20857
-- part of ParserTools, (c) 2017 <NAME> -- released under the terms of the MIT license, see the file "copying.txt" package body Lexer.Source.File is overriding procedure Read_Data (S : in out Instance; Buffer : out String; Length : out Natural) is use type Ada.Directories.File_Size; begin Length := Natural'Min (Buffer'Length, Natural (S.Input_Length - S.Input_At)); declare subtype Read_Blob is String (1 .. Length); begin Read_Blob'Read (S.Stream, Buffer (Buffer'First .. Buffer'First + Length - 1)); S.Input_At := S.Input_At + Ada.Directories.File_Size (Length); end; end Read_Data; overriding procedure Finalize (Object : in out Instance) is begin Ada.Streams.Stream_IO.Close (Object.File); end Finalize; function As_Source (File_Path : String) return Pointer is Ret : constant access Instance := new Instance'(Source.Instance with Input_At => 0, Input_Length => Ada.Directories.Size (File_Path), others => <>); begin Ada.Streams.Stream_IO.Open (Ret.File, Ada.Streams.Stream_IO.In_File, File_Path); Ret.Stream := Ada.Streams.Stream_IO.Stream (Ret.File); return Pointer (Ret); end As_Source; end Lexer.Source.File;
audio/sfx/cry23_2.asm
AmateurPanda92/pokemon-rby-dx
9
104556
SFX_Cry23_2_Ch4: dutycycle 240 squarenote 15, 15, 7, 1984 squarenote 6, 14, 4, 1985 squarenote 10, 15, 6, 1984 squarenote 4, 13, 3, 1986 squarenote 8, 12, 1, 1984 endchannel SFX_Cry23_2_Ch5: dutycycle 95 squarenote 15, 9, 7, 1921 squarenote 6, 8, 4, 1920 squarenote 10, 9, 6, 1921 squarenote 15, 8, 3, 1921 endchannel SFX_Cry23_2_Ch7: noisenote 3, 15, 2, 60 noisenote 13, 14, 6, 44 noisenote 15, 13, 7, 60 noisenote 8, 12, 1, 44 endchannel
programs/oeis/292/A292290.asm
karttu/loda
0
17699
<filename>programs/oeis/292/A292290.asm<gh_stars>0 ; A292290: Number of vertices of type A at level n of the hyperbolic Pascal pyramid. ; 0,0,3,6,12,27,66,168,435,1134,2964,7755,20298,53136,139107,364182,953436,2496123,6534930,17108664,44791059,117264510,307002468,803742891,2104226202,5508935712,14422580931,37758807078,98853840300,258802713819,677554301154,1773860189640,4644026267763,12158218613646,31830629573172,83333670105867,218170380744426,571177472127408,1495362035637795,3914908634785974 sub $0,1 lpb $0,1 sub $0,1 add $1,$2 add $2,$1 add $1,3 lpe
programs/oeis/121/A121722.asm
neoneye/loda
22
93160
; A121722: Triangle T(n,k) = 1 + k*n*(n+1)/2, read by rows. ; 1,1,2,1,4,7,1,7,13,19,1,11,21,31,41,1,16,31,46,61,76,1,22,43,64,85,106,127,1,29,57,85,113,141,169,197,1,37,73,109,145,181,217,253,289,1,46,91,136,181,226,271,316,361,406,1,56,111,166,221,276,331,386,441,496,551,1,67,133,199,265,331,397,463,529,595,661,727,1,79,157,235,313,391,469,547,625,703,781,859,937,1,92,183,274,365,456,547,638,729 mov $1,$0 seq $1,25682 ; Exponent of 9 (value of j) in n-th number of form 8^i*9^j. sub $0,$1 mul $0,$1 add $0,1
oeis/193/A193249.asm
neoneye/loda-programs
11
169586
<gh_stars>10-100 ; A193249: Snub dodecahedron with faces of centered polygons. ; Submitted by <NAME>(s4) ; 1,153,755,2107,4509,8261,13663,21015,30617,42769,57771,75923,97525,122877,152279,186031,224433,267785,316387,370539,430541,496693,569295,648647,735049,828801,930203,1039555,1157157,1283309,1418311,1562463,1716065,1879417,2052819,2236571,2430973,2636325,2852927,3081079,3321081,3573233,3837835,4115187,4405589,4709341,5026743,5358095,5703697,6063849,6438851,6829003,7234605,7655957,8093359,8547111,9017513,9504865,10009467,10531619,11071621,11629773,12206375,12801727,13416129,14049881,14703283 mov $1,$0 mul $1,10 add $1,8 bin $1,2 sub $1,1 mul $0,$1 add $0,1
test/Succeed/non-fol-theorems/Issue12.agda
asr/apia
10
13922
<reponame>asr/apia ------------------------------------------------------------------------------ -- Issue 12 ------------------------------------------------------------------------------ {-# OPTIONS --exact-split #-} {-# OPTIONS --no-sized-types #-} {-# OPTIONS --no-universe-polymorphism #-} {-# OPTIONS --without-K #-} module Issue12 where postulate D : Set ∃ : (A : D → Set) → Set postulate foo : (B C : D → Set) → ∃ C → ∃ C {-# ATP prove foo #-} postulate bar : (B C : D → Set) → ∃ B → ∃ B {-# ATP prove bar #-}
programs/oeis/198/A198276.asm
neoneye/loda
22
86526
; A198276: 19*2^n-1. ; 18,37,75,151,303,607,1215,2431,4863,9727,19455,38911,77823,155647,311295,622591,1245183,2490367,4980735,9961471,19922943,39845887,79691775,159383551,318767103,637534207,1275068415,2550136831,5100273663,10200547327,20401094655,40802189311,81604378623,163208757247,326417514495,652835028991,1305670057983,2611340115967,5222680231935,10445360463871,20890720927743,41781441855487,83562883710975,167125767421951,334251534843903,668503069687807,1337006139375615,2674012278751231,5348024557502463,10696049115004927,21392098230009855,42784196460019711,85568392920039423,171136785840078847,342273571680157695,684547143360315391,1369094286720630783,2738188573441261567,5476377146882523135,10952754293765046271,21905508587530092543,43811017175060185087,87622034350120370175,175244068700240740351,350488137400481480703,700976274800962961407,1401952549601925922815,2803905099203851845631,5607810198407703691263,11215620396815407382527,22431240793630814765055,44862481587261629530111,89724963174523259060223,179449926349046518120447,358899852698093036240895,717799705396186072481791,1435599410792372144963583,2871198821584744289927167,5742397643169488579854335,11484795286338977159708671,22969590572677954319417343,45939181145355908638834687,91878362290711817277669375,183756724581423634555338751,367513449162847269110677503,735026898325694538221355007,1470053796651389076442710015,2940107593302778152885420031,5880215186605556305770840063,11760430373211112611541680127,23520860746422225223083360255,47041721492844450446166720511,94083442985688900892333441023,188166885971377801784666882047,376333771942755603569333764095,752667543885511207138667528191,1505335087771022414277335056383,3010670175542044828554670112767,6021340351084089657109340225535,12042680702168179314218680451071 mov $1,2 pow $1,$0 sub $1,1 mul $1,19 add $1,18 mov $0,$1
Transynther/x86/_processed/NONE/_zr_/i9-9900K_12_0xa0.log_360_1255.asm
ljhsiun2/medusa
9
98167
<reponame>ljhsiun2/medusa<filename>Transynther/x86/_processed/NONE/_zr_/i9-9900K_12_0xa0.log_360_1255.asm .global s_prepare_buffers s_prepare_buffers: push %r11 push %r14 push %r9 push %rbp push %rcx push %rdi push %rdx push %rsi lea addresses_A_ht+0x18434, %rcx clflush (%rcx) cmp $61557, %rdx mov (%rcx), %r11d nop nop nop nop nop inc %r14 lea addresses_normal_ht+0x1926c, %rsi lea addresses_WT_ht+0x19c2c, %rdi clflush (%rdi) nop nop nop sub $23292, %r9 mov $12, %rcx rep movsb sub $55795, %rdi lea addresses_D_ht+0x6b2f, %rcx clflush (%rcx) nop nop nop xor %rsi, %rsi mov (%rcx), %r14 nop nop nop dec %r11 lea addresses_A_ht+0x8dac, %rsi lea addresses_UC_ht+0x1881c, %rdi nop nop nop nop nop xor %rbp, %rbp mov $5, %rcx rep movsb nop cmp %rdx, %rdx lea addresses_WC_ht+0x842c, %r14 nop nop and %rdi, %rdi movb $0x61, (%r14) nop nop nop nop nop xor $15250, %rsi lea addresses_WC_ht+0x136ec, %rsi lea addresses_WC_ht+0x16e1c, %rdi clflush (%rdi) nop nop nop nop sub %r11, %r11 mov $75, %rcx rep movsq nop nop nop inc %rdx lea addresses_WT_ht+0x1752c, %rsi lea addresses_WT_ht+0x34ee, %rdi dec %r14 mov $115, %rcx rep movsq nop nop nop nop cmp %rdx, %rdx lea addresses_UC_ht+0x1d82c, %rsi lea addresses_A_ht+0x15eac, %rdi nop nop nop nop nop dec %rdx mov $111, %rcx rep movsq nop dec %rsi lea addresses_D_ht+0x42c, %rsi nop nop nop nop cmp $3220, %r9 mov (%rsi), %rbp nop nop nop dec %r9 lea addresses_normal_ht+0xdf57, %rsi nop nop xor %r9, %r9 movl $0x61626364, (%rsi) nop nop nop and $54376, %rdx lea addresses_UC_ht+0x2f9c, %rcx nop nop nop nop xor %r14, %r14 mov (%rcx), %rbp nop nop sub %rdx, %rdx lea addresses_A_ht+0xd48c, %r9 sub %rdi, %rdi movl $0x61626364, (%r9) add %rcx, %rcx lea addresses_WT_ht+0x1770c, %rcx xor $65394, %rdi mov $0x6162636465666768, %r14 movq %r14, %xmm1 movups %xmm1, (%rcx) add $16601, %r9 lea addresses_WC_ht+0x19a2c, %rsi lea addresses_D_ht+0x6a2c, %rdi nop inc %r14 mov $52, %rcx rep movsb nop nop sub $17678, %rdx pop %rsi pop %rdx pop %rdi pop %rcx pop %rbp pop %r9 pop %r14 pop %r11 ret .global s_faulty_load s_faulty_load: push %r10 push %r15 push %r8 push %r9 push %rbx push %rdx push %rsi // Store lea addresses_normal+0x1a02c, %r10 nop nop nop nop nop xor %r9, %r9 movl $0x51525354, (%r10) nop nop nop nop add %r8, %r8 // Store lea addresses_A+0x142c, %rbx clflush (%rbx) nop nop nop and %rsi, %rsi mov $0x5152535455565758, %r15 movq %r15, %xmm3 movups %xmm3, (%rbx) nop nop nop nop nop dec %rdx // Store mov $0x4f17a3000000032c, %r8 clflush (%r8) nop nop nop nop nop sub $34188, %r15 mov $0x5152535455565758, %rdx movq %rdx, (%r8) nop nop and $5957, %r15 // Store lea addresses_UC+0x1782c, %r15 nop and %r10, %r10 mov $0x5152535455565758, %rbx movq %rbx, (%r15) nop nop add $30731, %r8 // Store lea addresses_US+0x4b34, %rdx nop nop nop nop sub $1378, %rsi movw $0x5152, (%rdx) nop nop nop nop dec %r8 // Faulty Load lea addresses_A+0xcc2c, %r8 clflush (%r8) cmp %r9, %r9 movb (%r8), %bl lea oracles, %r10 and $0xff, %rbx shlq $12, %rbx mov (%r10,%rbx,1), %rbx pop %rsi pop %rdx pop %rbx pop %r9 pop %r8 pop %r15 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_A', 'AVXalign': False, 'size': 4}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 10, 'type': 'addresses_normal', 'AVXalign': True, 'size': 4}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 9, 'type': 'addresses_A', 'AVXalign': False, 'size': 16}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 8, 'type': 'addresses_NC', 'AVXalign': False, 'size': 8}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 8, 'type': 'addresses_UC', 'AVXalign': False, 'size': 8}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 3, 'type': 'addresses_US', 'AVXalign': False, 'size': 2}} [Faulty Load] {'src': {'NT': False, 'same': True, 'congruent': 0, 'type': 'addresses_A', 'AVXalign': False, 'size': 1}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'NT': False, 'same': False, 'congruent': 1, 'type': 'addresses_A_ht', 'AVXalign': False, 'size': 4}, 'OP': 'LOAD'} {'src': {'same': False, 'congruent': 6, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 10, 'type': 'addresses_WT_ht'}} {'src': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_D_ht', 'AVXalign': True, 'size': 8}, 'OP': 'LOAD'} {'src': {'same': False, 'congruent': 6, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 4, 'type': 'addresses_UC_ht'}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 7, 'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 1}} {'src': {'same': False, 'congruent': 5, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 3, 'type': 'addresses_WC_ht'}} {'src': {'same': False, 'congruent': 7, 'type': 'addresses_WT_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 1, 'type': 'addresses_WT_ht'}} {'src': {'same': False, 'congruent': 8, 'type': 'addresses_UC_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 4, 'type': 'addresses_A_ht'}} {'src': {'NT': True, 'same': False, 'congruent': 10, 'type': 'addresses_D_ht', 'AVXalign': False, 'size': 8}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_normal_ht', 'AVXalign': False, 'size': 4}} {'src': {'NT': False, 'same': False, 'congruent': 4, 'type': 'addresses_UC_ht', 'AVXalign': False, 'size': 8}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 1, 'type': 'addresses_A_ht', 'AVXalign': False, 'size': 4}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 4, 'type': 'addresses_WT_ht', 'AVXalign': False, 'size': 16}} {'src': {'same': False, 'congruent': 6, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 6, 'type': 'addresses_D_ht'}} {'00': 360} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
test/Succeed/Issue1436-5.agda
shlevy/agda
1,989
5662
module _ where module A where infix 2 c infix 1 d syntax c x = x ↑ syntax d x y = x ↓ y data D : Set where ● : D c : D → D d : D → D → D module B where syntax d x y = x ↓ y data D : Set where d : D → D → D open A open B rejected : A.D rejected = ● ↑ ↓ ●
tools/win32/prepsrc.asm
scientech-com-ua/case
17
4975
format PE console 4.0 entry start include 'win32a.inc' section '.data' data readable writeable _usage db 'preprocessed source dumper for flat assembler',0Dh,0Ah db 'usage: prepsrc <input> <output>',0Dh,0Ah db 0 _error_prefix db 'error: ',0 _error_suffix db '.',0Dh,0Ah,0 input_file dd 0 output_file dd 0 display_handle dd ? bytes_count dd ? params rb 1000h section '.text' code readable executable start: mov [display_handle],STD_OUTPUT_HANDLE call get_params jnc make_dump mov esi,_usage call display_string invoke ExitProcess,2 make_dump: call preprocessed_source invoke ExitProcess,0 error: mov [display_handle],STD_ERROR_HANDLE mov esi,_error_prefix call display_string pop esi call display_string mov esi,_error_suffix call display_string invoke ExitProcess,1 get_params: invoke GetCommandLine mov esi,eax mov edi,params find_command_start: lodsb cmp al,20h je find_command_start cmp al,22h je skip_quoted_name skip_name: lodsb cmp al,20h je find_param or al,al jz all_params jmp skip_name skip_quoted_name: lodsb cmp al,22h je find_param or al,al jz all_params jmp skip_quoted_name find_param: lodsb cmp al,20h je find_param cmp al,0Dh je all_params or al,al jz all_params cmp [input_file],0 jne get_output_file mov [input_file],edi jmp process_param get_output_file: cmp [output_file],0 jne bad_params mov [output_file],edi process_param: cmp al,22h je string_param copy_param: stosb lodsb cmp al,20h je param_end cmp al,0Dh je param_end or al,al jz param_end jmp copy_param string_param: lodsb cmp al,22h je string_param_end cmp al,0Dh je param_end or al,al jz param_end stosb jmp string_param bad_params: stc ret param_end: dec esi string_param_end: xor al,al stosb jmp find_param all_params: cmp [input_file],0 je bad_params cmp [output_file],0 je bad_params clc ret include 'system.inc' include '..\prepsrc.inc' section '.idata' import data readable writeable library kernel32,'KERNEL32.DLL' include 'api\kernel32.inc'
Cameras/SOTTR/InjectableGenericCameraSystem/Interceptor.asm
valdisiljuconoks/InjectableGenericCameraSystem
7
19462
<filename>Cameras/SOTTR/InjectableGenericCameraSystem/Interceptor.asm ;//////////////////////////////////////////////////////////////////////////////////////////////////////// ;// Part of Injectable Generic Camera System ;// Copyright(c) 2017, <NAME> ;// All rights reserved. ;// https://github.com/FransBouma/InjectableGenericCameraSystem ;// ;// Redistribution and use in source and binary forms, with or without ;// modification, are permitted provided that the following conditions are met : ;// ;// * Redistributions of source code must retain the above copyright notice, this ;// list of conditions and the following disclaimer. ;// ;// * Redistributions in binary form must reproduce the above copyright notice, ;// this list of conditions and the following disclaimer in the documentation ;// and / or other materials provided with the distribution. ;// ;// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ;// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ;// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE ;// DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE ;// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL ;// DAMAGES(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ;// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER ;// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, ;// OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ;// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ;//////////////////////////////////////////////////////////////////////////////////////////////////////// ;--------------------------------------------------------------- ; Game specific asm file to intercept execution flow to obtain addresses, prevent writes etc. ;--------------------------------------------------------------- ;--------------------------------------------------------------- ; Public definitions so the linker knows which names are present in this file PUBLIC cameraStructInterceptor PUBLIC cameraWrite1Interceptor ;--------------------------------------------------------------- ;--------------------------------------------------------------- ; Externs which are used and set by the system. Read / write these ; values in asm to communicate with the system EXTERN g_cameraEnabled: byte EXTERN g_cameraStructAddress: qword ;--------------------------------------------------------------- ;--------------------------------------------------------------- ; Own externs, defined in InterceptorHelper.cpp EXTERN _cameraStructInterceptionContinue: qword EXTERN _cameraWrite1InterceptionContinue: qword .data ;--------------------------------------------------------------- ; Scratch pad .code cameraStructInterceptor PROC ;SOTTR.exe+853FC4E - 48 8D AC 24 B8FFFFFF - lea rbp,[rsp-00000048] ;SOTTR.exe+853FC56 - 48 81 EC 48010000 - sub rsp,00000148 { 328 } ;SOTTR.exe+853FC5D - 41 B1 01 - mov r9l,01 { 1 } ;SOTTR.exe+853FC60 - 31 DB - xor ebx,ebx ;SOTTR.exe+853FC62 - 89 59 28 - mov [rcx+28],ebx << INTERCEPT HERE ;SOTTR.exe+853FC65 - 45 31 C0 - xor r8d,r8d ;SOTTR.exe+853FC68 - 0F28 82 80000000 - movaps xmm0,[rdx+00000080] << Camera struct address in rdx. ;SOTTR.exe+853FC6F - 49 89 CF - mov r15,rcx ;SOTTR.exe+853FC72 - 41 0FB6 D1 - movzx edx,r9l << CONTINUE HERE ;SOTTR.exe+853FC76 - 0F29 44 24 60 - movaps [rsp+60],xmm0 ;SOTTR.exe+853FC7B - E8 0060F1F7 - call SOTTR.exe+455C80 ;SOTTR.exe+853FC80 - 49 8B 8F E0070000 - mov rcx,[r15+000007E0] ;SOTTR.exe+853FC87 - 49 89 C5 - mov r13,rax ;SOTTR.exe+853FC8A - 48 89 44 24 48 - mov [rsp+48],rax ; ; Alternative (but on very HOT path) ; ;SOTTR.exe+5D3F16A - 48 85 C0 - test rax,rax ;SOTTR.exe+5D3F16D - 0F84 74010000 - je SOTTR.exe+5D3F2E7 ;SOTTR.exe+5D3F173 - 0F28 50 30 - movaps xmm2,[rax+30] ;SOTTR.exe+5D3F177 - 41 0F5C 94 24 80000000 - subps xmm2,[r12+00000080] << Camera struct address in r12 ;SOTTR.exe+5D3F180 - 49 8B 87 60060000 - mov rax,[r15+00000660] ;SOTTR.exe+5D3F187 - 0F59 D2 - mulps xmm2,xmm2 ;SOTTR.exe+5D3F18A - 0F28 CA - movaps xmm1,xmm2 ;SOTTR.exe+5D3F18D - 0F28 C2 - movaps xmm0,xmm2 ;SOTTR.exe+5D3F190 - 0FC6 CA 02 - shufps xmm1,xmm202 { 2 } ;SOTTR.exe+5D3F194 - 0FC6 C2 01 - shufps xmm0,xmm201 { 1 } ;SOTTR.exe+5D3F198 - F3 0F58 C1 - addss xmm0,xmm1 ;SOTTR.exe+5D3F19C - F3 0F10 88 D0000000 - movss xmm1,[rax+000000D0] ;SOTTR.exe+5D3F1A4 - F3 0F59 C9 - mulss xmm1,xmm1 mov [rcx+28h],ebx xor r8d,r8d mov [g_cameraStructAddress], rdx movaps xmm0, xmmword ptr [rdx+00000080h] mov r15,rcx jmp qword ptr [_cameraStructInterceptionContinue] ; jmp back into the original game code, which is the location after the original statements above. cameraStructInterceptor ENDP cameraWrite1Interceptor PROC ; Write is used by many paths / targets, only block writes for the camera address we found (if any) ;SOTTR.exe+5EE33C8 - 66 0F7F 41 60 - movdqa [rcx+60],xmm0 ;SOTTR.exe+5EE33CD - 0F28 4A 70 - movaps xmm1,[rdx+70] ;SOTTR.exe+5EE33D1 - 66 0F7F 49 70 - movdqa [rcx+70],xmm1 ;SOTTR.exe+5EE33D6 - 0F28 82 80000000 - movaps xmm0,[rdx+00000080] ;SOTTR.exe+5EE33DD - 66 0F7F 81 80000000 - movdqa [rcx+00000080],xmm0 << INTERCEPT HERE << WRITE COORDS ;SOTTR.exe+5EE33E5 - 0F28 8A A0000000 - movaps xmm1,[rdx+000000A0] ;SOTTR.exe+5EE33EC - 0F29 89 A0000000 - movaps [rcx+000000A0],xmm1 << WRITE QUATERNION ;SOTTR.exe+5EE33F3 - 8B 82 B0000000 - mov eax,[rdx+000000B0] << WRITE FOV ;SOTTR.exe+5EE33F9 - 89 81 B0000000 - mov [rcx+000000B0],eax ;SOTTR.exe+5EE33FF - 8B 82 B4000000 - mov eax,[rdx+000000B4] << CONTINUE HERE ;SOTTR.exe+5EE3405 - 89 81 B4000000 - mov [rcx+000000B4],eax ;SOTTR.exe+5EE340B - 8B 82 B8000000 - mov eax,[rdx+000000B8] ;SOTTR.exe+5EE3411 - 89 81 B8000000 - mov [rcx+000000B8],eax ;SOTTR.exe+5EE3417 - 8B 82 BC000000 - mov eax,[rdx+000000BC] ;SOTTR.exe+5EE341D - 89 81 BC000000 - mov [rcx+000000BC],eax ;SOTTR.exe+5EE3423 - 0F28 82 C0000000 - movaps xmm0,[rdx+000000C0] ;SOTTR.exe+5EE342A - 66 0F7F 81 C0000000 - movdqa [rcx+000000C0],xmm0 ;SOTTR.exe+5EE3432 - 0F28 8A D0000000 - movaps xmm1,[rdx+000000D0] cmp byte ptr [g_cameraEnabled], 1 jne originalCode cmp qword ptr rcx, [g_cameraStructAddress] je exit originalCode: movdqa xmmword ptr [rcx+00000080h],xmm0 movaps xmm1, xmmword ptr [rdx+000000A0h] movaps xmmword ptr [rcx+000000A0h],xmm1 mov eax,[rdx+000000B0h] mov [rcx+000000B0h],eax exit: jmp qword ptr [_cameraWrite1InterceptionContinue] ; jmp back into the original game code, which is the location after the original statements above. cameraWrite1Interceptor ENDP END
oeis/108/A108982.asm
neoneye/loda-programs
11
20438
<filename>oeis/108/A108982.asm ; A108982: Inverse binomial of A003949. ; 1,6,29,146,729,3646,18229,91146,455729,2278646,11393229,56966146,284830729,1424153646,7120768229,35603841146,178019205729,890096028646,4450480143229,22252400716146,111262003580729,556310017903646,2781550089518229,13907750447591146,69538752237955729,347693761189778646,1738468805948893229,8692344029744466146,43461720148722330729,217308600743611653646,1086543003718058268229,5432715018590291341146,27163575092951456705729,135817875464757283528646,679089377323786417643229,3395446886618932088216146 mov $1,5 pow $1,$0 mul $1,7 sub $1,5 div $1,6 add $1,1 mov $0,$1
oeis/000/A000178.asm
neoneye/loda-programs
11
3102
<filename>oeis/000/A000178.asm ; A000178: Superfactorials: product of first n factorials. ; Submitted by <NAME> ; 1,1,2,12,288,34560,24883200,125411328000,5056584744960000,1834933472251084800000,6658606584104736522240000000,265790267296391946810949632000000000,127313963299399416749559771247411200000000000,792786697595796795607377086400871488552960000000000000,69113789582492712943486800506462734562847413501952000000000000000,90378331112371142262979521568630736335023247731599748366336000000000000000000,1890966832292234727042877370627225068196418587883634153182519380410368000000000000000000000 mov $1,1 mov $2,1 mov $3,1 lpb $0 sub $0,1 add $2,1 mul $3,$1 mul $1,$2 lpe mov $0,$3
oeis/141/A141570.asm
neoneye/loda-programs
11
98100
; A141570: Primes of the form 2*3*5*7*n+83. ; Submitted by <NAME> ; 83,293,503,1553,1973,2393,3023,3863,4073,4283,4493,4703,5333,6173,6803,7013,7433,7643,7853,8273,8693,9323,9533,9743,10163,11003,11213,11423,11633,12263,12473,12893,13103,13313,13523,14153,14783,15413,16253,16673,16883,17093,18143,18353,18773,19403,20663,20873,21503,21713,22133,22343,22973,23603,23813,24023,24443,25073,25703,25913,27803,28433,28643,29063,29483,30113,30323,31583,31793,32003,32213,32423,32633,32843,33053,33893,34313,35153,35363,35573,35993,36833,37253,37463,38303,38723,38933,39563 mov $1,36 mov $2,$0 add $2,2 pow $2,2 lpb $2 sub $2,1 mov $3,$1 add $1,49 mul $3,2 add $3,10 seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0. sub $0,$3 add $1,56 mov $4,$0 max $4,0 cmp $4,$0 mul $2,$4 lpe mov $0,$1 sub $0,141 mul $0,2 add $0,83
libsrc/_DEVELOPMENT/arch/zxn/esxdos/c/sccz80/esx_f_read.asm
jpoikela/z88dk
640
10506
<filename>libsrc/_DEVELOPMENT/arch/zxn/esxdos/c/sccz80/esx_f_read.asm ; uint16_t esx_f_read(unsigned char handle, void *dst, size_t nbytes) SECTION code_esxdos PUBLIC esx_f_read EXTERN asm_esx_f_read esx_f_read: pop af pop bc pop hl pop de push de push hl push bc push af ld a,e jp asm_esx_f_read ; SDCC bridge for Classic IF __CLASSIC PUBLIC _esx_f_read defc _esx_f_read = esx_f_read ENDIF
programs/oeis/051/A051673.asm
jmorken/loda
1
29219
<reponame>jmorken/loda<gh_stars>1-10 ; A051673: Cubic star numbers: a(n) = n^3 + 4*Sum_{i=0..n-1} i^2. ; 0,1,12,47,120,245,436,707,1072,1545,2140,2871,3752,4797,6020,7435,9056,10897,12972,15295,17880,20741,23892,27347,31120,35225,39676,44487,49672,55245,61220,67611,74432,81697,89420,97615,106296,115477,125172,135395,146160,157481,169372,181847,194920,208605,222916,237867,253472,269745,286700,304351,322712,341797,361620,382195,403536,425657,448572,472295,496840,522221,548452,575547,603520,632385,662156,692847,724472,757045,790580,825091,860592,897097,934620,973175,1012776,1053437,1095172,1137995,1181920,1226961,1273132,1320447,1368920,1418565,1469396,1521427,1574672,1629145,1684860,1741831,1800072,1859597,1920420,1982555,2046016,2110817,2176972,2244495,2313400,2383701,2455412,2528547,2603120,2679145,2756636,2835607,2916072,2998045,3081540,3166571,3253152,3341297,3431020,3522335,3615256,3709797,3805972,3903795,4003280,4104441,4207292,4311847,4418120,4526125,4635876,4747387,4860672,4975745,5092620,5211311,5331832,5454197,5578420,5704515,5832496,5962377,6094172,6227895,6363560,6501181,6640772,6782347,6925920,7071505,7219116,7368767,7520472,7674245,7830100,7988051,8148112,8310297,8474620,8641095,8809736,8980557,9153572,9328795,9506240,9685921,9867852,10052047,10238520,10427285,10618356,10811747,11007472,11205545,11405980,11608791,11813992,12021597,12231620,12444075,12658976,12876337,13096172,13318495,13543320,13770661,14000532,14232947,14467920,14705465,14945596,15188327,15433672,15681645,15932260,16185531,16441472,16700097,16961420,17225455,17492216,17761717,18033972,18308995,18586800,18867401,19150812,19437047,19726120,20018045,20312836,20610507,20911072,21214545,21520940,21830271,22142552,22457797,22776020,23097235,23421456,23748697,24078972,24412295,24748680,25088141,25430692,25776347,26125120,26477025,26832076,27190287,27551672,27916245,28284020,28655011,29029232,29406697,29787420,30171415,30558696,30949277,31343172,31740395,32140960,32544881,32952172,33362847,33776920,34194405,34615316,35039667,35467472,35898745 mov $4,$0 lpb $0 sub $0,1 mov $1,$2 add $3,$4 add $2,$3 add $1,$2 add $4,4 lpe
Working Disassembly/General/Sprites/Continue/Map - Player Icons.asm
TeamASM-Blur/Sonic-3-Blue-Balls-Edition
5
84907
Map_5CD00: dc.w word_5CD12-Map_5CD00 dc.w word_5CD20-Map_5CD00 dc.w word_5CD2E-Map_5CD00 dc.w word_5CD36-Map_5CD00 dc.w word_5CD3E-Map_5CD00 dc.w word_5CD46-Map_5CD00 dc.w word_5CD4E-Map_5CD00 dc.w word_5CD56-Map_5CD00 dc.w word_5CD5E-Map_5CD00 word_5CD12: dc.w 2 dc.b $F4, 5, 0, 0, $FF, $F4 dc.b 4, 8, 0, 4, $FF, $F4 word_5CD20: dc.w 2 dc.b $F4, 5, 0, 0, $FF, $F4 dc.b 4, 8, 0, 7, $FF, $F4 word_5CD2E: dc.w 1 dc.b $F4, 6, 0, $A, $FF, $F8 word_5CD36: dc.w 1 dc.b $F4, 6, 0, $10, $FF, $F8 word_5CD3E: dc.w 1 dc.b $FC, 5, 0, $16, $FF, $F2 word_5CD46: dc.w 1 dc.b $FC, 5, 0, $1A, $FF, $F2 word_5CD4E: dc.w 1 dc.b $FC, 5, 0, $1E, $FF, $F2 word_5CD56: dc.w 1 dc.b $F4, 6, 0, $22, $FF, $F8 word_5CD5E: dc.w 1 dc.b $F4, 6, 0, $28, $FF, $F8
oeis/127/A127968.asm
neoneye/loda-programs
11
95078
<reponame>neoneye/loda-programs ; A127968: a(n) = F(n+1) + (1-(-1)^n)/2, where F() = Fibonacci numbers A000045. ; Submitted by <NAME>(s4) ; 1,2,2,4,5,9,13,22,34,56,89,145,233,378,610,988,1597,2585,4181,6766,10946,17712,28657,46369,75025,121394,196418,317812,514229,832041,1346269,2178310,3524578,5702888,9227465,14930353,24157817,39088170,63245986,102334156,165580141,267914297,433494437,701408734,1134903170,1836311904,2971215073,4807526977,7778742049,12586269026,20365011074,32951280100,53316291173,86267571273,139583862445,225851433718,365435296162,591286729880,956722026041,1548008755921,2504730781961,4052739537882,6557470319842 mov $2,1 lpb $0 sub $0,2 add $1,$2 add $2,$1 lpe add $2,$0 lpb $0 sub $0,1 add $2,$1 lpe mov $0,$2
oeis/138/A138639.asm
neoneye/loda-programs
11
19933
<filename>oeis/138/A138639.asm ; A138639: Nonnegative integers n such that 19*n-1 is prime. ; Submitted by <NAME> ; 2,6,8,12,20,30,32,36,42,48,56,68,72,78,90,92,96,98,110,116,126,138,140,152,156,158,168,170,176,182,186,188,198,210,212,222,236,242,246,252,272,278,288,296,302,306,308,312,320,330,338,356,368,380,386,396,398,410,422,426,456,470,476,482,498,506,510,516,530,540,552,558,560,566,572,582,588,600,602,608,620,630,632,642,660,662,666,680,686,690,692,702,708,720,728,732,746,750,758,768 mov $1,9 mov $2,$0 add $2,2 pow $2,2 lpb $2 add $1,27 mov $3,$1 seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0. sub $0,$3 add $1,11 mov $4,$0 max $4,0 cmp $4,$0 mul $2,$4 sub $2,1 lpe mov $0,$1 div $0,19 add $0,2
release/src-rt-6.x.4708/router/gmp/mpn/mul_1.asm
zaion520/ATtomato
2
88646
<reponame>zaion520/ATtomato<gh_stars>1-10 ../mpn/arm/mul_1.asm
nerdy-nights/basic/main.asm
ryanplusplus/nes-dev
0
178524
<reponame>ryanplusplus/nes-dev .include "header.inc" .segment "STARTUP" .segment "CODE" reset: sei ; Disable IRQs cld ; Disable decimal mode ldx #$40 stx $4017 ; Disable APU frame IRQ ldx #$ff txs ; Set up stack inx ; Now X = 0 stx $2000 ; Disable NMI stx $2001 ; Disable rendering stx $4010 ; Disable DMC IRQs ; Wait for vblank to make sure PPU is ready vblankwait1: bit $2002 bpl vblankwait1 clrmem: lda #$00 sta $0000, x sta $0100, x sta $0200, x sta $0300, x sta $0400, x sta $0500, x sta $0600, x sta $0700, x lda #$fe sta $0300, x inx bne clrmem ; Wait for second vblank, PPU is ready after this vblankwait2: bit $2002 bpl vblankwait2 lda #%10000000 ; Intensify blues sta $2001 forever: jmp forever nmi: rti .segment "VECTORS" .word nmi .word reset .word 0 ; IRQ, unused .segment "CHARS"
unix/inet-internal-unix_sockets.ads
annexi-strayline/ASAP-INET
0
21270
<reponame>annexi-strayline/ASAP-INET ------------------------------------------------------------------------------ -- -- -- Internet Protocol Suite Package -- -- -- -- ------------------------------------------------------------------------ -- -- -- -- Copyright (C) 2020, ANNEXI-STRAYLINE Trans-Human Ltd. -- -- All rights reserved. -- -- -- -- Original Contributors: -- -- * <NAME> (ANNEXI-STRAYLINE) -- -- -- -- Redistribution and use in source and binary forms, with or without -- -- modification, are permitted provided that the following conditions are -- -- met: -- -- -- -- * Redistributions of source code must retain the above copyright -- -- notice, this list of conditions and the following disclaimer. -- -- -- -- * Redistributions in binary form must reproduce the above copyright -- -- notice, this list of conditions and the following disclaimer in -- -- the documentation and/or other materials provided with the -- -- distribution. -- -- -- -- * Neither the name of the copyright holder nor the names of its -- -- contributors may be used to endorse or promote products derived -- -- from this software without specific prior written permission. -- -- -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -- -- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -- -- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A -- -- PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -- -- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -- -- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -- -- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -- -- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -- -- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -- -- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- -- -- ------------------------------------------------------------------------------ with Ada.Streams; use Ada.Streams; with INET.IP; limited with INET.TCP; with Interfaces.C; with Ada.Finalization; package INET.Internal.UNIX_Sockets is type Operation_Status is (OK, Not_Ready, Timedout, Not_Connected, Connection_Reset, Connection_Refused, Net_Unreachable, Host_Unreachable, Unauthorized, Address_Occupied, Other_Failure); type Transport_Protocol is (TCP, UDP); type UNIX_Socket (Protocol: Transport_Protocol) is limited private; function Socket_Active (Socket: UNIX_Socket) return Boolean; -- Returns True if the socket has been allocated and is active. -- -- For UDP sockets, this always returns True. procedure TCP_Connect (Socket : in out UNIX_Socket; Address: in IP.IP_Address; Port : in INET.TCP.TCP_Port; Status : out Operation_Status; Errno : out Interfaces.C.int) with Pre => Socket.Protocol = TCP; -- Attempts to connect the Socket to the specified Address and Port. The -- Socket shall be a new socket and shall not be already connected or -- listening. -- -- If the socket is already allocated, it is closed and a new one is -- allocated. This behaviour is required in order for Address to be either -- v4 or v6, and follows the capabilities of the higher-level TCP_Connection -- type. -- -- Errno can be queried in the case of Other_Failure to build a more -- informative exception message. procedure TCP_Bind_Listener (Socket : in out UNIX_Socket; Address: in IP.IP_Address; Port : in INET.TCP.TCP_Port; Backlog: in Positive; Status : out Operation_Status; Errno : out Interfaces.C.int) with Pre => Socket.Protocol = TCP; -- Attempts to both bind and initiate listening on Socket. The Socket shall -- be a new socket and shall not already by connected or listening. -- -- If the socket is already allocated, Program_Error is raised. -- -- Errno can be queries in the case of Other_Failure to build a more -- informative exception message. Errno may be set by either the bind or -- listen process. procedure TCP_Accept_Connection (Listen_Socket : in UNIX_Socket; New_Socket : in out UNIX_Socket; Client_Address: out IP.IP_Address; Client_Port : out INET.TCP.TCP_Port; Status : out Operation_Status; Errno : out Interfaces.C.int) with Pre => Listen_Socket.Protocol = TCP and Socket_Active (Listen_Socket) and New_Socket.Protocol = TCP; -- Blocks indefinately for a connection to arrive on Listen_Socket. This -- Connection is then set on New_Socket. Client_Address and Client_Port -- are updated to indicate the address and port of the client at the other -- end of New_Socket. -- -- Status will typically be either OK, or Other_Failure, since failures -- are not normally expected on accept operations -- -- If New_Socket is already active, it is closed immediately on entry to -- TCP_Accept_Connection. type Data_Direction is (Outbound, Inbound, Both); procedure TCP_Shutdown (Socket : in out UNIX_Socket; Direction: in Data_Direction) with Pre => Socket.Protocol = TCP; -- Invokes the TCP "Shutdown" procedure for the socket in the given -- direction. If the socket is already shutdown, no action is taken. procedure TCP_Receive_Immediate (Socket : in out UNIX_Socket; Buffer : out Stream_Element_Array; Last : out Stream_Element_Offset; Status : out Operation_Status; Errno : out Interfaces.C.int) with Pre => Socket.Protocol = TCP and Socket_Active (Socket); -- Receives as much data as is immediately available into Buffer, and -- indicates the amount of data received with Last. -- -- All UNIX_Socket objects are non-blocking. -- -- If Peek is True, the data is left on the operating system's buffer, and -- will be re-read on the next Receive -- -- errno is set only if Status is not OK procedure TCP_Send_Immediate (Socket : in out UNIX_Socket; Buffer : in Stream_Element_Array; Last : out Stream_Element_Offset; Status : out Operation_Status; Errno : out Interfaces.C.int) with Pre => Socket.Protocol = TCP and Socket_Active (Socket); -- Sends as much data as is immediately possible from Buffer, and indicates -- the amount of data actually sent with Last. -- -- Status should be checked if Last < Buffer'Last. A status of "OK" -- indicates the OS has no more space in the outbound buffer. -- -- errno is set only if Status is not OK procedure Wait (Socket : in UNIX_Socket; Direction: in Data_Direction); procedure Wait (Socket : in UNIX_Socket; Direction: in Data_Direction; Timeout : in Duration) with Pre => Timeout > 0.0; -- Waits for the socket to be ready for operations in the selected -- direction. A call to Wait may be interrupted by a signal or error, and -- should always be followed by TCP_Receive_Immediate or TCP_Send_Immediate. -- This operation is intended to allow a task to sleep on a socket. function TCP_Socket_Descriptor (Socket: UNIX_Socket) return Interfaces.C.int with Pre => Socket_Active (Socket) and Socket.Protocol = TCP; procedure UDP_Socket_Descriptors (Socket : in UNIX_Socket; IPv4_Descriptor: out Interfaces.C.int; IPv6_Descriptor: out Interfaces.C.int) with Pre => Socket_Active (Socket) and Socket.Protocol = UDP; -- Returns the underlying descriptor number for a Socket. This facility is -- available for layered protocols such as TLS which need to drive the -- socket IO directly. -- -- These descriptors shall be used immediately and not stored elsewhere. private use Interfaces.C; Invalid_Descriptor: constant := -1; type UNIX_Socket (Protocol: Transport_Protocol) is limited new Ada.Finalization.Limited_Controlled with record case Protocol is when TCP => TCP_Socket : int := Invalid_Descriptor; when UDP => UDP_v4_Socket: int := Invalid_Descriptor; UDP_v6_Socket: int := Invalid_Descriptor; end case; end record; overriding procedure Initialize (Socket: in out UNIX_Socket); overriding procedure Finalize (Socket: in out UNIX_Socket); end INET.Internal.UNIX_Sockets;
Task/Higher-order-functions/Ada/higher-order-functions-1.ada
LaudateCorpus1/RosettaCodeData
1
491
with Ada.Text_Io; use Ada.Text_Io; procedure Subprogram_As_Argument is type Proc_Access is access procedure; procedure Second is begin Put_Line("Second Procedure"); end Second; procedure First(Proc : Proc_Access) is begin Proc.all; end First; begin First(Second'Access); end Subprogram_As_Argument;
programs/oeis/189/A189574.asm
karttu/loda
0
240541
<reponame>karttu/loda<filename>programs/oeis/189/A189574.asm ; A189574: Partial sums of A189572. ; 0,1,1,1,2,2,3,3,4,4,4,5,5,6,6,6,7,7,8,8,8,9,9,10,10,11,11,11,12,12,13,13,13,14,14,15,15,16,16,16,17,17,18,18,18,19,19,20,20,21,21,21,22,22,23,23,23,24,24,25,25,25,26,26,27,27,28,28,28,29,29,30,30,30,31,31,32,32,33,33,33,34,34 mov $3,$0 mov $5,$0 lpb $3,1 mov $0,$5 sub $3,1 sub $0,$3 mov $10,2 mov $12,$0 lpb $10,1 mov $0,$12 sub $10,1 add $0,$10 sub $0,1 mov $2,3 mov $6,$0 mul $6,$0 mov $7,$0 add $7,$0 add $7,1 mov $9,$0 lpb $2,1 lpb $6,1 add $0,2 add $7,2 trn $6,$7 lpe mov $2,1 lpe mov $4,$0 mov $11,$9 mul $11,5 add $4,$11 div $4,2 mov $8,$10 lpb $8,1 sub $8,1 mov $13,$4 lpe lpe lpb $12,1 mov $12,0 sub $13,$4 lpe mov $4,$13 sub $4,3 add $1,$4 lpe
src/xmlhelpers.adb
bracke/websitegenerator
1
15442
package body Xmlhelpers is procedure Add_Node (Node_Name, Node_Value : String; Parent_Node : DOM.Core.Element; Feed : Node) is Feed_Text : Text; Feed_Data : DOM.Core.Element; begin Feed_Data := Append_Child (Parent_Node, Create_Element (Feed, Node_Name)); Feed_Text := Create_Text_Node (Feed, Node_Value); if Append_Child (Feed_Data, Feed_Text) /= null then return; end if; end Add_Node; procedure Add_Link (Parent_Node : DOM.Core.Element; Url, Relationship : String; Feed : Node) is Link_Node : DOM.Core.Element; begin Link_Node := Append_Child (Parent_Node, Create_Element (Feed, "link")); Set_Attribute (Link_Node, "rel", Relationship); Set_Attribute (Link_Node, "href", Url); end Add_Link; procedure Add_Generator (Parent_Node : DOM.Core.Element; Feed : Node) is Generator_Node : DOM.Core.Element; Feed_Text : Text; begin Generator_Node := Append_Child (Parent_Node, Create_Element (Feed, "generator")); Set_Attribute (Generator_Node, "uri", Version.Link); Set_Attribute (Generator_Node, "version", Version.Current); Feed_Text := Create_Text_Node (Feed, Version.Name); if Append_Child (Generator_Node, Feed_Text) /= null then return; end if; end Add_Generator; procedure Add_Author (Parent_Node : DOM.Core.Element; Name, Email : String; Feed : Node) is Author_Node : DOM.Core.Element; begin Author_Node := Append_Child (Parent_Node, Create_Element (Feed, "author")); if Name'Length > 0 then Add_Node ("name", Name, Author_Node, Feed); end if; if Email'Length > 0 then Add_Node ("email", Email, Author_Node, Feed); end if; end Add_Author; end Xmlhelpers;
src/cmd_flags.adb
wiremoons/apass
3
8485
<reponame>wiremoons/apass<gh_stars>1-10 ------------------------------------------------------------------------------- -- Package : Cmd_Flags -- -- Description : Manage user provided CLI flags for the program. -- -- Author : <NAME> <<EMAIL>> -- -- License : MIT Open Source. -- ------------------------------------------------------------------------------- with Ada.Text_IO; use Ada.Text_IO; with GNAT.Command_Line; use GNAT.Command_Line; -- local packages with Show_Version; package body Cmd_Flags is function Command_Line_Flags_Exist return Boolean is ---------------------------------------------- -- Parse and manage and command line flags -- ---------------------------------------------- -- GNAT.Command_Line variables and config Help_Option : aliased Boolean := False; Version_Option : aliased Boolean := False; Config : Command_Line_Configuration; begin -- define params for the 'help' option Define_Switch (Config, Help_Option'Access, Switch => "-h", Long_Switch => "--help", Help => "Show command line usage for application"); -- define params for the 'version' option Define_Switch (Config, Version_Option'Access, Switch => "-v", Long_Switch => "--version", Help => "Show version details"); -- Additional help message as first line of 'Display_Help()' Set_Usage (Config, Usage => "[switches] [arguments]", Help => "Program to generate passwords from random three letter words."); -- cli flags parse using config and above defined switched Getopt (Config); -- show program 'version' if requested if Version_Option then Show_Version.Show; return True; end if; -- show 'help' if requested if Help_Option then New_Line (1); Display_Help (Config); return True; end if; -- no cli params : so just return --Try_Help; -- alternative one line response return False; exception when Invalid_Switch => New_Line (1); Put_Line (Standard_Error, "Exception caught: caused by the use of an invalid command line switch."); New_Line (1); Display_Help (Config); return True; when Invalid_Parameter => New_Line (1); Put_Line (Standard_Error, "Exception caught: caused by the use of an invalid parameter to a command line switch."); New_Line (1); Display_Help (Config); return True; when Exit_From_Command_Line => New_Line (1); Put_Line (Standard_Error, "Exit following display of help message."); return True; end Command_Line_Flags_Exist; end Cmd_Flags;
code/6502/invaders/aliens.asm
visrealm/hbc-56
65
18875
<gh_stars>10-100 ; Troy's HBC-56 - 6502 - Invaders - Aliens ; ; Copyright (c) 2021 <NAME> ; ; This code is licensed under the MIT license ; ; https://github.com/visrealm/hbc-56 ; ; INVADER1_TYPE = INVADER1 INVADER2_TYPE = INVADER2 INVADER3_TYPE = INVADER3 INVADER1_PATT = 128 INVADER2_PATT = 136 INVADER3_PATT = 144 ; ----------------------------------------------------------------------------- ; Aliens setup ; ----------------------------------------------------------------------------- setupAliens: ; setup alien types lda #<INVADER1_TYPE sta INV1_BASE_ADDR_L lda #>INVADER1_TYPE sta INV1_BASE_ADDR_H lda #<INVADER2_TYPE sta INV2_BASE_ADDR_L lda #>INVADER2_TYPE sta INV2_BASE_ADDR_H lda #<INVADER3_TYPE sta INV3_BASE_ADDR_L lda #>INVADER3_TYPE sta INV3_BASE_ADDR_H ; colors +tmsSetAddrColorTable 16 ldy #INVADER_OFFSET_COLOR lda (INV1_BASE_ADDR_L), y +tmsPut lda (INV2_BASE_ADDR_L), y +tmsPut lda (INV3_BASE_ADDR_L), y +tmsPut jsr aliensSetTiles0 rts ; ----------------------------------------------------------------------------- ; aliensUpdateTileset: Update patterns for a single alien type ; ----------------------------------------------------------------------------- !macro aliensUpdateAlienTileset .patternIndex, .baseAddress, .offset { +tmsSetAddrPattTableInd .patternIndex +tmsSetSourceAddressIndOffset .baseAddress, .offset +tmsSendBytes 16 } ; ----------------------------------------------------------------------------- ; aliensUpdateTileset: Update patterns for all aliens ; ----------------------------------------------------------------------------- !macro aliensUpdateTileset .offset { +aliensUpdateAlienTileset INVADER1_PATT, INV1_BASE_ADDR_L, .offset +aliensUpdateAlienTileset INVADER2_PATT, INV2_BASE_ADDR_L, .offset +aliensUpdateAlienTileset INVADER3_PATT, INV3_BASE_ADDR_L, .offset } ; ----------------------------------------------------------------------------- ; alienColor: Get the color for the given alien type ; ----------------------------------------------------------------------------- ; Inputs: ; A: tile index ; Outputs: ; A: color ; ----------------------------------------------------------------------------- alien1Color: lda (INV1_BASE_ADDR_L), y +lsr4 rts alien2Color: lda (INV2_BASE_ADDR_L), y +lsr4 rts alien3Color: lda (INV3_BASE_ADDR_L), y +lsr4 rts alienColor: ldy #INVADER_OFFSET_COLOR cmp #INVADER2_PATT bcc alien1Color cmp #INVADER3_PATT bcc alien2Color jmp alien3Color ; ----------------------------------------------------------------------------- ; Alien tileset 0: Base offset ; ----------------------------------------------------------------------------- aliensSetTiles0: +aliensUpdateTileset 0 lda #0 sta INVADER_PIXEL_OFFSET rts ; ----------------------------------------------------------------------------- ; Alien tileset 1: 2px offset ; ----------------------------------------------------------------------------- aliensSetTiles1: +aliensUpdateTileset INVADER_OFFSET_2 lda #2 sta INVADER_PIXEL_OFFSET rts ; ----------------------------------------------------------------------------- ; Alien tileset 2: 4px offset ; ----------------------------------------------------------------------------- aliensSetTiles2: +aliensUpdateTileset INVADER_OFFSET_4 lda #4 sta INVADER_PIXEL_OFFSET rts ; ----------------------------------------------------------------------------- ; Alien tileset 3: 6px offset ; ----------------------------------------------------------------------------- aliensSetTiles3: +aliensUpdateTileset INVADER_OFFSET_6 lda #6 sta INVADER_PIXEL_OFFSET rts
programs/oeis/130/A130123.asm
neoneye/loda
22
24650
<reponame>neoneye/loda ; A130123: Infinite lower triangular matrix with 2^k in the right diagonal and the rest zeros. Triangle, T(n,k), n zeros followed by the term 2^k. Triangle by columns, (2^k, 0, 0, 0, ...). ; 1,0,2,0,0,4,0,0,0,8,0,0,0,0,16,0,0,0,0,0,32,0,0,0,0,0,0,64,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,256,0,0,0,0,0,0,0,0,0,512,0,0,0,0,0,0,0,0,0,0,1024,0,0,0,0,0,0,0,0,0,0,0,2048,0,0,0,0,0,0,0,0,0,0,0,0,4096,0,0,0,0,0,0,0,0,0 mov $7,$0 mov $8,2 lpb $8 sub $8,1 add $0,$8 sub $0,1 mov $2,1 add $2,$0 mov $4,0 mov $5,$2 mov $6,2 lpb $5 mul $4,2 add $4,1 trn $5,$6 add $6,1 lpe mov $3,$8 lpb $3 mov $1,$4 sub $3,1 lpe lpe lpb $7 sub $1,$4 mov $7,0 lpe mov $0,$1
SrcAll/V1_Functions.asm
mytechnotalent/c64-assembly
2
12957
<reponame>mytechnotalent/c64-assembly ifdef BuildC64 include "..\SrcC64\V1_Functions.asm" endif ifdef BuildVIC include "..\SrcVIC\V1_Functions.asm" endif ifdef BuildBBC include "..\SrcBBC\V1_Functions.asm" endif ifdef BuildAP2 include "..\SrcAP2\V1_Functions.asm" endif ifdef BuildLNX include "..\SrcLNX\V1_Functions.asm" endif ifdef BuildPCE include "..\SrcPCE\V1_Functions.asm" endif ifdef BuildNES include "..\SrcNES\V1_Functions.asm" endif ifdef BuildSNS include "..\SrcSNS\V1_Functions.asm" endif ifdef BuildA52 include "\SrcA52\V1_Functions.asm" endif ifdef BuildA80 include "\SrcA52\V1_Functions.asm" endif
alloy4fun_models/trashltl/models/9/n4hfxuyJ9sRLD3epg.als
Kaixi26/org.alloytools.alloy
0
869
open main pred idn4hfxuyJ9sRLD3epg_prop10 { always Protected in Protected' } pred __repair { idn4hfxuyJ9sRLD3epg_prop10 } check __repair { idn4hfxuyJ9sRLD3epg_prop10 <=> prop10o }