max_stars_repo_path stringlengths 4 261 | max_stars_repo_name stringlengths 6 106 | max_stars_count int64 0 38.8k | id stringlengths 1 6 | text stringlengths 7 1.05M |
|---|---|---|---|---|
src/main/fragment/mos6502-common/_deref_pwsz1_eq_0_then_la1.asm | jbrandwood/kickc | 2 | 24850 | ldy #0
lda ({z1}),y
iny
ora ({z1}),y
beq {la1} |
Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_21829_341.asm | ljhsiun2/medusa | 9 | 83029 | <reponame>ljhsiun2/medusa<gh_stars>1-10
.global s_prepare_buffers
s_prepare_buffers:
push %r13
push %r14
push %r8
push %rbp
push %rcx
push %rdi
push %rsi
lea addresses_UC_ht+0x4908, %r14
clflush (%r14)
nop
nop
nop
nop
xor $49705, %r13
movb (%r14), %r8b
nop
nop
add %rbp, %rbp
lea addresses_A_ht+0xd998, %rsi
lea addresses_A_ht+0xac8c, %rdi
clflush (%rdi)
nop
nop
nop
nop
sub %r13, %r13
mov $17, %rcx
rep movsb
nop
add $37052, %r14
lea addresses_D_ht+0x11b08, %rsi
lea addresses_WC_ht+0xfb5f, %rdi
nop
nop
nop
nop
nop
add $41193, %r14
mov $51, %rcx
rep movsw
nop
nop
xor %rsi, %rsi
pop %rsi
pop %rdi
pop %rcx
pop %rbp
pop %r8
pop %r14
pop %r13
ret
.global s_faulty_load
s_faulty_load:
push %r13
push %r15
push %r8
push %rax
push %rbx
push %rcx
push %rdx
// Load
lea addresses_PSE+0x11066, %r15
xor %rbx, %rbx
mov (%r15), %edx
nop
nop
nop
nop
inc %rdx
// Store
lea addresses_D+0x10588, %r13
nop
nop
nop
cmp $14964, %rax
movw $0x5152, (%r13)
nop
nop
nop
sub %rdx, %rdx
// Store
lea addresses_WC+0xb4e8, %rdx
nop
nop
nop
nop
inc %rbx
movw $0x5152, (%rdx)
nop
nop
nop
xor %rdx, %rdx
// Faulty Load
lea addresses_PSE+0x9388, %rcx
nop
nop
nop
add $26785, %r8
movups (%rcx), %xmm2
vpextrq $1, %xmm2, %r13
lea oracles, %rdx
and $0xff, %r13
shlq $12, %r13
mov (%rdx,%r13,1), %r13
pop %rdx
pop %rcx
pop %rbx
pop %rax
pop %r8
pop %r15
pop %r13
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_PSE', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_PSE', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 1, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_D', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 8, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WC', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 5, 'same': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_PSE', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}}
<gen_prepare_buffer>
{'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'size': 1, 'AVXalign': True, 'NT': False, 'congruent': 5, 'same': True}}
{'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 3, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 1, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_D_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 0, 'same': False}}
{'33': 21829}
33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33
*/
|
oeis/087/A087208.asm | neoneye/loda-programs | 11 | 6873 | <filename>oeis/087/A087208.asm<gh_stars>10-100
; A087208: Expansion of e.g.f.: exp(x)/(1-x^2).
; Submitted by <NAME>(s2.)
; 1,1,3,7,37,141,1111,5923,62217,426457,5599531,46910271,739138093,7318002277,134523132927,1536780478171,32285551902481,418004290062513,9879378882159187,142957467201379447,3754163975220491061,60042136224579367741,1734423756551866870183,30381320929637160076947,957401913616630512341017,18228792557782296046168201,622311243850809833021661051,12796612375563171824410077103,470467300351212233764375754557,10390849248957295521420982607637,409306551305554643375006906464591
mov $1,1
lpb $0
mul $1,$0
sub $0,1
mul $1,$0
sub $0,1
add $2,$1
lpe
mov $0,$2
add $0,1
|
Practica11/Practica11/Practica11_BRAu.asm | Pedejeca135/ELECTRONICA-B_UASLP | 1 | 178389 | <reponame>Pedejeca135/ELECTRONICA-B_UASLP
/*
* Practica11_BRAu.asm
*
* Created: 6/1/2020 10:16:17 AM
* Author: pjco9
*/
.def config = r16
.def puertoB = r17
.def puertoC = r18
.def puertoD = r19
.org 0x00
jmp reset
.org 0x0024
jmp USART_RX
.org 0x100
reset:
//USART/
ldi config,0b1001_0000
sts UCSR0B,config
ldi config,0b00_00_0110
sts UCSR0C,config
/*Baudios*/
ldi config,0b0110_0111
sts 0xC4,config
ldi config,0b00000000
sts 0xC5,config
/* I/O Ports*/
ldi config, 0xFF
out ddrb, config
out ddrc, config
mov puertoD,config
sei
jmp main
.org 0x500
main:
jmp main
delay:
ldi r21, 41
ldi r22, 150
ldi r23, 128
L1:
dec r23
brne L1
dec r22
brne L1
dec r21
brne L1
ret
.org 0x700
USART_RX:
lds puertoD,0xC6
cpi puertoD,0b0011_0000//0
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x3F
cpi puertoD,0b0011_0001//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x86
cpi puertoD,0b0011_0010//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x5B
cpi puertoD,0b0011_0011//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0xCF
cpi puertoD,0b0011_0100//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x66
cpi puertoD,0b0011_0101//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0xED
cpi puertoD,0b0011_0110//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x7D
cpi puertoD,0b0011_0111//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x87
cpi puertoD,0b0011_1000//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x7F
cpi puertoD,0b0011_1001//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0xE7
cpi puertoD,0b0100_0001//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x77
cpi puertoD,0b0100_0010//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0xFC
cpi puertoD,0b0100_0011//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x39
cpi puertoD,0b0100_0100//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0xDE
cpi puertoD,0b0100_0101//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0x79
cpi puertoD,0b0100_0110//1
lds config, 0x5F
sbic 16,1
ldi puertoD, 0xF1
mov puertoB,puertoD
andi puertoB,0x0F
mov puertoC,puertoD
ror puertoC
ror puertoC
ror puertoC
ror puertoC
andi puertoC,0x0F
out portb,puertoB
out portc,puertoC
call delay
call delay
call delay
reti |
oeis/313/A313053.asm | neoneye/loda-programs | 11 | 161470 | <filename>oeis/313/A313053.asm
; A313053: Coordination sequence Gal.5.114.1 where G.u.t.v denotes the coordination sequence for a vertex of type v in tiling number t in the Galebach list of u-uniform tilings.
; Submitted by <NAME>(s2.)
; 1,4,9,14,18,23,28,32,37,42,46,50,55,60,64,69,74,78,83,88,92,96,101,106,110,115,120,124,129,134,138,142,147,152,156,161,166,170,175,180,184,188,193,198,202,207,212,216,221,226
mov $1,1
mov $4,$0
mul $4,3
mov $5,$0
lpb $0
mov $0,2
mul $0,$4
mov $2,$4
mod $2,10
add $0,$2
div $0,10
mov $1,$0
lpe
mov $3,$5
mul $3,4
add $1,$3
mov $0,$1
|
src/Data/ByteString/Primitive.agda | semenov-vladyslav/bytes-agda | 0 | 4835 | <filename>src/Data/ByteString/Primitive.agda
{-# OPTIONS --without-K #-}
module Data.ByteString.Primitive where
open import Data.Word8.Primitive using (Word8)
open import Data.Nat using (ℕ; _<_)
open import Data.Colist using (Colist)
open import Data.List using (List; length)
open import Agda.Builtin.String using (String)
open import Agda.Builtin.Bool using (Bool)
open import Agda.Builtin.IO using (IO)
open import Data.Tuple.Base using (Pair)
open import Relation.Binary.PropositionalEquality using (_≡_)
open import Relation.Binary.PropositionalEquality.TrustMe using (trustMe)
{-# FOREIGN GHC import qualified Data.ByteString.Lazy #-}
open import Data.ByteString.Primitive.Int
open import Data.ByteString.Primitive.Lazy
open import Data.ByteString.Primitive.Strict
-- properties
module _ where
List→Strict→List : (l : List Word8) → List←Strict (List→Strict l) ≡ l
List→Strict→List l = trustMe
Strict→List→Strict : (bs : ByteStringStrict) → List→Strict (List←Strict bs) ≡ bs
Strict→List→Strict bs = trustMe
∣Strict∣≡∣List∣ : (bs : ByteStringStrict) → IntToℕ (lengthStrict bs) ≡ length (List←Strict bs)
∣Strict∣≡∣List∣ bs = trustMe
2³¹ = 2147483648
∣List∣≡∣Strict∣ : (l : List Word8) → (l-small : length l < 2³¹) → IntToℕ (lengthStrict (List→Strict l)) ≡ length l
∣List∣≡∣Strict∣ l l-small = trustMe
postulate
toLazy : ByteStringStrict → ByteStringLazy
toStrict : ByteStringLazy → ByteStringStrict
lazy≟lazy : ByteStringLazy → ByteStringLazy → Bool
strict≟strict : ByteStringStrict → ByteStringStrict → Bool
{-# COMPILE GHC toLazy = (Data.ByteString.Lazy.fromStrict) #-}
{-# COMPILE GHC toStrict = (Data.ByteString.Lazy.toStrict) #-}
{-# COMPILE GHC lazy≟lazy = (==) #-}
{-# COMPILE GHC strict≟strict = (==) #-}
lazy≟strict : ByteStringLazy → ByteStringStrict → Bool
lazy≟strict l s = lazy≟lazy l (toLazy s)
strict≟lazy : ByteStringStrict → ByteStringLazy → Bool
strict≟lazy s l = lazy≟lazy (toLazy s) l
postulate
fromChunks : List ByteStringStrict → ByteStringLazy
toChunks : ByteStringLazy → List ByteStringStrict
{-# COMPILE GHC fromChunks = (Data.ByteString.Lazy.fromChunks) #-}
{-# COMPILE GHC toChunks = (Data.ByteString.Lazy.toChunks) #-}
|
ch15/ch15-core-ex02.asm | Sunrisepeak/x86-Assembly-Real-To-Protected_Mode | 1 | 176445 | <gh_stars>1-10
;代码清单15-1
;文件名:c15_core.asm
;文件说明:保护模式微型核心程序
;创建日期:2011-11-19 21:40
;以下常量定义部分。内核的大部分内容都应当固定
user_app_address equ 0x08 ; logic-sector
core_code_seg_sel equ 0x38 ;内核代码段选择子
core_data_seg_sel equ 0x30 ;内核数据段选择子
sys_routine_seg_sel equ 0x28 ;系统公共例程代码段的选择子
video_ram_seg_sel equ 0x20 ;视频显示缓冲区的段选择子
core_stack_seg_sel equ 0x18 ;内核堆栈段选择子
mem_0_4_gb_seg_sel equ 0x08 ;整个0-4GB内存的段的选择子
;-------------------------------------------------------------------------------
;以下是系统核心的头部,用于加载核心程序
core_length dd core_end ;核心程序总长度#00
sys_routine_seg dd section.sys_routine.start
;系统公用例程段位置#04
core_data_seg dd section.core_data.start
;核心数据段位置#08
core_code_seg dd section.core_code.start
;核心代码段位置#0c
core_entry dd start ;核心代码段入口点#10
dw core_code_seg_sel
;===============================================================================
[bits 32]
;===============================================================================
SECTION sys_routine vstart=0 ;系统公共例程代码段
;-------------------------------------------------------------------------------
;字符串显示例程
put_string: ;显示0终止的字符串并移动光标
;输入:DS:EBX=串地址
push ecx
.getc:
mov cl,[ebx]
or cl,cl
jz .exit
call put_char
inc ebx
jmp .getc
.exit:
pop ecx
retf ;段间返回
;-------------------------------------------------------------------------------
put_char: ;在当前光标处显示一个字符,并推进
;光标。仅用于段内调用
;输入:CL=字符ASCII码
pushad
;以下取当前光标位置
mov dx,0x3d4
mov al,0x0e
out dx,al
inc dx ;0x3d5
in al,dx ;高字
mov ah,al
dec dx ;0x3d4
mov al,0x0f
out dx,al
inc dx ;0x3d5
in al,dx ;低字
mov bx,ax ;BX=代表光标位置的16位数
cmp cl,0x0d ;回车符?
jnz .put_0a
mov ax,bx
mov bl,80
div bl
mul bl
mov bx,ax
jmp .set_cursor
.put_0a:
cmp cl,0x0a ;换行符?
jnz .put_other
add bx,80
jmp .roll_screen
.put_other: ;正常显示字符
push es
mov eax,video_ram_seg_sel ;0xb8000段的选择子
mov es,eax
shl bx,1
mov [es:bx],cl
pop es
;以下将光标位置推进一个字符
shr bx,1
inc bx
.roll_screen:
cmp bx,2000 ;光标超出屏幕?滚屏
jl .set_cursor
push ds
push es
mov eax,video_ram_seg_sel
mov ds,eax
mov es,eax
cld
mov esi,0xa0 ;小心!32位模式下movsb/w/d
mov edi,0x00 ;使用的是esi/edi/ecx
mov ecx,1920
rep movsd
mov bx,3840 ;清除屏幕最底一行
mov ecx,80 ;32位程序应该使用ECX
.cls:
mov word[es:bx],0x0720
add bx,2
loop .cls
pop es
pop ds
mov bx,1920
.set_cursor:
mov dx,0x3d4
mov al,0x0e
out dx,al
inc dx ;0x3d5
mov al,bh
out dx,al
dec dx ;0x3d4
mov al,0x0f
out dx,al
inc dx ;0x3d5
mov al,bl
out dx,al
popad
ret
;-------------------------------------------------------------------------------
read_hard_disk_0: ;从硬盘读取一个逻辑扇区
;EAX=逻辑扇区号
;DS:EBX=目标缓冲区地址
;返回:EBX=EBX+512
push eax
push ecx
push edx
push eax
mov dx,0x1f2
mov al,1
out dx,al ;读取的扇区数
inc dx ;0x1f3
pop eax
out dx,al ;LBA地址7~0
inc dx ;0x1f4
mov cl,8
shr eax,cl
out dx,al ;LBA地址15~8
inc dx ;0x1f5
shr eax,cl
out dx,al ;LBA地址23~16
inc dx ;0x1f6
shr eax,cl
or al,0xe0 ;第一硬盘 LBA地址27~24
out dx,al
inc dx ;0x1f7
mov al,0x20 ;读命令
out dx,al
.waits:
in al,dx
and al,0x88
cmp al,0x08
jnz .waits ;不忙,且硬盘已准备好数据传输
mov ecx,256 ;总共要读取的字数
mov dx,0x1f0
.readw:
in ax,dx
mov [ebx],ax
add ebx,2
loop .readw
pop edx
pop ecx
pop eax
retf ;段间返回
;-------------------------------------------------------------------------------
;汇编语言程序是极难一次成功,而且调试非常困难。这个例程可以提供帮助
put_hex_dword: ;在当前光标处以十六进制形式显示
;一个双字并推进光标
;输入:EDX=要转换并显示的数字
;输出:无
pushad
push ds
mov ax,core_data_seg_sel ;切换到核心数据段
mov ds,ax
mov ebx,bin_hex ;指向核心数据段内的转换表
mov ecx,8
.xlt:
rol edx,4
mov eax,edx
and eax,0x0000000f
xlat
push ecx
mov cl,al
call put_char
pop ecx
loop .xlt
pop ds
popad
retf
;-------------------------------------------------------------------------------
allocate_memory: ;分配内存
;输入:ECX=希望分配的字节数
;输出:ECX=起始线性地址
push ds
push eax
push ebx
mov eax,core_data_seg_sel
mov ds,eax
mov eax,[ram_alloc]
add eax,ecx ;下一次分配时的起始地址
;这里应当有检测可用内存数量的指令
mov ecx,[ram_alloc] ;返回分配的起始地址
mov ebx,eax
and ebx,0xfffffffc
add ebx,4 ;强制对齐
test eax,0x00000003 ;下次分配的起始地址最好是4字节对齐
cmovnz eax,ebx ;如果没有对齐,则强制对齐
mov [ram_alloc],eax ;下次从该地址分配内存
;cmovcc指令可以避免控制转移
pop ebx
pop eax
pop ds
retf
;-------------------------------------------------------------------------------
set_up_gdt_descriptor: ;在GDT内安装一个新的描述符
;输入:EDX:EAX=描述符
;输出:CX=描述符的选择子
push eax
push ebx
push edx
push ds
push es
mov ebx,core_data_seg_sel ;切换到核心数据段
mov ds,ebx
sgdt [pgdt] ;以便开始处理GDT
mov ebx,mem_0_4_gb_seg_sel
mov es,ebx
movzx ebx,word [pgdt] ;GDT界限
inc bx ;GDT总字节数,也是下一个描述符偏移
add ebx,[pgdt+2] ;下一个描述符的线性地址
mov [es:ebx],eax
mov [es:ebx+4],edx
add word [pgdt],8 ;增加一个描述符的大小
lgdt [pgdt] ;对GDT的更改生效
mov ax,[pgdt] ;得到GDT界限值
xor dx,dx
mov bx,8
div bx ;除以8,去掉余数
mov cx,ax
shl cx,3 ;将索引号移到正确位置
pop es
pop ds
pop edx
pop ebx
pop eax
retf
;-------------------------------------------------------------------------------
make_seg_descriptor: ;构造存储器和系统的段描述符
;输入:EAX=线性基地址
; EBX=段界限
; ECX=属性。各属性位都在原始
; 位置,无关的位清零
;返回:EDX:EAX=描述符
mov edx,eax
shl eax,16
or ax,bx ;描述符前32位(EAX)构造完毕
and edx,0xffff0000 ;清除基地址中无关的位
rol edx,8
bswap edx ;装配基址的31~24和23~16 (80486+)
xor bx,bx
or edx,ebx ;装配段界限的高4位
or edx,ecx ;装配属性
retf
;-------------------------------------------------------------------------------
make_gate_descriptor: ;构造门的描述符(调用门等)
;输入:EAX=门代码在段内偏移地址
; BX=门代码所在段的选择子
; CX=段类型及属性等(各属
; 性位都在原始位置)
;返回:EDX:EAX=完整的描述符
push ebx
push ecx
mov edx,eax
and edx,0xffff0000 ;得到偏移地址高16位
or dx,cx ;组装属性部分到EDX
and eax,0x0000ffff ;得到偏移地址低16位
shl ebx,16
or eax,ebx ;组装段选择子部分
pop ecx
pop ebx
retf
;-------------------------------------------------------------------------------
terminate_current_task: ;终止当前任务
;注意,执行此例程时,当前任务仍在
;运行中。此例程其实也是当前任务的
;一部分
pushfd
mov edx,[esp] ;获得EFLAGS寄存器内容
add esp,4 ;恢复堆栈指针
mov eax,core_data_seg_sel
mov ds,eax
test dx,0100_0000_0000_0000B ;测试NT位
jnz .b1 ;当前任务是嵌套的,到.b1执行iretd
mov ebx,core_msg1 ;当前任务不是嵌套的,直接切换到
call sys_routine_seg_sel:put_string
jmp far [prgman_tss] ;程序管理器任务
.b1:
mov ebx,core_msg0
call sys_routine_seg_sel:put_string
iretd
;-------------------------------------ch15 ex02 start-----------------------------------
next_task:
pushad
push ds
push es
mov ecx, mem_0_4_gb_seg_sel
mov es, ecx ; get 0 ~ 4G Memory space
mov ecx, core_data_seg_sel
mov ds, ecx ; get core data seg-select
mov eax, [es : eax] ; get tcb_base of next task
cmp eax, 0
jz .over ; exist next task ?
mov ebx, switch_info
call sys_routine_seg_sel : put_string
jmp far [es : eax + 0x14] ; switch to next task by TSS-select[Task-Gate]
.over:
pop es
pop ds
popad
retf
;-------------------------------------ch15 ex02 end-----------------------------------
sys_routine_end:
;===============================================================================
SECTION core_data vstart=0 ;系统核心的数据段
;-------------------------------------------------------------------------------
pgdt dw 0 ;用于设置和修改GDT
dd 0
ram_alloc dd 0x00100000 ;下次分配内存时的起始地址
;符号地址检索表
salt:
salt_1 db '@PrintString'
times 256-($-salt_1) db 0
dd put_string
dw sys_routine_seg_sel
salt_2 db '@ReadDiskData'
times 256-($-salt_2) db 0
dd read_hard_disk_0
dw sys_routine_seg_sel
salt_3 db '@PrintDwordAsHexString'
times 256-($-salt_3) db 0
dd put_hex_dword
dw sys_routine_seg_sel
salt_4 db '@TerminateProgram'
times 256-($-salt_4) db 0
dd terminate_current_task
dw sys_routine_seg_sel
;----------------------------------ch15 ex02 start----------------------------
salt_5 db '@nextTask'
times 256-($-salt_5) db 0
dd next_task
dw sys_routine_seg_sel
salt_item_len equ $-salt_5
;----------------------------------ch15 ex02 start----------------------------
salt_items equ ($-salt)/salt_item_len
message_1 db ' If you seen this message,that means we '
db 'are now in protect mode,and the system '
db 'core is loaded,and the video display '
db 'routine works perfectly.',0x0d,0x0a,0
message_2 db ' System wide CALL-GATE mounted.',0x0d,0x0a,0
bin_hex db '0123456789ABCDEF'
;put_hex_dword子过程用的查找表
core_buf times 2048 db 0 ;内核用的缓冲区
cpu_brnd0 db 0x0d,0x0a,' ',0
cpu_brand times 52 db 0
cpu_brnd1 db 0x0d,0x0a,0x0d,0x0a,0
;任务控制块链
tcb_chain dd 0
;程序管理器的任务信息
prgman_tss dd 0 ;程序管理器的TSS基地址
dw 0 ;程序管理器的TSS描述符选择子
prgman_msg1 db 0x0d,0x0a
db '[PROGRAM MANAGER]: Hello! I am Program Manager,'
db 'run at CPL=0.Now,create user task and switch '
db 'to it by the CALL instruction...',0x0d,0x0a,0
prgman_msg2 db 0x0d,0x0a
db '[PROGRAM MANAGER]: Creating Task 1...'
db 0x0d,0x0a,0
prgman_msg22 db 0x0d,0x0a
db '[PROGRAM MANAGER]: Creating Task 2...'
db 0x0d,0x0a,0
prgman_msg3 db 0x0d,0x0a
db '[PROGRAM MANAGER]: I am gain control again,'
db 'HALT...',0
core_msg0 db 0x0d,0x0a
db '[SYSTEM CORE]: Uh...This task initiated with '
db 'CALL instruction or an exeception/ interrupt,'
db 'should use IRETD instruction to switch back...'
db 0x0d,0x0a,0
core_msg1 db 0x0d,0x0a
db '[SYSTEM CORE]: Uh...This task initiated with '
db 'JMP instruction, should switch to Program '
db 'Manager directly by the JMP instruction...'
db 0x0d,0x0a,0
switch_info db 0x0d, 0x0a
db 'switch to next task -->'
db 0x0d, 0x0a,0
core_data_end:
;===============================================================================
SECTION core_code vstart=0
;-------------------------------------------------------------------------------
fill_descriptor_in_ldt: ;在LDT内安装一个新的描述符
;输入:EDX:EAX=描述符
; EBX=TCB基地址
;输出:CX=描述符的选择子
push eax
push edx
push edi
push ds
mov ecx,mem_0_4_gb_seg_sel
mov ds,ecx
mov edi,[ebx+0x0c] ;获得LDT基地址
xor ecx,ecx
mov cx,[ebx+0x0a] ;获得LDT界限
inc cx ;LDT的总字节数,即新描述符偏移地址
mov [edi+ecx+0x00],eax
mov [edi+ecx+0x04],edx ;安装描述符
add cx,8
dec cx ;得到新的LDT界限值
mov [ebx+0x0a],cx ;更新LDT界限值到TCB
mov ax,cx
xor dx,dx
mov cx,8
div cx
mov cx,ax
shl cx,3 ;左移3位,并且
or cx,0000_0000_0000_0100B ;使TI位=1,指向LDT,最后使RPL=00
pop ds
pop edi
pop edx
pop eax
ret
;-------------------------------------------------------------------------------
load_relocate_program: ;加载并重定位用户程序
;输入: PUSH 逻辑扇区号
; PUSH 任务控制块基地址
;输出:无
pushad
push ds
push es
mov ebp,esp ;为访问通过堆栈传递的参数做准备
mov ecx,mem_0_4_gb_seg_sel
mov es,ecx
mov esi,[ebp+11*4] ;从堆栈中取得TCB的基地址
;以下申请创建LDT所需要的内存
mov ecx,160 ;允许安装20个LDT描述符
call sys_routine_seg_sel:allocate_memory
mov [es:esi+0x0c],ecx ;登记LDT基地址到TCB中
mov word [es:esi+0x0a],0xffff ;登记LDT初始的界限到TCB中
;以下开始加载用户程序
mov eax,core_data_seg_sel
mov ds,eax ;切换DS到内核数据段
mov eax,[ebp+12*4] ;从堆栈中取出用户程序起始扇区号
mov ebx,core_buf ;读取程序头部数据
call sys_routine_seg_sel:read_hard_disk_0
;以下判断整个程序有多大
mov eax,[core_buf] ;程序尺寸
mov ebx,eax
and ebx,0xfffffe00 ;使之512字节对齐(能被512整除的数低
add ebx,512 ;9位都为0
test eax,0x000001ff ;程序的大小正好是512的倍数吗?
cmovnz eax,ebx ;不是。使用凑整的结果
mov ecx,eax ;实际需要申请的内存数量
call sys_routine_seg_sel:allocate_memory
mov [es:esi+0x06],ecx ;登记程序加载基地址到TCB中
mov ebx,ecx ;ebx -> 申请到的内存首地址
xor edx,edx
mov ecx,512
div ecx
mov ecx,eax ;总扇区数
mov eax,mem_0_4_gb_seg_sel ;切换DS到0-4GB的段
mov ds,eax
mov eax,[ebp+12*4] ;起始扇区号
.b1:
call sys_routine_seg_sel:read_hard_disk_0
inc eax
loop .b1 ;循环读,直到读完整个用户程序
mov edi,[es:esi+0x06] ;获得程序加载基地址
;建立程序头部段描述符
mov eax,edi ;程序头部起始线性地址
mov ebx,[edi+0x04] ;段长度
dec ebx ;段界限
mov ecx,0x0040f200 ;字节粒度的数据段描述符,特权级3
call sys_routine_seg_sel:make_seg_descriptor
;安装头部段描述符到LDT中
mov ebx,esi ;TCB的基地址
call fill_descriptor_in_ldt
or cx,0000_0000_0000_0011B ;设置选择子的特权级为3
mov [es:esi+0x44],cx ;登记程序头部段选择子到TCB
mov [edi+0x04],cx ;和头部内
;建立程序代码段描述符
mov eax,edi
add eax,[edi+0x14] ;代码起始线性地址
mov ebx,[edi+0x18] ;段长度
dec ebx ;段界限
mov ecx,0x0040f800 ;字节粒度的代码段描述符,特权级3
call sys_routine_seg_sel:make_seg_descriptor
mov ebx,esi ;TCB的基地址
call fill_descriptor_in_ldt
or cx,0000_0000_0000_0011B ;设置选择子的特权级为3
mov [edi+0x14],cx ;登记代码段选择子到头部
;建立程序数据段描述符
mov eax,edi
add eax,[edi+0x1c] ;数据段起始线性地址
mov ebx,[edi+0x20] ;段长度
dec ebx ;段界限
mov ecx,0x0040f200 ;字节粒度的数据段描述符,特权级3
call sys_routine_seg_sel:make_seg_descriptor
mov ebx,esi ;TCB的基地址
call fill_descriptor_in_ldt
or cx,0000_0000_0000_0011B ;设置选择子的特权级为3
mov [edi+0x1c],cx ;登记数据段选择子到头部
;建立程序堆栈段描述符
mov ecx,[edi+0x0c] ;4KB的倍率
mov ebx,0x000fffff
sub ebx,ecx ;得到段界限
mov eax,4096
mul ecx
mov ecx,eax ;准备为堆栈分配内存
call sys_routine_seg_sel:allocate_memory
add eax,ecx ;得到堆栈的高端物理地址
mov ecx,0x00c0f600 ;字节粒度的堆栈段描述符,特权级3
call sys_routine_seg_sel:make_seg_descriptor
mov ebx,esi ;TCB的基地址
call fill_descriptor_in_ldt
or cx,0000_0000_0000_0011B ;设置选择子的特权级为3
mov [edi+0x08],cx ;登记堆栈段选择子到头部
;重定位SALT
mov eax,mem_0_4_gb_seg_sel ;这里和前一章不同,头部段描述符
mov es,eax ;已安装,但还没有生效,故只能通
;过4GB段访问用户程序头部
mov eax,core_data_seg_sel
mov ds,eax
cld
;------------------------------------ch15 ex02 start-------------------------------------
mov [es : edi + 0x24], esi ; save tcb_base AD
mov ecx,[es:edi+0x28] ;U-SALT条目数(通过访问4GB段取得)
add edi,0x2c ;U-SALT在4GB段内的偏移
;------------------------------------ch15 ex02 end---------------------------------------
.b2:
push ecx
push edi
mov ecx,salt_items
mov esi,salt
.b3:
push edi
push esi
push ecx
mov ecx,64 ;检索表中,每条目的比较次数
repe cmpsd ;每次比较4字节
jnz .b4
mov eax,[esi] ;若匹配,则esi恰好指向其后的地址
mov [es:edi-256],eax ;将字符串改写成偏移地址
mov ax,[esi+4]
or ax,0000000000000011B ;以用户程序自己的特权级使用调用门
;故RPL=3
mov [es:edi-252],ax ;回填调用门选择子
.b4:
pop ecx
pop esi
add esi,salt_item_len
pop edi ;从头比较
loop .b3
pop edi
add edi,256
pop ecx
loop .b2
mov esi,[ebp+11*4] ;从堆栈中取得TCB的基地址
;创建0特权级堆栈
mov ecx,4096
mov eax,ecx ;为生成堆栈高端地址做准备
mov [es:esi+0x1a],ecx
shr dword [es:esi+0x1a],12 ;登记0特权级堆栈尺寸到TCB
call sys_routine_seg_sel:allocate_memory
add eax,ecx ;堆栈必须使用高端地址为基地址
mov [es:esi+0x1e],eax ;登记0特权级堆栈基地址到TCB
mov ebx,0xffffe ;段长度(界限)
mov ecx,0x00c09600 ;4KB粒度,读写,特权级0
call sys_routine_seg_sel:make_seg_descriptor
mov ebx,esi ;TCB的基地址
call fill_descriptor_in_ldt
;or cx,0000_0000_0000_0000 ;设置选择子的特权级为0
mov [es:esi+0x22],cx ;登记0特权级堆栈选择子到TCB
mov dword [es:esi+0x24],0 ;登记0特权级堆栈初始ESP到TCB
;创建1特权级堆栈
mov ecx,4096
mov eax,ecx ;为生成堆栈高端地址做准备
mov [es:esi+0x28],ecx
shr dword [es:esi+0x28],12 ;登记1特权级堆栈尺寸到TCB
call sys_routine_seg_sel:allocate_memory
add eax,ecx ;堆栈必须使用高端地址为基地址
mov [es:esi+0x2c],eax ;登记1特权级堆栈基地址到TCB
mov ebx,0xffffe ;段长度(界限)
mov ecx,0x00c0b600 ;4KB粒度,读写,特权级1
call sys_routine_seg_sel:make_seg_descriptor
mov ebx,esi ;TCB的基地址
call fill_descriptor_in_ldt
or cx,0000_0000_0000_0001 ;设置选择子的特权级为1
mov [es:esi+0x30],cx ;登记1特权级堆栈选择子到TCB
mov dword [es:esi+0x32],0 ;登记1特权级堆栈初始ESP到TCB
;创建2特权级堆栈
mov ecx,4096
mov eax,ecx ;为生成堆栈高端地址做准备
mov [es:esi+0x36],ecx
shr dword [es:esi+0x36],12 ;登记2特权级堆栈尺寸到TCB
call sys_routine_seg_sel:allocate_memory
add eax,ecx ;堆栈必须使用高端地址为基地址
mov [es:esi+0x3a],ecx ;登记2特权级堆栈基地址到TCB
mov ebx,0xffffe ;段长度(界限)
mov ecx,0x00c0d600 ;4KB粒度,读写,特权级2
call sys_routine_seg_sel:make_seg_descriptor
mov ebx,esi ;TCB的基地址
call fill_descriptor_in_ldt
or cx,0000_0000_0000_0010 ;设置选择子的特权级为2
mov [es:esi+0x3e],cx ;登记2特权级堆栈选择子到TCB
mov dword [es:esi+0x40],0 ;登记2特权级堆栈初始ESP到TCB
;在GDT中登记LDT描述符
mov eax,[es:esi+0x0c] ;LDT的起始线性地址
movzx ebx,word [es:esi+0x0a] ;LDT段界限
mov ecx,0x00408200 ;LDT描述符,特权级0
call sys_routine_seg_sel:make_seg_descriptor
call sys_routine_seg_sel:set_up_gdt_descriptor
mov [es:esi+0x10],cx ;登记LDT选择子到TCB中
;创建用户程序的TSS
mov ecx,104 ;tss的基本尺寸
mov [es:esi+0x12],cx
dec word [es:esi+0x12] ;登记TSS界限值到TCB
call sys_routine_seg_sel:allocate_memory
mov [es:esi+0x14],ecx ;登记TSS基地址到TCB
;登记基本的TSS表格内容
mov word [es:ecx+0],0 ;反向链=0
mov edx,[es:esi+0x24] ;登记0特权级堆栈初始ESP
mov [es:ecx+4],edx ;到TSS中
mov dx,[es:esi+0x22] ;登记0特权级堆栈段选择子
mov [es:ecx+8],dx ;到TSS中
mov edx,[es:esi+0x32] ;登记1特权级堆栈初始ESP
mov [es:ecx+12],edx ;到TSS中
mov dx,[es:esi+0x30] ;登记1特权级堆栈段选择子
mov [es:ecx+16],dx ;到TSS中
mov edx,[es:esi+0x40] ;登记2特权级堆栈初始ESP
mov [es:ecx+20],edx ;到TSS中
mov dx,[es:esi+0x3e] ;登记2特权级堆栈段选择子
mov [es:ecx+24],dx ;到TSS中
mov dx,[es:esi+0x10] ;登记任务的LDT选择子
mov [es:ecx+96],dx ;到TSS中
mov dx,[es:esi+0x12] ;登记任务的I/O位图偏移
mov [es:ecx+102],dx ;到TSS中
mov word [es:ecx+100],0 ;T=0
mov dword [es:ecx+28],0 ;登记CR3(PDBR)
;访问用户程序头部,获取数据填充TSS
mov ebx,[ebp+11*4] ;从堆栈中取得TCB的基地址
mov edi,[es:ebx+0x06] ;用户程序加载的基地址
mov edx,[es:edi+0x10] ;登记程序入口点(EIP)
mov [es:ecx+32],edx ;到TSS
mov dx,[es:edi+0x14] ;登记程序代码段(CS)选择子
mov [es:ecx+76],dx ;到TSS中
mov dx,[es:edi+0x08] ;登记程序堆栈段(SS)选择子
mov [es:ecx+80],dx ;到TSS中
mov dx,[es:edi+0x04] ;登记程序数据段(DS)选择子
mov word [es:ecx+84],dx ;到TSS中。注意,它指向程序头部段
mov word [es:ecx+72],0 ;TSS中的ES=0
mov word [es:ecx+88],0 ;TSS中的FS=0
mov word [es:ecx+92],0 ;TSS中的GS=0
pushfd
pop edx
mov dword [es:ecx+36],edx ;EFLAGS
;在GDT中登记TSS描述符
mov eax,[es:esi+0x14] ;TSS的起始线性地址
movzx ebx,word [es:esi+0x12] ;段长度(界限)
mov ecx,0x00408900 ;TSS描述符,特权级0
call sys_routine_seg_sel:make_seg_descriptor
call sys_routine_seg_sel:set_up_gdt_descriptor
mov [es:esi+0x18],cx ;登记TSS选择子到TCB
pop es ;恢复到调用此过程前的es段
pop ds ;恢复到调用此过程前的ds段
popad
ret 8 ;丢弃调用本过程前压入的参数
;-------------------------------------------------------------------------------
append_to_tcb_link: ;在TCB链上追加任务控制块
;输入:ECX=TCB线性基地址
push eax
push edx
push ds
push es
mov eax,core_data_seg_sel ;令DS指向内核数据段
mov ds,eax
mov eax,mem_0_4_gb_seg_sel ;令ES指向0..4GB段
mov es,eax
mov dword [es: ecx+0x00],0 ;当前TCB指针域清零,以指示这是最
;后一个TCB
mov eax,[tcb_chain] ;TCB表头指针
or eax,eax ;链表为空?
jz .notcb
.searc:
mov edx,eax
mov eax,[es: edx+0x00]
or eax,eax
jnz .searc
mov [es: edx+0x00],ecx
jmp .retpc
.notcb:
mov [tcb_chain],ecx ;若为空表,直接令表头指针指向TCB
.retpc:
pop es
pop ds
pop edx
pop eax
ret
;-------------------------------------------------------------------------------
start:
mov ecx,core_data_seg_sel ;令DS指向核心数据段
mov ds,ecx
mov ecx,mem_0_4_gb_seg_sel ;令ES指向4GB数据段
mov es,ecx
mov ebx,message_1
call sys_routine_seg_sel:put_string
;显示处理器品牌信息
mov eax,0x80000002
cpuid
mov [cpu_brand + 0x00],eax
mov [cpu_brand + 0x04],ebx
mov [cpu_brand + 0x08],ecx
mov [cpu_brand + 0x0c],edx
mov eax,0x80000003
cpuid
mov [cpu_brand + 0x10],eax
mov [cpu_brand + 0x14],ebx
mov [cpu_brand + 0x18],ecx
mov [cpu_brand + 0x1c],edx
mov eax,0x80000004
cpuid
mov [cpu_brand + 0x20],eax
mov [cpu_brand + 0x24],ebx
mov [cpu_brand + 0x28],ecx
mov [cpu_brand + 0x2c],edx
mov ebx,cpu_brnd0 ;显示处理器品牌信息
call sys_routine_seg_sel:put_string
mov ebx,cpu_brand
call sys_routine_seg_sel:put_string
mov ebx,cpu_brnd1
call sys_routine_seg_sel:put_string
;以下开始安装为整个系统服务的调用门。特权级之间的控制转移必须使用门
mov edi,salt ;C-SALT表的起始位置
mov ecx,salt_items ;C-SALT表的条目数量
.b3:
push ecx
mov eax,[edi+256] ;该条目入口点的32位偏移地址
mov bx,[edi+260] ;该条目入口点的段选择子
mov cx,1_11_0_1100_000_00000B ;特权级3的调用门(3以上的特权级才
;允许访问),0个参数(因为用寄存器
;传递参数,而没有用栈)
call sys_routine_seg_sel:make_gate_descriptor
call sys_routine_seg_sel:set_up_gdt_descriptor
mov [edi+260],cx ;将返回的门描述符选择子回填
add edi,salt_item_len ;指向下一个C-SALT条目
pop ecx
loop .b3
;对门进行测试
mov ebx,message_2
call far [salt_1+256] ;通过门显示信息(偏移量将被忽略)
;为程序管理器的TSS分配内存空间
mov ecx,104 ;为该任务的TSS分配内存
call sys_routine_seg_sel:allocate_memory
mov [prgman_tss+0x00],ecx ;保存程序管理器的TSS基地址
;在程序管理器的TSS中设置必要的项目
mov word [es:ecx+96],0 ;没有LDT。处理器允许没有LDT的任务。
mov word [es:ecx+102],103 ;没有I/O位图。0特权级事实上不需要。
mov word [es:ecx+0],0 ;反向链=0
mov dword [es:ecx+28],0 ;登记CR3(PDBR)
mov word [es:ecx+100],0 ;T=0
;不需要0、1、2特权级堆栈。0特级不
;会向低特权级转移控制。
;创建TSS描述符,并安装到GDT中
mov eax,ecx ;TSS的起始线性地址
mov ebx,103 ;段长度(界限)
mov ecx,0x00408900 ;TSS描述符,特权级0
call sys_routine_seg_sel:make_seg_descriptor
call sys_routine_seg_sel:set_up_gdt_descriptor
mov [prgman_tss+0x04],cx ;保存程序管理器的TSS描述符选择子
;任务寄存器TR中的内容是任务存在的标志,该内容也决定了当前任务是谁。
;下面的指令为当前正在执行的0特权级任务“程序管理器”后补手续(TSS)。
ltr cx
;现在可认为“程序管理器”任务正执行中
mov ebx,prgman_msg1
call sys_routine_seg_sel:put_string
;---------------------------------ch15 ex02 start-----------------------------------
; Create Task 1
mov ebx, prgman_msg2
call sys_routine_seg_sel:put_string
mov ecx,0x46
call sys_routine_seg_sel:allocate_memory
call append_to_tcb_link ;将此TCB添加到TCB链中
push dword user_app_address ;用户程序位于逻辑de扇区`
push ecx ;压入任务控制块起始线性地址
call load_relocate_program
push ecx ; save tcb_base of task 1
; Create Task 2
mov ebx, prgman_msg22
call sys_routine_seg_sel:put_string
mov ecx,0x46
call sys_routine_seg_sel:allocate_memory
call append_to_tcb_link ;将此TCB添加到TCB链中
push dword user_app_address ;用户程序位于逻辑50扇区
push ecx ;压入任务控制块起始线性地址
call load_relocate_program
pop ecx ; get tcb_base of task 1
jmp far [es:ecx+0x14] ; cann't call far, becase of have lead set B=1(effect B->core)
;---------------------------------ch15 ex02 end-------------------------------------
mov ebx,prgman_msg3
call sys_routine_seg_sel:put_string
hlt
core_code_end:
;-------------------------------------------------------------------------------
SECTION core_trail
;-------------------------------------------------------------------------------
core_end:
|
obj/main.asm | wojciech-graj/GB-Solitaire | 4 | 171323 | ;--------------------------------------------------------
; File Created by SDCC : free open source ANSI-C Compiler
; Version 4.1.0 #12072 (Linux)
;--------------------------------------------------------
.module main
.optsdcc -mgbz80
;--------------------------------------------------------
; Public variables in this module
;--------------------------------------------------------
.globl _draw_bkg_leaderboard
.globl _rand
.globl _initrand
.globl _font_set
.globl _font_load
.globl _font_init
.globl _set_sprite_data
.globl _set_bkg_tile_xy
.globl _set_bkg_tiles
.globl _set_bkg_data
.globl _wait_vbl_done
.globl _joypad
.globl _cursor
.globl _dynamic_metasprite
.globl _selected_leaderboard
.globl _score
.globl _num_folded_piles
.globl _settings
.globl _scroll
.globl _flags
.globl _top_card_idx
.globl _piles
.globl _deck
.globl _setting_pile_heights
.globl _menu_card_tiles
.globl _animation_speeds
.globl _clear_bkg_2x1
.globl _draw_card_top
.globl _draw_card_bottom
.globl _draw_card
.globl _draw_sequential_card
.globl _clear_bkg
.globl _draw_bkg_game
.globl _draw_bkg_splash_screen
.globl _draw_bkg_settings
.globl _metasprite_2x3_hide
.globl _set_metasprite_card
.globl _draw_setting_frame_metasprites
.globl _dynamic_metasprite_end_animation
.globl _dynamic_metasprite_splash_screen_callback
.globl _dynamic_metasprite_splash_screen
.globl _dynamic_metasprite_fold_pile
.globl _dynamic_metasprite_unfold_callback
.globl _dynamic_metasprite_move_stack_callback
.globl _dynamic_metasprite_fold_callback
.globl _dynamic_metasprite_fold
.globl _dynamic_metasprite_deal_callback
.globl _dynamic_metasprite_deal
.globl _dynamic_metasprite_process
.globl _cursor_adjust_height
.globl _cursor_grab_stack
.globl _cursor_place_stack
.globl _set_cursor_setting
.globl _change_cursor_height
.globl _cursor_process
.globl _init_deck
.globl _is_stack_coherent
.globl _deal
.globl _pile_append_cursor_stack
.globl _start_game
.globl _start_settings
.globl _start_splash_screen
.globl _start_leaderboard
.globl _add_leaderboard
.globl _nvram_check
.globl _inc_letter
.globl _input_process
.globl _main
;--------------------------------------------------------
; special function registers
;--------------------------------------------------------
;--------------------------------------------------------
; ram data
;--------------------------------------------------------
.area _DATA
_deck::
.ds 312
_piles::
.ds 50
_top_card_idx::
.ds 1
_flags::
.ds 1
_scroll::
.ds 1
_settings::
.ds 1
_num_folded_piles::
.ds 1
_score::
.ds 2
_selected_leaderboard::
.ds 2
_dynamic_metasprite::
.ds 21
_cursor::
.ds 10
_input_process_prev_input_65536_387:
.ds 1
_main_prev_input_327681_450:
.ds 1
;--------------------------------------------------------
; absolute external ram data
;--------------------------------------------------------
.area _DABS (ABS)
;--------------------------------------------------------
; global & static initialisations
;--------------------------------------------------------
.area _HOME
.area _GSINIT
.area _GSFINAL
.area _GSINIT
;src/main.c:1163: static UINT8 prev_input = 0;
ld hl, #_input_process_prev_input_65536_387
ld (hl), #0x00
;src/main.c:1163: static UINT8 prev_input = 0;
ld hl, #_main_prev_input_327681_450
ld (hl), #0x00
;src/main.c:172: UINT8 flags = 0;
ld hl, #_flags
ld (hl), #0x00
;src/main.c:173: UINT8 scroll = 0;
ld hl, #_scroll
ld (hl), #0x00
;src/main.c:174: UINT8 settings = SETTING_ONE_SUIT | BITMASK_SETTING_MUSIC;
ld hl, #_settings
ld (hl), #0x10
;src/main.c:175: UINT8 num_folded_piles = 0;
ld hl, #_num_folded_piles
ld (hl), #0x00
;src/main.c:176: UINT16 score = START_SCORE;
ld hl, #_score
ld (hl), #0xf4
inc hl
ld (hl), #0x01
;src/main.c:177: LeaderBoard *selected_leaderboard = NULL;
ld hl, #_selected_leaderboard
ld (hl), #0x00
inc hl
ld (hl), #0x00
;src/main.c:179: struct DynamicMetaSprite dynamic_metasprite = {
ld hl, #(_dynamic_metasprite + 0x0008)
ld (hl), #0xff
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), #0x00
;src/main.c:184: struct Cursor cursor = {
ld hl, #_cursor
xor a, a
ld (hl+), a
ld (hl), a
ld hl, #(_cursor + 0x0002)
xor a, a
ld (hl+), a
ld (hl), a
ld hl, #(_cursor + 0x0005)
ld (hl), #0x00
ld hl, #(_cursor + 0x0006)
ld (hl), #0x0a
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
ld hl, #(_cursor + 0x0008)
ld (hl), #0x00
ld hl, #(_cursor + 0x0009)
ld (hl), #0x00
;--------------------------------------------------------
; Home
;--------------------------------------------------------
.area _HOME
.area _HOME
;--------------------------------------------------------
; code
;--------------------------------------------------------
.area _CODE
;src/main.c:348: inline void clear_bkg_2x1(const UINT8 x, const UINT8 y)
; ---------------------------------
; Function clear_bkg_2x1
; ---------------------------------
_clear_bkg_2x1::
;src/main.c:350: set_bkg_tile_xy(x, y, OFFSET_BKG_NONE);
xor a, a
push af
inc sp
ldhl sp, #4
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:351: set_bkg_tile_xy(x + 1u, y, OFFSET_BKG_NONE);
ldhl sp, #2
ld a, (hl)
inc a
ld h, #0x00
push hl
inc sp
ldhl sp, #4
ld h, (hl)
push hl
inc sp
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:352: }
ret
_animation_speeds:
.db #0x10 ; 16
.db #0x20 ; 32
.db #0x08 ; 8
.db #0x10 ; 16
.db #0x04 ; 4
.db #0x08 ; 8
_menu_card_tiles:
.db #0xc1 ; 193
.db #0xbd ; 189
.db #0x28 ; 40
.db #0x29 ; 41
.db #0xc5 ; 197
.db #0xc6 ; 198
.db #0xc1 ; 193
.db #0xbd ; 189
.db #0x2a ; 42
.db #0x2b ; 43
.db #0xdc ; 220
.db #0xc6 ; 198
.db #0x26 ; 38
.db #0xbd ; 189
.db #0x2c ; 44
.db #0x2d ; 45
.db #0xdc ; 220
.db #0x27 ; 39
.db #0x2e ; 46
.db #0x2f ; 47
.db #0x30 ; 48 '0'
.db #0x31 ; 49 '1'
.db #0x32 ; 50 '2'
.db #0x33 ; 51 '3'
.db #0x2e ; 46
.db #0x34 ; 52 '4'
.db #0x30 ; 48 '0'
.db #0x35 ; 53 '5'
.db #0x32 ; 50 '2'
.db #0x36 ; 54 '6'
.db #0xc1 ; 193
.db #0xc2 ; 194
.db #0x37 ; 55 '7'
.db #0x38 ; 56 '8'
.db #0xc5 ; 197
.db #0xc6 ; 198
.db #0xc1 ; 193
.db #0xc2 ; 194
.db #0x39 ; 57 '9'
.db #0x3a ; 58
.db #0xc5 ; 197
.db #0xc6 ; 198
.db #0xc1 ; 193
.db #0xc2 ; 194
.db #0x3b ; 59
.db #0x3c ; 60
.db #0xc5 ; 197
.db #0xc6 ; 198
_setting_pile_heights:
.db #0x03 ; 3
.db #0x02 ; 2
.db #0x03 ; 3
.db #0x01 ; 1
;src/main.c:354: void draw_card_top(const UINT8 x, const UINT8 y, const UINT8 card_data)
; ---------------------------------
; Function draw_card_top
; ---------------------------------
_draw_card_top::
;src/main.c:356: if (VISIBLE(card_data)) {
ldhl sp, #4
;src/main.c:358: set_bkg_tile_xy(x + 1u, y, SUIT(card_data) + OFFSET_BKG_CARD + OFFSET_CARD_SUIT);
ld a, (hl-)
ld c, a
dec hl
ld b, (hl)
inc b
;src/main.c:356: if (VISIBLE(card_data)) {
bit 6, c
jr Z, 00102$
;src/main.c:357: set_bkg_tile_xy(x, y, RANK(card_data) + OFFSET_BKG_CARD + OFFSET_CARD_RANK);
ld a, c
and a, #0x0f
add a, #0xb0
push af
inc sp
ldhl sp, #4
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:358: set_bkg_tile_xy(x + 1u, y, SUIT(card_data) + OFFSET_BKG_CARD + OFFSET_CARD_SUIT);
ld a, c
ld c, #0x00
and a, #0x30
ld e, a
ld d, #0x00
srl d
rr e
srl d
rr e
srl d
rr e
srl d
rr e
ld a, e
add a, #0xbd
push af
inc sp
ldhl sp, #4
ld a, (hl)
push af
inc sp
push bc
inc sp
call _set_bkg_tile_xy
add sp, #3
ret
00102$:
;src/main.c:360: set_bkg_tile_xy(x, y, OFFSET_BKG_CARD + OFFSET_CARD_BACK);
ld a, #0xc7
push af
inc sp
ldhl sp, #4
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:361: set_bkg_tile_xy(x + 1u, y, OFFSET_BKG_CARD + OFFSET_CARD_BACK + 1u);
ld a, #0xc8
push af
inc sp
ldhl sp, #4
ld a, (hl)
push af
inc sp
push bc
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:363: }
ret
;src/main.c:365: void draw_card_bottom(const UINT8 x, const UINT8 y, const UINT8 card_data)
; ---------------------------------
; Function draw_card_bottom
; ---------------------------------
_draw_card_bottom::
;src/main.c:367: set_bkg_tile_xy(x, y, OFFSET_BKG_CARD + OFFSET_CARD_BLANK + 2u);
ld a, #0xc3
push af
inc sp
ldhl sp, #4
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:368: set_bkg_tile_xy(x + 1u, y, OFFSET_BKG_CARD + OFFSET_CARD_BLANK + 3u);
ldhl sp, #2
ld c, (hl)
inc c
ld a, #0xc4
push af
inc sp
inc hl
ld b, (hl)
push bc
call _set_bkg_tile_xy
add sp, #3
;src/main.c:369: set_bkg_tile_xy(x, y+ 1u, SUIT(card_data) + OFFSET_BKG_CARD + OFFSET_CARD_SUIT_ROT);
ldhl sp, #4
ld a, (hl)
and a, #0x30
ld e, a
ld d, #0x00
srl d
rr e
srl d
rr e
srl d
rr e
srl d
rr e
ld a, e
add a, #0xda
dec hl
ld b, (hl)
inc b
push af
inc sp
push bc
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:370: set_bkg_tile_xy(x + 1u, y+ 1u, RANK(card_data) + OFFSET_BKG_CARD + OFFSET_CARD_RANK_ROT);
ldhl sp, #4
ld a, (hl)
and a, #0x0f
add a, #0xcd
push af
inc sp
push bc
call _set_bkg_tile_xy
add sp, #3
;src/main.c:371: }
ret
;src/main.c:373: inline void draw_card(const UINT8 x, const UINT8 y, const UINT8 card_data)
; ---------------------------------
; Function draw_card
; ---------------------------------
_draw_card::
;src/main.c:375: draw_card_top(x, y, card_data);
ldhl sp, #4
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _draw_card_top
add sp, #3
;src/main.c:376: draw_card_bottom(x, y + 1u, card_data);
ldhl sp, #3
ld a, (hl)
inc a
inc hl
ld h, (hl)
push hl
inc sp
push af
inc sp
ldhl sp, #4
ld a, (hl)
push af
inc sp
call _draw_card_bottom
add sp, #3
;src/main.c:377: }
ret
;src/main.c:379: void draw_sequential_card(const UINT8 x, const UINT8 y, const UINT8 bkg_offset)
; ---------------------------------
; Function draw_sequential_card
; ---------------------------------
_draw_sequential_card::
;src/main.c:381: set_bkg_tile_xy(x, y, bkg_offset);
ldhl sp, #4
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:382: set_bkg_tile_xy(x + 1u, y, bkg_offset + 1u);
ldhl sp, #4
ld a, (hl)
inc a
dec hl
dec hl
ld c, (hl)
inc c
push af
inc sp
inc hl
ld b, (hl)
push bc
call _set_bkg_tile_xy
add sp, #3
;src/main.c:383: set_bkg_tile_xy(x, y + 1u, bkg_offset + 2u);
ldhl sp, #4
ld a, (hl)
inc a
inc a
dec hl
ld b, (hl)
inc b
push af
inc sp
push bc
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:384: set_bkg_tile_xy(x + 1u, y + 1u, bkg_offset + 3u);
ldhl sp, #4
ld a, (hl)
inc a
inc a
inc a
push af
inc sp
push bc
inc sp
ld a, c
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:385: set_bkg_tile_xy(x, y + 2u, bkg_offset + 4u);
ldhl sp, #4
ld a, (hl)
inc a
inc a
inc a
inc a
dec hl
ld b, (hl)
inc b
inc b
push af
inc sp
push bc
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:386: set_bkg_tile_xy(x + 1u, y + 2u, bkg_offset + 5u);
ldhl sp, #4
ld a, (hl)
add a, #0x05
push af
inc sp
push bc
call _set_bkg_tile_xy
add sp, #3
;src/main.c:387: }
ret
;src/main.c:390: void clear_bkg(void)
; ---------------------------------
; Function clear_bkg
; ---------------------------------
_clear_bkg::
;src/main.c:393: for (x = 0; x < 32u; x++)
ld c, #0x00
;src/main.c:394: for (y = 0; y < 32u; y++)
00109$:
ld b, #0x00
00103$:
;src/main.c:395: set_bkg_tile_xy(x, y, 0);
xor a, a
push af
inc sp
push bc
inc sp
ld a, c
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:394: for (y = 0; y < 32u; y++)
inc b
ld a, b
sub a, #0x20
jr C, 00103$
;src/main.c:393: for (x = 0; x < 32u; x++)
inc c
ld a, c
sub a, #0x20
jr C, 00109$
;src/main.c:396: }
ret
;src/main.c:398: void draw_bkg_game(void)
; ---------------------------------
; Function draw_bkg_game
; ---------------------------------
_draw_bkg_game::
add sp, #-7
;src/main.c:401: Pile *pile = IDX_PTR(piles, 0);
ld bc, #_piles+0
;src/main.c:402: for (x = 0; x < 20u; x += 2) {
xor a, a
ldhl sp, #0
ld (hl), a
00106$:
;src/main.c:403: Card *card = pile->base;
ld e, c
ld d, b
ld a, (de)
ldhl sp, #5
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:405: while (card->next_card) {
ldhl sp, #1
ld (hl), #0x03
00101$:
ldhl sp,#5
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ldhl sp, #2
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:406: draw_card_top(x, y, card->data);
ldhl sp,#5
ld a, (hl+)
ld e, a
ld d, (hl)
inc de
inc de
;src/main.c:407: y++;
ldhl sp, #1
ld a, (hl)
inc a
ldhl sp, #4
ld (hl), a
;src/main.c:406: draw_card_top(x, y, card->data);
ld a, (de)
ld d, a
;src/main.c:405: while (card->next_card) {
dec hl
ld a, (hl-)
or a, (hl)
jr Z, 00103$
;src/main.c:406: draw_card_top(x, y, card->data);
push bc
push de
inc sp
dec hl
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _draw_card_top
add sp, #3
pop bc
;src/main.c:407: y++;
ldhl sp, #4
ld a, (hl)
ldhl sp, #1
ld (hl), a
;src/main.c:408: card = card->next_card;
ldhl sp,#5
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
dec hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
jr 00101$
00103$:
;src/main.c:410: draw_card(x, y, card->data);
;src/main.c:375: draw_card_top(x, y, card_data);
push bc
push de
push de
inc sp
ldhl sp, #6
ld a, (hl)
push af
inc sp
dec hl
ld a, (hl)
push af
inc sp
call _draw_card_top
add sp, #3
inc sp
ldhl sp, #7
ld a, (hl)
push af
inc sp
ldhl sp, #4
ld a, (hl)
push af
inc sp
call _draw_card_bottom
add sp, #3
pop bc
;src/main.c:411: pile++;
inc bc
inc bc
inc bc
inc bc
inc bc
;src/main.c:402: for (x = 0; x < 20u; x += 2) {
ldhl sp, #0
ld a, (hl)
add a, #0x02
ld (hl), a
sub a, #0x14
jp C, 00106$
;src/main.c:413: draw_sequential_card(0, 0, OFFSET_BKG_CARD + OFFSET_CARD_BACK);
ld a, #0xc7
push af
inc sp
xor a, a
push af
inc sp
xor a, a
push af
inc sp
call _draw_sequential_card
add sp, #3
;src/main.c:414: }
add sp, #7
ret
;src/main.c:416: void draw_bkg_splash_screen(void)
; ---------------------------------
; Function draw_bkg_splash_screen
; ---------------------------------
_draw_bkg_splash_screen::
;src/main.c:418: set_bkg_tile_xy(2u, 9u, OFFSET_BKG_BUTTON + OFFSET_BUTTON_SYMBOL);
ld de, #0x3d09
push de
ld a, #0x02
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:419: set_bkg_tile_xy(3u, 9u, OFFSET_BKG_BUTTON + OFFSET_BUTTON_START);
ld de, #0x3e09
push de
ld a, #0x03
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:420: set_bkg_tile_xy(4u, 9u, OFFSET_BKG_BUTTON + OFFSET_BUTTON_START + 1u);
ld de, #0x3f09
push de
ld a, #0x04
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:421: set_bkg_tile_xy(5u, 9u, OFFSET_BKG_BUTTON + OFFSET_BUTTON_START + 2u);
ld de, #0x4009
push de
ld a, #0x05
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:422: set_bkg_tiles(7u, 9u, START_TEXT_LEN, 1u, start_text);
ld hl, #_start_text
push hl
ld de, #0x0105
push de
ld de, #0x0907
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:424: set_bkg_tile_xy(2u, 10u, OFFSET_BKG_BUTTON + OFFSET_BUTTON_SYMBOL);
ld de, #0x3d0a
push de
ld a, #0x02
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:425: set_bkg_tile_xy(3u, 10u, OFFSET_BKG_BUTTON + OFFSET_BUTTON_SELECT);
ld de, #0x410a
push de
ld a, #0x03
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:426: set_bkg_tile_xy(4u, 10u, OFFSET_BKG_BUTTON + OFFSET_BUTTON_SELECT + 1u);
ld de, #0x420a
push de
ld a, #0x04
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:427: set_bkg_tile_xy(5u, 10u, OFFSET_BKG_BUTTON + OFFSET_BUTTON_SELECT + 2u);
ld de, #0x430a
push de
ld a, #0x05
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:428: set_bkg_tiles(7u, 10u, LEADERBOARD_TEXT_LEN, 1u, leaderboard_text);
ld hl, #_leaderboard_text
push hl
ld de, #0x010b
push de
ld de, #0x0a07
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:430: set_bkg_tiles(0, 15u, COPYRIGHT_TEXT_LEN, 1u, copyright_text);
ld hl, #_copyright_text
push hl
ld de, #0x0114
push de
ld a, #0x0f
push af
inc sp
xor a, a
push af
inc sp
call _set_bkg_tiles
add sp, #6
;src/main.c:431: }
ret
;src/main.c:433: void draw_bkg_settings(void)
; ---------------------------------
; Function draw_bkg_settings
; ---------------------------------
_draw_bkg_settings::
;src/main.c:435: set_bkg_tiles(SETTINGS_SPLIT_X - SUITS_TEXT_LEN, SETTINGS_PAD_Y + 1u, SUITS_TEXT_LEN, 1u, suits_text);
ld hl, #_suits_text
push hl
ld de, #0x0105
push de
ld de, #0x0205
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:436: set_bkg_tiles(SETTINGS_SPLIT_X, SETTINGS_PAD_Y, 2u, 3u, menu_card_tiles[MENU_CARD_ONE_SUIT]);
ld hl, #_menu_card_tiles
push hl
ld de, #0x0302
push de
ld de, #0x010a
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:437: set_bkg_tiles(SETTINGS_SPLIT_X + 2u, SETTINGS_PAD_Y, 2u, 3u, menu_card_tiles[MENU_CARD_TWO_SUIT]);
ld hl, #(_menu_card_tiles + 0x0006)
push hl
ld de, #0x0302
push de
ld de, #0x010c
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:438: set_bkg_tiles(SETTINGS_SPLIT_X + 4u, SETTINGS_PAD_Y, 2u, 3u, menu_card_tiles[MENU_CARD_FOUR_SUIT]);
ld hl, #(_menu_card_tiles + 0x000c)
push hl
ld de, #0x0302
push de
ld de, #0x010e
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:440: set_bkg_tiles(SETTINGS_SPLIT_X - MUSIC_TEXT_LEN, SETTINGS_PAD_Y + 5u, MUSIC_TEXT_LEN, 1u, music_text);
ld hl, #_music_text
push hl
ld de, #0x0105
push de
ld de, #0x0605
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:441: set_bkg_tiles(SETTINGS_SPLIT_X, SETTINGS_PAD_Y + 4u, 2u, 3u, menu_card_tiles[MENU_CARD_MUSIC]);
ld hl, #(_menu_card_tiles + 0x0012)
push hl
ld de, #0x0302
push de
ld de, #0x050a
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:442: set_bkg_tiles(SETTINGS_SPLIT_X + 2u, SETTINGS_PAD_Y + 4u, 2u, 3u, menu_card_tiles[MENU_CARD_NO_MUSIC]);
ld hl, #(_menu_card_tiles + 0x0018)
push hl
ld de, #0x0302
push de
ld de, #0x050c
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:444: set_bkg_tiles(SETTINGS_SPLIT_X - SPEED_TEXT_LEN, SETTINGS_PAD_Y + 9u, SPEED_TEXT_LEN, 1u, speed_text);
ld hl, #_speed_text
push hl
ld de, #0x0105
push de
ld de, #0x0a05
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:445: set_bkg_tiles(SETTINGS_SPLIT_X, SETTINGS_PAD_Y + 8u, 2u, 3u, menu_card_tiles[MENU_CARD_ANIMATION_SLOW]);
ld hl, #(_menu_card_tiles + 0x001e)
push hl
ld de, #0x0302
push de
ld de, #0x090a
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:446: set_bkg_tiles(SETTINGS_SPLIT_X + 2u, SETTINGS_PAD_Y + 8u, 2u, 3u, menu_card_tiles[MENU_CARD_ANIMATION_MEDIUM]);
ld hl, #(_menu_card_tiles + 0x0024)
push hl
ld de, #0x0302
push de
ld de, #0x090c
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:447: set_bkg_tiles(SETTINGS_SPLIT_X + 4u, SETTINGS_PAD_Y + 8u, 2u, 3u, menu_card_tiles[MENU_CARD_ANIMATION_FAST]);
ld hl, #(_menu_card_tiles + 0x002a)
push hl
ld de, #0x0302
push de
ld de, #0x090e
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:449: set_bkg_tiles(SETTINGS_SPLIT_X - START_TEXT_LEN, SETTINGS_PAD_Y + 13u, START_TEXT_LEN, 1u, start_text);
ld hl, #_start_text
push hl
ld de, #0x0105
push de
ld de, #0x0e05
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:450: draw_sequential_card(SETTINGS_SPLIT_X, SETTINGS_PAD_Y + 12u, OFFSET_BKG_CARD + OFFSET_CARD_BACK);
ld de, #0xc70d
push de
ld a, #0x0a
push af
inc sp
call _draw_sequential_card
add sp, #3
;src/main.c:451: }
ret
;src/main.c:464: void draw_bkg_leaderboard(void)
; ---------------------------------
; Function draw_bkg_leaderboard
; ---------------------------------
_draw_bkg_leaderboard::
add sp, #-13
;src/main.c:466: set_bkg_tiles(4u, 1u, LEADERBOARD_TEXT_LEN, 1u, leaderboard_text);
ld hl, #_leaderboard_text
push hl
ld de, #0x010b
push de
ld de, #0x0104
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:468: set_bkg_tiles(LEADERBOARD_CARD_X, LEADERBOARD_PAD_Y, 2u, 3u, menu_card_tiles[MENU_CARD_ONE_SUIT]);
ld hl, #_menu_card_tiles
push hl
ld de, #0x0302
push de
ld de, #0x0404
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:469: set_bkg_tiles(LEADERBOARD_CARD_X, LEADERBOARD_PAD_Y + 4u, 2u, 3u, menu_card_tiles[MENU_CARD_TWO_SUIT]);
ld hl, #(_menu_card_tiles + 0x0006)
push hl
ld de, #0x0302
push de
ld de, #0x0804
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:470: set_bkg_tiles(LEADERBOARD_CARD_X, LEADERBOARD_PAD_Y + 8u, 2u, 3u, menu_card_tiles[MENU_CARD_FOUR_SUIT]);
ld hl, #(_menu_card_tiles + 0x000c)
push hl
ld de, #0x0302
push de
ld de, #0x0c04
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:472: LeaderBoard *iter = IDX_PTR(leaderboard[0], 0);
ld bc, #_leaderboard+0
;src/main.c:474: for (i = 0; i < 3; i++) {
xor a, a
ldhl sp, #11
ld (hl), a
;src/main.c:475: for (j = 0; j < 3; j++) {
00110$:
ldhl sp, #11
ld a, (hl)
add a, a
add a, a
add a, #0x04
ldhl sp, #3
ld (hl), a
xor a, a
ldhl sp, #12
ld (hl), a
00104$:
;src/main.c:476: UINT8 y = LEADERBOARD_PAD_Y + i * 4u + j;
ldhl sp, #3
ld a, (hl)
ldhl sp, #12
add a, (hl)
ldhl sp, #4
ld (hl), a
;src/main.c:477: set_bkg_tiles(LEADERBOARD_NAME_X, y, 3u, 1u, iter->name);
push bc
ld de, #0x0103
push de
ld d, (hl)
ld e,#0x08
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:478: draw_bkg_leaderboard_score(LEADERBOARD_SCORE_X, y, iter->score);
ld l, c
ld h, b
inc hl
inc hl
inc hl
ld e, l
ld d, h
ld a, (de)
ldhl sp, #5
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:455: UINT8 score_tiles[3] = {
ldhl sp, #0
ld a, l
ld d, h
ldhl sp, #7
ld (hl+), a
ld (hl), d
push bc
ld hl, #0x0064
push hl
ldhl sp, #9
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
call __divuint
add sp, #4
pop bc
ld a, e
inc a
ldhl sp, #7
push af
ld a, (hl+)
ld h, (hl)
ld l, a
pop af
ld (hl), a
;c
ldhl sp,#7
ld a, (hl+)
ld e, a
ld d, (hl)
ld l, e
ld h, d
inc hl
push hl
ld a, l
ldhl sp, #11
ld (hl), a
pop hl
ld a, h
ldhl sp, #10
ld (hl), a
push bc
ld hl, #0x0064
push hl
ldhl sp, #9
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
call __moduint
add sp, #4
ld hl, #0x000a
push hl
push de
call __divuint
add sp, #4
pop bc
ld a, e
inc a
ldhl sp, #9
push af
ld a, (hl+)
ld h, (hl)
ld l, a
pop af
ld (hl), a
ldhl sp,#7
ld a, (hl+)
ld e, a
ld d, (hl)
inc de
inc de
push bc
push de
ld hl, #0x000a
push hl
ldhl sp, #11
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
call __moduint
add sp, #4
push hl
ldhl sp, #15
ld (hl), e
ldhl sp, #16
ld (hl), d
pop hl
pop de
pop bc
ldhl sp, #9
ld a, (hl)
inc a
ld (de), a
;src/main.c:460: set_bkg_tiles(x, y, 3u, 1u, score_tiles);
dec hl
dec hl
ld a, (hl+)
ld e, a
ld d, (hl)
push de
ld de, #0x0103
push de
ldhl sp, #8
ld d, (hl)
ld e,#0x0c
push de
call _set_bkg_tiles
add sp, #6
;src/main.c:479: iter++;
inc bc
inc bc
inc bc
inc bc
inc bc
;src/main.c:475: for (j = 0; j < 3; j++) {
ldhl sp, #12
inc (hl)
ld a, (hl)
sub a, #0x03
jp C, 00104$
;src/main.c:474: for (i = 0; i < 3; i++) {
dec hl
inc (hl)
ld a, (hl)
sub a, #0x03
jp C, 00110$
;src/main.c:482: }
add sp, #13
ret
;src/main.c:488: void metasprite_2x3_hide(const UINT8 sprite)
; ---------------------------------
; Function metasprite_2x3_hide
; ---------------------------------
_metasprite_2x3_hide::
;src/main.c:495: );
ldhl sp, #2
ld b, (hl)
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl), #<(_metasprite_same_2x3)
inc hl
ld (hl), #>(_metasprite_same_2x3)
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0x00
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
xor a, a
push af
inc sp
xor a, a
push af
inc sp
push bc
inc sp
call ___move_metasprite
add sp, #3
;src/main.c:495: );
;src/main.c:496: }
ret
;src/main.c:498: void set_metasprite_card(const UINT8 card_data)
; ---------------------------------
; Function set_metasprite_card
; ---------------------------------
_set_metasprite_card::
;src/main.c:500: metasprite_t *iter = IDX_PTR(metasprite_custom_2x3, 0);
;src/main.c:501: (iter++)->dtile = OFFSET_CARD_RANK + RANK(card_data);
ldhl sp, #2
ld b, (hl)
ld a, b
and a, #0x0f
ld c, a
ld hl, #(_metasprite_custom_2x3 + 0x0002)
ld (hl), c
;src/main.c:502: (iter++)->dtile = OFFSET_CARD_SUIT + SUIT(card_data);
ld de, #(_metasprite_custom_2x3 + 0x0004) + 2
ld a, b
and a, #0x30
ld l, a
ld h, #0x00
srl h
rr l
srl h
rr l
srl h
rr l
srl h
rr l
ld b, l
ld a, b
add a, #0x0d
ld (de), a
;src/main.c:503: (iter++)->dtile = OFFSET_CARD_BLANK + 2u;
ld hl, #(_metasprite_custom_2x3 + 0x000a)
ld (hl), #0x13
;src/main.c:504: (iter++)->dtile = OFFSET_CARD_BLANK + 3u;
ld hl, #(_metasprite_custom_2x3 + 0x000e)
ld (hl), #0x14
;src/main.c:505: (iter++)->dtile = OFFSET_CARD_SUIT_ROT + SUIT(card_data);
ld de, #(_metasprite_custom_2x3 + 0x0010) + 2
ld a, b
add a, #0x2a
ld (de), a
;src/main.c:506: (iter++)->dtile = OFFSET_CARD_RANK_ROT + RANK(card_data);
ld de, #(_metasprite_custom_2x3 + 0x0014) + 2
ld a, c
add a, #0x1d
ld (de), a
;src/main.c:507: }
ret
;src/main.c:509: void draw_setting_frame_metasprites(void)
; ---------------------------------
; Function draw_setting_frame_metasprites
; ---------------------------------
_draw_setting_frame_metasprites::
;src/main.c:514: NUM_SUITS(settings) * 16u + SETTINGS_SPLIT_X * 8u,
ld a, (#_settings)
and a, #0x03
swap a
and a, #0xf0
add a, #0x50
ld b, a
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl), #<(_metasprite_sequential_2x3)
inc hl
ld (hl), #>(_metasprite_sequential_2x3)
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0xe4
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ld a, #0x08
push af
inc sp
ld c, #0x12
push bc
call ___move_metasprite
add sp, #3
;src/main.c:520: !MUSIC(settings) * 16u + SETTINGS_SPLIT_X * 8u,
ld a, (#_settings)
and a, #0x10
or a,#0x00
sub a,#0x01
ld a, #0x00
rla
swap a
and a, #0xf0
add a, #0x50
ld b, a
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl), #<(_metasprite_sequential_2x3)
inc hl
ld (hl), #>(_metasprite_sequential_2x3)
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0xe4
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ld a, #0x28
push af
inc sp
ld c, #0x18
push bc
call ___move_metasprite
add sp, #3
;src/main.c:526: ANIMATION_SPEED(settings) * 16u + SETTINGS_SPLIT_X * 8u,
ld a, (#_settings)
and a, #0x0c
ld c, a
ld b, #0x00
srl b
rr c
srl b
rr c
ld a, c
swap a
and a, #0xf0
add a, #0x50
ld b, a
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl), #<(_metasprite_sequential_2x3)
inc hl
ld (hl), #>(_metasprite_sequential_2x3)
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0xe4
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ld a, #0x48
push af
inc sp
ld c, #0x1e
push bc
call ___move_metasprite
add sp, #3
;src/main.c:528: );
;src/main.c:529: }
ret
;src/main.c:544: void dynamic_metasprite_end_animation(void)
; ---------------------------------
; Function dynamic_metasprite_end_animation
; ---------------------------------
_dynamic_metasprite_end_animation::
;src/main.c:546: metasprite_2x3_hide(SPRITE_DYNAMIC);
xor a, a
push af
inc sp
call _metasprite_2x3_hide
inc sp
;src/main.c:547: flags &= ~FLAG_PLAYING_ANIMATION;
ld hl, #_flags
ld a, (hl)
and a, #0xfb
ld (hl), a
;src/main.c:548: dynamic_metasprite.target_frames = -1;
ld hl, #(_dynamic_metasprite + 0x0008)
ld (hl), #0xff
;src/main.c:549: }
ret
;src/main.c:551: void dynamic_metasprite_splash_screen_callback(void)
; ---------------------------------
; Function dynamic_metasprite_splash_screen_callback
; ---------------------------------
_dynamic_metasprite_splash_screen_callback::
add sp, #-14
;src/main.c:553: const UINT8 offsets[] = {
ldhl sp, #0
ld c, l
ld b, h
xor a, a
ld (bc), a
ld l, c
ld h, b
inc hl
ld (hl), #0x06
ld l, c
ld h, b
inc hl
inc hl
ld (hl), #0x0c
ld l, c
ld h, b
inc hl
inc hl
inc hl
ld (hl), #0x12
ld hl, #0x0004
add hl, bc
ld (hl), #0x18
ld hl, #0x0005
add hl, bc
ld (hl), #0x1e
ld hl, #0x0006
add hl, bc
ld (hl), #0x12
ld hl, #0x0007
add hl, bc
ld (hl), #0x24
ld hl, #0x0008
add hl, bc
ld (hl), #0x2a
;src/main.c:564: draw_sequential_card(1u + dynamic_metasprite.data[0] * 2u, 2u, OFFSET_BKG_TITLE + offsets[dynamic_metasprite.data[0]]);
ld hl, #(_dynamic_metasprite + 0x000d)
ld l, (hl)
ld a, c
add a, l
ld e, a
ld a, b
adc a, #0x00
ld d, a
ld a, (de)
add a, #0x80
add hl, hl
inc l
push bc
ld d,a
ld e,#0x02
push de
ld a, l
push af
inc sp
call _draw_sequential_card
add sp, #3
pop bc
;src/main.c:565: if (dynamic_metasprite.data[0] == 8u) {
ld a, (#(_dynamic_metasprite + 0x000d) + 0)
cp a, #0x08
jr NZ, 00102$
;src/main.c:566: dynamic_metasprite_end_animation();
call _dynamic_metasprite_end_animation
;src/main.c:567: return;
jr 00103$
00102$:
;src/main.c:569: dynamic_metasprite.data[0]++;
inc a
ldhl sp, #9
ld (hl), a
ld de, #(_dynamic_metasprite + 0x000d)
ld a, (hl)
ld (de), a
;src/main.c:570: dynamic_metasprite.elapsed_frames = 0;
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), #0x00
;src/main.c:571: dynamic_metasprite.dist[0] += 16;
ld de, #(_dynamic_metasprite + 0x0004)
ld a, (de)
ldhl sp, #10
ld (hl+), a
inc de
ld a, (de)
;c
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0010
add hl, de
push hl
ld a, l
ldhl sp, #14
ld (hl), a
pop hl
ld a, h
ldhl sp, #13
ld (hl), a
ld de, #(_dynamic_metasprite + 0x0004)
dec hl
ld a, (hl)
ld (de), a
inc de
inc hl
ld a, (hl)
ld (de), a
;src/main.c:572: dynamic_metasprite.metasprite_offset = OFFSET_SPRITE_TITLE + offsets[dynamic_metasprite.data[0]];
ldhl sp, #9
ld l, (hl)
ld h, #0x00
add hl, bc
ld c, l
ld b, h
ld a, (bc)
add a, #0x80
ld (#(_dynamic_metasprite + 0x000c)),a
00103$:
;src/main.c:573: }
add sp, #14
ret
;src/main.c:575: inline void dynamic_metasprite_splash_screen(void)
; ---------------------------------
; Function dynamic_metasprite_splash_screen
; ---------------------------------
_dynamic_metasprite_splash_screen::
;src/main.c:577: dynamic_metasprite.src[0] = 72;
ld hl, #_dynamic_metasprite
ld (hl), #0x48
inc hl
ld (hl), #0x00
;src/main.c:578: dynamic_metasprite.src[1] = -24;
ld hl, #(_dynamic_metasprite + 0x0002)
ld (hl), #0xe8
inc hl
ld (hl), #0xff
;src/main.c:579: dynamic_metasprite.dist[0] = -64;
ld hl, #(_dynamic_metasprite + 0x0004)
ld (hl), #0xc0
inc hl
ld (hl), #0xff
;src/main.c:580: dynamic_metasprite.dist[1] = 40;
ld hl, #(_dynamic_metasprite + 0x0006)
ld (hl), #0x28
inc hl
ld (hl), #0x00
;src/main.c:581: dynamic_metasprite.target_frames = TARGET_FRAMES_SPLASH_SCREEN;
ld hl, #(_dynamic_metasprite + 0x0008)
ld (hl), #0x20
;src/main.c:582: dynamic_metasprite.elapsed_frames = 0;
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), #0x00
;src/main.c:583: dynamic_metasprite.metasprite = metasprite_sequential_2x3;
ld hl, #(_dynamic_metasprite + 0x000a)
ld (hl), #<(_metasprite_sequential_2x3)
inc hl
ld (hl), #>(_metasprite_sequential_2x3)
;src/main.c:584: dynamic_metasprite.metasprite_offset = OFFSET_SPRITE_TITLE + OFFSET_TITLE_S;
ld hl, #(_dynamic_metasprite + 0x000c)
ld (hl), #0x80
;src/main.c:585: dynamic_metasprite.data[0] = 0;
ld hl, #(_dynamic_metasprite + 0x000d)
ld (hl), #0x00
;src/main.c:586: dynamic_metasprite.callback = &dynamic_metasprite_splash_screen_callback;
ld hl, #(_dynamic_metasprite + 0x0013)
ld (hl), #<(_dynamic_metasprite_splash_screen_callback)
inc hl
ld (hl), #>(_dynamic_metasprite_splash_screen_callback)
;src/main.c:587: flags |= FLAG_PLAYING_ANIMATION;
ld hl, #_flags
ld a, (hl)
or a, #0x04
ld (hl), a
;src/main.c:588: }
ret
;src/main.c:590: void dynamic_metasprite_fold_pile(void)
; ---------------------------------
; Function dynamic_metasprite_fold_pile
; ---------------------------------
_dynamic_metasprite_fold_pile::
add sp, #-6
;src/main.c:592: UINT8 pile_idx = dynamic_metasprite.data[3] & 0xF;
ld a, (#(_dynamic_metasprite + 0x0010) + 0)
and a, #0x0f
;src/main.c:593: if (!pile_idx) {
ld c, a
or a, a
jr NZ, 00104$
;src/main.c:594: dynamic_metasprite_end_animation();
call _dynamic_metasprite_end_animation
;src/main.c:595: if (num_folded_piles == 8u) {//NOTE: THIS IS WHERE GAME ENDS
ld a, (#_num_folded_piles)
sub a, #0x08
jp NZ,00106$
;src/main.c:596: metasprite_2x3_hide(SPRITE_FRAME);
ld a, #0x0c
push af
inc sp
call _metasprite_2x3_hide
inc sp
;/home/wojtek/gbdk/include/gb/gb.h:826: SCX_REG=x, SCY_REG=y;
ld a, #0x00
ldh (_SCX_REG+0),a
ld a, #0x00
ldh (_SCY_REG+0),a
;src/main.c:598: scroll = 0u;
ld hl, #_scroll
ld (hl), #0x00
;src/main.c:599: add_leaderboard();
call _add_leaderboard
;src/main.c:600: start_leaderboard();
call _start_leaderboard
;src/main.c:601: score = START_SCORE;
ld hl, #_score
ld a, #0xf4
ld (hl+), a
ld (hl), #0x01
;src/main.c:603: return;
jr 00106$
00104$:
;src/main.c:606: num_folded_piles++;
ld hl, #_num_folded_piles
inc (hl)
;src/main.c:608: Pile *pile = IDX_PTR(piles, pile_idx);
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, hl
add hl, bc
ld a, #<(_piles)
add a, l
ld b, a
ld a, #>(_piles)
adc a, h
ldhl sp, #0
ld (hl), b
inc hl
ld (hl), a
;src/main.c:609: UINT8 x = pile_idx * 16u;
ld a, c
swap a
and a, #0xf0
inc hl
ld (hl), a
;src/main.c:618: dynamic_metasprite.data[3] >> 4u
ld a, (#(_dynamic_metasprite + 0x0010) + 0)
swap a
and a, #0x0f
inc hl
ld (hl), a
;src/main.c:616: pile->base,
pop de
push de
ld a, (de)
inc hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:610: dynamic_metasprite_fold(pile->top->data,
pop bc
push bc
inc bc
inc bc
ld l, c
ld h, b
ld a, (hl+)
ld h, (hl)
ld l, a
inc hl
inc hl
ld d, (hl)
push bc
ldhl sp, #5
ld a, (hl)
push af
inc sp
xor a, a
push af
inc sp
inc hl
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
ld a, #0x0d
push af
inc sp
xor a, a
push af
inc sp
ldhl sp, #10
ld b, (hl)
ld c, #0x78
push bc
ld a, (hl)
push af
inc sp
push de
inc sp
call _dynamic_metasprite_fold
add sp, #10
pop bc
;src/main.c:620: pile->base = NULL;
pop hl
push hl
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:621: pile->top = NULL;
xor a, a
ld (bc), a
inc bc
ld (bc), a
;src/main.c:622: pile->height = 0;
;c
pop de
push de
ld hl, #0x0004
add hl, de
ld c, l
ld b, h
xor a, a
ld (bc), a
;src/main.c:623: cursor_adjust_height();
call _cursor_adjust_height
00106$:
;src/main.c:624: }
add sp, #6
ret
;src/main.c:626: void dynamic_metasprite_unfold_callback(void)
; ---------------------------------
; Function dynamic_metasprite_unfold_callback
; ---------------------------------
_dynamic_metasprite_unfold_callback::
add sp, #-4
;src/main.c:628: Card const *card = dynamic_metasprite.data_ptr;
ld hl, #(_dynamic_metasprite + 0x0011)
ld a, (hl+)
ld c, a
ld b, (hl)
;src/main.c:629: if (!card->next_card) {
ld e, c
ld d, b
ld a, (de)
ldhl sp, #0
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:630: draw_card(dynamic_metasprite.data[1] / 8u, (UINT8)dynamic_metasprite.src[1] / 8u + 1u, card->data);
inc bc
inc bc
inc hl
ld a, c
ld (hl+), a
;src/main.c:629: if (!card->next_card) {
ld a, b
ld (hl-), a
dec hl
ld a, (hl-)
or a, (hl)
jr NZ, 00102$
;src/main.c:630: draw_card(dynamic_metasprite.data[1] / 8u, (UINT8)dynamic_metasprite.src[1] / 8u + 1u, card->data);
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ldhl sp, #0
ld (hl), a
ld a, (#(_dynamic_metasprite + 0x0002) + 0)
ldhl sp, #3
ld (hl), a
ldhl sp, #3
ld a, (hl-)
ld (hl), a
xor a, a
inc hl
ld (hl), a
srl (hl)
dec hl
rr (hl)
inc hl
srl (hl)
dec hl
rr (hl)
inc hl
srl (hl)
dec hl
rr (hl)
ld a, (hl+)
ld (hl), a
inc a
dec hl
dec hl
ld (hl), a
ld a, (#(_dynamic_metasprite + 0x000e) + 0)
ldhl sp, #3
ld (hl), a
ldhl sp, #3
ld a, (hl-)
ld (hl), a
xor a, a
inc hl
ld (hl), a
srl (hl)
dec hl
rr (hl)
inc hl
srl (hl)
dec hl
rr (hl)
inc hl
srl (hl)
dec hl
rr (hl)
ld b, (hl)
;src/main.c:375: draw_card_top(x, y, card_data);
push bc
dec hl
dec hl
ld a, (hl)
push af
inc sp
inc hl
ld a, (hl)
push af
inc sp
push bc
inc sp
call _draw_card_top
add sp, #3
pop bc
;src/main.c:376: draw_card_bottom(x, y + 1u, card_data);
ldhl sp, #1
ld a, (hl)
inc a
dec hl
ld h, (hl)
push hl
inc sp
push af
inc sp
push bc
inc sp
call _draw_card_bottom
add sp, #3
;src/main.c:631: dynamic_metasprite_fold_pile();
call _dynamic_metasprite_fold_pile
;src/main.c:632: return;
jr 00104$
00102$:
;src/main.c:634: dynamic_metasprite.data_ptr = card->next_card;
pop bc
push bc
ld hl, #(_dynamic_metasprite + 0x0011)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:635: dynamic_metasprite.src[1] += 8;
ld hl, #(_dynamic_metasprite + 0x0002)
ld a, (hl+)
ld c, a
ld b, (hl)
ld hl, #0x0008
add hl, bc
ld c, l
ld b, h
ld hl, #(_dynamic_metasprite + 0x0002)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:636: draw_card_top(dynamic_metasprite.data[1] / 8u, dynamic_metasprite.src[1] / 8u, card->data);
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ld (hl), a
srl b
rr c
srl b
rr c
srl b
rr c
ld a, (#(_dynamic_metasprite + 0x000e) + 0)
ld e, a
ld d, #0x00
srl d
rr e
srl d
rr e
srl d
rr e
ld a, (hl)
push af
inc sp
ld d, c
push de
call _draw_card_top
add sp, #3
;src/main.c:637: dynamic_metasprite.elapsed_frames = 0;
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), #0x00
00104$:
;src/main.c:638: }
add sp, #4
ret
;src/main.c:640: void dynamic_metasprite_move_stack_callback(void)
; ---------------------------------
; Function dynamic_metasprite_move_stack_callback
; ---------------------------------
_dynamic_metasprite_move_stack_callback::
;src/main.c:642: if (dynamic_metasprite.data[0] & BITMASK_DYNAMIC_METASPRITE_UNFOLD) {
ld a, (#(_dynamic_metasprite + 0x000d) + 0)
rlca
jp NC,_dynamic_metasprite_fold_pile
;src/main.c:643: dynamic_metasprite.src[0] = dynamic_metasprite.data[1];
ld a, (#(_dynamic_metasprite + 0x000e) + 0)
ld c, a
ld b, #0x00
ld hl, #_dynamic_metasprite
ld a, c
ld (hl+), a
;src/main.c:644: dynamic_metasprite.src[1] = dynamic_metasprite.data[2] - 8u;
ld a, b
ld (hl+), a
ld bc, #_dynamic_metasprite + 15
ld a, (bc)
ld c, a
ld b, #0x00
ld a, c
add a, #0xf8
ld c, a
ld a, b
adc a, #0xff
ld (hl), c
inc hl
ld (hl), a
;src/main.c:645: dynamic_metasprite.dist[0] = 0;
ld hl, #(_dynamic_metasprite + 0x0004)
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:646: dynamic_metasprite.dist[1] = 8;
ld hl, #(_dynamic_metasprite + 0x0006)
ld a, #0x08
ld (hl+), a
ld (hl), #0x00
;src/main.c:647: dynamic_metasprite.target_frames = animation_speeds[ANIMATION_SPEED(settings)].fold_target_frames;
ld bc, #_dynamic_metasprite + 8
ld a, (#_settings)
and a, #0x0c
ld l, a
ld h, #0x00
srl h
rr l
srl h
rr l
add hl, hl
ld de, #_animation_speeds
add hl, de
ld a, (hl)
ld (bc), a
;src/main.c:648: dynamic_metasprite.callback = &dynamic_metasprite_unfold_callback;
ld hl, #(_dynamic_metasprite + 0x0013)
ld (hl), #<(_dynamic_metasprite_unfold_callback)
inc hl
ld (hl), #>(_dynamic_metasprite_unfold_callback)
;src/main.c:649: dynamic_metasprite_unfold_callback();
;src/main.c:651: dynamic_metasprite_fold_pile();
;src/main.c:653: }
jp _dynamic_metasprite_unfold_callback
;src/main.c:655: void dynamic_metasprite_fold_callback(void)
; ---------------------------------
; Function dynamic_metasprite_fold_callback
; ---------------------------------
_dynamic_metasprite_fold_callback::
add sp, #-4
;src/main.c:657: dynamic_metasprite.src[1] -= 8;
ld hl, #(_dynamic_metasprite + 0x0002)
ld a, (hl+)
ld c, a
ld b, (hl)
ld a, c
add a, #0xf8
ld c, a
ld a, b
adc a, #0xff
ld b, a
ld hl, #(_dynamic_metasprite + 0x0002)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:658: dynamic_metasprite.elapsed_frames = 0;
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), #0x00
;src/main.c:659: clear_bkg_2x1((UINT8)dynamic_metasprite.src[0] / 8u, (UINT8)dynamic_metasprite.src[1] / 8u + 2u);
ld a, (#(_dynamic_metasprite + 0x0002) + 0)
ld c, a
ld b, #0x00
srl b
rr c
srl b
rr c
srl b
rr c
inc c
inc c
ld a, (#_dynamic_metasprite + 0)
ld e, a
ld d, #0x00
srl d
rr e
srl d
rr e
srl d
rr e
ld b, e
;src/main.c:350: set_bkg_tile_xy(x, y, OFFSET_BKG_NONE);
xor a, a
push af
inc sp
ld a, c
push af
inc sp
push bc
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:351: set_bkg_tile_xy(x + 1u, y, OFFSET_BKG_NONE);
inc b
xor a, a
push af
inc sp
ld a, c
push af
inc sp
push bc
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:660: if (dynamic_metasprite.data[0] & ~BITMASK_DYNAMIC_METASPRITE_UNFOLD) {
ld bc, #_dynamic_metasprite + 13
ld a, (bc)
ld e, a
and a, #0x7f
jr Z, 00105$
;src/main.c:661: dynamic_metasprite.data[0]--;
ld a, e
dec a
ld (bc), a
jp 00109$
00105$:
;src/main.c:663: if (cursor.card_to_show) {
ld hl, #(_cursor + 0x0002)
ld a, (hl+)
ld c, a
ld b, (hl)
;src/main.c:659: clear_bkg_2x1((UINT8)dynamic_metasprite.src[0] / 8u, (UINT8)dynamic_metasprite.src[1] / 8u + 2u);
ld de, #(_dynamic_metasprite + 0x0002)
ld a, (de)
ldhl sp, #2
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
ld de, #_dynamic_metasprite
ld a, (de)
ldhl sp, #0
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:664: draw_card(dynamic_metasprite.src[0] / 8u, dynamic_metasprite.src[1] / 8u - 1u, cursor.card_to_show->data);
pop de
push de
inc hl
inc hl
srl (hl)
dec hl
rr (hl)
inc hl
srl (hl)
dec hl
rr (hl)
inc hl
srl (hl)
dec hl
rr (hl)
srl d
rr e
srl d
rr e
srl d
rr e
ld l, (hl)
;src/main.c:663: if (cursor.card_to_show) {
ld a, b
or a, c
jr Z, 00102$
;src/main.c:664: draw_card(dynamic_metasprite.src[0] / 8u, dynamic_metasprite.src[1] / 8u - 1u, cursor.card_to_show->data);
inc bc
inc bc
ld a, (bc)
ld b, a
ld d, l
dec d
;src/main.c:375: draw_card_top(x, y, card_data);
push bc
push de
ld c, d
push bc
ld a, e
push af
inc sp
call _draw_card_top
add sp, #3
pop de
pop bc
;src/main.c:376: draw_card_bottom(x, y + 1u, card_data);
ld a, d
inc a
push bc
inc sp
ld d,a
push de
call _draw_card_bottom
add sp, #3
;src/main.c:665: cursor.card_to_show = NULL;
ld hl, #(_cursor + 0x0002)
xor a, a
ld (hl+), a
ld (hl), a
jr 00103$
00102$:
;src/main.c:667: draw_sequential_card(dynamic_metasprite.src[0] / 8u, dynamic_metasprite.src[1] / 8u, OFFSET_BKG_CARD + OFFSET_CARD_OUTLINE);
ld a, #0xde
push af
ld a, l
inc sp
ld d,a
push de
call _draw_sequential_card
add sp, #3
00103$:
;src/main.c:669: dynamic_metasprite.dist[0] = (INT16)dynamic_metasprite.data[1] - dynamic_metasprite.src[0];
ld a, (#(_dynamic_metasprite + 0x000e) + 0)
ld c, a
ld b, #0x00
ld hl, #_dynamic_metasprite
ld a, (hl+)
ld h, (hl)
ld l, a
ld a, c
sub a, l
ld c, a
ld a, b
sbc a, h
ld b, a
ld hl, #(_dynamic_metasprite + 0x0004)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:670: dynamic_metasprite.dist[1] = (INT16)dynamic_metasprite.data[2] - dynamic_metasprite.src[1];
ld a, (#(_dynamic_metasprite + 0x000f) + 0)
ld c, a
ld b, #0x00
ld hl, #(_dynamic_metasprite + 0x0002)
ld a, (hl+)
ld h, (hl)
ld l, a
ld a, c
sub a, l
ld c, a
ld a, b
sbc a, h
ld b, a
ld hl, #(_dynamic_metasprite + 0x0006)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:671: dynamic_metasprite.target_frames = animation_speeds[ANIMATION_SPEED(settings)].move_target_frames;
ld bc, #_dynamic_metasprite + 8
ld a, (#_settings)
and a, #0x0c
ld l, a
ld h, #0x00
srl h
rr l
srl h
rr l
add hl, hl
ld de, #_animation_speeds
add hl, de
inc hl
ld a, (hl)
ld (bc), a
;src/main.c:672: dynamic_metasprite.callback = &dynamic_metasprite_move_stack_callback;
ld hl, #(_dynamic_metasprite + 0x0013)
ld (hl), #<(_dynamic_metasprite_move_stack_callback)
inc hl
ld (hl), #>(_dynamic_metasprite_move_stack_callback)
00109$:
;src/main.c:675: }
add sp, #4
ret
;src/main.c:677: void dynamic_metasprite_fold(const UINT8 top_card_data, const UINT8 src_x, const UINT8 src_y, const UINT8 dest_x, const UINT8 dest_y, const UINT8 stack_height, const Card *base_card, const UINT8 unfold, const UINT8 piles_to_clear)
; ---------------------------------
; Function dynamic_metasprite_fold
; ---------------------------------
_dynamic_metasprite_fold::
;src/main.c:679: set_metasprite_card(top_card_data);
ldhl sp, #2
ld a, (hl)
push af
inc sp
call _set_metasprite_card
inc sp
;src/main.c:681: dynamic_metasprite.metasprite = metasprite_custom_2x3;
ld hl, #(_dynamic_metasprite + 0x000a)
ld (hl), #<(_metasprite_custom_2x3)
inc hl
ld (hl), #>(_metasprite_custom_2x3)
;src/main.c:682: dynamic_metasprite.metasprite_offset = OFFSET_SPRITE_CARD;
ld hl, #(_dynamic_metasprite + 0x000c)
ld (hl), #0xb0
;src/main.c:684: dynamic_metasprite.data[0] = (stack_height - 1u) | unfold;
ld bc, #_dynamic_metasprite + 13
ldhl sp, #7
ld a, (hl)
dec a
ldhl sp, #10
or a, (hl)
ld (bc), a
;src/main.c:685: dynamic_metasprite.data[1] = dest_x;
ld de, #(_dynamic_metasprite + 0x000e)
ldhl sp, #5
ld a, (hl)
ld (de), a
;src/main.c:686: dynamic_metasprite.data[2] = dest_y;
ld de, #(_dynamic_metasprite + 0x000f)
inc hl
ld a, (hl)
ld (de), a
;src/main.c:687: dynamic_metasprite.data[3] = piles_to_clear;
ld de, #(_dynamic_metasprite + 0x0010)
ldhl sp, #11
ld a, (hl)
ld (de), a
;src/main.c:688: dynamic_metasprite.data_ptr = base_card;
dec hl
dec hl
dec hl
ld a, (hl+)
ld c, a
ld b, (hl)
ld hl, #(_dynamic_metasprite + 0x0011)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:690: dynamic_metasprite.src[0] = src_x;
ldhl sp, #3
ld c, (hl)
ld b, #0x00
ld hl, #_dynamic_metasprite
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:691: dynamic_metasprite.src[1] = src_y + 8u;
ldhl sp, #4
ld c, (hl)
ld b, #0x00
ld a, c
add a, #0x08
ld c, a
jr NC, 00110$
inc b
00110$:
ld hl, #(_dynamic_metasprite + 0x0002)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:693: flags |= FLAG_PLAYING_ANIMATION;
ld hl, #_flags
ld a, (hl)
or a, #0x04
ld (hl), a
;src/main.c:695: if (stack_height > 1) {
ld a, #0x01
ldhl sp, #7
sub a, (hl)
jp NC,_dynamic_metasprite_fold_callback
;src/main.c:696: dynamic_metasprite.dist[0] = 0;
ld hl, #(_dynamic_metasprite + 0x0004)
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:697: dynamic_metasprite.dist[1] = -8;
ld hl, #(_dynamic_metasprite + 0x0006)
ld a, #0xf8
ld (hl+), a
ld (hl), #0xff
;src/main.c:698: dynamic_metasprite.target_frames = animation_speeds[ANIMATION_SPEED(settings)].fold_target_frames;
ld bc, #_dynamic_metasprite + 8
ld a, (#_settings)
and a, #0x0c
ld l, a
ld h, #0x00
srl h
rr l
srl h
rr l
add hl, hl
ld de, #_animation_speeds
add hl, de
ld a, (hl)
ld (bc), a
;src/main.c:699: dynamic_metasprite.callback = &dynamic_metasprite_fold_callback;
ld hl, #(_dynamic_metasprite + 0x0013)
ld (hl), #<(_dynamic_metasprite_fold_callback)
inc hl
ld (hl), #>(_dynamic_metasprite_fold_callback)
;src/main.c:701: dynamic_metasprite_fold_callback();
;src/main.c:702: }
jp _dynamic_metasprite_fold_callback
;src/main.c:704: void dynamic_metasprite_deal_callback(void)
; ---------------------------------
; Function dynamic_metasprite_deal_callback
; ---------------------------------
_dynamic_metasprite_deal_callback::
add sp, #-4
;src/main.c:706: Pile *pile = IDX_PTR(piles, dynamic_metasprite.data[0]);
ld hl, #(_dynamic_metasprite + 0x000d)
ld c, (hl)
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, hl
add hl, bc
ld a, #<(_piles)
add a, l
ld b, a
ld a, #>(_piles)
adc a, h
ldhl sp, #0
ld (hl), b
inc hl
ld (hl), a
;src/main.c:707: draw_card(dynamic_metasprite.data[0] * 2u, 2u + pile->height, pile->top->data);
pop hl
push hl
inc hl
inc hl
ld a, (hl+)
ld h, (hl)
ld l, a
inc hl
inc hl
ld b, (hl)
;c
pop de
push de
ld hl, #0x0004
add hl, de
ld e, l
ld d, h
ld a, (de)
add a, #0x02
ld d, a
sla c
;src/main.c:375: draw_card_top(x, y, card_data);
push bc
push de
push bc
inc sp
ld e, c
push de
call _draw_card_top
add sp, #3
pop de
pop bc
;src/main.c:376: draw_card_bottom(x, y + 1u, card_data);
inc d
push bc
inc sp
ld e, c
push de
call _draw_card_bottom
add sp, #3
;src/main.c:708: if (dynamic_metasprite.data[0] == 9u) {
ld hl, #(_dynamic_metasprite + 0x000d)
ld c, (hl)
ld a, c
sub a, #0x09
jr NZ, 00104$
;src/main.c:709: if (top_card_idx == 104u)
ld a, (#_top_card_idx)
sub a, #0x68
jr NZ, 00102$
;src/main.c:710: draw_sequential_card(0, 0, OFFSET_BKG_CARD + OFFSET_CARD_OUTLINE);
ld a, #0xde
push af
inc sp
xor a, a
push af
inc sp
xor a, a
push af
inc sp
call _draw_sequential_card
add sp, #3
00102$:
;src/main.c:711: dynamic_metasprite_end_animation();
call _dynamic_metasprite_end_animation
;src/main.c:712: return;
jr 00106$
00104$:
;src/main.c:714: pile++;
;c
pop de
push de
ld hl, #0x0005
add hl, de
push hl
ld a, l
ldhl sp, #4
ld (hl), a
pop hl
ld a, h
ldhl sp, #3
ld (hl), a
;src/main.c:715: dynamic_metasprite.data[0]++;
inc c
ld hl, #(_dynamic_metasprite + 0x000d)
ld (hl), c
;src/main.c:716: dynamic_metasprite.dist[0] += 16;
ld hl, #(_dynamic_metasprite + 0x0004)
ld a, (hl+)
ld c, a
ld b, (hl)
ld hl, #0x0010
add hl, bc
ld c, l
ld b, h
ld hl, #(_dynamic_metasprite + 0x0004)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:717: dynamic_metasprite.dist[1] = (INT16)(2u + pile->height) * 8;
;c
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0004
add hl, de
ld c, l
ld b, h
ld a, (bc)
ld l, a
ld h, #0x00
inc hl
inc hl
add hl, hl
add hl, hl
add hl, hl
ld c, l
ld b, h
ld hl, #(_dynamic_metasprite + 0x0006)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:718: dynamic_metasprite.elapsed_frames = 0;
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), #0x00
00106$:
;src/main.c:719: }
add sp, #4
ret
;src/main.c:721: void dynamic_metasprite_deal(void)
; ---------------------------------
; Function dynamic_metasprite_deal
; ---------------------------------
_dynamic_metasprite_deal::
;src/main.c:723: Pile *pile = IDX_PTR(piles, 0);
;src/main.c:724: dynamic_metasprite.src[0] = 0;
ld hl, #_dynamic_metasprite
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:725: dynamic_metasprite.src[1] = 0;
ld hl, #(_dynamic_metasprite + 0x0002)
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:726: dynamic_metasprite.dist[0] = 0;
ld hl, #(_dynamic_metasprite + 0x0004)
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:727: dynamic_metasprite.dist[1] = (INT16)(2u + pile->height) * 8;
ld a, (#(_piles + 0x0004) + 0)
ld h, #0x00
ld l, a
inc hl
inc hl
add hl, hl
add hl, hl
add hl, hl
ld c, l
ld b, h
ld hl, #(_dynamic_metasprite + 0x0006)
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:728: dynamic_metasprite.elapsed_frames = 0;
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), #0x00
;src/main.c:729: dynamic_metasprite.target_frames = animation_speeds[ANIMATION_SPEED(settings)].move_target_frames;
ld a, (#_settings)
ld c, #0x00
and a, #0x0c
ld l, a
ld h, #0x00
srl h
rr l
srl h
rr l
add hl, hl
ld de, #_animation_speeds
add hl, de
inc hl
ld a, (hl)
ld (#(_dynamic_metasprite + 0x0008)),a
;src/main.c:730: dynamic_metasprite.metasprite = metasprite_sequential_2x3;
ld hl, #(_dynamic_metasprite + 0x000a)
ld (hl), #<(_metasprite_sequential_2x3)
inc hl
ld (hl), #>(_metasprite_sequential_2x3)
;src/main.c:731: dynamic_metasprite.metasprite_offset = OFFSET_SPRITE_CARD + OFFSET_CARD_BACK;
ld hl, #(_dynamic_metasprite + 0x000c)
ld (hl), #0xc7
;src/main.c:732: dynamic_metasprite.data[0] = 0;
ld hl, #(_dynamic_metasprite + 0x000d)
ld (hl), #0x00
;src/main.c:733: dynamic_metasprite.callback = &dynamic_metasprite_deal_callback;
ld hl, #(_dynamic_metasprite + 0x0013)
ld (hl), #<(_dynamic_metasprite_deal_callback)
inc hl
ld (hl), #>(_dynamic_metasprite_deal_callback)
;src/main.c:734: flags |= FLAG_PLAYING_ANIMATION;
ld hl, #_flags
ld a, (hl)
or a, #0x04
ld (hl), a
;src/main.c:735: }
ret
;src/main.c:737: inline void dynamic_metasprite_process(void)
; ---------------------------------
; Function dynamic_metasprite_process
; ---------------------------------
_dynamic_metasprite_process::
add sp, #-5
;src/main.c:739: if (dynamic_metasprite.elapsed_frames >= dynamic_metasprite.target_frames)
ld hl, #(_dynamic_metasprite + 0x0009)
ld c, (hl)
ld hl, #(_dynamic_metasprite + 0x0008)
ld b, (hl)
ld e, b
ld a,c
ld d,a
sub a, b
bit 7, e
jr Z, 00124$
bit 7, d
jr NZ, 00125$
cp a, a
jr 00125$
00124$:
bit 7, d
jr Z, 00125$
scf
00125$:
;src/main.c:740: return;
jp NC,00107$
;src/main.c:742: dynamic_metasprite.elapsed_frames++;
inc c
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), c
;src/main.c:747: (INT16)scroll * -8 + dynamic_metasprite.src[1] + (dynamic_metasprite.dist[1] * dynamic_metasprite.elapsed_frames / dynamic_metasprite.target_frames)
ld a, (#_scroll)
ld e, a
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, a
add a, a
ld hl, #_dynamic_metasprite + 2
ld b, (hl)
add a, b
ldhl sp, #0
ld (hl), a
ld hl, #(_dynamic_metasprite + 0x0006)
ld a, (hl+)
ld h, (hl)
ld l, a
ld a, c
rla
sbc a, a
ld b, a
push bc
push bc
push hl
call __mulint
add sp, #4
push hl
ldhl sp, #7
ld (hl), e
ldhl sp, #8
ld (hl), d
pop hl
pop bc
ld a, (#(_dynamic_metasprite + 0x0008) + 0)
ldhl sp, #1
ld (hl), a
rla
sbc a, a
inc hl
ld (hl), a
push bc
dec hl
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
ldhl sp, #7
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
call __divsint
add sp, #4
pop bc
ld a, e
ldhl sp, #0
add a, (hl)
ldhl sp, #3
ld (hl), a
;src/main.c:746: dynamic_metasprite.src[0] + (dynamic_metasprite.dist[0] * dynamic_metasprite.elapsed_frames / dynamic_metasprite.target_frames),
ld a, (#_dynamic_metasprite + 0)
ldhl sp, #4
ld (hl), a
ld hl, #(_dynamic_metasprite + 0x0004)
ld a, (hl+)
ld h, (hl)
ld l, a
push bc
push hl
call __mulint
add sp, #4
ldhl sp, #1
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
push de
call __divsint
add sp, #4
ld a, e
ldhl sp, #4
add a, (hl)
ld b, a
;src/main.c:744: dynamic_metasprite.metasprite_offset,
ld a, (#(_dynamic_metasprite + 0x000c) + 0)
ld (#___current_base_tile),a
;src/main.c:743: move_metasprite(dynamic_metasprite.metasprite,
ld hl, #(_dynamic_metasprite + 0x000a)
ld a, (hl+)
ld h, (hl)
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld (___current_metasprite), a
ld a, h
ld (___current_metasprite + 1), a
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ldhl sp, #3
ld a, (hl)
push af
inc sp
push bc
inc sp
xor a, a
push af
inc sp
call ___move_metasprite
add sp, #3
;src/main.c:749: if (dynamic_metasprite.elapsed_frames == dynamic_metasprite.target_frames
ld a, (#(_dynamic_metasprite + 0x0009) + 0)
ld hl, #(_dynamic_metasprite + 0x0008)
ld c, (hl)
sub a, c
jr NZ, 00107$
;src/main.c:750: && dynamic_metasprite.callback)
ld hl, #(_dynamic_metasprite + 0x0013)
ld a, (hl+)
ld c, a
ld h, (hl)
ld a, h
or a, c
jr Z, 00107$
;src/main.c:751: dynamic_metasprite.callback();
ld l, c
call ___sdcc_call_hl
00107$:
;src/main.c:752: }
add sp, #5
ret
;src/main.c:759: void cursor_adjust_height(void)
; ---------------------------------
; Function cursor_adjust_height
; ---------------------------------
_cursor_adjust_height::
;src/main.c:761: Pile *pile = IDX_PTR(piles, cursor.pile_idx);
ld bc, #_piles+0
ld a, (#(_cursor + 0x0006) + 0)
ld e, a
ld d, #0x00
ld l, e
ld h, d
add hl, hl
add hl, hl
add hl, de
add hl, bc
;src/main.c:762: if (cursor.height >= pile->height)
ld bc, #_cursor + 7
ld a, (bc)
ld d, a
inc hl
inc hl
inc hl
inc hl
ld e, (hl)
ld a, d
sub a, e
ret C
;src/main.c:763: cursor.height = pile->height - !!pile->height;
ld a, e
sub a,#0x01
ld a, #0x00
rla
xor a, #0x01
ld d, a
ld a, e
sub a, d
ld (bc), a
;src/main.c:764: }
ret
;src/main.c:766: inline void cursor_grab_stack(void)
; ---------------------------------
; Function cursor_grab_stack
; ---------------------------------
_cursor_grab_stack::
add sp, #-7
;src/main.c:769: Pile *pile = IDX_PTR(piles, cursor.pile_idx);
ld bc, #_piles+0
ld a, (#(_cursor + 0x0006) + 0)
ld e, a
ld d, #0x00
ld l, e
ld h, d
add hl, hl
add hl, hl
add hl, de
add hl, bc
ld c, l
ld a, h
ldhl sp, #2
ld (hl), c
inc hl
;src/main.c:770: Card *top = pile->base;
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
inc hl
inc hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:771: for (i = 1; i < cursor.height; i++)
ld b, #0x01
00109$:
ld hl, #(_cursor + 0x0007)
ld c, (hl)
ld a, b
sub a, c
jr NC, 00101$
;src/main.c:772: top = top->next_card;
ldhl sp,#5
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
dec hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:771: for (i = 1; i < cursor.height; i++)
inc b
jr 00109$
00101$:
;src/main.c:773: Card *stack = cursor.height ? top->next_card : top;
ld a, c
or a, a
jr Z, 00113$
ldhl sp,#5
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ldhl sp, #0
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
jr 00114$
00113$:
ldhl sp, #5
ld a, (hl+)
ld e, (hl)
ldhl sp, #0
ld (hl+), a
ld (hl), e
00114$:
pop bc
push bc
;src/main.c:774: if (!(VISIBLE(stack->data) && is_stack_coherent(stack)))
ld e, c
ld d, b
inc de
inc de
ld a, (de)
bit 6, a
jr Z, 00111$
push bc
push bc
call _is_stack_coherent
add sp, #2
ld a, e
pop bc
or a, a
;src/main.c:775: return;
jr Z, 00111$
;src/main.c:777: cursor.held_card = stack;
ld hl, #_cursor
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:778: cursor.hand_pile_idx = cursor.pile_idx;
ld bc, #_cursor + 5
ld a, (#(_cursor + 0x0006) + 0)
ld (bc), a
;src/main.c:779: cursor.held_stack_size = pile->height - cursor.height;
;c
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0004
add hl, de
ld c, l
ld b, h
ld a, (bc)
ld hl, #(_cursor + 0x0007)
ld l, (hl)
sub a, l
ld (#(_cursor + 0x0004)),a
;src/main.c:780: pile->height = cursor.height;
ld a, (#(_cursor + 0x0007) + 0)
ld (bc), a
;src/main.c:781: flags |= FLAG_REDRAW_HAND;
ld hl, #_flags
ld a, (hl)
or a, #0x02
ld (hl), a
;src/main.c:782: if (cursor.height) {
ld a, (#(_cursor + 0x0007) + 0)
ldhl sp, #4
ld (hl), a
;src/main.c:783: pile->top = top;
ldhl sp,#2
ld a, (hl+)
ld c, a
ld b, (hl)
inc bc
inc bc
;src/main.c:785: cursor.card_to_show = top;
;src/main.c:782: if (cursor.height) {
inc hl
ld a, (hl)
or a, a
jr Z, 00106$
;src/main.c:783: pile->top = top;
inc hl
ld a, (hl+)
ld (bc), a
inc bc
ld a, (hl)
ld (bc), a
;src/main.c:784: top->next_card = NULL;
dec hl
ld a, (hl+)
ld h, (hl)
ld l, a
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:785: cursor.card_to_show = top;
ld de, #(_cursor + 0x0002)
ldhl sp, #5
ld a, (hl)
ld (de), a
inc de
inc hl
ld a, (hl)
ld (de), a
jr 00111$
00106$:
;src/main.c:787: pile->base = NULL;
ldhl sp, #2
ld a, (hl+)
ld h, (hl)
ld l, a
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:788: pile->top = NULL;
xor a, a
ld (bc), a
inc bc
ld (bc), a
;src/main.c:789: cursor.card_to_show = NULL;
ld hl, #(_cursor + 0x0002)
xor a, a
ld (hl+), a
ld (hl), a
00111$:
;src/main.c:791: }
add sp, #7
ret
;src/main.c:793: inline void cursor_place_stack(void)
; ---------------------------------
; Function cursor_place_stack
; ---------------------------------
_cursor_place_stack::
add sp, #-2
;src/main.c:795: Pile *pile = IDX_PTR(piles, cursor.hand_pile_idx);
ld bc, #_piles+0
ld a, (#(_cursor + 0x0005) + 0)
ldhl sp, #1
ld (hl), a
ldhl sp, #1
ld e, (hl)
ld d, #0x00
ld l, e
ld h, d
add hl, hl
add hl, hl
add hl, de
add hl, bc
ld c, l
ld b, h
;src/main.c:796: if (cursor.hand_pile_idx == cursor.pile_idx) {
ld hl, #_cursor + 6
ld e, (hl)
ldhl sp, #1
ld a, (hl)
sub a, e
jr NZ, 00105$
;src/main.c:797: pile_append_cursor_stack(pile);
push bc
call _pile_append_cursor_stack
add sp, #2
jr 00107$
00105$:
;src/main.c:798: } else if (!pile->height
ld hl, #0x0004
add hl, bc
ld a, (hl)
or a, a
jr Z, 00101$
;src/main.c:799: || RANK(pile->top->data) == RANK(cursor.held_card->data) + 1u) {
ld l, c
ld h, b
inc hl
inc hl
ld a, (hl+)
ld h, (hl)
ld l, a
inc hl
inc hl
ld a, (hl)
and a, #0x0f
ldhl sp, #0
ld (hl), a
xor a, a
inc hl
ld (hl), a
ld hl, #_cursor
ld a, (hl+)
ld h, (hl)
ld l, a
inc hl
inc hl
ld a, (hl)
and a, #0x0f
ld d, #0x00
ld e, a
inc de
ldhl sp, #0
ld a, (hl)
sub a, e
jr NZ, 00107$
inc hl
ld a, (hl)
sub a, d
jr NZ, 00107$
00101$:
;src/main.c:800: pile_append_cursor_stack(pile);
push bc
call _pile_append_cursor_stack
add sp, #2
;src/main.c:801: score--;
ld hl, #_score + 1
dec hl
ld a, (hl+)
ld e, a
ld d, (hl)
dec de
dec hl
ld a, e
ld (hl+), a
ld (hl), d
00107$:
;src/main.c:803: }
add sp, #2
ret
;src/main.c:805: void set_cursor_setting(void)
; ---------------------------------
; Function set_cursor_setting
; ---------------------------------
_set_cursor_setting::
;src/main.c:807: switch (cursor.pile_idx) {
ld hl, #_cursor + 6
ld c, (hl)
;src/main.c:810: settings |= cursor.height;
ld de, #_cursor + 7
;src/main.c:807: switch (cursor.pile_idx) {
ld a, c
or a, a
jr Z, 00101$
ld a, c
dec a
jr Z, 00102$
ld a,c
cp a,#0x02
jr Z, 00103$
sub a, #0x03
jp Z,_start_game
ret
;src/main.c:808: case 0u:
00101$:
;src/main.c:809: settings &= ~BITMASK_SETTING_NUM_SUITS;
ld hl, #_settings
ld a, (hl)
and a, #0xfc
ld (hl), a
;src/main.c:810: settings |= cursor.height;
ld a, (de)
or a, (hl)
ld (hl), a
;src/main.c:811: draw_setting_frame_metasprites();
;src/main.c:812: break;
jp _draw_setting_frame_metasprites
;src/main.c:813: case 1u:
00102$:
;src/main.c:814: settings &= ~BITMASK_SETTING_MUSIC;
ld hl, #_settings
ld a, (hl)
and a, #0xef
ld (hl), a
;src/main.c:815: settings |= !cursor.height << BIT_OFFSET_SETTING_MUSIC;
ld a, (de)
sub a,#0x01
ld a, #0x00
rla
swap a
and a, #0xf0
or a, (hl)
ld (hl), a
;src/main.c:816: draw_setting_frame_metasprites();
;src/main.c:817: break;
jp _draw_setting_frame_metasprites
;src/main.c:818: case 2u:
00103$:
;src/main.c:819: settings &= ~BITMASK_SETTING_ANIMATION_SPEED;
ld hl, #_settings
ld a, (hl)
and a, #0xf3
ld (hl), a
;src/main.c:820: settings |= cursor.height << BIT_OFFSET_SETTING_ANIMATION_SPEED;
ld a, (de)
add a, a
add a, a
or a, (hl)
ld (hl), a
;src/main.c:821: draw_setting_frame_metasprites();
;src/main.c:822: break;
;src/main.c:823: case 3u:
;src/main.c:824: start_game();
;src/main.c:826: }
;src/main.c:827: }
jp _draw_setting_frame_metasprites
;src/main.c:829: void change_cursor_height(const INT8 inc)
; ---------------------------------
; Function change_cursor_height
; ---------------------------------
_change_cursor_height::
;src/main.c:831: cursor.height = (INT8)cursor.height + inc;
ld bc, #_cursor+7
ld a, (bc)
ldhl sp, #2
add a, (hl)
ld (bc), a
;src/main.c:832: if (cursor.height < scroll) {
ld a, (bc)
ld c, a
ld hl, #_scroll
sub a, (hl)
jr NC, 00104$
;src/main.c:833: scroll = cursor.height;
ld (hl), c
;src/main.c:834: move_bkg(0, scroll * 8u);
ld a, (hl)
add a, a
add a, a
add a, a
ld c, a
;/home/wojtek/gbdk/include/gb/gb.h:826: SCX_REG=x, SCY_REG=y;
ld a, #0x00
ldh (_SCX_REG+0),a
ld a, c
ldh (_SCY_REG+0),a
;src/main.c:834: move_bkg(0, scroll * 8u);
ret
00104$:
;src/main.c:835: } else if (cursor.height > scroll + 9u) {
ld hl, #_scroll
ld e, (hl)
ld d, #0x00
ld hl, #0x0009
add hl, de
ld b, c
ld e, #0x00
ld a, l
sub a, b
ld a, h
sbc a, e
ret NC
;src/main.c:836: scroll = cursor.height - 9u;
ld a, c
add a, #0xf7
ld hl, #_scroll
ld (hl), a
;src/main.c:837: move_bkg(0, scroll * 8u);
ld a, (hl)
add a, a
add a, a
add a, a
ld c, a
;/home/wojtek/gbdk/include/gb/gb.h:826: SCX_REG=x, SCY_REG=y;
ld a, #0x00
ldh (_SCX_REG+0),a
ld a, c
ldh (_SCY_REG+0),a
;src/main.c:837: move_bkg(0, scroll * 8u);
;src/main.c:839: }
ret
;src/main.c:841: inline void cursor_process(void)
; ---------------------------------
; Function cursor_process
; ---------------------------------
_cursor_process::
dec sp
;src/main.c:843: switch (flags & FLAG_GAME_STATE) {
ld a, (#_flags)
and a, #0x18
ld c, a
ld b, #0x00
ld a, c
or a, a
or a, b
jp Z,00127$
;src/main.c:845: return;
jr 00102$
;src/main.c:846: }
00102$:
;src/main.c:847: cursor.anim_ctr++;
ld hl, #_cursor + 8
ld b, (hl)
inc b
ld (hl), b
;src/main.c:848: cursor.anim_ctr &= (1u << (CURSOR_PERIOD_LOGSCALE + 1u)) - 1u;
res 7, b
ld (hl), b
;src/main.c:849: UINT8 prev_anim_frame = cursor.anim_frame;
ld hl, #(_cursor + 0x0009)
ld c, (hl)
;src/main.c:850: cursor.anim_frame = cursor.anim_ctr >> CURSOR_PERIOD_LOGSCALE;
ld a, b
rlca
rlca
and a, #0x03
ld (#(_cursor + 0x0009)),a
;src/main.c:851: if (cursor.anim_frame != prev_anim_frame)
sub a, c
jr Z, 00104$
;src/main.c:852: flags |= FLAG_REDRAW_CURSOR;
ld hl, #_flags
ld a, (hl)
or a, #0x01
ld (hl), a
00104$:
;src/main.c:854: if (flags & FLAG_REDRAW_CURSOR) {
ld a, (#_flags)
rrca
jp NC,00115$
;src/main.c:855: flags &= ~FLAG_REDRAW_CURSOR;
ld hl, #_flags
ld a, (hl)
and a, #0xfe
ld (hl), a
;src/main.c:856: switch (flags & FLAG_GAME_STATE) {
ld a, (hl)
and a, #0x18
ld e, a
ld d, #0x00
ld a, e
sub a, #0x08
or a, d
jr Z, 00106$
;src/main.c:862: SETTINGS_PAD_Y * 8u + cursor.pile_idx * 32u
ld hl, #_cursor + 6
;src/main.c:861: cursor.height * 16u + SETTINGS_SPLIT_X * 8u,
ld bc, #_cursor + 7
;src/main.c:856: switch (flags & FLAG_GAME_STATE) {
ld a, e
sub a, #0x10
or a, d
jr Z, 00109$
ld a, e
sub a, #0x18
or a, d
jp NZ,00115$
;src/main.c:862: SETTINGS_PAD_Y * 8u + cursor.pile_idx * 32u
ld a, (hl)
swap a
rlca
and a, #0xe0
add a, #0x08
ldhl sp, #0
ld (hl), a
;src/main.c:861: cursor.height * 16u + SETTINGS_SPLIT_X * 8u,
ld a, (bc)
swap a
and a, #0xf0
add a, #0x50
ld c, a
;src/main.c:858: move_metasprite(cursor_metasprites[cursor.anim_frame],
ld a, (#(_cursor + 0x0009) + 0)
ld h, #0x00
ld l, a
add hl, hl
ld de, #_cursor_metasprites
add hl, de
ld a, (hl+)
ld h, (hl)
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld (___current_metasprite), a
ld a, h
ld (___current_metasprite + 1), a
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0x01
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ldhl sp, #0
ld a, (hl)
push af
inc sp
ld d, c
ld e,#0x0c
push de
call ___move_metasprite
add sp, #3
;src/main.c:864: break;
jp 00115$
;src/main.c:865: case FLAG_GAME_STATE_LEADERBOARD:
00106$:
;src/main.c:866: if (selected_leaderboard) {
ld hl, #_selected_leaderboard + 1
ld a, (hl-)
or a, (hl)
jp Z, 00115$
;src/main.c:867: set_sprite_tile(SPRITE_FRAME, OFFSET_SPRITE_CURSOR + OFFSET_CURSOR_UNDERLINE + cursor.anim_frame);
ld a, (#(_cursor + 0x0009) + 0)
add a, #0x09
ld c, a
;/home/wojtek/gbdk/include/gb/gb.h:1145: shadow_OAM[nb].tile=tile;
ld hl, #(_shadow_OAM + 0x0032)
ld (hl), c
;src/main.c:868: move_sprite(SPRITE_FRAME, (LEADERBOARD_NAME_X + 1u) * 8u + cursor.pile_idx * 8u, 16u + cursor.height * 8u);
ld a, (#(_cursor + 0x0007) + 0)
add a, a
add a, a
add a, a
add a, #0x10
ld c, a
ld a, (#(_cursor + 0x0006) + 0)
add a, a
add a, a
add a, a
add a, #0x48
ld e, a
;/home/wojtek/gbdk/include/gb/gb.h:1218: OAM_item_t * itm = &shadow_OAM[nb];
ld hl, #(_shadow_OAM + 0x0030)
;/home/wojtek/gbdk/include/gb/gb.h:1219: itm->y=y, itm->x=x;
ld a, c
ld (hl+), a
ld (hl), e
;src/main.c:870: break;
jr 00115$
;src/main.c:871: case FLAG_GAME_STATE_INGAME:
00109$:
;src/main.c:872: if (cursor.pile_idx == PILE_IDX_DECK)
ld a, (hl)
ldhl sp, #0
ld (hl), a
;src/main.c:849: UINT8 prev_anim_frame = cursor.anim_frame;
ld a, (#(_cursor + 0x0009) + 0)
;src/main.c:873: move_metasprite(cursor_metasprites[cursor.anim_frame],
ld l, a
ld h, #0x00
add hl, hl
ld e, l
ld d, h
;src/main.c:872: if (cursor.pile_idx == PILE_IDX_DECK)
ldhl sp, #0
ld a, (hl)
sub a, #0x0a
jr NZ, 00111$
;src/main.c:873: move_metasprite(cursor_metasprites[cursor.anim_frame],
ld hl, #_cursor_metasprites
add hl, de
ld a, (hl+)
ld c, a
ld b, (hl)
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld a, c
ld (hl+), a
ld (hl), b
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0x01
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
xor a, a
push af
inc sp
xor a, a
ld d,a
ld e,#0x0c
push de
call ___move_metasprite
add sp, #3
;src/main.c:878: );
jr 00115$
00111$:
;src/main.c:884: (cursor.height + 3u - scroll) * 8u
ld a, (bc)
add a, #0x03
ld hl, #_scroll
sub a, (hl)
add a, a
add a, a
add a, a
ld c, a
;src/main.c:883: cursor.pile_idx * 16u,
ldhl sp, #0
ld a, (hl)
swap a
and a, #0xf0
ld b, a
;src/main.c:880: move_metasprite(cursor_metasprites[cursor.anim_frame],
ld hl, #_cursor_metasprites
add hl, de
ld a, (hl+)
ld h, (hl)
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld (___current_metasprite), a
ld a, h
ld (___current_metasprite + 1), a
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0x01
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ld a, c
push af
inc sp
ld c, #0x0c
push bc
call ___move_metasprite
add sp, #3
;src/main.c:887: }
00115$:
;src/main.c:890: if (flags & FLAG_REDRAW_HAND) {
ld a, (#_flags)
bit 1, a
jr Z, 00127$
;src/main.c:891: flags &= ~FLAG_REDRAW_HAND;
ld hl, #_flags
ld a, (hl)
and a, #0xfd
ld (hl), a
;src/main.c:892: if (cursor.held_card) {
ld hl, #_cursor
ld a, (hl+)
or a,(hl)
jr Z, 00117$
;src/main.c:893: UINT8 height = piles[cursor.hand_pile_idx].height;
ld hl, #(_cursor + 0x0005)
ld c, (hl)
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, hl
add hl, bc
ld de, #_piles
add hl, de
inc hl
inc hl
inc hl
inc hl
ld e, (hl)
;src/main.c:898: (height + !height + 2u - scroll) * 8u
ld a, e
sub a,#0x01
ld a, #0x00
rla
add a, e
add a, #0x02
ld hl, #_scroll
ld b, (hl)
sub a, b
add a, a
add a, a
add a, a
ld b, a
;src/main.c:897: cursor.hand_pile_idx * 16u,
ld a, c
swap a
and a, #0xf0
ld d, a
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl), #<(_metasprite_sequential_2x3)
inc hl
ld (hl), #>(_metasprite_sequential_2x3)
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0x03
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ld c, d
push bc
ld a, #0x06
push af
inc sp
call ___move_metasprite
add sp, #3
;src/main.c:899: );
jr 00127$
00117$:
;src/main.c:901: metasprite_2x3_hide(SPRITE_HAND);
ld a, #0x06
push af
inc sp
call _metasprite_2x3_hide
inc sp
00127$:
;src/main.c:904: }
inc sp
ret
;src/main.c:910: void init_deck(void)
; ---------------------------------
; Function init_deck
; ---------------------------------
_init_deck::
add sp, #-16
;src/main.c:912: Card *card = IDX_PTR(deck, 0);
ld bc, #_deck
;src/main.c:918: UINT8 suit_increment = 4u >> NUM_SUITS(settings);
ld a, (#_settings)
and a, #0x03
ld l, a
ld de, #0x0004
inc l
jr 00210$
00209$:
srl d
rr e
00210$:
dec l
jr NZ, 00209$
ldhl sp, #5
ld (hl), e
;src/main.c:919: UINT8 i_max = suit_increment * 2u;
ld a, (hl)
add a, a
inc hl
ld (hl), a
;src/main.c:920: for (suit = 0; suit < 4u; suit += suit_increment) {
xor a, a
ldhl sp, #11
ld (hl), a
;src/main.c:921: for (rank = 0; rank < 13u; rank++) {
00131$:
ldhl sp, #11
ld a, (hl)
swap a
and a, #0xf0
ldhl sp, #7
ld (hl), a
xor a, a
ldhl sp, #12
ld (hl), a
;src/main.c:922: for (i = 0; i < i_max; i++) {
00130$:
ldhl sp, #12
ld a, (hl)
ldhl sp, #7
or a, (hl)
inc hl
ld (hl), a
ldhl sp, #13
ld a, c
ld (hl+), a
ld (hl), b
xor a, a
inc hl
ld (hl), a
00112$:
ldhl sp, #15
ld a, (hl)
ldhl sp, #6
sub a, (hl)
jr NC, 00143$
;src/main.c:923: card->data = rank | (suit << BIT_OFFSET_CARD_SUIT);
;c
ldhl sp,#13
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0002
add hl, de
push hl
ld a, l
ldhl sp, #11
ld (hl), a
pop hl
ld a, h
ldhl sp, #10
ld (hl-), a
ld a, (hl+)
ld e, a
ld a, (hl-)
ld d, a
dec hl
ld a, (hl)
ld (de), a
;src/main.c:924: card++;
;c
ldhl sp,#13
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0003
add hl, de
push hl
ld a, l
ldhl sp, #15
ld (hl), a
pop hl
ld a, h
ldhl sp, #14
;src/main.c:922: for (i = 0; i < i_max; i++) {
ld (hl+), a
inc (hl)
jr 00112$
00143$:
ldhl sp,#13
ld a, (hl+)
ld c, a
;src/main.c:921: for (rank = 0; rank < 13u; rank++) {
ld a, (hl-)
ld b, a
dec hl
inc (hl)
ld a, (hl)
sub a, #0x0d
jr C, 00130$
;src/main.c:920: for (suit = 0; suit < 4u; suit += suit_increment) {
dec hl
ld a, (hl)
ldhl sp, #5
add a, (hl)
ldhl sp, #11
ld (hl), a
sub a, #0x04
jr C, 00131$
;src/main.c:930: card = IDX_PTR(deck, 103u);
inc hl
inc hl
ld a, #<((_deck + 0x0135))
ld (hl+), a
ld (hl), #>((_deck + 0x0135))
;src/main.c:931: for (i = 103u; i; i--) {
ldhl sp, #2
ld a, l
ld d, h
ldhl sp, #7
ld (hl+), a
ld a, d
ld (hl-), a
ld a, (hl+)
ld e, (hl)
inc hl
ld (hl+), a
ld (hl), e
ldhl sp, #15
ld (hl), #0x67
00118$:
;src/main.c:932: Card *swap = IDX_PTR(deck, (UINT8)rand() % i);
call _rand
ld a, e
ldhl sp, #15
ld h, (hl)
push hl
inc sp
push af
inc sp
call __moduchar
add sp, #2
ld c, e
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, bc
ld a, l
add a, #<(_deck)
ld c, a
ld a, h
adc a, #>(_deck)
ld b, a
ldhl sp, #11
ld a, c
ld (hl+), a
;src/main.c:934: temp = *card;
ld a, b
ld (hl+), a
ld a, (hl+)
ld e, a
ld d, (hl)
ldhl sp,#7
ld a, (hl+)
ld c, a
ld b, (hl)
ld hl, #0x0003
push hl
push de
push bc
call ___memcpy
add sp, #6
;src/main.c:935: *card = *swap;
ldhl sp,#11
ld a, (hl+)
ld e, a
ld a, (hl+)
ld d, a
ld a, (hl+)
ld c, a
ld b, (hl)
ld hl, #0x0003
push hl
push de
push bc
call ___memcpy
add sp, #6
;src/main.c:936: *swap = temp;
ldhl sp,#9
ld a, (hl+)
ld e, a
ld a, (hl+)
ld d, a
ld a, (hl+)
ld c, a
ld b, (hl)
ld hl, #0x0003
push hl
push de
push bc
call ___memcpy
add sp, #6
;src/main.c:937: card--;
ldhl sp,#13
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0003
ld a, e
sub a, l
ld e, a
ld a, d
sbc a, h
ldhl sp, #14
ld (hl-), a
;src/main.c:931: for (i = 103u; i; i--) {
ld a, e
ld (hl+), a
inc hl
dec (hl)
jr NZ, 00118$
;src/main.c:941: card = IDX_PTR(deck, 0);
ld bc, #_deck
;src/main.c:942: for (i = 0; i < 44u; i++) {
xor a, a
ld (hl), a
00120$:
;src/main.c:943: card->next_card = IDX_PTR(deck, i + 10u);
ldhl sp, #15
ld e, (hl)
ld d, #0x00
ld l, e
ld h, d
add hl, hl
add hl, de
ld de, #_deck
add hl, de
ld de, #0x001e
add hl, de
ld e, l
ld d, h
ld l, c
ld h, b
ld a, e
ld (hl+), a
ld (hl), d
;src/main.c:944: card++;
inc bc
inc bc
inc bc
;src/main.c:942: for (i = 0; i < 44u; i++) {
ldhl sp, #15
inc (hl)
ld a, (hl)
sub a, #0x2c
jr C, 00120$
ld e, (hl)
00123$:
;src/main.c:946: for (; i < 104u; i++) {
ld a, e
sub a, #0x68
jr NC, 00106$
;src/main.c:947: card->data |= BITMASK_CARD_VISIBLE;
ld l, c
ld h, b
inc hl
inc hl
set 6, (hl)
;src/main.c:948: card->next_card = NULL;
ld l, c
ld h, b
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:949: card++;
inc bc
inc bc
inc bc
;src/main.c:946: for (; i < 104u; i++) {
inc e
jr 00123$
00106$:
;src/main.c:952: card = IDX_PTR(deck, 0);
ldhl sp, #11
ld a, #<(_deck)
ld (hl+), a
;src/main.c:953: Pile *pile = IDX_PTR(piles, 0);
ld a, #>(_deck)
ld (hl+), a
ld a, #<(_piles)
ld (hl+), a
ld (hl), #>(_piles)
;src/main.c:954: for (i = 0; i < 10; i++) {
xor a, a
inc hl
ld (hl), a
00125$:
;src/main.c:955: pile->base = card;
ldhl sp,#13
ld a, (hl+)
ld e, a
ld d, (hl)
ldhl sp, #11
ld a, (hl)
ld (de), a
inc de
inc hl
ld a, (hl)
ld (de), a
;src/main.c:957: pile->top = IDX_PTR(deck, 50u + i);
;c
inc hl
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0002
add hl, de
push hl
ld a, l
ldhl sp, #7
ld (hl), a
pop hl
ld a, h
ldhl sp, #6
ld (hl), a
ldhl sp, #15
ld c, (hl)
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, bc
inc sp
inc sp
push hl
;src/main.c:958: pile->height = 6u;
;c
ldhl sp,#13
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0004
add hl, de
push hl
ld a, l
ldhl sp, #9
ld (hl), a
pop hl
ld a, h
ldhl sp, #8
ld (hl), a
;src/main.c:956: if (i < 4u) {
ldhl sp, #15
ld a, (hl)
sub a, #0x04
jr NC, 00108$
;src/main.c:957: pile->top = IDX_PTR(deck, 50u + i);
;c
pop de
push de
ld hl, #(_deck + 0x0096)
add hl, de
push hl
ld a, l
ldhl sp, #11
ld (hl), a
pop hl
ld a, h
ldhl sp, #10
ld (hl), a
ldhl sp,#5
ld a, (hl+)
ld e, a
ld d, (hl)
ldhl sp, #9
ld a, (hl)
ld (de), a
inc de
inc hl
ld a, (hl)
ld (de), a
;src/main.c:958: pile->height = 6u;
ldhl sp, #7
ld a, (hl+)
ld h, (hl)
ld l, a
ld (hl), #0x06
jr 00109$
00108$:
;src/main.c:960: pile->top = IDX_PTR(deck, 40u + i);
;c
ld de, #(_deck + 0x0078)
pop hl
push hl
add hl, de
ld c, l
ld b, h
ldhl sp, #5
ld a, (hl+)
ld h, (hl)
ld l, a
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:961: pile->height = 5u;
ldhl sp, #7
ld a, (hl+)
ld h, (hl)
ld l, a
ld (hl), #0x05
00109$:
;src/main.c:964: card++;
;c
ldhl sp,#11
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0003
add hl, de
push hl
ld a, l
ldhl sp, #13
ld (hl), a
pop hl
ld a, h
ldhl sp, #12
;src/main.c:965: pile++;
;c
ld (hl+), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0005
add hl, de
push hl
ld a, l
ldhl sp, #15
ld (hl), a
pop hl
ld a, h
ldhl sp, #14
;src/main.c:954: for (i = 0; i < 10; i++) {
ld (hl+), a
inc (hl)
ld a, (hl)
sub a, #0x0a
jp C, 00125$
;src/main.c:968: top_card_idx = 54u;
ld hl, #_top_card_idx
ld (hl), #0x36
;src/main.c:969: }
add sp, #16
ret
;src/main.c:971: UINT8 is_stack_coherent(Card *card)
; ---------------------------------
; Function is_stack_coherent
; ---------------------------------
_is_stack_coherent::
add sp, #-2
;src/main.c:973: while (card->next_card) {
00103$:
ldhl sp,#4
ld a, (hl+)
ld c, a
ld b, (hl)
ld e, c
ld d, b
ld a, (de)
ldhl sp, #0
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
ld a, (hl-)
or a, (hl)
jr Z, 00105$
;src/main.c:974: UINT8 prev_data = card->data;
inc bc
inc bc
ld a, b
ld l, c
ld h, a
ld c, (hl)
;src/main.c:975: card = card->next_card;
ldhl sp, #0
ld a, (hl+)
ld e, (hl)
ldhl sp, #4
ld (hl+), a
;src/main.c:976: if (prev_data != card->data + 1u)
ld a, e
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
inc de
inc de
ld a, (de)
ld e, a
ld d, #0x00
inc de
ld b, #0x00
ld a, c
sub a, e
jr NZ, 00123$
ld a, b
sub a, d
jr Z, 00103$
00123$:
;src/main.c:977: return 0u;
ld e, #0x00
jr 00106$
00105$:
;src/main.c:979: return 1u;
ld e, #0x01
00106$:
;src/main.c:980: }
add sp, #2
ret
;src/main.c:982: inline void deal(void)
; ---------------------------------
; Function deal
; ---------------------------------
_deal::
add sp, #-5
;src/main.c:985: Pile *pile = IDX_PTR(piles, 0);
ld bc, #_piles
;src/main.c:988: for (i = 0; i < 10u; i++) {
ld e, #0x00
00105$:
;src/main.c:989: if (!pile->height)
ld hl, #0x0004
add hl, bc
ld a, (hl)
or a, a
;src/main.c:990: return;
jr Z, 00110$
;src/main.c:991: pile++;
inc bc
inc bc
inc bc
inc bc
inc bc
;src/main.c:988: for (i = 0; i < 10u; i++) {
inc e
ld a, e
sub a, #0x0a
jr C, 00105$
;src/main.c:994: pile = IDX_PTR(piles, 0);
ldhl sp, #2
ld a, #<(_piles)
ld (hl+), a
ld (hl), #>(_piles)
;src/main.c:995: Card *deck_top = IDX_PTR(deck, top_card_idx);
ld hl, #_top_card_idx
ld c, (hl)
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, bc
ld bc,#_deck
add hl,bc
ld c, l
ld b, h
;src/main.c:996: top_card_idx += 10u;
ld hl, #_top_card_idx
ld a, (hl)
add a, #0x0a
ld (hl), a
;src/main.c:999: for (i = 0; i < 10u; i++) {
ldhl sp, #4
ld (hl), #0x0a
00109$:
;src/main.c:1000: pile->top->next_card = deck_top;
;c
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0002
add hl, de
inc sp
inc sp
ld e, l
ld d, h
push de
ld a, (de)
ld l, a
inc de
ld a, (de)
ld h, a
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:1001: pile->top = deck_top;
pop hl
push hl
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:1002: pile->height++;
;c
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0004
add hl, de
ld e, l
ld d, h
ld a, (de)
inc a
ld (de), a
;src/main.c:1003: deck_top++;
inc bc
inc bc
inc bc
;src/main.c:1004: pile++;
;c
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0005
add hl, de
push hl
ld a, l
ldhl sp, #4
ld (hl), a
pop hl
ld a, h
ldhl sp, #3
ld (hl+), a
;src/main.c:999: for (i = 0; i < 10u; i++) {
dec (hl)
jr NZ, 00109$
;src/main.c:1007: dynamic_metasprite_deal();
call _dynamic_metasprite_deal
00110$:
;src/main.c:1008: }
add sp, #5
ret
;src/main.c:1010: void pile_append_cursor_stack(Pile *pile)
; ---------------------------------
; Function pile_append_cursor_stack
; ---------------------------------
_pile_append_cursor_stack::
add sp, #-13
;src/main.c:1012: if (pile->height)
ldhl sp, #15
ld a, (hl+)
ld e, (hl)
ldhl sp, #0
ld (hl+), a
ld (hl), e
;c
pop de
push de
ld hl, #0x0004
add hl, de
push hl
ld a, l
ldhl sp, #4
ld (hl), a
pop hl
ld a, h
ldhl sp, #3
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ldhl sp, #12
ld (hl), a
;src/main.c:1013: pile->top->next_card = cursor.held_card;
;c
pop de
push de
ld hl, #0x0002
add hl, de
push hl
ld a, l
ldhl sp, #6
ld (hl), a
pop hl
ld a, h
ldhl sp, #5
ld (hl), a
;src/main.c:1012: if (pile->height)
ldhl sp, #12
ld a, (hl)
or a, a
jr Z, 00102$
;src/main.c:1013: pile->top->next_card = cursor.held_card;
ldhl sp,#4
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ldhl sp, #11
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
ld hl, #_cursor
ld a, (hl+)
ld c, a
ld b, (hl)
ldhl sp, #11
ld a, (hl+)
ld h, (hl)
ld l, a
ld a, c
ld (hl+), a
ld (hl), b
jr 00103$
00102$:
;src/main.c:1015: pile->base = cursor.held_card;
ld de, #_cursor
ld a, (de)
ldhl sp, #11
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
pop de
push de
dec hl
ld a, (hl)
ld (de), a
inc de
inc hl
ld a, (hl)
ld (de), a
00103$:
;src/main.c:1017: Pile *src_pile = IDX_PTR(piles, cursor.pile_idx);
ld bc, #_piles+0
ld a, (#(_cursor + 0x0006) + 0)
ld e, a
ld d, #0x00
ld l, e
ld h, d
add hl, hl
add hl, hl
add hl, de
add hl, bc
ld c, l
ld a, h
ldhl sp, #6
ld (hl), c
inc hl
ld (hl), a
;src/main.c:1018: Card *top_card = cursor.held_card;
ld de, #_cursor
ld a, (de)
inc hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:1019: while (top_card->next_card)
00104$:
ldhl sp,#8
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
inc hl
inc hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
ld a, (hl-)
or a, (hl)
jr Z, 00106$
;src/main.c:1020: top_card = top_card->next_card;
ld a, (hl+)
ld e, (hl)
ldhl sp, #8
ld (hl+), a
ld (hl), e
jr 00104$
00106$:
;src/main.c:1021: pile->top = top_card;
ldhl sp,#4
ld a, (hl+)
ld e, a
ld d, (hl)
ldhl sp, #8
ld a, (hl)
ld (de), a
inc de
inc hl
ld a, (hl)
ld (de), a
;src/main.c:1022: cursor.height = pile->height - !!pile->height;
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ld b, a
sub a,#0x01
ld a, #0x00
rla
xor a, #0x01
ld c, a
ld a, b
sub a, c
ld (#(_cursor + 0x0007)),a
;src/main.c:1023: pile->height += cursor.held_stack_size;
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ld c, a
ld a, (#(_cursor + 0x0004) + 0)
add a, c
ld c, a
dec hl
ld a, (hl+)
ld h, (hl)
ld l, a
ld (hl), c
;src/main.c:1024: if (cursor.hand_pile_idx != cursor.pile_idx) {
ld a, (#(_cursor + 0x0005) + 0)
ld hl, #(_cursor + 0x0006)
ld c, (hl)
sub a, c
jp Z,00116$
;src/main.c:1025: UINT8 piles_to_clear = 0;
xor a, a
ldhl sp, #12
ld (hl), a
;src/main.c:1026: if (src_pile->height == 13u && is_stack_coherent(src_pile->base)) {
;c
ldhl sp,#6
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0004
add hl, de
push hl
ld a, l
ldhl sp, #12
ld (hl), a
pop hl
ld a, h
ldhl sp, #11
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
sub a, #0x0d
jr NZ, 00108$
ldhl sp,#6
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ld c, a
inc de
ld a, (de)
ld b, a
push bc
call _is_stack_coherent
add sp, #2
ld a, e
or a, a
jr Z, 00108$
;src/main.c:1027: piles_to_clear = cursor.pile_idx;
ld a, (#(_cursor + 0x0006) + 0)
ldhl sp, #12
ld (hl), a
00108$:
;src/main.c:1029: if (pile->height == 13u && is_stack_coherent(pile->base)) {
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
sub a, #0x0d
jr NZ, 00111$
pop de
push de
ld a, (de)
ld c, a
inc de
ld a, (de)
ld b, a
push bc
call _is_stack_coherent
add sp, #2
ld a, e
or a, a
jr Z, 00111$
;src/main.c:1030: cursor.height = 0;
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
;src/main.c:1024: if (cursor.hand_pile_idx != cursor.pile_idx) {
ld a, (#(_cursor + 0x0005) + 0)
ldhl sp, #7
ld (hl), a
;src/main.c:1031: piles_to_clear |= piles_to_clear ? cursor.hand_pile_idx << 4u : cursor.hand_pile_idx;
ldhl sp, #12
ld a, (hl)
or a, a
jr Z, 00119$
ldhl sp, #7
ld a, (hl)
swap a
and a, #0xf0
jr 00120$
00119$:
ldhl sp, #7
ld a, (hl)
00120$:
ldhl sp, #12
or a, (hl)
ld (hl), a
00111$:
;src/main.c:1034: if (cursor.card_to_show)
ld de, #(_cursor + 0x0002)
ld a, (de)
ldhl sp, #6
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
ld a, (hl-)
or a, (hl)
jr Z, 00114$
;src/main.c:1035: cursor.card_to_show->data |= BITMASK_CARD_VISIBLE;
ld a, (hl+)
ld h, (hl)
ld l, a
inc hl
inc hl
set 6, (hl)
00114$:
;src/main.c:1041: cursor.held_card,
ld de, #_cursor
ld a, (de)
ldhl sp, #6
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:1040: cursor.held_stack_size,
ld hl, #(_cursor + 0x0004)
ld c, (hl)
;src/main.c:1039: (pile->height + 3u - cursor.held_stack_size) * 8u,
ldhl sp,#2
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
add a, #0x03
sub a, c
add a, a
add a, a
add a, a
inc hl
ld (hl), a
;src/main.c:1038: (src_pile->height + 2u + cursor.held_stack_size) * 8u, cursor.hand_pile_idx * 16u,
ld a, (#(_cursor + 0x0005) + 0)
swap a
and a, #0xf0
inc hl
ld (hl), a
ldhl sp,#10
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
add a, #0x02
add a, c
add a, a
add a, a
add a, a
ld (hl), a
;src/main.c:1037: cursor.pile_idx * 16u,
ld a, (#(_cursor + 0x0006) + 0)
swap a
and a, #0xf0
;src/main.c:1036: dynamic_metasprite_fold(top_card->data,
ldhl sp, #8
push af
ld a, (hl+)
ld h, (hl)
ld l, a
pop af
inc hl
inc hl
ld e, (hl)
ldhl sp, #12
ld h, (hl)
push hl
inc sp
ld h, #0x80
push hl
inc sp
ldhl sp, #8
push af
ld a, (hl+)
ld h, (hl)
ld l, a
pop af
push hl
ld h, c
push hl
inc sp
ldhl sp, #9
ld h, (hl)
push hl
inc sp
ldhl sp, #11
ld h, (hl)
push hl
inc sp
ldhl sp, #18
ld h, (hl)
push hl
inc sp
ld d,a
push de
call _dynamic_metasprite_fold
add sp, #10
00116$:
;src/main.c:1047: cursor.held_card = NULL;
ld hl, #_cursor
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:1048: cursor.pile_idx = cursor.hand_pile_idx;
ld a, (#(_cursor + 0x0005) + 0)
ld (#(_cursor + 0x0006)),a
;src/main.c:1049: flags |= FLAG_REDRAW_CURSOR;
ld hl, #_flags
ld a, (hl)
or a, #0x01
ld (hl), a
;src/main.c:1050: }
add sp, #13
ret
;src/main.c:1056: void start_game(void)
; ---------------------------------
; Function start_game
; ---------------------------------
_start_game::
;src/main.c:1058: flags &= ~FLAG_GAME_STATE;
ld hl, #_flags
ld a, (hl)
and a, #0xe7
;src/main.c:1059: flags |= FLAG_GAME_STATE_INGAME | FLAG_REDRAW_CURSOR;
ld (hl), a
or a, #0x11
ld (hl), a
;src/main.c:1060: cursor.pile_idx = 0;
ld hl, #(_cursor + 0x0006)
ld (hl), #0x00
;src/main.c:1061: cursor.height = 0;
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
;src/main.c:1062: metasprite_2x3_hide(SPRITE_FRAME_1);
ld a, #0x12
push af
inc sp
call _metasprite_2x3_hide
inc sp
;src/main.c:1063: metasprite_2x3_hide(SPRITE_FRAME_2);
ld a, #0x18
push af
inc sp
call _metasprite_2x3_hide
inc sp
;src/main.c:1064: metasprite_2x3_hide(SPRITE_FRAME_3);
ld a, #0x1e
push af
inc sp
call _metasprite_2x3_hide
inc sp
;src/main.c:1065: init_deck();
call _init_deck
;src/main.c:1066: clear_bkg();
call _clear_bkg
;src/main.c:1067: draw_bkg_game();
;src/main.c:1068: }
jp _draw_bkg_game
;src/main.c:1070: inline void start_settings(void)
; ---------------------------------
; Function start_settings
; ---------------------------------
_start_settings::
;src/main.c:1072: flags &= ~FLAG_GAME_STATE;
ld hl, #_flags
ld a, (hl)
and a, #0xe7
;src/main.c:1073: flags |= FLAG_GAME_STATE_SETTINGS | FLAG_REDRAW_CURSOR;
ld (hl), a
or a, #0x19
ld (hl), a
;src/main.c:1074: cursor.pile_idx = 0;
ld hl, #(_cursor + 0x0006)
ld (hl), #0x00
;src/main.c:1075: cursor.height = 0;
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
;src/main.c:1076: draw_setting_frame_metasprites();
call _draw_setting_frame_metasprites
;src/main.c:1077: clear_bkg();
call _clear_bkg
;src/main.c:1078: draw_bkg_settings();
;src/main.c:1079: }
jp _draw_bkg_settings
;src/main.c:1081: void start_splash_screen(void)
; ---------------------------------
; Function start_splash_screen
; ---------------------------------
_start_splash_screen::
;src/main.c:1083: flags &= ~FLAG_GAME_STATE;
ld hl, #_flags
ld a, (hl)
and a, #0xe7
ld (hl), a
;src/main.c:1084: flags |= FLAG_GAME_STATE_SPLASH;
;src/main.c:1085: clear_bkg();
call _clear_bkg
;src/main.c:1086: draw_bkg_splash_screen();
call _draw_bkg_splash_screen
;src/main.c:577: dynamic_metasprite.src[0] = 72;
ld hl, #_dynamic_metasprite
ld (hl), #0x48
inc hl
ld (hl), #0x00
;src/main.c:578: dynamic_metasprite.src[1] = -24;
ld hl, #(_dynamic_metasprite + 0x0002)
ld (hl), #0xe8
inc hl
ld (hl), #0xff
;src/main.c:579: dynamic_metasprite.dist[0] = -64;
ld hl, #(_dynamic_metasprite + 0x0004)
ld (hl), #0xc0
inc hl
ld (hl), #0xff
;src/main.c:580: dynamic_metasprite.dist[1] = 40;
ld hl, #(_dynamic_metasprite + 0x0006)
ld (hl), #0x28
inc hl
ld (hl), #0x00
;src/main.c:581: dynamic_metasprite.target_frames = TARGET_FRAMES_SPLASH_SCREEN;
ld hl, #(_dynamic_metasprite + 0x0008)
ld (hl), #0x20
;src/main.c:582: dynamic_metasprite.elapsed_frames = 0;
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), #0x00
;src/main.c:583: dynamic_metasprite.metasprite = metasprite_sequential_2x3;
ld hl, #(_dynamic_metasprite + 0x000a)
ld (hl), #<(_metasprite_sequential_2x3)
inc hl
ld (hl), #>(_metasprite_sequential_2x3)
;src/main.c:584: dynamic_metasprite.metasprite_offset = OFFSET_SPRITE_TITLE + OFFSET_TITLE_S;
ld hl, #(_dynamic_metasprite + 0x000c)
ld (hl), #0x80
;src/main.c:585: dynamic_metasprite.data[0] = 0;
ld hl, #(_dynamic_metasprite + 0x000d)
ld (hl), #0x00
;src/main.c:586: dynamic_metasprite.callback = &dynamic_metasprite_splash_screen_callback;
ld hl, #(_dynamic_metasprite + 0x0013)
ld (hl), #<(_dynamic_metasprite_splash_screen_callback)
inc hl
ld (hl), #>(_dynamic_metasprite_splash_screen_callback)
;src/main.c:587: flags |= FLAG_PLAYING_ANIMATION;
ld hl, #_flags
ld a, (hl)
or a, #0x04
ld (hl), a
;src/main.c:1087: dynamic_metasprite_splash_screen();
;src/main.c:1088: }
ret
;src/main.c:1090: void start_leaderboard(void)
; ---------------------------------
; Function start_leaderboard
; ---------------------------------
_start_leaderboard::
;src/main.c:1092: ENABLE_RAM_MBC1;
ld hl, #0x0000
ld (hl), #0x0a
;src/main.c:1093: flags &= ~FLAG_GAME_STATE;
ld hl, #_flags
ld a, (hl)
and a, #0xe7
;src/main.c:1094: flags |= FLAG_GAME_STATE_LEADERBOARD;
ld (hl), a
or a, #0x08
ld (hl), a
;src/main.c:1095: cursor.pile_idx = 0;
ld hl, #(_cursor + 0x0006)
ld (hl), #0x00
;src/main.c:1096: clear_bkg();
call _clear_bkg
;src/main.c:1097: draw_bkg_leaderboard();
call _draw_bkg_leaderboard
;src/main.c:1098: DISABLE_RAM_MBC1;
ld hl, #0x0000
ld (hl), #0x00
;src/main.c:1099: }
ret
;src/main.c:1101: void add_leaderboard(void)
; ---------------------------------
; Function add_leaderboard
; ---------------------------------
_add_leaderboard::
add sp, #-3
;src/main.c:1103: ENABLE_RAM_MBC1;
ld hl, #0x0000
ld (hl), #0x0a
;src/main.c:1104: LeaderBoard *iter = leaderboard[NUM_SUITS(settings)];
ld bc, #_leaderboard+0
ld a, (#_settings)
and a, #0x03
ld l, a
ld h, #0x00
ld e, l
ld d, h
add hl, hl
add hl, de
add hl, hl
add hl, de
add hl, hl
add hl, de
add hl, bc
ld c, l
ld b, h
;src/main.c:1106: for (i = 0; i < 3u; i++) {
xor a, a
ldhl sp, #2
ld (hl), a
00106$:
;src/main.c:1107: if (score > iter->score)
ld l, c
ld h, b
inc hl
inc hl
inc hl
ld e, l
ld d, h
ld a, (de)
ldhl sp, #0
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
ldhl sp, #0
ld e, l
ld d, h
ld hl, #_score
ld a, (de)
sub a, (hl)
inc hl
inc de
ld a, (de)
sbc a, (hl)
jr C, 00103$
;src/main.c:1109: iter++;
inc bc
inc bc
inc bc
inc bc
inc bc
;src/main.c:1106: for (i = 0; i < 3u; i++) {
ldhl sp, #2
inc (hl)
ld a, (hl)
sub a, #0x03
jr C, 00106$
00103$:
;src/main.c:1111: if (i == 3u)
ldhl sp, #2
ld a, (hl)
sub a, #0x03
jr Z, 00108$
;src/main.c:1112: return;
jr 00105$
00105$:
;src/main.c:1113: iter->score = score;
ld e, c
ld d, b
inc de
inc de
inc de
ld hl, #_score
ld a, (hl)
ld (de), a
inc de
inc hl
ld a, (hl)
ld (de), a
;src/main.c:1114: iter->name[0] = 0x0B;
ld a, #0x0b
ld (bc), a
;src/main.c:1115: iter->name[1] = 0x0B;
ld l, c
ld h, b
inc hl
ld (hl), #0x0b
;src/main.c:1116: iter->name[2] = 0x0B;
ld l, c
ld h, b
inc hl
inc hl
ld (hl), #0x0b
;src/main.c:1117: selected_leaderboard = iter;
ld hl, #_selected_leaderboard
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:1118: cursor.height = LEADERBOARD_PAD_Y + NUM_SUITS(settings) * 4u + i;
ld a, (#_settings)
and a, #0x03
add a, a
add a, a
add a, #0x04
ldhl sp, #2
add a, (hl)
ld (#(_cursor + 0x0007)),a
;src/main.c:1119: flags |= FLAG_REDRAW_CURSOR;
ld hl, #_flags
ld a, (hl)
or a, #0x01
ld (hl), a
;src/main.c:1120: DISABLE_RAM_MBC1;
ld hl, #0x0000
ld (hl), #0x00
00108$:
;src/main.c:1121: }
add sp, #3
ret
;src/main.c:1123: void nvram_check(void)
; ---------------------------------
; Function nvram_check
; ---------------------------------
_nvram_check::
add sp, #-5
;src/main.c:1125: ENABLE_RAM_MBC1;
ld hl, #0x0000
ld (hl), #0x0a
;src/main.c:1126: if (nvram_check_data != NVRAM_SET) {
ld hl, #_nvram_check_data
ld a, (hl)
sub a, #0x37
jr NZ, 00134$
inc hl
ld a, (hl)
dec a
jr NZ, 00134$
inc hl
ld a, (hl)
sub a, #0x3e
jr NZ, 00134$
inc hl
ld a, (hl)
sub a, #0xcd
jp Z,00104$
00134$:
;src/main.c:1127: nvram_check_data = NVRAM_SET;
ld hl, #_nvram_check_data
ld (hl), #0x37
inc hl
ld (hl), #0x01
inc hl
ld (hl), #0x3e
inc hl
ld (hl), #0xcd
;src/main.c:1128: LeaderBoard *iter = IDX_PTR(leaderboard[0], 0u);
ldhl sp, #0
ld (hl), #<(_leaderboard)
inc hl
ld (hl), #>(_leaderboard)
;src/main.c:1130: for (i = 0; i < 3; i++) {
xor a, a
ldhl sp, #4
ld (hl), a
00108$:
;src/main.c:1131: iter->score = 400u - 100u * (UINT16)i;
pop bc
push bc
inc bc
inc bc
inc bc
ldhl sp, #4
ld a, (hl-)
dec hl
ld (hl), a
xor a, a
inc hl
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld l, e
ld h, d
add hl, hl
add hl, de
add hl, hl
add hl, hl
add hl, hl
add hl, de
add hl, hl
add hl, hl
ld a, #0x90
sub a, l
ld e, a
ld a, #0x01
sbc a, h
ld d, a
ld a, e
ld (bc), a
inc bc
ld a, d
ld (bc), a
;src/main.c:1132: iter->name[0] = 0x21u;
pop hl
push hl
ld (hl), #0x21
;src/main.c:1133: iter->name[1] = 0x19u;
pop hl
push hl
inc hl
ld (hl), #0x19
;src/main.c:1134: iter->name[2] = 0x14u;
pop hl
push hl
inc hl
inc hl
ld (hl), #0x14
;src/main.c:1135: iter++;
;c
pop de
push de
ld hl, #0x0005
add hl, de
ld c, l
ld b, h
;src/main.c:1136: for (j = 0; j < 2; j++) {
ld e, #0x02
00107$:
;src/main.c:1137: iter->score = 0u;
ld l, c
ld h, b
inc hl
inc hl
inc hl
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:1138: iter->name[0] = 0u;
xor a, a
ld (bc), a
;src/main.c:1139: iter->name[1] = 0u;
ld l, c
ld h, b
inc hl
ld (hl), #0x00
;src/main.c:1140: iter->name[2] = 0u;
ld l, c
ld h, b
inc hl
inc hl
ld (hl), #0x00
;src/main.c:1141: iter++;
inc bc
inc bc
inc bc
inc bc
inc bc
;src/main.c:1136: for (j = 0; j < 2; j++) {
dec e
jr NZ, 00107$
;src/main.c:1130: for (i = 0; i < 3; i++) {
inc sp
inc sp
push bc
ldhl sp, #4
inc (hl)
ld a, (hl)
sub a, #0x03
jr C, 00108$
00104$:
;src/main.c:1145: DISABLE_RAM_MBC1;
ld hl, #0x0000
ld (hl), #0x00
;src/main.c:1146: }
add sp, #5
ret
;src/main.c:1148: void inc_letter(const INT8 inc)
; ---------------------------------
; Function inc_letter
; ---------------------------------
_inc_letter::
;src/main.c:1150: ENABLE_RAM_MBC1;
ld hl, #0x0000
ld (hl), #0x0a
;src/main.c:1151: UINT8 *letter = &selected_leaderboard->name[cursor.pile_idx];
ld hl, #_selected_leaderboard + 1
dec hl
ld a, (hl+)
ld c, a
ld b, (hl)
ld a, (#(_cursor + 0x0006) + 0)
add a, c
ld c, a
ld a, #0x00
adc a, b
ld b, a
;src/main.c:1152: *letter = (INT8)*letter + inc;
ld a, (bc)
ldhl sp, #2
add a, (hl)
;src/main.c:1153: if (*letter < 0x0Bu)
ld (bc), a
ld e, a
sub a, #0x0b
jr NC, 00104$
;src/main.c:1154: *letter = 0x24u;
ld a, #0x24
ld (bc), a
jr 00105$
00104$:
;src/main.c:1155: else if (*letter > 0x24u)
ld a, #0x24
sub a, e
jr NC, 00105$
;src/main.c:1156: *letter = 0x0Bu;
ld a, #0x0b
ld (bc), a
00105$:
;src/main.c:1157: set_bkg_tile_xy(LEADERBOARD_NAME_X + cursor.pile_idx, cursor.height, *letter);
ld a, (bc)
ld c, a
ld hl, #(_cursor + 0x0007)
ld b, (hl)
ld a, (#(_cursor + 0x0006) + 0)
add a, #0x08
ld h, c
ld l, b
push hl
push af
inc sp
call _set_bkg_tile_xy
add sp, #3
;src/main.c:1158: DISABLE_RAM_MBC1;
ld hl, #0x0000
ld (hl), #0x00
;src/main.c:1159: }
ret
;src/main.c:1161: inline void input_process(void)
; ---------------------------------
; Function input_process
; ---------------------------------
_input_process::
add sp, #-15
;src/main.c:1164: UINT8 input = joypad();
call _joypad
ldhl sp, #0
ld (hl), e
;src/main.c:1165: UINT8 new_input = input & ~prev_input;
ld a, (#_input_process_prev_input_65536_387)
cpl
ldhl sp, #0
and a, (hl)
;src/main.c:1166: if (new_input) {
ld c, a
or a, a
jp Z, 00206$
;src/main.c:1167: switch (flags & FLAG_GAME_STATE) {
ld a, (#_flags)
and a, #0x18
ld b, a
ld e, #0x00
;src/main.c:1169: if (new_input & J_START) {
ld a, c
and a, #0x80
ldhl sp, #1
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1171: if (flags & FLAG_PLAYING_ANIMATION)
ld a, (#_flags)
ldhl sp, #3
ld (hl), a
;src/main.c:1167: switch (flags & FLAG_GAME_STATE) {
ld a, b
or a, a
or a, e
jr Z, 00101$
;src/main.c:1187: } else if (new_input & J_A) {
ld a, c
and a, #0x10
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1195: && cursor.pile_idx < 2u) {
ld a, c
and a, #0x01
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1198: && cursor.pile_idx) {
ld a, c
and a, #0x02
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1200: } else if (new_input & J_UP) {
ld a, c
and a, #0x04
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1202: } else if (new_input & J_DOWN) {
ld a, c
and a, #0x08
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1181: flags |= FLAG_REDRAW_CURSOR;
ldhl sp, #3
ld a, (hl)
or a, #0x01
ldhl sp, #14
ld (hl), a
;src/main.c:1167: switch (flags & FLAG_GAME_STATE) {
ld a, b
sub a, #0x08
or a, e
jr Z, 00111$
ld a, b
sub a, #0x10
or a, e
jp Z,00161$
ld a, b
sub a, #0x18
or a, e
jp Z,00140$
jp 00206$
;src/main.c:1168: case FLAG_GAME_STATE_SPLASH:
00101$:
;src/main.c:1169: if (new_input & J_START) {
ldhl sp, #2
ld a, (hl-)
or a, (hl)
jr Z, 00109$
;src/main.c:1170: initrand(DIV_REG);
ldh a, (_DIV_REG+0)
ld c, a
ld b, #0x00
push bc
call _initrand
add sp, #2
;src/main.c:1171: if (flags & FLAG_PLAYING_ANIMATION)
ld a, (#_flags)
bit 2, a
jr Z, 00103$
;src/main.c:1172: dynamic_metasprite_end_animation();
call _dynamic_metasprite_end_animation
00103$:
;src/main.c:1072: flags &= ~FLAG_GAME_STATE;
ld hl, #_flags
ld a, (hl)
and a, #0xe7
ld (hl), a
;src/main.c:1073: flags |= FLAG_GAME_STATE_SETTINGS | FLAG_REDRAW_CURSOR;
ld a, (hl)
or a, #0x19
ld (hl), a
;src/main.c:1074: cursor.pile_idx = 0;
ld hl, #(_cursor + 0x0006)
ld (hl), #0x00
;src/main.c:1075: cursor.height = 0;
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
;src/main.c:1076: draw_setting_frame_metasprites();
call _draw_setting_frame_metasprites
;src/main.c:1077: clear_bkg();
call _clear_bkg
;src/main.c:1078: draw_bkg_settings();
call _draw_bkg_settings
;src/main.c:1173: start_settings();
jp 00206$
00109$:
;src/main.c:1174: } else if (new_input & J_SELECT) {
bit 6, c
jp Z,00206$
;src/main.c:1175: if (flags & FLAG_PLAYING_ANIMATION)
ldhl sp, #3
bit 2, (hl)
jr Z, 00105$
;src/main.c:1176: dynamic_metasprite_end_animation();
call _dynamic_metasprite_end_animation
00105$:
;src/main.c:1177: start_leaderboard();
call _start_leaderboard
;src/main.c:1179: break;
jp 00206$
;src/main.c:1180: case FLAG_GAME_STATE_LEADERBOARD:
00111$:
;src/main.c:1181: flags |= FLAG_REDRAW_CURSOR;
ldhl sp, #14
ld a, (hl)
ld (#_flags),a
;src/main.c:1182: if (selected_leaderboard) {
ld hl, #_selected_leaderboard + 1
ld a, (hl-)
or a, (hl)
jp Z, 00138$
;src/main.c:1184: && cursor.pile_idx == 2u) {
ldhl sp, #2
ld a, (hl-)
or a, (hl)
jr Z, 00132$
ld a, (#(_cursor + 0x0006) + 0)
sub a, #0x02
jr NZ, 00132$
;src/main.c:1185: selected_leaderboard = NULL;
ld hl, #_selected_leaderboard
ld a, #0x00
ld (hl+), a
ld (hl), #0x00
;/home/wojtek/gbdk/include/gb/gb.h:1145: shadow_OAM[nb].tile=tile;
ld hl, #(_shadow_OAM + 0x0032)
ld (hl), #0x00
;src/main.c:1186: set_sprite_tile(SPRITE_FRAME, OFFSET_SPRITE_NONE);
jp 00206$
00132$:
;src/main.c:1187: } else if (new_input & J_A) {
ldhl sp, #5
ld a, (hl-)
or a, (hl)
jr Z, 00129$
;src/main.c:1188: if (cursor.pile_idx == 2u) {
ld bc, #_cursor+6
ld a, (bc)
cp a, #0x02
jr NZ, 00113$
;src/main.c:1189: selected_leaderboard = NULL;
ld hl, #_selected_leaderboard
ld a, #0x00
ld (hl+), a
ld (hl), #0x00
;/home/wojtek/gbdk/include/gb/gb.h:1145: shadow_OAM[nb].tile=tile;
ld hl, #(_shadow_OAM + 0x0032)
ld (hl), #0x00
;src/main.c:1190: set_sprite_tile(SPRITE_FRAME, OFFSET_SPRITE_NONE);
jp 00206$
00113$:
;src/main.c:1192: cursor.pile_idx++;
inc a
ld (bc), a
jp 00206$
00129$:
;src/main.c:1195: && cursor.pile_idx < 2u) {
ldhl sp, #7
ld a, (hl-)
or a, (hl)
jr Z, 00125$
ld bc, #_cursor+6
ld a, (bc)
cp a, #0x02
jr NC, 00125$
;src/main.c:1196: cursor.pile_idx++;
inc a
ld (bc), a
jp 00206$
00125$:
;src/main.c:1198: && cursor.pile_idx) {
ldhl sp, #9
ld a, (hl-)
or a, (hl)
jr Z, 00121$
ld bc, #_cursor+6
ld a, (bc)
or a, a
jr Z, 00121$
;src/main.c:1199: cursor.pile_idx--;
dec a
ld (bc), a
jp 00206$
00121$:
;src/main.c:1200: } else if (new_input & J_UP) {
ldhl sp, #11
ld a, (hl-)
or a, (hl)
jr Z, 00118$
;src/main.c:1201: inc_letter(1);
ld a, #0x01
push af
inc sp
call _inc_letter
inc sp
jp 00206$
00118$:
;src/main.c:1202: } else if (new_input & J_DOWN) {
ldhl sp, #13
ld a, (hl-)
or a, (hl)
jp Z, 00206$
;src/main.c:1203: inc_letter(-1);
ld a, #0xff
push af
inc sp
call _inc_letter
inc sp
jp 00206$
00138$:
;src/main.c:1205: } else if (new_input & (J_START | J_SELECT | J_A | J_B)) {
ld a, c
and a, #0xf0
jp Z,00206$
;src/main.c:1206: start_splash_screen();
call _start_splash_screen
;src/main.c:1208: break;
jp 00206$
;src/main.c:1209: case FLAG_GAME_STATE_SETTINGS:
00140$:
;src/main.c:1210: flags |= FLAG_REDRAW_CURSOR;
ldhl sp, #14
ld a, (hl)
ld (#_flags),a
;src/main.c:1211: if (new_input & J_START) {
ldhl sp, #2
ld a, (hl-)
or a, (hl)
jr Z, 00157$
;src/main.c:1212: start_game();
call _start_game
jr 00158$
00157$:
;src/main.c:1214: && cursor.height) {
ldhl sp, #9
ld a, (hl-)
or a, (hl)
jr Z, 00153$
ld bc, #_cursor+7
ld a, (bc)
or a, a
jr Z, 00153$
;src/main.c:1215: cursor.height--;
dec a
ld (bc), a
jr 00158$
00153$:
;src/main.c:1217: && cursor.height + 1u < setting_pile_heights[cursor.pile_idx]) {
ldhl sp, #7
ld a, (hl-)
or a, (hl)
jr Z, 00149$
ld hl, #(_cursor + 0x0007)
ld c, (hl)
ld e, c
ld d, #0x00
inc de
ld a, (#_cursor + 6)
add a, #<(_setting_pile_heights)
ld l, a
ld a, #0x00
adc a, #>(_setting_pile_heights)
ld h, a
ld l, (hl)
ld b, #0x00
ld a, e
sub a, l
ld a, d
sbc a, b
jr NC, 00149$
;src/main.c:1218: cursor.height++;
inc c
ld hl, #(_cursor + 0x0007)
ld (hl), c
jr 00158$
00149$:
;src/main.c:1220: && cursor.pile_idx) {
ldhl sp, #11
ld a, (hl-)
or a, (hl)
jr Z, 00145$
ld bc, #_cursor + 6
ld a, (bc)
or a, a
jr Z, 00145$
;src/main.c:1221: cursor.pile_idx--;
dec a
ld (bc), a
;src/main.c:1222: cursor.height = 0;
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
jr 00158$
00145$:
;src/main.c:1224: && cursor.pile_idx < NUM_SETTING_PILES - 1u) {
ldhl sp, #13
ld a, (hl-)
or a, (hl)
jr Z, 00158$
ld bc, #_cursor + 6
ld a, (bc)
cp a, #0x03
jr NC, 00158$
;src/main.c:1225: cursor.pile_idx++;
inc a
ld (bc), a
;src/main.c:1226: cursor.height = 0;
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
00158$:
;src/main.c:1228: if (new_input & J_A) {
ldhl sp, #5
ld a, (hl-)
or a, (hl)
jp Z, 00206$
;src/main.c:1229: set_cursor_setting();
call _set_cursor_setting
;src/main.c:1231: break;
jp 00206$
;src/main.c:1232: case FLAG_GAME_STATE_INGAME:
00161$:
;src/main.c:1233: if (cursor.held_card) {
ld hl, #_cursor
ld a, (hl+)
or a,(hl)
jp Z, 00202$
;src/main.c:1234: flags |= FLAG_REDRAW_HAND;
ldhl sp, #3
ld a, (hl)
or a, #0x02
ld (#_flags),a
;src/main.c:1236: && cursor.hand_pile_idx != 0) {
ldhl sp, #9
ld a, (hl-)
or a, (hl)
jr Z, 00166$
ld bc, #_cursor+5
ld a, (bc)
or a, a
jr Z, 00166$
;src/main.c:1237: cursor.hand_pile_idx--;
dec a
ld (bc), a
jr 00167$
00166$:
;src/main.c:1239: && cursor.hand_pile_idx < 9) {
ldhl sp, #7
ld a, (hl-)
or a, (hl)
jr Z, 00167$
ld bc, #_cursor+5
ld a, (bc)
cp a, #0x09
jr NC, 00167$
;src/main.c:1240: cursor.hand_pile_idx++;
inc a
ld (bc), a
00167$:
;src/main.c:1243: && ~flags & FLAG_PLAYING_ANIMATION) {
ldhl sp, #5
ld a, (hl-)
or a, (hl)
jp Z, 00206$
ld a, (#_flags)
ld b, #0x00
cpl
ld c, a
ld a, b
cpl
bit 2, c
jp Z,00206$
;src/main.c:795: Pile *pile = IDX_PTR(piles, cursor.hand_pile_idx);
ld bc, #_piles+0
ld a, (#(_cursor + 0x0005) + 0)
ldhl sp, #14
ld (hl), a
ldhl sp, #14
ld e, (hl)
ld d, #0x00
ld l, e
ld h, d
add hl, hl
add hl, hl
add hl, de
add hl, bc
ld c, l
ld b, h
;src/main.c:796: if (cursor.hand_pile_idx == cursor.pile_idx) {
ld hl, #_cursor + 6
ld e, (hl)
ldhl sp, #14
ld a, (hl)
sub a, e
jr NZ, 00214$
;src/main.c:797: pile_append_cursor_stack(pile);
push bc
call _pile_append_cursor_stack
add sp, #2
jp 00206$
00214$:
;src/main.c:798: } else if (!pile->height
ld hl, #0x0004
add hl, bc
ld a, (hl)
or a, a
jr Z, 00212$
;src/main.c:799: || RANK(pile->top->data) == RANK(cursor.held_card->data) + 1u) {
ld l, c
ld h, b
inc hl
inc hl
ld a, (hl+)
ld h, (hl)
ld l, a
inc hl
inc hl
ld a, (hl)
and a, #0x0f
ldhl sp, #13
ld (hl), a
xor a, a
inc hl
ld (hl), a
ld hl, #_cursor
ld a, (hl+)
ld h, (hl)
ld l, a
inc hl
inc hl
ld a, (hl)
and a, #0x0f
ld e, a
ld d, #0x00
inc de
ldhl sp, #13
ld a, (hl)
sub a, e
jp NZ,00206$
inc hl
ld a, (hl)
sub a, d
jp NZ,00206$
00212$:
;src/main.c:800: pile_append_cursor_stack(pile);
push bc
call _pile_append_cursor_stack
add sp, #2
;src/main.c:801: score--;
ld hl, #_score + 1
dec hl
ld a, (hl+)
ld e, a
ld d, (hl)
dec de
dec hl
ld a, e
ld (hl+), a
ld (hl), d
;src/main.c:1244: cursor_place_stack();
jp 00206$
00202$:
;src/main.c:1247: flags |= FLAG_REDRAW_CURSOR;
ldhl sp, #14
ld a, (hl)
ld (#_flags),a
;src/main.c:1248: if (new_input & J_DOWN) {
ldhl sp, #13
ld a, (hl-)
or a, (hl)
jr Z, 00192$
;src/main.c:1249: if (cursor.pile_idx == PILE_IDX_DECK)
ld hl, #_cursor + 6
ld c, (hl)
ld a, c
;src/main.c:1250: cursor.pile_idx = 0;
sub a,#0x0a
jr NZ, 00175$
ld (hl),a
jr 00193$
00175$:
;src/main.c:1251: else if (cursor.height + 1u < piles[cursor.pile_idx].height)
ld a, (#(_cursor + 0x0007) + 0)
ld d, #0x00
ld e, a
inc de
ldhl sp, #13
ld a, e
ld (hl+), a
ld (hl), d
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, hl
add hl, bc
ld de, #_piles
add hl, de
ld bc, #0x0004
add hl, bc
ld c, (hl)
ld b, #0x00
ldhl sp, #13
ld a, (hl)
sub a, c
inc hl
ld a, (hl)
sbc a, b
jr NC, 00193$
;src/main.c:1252: change_cursor_height(1);
ld a, #0x01
push af
inc sp
call _change_cursor_height
inc sp
jr 00193$
00192$:
;src/main.c:1253: } else if (new_input & J_UP) {
ldhl sp, #11
ld a, (hl-)
or a, (hl)
jr Z, 00189$
;src/main.c:1254: if (cursor.height == 0)
ld a, (#(_cursor + 0x0007) + 0)
or a, a
jr NZ, 00178$
;src/main.c:1255: cursor.pile_idx = PILE_IDX_DECK;
ld hl, #(_cursor + 0x0006)
ld (hl), #0x0a
jr 00193$
00178$:
;src/main.c:1257: change_cursor_height(-1);
ld a, #0xff
push af
inc sp
call _change_cursor_height
inc sp
jr 00193$
00189$:
;src/main.c:1259: && cursor.pile_idx != 0
ldhl sp, #9
ld a, (hl-)
or a, (hl)
jr Z, 00184$
ld bc, #_cursor+6
ld a, (bc)
or a, a
jr Z, 00184$
;src/main.c:1260: && cursor.pile_idx != PILE_IDX_DECK) {
cp a, #0x0a
jr Z, 00184$
;src/main.c:1261: cursor.pile_idx--;
dec a
ld (bc), a
;src/main.c:1262: cursor_adjust_height();
call _cursor_adjust_height
jr 00193$
00184$:
;src/main.c:1264: && cursor.pile_idx < PILE_IDX_DECK - 1u) {
ldhl sp, #7
ld a, (hl-)
or a, (hl)
jr Z, 00193$
ld bc, #_cursor+6
ld a, (bc)
cp a, #0x09
jr NC, 00193$
;src/main.c:1265: cursor.pile_idx++;
inc a
ld (bc), a
;src/main.c:1266: cursor_adjust_height();
call _cursor_adjust_height
00193$:
;src/main.c:1269: && ~flags & FLAG_PLAYING_ANIMATION) {
ldhl sp, #5
ld a, (hl-)
or a, (hl)
jp Z, 00206$
ld a, (#_flags)
ld b, #0x00
cpl
ld c, a
ld a, b
cpl
bit 2, c
jp Z,00206$
;src/main.c:1270: if (cursor.pile_idx == PILE_IDX_DECK && top_card_idx != 104u)
ld hl, #(_cursor + 0x0006)
ld c, (hl)
ld a, c
sub a, #0x0a
jp NZ,00195$
ld a, (#_top_card_idx)
sub a, #0x68
jp Z,00195$
;src/main.c:985: Pile *pile = IDX_PTR(piles, 0);
ld bc, #_piles
;src/main.c:988: for (i = 0; i < 10u; i++) {
ld e, #0x00
00230$:
;src/main.c:989: if (!pile->height)
ld hl, #0x0004
add hl, bc
ld a, (hl)
or a, a
jp Z, 00206$
;src/main.c:991: pile++;
inc bc
inc bc
inc bc
inc bc
inc bc
;src/main.c:988: for (i = 0; i < 10u; i++) {
inc e
ld a, e
sub a, #0x0a
jr C, 00230$
;src/main.c:994: pile = IDX_PTR(piles, 0);
ldhl sp, #12
ld a, #<(_piles)
ld (hl+), a
ld (hl), #>(_piles)
;src/main.c:995: Card *deck_top = IDX_PTR(deck, top_card_idx);
ld hl, #_top_card_idx
ld c, (hl)
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, bc
ld bc,#_deck
add hl,bc
ld c, l
ld b, h
;src/main.c:996: top_card_idx += 10u;
ld hl, #_top_card_idx
ld a, (hl)
add a, #0x0a
ld (hl), a
;src/main.c:999: for (i = 0; i < 10u; i++) {
ldhl sp, #14
ld (hl), #0x0a
00234$:
;src/main.c:1000: pile->top->next_card = deck_top;
;c
ldhl sp,#12
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0002
add hl, de
push hl
ld a, l
ldhl sp, #12
ld (hl), a
pop hl
ld a, h
ldhl sp, #11
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ld l, a
inc de
ld a, (de)
ld h, a
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:1001: pile->top = deck_top;
ldhl sp, #10
ld a, (hl+)
ld h, (hl)
ld l, a
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:1002: pile->height++;
;c
ldhl sp,#12
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0004
add hl, de
ld e, l
ld d, h
ld a, (de)
inc a
ld (de), a
;src/main.c:1003: deck_top++;
inc bc
inc bc
inc bc
;src/main.c:1004: pile++;
;c
ldhl sp,#12
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0005
add hl, de
push hl
ld a, l
ldhl sp, #14
ld (hl), a
pop hl
ld a, h
ldhl sp, #13
ld (hl+), a
;src/main.c:999: for (i = 0; i < 10u; i++) {
dec (hl)
ld a, (hl)
jr NZ, 00234$
;src/main.c:1007: dynamic_metasprite_deal();
call _dynamic_metasprite_deal
;src/main.c:1271: deal();
jp 00206$
00195$:
;src/main.c:769: Pile *pile = IDX_PTR(piles, cursor.pile_idx);
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, hl
add hl, bc
ld a, #<(_piles)
add a, l
ld c, a
ld a, #>(_piles)
adc a, h
ld b, a
ldhl sp, #10
ld a, c
ld (hl+), a
;src/main.c:770: Card *top = pile->base;
ld a, b
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
inc hl
inc hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:771: for (i = 1; i < cursor.height; i++)
ld b, #0x01
00236$:
ld hl, #(_cursor + 0x0007)
ld c, (hl)
ld a, b
sub a, c
jr NC, 00222$
;src/main.c:772: top = top->next_card;
ldhl sp,#13
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
dec hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:771: for (i = 1; i < cursor.height; i++)
inc b
jr 00236$
00222$:
;src/main.c:773: Card *stack = cursor.height ? top->next_card : top;
ld a, c
or a, a
jr Z, 00240$
ldhl sp,#13
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ld c, a
inc de
ld a, (de)
ld b, a
jr 00241$
00240$:
ldhl sp,#13
ld a, (hl+)
ld c, a
ld b, (hl)
00241$:
;src/main.c:774: if (!(VISIBLE(stack->data) && is_stack_coherent(stack)))
ld e, c
ld d, b
inc de
inc de
ld a, (de)
bit 6, a
jr Z, 00206$
push bc
push bc
call _is_stack_coherent
add sp, #2
ld a, e
pop bc
or a, a
jr Z, 00206$
;src/main.c:777: cursor.held_card = stack;
ld hl, #_cursor
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:778: cursor.hand_pile_idx = cursor.pile_idx;
ld a, (#(_cursor + 0x0006) + 0)
ld (#(_cursor + 0x0005)),a
;src/main.c:779: cursor.held_stack_size = pile->height - cursor.height;
;c
ldhl sp,#10
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0004
add hl, de
ld c, l
ld b, h
ld a, (bc)
ld hl, #(_cursor + 0x0007)
ld l, (hl)
sub a, l
ld (#(_cursor + 0x0004)),a
;src/main.c:780: pile->height = cursor.height;
ld a, (#(_cursor + 0x0007) + 0)
ld (bc), a
;src/main.c:781: flags |= FLAG_REDRAW_HAND;
ld hl, #_flags
ld a, (hl)
or a, #0x02
ld (hl), a
;src/main.c:782: if (cursor.height) {
ld a, (#(_cursor + 0x0007) + 0)
ldhl sp, #12
ld (hl), a
;src/main.c:783: pile->top = top;
ldhl sp,#10
ld a, (hl+)
ld c, a
ld b, (hl)
inc bc
inc bc
;src/main.c:785: cursor.card_to_show = top;
;src/main.c:782: if (cursor.height) {
inc hl
ld a, (hl)
or a, a
jr Z, 00227$
;src/main.c:783: pile->top = top;
inc hl
ld a, (hl+)
ld (bc), a
inc bc
ld a, (hl)
ld (bc), a
;src/main.c:784: top->next_card = NULL;
dec hl
ld a, (hl+)
ld h, (hl)
ld l, a
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:785: cursor.card_to_show = top;
ld de, #(_cursor + 0x0002)
ldhl sp, #13
ld a, (hl)
ld (de), a
inc de
inc hl
ld a, (hl)
ld (de), a
jr 00206$
00227$:
;src/main.c:787: pile->base = NULL;
ldhl sp, #10
ld a, (hl+)
ld h, (hl)
ld l, a
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:788: pile->top = NULL;
xor a, a
ld (bc), a
inc bc
ld (bc), a
;src/main.c:789: cursor.card_to_show = NULL;
ld hl, #(_cursor + 0x0002)
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:1277: }
00206$:
;src/main.c:1279: prev_input = input;
ldhl sp, #0
ld a, (hl)
ld (#_input_process_prev_input_65536_387),a
;src/main.c:1280: }
add sp, #15
ret
;src/main.c:1282: void main(void)
; ---------------------------------
; Function main
; ---------------------------------
_main::
add sp, #-15
;src/main.c:1284: font_init();
call _font_init
;src/main.c:1285: font_t font = font_load(font_min);
ld hl, #_font_min
push hl
call _font_load
add sp, #2
;src/main.c:1286: font_set(font);
push de
call _font_set
add sp, #2
;src/main.c:1287: set_bkg_data(OFFSET_BKG_FONT_ADDON, N_FONT_ADDON, font_addon);
ld hl, #_font_addon
push hl
ld de, #0x0125
push de
call _set_bkg_data
add sp, #4
;src/main.c:1289: set_bkg_data(OFFSET_BKG_TITLE, N_TITLE, title_textures);
ld hl, #_title_textures
push hl
ld de, #0x3080
push de
call _set_bkg_data
add sp, #4
;src/main.c:1290: set_bkg_data(OFFSET_BKG_CARD, N_CARD, card_textures);
ld hl, #_card_textures
push hl
ld de, #0x3ab0
push de
call _set_bkg_data
add sp, #4
;src/main.c:1291: set_bkg_data(OFFSET_BKG_CARD_ADDON, N_CARD_ADDON, card_addon);
ld hl, #_card_addon
push hl
ld de, #0x1726
push de
call _set_bkg_data
add sp, #4
;src/main.c:1292: set_bkg_data(OFFSET_BKG_BUTTON, N_BUTTON, button_textures);
ld hl, #_button_textures
push hl
ld de, #0x073d
push de
call _set_bkg_data
add sp, #4
;src/main.c:1293: set_sprite_data(OFFSET_SPRITE_CURSOR, N_CURSOR, cursor_textures);
ld hl, #_cursor_textures
push hl
ld de, #0x0a01
push de
call _set_sprite_data
add sp, #4
;src/main.c:1295: nvram_check();
call _nvram_check
;src/main.c:1297: start_splash_screen();
call _start_splash_screen
;src/main.c:1299: SHOW_BKG;
ldh a, (_LCDC_REG+0)
or a, #0x01
ldh (_LCDC_REG+0),a
;src/main.c:1300: SHOW_SPRITES;
ldh a, (_LCDC_REG+0)
or a, #0x02
ldh (_LCDC_REG+0),a
;src/main.c:1301: DISPLAY_ON;
ldh a, (_LCDC_REG+0)
or a, #0x80
ldh (_LCDC_REG+0),a
;src/main.c:1303: while (1) {
00102$:
;src/main.c:1164: UINT8 input = joypad();
call _joypad
ldhl sp, #0
ld (hl), e
;src/main.c:1165: UINT8 new_input = input & ~prev_input;
ld a, (#_main_prev_input_327681_450)
cpl
ldhl sp, #0
and a, (hl)
;src/main.c:1166: if (new_input) {
ld c, a
or a, a
jp Z, 00232$
;src/main.c:1167: switch (flags & FLAG_GAME_STATE) {
ld a, (#_flags)
and a, #0x18
ld b, a
ld e, #0x00
;src/main.c:1169: if (new_input & J_START) {
ld a, c
and a, #0x80
ldhl sp, #1
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1171: if (flags & FLAG_PLAYING_ANIMATION)
ld a, (#_flags)
ldhl sp, #3
ld (hl), a
;src/main.c:1167: switch (flags & FLAG_GAME_STATE) {
ld a, b
or a, a
or a, e
jr Z, 00114$
;src/main.c:1187: } else if (new_input & J_A) {
ld a, c
and a, #0x10
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1195: && cursor.pile_idx < 2u) {
ld a, c
and a, #0x01
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1198: && cursor.pile_idx) {
ld a, c
and a, #0x02
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1200: } else if (new_input & J_UP) {
ld a, c
and a, #0x04
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1202: } else if (new_input & J_DOWN) {
ld a, c
and a, #0x08
inc hl
ld (hl), a
xor a, a
inc hl
ld (hl), a
;src/main.c:1181: flags |= FLAG_REDRAW_CURSOR;
ldhl sp, #3
ld a, (hl)
or a, #0x01
ldhl sp, #14
ld (hl), a
;src/main.c:1167: switch (flags & FLAG_GAME_STATE) {
ld a, b
sub a, #0x08
or a, e
jr Z, 00115$
ld a, b
sub a, #0x10
or a, e
jp Z,00229$
ld a, b
sub a, #0x18
or a, e
jp Z,00146$
jp 00232$
;src/main.c:1168: case FLAG_GAME_STATE_SPLASH:
00114$:
;src/main.c:1169: if (new_input & J_START) {
ldhl sp, #2
ld a, (hl-)
or a, (hl)
jr Z, 00112$
;src/main.c:1170: initrand(DIV_REG);
ldh a, (_DIV_REG+0)
ld c, a
ld b, #0x00
push bc
call _initrand
add sp, #2
;src/main.c:1171: if (flags & FLAG_PLAYING_ANIMATION)
ld a, (#_flags)
bit 2, a
jr Z, 00105$
;src/main.c:1172: dynamic_metasprite_end_animation();
call _dynamic_metasprite_end_animation
00105$:
;src/main.c:1072: flags &= ~FLAG_GAME_STATE;
ld hl, #_flags
ld a, (hl)
and a, #0xe7
ld (hl), a
;src/main.c:1073: flags |= FLAG_GAME_STATE_SETTINGS | FLAG_REDRAW_CURSOR;
ld a, (hl)
or a, #0x19
ld (hl), a
;src/main.c:1074: cursor.pile_idx = 0;
ld hl, #(_cursor + 0x0006)
ld (hl), #0x00
;src/main.c:1075: cursor.height = 0;
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
;src/main.c:1076: draw_setting_frame_metasprites();
call _draw_setting_frame_metasprites
;src/main.c:1077: clear_bkg();
call _clear_bkg
;src/main.c:1078: draw_bkg_settings();
call _draw_bkg_settings
;src/main.c:1173: start_settings();
jp 00232$
00112$:
;src/main.c:1174: } else if (new_input & J_SELECT) {
bit 6, c
jp Z,00232$
;src/main.c:1175: if (flags & FLAG_PLAYING_ANIMATION)
ldhl sp, #3
bit 2, (hl)
jr Z, 00109$
;src/main.c:1176: dynamic_metasprite_end_animation();
call _dynamic_metasprite_end_animation
00109$:
;src/main.c:1177: start_leaderboard();
call _start_leaderboard
;src/main.c:1179: break;
jp 00232$
;src/main.c:1180: case FLAG_GAME_STATE_LEADERBOARD:
00115$:
;src/main.c:1181: flags |= FLAG_REDRAW_CURSOR;
ldhl sp, #14
ld a, (hl)
ld (#_flags),a
;src/main.c:1182: if (selected_leaderboard) {
ld hl, #_selected_leaderboard + 1
ld a, (hl-)
or a, (hl)
jp Z, 00144$
;src/main.c:1184: && cursor.pile_idx == 2u) {
ldhl sp, #2
ld a, (hl-)
or a, (hl)
jr Z, 00139$
ld a, (#(_cursor + 0x0006) + 0)
sub a, #0x02
jr NZ, 00139$
;src/main.c:1185: selected_leaderboard = NULL;
ld hl, #_selected_leaderboard
ld a, #0x00
ld (hl+), a
ld (hl), #0x00
;/home/wojtek/gbdk/include/gb/gb.h:1145: shadow_OAM[nb].tile=tile;
ld hl, #(_shadow_OAM + 0x0032)
ld (hl), #0x00
;src/main.c:1186: set_sprite_tile(SPRITE_FRAME, OFFSET_SPRITE_NONE);
jp 00232$
00139$:
;src/main.c:1187: } else if (new_input & J_A) {
ldhl sp, #5
ld a, (hl-)
or a, (hl)
jr Z, 00137$
;src/main.c:1188: if (cursor.pile_idx == 2u) {
ld bc, #_cursor+6
ld a, (bc)
cp a, #0x02
jr NZ, 00121$
;src/main.c:1189: selected_leaderboard = NULL;
ld hl, #_selected_leaderboard
ld a, #0x00
ld (hl+), a
ld (hl), #0x00
;/home/wojtek/gbdk/include/gb/gb.h:1145: shadow_OAM[nb].tile=tile;
ld hl, #(_shadow_OAM + 0x0032)
ld (hl), #0x00
;src/main.c:1190: set_sprite_tile(SPRITE_FRAME, OFFSET_SPRITE_NONE);
jp 00232$
00121$:
;src/main.c:1192: cursor.pile_idx++;
inc a
ld (bc), a
jp 00232$
00137$:
;src/main.c:1195: && cursor.pile_idx < 2u) {
ldhl sp, #7
ld a, (hl-)
or a, (hl)
jr Z, 00135$
ld bc, #_cursor+6
ld a, (bc)
cp a, #0x02
jr NC, 00135$
;src/main.c:1196: cursor.pile_idx++;
inc a
ld (bc), a
jp 00232$
00135$:
;src/main.c:1198: && cursor.pile_idx) {
ldhl sp, #9
ld a, (hl-)
or a, (hl)
jr Z, 00133$
ld bc, #_cursor+6
ld a, (bc)
or a, a
jr Z, 00133$
;src/main.c:1199: cursor.pile_idx--;
dec a
ld (bc), a
jp 00232$
00133$:
;src/main.c:1200: } else if (new_input & J_UP) {
ldhl sp, #11
ld a, (hl-)
or a, (hl)
jr Z, 00131$
;src/main.c:1201: inc_letter(1);
ld a, #0x01
push af
inc sp
call _inc_letter
inc sp
jp 00232$
00131$:
;src/main.c:1202: } else if (new_input & J_DOWN) {
ldhl sp, #13
ld a, (hl-)
or a, (hl)
jp Z, 00232$
;src/main.c:1203: inc_letter(-1);
ld a, #0xff
push af
inc sp
call _inc_letter
inc sp
jp 00232$
00144$:
;src/main.c:1205: } else if (new_input & (J_START | J_SELECT | J_A | J_B)) {
ld a, c
and a, #0xf0
jp Z,00232$
;src/main.c:1206: start_splash_screen();
call _start_splash_screen
;src/main.c:1208: break;
jp 00232$
;src/main.c:1209: case FLAG_GAME_STATE_SETTINGS:
00146$:
;src/main.c:1210: flags |= FLAG_REDRAW_CURSOR;
ldhl sp, #14
ld a, (hl)
ld (#_flags),a
;src/main.c:1211: if (new_input & J_START) {
ldhl sp, #2
ld a, (hl-)
or a, (hl)
jr Z, 00163$
;src/main.c:1212: start_game();
call _start_game
jr 00164$
00163$:
;src/main.c:1214: && cursor.height) {
ldhl sp, #9
ld a, (hl-)
or a, (hl)
jr Z, 00161$
ld bc, #_cursor+7
ld a, (bc)
or a, a
jr Z, 00161$
;src/main.c:1215: cursor.height--;
dec a
ld (bc), a
jr 00164$
00161$:
;src/main.c:1217: && cursor.height + 1u < setting_pile_heights[cursor.pile_idx]) {
ldhl sp, #7
ld a, (hl-)
or a, (hl)
jr Z, 00159$
ld hl, #(_cursor + 0x0007)
ld c, (hl)
ld e, c
ld d, #0x00
inc de
ld a, (#_cursor + 6)
add a, #<(_setting_pile_heights)
ld l, a
ld a, #0x00
adc a, #>(_setting_pile_heights)
ld h, a
ld l, (hl)
ld b, #0x00
ld a, e
sub a, l
ld a, d
sbc a, b
jr NC, 00159$
;src/main.c:1218: cursor.height++;
inc c
ld hl, #(_cursor + 0x0007)
ld (hl), c
jr 00164$
00159$:
;src/main.c:1220: && cursor.pile_idx) {
ldhl sp, #11
ld a, (hl-)
or a, (hl)
jr Z, 00157$
ld bc, #_cursor + 6
ld a, (bc)
or a, a
jr Z, 00157$
;src/main.c:1221: cursor.pile_idx--;
dec a
ld (bc), a
;src/main.c:1222: cursor.height = 0;
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
jr 00164$
00157$:
;src/main.c:1224: && cursor.pile_idx < NUM_SETTING_PILES - 1u) {
ldhl sp, #13
ld a, (hl-)
or a, (hl)
jr Z, 00164$
ld bc, #_cursor + 6
ld a, (bc)
cp a, #0x03
jr NC, 00164$
;src/main.c:1225: cursor.pile_idx++;
inc a
ld (bc), a
;src/main.c:1226: cursor.height = 0;
ld hl, #(_cursor + 0x0007)
ld (hl), #0x00
00164$:
;src/main.c:1228: if (new_input & J_A) {
ldhl sp, #5
ld a, (hl-)
or a, (hl)
jp Z, 00232$
;src/main.c:1229: set_cursor_setting();
call _set_cursor_setting
;src/main.c:1231: break;
jp 00232$
;src/main.c:1232: case FLAG_GAME_STATE_INGAME:
00229$:
;src/main.c:1233: if (cursor.held_card) {
ld hl, #_cursor
ld a, (hl+)
or a,(hl)
jp Z, 00227$
;src/main.c:1234: flags |= FLAG_REDRAW_HAND;
ldhl sp, #3
ld a, (hl)
or a, #0x02
ld (#_flags),a
;src/main.c:1236: && cursor.hand_pile_idx != 0) {
ldhl sp, #9
ld a, (hl-)
or a, (hl)
jr Z, 00172$
ld bc, #_cursor+5
ld a, (bc)
or a, a
jr Z, 00172$
;src/main.c:1237: cursor.hand_pile_idx--;
dec a
ld (bc), a
jr 00173$
00172$:
;src/main.c:1239: && cursor.hand_pile_idx < 9) {
ldhl sp, #7
ld a, (hl-)
or a, (hl)
jr Z, 00173$
ld bc, #_cursor+5
ld a, (bc)
cp a, #0x09
jr NC, 00173$
;src/main.c:1240: cursor.hand_pile_idx++;
inc a
ld (bc), a
00173$:
;src/main.c:1243: && ~flags & FLAG_PLAYING_ANIMATION) {
ldhl sp, #5
ld a, (hl-)
or a, (hl)
jp Z, 00232$
ld a, (#_flags)
ld b, #0x00
cpl
ld c, a
ld a, b
cpl
bit 2, c
jp Z,00232$
;src/main.c:795: Pile *pile = IDX_PTR(piles, cursor.hand_pile_idx);
ld bc, #_piles+0
ld a, (#(_cursor + 0x0005) + 0)
ldhl sp, #14
ld (hl), a
ldhl sp, #14
ld e, (hl)
ld d, #0x00
ld l, e
ld h, d
add hl, hl
add hl, hl
add hl, de
add hl, bc
ld c, l
ld b, h
;src/main.c:796: if (cursor.hand_pile_idx == cursor.pile_idx) {
ld hl, #_cursor + 6
ld e, (hl)
ldhl sp, #14
ld a, (hl)
sub a, e
jr NZ, 00179$
;src/main.c:797: pile_append_cursor_stack(pile);
push bc
call _pile_append_cursor_stack
add sp, #2
jp 00232$
00179$:
;src/main.c:798: } else if (!pile->height
ld hl, #0x0004
add hl, bc
ld a, (hl)
or a, a
jr Z, 00177$
;src/main.c:799: || RANK(pile->top->data) == RANK(cursor.held_card->data) + 1u) {
ld l, c
ld h, b
inc hl
inc hl
ld a, (hl+)
ld h, (hl)
ld l, a
inc hl
inc hl
ld a, (hl)
and a, #0x0f
ldhl sp, #13
ld (hl), a
xor a, a
inc hl
ld (hl), a
ld hl, #_cursor
ld a, (hl+)
ld h, (hl)
ld l, a
inc hl
inc hl
ld a, (hl)
and a, #0x0f
ld e, a
ld d, #0x00
inc de
ldhl sp, #13
ld a, (hl)
sub a, e
jp NZ,00232$
inc hl
ld a, (hl)
sub a, d
jp NZ,00232$
00177$:
;src/main.c:800: pile_append_cursor_stack(pile);
push bc
call _pile_append_cursor_stack
add sp, #2
;src/main.c:801: score--;
ld hl, #_score + 1
dec hl
ld a, (hl+)
ld e, a
ld d, (hl)
dec de
dec hl
ld a, e
ld (hl+), a
ld (hl), d
;src/main.c:1244: cursor_place_stack();
jp 00232$
00227$:
;src/main.c:1247: flags |= FLAG_REDRAW_CURSOR;
ldhl sp, #14
ld a, (hl)
ld (#_flags),a
;src/main.c:1248: if (new_input & J_DOWN) {
ldhl sp, #13
ld a, (hl-)
or a, (hl)
jr Z, 00205$
;src/main.c:1249: if (cursor.pile_idx == PILE_IDX_DECK)
ld hl, #_cursor + 6
ld c, (hl)
ld a, c
;src/main.c:1250: cursor.pile_idx = 0;
sub a,#0x0a
jr NZ, 00188$
ld (hl),a
jr 00206$
00188$:
;src/main.c:1251: else if (cursor.height + 1u < piles[cursor.pile_idx].height)
ld a, (#(_cursor + 0x0007) + 0)
ld d, #0x00
ld e, a
inc de
ldhl sp, #13
ld a, e
ld (hl+), a
ld (hl), d
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, hl
add hl, bc
ld de, #_piles
add hl, de
ld bc, #0x0004
add hl, bc
ld c, (hl)
ld b, #0x00
ldhl sp, #13
ld a, (hl)
sub a, c
inc hl
ld a, (hl)
sbc a, b
jr NC, 00206$
;src/main.c:1252: change_cursor_height(1);
ld a, #0x01
push af
inc sp
call _change_cursor_height
inc sp
jr 00206$
00205$:
;src/main.c:1253: } else if (new_input & J_UP) {
ldhl sp, #11
ld a, (hl-)
or a, (hl)
jr Z, 00203$
;src/main.c:1254: if (cursor.height == 0)
ld a, (#(_cursor + 0x0007) + 0)
or a, a
jr NZ, 00192$
;src/main.c:1255: cursor.pile_idx = PILE_IDX_DECK;
ld hl, #(_cursor + 0x0006)
ld (hl), #0x0a
jr 00206$
00192$:
;src/main.c:1257: change_cursor_height(-1);
ld a, #0xff
push af
inc sp
call _change_cursor_height
inc sp
jr 00206$
00203$:
;src/main.c:1259: && cursor.pile_idx != 0
ldhl sp, #9
ld a, (hl-)
or a, (hl)
jr Z, 00201$
ld bc, #_cursor+6
ld a, (bc)
or a, a
jr Z, 00201$
;src/main.c:1260: && cursor.pile_idx != PILE_IDX_DECK) {
cp a, #0x0a
jr Z, 00201$
;src/main.c:1261: cursor.pile_idx--;
dec a
ld (bc), a
;src/main.c:1262: cursor_adjust_height();
call _cursor_adjust_height
jr 00206$
00201$:
;src/main.c:1264: && cursor.pile_idx < PILE_IDX_DECK - 1u) {
ldhl sp, #7
ld a, (hl-)
or a, (hl)
jr Z, 00206$
ld bc, #_cursor+6
ld a, (bc)
cp a, #0x09
jr NC, 00206$
;src/main.c:1265: cursor.pile_idx++;
inc a
ld (bc), a
;src/main.c:1266: cursor_adjust_height();
call _cursor_adjust_height
00206$:
;src/main.c:1269: && ~flags & FLAG_PLAYING_ANIMATION) {
ldhl sp, #5
ld a, (hl-)
or a, (hl)
jp Z, 00232$
ld a, (#_flags)
ld b, #0x00
cpl
ld c, a
ld a, b
cpl
bit 2, c
jp Z,00232$
;src/main.c:1270: if (cursor.pile_idx == PILE_IDX_DECK && top_card_idx != 104u)
ld hl, #(_cursor + 0x0006)
ld c, (hl)
ld a, c
sub a, #0x0a
jp NZ,00223$
ld a, (#_top_card_idx)
sub a, #0x68
jp Z,00223$
;src/main.c:985: Pile *pile = IDX_PTR(piles, 0);
ld bc, #_piles
;src/main.c:988: for (i = 0; i < 10u; i++) {
ld e, #0x00
00268$:
;src/main.c:989: if (!pile->height)
ld hl, #0x0004
add hl, bc
ld a, (hl)
or a, a
jp Z, 00232$
;src/main.c:991: pile++;
inc bc
inc bc
inc bc
inc bc
inc bc
;src/main.c:988: for (i = 0; i < 10u; i++) {
inc e
ld a, e
sub a, #0x0a
jr C, 00268$
;src/main.c:994: pile = IDX_PTR(piles, 0);
ldhl sp, #12
ld a, #<(_piles)
ld (hl+), a
ld (hl), #>(_piles)
;src/main.c:995: Card *deck_top = IDX_PTR(deck, top_card_idx);
ld hl, #_top_card_idx
ld c, (hl)
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, bc
ld bc,#_deck
add hl,bc
ld c, l
ld b, h
;src/main.c:996: top_card_idx += 10u;
ld hl, #_top_card_idx
ld a, (hl)
add a, #0x0a
ld (hl), a
;src/main.c:999: for (i = 0; i < 10u; i++) {
ldhl sp, #14
ld (hl), #0x0a
00272$:
;src/main.c:1000: pile->top->next_card = deck_top;
;c
ldhl sp,#12
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0002
add hl, de
push hl
ld a, l
ldhl sp, #12
ld (hl), a
pop hl
ld a, h
ldhl sp, #11
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ld l, a
inc de
ld a, (de)
ld h, a
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:1001: pile->top = deck_top;
ldhl sp, #10
ld a, (hl+)
ld h, (hl)
ld l, a
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:1002: pile->height++;
;c
ldhl sp,#12
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0004
add hl, de
ld e, l
ld d, h
ld a, (de)
inc a
ld (de), a
;src/main.c:1003: deck_top++;
inc bc
inc bc
inc bc
;src/main.c:1004: pile++;
;c
ldhl sp,#12
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0005
add hl, de
push hl
ld a, l
ldhl sp, #14
ld (hl), a
pop hl
ld a, h
ldhl sp, #13
ld (hl+), a
;src/main.c:999: for (i = 0; i < 10u; i++) {
dec (hl)
ld a, (hl)
jr NZ, 00272$
;src/main.c:1007: dynamic_metasprite_deal();
call _dynamic_metasprite_deal
;src/main.c:1271: deal();
jp 00232$
00223$:
;src/main.c:769: Pile *pile = IDX_PTR(piles, cursor.pile_idx);
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, hl
add hl, bc
ld a, #<(_piles)
add a, l
ld c, a
ld a, #>(_piles)
adc a, h
ld b, a
ldhl sp, #10
ld a, c
ld (hl+), a
;src/main.c:770: Card *top = pile->base;
ld a, b
ld (hl-), a
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
inc hl
inc hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:771: for (i = 1; i < cursor.height; i++)
ld b, #0x01
00274$:
ld hl, #(_cursor + 0x0007)
ld c, (hl)
ld a, b
sub a, c
jr NC, 00215$
;src/main.c:772: top = top->next_card;
ldhl sp,#13
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
dec hl
ld (hl+), a
inc de
ld a, (de)
ld (hl), a
;src/main.c:771: for (i = 1; i < cursor.height; i++)
inc b
jr 00274$
00215$:
;src/main.c:773: Card *stack = cursor.height ? top->next_card : top;
ld a, c
or a, a
jr Z, 00278$
ldhl sp,#13
ld a, (hl+)
ld e, a
ld d, (hl)
ld a, (de)
ld c, a
inc de
ld a, (de)
ld b, a
jr 00279$
00278$:
ldhl sp,#13
ld a, (hl+)
ld c, a
ld b, (hl)
00279$:
;src/main.c:774: if (!(VISIBLE(stack->data) && is_stack_coherent(stack)))
ld e, c
ld d, b
inc de
inc de
ld a, (de)
bit 6, a
jr Z, 00232$
push bc
push bc
call _is_stack_coherent
add sp, #2
ld a, e
pop bc
or a, a
jr Z, 00232$
;src/main.c:777: cursor.held_card = stack;
ld hl, #_cursor
ld a, c
ld (hl+), a
ld (hl), b
;src/main.c:778: cursor.hand_pile_idx = cursor.pile_idx;
ld a, (#(_cursor + 0x0006) + 0)
ld (#(_cursor + 0x0005)),a
;src/main.c:779: cursor.held_stack_size = pile->height - cursor.height;
;c
ldhl sp,#10
ld a, (hl+)
ld e, a
ld d, (hl)
ld hl, #0x0004
add hl, de
ld c, l
ld b, h
ld a, (bc)
ld hl, #(_cursor + 0x0007)
ld l, (hl)
sub a, l
ld (#(_cursor + 0x0004)),a
;src/main.c:780: pile->height = cursor.height;
ld a, (#(_cursor + 0x0007) + 0)
ld (bc), a
;src/main.c:781: flags |= FLAG_REDRAW_HAND;
ld hl, #_flags
ld a, (hl)
or a, #0x02
ld (hl), a
;src/main.c:782: if (cursor.height) {
ld a, (#(_cursor + 0x0007) + 0)
ldhl sp, #12
ld (hl), a
;src/main.c:783: pile->top = top;
ldhl sp,#10
ld a, (hl+)
ld c, a
ld b, (hl)
inc bc
inc bc
;src/main.c:785: cursor.card_to_show = top;
;src/main.c:782: if (cursor.height) {
inc hl
ld a, (hl)
or a, a
jr Z, 00220$
;src/main.c:783: pile->top = top;
inc hl
ld a, (hl+)
ld (bc), a
inc bc
ld a, (hl)
ld (bc), a
;src/main.c:784: top->next_card = NULL;
dec hl
ld a, (hl+)
ld h, (hl)
ld l, a
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:785: cursor.card_to_show = top;
ld de, #(_cursor + 0x0002)
ldhl sp, #13
ld a, (hl)
ld (de), a
inc de
inc hl
ld a, (hl)
ld (de), a
jr 00232$
00220$:
;src/main.c:787: pile->base = NULL;
ldhl sp, #10
ld a, (hl+)
ld h, (hl)
ld l, a
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:788: pile->top = NULL;
xor a, a
ld (bc), a
inc bc
ld (bc), a
;src/main.c:789: cursor.card_to_show = NULL;
ld hl, #(_cursor + 0x0002)
xor a, a
ld (hl+), a
ld (hl), a
;src/main.c:1277: }
00232$:
;src/main.c:1279: prev_input = input;
ldhl sp, #0
ld a, (hl)
ld (#_main_prev_input_327681_450),a
;src/main.c:843: switch (flags & FLAG_GAME_STATE) {
ld a, (#_flags)
and a, #0x18
ld b, a
ld c, #0x00
ld a, b
or a, a
or a, c
jp Z,00260$
;src/main.c:847: cursor.anim_ctr++;
ld hl, #_cursor + 8
ld d, (hl)
inc d
ld (hl), d
;src/main.c:848: cursor.anim_ctr &= (1u << (CURSOR_PERIOD_LOGSCALE + 1u)) - 1u;
res 7, d
ld (hl), d
;src/main.c:849: UINT8 prev_anim_frame = cursor.anim_frame;
ld bc, #_cursor + 9
ld a, (bc)
ld e, a
;src/main.c:850: cursor.anim_frame = cursor.anim_ctr >> CURSOR_PERIOD_LOGSCALE;
ld a, d
rlca
rlca
and a, #0x03
ld (bc), a
;src/main.c:851: if (cursor.anim_frame != prev_anim_frame)
sub a, e
jr Z, 00237$
;src/main.c:852: flags |= FLAG_REDRAW_CURSOR;
ld hl, #_flags
ld a, (hl)
or a, #0x01
ld (hl), a
00237$:
;src/main.c:854: if (flags & FLAG_REDRAW_CURSOR) {
ld a, (#_flags)
rrca
jp NC,00253$
;src/main.c:855: flags &= ~FLAG_REDRAW_CURSOR;
ld hl, #_flags
ld a, (hl)
and a, #0xfe
ld (hl), a
;src/main.c:856: switch (flags & FLAG_GAME_STATE) {
ld a, (hl)
and a, #0x18
ld l, a
ld h, #0x00
ld a, l
sub a, #0x08
or a, h
jr Z, 00244$
;src/main.c:862: SETTINGS_PAD_Y * 8u + cursor.pile_idx * 32u
ld de, #_cursor + 6
;src/main.c:861: cursor.height * 16u + SETTINGS_SPLIT_X * 8u,
;src/main.c:856: switch (flags & FLAG_GAME_STATE) {
ld a, l
sub a, #0x10
or a, h
jr Z, 00250$
ld a, l
sub a, #0x18
or a, h
jp NZ,00253$
;src/main.c:862: SETTINGS_PAD_Y * 8u + cursor.pile_idx * 32u
ld a, (de)
swap a
rlca
and a, #0xe0
add a, #0x08
ldhl sp, #13
ld (hl), a
;src/main.c:861: cursor.height * 16u + SETTINGS_SPLIT_X * 8u,
ld a, (#(_cursor + 0x0007) + 0)
swap a
and a, #0xf0
add a, #0x50
inc hl
ld (hl), a
;src/main.c:858: move_metasprite(cursor_metasprites[cursor.anim_frame],
ld de, #_cursor_metasprites+0
ld a, (bc)
ld l, a
ld h, #0x00
add hl, hl
add hl, de
ld a, (hl+)
ld c, (hl)
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl+), a
ld (hl), c
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0x01
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ldhl sp, #13
ld a, (hl)
push af
inc sp
inc hl
ld d, (hl)
ld e,#0x0c
push de
call ___move_metasprite
add sp, #3
;src/main.c:864: break;
jp 00253$
;src/main.c:865: case FLAG_GAME_STATE_LEADERBOARD:
00244$:
;src/main.c:866: if (selected_leaderboard) {
ld hl, #_selected_leaderboard + 1
ld a, (hl-)
or a, (hl)
jp Z, 00253$
;src/main.c:867: set_sprite_tile(SPRITE_FRAME, OFFSET_SPRITE_CURSOR + OFFSET_CURSOR_UNDERLINE + cursor.anim_frame);
ld a, (bc)
add a, #0x09
ld c, a
;/home/wojtek/gbdk/include/gb/gb.h:1145: shadow_OAM[nb].tile=tile;
ld hl, #(_shadow_OAM + 0x0032)
ld (hl), c
;src/main.c:868: move_sprite(SPRITE_FRAME, (LEADERBOARD_NAME_X + 1u) * 8u + cursor.pile_idx * 8u, 16u + cursor.height * 8u);
ld a, (#(_cursor + 0x0007) + 0)
add a, a
add a, a
add a, a
add a, #0x10
ld c, a
ld a, (#(_cursor + 0x0006) + 0)
add a, a
add a, a
add a, a
add a, #0x48
ld e, a
;/home/wojtek/gbdk/include/gb/gb.h:1218: OAM_item_t * itm = &shadow_OAM[nb];
ld hl, #(_shadow_OAM + 0x0030)
;/home/wojtek/gbdk/include/gb/gb.h:1219: itm->y=y, itm->x=x;
ld a, c
ld (hl+), a
ld (hl), e
;src/main.c:870: break;
jr 00253$
;src/main.c:871: case FLAG_GAME_STATE_INGAME:
00250$:
;src/main.c:872: if (cursor.pile_idx == PILE_IDX_DECK)
ld a, (de)
ldhl sp, #14
ld (hl), a
;src/main.c:849: UINT8 prev_anim_frame = cursor.anim_frame;
ld a, (bc)
;src/main.c:873: move_metasprite(cursor_metasprites[cursor.anim_frame],
ld l, a
ld h, #0x00
add hl, hl
ld c, l
ld b, h
;src/main.c:872: if (cursor.pile_idx == PILE_IDX_DECK)
ldhl sp, #14
ld a, (hl)
sub a, #0x0a
jr NZ, 00248$
;src/main.c:873: move_metasprite(cursor_metasprites[cursor.anim_frame],
ld hl, #_cursor_metasprites
add hl, bc
ld a, (hl+)
ld c, (hl)
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl+), a
ld (hl), c
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0x01
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
xor a, a
push af
inc sp
xor a, a
ld d,a
ld e,#0x0c
push de
call ___move_metasprite
add sp, #3
;src/main.c:878: );
jr 00253$
00248$:
;src/main.c:884: (cursor.height + 3u - scroll) * 8u
ld a, (#(_cursor + 0x0007) + 0)
add a, #0x03
ld hl, #_scroll
sub a, (hl)
add a, a
add a, a
add a, a
ldhl sp, #13
;src/main.c:883: cursor.pile_idx * 16u,
ld (hl+), a
ld a, (hl)
swap a
and a, #0xf0
ld (hl), a
;src/main.c:880: move_metasprite(cursor_metasprites[cursor.anim_frame],
ld hl, #_cursor_metasprites
add hl, bc
ld a, (hl+)
ld c, (hl)
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl+), a
ld (hl), c
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0x01
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ldhl sp, #13
ld a, (hl)
push af
inc sp
inc hl
ld d, (hl)
ld e,#0x0c
push de
call ___move_metasprite
add sp, #3
;src/main.c:887: }
00253$:
;src/main.c:890: if (flags & FLAG_REDRAW_HAND) {
ld a, (#_flags)
bit 1, a
jr Z, 00260$
;src/main.c:891: flags &= ~FLAG_REDRAW_HAND;
ld hl, #_flags
ld a, (hl)
and a, #0xfd
ld (hl), a
;src/main.c:892: if (cursor.held_card) {
ld hl, #_cursor
ld a, (hl+)
or a,(hl)
jr Z, 00256$
;src/main.c:893: UINT8 height = piles[cursor.hand_pile_idx].height;
ld hl, #_cursor + 5
ld c, (hl)
ld b, #0x00
ld l, c
ld h, b
add hl, hl
add hl, hl
add hl, bc
ld de, #_piles
add hl, de
inc hl
inc hl
inc hl
inc hl
ld b, (hl)
;src/main.c:898: (height + !height + 2u - scroll) * 8u
ld a, b
sub a,#0x01
ld a, #0x00
rla
add a, b
add a, #0x02
ld hl, #_scroll
ld b, (hl)
sub a, b
add a, a
add a, a
add a, a
ld d, a
;src/main.c:897: cursor.hand_pile_idx * 16u,
ld a, c
swap a
and a, #0xf0
ld b, a
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl), #<(_metasprite_sequential_2x3)
inc hl
ld (hl), #>(_metasprite_sequential_2x3)
;/home/wojtek/gbdk/include/gb/metasprites.h:80: __current_base_tile = base_tile;
ld hl, #___current_base_tile
ld (hl), #0x03
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ld e, b
push de
ld a, #0x06
push af
inc sp
call ___move_metasprite
add sp, #3
;src/main.c:899: );
jr 00260$
00256$:
;src/main.c:901: metasprite_2x3_hide(SPRITE_HAND);
ld a, #0x06
push af
inc sp
call _metasprite_2x3_hide
inc sp
;src/main.c:1306: cursor_process();
00260$:
;src/main.c:739: if (dynamic_metasprite.elapsed_frames >= dynamic_metasprite.target_frames)
ld hl, #(_dynamic_metasprite + 0x0009)
ld c, (hl)
ld hl, #(_dynamic_metasprite + 0x0008)
ld b, (hl)
ld e, b
ld a,c
ld d,a
sub a, b
bit 7, e
jr Z, 00712$
bit 7, d
jr NZ, 00713$
cp a, a
jr 00713$
00712$:
bit 7, d
jr Z, 00713$
scf
00713$:
jp NC, 00267$
;src/main.c:742: dynamic_metasprite.elapsed_frames++;
inc c
ld hl, #(_dynamic_metasprite + 0x0009)
ld (hl), c
;src/main.c:747: (INT16)scroll * -8 + dynamic_metasprite.src[1] + (dynamic_metasprite.dist[1] * dynamic_metasprite.elapsed_frames / dynamic_metasprite.target_frames)
ld a, (#_scroll)
ld e, a
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, e
add a, a
add a, a
add a, a
ld hl, #_dynamic_metasprite + 2
ld e, (hl)
add a, e
ldhl sp, #10
ld (hl), a
ld hl, #_dynamic_metasprite + 6
ld a, (hl+)
ld h, (hl)
ld l, a
ld a, c
rla
sbc a, a
ld b, a
push bc
push bc
push hl
call __mulint
add sp, #4
push hl
ldhl sp, #17
ld (hl), e
ldhl sp, #18
ld (hl), d
pop hl
pop bc
ld a, (#(_dynamic_metasprite + 0x0008) + 0)
ldhl sp, #11
ld (hl), a
rla
sbc a, a
inc hl
ld (hl), a
push bc
dec hl
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
ldhl sp, #17
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
call __divsint
add sp, #4
pop bc
ld a, e
ldhl sp, #10
add a, (hl)
ldhl sp, #13
ld (hl), a
;src/main.c:746: dynamic_metasprite.src[0] + (dynamic_metasprite.dist[0] * dynamic_metasprite.elapsed_frames / dynamic_metasprite.target_frames),
ld a, (#_dynamic_metasprite + 0)
ldhl sp, #14
ld (hl), a
ld hl, #(_dynamic_metasprite + 0x0004)
ld a, (hl+)
ld h, (hl)
ld l, a
push bc
push hl
call __mulint
add sp, #4
ldhl sp, #11
ld a, (hl+)
ld h, (hl)
ld l, a
push hl
push de
call __divsint
add sp, #4
ld a, e
ldhl sp, #14
add a, (hl)
ld c, a
;src/main.c:744: dynamic_metasprite.metasprite_offset,
ld a, (#(_dynamic_metasprite + 0x000c) + 0)
ld (#___current_base_tile),a
;src/main.c:743: move_metasprite(dynamic_metasprite.metasprite,
ld hl, #_dynamic_metasprite + 10
ld a, (hl+)
ld b, (hl)
;/home/wojtek/gbdk/include/gb/metasprites.h:79: __current_metasprite = metasprite;
ld hl, #___current_metasprite
ld (hl+), a
ld (hl), b
;/home/wojtek/gbdk/include/gb/metasprites.h:81: return __move_metasprite(base_sprite, x, y);
ldhl sp, #13
ld b, (hl)
push bc
xor a, a
push af
inc sp
call ___move_metasprite
add sp, #3
;src/main.c:749: if (dynamic_metasprite.elapsed_frames == dynamic_metasprite.target_frames
ld a, (#(_dynamic_metasprite + 0x0009) + 0)
ld hl, #(_dynamic_metasprite + 0x0008)
ld c, (hl)
sub a, c
jr NZ, 00267$
;src/main.c:750: && dynamic_metasprite.callback)
ld hl, #_dynamic_metasprite + 19
ld a, (hl+)
ld c, a
ld h, (hl)
ld a, h
or a, c
jr Z, 00267$
;src/main.c:751: dynamic_metasprite.callback();
ld l, c
call ___sdcc_call_hl
;src/main.c:1308: dynamic_metasprite_process();
00267$:
;src/main.c:1310: wait_vbl_done();
call _wait_vbl_done
jp 00102$
;src/main.c:1312: }
add sp, #15
ret
.area _CODE
.area _CABS (ABS)
|
programs/oeis/274/A274682.asm | neoneye/loda | 22 | 29252 | ; A274682: Numbers n such that 8*n-1 is a triangular number.
; 2,7,29,44,88,113,179,214,302,347,457,512,644,709,863,938,1114,1199,1397,1492,1712,1817,2059,2174,2438,2563,2849,2984,3292,3437,3767,3922,4274,4439,4813,4988,5384,5569,5987,6182,6622,6827,7289,7504,7988,8213,8719,8954,9482,9727,10277,10532,11104,11369,11963,12238,12854,13139,13777,14072,14732,15037,15719,16034,16738,17063,17789,18124,18872,19217,19987,20342,21134,21499,22313,22688,23524,23909,24767,25162,26042,26447,27349,27764,28688,29113,30059,30494,31462,31907,32897,33352,34364,34829,35863,36338,37394,37879,38957,39452
mov $3,$0
mov $7,$0
add $0,1
lpb $0
add $4,$0
trn $0,2
mov $1,$4
add $1,$3
mov $5,$3
mov $3,4
add $3,$5
add $3,6
mov $4,$1
lpe
add $1,1
add $1,$7
mov $6,$7
mul $6,$7
mov $2,$6
mul $2,2
add $1,$2
mov $0,$1
|
programs/oeis/227/A227625.asm | neoneye/loda | 22 | 171246 | <reponame>neoneye/loda<filename>programs/oeis/227/A227625.asm
; A227625: Indicator sequence of primes p > 3: k = p mod 6, if k = 5 then a(n) = -1, if k = 1 then a(n) = 1 else a(n) = 0, a(2) = -1, a(3) = 1.
; 0,-1,1,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,0,0,0,0,-1,0,1,0,0,0,0,0,1,0,0,0,-1,0,1,0,0,0,-1,0,0,0,0,0,-1,0,0,0,0,0,-1,0,1,0,0,0,0,0,1,0,0,0,-1,0,1,0,0,0,0,0,1,0,0,0,-1,0,0,0,0,0,-1,0,0,0,0,0,0,0,1,0,0,0
mov $2,$0
seq $0,10051 ; Characteristic function of primes: 1 if n is prime, else 0.
sub $2,1
mod $2,3
sub $2,1
mov $3,$2
cmp $3,0
add $2,$3
div $0,$2
|
alloy4fun_models/trashltl/models/5/FzLAE8oSNLgrCEgKK.als | Kaixi26/org.alloytools.alloy | 0 | 197 | open main
pred idFzLAE8oSNLgrCEgKK_prop6 {
always ((some File) implies (always File in File))
}
pred __repair { idFzLAE8oSNLgrCEgKK_prop6 }
check __repair { idFzLAE8oSNLgrCEgKK_prop6 <=> prop6o } |
programs/oeis/248/A248076.asm | neoneye/loda | 22 | 27825 | <reponame>neoneye/loda
; A248076: Partial sums of the sum of the 5th powers of the divisors of n: Sum_{i=1..n} sigma_5(i).
; 1,34,278,1335,4461,12513,29321,63146,122439,225597,386649,644557,1015851,1570515,2333259,3415660,4835518,6792187,9268287,12572469,16673621,21988337,28424681,36677981,46446732,58699434,73107634,90873690,111384840,136555392,165184544,199821377,239118065,285973379,338515187,401187888,470531846,552243146,642838882,748575832,864432034,999770050,1146778494,1317010458,1502360376,1714759728,1944104736,2208210580,2490702637,2813071420,3159516772,3551974530,3970170024,4445640624,4949089176,5517619776,6121788176,6798656126,7513580426,8319800834,9164397136,10109159152,11105755896,12214134553,13374799597,14671590301,16021715409,17522505315,19092973251,20826852915,22631082267,24636667992,26709739586,28998090200,31381665444,33998903144,36705865160,39695524448,42772580848,46156166374,49657358975,53480613641,57419654285,61754571949,66193048057,71044326709,76049047309,81496631209,87080690659,93197237953,99437947505,106241163113,113226676201,120795061465,128535350065,136986737317,145574077575,154896315456,164445571692,174771141499
lpb $0
mov $2,$0
sub $0,1
seq $2,1160 ; sigma_5(n), the sum of the 5th powers of the divisors of n.
add $1,$2
lpe
add $1,1
mov $0,$1
|
libsrc/_DEVELOPMENT/math/float/math48/z80/am48_dconst_inf.asm | meesokim/z88dk | 0 | 167266 |
SECTION code_fp_math48
PUBLIC am48_dconst_inf, am48_dconst_pinf, am48_dconst_minf
am48_dconst_inf:
; set AC = +-inf depending on sign
bit 7,b
jr nz, am48_dconst_minf
am48_dconst_pinf:
; set AC = +inf
ld bc,$7fff
join:
ld e,c
ld d,c
ld h,c
ld l,c
ret
am48_dconst_minf:
; set AC = -inf
ld bc,$ffff
jr join
|
findNote.applescript | hadret/alfred-search-notes-app | 0 | 24 | #!/usr/bin/osascript
on alfred_script(argv)
tell application "Notes"
set noteRefs to a reference to every note in default account
repeat with noteRef in noteRefs
if name of noteRef contains argv then
show noteRef
activate
exit repeat
end if
end repeat
end tell
end alfred_script
|
programs/oeis/198/A198796.asm | neoneye/loda | 22 | 101537 | ; A198796: 3*6^n-1.
; 2,17,107,647,3887,23327,139967,839807,5038847,30233087,181398527,1088391167,6530347007,39182082047,235092492287,1410554953727,8463329722367,50779978334207,304679870005247,1828079220031487,10968475320188927,65810851921133567,394865111526801407,2369190669160808447,14215144014964850687,85290864089789104127,511745184538734624767,3070471107232407748607,18422826643394446491647,110536959860366678949887,663221759162200073699327,3979330554973200442195967,23875983329839202653175807,143255899979035215919054847,859535399874211295514329087,5157212399245267773085974527,30943274395471606638515847167,185659646372829639831095083007,1113957878236977838986570498047,6683747269421867033919422988287,40102483616531202203516537929727,240614901699187213221099227578367,1443689410195123279326595365470207,8662136461170739675959572192821247,51972818767024438055757433156927487,311836912602146628334544598941564927
mov $1,6
pow $1,$0
mul $1,3
sub $1,1
mov $0,$1
|
compareWalkers.asm | arturosalazar/xv6-public | 0 | 14404 | <filename>compareWalkers.asm
_compareWalkers: file format elf32-i386
Disassembly of section .text:
00000000 <main>:
int
main(int argc, char *argv[])
{
0: 8d 4c 24 04 lea 0x4(%esp),%ecx
4: 83 e4 f0 and $0xfffffff0,%esp
7: ff 71 fc pushl -0x4(%ecx)
a: 55 push %ebp
b: 89 e5 mov %esp,%ebp
d: 51 push %ecx
e: 83 ec 10 sub $0x10,%esp
directoryWalkerComparison("/");
11: 68 40 0c 00 00 push $0xc40
16: e8 c5 02 00 00 call 2e0 <directoryWalkerComparison>
inodeTBWalkerComparison();
1b: e8 10 00 00 00 call 30 <inodeTBWalkerComparison>
exit();
20: e8 7d 07 00 00 call 7a2 <exit>
25: 66 90 xchg %ax,%ax
27: 66 90 xchg %ax,%ax
29: 66 90 xchg %ax,%ax
2b: 66 90 xchg %ax,%ax
2d: 66 90 xchg %ax,%ax
2f: 90 nop
00000030 <inodeTBWalkerComparison>:
};
struct dirSummary dirWalker[4000];
int dirWalkerSize = 0;
void inodeTBWalkerComparison(){
30: 55 push %ebp
31: 89 e5 mov %esp,%ebp
33: 57 push %edi
34: 56 push %esi
35: 53 push %ebx
36: 81 ec 54 02 00 00 sub $0x254,%esp
struct stat st;
int fd;
struct superblock sb;
uchar dataBuffer[BSIZE];
if((fd = open("/", 0)) < 0){
3c: 6a 00 push $0x0
3e: 68 40 0c 00 00 push $0xc40
43: e8 9a 07 00 00 call 7e2 <open>
48: 83 c4 10 add $0x10,%esp
4b: 85 c0 test %eax,%eax
4d: 0f 88 e2 01 00 00 js 235 <inodeTBWalkerComparison+0x205>
53: 89 c3 mov %eax,%ebx
printf(2, "ls: cannot open %s\n", "/");
return;
}
if(fstat(fd, &st) < 0){
55: 8d 85 b8 fd ff ff lea -0x248(%ebp),%eax
5b: 83 ec 08 sub $0x8,%esp
5e: 50 push %eax
5f: 53 push %ebx
60: e8 95 07 00 00 call 7fa <fstat>
65: 83 c4 10 add $0x10,%esp
68: 85 c0 test %eax,%eax
6a: 0f 88 e4 01 00 00 js 254 <inodeTBWalkerComparison+0x224>
printf(2, "ls: cannot stat %s\n", "/");
close(fd);
return;
}
callSBRead(st.dev, &sb);
70: 8d 85 cc fd ff ff lea -0x234(%ebp),%eax
76: 83 ec 08 sub $0x8,%esp
79: 50 push %eax
7a: ff b5 bc fd ff ff pushl -0x244(%ebp)
80: e8 dd 07 00 00 call 862 <callSBRead>
printf(1, "Contents of sb: inodes - %d, size - %d, nblocks - %d, inodestart - %d\n",
85: 5a pop %edx
86: 59 pop %ecx
87: ff b5 e0 fd ff ff pushl -0x220(%ebp)
8d: ff b5 d0 fd ff ff pushl -0x230(%ebp)
93: ff b5 cc fd ff ff pushl -0x234(%ebp)
99: ff b5 d4 fd ff ff pushl -0x22c(%ebp)
9f: 68 bc 0c 00 00 push $0xcbc
a4: 6a 01 push $0x1
a6: e8 75 08 00 00 call 920 <printf>
sb.ninodes, sb.size, sb.nblocks, sb.inodestart);
for(int numB = 0; numB < sb.ninodes / IPB; numB++){
ab: 8b 85 d4 fd ff ff mov -0x22c(%ebp),%eax
b1: 83 c4 20 add $0x20,%esp
b4: c7 85 b0 fd ff ff 00 movl $0x0,-0x250(%ebp)
bb: 00 00 00
be: c1 e8 03 shr $0x3,%eax
c1: 85 c0 test %eax,%eax
c3: 0f 84 3e 01 00 00 je 207 <inodeTBWalkerComparison+0x1d7>
callBRead(st.dev, (numB + sb.inodestart), dataBuffer);
c9: 8d 85 e8 fd ff ff lea -0x218(%ebp),%eax
cf: 83 ec 04 sub $0x4,%esp
d2: 8b bd b0 fd ff ff mov -0x250(%ebp),%edi
d8: 50 push %eax
d9: 8b 85 e0 fd ff ff mov -0x220(%ebp),%eax
df: 01 f8 add %edi,%eax
e1: 50 push %eax
e2: ff b5 bc fd ff ff pushl -0x244(%ebp)
e8: e8 6d 07 00 00 call 85a <callBRead>
ed: 89 f8 mov %edi,%eax
ef: 8d bd e8 fd ff ff lea -0x218(%ebp),%edi
f5: 83 c4 10 add $0x10,%esp
f8: c1 e0 03 shl $0x3,%eax
fb: 90 nop
fc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
struct dinode* dinodePtr = (struct dinode*) dataBuffer;
for(int i = 0; i < IPB; i++){
int tbWalkerInodeNum = i + (numB * IPB);
//printf(1, "type: %d,major: %d,minor: %d,nlink: %d,size: %d,size: %d\n",
//dinodePtr->type, dinodePtr->major, dinodePtr->minor, dinodePtr->nlink, dinodePtr->size);
printf(1, "DIRWALKERSIZE: %d, inode ith: %d\n\n", dirWalkerSize, tbWalkerInodeNum);
100: 50 push %eax
101: ff 35 80 11 00 00 pushl 0x1180
107: 68 04 0d 00 00 push $0xd04
10c: 6a 01 push $0x1
10e: 89 85 b4 fd ff ff mov %eax,-0x24c(%ebp)
114: e8 07 08 00 00 call 920 <printf>
for(int j = 0; j < dirWalkerSize; j++){
119: a1 80 11 00 00 mov 0x1180,%eax
11e: 83 c4 10 add $0x10,%esp
121: 85 c0 test %eax,%eax
123: 8b 85 b4 fd ff ff mov -0x24c(%ebp),%eax
129: 0f 8e a9 00 00 00 jle 1d8 <inodeTBWalkerComparison+0x1a8>
12f: bb a0 11 00 00 mov $0x11a0,%ebx
134: 31 f6 xor %esi,%esi
136: eb 1a jmp 152 <inodeTBWalkerComparison+0x122>
138: 90 nop
139: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
140: 83 c6 01 add $0x1,%esi
143: 83 c3 10 add $0x10,%ebx
146: 39 35 80 11 00 00 cmp %esi,0x1180
14c: 0f 8e 86 00 00 00 jle 1d8 <inodeTBWalkerComparison+0x1a8>
if(dirWalker[j].inode == tbWalkerInodeNum){
152: 3b 03 cmp (%ebx),%eax
154: 75 ea jne 140 <inodeTBWalkerComparison+0x110>
printf(1, "dirWalker jth %d\n\n", j);
156: 83 ec 04 sub $0x4,%esp
159: 89 85 b4 fd ff ff mov %eax,-0x24c(%ebp)
15f: 56 push %esi
160: 68 6a 0c 00 00 push $0xc6a
165: 6a 01 push $0x1
167: e8 b4 07 00 00 call 920 <printf>
if(dirWalker[j].inodesCount != dinodePtr->nlink){
16c: 0f bf 4f 06 movswl 0x6(%edi),%ecx
170: 8b 53 04 mov 0x4(%ebx),%edx
173: 83 c4 10 add $0x10,%esp
176: 8b 85 b4 fd ff ff mov -0x24c(%ebp),%eax
17c: 39 ca cmp %ecx,%edx
17e: 0f 84 8c 00 00 00 je 210 <inodeTBWalkerComparison+0x1e0>
printf(1, "DIFFERENCE for inode %d ---- DirectoryWalker Count: %d, inodeTBWalker Count: %d\n\n",
184: 83 ec 0c sub $0xc,%esp
int tbWalkerInodeNum = i + (numB * IPB);
//printf(1, "type: %d,major: %d,minor: %d,nlink: %d,size: %d,size: %d\n",
//dinodePtr->type, dinodePtr->major, dinodePtr->minor, dinodePtr->nlink, dinodePtr->size);
printf(1, "DIRWALKERSIZE: %d, inode ith: %d\n\n", dirWalkerSize, tbWalkerInodeNum);
for(int j = 0; j < dirWalkerSize; j++){
187: 83 c6 01 add $0x1,%esi
18a: 83 c3 10 add $0x10,%ebx
if(dirWalker[j].inode == tbWalkerInodeNum){
printf(1, "dirWalker jth %d\n\n", j);
if(dirWalker[j].inodesCount != dinodePtr->nlink){
printf(1, "DIFFERENCE for inode %d ---- DirectoryWalker Count: %d, inodeTBWalker Count: %d\n\n",
18d: 51 push %ecx
18e: 52 push %edx
18f: 50 push %eax
190: 68 28 0d 00 00 push $0xd28
195: 6a 01 push $0x1
197: e8 84 07 00 00 call 920 <printf>
tbWalkerInodeNum, dirWalker[j].inodesCount, dinodePtr->nlink);
printf(1, "inode SUMMARY --- type: %d,major: %d,minor: %d,nlink: %d,size: %d,size: %d\n\n\n\n",
19c: 83 c4 1c add $0x1c,%esp
19f: ff 77 08 pushl 0x8(%edi)
1a2: 0f bf 57 06 movswl 0x6(%edi),%edx
1a6: 52 push %edx
1a7: 0f bf 57 04 movswl 0x4(%edi),%edx
1ab: 52 push %edx
1ac: 0f bf 57 02 movswl 0x2(%edi),%edx
1b0: 52 push %edx
1b1: 0f bf 17 movswl (%edi),%edx
1b4: 52 push %edx
1b5: 68 7c 0d 00 00 push $0xd7c
1ba: 6a 01 push $0x1
1bc: e8 5f 07 00 00 call 920 <printf>
1c1: 83 c4 20 add $0x20,%esp
int tbWalkerInodeNum = i + (numB * IPB);
//printf(1, "type: %d,major: %d,minor: %d,nlink: %d,size: %d,size: %d\n",
//dinodePtr->type, dinodePtr->major, dinodePtr->minor, dinodePtr->nlink, dinodePtr->size);
printf(1, "DIRWALKERSIZE: %d, inode ith: %d\n\n", dirWalkerSize, tbWalkerInodeNum);
for(int j = 0; j < dirWalkerSize; j++){
1c4: 39 35 80 11 00 00 cmp %esi,0x1180
1ca: 8b 85 b4 fd ff ff mov -0x24c(%ebp),%eax
1d0: 7f 80 jg 152 <inodeTBWalkerComparison+0x122>
1d2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
printf(1, "Contents of sb: inodes - %d, size - %d, nblocks - %d, inodestart - %d\n",
sb.ninodes, sb.size, sb.nblocks, sb.inodestart);
for(int numB = 0; numB < sb.ninodes / IPB; numB++){
callBRead(st.dev, (numB + sb.inodestart), dataBuffer);
struct dinode* dinodePtr = (struct dinode*) dataBuffer;
for(int i = 0; i < IPB; i++){
1d8: 8d 4d e8 lea -0x18(%ebp),%ecx
for(int i = 0; i < NDIRECT+1; i++){
//printf(1, "%d, ", dinodePtr->addrs[i]);
}
dinodePtr++;
1db: 83 c7 40 add $0x40,%edi
1de: 83 c0 01 add $0x1,%eax
printf(1, "Contents of sb: inodes - %d, size - %d, nblocks - %d, inodestart - %d\n",
sb.ninodes, sb.size, sb.nblocks, sb.inodestart);
for(int numB = 0; numB < sb.ninodes / IPB; numB++){
callBRead(st.dev, (numB + sb.inodestart), dataBuffer);
struct dinode* dinodePtr = (struct dinode*) dataBuffer;
for(int i = 0; i < IPB; i++){
1e1: 39 cf cmp %ecx,%edi
1e3: 0f 85 17 ff ff ff jne 100 <inodeTBWalkerComparison+0xd0>
callSBRead(st.dev, &sb);
printf(1, "Contents of sb: inodes - %d, size - %d, nblocks - %d, inodestart - %d\n",
sb.ninodes, sb.size, sb.nblocks, sb.inodestart);
for(int numB = 0; numB < sb.ninodes / IPB; numB++){
1e9: 83 85 b0 fd ff ff 01 addl $0x1,-0x250(%ebp)
1f0: 8b 85 d4 fd ff ff mov -0x22c(%ebp),%eax
1f6: 8b 8d b0 fd ff ff mov -0x250(%ebp),%ecx
1fc: c1 e8 03 shr $0x3,%eax
1ff: 39 c8 cmp %ecx,%eax
201: 0f 87 c2 fe ff ff ja c9 <inodeTBWalkerComparison+0x99>
}
}
207: 8d 65 f4 lea -0xc(%ebp),%esp
20a: 5b pop %ebx
20b: 5e pop %esi
20c: 5f pop %edi
20d: 5d pop %ebp
20e: c3 ret
20f: 90 nop
tbWalkerInodeNum, dirWalker[j].inodesCount, dinodePtr->nlink);
printf(1, "inode SUMMARY --- type: %d,major: %d,minor: %d,nlink: %d,size: %d,size: %d\n\n\n\n",
dinodePtr->type, dinodePtr->major, dinodePtr->minor, dinodePtr->nlink, dinodePtr->size);
} else {
printf(1, "inode %d count matches, verified\n\n\n\n", dirWalker[j].inode);
210: 83 ec 04 sub $0x4,%esp
213: ff 33 pushl (%ebx)
215: 89 85 b4 fd ff ff mov %eax,-0x24c(%ebp)
21b: 68 cc 0d 00 00 push $0xdcc
220: 6a 01 push $0x1
222: e8 f9 06 00 00 call 920 <printf>
227: 83 c4 10 add $0x10,%esp
22a: 8b 85 b4 fd ff ff mov -0x24c(%ebp),%eax
230: e9 0b ff ff ff jmp 140 <inodeTBWalkerComparison+0x110>
int fd;
struct superblock sb;
uchar dataBuffer[BSIZE];
if((fd = open("/", 0)) < 0){
printf(2, "ls: cannot open %s\n", "/");
235: 83 ec 04 sub $0x4,%esp
238: 68 40 0c 00 00 push $0xc40
23d: 68 42 0c 00 00 push $0xc42
242: 6a 02 push $0x2
244: e8 d7 06 00 00 call 920 <printf>
return;
249: 83 c4 10 add $0x10,%esp
}
}
24c: 8d 65 f4 lea -0xc(%ebp),%esp
24f: 5b pop %ebx
250: 5e pop %esi
251: 5f pop %edi
252: 5d pop %ebp
253: c3 ret
printf(2, "ls: cannot open %s\n", "/");
return;
}
if(fstat(fd, &st) < 0){
printf(2, "ls: cannot stat %s\n", "/");
254: 83 ec 04 sub $0x4,%esp
257: 68 40 0c 00 00 push $0xc40
25c: 68 56 0c 00 00 push $0xc56
261: 6a 02 push $0x2
263: e8 b8 06 00 00 call 920 <printf>
close(fd);
268: 89 1c 24 mov %ebx,(%esp)
26b: e8 5a 05 00 00 call 7ca <close>
return;
270: 83 c4 10 add $0x10,%esp
}
}
273: 8d 65 f4 lea -0xc(%ebp),%esp
276: 5b pop %ebx
277: 5e pop %esi
278: 5f pop %edi
279: 5d pop %ebp
27a: c3 ret
27b: 90 nop
27c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
00000280 <incrementRefCount>:
int incrementRefCount(struct dirSummary *dirWalker, int dirWalkerSize, struct dirent de){
280: 55 push %ebp
281: 89 e5 mov %esp,%ebp
283: 57 push %edi
284: 56 push %esi
285: 8b 45 0c mov 0xc(%ebp),%eax
288: 53 push %ebx
289: 8b 7d 08 mov 0x8(%ebp),%edi
28c: 0f b7 5d 10 movzwl 0x10(%ebp),%ebx
for(int i = 0; i < dirWalkerSize; i++){
290: 85 c0 test %eax,%eax
292: 7e 1d jle 2b1 <incrementRefCount+0x31>
if(dirWalker[i].inode == de.inum){
294: 31 c9 xor %ecx,%ecx
296: 3b 1f cmp (%edi),%ebx
298: 8d 57 10 lea 0x10(%edi),%edx
29b: 75 0d jne 2aa <incrementRefCount+0x2a>
29d: eb 2a jmp 2c9 <incrementRefCount+0x49>
29f: 90 nop
2a0: 89 d6 mov %edx,%esi
2a2: 83 c2 10 add $0x10,%edx
2a5: 39 5a f0 cmp %ebx,-0x10(%edx)
2a8: 74 21 je 2cb <incrementRefCount+0x4b>
}
int incrementRefCount(struct dirSummary *dirWalker, int dirWalkerSize, struct dirent de){
for(int i = 0; i < dirWalkerSize; i++){
2aa: 83 c1 01 add $0x1,%ecx
2ad: 39 c8 cmp %ecx,%eax
2af: 75 ef jne 2a0 <incrementRefCount+0x20>
return dirWalkerSize;
}
}
//cprintf("didn't find it %d\n", key);
dirWalker[dirWalkerSize].inode = de.inum;
2b1: 89 c2 mov %eax,%edx
dirWalker[dirWalkerSize].inodesCount = 1;
return dirWalkerSize + 1;
2b3: 83 c0 01 add $0x1,%eax
return dirWalkerSize;
}
}
//cprintf("didn't find it %d\n", key);
dirWalker[dirWalkerSize].inode = de.inum;
2b6: c1 e2 04 shl $0x4,%edx
2b9: 01 d7 add %edx,%edi
2bb: 89 1f mov %ebx,(%edi)
dirWalker[dirWalkerSize].inodesCount = 1;
2bd: c7 47 04 01 00 00 00 movl $0x1,0x4(%edi)
return dirWalkerSize + 1;
}
2c4: 5b pop %ebx
2c5: 5e pop %esi
2c6: 5f pop %edi
2c7: 5d pop %ebp
2c8: c3 ret
}
int incrementRefCount(struct dirSummary *dirWalker, int dirWalkerSize, struct dirent de){
for(int i = 0; i < dirWalkerSize; i++){
if(dirWalker[i].inode == de.inum){
2c9: 89 fe mov %edi,%esi
dirWalker[i].inodesCount++;
2cb: 83 46 04 01 addl $0x1,0x4(%esi)
//cprintf("didn't find it %d\n", key);
dirWalker[dirWalkerSize].inode = de.inum;
dirWalker[dirWalkerSize].inodesCount = 1;
return dirWalkerSize + 1;
}
2cf: 5b pop %ebx
2d0: 5e pop %esi
2d1: 5f pop %edi
2d2: 5d pop %ebp
2d3: c3 ret
2d4: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
2da: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
000002e0 <directoryWalkerComparison>:
void directoryWalkerComparison(char* path){
2e0: 55 push %ebp
char buf[512] = {0};
2e1: 31 c0 xor %eax,%eax
2e3: b9 80 00 00 00 mov $0x80,%ecx
dirWalker[dirWalkerSize].inode = de.inum;
dirWalker[dirWalkerSize].inodesCount = 1;
return dirWalkerSize + 1;
}
void directoryWalkerComparison(char* path){
2e8: 89 e5 mov %esp,%ebp
2ea: 57 push %edi
2eb: 56 push %esi
2ec: 53 push %ebx
char buf[512] = {0};
2ed: 8d bd e8 fd ff ff lea -0x218(%ebp),%edi
dirWalker[dirWalkerSize].inode = de.inum;
dirWalker[dirWalkerSize].inodesCount = 1;
return dirWalkerSize + 1;
}
void directoryWalkerComparison(char* path){
2f3: 81 ec 60 02 00 00 sub $0x260,%esp
2f9: 8b 75 08 mov 0x8(%ebp),%esi
char buf[512] = {0};
2fc: f3 ab rep stos %eax,%es:(%edi)
int fd;
struct dirent de;
struct stat st;
printf(1, "DEBUG PATH: %s\n", path);
2fe: 56 push %esi
2ff: 68 7d 0c 00 00 push $0xc7d
304: 6a 01 push $0x1
306: e8 15 06 00 00 call 920 <printf>
if((fd = open(path, 0)) < 0){
30b: 58 pop %eax
30c: 5a pop %edx
30d: 6a 00 push $0x0
30f: 56 push %esi
310: e8 cd 04 00 00 call 7e2 <open>
315: 83 c4 10 add $0x10,%esp
318: 85 c0 test %eax,%eax
31a: 78 54 js 370 <directoryWalkerComparison+0x90>
31c: 89 c3 mov %eax,%ebx
printf(2, "ls: cannot open %s\n", path);
return;
}
if(fstat(fd, &st) < 0){
31e: 8d 85 b4 fd ff ff lea -0x24c(%ebp),%eax
324: 83 ec 08 sub $0x8,%esp
327: 50 push %eax
328: 53 push %ebx
329: e8 cc 04 00 00 call 7fa <fstat>
32e: 83 c4 10 add $0x10,%esp
331: 85 c0 test %eax,%eax
333: 0f 88 e7 01 00 00 js 520 <directoryWalkerComparison+0x240>
printf(2, "ls: cannot stat %s\n", path);
close(fd);
return;
}
if(st.type != T_DIR){
339: 66 83 bd b4 fd ff ff cmpw $0x1,-0x24c(%ebp)
340: 01
341: 74 4d je 390 <directoryWalkerComparison+0xb0>
printf(1, "Filename: %s \n inode number: %d\n", path, st.ino);
343: ff b5 bc fd ff ff pushl -0x244(%ebp)
349: 56 push %esi
34a: 68 f4 0d 00 00 push $0xdf4
34f: 6a 01 push $0x1
351: e8 ca 05 00 00 call 920 <printf>
close(fd);
356: 89 1c 24 mov %ebx,(%esp)
359: e8 6c 04 00 00 call 7ca <close>
return;
35e: 83 c4 10 add $0x10,%esp
directoryWalkerComparison(buf);
p[DIRSIZ] = 0;
printf(1, "inum: %d\ndir name: %s\n", de.inum, buf);
}
}
361: 8d 65 f4 lea -0xc(%ebp),%esp
364: 5b pop %ebx
365: 5e pop %esi
366: 5f pop %edi
367: 5d pop %ebp
368: c3 ret
369: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
printf(1, "DEBUG PATH: %s\n", path);
if((fd = open(path, 0)) < 0){
printf(2, "ls: cannot open %s\n", path);
370: 83 ec 04 sub $0x4,%esp
373: 56 push %esi
374: 68 42 0c 00 00 push $0xc42
379: 6a 02 push $0x2
37b: e8 a0 05 00 00 call 920 <printf>
return;
380: 83 c4 10 add $0x10,%esp
directoryWalkerComparison(buf);
p[DIRSIZ] = 0;
printf(1, "inum: %d\ndir name: %s\n", de.inum, buf);
}
}
383: 8d 65 f4 lea -0xc(%ebp),%esp
386: 5b pop %ebx
387: 5e pop %esi
388: 5f pop %edi
389: 5d pop %ebp
38a: c3 ret
38b: 90 nop
38c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
return;
}
if(strlen(path) + 1 + DIRSIZ + 1 > sizeof buf){
390: 83 ec 0c sub $0xc,%esp
393: 56 push %esi
394: e8 47 02 00 00 call 5e0 <strlen>
399: 83 c0 20 add $0x20,%eax
39c: 83 c4 10 add $0x10,%esp
39f: 3d 00 02 00 00 cmp $0x200,%eax
3a4: 0f 87 96 01 00 00 ja 540 <directoryWalkerComparison+0x260>
printf(1, "ls: path too long\n");
}
strcpy(buf, path);
3aa: 8d 85 e8 fd ff ff lea -0x218(%ebp),%eax
3b0: 83 ec 08 sub $0x8,%esp
p = buf+strlen(buf);
3b3: 8d bd e8 fd ff ff lea -0x218(%ebp),%edi
if(strlen(path) + 1 + DIRSIZ + 1 > sizeof buf){
printf(1, "ls: path too long\n");
}
strcpy(buf, path);
3b9: 56 push %esi
3ba: 50 push %eax
3bb: e8 a0 01 00 00 call 560 <strcpy>
p = buf+strlen(buf);
3c0: 8d 85 e8 fd ff ff lea -0x218(%ebp),%eax
3c6: 89 04 24 mov %eax,(%esp)
3c9: e8 12 02 00 00 call 5e0 <strlen>
3ce: 01 c7 add %eax,%edi
*p++ = '/';
3d0: 8d 84 05 e9 fd ff ff lea -0x217(%ebp,%eax,1),%eax
while(read(fd, &de, sizeof(de)) == sizeof(de)){
3d7: 83 c4 10 add $0x10,%esp
if(strlen(path) + 1 + DIRSIZ + 1 > sizeof buf){
printf(1, "ls: path too long\n");
}
strcpy(buf, path);
p = buf+strlen(buf);
3da: 89 bd a4 fd ff ff mov %edi,-0x25c(%ebp)
*p++ = '/';
3e0: c6 07 2f movb $0x2f,(%edi)
3e3: 89 85 a0 fd ff ff mov %eax,-0x260(%ebp)
3e9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
while(read(fd, &de, sizeof(de)) == sizeof(de)){
3f0: 8d 85 c8 fd ff ff lea -0x238(%ebp),%eax
3f6: 83 ec 04 sub $0x4,%esp
3f9: 6a 20 push $0x20
3fb: 50 push %eax
3fc: 53 push %ebx
3fd: e8 b8 03 00 00 call 7ba <read>
402: 83 c4 10 add $0x10,%esp
405: 83 f8 20 cmp $0x20,%eax
408: 0f 85 53 ff ff ff jne 361 <directoryWalkerComparison+0x81>
if(de.inum == 0)
40e: 0f b7 8d c8 fd ff ff movzwl -0x238(%ebp),%ecx
415: 66 85 c9 test %cx,%cx
418: 74 d6 je 3f0 <directoryWalkerComparison+0x110>
continue;
dirWalkerSize = incrementRefCount(dirWalker, dirWalkerSize, de);
41a: 8b 35 80 11 00 00 mov 0x1180,%esi
}
int incrementRefCount(struct dirSummary *dirWalker, int dirWalkerSize, struct dirent de){
for(int i = 0; i < dirWalkerSize; i++){
420: 85 f6 test %esi,%esi
422: 7e 31 jle 455 <directoryWalkerComparison+0x175>
if(dirWalker[i].inode == de.inum){
424: 31 d2 xor %edx,%edx
426: 3b 0d a0 11 00 00 cmp 0x11a0,%ecx
42c: b8 b0 11 00 00 mov $0x11b0,%eax
431: 75 1b jne 44e <directoryWalkerComparison+0x16e>
433: e9 cb 00 00 00 jmp 503 <directoryWalkerComparison+0x223>
438: 90 nop
439: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
440: 89 c7 mov %eax,%edi
442: 83 c0 10 add $0x10,%eax
445: 39 48 f0 cmp %ecx,-0x10(%eax)
448: 0f 84 c2 00 00 00 je 510 <directoryWalkerComparison+0x230>
}
int incrementRefCount(struct dirSummary *dirWalker, int dirWalkerSize, struct dirent de){
for(int i = 0; i < dirWalkerSize; i++){
44e: 83 c2 01 add $0x1,%edx
451: 39 d6 cmp %edx,%esi
453: 75 eb jne 440 <directoryWalkerComparison+0x160>
return dirWalkerSize;
}
}
//cprintf("didn't find it %d\n", key);
dirWalker[dirWalkerSize].inode = de.inum;
455: 89 f0 mov %esi,%eax
dirWalker[dirWalkerSize].inodesCount = 1;
return dirWalkerSize + 1;
457: 83 c6 01 add $0x1,%esi
return dirWalkerSize;
}
}
//cprintf("didn't find it %d\n", key);
dirWalker[dirWalkerSize].inode = de.inum;
45a: c1 e0 04 shl $0x4,%eax
45d: 89 88 a0 11 00 00 mov %ecx,0x11a0(%eax)
dirWalker[dirWalkerSize].inodesCount = 1;
463: c7 80 a4 11 00 00 01 movl $0x1,0x11a4(%eax)
46a: 00 00 00
dirWalkerSize = incrementRefCount(dirWalker, dirWalkerSize, de);
if(strcmp(de.name, ".") == 0 || strcmp(de.name, "..") == 0) continue;
46d: 8d 85 ca fd ff ff lea -0x236(%ebp),%eax
473: 83 ec 08 sub $0x8,%esp
while(read(fd, &de, sizeof(de)) == sizeof(de)){
if(de.inum == 0)
continue;
dirWalkerSize = incrementRefCount(dirWalker, dirWalkerSize, de);
476: 89 35 80 11 00 00 mov %esi,0x1180
if(strcmp(de.name, ".") == 0 || strcmp(de.name, "..") == 0) continue;
47c: 68 a1 0c 00 00 push $0xca1
481: 50 push %eax
482: e8 09 01 00 00 call 590 <strcmp>
487: 83 c4 10 add $0x10,%esp
48a: 85 c0 test %eax,%eax
48c: 0f 84 5e ff ff ff je 3f0 <directoryWalkerComparison+0x110>
492: 8d 85 ca fd ff ff lea -0x236(%ebp),%eax
498: 83 ec 08 sub $0x8,%esp
49b: 68 a0 0c 00 00 push $0xca0
4a0: 50 push %eax
4a1: e8 ea 00 00 00 call 590 <strcmp>
4a6: 83 c4 10 add $0x10,%esp
4a9: 85 c0 test %eax,%eax
4ab: 0f 84 3f ff ff ff je 3f0 <directoryWalkerComparison+0x110>
memmove(p, de.name, DIRSIZ);
4b1: 8d 85 ca fd ff ff lea -0x236(%ebp),%eax
4b7: 83 ec 04 sub $0x4,%esp
4ba: 6a 1e push $0x1e
4bc: 50 push %eax
4bd: ff b5 a0 fd ff ff pushl -0x260(%ebp)
4c3: e8 a8 02 00 00 call 770 <memmove>
directoryWalkerComparison(buf);
4c8: 8d 85 e8 fd ff ff lea -0x218(%ebp),%eax
4ce: 89 04 24 mov %eax,(%esp)
4d1: e8 0a fe ff ff call 2e0 <directoryWalkerComparison>
p[DIRSIZ] = 0;
4d6: 8b 85 a4 fd ff ff mov -0x25c(%ebp),%eax
4dc: c6 40 1f 00 movb $0x0,0x1f(%eax)
printf(1, "inum: %d\ndir name: %s\n", de.inum, buf);
4e0: 8d 85 e8 fd ff ff lea -0x218(%ebp),%eax
4e6: 50 push %eax
4e7: 0f b7 85 c8 fd ff ff movzwl -0x238(%ebp),%eax
4ee: 50 push %eax
4ef: 68 a3 0c 00 00 push $0xca3
4f4: 6a 01 push $0x1
4f6: e8 25 04 00 00 call 920 <printf>
4fb: 83 c4 20 add $0x20,%esp
4fe: e9 ed fe ff ff jmp 3f0 <directoryWalkerComparison+0x110>
}
int incrementRefCount(struct dirSummary *dirWalker, int dirWalkerSize, struct dirent de){
for(int i = 0; i < dirWalkerSize; i++){
if(dirWalker[i].inode == de.inum){
503: bf a0 11 00 00 mov $0x11a0,%edi
508: 90 nop
509: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
dirWalker[i].inodesCount++;
510: 83 47 04 01 addl $0x1,0x4(%edi)
514: e9 54 ff ff ff jmp 46d <directoryWalkerComparison+0x18d>
519: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
printf(2, "ls: cannot open %s\n", path);
return;
}
if(fstat(fd, &st) < 0){
printf(2, "ls: cannot stat %s\n", path);
520: 83 ec 04 sub $0x4,%esp
523: 56 push %esi
524: 68 56 0c 00 00 push $0xc56
529: 6a 02 push $0x2
52b: e8 f0 03 00 00 call 920 <printf>
close(fd);
530: 89 1c 24 mov %ebx,(%esp)
533: e8 92 02 00 00 call 7ca <close>
return;
538: 83 c4 10 add $0x10,%esp
53b: e9 21 fe ff ff jmp 361 <directoryWalkerComparison+0x81>
}
if(strlen(path) + 1 + DIRSIZ + 1 > sizeof buf){
printf(1, "ls: path too long\n");
540: 83 ec 08 sub $0x8,%esp
543: 68 8d 0c 00 00 push $0xc8d
548: 6a 01 push $0x1
54a: e8 d1 03 00 00 call 920 <printf>
54f: 83 c4 10 add $0x10,%esp
552: e9 53 fe ff ff jmp 3aa <directoryWalkerComparison+0xca>
557: 66 90 xchg %ax,%ax
559: 66 90 xchg %ax,%ax
55b: 66 90 xchg %ax,%ax
55d: 66 90 xchg %ax,%ax
55f: 90 nop
00000560 <strcpy>:
#include "user.h"
#include "x86.h"
char*
strcpy(char *s, const char *t)
{
560: 55 push %ebp
561: 89 e5 mov %esp,%ebp
563: 53 push %ebx
564: 8b 45 08 mov 0x8(%ebp),%eax
567: 8b 4d 0c mov 0xc(%ebp),%ecx
char *os;
os = s;
while((*s++ = *t++) != 0)
56a: 89 c2 mov %eax,%edx
56c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
570: 83 c1 01 add $0x1,%ecx
573: 0f b6 59 ff movzbl -0x1(%ecx),%ebx
577: 83 c2 01 add $0x1,%edx
57a: 84 db test %bl,%bl
57c: 88 5a ff mov %bl,-0x1(%edx)
57f: 75 ef jne 570 <strcpy+0x10>
;
return os;
}
581: 5b pop %ebx
582: 5d pop %ebp
583: c3 ret
584: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
58a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
00000590 <strcmp>:
int
strcmp(const char *p, const char *q)
{
590: 55 push %ebp
591: 89 e5 mov %esp,%ebp
593: 56 push %esi
594: 53 push %ebx
595: 8b 55 08 mov 0x8(%ebp),%edx
598: 8b 4d 0c mov 0xc(%ebp),%ecx
while(*p && *p == *q)
59b: 0f b6 02 movzbl (%edx),%eax
59e: 0f b6 19 movzbl (%ecx),%ebx
5a1: 84 c0 test %al,%al
5a3: 75 1e jne 5c3 <strcmp+0x33>
5a5: eb 29 jmp 5d0 <strcmp+0x40>
5a7: 89 f6 mov %esi,%esi
5a9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
p++, q++;
5b0: 83 c2 01 add $0x1,%edx
}
int
strcmp(const char *p, const char *q)
{
while(*p && *p == *q)
5b3: 0f b6 02 movzbl (%edx),%eax
p++, q++;
5b6: 8d 71 01 lea 0x1(%ecx),%esi
}
int
strcmp(const char *p, const char *q)
{
while(*p && *p == *q)
5b9: 0f b6 59 01 movzbl 0x1(%ecx),%ebx
5bd: 84 c0 test %al,%al
5bf: 74 0f je 5d0 <strcmp+0x40>
5c1: 89 f1 mov %esi,%ecx
5c3: 38 d8 cmp %bl,%al
5c5: 74 e9 je 5b0 <strcmp+0x20>
p++, q++;
return (uchar)*p - (uchar)*q;
5c7: 29 d8 sub %ebx,%eax
}
5c9: 5b pop %ebx
5ca: 5e pop %esi
5cb: 5d pop %ebp
5cc: c3 ret
5cd: 8d 76 00 lea 0x0(%esi),%esi
}
int
strcmp(const char *p, const char *q)
{
while(*p && *p == *q)
5d0: 31 c0 xor %eax,%eax
p++, q++;
return (uchar)*p - (uchar)*q;
5d2: 29 d8 sub %ebx,%eax
}
5d4: 5b pop %ebx
5d5: 5e pop %esi
5d6: 5d pop %ebp
5d7: c3 ret
5d8: 90 nop
5d9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
000005e0 <strlen>:
uint
strlen(const char *s)
{
5e0: 55 push %ebp
5e1: 89 e5 mov %esp,%ebp
5e3: 8b 4d 08 mov 0x8(%ebp),%ecx
int n;
for(n = 0; s[n]; n++)
5e6: 80 39 00 cmpb $0x0,(%ecx)
5e9: 74 12 je 5fd <strlen+0x1d>
5eb: 31 d2 xor %edx,%edx
5ed: 8d 76 00 lea 0x0(%esi),%esi
5f0: 83 c2 01 add $0x1,%edx
5f3: 80 3c 11 00 cmpb $0x0,(%ecx,%edx,1)
5f7: 89 d0 mov %edx,%eax
5f9: 75 f5 jne 5f0 <strlen+0x10>
;
return n;
}
5fb: 5d pop %ebp
5fc: c3 ret
uint
strlen(const char *s)
{
int n;
for(n = 0; s[n]; n++)
5fd: 31 c0 xor %eax,%eax
;
return n;
}
5ff: 5d pop %ebp
600: c3 ret
601: eb 0d jmp 610 <memset>
603: 90 nop
604: 90 nop
605: 90 nop
606: 90 nop
607: 90 nop
608: 90 nop
609: 90 nop
60a: 90 nop
60b: 90 nop
60c: 90 nop
60d: 90 nop
60e: 90 nop
60f: 90 nop
00000610 <memset>:
void*
memset(void *dst, int c, uint n)
{
610: 55 push %ebp
611: 89 e5 mov %esp,%ebp
613: 57 push %edi
614: 8b 55 08 mov 0x8(%ebp),%edx
}
static inline void
stosb(void *addr, int data, int cnt)
{
asm volatile("cld; rep stosb" :
617: 8b 4d 10 mov 0x10(%ebp),%ecx
61a: 8b 45 0c mov 0xc(%ebp),%eax
61d: 89 d7 mov %edx,%edi
61f: fc cld
620: f3 aa rep stos %al,%es:(%edi)
stosb(dst, c, n);
return dst;
}
622: 89 d0 mov %edx,%eax
624: 5f pop %edi
625: 5d pop %ebp
626: c3 ret
627: 89 f6 mov %esi,%esi
629: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
00000630 <strchr>:
char*
strchr(const char *s, char c)
{
630: 55 push %ebp
631: 89 e5 mov %esp,%ebp
633: 53 push %ebx
634: 8b 45 08 mov 0x8(%ebp),%eax
637: 8b 5d 0c mov 0xc(%ebp),%ebx
for(; *s; s++)
63a: 0f b6 10 movzbl (%eax),%edx
63d: 84 d2 test %dl,%dl
63f: 74 1d je 65e <strchr+0x2e>
if(*s == c)
641: 38 d3 cmp %dl,%bl
643: 89 d9 mov %ebx,%ecx
645: 75 0d jne 654 <strchr+0x24>
647: eb 17 jmp 660 <strchr+0x30>
649: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
650: 38 ca cmp %cl,%dl
652: 74 0c je 660 <strchr+0x30>
}
char*
strchr(const char *s, char c)
{
for(; *s; s++)
654: 83 c0 01 add $0x1,%eax
657: 0f b6 10 movzbl (%eax),%edx
65a: 84 d2 test %dl,%dl
65c: 75 f2 jne 650 <strchr+0x20>
if(*s == c)
return (char*)s;
return 0;
65e: 31 c0 xor %eax,%eax
}
660: 5b pop %ebx
661: 5d pop %ebp
662: c3 ret
663: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
669: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
00000670 <gets>:
char*
gets(char *buf, int max)
{
670: 55 push %ebp
671: 89 e5 mov %esp,%ebp
673: 57 push %edi
674: 56 push %esi
675: 53 push %ebx
int i, cc;
char c;
for(i=0; i+1 < max; ){
676: 31 f6 xor %esi,%esi
cc = read(0, &c, 1);
678: 8d 7d e7 lea -0x19(%ebp),%edi
return 0;
}
char*
gets(char *buf, int max)
{
67b: 83 ec 1c sub $0x1c,%esp
int i, cc;
char c;
for(i=0; i+1 < max; ){
67e: eb 29 jmp 6a9 <gets+0x39>
cc = read(0, &c, 1);
680: 83 ec 04 sub $0x4,%esp
683: 6a 01 push $0x1
685: 57 push %edi
686: 6a 00 push $0x0
688: e8 2d 01 00 00 call 7ba <read>
if(cc < 1)
68d: 83 c4 10 add $0x10,%esp
690: 85 c0 test %eax,%eax
692: 7e 1d jle 6b1 <gets+0x41>
break;
buf[i++] = c;
694: 0f b6 45 e7 movzbl -0x19(%ebp),%eax
698: 8b 55 08 mov 0x8(%ebp),%edx
69b: 89 de mov %ebx,%esi
if(c == '\n' || c == '\r')
69d: 3c 0a cmp $0xa,%al
for(i=0; i+1 < max; ){
cc = read(0, &c, 1);
if(cc < 1)
break;
buf[i++] = c;
69f: 88 44 1a ff mov %al,-0x1(%edx,%ebx,1)
if(c == '\n' || c == '\r')
6a3: 74 1b je 6c0 <gets+0x50>
6a5: 3c 0d cmp $0xd,%al
6a7: 74 17 je 6c0 <gets+0x50>
gets(char *buf, int max)
{
int i, cc;
char c;
for(i=0; i+1 < max; ){
6a9: 8d 5e 01 lea 0x1(%esi),%ebx
6ac: 3b 5d 0c cmp 0xc(%ebp),%ebx
6af: 7c cf jl 680 <gets+0x10>
break;
buf[i++] = c;
if(c == '\n' || c == '\r')
break;
}
buf[i] = '\0';
6b1: 8b 45 08 mov 0x8(%ebp),%eax
6b4: c6 04 30 00 movb $0x0,(%eax,%esi,1)
return buf;
}
6b8: 8d 65 f4 lea -0xc(%ebp),%esp
6bb: 5b pop %ebx
6bc: 5e pop %esi
6bd: 5f pop %edi
6be: 5d pop %ebp
6bf: c3 ret
break;
buf[i++] = c;
if(c == '\n' || c == '\r')
break;
}
buf[i] = '\0';
6c0: 8b 45 08 mov 0x8(%ebp),%eax
gets(char *buf, int max)
{
int i, cc;
char c;
for(i=0; i+1 < max; ){
6c3: 89 de mov %ebx,%esi
break;
buf[i++] = c;
if(c == '\n' || c == '\r')
break;
}
buf[i] = '\0';
6c5: c6 04 30 00 movb $0x0,(%eax,%esi,1)
return buf;
}
6c9: 8d 65 f4 lea -0xc(%ebp),%esp
6cc: 5b pop %ebx
6cd: 5e pop %esi
6ce: 5f pop %edi
6cf: 5d pop %ebp
6d0: c3 ret
6d1: eb 0d jmp 6e0 <stat>
6d3: 90 nop
6d4: 90 nop
6d5: 90 nop
6d6: 90 nop
6d7: 90 nop
6d8: 90 nop
6d9: 90 nop
6da: 90 nop
6db: 90 nop
6dc: 90 nop
6dd: 90 nop
6de: 90 nop
6df: 90 nop
000006e0 <stat>:
int
stat(const char *n, struct stat *st)
{
6e0: 55 push %ebp
6e1: 89 e5 mov %esp,%ebp
6e3: 56 push %esi
6e4: 53 push %ebx
int fd;
int r;
fd = open(n, O_RDONLY);
6e5: 83 ec 08 sub $0x8,%esp
6e8: 6a 00 push $0x0
6ea: ff 75 08 pushl 0x8(%ebp)
6ed: e8 f0 00 00 00 call 7e2 <open>
if(fd < 0)
6f2: 83 c4 10 add $0x10,%esp
6f5: 85 c0 test %eax,%eax
6f7: 78 27 js 720 <stat+0x40>
return -1;
r = fstat(fd, st);
6f9: 83 ec 08 sub $0x8,%esp
6fc: ff 75 0c pushl 0xc(%ebp)
6ff: 89 c3 mov %eax,%ebx
701: 50 push %eax
702: e8 f3 00 00 00 call 7fa <fstat>
707: 89 c6 mov %eax,%esi
close(fd);
709: 89 1c 24 mov %ebx,(%esp)
70c: e8 b9 00 00 00 call 7ca <close>
return r;
711: 83 c4 10 add $0x10,%esp
714: 89 f0 mov %esi,%eax
}
716: 8d 65 f8 lea -0x8(%ebp),%esp
719: 5b pop %ebx
71a: 5e pop %esi
71b: 5d pop %ebp
71c: c3 ret
71d: 8d 76 00 lea 0x0(%esi),%esi
int fd;
int r;
fd = open(n, O_RDONLY);
if(fd < 0)
return -1;
720: b8 ff ff ff ff mov $0xffffffff,%eax
725: eb ef jmp 716 <stat+0x36>
727: 89 f6 mov %esi,%esi
729: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
00000730 <atoi>:
return r;
}
int
atoi(const char *s)
{
730: 55 push %ebp
731: 89 e5 mov %esp,%ebp
733: 53 push %ebx
734: 8b 4d 08 mov 0x8(%ebp),%ecx
int n;
n = 0;
while('0' <= *s && *s <= '9')
737: 0f be 11 movsbl (%ecx),%edx
73a: 8d 42 d0 lea -0x30(%edx),%eax
73d: 3c 09 cmp $0x9,%al
73f: b8 00 00 00 00 mov $0x0,%eax
744: 77 1f ja 765 <atoi+0x35>
746: 8d 76 00 lea 0x0(%esi),%esi
749: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
n = n*10 + *s++ - '0';
750: 8d 04 80 lea (%eax,%eax,4),%eax
753: 83 c1 01 add $0x1,%ecx
756: 8d 44 42 d0 lea -0x30(%edx,%eax,2),%eax
atoi(const char *s)
{
int n;
n = 0;
while('0' <= *s && *s <= '9')
75a: 0f be 11 movsbl (%ecx),%edx
75d: 8d 5a d0 lea -0x30(%edx),%ebx
760: 80 fb 09 cmp $0x9,%bl
763: 76 eb jbe 750 <atoi+0x20>
n = n*10 + *s++ - '0';
return n;
}
765: 5b pop %ebx
766: 5d pop %ebp
767: c3 ret
768: 90 nop
769: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
00000770 <memmove>:
void*
memmove(void *vdst, const void *vsrc, int n)
{
770: 55 push %ebp
771: 89 e5 mov %esp,%ebp
773: 56 push %esi
774: 53 push %ebx
775: 8b 5d 10 mov 0x10(%ebp),%ebx
778: 8b 45 08 mov 0x8(%ebp),%eax
77b: 8b 75 0c mov 0xc(%ebp),%esi
char *dst;
const char *src;
dst = vdst;
src = vsrc;
while(n-- > 0)
77e: 85 db test %ebx,%ebx
780: 7e 14 jle 796 <memmove+0x26>
782: 31 d2 xor %edx,%edx
784: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
*dst++ = *src++;
788: 0f b6 0c 16 movzbl (%esi,%edx,1),%ecx
78c: 88 0c 10 mov %cl,(%eax,%edx,1)
78f: 83 c2 01 add $0x1,%edx
char *dst;
const char *src;
dst = vdst;
src = vsrc;
while(n-- > 0)
792: 39 da cmp %ebx,%edx
794: 75 f2 jne 788 <memmove+0x18>
*dst++ = *src++;
return vdst;
}
796: 5b pop %ebx
797: 5e pop %esi
798: 5d pop %ebp
799: c3 ret
0000079a <fork>:
name: \
movl $SYS_ ## name, %eax; \
int $T_SYSCALL; \
ret
SYSCALL(fork)
79a: b8 01 00 00 00 mov $0x1,%eax
79f: cd 40 int $0x40
7a1: c3 ret
000007a2 <exit>:
SYSCALL(exit)
7a2: b8 02 00 00 00 mov $0x2,%eax
7a7: cd 40 int $0x40
7a9: c3 ret
000007aa <wait>:
SYSCALL(wait)
7aa: b8 03 00 00 00 mov $0x3,%eax
7af: cd 40 int $0x40
7b1: c3 ret
000007b2 <pipe>:
SYSCALL(pipe)
7b2: b8 04 00 00 00 mov $0x4,%eax
7b7: cd 40 int $0x40
7b9: c3 ret
000007ba <read>:
SYSCALL(read)
7ba: b8 05 00 00 00 mov $0x5,%eax
7bf: cd 40 int $0x40
7c1: c3 ret
000007c2 <write>:
SYSCALL(write)
7c2: b8 10 00 00 00 mov $0x10,%eax
7c7: cd 40 int $0x40
7c9: c3 ret
000007ca <close>:
SYSCALL(close)
7ca: b8 15 00 00 00 mov $0x15,%eax
7cf: cd 40 int $0x40
7d1: c3 ret
000007d2 <kill>:
SYSCALL(kill)
7d2: b8 06 00 00 00 mov $0x6,%eax
7d7: cd 40 int $0x40
7d9: c3 ret
000007da <exec>:
SYSCALL(exec)
7da: b8 07 00 00 00 mov $0x7,%eax
7df: cd 40 int $0x40
7e1: c3 ret
000007e2 <open>:
SYSCALL(open)
7e2: b8 0f 00 00 00 mov $0xf,%eax
7e7: cd 40 int $0x40
7e9: c3 ret
000007ea <mknod>:
SYSCALL(mknod)
7ea: b8 11 00 00 00 mov $0x11,%eax
7ef: cd 40 int $0x40
7f1: c3 ret
000007f2 <unlink>:
SYSCALL(unlink)
7f2: b8 12 00 00 00 mov $0x12,%eax
7f7: cd 40 int $0x40
7f9: c3 ret
000007fa <fstat>:
SYSCALL(fstat)
7fa: b8 08 00 00 00 mov $0x8,%eax
7ff: cd 40 int $0x40
801: c3 ret
00000802 <link>:
SYSCALL(link)
802: b8 13 00 00 00 mov $0x13,%eax
807: cd 40 int $0x40
809: c3 ret
0000080a <mkdir>:
SYSCALL(mkdir)
80a: b8 14 00 00 00 mov $0x14,%eax
80f: cd 40 int $0x40
811: c3 ret
00000812 <chdir>:
SYSCALL(chdir)
812: b8 09 00 00 00 mov $0x9,%eax
817: cd 40 int $0x40
819: c3 ret
0000081a <dup>:
SYSCALL(dup)
81a: b8 0a 00 00 00 mov $0xa,%eax
81f: cd 40 int $0x40
821: c3 ret
00000822 <getpid>:
SYSCALL(getpid)
822: b8 0b 00 00 00 mov $0xb,%eax
827: cd 40 int $0x40
829: c3 ret
0000082a <sbrk>:
SYSCALL(sbrk)
82a: b8 0c 00 00 00 mov $0xc,%eax
82f: cd 40 int $0x40
831: c3 ret
00000832 <sleep>:
SYSCALL(sleep)
832: b8 0d 00 00 00 mov $0xd,%eax
837: cd 40 int $0x40
839: c3 ret
0000083a <uptime>:
SYSCALL(uptime)
83a: b8 0e 00 00 00 mov $0xe,%eax
83f: cd 40 int $0x40
841: c3 ret
00000842 <countTrap>:
SYSCALL(countTrap)
842: b8 16 00 00 00 mov $0x16,%eax
847: cd 40 int $0x40
849: c3 ret
0000084a <getSharedPage>:
SYSCALL(getSharedPage)
84a: b8 17 00 00 00 mov $0x17,%eax
84f: cd 40 int $0x40
851: c3 ret
00000852 <freeSharedPage>:
SYSCALL(freeSharedPage)
852: b8 18 00 00 00 mov $0x18,%eax
857: cd 40 int $0x40
859: c3 ret
0000085a <callBRead>:
SYSCALL(callBRead)
85a: b8 19 00 00 00 mov $0x19,%eax
85f: cd 40 int $0x40
861: c3 ret
00000862 <callSBRead>:
SYSCALL(callSBRead)
862: b8 1a 00 00 00 mov $0x1a,%eax
867: cd 40 int $0x40
869: c3 ret
0000086a <seek>:
SYSCALL(seek)
86a: b8 1b 00 00 00 mov $0x1b,%eax
86f: cd 40 int $0x40
871: c3 ret
00000872 <callBWrite>:
872: b8 1c 00 00 00 mov $0x1c,%eax
877: cd 40 int $0x40
879: c3 ret
87a: 66 90 xchg %ax,%ax
87c: 66 90 xchg %ax,%ax
87e: 66 90 xchg %ax,%ax
00000880 <printint>:
write(fd, &c, 1);
}
static void
printint(int fd, int xx, int base, int sgn)
{
880: 55 push %ebp
881: 89 e5 mov %esp,%ebp
883: 57 push %edi
884: 56 push %esi
885: 53 push %ebx
886: 89 c6 mov %eax,%esi
888: 83 ec 3c sub $0x3c,%esp
char buf[16];
int i, neg;
uint x;
neg = 0;
if(sgn && xx < 0){
88b: 8b 5d 08 mov 0x8(%ebp),%ebx
88e: 85 db test %ebx,%ebx
890: 74 7e je 910 <printint+0x90>
892: 89 d0 mov %edx,%eax
894: c1 e8 1f shr $0x1f,%eax
897: 84 c0 test %al,%al
899: 74 75 je 910 <printint+0x90>
neg = 1;
x = -xx;
89b: 89 d0 mov %edx,%eax
int i, neg;
uint x;
neg = 0;
if(sgn && xx < 0){
neg = 1;
89d: c7 45 c4 01 00 00 00 movl $0x1,-0x3c(%ebp)
x = -xx;
8a4: f7 d8 neg %eax
8a6: 89 75 c0 mov %esi,-0x40(%ebp)
} else {
x = xx;
}
i = 0;
8a9: 31 ff xor %edi,%edi
8ab: 8d 5d d7 lea -0x29(%ebp),%ebx
8ae: 89 ce mov %ecx,%esi
8b0: eb 08 jmp 8ba <printint+0x3a>
8b2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
do{
buf[i++] = digits[x % base];
8b8: 89 cf mov %ecx,%edi
8ba: 31 d2 xor %edx,%edx
8bc: 8d 4f 01 lea 0x1(%edi),%ecx
8bf: f7 f6 div %esi
8c1: 0f b6 92 20 0e 00 00 movzbl 0xe20(%edx),%edx
}while((x /= base) != 0);
8c8: 85 c0 test %eax,%eax
x = xx;
}
i = 0;
do{
buf[i++] = digits[x % base];
8ca: 88 14 0b mov %dl,(%ebx,%ecx,1)
}while((x /= base) != 0);
8cd: 75 e9 jne 8b8 <printint+0x38>
if(neg)
8cf: 8b 45 c4 mov -0x3c(%ebp),%eax
8d2: 8b 75 c0 mov -0x40(%ebp),%esi
8d5: 85 c0 test %eax,%eax
8d7: 74 08 je 8e1 <printint+0x61>
buf[i++] = '-';
8d9: c6 44 0d d8 2d movb $0x2d,-0x28(%ebp,%ecx,1)
8de: 8d 4f 02 lea 0x2(%edi),%ecx
8e1: 8d 7c 0d d7 lea -0x29(%ebp,%ecx,1),%edi
8e5: 8d 76 00 lea 0x0(%esi),%esi
8e8: 0f b6 07 movzbl (%edi),%eax
#include "user.h"
static void
putc(int fd, char c)
{
write(fd, &c, 1);
8eb: 83 ec 04 sub $0x4,%esp
8ee: 83 ef 01 sub $0x1,%edi
8f1: 6a 01 push $0x1
8f3: 53 push %ebx
8f4: 56 push %esi
8f5: 88 45 d7 mov %al,-0x29(%ebp)
8f8: e8 c5 fe ff ff call 7c2 <write>
buf[i++] = digits[x % base];
}while((x /= base) != 0);
if(neg)
buf[i++] = '-';
while(--i >= 0)
8fd: 83 c4 10 add $0x10,%esp
900: 39 df cmp %ebx,%edi
902: 75 e4 jne 8e8 <printint+0x68>
putc(fd, buf[i]);
}
904: 8d 65 f4 lea -0xc(%ebp),%esp
907: 5b pop %ebx
908: 5e pop %esi
909: 5f pop %edi
90a: 5d pop %ebp
90b: c3 ret
90c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
neg = 0;
if(sgn && xx < 0){
neg = 1;
x = -xx;
} else {
x = xx;
910: 89 d0 mov %edx,%eax
static char digits[] = "0123456789ABCDEF";
char buf[16];
int i, neg;
uint x;
neg = 0;
912: c7 45 c4 00 00 00 00 movl $0x0,-0x3c(%ebp)
919: eb 8b jmp 8a6 <printint+0x26>
91b: 90 nop
91c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
00000920 <printf>:
}
// Print to the given fd. Only understands %d, %x, %p, %s.
void
printf(int fd, const char *fmt, ...)
{
920: 55 push %ebp
921: 89 e5 mov %esp,%ebp
923: 57 push %edi
924: 56 push %esi
925: 53 push %ebx
int c, i, state;
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
926: 8d 45 10 lea 0x10(%ebp),%eax
}
// Print to the given fd. Only understands %d, %x, %p, %s.
void
printf(int fd, const char *fmt, ...)
{
929: 83 ec 2c sub $0x2c,%esp
int c, i, state;
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
92c: 8b 75 0c mov 0xc(%ebp),%esi
}
// Print to the given fd. Only understands %d, %x, %p, %s.
void
printf(int fd, const char *fmt, ...)
{
92f: 8b 7d 08 mov 0x8(%ebp),%edi
int c, i, state;
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
932: 89 45 d0 mov %eax,-0x30(%ebp)
935: 0f b6 1e movzbl (%esi),%ebx
938: 83 c6 01 add $0x1,%esi
93b: 84 db test %bl,%bl
93d: 0f 84 b0 00 00 00 je 9f3 <printf+0xd3>
943: 31 d2 xor %edx,%edx
945: eb 39 jmp 980 <printf+0x60>
947: 89 f6 mov %esi,%esi
949: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
c = fmt[i] & 0xff;
if(state == 0){
if(c == '%'){
950: 83 f8 25 cmp $0x25,%eax
953: 89 55 d4 mov %edx,-0x2c(%ebp)
state = '%';
956: ba 25 00 00 00 mov $0x25,%edx
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
c = fmt[i] & 0xff;
if(state == 0){
if(c == '%'){
95b: 74 18 je 975 <printf+0x55>
#include "user.h"
static void
putc(int fd, char c)
{
write(fd, &c, 1);
95d: 8d 45 e2 lea -0x1e(%ebp),%eax
960: 83 ec 04 sub $0x4,%esp
963: 88 5d e2 mov %bl,-0x1e(%ebp)
966: 6a 01 push $0x1
968: 50 push %eax
969: 57 push %edi
96a: e8 53 fe ff ff call 7c2 <write>
96f: 8b 55 d4 mov -0x2c(%ebp),%edx
972: 83 c4 10 add $0x10,%esp
975: 83 c6 01 add $0x1,%esi
int c, i, state;
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
978: 0f b6 5e ff movzbl -0x1(%esi),%ebx
97c: 84 db test %bl,%bl
97e: 74 73 je 9f3 <printf+0xd3>
c = fmt[i] & 0xff;
if(state == 0){
980: 85 d2 test %edx,%edx
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
c = fmt[i] & 0xff;
982: 0f be cb movsbl %bl,%ecx
985: 0f b6 c3 movzbl %bl,%eax
if(state == 0){
988: 74 c6 je 950 <printf+0x30>
if(c == '%'){
state = '%';
} else {
putc(fd, c);
}
} else if(state == '%'){
98a: 83 fa 25 cmp $0x25,%edx
98d: 75 e6 jne 975 <printf+0x55>
if(c == 'd'){
98f: 83 f8 64 cmp $0x64,%eax
992: 0f 84 f8 00 00 00 je a90 <printf+0x170>
printint(fd, *ap, 10, 1);
ap++;
} else if(c == 'x' || c == 'p'){
998: 81 e1 f7 00 00 00 and $0xf7,%ecx
99e: 83 f9 70 cmp $0x70,%ecx
9a1: 74 5d je a00 <printf+0xe0>
printint(fd, *ap, 16, 0);
ap++;
} else if(c == 's'){
9a3: 83 f8 73 cmp $0x73,%eax
9a6: 0f 84 84 00 00 00 je a30 <printf+0x110>
s = "(null)";
while(*s != 0){
putc(fd, *s);
s++;
}
} else if(c == 'c'){
9ac: 83 f8 63 cmp $0x63,%eax
9af: 0f 84 ea 00 00 00 je a9f <printf+0x17f>
putc(fd, *ap);
ap++;
} else if(c == '%'){
9b5: 83 f8 25 cmp $0x25,%eax
9b8: 0f 84 c2 00 00 00 je a80 <printf+0x160>
#include "user.h"
static void
putc(int fd, char c)
{
write(fd, &c, 1);
9be: 8d 45 e7 lea -0x19(%ebp),%eax
9c1: 83 ec 04 sub $0x4,%esp
9c4: c6 45 e7 25 movb $0x25,-0x19(%ebp)
9c8: 6a 01 push $0x1
9ca: 50 push %eax
9cb: 57 push %edi
9cc: e8 f1 fd ff ff call 7c2 <write>
9d1: 83 c4 0c add $0xc,%esp
9d4: 8d 45 e6 lea -0x1a(%ebp),%eax
9d7: 88 5d e6 mov %bl,-0x1a(%ebp)
9da: 6a 01 push $0x1
9dc: 50 push %eax
9dd: 57 push %edi
9de: 83 c6 01 add $0x1,%esi
9e1: e8 dc fd ff ff call 7c2 <write>
int c, i, state;
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
9e6: 0f b6 5e ff movzbl -0x1(%esi),%ebx
#include "user.h"
static void
putc(int fd, char c)
{
write(fd, &c, 1);
9ea: 83 c4 10 add $0x10,%esp
} else {
// Unknown % sequence. Print it to draw attention.
putc(fd, '%');
putc(fd, c);
}
state = 0;
9ed: 31 d2 xor %edx,%edx
int c, i, state;
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
9ef: 84 db test %bl,%bl
9f1: 75 8d jne 980 <printf+0x60>
putc(fd, c);
}
state = 0;
}
}
}
9f3: 8d 65 f4 lea -0xc(%ebp),%esp
9f6: 5b pop %ebx
9f7: 5e pop %esi
9f8: 5f pop %edi
9f9: 5d pop %ebp
9fa: c3 ret
9fb: 90 nop
9fc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
} else if(state == '%'){
if(c == 'd'){
printint(fd, *ap, 10, 1);
ap++;
} else if(c == 'x' || c == 'p'){
printint(fd, *ap, 16, 0);
a00: 83 ec 0c sub $0xc,%esp
a03: b9 10 00 00 00 mov $0x10,%ecx
a08: 6a 00 push $0x0
a0a: 8b 5d d0 mov -0x30(%ebp),%ebx
a0d: 89 f8 mov %edi,%eax
a0f: 8b 13 mov (%ebx),%edx
a11: e8 6a fe ff ff call 880 <printint>
ap++;
a16: 89 d8 mov %ebx,%eax
a18: 83 c4 10 add $0x10,%esp
} else {
// Unknown % sequence. Print it to draw attention.
putc(fd, '%');
putc(fd, c);
}
state = 0;
a1b: 31 d2 xor %edx,%edx
if(c == 'd'){
printint(fd, *ap, 10, 1);
ap++;
} else if(c == 'x' || c == 'p'){
printint(fd, *ap, 16, 0);
ap++;
a1d: 83 c0 04 add $0x4,%eax
a20: 89 45 d0 mov %eax,-0x30(%ebp)
a23: e9 4d ff ff ff jmp 975 <printf+0x55>
a28: 90 nop
a29: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
} else if(c == 's'){
s = (char*)*ap;
a30: 8b 45 d0 mov -0x30(%ebp),%eax
a33: 8b 18 mov (%eax),%ebx
ap++;
a35: 83 c0 04 add $0x4,%eax
a38: 89 45 d0 mov %eax,-0x30(%ebp)
if(s == 0)
s = "(null)";
a3b: b8 18 0e 00 00 mov $0xe18,%eax
a40: 85 db test %ebx,%ebx
a42: 0f 44 d8 cmove %eax,%ebx
while(*s != 0){
a45: 0f b6 03 movzbl (%ebx),%eax
a48: 84 c0 test %al,%al
a4a: 74 23 je a6f <printf+0x14f>
a4c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
a50: 88 45 e3 mov %al,-0x1d(%ebp)
#include "user.h"
static void
putc(int fd, char c)
{
write(fd, &c, 1);
a53: 8d 45 e3 lea -0x1d(%ebp),%eax
a56: 83 ec 04 sub $0x4,%esp
a59: 6a 01 push $0x1
ap++;
if(s == 0)
s = "(null)";
while(*s != 0){
putc(fd, *s);
s++;
a5b: 83 c3 01 add $0x1,%ebx
#include "user.h"
static void
putc(int fd, char c)
{
write(fd, &c, 1);
a5e: 50 push %eax
a5f: 57 push %edi
a60: e8 5d fd ff ff call 7c2 <write>
} else if(c == 's'){
s = (char*)*ap;
ap++;
if(s == 0)
s = "(null)";
while(*s != 0){
a65: 0f b6 03 movzbl (%ebx),%eax
a68: 83 c4 10 add $0x10,%esp
a6b: 84 c0 test %al,%al
a6d: 75 e1 jne a50 <printf+0x130>
} else {
// Unknown % sequence. Print it to draw attention.
putc(fd, '%');
putc(fd, c);
}
state = 0;
a6f: 31 d2 xor %edx,%edx
a71: e9 ff fe ff ff jmp 975 <printf+0x55>
a76: 8d 76 00 lea 0x0(%esi),%esi
a79: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
#include "user.h"
static void
putc(int fd, char c)
{
write(fd, &c, 1);
a80: 83 ec 04 sub $0x4,%esp
a83: 88 5d e5 mov %bl,-0x1b(%ebp)
a86: 8d 45 e5 lea -0x1b(%ebp),%eax
a89: 6a 01 push $0x1
a8b: e9 4c ff ff ff jmp 9dc <printf+0xbc>
} else {
putc(fd, c);
}
} else if(state == '%'){
if(c == 'd'){
printint(fd, *ap, 10, 1);
a90: 83 ec 0c sub $0xc,%esp
a93: b9 0a 00 00 00 mov $0xa,%ecx
a98: 6a 01 push $0x1
a9a: e9 6b ff ff ff jmp a0a <printf+0xea>
a9f: 8b 5d d0 mov -0x30(%ebp),%ebx
#include "user.h"
static void
putc(int fd, char c)
{
write(fd, &c, 1);
aa2: 83 ec 04 sub $0x4,%esp
aa5: 8b 03 mov (%ebx),%eax
aa7: 6a 01 push $0x1
aa9: 88 45 e4 mov %al,-0x1c(%ebp)
aac: 8d 45 e4 lea -0x1c(%ebp),%eax
aaf: 50 push %eax
ab0: 57 push %edi
ab1: e8 0c fd ff ff call 7c2 <write>
ab6: e9 5b ff ff ff jmp a16 <printf+0xf6>
abb: 66 90 xchg %ax,%ax
abd: 66 90 xchg %ax,%ax
abf: 90 nop
00000ac0 <free>:
static Header base;
static Header *freep;
void
free(void *ap)
{
ac0: 55 push %ebp
Header *bp, *p;
bp = (Header*)ap - 1;
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
ac1: a1 84 11 00 00 mov 0x1184,%eax
static Header base;
static Header *freep;
void
free(void *ap)
{
ac6: 89 e5 mov %esp,%ebp
ac8: 57 push %edi
ac9: 56 push %esi
aca: 53 push %ebx
acb: 8b 5d 08 mov 0x8(%ebp),%ebx
Header *bp, *p;
bp = (Header*)ap - 1;
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
ace: 8b 10 mov (%eax),%edx
void
free(void *ap)
{
Header *bp, *p;
bp = (Header*)ap - 1;
ad0: 8d 4b f8 lea -0x8(%ebx),%ecx
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
ad3: 39 c8 cmp %ecx,%eax
ad5: 73 19 jae af0 <free+0x30>
ad7: 89 f6 mov %esi,%esi
ad9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
ae0: 39 d1 cmp %edx,%ecx
ae2: 72 1c jb b00 <free+0x40>
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
ae4: 39 d0 cmp %edx,%eax
ae6: 73 18 jae b00 <free+0x40>
static Header base;
static Header *freep;
void
free(void *ap)
{
ae8: 89 d0 mov %edx,%eax
Header *bp, *p;
bp = (Header*)ap - 1;
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
aea: 39 c8 cmp %ecx,%eax
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
aec: 8b 10 mov (%eax),%edx
free(void *ap)
{
Header *bp, *p;
bp = (Header*)ap - 1;
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
aee: 72 f0 jb ae0 <free+0x20>
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
af0: 39 d0 cmp %edx,%eax
af2: 72 f4 jb ae8 <free+0x28>
af4: 39 d1 cmp %edx,%ecx
af6: 73 f0 jae ae8 <free+0x28>
af8: 90 nop
af9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
break;
if(bp + bp->s.size == p->s.ptr){
b00: 8b 73 fc mov -0x4(%ebx),%esi
b03: 8d 3c f1 lea (%ecx,%esi,8),%edi
b06: 39 d7 cmp %edx,%edi
b08: 74 19 je b23 <free+0x63>
bp->s.size += p->s.ptr->s.size;
bp->s.ptr = p->s.ptr->s.ptr;
} else
bp->s.ptr = p->s.ptr;
b0a: 89 53 f8 mov %edx,-0x8(%ebx)
if(p + p->s.size == bp){
b0d: 8b 50 04 mov 0x4(%eax),%edx
b10: 8d 34 d0 lea (%eax,%edx,8),%esi
b13: 39 f1 cmp %esi,%ecx
b15: 74 23 je b3a <free+0x7a>
p->s.size += bp->s.size;
p->s.ptr = bp->s.ptr;
} else
p->s.ptr = bp;
b17: 89 08 mov %ecx,(%eax)
freep = p;
b19: a3 84 11 00 00 mov %eax,0x1184
}
b1e: 5b pop %ebx
b1f: 5e pop %esi
b20: 5f pop %edi
b21: 5d pop %ebp
b22: c3 ret
bp = (Header*)ap - 1;
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
break;
if(bp + bp->s.size == p->s.ptr){
bp->s.size += p->s.ptr->s.size;
b23: 03 72 04 add 0x4(%edx),%esi
b26: 89 73 fc mov %esi,-0x4(%ebx)
bp->s.ptr = p->s.ptr->s.ptr;
b29: 8b 10 mov (%eax),%edx
b2b: 8b 12 mov (%edx),%edx
b2d: 89 53 f8 mov %edx,-0x8(%ebx)
} else
bp->s.ptr = p->s.ptr;
if(p + p->s.size == bp){
b30: 8b 50 04 mov 0x4(%eax),%edx
b33: 8d 34 d0 lea (%eax,%edx,8),%esi
b36: 39 f1 cmp %esi,%ecx
b38: 75 dd jne b17 <free+0x57>
p->s.size += bp->s.size;
b3a: 03 53 fc add -0x4(%ebx),%edx
p->s.ptr = bp->s.ptr;
} else
p->s.ptr = bp;
freep = p;
b3d: a3 84 11 00 00 mov %eax,0x1184
bp->s.size += p->s.ptr->s.size;
bp->s.ptr = p->s.ptr->s.ptr;
} else
bp->s.ptr = p->s.ptr;
if(p + p->s.size == bp){
p->s.size += bp->s.size;
b42: 89 50 04 mov %edx,0x4(%eax)
p->s.ptr = bp->s.ptr;
b45: 8b 53 f8 mov -0x8(%ebx),%edx
b48: 89 10 mov %edx,(%eax)
} else
p->s.ptr = bp;
freep = p;
}
b4a: 5b pop %ebx
b4b: 5e pop %esi
b4c: 5f pop %edi
b4d: 5d pop %ebp
b4e: c3 ret
b4f: 90 nop
00000b50 <malloc>:
return freep;
}
void*
malloc(uint nbytes)
{
b50: 55 push %ebp
b51: 89 e5 mov %esp,%ebp
b53: 57 push %edi
b54: 56 push %esi
b55: 53 push %ebx
b56: 83 ec 0c sub $0xc,%esp
Header *p, *prevp;
uint nunits;
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
b59: 8b 45 08 mov 0x8(%ebp),%eax
if((prevp = freep) == 0){
b5c: 8b 15 84 11 00 00 mov 0x1184,%edx
malloc(uint nbytes)
{
Header *p, *prevp;
uint nunits;
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
b62: 8d 78 07 lea 0x7(%eax),%edi
b65: c1 ef 03 shr $0x3,%edi
b68: 83 c7 01 add $0x1,%edi
if((prevp = freep) == 0){
b6b: 85 d2 test %edx,%edx
b6d: 0f 84 a3 00 00 00 je c16 <malloc+0xc6>
b73: 8b 02 mov (%edx),%eax
b75: 8b 48 04 mov 0x4(%eax),%ecx
base.s.ptr = freep = prevp = &base;
base.s.size = 0;
}
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
if(p->s.size >= nunits){
b78: 39 cf cmp %ecx,%edi
b7a: 76 74 jbe bf0 <malloc+0xa0>
b7c: 81 ff 00 10 00 00 cmp $0x1000,%edi
b82: be 00 10 00 00 mov $0x1000,%esi
b87: 8d 1c fd 00 00 00 00 lea 0x0(,%edi,8),%ebx
b8e: 0f 43 f7 cmovae %edi,%esi
b91: ba 00 80 00 00 mov $0x8000,%edx
b96: 81 ff ff 0f 00 00 cmp $0xfff,%edi
b9c: 0f 46 da cmovbe %edx,%ebx
b9f: eb 10 jmp bb1 <malloc+0x61>
ba1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
if((prevp = freep) == 0){
base.s.ptr = freep = prevp = &base;
base.s.size = 0;
}
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
ba8: 8b 02 mov (%edx),%eax
if(p->s.size >= nunits){
baa: 8b 48 04 mov 0x4(%eax),%ecx
bad: 39 cf cmp %ecx,%edi
baf: 76 3f jbe bf0 <malloc+0xa0>
p->s.size = nunits;
}
freep = prevp;
return (void*)(p + 1);
}
if(p == freep)
bb1: 39 05 84 11 00 00 cmp %eax,0x1184
bb7: 89 c2 mov %eax,%edx
bb9: 75 ed jne ba8 <malloc+0x58>
char *p;
Header *hp;
if(nu < 4096)
nu = 4096;
p = sbrk(nu * sizeof(Header));
bbb: 83 ec 0c sub $0xc,%esp
bbe: 53 push %ebx
bbf: e8 66 fc ff ff call 82a <sbrk>
if(p == (char*)-1)
bc4: 83 c4 10 add $0x10,%esp
bc7: 83 f8 ff cmp $0xffffffff,%eax
bca: 74 1c je be8 <malloc+0x98>
return 0;
hp = (Header*)p;
hp->s.size = nu;
bcc: 89 70 04 mov %esi,0x4(%eax)
free((void*)(hp + 1));
bcf: 83 ec 0c sub $0xc,%esp
bd2: 83 c0 08 add $0x8,%eax
bd5: 50 push %eax
bd6: e8 e5 fe ff ff call ac0 <free>
return freep;
bdb: 8b 15 84 11 00 00 mov 0x1184,%edx
}
freep = prevp;
return (void*)(p + 1);
}
if(p == freep)
if((p = morecore(nunits)) == 0)
be1: 83 c4 10 add $0x10,%esp
be4: 85 d2 test %edx,%edx
be6: 75 c0 jne ba8 <malloc+0x58>
return 0;
be8: 31 c0 xor %eax,%eax
bea: eb 1c jmp c08 <malloc+0xb8>
bec: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
base.s.ptr = freep = prevp = &base;
base.s.size = 0;
}
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
if(p->s.size >= nunits){
if(p->s.size == nunits)
bf0: 39 cf cmp %ecx,%edi
bf2: 74 1c je c10 <malloc+0xc0>
prevp->s.ptr = p->s.ptr;
else {
p->s.size -= nunits;
bf4: 29 f9 sub %edi,%ecx
bf6: 89 48 04 mov %ecx,0x4(%eax)
p += p->s.size;
bf9: 8d 04 c8 lea (%eax,%ecx,8),%eax
p->s.size = nunits;
bfc: 89 78 04 mov %edi,0x4(%eax)
}
freep = prevp;
bff: 89 15 84 11 00 00 mov %edx,0x1184
return (void*)(p + 1);
c05: 83 c0 08 add $0x8,%eax
}
if(p == freep)
if((p = morecore(nunits)) == 0)
return 0;
}
}
c08: 8d 65 f4 lea -0xc(%ebp),%esp
c0b: 5b pop %ebx
c0c: 5e pop %esi
c0d: 5f pop %edi
c0e: 5d pop %ebp
c0f: c3 ret
base.s.size = 0;
}
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
if(p->s.size >= nunits){
if(p->s.size == nunits)
prevp->s.ptr = p->s.ptr;
c10: 8b 08 mov (%eax),%ecx
c12: 89 0a mov %ecx,(%edx)
c14: eb e9 jmp bff <malloc+0xaf>
Header *p, *prevp;
uint nunits;
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
if((prevp = freep) == 0){
base.s.ptr = freep = prevp = &base;
c16: c7 05 84 11 00 00 88 movl $0x1188,0x1184
c1d: 11 00 00
c20: c7 05 88 11 00 00 88 movl $0x1188,0x1188
c27: 11 00 00
base.s.size = 0;
c2a: b8 88 11 00 00 mov $0x1188,%eax
c2f: c7 05 8c 11 00 00 00 movl $0x0,0x118c
c36: 00 00 00
c39: e9 3e ff ff ff jmp b7c <malloc+0x2c>
|
tools/xml2ayacc/encoding/encodings-read.ads | faelys/gela-asis | 4 | 28477 | --------------------------------------------------------
-- E n c o d i n g s --
-- --
-- Tools for convertion strings between Unicode and --
-- national/vendor character sets. --
-- - - - - - - - - - --
-- Read copyright and license at the end of this file --
--------------------------------------------------------
with Encodings.Maps;
package Encodings.Read is
type Mapping
(Start : Character;
Ranges_Count : Maps.Range_Count;
Char_Count : Maps.Backward_Index)
is
record
Forward : Maps.Forward_Map (Start .. Character'Last);
Ranges : Maps.Wide_Ranges (1 .. Ranges_Count);
Backward : Maps.Backward_Map (1 .. Char_Count);
end record;
function Table (File_Name : String) return Mapping;
end Encodings.Read;
------------------------------------------------------------------------------
-- Copyright (c) 2006-2013, <NAME>
-- All rights reserved.
--
-- Redistribution and use in source and binary forms, with or without
-- modification, are permitted provided that the following conditions are met:
--
-- * Redistributions of source code must retain the above copyright notice,
-- this list of conditions and the following disclaimer.
-- * Redistributions in binary form must reproduce the above copyright
-- notice, this list of conditions and the following disclaimer in the
-- documentation and/or other materials provided with the distribution.
-- * Neither the name of the <NAME>, IE nor the names of its
-- contributors may be used to endorse or promote products derived from
-- this software without specific prior written permission.
--
-- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
-- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
-- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
-- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
-- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
-- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
-- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-- POSSIBILITY OF SUCH DAMAGE.
------------------------------------------------------------------------------
|
programs/oeis/267/A267938.asm | neoneye/loda | 22 | 17982 | ; A267938: Decimal representation of the n-th iteration of the "Rule 251" elementary cellular automaton starting with a single ON (black) cell.
; 1,5,31,127,511,2047,8191,32767,131071,524287,2097151,8388607,33554431,134217727,536870911,2147483647,8589934591,34359738367,137438953471,549755813887,2199023255551,8796093022207,35184372088831,140737488355327,562949953421311,2251799813685247,9007199254740991,36028797018963967,144115188075855871,576460752303423487,2305843009213693951,9223372036854775807,36893488147419103231,147573952589676412927,590295810358705651711,2361183241434822606847,9444732965739290427391,37778931862957161709567,151115727451828646838271,604462909807314587353087,2417851639229258349412351,9671406556917033397649407,38685626227668133590597631,154742504910672534362390527,618970019642690137449562111,2475880078570760549798248447,9903520314283042199192993791,39614081257132168796771975167,158456325028528675187087900671,633825300114114700748351602687,2535301200456458802993406410751,10141204801825835211973625643007,40564819207303340847894502572031,162259276829213363391578010288127,649037107316853453566312041152511,2596148429267413814265248164610047,10384593717069655257060992658440191,41538374868278621028243970633760767,166153499473114484112975882535043071,664613997892457936451903530140172287
mov $1,4
pow $1,$0
mov $2,7
div $2,$1
sub $1,1
trn $1,$2
mul $1,2
add $1,1
mov $0,$1
|
test/Succeed/Issue2814.agda | cagix/agda | 1,989 | 8049 | <reponame>cagix/agda<filename>test/Succeed/Issue2814.agda
-- Issue #2814 reported by tomjack on 2017-10-18
{-# OPTIONS --cubical --rewriting --confluence-check #-}
-- prelude stolen from Saizan/cubical-demo
open import Agda.Primitive.Cubical public
open import Agda.Builtin.Cubical.Path
Path = _≡_
refl : ∀ {ℓ} {A : Set ℓ} {x : A} → x ≡ x
refl {x = x} = λ _ → x
postulate
Rewrite : ∀ {ℓ} {A : Set ℓ} → A → A → Set
{-# BUILTIN REWRITE Rewrite #-}
module Good where
postulate
Unit : Set
unit : Unit
module UnitElim (P : Unit → Set) (unit* : P unit) where
postulate
Unit-elim : (x : Unit) → P x
unit-β : Rewrite (Unit-elim unit) unit*
open UnitElim public
{-# REWRITE unit-β #-}
test₁ : {C : Set} {c₀ : C} → Path {A = C} (Unit-elim (λ _ → C) c₀ unit) c₀
test₁ = refl
test₂ : {C : Set} {c₀ : C} → Path {A = Path c₀ c₀} (λ j → Unit-elim (λ _ → C) c₀ unit) refl
test₂ = refl
-- same code, but with a dummy module parameter
module Bad (Dummy : Set) where
postulate
Unit : Set
unit : Unit
module UnitElim (P : Unit → Set) (unit* : P unit) where
postulate
Unit-elim : (x : Unit) → P x
unit-β : Rewrite (Unit-elim unit) unit*
open UnitElim public
{-# REWRITE unit-β #-}
test₁ : {C : Set} {c₀ : C} → Path {A = C} (Unit-elim (λ _ → C) c₀ unit) c₀
test₁ = refl
test₂ : {C : Set} {c₀ : C} → Path {A = Path c₀ c₀} (λ j → Unit-elim (λ _ → C) c₀ unit) refl
test₂ = refl
-- WAS:
-- Unit-elim (λ _ → .C) .c₀ unit != .c₀ of type .C
-- when checking that the expression refl has type
-- Path (λ j → Unit-elim (λ _ → .C) .c₀ unit) refl
-- SHOULD: succeed
|
src/rename_utf8.template.applescript | hyperbora/mac-renaming-file | 1 | 3691 | on adding folder items to theAttachedFolder after receiving theNewItems
tell application "Finder"
set all_files to every item of theNewItems as list
repeat with index from 1 to the count of all_files
set this_file to item index of all_files
set this_file_name to name of (info for this_file)
set this_file_ext to name extension of (info for this_file)
set ignore_ext to "part download"
if (ignore_ext does not contain this_file_ext) then
-- 쉘 스크립트 경로 수정 (/path/to/rename_utf8.sh)
set new_file_name to do shell script "/path/to/rename_utf8.sh \"" & this_file_name & "\""
if (this_file_name is not new_file_name) then
if exists file (theAttachedFolder & new_file_name as string) then
set i to 1
repeat while i > 0
set temp_file_name to i & "_" & new_file_name as string
if exists file (theAttachedFolder & temp_file_name as string) then
set i to i + 1
else
set the name of this_file to temp_file_name
exit repeat
end if
end repeat
else
set the name of this_file to new_file_name
end if
end if
end if
end repeat
end tell
end adding folder items to
|
Userland/SampleCodeModule/asm/mainLib.asm | JuanOriana/TPE_ARQUI | 0 | 81684 |
GLOBAL reader
GLOBAL writer
GLOBAL scClear
GLOBAL timeInfo
GLOBAL chFont
GLOBAL drawFig
GLOBAL getMem
GLOBAL getRegs
GLOBAL writeAtPos
GLOBAL timer
GLOBAL opCodeExc
GLOBAL keyBinder
GLOBAL pureMalloc
GLOBAL pureFree
GLOBAL pureMemDump
; read - lee de un fd determinado
; IN- RDI - FD
; RSI - Buffer
; RDX - size
reader:
push rbp
mov rbp,rsp;
push rdi
push rsi
push rdx
push rcx
mov rcx ,rdx ;len en rdx
mov rdx, rsi ;buff en rdx
mov rsi,rdi ; fd en rsi
mov rdi,0 ; id int
int 80h
pop rcx
pop rdx
pop rsi
pop rdi
leave
ret
; write - escribe en un fd determinado
;IN- RDI - FD
; RSI - Buffer
; RDX - size
writer:
push rbp
mov rbp,rsp;
push rdi
push rsi
push rdx
push rcx
mov rcx ,rdx ;len en rdx
mov rdx, rsi ;buff en rdx
mov rsi,rdi ; fd en rsi
mov rdi,1 ; id int
int 80h
pop rcx
pop rdx
pop rsi
pop rdi
leave
ret
; write - escribe en un fd determinado
;IN- RDI - FD
; RSI - fig
drawFig:
push rbp
mov rbp,rsp;
push rdi
push rsi
push rdx
mov rdx, rsi ;fig en rdx
mov rsi,rdi ; fd en rsi
mov rdi,7 ; id int
int 80h
pop rdx
pop rsi
pop rdi
leave
ret
;scClear - Limpia la pantalla
scClear:
push rbp
mov rbp,rsp
push rdi
push rsi
mov rdi, 2
int 80h
pop rsi
pop rdi
leave
ret
;chColor - cambia el color de escritura
;IN - RDI - color
chFont:
push rbp
mov rbp,rsp
push rdi
push rsi
mov rsi,rdi
mov rdi, 3
int 80h
pop rsi
pop rdi
leave
ret
;timeInfo - obtiene info del tiempo
;IN - RDI selector de data
timeInfo:
push rbp
mov rbp,rsp
push rdi
push rsi
mov rsi,rdi
mov rdi, 6
int 80h
pop rsi
pop rdi
leave
ret
; getMem - recibe el valor de memoria en un vecctor
;IN- RDI - buffer
; RSI - address
; RDX - bytes
getMem:
push rbp
mov rbp,rsp;
push rdi
push rsi
push rdx
push rcx
mov rcx ,rdx ;bytes en rdx
mov rdx, rsi ;address en rdx
mov rsi,rdi ; buff en rsi
mov rdi,4 ; id int
int 80h
pop rcx
pop rdx
pop rsi
pop rdi
leave
ret
; write - escribe en un fd determinado
;IN- RDI - FD
; RSI - Buffer
; RDX - size
; RCX - x
; R8 - y
writeAtPos:
push rbp
mov rbp,rsp;
push rdi
push rsi
push rdx
push rcx
push r8
push r9
mov r9, r8 ;y en r9
mov r8, rcx ;x en r8
mov rcx ,rdx ;size en rdx
mov rdx, rsi ;buff en rdx
mov rsi,rdi ; fd en rsi
mov rdi,8 ; id int
int 80h
pop r9
pop r8
pop rcx
pop rdx
pop rsi
pop rdi
leave
ret
;getRegs - abtiene el valor de los 15 registros
;IN - RDI buffer
getRegs:
push rbp
mov rbp,rsp
push rdi
push rsi
mov rsi,rdi
mov rdi, 5
int 80h
pop rsi
pop rdi
leave
ret
;timer: inicia o para un timer de funcion f
;IN- RDI - flag de inicio o stop
; RSI - intervalo de tiempo
; RDX - funcion
timer:
push rbp
mov rbp,rsp;
push rdi
push rsi
push rdx
push rcx
mov rcx ,rdx ;function en rcx
mov rdx, rsi ;intervalo en rdx
mov rsi,rdi ; flag en rsi
mov rdi,9 ; id int
int 80h
pop rcx
pop rdx
pop rsi
pop rdi
leave
ret
;keyBinder: bindea una tecla de funcion (F1 o F2) a una funcion
;IN- RDI - flag de bind o unbind
; RSI - tecla a bindear
; RDX - funcion
keyBinder:
push rbp
mov rbp,rsp;
push rdi
push rsi
push rdx
push rcx
mov rcx ,rdx ;function en rcx
mov rdx, rsi ;tecla en rdx
mov rsi,rdi ; flag en rsi
mov rdi,10 ; id int
int 80h
pop rcx
pop rdx
pop rsi
pop rdi
leave
ret
opCodeExc:
UD2
ret
pureMalloc:
push rbp
mov rbp,rsp;
push rdi
push rsi
mov rsi,rdi ; size en rsi
mov rdi,11 ; id int
int 80h
pop rsi
pop rdi
leave
ret
pureFree:
push rbp
mov rbp,rsp;
push rdi
push rsi
mov rsi,rdi ; memDirec en rsi
mov rdi,12 ; id int
int 80h
pop rsi
pop rdi
leave
ret
pureMemDump:
push rbp
mov rbp,rsp;
push rdi
push rsi
push rdx
push rcx
mov rcx ,rdx ;puntero a memoria total en rcx
mov rdx, rsi ;puntero a memoria libre en rdx
mov rsi,rdi ; puntero a base en rsi
mov rdi,13 ; id int
int 80h
pop rcx
pop rdx
pop rsi
pop rdi
leave
ret |
src/derive.agda | shinji-kono/automaton-in-agda | 0 | 1523 | {-# OPTIONS --allow-unsolved-metas #-}
open import Relation.Binary.PropositionalEquality hiding ( [_] )
open import Relation.Nullary using (¬_; Dec; yes; no)
open import Data.List hiding ( [_] )
open import finiteSet
module derive ( Σ : Set) ( fin : FiniteSet Σ ) ( eq? : (x y : Σ) → Dec (x ≡ y)) where
-- open import nfa
open import Data.Nat
-- open import Data.Nat hiding ( _<_ ; _>_ )
-- open import Data.Fin hiding ( _<_ )
open import finiteSetUtil
open import automaton
open import logic
open import regex
open FiniteSet
-- whether a regex accepts empty input
--
empty? : Regex Σ → Bool
empty? ε = true
empty? φ = false
empty? (x *) = true
empty? (x & y) = empty? x /\ empty? y
empty? (x || y) = empty? x \/ empty? y
empty? < x > = false
derivative : Regex Σ → Σ → Regex Σ
derivative ε s = φ
derivative φ s = φ
derivative (x *) s with derivative x s
... | ε = x *
... | φ = φ
... | t = t & (x *)
derivative (x & y) s with empty? x
... | true with derivative x s | derivative y s
... | ε | φ = φ
... | ε | t = y || t
... | φ | t = t
... | x1 | φ = x1 & y
... | x1 | y1 = (x1 & y) || y1
derivative (x & y) s | false with derivative x s
... | ε = y
... | φ = φ
... | t = t & y
derivative (x || y) s with derivative x s | derivative y s
... | φ | y1 = y1
... | x1 | φ = x1
... | x1 | y1 = x1 || y1
derivative < x > s with eq? x s
... | yes _ = ε
... | no _ = φ
data regex-states (x : Regex Σ ) : Regex Σ → Set where
unit : regex-states x x
derive : { y : Regex Σ } → regex-states x y → (s : Σ) → regex-states x ( derivative y s )
record Derivative (x : Regex Σ ) : Set where
field
state : Regex Σ
is-derived : regex-states x state
open Derivative
open import Data.Fin hiding (_<_)
-- derivative generates (x & y) || ... form. y and x part is a substerm of original regex
-- since subterm is finite, only finite number of state is generated for each operator
-- this does not work, becuase it depends on input sequences
-- finite-derivative : (r : Regex Σ) → FiniteSet Σ → FiniteSet (Derivative r)
-- order : Regex Σ → ℕ
-- decline-derive : (x : Regex Σ ) (i : Σ ) → 0 < order x → order (derivative x i) < order x
-- is not so easy
-- in case of automaton, number of derivative is limited by iteration of input length, so it is finite.
-- so we cannot say derived automaton is finite i.e. regex-match is regular language now
regex→automaton : (r : Regex Σ) → Automaton (Derivative r) Σ
regex→automaton r = record { δ = λ d s → record { state = derivative (state d) s ; is-derived = derive-step d s} ; aend = λ d → empty? (state d) } where
derive-step : (d0 : Derivative r) → (s : Σ) → regex-states r (derivative (state d0) s)
derive-step d0 s = derive (is-derived d0) s
regex-match : (r : Regex Σ) → (List Σ) → Bool
regex-match ex is = accept ( regex→automaton ex ) record { state = ex ; is-derived = unit } is
open import Relation.Binary.Definitions
cmp-regex : (x y : Regex Σ) → Dec ( x ≡ y )
cmp-regex ε ε = yes refl
cmp-regex ε φ = no (λ ())
cmp-regex ε (y *) = no (λ ())
cmp-regex ε (y & y₁) = no (λ ())
cmp-regex ε (y || y₁) = no (λ ())
cmp-regex ε < x > = no (λ ())
cmp-regex φ ε = no (λ ())
cmp-regex φ φ = yes refl
cmp-regex φ (y *) = no (λ ())
cmp-regex φ (y & y₁) = no (λ ())
cmp-regex φ (y || y₁) = no (λ ())
cmp-regex φ < x > = no (λ ())
cmp-regex (x *) ε = no (λ ())
cmp-regex (x *) φ = no (λ ())
cmp-regex (x *) (y *) with cmp-regex x y
... | yes refl = yes refl
... | no ne = no (λ x → ne (cmp1 x)) where
cmp1 : (x *) ≡ (y *) → x ≡ y
cmp1 refl = refl
cmp-regex (x *) (y & y₁) = no (λ ())
cmp-regex (x *) (y || y₁) = no (λ ())
cmp-regex (x *) < x₁ > = no (λ ())
cmp-regex (x & x₁) ε = no (λ ())
cmp-regex (x & x₁) φ = no (λ ())
cmp-regex (x & x₁) (y *) = no (λ ())
cmp-regex (x & x₁) (y & y₁) with cmp-regex x y | cmp-regex x₁ y₁
... | yes refl | yes refl = yes refl
... | no ne | _ = no (λ x → ne (cmp1 x)) where
cmp1 : x & x₁ ≡ y & y₁ → x ≡ y
cmp1 refl = refl
... | _ | no ne = no (λ x → ne (cmp1 x)) where
cmp1 : x & x₁ ≡ y & y₁ → x₁ ≡ y₁
cmp1 refl = refl
cmp-regex (x & x₁) (y || y₁) = no (λ ())
cmp-regex (x & x₁) < x₂ > = no (λ ())
cmp-regex (x || x₁) ε = no (λ ())
cmp-regex (x || x₁) φ = no (λ ())
cmp-regex (x || x₁) (y *) = no (λ ())
cmp-regex (x || x₁) (y & y₁) = no (λ ())
cmp-regex (x || x₁) (y || y₁) with cmp-regex x y | cmp-regex x₁ y₁
... | yes refl | yes refl = yes refl
... | no ne | _ = no (λ x → ne (cmp1 x)) where
cmp1 : x || x₁ ≡ y || y₁ → x ≡ y
cmp1 refl = refl
... | _ | no ne = no (λ x → ne (cmp1 x)) where
cmp1 : x || x₁ ≡ y || y₁ → x₁ ≡ y₁
cmp1 refl = refl
cmp-regex (x || x₁) < x₂ > = no (λ ())
cmp-regex < x > ε = no (λ ())
cmp-regex < x > φ = no (λ ())
cmp-regex < x > (y *) = no (λ ())
cmp-regex < x > (y & y₁) = no (λ ())
cmp-regex < x > (y || y₁) = no (λ ())
cmp-regex < x > < x₁ > with equal? fin x x₁ | inspect ( equal? fin x ) x₁
... | false | record { eq = eq } = no (λ x → ¬-bool eq (cmp1 x)) where
cmp1 : < x > ≡ < x₁ > → equal? fin x x₁ ≡ true
cmp1 refl = equal?-refl fin
... | true | record { eq = eq } with equal→refl fin eq
... | refl = yes refl
insert : List (Regex Σ) → (Regex Σ) → List (Regex Σ)
insert [] k = k ∷ []
insert (x ∷ t) k with cmp-regex k x
... | no n = x ∷ (insert t k)
... | yes y = x ∷ t
regex-derive : List (Regex Σ) → List (Regex Σ)
regex-derive t = regex-derive0 t t where
regex-derive1 : Regex Σ → List Σ → List (Regex Σ) → List (Regex Σ)
regex-derive1 x [] t = t
regex-derive1 x (i ∷ t) r = regex-derive1 x t (insert r (derivative x i))
regex-derive0 : List (Regex Σ) → List (Regex Σ) → List (Regex Σ)
regex-derive0 [] t = t
regex-derive0 (x ∷ r) t = regex-derive0 r (regex-derive1 x (to-list fin (λ _ → true)) t)
--
-- if (Derivative r is finite, regex→automaton is finite
--
drive-is-finite : (r : Regex Σ) → FiniteSet (Derivative r)
drive-is-finite ε = {!!}
drive-is-finite φ = {!!}
drive-is-finite (r *) = {!!} where
d1 : FiniteSet (Derivative r )
d1 = drive-is-finite r
drive-is-finite (r & r₁) = {!!}
drive-is-finite (r || r₁) = {!!}
drive-is-finite < x > = {!!}
|
oeis/053/A053203.asm | neoneye/loda-programs | 11 | 244169 | ; A053203: Pascal's triangle (excluding first, last three elements of each row) read by rows, row n read mod n.
; Submitted by <NAME>
; 2,0,0,0,6,0,3,0,0,3,0,0,2,0,0,0,0,0,0,0,0,4,3,0,0,0,3,4,0,0,0,0,0,0,0,0,0,7,0,7,2,7,0,7,0,5,0,3,10,0,0,10,3,0,5,0,12,0,8,0,6,0,8,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,6,0,0,2,0,0,6,0,0,6,0,0,0,0,0,0,0,0,0
lpb $0
add $2,1
sub $0,$2
lpe
add $0,3
add $2,6
mov $1,$2
bin $2,$0
mod $2,$1
mov $0,$2
|
oeis/037/A037698.asm | neoneye/loda-programs | 11 | 105384 | <filename>oeis/037/A037698.asm
; A037698: Base 7 digits are, in order, the first n terms of the periodic sequence with initial period 1,2,3,0.
; Submitted by <NAME>
; 1,9,66,462,3235,22647,158532,1109724,7768069,54376485,380635398,2664447786,18651134503,130557941523,913905590664,6397339134648,44781373942537,313469617597761,2194287323184330,15360011262290310,107520078836032171,752640551852225199,5268483862965576396,36879387040759034772,258155709285313243405,1807089964997192703837,12649629754980348926862,88547408284862442488034,619831857994037097416239,4338823005958259681913675,30371761041707817773395728,212602327291954724413770096,1488216291043683070896390673
mov $2,1
lpb $0
sub $0,1
add $1,$2
mul $1,7
add $2,21
mod $2,4
lpe
add $1,$2
mov $0,$1
|
barrier.adb | philipbjorge/Parallel-Elliptic-Partial-Differential-Equation-Solver | 1 | 30684 | <reponame>philipbjorge/Parallel-Elliptic-Partial-Differential-Equation-Solver
-- <NAME>
-- Simple barrier using protected types that
-- waits on a certain number of entrants
package body Barrier is
protected body Barrier_Type is
entry Here when not leave is begin
count := count + 1;
if count < wait_for then
requeue Wait;
else
count := count - 1;
if count /= 0 then
leave := True;
end if;
end if;
end;
entry Wait when leave is begin
count := count - 1;
if count = 0 then
leave := False;
end if;
end;
end Barrier_Type;
end Barrier;
|
programs/oeis/186/A186157.asm | neoneye/loda | 22 | 26591 | ; A186157: Rank of 2n^2 when {i^3: i>=1} and {2j^2: j>=1} are jointly ranked with i^3 before 2j^2 when i^3=2j^2. Complement of A186156.
; 2,4,5,7,8,10,11,13,14,15,17,18,19,21,22,24,25,26,27,29,30,31,33,34,35,37,38,39,40,42,43,44,45,47,48,49,50,52,53,54,55,57,58,59,60,62,63,64,65,67,68,69,70,72,73,74,75,76,78,79,80,81,82,84,85,86,87,88,90,91,92,93,95,96,97,98,99,101,102,103,104,105,106,108,109,110,111,112,114,115,116,117,118,120,121,122,123,124,125,127
mov $2,$0
add $0,1
pow $0,2
mul $0,2
seq $0,48766 ; Integer part of cube root of n. Or, number of cubes <= n. Or, n appears 3n^2 + 3n + 1 times.
add $0,1
add $0,$2
|
set up finder windows.applescript | AlexanderGalen/applescripts | 3 | 140 | <reponame>AlexanderGalen/applescripts
set path1 to "HOM_Shortrun:~HOM Archive Jobs:" as alias
set path2 to "HOM_Shortrun:~HOM Active Jobs:" as alias
set path3 to "Macintosh HD:Users:Maggie:Documents:Temp PDFs:" as alias
set path4 to "ART DEPARTMENT-NEW:Proofs-Shortrun:" as alias
set window1 to ""
set window2 to ""
set window3 to ""
set window4 to ""
to NewWindow(WindowName, PathName, PositionValue, BoundsValue)
tell application "Finder"
set WindowName to make new Finder window
set properties of WindowName to {target:PathName, position:PositionValue, bounds:BoundsValue, current view:column view, sidebar width:205}
end tell
end NewWindow
NewWindow(window1, path1, {-1280, 78}, {-1280, 78, -645, 568})
NewWindow(window2, path2, {-635, 78}, {-635, 78, 0, 568})
NewWindow(window3, path3, {-1280, 602}, {-1280, 602, -645, 1080})
NewWindow(window4, path4, {-635, 602}, {-635, 602, 0, 1079})
tell application "Finder"
set properties of Finder window 1 to {current view:list view}
end tell |
examples/src/rtreq.adb | sonneveld/adazmq | 0 | 25824 | <gh_stars>0
-- ROUTER-to-REQ example
with Ada.Command_Line;
with Ada.Real_Time;
with Ada.Text_IO;
with GNAT.Formatted_String;
with ZMQ;
with ZHelper;
use type GNAT.Formatted_String.Formatted_String;
use type Ada.Real_Time.Time_Span;
procedure RTReq is
Nbr_Workers : constant := 10;
Work_Time_Span : constant := 5;
task type Worker_Task_Type is
entry Start;
end Worker_Task_Type;
task body Worker_Task_Type is
begin
accept Start;
declare
Context : ZMQ.Context_Type := ZMQ.New_Context;
Worker : ZMQ.Socket_Type'Class := Context.New_Socket (ZMQ.ZMQ_REQ);
Total : Natural := 0;
begin
ZHelper.Set_Id (Worker); -- Set a printable identity.
Worker.Connect ("tcp://localhost:5671");
Work_Loop :
loop
-- Tell the broker we're ready for work
Worker.Send ("Hi Boss");
-- Get workload from broker, until finished
declare
Workload : constant String := Worker.Recv;
begin
exit Work_Loop when Workload = "Fired!";
end;
-- Do some random work
delay Duration (ZHelper.Rand_Of (0.001, 0.5));
Total := Total + 1;
end loop Work_Loop;
Ada.Text_IO.Put_Line (-(+"Completed: %d tasks"&Total));
Worker.Close;
Context.Term;
end;
end Worker_Task_Type;
-- While this example runs in a single process, that is only to make
-- it easier to start and stop the example. Each thread has its own
-- context and conceptually acts as a separate process.
function Main return Ada.Command_Line.Exit_Status
is
Context : ZMQ.Context_Type := ZMQ.New_Context;
Broker : ZMQ.Socket_Type'Class := Context.New_Socket (ZMQ.ZMQ_ROUTER);
begin
Broker.Bind ("tcp://*:5671");
declare
Start_Time : constant Ada.Real_Time.Time := Ada.Real_Time.Clock;
Tasks : array (1 .. Nbr_Workers) of Worker_Task_Type;
Workers_Fired : Integer := 0;
begin
for T of Tasks loop
T.Start;
end loop;
-- Run for five seconds and then tell workers to end
Monitor_Loop :
loop
-- Next message gives us least recently used worker
declare
Identity : constant String := Broker.Recv;
Unused_Delimiter : constant String := Broker.Recv; -- Envelope delimiter
Unused_Response : constant String := Broker.Recv; -- Response from worker
begin
Broker.Send (Identity, Send_More => True);
Broker.Send ("", Send_More => True);
-- Encourage workers until it's time to fire them
if (Ada.Real_Time.Clock - Start_Time) < Ada.Real_Time.Seconds (Work_Time_Span) then
Broker.Send ("Work harder");
else
Broker.Send ("Fired!");
Workers_Fired := Workers_Fired + 1;
end if;
exit Monitor_Loop when Workers_Fired >= Nbr_Workers;
end;
end loop Monitor_Loop;
end;
Broker.Close;
Context.Term;
return 0;
end Main;
begin
Ada.Command_Line.Set_Exit_Status (Main);
end RTReq;
|
src/portscan-ops.adb | Qrbaker/synth | 263 | 22433 | -- This file is covered by the Internet Software Consortium (ISC) License
-- Reference: ../License.txt
with Ada.Numerics.Discrete_Random;
with GNAT.String_Split;
with PortScan.Buildcycle.Pkgsrc;
with PortScan.Buildcycle.Ports;
with Replicant.Platform;
with Signals;
with Unix;
package body PortScan.Ops is
package GSS renames GNAT.String_Split;
package CYC renames PortScan.Buildcycle;
package FPC renames PortScan.Buildcycle.Ports;
package NPS renames PortScan.Buildcycle.Pkgsrc;
package REP renames Replicant;
package SIG renames Signals;
--------------------------
-- initialize_display --
--------------------------
procedure initialize_display (num_builders : builders) is
begin
if PM.configuration.avec_ncurses then
curses_support := DPY.launch_monitor (num_builders);
end if;
end initialize_display;
-------------------------
-- parallel_bulk_run --
-------------------------
procedure parallel_bulk_run (num_builders : builders; logs : dim_handlers)
is
subtype cycle_count is Natural range 1 .. 9;
subtype refresh_count is Natural range 1 .. 4;
subtype www_count is Natural range 1 .. 3;
subtype alert_count is Natural range 1 .. 200;
instructions : dim_instruction := (others => port_match_failed);
builder_states : dim_builder_state := (others => idle);
cntcycle : cycle_count := cycle_count'First;
cntrefresh : refresh_count := refresh_count'First;
cntalert : alert_count := alert_count'First;
cntwww : www_count := www_count'First;
run_complete : Boolean := False;
available : Positive := Integer (num_builders);
target : port_id;
all_idle : Boolean;
cntskip : Natural;
sumdata : DPY.summary_rec;
task type build (builder : builders);
task body build
is
type Rand_Draw is range 1 .. 20;
package Rand20 is new Ada.Numerics.Discrete_Random (Rand_Draw);
seed : Rand20.Generator;
build_result : Boolean;
opts : REP.slave_options;
begin
if builder <= num_builders then
if not curses_support then
TIO.Put_Line (CYC.elapsed_now & " => [" &
JT.zeropad (Integer (builder), 2) &
"] Builder launched");
end if;
loop
exit when builder_states (builder) = shutdown;
if builder_states (builder) = tasked then
builder_states (builder) := busy;
opts.need_procfs :=
all_ports (instructions (builder)).use_procfs;
opts.need_linprocfs :=
all_ports (instructions (builder)).use_linprocfs;
REP.launch_slave (id => builder, opts => opts);
case software_framework is
when ports_collection =>
build_result :=
FPC.build_package (builder, instructions (builder));
when pkgsrc =>
if not REP.Platform.standalone_pkg8_install (builder)
then
build_result := False;
else
build_result := NPS.build_package
(builder, instructions (builder));
end if;
end case;
REP.destroy_slave (id => builder, opts => opts);
if build_result then
builder_states (builder) := done_success;
else
builder_states (builder) := done_failure;
end if;
else
-- idle or done-(failure|success), just wait a bit
delay 0.1;
end if;
end loop;
if not curses_support then
TIO.Put_Line (CYC.elapsed_now & " => [" &
JT.zeropad (Integer (builder), 2) &
"] Shutting down");
end if;
end if;
end build;
builder_01 : build (builder => 1);
builder_02 : build (builder => 2);
builder_03 : build (builder => 3);
builder_04 : build (builder => 4);
builder_05 : build (builder => 5);
builder_06 : build (builder => 6);
builder_07 : build (builder => 7);
builder_08 : build (builder => 8);
builder_09 : build (builder => 9);
builder_10 : build (builder => 10);
builder_11 : build (builder => 11);
builder_12 : build (builder => 12);
builder_13 : build (builder => 13);
builder_14 : build (builder => 14);
builder_15 : build (builder => 15);
builder_16 : build (builder => 16);
builder_17 : build (builder => 17);
builder_18 : build (builder => 18);
builder_19 : build (builder => 19);
builder_20 : build (builder => 20);
builder_21 : build (builder => 21);
builder_22 : build (builder => 22);
builder_23 : build (builder => 23);
builder_24 : build (builder => 24);
builder_25 : build (builder => 25);
builder_26 : build (builder => 26);
builder_27 : build (builder => 27);
builder_28 : build (builder => 28);
builder_29 : build (builder => 29);
builder_30 : build (builder => 30);
builder_31 : build (builder => 31);
builder_32 : build (builder => 32);
builder_33 : build (builder => 33);
builder_34 : build (builder => 34);
builder_35 : build (builder => 35);
builder_36 : build (builder => 36);
builder_37 : build (builder => 37);
builder_38 : build (builder => 38);
builder_39 : build (builder => 39);
builder_40 : build (builder => 40);
builder_41 : build (builder => 41);
builder_42 : build (builder => 42);
builder_43 : build (builder => 43);
builder_44 : build (builder => 44);
builder_45 : build (builder => 45);
builder_46 : build (builder => 46);
builder_47 : build (builder => 47);
builder_48 : build (builder => 48);
builder_49 : build (builder => 49);
builder_50 : build (builder => 50);
builder_51 : build (builder => 51);
builder_52 : build (builder => 52);
builder_53 : build (builder => 53);
builder_54 : build (builder => 54);
builder_55 : build (builder => 55);
builder_56 : build (builder => 56);
builder_57 : build (builder => 57);
builder_58 : build (builder => 58);
builder_59 : build (builder => 59);
builder_60 : build (builder => 60);
builder_61 : build (builder => 61);
builder_62 : build (builder => 62);
builder_63 : build (builder => 63);
builder_64 : build (builder => 64);
-- Expansion of cpu_range from 32 to 64 means 128 possible builders
builder_65 : build (builder => 65);
builder_66 : build (builder => 66);
builder_67 : build (builder => 67);
builder_68 : build (builder => 68);
builder_69 : build (builder => 69);
builder_70 : build (builder => 70);
builder_71 : build (builder => 71);
builder_72 : build (builder => 72);
builder_73 : build (builder => 73);
builder_74 : build (builder => 74);
builder_75 : build (builder => 75);
builder_76 : build (builder => 76);
builder_77 : build (builder => 77);
builder_78 : build (builder => 78);
builder_79 : build (builder => 79);
builder_80 : build (builder => 80);
builder_81 : build (builder => 81);
builder_82 : build (builder => 82);
builder_83 : build (builder => 83);
builder_84 : build (builder => 84);
builder_85 : build (builder => 85);
builder_86 : build (builder => 86);
builder_87 : build (builder => 87);
builder_88 : build (builder => 88);
builder_89 : build (builder => 89);
builder_90 : build (builder => 90);
builder_91 : build (builder => 91);
builder_92 : build (builder => 92);
builder_93 : build (builder => 93);
builder_94 : build (builder => 94);
builder_95 : build (builder => 95);
builder_96 : build (builder => 96);
builder_97 : build (builder => 97);
builder_98 : build (builder => 98);
builder_99 : build (builder => 99);
builder_100 : build (builder => 100);
builder_101 : build (builder => 101);
builder_102 : build (builder => 102);
builder_103 : build (builder => 103);
builder_104 : build (builder => 104);
builder_105 : build (builder => 105);
builder_106 : build (builder => 106);
builder_107 : build (builder => 107);
builder_108 : build (builder => 108);
builder_109 : build (builder => 109);
builder_110 : build (builder => 110);
builder_111 : build (builder => 111);
builder_112 : build (builder => 112);
builder_113 : build (builder => 113);
builder_114 : build (builder => 114);
builder_115 : build (builder => 115);
builder_116 : build (builder => 116);
builder_117 : build (builder => 117);
builder_118 : build (builder => 118);
builder_119 : build (builder => 119);
builder_120 : build (builder => 120);
builder_121 : build (builder => 121);
builder_122 : build (builder => 122);
builder_123 : build (builder => 123);
builder_124 : build (builder => 124);
builder_125 : build (builder => 125);
builder_126 : build (builder => 126);
builder_127 : build (builder => 127);
builder_128 : build (builder => 128);
begin
loop
all_idle := True;
for slave in 1 .. num_builders loop
declare
begin
case builder_states (slave) is
when busy | tasked =>
all_idle := False;
when shutdown =>
null;
when idle =>
if run_complete then
builder_states (slave) := shutdown;
else
target := top_buildable_port;
if target = port_match_failed then
if SIG.graceful_shutdown_requested or else
nothing_left (num_builders)
then
run_complete := True;
builder_states (slave) := shutdown;
DPY.insert_history (assemble_HR (slave, 0,
DPY.action_shutdown));
else
if shutdown_recommended (available) then
builder_states (slave) := shutdown;
DPY.insert_history (assemble_HR (slave, 0,
DPY.action_shutdown));
available := available - 1;
end if;
end if;
else
lock_package (target);
instructions (slave) := target;
builder_states (slave) := tasked;
TIO.Put_Line (logs (total), CYC.elapsed_now & " [" &
JT.zeropad (Integer (slave), 2) & "] => " &
port_name (instructions (slave)));
if not curses_support then
TIO.Put_Line (CYC.elapsed_now & " => [" &
JT.zeropad (Integer (slave), 2) &
"] Kickoff " &
port_name (instructions (slave)));
end if;
end if;
end if;
when done_success | done_failure =>
all_idle := False;
if builder_states (slave) = done_success then
if curses_support then
DPY.insert_history
(assemble_HR (slave, instructions (slave),
DPY.action_success));
else
TIO.Put_Line (CYC.elapsed_now & " => [" &
JT.zeropad (Integer (slave), 2) &
"] " & CYC.elapsed_build (slave) &
" Success " &
port_name (instructions (slave)));
end if;
record_history_built (elapsed => CYC.elapsed_now,
slave_id => slave,
origin => port_name (instructions (slave)),
duration => CYC.elapsed_build (slave));
run_package_hook (pkg_success, instructions (slave));
cascade_successful_build (instructions (slave));
bld_counter (success) := bld_counter (success) + 1;
TIO.Put_Line (logs (success), CYC.elapsed_now & " " &
port_name (instructions (slave)));
TIO.Put_Line (logs (total), CYC.elapsed_now & " " &
port_name (instructions (slave)) &
" success");
else
TIO.Put_Line (logs (total), CYC.elapsed_now & " " &
port_name (instructions (slave)) &
" FAILED!");
cascade_failed_build (instructions (slave), cntskip, logs);
bld_counter (skipped) := bld_counter (skipped) + cntskip;
bld_counter (failure) := bld_counter (failure) + 1;
TIO.Put_Line (logs (total), CYC.elapsed_now & " " &
port_name (instructions (slave)) &
" failure skips:" & JT.int2str (cntskip));
TIO.Put_Line (logs (failure), CYC.elapsed_now & " " &
port_name (instructions (slave)) &
" (skipped" & cntskip'Img & ")");
if curses_support then
DPY.insert_history
(assemble_HR (slave, instructions (slave),
DPY.action_failure));
else
TIO.Put_Line (CYC.elapsed_now & " => [" &
JT.zeropad (Integer (slave), 2) &
"] " & CYC.elapsed_build (slave) &
" Failure " &
port_name (instructions (slave)));
end if;
case software_framework is
when ports_collection =>
record_history_failed
(elapsed => CYC.elapsed_now,
slave_id => slave,
origin => port_name (instructions (slave)),
duration => CYC.elapsed_build (slave),
die_phase => FPC.last_build_phase (slave),
skips => cntskip);
when pkgsrc =>
record_history_failed
(elapsed => CYC.elapsed_now,
slave_id => slave,
origin => port_name (instructions (slave)),
duration => CYC.elapsed_build (slave),
die_phase => NPS.last_build_phase (slave),
skips => cntskip);
end case;
run_package_hook (pkg_failure, instructions (slave));
end if;
instructions (slave) := port_match_failed;
if run_complete then
builder_states (slave) := shutdown;
DPY.insert_history (assemble_HR (slave, 0,
DPY.action_shutdown));
else
builder_states (slave) := idle;
end if;
end case;
exception
when earthquake : others => TIO.Put_Line
(logs (total), CYC.elapsed_now & " UNHANDLED EXCEPTION: " &
EX.Exception_Information (earthquake));
end;
end loop;
exit when run_complete and all_idle;
if cntcycle = cycle_count'Last then
cntcycle := cycle_count'First;
TIO.Flush (logs (success));
TIO.Flush (logs (failure));
TIO.Flush (logs (skipped));
TIO.Flush (logs (total));
if curses_support then
if cntrefresh = refresh_count'Last then
cntrefresh := refresh_count'First;
DPY.set_full_redraw_next_update;
else
cntrefresh := cntrefresh + 1;
end if;
sumdata.Initially := bld_counter (total);
sumdata.Built := bld_counter (success);
sumdata.Failed := bld_counter (failure);
sumdata.Ignored := bld_counter (ignored);
sumdata.Skipped := bld_counter (skipped);
sumdata.elapsed := CYC.elapsed_now;
sumdata.swap := get_swap_status;
sumdata.load := REP.Platform.get_instant_load;
sumdata.pkg_hour := hourly_build_rate;
sumdata.impulse := impulse_rate;
DPY.summarize (sumdata);
for b in builders'First .. num_builders loop
case software_framework is
when ports_collection =>
if builder_states (b) = shutdown then
DPY.update_builder (FPC.builder_status (b, True, False));
elsif builder_states (b) = idle then
DPY.update_builder (FPC.builder_status (b, False, True));
else
CYC.set_log_lines (b);
DPY.update_builder (FPC.builder_status (b));
end if;
when pkgsrc =>
if builder_states (b) = shutdown then
DPY.update_builder (NPS.builder_status (b, True, False));
elsif builder_states (b) = idle then
DPY.update_builder (NPS.builder_status (b, False, True));
else
CYC.set_log_lines (b);
DPY.update_builder (NPS.builder_status (b));
end if;
end case;
end loop;
DPY.refresh_builder_window;
DPY.refresh_history_window;
else
-- text mode support, periodic status reports
if cntalert = alert_count'Last then
cntalert := alert_count'First;
declare
Remaining : constant Integer := bld_counter (total) -
bld_counter (success) - bld_counter (failure) -
bld_counter (ignored) - bld_counter (skipped);
begin
TIO.Put_Line (CYC.elapsed_now & " => " &
" Left:" & Remaining'Img &
" Succ:" & bld_counter (success)'Img &
" Fail:" & bld_counter (failure)'Img &
" Skip:" & bld_counter (skipped)'Img &
" Ign:" & bld_counter (ignored)'Img);
end;
else
cntalert := cntalert + 1;
end if;
-- Update log lines every 4 seconds for the watchdog
if cntrefresh = refresh_count'Last then
cntrefresh := refresh_count'First;
for b in builders'First .. num_builders loop
if builder_states (b) /= shutdown and then
builder_states (b) /= idle
then
CYC.set_log_lines (b);
end if;
end loop;
else
cntrefresh := cntrefresh + 1;
end if;
end if;
-- Generate latest history file every 3 seconds.
-- With a poll period of 6 seconds, we need twice that frequency to avoid aliasing
-- Note that in text mode, the logs are updated every 4 seconds, so in this mode
-- the log lines will often be identical for a cycle.
if cntwww = www_count'Last then
cntwww := www_count'First;
write_history_json;
write_summary_json (active => True,
states => builder_states,
num_builders => num_builders,
num_history_files => history.segment);
else
cntwww := cntwww + 1;
end if;
else
cntcycle := cntcycle + 1;
end if;
delay 0.10;
end loop;
if PM.configuration.avec_ncurses and then curses_support
then
DPY.terminate_monitor;
end if;
write_history_json;
write_summary_json (active => False,
states => builder_states,
num_builders => num_builders,
num_history_files => history.segment);
run_hook (run_end, "PORTS_BUILT=" & JT.int2str (bld_counter (success)) &
" PORTS_FAILED=" & JT.int2str (bld_counter (failure)) &
" PORTS_IGNORED=" & JT.int2str (bld_counter (ignored)) &
" PORTS_SKIPPED=" & JT.int2str (bld_counter (skipped)));
end parallel_bulk_run;
--------------------
-- lock_package --
--------------------
procedure lock_package (id : port_id) is
begin
if id /= port_match_failed then
all_ports (id).work_locked := True;
end if;
end lock_package;
----------------------------
-- cascade_failed_build --
----------------------------
procedure cascade_failed_build (id : port_id; numskipped : out Natural;
logs : dim_handlers)
is
purged : PortScan.port_id;
culprit : constant String := port_name (id);
begin
numskipped := 0;
loop
purged := skip_next_reverse_dependency (id);
exit when purged = port_match_failed;
if skip_verified (purged) then
numskipped := numskipped + 1;
TIO.Put_Line (logs (total), " Skipped: " &
port_name (purged));
TIO.Put_Line (logs (skipped),
port_name (purged) & " by " & culprit);
DPY.insert_history (assemble_HR (1, purged, DPY.action_skipped));
record_history_skipped (elapsed => CYC.elapsed_now,
origin => port_name (purged),
reason => culprit);
run_package_hook (pkg_skipped, purged);
end if;
end loop;
unlist_port (id);
end cascade_failed_build;
--------------------------------
-- cascade_successful_build --
--------------------------------
procedure cascade_successful_build (id : port_id)
is
procedure cycle (cursor : block_crate.Cursor);
procedure cycle (cursor : block_crate.Cursor)
is
target : constant port_index := block_crate.Element (cursor);
begin
if all_ports (target).blocked_by.Contains (Key => id) then
all_ports (target).blocked_by.Delete (Key => id);
else
raise seek_failure
with port_name (target) & " was expected to be blocked by " &
port_name (id);
end if;
end cycle;
begin
all_ports (id).blocks.Iterate (cycle'Access);
delete_rank (id);
end cascade_successful_build;
--------------------------
-- top_buildable_port --
--------------------------
function top_buildable_port return port_id
is
list_len : constant Integer := Integer (rank_queue.Length);
cursor : ranking_crate.Cursor;
QR : queue_record;
result : port_id := port_match_failed;
begin
if list_len = 0 then
return result;
end if;
cursor := rank_queue.First;
for k in 1 .. list_len loop
QR := ranking_crate.Element (Position => cursor);
if not all_ports (QR.ap_index).work_locked and then
all_ports (QR.ap_index).blocked_by.Is_Empty
then
result := QR.ap_index;
exit;
end if;
cursor := ranking_crate.Next (Position => cursor);
end loop;
if SIG.graceful_shutdown_requested then
return port_match_failed;
end if;
return result;
end top_buildable_port;
----------------------------
-- shutdown_recommended --
----------------------------
function shutdown_recommended (active_builders : Positive) return Boolean
is
list_len : constant Natural := Integer (rank_queue.Length);
list_max : constant Positive := 2 * active_builders;
num_wait : Natural := 0;
cursor : ranking_crate.Cursor;
QR : queue_record;
begin
if list_len = 0 or else list_len >= list_max then
return False;
end if;
cursor := rank_queue.First;
for k in 1 .. list_len loop
QR := ranking_crate.Element (Position => cursor);
if not all_ports (QR.ap_index).work_locked then
num_wait := num_wait + 1;
if num_wait >= active_builders then
return False;
end if;
end if;
cursor := ranking_crate.Next (Position => cursor);
end loop;
return True;
end shutdown_recommended;
--------------------
-- nothing_left --
--------------------
function nothing_left (num_builders : builders) return Boolean
is
list_len : constant Integer := Integer (rank_queue.Length);
begin
return list_len = 0;
end nothing_left;
------------------
-- rank_arrow --
------------------
function rank_arrow (id : port_id) return ranking_crate.Cursor
is
rscore : constant port_index := all_ports (id).reverse_score;
seek_target : constant queue_record := (ap_index => id,
reverse_score => rscore);
begin
return rank_queue.Find (seek_target);
end rank_arrow;
-------------------
-- delete_rank --
-------------------
procedure delete_rank (id : port_id)
is
rank_cursor : ranking_crate.Cursor := rank_arrow (id);
use type ranking_crate.Cursor;
begin
if rank_cursor /= ranking_crate.No_Element then
rank_queue.Delete (Position => rank_cursor);
end if;
end delete_rank;
--------------------
-- still_ranked --
--------------------
function still_ranked (id : port_id) return Boolean
is
rank_cursor : ranking_crate.Cursor := rank_arrow (id);
use type ranking_crate.Cursor;
begin
return rank_cursor /= ranking_crate.No_Element;
end still_ranked;
------------------------
-- integrity_intact --
------------------------
function integrity_intact return Boolean
is
procedure check_dep (cursor : block_crate.Cursor);
procedure check_rank (cursor : ranking_crate.Cursor);
intact : Boolean := True;
procedure check_dep (cursor : block_crate.Cursor)
is
did : constant port_index := block_crate.Element (cursor);
begin
if not still_ranked (did) then
intact := False;
end if;
end check_dep;
procedure check_rank (cursor : ranking_crate.Cursor)
is
QR : constant queue_record := ranking_crate.Element (cursor);
begin
if intact then
all_ports (QR.ap_index).blocked_by.Iterate (check_dep'Access);
end if;
end check_rank;
begin
rank_queue.Iterate (check_rank'Access);
return intact;
end integrity_intact;
---------------------
-- skip_verified --
---------------------
function skip_verified (id : port_id) return Boolean is
begin
if id = port_match_failed then
return False;
end if;
return not all_ports (id).unlist_failed;
end skip_verified;
--------------------
-- queue_length --
--------------------
function queue_length return Integer is
begin
return Integer (rank_queue.Length);
end queue_length;
-------------------
-- unlist_port --
-------------------
procedure unlist_port (id : port_id) is
begin
if id = port_match_failed then
return;
end if;
if still_ranked (id) then
delete_rank (id);
else
-- don't raise exception. Since we don't prune all_reverse as
-- we go, there's no guarantee the reverse dependency hasn't already
-- been removed (e.g. when it is a common reverse dep)
all_ports (id).unlist_failed := True;
end if;
end unlist_port;
------------------------------------
-- skip_next_reverse_dependency --
------------------------------------
function skip_next_reverse_dependency (pinnacle : port_id) return port_id
is
rev_cursor : block_crate.Cursor;
next_dep : port_index;
begin
if all_ports (pinnacle).all_reverse.Is_Empty then
return port_match_failed;
end if;
rev_cursor := all_ports (pinnacle).all_reverse.First;
next_dep := block_crate.Element (rev_cursor);
unlist_port (id => next_dep);
all_ports (pinnacle).all_reverse.Delete (rev_cursor);
return next_dep;
end skip_next_reverse_dependency;
---------------------
-- ignore_reason --
---------------------
function ignore_reason (id : port_id) return String is
begin
if id = port_match_failed or else
id > last_port
then
return "Invalid port ID";
end if;
return JT.USS (all_ports (id).ignore_reason);
end ignore_reason;
-------------------------
-- next_ignored_port --
-------------------------
function next_ignored_port return port_id
is
list_len : constant Integer := Integer (rank_queue.Length);
cursor : ranking_crate.Cursor;
QR : queue_record;
result : port_id := port_match_failed;
begin
if list_len = 0 then
return result;
end if;
cursor := rank_queue.First;
for k in 1 .. list_len loop
QR := ranking_crate.Element (Position => cursor);
if all_ports (QR.ap_index).ignored then
result := QR.ap_index;
DPY.insert_history (assemble_HR (1, QR.ap_index,
DPY.action_ignored));
run_package_hook (pkg_ignored, QR.ap_index);
exit;
end if;
cursor := ranking_crate.Next (Position => cursor);
end loop;
return result;
end next_ignored_port;
-----------------
-- port_name --
-----------------
function port_name (id : port_id) return String is
begin
if id = port_match_failed or else
id > last_port
then
return "Invalid port ID";
end if;
return get_catport (all_ports (id));
end port_name;
-----------------------
-- get_swap_status --
-----------------------
function get_swap_status return Float
is
type memtype is mod 2**64;
command : String := REP.Platform.swapinfo_command;
status : Integer;
comres : JT.Text;
blocks_total : memtype := 0;
blocks_used : memtype := 0;
begin
comres := Unix.piped_command (command, status);
if status /= 0 then
return 200.0; -- [ERROR] Signal to set swap display to "N/A"
end if;
-- Throw first line away, e.g "Device 1K-blocks Used Avail ..."
-- Distinguishes platforms though:
-- Net/Free/Dragon start with "Device"
-- Linux starts with "NAME"
-- Solaris starts with "swapfile"
-- On FreeBSD (DragonFly too?), when multiple swap used, ignore line starting "Total"
declare
command_result : String := JT.USS (comres);
markers : JT.Line_Markers;
line_present : Boolean;
begin
JT.initialize_markers (command_result, markers);
-- Throw first line away (valid for all platforms
line_present := JT.next_line_present (command_result, markers);
if line_present then
declare
line : String := JT.extract_line (command_result, markers);
begin
null;
end;
else
return 200.0; -- [ERROR] Signal to set swap display to "N/A"
end if;
loop
exit when not JT.next_line_present (command_result, markers);
declare
line : constant String :=
JT.strip_excessive_spaces (JT.extract_line (command_result, markers));
begin
if JT.specific_field (line, 1) /= "Total" then
blocks_total := blocks_total + memtype'Value (JT.specific_field (line, 2));
blocks_used := blocks_used + memtype'Value (JT.specific_field (line, 3));
end if;
exception
when Constraint_Error =>
return 200.0; -- [ERROR] Signal to set swap display to "N/A"
end;
end loop;
end;
if blocks_total = 0 then
return 200.0; -- Signal to set swap display to "N/A"
else
return 100.0 * Float (blocks_used) / Float (blocks_total);
end if;
end get_swap_status;
-------------------------
-- hourly_build_rate --
-------------------------
function hourly_build_rate return Natural
is
pkg_that_count : constant Natural := bld_counter (success) +
bld_counter (failure);
begin
return CYC.get_packages_per_hour (pkg_that_count, start_time);
end hourly_build_rate;
--------------------
-- impulse_rate --
--------------------
function impulse_rate return Natural
is
pkg_that_count : constant Natural := bld_counter (success) +
bld_counter (failure);
pkg_diff : Natural;
result : Natural;
begin
if impulse_counter = impulse_range'Last then
impulse_counter := impulse_range'First;
else
impulse_counter := impulse_counter + 1;
end if;
if impulse_data (impulse_counter).virgin then
impulse_data (impulse_counter).hack := CAL.Clock;
impulse_data (impulse_counter).packages := pkg_that_count;
impulse_data (impulse_counter).virgin := False;
return CYC.get_packages_per_hour (pkg_that_count, start_time);
end if;
pkg_diff := pkg_that_count - impulse_data (impulse_counter).packages;
result := CYC.get_packages_per_hour
(packages_done => pkg_diff,
from_when => impulse_data (impulse_counter).hack);
impulse_data (impulse_counter).hack := CAL.Clock;
impulse_data (impulse_counter).packages := pkg_that_count;
return result;
exception
when others => return 0;
end impulse_rate;
-------------------
-- assemble_HR --
-------------------
function assemble_HR (slave : builders; pid : port_id;
action : DPY.history_action)
return DPY.history_rec
is
HR : DPY.history_rec;
HOLast : constant Natural := DPY.history_origin'Last;
catport : String := port_name (pid);
hyphens : constant DPY.history_elapsed := "--:--:--";
begin
HR.id := slave;
HR.slavid := JT.zeropad (Integer (slave), 2);
HR.established := True;
HR.action := action;
HR.origin := (others => ' ');
HR.run_elapsed := CYC.elapsed_now;
if action = DPY.action_shutdown then
HR.pkg_elapsed := hyphens;
else
if action = DPY.action_skipped or else
action = DPY.action_ignored
then
HR.pkg_elapsed := hyphens;
else
HR.pkg_elapsed := CYC.elapsed_build (slave);
end if;
if catport'Last > HOLast then
HR.origin (1 .. HOLast - 1) := catport (1 .. HOLast - 1);
HR.origin (HOLast) := LAT.Asterisk;
else
HR.origin (1 .. catport'Last) := catport;
end if;
end if;
return HR;
end assemble_HR;
------------------------
-- initialize_hooks --
------------------------
procedure initialize_hooks is
begin
for hook in hook_type'Range loop
declare
script : constant String := JT.USS (hook_location (hook));
begin
active_hook (hook) := AD.Exists (script) and then
REP.Platform.file_is_executable (script);
end;
end loop;
end initialize_hooks;
----------------------
-- run_start_hook --
----------------------
procedure run_start_hook is
begin
run_hook (run_start, "PORTS_QUEUED=" & JT.int2str (queue_length) & " ");
end run_start_hook;
----------------
-- run_hook --
----------------
procedure run_hook (hook : hook_type; envvar_list : String)
is
function nvpair (name : String; value : JT.Text) return String;
function nvpair (name : String; value : JT.Text) return String is
begin
return name & LAT.Equals_Sign & LAT.Quotation &
JT.USS (value) & LAT.Quotation & LAT.Space;
end nvpair;
common_env : constant String :=
nvpair ("PROFILE", PM.configuration.profile) &
nvpair ("DIR_PACKAGES", PM.configuration.dir_packages) &
nvpair ("DIR_REPOSITORY", PM.configuration.dir_repository) &
nvpair ("DIR_PORTS", PM.configuration.dir_portsdir) &
nvpair ("DIR_OPTIONS", PM.configuration.dir_options) &
nvpair ("DIR_DISTFILES", PM.configuration.dir_distfiles) &
nvpair ("DIR_LOGS", PM.configuration.dir_logs) &
nvpair ("DIR_BUILDBASE", PM.configuration.dir_buildbase);
-- The follow command works on every platform
command : constant String := "/usr/bin/env -i " & common_env &
envvar_list & " " & JT.USS (hook_location (hook));
begin
if not active_hook (hook) then
return;
end if;
if Unix.external_command (command) then
null;
end if;
end run_hook;
------------------------
-- run_package_hook --
------------------------
procedure run_package_hook (hook : hook_type; id : port_id)
is
pn : constant String := port_name (id);
tail : String := " ORIGIN=" & JT.part_1 (pn, "@") &
" FLAVOR=" & JT.part_2 (pn, "@") &
" PKGNAME=" & package_name (id) & " ";
begin
case hook is
when pkg_success => run_hook (hook, "RESULT=success" & tail);
when pkg_failure => run_hook (hook, "RESULT=failure" & tail);
when pkg_ignored => run_hook (hook, "RESULT=ignored" & tail);
when pkg_skipped => run_hook (hook, "RESULT=skipped" & tail);
when others => null;
end case;
end run_package_hook;
----------------------------
-- run_hook_after_build --
----------------------------
procedure run_hook_after_build (built : Boolean; id : port_id) is
begin
if built then
run_package_hook (pkg_success, id);
else
run_package_hook (pkg_failure, id);
end if;
end run_hook_after_build;
--------------------
-- package_name --
--------------------
function package_name (id : port_id) return String is
begin
if id = port_match_failed or else
id > last_port
then
return "Invalid port ID";
end if;
declare
fullname : constant String := JT.USS (all_ports (id).package_name);
begin
return fullname (1 .. fullname'Length - 4);
end;
end package_name;
-----------------------------
-- initialize_web_report --
-----------------------------
procedure initialize_web_report (num_builders : builders) is
idle_slaves : constant dim_builder_state := (others => idle);
reportdir : constant String := JT.USS (PM.configuration.dir_logs) & "/Report";
sharedir : constant String := host_localbase & "/share/synth";
begin
AD.Create_Path (reportdir);
AD.Copy_File (sharedir & "/synth.png", reportdir & "/synth.png");
AD.Copy_File (sharedir & "/favicon.png", reportdir & "/favicon.png");
AD.Copy_File (sharedir & "/progress.js", reportdir & "/progress.js");
AD.Copy_File (sharedir & "/progress.css", reportdir & "/progress.css");
AD.Copy_File (sharedir & "/progress.html", reportdir & "/index.html");
write_summary_json (active => True,
states => idle_slaves,
num_builders => num_builders,
num_history_files => 0);
end initialize_web_report;
-----------------------------------------
-- delete_existing_web_history_files --
-----------------------------------------
procedure delete_existing_web_history_files
is
search : AD.Search_Type;
dirent : AD.Directory_Entry_Type;
pattern : constant String := "*_history.json";
filter : constant AD.Filter_Type := (AD.Ordinary_File => True, others => False);
reportdir : constant String := JT.USS (PM.configuration.dir_logs) & "/Report";
begin
if not AD.Exists (reportdir) then
return;
end if;
AD.Start_Search (Search => search,
Directory => reportdir,
Pattern => pattern,
Filter => filter);
while AD.More_Entries (search) loop
AD.Get_Next_Entry (search, dirent);
AD.Delete_File (reportdir & "/" & AD.Simple_Name (dirent));
end loop;
exception
when AD.Name_Error => null;
end delete_existing_web_history_files;
-----------------------
-- nv (2 versions) --
-----------------------
function nv (name, value : String) return String is
begin
return ASCII.Quotation & name & ASCII.Quotation & ASCII.Colon &
ASCII.Quotation & value & ASCII.Quotation;
end nv;
function nv (name : String; value : Integer) return String is
begin
return ASCII.Quotation & name & ASCII.Quotation & ASCII.Colon & JT.int2str (value);
end nv;
--------------------------
-- write_summary_json --
--------------------------
procedure write_summary_json
(active : Boolean;
states : dim_builder_state;
num_builders : builders;
num_history_files : Natural)
is
function TF (value : Boolean) return Natural;
function TF (value : Boolean) return Natural is
begin
if value then
return 1;
else
return 0;
end if;
end TF;
jsonfile : TIO.File_Type;
filename : constant String := JT.USS (PM.configuration.dir_logs) & "/Report/summary.json";
leftover : constant Integer := bld_counter (total) - bld_counter (success) -
bld_counter (failure) - bld_counter (ignored) - bld_counter (skipped);
slave : DPY.builder_rec;
begin
-- Try to defend malicious symlink: https://en.wikipedia.org/wiki/Symlink_race
if AD.Exists (filename) then
AD.Delete_File (filename);
end if;
TIO.Create (File => jsonfile,
Mode => TIO.Out_File,
Name => filename);
TIO.Put (jsonfile, "{" & ASCII.LF &
" " & nv ("profile", JT.USS (PM.configuration.profile)) & ASCII.LF);
TIO.Put
(jsonfile,
" ," & nv ("kickoff", timestamp (start_time, True)) & ASCII.LF &
" ," & nv ("kfiles", num_history_files) & ASCII.LF &
" ," & nv ("active", TF (active)) & ASCII.LF &
" ," & ASCII.Quotation & "stats" & ASCII.Quotation & ASCII.Colon & "{" & ASCII.LF);
TIO.Put
(jsonfile,
" " & nv ("queued", bld_counter (total)) & ASCII.LF &
" ," & nv ("built", bld_counter (success)) & ASCII.LF &
" ," & nv ("failed", bld_counter (failure)) & ASCII.LF &
" ," & nv ("ignored", bld_counter (ignored)) & ASCII.LF &
" ," & nv ("skipped", bld_counter (skipped)) & ASCII.LF &
" ," & nv ("remains", leftover) & ASCII.LF &
" ," & nv ("elapsed", CYC.elapsed_now) & ASCII.LF &
" ," & nv ("pkghour", hourly_build_rate) & ASCII.LF &
" ," & nv ("impulse", impulse_rate) & ASCII.LF &
" ," & nv ("swapinfo", DPY.fmtpc (get_swap_status, True)) & ASCII.LF &
" ," & nv ("load", DPY.fmtload (REP.Platform.get_instant_load)) & ASCII.LF &
" }" & ASCII.LF &
" ," & ASCII.Quotation & "builders" & ASCII.Quotation & ASCII.Colon & "[" & ASCII.LF);
for b in builders'First .. num_builders loop
case software_framework is
when ports_collection =>
if states (b) = shutdown then
slave := FPC.builder_status (b, True, False);
elsif states (b) = idle then
slave := FPC.builder_status (b, False, True);
else
slave := FPC.builder_status (b);
end if;
when pkgsrc =>
if states (b) = shutdown then
slave := NPS.builder_status (b, True, False);
elsif states (b) = idle then
slave := NPS.builder_status (b, False, True);
else
slave := NPS.builder_status (b);
end if;
end case;
if b = builders'First then
TIO.Put (jsonfile, " {" & ASCII.LF);
else
TIO.Put (jsonfile, " ,{" & ASCII.LF);
end if;
TIO.Put
(jsonfile,
" " & nv ("ID", slave.slavid) & ASCII.LF &
" ," & nv ("elapsed", JT.trim (slave.Elapsed)) & ASCII.LF &
" ," & nv ("phase", JT.trim (slave.phase)) & ASCII.LF &
" ," & nv ("origin", JT.trim (slave.origin)) & ASCII.LF &
" ," & nv ("lines", JT.trim (slave.LLines)) & ASCII.LF &
" }" & ASCII.LF);
end loop;
TIO.Put (jsonfile, " ]" & ASCII.LF & "}" & ASCII.LF);
TIO.Close (jsonfile);
exception
when others =>
if TIO.Is_Open (jsonfile) then
TIO.Close (jsonfile);
end if;
end write_summary_json;
----------------------------
-- write_history_json --
----------------------------
procedure write_history_json
is
jsonfile : TIO.File_Type;
filename : constant String := JT.USS (PM.configuration.dir_logs) &
"/Report/" & JT.zeropad (history.segment, 2) & "_history.json";
begin
if history.segment_count = 0 then
return;
end if;
if history.last_written = history.last_index then
return;
end if;
TIO.Create (File => jsonfile,
Mode => TIO.Out_File,
Name => filename);
TIO.Put (jsonfile, history.content (1 .. history.last_index));
TIO.Put (jsonfile, "]");
TIO.Close (jsonfile);
history.last_written := history.last_index;
exception
when others =>
if TIO.Is_Open (jsonfile) then
TIO.Close (jsonfile);
end if;
end write_history_json;
----------------------------
-- assimulate_substring --
----------------------------
procedure assimulate_substring
(history : in out progress_history;
substring : String)
is
first : constant Positive := history.last_index + 1;
last : constant Positive := history.last_index + substring'Length;
begin
-- silently fail (this shouldn't be practically possible)
if last < kfile_content'Last then
history.content (first .. last) := substring;
end if;
history.last_index := last;
end assimulate_substring;
----------------------------
-- record_history_built --
----------------------------
procedure handle_first_history_entry is
begin
if history.segment_count = 1 then
assimulate_substring (history, "[" & ASCII.LF & " {" & ASCII.LF);
else
assimulate_substring (history, " ,{" & ASCII.LF);
end if;
end handle_first_history_entry;
----------------------------
-- record_history_built --
----------------------------
procedure record_history_built
(elapsed : String;
slave_id : builders;
origin : String;
duration : String)
is
ID : constant String := JT.zeropad (Integer (slave_id), 2);
begin
history.log_entry := history.log_entry + 1;
history.segment_count := history.segment_count + 1;
handle_first_history_entry;
assimulate_substring (history, " " & nv ("entry", history.log_entry) & ASCII.LF);
assimulate_substring (history, " ," & nv ("elapsed", elapsed) & ASCII.LF);
assimulate_substring (history, " ," & nv ("ID", ID) & ASCII.LF);
assimulate_substring (history, " ," & nv ("result", "built") & ASCII.LF);
assimulate_substring (history, " ," & nv ("origin", origin) & ASCII.LF);
assimulate_substring (history, " ," & nv ("info", "") & ASCII.LF);
assimulate_substring (history, " ," & nv ("duration", duration) & ASCII.LF);
assimulate_substring (history, " }" & ASCII.LF);
check_history_segment_capacity;
end record_history_built;
-----------------------------
-- record_history_failed --
-----------------------------
procedure record_history_failed
(elapsed : String;
slave_id : builders;
origin : String;
duration : String;
die_phase : String;
skips : Natural)
is
info : constant String := die_phase & ":" & JT.int2str (skips);
ID : constant String := JT.zeropad (Integer (slave_id), 2);
begin
history.log_entry := history.log_entry + 1;
history.segment_count := history.segment_count + 1;
handle_first_history_entry;
assimulate_substring (history, " " & nv ("entry", history.log_entry) & ASCII.LF);
assimulate_substring (history, " ," & nv ("elapsed", elapsed) & ASCII.LF);
assimulate_substring (history, " ," & nv ("ID", ID) & ASCII.LF);
assimulate_substring (history, " ," & nv ("result", "failed") & ASCII.LF);
assimulate_substring (history, " ," & nv ("origin", origin) & ASCII.LF);
assimulate_substring (history, " ," & nv ("info", info) & ASCII.LF);
assimulate_substring (history, " ," & nv ("duration", duration) & ASCII.LF);
assimulate_substring (history, " }" & ASCII.LF);
check_history_segment_capacity;
end record_history_failed;
------------------------------
-- record_history_ignored --
------------------------------
procedure record_history_ignored
(elapsed : String;
origin : String;
reason : String;
skips : Natural)
is
cleantxt : constant String := JT.strip_control (reason);
info : constant String :=
JT.replace_char
(JT.replace_char (cleantxt, ASCII.Quotation, " "), ASCII.Back_Slash, "\")
& ":|:" & JT.int2str (skips);
begin
history.log_entry := history.log_entry + 1;
history.segment_count := history.segment_count + 1;
handle_first_history_entry;
assimulate_substring (history, " " & nv ("entry", history.log_entry) & ASCII.LF);
assimulate_substring (history, " ," & nv ("elapsed", elapsed) & ASCII.LF);
assimulate_substring (history, " ," & nv ("ID", "--") & ASCII.LF);
assimulate_substring (history, " ," & nv ("result", "ignored") & ASCII.LF);
assimulate_substring (history, " ," & nv ("origin", origin) & ASCII.LF);
assimulate_substring (history, " ," & nv ("info", info) & ASCII.LF);
assimulate_substring (history, " ," & nv ("duration", "--:--:--") & ASCII.LF);
assimulate_substring (history, " }" & ASCII.LF);
check_history_segment_capacity;
end record_history_ignored;
------------------------------
-- record_history_skipped --
------------------------------
procedure record_history_skipped
(elapsed : String;
origin : String;
reason : String)
is
begin
history.log_entry := history.log_entry + 1;
history.segment_count := history.segment_count + 1;
handle_first_history_entry;
assimulate_substring (history, " " & nv ("entry", history.log_entry) & ASCII.LF);
assimulate_substring (history, " ," & nv ("elapsed", elapsed) & ASCII.LF);
assimulate_substring (history, " ," & nv ("ID", "--") & ASCII.LF);
assimulate_substring (history, " ," & nv ("result", "skipped") & ASCII.LF);
assimulate_substring (history, " ," & nv ("origin", origin) & ASCII.LF);
assimulate_substring (history, " ," & nv ("info", reason) & ASCII.LF);
assimulate_substring (history, " ," & nv ("duration", "--:--:--") & ASCII.LF);
assimulate_substring (history, " }" & ASCII.LF);
check_history_segment_capacity;
end record_history_skipped;
--------------------------------------
-- check_history_segment_capacity --
--------------------------------------
procedure check_history_segment_capacity is
begin
if history.segment_count = 1 then
history.segment := history.segment + 1;
return;
end if;
if history.segment_count < kfile_units_limit then
return;
end if;
write_history_json;
history.last_index := 0;
history.last_written := 0;
history.segment_count := 0;
end check_history_segment_capacity;
end PortScan.Ops;
|
smsq/qpc/mouse.asm | olifink/smsqe | 0 | 27418 | ; QPC Mouse Routines v1.01 2006 <NAME>
;
; 2006-03-08 1.01 Does horizontal wheel scroll if CTRL is pressed (MK)
section driver
xdef mouse_init
xref pt_button3
xref ioq_pbyt
include 'dev8_smsq_qpc_keys'
include 'dev8_keys_con'
include 'dev8_keys_iod'
include 'dev8_keys_sys'
include 'dev8_keys_qdos_sms'
include 'dev8_smsq_kbd_keys'
include 'dev8_smsq_smsq_base_keys'
include 'dev8_mac_assert'
mouse_init
moveq #sms.xtop,d0
trap #do.sms2
move.l sys_klnk(a6),a3 ; keyboard linkage
move.l iod_plad(a3),kb_extlk(a3) ; save keyboard polling routine
lea mse_poll,a5
move.l a5,iod_plad(a3) ; insert mouse before
moveq #0,d0
rts
;--- mouse polling routine
mse_poll
move.l sys_clnk(a6),d0 ; pointer linkage
beq mse_done
move.l d0,a4
move.l qpc_mpos,d1
cmp.l qpc_mops,d1
beq.s mse_nopcmove
move.l d1,d2
sub.w qpc_moyp,d2
bpl.s mse_yc
neg.w d2
mse_yc move.w d2,d0
swap d2
sub.w qpc_moxp,d2
bpl.s mse_xc
neg.w d2
mse_xc add.w d2,d0
move.l d1,pt_npos(a4)
move.l d1,qpc_mops
add.w pt_xicnt(a4),d0 ; total so far
lsr.w #1,d0 ; reduced
add.b pt_wake(a4),d0 ; wake up speed
lsr.w #1,d0
addq.w #1,d0 ; make sure that there is a move
move.w d0,pt_xicnt(a4) ; update count
bra.s mse_buttons
mse_nopcmove
cmp.l pt_npos(a4),d1
beq.s mse_buttons
move.l pt_npos(a4),d1
move.l d1,qpc_mpos
move.l d1,qpc_mops
dc.w qpc.smpos+1
;;; bra.s mse_buttons
; Old mouse routine (QPC1 compatible). Currently not used
;;; move.w qpc_movx,d1 ; x increment
;;; sub.w d1,qpc_movx
;;; move.w qpc_movy,d2 ; y increment
;;; sub.w d2,qpc_movy
;;; move.w d1,d0 ; supposed count
;;; bpl.s mse_ycount ; ... its positive
;;; neg.w d0
;;;mse_ycount
;;; move.w d2,d3 ; other supposed cont
;;; bge.s mse_addinc ; ... its positive
;;; neg.w d3
;;;mse_addinc
;;; add.w d3,d0 ; total count
;;; beq.s mse_setinc ; ... none
;;; add.w pt_xicnt(a4),d0 ; total so far
;;; lsr.w #1,d0 ; reduced
;;; add.b pt_wake(a4),d0 ; wake up speed
;;; lsr.w #1,d0
;;; addq.w #1,d0 ; make sure that there is a move
;;; move.w d0,d0 ; ... spare for patch
;;;mse_setinc
;;; move.w d0,pt_xicnt(a4) ; update count
;;; add.w d1,pt_xinc(a4)
;;; add.w d2,pt_yinc(a4) ; and distance moved
mse_buttons
moveq #7,d0
and.b qpc_mbut,d0
move.b mse_but(pc,d0.w),d3 ; set the button number
bmi.l pt_button3 ; ... do centre button
mse_button
move.b d3,pt_bpoll(a4) ; this is new button
; beq.s mse_done ; ... none
clr.b pt_lstuf(a4) ; it isn't a stuff
move.w qpc_mwhl,d3 ; any wheel activity?
beq.s mse_done ; nope
move.w #$D9D1,d1 ; ALT+up/ALT+down
btst #kb..ctrl,kb_stat(a3) ; CTRL pressed?
beq.s mse_dowheel ; ...no
btst #1,d0 ; ct
move.w #$C9C1,d1 ; ALT+left/ALT+right
mse_dowheel
tst.w d3
bgt.s mse_wheelup
ror.w #8,d1 ; other key
neg.w d3
mse_wheelup
subq.w #1,d3
clr.w qpc_mwhl
movem.l a1-a3,-(sp)
move.l sms.sysb,a3
move.l sys_clnk(a3),d0
beq.s mse_wheeldone
move.l sys_ckyq(a3),a2
move.l d0,a3
mse_wheelloop
jsr ioq_pbyt
dbf d3,mse_wheelloop
mse_wheeldone
movem.l (sp)+,a1-a3
mse_done
move.l kb_extlk(a3),a4
jmp (a4) ; continue keyboard polling routine
mse_but dc.b 0,1,2,-1,-1,-1,-1,-1 ; button decode
end
|
oeis/042/A042387.asm | neoneye/loda-programs | 11 | 28471 | ; A042387: Denominators of continued fraction convergents to sqrt(720).
; Submitted by <NAME>
; 1,1,5,6,317,323,1609,1932,102073,104005,518093,622098,32867189,33489287,166824337,200313624,10583132785,10783446409,53716918421,64500364830,3407735889581,3472236254411,17296680907225,20768917161636,1097280373312297,1118049290473933,5569477535208029,6687526825681962,353320872470670053,360008399296352015,1793354469656078113,2153362868952430128,113768223655182444769,115921586524134874897,577454569751721944357,693376156275856819254,36633014696096276545565,37326390852372133364819
seq $0,41333 ; Denominators of continued fraction convergents to sqrt(180).
dif $0,2
|
bb-runtimes/runtimes/zfp-stm32g474/gnat/s-maccod.ads | JCGobbi/Nucleo-STM32G474RE | 0 | 28772 | <filename>bb-runtimes/runtimes/zfp-stm32g474/gnat/s-maccod.ads
------------------------------------------------------------------------------
-- --
-- GNAT COMPILER COMPONENTS --
-- --
-- S Y S T E M . M A C H I N E _ C O D E --
-- --
-- S p e c --
-- --
-- Copyright (C) 1992-2021, Free Software Foundation, Inc. --
-- --
-- GNAT is free software; you can redistribute it and/or modify it under --
-- terms of the GNU General Public License as published by the Free Soft- --
-- ware Foundation; either version 3, or (at your option) any later ver- --
-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE. --
-- --
-- --
-- --
-- --
-- --
-- You should have received a copy of the GNU General Public License and --
-- a copy of the GCC Runtime Library Exception along with this program; --
-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
-- <http://www.gnu.org/licenses/>. --
-- --
-- GNAT was originally developed by the GNAT team at New York University. --
-- Extensive contributions were provided by Ada Core Technologies Inc. --
-- --
------------------------------------------------------------------------------
-- This package provides machine code support, both for intrinsic machine
-- operations, and also for machine code statements. See GNAT documentation
-- for full details.
package System.Machine_Code is
pragma No_Elaboration_Code_All;
pragma Pure;
-- All identifiers in this unit are implementation defined
pragma Implementation_Defined;
type Asm_Input_Operand is private;
type Asm_Output_Operand is private;
-- These types are never used directly, they are declared only so that
-- the calls to Asm are type correct according to Ada semantic rules.
No_Input_Operands : constant Asm_Input_Operand;
No_Output_Operands : constant Asm_Output_Operand;
type Asm_Input_Operand_List is
array (Integer range <>) of Asm_Input_Operand;
type Asm_Output_Operand_List is
array (Integer range <>) of Asm_Output_Operand;
type Asm_Insn is private;
-- This type is not used directly. It is declared only so that the
-- aggregates used in code statements are type correct by Ada rules.
procedure Asm (
Template : String;
Outputs : Asm_Output_Operand_List;
Inputs : Asm_Input_Operand_List;
Clobber : String := "";
Volatile : Boolean := False);
procedure Asm (
Template : String;
Outputs : Asm_Output_Operand := No_Output_Operands;
Inputs : Asm_Input_Operand_List;
Clobber : String := "";
Volatile : Boolean := False);
procedure Asm (
Template : String;
Outputs : Asm_Output_Operand_List;
Inputs : Asm_Input_Operand := No_Input_Operands;
Clobber : String := "";
Volatile : Boolean := False);
procedure Asm (
Template : String;
Outputs : Asm_Output_Operand := No_Output_Operands;
Inputs : Asm_Input_Operand := No_Input_Operands;
Clobber : String := "";
Volatile : Boolean := False);
function Asm (
Template : String;
Outputs : Asm_Output_Operand_List;
Inputs : Asm_Input_Operand_List;
Clobber : String := "";
Volatile : Boolean := False) return Asm_Insn;
function Asm (
Template : String;
Outputs : Asm_Output_Operand := No_Output_Operands;
Inputs : Asm_Input_Operand_List;
Clobber : String := "";
Volatile : Boolean := False) return Asm_Insn;
function Asm (
Template : String;
Outputs : Asm_Output_Operand_List;
Inputs : Asm_Input_Operand := No_Input_Operands;
Clobber : String := "";
Volatile : Boolean := False) return Asm_Insn;
function Asm (
Template : String;
Outputs : Asm_Output_Operand := No_Output_Operands;
Inputs : Asm_Input_Operand := No_Input_Operands;
Clobber : String := "";
Volatile : Boolean := False) return Asm_Insn;
pragma Import (Intrinsic, Asm);
private
type Asm_Input_Operand is new Integer;
type Asm_Output_Operand is new Integer;
type Asm_Insn is new Integer;
-- All three of these types are dummy types, to meet the requirements of
-- type consistency. No values of these types are ever referenced.
No_Input_Operands : constant Asm_Input_Operand := 0;
No_Output_Operands : constant Asm_Output_Operand := 0;
end System.Machine_Code;
|
tools/druss-commands-devices.adb | stcarrez/bbox-ada-api | 2 | 30137 | <gh_stars>1-10
-----------------------------------------------------------------------
-- druss-commands-devices -- Print information about the devices
-- Copyright (C) 2017, 2018, 2019, 2021 <NAME>
-- Written by <NAME> (<EMAIL>)
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-----------------------------------------------------------------------
with Util.Properties;
with Bbox.API;
with Druss.Gateways;
package body Druss.Commands.Devices is
-- ------------------------------
-- Execute the wifi 'status' command to print the Wifi current status.
-- ------------------------------
procedure Do_List (Command : in Command_Type;
Args : in Argument_List'Class;
Selector : in Device_Selector_Type;
Context : in out Context_Type) is
pragma Unreferenced (Command, Args);
procedure Box_Status (Gateway : in out Druss.Gateways.Gateway_Type);
Console : constant Druss.Commands.Consoles.Console_Access := Context.Console;
procedure Box_Status (Gateway : in out Druss.Gateways.Gateway_Type) is
procedure Print_Device (Manager : in Util.Properties.Manager;
Name : in String);
procedure Print_Device (Manager : in Util.Properties.Manager;
Name : in String) is
Link : constant String := Manager.Get (Name & ".link", "");
Kind : constant String := Manager.Get (Name & ".devicetype", "");
begin
case Selector is
when DEVICE_ALL =>
null;
when DEVICE_ACTIVE =>
if Manager.Get (Name & ".active", "") = "0" then
return;
end if;
when DEVICE_INACTIVE =>
if Manager.Get (Name & ".active", "") = "1" then
return;
end if;
end case;
Console.Start_Row;
Console.Print_Field (F_BBOX_IP_ADDR, Gateway.Ip);
Console.Print_Field (F_IP_ADDR, Manager.Get (Name & ".ipaddress", ""));
Console.Print_Field (F_ETHERNET, Manager.Get (Name & ".macaddress", ""));
Console.Print_Field (F_HOSTNAME, Manager.Get (Name & ".hostname", ""));
-- Console.Print_Field (F_ACTIVE, Manager.Get (Name & ".active", ""));
Console.Print_Field (F_DEVTYPE, (if Kind = "STB" then "STB" else ""));
if Link = "Ethernet" then
Console.Print_Field (F_LINK, Link & " port "
& Manager.Get (Name & ".ethernet.logicalport", ""));
else
Console.Print_Field (F_LINK, Link & " RSSI "
& Manager.Get (Name & ".wireless.rssi0", ""));
end if;
Console.End_Row;
end Print_Device;
begin
Gateway.Refresh;
Bbox.API.Iterate (Gateway.Hosts, "hosts.list", Print_Device'Access);
end Box_Status;
begin
Console.Start_Title;
Console.Print_Title (F_BBOX_IP_ADDR, "Bbox IP", 16);
Console.Print_Title (F_IP_ADDR, "Device IP", 16);
Console.Print_Title (F_ETHERNET, "Ethernet", 20);
Console.Print_Title (F_HOSTNAME, "Hostname", 28);
Console.Print_Title (F_DEVTYPE, "Type", 6);
-- Console.Print_Title (F_ACTIVE, "Active", 8);
Console.Print_Title (F_LINK, "Link", 18);
Console.End_Title;
Druss.Gateways.Iterate (Context.Gateways, Gateways.ITER_ENABLE, Box_Status'Access);
end Do_List;
-- ------------------------------
-- Execute a status command to report information about the Bbox.
-- ------------------------------
overriding
procedure Execute (Command : in out Command_Type;
Name : in String;
Args : in Argument_List'Class;
Context : in out Context_Type) is
pragma Unreferenced (Name);
begin
if Args.Get_Count > 1 then
Context.Console.Notice (N_USAGE, "Too many arguments to the command");
Druss.Commands.Driver.Usage (Args, Context);
elsif Args.Get_Count = 0 then
Command.Do_List (Args, DEVICE_ACTIVE, Context);
elsif Args.Get_Argument (1) = "all" then
Command.Do_List (Args, DEVICE_ALL, Context);
elsif Args.Get_Argument (1) = "active" then
Command.Do_List (Args, DEVICE_ACTIVE, Context);
elsif Args.Get_Argument (1) = "inactive" then
Command.Do_List (Args, DEVICE_INACTIVE, Context);
else
Context.Console.Notice (N_USAGE, "Invalid argument: " & Args.Get_Argument (1));
Druss.Commands.Driver.Usage (Args, Context);
end if;
end Execute;
-- ------------------------------
-- Write the help associated with the command.
-- ------------------------------
overriding
procedure Help (Command : in out Command_Type;
Name : in String;
Context : in out Context_Type) is
pragma Unreferenced (Command);
Console : constant Druss.Commands.Consoles.Console_Access := Context.Console;
begin
Console.Notice (N_HELP, "devices: Print information about the devices");
Console.Notice (N_HELP, "Usage: devices [all | active | inactive]");
Console.Notice (N_HELP, "");
Console.Notice (N_HELP, " List the devices that are known by the Bbox.");
Console.Notice (N_HELP, "");
Console.Notice (N_HELP, " all List all the devices");
Console.Notice (N_HELP, " active List the active devices (the default)");
Console.Notice (N_HELP, " inative List the inactive devices");
end Help;
end Druss.Commands.Devices;
|
alloy4fun_models/trashltl/models/11/j7Ywt3tqwHMTowXWt.als | Kaixi26/org.alloytools.alloy | 0 | 17 | <reponame>Kaixi26/org.alloytools.alloy
open main
pred idj7Ywt3tqwHMTowXWt_prop12 {
some f: File | eventually f in Trash and after always f in Trash
}
pred __repair { idj7Ywt3tqwHMTowXWt_prop12 }
check __repair { idj7Ywt3tqwHMTowXWt_prop12 <=> prop12o } |
agc/agc.g4 | augustand/grammars-v4 | 0 | 2639 | /*
BSD License
Copyright (c) 2013, <NAME>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of Tom Everett nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
http://www.ibiblio.org/apollo/
*/
/*
thtp://www.ibiblio.org/apollo/hrst/archive/1689.pdf
*/
/*
http://www.ibiblio.org/apollo/assembly_language_manual.html
*/
grammar agc;
prog
: line+
;
line
: comment_line
| blank_line
| instruction_line
| erase_line
| assignment_line
;
blank_line
: label? eol
;
comment_line
: ws? comment eol
;
// an instruction "line" can span many lines in the file, and can have comment lines in the middle of it
instruction_line
: label? ws opcodes (eol comment_line)? argument (eol argument)* eol
;
// erase can be specified with no variable
erase_line
: variable? ws 'ERASE' (ws? expression)* (ws comment)? eol
;
// assignment with no RHS is legal
assignment_line
: variable ws? ('=' | 'EQUALS') (ws? expression)* (ws comment)? eol
;
opcodes
: opcode (ws opcode)?
;
argument
: (ws expression)* (ws comment)?
;
ws
: WS
;
eol
: WS? EOL
;
comment
: COMMENT
;
label
: LABEL
;
variable
: LABEL
| (LPAREN LABEL RPAREN)
;
expression
: multiplyingExpression ((PLUS|MINUS) multiplyingExpression)*
;
multiplyingExpression
: atom ((TIMES|DIV) atom)*
;
atom
: inte
| decimal
| variable
| label
| register
;
inte
: INTE
;
decimal
: ('+' | '-')? DECIMAL
;
register
:'A'
| 'L'
| 'Q'
| 'EB'
| 'FB'
| 'Z'
| 'BB'
| 'ARUPT'
| 'LRUPT'
| 'QRUPT'
| 'QRUPT'
| 'BBRUPT'
| 'BRUPT'
| 'CYR'
| 'SR'
| 'CYL'
| 'EDOP'
| 'TIME2'
| 'TIME1'
| 'TIME3'
| 'TIME4'
| 'TIME5'
| 'TIME6'
| 'CDUX'
| 'CDUY'
| 'CDUZ'
| 'OPTY'
| 'OPTX'
| 'PIPAX'
| 'PIPAY'
| 'PIPAZ'
| 'Q-RHCCTR'
| 'RHCP'
| 'P-RHCCTR'
| 'RHCY'
| 'R-RHCCTR'
| 'RHCR'
| 'INLINK'
| 'RNRAD'
| 'GYROCTR'
| 'GYROCMD'
| 'CDUXCMD'
| 'CDUYCMD'
| 'CDUZCMD'
| 'OPTYCMD'
| 'OPTXCMD'
| 'THRUST'
| 'LEMONM'
| 'OUTLINK'
| 'ALTM'
;
opcode
: standard_opcode
| pseudo_opcode
| axt_opcode
;
// Address to Index
axt_opcode
: 'AXT,1'
| 'AXT,2'
;
pseudo_opcode
: '1DNADR'
| '2DNADR'
| '3DNADR'
| '4DNADR'
| '5DNADR'
| '6DNADR'
| 'DNCHAN'
| 'DNPTR'
| '-1DNADR'
| '-2DNADR'
| '-3DNADR'
| '-4DNADR'
| '-5DNADR'
| '-6DNADR'
| '-DNCHAN'
| '-DNPTR'
| '2DEC'
| '2DEC*'
| '2DNADR'
| '-2DNADR'
| '2FCADR' // embed a double-word constant
| '3DNADR'
| '-3DNADR'
| '4DNADR'
| '-4DNADR'
| '5DNADR'
| '-5DNADR'
| '6DNADR'
| '-6DNADR'
| 'BANK'
| 'BLOCK'
| 'BNKSUM'
| 'COUNT'
| 'COUNT*'
| 'DEC' // embed a single-precision (SP) constant
| '2DEC' // embed a double precision constant
| '2FCADR' // embed a double-word constant, to be used later by the DTCF instruction
| 'OCT' // embed an octal constant
| 'SETLOC'
| 'SUBRO'
;
standard_opcode
: 'TC' // transfer control
| 'TCR' // transfer control
| 'CCS' // Count, Compare, and Skip
| 'TCF' // Transfer Control to Fixed
| 'DAS' // Double Add to Storage
| 'LXCH' // Exchange L and K
| 'INCR' // Increment
| 'AD' // add to accumulator
| 'ADS' // Add to Storage
| 'CA' // Clear and Add
| 'CS' // Clear and Subtract
| 'INDEX' // Index
| 'DXCH' // double exchange
| 'TS' // Transfer to Storage
| 'XCH' // Exchange A and K
| 'AD' // AD
| 'MASK' // Mask A by K
| 'MSK' // Mask A by K
| 'READ' // Read Channel KC
| 'WRITE' // Write Channel KC
| 'RAND' // Read and Mask
| 'WAND' // Write and Mask
| 'ROR' // Read and Superimpose
| 'WOR' // Write and Superimpose
| 'RXOR' // Read and Invert
| 'EDRUPT' // for machine checkout only
| 'BZF' // Branch Zero to Fixed
| 'MSU' // Modular Subtract
| 'QXCH' // Exchange Q and K
| 'AUG' // augment
| 'DIM' // diminish
| 'DCA' // Double Clear and Add
| 'DCS' // Double Clear and Subtract
| 'SU' // subtract
| 'BZMF' // Branch Zero or Minus to Fixed
| 'MP' // Multiply
| 'XXALQ' // Execute Extracode Using A, L, and Q
| 'XLQ' // Execute Using L and Q
| 'RETURN' // Return from Subroutine
| 'RELINT' // Enable Interrupts
| 'INHINT' // Disable Interrupts
| 'EXTEND' // extend
| 'NOOP' // No-operation
| 'DDOUBL' // Double Precision Double
| 'DTCF' // Double Transfer Control, Switching F Bank
| 'COM' // Complement the Contents of A
| 'ZL' // Zero L
| 'RESUME' // Resume Interrupted Program
| 'DTCB' // Double Transfer Control, Switching Both Banks
| 'OVSK' // Overflow Skip
| 'TCAA' // Transfer Control to Address in A
| 'DOUBLE' // Double the Contents of A
| 'ZQ' // Zero Q
| 'DCOM' // Double Complement
| 'SQUARE' // Square the Contents of A
| 'PINC' // Add +1 in 1's-complement fashion to a counter
| 'PCDU' // Add +1 in 2's-complement fashion to a counter.
| 'MINC' // Add -1 in 1's-complement fashion to a counter.
| 'MCDU' // Add -1 in 2's-complement fashion to a counter.
| 'DINC' // look at the docs
| 'SHINC' // look at the docs
| 'SHANC' // look at the docs
| 'INOTRD' // look at the docs
| 'INOTLD' // look at the docs
| 'FETCH' // look at the docs
| 'STORE' // look at the docs
| 'GOJ' // Jump to location 04000 octal.
| 'TCSAJ' // look at the docs
| 'CAF' // Clear and Add Fixed
| 'CAE' // Clear and Add Erasable
| 'CADR'
| 'DMOVE'
| 'VMOVE'
| 'SMOVE'
| 'DSU'
| 'RTB'
| 'ITC'
| 'NOLOD'
| 'EXIT'
| 'BPL'
| 'SIN'
| 'COS'
| 'CAD'
| 'TEST'
| 'VXSC'
| 'ITC'
| 'DAD'
| 'VXV'
| 'VAD'
| 'DAD'
| 'BPL'
| 'DMP'
| 'BOV'
| 'VXV'
| 'VAD'
| 'UNIT'
| 'OCTAL'
| 'ADRES'
| 'ABVAL'
| 'COMP'
| 'DV' // Divide
| 'NDX' // INDEX (alternative syntax)
| 'POUT' // look at the docs
| 'MOUT' // look at the docs
| 'ZOUT' // look at the docs
| 'LODON' // this is used in a couple places in a "2-opcodes on a line" format
| 'TSLT' // this is used in a couple places in a "2-opcodes on a line" format
;
//
// labels can begin with + or -, letters or digits
//
// labels can contain "&" as well as math symbols "+-*/" and "."
//
LABEL
: [a-zA-Z0-9_.+\\-/*=&]+
;
INTE
: [0-9]+ ('DEC' | 'D')
;
DECIMAL
: ([0-9]+ ('.' [0-9]+)?)
| ('.' [0-9]+)
;
COMMENT
: '#' ~[\r\n]*
;
PLUS
: '+'
;
MINUS
: '-'
;
TIMES
: '*'
;
DIV
: '/'
;
COMMA
: ','
;
LPAREN
: '('
;
RPAREN
: ')'
;
EOL
: [\r\n]+
;
WS
: [ \t]+
;
|
src/compiling/ANTLR/grammar/Strings.g4 | jecassis/VSCode-SystemVerilog | 75 | 5343 | <reponame>jecassis/VSCode-SystemVerilog
grammar Strings;
import Attributes;
string_literal : STRING_LITERAL ;
|
tools-src/gnu/gcc/gcc/ada/5vinterr.adb | enfoTek/tomato.linksys.e2000.nvram-mod | 80 | 18961 | <gh_stars>10-100
------------------------------------------------------------------------------
-- --
-- GNU ADA RUN-TIME LIBRARY (GNARL) COMPONENTS --
-- --
-- S Y S T E M . I N T E R R U P T S --
-- --
-- B o d y --
-- --
-- $Revision$
-- --
-- Copyright (C) 1991-2000 Free Software Foundation, Inc. --
-- --
-- GNARL is free software; you can redistribute it and/or modify it under --
-- terms of the GNU General Public License as published by the Free Soft- --
-- ware Foundation; either version 2, or (at your option) any later ver- --
-- sion. GNARL is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
-- for more details. You should have received a copy of the GNU General --
-- Public License distributed with GNARL; see file COPYING. If not, write --
-- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
-- MA 02111-1307, USA. --
-- --
-- As a special exception, if other files instantiate generics from this --
-- unit, or you link this unit with other files to produce an executable, --
-- this unit does not by itself cause the resulting executable to be --
-- covered by the GNU General Public License. This exception does not --
-- however invalidate any other reasons why the executable file might be --
-- covered by the GNU Public License. --
-- --
-- GNARL was developed by the GNARL team at Florida State University. --
-- Extensive contributions were provided by Ada Core Technologies Inc. --
-- --
------------------------------------------------------------------------------
-- This is an OpenVMS/Alpha version of this package.
-- Invariants:
-- Once we associate a Server_Task with an interrupt, the task never
-- goes away, and we never remove the association.
-- There is no more than one interrupt per Server_Task and no more than
-- one Server_Task per interrupt.
-- Within this package, the lock L is used to protect the various status
-- tables. If there is a Server_Task associated with an interrupt, we use
-- the per-task lock of the Server_Task instead so that we protect the
-- status between Interrupt_Manager and Server_Task. Protection among
-- service requests are done using User Request to Interrupt_Manager
-- rendezvous.
with Ada.Task_Identification;
-- used for Task_ID type
with Ada.Exceptions;
-- used for Raise_Exception
with System.Task_Primitives;
-- used for RTS_Lock
-- Self
with System.Interrupt_Management;
-- used for Reserve
-- Interrupt_ID
-- Interrupt_Mask
-- Abort_Task_Interrupt
with System.Interrupt_Management.Operations;
-- used for Thread_Block_Interrupt
-- Thread_Unblock_Interrupt
-- Install_Default_Action
-- Install_Ignore_Action
-- Copy_Interrupt_Mask
-- Set_Interrupt_Mask
-- Empty_Interrupt_Mask
-- Fill_Interrupt_Mask
-- Add_To_Interrupt_Mask
-- Delete_From_Interrupt_Mask
-- Interrupt_Wait
-- Interrupt_Self_Process
-- Get_Interrupt_Mask
-- Set_Interrupt_Mask
-- IS_Member
-- Environment_Mask
-- All_Tasks_Mask
pragma Elaborate_All (System.Interrupt_Management.Operations);
with System.Error_Reporting;
pragma Warnings (Off, System.Error_Reporting);
-- used for Shutdown
with System.Task_Primitives.Operations;
-- used for Write_Lock
-- Unlock
-- Abort
-- Wakeup_Task
-- Sleep
-- Initialize_Lock
with System.Task_Primitives.Interrupt_Operations;
-- used for Set_Interrupt_ID
with System.Storage_Elements;
-- used for To_Address
-- To_Integer
-- Integer_Address
with System.Tasking;
-- used for Task_ID
-- Task_Entry_Index
-- Null_Task
-- Self
-- Interrupt_Manager_ID
with System.Tasking.Utilities;
-- used for Make_Independent
with System.Tasking.Rendezvous;
-- used for Call_Simple
pragma Elaborate_All (System.Tasking.Rendezvous);
with System.Tasking.Initialization;
-- used for Defer_Abort
-- Undefer_Abort
with Unchecked_Conversion;
package body System.Interrupts is
use Tasking;
use System.Error_Reporting;
use Ada.Exceptions;
package PRI renames System.Task_Primitives;
package POP renames System.Task_Primitives.Operations;
package PIO renames System.Task_Primitives.Interrupt_Operations;
package IMNG renames System.Interrupt_Management;
package IMOP renames System.Interrupt_Management.Operations;
function To_System is new Unchecked_Conversion
(Ada.Task_Identification.Task_Id, Task_ID);
-----------------
-- Local Tasks --
-----------------
-- WARNING: System.Tasking.Utilities performs calls to this task
-- with low-level constructs. Do not change this spec without synchro-
-- nizing it.
task Interrupt_Manager is
entry Initialize (Mask : IMNG.Interrupt_Mask);
entry Attach_Handler
(New_Handler : in Parameterless_Handler;
Interrupt : in Interrupt_ID;
Static : in Boolean;
Restoration : in Boolean := False);
entry Exchange_Handler
(Old_Handler : out Parameterless_Handler;
New_Handler : in Parameterless_Handler;
Interrupt : in Interrupt_ID;
Static : in Boolean);
entry Detach_Handler
(Interrupt : in Interrupt_ID;
Static : in Boolean);
entry Bind_Interrupt_To_Entry
(T : Task_ID;
E : Task_Entry_Index;
Interrupt : Interrupt_ID);
entry Detach_Interrupt_Entries (T : Task_ID);
entry Block_Interrupt (Interrupt : Interrupt_ID);
entry Unblock_Interrupt (Interrupt : Interrupt_ID);
entry Ignore_Interrupt (Interrupt : Interrupt_ID);
entry Unignore_Interrupt (Interrupt : Interrupt_ID);
pragma Interrupt_Priority (System.Interrupt_Priority'Last);
end Interrupt_Manager;
task type Server_Task (Interrupt : Interrupt_ID) is
pragma Priority (System.Interrupt_Priority'Last);
end Server_Task;
type Server_Task_Access is access Server_Task;
--------------------------------
-- Local Types and Variables --
--------------------------------
type Entry_Assoc is record
T : Task_ID;
E : Task_Entry_Index;
end record;
type Handler_Assoc is record
H : Parameterless_Handler;
Static : Boolean; -- Indicates static binding;
end record;
User_Handler : array (Interrupt_ID'Range) of Handler_Assoc :=
(others => (null, Static => False));
pragma Volatile_Components (User_Handler);
-- Holds the protected procedure handler (if any) and its Static
-- information for each interrupt. A handler is a Static one if
-- it is specified through the pragma Attach_Handler.
-- Attach_Handler. Otherwise, not static)
User_Entry : array (Interrupt_ID'Range) of Entry_Assoc :=
(others => (T => Null_Task, E => Null_Task_Entry));
pragma Volatile_Components (User_Entry);
-- Holds the task and entry index (if any) for each interrupt
Blocked : array (Interrupt_ID'Range) of Boolean := (others => False);
pragma Volatile_Components (Blocked);
-- True iff the corresponding interrupt is blocked in the process level
Ignored : array (Interrupt_ID'Range) of Boolean := (others => False);
pragma Volatile_Components (Ignored);
-- True iff the corresponding interrupt is blocked in the process level
Last_Unblocker :
array (Interrupt_ID'Range) of Task_ID := (others => Null_Task);
pragma Volatile_Components (Last_Unblocker);
-- Holds the ID of the last Task which Unblocked this Interrupt.
-- It contains Null_Task if no tasks have ever requested the
-- Unblocking operation or the Interrupt is currently Blocked.
Server_ID : array (Interrupt_ID'Range) of Task_ID :=
(others => Null_Task);
pragma Atomic_Components (Server_ID);
-- Holds the Task_ID of the Server_Task for each interrupt.
-- Task_ID is needed to accomplish locking per Interrupt base. Also
-- is needed to decide whether to create a new Server_Task.
-- Type and Head, Tail of the list containing Registered Interrupt
-- Handlers. These definitions are used to register the handlers
-- specified by the pragma Interrupt_Handler.
type Registered_Handler;
type R_Link is access all Registered_Handler;
type Registered_Handler is record
H : System.Address := System.Null_Address;
Next : R_Link := null;
end record;
Registered_Handler_Head : R_Link := null;
Registered_Handler_Tail : R_Link := null;
Access_Hold : Server_Task_Access;
-- variable used to allocate Server_Task using "new".
L : aliased PRI.RTS_Lock;
-- L protects contents in tables above corresponding to interrupts
-- for which Server_ID (T) = null.
--
-- If Server_ID (T) /= null then protection is via
-- per-task (TCB) lock of Server_ID (T).
--
-- For deadlock prevention, L should not be locked after
-- any other lock is held.
Task_Lock : array (Interrupt_ID'Range) of Boolean := (others => False);
-- Boolean flags to give matching Locking and Unlocking. See the comments
-- in Lock_Interrupt.
-----------------------
-- Local Subprograms --
-----------------------
procedure Lock_Interrupt
(Self_ID : Task_ID;
Interrupt : Interrupt_ID);
-- protect the tables using L or per-task lock. Set the Boolean
-- value Task_Lock if the lock is made using per-task lock.
-- This information is needed so that Unlock_Interrupt
-- performs unlocking on the same lock. The situation we are preventing
-- is, for example, when Attach_Handler is called for the first time
-- we lock L and create an Server_Task. For a matching unlocking, if we
-- rely on the fact that there is a Server_Task, we will unlock the
-- per-task lock.
procedure Unlock_Interrupt
(Self_ID : Task_ID;
Interrupt : Interrupt_ID);
function Is_Registered (Handler : Parameterless_Handler) return Boolean;
--------------------
-- Lock_Interrupt --
--------------------
-- ?????
-- This package has been modified several times.
-- Do we still need this fancy locking scheme, now that more operations
-- are entries of the interrupt manager task?
-- ?????
-- More likely, we will need to convert one or more entry calls to
-- protected operations, because presently we are violating locking order
-- rules by calling a task entry from within the runtime system.
procedure Lock_Interrupt
(Self_ID : Task_ID;
Interrupt : Interrupt_ID)
is
begin
Initialization.Defer_Abort (Self_ID);
POP.Write_Lock (L'Access);
if Task_Lock (Interrupt) then
-- We need to use per-task lock.
POP.Unlock (L'Access);
POP.Write_Lock (Server_ID (Interrupt));
-- Rely on the fact that once Server_ID is set to a non-null
-- value it will never be set back to null.
elsif Server_ID (Interrupt) /= Null_Task then
-- We need to use per-task lock.
Task_Lock (Interrupt) := True;
POP.Unlock (L'Access);
POP.Write_Lock (Server_ID (Interrupt));
end if;
end Lock_Interrupt;
----------------------
-- Unlock_Interrupt --
----------------------
procedure Unlock_Interrupt
(Self_ID : Task_ID;
Interrupt : Interrupt_ID)
is
begin
if Task_Lock (Interrupt) then
POP.Unlock (Server_ID (Interrupt));
else
POP.Unlock (L'Access);
end if;
Initialization.Undefer_Abort (Self_ID);
end Unlock_Interrupt;
----------------------------------
-- Register_Interrupt_Handler --
----------------------------------
procedure Register_Interrupt_Handler (Handler_Addr : System.Address) is
New_Node_Ptr : R_Link;
begin
-- This routine registers the Handler as usable for Dynamic
-- Interrupt Handler. Routines attaching and detaching Handler
-- dynamically should first consult if the Handler is rgistered.
-- A Program Error should be raised if it is not registered.
-- The pragma Interrupt_Handler can only appear in the library
-- level PO definition and instantiation. Therefore, we do not need
-- to implement Unregistering operation. Neither we need to
-- protect the queue structure using a Lock.
pragma Assert (Handler_Addr /= System.Null_Address);
New_Node_Ptr := new Registered_Handler;
New_Node_Ptr.H := Handler_Addr;
if Registered_Handler_Head = null then
Registered_Handler_Head := New_Node_Ptr;
Registered_Handler_Tail := New_Node_Ptr;
else
Registered_Handler_Tail.Next := New_Node_Ptr;
Registered_Handler_Tail := New_Node_Ptr;
end if;
end Register_Interrupt_Handler;
-------------------
-- Is_Registered --
-------------------
-- See if the Handler has been "pragma"ed using Interrupt_Handler.
-- Always consider a null handler as registered.
function Is_Registered (Handler : Parameterless_Handler) return Boolean is
type Fat_Ptr is record
Object_Addr : System.Address;
Handler_Addr : System.Address;
end record;
function To_Fat_Ptr is new Unchecked_Conversion
(Parameterless_Handler, Fat_Ptr);
Ptr : R_Link;
Fat : Fat_Ptr;
begin
if Handler = null then
return True;
end if;
Fat := To_Fat_Ptr (Handler);
Ptr := Registered_Handler_Head;
while (Ptr /= null) loop
if Ptr.H = Fat.Handler_Addr then
return True;
end if;
Ptr := Ptr.Next;
end loop;
return False;
end Is_Registered;
-----------------
-- Is_Reserved --
-----------------
function Is_Reserved (Interrupt : Interrupt_ID) return Boolean is
begin
return IMNG.Reserve (IMNG.Interrupt_ID (Interrupt));
end Is_Reserved;
-----------------------
-- Is_Entry_Attached --
-----------------------
function Is_Entry_Attached (Interrupt : Interrupt_ID) return Boolean is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
return User_Entry (Interrupt).T /= Null_Task;
end Is_Entry_Attached;
-------------------------
-- Is_Handler_Attached --
-------------------------
function Is_Handler_Attached (Interrupt : Interrupt_ID) return Boolean is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
return User_Handler (Interrupt).H /= null;
end Is_Handler_Attached;
----------------
-- Is_Blocked --
----------------
function Is_Blocked (Interrupt : Interrupt_ID) return Boolean is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
return Blocked (Interrupt);
end Is_Blocked;
----------------
-- Is_Ignored --
----------------
function Is_Ignored (Interrupt : Interrupt_ID) return Boolean is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
return Ignored (Interrupt);
end Is_Ignored;
---------------------
-- Current_Handler --
---------------------
function Current_Handler (Interrupt : Interrupt_ID)
return Parameterless_Handler is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
-- ??? Since Parameterless_Handler is not Atomic, the
-- current implementation is wrong. We need a new service in
-- Interrupt_Manager to ensure atomicity.
return User_Handler (Interrupt).H;
end Current_Handler;
--------------------
-- Attach_Handler --
--------------------
-- Calling this procedure with New_Handler = null and Static = True
-- means we want to detach the current handler regardless of the
-- previous handler's binding status (ie. do not care if it is a
-- dynamic or static handler).
-- This option is needed so that during the finalization of a PO, we
-- can detach handlers attached through pragma Attach_Handler.
procedure Attach_Handler
(New_Handler : in Parameterless_Handler;
Interrupt : in Interrupt_ID;
Static : in Boolean := False)
is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
Interrupt_Manager.Attach_Handler (New_Handler, Interrupt, Static);
end Attach_Handler;
----------------------
-- Exchange_Handler --
----------------------
-- Calling this procedure with New_Handler = null and Static = True
-- means we want to detach the current handler regardless of the
-- previous handler's binding status (ie. do not care if it is a
-- dynamic or static handler).
-- This option is needed so that during the finalization of a PO, we
-- can detach handlers attached through pragma Attach_Handler.
procedure Exchange_Handler
(Old_Handler : out Parameterless_Handler;
New_Handler : in Parameterless_Handler;
Interrupt : in Interrupt_ID;
Static : in Boolean := False)
is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
Interrupt_Manager.Exchange_Handler
(Old_Handler, New_Handler, Interrupt, Static);
end Exchange_Handler;
--------------------
-- Detach_Handler --
--------------------
-- Calling this procedure with Static = True means we want to Detach the
-- current handler regardless of the previous handler's binding status
-- (i.e. do not care if it is a dynamic or static handler).
-- This option is needed so that during the finalization of a PO, we can
-- detach handlers attached through pragma Attach_Handler.
procedure Detach_Handler
(Interrupt : in Interrupt_ID;
Static : in Boolean := False)
is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
Interrupt_Manager.Detach_Handler (Interrupt, Static);
end Detach_Handler;
---------------
-- Reference --
---------------
function Reference (Interrupt : Interrupt_ID) return System.Address is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
return Storage_Elements.To_Address
(Storage_Elements.Integer_Address (Interrupt));
end Reference;
-----------------------------
-- Bind_Interrupt_To_Entry --
-----------------------------
-- This procedure raises a Program_Error if it tries to
-- bind an interrupt to which an Entry or a Procedure is
-- already bound.
procedure Bind_Interrupt_To_Entry
(T : Task_ID;
E : Task_Entry_Index;
Int_Ref : System.Address)
is
Interrupt : constant Interrupt_ID :=
Interrupt_ID (Storage_Elements.To_Integer (Int_Ref));
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
Interrupt_Manager.Bind_Interrupt_To_Entry (T, E, Interrupt);
end Bind_Interrupt_To_Entry;
------------------------------
-- Detach_Interrupt_Entries --
------------------------------
procedure Detach_Interrupt_Entries (T : Task_ID) is
begin
Interrupt_Manager.Detach_Interrupt_Entries (T);
end Detach_Interrupt_Entries;
---------------------
-- Block_Interrupt --
---------------------
procedure Block_Interrupt (Interrupt : Interrupt_ID) is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
Interrupt_Manager.Block_Interrupt (Interrupt);
end Block_Interrupt;
-----------------------
-- Unblock_Interrupt --
-----------------------
procedure Unblock_Interrupt (Interrupt : Interrupt_ID) is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
Interrupt_Manager.Unblock_Interrupt (Interrupt);
end Unblock_Interrupt;
------------------
-- Unblocked_By --
------------------
function Unblocked_By
(Interrupt : Interrupt_ID)
return System.Tasking.Task_ID
is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
return Last_Unblocker (Interrupt);
end Unblocked_By;
----------------------
-- Ignore_Interrupt --
----------------------
procedure Ignore_Interrupt (Interrupt : Interrupt_ID) is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
Interrupt_Manager.Ignore_Interrupt (Interrupt);
end Ignore_Interrupt;
------------------------
-- Unignore_Interrupt --
------------------------
procedure Unignore_Interrupt (Interrupt : Interrupt_ID) is
begin
if Is_Reserved (Interrupt) then
Raise_Exception (Program_Error'Identity, "Interrupt" &
Interrupt_ID'Image (Interrupt) & " is reserved");
end if;
Interrupt_Manager.Unignore_Interrupt (Interrupt);
end Unignore_Interrupt;
-----------------------
-- Interrupt_Manager --
-----------------------
task body Interrupt_Manager is
----------------------
-- Local Variables --
----------------------
Intwait_Mask : aliased IMNG.Interrupt_Mask;
Ret_Interrupt : Interrupt_ID;
Old_Mask : aliased IMNG.Interrupt_Mask;
Self_ID : Task_ID := POP.Self;
---------------------
-- Local Routines --
---------------------
procedure Unprotected_Exchange_Handler
(Old_Handler : out Parameterless_Handler;
New_Handler : in Parameterless_Handler;
Interrupt : in Interrupt_ID;
Static : in Boolean;
Restoration : in Boolean := False);
procedure Unprotected_Detach_Handler
(Interrupt : in Interrupt_ID;
Static : in Boolean);
----------------------------------
-- Unprotected_Exchange_Handler --
----------------------------------
procedure Unprotected_Exchange_Handler
(Old_Handler : out Parameterless_Handler;
New_Handler : in Parameterless_Handler;
Interrupt : in Interrupt_ID;
Static : in Boolean;
Restoration : in Boolean := False)
is
begin
if User_Entry (Interrupt).T /= Null_Task then
-- In case we have an Interrupt Entry already installed.
-- raise a program error. (propagate it to the caller).
Unlock_Interrupt (Self_ID, Interrupt);
Raise_Exception (Program_Error'Identity,
"An interrupt is already installed");
end if;
-- Note : A null handler with Static = True will
-- pass the following check. That is the case when we want to
-- Detach a handler regardless of the Static status
-- of the current_Handler.
-- We don't check anything if Restoration is True, since we
-- may be detaching a static handler to restore a dynamic one.
if not Restoration and then not Static
-- Tries to overwrite a static Interrupt Handler with a
-- dynamic Handler
and then (User_Handler (Interrupt).Static
-- The new handler is not specified as an
-- Interrupt Handler by a pragma.
or else not Is_Registered (New_Handler))
then
Unlock_Interrupt (Self_ID, Interrupt);
Raise_Exception (Program_Error'Identity,
"Trying to overwrite a static Interrupt Handler with a " &
"dynamic Handler");
end if;
-- The interrupt should no longer be ingnored if
-- it was ever ignored.
Ignored (Interrupt) := False;
-- Save the old handler
Old_Handler := User_Handler (Interrupt).H;
-- The new handler
User_Handler (Interrupt).H := New_Handler;
if New_Handler = null then
-- The null handler means we are detaching the handler.
User_Handler (Interrupt).Static := False;
else
User_Handler (Interrupt).Static := Static;
end if;
-- Invoke a corresponding Server_Task if not yet created.
-- Place Task_ID info in Server_ID array.
if Server_ID (Interrupt) = Null_Task then
Access_Hold := new Server_Task (Interrupt);
Server_ID (Interrupt) := To_System (Access_Hold.all'Identity);
else
POP.Wakeup (Server_ID (Interrupt), Interrupt_Server_Idle_Sleep);
end if;
end Unprotected_Exchange_Handler;
--------------------------------
-- Unprotected_Detach_Handler --
--------------------------------
procedure Unprotected_Detach_Handler
(Interrupt : in Interrupt_ID;
Static : in Boolean)
is
Old_Handler : Parameterless_Handler;
begin
if User_Entry (Interrupt).T /= Null_Task then
-- In case we have an Interrupt Entry installed.
-- raise a program error. (propagate it to the caller).
Unlock_Interrupt (Self_ID, Interrupt);
Raise_Exception (Program_Error'Identity,
"An interrupt entry is already installed");
end if;
-- Note : Static = True will pass the following check. That is the
-- case when we want to detach a handler regardless of the static
-- status of the current_Handler.
if not Static and then User_Handler (Interrupt).Static then
-- Tries to detach a static Interrupt Handler.
-- raise a program error.
Unlock_Interrupt (Self_ID, Interrupt);
Raise_Exception (Program_Error'Identity,
"Trying to detach a static Interrupt Handler");
end if;
-- The interrupt should no longer be ignored if
-- it was ever ignored.
Ignored (Interrupt) := False;
Old_Handler := User_Handler (Interrupt).H;
-- The new handler
User_Handler (Interrupt).H := null;
User_Handler (Interrupt).Static := False;
IMOP.Interrupt_Self_Process (IMNG.Interrupt_ID (Interrupt));
end Unprotected_Detach_Handler;
-- Start of processing for Interrupt_Manager
begin
-- By making this task independent of master, when the process
-- goes away, the Interrupt_Manager will terminate gracefully.
System.Tasking.Utilities.Make_Independent;
-- Environmen task gets its own interrupt mask, saves it,
-- and then masks all interrupts except the Keep_Unmasked set.
-- During rendezvous, the Interrupt_Manager receives the old
-- interrupt mask of the environment task, and sets its own
-- interrupt mask to that value.
-- The environment task will call the entry of Interrupt_Manager some
-- during elaboration of the body of this package.
accept Initialize (Mask : IMNG.Interrupt_Mask) do
null;
end Initialize;
-- Note: All tasks in RTS will have all the Reserve Interrupts
-- being masked (except the Interrupt_Manager) and Keep_Unmasked
-- unmasked when created.
-- Abort_Task_Interrupt is one of the Interrupt unmasked
-- in all tasks. We mask the Interrupt in this particular task
-- so that "sigwait" is possible to catch an explicitly sent
-- Abort_Task_Interrupt from the Server_Tasks.
-- This sigwaiting is needed so that we make sure a Server_Task is
-- out of its own sigwait state. This extra synchronization is
-- necessary to prevent following senarios.
-- 1) Interrupt_Manager sends an Abort_Task_Interrupt to the
-- Server_Task then changes its own interrupt mask (OS level).
-- If an interrupt (corresponding to the Server_Task) arrives
-- in the nean time we have the Interrupt_Manager umnasked and
-- the Server_Task waiting on sigwait.
-- 2) For unbinding handler, we install a default action in the
-- Interrupt_Manager. POSIX.1c states that the result of using
-- "sigwait" and "sigaction" simaltaneously on the same interrupt
-- is undefined. Therefore, we need to be informed from the
-- Server_Task of the fact that the Server_Task is out of its
-- sigwait stage.
loop
-- A block is needed to absorb Program_Error exception
declare
Old_Handler : Parameterless_Handler;
begin
select
accept Attach_Handler
(New_Handler : in Parameterless_Handler;
Interrupt : in Interrupt_ID;
Static : in Boolean;
Restoration : in Boolean := False)
do
Lock_Interrupt (Self_ID, Interrupt);
Unprotected_Exchange_Handler
(Old_Handler, New_Handler, Interrupt, Static, Restoration);
Unlock_Interrupt (Self_ID, Interrupt);
end Attach_Handler;
or accept Exchange_Handler
(Old_Handler : out Parameterless_Handler;
New_Handler : in Parameterless_Handler;
Interrupt : in Interrupt_ID;
Static : in Boolean)
do
Lock_Interrupt (Self_ID, Interrupt);
Unprotected_Exchange_Handler
(Old_Handler, New_Handler, Interrupt, Static);
Unlock_Interrupt (Self_ID, Interrupt);
end Exchange_Handler;
or accept Detach_Handler
(Interrupt : in Interrupt_ID;
Static : in Boolean)
do
Lock_Interrupt (Self_ID, Interrupt);
Unprotected_Detach_Handler (Interrupt, Static);
Unlock_Interrupt (Self_ID, Interrupt);
end Detach_Handler;
or accept Bind_Interrupt_To_Entry
(T : Task_ID;
E : Task_Entry_Index;
Interrupt : Interrupt_ID)
do
Lock_Interrupt (Self_ID, Interrupt);
-- if there is a binding already (either a procedure or an
-- entry), raise Program_Error (propagate it to the caller).
if User_Handler (Interrupt).H /= null
or else User_Entry (Interrupt).T /= Null_Task
then
Unlock_Interrupt (Self_ID, Interrupt);
Raise_Exception (Program_Error'Identity,
"A binding for this interrupt is already present");
end if;
-- The interrupt should no longer be ingnored if
-- it was ever ignored.
Ignored (Interrupt) := False;
User_Entry (Interrupt) := Entry_Assoc' (T => T, E => E);
-- Indicate the attachment of Interrupt Entry in ATCB.
-- This is need so that when an Interrupt Entry task
-- terminates the binding can be cleaned.
-- The call to unbinding must be
-- make by the task before it terminates.
T.Interrupt_Entry := True;
-- Invoke a corresponding Server_Task if not yet created.
-- Place Task_ID info in Server_ID array.
if Server_ID (Interrupt) = Null_Task then
Access_Hold := new Server_Task (Interrupt);
Server_ID (Interrupt) :=
To_System (Access_Hold.all'Identity);
else
POP.Wakeup (Server_ID (Interrupt),
Interrupt_Server_Idle_Sleep);
end if;
Unlock_Interrupt (Self_ID, Interrupt);
end Bind_Interrupt_To_Entry;
or accept Detach_Interrupt_Entries (T : Task_ID)
do
for I in Interrupt_ID'Range loop
if not Is_Reserved (I) then
Lock_Interrupt (Self_ID, I);
if User_Entry (I).T = T then
-- The interrupt should no longer be ignored if
-- it was ever ignored.
Ignored (I) := False;
User_Entry (I) := Entry_Assoc'
(T => Null_Task, E => Null_Task_Entry);
IMOP.Interrupt_Self_Process (IMNG.Interrupt_ID (I));
end if;
Unlock_Interrupt (Self_ID, I);
end if;
end loop;
-- Indicate in ATCB that no Interrupt Entries are attached.
T.Interrupt_Entry := False;
end Detach_Interrupt_Entries;
or accept Block_Interrupt (Interrupt : Interrupt_ID) do
raise Program_Error;
end Block_Interrupt;
or accept Unblock_Interrupt (Interrupt : Interrupt_ID) do
raise Program_Error;
end Unblock_Interrupt;
or accept Ignore_Interrupt (Interrupt : Interrupt_ID) do
raise Program_Error;
end Ignore_Interrupt;
or accept Unignore_Interrupt (Interrupt : Interrupt_ID) do
raise Program_Error;
end Unignore_Interrupt;
end select;
exception
-- If there is a program error we just want to propagate it
-- to the caller and do not want to stop this task.
when Program_Error =>
null;
when others =>
pragma Assert
(Shutdown ("Interrupt_Manager---exception not expected"));
null;
end;
end loop;
pragma Assert (Shutdown ("Interrupt_Manager---should not get here"));
end Interrupt_Manager;
-----------------
-- Server_Task --
-----------------
task body Server_Task is
Self_ID : Task_ID := Self;
Tmp_Handler : Parameterless_Handler;
Tmp_ID : Task_ID;
Tmp_Entry_Index : Task_Entry_Index;
Intwait_Mask : aliased IMNG.Interrupt_Mask;
Ret_Interrupt : IMNG.Interrupt_ID;
begin
-- By making this task independent of master, when the process
-- goes away, the Server_Task will terminate gracefully.
System.Tasking.Utilities.Make_Independent;
-- Install default action in system level.
IMOP.Install_Default_Action (IMNG.Interrupt_ID (Interrupt));
-- Set up the mask (also clears the event flag)
IMOP.Empty_Interrupt_Mask (Intwait_Mask'Access);
IMOP.Add_To_Interrupt_Mask
(Intwait_Mask'Access, IMNG.Interrupt_ID (Interrupt));
-- Remember the Interrupt_ID for Abort_Task.
PIO.Set_Interrupt_ID (IMNG.Interrupt_ID (Interrupt), Self_ID);
-- Note: All tasks in RTS will have all the Reserve Interrupts
-- being masked (except the Interrupt_Manager) and Keep_Unmasked
-- unmasked when created.
loop
System.Tasking.Initialization.Defer_Abort (Self_ID);
-- A Handler or an Entry is installed. At this point all tasks
-- mask for the Interrupt is masked. Catch the Interrupt using
-- sigwait.
-- This task may wake up from sigwait by receiving an interrupt
-- (Abort_Task_Interrupt) from the Interrupt_Manager for unbinding
-- a Procedure Handler or an Entry. Or it could be a wake up
-- from status change (Unblocked -> Blocked). If that is not
-- the case, we should exceute the attached Procedure or Entry.
POP.Write_Lock (Self_ID);
if User_Handler (Interrupt).H = null
and then User_Entry (Interrupt).T = Null_Task
then
-- No Interrupt binding. If there is an interrupt,
-- Interrupt_Manager will take default action.
Self_ID.Common.State := Interrupt_Server_Idle_Sleep;
POP.Sleep (Self_ID, Interrupt_Server_Idle_Sleep);
Self_ID.Common.State := Runnable;
else
Self_ID.Common.State := Interrupt_Server_Blocked_On_Event_Flag;
Ret_Interrupt := IMOP.Interrupt_Wait (Intwait_Mask'Access);
Self_ID.Common.State := Runnable;
if not (Self_ID.Deferral_Level = 0
and then Self_ID.Pending_ATC_Level
< Self_ID.ATC_Nesting_Level)
then
if User_Handler (Interrupt).H /= null then
Tmp_Handler := User_Handler (Interrupt).H;
-- RTS calls should not be made with self being locked.
POP.Unlock (Self_ID);
Tmp_Handler.all;
POP.Write_Lock (Self_ID);
elsif User_Entry (Interrupt).T /= Null_Task then
Tmp_ID := User_Entry (Interrupt).T;
Tmp_Entry_Index := User_Entry (Interrupt).E;
-- RTS calls should not be made with self being locked.
POP.Unlock (Self_ID);
System.Tasking.Rendezvous.Call_Simple
(Tmp_ID, Tmp_Entry_Index, System.Null_Address);
POP.Write_Lock (Self_ID);
end if;
end if;
end if;
POP.Unlock (Self_ID);
System.Tasking.Initialization.Undefer_Abort (Self_ID);
-- Undefer abort here to allow a window for this task
-- to be aborted at the time of system shutdown.
end loop;
pragma Assert (Shutdown ("Server_Task---should not get here"));
end Server_Task;
-------------------------------------
-- Has_Interrupt_Or_Attach_Handler --
-------------------------------------
function Has_Interrupt_Or_Attach_Handler
(Object : access Dynamic_Interrupt_Protection) return Boolean is
begin
return True;
end Has_Interrupt_Or_Attach_Handler;
----------------
-- Finalize --
----------------
procedure Finalize (Object : in out Static_Interrupt_Protection) is
begin
-- ??? loop to be executed only when we're not doing library level
-- finalization, since in this case all interrupt tasks are gone.
if not Interrupt_Manager'Terminated then
for N in reverse Object.Previous_Handlers'Range loop
Interrupt_Manager.Attach_Handler
(New_Handler => Object.Previous_Handlers (N).Handler,
Interrupt => Object.Previous_Handlers (N).Interrupt,
Static => Object.Previous_Handlers (N).Static,
Restoration => True);
end loop;
end if;
Tasking.Protected_Objects.Entries.Finalize
(Tasking.Protected_Objects.Entries.Protection_Entries (Object));
end Finalize;
-------------------------------------
-- Has_Interrupt_Or_Attach_Handler --
-------------------------------------
function Has_Interrupt_Or_Attach_Handler
(Object : access Static_Interrupt_Protection)
return Boolean
is
begin
return True;
end Has_Interrupt_Or_Attach_Handler;
----------------------
-- Install_Handlers --
----------------------
procedure Install_Handlers
(Object : access Static_Interrupt_Protection;
New_Handlers : in New_Handler_Array)
is
begin
for N in New_Handlers'Range loop
-- We need a lock around this ???
Object.Previous_Handlers (N).Interrupt := New_Handlers (N).Interrupt;
Object.Previous_Handlers (N).Static := User_Handler
(New_Handlers (N).Interrupt).Static;
-- We call Exchange_Handler and not directly Interrupt_Manager.
-- Exchange_Handler so we get the Is_Reserved check.
Exchange_Handler
(Old_Handler => Object.Previous_Handlers (N).Handler,
New_Handler => New_Handlers (N).Handler,
Interrupt => New_Handlers (N).Interrupt,
Static => True);
end loop;
end Install_Handlers;
-- Elaboration code for package System.Interrupts
begin
-- Get Interrupt_Manager's ID so that Abort_Interrupt can be sent.
Interrupt_Manager_ID := To_System (Interrupt_Manager'Identity);
-- Initialize the lock L.
Initialization.Defer_Abort (Self);
POP.Initialize_Lock (L'Access, POP.ATCB_Level);
Initialization.Undefer_Abort (Self);
-- During the elaboration of this package body we want RTS to
-- inherit the interrupt mask from the Environment Task.
-- The Environment Task should have gotten its mask from
-- the enclosing process during the RTS start up. (See
-- in s-inmaop.adb). Pass the Interrupt_Mask of the Environment
-- task to the Interrupt_Manager.
-- Note : At this point we know that all tasks (including
-- RTS internal servers) are masked for non-reserved signals
-- (see s-taprop.adb). Only the Interrupt_Manager will have
-- masks set up differently inheriting the original Environment
-- Task's mask.
Interrupt_Manager.Initialize (IMOP.Environment_Mask);
end System.Interrupts;
|
source/league/ucd/matreshka-internals-unicode-ucd-core_016b.ads | svn2github/matreshka | 24 | 21422 | ------------------------------------------------------------------------------
-- --
-- Matreshka Project --
-- --
-- Localization, Internationalization, Globalization for Ada --
-- --
-- Runtime Library Component --
-- --
------------------------------------------------------------------------------
-- --
-- Copyright © 2012-2015, <NAME> <<EMAIL>> --
-- All rights reserved. --
-- --
-- Redistribution and use in source and binary forms, with or without --
-- modification, are permitted provided that the following conditions --
-- are met: --
-- --
-- * Redistributions of source code must retain the above copyright --
-- notice, this list of conditions and the following disclaimer. --
-- --
-- * Redistributions in binary form must reproduce the above copyright --
-- notice, this list of conditions and the following disclaimer in the --
-- documentation and/or other materials provided with the distribution. --
-- --
-- * Neither the name of the Vadim Godunko, IE nor the names of its --
-- contributors may be used to endorse or promote products derived from --
-- this software without specific prior written permission. --
-- --
-- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS --
-- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT --
-- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR --
-- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT --
-- HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, --
-- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED --
-- TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR --
-- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF --
-- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING --
-- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS --
-- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --
-- --
------------------------------------------------------------------------------
-- $Revision$ $Date$
------------------------------------------------------------------------------
pragma Restrictions (No_Elaboration_Code);
-- GNAT: enforce generation of preinitialized data section instead of
-- generation of elaboration code.
package Matreshka.Internals.Unicode.Ucd.Core_016B is
pragma Preelaborate;
Group_016B : aliased constant Core_Second_Stage
:= (16#00# .. 16#2F# => -- 016B00 .. 016B2F
(Other_Letter, Neutral,
Other, A_Letter, O_Letter, Alphabetic,
(Alphabetic
| Grapheme_Base
| ID_Continue
| ID_Start
| XID_Continue
| XID_Start => True,
others => False)),
16#30# .. 16#36# => -- 016B30 .. 016B36
(Nonspacing_Mark, Neutral,
Extend, Extend, Extend, Combining_Mark,
(Other_Alphabetic
| Alphabetic
| Case_Ignorable
| Grapheme_Extend
| ID_Continue
| XID_Continue => True,
others => False)),
16#37# .. 16#38# => -- 016B37 .. 016B38
(Other_Punctuation, Neutral,
Other, Other, S_Term, Break_After,
(STerm
| Terminal_Punctuation
| Grapheme_Base => True,
others => False)),
16#39# => -- 016B39
(Other_Punctuation, Neutral,
Other, Other, Other, Break_After,
(Terminal_Punctuation
| Grapheme_Base => True,
others => False)),
16#3A# .. 16#3B# => -- 016B3A .. 016B3B
(Other_Punctuation, Neutral,
Other, Other, Other, Alphabetic,
(Grapheme_Base => True,
others => False)),
16#3C# .. 16#3F# => -- 016B3C .. 016B3F
(Other_Symbol, Neutral,
Other, Other, Other, Alphabetic,
(Grapheme_Base => True,
others => False)),
16#40# .. 16#41# => -- 016B40 .. 016B41
(Modifier_Letter, Neutral,
Other, A_Letter, O_Letter, Alphabetic,
(Alphabetic
| Case_Ignorable
| Grapheme_Base
| ID_Continue
| ID_Start
| XID_Continue
| XID_Start => True,
others => False)),
16#42# .. 16#43# => -- 016B42 .. 016B43
(Modifier_Letter, Neutral,
Other, A_Letter, O_Letter, Alphabetic,
(Extender
| Alphabetic
| Case_Ignorable
| Grapheme_Base
| ID_Continue
| ID_Start
| XID_Continue
| XID_Start => True,
others => False)),
16#44# => -- 016B44
(Other_Punctuation, Neutral,
Other, Other, S_Term, Break_After,
(STerm
| Terminal_Punctuation
| Grapheme_Base => True,
others => False)),
16#45# => -- 016B45
(Other_Symbol, Neutral,
Other, Other, Other, Alphabetic,
(Grapheme_Base => True,
others => False)),
16#50# .. 16#59# => -- 016B50 .. 016B59
(Decimal_Number, Neutral,
Other, Numeric, Numeric, Numeric,
(Grapheme_Base
| ID_Continue
| XID_Continue => True,
others => False)),
16#5B# .. 16#61# => -- 016B5B .. 016B61
(Other_Number, Neutral,
Other, Other, Other, Alphabetic,
(Grapheme_Base => True,
others => False)),
16#63# .. 16#77# => -- 016B63 .. 016B77
(Other_Letter, Neutral,
Other, A_Letter, O_Letter, Alphabetic,
(Alphabetic
| Grapheme_Base
| ID_Continue
| ID_Start
| XID_Continue
| XID_Start => True,
others => False)),
16#7D# .. 16#8F# => -- 016B7D .. 016B8F
(Other_Letter, Neutral,
Other, A_Letter, O_Letter, Alphabetic,
(Alphabetic
| Grapheme_Base
| ID_Continue
| ID_Start
| XID_Continue
| XID_Start => True,
others => False)),
others =>
(Unassigned, Neutral,
Other, Other, Other, Unknown,
(others => False)));
end Matreshka.Internals.Unicode.Ucd.Core_016B;
|
rtas/examples/example1.ads | erlingrj/ktc | 0 | 22826 | package Example1 is
procedure Sense ;
procedure Handle_Deadline;
end Example1;
|
sound/musicasm/Competition Menu.asm | NatsumiFox/Sonic-3-93-Nov-03 | 7 | 1966 | CompetitionMenu_Header:
sHeaderInit ; Z80 offset is $CCB8
sHeaderPatch CompetitionMenu_Patches
sHeaderCh $06, $03
sHeaderTempo $01, $25
sHeaderDAC CompetitionMenu_DAC
sHeaderFM CompetitionMenu_FM1, $18, $12
sHeaderFM CompetitionMenu_FM2, $0C, $19
sHeaderFM CompetitionMenu_FM3, $0C, $19
sHeaderFM CompetitionMenu_FM4, $0C, $19
sHeaderFM CompetitionMenu_FM5, $0C, $19
sHeaderPSG CompetitionMenu_PSG1, $F4, $04, $00, v0C
sHeaderPSG CompetitionMenu_PSG2, $F4, $04, $00, v0C
sHeaderPSG CompetitionMenu_PSG3, $00, $04, $00, v0C
dc.b $F2, $F2 ; Unused
CompetitionMenu_DAC:
dc.b nRst, $30, dSnare, $02, dSnare, dSnare, dSnare, $06
dc.b dSnare, dSnare, dSnare, dSnare, dSnare, dSnare
CompetitionMenu_Jump7:
dc.b dKick, $18, dSnare, $06, dSnare, $0C, dSnare, $12
dc.b dKick, $0C, dSnare, $06, dKick, $12, dKick, $18
dc.b dSnare, $06, dSnare, $0C, dSnare, $12, dKick, $0C
dc.b dSnare, $06, dKick, $12, dKick, $18, dSnare, $06
dc.b dSnare, $0C, dSnare, $12, dKick, $0C, dSnare, $06
dc.b dKick, $12, dKick, $18, dSnare, $06, dSnare, $0C
dc.b dSnare, $12, dKick, $0C, dSnare, $06, dKick, dSnare
dc.b dSnare, dKick, $18, dSnare, $24, dKick, $0C, dSnare
dc.b $06, dKick, $12, dKick, $18, dSnare, $24, dKick
dc.b $0C, dSnare, $06, dKick, $12, dKick, $18, dSnare
dc.b $24, dKick, $0C, dSnare, $06, dKick, $12, dKick
dc.b $18, dSnare, $24, dKick, $0C, dSnare, $06, dKick
dc.b dSnare, $0C, dKick, $18, dSnare, $24, dKick, $0C
dc.b dSnare, $06, dKick, $12, dKick, $18, dSnare, $24
dc.b dKick, $0C, dSnare, $06, dKick, $12, dKick, $18
dc.b dSnare, $24, dKick, $0C, dSnare, $06, dKick, $12
dc.b dKick, $18, dSnare, $1E, dSnare, $06, dKick, dSnare
dc.b dSnare, dKick, dSnare, dSnare, dKick, $18, dSnare, $24
dc.b dKick, $0C, dSnare, $06, dKick, $12, dKick, $18
dc.b dSnare, $24, dKick, $0C, dSnare, $06, dKick, $12
dc.b dKick, $18, dSnare, $24, dKick, $0C, dSnare, $06
dc.b dKick, $12, dKick, $18, dSnare, $24, dKick, $06
dc.b dSnare, dSnare, dSnare, dSnare, dSnare, dKick, dKick, dKick
dc.b dKick, dSnare, $24, dKick, $06, dKick, dSnare, dKick
dc.b $12, dKick, $06, dKick, dKick, dKick, dSnare, $24
dc.b dKick, $06, dKick, dSnare, dKick, dSnare, $0C, dKick
dc.b $06, dKick, dKick, dKick, dSnare, $24, dKick, $06
dc.b dKick, dSnare, dKick, $12, dKick, $06, dKick, dKick
dc.b dKick, dSnare, $24, dKick, $06, dKick, dSnare, dKick
dc.b dSnare, $0C, dKick, $06, dKick, dKick, dKick, dSnare
dc.b $24, dKick, $06, dKick, dSnare, dKick, $12, dKick
dc.b $06, dKick, dKick, dKick, dSnare, $24, dKick, $06
dc.b dKick, dSnare, dKick, dSnare, $0C, dKick, $06, dKick
dc.b dKick, dKick, dSnare, $24, dKick, $06, dKick, dSnare
dc.b dKick, $12, dSnare, $06, dSnare, dSnare, dSnare, $26
dc.b dSnare, $02, dSnare, dSnare, $06, dSnare, dSnare, dSnare
dc.b dSnare, dSnare
sJump CompetitionMenu_Jump7
dc.b $F2 ; Unused
CompetitionMenu_FM1:
sPatFM $15
ssDetune $00
ssModZ80 $0F, $01, $06, $06
dc.b nRst, $60
CompetitionMenu_Jump1:
dc.b nC1, $06, nRst, $12, nC2, nG1, $06, nRst
dc.b nBb1, $04, nRst, $02, nC2, $04, nRst, $08
dc.b nBb1, $06, nG1, $12, nF1, $06, nFs1, nG1
dc.b nF1, nEb1, nC1, $0C, nEb1, $04, nRst, $08
dc.b nFs1, $04, nRst, $02, nF1, $0C, nEb1, $06
dc.b nBb0, $0E, nRst, $04, nC1, $06, nRst, $12
dc.b nC2, nG1, $06, nRst, nBb1, $04, nRst, $02
dc.b nC2, $04, nRst, $08, nBb1, $06, nG1, $12
dc.b nF1, $06, nFs1, nG1, nF1, nEb1, nC1, $0C
dc.b nEb1, $04, nRst, $08, nFs1, $04, nRst, $02
dc.b nF1, $0C, nEb1, $06, nBb0, $0E, nRst, $04
dc.b nC1, $06, nRst, $12, nC2, nG1, $06, nBb1
dc.b $04, nRst, $08, nC2, $04, nRst, $08, nBb1
dc.b $06, nG1, $12, nF1, $06, nFs1, nG1, nF1
dc.b nEb1, nC1, $0C, nEb1, $06, nRst, $0C, nF1
dc.b $04, nRst, $08, nEb1, $06, nBb0, $0E, nRst
dc.b $04, nC1, $06, nRst, $12, nC2, nG1, $06
dc.b nBb1, $04, nRst, $08, nC2, $04, nRst, $08
dc.b nBb1, $06, nG1, $12, nF1, $06, nFs1, nG1
dc.b nF1, nEb1, nC1, $0C, nEb1, $06, nRst, $0C
dc.b nF1, $04, nRst, $08, nEb1, $06, nBb0, $0E
dc.b nRst, $04, nF1, $06, nRst, $12, nF2, nC2
dc.b $06, nEb2, $04, nRst, $08, nF2, $04, nRst
dc.b $08, nEb2, $06, nC2, $12, nBb1, $06, nB1
dc.b nC2, nBb1, nAb1, nF1, $0C, nAb1, $06, nRst
dc.b $0C, nBb1, $04, nRst, $08, nAb1, $06, nF1
dc.b $0E, nRst, $04, nC1, $06, nRst, $12, nC2
dc.b nG1, $06, nBb1, $04, nRst, $08, nC2, $04
dc.b nRst, $08, nBb1, $06, nG1, $12, nF1, $06
dc.b nFs1, nG1, nF1, nEb1, nC1, $0C, nEb1, $06
dc.b nRst, $0C, nF1, $04, nRst, $08, nEb1, $06
dc.b nBb0, $0E, nRst, $04, nAb0, $06, nRst, $12
dc.b nAb1, $0E, nRst, $04, nAb1, $06, nG1, $04
dc.b nRst, $08, nF1, $04, nRst, $08, nEb1, $06
dc.b nF1, $10, nRst, $02, nC1, $06, nRst, $12
dc.b nC2, $10, nRst, $02, nC2, $04, nRst, $02
dc.b nBb1, $04, nRst, $08, nG1, $04, nRst, $08
dc.b nF1, $04, nRst, $02, nG1, $0E, nRst, $04
dc.b nAb0, $06, nRst, $12, nAb1, $0E, nRst, $04
dc.b nAb1, $06, nG1, $04, nRst, $08, nF1, $04
dc.b nRst, $08, nEb1, $06, nF1, $10, nRst, $02
dc.b nC1, $06, nRst, $12, nC2, $10, nRst, $02
dc.b nC2, $04, nRst, $02, nBb1, $04, nRst, $08
dc.b nG1, $04, nRst, $08, nF1, $04, nRst, $02
dc.b nG1, $0E, nRst, $04, nAb0, $06, nRst, $12
dc.b nAb1, $0E, nRst, $04, nAb1, $06, nG1, $04
dc.b nRst, $08, nF1, $04, nRst, $08, nEb1, $06
dc.b nF1, $10, nRst, $02, nC1, $06, nRst, $12
dc.b nC2, $10, nRst, $02, nC2, $04, nRst, $02
dc.b nBb1, $04, nRst, $08, nG1, $04, nRst, $08
dc.b nF1, $04, nRst, $02, nG1, $0E, nRst, $04
dc.b nAb0, $06, nRst, $12, nAb1, $0E, nRst, $04
dc.b nAb1, $06, nG1, $04, nRst, $08, nF1, $04
dc.b nRst, $08, nEb1, $06, nF1, $10, nRst, $02
dc.b nC1, $06, nRst, $12, nC2, $10, nRst, $02
dc.b nC2, $04, nRst, $02, nBb1, $04, nRst, $08
dc.b nG1, $04, nRst, $08, nF1, $04, nRst, $02
dc.b nG1, $0E, nRst, $04, nAb0, $06, nRst, $12
dc.b nAb1, $0E, nRst, $04, nAb1, $06, nG1, $04
dc.b nRst, $08, nF1, $04, nRst, $08, nEb1, $06
dc.b nF1, $10, nRst, $02, nC1, $06, nRst, $12
dc.b nC2, $10, nRst, $02, nC2, $04, nRst, $02
dc.b nBb1, $04, nRst, $08, nG1, $04, nRst, $08
dc.b nF1, $04, nRst, $02, nG1, $0E, nRst, $04
dc.b nCs1, $06, nRst, $12, nCs2, $0E, nRst, $04
dc.b nCs2, $06, nB1, $04, nRst, $08, nAb1, $04
dc.b nRst, $08, nFs1, $06, nAb1, $10, nRst, $02
dc.b nG1, $06, nRst, $12, nG2, $10, nRst, $02
dc.b nG2, $04, nRst, $02, nF2, $04, nRst, $08
dc.b nD2, $04, nRst, $08, nC2, $04, nRst, $02
dc.b nD2, $0E, nRst, $04
sJump CompetitionMenu_Jump1
dc.b $F2 ; Unused
CompetitionMenu_FM5:
dc.b nRst, $03
sJump CompetitionMenu_FM2
dc.b $F2 ; Unused
CompetitionMenu_FM2:
sPatFM $0D
ssDetune $03
ssModZ80 $0F, $01, $06, $06
dc.b nRst, $60
CompetitionMenu_Jump2:
dc.b nRst, $1E, nBb4, $0A, nRst, $02, nA4, $04
dc.b nRst, $50, nA4, $0A, nRst, $02, nBb4, $04
dc.b nRst, $50, nBb4, $0A, nRst, $02, nA4, $04
dc.b nRst, $50, nA4, $0A, nRst, $02, nBb4, $04
dc.b nRst, $32
sPatFM $17
ssDetune $03
ssModZ80 $0F, $01, $06, $06
dc.b nEb4, $04, nRst, $08, nD4, $04, nRst, $08
dc.b nC4, $0C, nBb3, $06, nC4, $1C, nRst, $08
dc.b nF3, $02, nFs3, nRst, nG3, $06, nBb3, nEb4
dc.b $04, nRst, $08, nD4, $04, nRst, $08, nC4
dc.b $06, nBb3, $12, nC4, $0C, nBb3, $06, nFs3
dc.b $02, nG3, $06, nRst, $04, nF3, nRst, $02
dc.b nG3, $06, nBb3, nEb4, $04, nRst, $08, nD4
dc.b $04, nRst, $08, nC4, $0C, nBb3, $04, nRst
dc.b $02, nC4, $20, nRst, $04, nF3, nRst, $02
dc.b nG3, $06, nBb3, nEb4, $04, nRst, $08, nD4
dc.b $04, nRst, $08, nC4, $06, nBb3, $12, nC4
dc.b $0C, nBb3, $06, nG3, $08, nRst, $16, nF2
dc.b $06, nF3, nEb3, $04, nRst, $02, nC3, $06
dc.b nEb3, nF3, $04, nRst, $08, nFs3, $12, nF3
dc.b $06, nC3, nEb3, nF3, nRst, nBb3, $12, nG3
dc.b $06, nF3, $04, nRst, $02, nG3, $06, nF3
dc.b nEb3, nC3, nEb3, $04, nRst, $08, nF3, $06
dc.b nEb3, $08, nRst, $04, nF3, nRst, $02, nG3
dc.b $06, nBb3, nEb4, $04, nRst, $08, nD4, $04
dc.b nRst, $08, nC4, $0C, nBb3, $06, nC4, $0C
dc.b nD4, $06, nC4, $20, nRst, $04, nF4, $0E
dc.b nRst, $04, nF4, $12, nEb4, $2E, nRst, $0E
dc.b nD4, nRst, $04, nD4, $12, nC4, $3C, nBb3
dc.b $0C, nRst, $06, nBb3, $12, nG3, $38, nRst
dc.b $04, nF3, $0E, nRst, $04, nF3, $12, nEb3
dc.b $18, nF3, $0C, nG3, $08, nRst, $04, nBb3
dc.b $0A, nRst, $02, nEb3, $12, nD3, $04, nRst
dc.b $0E, nEb3, $18
sPatFM $0E
ssDetune $00
ssModZ80 $0F, $01, $06, $06
dc.b nC3, $06, nEb3, nF3, nFs3, nG3, nBb3, nC4
dc.b $0C, nBb3, $04, nRst, $02, nC4, $06, nEb4
dc.b nF4, nRst, nF4, $02, nF4, nFs4, nF4, $0C
dc.b nEb4, $06, nC4, nEb4, nF4, $10, nRst, $02
dc.b nFs4, nG4, $0A, nBb4, $06, nG4, nBb4, nC5
dc.b nRst, nD5, $02, nEb5, $0A, nD5, $04, nRst
dc.b $02, nC5, $06, nBb4, nC5, $0C, nBb4, $02
dc.b nG4, nF4, nEb4, nC4, nBb3
sPatFM $0E
ssDetune $00
ssModZ80 $0F, $01, $06, $06
dc.b nEb5, $06, nF5, $0A, nRst, $02, nEb5, $06
dc.b nFs5, $0C, nEb5, $06, nA5, $02, nBb5, $0A
dc.b nF5, $06, nEb5, nC5, nEb5, nC5, nBb4, nC5
dc.b nBb4, nG4, nBb4, nG4, nF4, nG4, nF4, nEb4
dc.b nF4, nEb4, nC4, nEb4, $12, nC4, $02, nBb3
dc.b nG3, nF3, nEb3, nC3
sPatFM $0E
ssDetune $00
ssModZ80 $0F, $01, $06, $06
dc.b nEb4, $12, nFs4, nF4, $28, nRst, $14, nFs4
dc.b $02, nG4, $10, nBb4, $12, nG4, $06, nBb4
dc.b nA4, $12, nFs4, $02, nG4, $14, nRst, $08
sPatFM $0E
ssDetune $00
ssModZ80 $0F, $01, $06, $06
dc.b nBb4, $12, nEb5, $1E, nB4, $12, nE5, $1E
dc.b nF5, $08, nRst, $10, nF5, $30, nRst, $06
dc.b nF3, nG3, nBb3
sJump CompetitionMenu_Jump2
dc.b $F2 ; Unused
CompetitionMenu_FM3:
sPatFM $18
dc.b nRst, $60
CompetitionMenu_Jump3:
dc.b nF3, $04, nRst, $08, nEb3, $06, nF3, $04
dc.b nRst, $26, nG3, $04, nRst, $08, nF3, $04
dc.b nRst, $02, nG3, $12, nF3, $04, nRst, $08
dc.b nEb3, $06, nF3, $04, nRst, $26, nBb3, $04
dc.b nRst, $0E, nBb3, $0A, nRst, $08, nF3, $04
dc.b nRst, $08, nEb3, $06, nF3, $04, nRst, $26
dc.b nG3, $04, nRst, $08, nF3, $04, nRst, $02
dc.b nG3, $12, nF3, $04, nRst, $08, nEb3, $06
dc.b nF3, $04, nRst, $26, nBb3, $04, nRst, $0E
dc.b nBb3, $0A, nRst, $08, nG3, $04, nRst, $14
dc.b nA3, $10, nRst, $02, nG3, $04, nRst, $3E
dc.b nBb4, $04, nRst, $0E, nBb4, $04, nRst, $0E
dc.b nA4, $02, nBb4, $10, nA4, $04, nRst, $1A
dc.b nG3, $04, nRst, $14, nA3, $10, nRst, $02
dc.b nG3, $04, nRst, $3E, nBb4, $04, nRst, $0E
dc.b nBb4, $04, nRst, $0E, nA4, $02, nBb4, $10
dc.b nA4, $04, nRst, $1A, nEb3, $04, nRst, $14
dc.b nFs3, $02, nG3, $0E, nRst, $02, nEb3, $04
dc.b nRst, $3E, nEb4, $04, nRst, $0E, nEb4, $04
dc.b nRst, $0E, nF4, $02, nFs4, $0E, nRst, $02
dc.b nEb4, $04, nRst, $1A, nG3, $04, nRst, $14
dc.b nA3, $10, nRst, $02, nG3, $04, nRst, $32
dc.b nD4, $10, nRst, $02, nD4, $04, nRst, $0E
dc.b nBb3, $10, nRst, $2C, nBb3, $10, nRst, $02
dc.b nBb3, $04, nRst, $0E, nG3, $10, nRst, $02
dc.b nEb4, $04, nRst, $02, nG4, $04, nRst, $08
dc.b nF4, $04, nRst, $02, nEb4, $0E, nRst, $04
dc.b nG3, $10, nRst, $02, nG3, $04, nRst, $0E
dc.b nEb3, $10, nRst, $02, nC4, $04, nRst, $02
dc.b nEb4, $04, nRst, $08, nD4, $06, nC4, $12
dc.b nD3, $10, nRst, $02, nD3, $04, nRst, $0E
dc.b nC3, $10, nRst, $02, nF4, $04, nRst, $02
dc.b nBb4, $04, nRst, $08, nAb4, $04, nRst, $02
dc.b nG4, $10, nRst, $02, nBb2, $10, nRst, $02
dc.b nBb2, $04, nRst, $0E, nBb2, $10, nRst, $02
dc.b nBb3, $04, nRst, $02, nF4, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nC4, $0C, nRst, $06
dc.b nAb3, $04, nRst, $02, nAb3, $04, nRst, $02
dc.b nEb3, $04, nRst, $02, nAb3, $04, nRst, $1A
dc.b nBb4, $02, nC5, $0A, nAb3, $04, nRst, $02
dc.b nAb3, $04, nRst, $02, nEb3, $04, nRst, $02
dc.b nAb3, $0A, nRst, $08, nC4, $04, nRst, $02
dc.b nC4, $04, nRst, $02, nBb3, $04, nRst, $02
dc.b nC4, $04, nRst, $1A, nEb5, $0C, nC4, $04
dc.b nRst, $02, nC4, $04, nRst, $02, nBb3, $04
dc.b nRst, $02, nC4, $0A, nRst, $08, nAb3, $04
dc.b nRst, $02, nAb3, $04, nRst, $02, nEb3, $04
dc.b nRst, $02, nAb3, $04, nRst, $1A, nF5, $02
dc.b nFs5, $0A, nAb3, $04, nRst, $02, nAb3, $04
dc.b nRst, $02, nEb3, $04, nRst, $02, nAb3, $0A
dc.b nRst, $08, nC4, $04, nRst, $02, nC4, $04
dc.b nRst, $02, nBb3, $04, nRst, $02, nC4, $04
dc.b nRst, $1A, nEb5, $0C, nC4, $04, nRst, $02
dc.b nC4, $04, nRst, $02, nBb3, $04, nRst, $02
dc.b nC4, $0A, nRst, $08, nAb3, $04, nRst, $02
dc.b nAb3, $04, nRst, $02, nEb3, $04, nRst, $02
dc.b nAb3, $04, nRst, $1A, nBb4, $02, nC5, $0A
dc.b nAb3, $04, nRst, $02, nAb3, $04, nRst, $02
dc.b nEb3, $04, nRst, $02, nAb3, $0A, nRst, $08
dc.b nC4, $04, nRst, $02, nC4, $04, nRst, $02
dc.b nBb3, $04, nRst, $02, nC4, $04, nRst, $1A
dc.b nF5, $0C, nC4, $04, nRst, $02, nC4, $04
dc.b nRst, $02, nBb3, $04, nRst, $02, nC4, $0A
dc.b nRst, $08, nAb3, $04, nRst, $02, nAb3, $04
dc.b nRst, $02, nEb3, $04, nRst, $02, nAb3, $04
dc.b nRst, $1A, nEb5, $02, nF5, $0A, nAb3, $04
dc.b nRst, $02, nAb3, $04, nRst, $02, nEb3, $04
dc.b nRst, $02, nAb3, $0A, nRst, $08, nD4, $04
dc.b nRst, $02, nD4, $04, nRst, $02, nD4, $04
dc.b nRst, $02, nD4, $04, nRst, $26, nD4, $04
dc.b nRst, $02, nD4, $04, nRst, $02, nD4, $04
dc.b nRst, $02, nD4, $04, nRst, $0E
sJump CompetitionMenu_Jump3
dc.b $F2 ; Unused
CompetitionMenu_FM4:
sPatFM $19
dc.b nRst, $60
CompetitionMenu_Jump4:
dc.b nD3, $04, nRst, $08, nC3, $06, nD3, $04
dc.b nRst, $08
sPatFM $0D
ssDetune $FD
ssModZ80 $0F, $01, $06, $06
dc.b nEb4, $0A, nRst, $02, nEb4, $04, nRst, $0E
sPatFM $19
dc.b nEb3, $02, nRst, $0A, nD3, $04, nRst, $02
dc.b nEb3, $12, nD3, $04, nRst, $08, nC3, $06
dc.b nD3, $04, nRst, $08
sPatFM $0D
ssDetune $FD
ssModZ80 $0F, $01, $06, $06
dc.b nEb4, $0A, nRst, $02, nEb4, $04, nRst, $0E
sPatFM $19
dc.b nG3, $02, nRst, $10, nG3, $0A, nRst, $08
dc.b nD3, $04, nRst, $08, nC3, $06, nD3, $04
dc.b nRst, $08
sPatFM $0D
ssDetune $FD
ssModZ80 $0F, $01, $06, $06
dc.b nEb4, $0A, nRst, $02, nEb4, $04, nRst, $0E
sPatFM $19
dc.b nEb3, $02, nRst, $0A, nD3, $04, nRst, $02
dc.b nEb3, $12, nD3, $04, nRst, $08, nC3, $06
dc.b nD3, $04, nRst, $08
sPatFM $0D
ssDetune $FD
ssModZ80 $0F, $01, $06, $06
dc.b nEb4, $0A, nRst, $02, nEb4, $04, nRst, $0E
sPatFM $19
dc.b nG3, $02, nRst, $10, nG3, $0A, nRst, $08
dc.b nEb3, $04, nRst, $14, nF3, $10, nRst, $02
dc.b nEb3, $04, nRst, $3E, nG4, $04, nRst, $0E
dc.b nG4, $04, nRst, $0E, nG4, $10, nRst, $02
dc.b nF4, $04, nRst, $1A, nEb3, $04, nRst, $14
dc.b nF3, $10, nRst, $02, nEb3, $04, nRst, $3E
dc.b nG4, $04, nRst, $0E, nG4, $04, nRst, $0E
dc.b nG4, $10, nRst, $02, nF4, $04, nRst, $1A
dc.b nC3, $04, nRst, $14, nEb3, $10, nRst, $02
dc.b nC3, $04, nRst, $3E, nC4, $04, nRst, $0E
dc.b nC4, $04, nRst, $0E, nEb4, $10, nRst, $02
dc.b nC4, $04, nRst, $1A, nEb3, $04, nRst, $14
dc.b nF3, $10, nRst, $02, nEb3, $04, nRst, $32
dc.b nBb3, $10, nRst, $02, nBb3, $04, nRst, $0E
dc.b nG3, $10, nRst, $02, nG4, $06, nBb4, nD5
dc.b nBb4, nG4, nEb4, nBb3, nF3, $10, nRst, $02
dc.b nF3, $04, nRst, $0E, nEb3, $10, nRst, $02
dc.b nBb3, $04, nRst, $02, nEb4, $04, nRst, $08
dc.b nD4, $04, nRst, $02, nC4, $0E, nRst, $04
dc.b nEb3, $10, nRst, $02, nEb3, $04, nRst, $0E
dc.b nBb2, $10, nRst, $02, nG3, $04, nRst, $02
dc.b nC4, $04, nRst, $08, nBb3, $06, nEb3, $12
dc.b nBb2, $10, nRst, $02, nBb2, $04, nRst, $0E
dc.b nG2, $10, nRst, $02, nBb3, $04, nRst, $02
dc.b nD4, $04, nRst, $08, nC4, $04, nRst, $02
dc.b nEb4, $10, nRst, $02, nG2, $10, nRst, $02
dc.b nF2, $04, nRst, $0E, nG2, $10, nRst, $02
dc.b nG3, $04, nRst, $02, nD4, $04, nRst, $08
dc.b nC4, $04, nRst, $02, nEb3, $0C, nRst, $06
dc.b nEb3, $04, nRst, $02, nEb3, $04, nRst, $02
dc.b nBb2, $04, nRst, $02, nEb3, $04, nRst, $1A
dc.b nFs4, $0C, nEb3, $04, nRst, $02, nEb3, $04
dc.b nRst, $02, nBb2, $04, nRst, $02, nEb3, $0A
dc.b nFs3, $02, nF3, nEb3, nC3, nG3, $04, nRst
dc.b $02, nG3, $04, nRst, $02, nF3, $04, nRst
dc.b $02, nG3, $04, nRst, $1A, nBb4, $0C, nG3
dc.b $04, nRst, $02, nG3, $04, nRst, $02, nF3
dc.b $04, nRst, $02, nG3, $0A, nBb3, $02, nG3
dc.b nF3, nEb3, nEb3, $04, nRst, $02, nEb3, $04
dc.b nRst, $02, nBb2, $04, nRst, $02, nEb3, $04
dc.b nRst, $1A, nC5, $0C, nEb3, $04, nRst, $02
dc.b nEb3, $04, nRst, $02, nBb2, $04, nRst, $02
dc.b nEb3, $0A, nFs3, $02, nF3, nEb3, nC3, nG3
dc.b $04, nRst, $02, nG3, $04, nRst, $02, nF3
dc.b $04, nRst, $02, nG3, $04, nRst, $1A, nBb4
dc.b $0C, nG3, $04, nRst, $02, nG3, $04, nRst
dc.b $02, nF3, $04, nRst, $02, nG3, $0A, nBb3
dc.b $02, nG3, nF3, nEb3, nEb3, $04, nRst, $02
dc.b nEb3, $04, nRst, $02, nBb2, $04, nRst, $02
dc.b nEb3, $04, nRst, $1A, nFs4, $0C, nEb3, $04
dc.b nRst, $02, nEb3, $04, nRst, $02, nBb2, $04
dc.b nRst, $02, nEb3, $0A, nFs3, $02, nF3, nEb3
dc.b nC3, nG3, $04, nRst, $02, nG3, $04, nRst
dc.b $02, nF3, $04, nRst, $02, nG3, $04, nRst
dc.b $1A, nC5, $0C, nG3, $04, nRst, $02, nG3
dc.b $04, nRst, $02, nF3, $04, nRst, $02, nG3
dc.b $0A, nBb3, $02, nG3, nF3, nEb3, nCs3, $04
dc.b nRst, $02, nCs3, $04, nRst, $02, nBb2, $04
dc.b nRst, $02, nCs3, $04, nRst, $1A, nB4, $0C
dc.b nCs3, $04, nRst, $02, nCs3, $04, nRst, $02
dc.b nBb2, $04, nRst, $02, nCs3, $0A, nFs3, $02
dc.b nF3, nEb3, nC3, nG3, $04, nRst, $02, nG3
dc.b $04, nRst, $02, nG3, $04, nRst, $02, nG3
dc.b $04, nRst, $02, nB3, $24, nG3, $04, nRst
dc.b $02, nG3, $04, nRst, $02, nG3, $04, nRst
dc.b $02, nG3, $04, nRst, $0E
sJump CompetitionMenu_Jump4
dc.b $F2 ; Unused
CompetitionMenu_PSG1:
dc.b nRst, $60
CompetitionMenu_Jump5:
dc.b nC4, $06, nRst, nC5, nC4, nRst, $1E, nC4
dc.b $06, nRst, nC5, nC4, $0C, nC5, nC4, $06
dc.b nRst, nC5, nC4, nRst, $1E, nC4, $06, nRst
dc.b nC5, nC4, $0C, nC5, nC4, $06, nRst, nC5
dc.b nC4, nRst, $1E, nC4, $06, nRst, nC5, nC4
dc.b $0C, nC5, nC4, $06, nRst, nC5, nC4, nRst
dc.b $1E, nC4, $06, nRst, nC5, nC4, $0C, nC5
dc.b nC5, $04, nRst, $08, nD5, $04, nRst, $08
dc.b nEb5, $04, nRst, $08, nD5, $04, nRst, $02
dc.b nEb5, $04, nRst, $08, nC5, $04, nRst, $02
dc.b nD5, $04, nRst, $08, nEb5, $04, nRst, $08
dc.b nD5, $04, nRst, $08, nC5, $04, nRst, $08
dc.b nEb5, $04, nRst, $0E, nEb5, $04, nRst, $02
dc.b nD5, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nC5, $04, nRst, $02, nD5, $04, nRst, $08
dc.b nEb5, $04, nRst, $08, nD5, $04, nRst, $08
dc.b nC5, $04, nRst, $08, nD5, $04, nRst, $08
dc.b nEb5, $04, nRst, $08, nD5, $04, nRst, $02
dc.b nEb5, $04, nRst, $08, nC5, $04, nRst, $02
dc.b nD5, $04, nRst, $08, nEb5, $04, nRst, $08
dc.b nD5, $04, nRst, $08, nC5, $04, nRst, $08
dc.b nEb5, $04, nRst, $0E, nEb5, $04, nRst, $02
dc.b nD5, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nC5, $04, nRst, $02, nD5, $04, nRst, $08
dc.b nEb5, $04, nRst, $08, nD5, $04, nRst, $08
dc.b nC5, $04, nRst, $08, nD5, $04, nRst, $08
dc.b nEb5, $04, nRst, $08, nD5, $04, nRst, $02
dc.b nEb5, $04, nRst, $08, nC5, $04, nRst, $02
dc.b nD5, $04, nRst, $08, nEb5, $04, nRst, $08
dc.b nD5, $04, nRst, $08, nC5, $04, nRst, $08
dc.b nEb5, $04, nRst, $0E, nEb5, $04, nRst, $02
dc.b nD5, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nC5, $04, nRst, $02, nD5, $04, nRst, $08
dc.b nEb5, $04, nRst, $08, nD5, $04, nRst, $08
dc.b nC5, $04, nRst, $08, nD5, $04, nRst, $08
dc.b nEb5, $04, nRst, $08, nD5, $04, nRst, $02
dc.b nEb5, $04, nRst, $08, nC5, $04, nRst, $02
dc.b nD5, $04, nRst, $08, nEb5, $04, nRst, $08
dc.b nD5, $04, nRst, $3E, nG4, $06, nBb4, nD5
dc.b nBb4, nG4, nEb4, nBb3, nBb4, $10, nRst, $02
dc.b nBb4, $04, nRst, $0E, nG4, $10, nRst, $02
dc.b nEb5, $04, nRst, $02, nG5, $04, nRst, $08
dc.b nF5, $04, nRst, $02, nEb5, $0E, nRst, $04
dc.b nG4, $10, nRst, $02, nG4, $04, nRst, $0E
dc.b nEb4, $10, nRst, $02, nC5, $04, nRst, $02
dc.b nEb5, $04, nRst, $08, nD5, $06, nC5, $12
dc.b nD4, $10, nRst, $02, nD4, $04, nRst, $0E
dc.b nC4, $10, nRst, $02, nF5, $04, nRst, $02
dc.b nBb5, $04, nRst, $08, nAb5, $04, nRst, $02
dc.b nG5, $10, nRst, $02, nBb3, $10, nRst, $02
dc.b nBb3, $04, nRst, $0E, nBb3, $10, nRst, $02
dc.b nBb4, $04, nRst, $02, nF5, $04, nRst, $08
dc.b nEb5, $04, nRst, $02, nC5, $0C, nRst, $06
dc.b nEb4, $04, nRst, $08, nEb4, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb4, $04, nRst, $02
dc.b nEb5, $04, nRst, $02, nG4, $04, nRst, $08
dc.b nG4, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG4, $04, nRst, $02, nG5, $04, nRst, $02
dc.b nEb4, $04, nRst, $08, nEb4, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb4, $04, nRst, $02
dc.b nEb5, $04, nRst, $02, nG4, $04, nRst, $08
dc.b nG4, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG4, $04, nRst, $02, nG5, $04, nRst, $02
dc.b nEb4, $04, nRst, $08, nEb4, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb5, $04, nRst, $08
dc.b nEb4, $04, nRst, $02, nEb4, $04, nRst, $02
dc.b nEb5, $04, nRst, $02, nG4, $04, nRst, $08
dc.b nG4, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG4, $04, nRst, $02, nG5, $04, nRst, $02
dc.b nF4, $04, nRst, $08, nF4, $04, nRst, $08
dc.b nF4, $04, nRst, $02, nF5, $04, nRst, $08
dc.b nF4, $04, nRst, $02, nF5, $04, nRst, $08
dc.b nF4, $04, nRst, $02, nF5, $04, nRst, $08
dc.b nF4, $04, nRst, $02, nF4, $04, nRst, $02
dc.b nF5, $04, nRst, $02, nG4, $04, nRst, $08
dc.b nG4, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG5, $04, nRst, $08, nG4, $04, nRst, $02
dc.b nG4, $04, nRst, $02, nG5, $04, nRst, $02
sJump CompetitionMenu_Jump5
dc.b $F2 ; Unused
CompetitionMenu_PSG2:
dc.b nRst, $7F, nRst, nRst, nRst, nRst, nRst, nRst
dc.b nRst, nRst, nRst, nRst, nRst, nRst, nRst, nRst
dc.b nRst, nRst, nRst, nRst, $72
sJump CompetitionMenu_Jump5
dc.b $F2 ; Unused
CompetitionMenu_PSG3:
sVolEnvPSG v02
sNoisePSG $E7
dc.b nRst, $60
CompetitionMenu_Jump6:
dc.b nBb6, $06, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, $04, nBb6, nBb6, nBb6, $06, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, $04, nBb6, nBb6
dc.b nBb6, $06, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b $04, nBb6, nBb6, nBb6, $06, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, $04, nBb6, nBb6, nBb6, $06
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, $04, nBb6
dc.b nBb6, nBb6, $06, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, $04, nBb6, nBb6, nBb6, $06, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6, nBb6
dc.b nBb6, nBb6, nBb6, nRst, $60
sJump CompetitionMenu_Jump6
dc.b $F2 ; Unused
CompetitionMenu_Patches:
; Patch $00
; $3C
; $01, $00, $00, $00, $1F, $1F, $15, $1F
; $11, $0D, $12, $05, $07, $04, $09, $02
; $55, $3A, $25, $1A, $1A, $80, $07, $80
spAlgorithm $04
spFeedback $07
spDetune $00, $00, $00, $00
spMultiple $01, $00, $00, $00
spRateScale $00, $00, $00, $00
spAttackRt $1F, $15, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $11, $12, $0D, $05
spSustainLv $05, $02, $03, $01
spDecayRt $07, $09, $04, $02
spReleaseRt $05, $05, $0A, $0A
spTotalLv $1A, $07, $00, $00
; Patch $01
; $3D
; $01, $01, $01, $01, $94, $19, $19, $19
; $0F, $0D, $0D, $0D, $07, $04, $04, $04
; $25, $1A, $1A, $1A, $15, $80, $80, $80
spAlgorithm $05
spFeedback $07
spDetune $00, $00, $00, $00
spMultiple $01, $01, $01, $01
spRateScale $02, $00, $00, $00
spAttackRt $14, $19, $19, $19
spAmpMod $00, $00, $00, $00
spSustainRt $0F, $0D, $0D, $0D
spSustainLv $02, $01, $01, $01
spDecayRt $07, $04, $04, $04
spReleaseRt $05, $0A, $0A, $0A
spTotalLv $15, $00, $00, $00
; Patch $02
; $03
; $00, $D7, $33, $02, $5F, $9F, $5F, $1F
; $13, $0F, $0A, $0A, $10, $0F, $02, $09
; $35, $15, $25, $1A, $13, $16, $15, $80
spAlgorithm $03
spFeedback $00
spDetune $00, $03, $0D, $00
spMultiple $00, $03, $07, $02
spRateScale $01, $01, $02, $00
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $13, $0A, $0F, $0A
spSustainLv $03, $02, $01, $01
spDecayRt $10, $02, $0F, $09
spReleaseRt $05, $05, $05, $0A
spTotalLv $13, $15, $16, $00
; Patch $03
; $34
; $70, $72, $31, $31, $1F, $1F, $1F, $1F
; $10, $06, $06, $06, $01, $06, $06, $06
; $35, $1A, $15, $1A, $10, $80, $18, $80
spAlgorithm $04
spFeedback $06
spDetune $07, $03, $07, $03
spMultiple $00, $01, $02, $01
spRateScale $00, $00, $00, $00
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $10, $06, $06, $06
spSustainLv $03, $01, $01, $01
spDecayRt $01, $06, $06, $06
spReleaseRt $05, $05, $0A, $0A
spTotalLv $10, $18, $00, $00
; Patch $04
; $3E
; $77, $71, $32, $31, $1F, $1F, $1F, $1F
; $0D, $06, $00, $00, $08, $06, $00, $00
; $15, $0A, $0A, $0A, $1B, $80, $80, $80
spAlgorithm $06
spFeedback $07
spDetune $07, $03, $07, $03
spMultiple $07, $02, $01, $01
spRateScale $00, $00, $00, $00
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $0D, $00, $06, $00
spSustainLv $01, $00, $00, $00
spDecayRt $08, $00, $06, $00
spReleaseRt $05, $0A, $0A, $0A
spTotalLv $1B, $00, $00, $00
; Patch $05
; $20
; $36, $35, $30, $31, $DF, $DF, $9F, $9F
; $07, $06, $09, $06, $07, $06, $06, $08
; $20, $10, $10, $F8, $19, $37, $13, $80
spAlgorithm $00
spFeedback $04
spDetune $03, $03, $03, $03
spMultiple $06, $00, $05, $01
spRateScale $03, $02, $03, $02
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $07, $09, $06, $06
spSustainLv $02, $01, $01, $0F
spDecayRt $07, $06, $06, $08
spReleaseRt $00, $00, $00, $08
spTotalLv $19, $13, $37, $00
; Patch $06
; $3A
; $01, $07, $01, $01, $8E, $8E, $8D, $53
; $0E, $0E, $0E, $03, $00, $00, $00, $07
; $1F, $FF, $1F, $0F, $18, $28, $27, $80
spAlgorithm $02
spFeedback $07
spDetune $00, $00, $00, $00
spMultiple $01, $01, $07, $01
spRateScale $02, $02, $02, $01
spAttackRt $0E, $0D, $0E, $13
spAmpMod $00, $00, $00, $00
spSustainRt $0E, $0E, $0E, $03
spSustainLv $01, $01, $0F, $00
spDecayRt $00, $00, $00, $07
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $18, $27, $28, $00
; Patch $07
; $03
; $00, $D7, $33, $02, $5F, $9F, $5F, $1F
; $13, $0F, $0A, $0A, $10, $0F, $02, $09
; $35, $15, $25, $1A, $13, $16, $15, $80
spAlgorithm $03
spFeedback $00
spDetune $00, $03, $0D, $00
spMultiple $00, $03, $07, $02
spRateScale $01, $01, $02, $00
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $13, $0A, $0F, $0A
spSustainLv $03, $02, $01, $01
spDecayRt $10, $02, $0F, $09
spReleaseRt $05, $05, $05, $0A
spTotalLv $13, $15, $16, $00
; Patch $08
; $3C
; $71, $72, $3F, $34, $8D, $52, $9F, $1F
; $09, $00, $00, $0D, $00, $00, $00, $00
; $23, $08, $02, $F7, $15, $80, $1D, $87
spAlgorithm $04
spFeedback $07
spDetune $07, $03, $07, $03
spMultiple $01, $0F, $02, $04
spRateScale $02, $02, $01, $00
spAttackRt $0D, $1F, $12, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $09, $00, $00, $0D
spSustainLv $02, $00, $00, $0F
spDecayRt $00, $00, $00, $00
spReleaseRt $03, $02, $08, $07
spTotalLv $15, $1D, $00, $07
; Patch $09
; $3D
; $01, $01, $00, $00, $8E, $52, $14, $4C
; $08, $08, $0E, $03, $00, $00, $00, $00
; $1F, $1F, $1F, $1F, $1B, $80, $80, $9B
spAlgorithm $05
spFeedback $07
spDetune $00, $00, $00, $00
spMultiple $01, $00, $01, $00
spRateScale $02, $00, $01, $01
spAttackRt $0E, $14, $12, $0C
spAmpMod $00, $00, $00, $00
spSustainRt $08, $0E, $08, $03
spSustainLv $01, $01, $01, $01
spDecayRt $00, $00, $00, $00
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $1B, $00, $00, $1B
; Patch $0A
; $3A
; $01, $01, $01, $02, $8D, $07, $07, $52
; $09, $00, $00, $03, $01, $02, $02, $00
; $52, $02, $02, $28, $18, $22, $18, $80
spAlgorithm $02
spFeedback $07
spDetune $00, $00, $00, $00
spMultiple $01, $01, $01, $02
spRateScale $02, $00, $00, $01
spAttackRt $0D, $07, $07, $12
spAmpMod $00, $00, $00, $00
spSustainRt $09, $00, $00, $03
spSustainLv $05, $00, $00, $02
spDecayRt $01, $02, $02, $00
spReleaseRt $02, $02, $02, $08
spTotalLv $18, $18, $22, $00
; Patch $0B
; $3C
; $36, $31, $76, $71, $94, $9F, $96, $9F
; $12, $00, $14, $0F, $04, $0A, $04, $0D
; $2F, $0F, $4F, $2F, $33, $80, $1A, $80
spAlgorithm $04
spFeedback $07
spDetune $03, $07, $03, $07
spMultiple $06, $06, $01, $01
spRateScale $02, $02, $02, $02
spAttackRt $14, $16, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $12, $14, $00, $0F
spSustainLv $02, $04, $00, $02
spDecayRt $04, $04, $0A, $0D
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $33, $1A, $00, $00
; Patch $0C
; $1C
; $7C, $37, $3E, $37, $94, $99, $94, $99
; $08, $0A, $08, $0A, $00, $05, $00, $05
; $3F, $4F, $3F, $4F, $2B, $80, $1B, $80
spAlgorithm $04
spFeedback $03
spDetune $07, $03, $03, $03
spMultiple $0C, $0E, $07, $07
spRateScale $02, $02, $02, $02
spAttackRt $14, $14, $19, $19
spAmpMod $00, $00, $00, $00
spSustainRt $08, $08, $0A, $0A
spSustainLv $03, $03, $04, $04
spDecayRt $00, $00, $05, $05
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $2B, $1B, $00, $00
; Patch $0D
; $3A
; $01, $07, $01, $01, $8E, $8E, $8D, $53
; $0E, $0E, $0E, $03, $00, $00, $00, $07
; $1F, $FF, $1F, $0F, $18, $28, $27, $80
spAlgorithm $02
spFeedback $07
spDetune $00, $00, $00, $00
spMultiple $01, $01, $07, $01
spRateScale $02, $02, $02, $01
spAttackRt $0E, $0D, $0E, $13
spAmpMod $00, $00, $00, $00
spSustainRt $0E, $0E, $0E, $03
spSustainLv $01, $01, $0F, $00
spDecayRt $00, $00, $00, $07
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $18, $27, $28, $00
; Patch $0E
; $3A
; $31, $25, $73, $41, $5F, $1F, $1F, $9C
; $08, $05, $04, $1E, $03, $04, $02, $06
; $2F, $2F, $1F, $0F, $29, $27, $1F, $80
spAlgorithm $02
spFeedback $07
spDetune $03, $07, $02, $04
spMultiple $01, $03, $05, $01
spRateScale $01, $00, $00, $02
spAttackRt $1F, $1F, $1F, $1C
spAmpMod $00, $00, $00, $00
spSustainRt $08, $04, $05, $1E
spSustainLv $02, $01, $02, $00
spDecayRt $03, $02, $04, $06
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $29, $1F, $27, $00
; Patch $0F
; $14
; $71, $72, $31, $31, $0F, $0F, $0F, $0F
; $00, $0F, $00, $00, $00, $00, $00, $00
; $0F, $AF, $0F, $0F, $32, $80, $28, $80
spAlgorithm $04
spFeedback $02
spDetune $07, $03, $07, $03
spMultiple $01, $01, $02, $01
spRateScale $00, $00, $00, $00
spAttackRt $0F, $0F, $0F, $0F
spAmpMod $00, $00, $00, $00
spSustainRt $00, $00, $0F, $00
spSustainLv $00, $00, $0A, $00
spDecayRt $00, $00, $00, $00
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $32, $28, $00, $00
; Patch $10
; $14
; $75, $72, $35, $32, $9F, $9F, $9F, $9F
; $05, $05, $00, $0A, $05, $05, $07, $05
; $2F, $FF, $0F, $2F, $1E, $80, $14, $80
spAlgorithm $04
spFeedback $02
spDetune $07, $03, $07, $03
spMultiple $05, $05, $02, $02
spRateScale $02, $02, $02, $02
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $05, $00, $05, $0A
spSustainLv $02, $00, $0F, $02
spDecayRt $05, $07, $05, $05
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $1E, $14, $00, $00
; Patch $11
; $3D
; $01, $00, $01, $02, $12, $1F, $1F, $14
; $07, $02, $02, $0A, $05, $05, $05, $05
; $2F, $2F, $2F, $AF, $1C, $80, $82, $80
spAlgorithm $05
spFeedback $07
spDetune $00, $00, $00, $00
spMultiple $01, $01, $00, $02
spRateScale $00, $00, $00, $00
spAttackRt $12, $1F, $1F, $14
spAmpMod $00, $00, $00, $00
spSustainRt $07, $02, $02, $0A
spSustainLv $02, $02, $02, $0A
spDecayRt $05, $05, $05, $05
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $1C, $02, $00, $00
; Patch $12
; $1C
; $73, $72, $33, $32, $94, $99, $94, $99
; $08, $0A, $08, $0A, $00, $05, $00, $05
; $3F, $4F, $3F, $4F, $1E, $80, $19, $80
spAlgorithm $04
spFeedback $03
spDetune $07, $03, $07, $03
spMultiple $03, $03, $02, $02
spRateScale $02, $02, $02, $02
spAttackRt $14, $14, $19, $19
spAmpMod $00, $00, $00, $00
spSustainRt $08, $08, $0A, $0A
spSustainLv $03, $03, $04, $04
spDecayRt $00, $00, $05, $05
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $1E, $19, $00, $00
; Patch $13
; $31
; $33, $01, $00, $00, $9F, $1F, $1F, $1F
; $0D, $0A, $0A, $0A, $0A, $07, $07, $07
; $FF, $AF, $AF, $AF, $1E, $1E, $1E, $80
spAlgorithm $01
spFeedback $06
spDetune $03, $00, $00, $00
spMultiple $03, $00, $01, $00
spRateScale $02, $00, $00, $00
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $0D, $0A, $0A, $0A
spSustainLv $0F, $0A, $0A, $0A
spDecayRt $0A, $07, $07, $07
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $1E, $1E, $1E, $00
; Patch $14
; $3A
; $70, $76, $30, $71, $1F, $95, $1F, $1F
; $0E, $0F, $05, $0C, $07, $06, $06, $07
; $2F, $4F, $1F, $5F, $21, $12, $28, $80
spAlgorithm $02
spFeedback $07
spDetune $07, $03, $07, $07
spMultiple $00, $00, $06, $01
spRateScale $00, $00, $02, $00
spAttackRt $1F, $1F, $15, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $0E, $05, $0F, $0C
spSustainLv $02, $01, $04, $05
spDecayRt $07, $06, $06, $07
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $21, $28, $12, $00
; Patch $15
; $28
; $71, $00, $30, $01, $1F, $1F, $1D, $1F
; $06, $06, $06, $05, $05, $05, $02, $05
; $4F, $4F, $2F, $3F, $1E, $28, $1E, $80
spAlgorithm $00
spFeedback $05
spDetune $07, $03, $00, $00
spMultiple $01, $00, $00, $01
spRateScale $00, $00, $00, $00
spAttackRt $1F, $1D, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $06, $06, $06, $05
spSustainLv $04, $02, $04, $03
spDecayRt $05, $02, $05, $05
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $1E, $1E, $28, $00
; Patch $16
; $3E
; $38, $01, $7A, $34, $59, $D9, $5F, $9C
; $0F, $04, $0F, $0A, $02, $02, $05, $05
; $AF, $AF, $66, $66, $28, $80, $A3, $80
spAlgorithm $06
spFeedback $07
spDetune $03, $07, $00, $03
spMultiple $08, $0A, $01, $04
spRateScale $01, $01, $03, $02
spAttackRt $19, $1F, $19, $1C
spAmpMod $00, $00, $00, $00
spSustainRt $0F, $0F, $04, $0A
spSustainLv $0A, $06, $0A, $06
spDecayRt $02, $05, $02, $05
spReleaseRt $0F, $06, $0F, $06
spTotalLv $28, $23, $00, $00
; Patch $17
; $39
; $32, $31, $72, $71, $1F, $1F, $1F, $1F
; $00, $00, $00, $00, $00, $00, $00, $00
; $0F, $0F, $0F, $0F, $1B, $32, $28, $80
spAlgorithm $01
spFeedback $07
spDetune $03, $07, $03, $07
spMultiple $02, $02, $01, $01
spRateScale $00, $00, $00, $00
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $00, $00, $00, $00
spSustainLv $00, $00, $00, $00
spDecayRt $00, $00, $00, $00
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $1B, $28, $32, $00
; Patch $18
; $07
; $34, $74, $32, $71, $1F, $1F, $1F, $1F
; $0A, $0A, $05, $03, $00, $00, $00, $00
; $3F, $3F, $2F, $2F, $8A, $8A, $80, $80
spAlgorithm $07
spFeedback $00
spDetune $03, $03, $07, $07
spMultiple $04, $02, $04, $01
spRateScale $00, $00, $00, $00
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $0A, $05, $0A, $03
spSustainLv $03, $02, $03, $02
spDecayRt $00, $00, $00, $00
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $0A, $00, $0A, $00
; Patch $19
; $3A
; $31, $37, $31, $31, $8D, $8D, $8E, $53
; $0E, $0E, $0E, $03, $00, $00, $00, $00
; $1F, $FF, $1F, $0F, $17, $28, $26, $80
spAlgorithm $02
spFeedback $07
spDetune $03, $03, $03, $03
spMultiple $01, $01, $07, $01
spRateScale $02, $02, $02, $01
spAttackRt $0D, $0E, $0D, $13
spAmpMod $00, $00, $00, $00
spSustainRt $0E, $0E, $0E, $03
spSustainLv $01, $01, $0F, $00
spDecayRt $00, $00, $00, $00
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $17, $26, $28, $00
; Patch $1A
; $3B
; $3A, $31, $71, $74, $DF, $1F, $1F, $DF
; $00, $0A, $0A, $05, $00, $05, $05, $03
; $0F, $5F, $1F, $5F, $32, $1E, $0F, $80
spAlgorithm $03
spFeedback $07
spDetune $03, $07, $03, $07
spMultiple $0A, $01, $01, $04
spRateScale $03, $00, $00, $03
spAttackRt $1F, $1F, $1F, $1F
spAmpMod $00, $00, $00, $00
spSustainRt $00, $0A, $0A, $05
spSustainLv $00, $01, $05, $05
spDecayRt $00, $05, $05, $03
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $32, $0F, $1E, $00
; Patch $1B
; $3A
; $32, $56, $32, $42, $8D, $4F, $15, $52
; $06, $08, $07, $04, $02, $00, $00, $00
; $1F, $1F, $2F, $2F, $19, $20, $2A, $80
spAlgorithm $02
spFeedback $07
spDetune $03, $03, $05, $04
spMultiple $02, $02, $06, $02
spRateScale $02, $00, $01, $01
spAttackRt $0D, $15, $0F, $12
spAmpMod $00, $00, $00, $00
spSustainRt $06, $07, $08, $04
spSustainLv $01, $02, $01, $02
spDecayRt $02, $00, $00, $00
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $19, $2A, $20, $00
; Patch $1C
; $2C
; $71, $74, $32, $32, $1F, $12, $1F, $12
; $00, $0A, $00, $0A, $00, $00, $00, $00
; $0F, $1F, $0F, $1F, $16, $80, $17, $80
spAlgorithm $04
spFeedback $05
spDetune $07, $03, $07, $03
spMultiple $01, $02, $04, $02
spRateScale $00, $00, $00, $00
spAttackRt $1F, $1F, $12, $12
spAmpMod $00, $00, $00, $00
spSustainRt $00, $00, $0A, $0A
spSustainLv $00, $00, $01, $01
spDecayRt $00, $00, $00, $00
spReleaseRt $0F, $0F, $0F, $0F
spTotalLv $16, $17, $00, $00
|
programs/oeis/212/A212972.asm | neoneye/loda | 22 | 2667 | ; A212972: Number of (w,x,y) with all terms in {0,...,n} and w<floor((x+y)/3)).
; 1,8,24,53,100,168,261,384,540,733,968,1248,1577,1960,2400,2901,3468,4104,4813,5600,6468,7421,8464,9600,10833,12168,13608,15157,16820,18600,20501,22528,24684,26973,29400,31968,34681,37544,40560,43733
add $0,2
mov $1,$0
sub $0,1
bin $1,2
mul $0,$1
mul $0,8
div $0,6
|
oeis/094/A094649.asm | neoneye/loda-programs | 11 | 17431 | ; A094649: An accelerator sequence for Catalan's constant.
; Submitted by <NAME>(s4)
; 4,1,7,4,19,16,58,64,187,247,622,925,2110,3394,7252,12289,25147,44116,87727,157492,307294,560200,1079371,1987891,3798310,7043041,13382818,24927430,47191492,88165105,166501903,311686804,587670811,1101562312,2074699234,3892357744,7325660011,13751772463,25869337774,48580977397,91359785782,171612269962,322660334740,606196595665,1139593274179,2141250121732,4024976418199,7563343639372,14216179376326,26715007336312,50211881768347,94361201385259,177350652641350,333295485924121,626413159309306
mov $1,1
lpb $0
sub $0,1
add $2,$1
sub $3,1
sub $3,$1
add $3,1
add $1,$3
add $1,$3
add $1,$3
add $1,2
add $3,$2
lpe
mov $0,$1
mul $0,3
add $0,1
|
programs/oeis/017/A017137.asm | karttu/loda | 1 | 169691 | ; A017137: a(n) = 8*n+6.
; 6,14,22,30,38,46,54,62,70,78,86,94,102,110,118,126,134,142,150,158,166,174,182,190,198,206,214,222,230,238,246,254,262,270,278,286,294,302,310,318,326,334,342,350,358,366,374,382,390,398,406,414,422,430,438,446,454,462,470,478,486,494,502,510,518,526,534,542,550,558,566,574,582,590,598,606,614,622,630,638,646,654,662,670,678,686,694,702,710,718,726,734,742,750,758,766,774,782,790,798,806,814,822,830,838,846,854,862,870,878,886,894,902,910,918,926,934,942,950,958,966,974,982,990,998,1006,1014,1022,1030,1038,1046,1054,1062,1070,1078,1086,1094,1102,1110,1118,1126,1134,1142,1150,1158,1166,1174,1182,1190,1198,1206,1214,1222,1230,1238,1246,1254,1262,1270,1278,1286,1294,1302,1310,1318,1326,1334,1342,1350,1358,1366,1374,1382,1390,1398,1406,1414,1422,1430,1438,1446,1454,1462,1470,1478,1486,1494,1502,1510,1518,1526,1534,1542,1550,1558,1566,1574,1582,1590,1598,1606,1614,1622,1630,1638,1646,1654,1662,1670,1678,1686,1694,1702,1710,1718,1726,1734,1742,1750,1758,1766,1774,1782,1790,1798,1806,1814,1822,1830,1838,1846,1854,1862,1870,1878,1886,1894,1902,1910,1918,1926,1934,1942,1950,1958,1966,1974,1982,1990,1998
mov $1,$0
mul $1,8
add $1,6
|
test/Succeed/Issue1431.agda | cruhland/agda | 1,989 | 6311 | <gh_stars>1000+
postulate
A : Set
P : A → Set
a : A
T : Set → Set
proj : (X : Set) → T X → X
t : T (∀ {x} → P x)
-- Checking target types first would prematurely solve the underscore
-- with `P a` instead of the correct `∀ {x} → P x`
fail : P a
fail = proj _ t
|
Transynther/x86/_processed/NC/_zr_/i7-7700_9_0x48.log_1_326.asm | ljhsiun2/medusa | 9 | 9064 | <reponame>ljhsiun2/medusa<gh_stars>1-10
.global s_prepare_buffers
s_prepare_buffers:
push %r11
push %r15
push %rbx
push %rcx
lea addresses_normal_ht+0x15085, %r11
nop
nop
nop
nop
add $4601, %r15
movb $0x61, (%r11)
xor $2836, %rbx
pop %rcx
pop %rbx
pop %r15
pop %r11
ret
.global s_faulty_load
s_faulty_load:
push %r12
push %r15
push %rax
push %rbp
push %rbx
push %rdx
push %rsi
// Store
lea addresses_WC+0x114a5, %rax
clflush (%rax)
sub $21545, %rsi
mov $0x5152535455565758, %rdx
movq %rdx, (%rax)
nop
nop
nop
and $4914, %r12
// Store
lea addresses_WT+0x1c6a5, %rsi
nop
add %rbx, %rbx
movw $0x5152, (%rsi)
inc %rbp
// Store
lea addresses_RW+0x1545, %rbp
sub %r12, %r12
movw $0x5152, (%rbp)
nop
xor %r12, %r12
// Store
mov $0x18d5bc00000004a5, %rdx
clflush (%rdx)
nop
cmp %r15, %r15
movb $0x51, (%rdx)
nop
nop
nop
nop
dec %r12
// Store
mov $0x16af120000000025, %rsi
and $31895, %rbp
movb $0x51, (%rsi)
nop
nop
dec %rbx
// Store
lea addresses_normal+0xc4af, %rax
nop
nop
nop
nop
nop
sub $52254, %rbp
movl $0x51525354, (%rax)
nop
cmp $47320, %rbx
// Store
mov $0xa85, %r15
nop
nop
sub %r12, %r12
movb $0x51, (%r15)
cmp %rax, %rax
// Load
lea addresses_UC+0x11e15, %r12
nop
nop
nop
nop
nop
add $46708, %rbp
mov (%r12), %rsi
add %r12, %r12
// Store
lea addresses_WT+0x98a5, %rax
cmp %rbp, %rbp
movl $0x51525354, (%rax)
nop
nop
nop
xor $31752, %rbx
// Faulty Load
mov $0x18d5bc00000004a5, %rdx
nop
nop
nop
xor $29554, %r15
vmovups (%rdx), %ymm5
vextracti128 $1, %ymm5, %xmm5
vpextrq $1, %xmm5, %rbp
lea oracles, %rdx
and $0xff, %rbp
shlq $12, %rbp
mov (%rdx,%rbp,1), %rbp
pop %rsi
pop %rdx
pop %rbx
pop %rbp
pop %rax
pop %r15
pop %r12
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_NC', 'AVXalign': False, 'congruent': 0, 'size': 8, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WC', 'AVXalign': False, 'congruent': 11, 'size': 8, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WT', 'AVXalign': False, 'congruent': 9, 'size': 2, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_RW', 'AVXalign': False, 'congruent': 4, 'size': 2, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_NC', 'AVXalign': False, 'congruent': 0, 'size': 1, 'same': True, 'NT': True}}
{'OP': 'STOR', 'dst': {'type': 'addresses_NC', 'AVXalign': False, 'congruent': 6, 'size': 1, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_normal', 'AVXalign': True, 'congruent': 1, 'size': 4, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_P', 'AVXalign': False, 'congruent': 4, 'size': 1, 'same': False, 'NT': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_UC', 'AVXalign': True, 'congruent': 4, 'size': 8, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WT', 'AVXalign': False, 'congruent': 10, 'size': 4, 'same': False, 'NT': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_NC', 'AVXalign': False, 'congruent': 0, 'size': 32, 'same': True, 'NT': False}}
<gen_prepare_buffer>
{'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'AVXalign': False, 'congruent': 2, 'size': 1, 'same': False, 'NT': False}}
{'00': 1}
00
*/
|
programs/oeis/268/A268581.asm | karttu/loda | 1 | 179190 | <reponame>karttu/loda<gh_stars>1-10
; A268581: a(n) = 2*n^2 + 8*n + 5.
; 5,15,29,47,69,95,125,159,197,239,285,335,389,447,509,575,645,719,797,879,965,1055,1149,1247,1349,1455,1565,1679,1797,1919,2045,2175,2309,2447,2589,2735,2885,3039,3197,3359,3525,3695,3869,4047,4229,4415,4605
mov $1,$0
add $1,2
pow $1,2
mul $1,2
sub $1,3
|
oeis/135/A135984.asm | neoneye/loda-programs | 11 | 883 | ; A135984: a(n) = 24(prime(n))+7.
; Submitted by <NAME>
; 55,79,127,175,271,319,415,463,559,703,751,895,991,1039,1135,1279,1423,1471,1615,1711,1759,1903,1999,2143,2335,2431,2479,2575,2623,2719,3055,3151,3295,3343,3583,3631,3775,3919,4015,4159,4303,4351,4591,4639,4735
mul $0,2
trn $0,1
seq $0,173919 ; Numbers that are prime or one less than a prime.
mul $0,24
add $0,31
|
programs/oeis/176/A176805.asm | neoneye/loda | 22 | 177969 | ; A176805: a(n) = 3^n + 3*n + 1.
; 2,7,16,37,94,259,748,2209,6586,19711,59080,177181,531478,1594363,4783012,14348953,43046770,129140215,387420544,1162261525,3486784462,10460353267,31381059676,94143178897,282429536554,847288609519,2541865828408,7625597485069,22876792455046,68630377364971,205891132094740,617673396284041,1853020188851938,5559060566555623,16677181699666672,50031545098999813,150094635296999230,450283905890997475,1350851717672992204,4052555153018976385,12157665459056928922,36472996377170786527,109418989131512359336,328256967394537077757,984770902183611233014,2954312706550833698779,8862938119652501096068,26588814358957503287929,79766443076872509863506,239299329230617529590231,717897987691852588770400,2153693963075557766310901,6461081889226673298932398,19383245667680019896796883,58149737003040059690390332,174449211009120179071170673,523347633027360537213511690,1570042899082081611640534735,4710128697246244834921603864,14130386091738734504764811245,42391158275216203514294433382,127173474825648610542883299787,381520424476945831628649898996,1144561273430837494885949696617,3433683820292512484657849089474,10301051460877537453973547268039,30903154382632612361920641803728,92709463147897837085761925410789,278128389443693511257285776231966,834385168331080533771857328695491,2503155504993241601315571986086060,7509466514979724803946715958257761,22528399544939174411840147874772858,67585198634817523235520443624318143,202755595904452569706561330872953992,608266787713357709119683992618861533
mov $1,3
pow $1,$0
mov $2,$0
mul $2,3
add $1,$2
add $1,1
mov $0,$1
|
src/gen/gstreamer-gst_low_level-gstreamer_0_10_gst_gsttask_h.ads | persan/A-gst | 1 | 17021 | <filename>src/gen/gstreamer-gst_low_level-gstreamer_0_10_gst_gsttask_h.ads
pragma Ada_2005;
pragma Style_Checks (Off);
pragma Warnings (Off);
with Interfaces.C; use Interfaces.C;
with System;
-- limited -- with GStreamer.GST_Low_Level.glib_2_0_glib_gthread_h;
with glib;
with glib.Values;
with System;
with GStreamer.GST_Low_Level.gstreamer_0_10_gst_gstobject_h;
-- with GStreamer.GST_Low_Level.glib_2_0_glib_deprecated_gthread_h;
limited with GStreamer.GST_Low_Level.gstreamer_0_10_gst_gsttaskpool_h;
with glib;
package GStreamer.GST_Low_Level.gstreamer_0_10_gst_gsttask_h is
-- unsupported macro: GST_TYPE_TASK (gst_task_get_type ())
-- arg-macro: function GST_TASK (task)
-- return G_TYPE_CHECK_INSTANCE_CAST ((task), GST_TYPE_TASK, GstTask);
-- arg-macro: function GST_IS_TASK (task)
-- return G_TYPE_CHECK_INSTANCE_TYPE ((task), GST_TYPE_TASK);
-- arg-macro: function GST_TASK_CLASS (tclass)
-- return G_TYPE_CHECK_CLASS_CAST ((tclass), GST_TYPE_TASK, GstTaskClass);
-- arg-macro: function GST_IS_TASK_CLASS (tclass)
-- return G_TYPE_CHECK_CLASS_TYPE ((tclass), GST_TYPE_TASK);
-- arg-macro: function GST_TASK_GET_CLASS (task)
-- return G_TYPE_INSTANCE_GET_CLASS ((task), GST_TYPE_TASK, GstTaskClass);
-- arg-macro: function GST_TASK_CAST (task)
-- return (GstTask*)(task);
-- arg-macro: function GST_TASK_STATE (task)
-- return GST_TASK_CAST(task).state;
-- arg-macro: function GST_TASK_GET_COND (task)
-- return GST_TASK_CAST(task).cond;
-- arg-macro: procedure GST_TASK_WAIT (task)
-- g_cond_wait(GST_TASK_GET_COND (task), GST_OBJECT_GET_LOCK (task))
-- arg-macro: procedure GST_TASK_SIGNAL (task)
-- g_cond_signal(GST_TASK_GET_COND (task))
-- arg-macro: procedure GST_TASK_BROADCAST (task)
-- g_cond_broadcast(GST_TASK_GET_COND (task))
-- arg-macro: function GST_TASK_GET_LOCK (task)
-- return GST_TASK_CAST(task).lock;
-- GStreamer
-- * Copyright (C) <1999> <NAME> <<EMAIL>>
-- * <2005> <NAME> <<EMAIL>>
-- *
-- * gsttask.h: Streaming tasks
-- *
-- * This library is free software; you can redistribute it and/or
-- * modify it under the terms of the GNU Library General Public
-- * License as published by the Free Software Foundation; either
-- * version 2 of the License, or (at your option) any later version.
-- *
-- * This library is distributed in the hope that it will be useful,
-- * but WITHOUT ANY WARRANTY; without even the implied warranty of
-- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-- * Library General Public License for more details.
-- *
-- * You should have received a copy of the GNU Library General Public
-- * License along with this library; if not, write to the
-- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-- * Boston, MA 02111-1307, USA.
--
--*
-- * GstTaskFunction:
-- * @data: user data passed to the function
-- *
-- * A function that will repeatedly be called in the thread created by
-- * a #GstTask.
--
type GstTaskFunction is access procedure (arg1 : System.Address);
pragma Convention (C, GstTaskFunction); -- gst/gsttask.h:38
-- --- standard type macros ---
type GstTask;
type anon_192;
type anon_193 is record
thread : access GStreamer.GST_Low_Level.glib_2_0_glib_gthread_h.GThread; -- gst/gsttask.h:160
end record;
pragma Convention (C_Pass_By_Copy, anon_193);
type u_GstTask_u_gst_reserved_array is array (0 .. 2) of System.Address;
type anon_192 (discr : unsigned := 0) is record
case discr is
when 0 =>
ABI : aliased anon_193; -- gst/gsttask.h:161
when others =>
u_gst_reserved : u_GstTask_u_gst_reserved_array; -- gst/gsttask.h:162
end case;
end record;
pragma Convention (C_Pass_By_Copy, anon_192);
pragma Unchecked_Union (anon_192);--subtype GstTask is u_GstTask; -- gst/gsttask.h:49
type GstTaskClass;
type u_GstTaskClass_u_gst_reserved_array is array (0 .. 3) of System.Address;
--subtype GstTaskClass is u_GstTaskClass; -- gst/gsttask.h:50
-- skipped empty struct u_GstTaskPrivate
-- skipped empty struct GstTaskPrivate
--*
-- * GstTaskState:
-- * @GST_TASK_STARTED: the task is started and running
-- * @GST_TASK_STOPPED: the task is stopped
-- * @GST_TASK_PAUSED: the task is paused
-- *
-- * The different states a task can be in
--
type GstTaskState is
(GST_TASK_STARTED,
GST_TASK_STOPPED,
GST_TASK_PAUSED);
pragma Convention (C, GstTaskState); -- gst/gsttask.h:65
--*
-- * GST_TASK_STATE:
-- * @task: Task to get the state of
-- *
-- * Get access to the state of the task.
--
--*
-- * GST_TASK_GET_COND:
-- * @task: Task to get the cond of
-- *
-- * Get access to the cond of the task.
--
--*
-- * GST_TASK_WAIT:
-- * @task: Task to wait for
-- *
-- * Wait for the task cond to be signalled
--
--*
-- * GST_TASK_SIGNAL:
-- * @task: Task to signal
-- *
-- * Signal the task cond
--
--*
-- * GST_TASK_BROADCAST:
-- * @task: Task to broadcast
-- *
-- * Send a broadcast signal to all waiting task conds
--
--*
-- * GST_TASK_GET_LOCK:
-- * @task: Task to get the lock of
-- *
-- * Get access to the task lock.
--
--*
-- * GstTaskThreadCallbacks:
-- * @enter_thread: a thread is entered, this callback is called when the new
-- * thread enters its function.
-- * @leave_thread: a thread is exiting, this is called when the thread is about
-- * to leave its function
-- *
-- * Custom GstTask thread callback functions that can be installed.
-- *
-- * Since: 0.10.24
--
-- manage the lifetime of the thread
type GstTaskThreadCallbacks_u_gst_reserved_array is array (0 .. 3) of System.Address;
type GstTaskThreadCallbacks is record
enter_thread : access procedure
(arg1 : access GstTask;
arg2 : access GStreamer.GST_Low_Level.glib_2_0_glib_gthread_h.GThread;
arg3 : System.Address); -- gst/gsttask.h:125
leave_thread : access procedure
(arg1 : access GstTask;
arg2 : access GStreamer.GST_Low_Level.glib_2_0_glib_gthread_h.GThread;
arg3 : System.Address); -- gst/gsttask.h:126
u_gst_reserved : GstTaskThreadCallbacks_u_gst_reserved_array; -- gst/gsttask.h:128
end record;
pragma Convention (C_Pass_By_Copy, GstTaskThreadCallbacks); -- gst/gsttask.h:129
-- skipped anonymous struct anon_191
--< private >
--*
-- * GstTask:
-- * @state: the state of the task
-- * @cond: used to pause/resume the task
-- * @lock: The lock taken when iterating the task function
-- * @func: the function executed by this task
-- * @data: data passed to the task function
-- * @running: a flag indicating that the task is running
-- *
-- * The #GstTask object.
--
type GstTask is record
object : aliased GStreamer.GST_Low_Level.gstreamer_0_10_gst_gstobject_h.GstObject; -- gst/gsttask.h:143
state : aliased GstTaskState; -- gst/gsttask.h:146
cond : access GStreamer.GST_Low_Level.glib_2_0_glib_gthread_h.GCond; -- gst/gsttask.h:147
lock : access GStreamer.GST_Low_Level.glib_2_0_glib_deprecated_gthread_h.GStaticRecMutex; -- gst/gsttask.h:149
func : GstTaskFunction; -- gst/gsttask.h:151
data : System.Address; -- gst/gsttask.h:152
running : aliased GLIB.gboolean; -- gst/gsttask.h:154
abidata : aliased anon_192; -- gst/gsttask.h:163
priv : System.Address; -- gst/gsttask.h:165
end record;
pragma Convention (C_Pass_By_Copy, GstTask); -- gst/gsttask.h:142
--< public >
-- with LOCK
--< private >
-- thread this task is currently running in
type GstTaskClass is record
parent_class : aliased GStreamer.GST_Low_Level.gstreamer_0_10_gst_gstobject_h.GstObjectClass; -- gst/gsttask.h:169
pool : access GStreamer.GST_Low_Level.gstreamer_0_10_gst_gsttaskpool_h.GstTaskPool; -- gst/gsttask.h:172
u_gst_reserved : u_GstTaskClass_u_gst_reserved_array; -- gst/gsttask.h:175
end record;
pragma Convention (C_Pass_By_Copy, GstTaskClass); -- gst/gsttask.h:168
--< private >
--< private >
procedure gst_task_cleanup_all; -- gst/gsttask.h:178
pragma Import (C, gst_task_cleanup_all, "gst_task_cleanup_all");
function gst_task_get_type return GLIB.GType; -- gst/gsttask.h:180
pragma Import (C, gst_task_get_type, "gst_task_get_type");
function gst_task_create (func : GstTaskFunction; data : System.Address) return access GstTask; -- gst/gsttask.h:182
pragma Import (C, gst_task_create, "gst_task_create");
procedure gst_task_set_lock (c_task : access GstTask; mutex : access GStreamer.GST_Low_Level.glib_2_0_glib_deprecated_gthread_h.GStaticRecMutex); -- gst/gsttask.h:183
pragma Import (C, gst_task_set_lock, "gst_task_set_lock");
procedure gst_task_set_priority (c_task : access GstTask; priority : GStreamer.GST_Low_Level.glib_2_0_glib_deprecated_gthread_h.GThreadPriority); -- gst/gsttask.h:184
pragma Import (C, gst_task_set_priority, "gst_task_set_priority");
function gst_task_get_pool (c_task : access GstTask) return access GStreamer.GST_Low_Level.gstreamer_0_10_gst_gsttaskpool_h.GstTaskPool; -- gst/gsttask.h:186
pragma Import (C, gst_task_get_pool, "gst_task_get_pool");
procedure gst_task_set_pool (c_task : access GstTask; pool : access GStreamer.GST_Low_Level.gstreamer_0_10_gst_gsttaskpool_h.GstTaskPool); -- gst/gsttask.h:187
pragma Import (C, gst_task_set_pool, "gst_task_set_pool");
procedure gst_task_set_thread_callbacks
(c_task : access GstTask;
callbacks : access GstTaskThreadCallbacks;
user_data : System.Address;
notify : GStreamer.GST_Low_Level.glib_2_0_glib_gtypes_h.GDestroyNotify); -- gst/gsttask.h:189
pragma Import (C, gst_task_set_thread_callbacks, "gst_task_set_thread_callbacks");
function gst_task_get_state (c_task : access GstTask) return GstTaskState; -- gst/gsttask.h:194
pragma Import (C, gst_task_get_state, "gst_task_get_state");
function gst_task_set_state (c_task : access GstTask; state : GstTaskState) return GLIB.gboolean; -- gst/gsttask.h:195
pragma Import (C, gst_task_set_state, "gst_task_set_state");
function gst_task_start (c_task : access GstTask) return GLIB.gboolean; -- gst/gsttask.h:197
pragma Import (C, gst_task_start, "gst_task_start");
function gst_task_stop (c_task : access GstTask) return GLIB.gboolean; -- gst/gsttask.h:198
pragma Import (C, gst_task_stop, "gst_task_stop");
function gst_task_pause (c_task : access GstTask) return GLIB.gboolean; -- gst/gsttask.h:199
pragma Import (C, gst_task_pause, "gst_task_pause");
function gst_task_join (c_task : access GstTask) return GLIB.gboolean; -- gst/gsttask.h:201
pragma Import (C, gst_task_join, "gst_task_join");
end GStreamer.GST_Low_Level.gstreamer_0_10_gst_gsttask_h;
|
Transynther/x86/_processed/AVXALIGN/_ht_st_zr_un_/i7-7700_9_0x48.log_21829_735.asm | ljhsiun2/medusa | 9 | 179357 | <reponame>ljhsiun2/medusa<gh_stars>1-10
.global s_prepare_buffers
s_prepare_buffers:
push %r11
push %r12
push %r13
push %rax
push %rbx
push %rcx
push %rdi
push %rsi
lea addresses_UC_ht+0x1435, %rsi
nop
nop
xor $13419, %r11
mov (%rsi), %r12
nop
nop
nop
nop
nop
cmp $24094, %r13
lea addresses_normal_ht+0x16335, %rsi
lea addresses_normal_ht+0xaab8, %rdi
nop
nop
cmp %rax, %rax
mov $124, %rcx
rep movsb
xor %r12, %r12
lea addresses_UC_ht+0x25b5, %rcx
nop
sub %r13, %r13
mov $0x6162636465666768, %rdi
movq %rdi, (%rcx)
nop
nop
nop
nop
add $34854, %r12
lea addresses_normal_ht+0x1925, %r11
nop
inc %rdi
mov $0x6162636465666768, %rcx
movq %rcx, %xmm0
movups %xmm0, (%r11)
xor %rcx, %rcx
lea addresses_WT_ht+0xc935, %rax
nop
nop
nop
nop
nop
sub $10266, %r11
movl $0x61626364, (%rax)
dec %rdi
lea addresses_WT_ht+0x80b5, %rsi
lea addresses_UC_ht+0x178d5, %rdi
clflush (%rsi)
clflush (%rdi)
nop
nop
add $22518, %r11
mov $68, %rcx
rep movsb
nop
nop
nop
nop
nop
cmp %rdi, %rdi
lea addresses_D_ht+0x20b5, %rsi
lea addresses_D_ht+0x9cf5, %rdi
nop
nop
sub $6527, %rbx
mov $65, %rcx
rep movsw
nop
nop
nop
dec %r13
lea addresses_A_ht+0x11cb5, %rcx
nop
nop
nop
xor $17238, %rax
mov $0x6162636465666768, %r12
movq %r12, %xmm2
movups %xmm2, (%rcx)
nop
nop
nop
nop
nop
xor %rcx, %rcx
lea addresses_WC_ht+0xc5d5, %rcx
xor %rdi, %rdi
movw $0x6162, (%rcx)
nop
nop
nop
nop
nop
cmp $49170, %rbx
lea addresses_WT_ht+0x12d55, %rsi
lea addresses_A_ht+0x1e8ab, %rdi
nop
nop
nop
xor %rax, %rax
mov $7, %rcx
rep movsq
xor $541, %rax
lea addresses_WT_ht+0x1a8b5, %rsi
lea addresses_normal_ht+0x64b5, %rdi
nop
nop
nop
nop
nop
and $40991, %rbx
mov $94, %rcx
rep movsw
nop
nop
nop
cmp $12295, %r12
lea addresses_UC_ht+0xe4b5, %rdi
cmp %rcx, %rcx
movups (%rdi), %xmm6
vpextrq $1, %xmm6, %r12
nop
nop
nop
nop
nop
add $2052, %rcx
pop %rsi
pop %rdi
pop %rcx
pop %rbx
pop %rax
pop %r13
pop %r12
pop %r11
ret
.global s_faulty_load
s_faulty_load:
push %r10
push %r11
push %r13
push %r14
push %r15
push %r8
push %rdi
// Store
lea addresses_UC+0x5c35, %r13
nop
nop
nop
cmp $53789, %rdi
movl $0x51525354, (%r13)
nop
nop
sub $65477, %r14
// Load
lea addresses_RW+0xde25, %r11
clflush (%r11)
sub %r8, %r8
movb (%r11), %r10b
nop
nop
nop
nop
nop
xor %r13, %r13
// Store
lea addresses_UC+0x1dbec, %r10
nop
nop
nop
nop
nop
cmp %r13, %r13
movb $0x51, (%r10)
nop
nop
dec %r10
// Store
lea addresses_normal+0x4705, %r8
nop
and %r11, %r11
movw $0x5152, (%r8)
nop
nop
nop
add $45439, %r13
// Store
lea addresses_WC+0x20bd, %r11
nop
nop
nop
nop
nop
xor $46583, %r15
movl $0x51525354, (%r11)
nop
nop
dec %r11
// Store
lea addresses_UC+0x12cb5, %r15
cmp %rdi, %rdi
mov $0x5152535455565758, %r11
movq %r11, %xmm2
vmovups %ymm2, (%r15)
nop
nop
nop
nop
dec %r8
// Faulty Load
mov $0x5945170000000cb5, %r14
nop
inc %r15
mov (%r14), %edi
lea oracles, %r13
and $0xff, %rdi
shlq $12, %rdi
mov (%r13,%rdi,1), %rdi
pop %rdi
pop %r8
pop %r15
pop %r14
pop %r13
pop %r11
pop %r10
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_NC', 'AVXalign': False, 'congruent': 0, 'size': 8, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC', 'AVXalign': False, 'congruent': 7, 'size': 4, 'same': True, 'NT': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_RW', 'AVXalign': False, 'congruent': 0, 'size': 1, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC', 'AVXalign': False, 'congruent': 0, 'size': 1, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_normal', 'AVXalign': False, 'congruent': 4, 'size': 2, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WC', 'AVXalign': False, 'congruent': 2, 'size': 4, 'same': False, 'NT': True}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC', 'AVXalign': False, 'congruent': 9, 'size': 32, 'same': False, 'NT': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_NC', 'AVXalign': True, 'congruent': 0, 'size': 4, 'same': True, 'NT': False}}
<gen_prepare_buffer>
{'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 5, 'size': 8, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 6, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 0, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 8, 'size': 8, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'AVXalign': False, 'congruent': 4, 'size': 16, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WT_ht', 'AVXalign': False, 'congruent': 7, 'size': 4, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 5, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_D_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 5, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'AVXalign': False, 'congruent': 11, 'size': 16, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'AVXalign': False, 'congruent': 0, 'size': 2, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 4, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 1, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 10, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 10, 'size': 16, 'same': False, 'NT': False}}
{'2a': 2, 'ae': 1, '3c': 2, '4e': 1, '94': 1, '44': 2, '82': 1, '92': 1, '06': 1, '02': 2, '6a': 1, '66': 1, 'a8': 4, 'e4': 1, 'e8': 3, '8e': 1, '1e': 1, '04': 2, 'e0': 1, '4c': 1, '64': 1, 'f6': 2, 'ca': 1, 'f0': 1, 'f4': 3, '6c': 3, '80': 2, '50': 2, '00': 249, '38': 1, 'd2': 2, '9c': 2, '8a': 1, 'da': 1, '48': 1, '2c': 1, 'b2': 2, '14': 1, '88': 2, 'be': 2, '5c': 2, 'c4': 1, '28': 1, 'bc': 1, '12': 1, '3a': 1, '20': 2, 'e2': 2, '72': 1, '36': 1, 'b4': 3, '40': 2, 'a6': 1, 'fa': 2, '6e': 1, 'fc': 1, 'c2': 2, '30': 3, 'ec': 3, '54': 2, '68': 1, '58': 21443, 'd0': 1, '98': 1, '22': 2, '32': 1, 'b6': 1, 'a2': 1, 'b0': 2, 'f2': 1, '78': 1, 'd4': 1, 'd6': 1, '18': 4, '0e': 1, '62': 1, 'a4': 1, '0c': 1, '56': 2, '7e': 3, 'c8': 3, '26': 3, '90': 3, '46': 1, '96': 1, '34': 1, '76': 1, '10': 1, 'fe': 1, '1c': 1}
58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 58 58 58 58 58 58 58 58 00 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 58 58 00 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 36 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 58 00 58 58 58 58 58 58 58 58 58 18 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 58 58 58 58 58 58 58 58 58 02 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 30 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 00 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 50 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 c2 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58
*/
|
sources/flac-crc.adb | HeisenbugLtd/flac-ada | 5 | 19075 | ------------------------------------------------------------------------------
-- Copyright (C) 2020 by Heisenbug Ltd. (<EMAIL>)
--
-- This work is free. You can redistribute it and/or modify it under the
-- terms of the Do What The Fuck You Want To Public License, Version 2,
-- as published by Sam Hocevar. See the LICENSE file for more details.
------------------------------------------------------------------------------
pragma License (Unrestricted);
package body Flac.CRC with
SPARK_Mode => On,
Refined_State => (Constant_State => (CRC_8_Table, CRC_16_Table))
is
CRC_8_Table : array (Ada.Streams.Stream_Element) of Checksum_8 with
Constant_After_Elaboration => True;
CRC_16_Table : array (Ada.Streams.Stream_Element) of Checksum_16 with
Constant_After_Elaboration => True;
---------------------------------------------------------------------------
-- CRC8
---------------------------------------------------------------------------
procedure CRC8 (CRC : in out Checksum_8;
Data : in Ada.Streams.Stream_Element_Array) is
use type Ada.Streams.Stream_Element;
begin
for Byte of Data loop
CRC := CRC_8_Table (Ada.Streams.Stream_Element (CRC) xor Byte);
end loop;
end CRC8;
---------------------------------------------------------------------------
-- CRC16
---------------------------------------------------------------------------
procedure CRC16 (CRC : in out Checksum_16;
Data : in Ada.Streams.Stream_Element_Array) is
use type Ada.Streams.Stream_Element;
begin
for Byte of Data loop
CRC :=
CRC_16_Table
(Ada.Streams.Stream_Element (CRC and 16#00FF#) xor Byte);
end loop;
end CRC16;
begin
for Byte in CRC_8_Table'Range loop
declare
CRC : Checksum_8 := Checksum_8 (Byte);
begin
for Bit in 0 .. 7 loop
if (CRC and 2#1000_0000#) /= 0 then
CRC := Shift_Left (Value => CRC,
Amount => 1) xor 16#07#;
else
CRC := Shift_Left (Value => CRC,
Amount => 1);
end if;
end loop;
CRC_8_Table (Byte) := CRC;
end;
end loop;
for Byte in CRC_16_Table'Range loop
declare
CRC : Checksum_16 := Checksum_16 (Byte);
begin
for Bit in 0 .. 15 loop
if (CRC and 2#1000_0000_0000_0000#) /= 0 then
CRC := Shift_Left (Value => CRC,
Amount => 1) xor 2#1000_0000_0000_0101#;
else
CRC := Shift_Left (Value => CRC,
Amount => 1);
end if;
end loop;
CRC_16_Table (Byte) := CRC;
end;
end loop;
end Flac.CRC;
|
oeis/140/A140529.asm | neoneye/loda-programs | 11 | 94768 | <reponame>neoneye/loda-programs<gh_stars>10-100
; A140529: a(n) = 6*4^n - 1.
; 5,23,95,383,1535,6143,24575,98303,393215,1572863,6291455,25165823,100663295,402653183,1610612735,6442450943,25769803775,103079215103,412316860415,1649267441663,6597069766655,26388279066623,105553116266495,422212465065983,1688849860263935,6755399441055743,27021597764222975,108086391056891903,432345564227567615,1729382256910270463,6917529027641081855,27670116110564327423,110680464442257309695,442721857769029238783,1770887431076116955135,7083549724304467820543,28334198897217871282175
mov $1,4
pow $1,$0
mul $1,6
sub $1,1
mov $0,$1
|
Scripts Pack Source Items/Scripts Pack/Finder/Finder Animations.applescript | Phorofor/ScriptsPack.macOS | 1 | 1164 | <reponame>Phorofor/ScriptsPack.macOS
# Scripts Pack - Tweak various preference variables in macOS
# <Phorofor, https://github.com/Phorofor/>
-- Finder Animations
-- Preference Identifier: com.apple.Finder
-- Preference Keys: DisableAllAnimations
-- Preference location: ~/Library/Preferences/com.apple.finder.plist
-- Default value (string): NO
set toggleBut to "Disable Animations"
set sTz to "YES"
set tZ to "disable"
set bT to "You've decided to disable the Finder's animations."
try
set prValue to do shell script "defaults read com.apple.finder DisableAllAnimations"
if prValue = "YES" then
set prValue to "The Finder animations is enabled."
set toggleBut to "Enable Animations"
set tZ to "enable"
set sTz to "NO"
set bT to "You've decided to enable the Finder's animations."
else
set prValue to "The Finder animations is enabled."
end if
on error
set prValue to "The Finder animations are enabled by default."
end try
display alert "Would you like to " & tZ & " the Finder's animations?" message "Disabling the animations for Finder is helpful for slower computers. It will disable most of the animations for Finder. Animations such as the snap to grid one, will not disable it." & return & return & prValue buttons {"Cancel", "Clear", toggleBut} default button 3 cancel button 1
if the button returned of the result is toggleBut then
do shell script "defaults write com.apple.finder DisableAllAnimations -bool " & sTz
else
do shell script "defaults delete com.apple.finder DisableAllAnimations"
end if
tell application "System Events" to (name of every process)
if the result contains "Finder" then
tell application "Finder"
display alert "Finder - Restart to see changes" message bT & " In order to see your changes, the Finder needs to be restarted. Would you like to do that now?" buttons ["Restart Later", "Restart Finder"] cancel button 1
end tell
do shell script "killall Finder"
else
display alert "Finder - Your changes have been saved" message bT & " The next time you open Finder, you'll be able to see the changes you've made." buttons ["Cancel", "Open Finder"] cancel button 1 default button 2
tell application "Finder" to run
end if |
programs/oeis/093/A093149.asm | neoneye/loda | 22 | 3351 | <reponame>neoneye/loda
; A093149: a(1) = 4; a(n) = (n^(n+1)+2*n-3)/(n-1) for n > 1.
; 4,9,42,343,3908,55989,960802,19173963,435848052,11111111113,313842837674,9726655034463,328114698808276,11966776581370173,469172025408063618,19676527011956855059,878942778254232811940,41660902667961039785745,2088331858752553232964202
add $0,1
mov $2,$0
lpb $0
sub $0,1
add $1,2
mul $1,$2
lpe
div $1,2
add $1,3
mov $0,$1
|
libsrc/input/spectrum/in_GetKey.asm | andydansby/z88dk-mk2 | 1 | 177958 | <filename>libsrc/input/spectrum/in_GetKey.asm
; uint in_GetKey(void)
; 09.2005 aralbrec
; Scans the keyboard and returns an ascii code representing a
; single keypress. Operates as a state machine. First
; it debounces a key by ignoring it until a minimum time
; "_in_KeyDebounce" (byte) has passed. The key will be registered
; and then it will wait until the key has been pressed for a period
; "_in_KeyStartRepeat" (byte). The key will again be registered and
; then repeated thereafter with period "_in_KeyRepeatPeriod" (byte).
; If more than one key is pressed, no key is registered and the
; state machine returns to the debounce state. Time intervals
; depend on how often GetKey is called.
XLIB in_GetKey
LIB in_Inkey, in_GetKeyReset
XREF _in_KeyDebounce, _in_KeyStartRepeat, _in_KeyRepeatPeriod
XREF _in_KbdState
; exit : carry = no key registered (and HL=0)
; else HL = ascii code of key pressed
; uses : AF,BC,DE,HL
.in_GetKey
call in_Inkey ; hl = ascii code & carry if no key
jp c, in_GetKeyReset
ld a,(_in_KbdState)
dec a
jr nz, nokey
ld a,(_in_KbdState + 1)
dec a
jp m, debounce
jp z, startrepeat
.repeat
ld a,(_in_KeyRepeatPeriod)
ld (_in_KbdState),a
ret
.debounce
ld a,(_in_KeyStartRepeat)
ld e,a
ld d,1
ld (_in_KbdState),de
ret
.startrepeat
ld a,(_in_KeyRepeatPeriod)
ld e,a
ld d,2
ld (_in_KbdState),de
ret
.nokey
ld (_in_KbdState),a
ld hl,0
scf
ret
|
alloy4fun_models/trainstlt/models/5/Ej2yvyaxQvK2tkNYB.als | Kaixi26/org.alloytools.alloy | 0 | 3417 | <gh_stars>0
open main
pred idEj2yvyaxQvK2tkNYB_prop6 {
all s : Signal | always s != s'
}
pred __repair { idEj2yvyaxQvK2tkNYB_prop6 }
check __repair { idEj2yvyaxQvK2tkNYB_prop6 <=> prop6o } |
gcc-gcc-7_3_0-release/gcc/testsuite/gnat.dg/opt9_pkg.ads | best08618/asylo | 7 | 768 | package Opt9_Pkg is
N : integer := 15;
end Opt9_Pkg;
|
src/ada/src/uxas-comms-lmcp_object_message_sender_pipes.adb | pat-rogers/OpenUxAS | 0 | 6241 | <gh_stars>0
-- see OpenUxAS\src\Communications\LmcpObjectMessageSenderPipe.cpp
with UxAS.Comms.Transport.ZeroMQ_Socket_Configurations;
with UxAS.Common.String_Constant.Lmcp_Network_Socket_Address;
use UxAS.Common.String_Constant.Lmcp_Network_Socket_Address;
with UxAS.Common.String_Constant.Content_Type;
with UxAS.Comms.Transport.Network_Name;
with AVTAS.LMCP.Factory;
with AVTAS.LMCP.ByteBuffers; use AVTAS.LMCP.ByteBuffers;
with Ada.Strings.Unbounded; use Ada.Strings.Unbounded;
package body UxAS.Comms.LMCP_Object_Message_Sender_Pipes is
------------------------
-- Initialize_Publish --
------------------------
procedure Initialize_Publish
(This : in out LMCP_Object_Message_Sender_Pipe;
Source_Group : String;
Entity_Id : UInt32;
Service_Id : UInt32)
is
begin
-- initializeZmqSocket(sourceGroup, entityId, serviceId, ZMQ_PUB,
-- uxas::common::LmcpNetworkSocketAddress::strGetInProc_FromMessageHub(), true);
This.Initialize_Zmq_Socket
(Source_Group => Source_Group,
Entity_Id => Entity_Id,
Service_Id => Service_Id,
Zmq_SocketType => ZMQ.Sockets.PUB,
Socket_Address => To_String (InProc_From_MessageHub),
Is_Server => True);
end Initialize_Publish;
------------------------------
-- Initialize_External_Push --
------------------------------
procedure Initialize_External_Push
(This : in out LMCP_Object_Message_Sender_Pipe;
Source_Group : String;
Entity_Id : UInt32;
Service_Id : UInt32;
External_Socket_Address : String;
Is_Server : Boolean)
is
begin
-- initializeZmqSocket(sourceGroup, entityId, serviceId, ZMQ_PUSH, externalSocketAddress, isServer);
This.Initialize_Zmq_Socket
(Source_Group => Source_Group,
Entity_Id => Entity_Id,
Service_Id => Service_Id,
Zmq_SocketType => ZMQ.Sockets.PUSH,
Socket_Address => External_Socket_Address,
Is_Server => Is_Server);
end Initialize_External_Push;
-----------------------------
-- Initialize_External_Pub --
-----------------------------
procedure Initialize_External_Pub
(This : in out LMCP_Object_Message_Sender_Pipe;
Source_Group : String;
Entity_Id : UInt32;
Service_Id : UInt32;
External_Socket_Address : String;
Is_Server : Boolean)
is
begin
-- initializeZmqSocket(sourceGroup, entityId, serviceId, ZMQ_PUB, externalSocketAddress, isServer);
This.Initialize_Zmq_Socket
(Source_Group => Source_Group,
Entity_Id => Entity_Id,
Service_Id => Service_Id,
Zmq_SocketType => ZMQ.Sockets.PUB,
Socket_Address => External_Socket_Address,
Is_Server => Is_Server);
end Initialize_External_Pub;
---------------------
-- Initialize_Push --
---------------------
procedure Initialize_Push
(This : in out LMCP_Object_Message_Sender_Pipe;
Source_Group : String;
Entity_Id : UInt32;
Service_Id : UInt32)
is
begin
-- initializeZmqSocket(sourceGroup, entityId, serviceId, ZMQ_PUSH,
-- uxas::common::LmcpNetworkSocketAddress::strGetInProc_ToMessageHub(), false);
This.Initialize_Zmq_Socket
(Source_Group => Source_Group,
Entity_Id => Entity_Id,
Service_Id => Service_Id,
Zmq_SocketType => ZMQ.Sockets.PUSH,
Socket_Address => To_String (InProc_To_MessageHub),
Is_Server => False);
end Initialize_Push;
-----------------------
-- Initialize_Stream --
-----------------------
procedure Initialize_Stream
(This : in out LMCP_Object_Message_Sender_Pipe;
Source_Group : String;
Entity_Id : UInt32;
Service_Id : UInt32;
Socket_Address : String;
Is_Server : Boolean)
is
begin
-- initializeZmqSocket(sourceGroup, entityId, serviceId, ZMQ_STREAM, socketAddress, isServer);
This.Initialize_Zmq_Socket
(Source_Group => Source_Group,
Entity_Id => Entity_Id,
Service_Id => Service_Id,
Zmq_SocketType => ZMQ.Sockets.STREAM,
Socket_Address => Socket_Address,
Is_Server => Is_Server);
end Initialize_Stream;
----------------------------
-- Send_Broadcast_Message --
----------------------------
procedure Send_Broadcast_Message
(This : in out LMCP_Object_Message_Sender_Pipe;
Message : AVTAS.LMCP.Object.Object_Any)
is
begin
-- std::string fullLmcpObjectTypeName = lmcpObject->getFullLmcpTypeName();
-- sendLimitedCastMessage(fullLmcpObjectTypeName, std::move(lmcpObject));
This.Send_LimitedCast_Message (Message.getFullLmcpTypeName, Message);
end Send_Broadcast_Message;
------------------------------
-- Send_LimitedCast_Message --
------------------------------
-- void
-- sendLimitedCastMessage(const std::string& castAddress, std::unique_ptr<avtas::lmcp::Object> lmcpObject);
procedure Send_LimitedCast_Message
(This : in out LMCP_Object_Message_Sender_Pipe;
Cast_Address : String;
Message : AVTAS.LMCP.Object.Object_Any)
is
-- avtas::lmcp::ByteBuffer* lmcpByteBuffer = avtas::lmcp::Factory::packMessage(lmcpObject.get(), true);
Buffer : constant ByteBuffer := AVTAS.LMCP.Factory.PackMessage (Message, EnableChecksum => True);
-- std::string serializedPayload = std::string(reinterpret_cast<char*>(lmcpByteBuffer->array()), lmcpByteBuffer->capacity());
Payload : constant String := Buffer.Raw_Bytes;
begin
-- m_transportSender->sendMessage
-- (castAddress,
-- uxas::common::ContentType::lmcp(),
-- lmcpObject->getFullLmcpTypeName(),
-- std::move(serializedPayload));
This.Sender.Send_Message
(Address => Cast_Address,
Content_Type => UxAS.Common.String_Constant.Content_Type.Lmcp,
Descriptor => Message.getFullLmcpTypeName,
Payload => Payload);
end Send_LimitedCast_Message;
-----------------------------
-- Send_Serialized_Message --
-----------------------------
procedure Send_Serialized_Message
(This : in out LMCP_Object_Message_Sender_Pipe;
Message : Addressed_Attributed_Message_Ref)
is
begin
-- m_transportSender->sendAddressedAttributedMessage(std::move(serializedLmcpObject));
This.Sender.Send_Addressed_Attributed_Message (Message);
end Send_Serialized_Message;
-----------------------------------
-- Send_Shared_Broadcast_Message --
-----------------------------------
procedure Send_Shared_Broadcast_Message
(This : in out LMCP_Object_Message_Sender_Pipe;
Message : AVTAS.LMCP.Object.Object_Any)
is
begin
-- sendSharedLimitedCastMessage(lmcpObject->getFullLmcpTypeName(), lmcpObject);
This.Send_Shared_LimitedCast_Message (Message.getFullLmcpTypeName, Message);
end Send_Shared_Broadcast_Message;
-------------------------------------
-- Send_Shared_LimitedCast_Message --
-------------------------------------
procedure Send_Shared_LimitedCast_Message
(This : in out LMCP_Object_Message_Sender_Pipe;
Cast_Address : String;
Message : AVTAS.LMCP.Object.Object_Any)
is
-- avtas::lmcp::ByteBuffer* lmcpByteBuffer = avtas::lmcp::Factory::packMessage(lmcpObject.get(), true);
Buffer : constant ByteBuffer := AVTAS.LMCP.Factory.PackMessage (Message, EnableChecksum => True);
-- std::string serializedPayload = std::string(reinterpret_cast<char*>(lmcpByteBuffer->array()), lmcpByteBuffer->capacity());
Payload : constant String := Buffer.Raw_Bytes;
begin
-- Note: this body is identical to the body of Send_LimitedCast_Message, per the C++ implementation
-- TODO: see why
-- m_transportSender->sendMessage
-- (castAddress,
-- uxas::common::ContentType::lmcp(),
-- lmcpObject->getFullLmcpTypeName(),
-- std::move(serializedPayload));
This.Sender.Send_Message
(Address => Cast_Address,
Content_Type => UxAS.Common.String_Constant.Content_Type.Lmcp,
Descriptor => Message.getFullLmcpTypeName,
Payload => Payload);
end Send_Shared_LimitedCast_Message;
---------------
-- Entity_Id --
---------------
function Entity_Id
(This : LMCP_Object_Message_Sender_Pipe)
return UInt32
is (This.Entity_Id);
----------------
-- Service_Id --
----------------
function Service_Id
(This : LMCP_Object_Message_Sender_Pipe)
return UInt32
is (This.Service_Id);
-------------------
-- Set_Entity_Id --
-------------------
procedure Set_Entity_Id
(This : in out LMCP_Object_Message_Sender_Pipe;
Value : UInt32)
is
begin
This.Entity_Id := Value;
end Set_Entity_Id;
--------------------
-- Set_Service_Id --
--------------------
procedure Set_Service_Id
(This : in out LMCP_Object_Message_Sender_Pipe;
Value : UInt32)
is
begin
This.Service_Id := Value;
end Set_Service_Id;
---------------------------
-- Initialize_Zmq_Socket --
---------------------------
procedure Initialize_Zmq_Socket
(This : in out LMCP_Object_Message_Sender_Pipe;
Source_Group : String;
Entity_Id : UInt32;
Service_Id : UInt32;
Zmq_SocketType : ZMQ.Sockets.Socket_Type;
Socket_Address : String;
Is_Server : Boolean)
is
use UxAS.Comms.Transport.ZeroMQ_Socket_Configurations;
-- int32_t zmqhighWaterMark{100000};
Zmq_High_Water_Mark : constant := 100_000;
zmqLmcpNetworkSendSocket : ZeroMq_Socket_Configuration;
begin
-- m_entityId = entityId;
-- m_serviceId = serviceId;
This.Entity_Id := Entity_Id;
This.Service_Id := Service_Id;
-- uxas::communications::transport::ZeroMqSocketConfiguration
-- zmqLmcpNetworkSendSocket(uxas::communications::transport::NETWORK_NAME::zmqLmcpNetwork(),
-- socketAddress,
-- zmqSocketType,
-- isServer,
-- false,
-- zmqhighWaterMark,
-- zmqhighWaterMark);
ZmqLmcpNetworkSendSocket := Make
(Network_Name => UxAS.Comms.Transport.Network_Name.ZmqLmcpNetwork,
Socket_Address => Socket_Address,
Is_Receive => False,
Zmq_Socket_Type => Zmq_SocketType,
Number_of_IO_Threads => 1,
Is_Server_Bind => Is_Server,
Receive_High_Water_Mark => Zmq_High_Water_Mark,
Send_High_Water_Mark => Zmq_High_Water_Mark);
-- m_transportSender = uxas::stduxas::make_unique<uxas::communications::transport::ZeroMqAddressedAttributedMessageSender>(
-- (zmqSocketType == ZMQ_STREAM ? true : false));
This.Sender := new ZeroMq_Addressed_Attributed_Message_Sender (Zmq_SocketType);
-- we just pass the actual socket type and let the sender do the test
-- m_transportSender->initialize(sourceGroup, m_entityId, m_serviceId, zmqLmcpNetworkSendSocket);
This.Sender.Initialize
(Source_Group => Source_Group,
Entity_Id => Entity_Id,
Service_Id => Service_Id,
SocketConfig => zmqLmcpNetworkSendSocket);
end Initialize_Zmq_Socket;
end UxAS.Comms.LMCP_Object_Message_Sender_Pipes;
|
oeis/187/A187327.asm | neoneye/loda-programs | 11 | 92739 | <gh_stars>10-100
; A187327: Floor(n/5)+floor(2n/5)+floor(3n/5).
; Submitted by <NAME>(s3)
; 0,0,1,2,3,6,6,7,8,9,12,12,13,14,15,18,18,19,20,21,24,24,25,26,27,30,30,31,32,33,36,36,37,38,39,42,42,43,44,45,48,48,49,50,51,54,54,55,56,57,60,60,61,62,63,66,66,67,68,69,72,72,73,74,75,78,78,79,80,81,84,84,85,86,87,90,90,91,92,93,96,96,97,98,99,102,102,103,104,105,108,108,109,110,111,114,114,115,116,117
add $0,20639
mov $1,$0
mov $2,$0
add $0,1
div $0,5
div $1,$0
sub $2,$1
add $0,$2
sub $0,24763
|
Transynther/x86/_processed/NONE/_xt_sm_/i7-7700_9_0xca.log_21318_1406.asm | ljhsiun2/medusa | 9 | 99242 | <reponame>ljhsiun2/medusa
.global s_prepare_buffers
s_prepare_buffers:
push %r10
push %r11
push %r15
push %r8
push %r9
push %rbx
push %rcx
push %rdi
push %rsi
lea addresses_UC_ht+0x1de7, %r8
nop
nop
nop
nop
nop
inc %r11
mov (%r8), %r9d
nop
nop
nop
nop
add %r10, %r10
lea addresses_A_ht+0x1e45f, %rcx
nop
sub %r15, %r15
movb (%rcx), %bl
nop
xor %rcx, %rcx
lea addresses_D_ht+0x1745f, %r11
nop
nop
cmp $13931, %rbx
and $0xffffffffffffffc0, %r11
vmovaps (%r11), %ymm3
vextracti128 $0, %ymm3, %xmm3
vpextrq $1, %xmm3, %r9
nop
add $28333, %r11
lea addresses_normal_ht+0x18e1f, %rsi
lea addresses_normal_ht+0x1a15f, %rdi
dec %r11
mov $27, %rcx
rep movsq
nop
nop
inc %rcx
lea addresses_D_ht+0x7c5f, %rsi
lea addresses_WT_ht+0x3a5f, %rdi
clflush (%rdi)
nop
xor %rbx, %rbx
mov $77, %rcx
rep movsl
nop
nop
sub $15083, %rcx
lea addresses_D_ht+0xfbb7, %rsi
lea addresses_normal_ht+0x1c5f, %rdi
nop
nop
nop
add %r10, %r10
mov $63, %rcx
rep movsq
nop
nop
nop
nop
xor %r10, %r10
lea addresses_WT_ht+0x13def, %rsi
lea addresses_WC_ht+0x14e5f, %rdi
nop
nop
nop
nop
and %r8, %r8
mov $102, %rcx
rep movsq
nop
nop
nop
nop
nop
add $57960, %rdi
lea addresses_UC_ht+0x31df, %rsi
nop
nop
sub $45564, %r8
mov (%rsi), %bx
nop
add %r9, %r9
lea addresses_A_ht+0x1284b, %r10
cmp $24414, %rbx
mov (%r10), %cx
nop
nop
nop
nop
cmp %rsi, %rsi
lea addresses_normal_ht+0x1a45f, %rcx
nop
nop
nop
nop
nop
and %r8, %r8
mov $0x6162636465666768, %rbx
movq %rbx, %xmm3
movups %xmm3, (%rcx)
nop
nop
nop
nop
nop
and %r8, %r8
lea addresses_A_ht+0x1b135, %rcx
nop
nop
nop
nop
inc %rdi
mov $0x6162636465666768, %r11
movq %r11, %xmm3
vmovups %ymm3, (%rcx)
nop
nop
add %r9, %r9
lea addresses_WC_ht+0x3e5f, %rdi
nop
nop
nop
nop
sub %r11, %r11
mov $0x6162636465666768, %r10
movq %r10, %xmm2
and $0xffffffffffffffc0, %rdi
movntdq %xmm2, (%rdi)
sub %r15, %r15
lea addresses_WC_ht+0x18a11, %rcx
and %r11, %r11
movb $0x61, (%rcx)
nop
cmp $36135, %rbx
pop %rsi
pop %rdi
pop %rcx
pop %rbx
pop %r9
pop %r8
pop %r15
pop %r11
pop %r10
ret
.global s_faulty_load
s_faulty_load:
push %r10
push %r11
push %r12
push %r13
push %r15
push %r8
push %rbx
// Store
lea addresses_A+0xde27, %r10
nop
nop
nop
add $7134, %r15
mov $0x5152535455565758, %r13
movq %r13, %xmm6
vmovaps %ymm6, (%r10)
nop
nop
cmp $40258, %r11
// Store
lea addresses_WT+0x6c5f, %r15
inc %rbx
movl $0x51525354, (%r15)
nop
nop
nop
nop
add %r13, %r13
// Store
lea addresses_D+0x1345f, %r15
nop
nop
nop
nop
nop
add %r12, %r12
mov $0x5152535455565758, %r10
movq %r10, %xmm3
vmovaps %ymm3, (%r15)
nop
dec %r12
// Load
lea addresses_WT+0x6c5f, %r11
dec %r12
mov (%r11), %r10w
nop
nop
nop
nop
and $9618, %r11
// Load
lea addresses_WT+0x885f, %r10
and $30174, %r12
mov (%r10), %r15
nop
add %r12, %r12
// Load
lea addresses_PSE+0x19c48, %r8
nop
nop
nop
and $34084, %r13
movups (%r8), %xmm3
vpextrq $0, %xmm3, %r10
nop
nop
nop
sub %r10, %r10
// Store
lea addresses_A+0x19f, %r12
add %r10, %r10
mov $0x5152535455565758, %r15
movq %r15, %xmm6
movups %xmm6, (%r12)
nop
cmp $27422, %rbx
// Store
lea addresses_WT+0x929f, %r15
sub %rbx, %rbx
movw $0x5152, (%r15)
nop
nop
nop
nop
dec %rbx
// Faulty Load
lea addresses_WT+0x6c5f, %r8
nop
nop
and %r13, %r13
mov (%r8), %r10d
lea oracles, %r8
and $0xff, %r10
shlq $12, %r10
mov (%r8,%r10,1), %r10
pop %rbx
pop %r8
pop %r15
pop %r13
pop %r12
pop %r11
pop %r10
ret
/*
<gen_faulty_load>
[REF]
{'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'}
{'OP': 'STOR', 'dst': {'congruent': 2, 'AVXalign': True, 'same': False, 'size': 32, 'NT': False, 'type': 'addresses_A'}}
{'OP': 'STOR', 'dst': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 4, 'NT': False, 'type': 'addresses_WT'}}
{'OP': 'STOR', 'dst': {'congruent': 9, 'AVXalign': True, 'same': False, 'size': 32, 'NT': True, 'type': 'addresses_D'}}
{'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 2, 'NT': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'}
{'src': {'congruent': 8, 'AVXalign': True, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'}
{'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_PSE'}, 'OP': 'LOAD'}
{'OP': 'STOR', 'dst': {'congruent': 5, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_A'}}
{'OP': 'STOR', 'dst': {'congruent': 4, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_WT'}}
[Faulty Load]
{'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 4, 'NT': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'src': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_UC_ht'}, 'OP': 'LOAD'}
{'src': {'congruent': 9, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_A_ht'}, 'OP': 'LOAD'}
{'src': {'congruent': 9, 'AVXalign': True, 'same': False, 'size': 32, 'NT': False, 'type': 'addresses_D_ht'}, 'OP': 'LOAD'}
{'src': {'congruent': 5, 'same': False, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'congruent': 8, 'same': False, 'type': 'addresses_normal_ht'}}
{'src': {'congruent': 9, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'REPM', 'dst': {'congruent': 9, 'same': False, 'type': 'addresses_WT_ht'}}
{'src': {'congruent': 1, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'REPM', 'dst': {'congruent': 10, 'same': False, 'type': 'addresses_normal_ht'}}
{'src': {'congruent': 3, 'same': False, 'type': 'addresses_WT_ht'}, 'OP': 'REPM', 'dst': {'congruent': 9, 'same': False, 'type': 'addresses_WC_ht'}}
{'src': {'congruent': 7, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_UC_ht'}, 'OP': 'LOAD'}
{'src': {'congruent': 1, 'AVXalign': True, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_A_ht'}, 'OP': 'LOAD'}
{'OP': 'STOR', 'dst': {'congruent': 10, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_normal_ht'}}
{'OP': 'STOR', 'dst': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 32, 'NT': False, 'type': 'addresses_A_ht'}}
{'OP': 'STOR', 'dst': {'congruent': 9, 'AVXalign': False, 'same': False, 'size': 16, 'NT': True, 'type': 'addresses_WC_ht'}}
{'OP': 'STOR', 'dst': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_WC_ht'}}
{'54': 21318}
54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54
*/
|
TotalParserCombinators/Simplification.agda | nad/parser-combinators | 1 | 2746 | ------------------------------------------------------------------------
-- Simplification of parsers
------------------------------------------------------------------------
module TotalParserCombinators.Simplification where
open import Algebra
open import Codata.Musical.Notation
open import Data.List using (List; [])
import Data.List.Relation.Binary.BagAndSetEquality as BSEq
open import Data.Maybe using (Maybe); open Data.Maybe.Maybe
open import Data.Nat
open import Data.Product
open import Data.Vec.Recursive hiding ([])
open import Function
open import Relation.Binary.PropositionalEquality as P
using (_≡_; refl; [_])
open import Relation.Binary.HeterogeneousEquality
using (refl) renaming (_≅_ to _≅H_)
private
module BSMonoid {k} {A : Set} =
CommutativeMonoid (BSEq.commutativeMonoid k A)
open import TotalParserCombinators.Congruence
hiding (return; fail; token) renaming (_∣_ to _∣′_)
import TotalParserCombinators.Congruence.Sound as C
import TotalParserCombinators.InitialBag as I
open import TotalParserCombinators.Laws
open import TotalParserCombinators.Parser
------------------------------------------------------------------------
-- Simplification of a single "layer"
-- The result type used for single-layer simplification.
record Simplify₁ {Tok R xs} (p : Parser Tok R xs) : Set₁ where
constructor result
field
{bag} : List R
parser : Parser Tok R bag
correct : p ≅P parser
-- The function simplify₁ simplifies the first "layer" of a parser,
-- down to the first occurrences of ♯_. The following simplifications
-- are applied in a bottom-up manner (in relevant cases also for
-- delayed arguments):
--
-- f <$> fail → fail
-- f <$> return x → return (f x)
-- fail ∣ p → p
-- p ∣ fail → p
-- token >>= p₁ ∣ token >>= p₂ → token >>= λ t →
-- ♯ (♭? (p₁ t) ∣ ♭? (p₂ t))
-- fail ⊛ p → fail
-- p ⊛ fail → fail
-- return f ⊛ return x → return (f x)
-- fail >>= p → fail
-- return x >>= p → p x
-- nonempty fail → fail
-- nonempty (return x) → fail
-- cast eq p → p
--
-- Some ♯_'s may be removed, but care is taken to ensure that
-- non-simplified parsers in the result are delayed.
mutual
simplify₁ : ∀ {Tok R xs} (p : Parser Tok R xs) → Simplify₁ p
-- • return:
simplify₁ (return x) = result _ (return x ∎)
-- • fail:
simplify₁ fail = result _ (fail ∎)
-- • token:
simplify₁ token = result _ (token ∎)
-- • _<$>_:
simplify₁ (f <$> p) with simplify₁ p
... | result fail p≅∅ = result _ (
f <$> p ≅⟨ (λ _ → refl) <$> p≅∅ ⟩
f <$> fail ≅⟨ <$>.zero ⟩
fail ∎)
... | result (return x) p≅ε = result _ (
f <$> p ≅⟨ (λ x → refl {x = f x}) <$> p≅ε ⟩
f <$> return x ≅⟨ <$>.homomorphism f ⟩
return (f x) ∎)
... | result p′ p≅p′ = result _ (
f <$> p ≅⟨ (λ _ → refl) <$> p≅p′ ⟩
f <$> p′ ∎)
-- • _∣_:
simplify₁ (p₁ ∣ p₂) with simplify₁ p₁ | simplify₁ p₂
... | result fail p₁≅∅
| result p₂′ p₂≅p₂′ = result _ (
p₁ ∣ p₂ ≅⟨ p₁≅∅ ∣′ p₂≅p₂′ ⟩
fail ∣ p₂′ ≅⟨ AdditiveMonoid.left-identity p₂′ ⟩
p₂′ ∎)
... | result p₁′ p₁≅p₁′
| result fail p₂≅∅ = result _ (
p₁ ∣ p₂ ≅⟨ p₁≅p₁′ ∣′ p₂≅∅ ⟩
p₁′ ∣ fail ≅⟨ AdditiveMonoid.right-identity p₁′ ⟩
p₁′ ∎)
... | result (p₁₁ >>= p₁₂) p₁≅…
| result (p₂₁ >>= p₂₂) p₂≅… = let h = helper p₁₁ refl p₁₂ p₂₁ refl p₂₂ in
result _ (
p₁ ∣ p₂ ≅⟨ p₁≅… ∣′ p₂≅… ⟩
p₁₁ >>= p₁₂ ∣ p₂₁ >>= p₂₂ ≅⟨ Simplify₁.correct h ⟩
Simplify₁.parser h ∎)
where
helper : ∀ {Tok R₁ R₂ R xs₁ xs₁′ xs₂ xs₂′ f₁ f₂}
(p₁₁ : ∞⟨ f₁ ⟩Parser Tok R₁ xs₁′)
(eq₁ : xs₁′ ≡ flatten xs₁)
(p₁₂ : (x : R₁) → ∞⟨ xs₁ ⟩Parser Tok R (apply f₁ x))
(p₂₁ : ∞⟨ f₂ ⟩Parser Tok R₂ xs₂′)
(eq₂ : xs₂′ ≡ flatten xs₂)
(p₂₂ : (x : R₂) → ∞⟨ xs₂ ⟩Parser Tok R (apply f₂ x)) →
Simplify₁ (P.subst (∞⟨ f₁ ⟩Parser Tok R₁) eq₁ p₁₁ >>= p₁₂ ∣
P.subst (∞⟨ f₂ ⟩Parser Tok R₂) eq₂ p₂₁ >>= p₂₂)
helper p₁₁ eq₁ p₁₂ p₂₁ eq₂ p₂₂
with ♭? p₁₁ | P.inspect ♭? p₁₁ | ♭? p₂₁ | P.inspect ♭? p₂₁
helper {Tok} {f₁ = f₁} {f₂} p₁₁ eq₁ p₁₂ p₂₁ eq₂ p₂₂
| token | [ eq₁′ ] | token | [ eq₂′ ] = result _ (
cast₁ p₁₁ >>= p₁₂ ∣ cast₂ p₂₁ >>= p₂₂ ≅⟨ [ forced? p₁₁ - ○ - forced?′ p₁₂ - ○ ] Subst.correct∞ eq₁ p₁₁ >>=
(λ t → ♭? (p₁₂ t) ∎) ∣′
[ forced? p₂₁ - ○ - forced?′ p₂₂ - ○ ] Subst.correct∞ eq₂ p₂₁ >>=
(λ t → ♭? (p₂₂ t) ∎) ⟩
♭? p₁₁ >>= (♭? ∘ p₁₂) ∣ ♭? p₂₁ >>= (♭? ∘ p₂₂) ≅⟨ [ ○ - ○ - ○ - ○ ]
P.subst (λ p → p ≅P token) (P.sym eq₁′) (token ∎) >>= (λ t → ♭? (p₁₂ t) ∎) ∣′
[ ○ - ○ - ○ - ○ ]
P.subst (λ p → p ≅P token) (P.sym eq₂′) (token ∎) >>= (λ t → ♭? (p₂₂ t) ∎) ⟩
token >>= (♭? ∘ p₁₂) ∣ token >>= (♭? ∘ p₂₂) ≅⟨ sym $ Monad.left-distributive token (♭? ∘ p₁₂) (♭? ∘ p₂₂) ⟩
token >>= (λ t → ♭? (p₁₂ t) ∣ ♭? (p₂₂ t)) ≅⟨ [ ○ - ○ - ○ - ◌ ] token ∎ >>= (λ t → ♭? (p₁₂ t) ∣ ♭? (p₂₂ t) ∎) ⟩
token >>= (λ t → ♯ (♭? (p₁₂ t) ∣ ♭? (p₂₂ t))) ∎)
where
cast₁ = P.subst (∞⟨ f₁ ⟩Parser Tok Tok) eq₁
cast₂ = P.subst (∞⟨ f₂ ⟩Parser Tok Tok) eq₂
helper _ _ _ _ _ _ | _ | _ | _ | _ = result _ (_ ∎)
simplify₁ (p₁ ∣ p₂) | result p₁′ p₁≅p₁′ | result p₂′ p₂≅p₂′ =
result _ (
p₁ ∣ p₂ ≅⟨ p₁≅p₁′ ∣′ p₂≅p₂′ ⟩
p₁′ ∣ p₂′ ∎)
-- • _⊛_:
simplify₁ (p₁ ⊛ p₂) =
helper _ _ p₁ p₂ (simplify₁∞ p₁) (simplify₁∞ p₂) refl refl
where
-- token ⊛ token is never type correct, but Agda's case-splitting
-- machinery cannot see this, so instead of a with clause the
-- following ugly machinery is used.
cast₁ : ∀ {Tok R R₁ R₁′ xs xs′} {ys : Maybe (List R)} →
(R≡ : R₁ ≡ R₁′) → xs ≅H xs′ →
∞⟨ ys ⟩Parser Tok R₁′ (flatten xs′) →
∞⟨ ys ⟩Parser Tok R₁ (flatten xs)
cast₁ refl refl p = p
helper : ∀ {Tok R₁ R₁′ R₂} fs xs {xs′}
(p₁ : ∞⟨ xs ⟩Parser Tok (R₁ → R₂) (flatten fs))
(p₂ : ∞⟨ fs ⟩Parser Tok R₁′ (flatten xs′)) →
Simplify₁ (♭? p₁) → Simplify₁ (♭? p₂) →
(R≡ : R₁ ≡ R₁′) (xs≅ : xs ≅H xs′) →
Simplify₁ (p₁ ⊛ cast₁ R≡ xs≅ p₂)
helper fs xs p₁ p₂ (result fail p₁≅∅) _ refl refl = result _ (
p₁ ⊛ p₂ ≅⟨ [ xs - ○ - fs - ○ ] p₁≅∅ ⊛ (♭? p₂ ∎) ⟩
fail ⊛ ♭? p₂ ≅⟨ ApplicativeFunctor.left-zero (♭? p₂) ⟩
fail ∎)
helper fs xs p₁ p₂ _ (result fail p₂≅∅) refl refl = result _ (
p₁ ⊛ p₂ ≅⟨ [ xs - ○ - fs - ○ ] ♭? p₁ ∎ ⊛ p₂≅∅ ⟩
♭? p₁ ⊛ fail ≅⟨ ApplicativeFunctor.right-zero (♭? p₁) ⟩
fail ∎)
helper fs xs p₁ p₂ (result (return f) p₁≅ε) (result (return x) p₂≅ε)
refl refl = result _ (
p₁ ⊛ p₂ ≅⟨ [ xs - ○ - fs - ○ ] p₁≅ε ⊛ p₂≅ε ⟩
return f ⊛ return x ≅⟨ ApplicativeFunctor.homomorphism f x ⟩
return (f x) ∎)
helper fs xs p₁ p₂ p₁′ p₂′ R≡ xs≅ =
helper′ fs xs p₁ p₂ p₁′ p₂′ R≡ xs≅
where
helper′ :
∀ {Tok R₁ R₁′ R₂} fs xs {xs′}
(p₁ : ∞⟨ xs ⟩Parser Tok (R₁ → R₂) (flatten fs))
(p₂ : ∞⟨ fs ⟩Parser Tok R₁′ (flatten xs′)) →
Simplify₁ (♭? p₁) → Simplify₁ (♭? p₂) →
(R≡ : R₁ ≡ R₁′) (xs≅ : xs ≅H xs′) →
Simplify₁ (p₁ ⊛ cast₁ R≡ xs≅ p₂)
helper′ nothing nothing p₁ p₂ _ _ refl refl = result _ (
p₁ ⊛ p₂ ∎)
helper′ (just fs) nothing p₁ p₂ _ (result p₂′ p₂≅p₂′) refl refl
with BSEq.empty-unique $ I.cong $ C.sound $ sym p₂≅p₂′
helper′ (just fs) nothing p₁ p₂ _ (result p₂′ p₂≅p₂′) refl refl
| refl = result _ (
p₁ ⊛ p₂ ≅⟨ [ ◌ - ◌ - ○ - ○ ] ♭ p₁ ∎ ⊛ p₂≅p₂′ ⟩
p₁ ⊛ p₂′ ∎)
helper′ nothing (just xs) p₁ p₂ (result p₁′ p₁≅p₁′) _ refl refl
with BSEq.empty-unique $ I.cong $ C.sound $ sym p₁≅p₁′
helper′ nothing (just xs) p₁ p₂ (result p₁′ p₁≅p₁′) _ refl refl
| refl = result _ (
p₁ ⊛ p₂ ≅⟨ [ ○ - ○ - ◌ - ◌ ] p₁≅p₁′ ⊛ (♭ p₂ ∎) ⟩
p₁′ ⊛ p₂ ∎)
helper′ (just fs) (just xs)
p₁ p₂ (result p₁′ p₁≅p₁′) (result p₂′ p₂≅p₂′) refl refl =
result _ (
p₁ ⊛ p₂ ≅⟨ [ ○ - ○ - ○ - ○ ] p₁≅p₁′ ⊛ p₂≅p₂′ ⟩
p₁′ ⊛ p₂′ ∎)
-- • _>>=_:
simplify₁ (_>>=_ {xs = xs} {f = f} p₁ p₂) with simplify₁∞ p₁
... | result fail p₁≅∅ = result _ (
p₁ >>= p₂ ≅⟨ [ f - ○ - xs - ○ ] p₁≅∅ >>= (λ x → ♭? (p₂ x) ∎) ⟩
fail >>= (♭? ∘ p₂) ≅⟨ Monad.left-zero (♭? ∘ p₂) ⟩
fail ∎)
... | result (return x) p₁≅ε with simplify₁∞ (p₂ x)
... | result p₂x′ p₂x≅p₂x′ = result _ (
p₁ >>= p₂ ≅⟨ [ f - ○ - xs - ○ ] p₁≅ε >>= (λ x → ♭? (p₂ x) ∎) ⟩
return x >>= (♭? ∘ p₂) ≅⟨ Monad.left-identity x (♭? ∘ p₂) ⟩
♭? (p₂ x) ≅⟨ p₂x≅p₂x′ ⟩
p₂x′ ∎)
simplify₁ (p₁ >>= p₂) | result p₁′ p₁≅p₁′
with forced? p₁ | forced?′ p₂
... | nothing | just xs = result _ (
p₁ >>= p₂ ≅⟨ [ ◌ - ◌ - ○ - ○ ] ♭ p₁ ∎ >>= (λ x → simplify₁-[]-correct (p₂ x)) ⟩
p₁ >>= (λ x → simplify₁-[] (p₂ x)) ∎)
... | just f | just xs = result _ (
p₁ >>= p₂ ≅⟨ [ ○ - ○ - ○ - ○ ] p₁≅p₁′ >>=
(λ x → Simplify₁.correct (simplify₁ (p₂ x))) ⟩
p₁′ >>= (λ x → Simplify₁.parser $
simplify₁ (p₂ x)) ∎)
... | nothing | nothing = result _ (
p₁ >>= p₂ ∎)
... | just f | nothing = result _ (
p₁ >>= p₂ ≅⟨ [ ○ - ○ - ◌ - ○ ] p₁≅p₁′ >>= (λ x → ♭ (p₂ x) ∎) ⟩
p₁′ >>= (♭ ∘ p₂) ≅⟨ [ ○ - ○ - ○ - ◌ ] sym (Subst.correct lemma) >>= (λ x → ♭ (p₂ x) ∎) ⟩
cast-[] p₁′ >>= p₂ ∎)
where
lemma = BSEq.empty-unique $ I.cong $ C.sound $ sym p₁≅p₁′
cast-[] = P.subst (Parser _ _) lemma
-- • nonempty:
simplify₁ (nonempty p) with simplify₁ p
... | result fail p≅∅ = result _ (
nonempty p ≅⟨ nonempty p≅∅ ⟩
nonempty fail ≅⟨ Nonempty.zero ⟩
fail ∎)
... | result (return x) p≅ε = result _ (
nonempty p ≅⟨ nonempty p≅ε ⟩
nonempty (return x) ≅⟨ Nonempty.nonempty-return ⟩
fail ∎)
... | result p′ p≅p′ = result _ (
nonempty p ≅⟨ nonempty p≅p′ ⟩
nonempty p′ ∎)
-- • cast:
simplify₁ (cast xs₁≈xs₂ p) with simplify₁ p
... | result p′ p≅p′ = result _ (
cast xs₁≈xs₂ p ≅⟨ Cast.correct ⟩
p ≅⟨ p≅p′ ⟩
p′ ∎)
private
-- Note that if an argument parser is delayed, then simplification
-- is not applied recursively (because this could lead to
-- non-termination).
simplify₁∞ : ∀ {Tok R R′ xs} {m : Maybe R′}
(p : ∞⟨ m ⟩Parser Tok R xs) → Simplify₁ (♭? p)
simplify₁∞ {m = nothing} p = result _ (♭ p ∎)
simplify₁∞ {m = just _} p = simplify₁ p
simplify₁-[] : ∀ {Tok R} → Parser Tok R [] → Parser Tok R []
simplify₁-[] p = P.subst (Parser _ _) ([]-lemma p) $
Simplify₁.parser $ simplify₁ p
simplify₁-[]-correct : ∀ {Tok R} (p : Parser Tok R []) →
p ≅P simplify₁-[] p
simplify₁-[]-correct p =
p ≅⟨ Simplify₁.correct (simplify₁ p) ⟩
Simplify₁.parser (simplify₁ p) ≅⟨ sym $ Subst.correct ([]-lemma p) ⟩
simplify₁-[] p ∎
[]-lemma : ∀ {Tok R} (p : Parser Tok R []) →
Simplify₁.bag (simplify₁ p) ≡ []
[]-lemma p = BSEq.empty-unique $ I.cong $ C.sound $
sym $ Simplify₁.correct $ simplify₁ p
------------------------------------------------------------------------
-- Deep simplification
-- The function simplify simplifies the first layer, then it traverses
-- the result and simplifies the following layers, and so on. The
-- extra traversals have been implemented to satisfy Agda's
-- termination checker; they could perhaps be avoided.
--
-- Note that simplifications in an upper layer do not get to take
-- advantage of simplifications performed in lower layers. Consider
-- ♯ p ⊛ token, for instance. If p can be simplified to fail, then one
-- might believe that ♯ p ⊛ token is simplified to fail as well.
-- However, this is only the case if p actually /computes/ to fail.
--
-- If simplification of the upper layer were dependent on complete
-- simplification of lower layers, then simplification could fail to
-- terminate. This does not mean that one cannot propagate /any/
-- information from lower layers to upper layers, though: one could
-- for instance perform partial simplification of lower layers, up to
-- a certain depth, before an upper layer is simplified.
mutual
simplify : ∀ {Tok R xs} (p : Parser Tok R xs) →
Parser Tok R (Simplify₁.bag $ simplify₁ p)
simplify p = simplify↓ (Simplify₁.parser (simplify₁ p))
private
simplify↓ : ∀ {Tok R xs} → Parser Tok R xs → Parser Tok R xs
simplify↓ (return x) = return x
simplify↓ fail = fail
simplify↓ token = token
simplify↓ (p₁ ∣ p₂) = simplify↓ p₁ ∣ simplify↓ p₂
simplify↓ (f <$> p) = f <$> simplify↓ p
simplify↓ (nonempty p) = nonempty (simplify↓ p)
simplify↓ (cast xs₁≈xs₂ p) = cast xs₁≈xs₂ (simplify↓ p)
simplify↓ (p₁ ⊛ p₂) with forced? p₁ | forced? p₂
... | just xs | just fs = simplify↓ p₁ ⊛ simplify↓ p₂
... | just xs | nothing = simplify↓ p₁ ⊛ ♯ simplify (♭ p₂)
... | nothing | just fs = ♯ simplify (♭ p₁) ⊛ simplify↓ p₂
... | nothing | nothing = ♯ simplify-[] (♭ p₁) ⊛ ♯ simplify-[] (♭ p₂)
simplify↓ (p₁ >>= p₂) with forced? p₁ | forced?′ p₂
... | just f | just xs = simplify↓ p₁ >>= λ x → simplify↓ (p₂ x)
... | just f | nothing = simplify↓ p₁ >>= λ x → ♯ simplify (♭ (p₂ x))
... | nothing | just xs = ♯ simplify (♭ p₁) >>= λ x → simplify↓ (p₂ x)
... | nothing | nothing = ♯ simplify-[] (♭ p₁) >>= λ x → ♯ simplify-[] (♭ (p₂ x))
simplify-[] : ∀ {Tok R} → Parser Tok R [] → Parser Tok R []
simplify-[] p = simplify↓ (simplify₁-[] p)
-- The simplifier is correct.
mutual
correct : ∀ {Tok R xs} (p : Parser Tok R xs) → simplify p ≅P p
correct p =
simplify↓ (Simplify₁.parser $ simplify₁ p) ≅⟨ correct↓ (Simplify₁.parser $ simplify₁ p) ⟩
Simplify₁.parser (simplify₁ p) ≅⟨ sym $ Simplify₁.correct $ simplify₁ p ⟩
p ∎
private
correct↓ : ∀ {Tok R xs} (p : Parser Tok R xs) → simplify↓ p ≅P p
correct↓ (return x) = return x ∎
correct↓ fail = fail ∎
correct↓ token = token ∎
correct↓ (p₁ ∣ p₂) = correct↓ p₁ ∣′ correct↓ p₂
correct↓ (f <$> p) = (λ _ → refl) <$> correct↓ p
correct↓ (nonempty p) = nonempty (correct↓ p)
correct↓ (cast xs₁≈xs₂ p) = cast (correct↓ p)
correct↓ (p₁ ⊛ p₂) with forced? p₁ | forced? p₂
... | just xs | just fs = [ just (○ , ○) - just (○ , ○) ] correct↓ p₁ ⊛ correct↓ p₂
... | just xs | nothing = [ just (○ , ○) - nothing ] correct↓ p₁ ⊛ ♯ correct (♭ p₂)
... | nothing | just fs = [ nothing - just (○ , ○) ] ♯ correct (♭ p₁) ⊛ correct↓ p₂
... | nothing | nothing = [ nothing - nothing ] ♯ correct-[] (♭ p₁) ⊛ ♯ correct-[] (♭ p₂)
correct↓ (p₁ >>= p₂) with forced? p₁ | forced?′ p₂
... | just f | just xs = [ just (○ , ○) - just (○ , ○) ] correct↓ p₁ >>= λ x → correct↓ (p₂ x)
... | just f | nothing = [ just (○ , ○) - nothing ] correct↓ p₁ >>= λ x → ♯ correct (♭ (p₂ x))
... | nothing | just xs = [ nothing - just (○ , ○) ] ♯ correct (♭ p₁) >>= λ x → correct↓ (p₂ x)
... | nothing | nothing = [ nothing - nothing ] ♯ correct-[] (♭ p₁) >>= λ x → ♯ correct-[] (♭ (p₂ x))
correct-[] : ∀ {Tok R} (p : Parser Tok R []) → simplify-[] p ≅P p
correct-[] p =
simplify-[] p ≅⟨ correct↓ (simplify₁-[] p) ⟩
simplify₁-[] p ≅⟨ sym $ simplify₁-[]-correct p ⟩
p ∎
|
examples/ada/Sum.adb | Jack840517/CompilerExplorer | 2 | 14391 | -- This pragma will remove the warning produced by the default
-- CE filename and the procedure name differing,
-- see : https://gcc.gnu.org/onlinedocs/gcc-8.2.0/gnat_rm/Pragma-Source_005fFile_005fName.html#Pragma-Source_005fFile_005fName
-- pragma Source_File_Name (Sum, Body_File_Name => "example.adb");
procedure Sum is
type Integer_Array is array(Natural range <>) of Integer;
function Sum(input : in Integer_Array) return Natural is
sum : Natural := 0;
begin
for i in input'range loop
sum := sum + input(i);
end loop;
return sum;
end Sum;
begin
null;
end Sum;
|
src/TemporalOps/Linear.agda | DimaSamoz/temporal-type-systems | 4 | 15914 | <reponame>DimaSamoz/temporal-type-systems<filename>src/TemporalOps/Linear.agda
{-# OPTIONS --allow-unsolved-metas #-}
module TemporalOps.Linear where
open import CategoryTheory.Instances.Reactive
open import CategoryTheory.Functor
open import CategoryTheory.CartesianStrength
open import CategoryTheory.NatTrans
open import CategoryTheory.Monad
open import CategoryTheory.Linear
open import TemporalOps.Next
open import TemporalOps.Delay
open import TemporalOps.Diamond
open import TemporalOps.OtherOps
open import TemporalOps.Common.Other
open import TemporalOps.Common.Compare
open import TemporalOps.Common.Rewriting
open import Data.Product
open import Data.Product.Properties
open import Data.Sum
open import Data.Nat hiding (_*_)
open import Data.Nat.Properties
using (+-identityʳ ; +-comm ; +-suc ; +-assoc)
open import Relation.Binary.PropositionalEquality hiding (inspect)
open import Holes.Term using (⌞_⌟)
open import Holes.Cong.Propositional
open ≡-Reasoning
open L ℝeactive-BCCC M-◇ public
ℝeactive-linear : Linear ℝeactive-BCCC M-◇
ℝeactive-linear = record
{ linprod = λ A B →
record { ⟪_,_⟫ = prod-◇
; *π₁-comm = λ {C} {l₁} {l₂} {n} {a} →
*π₁-comm-◇ {A}{B}{C} {l₁} {l₂} {n} {a}
; *π₂-comm = {! !}
; ⊛-unique = {! !}
}
}
where
open Functor F-▹
open Functor F-◇ renaming (fmap to ◇-f)
private module ▹ᵏ-F k = Functor (F-delay k)
private module ▹ᵏ-◇ k = _⟹_ (▹ᵏ-to-◇ k)
private module ▹ᵏ-C k = CartesianFunctor (F-cart-delay k)
open Monad M-◇
open CartesianFunctor F-cart-▹ renaming (m to m-▹)
pair-delay-◇₁ : ∀{A B : τ} -> (k l : ℕ) -> (delay A by suc (k + l) ⊗ delay B by k)
⇴ delay (◇ A ⊗ B) by k
pair-delay-◇₁ zero l n (dA , dB) = (suc l , dA) , dB
pair-delay-◇₁ {A}{B} (suc k) l n p = fmap (pair-delay-◇₁ k l) n
(m-▹ (delay A by suc (k + l)) (delay B by k) n p)
pair-delay-◇₂ : ∀{A B : τ} -> (k l : ℕ) -> (delay A by k ⊗ delay B by suc (k + l))
⇴ delay (A ⊗ ◇ B) by k
pair-delay-◇₂ zero l n (dA , dB) = dA , (suc l , dB)
pair-delay-◇₂ {A}{B} (suc k) l n p = fmap (pair-delay-◇₂ k l) n
(m-▹ (delay A by k) (delay B by suc (k + l)) n p)
prod-◇-compare : ∀{A B : τ} -> (k₁ k₂ n : ℕ)
-> (a₁ : delay A by k₁ at n)(a₂ : delay B by k₂ at n)
-> Ordering k₁ k₂ -> ◇ (A ⊛ B) at n
prod-◇-compare {A} {B} k₁ .(suc (k₁ + l)) n a₁ a₂ (less .k₁ l) =
k₁ , ▹ᵏ-F.fmap k₁ ι₁ n (▹ᵏ-F.fmap k₁ ι₁ n (pair-delay-◇₂ k₁ l n (a₁ , a₂)))
prod-◇-compare {A} {B} .(suc (k₂ + l)) k₂ n a₁ a₂ (greater .k₂ l) =
k₂ , ▹ᵏ-F.fmap k₂ ι₁ n (▹ᵏ-F.fmap k₂ ι₂ n (pair-delay-◇₁ k₂ l n (a₁ , a₂)))
prod-◇-compare {A} {B} k₁ .k₁ n a₁ a₂ (equal .k₁) =
k₁ , ▹ᵏ-F.fmap k₁ ι₂ n (▹ᵏ-C.m k₁ A B n (a₁ , a₂))
◇-select : ∀{A B : τ} -> (◇ A ⊗ ◇ B) ⇴ ◇ (A ⊛ B)
◇-select {A}{B} n ((k₁ , a₁) , (k₂ , a₂)) =
prod-◇-compare {A}{B} k₁ k₂ n a₁ a₂ (compare k₁ k₂)
prod-◇ : ∀{A B L : τ} -> (L ⇴ ◇ A) -> (L ⇴ ◇ B) -> (L ⇴ ◇ (A ⊛ B))
prod-◇ fa fb n lp = ◇-select n (fa n lp , fb n lp)
*π₁-comm-◇ : ∀{A B L} -> {l₁ : L ⇴ ◇ A} {l₂ : L ⇴ ◇ B}
-> (μ.at A ∘ ◇-f *π₁) ∘ (prod-◇ l₁ l₂) ≈ l₁
*π₁-comm-◇ {A}{B}{L}{l₁}{l₂} {n} {a} with inspect (l₁ n a , l₂ n a)
*π₁-comm-◇ | ((k₁ , a₁) , (k₂ , a₂)) with≡ pf with inspect (compare k₁ k₂)
*π₁-comm-◇ {A}{B}{L}{l₁}{l₂}{n}{a} | ((k₁ , a₁) , .(suc (k₁ + l)) , a₂) with≡ pf
| less .k₁ l with≡ cpf =
begin
(μ.at A n (◇-f *π₁ n (◇-select n ⌞ (l₁ n a , l₂ n a) ⌟)))
≡⟨ cong! pf ⟩
μ.at A n (◇-f *π₁ n
(prod-◇-compare k₁ (suc (k₁ + l)) n a₁ a₂ (⌞ compare k₁ (suc (k₁ + l)) ⌟)))
≡⟨ cong! cpf ⟩
μ.at A n (◇-f *π₁ n
(prod-◇-compare k₁ (suc (k₁ + l)) n a₁ a₂ (less k₁ l)))
≡⟨⟩
μ.at A n (k₁ ,
▹ᵏ-F.fmap k₁ *π₁ n ⌞ (▹ᵏ-F.fmap k₁ ι₁ n (▹ᵏ-F.fmap k₁ ι₁ n
(pair-delay-◇₂ k₁ l n (a₁ , a₂)))) ⌟)
≡⟨ cong! (▹ᵏ-F.fmap-∘ k₁ {g = ι₁ {A ⊗ ◇ B ⊕ ◇ A ⊗ B} {A ⊗ B}}
{ι₁ {A ⊗ ◇ B} {◇ A ⊗ B}}{n} {pair-delay-◇₂ k₁ l n (a₁ , a₂)}) ⟩
μ.at A n (k₁ ,
⌞ ▹ᵏ-F.fmap k₁ *π₁ n (▹ᵏ-F.fmap k₁ (ι₁ ∘ ι₁) n
(pair-delay-◇₂ k₁ l n (a₁ , a₂))) ⌟)
≡⟨ cong! (▹ᵏ-F.fmap-∘ k₁ {g = *π₁} {ι₁ ∘ ι₁} {n} {pair-delay-◇₂ k₁ l n (a₁ , a₂)}) ⟩
μ.at A n (k₁ ,
▹ᵏ-F.fmap k₁ ([ η.at A ∘ π₁ ⁏ π₁ {B = L} ⁏ η.at A ∘ π₁ {B = L} ] ∘ ι₁ ∘ ι₁) n
(pair-delay-◇₂ k₁ l n (a₁ , a₂)))
≡⟨⟩
μ.at A n (k₁ ,
⌞ ▹ᵏ-F.fmap k₁ (η.at A ∘ π₁) n
(pair-delay-◇₂ k₁ l n (a₁ , a₂)) ⌟)
≡⟨ cong! (▹ᵏ-F.fmap-∘ k₁) ⟩
μ.at A n (k₁ , ▹ᵏ-F.fmap k₁ (η.at A) n
⌞ ▹ᵏ-F.fmap k₁ π₁ n (pair-delay-◇₂ k₁ l n (a₁ , a₂)) ⌟)
≡⟨ cong! (lemma k₁ l {n} {a₁ , a₂}) ⟩
μ.at A n (k₁ , ▹ᵏ-F.fmap k₁ (η.at A) n a₁)
≡⟨ η-unit2 ⟩
k₁ , a₁
≡⟨ sym (,-injectiveˡ pf) ⟩
l₁ n a
∎
where
lemma : ∀ (k l : ℕ) -> ▹ᵏ-F.fmap k π₁ ∘ pair-delay-◇₂ k l ≈ π₁
lemma zero l = refl
lemma (suc k) l {zero} = refl
lemma (suc k) l {suc n} = lemma k l {n}
*π₁-comm-◇ {A}{B}{L}{l₁}{l₂}{n}{a} | ((.(suc (k₂ + l)) , a₁) , k₂ , a₂) with≡ pf
| greater .k₂ l with≡ cpf =
begin
(μ.at A n (◇-f *π₁ n (◇-select n ⌞ (l₁ n a , l₂ n a) ⌟)))
≡⟨ cong! pf ⟩
μ.at A n (◇-f *π₁ n
(prod-◇-compare (suc (k₂ + l)) k₂ n a₁ a₂ (⌞ compare (suc (k₂ + l)) k₂ ⌟)))
≡⟨ cong! cpf ⟩
μ.at A n (◇-f *π₁ n
(prod-◇-compare (suc (k₂ + l)) k₂ n a₁ a₂ (greater k₂ l)))
≡⟨⟩
μ.at A n (k₂ ,
▹ᵏ-F.fmap k₂ *π₁ n ⌞ (▹ᵏ-F.fmap k₂ ι₁ n (▹ᵏ-F.fmap k₂ ι₂ n
(pair-delay-◇₁ k₂ l n (a₁ , a₂)))) ⌟)
≡⟨ cong! (▹ᵏ-F.fmap-∘ k₂ {g = ι₁ {A ⊗ ◇ B ⊕ ◇ A ⊗ B} {A ⊗ B}}
{ι₂ {A ⊗ ◇ B} {◇ A ⊗ B}}{n} {pair-delay-◇₁ k₂ l n (a₁ , a₂)}) ⟩
μ.at A n (k₂ ,
⌞ ▹ᵏ-F.fmap k₂ *π₁ n (▹ᵏ-F.fmap k₂ (ι₁ ∘ ι₂) n
(pair-delay-◇₁ k₂ l n (a₁ , a₂))) ⌟)
≡⟨ cong! (▹ᵏ-F.fmap-∘ k₂ {g = *π₁} {ι₁ ∘ ι₂} {n} {pair-delay-◇₁ k₂ l n (a₁ , a₂)}) ⟩
μ.at A n (k₂ ,
▹ᵏ-F.fmap k₂ ([ η.at A ∘ π₁ {B = L} ⁏ π₁ {B = B} ⁏ η.at A ∘ π₁ {B = L} ] ∘ ι₁ ∘ ι₂) n
(pair-delay-◇₁ k₂ l n (a₁ , a₂)))
≡⟨⟩
μ.at A n (k₂ , ⌞ ▹ᵏ-F.fmap k₂ π₁ n (pair-delay-◇₁ k₂ l n (a₁ , a₂)) ⌟)
≡⟨ refl ⟩
μ.at A n (◇-f π₁ n (k₂ , pair-delay-◇₁ k₂ l n (a₁ , a₂)))
≡⟨ {! !} ⟩
-- ≡⟨ cong! (lemma k₂ l {n} {a₁ , a₂}) ⟩
-- μ.at A n (k₂ , ▹ᵏ-F.fmap k₂ (▹ᵏ-◇.at (suc l) A) n (split-▹ᵏ k₂ l n a₁))
suc (k₂ + l) , a₁
≡⟨ sym (,-injectiveˡ pf) ⟩
l₁ n a
∎
where
split-▹ᵏ : ∀ {A} k l -> delay A by suc (k + l) ⇴ delay (delay A by suc l) by k
split-▹ᵏ zero l n a = a
split-▹ᵏ (suc k) l zero a = top.tt
split-▹ᵏ (suc k) l (suc n) a = split-▹ᵏ k l n a
lemma : ∀ {A B} (k l : ℕ)
-> ▹ᵏ-F.fmap k (π₁ {B = B}) ∘ pair-delay-◇₁ {A} k l
≈ ▹ᵏ-F.fmap k (▹ᵏ-◇.at (suc l) A) ∘ split-▹ᵏ k l ∘ π₁
lemma zero l {n} = refl
lemma (suc k) l {zero} = refl
lemma (suc k) l {suc n} = lemma k l
lemma2 : ∀ {A B} k l n (a₁ : delay A by suc (k + l) at n)
(a₂ : delay B by k at n)
-> μ.at A n (◇-f π₁ n (k , pair-delay-◇₁ k l n (a₁ , a₂)))
≡ (suc (k + l) , a₁)
lemma2 zero l n a₁ a₂ = refl
lemma2 (suc k) l zero a₁ a₂ = {! !}
lemma2 (suc k) l (suc n) a₁ a₂ = {! !}
*π₁-comm-◇ {l₁ = l₁} {l₂} {n} {a} | ((k₁ , a₁) , .k₁ , a₂) with≡ pf
| equal .k₁ with≡ cpf = {! !}
open Linear ℝeactive-linear public
-- Handle a linear product with three continuations
handle : ∀ {A B C D : τ}
-> (A ⊗ B ⊗ ◇ C ⇴ ◇ D)
-> (A ⊗ ◇ B ⊗ C ⇴ ◇ D)
-> (A ⊗ B ⊗ C ⇴ ◇ D)
-> A ⊗ (B ⊛ C) ⇴ ◇ D
handle a b c = [ a ∘ assoc-left ⁏ b ∘ assoc-left ⁏ c ∘ assoc-left ] ∘ dist2
|
alloy4fun_models/trashltl/models/5/Xaoqew7CohLW55CQL.als | Kaixi26/org.alloytools.alloy | 0 | 4976 | open main
pred idXaoqew7CohLW55CQL_prop6 {
no Trash or all f : File | (f in Trash) since (f in Trash)
}
pred __repair { idXaoqew7CohLW55CQL_prop6 }
check __repair { idXaoqew7CohLW55CQL_prop6 <=> prop6o } |
Transynther/x86/_processed/NONE/_xt_sm_/i9-9900K_12_0xca_notsx.log_25_1506.asm | ljhsiun2/medusa | 9 | 29390 | .global s_prepare_buffers
s_prepare_buffers:
push %r11
push %r12
push %r15
push %rcx
push %rdi
push %rdx
push %rsi
lea addresses_UC_ht+0x1b56e, %rsi
lea addresses_WT_ht+0xa2da, %rdi
nop
nop
nop
cmp %r11, %r11
mov $14, %rcx
rep movsw
nop
nop
add %rdi, %rdi
lea addresses_D_ht+0x276e, %r11
nop
and $22130, %rcx
movw $0x6162, (%r11)
nop
nop
sub $45954, %r11
lea addresses_normal_ht+0x1748a, %r11
nop
nop
nop
nop
add $8807, %r12
movl $0x61626364, (%r11)
nop
nop
nop
sub $60560, %rdi
lea addresses_WC_ht+0x1ce56, %rdx
nop
nop
nop
sub $9408, %r12
mov (%rdx), %rsi
nop
cmp $35053, %rdx
lea addresses_WT_ht+0x19b3c, %r12
nop
nop
nop
sub %r15, %r15
mov $0x6162636465666768, %rdi
movq %rdi, (%r12)
dec %rdi
lea addresses_D_ht+0xff6e, %rdi
nop
nop
nop
nop
nop
add %r15, %r15
and $0xffffffffffffffc0, %rdi
movaps (%rdi), %xmm6
vpextrq $0, %xmm6, %r11
nop
nop
nop
nop
nop
cmp $58407, %r12
lea addresses_A_ht+0x10cde, %r15
nop
nop
nop
nop
nop
and %r11, %r11
mov (%r15), %ecx
nop
nop
lfence
lea addresses_D_ht+0x1e36e, %r15
nop
cmp $25293, %rcx
movups (%r15), %xmm1
vpextrq $1, %xmm1, %r12
nop
nop
and %rdi, %rdi
lea addresses_A_ht+0x1365e, %rdi
nop
nop
sub %rsi, %rsi
movl $0x61626364, (%rdi)
xor $23896, %r15
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %r15
pop %r12
pop %r11
ret
.global s_faulty_load
s_faulty_load:
push %r11
push %r14
push %r8
push %rbx
push %rcx
push %rdi
push %rsi
// Store
mov $0x289fb60000000d16, %rsi
and $45440, %rbx
mov $0x5152535455565758, %r8
movq %r8, (%rsi)
nop
nop
and %rcx, %rcx
// Store
lea addresses_RW+0x1f6e, %rcx
clflush (%rcx)
sub $20468, %rdi
mov $0x5152535455565758, %r8
movq %r8, (%rcx)
nop
nop
nop
nop
dec %r11
// Store
lea addresses_A+0x139ee, %rcx
clflush (%rcx)
nop
nop
xor $4036, %r8
movl $0x51525354, (%rcx)
nop
nop
nop
cmp $41964, %rbx
// Faulty Load
lea addresses_RW+0x1f6e, %rcx
nop
inc %r8
mov (%rcx), %r14w
lea oracles, %rsi
and $0xff, %r14
shlq $12, %r14
mov (%rsi,%r14,1), %r14
pop %rsi
pop %rdi
pop %rcx
pop %rbx
pop %r8
pop %r14
pop %r11
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_RW', 'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 0}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_NC', 'NT': False, 'AVXalign': False, 'size': 8, 'congruent': 0}}
{'OP': 'STOR', 'dst': {'same': True, 'type': 'addresses_RW', 'NT': False, 'AVXalign': False, 'size': 8, 'congruent': 0}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_A', 'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 7}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'same': True, 'type': 'addresses_RW', 'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 0}}
<gen_prepare_buffer>
{'OP': 'REPM', 'src': {'same': False, 'congruent': 9, 'type': 'addresses_UC_ht'}, 'dst': {'same': False, 'congruent': 1, 'type': 'addresses_WT_ht'}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_D_ht', 'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 11}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_normal_ht', 'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 1}}
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_WC_ht', 'NT': False, 'AVXalign': False, 'size': 8, 'congruent': 3}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_WT_ht', 'NT': True, 'AVXalign': False, 'size': 8, 'congruent': 0}}
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_D_ht', 'NT': False, 'AVXalign': True, 'size': 16, 'congruent': 11}}
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_A_ht', 'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 3}}
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_D_ht', 'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 10}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_A_ht', 'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 3}}
{'58': 25}
58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58
*/
|
memsim-master/src/memory-cache.adb | strenkml/EE368 | 0 | 18012 |
with Ada.Unchecked_Deallocation;
with Ada.Assertions; use Ada.Assertions;
with Device; use Device;
with BRAM;
with CACTI;
with Random_Enum;
package body Memory.Cache is
MIN_LINE_COUNT : constant := 16;
procedure Free is
new Ada.Unchecked_Deallocation(Cache_Data, Cache_Data_Pointer);
function Create_Cache(mem : access Memory_Type'Class;
line_count : Positive := 1;
line_size : Positive := 8;
associativity : Positive := 1;
latency : Time_Type := 1;
policy : Policy_Type := LRU;
write_back : Boolean := True)
return Cache_Pointer is
result : constant Cache_Pointer := new Cache_Type;
begin
Set_Memory(result.all, mem);
result.line_size := line_size;
result.line_count := line_count;
result.associativity := associativity;
result.latency := latency;
result.policy := policy;
result.write_back := write_back;
result.data.Set_Length(Count_Type(result.line_count));
for i in 0 .. result.line_count - 1 loop
result.data.Replace_Element(i, new Cache_Data);
end loop;
return result;
end Create_Cache;
function Random_Policy is new Random_Enum(Policy_Type);
function Random_Boolean is new Random_Enum(Boolean);
-- Set the latency based on associativity.
procedure Update_Latency(mem : in out Cache_Type'Class) is
begin
if Get_Device = ASIC then
mem.latency := CACTI.Get_Time(mem);
else
case mem.policy is
when PLRU =>
mem.latency := 3 + Time_Type(mem.associativity) / 8;
when others =>
mem.latency := 3 + Time_Type(mem.associativity) / 4;
end case;
end if;
end Update_Latency;
function Random_Cache(next : access Memory_Type'Class;
generator : Distribution_Type;
max_cost : Cost_Type)
return Memory_Pointer is
result : Cache_Pointer := new Cache_Type;
begin
-- Start with everything set to the minimum.
Set_Memory(result.all, next);
result.line_size := Get_Word_Size(next.all);
result.line_count := MIN_LINE_COUNT;
result.associativity := 1;
result.policy := LRU;
result.write_back := True;
-- If even the minimum cache is too costly, return null.
if Get_Cost(result.all) > max_cost then
Set_Memory(result.all, null);
Destroy(Memory_Pointer(result));
return Memory_Pointer(next);
end if;
-- Randomly increase parameters, reverting them if we exceed the cost.
loop
-- Line size.
declare
line_size : constant Positive := result.line_size;
begin
if Random_Boolean(Random(generator)) then
result.line_size := line_size * 2;
if Get_Cost(result.all) > max_cost then
result.line_size := line_size;
exit;
end if;
end if;
end;
-- Line count.
declare
line_count : constant Positive := result.line_count;
begin
if Random_Boolean(Random(generator)) then
result.line_count := 2 * line_count;
if Get_Cost(result.all) > max_cost then
result.line_count := line_count;
exit;
end if;
end if;
end;
-- Associativity.
declare
associativity : constant Positive := result.associativity;
begin
if Random_Boolean(Random(generator)) then
result.associativity := result.associativity * 2;
if result.associativity > result.line_count or else
Get_Cost(result.all) > max_cost then
result.associativity := associativity;
exit;
end if;
end if;
end;
-- Policy.
declare
policy : constant Policy_Type := result.policy;
begin
result.policy := Random_Policy(Random(generator));
if Get_Cost(result.all) > max_cost then
result.policy := policy;
exit;
end if;
end;
-- Type.
declare
write_back : constant Boolean := result.write_back;
begin
result.write_back := Random_Boolean(Random(generator));
if Get_Cost(result.all) > max_cost then
result.write_back := write_back;
exit;
end if;
end;
end loop;
Update_Latency(result.all);
result.data.Set_Length(Count_Type(result.line_count));
for i in 0 .. result.line_count - 1 loop
result.data.Replace_Element(i, new Cache_Data);
end loop;
return Memory_Pointer(result);
end Random_Cache;
function Clone(mem : Cache_Type) return Memory_Pointer is
result : constant Cache_Pointer := new Cache_Type'(mem);
begin
return Memory_Pointer(result);
end Clone;
procedure Permute(mem : in out Cache_Type;
generator : in Distribution_Type;
max_cost : in Cost_Type) is
param_count : constant Natural := 8;
param : Natural := Random(generator) mod param_count;
line_size : constant Positive := mem.line_size;
line_count : constant Positive := mem.line_count;
associativity : constant Positive := mem.associativity;
policy : constant Policy_Type := mem.policy;
write_back : constant Boolean := mem.write_back;
begin
-- Loop until we either change a parameter or we are unable to
-- change any parameter.
for i in 1 .. param_count loop
case param is
when 0 => -- Increase line size
mem.line_size := line_size * 2;
exit when Get_Cost(mem) <= max_cost;
mem.line_size := line_size;
when 1 => -- Decrease line size
if line_size > Get_Word_Size(Get_Memory(mem).all) then
mem.line_size := line_size / 2;
exit when Get_Cost(mem) <= max_cost;
mem.line_size := line_size;
end if;
when 2 => -- Increase line count
mem.line_count := line_count * 2;
exit when Get_Cost(mem) <= max_cost;
mem.line_count := line_count;
when 3 => -- Decrease line count
if line_count > MIN_LINE_COUNT and
line_count > associativity then
mem.line_count := line_count / 2;
exit when Get_Cost(mem) <= max_cost;
mem.line_count := line_count;
end if;
when 4 => -- Increase associativity
if associativity < line_count then
mem.associativity := associativity * 2;
exit when Get_Cost(mem) <= max_cost;
mem.associativity := associativity;
end if;
when 5 => -- Decrease associativity
if associativity > 1 then
mem.associativity := associativity / 2;
exit when Get_Cost(mem) <= max_cost;
mem.associativity := associativity;
end if;
when 6 => -- Change policy
mem.policy := Random_Policy(Random(generator));
exit when Get_Cost(mem) <= max_cost;
mem.policy := policy;
when others => -- Change type
mem.write_back := Random_Boolean(Random(generator));
exit when Get_Cost(mem) <= max_cost;
mem.write_back := write_back;
end case;
param := (param + 1) mod param_count;
end loop;
Update_Latency(mem);
for i in mem.line_count .. mem.data.Last_Index loop
declare
dp : Cache_Data_Pointer := mem.data.Element(i);
begin
Free(dp);
end;
end loop;
mem.data.Set_Length(Count_Type(mem.line_count));
for i in line_count .. mem.line_count - 1 loop
mem.data.Replace_Element(i, new Cache_Data);
end loop;
Assert(Get_Cost(mem) <= max_cost, "Invalid cache permutation");
end Permute;
procedure Get_Data(mem : in out Cache_Type;
address : in Address_Type;
size : in Positive;
is_read : in Boolean) is
data : Cache_Data_Pointer;
mask : constant Address_Type := Address_Type(mem.line_size - 1);
tag : constant Address_Type := address and not mask;
set_count : constant Natural := mem.line_count / mem.associativity;
line_size : constant Address_Type := Address_Type(mem.line_size);
word_addr : constant Address_Type := address / line_size;
first : constant Natural :=
Natural(word_addr mod Address_Type(set_count));
line : Natural;
to_replace : Natural := 0;
age : Long_Integer;
age_sum : Natural;
begin
Advance(mem, mem.latency);
-- Update the age of all items in this set.
age_sum := 0;
for i in 0 .. mem.associativity - 1 loop
line := first + i * set_count;
data := mem.data.Element(line);
if mem.policy = PLRU then
age_sum := age_sum + Natural(data.age);
else
data.age := data.age + 1;
Assert(data.age > 0, "invalid age");
end if;
end loop;
-- First check if this address is already in the cache.
-- Here we also keep track of the line to be replaced.
if mem.policy = MRU then
age := Long_Integer'Last;
else
age := Long_Integer'First;
end if;
for i in 0 .. mem.associativity - 1 loop
line := first + i * set_count;
data := mem.data.Element(line);
if tag = data.address then -- Cache hit.
if mem.policy = PLRU then
-- Reset ages to 0 if we marked all of them.
if age_sum + 1 = mem.associativity then
for j in 0 .. mem.associativity - 1 loop
declare
temp : Cache_Data_Pointer;
begin
temp := mem.data.Element(first + j * set_count);
temp.age := 0;
end;
end loop;
end if;
-- Make this age most recently used.
data.age := 1;
elsif mem.policy /= FIFO then
-- Other policies reset the age to 0.
data.age := 0;
end if;
if is_read or mem.write_back then
data.dirty := data.dirty or not is_read;
else
Write(Container_Type(mem), tag, mem.line_size);
end if;
return;
elsif mem.policy = MRU then
if data.age < age then
to_replace := line;
age := data.age;
end if;
elsif mem.policy = PLRU then
if data.age = 0 then
to_replace := line;
age := data.age;
end if;
else
if data.age > age then
to_replace := line;
age := data.age;
end if;
end if;
end loop;
-- If we got here, the item is not in the cache.
if is_read or mem.write_back then
-- Look up the line to replace.
data := mem.data.Element(to_replace);
-- Evict the oldest entry.
-- On write-through caches, the dirty flag will never be set.
if data.dirty then
Write(Container_Type(mem), data.address, mem.line_size);
data.dirty := False;
end if;
data.address := tag;
data.dirty := not is_read;
-- Update the age.
if mem.policy = PLRU then
if age_sum + 1 = mem.associativity then
for j in 0 .. mem.associativity - 1 loop
declare
temp : Cache_Data_Pointer;
begin
temp := mem.data.Element(first + j * set_count);
temp.age := 0;
end;
end loop;
end if;
data.age := 1;
else
data.age := 0;
end if;
-- Read the new entry.
-- We skip this if this was a write that wrote the entire line.
if is_read or size /= mem.line_size then
Read(Container_Type(mem), tag, mem.line_size);
end if;
else
-- A write on a write-through cache, forward the write.
Write(Container_Type(mem), address, size);
end if;
end Get_Data;
procedure Reset(mem : in out Cache_Type;
context : in Natural) is
data : Cache_Data_Pointer;
begin
Reset(Container_Type(mem), context);
for i in 0 .. mem.line_count - 1 loop
data := mem.data.Element(i);
data.address := Address_Type'Last;
data.age := 0;
data.dirty := False;
end loop;
end Reset;
procedure Read(mem : in out Cache_Type;
address : in Address_Type;
size : in Positive) is
extra : constant Natural := size / mem.line_size;
abits : constant Positive := Get_Address_Bits;
mask : constant Address_Type := Address_Type(2) ** abits - 1;
temp : Address_Type := address;
begin
for i in 1 .. extra loop
Get_Data(mem, temp, mem.line_size, True);
temp := (temp + Address_Type(mem.line_size)) and mask;
end loop;
if size > extra * mem.line_size then
Get_Data(mem, temp, size - extra * mem.line_size, True);
end if;
end Read;
procedure Write(mem : in out Cache_Type;
address : in Address_Type;
size : in Positive) is
extra : constant Natural := size / mem.line_size;
abits : constant Positive := Get_Address_Bits;
mask : constant Address_Type := Address_Type(2) ** abits - 1;
temp : Address_Type := address;
begin
for i in 1 .. extra loop
Get_Data(mem, temp, mem.line_size, False);
temp := (temp + Address_Type(mem.line_size)) and mask;
end loop;
if size > extra * mem.line_size then
Get_Data(mem, temp, size - extra * mem.line_size, False);
end if;
end Write;
function To_String(mem : Cache_Type) return Unbounded_String is
result : Unbounded_String;
begin
Append(result, "(cache ");
Append(result, "(line_size" & Positive'Image(mem.line_size) & ")");
Append(result, "(line_count" & Positive'Image(mem.line_count) & ")");
Append(result, "(associativity" &
Positive'Image(mem.associativity) & ")");
Append(result, "(latency" & Time_Type'Image(mem.latency) & ")");
if mem.associativity > 1 then
Append(result, "(policy ");
case mem.policy is
when LRU => Append(result, "lru");
when MRU => Append(result, "mru");
when FIFO => Append(result, "fifo");
when PLRU => Append(result, "plru");
end case;
Append(result, ")");
end if;
if mem.write_back then
Append(result, "(write_back true)");
else
Append(result, "(write_back false)");
end if;
Append(result, "(memory ");
Append(result, To_String(Container_Type(mem)));
Append(result, "))");
return result;
end To_String;
function Get_Cost(mem : Cache_Type) return Cost_Type is
-- Bits per line for storing data.
lines : constant Natural := mem.line_count;
lsize : constant Natural := mem.line_size;
line_bits : constant Natural := lsize * 8;
-- Bits to store a tag.
addr_bits : constant Positive := Get_Address_Bits;
wsize : constant Positive := Get_Word_Size(mem);
index_bits : constant Natural := Log2(lines - 1);
line_words : constant Natural := (lsize + wsize - 1) / wsize;
ls_bits : constant Natural := Log2(line_words - 1);
tag_bits : constant Natural := addr_bits - index_bits - ls_bits;
-- Bits to store the age.
assoc : constant Positive := mem.associativity;
-- Bits used for storing valid and dirty.
valid_bits : constant Natural := 1;
dirty_bits : constant Natural := 1;
-- Bits per way. This is the width of the memory.
width : Natural := valid_bits + line_bits + tag_bits;
result : Cost_Type;
begin
-- Use CACTI to determine the cost for ASICs.
if Get_Device = ASIC then
result := Get_Cost(Container_Type(mem));
result := result + CACTI.Get_Area(mem);
return result;
end if;
-- Determine the number of age bits.
if assoc > 1 then
case mem.policy is
when PLRU =>
width := width + 1;
when others =>
width := width + Log2(assoc - 1);
end case;
end if;
-- If this cache is a write-back cache, we need to track a dirty
-- bit for each cache line.
if mem.write_back then
width := width + dirty_bits;
end if;
-- The memory must be wide enough to allow access to each way.
width := width * assoc;
-- Given the width and depth of the cache, determine the number
-- of BRAMs required.
result := Cost_Type(BRAM.Get_Count(width, lines / assoc));
-- Add the cost of the contained memory.
result := result + Get_Cost(Container_Type(mem));
return result;
end Get_Cost;
procedure Generate(mem : in Cache_Type;
sigs : in out Unbounded_String;
code : in out Unbounded_String) is
other : constant Memory_Pointer := Get_Memory(mem);
word_bits: constant Natural := 8 * Get_Word_Size(mem);
name : constant String := "m" & To_String(Get_ID(mem));
oname : constant String := "m" & To_String(Get_ID(other.all));
lsize : constant Positive := 8 * mem.line_size / word_bits;
lcount : constant Positive := mem.line_count;
assoc : constant Natural := mem.associativity;
begin
Generate(other.all, sigs, code);
Declare_Signals(sigs, name, word_bits);
Line(code, name & "_inst : entity work.cache");
Line(code, " generic map (");
Line(code, " ADDR_WIDTH => ADDR_WIDTH,");
Line(code, " WORD_WIDTH => " & To_String(word_bits) & ",");
Line(code, " LINE_SIZE_BITS => " &
To_String(Log2(lsize - 1)) & ",");
Line(code, " LINE_COUNT_BITS => " &
To_String(Log2(lcount / assoc - 1)) & ",");
Line(code, " ASSOC_BITS => " &
To_String(Log2(assoc - 1)) & ",");
case mem.policy is
when LRU =>
Line(code, " REPLACEMENT => 0,");
when MRU =>
Line(code, " REPLACEMENT => 1,");
when FIFO =>
Line(code, " REPLACEMENT => 2,");
when PLRU =>
Line(code, " REPLACEMENT => 3,");
end case;
if mem.write_back then
Line(code, " WRITE_POLICY => 0");
else
Line(code, " WRITE_POLICY => 1");
end if;
Line(code, " )");
Line(code, " port map (");
Line(code, " clk => clk,");
Line(code, " rst => rst,");
Line(code, " addr => " & name & "_addr,");
Line(code, " din => " & name & "_din,");
Line(code, " dout => " & name & "_dout,");
Line(code, " re => " & name & "_re,");
Line(code, " we => " & name & "_we,");
Line(code, " mask => " & name & "_mask,");
Line(code, " ready => " & name & "_ready,");
Line(code, " maddr => " & oname & "_addr,");
Line(code, " min => " & oname & "_dout,");
Line(code, " mout => " & oname & "_din,");
Line(code, " mre => " & oname & "_re,");
Line(code, " mwe => " & oname & "_we,");
Line(code, " mmask => " & oname & "_mask,");
Line(code, " mready => " & oname & "_ready");
Line(code, " );");
end Generate;
procedure Adjust(mem : in out Cache_Type) is
ptr : Cache_Data_Pointer;
begin
Adjust(Container_Type(mem));
for i in mem.data.First_Index .. mem.data.Last_Index loop
ptr := new Cache_Data'(mem.data.Element(i).all);
mem.data.Replace_Element(i, ptr);
end loop;
end Adjust;
procedure Finalize(mem : in out Cache_Type) is
begin
Finalize(Container_Type(mem));
for i in mem.data.First_Index .. mem.data.Last_Index loop
declare
ptr : Cache_Data_Pointer := mem.data.Element(i);
begin
Free(ptr);
end;
end loop;
end Finalize;
function Get_Line_Size(mem : Cache_Type) return Positive is
begin
return mem.line_size;
end Get_Line_Size;
function Get_Line_Count(mem : Cache_Type) return Positive is
begin
return mem.line_count;
end Get_Line_Count;
function Get_Associativity(mem : Cache_Type) return Positive is
begin
return mem.associativity;
end Get_Associativity;
function Get_Policy(mem : Cache_Type) return Policy_Type is
begin
return mem.policy;
end Get_Policy;
end Memory.Cache;
|
reference_asm/battle_escape.asm | tashiww/maten_tools | 1 | 100520 | ; ########################################################################################
; # Generated by the active disassembly feature of the Exodus emulation platform
;
; # escape from battle routine
;
; # Creation Date: 2021-1-5 19:29:40
; # Analysis Region: 0x0000BED2 - 0x0000C0xx
; ########################################################################################
org $0000BED2
MOVE.w $00FFDAC4, D0 ; it's after ram ptrs for enemy and player, not sure.. always $0?
BTST.l #0, D0 ; maybe boss flag for inescapable battles
BNE.w EscapeFail
BTST.l #$0E, D0
BNE.w loc_0000BF9C
MOVEA.l $00FFDAB8, A5
MOVEQ #5, D6 ; loop through full party
CLR.w D5 ; starting with first member
MOVEQ #-1, D4 ; max speed in party
CLR.w D7
GetPartySpeed:
TST.w (A5,D5.w) ; check if member present
BEQ.b SetupForEnemyCheck
MOVE.w $14(A5,D5.w), D3 ; speed
TST.w $2(A5,D5.w) ; check current hp (dead lol)
BEQ.b HalveDeadSpeed
MOVE.w $16(A5,D5.w), D0 ; status debuffs
ANDI.w #$30A6, D0 ; stone, paralyze, hold i think
BEQ.b PlayerNotDisabled
HalveDeadSpeed:
LSR.w #1, D3 ;
BRA.b CheckHighestSpeed ;
PlayerNotDisabled:
MOVEQ #-1, D7 ; autofail if this isn't set
CheckHighestSpeed:
CMP.w D3, D4
BCS.b NextMember
MOVE.w D3, D4
NextMember:
ADDI.w #$0030, D5
DBF D6, GetPartySpeed
SetupForEnemyCheck:
TST.w D7
BEQ.w EscapeFail
MOVEA.l $00FFDAB4, A5
MOVEQ #8, D6 ; can there be 8 enemies????
CLR.w D5
MOVEQ #1, D3
CLR.w D7
GetEnemySpeed:
TST.w (A5,D5.w) ; check if present
BEQ.b NextEnemy
TST.w $2(A5,D5.w) ; curent hp
BEQ.b NextEnemy
MOVE.w $16(A5,D5.w), D0 ; debuffs
ANDI.w #$3066, D0 ; adds sleep and fear i think?
BNE.b NextEnemy
MOVEQ #-1, D7 ; valid enemy
CMP.w $14(A5,D5.w), D3 ; check against max speed so far
BCC.b NextEnemy
MOVE.w $14(A5,D5.w), D3 ; set as highest speed
NextEnemy:
ADDI.w #$0030, D5 ; data for enemies is $30 bytes
DBF D6, GetEnemySpeed
EscapeOdds equr d5
TST.w D7
BEQ.w loc_0000BF9C ; if no valid enemy speeds
MOVEQ #7, EscapeOdds
CMP.w D3, D4
BCS.b PlayerSlower
LSR.w #1, D4 ;
CMP.w D3, D4 ;
BCS.b EscapeRNG ;
MOVEQ #$0000000B, EscapeOdds ; if player 2x faster
LSR.w #1, D4 ;
CMP.w D3, D4 ;
BCS.b EscapeRNG ;
MOVEQ #$0000000F, EscapeOdds ; if player 4x faster
BRA.b EscapeRNG ;
PlayerSlower:
MOVEQ #2, EscapeOdds
LSR.w #1, D3
CMP.w D3, D4
BCC.b EscapeRNG
BRA.w EscapeFail ;Predicted (Code-scan)
EscapeRNG:
JSR $00001F9C ; rng routine
ANDI.w #$000F, D0
CMP.w D0, EscapeOdds
BCS.w EscapeFail
loc_0000BF9C:
MOVE.w #$00FD, D0
JSR $00002376
MOVEA.l $00FFDAB8, A5
MOVEQ #5, D7
CLR.w D6
BattleWrapup:
CLR.w D2
MOVE.b (A5), D2
BEQ.b loc_0000C01A
BSR.w $E23A
MOVE.w $2(A5), $2(A0) ; update hp (copy battle status to game status)
MOVE.w $6(A5), $6(A0) ; update mp
MOVE.w $16(A5), D0 ; debuffs
ANDI.w #7, D0
MOVE.b D0, $19(A0)
MOVE.w $24(A5), $40(A0)
MOVE.w $26(A5), $42(A0)
MOVE.w $2E(A5), $4E(A0)
MOVE.w $00FFDAC4, D0
BTST.l #$0C, D0
BEQ.b loc_0000C00E
CMPI.b #1, (A0) ;Predicted (Code-scan)
BEQ.b loc_0000C002 ;Predicted (Code-scan)
CMPI.b #2, (A0) ;Predicted (Code-scan)
BEQ.b loc_0000C002 ;Predicted (Code-scan)
CMPI.b #9, (A0) ;Predicted (Code-scan)
BNE.b loc_0000C00E ;Predicted (Code-scan)
loc_0000C002:
TST.w $2(A0) ;Predicted (Code-scan)
BNE.b loc_0000C00E ;Predicted (Code-scan)
MOVE.w #1, $2(A0) ; gives 1 hp to dead people?
loc_0000C00E:
ADDQ.w #1, D6
ADDA.l #$00000030, A5
DBF D7, BattleWrapup
loc_0000C01A:
JSR $0000B184
MOVE.w #1, $00FF0004
TRAP #5
ORI.b #$FA, D1 ;Predicted (Code-scan)
EscapeFail:
MOVEQ #6, D0
LEA $CD48, A0 ; asm68k might mangle this
JSR $00003850
JSR $0000382E
TRAP #5
|
4.8.ReverseString.asm | souzaitor/Assembly | 0 | 961 | TITLE Reverse String
;--------------------
; Autor: <NAME>
; Data: 15/07/2021
;
; Capítulo 4 Exercício 8
; Descrição: Este programa usa a instrução LOOP com endereçamento indireto que copia uma string de
; origem para destino, invertendo a ordem dos caracteres no processo
;--------------------
INCLUDE Irvine32.inc
.data
SOURCE BYTE "This is the source string", 0
TARGET BYTE SIZEOF source DUP('#')
.code
main PROC
mov ecx, SIZEOF SOURCE - 1
mov esi, OFFSET SOURCE + (SIZEOF SOURCE) - 2
mov edi, OFFSET TARGET
l1:
mov al, [esi]
mov [edi], al
dec esi
inc edi
loop l1
mov esi,OFFSET target ; offset of variable
mov ebx,1 ; byte format
mov ecx,SIZEOF target-1 ; counter
call DumpMem
exit
main ENDP
END main |
asm/kernel/basic/exec.asm | majacQ/retroputer | 58 | 160725 | .segment __current__ kmemmap.basic.code-start .append {
#
# EXEC is responsible for evaluating the line at D,X
#
# @param [D, X]: PTR to crunched line (either direct or run mode works)
# @returns DL: 0 if no error, or an error number if one occurred
#
#######################################################################
exec: {
enter 0x00
push x
push a
push y
push c
_main:
y := 0
do {
in dl, 0x38 # Check for CTRL+C
and dl, 0b0000_1000
cmp dl, 0
if !z { # Got CTRL
in dl, 0x3A
and dl, 0b0000_0100
cmp dl, 0
if !z { # Got C
dl := 0 # HALT!
[bdata.execution-mode] := dl
dl := brodata.STOPPED_ERROR # with appropriate error
br _out
}
}
call gettok
c := dl
cmp c, 128
if n {
# not an executable token
cmp c, 0
if z {
dl := 0
brs _out
}
dl := brodata.SYNTAX_ERROR
brs _out
}
clr c
sub c, 128
shl c, 1
x := c
call [statement-handlers, x]
cmp dl, constants.NO_STMT_TERM_NEEDED
if z {
continue # probably had a THEN or ELSE...
}
cmp dl, 0
brs !z _out # an error occurred, get us out
call gettok
cmp dl, 0
if z {
brs _out
} else {
cmp dl, brodata.TOK_END_OF_STMT
if z {
continue
} else {
dl := brodata.SYNTAX_ERROR
brs _out
}
}
} while z
_out:
cmp dl, constants.EXIT_EARLY
if z {
dl := 0 # Early exit is not an ERROR condition
}
pop c
pop y
pop a
pop x
exit 0x00
ret
}
} |
Transynther/x86/_processed/NONE/_zr_/i7-8650U_0xd2.log_8751_344.asm | ljhsiun2/medusa | 9 | 171430 | <reponame>ljhsiun2/medusa
.global s_prepare_buffers
s_prepare_buffers:
push %r10
push %r12
push %r13
push %rcx
push %rdi
push %rsi
lea addresses_UC_ht+0xbc63, %rsi
lea addresses_normal_ht+0xce3, %rdi
nop
sub $52380, %r12
mov $117, %rcx
rep movsq
nop
add $44669, %r10
lea addresses_normal_ht+0x1063, %rsi
lea addresses_normal_ht+0x13d5, %rdi
nop
sub %r13, %r13
mov $38, %rcx
rep movsl
sub %rsi, %rsi
pop %rsi
pop %rdi
pop %rcx
pop %r13
pop %r12
pop %r10
ret
.global s_faulty_load
s_faulty_load:
push %r13
push %r15
push %r8
push %rax
push %rbx
push %rdi
push %rdx
// Load
lea addresses_US+0xd5a3, %r13
clflush (%r13)
nop
nop
and $58200, %rbx
mov (%r13), %rax
nop
nop
dec %r13
// Store
lea addresses_A+0x12463, %rdx
nop
nop
xor $40756, %rbx
movl $0x51525354, (%rdx)
nop
nop
sub %r8, %r8
// Faulty Load
lea addresses_UC+0x17c63, %rbx
nop
nop
cmp $1447, %rdi
movb (%rbx), %r13b
lea oracles, %rdx
and $0xff, %r13
shlq $12, %r13
mov (%rdx,%r13,1), %r13
pop %rdx
pop %rdi
pop %rbx
pop %rax
pop %r8
pop %r15
pop %r13
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_UC', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_US', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 6, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_A', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 11, 'same': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_UC', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}}
<gen_prepare_buffer>
{'OP': 'REPM', 'src': {'type': 'addresses_UC_ht', 'congruent': 11, 'same': True}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 7, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 1, 'same': False}}
{'00': 8751}
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
*/
|
test/Fail/Issue2650.agda | shlevy/agda | 1,989 | 15408 | <filename>test/Fail/Issue2650.agda
{-# OPTIONS --cubical #-}
module _ where
module _ where
open import Agda.Primitive.Cubical public
open import Agda.Builtin.Cubical.Path public
refl : ∀ {a} {A : Set a} {x : A} → x ≡ x
refl {x = x} = \ _ → x
-- Here there's no solution for H, pattern unification will try
-- H := \ i -> b, but the equality constraints from
-- H : Path b a should rule out that assignment.
testPath : ∀ {A : Set} {b a : A} (let H : b ≡ a; H = _) → ∀ i → H i ≡ b
testPath i = refl
|
programs/oeis/089/A089361.asm | neoneye/loda | 22 | 21250 | ; A089361: Numbers of pairs (i, j), i, j > 1, such that i^j <= n.
; 0,0,0,1,1,1,1,2,3,3,3,3,3,3,3,5,5,5,5,5,5,5,5,5,6,6,7,7,7,7,7,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,16
mov $1,261241
sub $1,$0
seq $0,342871 ; a(n) = Sum_{k=1..n} floor(n^(1/k)), n >= 1.
mul $1,2
mov $2,$0
add $2,1
add $1,$2
sub $1,522484
mov $0,$1
|
programs/oeis/233/A233775.asm | neoneye/loda | 22 | 9875 | <filename>programs/oeis/233/A233775.asm
; A233775: Number of vertices in the n-th row of the Sierpinski gasket (cf. A047999).
; 1,2,3,4,5,4,6,8,9,4,6,8,10,8,12,16,17,4,6,8,10,8,12,16,18,8,12,16,20,16,24,32,33,4,6,8,10,8,12,16,18,8,12,16,20,16,24,32,34,8,12,16,20,16,24,32,36,16,24,32,40,32,48,64,65,4,6,8,10,8,12,16,18,8,12,16,20,16,24,32,34,8,12,16,20,16,24,32,36,16,24,32,40,32,48,64,66,8,12,16
mov $2,$0
mov $4,2
lpb $4
mov $0,$2
sub $4,1
add $0,$4
sub $0,1
mul $0,2
max $0,0
seq $0,267700 ; "Tree" sequence in a 90 degree sector of the cellular automaton of A160720.
mov $3,$0
mov $5,$4
mul $5,$0
add $1,$5
lpe
min $2,1
mul $2,$3
sub $1,$2
div $1,2
add $1,1
mov $0,$1
|
source/oasis/program-elements-protected_body_declarations.ads | optikos/oasis | 0 | 20807 | <reponame>optikos/oasis
-- Copyright (c) 2019 <NAME> <<EMAIL>>
--
-- SPDX-License-Identifier: MIT
-- License-Filename: LICENSE
-------------------------------------------------------------
with Program.Elements.Declarations;
with Program.Lexical_Elements;
with Program.Elements.Defining_Identifiers;
with Program.Elements.Aspect_Specifications;
with Program.Element_Vectors;
with Program.Elements.Identifiers;
package Program.Elements.Protected_Body_Declarations is
pragma Pure (Program.Elements.Protected_Body_Declarations);
type Protected_Body_Declaration is
limited interface and Program.Elements.Declarations.Declaration;
type Protected_Body_Declaration_Access is
access all Protected_Body_Declaration'Class with Storage_Size => 0;
not overriding function Name
(Self : Protected_Body_Declaration)
return not null Program.Elements.Defining_Identifiers
.Defining_Identifier_Access is abstract;
not overriding function Aspects
(Self : Protected_Body_Declaration)
return Program.Elements.Aspect_Specifications
.Aspect_Specification_Vector_Access is abstract;
not overriding function Protected_Operations
(Self : Protected_Body_Declaration)
return not null Program.Element_Vectors.Element_Vector_Access
is abstract;
not overriding function End_Name
(Self : Protected_Body_Declaration)
return Program.Elements.Identifiers.Identifier_Access is abstract;
type Protected_Body_Declaration_Text is limited interface;
type Protected_Body_Declaration_Text_Access is
access all Protected_Body_Declaration_Text'Class with Storage_Size => 0;
not overriding function To_Protected_Body_Declaration_Text
(Self : aliased in out Protected_Body_Declaration)
return Protected_Body_Declaration_Text_Access is abstract;
not overriding function Protected_Token
(Self : Protected_Body_Declaration_Text)
return not null Program.Lexical_Elements.Lexical_Element_Access
is abstract;
not overriding function Body_Token
(Self : Protected_Body_Declaration_Text)
return not null Program.Lexical_Elements.Lexical_Element_Access
is abstract;
not overriding function With_Token
(Self : Protected_Body_Declaration_Text)
return Program.Lexical_Elements.Lexical_Element_Access is abstract;
not overriding function Is_Token
(Self : Protected_Body_Declaration_Text)
return not null Program.Lexical_Elements.Lexical_Element_Access
is abstract;
not overriding function End_Token
(Self : Protected_Body_Declaration_Text)
return not null Program.Lexical_Elements.Lexical_Element_Access
is abstract;
not overriding function Semicolon_Token
(Self : Protected_Body_Declaration_Text)
return not null Program.Lexical_Elements.Lexical_Element_Access
is abstract;
end Program.Elements.Protected_Body_Declarations;
|
Codes/Chapter06/P10/P06-10.asm | ar-ekt/Dandamudi-Assembly-Solutions | 8 | 1527 | global _start
extern ExitProcess
%INCLUDE "lib.h"
%macro geti 0
fgets buffer, 15
a2i 15, buffer
%endmacro
%macro puti 1
i2a DWORD %1, buffer
puts buffer
%endmacro
section .data
MAX_ROW EQU 12
MAX_COL EQU 15
NEWLINE db 10, 0
TAB db 9, 0
MSG_ROW_INPUT db "Enter matrix number of rows: ", 0
MSG_COL_INPUT db "Enter matrix number of columns: ", 0
MSG_CELL_INPUT1 db "matrix[", 0
MSG_CELL_INPUT2 db "][", 0
MSG_CELL_INPUT3 db "] = ", 0
MSG_CYCLEN_INPUT db "Enter number of cycles(0<=): ", 0
RESULT db "Result: ", 10, 0
section .bss
buffer resb 100
matrix resd (MAX_COL*MAX_ROW)+1
result resd (MAX_COL*MAX_ROW)+1
section .code
_start:
push DWORD 0
push DWORD 0
push matrix
call matrixInput
pop ECX
pop EBX
puts NEWLINE
cycleN_input_loop:
puts MSG_CYCLEN_INPUT
geti
cmp EAX, 0
jl cycleN_input_loop
push EAX
push EBX
push ECX
push result
push matrix
call matrixCyclicPermutation
push EBX
push ECX
push result
call matrixPrint
_end:
push DWORD 0
call ExitProcess
matrixInput:
%define matrix DWORD [EBP+8]
%define numCol DWORD [EBP+12]
%define numRow DWORD [EBP+16]
enter 0, 0
pushad
matRowInput:
puts MSG_ROW_INPUT
geti
cmp EAX, MAX_ROW
jg matRowInput
cmp EAX, 1
jl matRowInput
mov numRow, EAX
matColInput:
puts MSG_COL_INPUT
geti
cmp EAX, MAX_COL
jg matColInput
cmp EAX, 1
jl matColInput
mov numCol, EAX
cellsInput:
mov ESI, matrix
mov ECX, 0-1
rowsInput:
inc ECX
cmp ECX, numRow
jge matrixInput_done
mov EDX, 0-1
columnsInput:
inc EDX
cmp EDX, numCol
jge rowsInput
puts MSG_CELL_INPUT1
puti ECX
puts MSG_CELL_INPUT2
puti EDX
puts MSG_CELL_INPUT3
geti
mov [ESI], EAX
add ESI, 4
jmp columnsInput
matrixInput_done:
popad
leave
ret 12-8
matrixCyclicPermutation:
%define matrix DWORD [EBP+8]
%define result DWORD [EBP+12]
%define numCol DWORD [EBP+16]
%define numRow DWORD [EBP+20]
%define cycleN DWORD [EBP+24]
%define colMinusCycle DWORD [EBP-4]
enter 4, 0
pushad
mov EAX, cycleN
cmp EAX, numCol
jl permute
cycleLoop:
sub EAX, numCol
cmp EAX, numCol
jnl cycleLoop
permute:
mov cycleN, EAX
mov EAX, numCol
sub EAX, cycleN
mov colMinusCycle, EAX
mov ECX, 0-1
rowLoop:
inc ECX
cmp ECX, numRow
je matrixCyclicPermutation_end
mov EBX, cycleN
colLoop1:
mov EAX, ECX
mul numCol
add EAX, EBX
shl EAX, 2
add EAX, matrix
mov EDI, [EAX]
mov EAX, ECX
mul numCol
add EAX, EBX
sub EAX, cycleN
shl EAX, 2
add EAX, result
mov [EAX], EDI
inc EBX
cmp EBX, numCol
jne colLoop1
mov EBX, 0-1
colLoop2:
inc EBX
cmp EBX, cycleN
je rowLoop
mov EAX, ECX
mul numCol
add EAX, EBX
shl EAX, 2
add EAX, matrix
mov EDI, [EAX]
mov EAX, ECX
mul numCol
add EAX, EBX
add EAX, numCol
sub EAx, cycleN
shl EAX, 2
add EAX, result
mov [EAX], EDI
jmp colLoop2
matrixCyclicPermutation_end:
popad
leave
ret 20-0
matrixPrint:
%define matrix DWORD [EBP+8]
%define numCol DWORD [EBP+12]
%define numRow DWORD [EBP+16]
enter 0, 0
push ESI
push EDX
push ECX
puts NEWLINE
puts RESULT
mov ESI, matrix
mov ECX, numRow
rowsPrint:
mov EDX, numCol
colsPrint:
puti [ESI]
add ESI, 4
puts TAB
sub EDX, 1
ja colsPrint
cols_done:
puts NEWLINE
sub ECX, 1
ja rowsPrint
matrixPrint_end:
pop ECX
pop EDX
pop ESI
leave
ret 12
|
src/main/antlr/Graphql.g4 | Sparow199/graphql-java | 5,355 | 7326 | <gh_stars>1000+
grammar Graphql;
import GraphqlSDL, GraphqlOperation, GraphqlCommon;
@header {
package graphql.parser.antlr;
}
@lexer::members {
public boolean isDigit(int c) {
return c >= '0' && c <= '9';
}
public boolean isNameStart(int c) {
return '_' == c ||
(c >= 'A' && c <= 'Z') ||
(c >= 'a' && c <= 'z');
}
public boolean isDot(int c) {
return '.' == c;
}
}
document : definition+;
definition:
operationDefinition |
fragmentDefinition |
typeSystemDefinition |
typeSystemExtension
;
|
models/tests/test25.als | transclosure/Amalgam | 4 | 3002 | module tests/test // Bugpost by <NAME>
// The correct behavior
// is to generate an error message (saying recursion not supported).
sig S {}
pred p { p }
run p
|
src/fsmaker-target-littlefs.adb | Fabien-Chouteau/fsmaker | 0 | 12912 | <filename>src/fsmaker-target-littlefs.adb
with Ada.Unchecked_Deallocation;
with Ada.Strings.Unbounded; use Ada.Strings.Unbounded;
with GNAT.Source_Info;
with System;
with Interfaces; use Interfaces;
with Interfaces.C; use Interfaces.C;
with Simple_Logging;
with Littlefs; use Littlefs;
package body FSmaker.Target.LittleFS is
function ftruncate (FS : int;
Length : Long_Integer)
return int;
pragma Import (C, ftruncate, "ftruncate");
function fsync (FS : int)
return int;
pragma Import (C, fsync, "fsync");
procedure Free is new Ada.Unchecked_Deallocation (LFS_Config,
LFS_Config_Access);
package FD_Backend is
function Create (FD : aliased GNAT.OS_Lib.File_Descriptor)
return LFS_Config_Access;
end FD_Backend;
package body FD_Backend is
function Read (C : access constant LFS_Config;
Block : LFS_Block;
Off : LFS_Offset;
Buffer : System.Address;
Size : LFS_Size)
return int
with Convention => C;
function Prog (C : access constant LFS_Config;
Block : LFS_Block;
Off : LFS_Offset;
Buffer : System.Address;
Size : LFS_Size)
return int
with Convention => C;
function Erase (C : access constant LFS_Config;
Block : LFS_Block)
return int
with Convention => C;
function Sync (C : access constant LFS_Config) return int
with Convention => C;
----------
-- Read --
----------
function Read (C : access constant LFS_Config;
Block : LFS_Block;
Off : LFS_Offset;
Buffer : System.Address;
Size : LFS_Size)
return int
is
Offset : constant LFS_Offset := Off + C.Block_Size * LFS_Size (Block);
FD : GNAT.OS_Lib.File_Descriptor with Address => C.Context;
begin
GNAT.OS_Lib.Lseek (FD => FD,
offset => Long_Integer (Offset),
origin => GNAT.OS_Lib.Seek_Set);
if GNAT.OS_Lib.Read (FD, Buffer, Integer (Size)) = Integer (Size) then
return 0;
else
Simple_Logging.Error (GNAT.Source_Info.Enclosing_Entity & ": " &
GNAT.OS_Lib.Errno_Message);
return LFS_ERR_IO;
end if;
end Read;
----------
-- Prog --
----------
function Prog (C : access constant LFS_Config;
Block : LFS_Block;
Off : LFS_Offset;
Buffer : System.Address;
Size : LFS_Size)
return int
is
Offset : constant LFS_Offset := Off + C.Block_Size * LFS_Size (Block);
FD : GNAT.OS_Lib.File_Descriptor with Address => C.Context;
begin
GNAT.OS_Lib.Lseek (FD => FD,
offset => Long_Integer (Offset),
origin => GNAT.OS_Lib.Seek_Set);
if GNAT.OS_Lib.Write (FD, Buffer, Integer (Size)) = Integer (Size) then
return 0;
else
Simple_Logging.Error (GNAT.Source_Info.Enclosing_Entity & ": " &
GNAT.OS_Lib.Errno_Message);
return LFS_ERR_IO;
end if;
end Prog;
-----------
-- Erase --
-----------
function Erase (C : access constant LFS_Config;
Block : LFS_Block)
return int
is
Offset : constant LFS_Offset := C.Block_Size * LFS_Size (Block);
FD : GNAT.OS_Lib.File_Descriptor with Address => C.Context;
Zeros : constant array (1 .. C.Block_Size) of Unsigned_8 :=
(others => 0);
Size : constant Integer := Integer (C.Block_Size);
begin
GNAT.OS_Lib.Lseek (FD => FD,
offset => Long_Integer (Offset),
origin => GNAT.OS_Lib.Seek_Set);
if GNAT.OS_Lib.Write (FD, Zeros'Address, Size) = Size then
return 0;
else
Simple_Logging.Error (GNAT.Source_Info.Enclosing_Entity & ": " &
GNAT.OS_Lib.Errno_Message);
return LFS_ERR_IO;
end if;
end Erase;
----------
-- Sync --
----------
function Sync (C : access constant LFS_Config) return int is
pragma Unreferenced (C);
begin
return 0;
end Sync;
------------
-- Create --
------------
function Create (FD : aliased GNAT.OS_Lib.File_Descriptor)
return LFS_Config_Access
is
Ret : constant LFS_Config_Access := new LFS_Config;
begin
Ret.Context := FD'Address;
Ret.Read := Read'Access;
Ret.Prog := Prog'Access;
Ret.Erase := Erase'Access;
Ret.Sync := Sync'Access;
Ret.Read_Size := 2048;
Ret.Prog_Size := 2048;
Ret.Block_Size := 2048;
Simple_Logging.Debug ("Create FD backend -> File size: " &
GNAT.OS_Lib.File_Length (FD)'Img);
Ret.Block_Count :=
LFS_Size (GNAT.OS_Lib.File_Length (FD)) / Ret.Block_Size;
Ret.Block_Cycles := 700;
Ret.Cache_Size := Ret.Block_Size;
Ret.Lookahead_Size := Ret.Block_Size;
Ret.Read_Buffer := System.Null_Address;
Ret.Prog_Buffer := System.Null_Address;
Ret.Lookahead_Buffer := System.Null_Address;
Ret.Name_Max := 0;
Ret.File_Max := 0;
Ret.Attr_Max := 0;
return Ret;
end Create;
end FD_Backend;
---------------
-- Error_Img --
---------------
function Error_Img (Err : int) return String
is (case Err is
when LFS_ERR_OK => "No error",
when LFS_ERR_IO => "Error during device operation",
when LFS_ERR_CORRUPT => "Corrupted",
when LFS_ERR_NOENT => "No directory entry",
when LFS_ERR_EXIST => "Entry already exists",
when LFS_ERR_NOTDIR => "Entry is not a dir",
when LFS_ERR_ISDIR => "Entry is a dir",
when LFS_ERR_NOTEMPTY => "Dir is not empty",
when LFS_ERR_BADF => "Bad file number",
when LFS_ERR_FBIG => "File too large",
when LFS_ERR_INVAL => "Invalid parameter",
when LFS_ERR_NOSPC => "No space left on device",
when LFS_ERR_NOMEM => "No more memory available",
when LFS_ERR_NOATTR => "No data/attr available",
when LFS_ERR_NAMETOOLONG => "File name too long",
when others => "Unknown LFS error (" & Err'Img & ")");
------------
-- Format --
------------
overriding
procedure Format (This : in out Instance;
FD : GNAT.OS_Lib.File_Descriptor;
Size : Natural)
is
use GNAT.OS_Lib;
Unused : Integer;
Err : int;
Config : LFS_Config_Access;
FD_Aliased : aliased constant File_Descriptor := FD;
begin
Simple_Logging.Always ("File size: " & GNAT.OS_Lib.File_Length (FD)'Img);
if GNAT.OS_Lib.File_Length (FD) /= Long_Integer (Size) then
raise Program_Error with "File size different than expected";
end if;
Config := FD_Backend.Create (FD_Aliased);
Err := Format (This.LFS, Config.all);
Free (Config);
if Err /= 0 then
raise Program_Error with "format: " & Error_Img (Err);
end if;
end Format;
-----------
-- Mount --
-----------
overriding
procedure Mount (This : in out Instance;
FD : GNAT.OS_Lib.File_Descriptor)
is
Err : int;
begin
This.FD := FD;
This.Config := FD_Backend.Create (This.FD);
Err := Mount (This.LFS, This.Config.all);
if Err /= 0 then
raise Program_Error with "mount: " & Error_Img (Err);
end if;
end Mount;
--------------
-- Make_Dir --
--------------
overriding
procedure Make_Dir (This : in out Instance;
Path : Target_Path)
is
Err : int;
Full_Path : Ada.Strings.Unbounded.Unbounded_String;
begin
for Dir of Path loop
Full_Path := Full_Path & "/" & Dir;
Simple_Logging.Always ("LFS: Making dir: '" &
To_String (Full_Path) & "'");
Err := Mkdir (This.LFS, To_String (Full_Path));
if Err not in LFS_ERR_OK | LFS_ERR_EXIST then
raise Program_Error with "mkdir: " & Error_Img (Err);
end if;
end loop;
end Make_Dir;
----------
-- Tree --
----------
overriding
function Tree (This : in out Instance;
Path : Target_Path)
return Directory_Tree
is
function Tree_Rec (Dir_Path : String) return Directory_Tree is
Dir : aliased LFS_Dir;
Err : int;
Info : aliased Entry_Info;
Res : Node_Vectors.Vector;
begin
Simple_Logging.Always ("Listing path: '" & Dir_Path & "'");
Err := Open (This.LFS, Dir, Dir_Path);
if Err /= LFS_ERR_OK then
raise Program_Error with "tree: " & Error_Img (Err);
end if;
loop
Err := Read (This.LFS, Dir, Info);
case Err is
when LFS_ERR_OK =>
exit; -- End of directory
when int'First .. -1 =>
raise Program_Error with "tree: " & Error_Img (Err);
when 1 .. int'Last =>
declare
Name : constant String := Standard.Littlefs.Name (Info);
begin
if Name /= "." and then Name /= ".." then
case Kind (Info) is
when Register =>
Res.Append
(new Node'(Kind => File,
Name => To_Unbounded_String (Name)));
when Directory =>
Res.Append
(new Node'(Kind => FSmaker.Dir,
Name => To_Unbounded_String (Name),
Entries => Tree_Rec (Dir_Path & Name & "/")));
end case;
end if;
end;
end case;
end loop;
Err := Close (This.LFS, Dir);
if Err /= LFS_ERR_OK then
raise Program_Error with "tree: " & Error_Img (Err);
end if;
return Res;
end Tree_Rec;
Full_Path : constant String := "/" & Path.Flatten ("/") & "/";
begin
return Tree_Rec (Full_Path);
end Tree;
------------
-- Import --
------------
procedure Import (This : in out Instance;
Path : Target_Path;
Src : in out Source.Instance)
is
Err : int;
File : aliased LFS_File;
Full_Path : constant String := "/" & Path.Flatten ("/");
Dir_Path : Target_Path := Path;
begin
-- Remove filename from the path
Dir_Path.Delete_Last;
-- Make sure the directory hierarchy exists
This.Make_Dir (Dir_Path);
Err := Open (This.LFS, File, Full_Path, LFS_O_CREAT or LFS_O_WRONLY);
if Err /= LFS_ERR_OK then
raise Program_Error with "import: " & Error_Img (Err);
end if;
declare
Buffer : array (1 .. 4046) of Unsigned_8;
Read_Len : Natural;
Write_Len : Integer_32;
begin
loop
Read_Len := Src.Read (Buffer'Address, Buffer'Length);
exit when Read_Len = 0;
Write_Len := Write (This.LFS,
File,
Buffer'Address,
Unsigned_32 (Read_Len));
if Write_Len < 0 then
raise Program_Error with "import: " &
Error_Img (int (Write_Len));
end if;
exit when Write_Len /= Integer_32 (Read_Len);
end loop;
end;
Err := Close (This.LFS, File);
if Err /= LFS_ERR_OK then
raise Program_Error with "import: " & Error_Img (Err);
end if;
Src.Close;
end Import;
---------
-- Cat --
---------
procedure Cat (This : in out Instance;
Path : Target_Path;
Dst : in out FSmaker.Sink.Class)
is
Err : int;
File : aliased LFS_File;
Full_Path : constant String := "/" & Path.Flatten ("/");
begin
Err := Open (This.LFS, File, Full_Path, LFS_O_RDONLY);
if Err /= LFS_ERR_OK then
raise Program_Error with "cat: " & Error_Img (Err);
end if;
loop
declare
Buffer : array (1 .. 4096) of Unsigned_8;
Read_Len : Integer_32;
Write_Len : Natural;
begin
Read_Len := Read (This.LFS, File, Buffer'Address, Buffer'Length);
exit when Read_Len = 0;
if Read_Len < 0 then
raise Program_Error with "cat: " & Error_Img (int (Err));
end if;
Write_Len := Dst.Write (Buffer'Address, Integer (Read_Len));
if Write_Len < 0 then
raise Program_Error with
"cat: GNAT.OS_Lib.Write: " & GNAT.OS_Lib.Errno_Message;
end if;
exit when Read_Len /= Buffer'Length;
end;
end loop;
Dst.Close;
end Cat;
end FSmaker.Target.LittleFS;
|
agda/Syntax.agda | ryanakca/strong-normalization | 32 | 11252 | <gh_stars>10-100
-- Syntax: Types, terms and contexts.
module Syntax where
open import Library
infixr 6 _⇒_
infixr 4 _,_
-- Types and contexts.
data Ty : Set where
★ : Ty
_⇒_ : (a b : Ty) → Ty
data Cxt : Set where
ε : Cxt
_,_ : (Γ : Cxt) (a : Ty) → Cxt
-- Variables and terms.
data Var : (Γ : Cxt) (a : Ty) → Set where
zero : ∀ {Γ a} → Var (Γ , a) a
suc : ∀ {Γ a b} (x : Var Γ a) → Var (Γ , b) a
data Tm (Γ : Cxt) : (a : Ty) → Set where
var : ∀ {a} (x : Var Γ a) → Tm Γ a
abs : ∀ {a b} (t : Tm (Γ , a) b) → Tm Γ (a ⇒ b)
app : ∀ {a b} (t : Tm Γ (a ⇒ b)) (u : Tm Γ a) → Tm Γ b
-- Generalized neutral terms.
data GNe (Arg : Cxt → Ty → Set) (Γ : Cxt) : Ty → Set where
var : ∀{a} (x : Var Γ a) → GNe Arg Γ a
app : ∀{a b} (n : GNe Arg Γ (a ⇒ b)) (o : Arg Γ a) → GNe Arg Γ b
-- βη-normal forms.
mutual
Ne = GNe Nf
data Nf (Γ : Cxt) : Ty → Set where
abs : ∀{a b} (o : Nf (Γ , a) b) → Nf Γ (a ⇒ b)
ne : (n : Ne Γ ★) → Nf Γ ★
mutual
embNe : ∀{Γ a} → Ne Γ a → Tm Γ a
embNe (var x) = var x
embNe (app t u) = app (embNe t) (embNf u)
embNf : ∀{Γ a} → Nf Γ a → Tm Γ a
embNf (ne t) = embNe t
embNf (abs t) = abs (embNf t)
|
Src/Ant32/Tests/ant32/arith/shr.asm | geoffthorpe/ant-architecture | 0 | 82941 | <gh_stars>0
#@tests shr
|
agda-stdlib-0.9/src/Data/List/Properties.agda | qwe2/try-agda | 1 | 2474 | ------------------------------------------------------------------------
-- The Agda standard library
--
-- List-related properties
------------------------------------------------------------------------
-- Note that the lemmas below could be generalised to work with other
-- equalities than _≡_.
module Data.List.Properties where
open import Algebra
import Algebra.Monoid-solver
open import Category.Monad
open import Data.Bool
open import Data.List as List
open import Data.List.All using (All; []; _∷_)
open import Data.Maybe using (Maybe; just; nothing)
open import Data.Nat
open import Data.Nat.Properties
open import Data.Product as Prod hiding (map)
open import Function
import Algebra.FunctionProperties
import Relation.Binary.EqReasoning as EqR
open import Relation.Binary.PropositionalEquality as P
using (_≡_; _≢_; _≗_; refl)
open import Relation.Nullary using (yes; no)
open import Relation.Nullary.Decidable using (⌊_⌋)
open import Relation.Unary using (Decidable)
private
open module FP {a} {A : Set a} =
Algebra.FunctionProperties (_≡_ {A = A})
open module LMP {ℓ} = RawMonadPlus (List.monadPlus {ℓ = ℓ})
module LM {a} {A : Set a} = Monoid (List.monoid A)
module List-solver {a} {A : Set a} =
Algebra.Monoid-solver (monoid A) renaming (id to nil)
∷-injective : ∀ {a} {A : Set a} {x y : A} {xs ys} →
x ∷ xs ≡ y List.∷ ys → x ≡ y × xs ≡ ys
∷-injective refl = (refl , refl)
∷ʳ-injective : ∀ {a} {A : Set a} {x y : A} xs ys →
xs ∷ʳ x ≡ ys ∷ʳ y → xs ≡ ys × x ≡ y
∷ʳ-injective [] [] refl = (refl , refl)
∷ʳ-injective (x ∷ xs) (y ∷ ys) eq with ∷-injective eq
∷ʳ-injective (x ∷ xs) (.x ∷ ys) eq | (refl , eq′) =
Prod.map (P.cong (_∷_ x)) id $ ∷ʳ-injective xs ys eq′
∷ʳ-injective [] (_ ∷ []) ()
∷ʳ-injective [] (_ ∷ _ ∷ _) ()
∷ʳ-injective (_ ∷ []) [] ()
∷ʳ-injective (_ ∷ _ ∷ _) [] ()
right-identity-unique : ∀ {a} {A : Set a} (xs : List A) {ys} →
xs ≡ xs ++ ys → ys ≡ []
right-identity-unique [] refl = refl
right-identity-unique (x ∷ xs) eq =
right-identity-unique xs (proj₂ (∷-injective eq))
left-identity-unique : ∀ {a} {A : Set a} {xs} (ys : List A) →
xs ≡ ys ++ xs → ys ≡ []
left-identity-unique [] _ = refl
left-identity-unique {xs = []} (y ∷ ys) ()
left-identity-unique {xs = x ∷ xs} (y ∷ ys) eq
with left-identity-unique (ys ++ [ x ]) (begin
xs ≡⟨ proj₂ (∷-injective eq) ⟩
ys ++ x ∷ xs ≡⟨ P.sym (LM.assoc ys [ x ] xs) ⟩
(ys ++ [ x ]) ++ xs ∎)
where open P.≡-Reasoning
left-identity-unique {xs = x ∷ xs} (y ∷ [] ) eq | ()
left-identity-unique {xs = x ∷ xs} (y ∷ _ ∷ _) eq | ()
-- Map, sum, and append.
map-++-commute : ∀ {a b} {A : Set a} {B : Set b} (f : A → B) xs ys →
map f (xs ++ ys) ≡ map f xs ++ map f ys
map-++-commute f [] ys = refl
map-++-commute f (x ∷ xs) ys =
P.cong (_∷_ (f x)) (map-++-commute f xs ys)
sum-++-commute : ∀ xs ys → sum (xs ++ ys) ≡ sum xs + sum ys
sum-++-commute [] ys = refl
sum-++-commute (x ∷ xs) ys = begin
x + sum (xs ++ ys)
≡⟨ P.cong (_+_ x) (sum-++-commute xs ys) ⟩
x + (sum xs + sum ys)
≡⟨ P.sym $ +-assoc x _ _ ⟩
(x + sum xs) + sum ys
∎
where
open CommutativeSemiring commutativeSemiring hiding (_+_)
open P.≡-Reasoning
-- Various properties about folds.
foldr-universal : ∀ {a b} {A : Set a} {B : Set b}
(h : List A → B) f e →
(h [] ≡ e) →
(∀ x xs → h (x ∷ xs) ≡ f x (h xs)) →
h ≗ foldr f e
foldr-universal h f e base step [] = base
foldr-universal h f e base step (x ∷ xs) = begin
h (x ∷ xs)
≡⟨ step x xs ⟩
f x (h xs)
≡⟨ P.cong (f x) (foldr-universal h f e base step xs) ⟩
f x (foldr f e xs)
∎
where open P.≡-Reasoning
foldr-fusion : ∀ {a b c} {A : Set a} {B : Set b} {C : Set c}
(h : B → C) {f : A → B → B} {g : A → C → C} (e : B) →
(∀ x y → h (f x y) ≡ g x (h y)) →
h ∘ foldr f e ≗ foldr g (h e)
foldr-fusion h {f} {g} e fuse =
foldr-universal (h ∘ foldr f e) g (h e) refl
(λ x xs → fuse x (foldr f e xs))
idIsFold : ∀ {a} {A : Set a} → id {A = List A} ≗ foldr _∷_ []
idIsFold = foldr-universal id _∷_ [] refl (λ _ _ → refl)
++IsFold : ∀ {a} {A : Set a} (xs ys : List A) →
xs ++ ys ≡ foldr _∷_ ys xs
++IsFold xs ys =
begin
xs ++ ys
≡⟨ P.cong (λ xs → xs ++ ys) (idIsFold xs) ⟩
foldr _∷_ [] xs ++ ys
≡⟨ foldr-fusion (λ xs → xs ++ ys) [] (λ _ _ → refl) xs ⟩
foldr _∷_ ([] ++ ys) xs
≡⟨ refl ⟩
foldr _∷_ ys xs
∎
where open P.≡-Reasoning
mapIsFold : ∀ {a b} {A : Set a} {B : Set b} {f : A → B} →
map f ≗ foldr (λ x ys → f x ∷ ys) []
mapIsFold {f = f} =
begin
map f
≈⟨ P.cong (map f) ∘ idIsFold ⟩
map f ∘ foldr _∷_ []
≈⟨ foldr-fusion (map f) [] (λ _ _ → refl) ⟩
foldr (λ x ys → f x ∷ ys) []
∎
where open EqR (P._→-setoid_ _ _)
concat-map : ∀ {a b} {A : Set a} {B : Set b} {f : A → B} →
concat ∘ map (map f) ≗ map f ∘ concat
concat-map {b = b} {f = f} =
begin
concat ∘ map (map f)
≈⟨ P.cong concat ∘ mapIsFold {b = b} ⟩
concat ∘ foldr (λ xs ys → map f xs ∷ ys) []
≈⟨ foldr-fusion {b = b} concat [] (λ _ _ → refl) ⟩
foldr (λ ys zs → map f ys ++ zs) []
≈⟨ P.sym ∘
foldr-fusion (map f) [] (λ ys zs → map-++-commute f ys zs) ⟩
map f ∘ concat
∎
where open EqR (P._→-setoid_ _ _)
map-id : ∀ {a} {A : Set a} → map id ≗ id {A = List A}
map-id {A = A} = begin
map id ≈⟨ mapIsFold ⟩
foldr _∷_ [] ≈⟨ P.sym ∘ idIsFold {A = A} ⟩
id ∎
where open EqR (P._→-setoid_ _ _)
map-compose : ∀ {a b c} {A : Set a} {B : Set b} {C : Set c}
{g : B → C} {f : A → B} →
map (g ∘ f) ≗ map g ∘ map f
map-compose {A = A} {B} {g = g} {f} =
begin
map (g ∘ f)
≈⟨ P.cong (map (g ∘ f)) ∘ idIsFold ⟩
map (g ∘ f) ∘ foldr _∷_ []
≈⟨ foldr-fusion (map (g ∘ f)) [] (λ _ _ → refl) ⟩
foldr (λ a y → g (f a) ∷ y) []
≈⟨ P.sym ∘ foldr-fusion (map g) [] (λ _ _ → refl) ⟩
map g ∘ foldr (λ a y → f a ∷ y) []
≈⟨ P.cong (map g) ∘ P.sym ∘ mapIsFold {A = A} {B = B} ⟩
map g ∘ map f
∎
where open EqR (P._→-setoid_ _ _)
foldr-cong : ∀ {a b} {A : Set a} {B : Set b}
{f₁ f₂ : A → B → B} {e₁ e₂ : B} →
(∀ x y → f₁ x y ≡ f₂ x y) → e₁ ≡ e₂ →
foldr f₁ e₁ ≗ foldr f₂ e₂
foldr-cong {f₁ = f₁} {f₂} {e} f₁≗₂f₂ refl =
begin
foldr f₁ e
≈⟨ P.cong (foldr f₁ e) ∘ idIsFold ⟩
foldr f₁ e ∘ foldr _∷_ []
≈⟨ foldr-fusion (foldr f₁ e) [] (λ x xs → f₁≗₂f₂ x (foldr f₁ e xs)) ⟩
foldr f₂ e
∎
where open EqR (P._→-setoid_ _ _)
map-cong : ∀ {a b} {A : Set a} {B : Set b} {f g : A → B} →
f ≗ g → map f ≗ map g
map-cong {A = A} {B} {f} {g} f≗g =
begin
map f
≈⟨ mapIsFold ⟩
foldr (λ x ys → f x ∷ ys) []
≈⟨ foldr-cong (λ x ys → P.cong₂ _∷_ (f≗g x) refl) refl ⟩
foldr (λ x ys → g x ∷ ys) []
≈⟨ P.sym ∘ mapIsFold {A = A} {B = B} ⟩
map g
∎
where open EqR (P._→-setoid_ _ _)
-- Take, drop, and splitAt.
take++drop : ∀ {a} {A : Set a}
n (xs : List A) → take n xs ++ drop n xs ≡ xs
take++drop zero xs = refl
take++drop (suc n) [] = refl
take++drop (suc n) (x ∷ xs) =
P.cong (λ xs → x ∷ xs) (take++drop n xs)
splitAt-defn : ∀ {a} {A : Set a} n →
splitAt {A = A} n ≗ < take n , drop n >
splitAt-defn zero xs = refl
splitAt-defn (suc n) [] = refl
splitAt-defn (suc n) (x ∷ xs) with splitAt n xs | splitAt-defn n xs
... | (ys , zs) | ih = P.cong (Prod.map (_∷_ x) id) ih
-- TakeWhile, dropWhile, and span.
takeWhile++dropWhile : ∀ {a} {A : Set a} (p : A → Bool) (xs : List A) →
takeWhile p xs ++ dropWhile p xs ≡ xs
takeWhile++dropWhile p [] = refl
takeWhile++dropWhile p (x ∷ xs) with p x
... | true = P.cong (_∷_ x) (takeWhile++dropWhile p xs)
... | false = refl
span-defn : ∀ {a} {A : Set a} (p : A → Bool) →
span p ≗ < takeWhile p , dropWhile p >
span-defn p [] = refl
span-defn p (x ∷ xs) with p x
... | true = P.cong (Prod.map (_∷_ x) id) (span-defn p xs)
... | false = refl
-- Partition, filter.
partition-defn : ∀ {a} {A : Set a} (p : A → Bool) →
partition p ≗ < filter p , filter (not ∘ p) >
partition-defn p [] = refl
partition-defn p (x ∷ xs)
with p x | partition p xs | partition-defn p xs
... | true | (ys , zs) | eq = P.cong (Prod.map (_∷_ x) id) eq
... | false | (ys , zs) | eq = P.cong (Prod.map id (_∷_ x)) eq
filter-filters : ∀ {a p} {A : Set a} →
(P : A → Set p) (dec : Decidable P) (xs : List A) →
All P (filter (⌊_⌋ ∘ dec) xs)
filter-filters P dec [] = []
filter-filters P dec (x ∷ xs) with dec x
filter-filters P dec (x ∷ xs) | yes px = px ∷ filter-filters P dec xs
filter-filters P dec (x ∷ xs) | no ¬px = filter-filters P dec xs
-- Inits, tails, and scanr.
scanr-defn : ∀ {a b} {A : Set a} {B : Set b}
(f : A → B → B) (e : B) →
scanr f e ≗ map (foldr f e) ∘ tails
scanr-defn f e [] = refl
scanr-defn f e (x ∷ []) = refl
scanr-defn f e (x₁ ∷ x₂ ∷ xs)
with scanr f e (x₂ ∷ xs) | scanr-defn f e (x₂ ∷ xs)
... | [] | ()
... | y ∷ ys | eq with ∷-injective eq
... | y≡fx₂⦇f⦈xs , _ = P.cong₂ (λ z zs → f x₁ z ∷ zs) y≡fx₂⦇f⦈xs eq
scanl-defn : ∀ {a b} {A : Set a} {B : Set b}
(f : A → B → A) (e : A) →
scanl f e ≗ map (foldl f e) ∘ inits
scanl-defn f e [] = refl
scanl-defn f e (x ∷ xs) = P.cong (_∷_ e) (begin
scanl f (f e x) xs
≡⟨ scanl-defn f (f e x) xs ⟩
map (foldl f (f e x)) (inits xs)
≡⟨ refl ⟩
map (foldl f e ∘ (_∷_ x)) (inits xs)
≡⟨ map-compose (inits xs) ⟩
map (foldl f e) (map (_∷_ x) (inits xs))
∎)
where open P.≡-Reasoning
-- Length.
length-map : ∀ {a b} {A : Set a} {B : Set b} (f : A → B) xs →
length (map f xs) ≡ length xs
length-map f [] = refl
length-map f (x ∷ xs) = P.cong suc (length-map f xs)
length-++ : ∀ {a} {A : Set a} (xs : List A) {ys} →
length (xs ++ ys) ≡ length xs + length ys
length-++ [] = refl
length-++ (x ∷ xs) = P.cong suc (length-++ xs)
length-replicate : ∀ {a} {A : Set a} n {x : A} →
length (replicate n x) ≡ n
length-replicate zero = refl
length-replicate (suc n) = P.cong suc (length-replicate n)
length-gfilter : ∀ {a b} {A : Set a} {B : Set b} (p : A → Maybe B) xs →
length (gfilter p xs) ≤ length xs
length-gfilter p [] = z≤n
length-gfilter p (x ∷ xs) with p x
length-gfilter p (x ∷ xs) | just y = s≤s (length-gfilter p xs)
length-gfilter p (x ∷ xs) | nothing = ≤-step (length-gfilter p xs)
-- Reverse.
unfold-reverse : ∀ {a} {A : Set a} (x : A) (xs : List A) →
reverse (x ∷ xs) ≡ reverse xs ∷ʳ x
unfold-reverse x xs = begin
foldl (flip _∷_) [ x ] xs ≡⟨ helper [ x ] xs ⟩
reverse xs ∷ʳ x ∎
where
open P.≡-Reasoning
helper : ∀ {a} {A : Set a} (xs ys : List A) →
foldl (flip _∷_) xs ys ≡ reverse ys ++ xs
helper xs [] = P.refl
helper xs (y ∷ ys) = begin
foldl (flip _∷_) (y ∷ xs) ys ≡⟨ helper (y ∷ xs) ys ⟩
reverse ys ++ y ∷ xs ≡⟨ P.sym $ LM.assoc (reverse ys) _ _ ⟩
(reverse ys ∷ʳ y) ++ xs ≡⟨ P.sym $ P.cong (λ zs → zs ++ xs) (unfold-reverse y ys) ⟩
reverse (y ∷ ys) ++ xs ∎
reverse-++-commute :
∀ {a} {A : Set a} (xs ys : List A) →
reverse (xs ++ ys) ≡ reverse ys ++ reverse xs
reverse-++-commute {a} [] ys = begin
reverse ys ≡⟨ P.sym $ proj₂ {a = a} {b = a} LM.identity _ ⟩
reverse ys ++ [] ≡⟨ P.refl ⟩
reverse ys ++ reverse [] ∎
where open P.≡-Reasoning
reverse-++-commute (x ∷ xs) ys = begin
reverse (x ∷ xs ++ ys) ≡⟨ unfold-reverse x (xs ++ ys) ⟩
reverse (xs ++ ys) ++ [ x ] ≡⟨ P.cong (λ zs → zs ++ [ x ]) (reverse-++-commute xs ys) ⟩
(reverse ys ++ reverse xs) ++ [ x ] ≡⟨ LM.assoc (reverse ys) _ _ ⟩
reverse ys ++ (reverse xs ++ [ x ]) ≡⟨ P.sym $ P.cong (λ zs → reverse ys ++ zs) (unfold-reverse x xs) ⟩
reverse ys ++ reverse (x ∷ xs) ∎
where open P.≡-Reasoning
reverse-map-commute :
∀ {a b} {A : Set a} {B : Set b} (f : A → B) → (xs : List A) →
map f (reverse xs) ≡ reverse (map f xs)
reverse-map-commute f [] = refl
reverse-map-commute f (x ∷ xs) = begin
map f (reverse (x ∷ xs)) ≡⟨ P.cong (map f) $ unfold-reverse x xs ⟩
map f (reverse xs ∷ʳ x) ≡⟨ map-++-commute f (reverse xs) ([ x ]) ⟩
map f (reverse xs) ∷ʳ f x ≡⟨ P.cong (λ y → y ∷ʳ f x) $ reverse-map-commute f xs ⟩
reverse (map f xs) ∷ʳ f x ≡⟨ P.sym $ unfold-reverse (f x) (map f xs) ⟩
reverse (map f (x ∷ xs)) ∎
where open P.≡-Reasoning
reverse-involutive : ∀ {a} {A : Set a} → Involutive (reverse {A = A})
reverse-involutive [] = refl
reverse-involutive (x ∷ xs) = begin
reverse (reverse (x ∷ xs)) ≡⟨ P.cong reverse $ unfold-reverse x xs ⟩
reverse (reverse xs ∷ʳ x) ≡⟨ reverse-++-commute (reverse xs) ([ x ]) ⟩
x ∷ reverse (reverse (xs)) ≡⟨ P.cong (λ y → x ∷ y) $ reverse-involutive xs ⟩
x ∷ xs ∎
where open P.≡-Reasoning
-- The list monad.
module Monad where
left-zero : ∀ {ℓ} {A B : Set ℓ} (f : A → List B) → (∅ >>= f) ≡ ∅
left-zero f = refl
right-zero : ∀ {ℓ} {A B : Set ℓ} (xs : List A) →
(xs >>= const ∅) ≡ ∅ {A = B}
right-zero [] = refl
right-zero (x ∷ xs) = right-zero xs
private
not-left-distributive :
let xs = true ∷ false ∷ []; f = return; g = return in
(xs >>= λ x → f x ∣ g x) ≢ ((xs >>= f) ∣ (xs >>= g))
not-left-distributive ()
right-distributive : ∀ {ℓ} {A B : Set ℓ}
(xs ys : List A) (f : A → List B) →
(xs ∣ ys >>= f) ≡ ((xs >>= f) ∣ (ys >>= f))
right-distributive [] ys f = refl
right-distributive (x ∷ xs) ys f = begin
f x ∣ (xs ∣ ys >>= f) ≡⟨ P.cong (_∣_ (f x)) $ right-distributive xs ys f ⟩
f x ∣ ((xs >>= f) ∣ (ys >>= f)) ≡⟨ P.sym $ LM.assoc (f x) _ _ ⟩
(f x ∣ (xs >>= f)) ∣ (ys >>= f) ∎
where open P.≡-Reasoning
left-identity : ∀ {ℓ} {A B : Set ℓ} (x : A) (f : A → List B) →
(return x >>= f) ≡ f x
left-identity {ℓ} x f = proj₂ (LM.identity {a = ℓ}) (f x)
right-identity : ∀ {a} {A : Set a} (xs : List A) →
(xs >>= return) ≡ xs
right-identity [] = refl
right-identity (x ∷ xs) = P.cong (_∷_ x) (right-identity xs)
associative : ∀ {ℓ} {A B C : Set ℓ}
(xs : List A) (f : A → List B) (g : B → List C) →
(xs >>= λ x → f x >>= g) ≡ (xs >>= f >>= g)
associative [] f g = refl
associative (x ∷ xs) f g = begin
(f x >>= g) ∣ (xs >>= λ x → f x >>= g) ≡⟨ P.cong (_∣_ (f x >>= g)) $ associative xs f g ⟩
(f x >>= g) ∣ (xs >>= f >>= g) ≡⟨ P.sym $ right-distributive (f x) (xs >>= f) g ⟩
(f x ∣ (xs >>= f) >>= g) ∎
where open P.≡-Reasoning
cong : ∀ {ℓ} {A B : Set ℓ} {xs₁ xs₂} {f₁ f₂ : A → List B} →
xs₁ ≡ xs₂ → f₁ ≗ f₂ → (xs₁ >>= f₁) ≡ (xs₂ >>= f₂)
cong {xs₁ = xs} refl f₁≗f₂ = P.cong concat (map-cong f₁≗f₂ xs)
-- The applicative functor derived from the list monad.
-- Note that these proofs (almost) show that RawIMonad.rawIApplicative
-- is correctly defined. The proofs can be reused if proof components
-- are ever added to RawIMonad and RawIApplicative.
module Applicative where
open P.≡-Reasoning
private
-- A variant of flip map.
pam : ∀ {ℓ} {A B : Set ℓ} → List A → (A → B) → List B
pam xs f = xs >>= return ∘ f
-- ∅ is a left zero for _⊛_.
left-zero : ∀ {ℓ} {A B : Set ℓ} (xs : List A) → ∅ ⊛ xs ≡ ∅ {A = B}
left-zero xs = begin
∅ ⊛ xs ≡⟨ refl ⟩
(∅ >>= pam xs) ≡⟨ Monad.left-zero (pam xs) ⟩
∅ ∎
-- ∅ is a right zero for _⊛_.
right-zero : ∀ {ℓ} {A B : Set ℓ} (fs : List (A → B)) → fs ⊛ ∅ ≡ ∅
right-zero {ℓ} fs = begin
fs ⊛ ∅ ≡⟨ refl ⟩
(fs >>= pam ∅) ≡⟨ (Monad.cong (refl {x = fs}) λ f →
Monad.left-zero (return {ℓ = ℓ} ∘ f)) ⟩
(fs >>= λ _ → ∅) ≡⟨ Monad.right-zero fs ⟩
∅ ∎
-- _⊛_ distributes over _∣_ from the right.
right-distributive :
∀ {ℓ} {A B : Set ℓ} (fs₁ fs₂ : List (A → B)) xs →
(fs₁ ∣ fs₂) ⊛ xs ≡ (fs₁ ⊛ xs ∣ fs₂ ⊛ xs)
right-distributive fs₁ fs₂ xs = begin
(fs₁ ∣ fs₂) ⊛ xs ≡⟨ refl ⟩
(fs₁ ∣ fs₂ >>= pam xs) ≡⟨ Monad.right-distributive fs₁ fs₂ (pam xs) ⟩
(fs₁ >>= pam xs) ∣ (fs₂ >>= pam xs) ≡⟨ refl ⟩
fs₁ ⊛ xs ∣ fs₂ ⊛ xs ∎
-- _⊛_ does not distribute over _∣_ from the left.
private
not-left-distributive :
let fs = id ∷ id ∷ []; xs₁ = true ∷ []; xs₂ = true ∷ false ∷ [] in
fs ⊛ (xs₁ ∣ xs₂) ≢ (fs ⊛ xs₁ ∣ fs ⊛ xs₂)
not-left-distributive ()
-- Applicative functor laws.
identity : ∀ {a} {A : Set a} (xs : List A) → return id ⊛ xs ≡ xs
identity xs = begin
return id ⊛ xs ≡⟨ refl ⟩
(return id >>= pam xs) ≡⟨ Monad.left-identity id (pam xs) ⟩
(xs >>= return) ≡⟨ Monad.right-identity xs ⟩
xs ∎
private
pam-lemma : ∀ {ℓ} {A B C : Set ℓ}
(xs : List A) (f : A → B) (fs : B → List C) →
(pam xs f >>= fs) ≡ (xs >>= λ x → fs (f x))
pam-lemma xs f fs = begin
(pam xs f >>= fs) ≡⟨ P.sym $ Monad.associative xs (return ∘ f) fs ⟩
(xs >>= λ x → return (f x) >>= fs) ≡⟨ Monad.cong (refl {x = xs}) (λ x → Monad.left-identity (f x) fs) ⟩
(xs >>= λ x → fs (f x)) ∎
composition :
∀ {ℓ} {A B C : Set ℓ}
(fs : List (B → C)) (gs : List (A → B)) xs →
return _∘′_ ⊛ fs ⊛ gs ⊛ xs ≡ fs ⊛ (gs ⊛ xs)
composition {ℓ} fs gs xs = begin
return _∘′_ ⊛ fs ⊛ gs ⊛ xs ≡⟨ refl ⟩
(return _∘′_ >>= pam fs >>= pam gs >>= pam xs) ≡⟨ Monad.cong (Monad.cong (Monad.left-identity _∘′_ (pam fs))
(λ f → refl {x = pam gs f}))
(λ fg → refl {x = pam xs fg}) ⟩
(pam fs _∘′_ >>= pam gs >>= pam xs) ≡⟨ Monad.cong (pam-lemma fs _∘′_ (pam gs)) (λ _ → refl) ⟩
((fs >>= λ f → pam gs (_∘′_ f)) >>= pam xs) ≡⟨ P.sym $ Monad.associative fs (λ f → pam gs (_∘′_ f)) (pam xs) ⟩
(fs >>= λ f → pam gs (_∘′_ f) >>= pam xs) ≡⟨ (Monad.cong (refl {x = fs}) λ f →
pam-lemma gs (_∘′_ f) (pam xs)) ⟩
(fs >>= λ f → gs >>= λ g → pam xs (f ∘′ g)) ≡⟨ (Monad.cong (refl {x = fs}) λ f →
Monad.cong (refl {x = gs}) λ g →
P.sym $ pam-lemma xs g (return ∘ f)) ⟩
(fs >>= λ f → gs >>= λ g → pam (pam xs g) f) ≡⟨ (Monad.cong (refl {x = fs}) λ f →
Monad.associative gs (pam xs) (return ∘ f)) ⟩
(fs >>= pam (gs >>= pam xs)) ≡⟨ refl ⟩
fs ⊛ (gs ⊛ xs) ∎
homomorphism : ∀ {ℓ} {A B : Set ℓ} (f : A → B) x →
return f ⊛ return x ≡ return (f x)
homomorphism f x = begin
return f ⊛ return x ≡⟨ refl ⟩
(return f >>= pam (return x)) ≡⟨ Monad.left-identity f (pam (return x)) ⟩
pam (return x) f ≡⟨ Monad.left-identity x (return ∘ f) ⟩
return (f x) ∎
interchange : ∀ {ℓ} {A B : Set ℓ} (fs : List (A → B)) {x} →
fs ⊛ return x ≡ return (λ f → f x) ⊛ fs
interchange fs {x} = begin
fs ⊛ return x ≡⟨ refl ⟩
(fs >>= pam (return x)) ≡⟨ (Monad.cong (refl {x = fs}) λ f →
Monad.left-identity x (return ∘ f)) ⟩
(fs >>= λ f → return (f x)) ≡⟨ refl ⟩
(pam fs (λ f → f x)) ≡⟨ P.sym $ Monad.left-identity (λ f → f x) (pam fs) ⟩
(return (λ f → f x) >>= pam fs) ≡⟨ refl ⟩
return (λ f → f x) ⊛ fs ∎
|
src/ada/src/afrl-impact-impactautomationrequest-spark_boundary.adb | pat-rogers/OpenUxAS | 0 | 4168 | <reponame>pat-rogers/OpenUxAS<filename>src/ada/src/afrl-impact-impactautomationrequest-spark_boundary.adb
package body afrl.impact.ImpactAutomationRequest.SPARK_Boundary with SPARK_Mode => Off is
--------------------------------------
-- Get_EntityList_From_TrialRequest --
--------------------------------------
function Get_EntityList_From_TrialRequest
(Request : ImpactAutomationRequest) return Int64_Vect
is
L : constant Vect_Int64_Acc := Request.getTrialRequest.getEntityList;
begin
return R : Int64_Vect do
for E of L.all loop
Int64_Vects.Append (R, E);
end loop;
end return;
end Get_EntityList_From_TrialRequest;
----------------------------------------------
-- Get_OperatingRegion_From_TrialRequest --
----------------------------------------------
function Get_OperatingRegion_From_TrialRequest
(Request : ImpactAutomationRequest) return Int64
is (Request.getTrialRequest.getOperatingRegion);
------------------------------------
-- Get_TaskList_From_TrialRequest --
------------------------------------
function Get_TaskList_From_TrialRequest
(Request : ImpactAutomationRequest) return Int64_Vect
is
L : constant Vect_Int64_Acc := Request.getTrialRequest.getTaskList;
begin
return R : Int64_Vect do
for E of L.all loop
Int64_Vects.Append (R, E);
end loop;
end return;
end Get_TaskList_From_TrialRequest;
end afrl.impact.ImpactAutomationRequest.SPARK_Boundary;
|
alloy4fun_models/trashltl/models/4/yzRDXBSyYFmEYwtrq.als | Kaixi26/org.alloytools.alloy | 0 | 4310 | <filename>alloy4fun_models/trashltl/models/4/yzRDXBSyYFmEYwtrq.als
open main
pred idyzRDXBSyYFmEYwtrq_prop5 {
some f: File | eventually always f not in File since f in Trash
}
pred __repair { idyzRDXBSyYFmEYwtrq_prop5 }
check __repair { idyzRDXBSyYFmEYwtrq_prop5 <=> prop5o } |
atari_st/scale.asm | michaelcmartin/bumbershoot | 20 | 174120 | <reponame>michaelcmartin/bumbershoot
text
hz_200 equ $04ba
;; Save original sound state in d6.
move.w #7,-(sp)
clr.w -(sp)
move.w #28,-(sp)
trap #14
addq.l #6,sp
move.l d0,d6
move.w #16,d0 ; Channel A uses envelope
move.w #8,d1
bsr sndreg
move.w #18,d0 ; 4 second decay period
move.w #11,d1
bsr sndreg
move.w #122,d0
move.w #12,d1
bsr sndreg
lea scale,a3
moveq #7,d3
loop: move.w (a3)+,d0 ; Load and set frequency
clr.w d1
bsr sndreg
lsr.w #8,d0
moveq #1,d1
bsr sndreg
move.w #62,d0 ; Enable channel A
moveq #7,d1
bsr sndreg
clr.w d0 ; Gate envelope w/ decay pattern
move.w #13,d1
bsr sndreg
move.l #90,-(sp) ; Hold note for 450 ms
bsr delay
addq.l #4,sp
tst.w d3 ; Is this the last note?
beq next
move.w #63,d0 ; If not, cut note for 50 ms
moveq #7,d1
bsr sndreg
move.l #10,-(sp)
bsr delay
addq.l #4,sp
next: dbra d3,loop
move.l #810,-(sp) ; Hold final note for 4.5s total
bsr delay
addq.l #4,sp
clr.w d0 ; Channel A volume to 0
moveq #8,d1
bsr sndreg
move.b d6,d0 ; Restore original channel config
moveq #7,d1
bsr sndreg
clr.w -(sp) ; End program
trap #1
;;; Write the byte value in d0 to the sound register in d1.
;;; Preserves all registers!
sndreg: movem.l d0-d2/a0-a2,-(sp)
and.w #15,d1
or.w #128,d1
move.w d1,-(sp)
and.w #255,d0
move.w d0,-(sp)
move.w #28,-(sp)
trap #14
addq.l #6,sp
movem.l (sp)+,d0-d2/a0-a2
rts
;;; delay (longword ticks)
;;; Delay for 'ticks' of the 200hz system clock. Multiply d0 by 5
;;; to get the delay time in milliseconds.
;;; Trashes d0-d2,a0-a2.
delay: clr.l -(sp) ; Enter supervisor mode
move.w #32,-(sp) ; Super()
trap #1 ; GEMDOS. User stack in d0.
move.l d0,2(sp) ; Set up stack for restoring user mode
move.w #32,(sp)
move.l 10(sp),d0 ; d0 = target duration
add.l hz_200,d0 ; d0 = target time
.buzz: cmp.l hz_200,d0 ; Wait until timer hits target
bhi.s .buzz
trap #1 ; Restore user mode
addq.l #6,sp ; Restore stack
rts
data
scale: dc.w 478,426,379,358,319,284,253,239
|
01-Tooling/01-simple-script.applescript | Rolias/discover-applescript | 0 | 1111 | tell application "System Preferences"
activate
set the current pane to pane "Displays"
end tell |
Code/game-demo/brik.asm | ElectronicsTinkerer/PIC16-VIDEO | 1 | 80841 | <gh_stars>1-10
;
; PIC16F84A VIDEO Flappy Block Game
; <NAME> 2021
;
processor 16F84A ; Define processor
#include <xc.inc>
; CONFIG
CONFIG FOSC = HS ; Oscillator Selection bits (HS oscillator)
CONFIG WDTE = OFF ; Watchdog Timer (WDT disabled)
CONFIG PWRTE = OFF ; Power-up Timer Enable bit (Power-up Timer is disabled)
CONFIG CP = OFF ; Code Protection bit (Code protection disabled)
; Destination bits
#define W 0
#define F 1
; Register bits
#define C 0 ; Carry flag (STATUS)
#define Z 2 ; Zero flag (STATUS)
#define RP0 5 ; Register bank select (STATUS)
#define T0IF 2 ; Timer 0 IRQ status (INTCON)
#define T0IE 5 ; Timer 0 IRQ enable (INTCON)
#define GIE 7 ; Global IRQ enable (INTCON)
; Misc vars (Leading '_' indicates define, not memory location)
#define _NUM_PILLARS 4
#define _PLAYER_ACCEL 0x01
#define _PLAYER_JMP_VEL 0x0B ; Player Jump Velocity
; Game States
#define _GAMES_TITLE 0
#define _GAMES_ACTIVE 1
#define _GAMES_DEAD 2
; Timing vars
#define _DEBOUNCE_TIMEOUT 15 ; Timeout between DEAD and ACTIVE states (# OF FRAMES)
; ------------------------------------------------------------------------------
;
; RAM VARIABLES
;
; ------------------------------------------------------------------------------
; RAM objects, BANK 0
PSECT MainData,global,class=RAM,space=1,delta=1,noexec
; Vars for sync generation
LINE_L: DS 1 ; Current Line Low
LINE_H: DS 1 ; Current Line High
; 0..1 - High part of line counter
; 2..6 - Unused
; 7 - Active video region if high, low for display blanking
FRAME: DS 1 ; Stores frame number
FRAME_SFT: DS 1 ; Stores the frame used for line shifting
OBS_POS: DS _NUM_PILLARS ; Obstacle positions
; [0..2] - Pixel location
; [3..4] - H-byte position
; [5..7] - Hole location
TEMP_PTRN: DS 1 ; Temporary storage for pattern calculation
CNT_PTRN: DS 1 ; Count for pattern calculation
PTRN_BUF: DS 4 ; Pattern buffer for next 7 lines
PRAND: DS 1 ; Pseudo-random numbers
PLAYER_POS: DS 1 ; Player y-coord
PLAYER_VEL: DS 1 ; Player y-velocity
GAME_STATE: DS 1 ; Game State (_GAMES_xx defines)
DBNCE_TMOT: DS 1 ; Debounce timeout for going from DEAD to ACTIVE states
PILLAR_CNT: DS 1 ; Number of currently active pillars in the game
SCORE_L: DS 1 ; Low byte of score counter
SCORE_H: DS 1 ; High byte of score counter
; ------------------------------------------------------------------------------
;
; Reset vector
;
; ------------------------------------------------------------------------------
; -pRESET_VEC=0h
PSECT RESET_VEC,global,class=CODE,reloc=2
GLOBAL RESET_VEC
RESET_VEC:
GOTO INIT ; Jump to initialization
; ------------------------------------------------------------------------------
;
; Interrupt vector
; Must be in BANK 0 when this is called!
; Does not preserve W register!
;
; ------------------------------------------------------------------------------
; Take a look at the following for PAL programming/timing info:
; http://www.nailed-barnacle.co.uk/avr/video.html
; https://www.avrfreaks.net/forum/ntsc-vsync-confusion
; http://blog.retroleum.co.uk/electronics-articles/previous/z80-project-the-early-years/
; -pISR_VEC=4h
PSECT ISR_VEC,global,class=CODE,delta=2
GLOBAL ISR_VEC
ISR_VEC:
CLRF PORTA ; Start sync period
MOVLW (0xFF - 0x9F) ; Active video and back porch combined
MOVWF TMR0 ; Start counter
MOVLW 0x7F ; Clear active video region flag
ANDWF LINE_H
BTFSS LINE_H, 1 ; If line high == 2, check line number
GOTO ISR_CHECK_BLANK1 ; If not, just output standard 4.8uS sync
MOVLW (0x39 - 2) ; "First" 2+1 lines are VSYNC
SUBWF LINE_L, W ; Are we doing VSYNC?
BTFSC STATUS, C
GOTO ISR_UPDATE_LINE ; Yes, don't turn back on the sync
GOTO ISR_CHECK_BLANK ; No, use normal 4.8uS sync
ISR_CHECK_BLANK1: ; This affects h-hold for the following 2 lines
NOP ; after LINE_H goes from 2 to 1
NOP ; (A.K.A.: you need this (potentially))
NOP
NOP
ISR_CHECK_BLANK:
; Check if we are in active frame area
BTFSS LINE_H, 1
GOTO ISR_END_SYNC_EOF
MOVLW (0x39 - 55) ; Ignore first 55 lines
SUBWF LINE_L, W
BTFSS STATUS, C ; If in active video region, set the flag
GOTO ISR_END_SYNC_AVR
GOTO ISR_END_SYNC
ISR_END_SYNC_EOF: ; EOF: (Towards) End Of Frame
MOVLW 18 ; Ignore last 18 lines
SUBWF LINE_L, W
BTFSC STATUS, C ; Should the screen blank?
GOTO ISR_END_SYNC_AVR ; No
GOTO ISR_END_SYNC ; Yes
ISR_END_SYNC_AVR: ; AVR: Active Video Region (What, did you think I
BSF LINE_H, 7 ; meant an Arduino or something? ;)
ISR_END_SYNC:
NOP
MOVLW 0X14 ; End sync period
MOVWF PORTA
ISR_UPDATE_LINE:
DECFSZ LINE_L ; Next Line
GOTO ISR_RESET_SYNC1 ; If not 0, don't bother with high byte
DECF LINE_H ; High byte of line
MOVF LINE_H, W
ANDLW 0x03 ; Mask off status bits
BTFSS STATUS, Z
GOTO ISR_RESET_SYNC ; If not 0, no need for ending of frame
; End of frame
MOVLW 0x39 ; Load the low count value to row counter
MOVWF LINE_L ; There are ~312.5 lines per frame in PAL
MOVLW 0x02 ; Reset the high byte of line counter
MOVWF LINE_H
INCF FRAME ; Next frame
GOTO ISR_RESET_SYNC
ISR_RESET_SYNC1:
MOVLW 0xFF ; If LINE_L is 0xFF, it means that the above code
XORWF LINE_L, W ; improperly set the "Active video region" flag,
BTFSC STATUS, Z ; so set it here.
BSF LINE_H, 7
NOP
NOP
ISR_RESET_SYNC:
BCF INTCON, T0IF ; Clear interrupt
BTFSS LINE_H, 7 ; Only display video in AVR
GOTO IVR_SERVICE ; Do stuff in non-active video region
; -----------------------------------------------------
; The following is for generating scanlines
; -----------------------------------------------------
DISPLAY_LINE:
MOVLW 0X07
ANDWF LINE_L, W
BTFSC STATUS, Z ; Skip every 8th line to calculate the next 7
GOTO CALC_NEXT_LINE
; PUT YOUR DRAWING CODE HERE ---------------------------
; Check game mode
MOVLW (1 << _GAMES_ACTIVE) | (1 << _GAMES_DEAD)
ANDWF GAME_STATE, W
BTFSS STATUS, Z
GOTO DISPLAY_ACTIVE
NOP ; Move non-active regions over a (few) bits
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
GOTO LINE_BITS ; Go draw that line
DISPLAY_ACTIVE:
MOVF PLAYER_POS, W ; Check and make sure that the line number
; ANDLW 0xE0 ; Is "close" to the location of the PLAYER
SUBWF LINE_L, W
; ANDLW 0xE0
BTFSS STATUS, C
GOTO ISR_NORM_LINE_OFFSET ; No Hole
SUBLW 0x08 ; Defines height of player
BTFSS STATUS, C
GOTO ISR_NORM_LINE ; No Hole
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP ; Move player to column 1 so collisions
NOP ; are displayed in the right place
NOP
NOP
NOP
NOP
NOP
NOP
MOVLW 0x1C
MOVWF PORTA
NOP
NOP
MOVLW 0x14
MOVWF PORTA
CALL LINE_DELAY
GOTO ISR_PLAYER_LINE_ENTRY
ISR_NORM_LINE_OFFSET:
NOP
NOP
NOP
ISR_NORM_LINE:
NOP
CALL LINE_DELAY
LINE_BITS:
MOVLW 0X14 ; Byte 0
BTFSC PTRN_BUF, 7
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF, 6
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF, 5
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
ISR_PLAYER_LINE_ENTRY:
MOVLW 0X14
BTFSC PTRN_BUF, 4
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF, 3
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF, 2
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF, 1
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF, 0
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14 ; Byte 1
BTFSC PTRN_BUF+1, 7
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+1, 6
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+1, 5
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+1, 4
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+1, 3
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+1, 2
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+1, 1
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+1, 0
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14 ; Byte 2
BTFSC PTRN_BUF+2, 7
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+2, 6
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+2, 5
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+2, 4
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+2, 3
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+2, 2
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+2, 1
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+2, 0
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14 ; Byte 3
BTFSC PTRN_BUF+3, 7
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+3, 6
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+3, 5
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+3, 4
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+3, 3
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+3, 2
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+3, 1
IORLW 0x08
MOVWF PORTA, F
NOP
NOP
NOP
NOP
MOVLW 0X14
BTFSC PTRN_BUF+3, 0
IORLW 0x08
MOVWF PORTA, F
; END YOUR DRAWING CODE HERE
RETFIE ; Done with line
; ------------------------------------------------------------------------------
;
; Executed during vertical blanking time
; This handles updating game variables and checking for user input
;
; ------------------------------------------------------------------------------
IVR_SERVICE:
; Only run when we get a timeout
MOVF DBNCE_TMOT
BTFSC STATUS, Z ; Only update game stuff when timer is 0
GOTO IVR_STATE_CHECK
MOVLW 0x01 ; Once per frame, update the timeout count
SUBWF LINE_L, W ; this has to happen after all updates
BTFSS STATUS, Z ; occurring during the blanking period
RETFIE ; otherwise the pillar spacing will be incorrect
DECFSZ DBNCE_TMOT
RETFIE
CLRF FRAME ; Reset frame counter (needed for pillar placement)
RETFIE
IVR_STATE_CHECK:
; Check the game state
BTFSC GAME_STATE, _GAMES_TITLE
GOTO IVR_TITLE
BTFSC GAME_STATE, _GAMES_ACTIVE
GOTO IVR_ACTIVE
BTFSC GAME_STATE, _GAMES_DEAD
GOTO IVR_DEAD
RETFIE ; default: break;
; ----------------- TITLE ----------------------
IVR_TITLE:
BTFSC PORTB, 0 ; Check for new game
RETFIE
MOVLW 1 << _GAMES_ACTIVE ; If user pushed button, start active state
MOVWF GAME_STATE
CLRF FRAME ; Reset frame counter (needed for pillar placement)
RETFIE
; ----------------- ACTIVE ---------------------
IVR_ACTIVE:
MOVF FRAME, W ; Copy the frame to the frame shift var
MOVWF FRAME_SFT
MOVLW 0x37 ; Check for collisions on line 0x137
SUBWF LINE_L, W
BTFSC STATUS, Z
GOTO IVR_CHECK_COLLISION
MOVLW 0x01 ; Every 2 frames, update player movement
ANDWF FRAME, W
BTFSS STATUS, Z
GOTO IVR_CHECK_FRAME
MOVLW 0x35 ; Only move player once per frame
SUBWF LINE_L, W
BTFSC STATUS, Z
GOTO IVR_MOVE_PLAYER
IVR_CHECK_FRAME:
MOVLW 0x07 ; Every 8 frames, move the pillars
ANDWF FRAME, W
BTFSS STATUS, Z
RETFIE
MOVLW 0x36 ; Only move pillars once per frame
SUBWF LINE_L, W
BTFSS STATUS, Z
RETFIE ; Don't move pillars
MOVLW 0x3F ; Every 64 frames, add a new pillar
ANDWF FRAME, W
BTFSS STATUS, Z
GOTO IVR_MOVE_PILLARS
; Add a pillar
MOVLW _NUM_PILLARS ; See if we have all the pillars
SUBWF PILLAR_CNT, W
BTFSC STATUS, Z
GOTO IVR_MOVE_PILLARS ; We have all of them, don't add any more
; Don't have all of them, add one
INCF PILLAR_CNT
IVR_MOVE_PILLARS:
MOVF PILLAR_CNT, W ; Setup pillar update loop
MOVWF CNT_PTRN
IVR_PILLAR_MOVE_LOOP:
MOVF CNT_PTRN, W
ADDLW OBS_POS-1
MOVWF FSR
MOVF INDF, W
ANDLW 0x1F ;3F
BTFSS STATUS, Z ; Is this the end of the line?
GOTO IVR_PILLAR_MOVE_LOOP_CONT ; No, don't change hole position
; Yes,
CALL PRAND_GEN ; Move hole
INCF PRAND ; Seed next number
ADDLW 0x20
MOVWF INDF ; Save hole location
INCF SCORE_L ; Update score (counting in BCD)
MOVLW 0x0F
ANDWF SCORE_L, W
SUBLW 0x09
BTFSC STATUS, C ; Check for overflow
GOTO IVR_PILLAR_MOVE_LOOP_CONT ; No overflow
MOVLW 0xF0 ; Carry
ANDWF SCORE_L
MOVLW 0x10
ADDWF SCORE_L
BTFSS STATUS, C ; Check for overflow
GOTO IVR_PILLAR_MOVE_LOOP_CONT ; No overflow
INCF SCORE_H ; Carry
MOVLW 0x0F
ANDWF SCORE_H, W
SUBLW 0x09
BTFSC STATUS, C ; Check for overflow
GOTO IVR_PILLAR_MOVE_LOOP_CONT ; No overflow
MOVLW 0xF0 ; Carry
ANDWF SCORE_H
MOVLW 0x10
ADDWF SCORE_H
IVR_PILLAR_MOVE_LOOP_CONT:
DECF INDF ; Move pillar left
DECF CNT_PTRN ; Are we done with the pillar updates?
BTFSS STATUS, Z
GOTO IVR_PILLAR_MOVE_LOOP ; No
RETFIE ; Yes
IVR_MOVE_PLAYER:
MOVLW _PLAYER_JMP_VEL
BTFSS PORTB, 0 ; If the player has pressed the button, "flap"
MOVWF PLAYER_VEL
MOVLW _PLAYER_ACCEL
SUBWF PLAYER_VEL
MOVLW 0xF0 ; Limit player velocity
SUBWF PLAYER_VEL, W
BTFSC STATUS, C
GOTO IVR_MOD_POS
BTFSS PLAYER_VEL, 7 ; Bit 7 indicates a negative if set
GOTO IVR_MOD_POS ; So only limit player velocity in negative dir
MOVLW 0xF0
MOVWF PLAYER_VEL
IVR_MOD_POS:
RLF PLAYER_VEL, W ; Save velocity sign bit
RRF PLAYER_VEL, W ; Divide velocity by 2
ADDWF PLAYER_POS ; Update player position
; Keep player within bounds
MOVLW 0xFF - _PLAYER_JMP_VEL ; To prevent tunneling, use max vel as compare val
SUBWF PLAYER_POS, W
BTFSC STATUS, C
GOTO IVR_UPPER_LIMIT ; Upper limit on position, cap it
MOVLW 0x10 ; Bottom position on screen
SUBWF PLAYER_POS, W
BTFSC STATUS, C
RETFIE ; No need to bound the player position
MOVLW 0x10 ; Bound player at bottom of screen
MOVWF PLAYER_POS
RETFIE
IVR_UPPER_LIMIT:
MOVLW 0xFF - _PLAYER_JMP_VEL ; Set player to max y position
MOVWF PLAYER_POS
CLRF PLAYER_VEL ; Also reset velocity so player starts falling
RETFIE ; as soon as they release the button
IVR_CHECK_COLLISION:
; BTFSC PORTB, 0 ; Debug, disable collision checking
; RETFIE ; until button is pressed
MOVF PILLAR_CNT, W
MOVWF CNT_PTRN
IVR_COLLISION_LOOP:
MOVF CNT_PTRN, W ; Get the current count
ADDLW OBS_POS-1 ; Add it to the Object Position array base
MOVWF FSR ; Set this as the FSR location
MOVLW 0x1F ; Only want h-pos attribute
ANDWF INDF, W ; Get the object position
BTFSS STATUS, Z ; Only check for collisions if it is on the
GOTO IVR_COLLISION_LOOP_CONT ; same column as the player
MOVF INDF, W
ANDLW 0xE0 ; Top of hole
SUBWF PLAYER_POS, W ; Check and if that the player pos
BTFSS STATUS, C ; Is "close" to the location of the hole
GOTO IVR_HANDLE_COLLISION ; Collision
SUBLW 0x20 ; Height of hole (top to bottom)
BTFSC STATUS, C ; Sets the bottom location of the hole
GOTO IVR_COLLISION_LOOP_CONT ; No collision
; Collision
IVR_HANDLE_COLLISION:
MOVLW 1 << _GAMES_DEAD ; Set game state to dead
MOVWF GAME_STATE
MOVLW _DEBOUNCE_TIMEOUT ; Wait a bit before accepting new clicks
MOVWF DBNCE_TMOT
RETFIE
; Repeat for each pillar
IVR_COLLISION_LOOP_CONT:
DECF CNT_PTRN
BTFSS STATUS, Z
GOTO IVR_COLLISION_LOOP
RETFIE
; ----------------- DEAD -----------------------
IVR_DEAD:
BTFSC PORTB, 0 ; Check to see if player restarts game
RETFIE ; No button press
; Restart game
CALL INIT_GAME
MOVLW 1 << _GAMES_ACTIVE ; Go to active gameplay
MOVWF GAME_STATE
MOVLW _DEBOUNCE_TIMEOUT ; Set timeout
MOVWF DBNCE_TMOT
RETFIE
; ------------------------------------------------------------------------------
;
; Calculates the next (7) lines of display
; Stores the result in PTRN_BUF
;
; ------------------------------------------------------------------------------
CALC_NEXT_LINE:
; Clear the pattern buffer
CLRF PTRN_BUF
CLRF PTRN_BUF+1
CLRF PTRN_BUF+2
CLRF PTRN_BUF+3
BTFSC GAME_STATE, _GAMES_TITLE
GOTO CALC_TITLE
BTFSC GAME_STATE, _GAMES_ACTIVE
CALL CALC_ACTIVE
BTFSC GAME_STATE, _GAMES_DEAD
GOTO CALC_DEAD
RETFIE
; ----------------- TITLE ----------------------
CALC_TITLE:
MOVLW 0xD0 - 0x38 ; Check if we are two lines below the logo
SUBWF LINE_L, W
BTFSS STATUS, Z
GOTO CALC_TITLE_TOP ;
GOTO CALC_TITLE_BAR
CALC_TITLE_TOP:
MOVLW 0xD0 + 0x08 ; Check if we are two lines above the logo
SUBWF LINE_L, W
BTFSS STATUS, Z
GOTO CALC_TITLE_LOGO ; If not, check if we need to draw the logo
CALC_TITLE_BAR:
MOVLW 0xFF ; If we are, draw a line below the text
MOVWF PTRN_BUF+1
ADDLW 0xFF ; I won't admit that the logo is only 15 bits wide
MOVWF PTRN_BUF+2
RETFIE
CALC_TITLE_LOGO:
MOVLW 0xD0 ; Top of title position
SUBWF LINE_L, W ; Are we there yet?
BTFSC STATUS, C
RETFIE ; No
; Yes, check bottom bound
BCF STATUS, C
MOVLW 0xD0 - 0x28 ; Title is 5 lines tall
SUBWF LINE_L, W ; Still within bounds?
BTFSS STATUS, C
RETFIE ; No, exit
; Yes, draw line of title
BCF STATUS, C
RRF LINE_L, W ; Get the line we are on, divide it by 3
MOVWF TEMP_PTRN ; In this case, we only care about bits [3..5]
RRF TEMP_PTRN ; So shift those to the bottom
; RRF TEMP_PTRN
MOVLW ((0xA0 + 0x08) >> 2) - 1
SUBWF TEMP_PTRN
MOVLW 0x0E
ANDWF TEMP_PTRN
MOVF TEMP_PTRN, W
CALL TITLE_BITMAP
MOVWF PTRN_BUF+1
INCF TEMP_PTRN, W
CALL TITLE_BITMAP
MOVWF PTRN_BUF+2
RETFIE
; ----------------- ACTIVE ---------------------
; NOTE: this returns with the "RETURN" instruction, NOT "RETFIE"
CALC_ACTIVE:
BTFSC LINE_H, 1 ; If still above line 0xFF, don't display
RETFIE
; Then take each OBS_POS and use it as an offset from the base of the pattern
; buffer. Shift in a 1 for the position of the pillar
MOVF PILLAR_CNT, W
MOVWF CNT_PTRN
CALC_NEXT_LINE_LOOP:
MOVF CNT_PTRN, W ; Get the current count
ADDLW OBS_POS-1 ; Add it to the Object Position array base
MOVWF FSR ; Set this as the FSR location
RRF INDF, W ; Get the object's position
MOVWF TEMP_PTRN ; In this case, we only care about bits [3..5]
RRF TEMP_PTRN ; So shift those to the bottom
RRF TEMP_PTRN
MOVF TEMP_PTRN, W ; Get now add those bits as an offset to the
ANDLW 0x03 ;7 ; pattern buffer base address to set the
ADDLW PTRN_BUF ; byte in which to store the bit for the
MOVWF TEMP_PTRN ; pillar.
MOVF INDF, W ; Check and make sure that the line number
ANDLW 0xE0 ; Is "close" to the location of the hole
SUBWF LINE_L, W
; ANDLW 0xE0
BTFSS STATUS, C
GOTO CALC_NEXT_LINE_DISP ; No Hole
SUBLW 0x20 ; Height of hole (multiple of 8)
BTFSC STATUS, C
GOTO CALC_NEXT_LINE_LOOP_CONT ; Hole
; No Hole
CALC_NEXT_LINE_DISP:
; Find the bit location of the pillar in the display byte
MOVLW 0x07
ANDWF INDF, W
CALL SHIFT_BIT
XORWF TEMP_PTRN, W ; Swap W and F
XORWF TEMP_PTRN
XORWF TEMP_PTRN, W
MOVWF FSR
MOVF TEMP_PTRN, W
IORWF INDF ; Save the pillar's bit pattern
; Repeat for each pillar
CALC_NEXT_LINE_LOOP_CONT:
DECF CNT_PTRN
BTFSS STATUS, Z
GOTO CALC_NEXT_LINE_LOOP
RETURN
; ----------------- DEAD -----------------------
CALC_DEAD:
CALL CALC_ACTIVE ; Display the position of the player at impact
; If we need to display the "DEAD" text, overlay that:
MOVLW 0xD0 - 0x38 - 0x30 ; Check if we are two lines below the score
SUBWF LINE_L, W
BTFSS STATUS, Z
GOTO CALC_DEAD_TOP ;
GOTO CALC_DEAD_BAR
CALC_DEAD_TOP:
MOVLW 0xD0 + 0x08 ; Check if we are two lines above the logo
SUBWF LINE_L, W
BTFSS STATUS, Z
GOTO CALC_DEAD_BLANK ; If not, check if we need to draw the logo
CALC_DEAD_BAR:
MOVLW 0xFF ; If we are, draw a line below the text
MOVWF PTRN_BUF+1
ADDLW 0xFF ; I won't admit that the logo is only 15 bits wide
MOVWF PTRN_BUF+2
RETFIE
; Check to see if we need to blank the line above or below the "DEAD" text
CALC_DEAD_BLANK:
MOVLW 0xD0 - 0x30 - 0x30 ; Check if we are one line below the score
SUBWF LINE_L, W
BTFSC STATUS, Z
GOTO CALC_DEAD_BLANK_BAR
MOVLW 0xD0 ; Check if we are one line above the logo
SUBWF LINE_L, W
BTFSC STATUS, Z
GOTO CALC_DEAD_BLANK_BAR
MOVLW 0xD0 - 0x30 ; Check for blank line between "DEAD" and score
SUBWF LINE_L, W
BTFSS STATUS, Z
GOTO CALC_DEAD_SCORE ; If not, check if we need to draw the logo
CALC_DEAD_BLANK_BAR:
MOVLW 0x00 ; If we are, clear the line below the text
MOVWF PTRN_BUF+1
MOVWF PTRN_BUF+2
RETFIE
CALC_DEAD_SCORE:
MOVLW 0xD0 - 0x30 ; Are we in the range of the score text?
SUBWF LINE_L, W
BTFSC STATUS, C
GOTO CALC_DEAD_LOGO ; No
MOVLW 0xD0 - 0x30 - 0x30 ; Text is 5 lines tall
SUBWF LINE_L, W
BTFSS STATUS, C ; Bottom of range
GOTO CALC_DEAD_LOGO ; No
MOVLW 0xD0 - 0x30 - 0x28 ; Sets up the line of the number bitmap
SUBWF LINE_L, W
ANDLW 0x38
MOVWF CNT_PTRN
BCF STATUS, C
RLF CNT_PTRN
SWAPF SCORE_L, W ; 10s place
ANDLW 0x0F
IORWF CNT_PTRN, W
CALL NUM_BITMAP
MOVWF PTRN_BUF+2
MOVF SCORE_L, W ; 1s place
ANDLW 0x0F
IORWF CNT_PTRN, W
CALL NUM_BITMAP
SWAPF PTRN_BUF+2
IORWF PTRN_BUF+2
SWAPF SCORE_H, W ; 1000s place
ANDLW 0x0F
IORWF CNT_PTRN, W
CALL NUM_BITMAP
MOVWF PTRN_BUF+1
MOVF SCORE_H, W ; 100s place
ANDLW 0x0F
IORWF CNT_PTRN, W
CALL NUM_BITMAP
SWAPF PTRN_BUF+1
IORWF PTRN_BUF+1
RETFIE
; Display the "DEAD" text
CALC_DEAD_LOGO:
MOVLW 0xD0 ; Top of title position
SUBWF LINE_L, W ; Are we there yet?
BTFSC STATUS, C
RETFIE ; No
; Yes, check bottom bound
MOVLW 0xD0 - 0x28 ; Title is 5 lines tall
SUBWF LINE_L, W ; Still within bounds?
BTFSS STATUS, C
RETFIE ; No, exit
; Yes, draw line of title
BCF STATUS, C
RRF LINE_L, W ; Get the line we are on, divide it by 3
MOVWF TEMP_PTRN ; In this case, we only care about bits [3..5]
RRF TEMP_PTRN ; So shift those to the bottom
; RRF TEMP_PTRN
MOVLW ((0xA0 + 0x08) >> 2) - 1
SUBWF TEMP_PTRN
MOVLW 0x0E
ANDWF TEMP_PTRN
MOVF TEMP_PTRN, W ; Store the character patterns in the pattern buffer
CALL DEAD_BITMAP
MOVWF PTRN_BUF+1
INCF TEMP_PTRN, W
CALL DEAD_BITMAP
MOVWF PTRN_BUF+2
RETFIE
; ------------------------------------------------------------------------------
;
; Initialization
;
; ------------------------------------------------------------------------------
;PSECT code
INIT:
; PORT A setup
BSF STATUS, RP0 ; BANK 1
MOVLW 0x03 ; PA[0..1] are inputs
; PA[2..4] are outputs
MOVWF TRISA ; Store directions into direction register
; Port B setup
MOVLW 0x01 ; PB[0] are inputs
; PB[1..7] are outputs
MOVWF TRISB
MOVWF PORTB ; Enable pullups
; Setup Timer 0
MOVLW 0x50 ; Use internal CLKOUT and prescaler
; set to /2 for Timer 0
; Also, PORTB has pullups enabled
MOVWF OPTION_REG ; Set options for timer
MOVLW 0x01 ; Initialize line counter
MOVWF LINE_L
MOVWF LINE_H ; Also clears status bits
BCF STATUS, RP0 ; BANK 0
CLRF PORTA ; Clear output data latches for A
MOVWF TMR0 ; Initialize Timer 0 to a known value
BSF INTCON, T0IE ; Enable Timer 0 IRQ
BSF INTCON, GIE ; Global interrupt enable
MOVLW 0x03
MOVWF PCLATH ; For lookup tables
CALL INIT_GAME ; Initialize game vars
MOVLW 1 << _GAMES_TITLE ; Start on the title screen
MOVWF GAME_STATE
; Main loop
MAIN:
; Wait around for next line, maybe get some tea...
GOTO MAIN
; ------------------------------------------------------------------------------
;
; Initializes the game variables (mostly, see below)
; Initializes:
; the number of pillars active,
; the score
; the debounce timer to 1
; the player velocity
; the player position
;
; DOES NOT initialize:
; the gamestate
; the frame counter (either one)
;
; ------------------------------------------------------------------------------
INIT_GAME: ; Does not set game state
CLRF PLAYER_VEL
MOVLW 0x80
MOVWF PLAYER_POS
CLRF SCORE_L
CLRF SCORE_H
MOVLW 0x01
MOVWF DBNCE_TMOT
MOVWF PILLAR_CNT ; Reset to 1 visible pillar
MOVLW _NUM_PILLARS ; Init Pillar locations
MOVWF CNT_PTRN
INIT_PIL_LOOP:
MOVF CNT_PTRN, W
ADDLW OBS_POS-1
MOVWF FSR
CALL PRAND_GEN
ADDLW PRAND ; Seed next number
IORLW 0x1F
MOVWF INDF
INIT_PIL_LOOP_CONT:
DECF CNT_PTRN ; Are we done with the updates?
BTFSS STATUS, Z
GOTO INIT_PIL_LOOP ; No
DECF OBS_POS ; Correct spacing for the first pillar
RETURN
; ------------------------------------------------------------------------------
;
; Delays for a set number of machine cycles, as determined by the value in W[0..2]
;
; NOTE: this also includes a 4-cycle overhead for delay calculation
;
; ------------------------------------------------------------------------------
; -pLINE_DELAY=300h
PSECT LINE_DELAY,global,class=CODE,delta=2
LINE_DELAY:
MOVF FRAME_SFT, W
ANDLW 0x07 ; The pattern repeats
ADDLW LINE_foo & 0xFF ; Add jump offset
MOVWF PCL ; Jump to proper delay
LINE_foo:
NOP
NOP
NOP
NOP
NOP
NOP
NOP
RETURN
; ------------------------------------------------------------------------------
;
; Delays for a inverted number of machine cycles, as determined by the
; value in W[0..2]
; Useful for resyncing the h-position of elements on the screen after
; LINE_DELAY has been called
;
; NOTE: this also includes a 5-cycle overhead for delay calculation
;
; ------------------------------------------------------------------------------
LINE_ANTI_DELAY:
MOVF FRAME_SFT, W
XORLW 0x07 ; Opposite count direction
ANDLW 0x07 ; The pattern repeats
ADDLW LINE_foo2 & 0xFF ; Add jump offset
MOVWF PCL ; Jump to proper delay
LINE_foo2:
NOP
NOP
NOP
NOP
NOP
NOP
NOP
RETURN
; ------------------------------------------------------------------------------
;
; Shift a bit. Returns with the bit set corresponding to the inverted value of
; W[0..2]
;
; NOTE: There is no sanity check, so do not call with a value greater than
; 0x07 in W otherwise bad things might happen
;
; ------------------------------------------------------------------------------
SHIFT_BIT:
ADDLW SHIFT_BIT_LUT & 0xFF
MOVWF PCL
SHIFT_BIT_LUT:
RETLW 0x80
RETLW 0x40
RETLW 0x20
RETLW 0x10
RETLW 0x08
RETLW 0x04
RETLW 0x02
RETLW 0x01
; ------------------------------------------------------------------------------
;
; Pseudo-random number "loopup table" - Very random :)
; Call to get a number
; W affects the value returned
; Be sure to re-seed the number in PRAND after calling, or you will always get
; the same number for a given W
;
; ------------------------------------------------------------------------------
PRAND_GEN:
ADDWF PRAND, W
ANDLW 0x1F
ADDLW PRAND_GEN_LUT & 0xFF
MOVWF PCL
PRAND_GEN_LUT: ; Random.org
RETLW 6 << 5
RETLW 4 << 5
RETLW 6 << 5
RETLW 5 << 5
RETLW 6 << 5
RETLW 5 << 5
RETLW 5 << 5
RETLW 3 << 5
RETLW 4 << 5
RETLW 5 << 5
RETLW 4 << 5
RETLW 3 << 5
RETLW 6 << 5
RETLW 4 << 5
RETLW 5 << 5
RETLW 6 << 5
RETLW 2 << 5
RETLW 5 << 5
RETLW 4 << 5
RETLW 6 << 5
RETLW 4 << 5
RETLW 5 << 5
RETLW 2 << 5
RETLW 2 << 5
RETLW 2 << 5
RETLW 6 << 5
RETLW 2 << 5
RETLW 6 << 5
RETLW 3 << 5
RETLW 5 << 5
RETLW 3 << 5
RETLW 5 << 5
; ------------------------------------------------------------------------------
;
; Returns the bit patterns for displaying the title "BRIK" logo.
;
; Odd values of W return the bit patterns for "IK" and even for "BR"
;
; ------------------------------------------------------------------------------
; Call this initially with W holding 0xff
TITLE_BITMAP:
ANDLW 0x0F ; Sanity check
ADDLW TITLE_BITMAP_LUT & 0xFF
MOVWF PCL
TITLE_BITMAP_LUT:
RETLW 0b11001010
RETLW 0b11101010
RETLW 0b10101100
RETLW 0b01001010
RETLW 0b11001010
RETLW 0b01001100
RETLW 0b10101010
RETLW 0b01001010
RETLW 0b11001100
RETLW 0b11101000
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
; ------------------------------------------------------------------------------
;
; Returns the bit patterns for displaying the "SCOR" text.
;
; Odd values of W return the bit patterns for "OR" and even for "SC"
;
; ------------------------------------------------------------------------------
DEAD_BITMAP:
ANDLW 0x0F ; Sanity check
ADDLW DEAD_BITMAP_LUT & 0xFF
MOVWF PCL
DEAD_BITMAP_LUT:
RETLW 0b11101110
RETLW 0b11101010
RETLW 0b00101000
RETLW 0b10101100
RETLW 0b11101000
RETLW 0b10101010
RETLW 0b10001000
RETLW 0b10101010
RETLW 0b11101110
RETLW 0b11101100
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
; ------------------------------------------------------------------------------
;
; Returns the bit pattern for displaying numbers 0 through 9
; Bit patterns are returned in W[0..3]
;
; W[0..3] - Number to display
; W[4..6] - Bitmap line number
; W[7] - Unused
;
; ------------------------------------------------------------------------------
NUM_BITMAP:
ANDLW 0x7F
ADDLW NUM_BITMAP_LUT & 0xFF
MOVWF PCL
NUM_BITMAP_LUT:
; Line 4
RETLW 0b1110 ;0
RETLW 0b1110 ;1
RETLW 0b1110 ;2
RETLW 0b1110 ;3
RETLW 0b0010 ;4
RETLW 0b1110 ;5
RETLW 0b1110 ;6
RETLW 0b0100 ;7
RETLW 0b1110 ;8
RETLW 0b0010 ;9
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
; Line 3
RETLW 0b1010 ;0
RETLW 0b0100 ;1
RETLW 0b1000 ;2
RETLW 0b0010 ;3
RETLW 0b0010 ;4
RETLW 0b0010 ;5
RETLW 0b1010 ;6
RETLW 0b0100 ;7
RETLW 0b1010 ;8
RETLW 0b0010 ;9
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
; Line 2
RETLW 0b1010 ;0
RETLW 0b0100 ;1
RETLW 0b0100 ;2
RETLW 0b0110 ;3
RETLW 0b1110 ;4
RETLW 0b1110 ;5
RETLW 0b1110 ;6
RETLW 0b0010 ;7
RETLW 0b1110 ;8
RETLW 0b1110 ;9
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
; Line 1
RETLW 0b1010 ;0
RETLW 0b1100 ;1
RETLW 0b0010 ;2
RETLW 0b0010 ;3
RETLW 0b1010 ;4
RETLW 0b1000 ;5
RETLW 0b1000 ;6
RETLW 0b0010 ;7
RETLW 0b1010 ;8
RETLW 0b1010 ;9
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
; Line 0
RETLW 0b1110 ;0
RETLW 0b0100 ;1
RETLW 0b1110 ;2
RETLW 0b1110 ;3
RETLW 0b1010 ;4
RETLW 0b1110 ;5
RETLW 0b1110 ;6
RETLW 0b1110 ;7
RETLW 0b1110 ;8
RETLW 0b1110 ;9
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
RETLW 0x00
end
|
Validation/pyFrame3DD-master/gcc-master/gcc/ada/libgnat/g-alleve__hard.ads | djamal2727/Main-Bearing-Analytical-Model | 0 | 61 | <gh_stars>0
------------------------------------------------------------------------------
-- --
-- GNAT COMPILER COMPONENTS --
-- --
-- G N A T . A L T I V E C . L O W _ L E V E L _ V E C T O R S --
-- --
-- S p e c --
-- (Hard Binding Version) --
-- --
-- Copyright (C) 2004-2020, Free Software Foundation, Inc. --
-- --
-- GNAT is free software; you can redistribute it and/or modify it under --
-- terms of the GNU General Public License as published by the Free Soft- --
-- ware Foundation; either version 3, or (at your option) any later ver- --
-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE. --
-- --
-- As a special exception under Section 7 of GPL version 3, you are granted --
-- additional permissions described in the GCC Runtime Library Exception, --
-- version 3.1, as published by the Free Software Foundation. --
-- --
-- You should have received a copy of the GNU General Public License and --
-- a copy of the GCC Runtime Library Exception along with this program; --
-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
-- <http://www.gnu.org/licenses/>. --
-- --
-- GNAT was originally developed by the GNAT team at New York University. --
-- Extensive contributions were provided by Ada Core Technologies Inc. --
-- --
------------------------------------------------------------------------------
-- This unit exposes the low level vector support for the Hard binding,
-- intended for AltiVec capable targets. See Altivec.Design for a description
-- of what is expected to be exposed.
package GNAT.Altivec.Low_Level_Vectors is
pragma Elaborate_Body;
----------------------------------------
-- Low-level Vector Type Declarations --
----------------------------------------
type LL_VUC is private;
type LL_VSC is private;
type LL_VBC is private;
type LL_VUS is private;
type LL_VSS is private;
type LL_VBS is private;
type LL_VUI is private;
type LL_VSI is private;
type LL_VBI is private;
type LL_VF is private;
type LL_VP is private;
------------------------------------
-- Low-level Functional Interface --
------------------------------------
function abs_v16qi (A : LL_VSC) return LL_VSC;
function abs_v8hi (A : LL_VSS) return LL_VSS;
function abs_v4si (A : LL_VSI) return LL_VSI;
function abs_v4sf (A : LL_VF) return LL_VF;
function abss_v16qi (A : LL_VSC) return LL_VSC;
function abss_v8hi (A : LL_VSS) return LL_VSS;
function abss_v4si (A : LL_VSI) return LL_VSI;
function vaddubm (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vadduhm (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vadduwm (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vaddfp (A : LL_VF; B : LL_VF) return LL_VF;
function vaddcuw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vaddubs (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vaddsbs (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vadduhs (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vaddshs (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vadduws (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vaddsws (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vand (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vandc (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vavgub (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vavgsb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vavguh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vavgsh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vavguw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vavgsw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vcmpbfp (A : LL_VF; B : LL_VF) return LL_VSI;
function vcmpequb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vcmpequh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vcmpequw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vcmpeqfp (A : LL_VF; B : LL_VF) return LL_VF;
function vcmpgefp (A : LL_VF; B : LL_VF) return LL_VF;
function vcmpgtub (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vcmpgtsb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vcmpgtuh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vcmpgtsh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vcmpgtuw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vcmpgtsw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vcmpgtfp (A : LL_VF; B : LL_VF) return LL_VF;
function vcfux (A : LL_VUI; B : c_int) return LL_VF;
function vcfsx (A : LL_VSI; B : c_int) return LL_VF;
function vctsxs (A : LL_VF; B : c_int) return LL_VSI;
function vctuxs (A : LL_VF; B : c_int) return LL_VUI;
procedure dss (A : c_int);
procedure dssall;
procedure dst (A : c_ptr; B : c_int; C : c_int);
procedure dstst (A : c_ptr; B : c_int; C : c_int);
procedure dststt (A : c_ptr; B : c_int; C : c_int);
procedure dstt (A : c_ptr; B : c_int; C : c_int);
function vexptefp (A : LL_VF) return LL_VF;
function vrfim (A : LL_VF) return LL_VF;
function lvx (A : c_long; B : c_ptr) return LL_VSI;
function lvebx (A : c_long; B : c_ptr) return LL_VSC;
function lvehx (A : c_long; B : c_ptr) return LL_VSS;
function lvewx (A : c_long; B : c_ptr) return LL_VSI;
function lvxl (A : c_long; B : c_ptr) return LL_VSI;
function vlogefp (A : LL_VF) return LL_VF;
function lvsl (A : c_long; B : c_ptr) return LL_VSC;
function lvsr (A : c_long; B : c_ptr) return LL_VSC;
function vmaddfp (A : LL_VF; B : LL_VF; C : LL_VF) return LL_VF;
function vmhaddshs (A : LL_VSS; B : LL_VSS; C : LL_VSS) return LL_VSS;
function vmaxub (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vmaxsb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vmaxuh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vmaxsh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vmaxuw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vmaxsw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vmaxfp (A : LL_VF; B : LL_VF) return LL_VF;
function vmrghb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vmrghh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vmrghw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vmrglb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vmrglh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vmrglw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function mfvscr return LL_VSS;
function vminfp (A : LL_VF; B : LL_VF) return LL_VF;
function vminsb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vminsh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vminsw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vminub (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vminuh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vminuw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vmladduhm (A : LL_VSS; B : LL_VSS; C : LL_VSS) return LL_VSS;
function vmhraddshs (A : LL_VSS; B : LL_VSS; C : LL_VSS) return LL_VSS;
function vmsumubm (A : LL_VSC; B : LL_VSC; C : LL_VSI) return LL_VSI;
function vmsummbm (A : LL_VSC; B : LL_VSC; C : LL_VSI) return LL_VSI;
function vmsumuhm (A : LL_VSS; B : LL_VSS; C : LL_VSI) return LL_VSI;
function vmsumshm (A : LL_VSS; B : LL_VSS; C : LL_VSI) return LL_VSI;
function vmsumuhs (A : LL_VSS; B : LL_VSS; C : LL_VSI) return LL_VSI;
function vmsumshs (A : LL_VSS; B : LL_VSS; C : LL_VSI) return LL_VSI;
procedure mtvscr (A : LL_VSI);
function vmuleub (A : LL_VSC; B : LL_VSC) return LL_VSS;
function vmuleuh (A : LL_VSS; B : LL_VSS) return LL_VSI;
function vmulesb (A : LL_VSC; B : LL_VSC) return LL_VSS;
function vmulesh (A : LL_VSS; B : LL_VSS) return LL_VSI;
function vmulosb (A : LL_VSC; B : LL_VSC) return LL_VSS;
function vmulosh (A : LL_VSS; B : LL_VSS) return LL_VSI;
function vmuloub (A : LL_VSC; B : LL_VSC) return LL_VSS;
function vmulouh (A : LL_VSS; B : LL_VSS) return LL_VSI;
function vnmsubfp (A : LL_VF; B : LL_VF; C : LL_VF) return LL_VF;
function vxor (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vnor (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vor (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vpkuhum (A : LL_VSS; B : LL_VSS) return LL_VSC;
function vpkuwum (A : LL_VSI; B : LL_VSI) return LL_VSS;
function vpkpx (A : LL_VSI; B : LL_VSI) return LL_VSS;
function vpkuhus (A : LL_VSS; B : LL_VSS) return LL_VSC;
function vpkuwus (A : LL_VSI; B : LL_VSI) return LL_VSS;
function vpkshss (A : LL_VSS; B : LL_VSS) return LL_VSC;
function vpkswss (A : LL_VSI; B : LL_VSI) return LL_VSS;
function vpkshus (A : LL_VSS; B : LL_VSS) return LL_VSC;
function vpkswus (A : LL_VSI; B : LL_VSI) return LL_VSS;
function vperm_4si (A : LL_VSI; B : LL_VSI; C : LL_VSC) return LL_VSI;
function vrefp (A : LL_VF) return LL_VF;
function vrlb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vrlh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vrlw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vrfin (A : LL_VF) return LL_VF;
function vrfip (A : LL_VF) return LL_VF;
function vrfiz (A : LL_VF) return LL_VF;
function vrsqrtefp (A : LL_VF) return LL_VF;
function vsel_4si (A : LL_VSI; B : LL_VSI; C : LL_VSI) return LL_VSI;
function vslb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vslh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vslw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vsldoi_4si (A : LL_VSI; B : LL_VSI; C : c_int) return LL_VSI;
function vsldoi_8hi (A : LL_VSS; B : LL_VSS; C : c_int) return LL_VSS;
function vsldoi_16qi (A : LL_VSC; B : LL_VSC; C : c_int) return LL_VSC;
function vsldoi_4sf (A : LL_VF; B : LL_VF; C : c_int) return LL_VF;
function vsl (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vslo (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vspltb (A : LL_VSC; B : c_int) return LL_VSC;
function vsplth (A : LL_VSS; B : c_int) return LL_VSS;
function vspltw (A : LL_VSI; B : c_int) return LL_VSI;
function vspltisb (A : c_int) return LL_VSC;
function vspltish (A : c_int) return LL_VSS;
function vspltisw (A : c_int) return LL_VSI;
function vsrb (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vsrh (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vsrw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vsrab (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vsrah (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vsraw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vsr (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vsro (A : LL_VSI; B : LL_VSI) return LL_VSI;
procedure stvx (A : LL_VSI; B : c_int; C : c_ptr);
procedure stvebx (A : LL_VSC; B : c_int; C : c_ptr);
procedure stvehx (A : LL_VSS; B : c_int; C : c_ptr);
procedure stvewx (A : LL_VSI; B : c_int; C : c_ptr);
procedure stvxl (A : LL_VSI; B : c_int; C : c_ptr);
function vsububm (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vsubuhm (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vsubuwm (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vsubfp (A : LL_VF; B : LL_VF) return LL_VF;
function vsubcuw (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vsububs (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vsubsbs (A : LL_VSC; B : LL_VSC) return LL_VSC;
function vsubuhs (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vsubshs (A : LL_VSS; B : LL_VSS) return LL_VSS;
function vsubuws (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vsubsws (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vsum4ubs (A : LL_VSC; B : LL_VSI) return LL_VSI;
function vsum4sbs (A : LL_VSC; B : LL_VSI) return LL_VSI;
function vsum4shs (A : LL_VSS; B : LL_VSI) return LL_VSI;
function vsum2sws (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vsumsws (A : LL_VSI; B : LL_VSI) return LL_VSI;
function vupkhsb (A : LL_VSC) return LL_VSS;
function vupkhsh (A : LL_VSS) return LL_VSI;
function vupkhpx (A : LL_VSS) return LL_VSI;
function vupklsb (A : LL_VSC) return LL_VSS;
function vupklsh (A : LL_VSS) return LL_VSI;
function vupklpx (A : LL_VSS) return LL_VSI;
function vcmpequb_p (A : c_int; B : LL_VSC; C : LL_VSC) return c_int;
function vcmpequh_p (A : c_int; B : LL_VSS; C : LL_VSS) return c_int;
function vcmpequw_p (A : c_int; B : LL_VSI; C : LL_VSI) return c_int;
function vcmpeqfp_p (A : c_int; B : LL_VF; C : LL_VF) return c_int;
function vcmpgtub_p (A : c_int; B : LL_VSC; C : LL_VSC) return c_int;
function vcmpgtuh_p (A : c_int; B : LL_VSS; C : LL_VSS) return c_int;
function vcmpgtuw_p (A : c_int; B : LL_VSI; C : LL_VSI) return c_int;
function vcmpgtsb_p (A : c_int; B : LL_VSC; C : LL_VSC) return c_int;
function vcmpgtsh_p (A : c_int; B : LL_VSS; C : LL_VSS) return c_int;
function vcmpgtsw_p (A : c_int; B : LL_VSI; C : LL_VSI) return c_int;
function vcmpgtfp_p (A : c_int; B : LL_VF; C : LL_VF) return c_int;
function vcmpgefp_p (A : c_int; B : LL_VF; C : LL_VF) return c_int;
function vcmpbfp_p (A : c_int; B : LL_VF; C : LL_VF) return c_int;
private
---------------------------------------
-- Low-level Vector Type Definitions --
---------------------------------------
-- [PIM-2.3.3 Alignment of aggregate and unions containing vector types]:
-- "Aggregates (structures and arrays) and unions containing vector
-- types must be aligned on 16-byte boundaries and their internal
-- organization padded, if necessary, so that each internal vector
-- type is aligned on a 16-byte boundary. This is an extension to
-- all ABIs (AIX, Apple, SVR4, and EABI).
--------------------------
-- char Core Components --
--------------------------
type LL_VUC is array (1 .. 16) of unsigned_char;
for LL_VUC'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VUC, "vector_type");
pragma Suppress (All_Checks, LL_VUC);
type LL_VSC is array (1 .. 16) of signed_char;
for LL_VSC'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VSC, "vector_type");
pragma Suppress (All_Checks, LL_VSC);
type LL_VBC is array (1 .. 16) of unsigned_char;
for LL_VBC'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VBC, "vector_type");
pragma Suppress (All_Checks, LL_VBC);
---------------------------
-- short Core Components --
---------------------------
type LL_VUS is array (1 .. 8) of unsigned_short;
for LL_VUS'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VUS, "vector_type");
pragma Suppress (All_Checks, LL_VUS);
type LL_VSS is array (1 .. 8) of signed_short;
for LL_VSS'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VSS, "vector_type");
pragma Suppress (All_Checks, LL_VSS);
type LL_VBS is array (1 .. 8) of unsigned_short;
for LL_VBS'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VBS, "vector_type");
pragma Suppress (All_Checks, LL_VBS);
-------------------------
-- int Core Components --
-------------------------
type LL_VUI is array (1 .. 4) of unsigned_int;
for LL_VUI'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VUI, "vector_type");
pragma Suppress (All_Checks, LL_VUI);
type LL_VSI is array (1 .. 4) of signed_int;
for LL_VSI'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VSI, "vector_type");
pragma Suppress (All_Checks, LL_VSI);
type LL_VBI is array (1 .. 4) of unsigned_int;
for LL_VBI'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VBI, "vector_type");
pragma Suppress (All_Checks, LL_VBI);
---------------------------
-- Float Core Components --
---------------------------
type LL_VF is array (1 .. 4) of Float;
for LL_VF'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VF, "vector_type");
pragma Suppress (All_Checks, LL_VF);
---------------------------
-- pixel Core Components --
---------------------------
type LL_VP is array (1 .. 8) of pixel;
for LL_VP'Alignment use VECTOR_ALIGNMENT;
pragma Machine_Attribute (LL_VP, "vector_type");
pragma Suppress (All_Checks, LL_VP);
------------------------------------
-- Low-level Functional Interface --
------------------------------------
-- The functions we have to expose here are exactly those for which
-- GCC builtins are available. Calls to these functions will be turned
-- into real AltiVec instructions by the GCC back-end.
pragma Convention_Identifier (LL_Altivec, Intrinsic);
pragma Import (LL_Altivec, dss, "__builtin_altivec_dss");
pragma Import (LL_Altivec, dssall, "__builtin_altivec_dssall");
pragma Import (LL_Altivec, dst, "__builtin_altivec_dst");
pragma Import (LL_Altivec, dstst, "__builtin_altivec_dstst");
pragma Import (LL_Altivec, dststt, "__builtin_altivec_dststt");
pragma Import (LL_Altivec, dstt, "__builtin_altivec_dstt");
pragma Import (LL_Altivec, mtvscr, "__builtin_altivec_mtvscr");
pragma Import (LL_Altivec, mfvscr, "__builtin_altivec_mfvscr");
pragma Import (LL_Altivec, stvebx, "__builtin_altivec_stvebx");
pragma Import (LL_Altivec, stvehx, "__builtin_altivec_stvehx");
pragma Import (LL_Altivec, stvewx, "__builtin_altivec_stvewx");
pragma Import (LL_Altivec, stvx, "__builtin_altivec_stvx");
pragma Import (LL_Altivec, stvxl, "__builtin_altivec_stvxl");
pragma Import (LL_Altivec, lvebx, "__builtin_altivec_lvebx");
pragma Import (LL_Altivec, lvehx, "__builtin_altivec_lvehx");
pragma Import (LL_Altivec, lvewx, "__builtin_altivec_lvewx");
pragma Import (LL_Altivec, lvx, "__builtin_altivec_lvx");
pragma Import (LL_Altivec, lvxl, "__builtin_altivec_lvxl");
pragma Import (LL_Altivec, lvsl, "__builtin_altivec_lvsl");
pragma Import (LL_Altivec, lvsr, "__builtin_altivec_lvsr");
pragma Import (LL_Altivec, abs_v16qi, "__builtin_altivec_abs_v16qi");
pragma Import (LL_Altivec, abs_v8hi, "__builtin_altivec_abs_v8hi");
pragma Import (LL_Altivec, abs_v4si, "__builtin_altivec_abs_v4si");
pragma Import (LL_Altivec, abs_v4sf, "__builtin_altivec_abs_v4sf");
pragma Import (LL_Altivec, abss_v16qi, "__builtin_altivec_abss_v16qi");
pragma Import (LL_Altivec, abss_v8hi, "__builtin_altivec_abss_v8hi");
pragma Import (LL_Altivec, abss_v4si, "__builtin_altivec_abss_v4si");
pragma Import (LL_Altivec, vaddcuw, "__builtin_altivec_vaddcuw");
pragma Import (LL_Altivec, vaddfp, "__builtin_altivec_vaddfp");
pragma Import (LL_Altivec, vaddsbs, "__builtin_altivec_vaddsbs");
pragma Import (LL_Altivec, vaddshs, "__builtin_altivec_vaddshs");
pragma Import (LL_Altivec, vaddsws, "__builtin_altivec_vaddsws");
pragma Import (LL_Altivec, vaddubm, "__builtin_altivec_vaddubm");
pragma Import (LL_Altivec, vaddubs, "__builtin_altivec_vaddubs");
pragma Import (LL_Altivec, vadduhm, "__builtin_altivec_vadduhm");
pragma Import (LL_Altivec, vadduhs, "__builtin_altivec_vadduhs");
pragma Import (LL_Altivec, vadduwm, "__builtin_altivec_vadduwm");
pragma Import (LL_Altivec, vadduws, "__builtin_altivec_vadduws");
pragma Import (LL_Altivec, vand, "__builtin_altivec_vand");
pragma Import (LL_Altivec, vandc, "__builtin_altivec_vandc");
pragma Import (LL_Altivec, vavgsb, "__builtin_altivec_vavgsb");
pragma Import (LL_Altivec, vavgsh, "__builtin_altivec_vavgsh");
pragma Import (LL_Altivec, vavgsw, "__builtin_altivec_vavgsw");
pragma Import (LL_Altivec, vavgub, "__builtin_altivec_vavgub");
pragma Import (LL_Altivec, vavguh, "__builtin_altivec_vavguh");
pragma Import (LL_Altivec, vavguw, "__builtin_altivec_vavguw");
pragma Import (LL_Altivec, vcfsx, "__builtin_altivec_vcfsx");
pragma Import (LL_Altivec, vcfux, "__builtin_altivec_vcfux");
pragma Import (LL_Altivec, vcmpbfp, "__builtin_altivec_vcmpbfp");
pragma Import (LL_Altivec, vcmpeqfp, "__builtin_altivec_vcmpeqfp");
pragma Import (LL_Altivec, vcmpequb, "__builtin_altivec_vcmpequb");
pragma Import (LL_Altivec, vcmpequh, "__builtin_altivec_vcmpequh");
pragma Import (LL_Altivec, vcmpequw, "__builtin_altivec_vcmpequw");
pragma Import (LL_Altivec, vcmpgefp, "__builtin_altivec_vcmpgefp");
pragma Import (LL_Altivec, vcmpgtfp, "__builtin_altivec_vcmpgtfp");
pragma Import (LL_Altivec, vcmpgtsb, "__builtin_altivec_vcmpgtsb");
pragma Import (LL_Altivec, vcmpgtsh, "__builtin_altivec_vcmpgtsh");
pragma Import (LL_Altivec, vcmpgtsw, "__builtin_altivec_vcmpgtsw");
pragma Import (LL_Altivec, vcmpgtub, "__builtin_altivec_vcmpgtub");
pragma Import (LL_Altivec, vcmpgtuh, "__builtin_altivec_vcmpgtuh");
pragma Import (LL_Altivec, vcmpgtuw, "__builtin_altivec_vcmpgtuw");
pragma Import (LL_Altivec, vctsxs, "__builtin_altivec_vctsxs");
pragma Import (LL_Altivec, vctuxs, "__builtin_altivec_vctuxs");
pragma Import (LL_Altivec, vexptefp, "__builtin_altivec_vexptefp");
pragma Import (LL_Altivec, vlogefp, "__builtin_altivec_vlogefp");
pragma Import (LL_Altivec, vmaddfp, "__builtin_altivec_vmaddfp");
pragma Import (LL_Altivec, vmaxfp, "__builtin_altivec_vmaxfp");
pragma Import (LL_Altivec, vmaxsb, "__builtin_altivec_vmaxsb");
pragma Import (LL_Altivec, vmaxsh, "__builtin_altivec_vmaxsh");
pragma Import (LL_Altivec, vmaxsw, "__builtin_altivec_vmaxsw");
pragma Import (LL_Altivec, vmaxub, "__builtin_altivec_vmaxub");
pragma Import (LL_Altivec, vmaxuh, "__builtin_altivec_vmaxuh");
pragma Import (LL_Altivec, vmaxuw, "__builtin_altivec_vmaxuw");
pragma Import (LL_Altivec, vmhaddshs, "__builtin_altivec_vmhaddshs");
pragma Import (LL_Altivec, vmhraddshs, "__builtin_altivec_vmhraddshs");
pragma Import (LL_Altivec, vminfp, "__builtin_altivec_vminfp");
pragma Import (LL_Altivec, vminsb, "__builtin_altivec_vminsb");
pragma Import (LL_Altivec, vminsh, "__builtin_altivec_vminsh");
pragma Import (LL_Altivec, vminsw, "__builtin_altivec_vminsw");
pragma Import (LL_Altivec, vminub, "__builtin_altivec_vminub");
pragma Import (LL_Altivec, vminuh, "__builtin_altivec_vminuh");
pragma Import (LL_Altivec, vminuw, "__builtin_altivec_vminuw");
pragma Import (LL_Altivec, vmladduhm, "__builtin_altivec_vmladduhm");
pragma Import (LL_Altivec, vmrghb, "__builtin_altivec_vmrghb");
pragma Import (LL_Altivec, vmrghh, "__builtin_altivec_vmrghh");
pragma Import (LL_Altivec, vmrghw, "__builtin_altivec_vmrghw");
pragma Import (LL_Altivec, vmrglb, "__builtin_altivec_vmrglb");
pragma Import (LL_Altivec, vmrglh, "__builtin_altivec_vmrglh");
pragma Import (LL_Altivec, vmrglw, "__builtin_altivec_vmrglw");
pragma Import (LL_Altivec, vmsummbm, "__builtin_altivec_vmsummbm");
pragma Import (LL_Altivec, vmsumshm, "__builtin_altivec_vmsumshm");
pragma Import (LL_Altivec, vmsumshs, "__builtin_altivec_vmsumshs");
pragma Import (LL_Altivec, vmsumubm, "__builtin_altivec_vmsumubm");
pragma Import (LL_Altivec, vmsumuhm, "__builtin_altivec_vmsumuhm");
pragma Import (LL_Altivec, vmsumuhs, "__builtin_altivec_vmsumuhs");
pragma Import (LL_Altivec, vmulesb, "__builtin_altivec_vmulesb");
pragma Import (LL_Altivec, vmulesh, "__builtin_altivec_vmulesh");
pragma Import (LL_Altivec, vmuleub, "__builtin_altivec_vmuleub");
pragma Import (LL_Altivec, vmuleuh, "__builtin_altivec_vmuleuh");
pragma Import (LL_Altivec, vmulosb, "__builtin_altivec_vmulosb");
pragma Import (LL_Altivec, vmulosh, "__builtin_altivec_vmulosh");
pragma Import (LL_Altivec, vmuloub, "__builtin_altivec_vmuloub");
pragma Import (LL_Altivec, vmulouh, "__builtin_altivec_vmulouh");
pragma Import (LL_Altivec, vnmsubfp, "__builtin_altivec_vnmsubfp");
pragma Import (LL_Altivec, vnor, "__builtin_altivec_vnor");
pragma Import (LL_Altivec, vxor, "__builtin_altivec_vxor");
pragma Import (LL_Altivec, vor, "__builtin_altivec_vor");
pragma Import (LL_Altivec, vperm_4si, "__builtin_altivec_vperm_4si");
pragma Import (LL_Altivec, vpkpx, "__builtin_altivec_vpkpx");
pragma Import (LL_Altivec, vpkshss, "__builtin_altivec_vpkshss");
pragma Import (LL_Altivec, vpkshus, "__builtin_altivec_vpkshus");
pragma Import (LL_Altivec, vpkswss, "__builtin_altivec_vpkswss");
pragma Import (LL_Altivec, vpkswus, "__builtin_altivec_vpkswus");
pragma Import (LL_Altivec, vpkuhum, "__builtin_altivec_vpkuhum");
pragma Import (LL_Altivec, vpkuhus, "__builtin_altivec_vpkuhus");
pragma Import (LL_Altivec, vpkuwum, "__builtin_altivec_vpkuwum");
pragma Import (LL_Altivec, vpkuwus, "__builtin_altivec_vpkuwus");
pragma Import (LL_Altivec, vrefp, "__builtin_altivec_vrefp");
pragma Import (LL_Altivec, vrfim, "__builtin_altivec_vrfim");
pragma Import (LL_Altivec, vrfin, "__builtin_altivec_vrfin");
pragma Import (LL_Altivec, vrfip, "__builtin_altivec_vrfip");
pragma Import (LL_Altivec, vrfiz, "__builtin_altivec_vrfiz");
pragma Import (LL_Altivec, vrlb, "__builtin_altivec_vrlb");
pragma Import (LL_Altivec, vrlh, "__builtin_altivec_vrlh");
pragma Import (LL_Altivec, vrlw, "__builtin_altivec_vrlw");
pragma Import (LL_Altivec, vrsqrtefp, "__builtin_altivec_vrsqrtefp");
pragma Import (LL_Altivec, vsel_4si, "__builtin_altivec_vsel_4si");
pragma Import (LL_Altivec, vsldoi_4si, "__builtin_altivec_vsldoi_4si");
pragma Import (LL_Altivec, vsldoi_8hi, "__builtin_altivec_vsldoi_8hi");
pragma Import (LL_Altivec, vsldoi_16qi, "__builtin_altivec_vsldoi_16qi");
pragma Import (LL_Altivec, vsldoi_4sf, "__builtin_altivec_vsldoi_4sf");
pragma Import (LL_Altivec, vsl, "__builtin_altivec_vsl");
pragma Import (LL_Altivec, vslb, "__builtin_altivec_vslb");
pragma Import (LL_Altivec, vslh, "__builtin_altivec_vslh");
pragma Import (LL_Altivec, vslo, "__builtin_altivec_vslo");
pragma Import (LL_Altivec, vslw, "__builtin_altivec_vslw");
pragma Import (LL_Altivec, vspltb, "__builtin_altivec_vspltb");
pragma Import (LL_Altivec, vsplth, "__builtin_altivec_vsplth");
pragma Import (LL_Altivec, vspltisb, "__builtin_altivec_vspltisb");
pragma Import (LL_Altivec, vspltish, "__builtin_altivec_vspltish");
pragma Import (LL_Altivec, vspltisw, "__builtin_altivec_vspltisw");
pragma Import (LL_Altivec, vspltw, "__builtin_altivec_vspltw");
pragma Import (LL_Altivec, vsr, "__builtin_altivec_vsr");
pragma Import (LL_Altivec, vsrab, "__builtin_altivec_vsrab");
pragma Import (LL_Altivec, vsrah, "__builtin_altivec_vsrah");
pragma Import (LL_Altivec, vsraw, "__builtin_altivec_vsraw");
pragma Import (LL_Altivec, vsrb, "__builtin_altivec_vsrb");
pragma Import (LL_Altivec, vsrh, "__builtin_altivec_vsrh");
pragma Import (LL_Altivec, vsro, "__builtin_altivec_vsro");
pragma Import (LL_Altivec, vsrw, "__builtin_altivec_vsrw");
pragma Import (LL_Altivec, vsubcuw, "__builtin_altivec_vsubcuw");
pragma Import (LL_Altivec, vsubfp, "__builtin_altivec_vsubfp");
pragma Import (LL_Altivec, vsubsbs, "__builtin_altivec_vsubsbs");
pragma Import (LL_Altivec, vsubshs, "__builtin_altivec_vsubshs");
pragma Import (LL_Altivec, vsubsws, "__builtin_altivec_vsubsws");
pragma Import (LL_Altivec, vsububm, "__builtin_altivec_vsububm");
pragma Import (LL_Altivec, vsububs, "__builtin_altivec_vsububs");
pragma Import (LL_Altivec, vsubuhm, "__builtin_altivec_vsubuhm");
pragma Import (LL_Altivec, vsubuhs, "__builtin_altivec_vsubuhs");
pragma Import (LL_Altivec, vsubuwm, "__builtin_altivec_vsubuwm");
pragma Import (LL_Altivec, vsubuws, "__builtin_altivec_vsubuws");
pragma Import (LL_Altivec, vsum2sws, "__builtin_altivec_vsum2sws");
pragma Import (LL_Altivec, vsum4sbs, "__builtin_altivec_vsum4sbs");
pragma Import (LL_Altivec, vsum4shs, "__builtin_altivec_vsum4shs");
pragma Import (LL_Altivec, vsum4ubs, "__builtin_altivec_vsum4ubs");
pragma Import (LL_Altivec, vsumsws, "__builtin_altivec_vsumsws");
pragma Import (LL_Altivec, vupkhpx, "__builtin_altivec_vupkhpx");
pragma Import (LL_Altivec, vupkhsb, "__builtin_altivec_vupkhsb");
pragma Import (LL_Altivec, vupkhsh, "__builtin_altivec_vupkhsh");
pragma Import (LL_Altivec, vupklpx, "__builtin_altivec_vupklpx");
pragma Import (LL_Altivec, vupklsb, "__builtin_altivec_vupklsb");
pragma Import (LL_Altivec, vupklsh, "__builtin_altivec_vupklsh");
pragma Import (LL_Altivec, vcmpbfp_p, "__builtin_altivec_vcmpbfp_p");
pragma Import (LL_Altivec, vcmpeqfp_p, "__builtin_altivec_vcmpeqfp_p");
pragma Import (LL_Altivec, vcmpgefp_p, "__builtin_altivec_vcmpgefp_p");
pragma Import (LL_Altivec, vcmpgtfp_p, "__builtin_altivec_vcmpgtfp_p");
pragma Import (LL_Altivec, vcmpequw_p, "__builtin_altivec_vcmpequw_p");
pragma Import (LL_Altivec, vcmpgtsw_p, "__builtin_altivec_vcmpgtsw_p");
pragma Import (LL_Altivec, vcmpgtuw_p, "__builtin_altivec_vcmpgtuw_p");
pragma Import (LL_Altivec, vcmpgtuh_p, "__builtin_altivec_vcmpgtuh_p");
pragma Import (LL_Altivec, vcmpgtsh_p, "__builtin_altivec_vcmpgtsh_p");
pragma Import (LL_Altivec, vcmpequh_p, "__builtin_altivec_vcmpequh_p");
pragma Import (LL_Altivec, vcmpequb_p, "__builtin_altivec_vcmpequb_p");
pragma Import (LL_Altivec, vcmpgtsb_p, "__builtin_altivec_vcmpgtsb_p");
pragma Import (LL_Altivec, vcmpgtub_p, "__builtin_altivec_vcmpgtub_p");
end GNAT.Altivec.Low_Level_Vectors;
|
3-mid/impact/source/3d/math/impact-d3-transform.ads | charlie5/lace | 20 | 17050 | <reponame>charlie5/lace
package impact.d3.Transform
--
-- The impact.d3.Transform class supports rigid transforms with only translation and rotation and no scaling/shear.
--
-- It can be used in combination with impact.d3.Vector, impact.d3.Quaternion and impact.d3.Matrix linear algebra classes.
--
is
use Math;
function to_Transform (q : in Quaternion; -- 'q' Rotation from quaternion.
c : in math.Vector_3 := math.Origin_3d) return Transform_3d; -- 'c' Translation from Vector.
--
-- Constructor from impact.d3.Quaternion (with optional impact.d3.Vector offset).
function to_Transform (m : in math.Matrix_3x3; -- 'm' Rotation matrix.
c : in math.Vector_3 := math.Origin_3d) return Transform_3d; -- 'c' Translation from Vector.
--
-- Constructor from a rotatin matrix and an optional Vector offset.
procedure mult (Self : out Transform_3d; t1, -- 't1' Transform 1
t2 : in Transform_3d); -- 't2' Transform 2
--
-- Set the current transform as the value of the product of two transforms
--
-- Self = t1 * t2
function transformed (Self : in Transform_3d; x : in math.Vector_3) return math.Vector_3;
--
-- Return the transform of the vector.
-- function "*" (Left : in Transform_3d; Right : in math.Vector_3) return math.Vector_3;
-- --
-- -- Same as 'transformed' above.
function "*" (Left : in Transform_3d; Right : in Quaternion) return Quaternion;
--
-- Return the transform of the Quaternion.
function getRotation (Self : in Transform_3d) return Quaternion;
--
-- Return a quaternion representing the rotation.
function getBasis (Self : in Transform_3d) return math.Matrix_3x3;
function getBasis (Self : access Transform_3d) return access Matrix_3x3;
function getOrigin (Self : in Transform_3d) return math.Vector_3;
function getOrigin (Self : access Transform_3d) return access math.Vector_3;
procedure setFromOpenGLMatrix (Self : in out Transform_3d; m : access math.Real); -- 'm' A pointer to a 15 element array ( 12 rotation (row major padded on the right by 1),
-- and 3 translation.
-- Set from an array.
procedure getOpenGLMatrix (Self : in Transform_3d; m : access math.Real); -- 'm' As above.
--
-- Fill an array representation.
procedure setOrigin (Self : in out Transform_3d; origin : in math.Vector_3);
--
-- Set the translational element.
procedure setBasis (Self : in out Transform_3d; basis : in math.Matrix_3x3);
--
-- Set the rotational element by impact.d3.Matrix.
procedure setRotation (Self : in out Transform_3d; q : in Quaternion);
--
-- Set the rotational element by impact.d3.Quaternion.
procedure setIdentity (Self : in out Transform_3d);
--
-- Set this transformation to the identity.
-- function "*" (Left : in Transform_3d; Right : in Transform_3d) return Transform_3d;
function inverse (Self : in Transform_3d) return Transform_3d;
function getIdentity return Transform_3d;
function inverseTimes (Self : in Transform_3d; t : in Transform_3d) return Transform_3d; -- Return the inverse of this transform times the other transform
function invXform (Self : in Transform_3d; inVec : in math.Vector_3) return math.Vector_3;
private
function "*" (Left : in Transform_3d; Right : in math.Vector_3) return math.Vector_3
renames transformed;
end impact.d3.Transform;
-- class impact.d3.Transform {
--
-- SIMD_FORCE_INLINE impact.d3.Vector invXform(const impact.d3.Vector& inVec) const;
-- /**@brief Return the inverse of this transform times the other transform
-- * @param t The other transform
-- * return this.inverse() * the other */
-- impact.d3.Transform inverseTimes(const impact.d3.Transform& t) const;
-- };
--
-- SIMD_FORCE_INLINE impact.d3.Vector
-- impact.d3.Transform::invXform(const impact.d3.Vector& inVec) const
-- {
-- impact.d3.Vector v = inVec - m_origin;
-- return (m_basis.transpose() * v);
-- }
-- SIMD_FORCE_INLINE impact.d3.Transform
-- impact.d3.Transform::inverseTimes(const impact.d3.Transform& t) const
-- {
-- impact.d3.Vector v = t.getOrigin() - m_origin;
-- return impact.d3.Transform(m_basis.transposeTimes(t.m_basis),
-- v * m_basis);
-- }
|
tools-src/gnu/gcc/gcc/ada/g-dirope.adb | enfoTek/tomato.linksys.e2000.nvram-mod | 80 | 15891 | <reponame>enfoTek/tomato.linksys.e2000.nvram-mod<gh_stars>10-100
------------------------------------------------------------------------------
-- --
-- GNAT COMPILER COMPONENTS --
-- --
-- G N A T . D I R E C T O R Y _ O P E R A T I O N S --
-- --
-- B o d y --
-- --
-- $Revision$
-- --
-- Copyright (C) 1998-2001 Ada Core Technologies, Inc. --
-- --
-- GNAT is free software; you can redistribute it and/or modify it under --
-- terms of the GNU General Public License as published by the Free Soft- --
-- ware Foundation; either version 2, or (at your option) any later ver- --
-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
-- for more details. You should have received a copy of the GNU General --
-- Public License distributed with GNAT; see file COPYING. If not, write --
-- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
-- MA 02111-1307, USA. --
-- --
-- As a special exception, if other files instantiate generics from this --
-- unit, or you link this unit with other files to produce an executable, --
-- this unit does not by itself cause the resulting executable to be --
-- covered by the GNU General Public License. This exception does not --
-- however invalidate any other reasons why the executable file might be --
-- covered by the GNU Public License. --
-- --
-- GNAT is maintained by Ada Core Technologies Inc (http://www.gnat.com). --
-- --
------------------------------------------------------------------------------
with Ada.Characters.Handling;
with Ada.Strings.Fixed;
with Ada.Strings.Maps;
with Unchecked_Deallocation;
with Unchecked_Conversion;
with System; use System;
with GNAT.OS_Lib;
package body GNAT.Directory_Operations is
use Ada;
type Dir_Type_Value is new System.Address;
-- This is the low-level address directory structure as returned by the C
-- opendir routine.
procedure Free is new
Unchecked_Deallocation (Dir_Type_Value, Dir_Type);
---------------
-- Base_Name --
---------------
function Base_Name
(Path : Path_Name;
Suffix : String := "")
return String
is
function Get_File_Names_Case_Sensitive return Integer;
pragma Import
(C, Get_File_Names_Case_Sensitive,
"__gnat_get_file_names_case_sensitive");
Case_Sensitive_File_Name : constant Boolean :=
Get_File_Names_Case_Sensitive = 1;
function Basename
(Path : Path_Name;
Suffix : String := "")
return String;
-- This function does the job. The only difference between Basename
-- and Base_Name (the parent function) is that the former is case
-- sensitive, while the latter is not. Path and Suffix are adjusted
-- appropriately before calling Basename under platforms where the
-- file system is not case sensitive.
--------------
-- Basename --
--------------
function Basename
(Path : Path_Name;
Suffix : String := "")
return String
is
Cut_Start : Natural :=
Strings.Fixed.Index
(Path, Dir_Seps, Going => Strings.Backward);
Cut_End : Natural;
begin
-- Cut_Start point to the first basename character
if Cut_Start = 0 then
Cut_Start := Path'First;
else
Cut_Start := Cut_Start + 1;
end if;
-- Cut_End point to the last basename character.
Cut_End := Path'Last;
-- If basename ends with Suffix, adjust Cut_End.
if Suffix /= ""
and then Path (Path'Last - Suffix'Length + 1 .. Cut_End) = Suffix
then
Cut_End := Path'Last - Suffix'Length;
end if;
Check_For_Standard_Dirs : declare
Offset : constant Integer := Path'First - Base_Name.Path'First;
BN : constant String :=
Base_Name.Path (Cut_Start - Offset .. Cut_End - Offset);
-- Here we use Base_Name.Path to keep the original casing
begin
if BN = "." or else BN = ".." then
return "";
elsif BN'Length > 2
and then Characters.Handling.Is_Letter (BN (BN'First))
and then BN (BN'First + 1) = ':'
then
-- We have a DOS drive letter prefix, remove it
return BN (BN'First + 2 .. BN'Last);
else
return BN;
end if;
end Check_For_Standard_Dirs;
end Basename;
-- Start processing for Base_Name
begin
if Case_Sensitive_File_Name then
return Basename (Path, Suffix);
else
return Basename
(Characters.Handling.To_Lower (Path),
Characters.Handling.To_Lower (Suffix));
end if;
end Base_Name;
----------------
-- Change_Dir --
----------------
procedure Change_Dir (Dir_Name : Dir_Name_Str) is
C_Dir_Name : String := Dir_Name & ASCII.NUL;
function chdir (Dir_Name : String) return Integer;
pragma Import (C, chdir, "chdir");
begin
if chdir (C_Dir_Name) /= 0 then
raise Directory_Error;
end if;
end Change_Dir;
-----------
-- Close --
-----------
procedure Close (Dir : in out Dir_Type) is
function closedir (Directory : System.Address) return Integer;
pragma Import (C, closedir, "closedir");
Discard : Integer;
begin
if not Is_Open (Dir) then
raise Directory_Error;
end if;
Discard := closedir (System.Address (Dir.all));
Free (Dir);
end Close;
--------------
-- Dir_Name --
--------------
function Dir_Name (Path : Path_Name) return Dir_Name_Str is
Last_DS : constant Natural :=
Strings.Fixed.Index
(Path, Dir_Seps, Going => Strings.Backward);
begin
if Last_DS = 0 then
-- There is no directory separator, returns current working directory
return "." & Dir_Separator;
else
return Path (Path'First .. Last_DS);
end if;
end Dir_Name;
-----------------
-- Expand_Path --
-----------------
function Expand_Path (Path : Path_Name) return String is
Result : OS_Lib.String_Access := new String (1 .. 200);
Result_Last : Natural := 0;
procedure Append (C : Character);
procedure Append (S : String);
-- Append to Result
procedure Double_Result_Size;
-- Reallocate Result, doubling its size
procedure Read (K : in out Positive);
-- Update Result while reading current Path starting at position K. If
-- a variable is found, call Var below.
procedure Var (K : in out Positive);
-- Translate variable name starting at position K with the associated
-- environment value.
------------
-- Append --
------------
procedure Append (C : Character) is
begin
if Result_Last = Result'Last then
Double_Result_Size;
end if;
Result_Last := Result_Last + 1;
Result (Result_Last) := C;
end Append;
procedure Append (S : String) is
begin
while Result_Last + S'Length - 1 > Result'Last loop
Double_Result_Size;
end loop;
Result (Result_Last + 1 .. Result_Last + S'Length) := S;
Result_Last := Result_Last + S'Length;
end Append;
------------------------
-- Double_Result_Size --
------------------------
procedure Double_Result_Size is
New_Result : constant OS_Lib.String_Access :=
new String (1 .. 2 * Result'Last);
begin
New_Result (1 .. Result_Last) := Result (1 .. Result_Last);
OS_Lib.Free (Result);
Result := New_Result;
end Double_Result_Size;
----------
-- Read --
----------
procedure Read (K : in out Positive) is
begin
For_All_Characters : loop
if Path (K) = '$' then
-- Could be a variable
if K < Path'Last then
if Path (K + 1) = '$' then
-- Not a variable after all, this is a double $, just
-- insert one in the result string.
Append ('$');
K := K + 1;
else
-- Let's parse the variable
K := K + 1;
Var (K);
end if;
else
-- We have an ending $ sign
Append ('$');
end if;
else
-- This is a standard character, just add it to the result
Append (Path (K));
end if;
-- Skip to next character
K := K + 1;
exit For_All_Characters when K > Path'Last;
end loop For_All_Characters;
end Read;
---------
-- Var --
---------
procedure Var (K : in out Positive) is
E : Positive;
begin
if Path (K) = '{' then
-- Look for closing } (curly bracket).
E := K;
loop
E := E + 1;
exit when Path (E) = '}' or else E = Path'Last;
end loop;
if Path (E) = '}' then
-- OK found, translate with environment value
declare
Env : OS_Lib.String_Access :=
OS_Lib.Getenv (Path (K + 1 .. E - 1));
begin
Append (Env.all);
OS_Lib.Free (Env);
end;
else
-- No closing curly bracket, not a variable after all or a
-- syntax error, ignore it, insert string as-is.
Append ('$');
Append (Path (K .. E));
end if;
else
-- The variable name is everything from current position to first
-- non letter/digit character.
E := K;
-- Check that first chartacter is a letter
if Characters.Handling.Is_Letter (Path (E)) then
E := E + 1;
Var_Name : loop
exit Var_Name when E > Path'Last;
if Characters.Handling.Is_Letter (Path (E))
or else Characters.Handling.Is_Digit (Path (E))
then
E := E + 1;
else
exit Var_Name;
end if;
end loop Var_Name;
E := E - 1;
declare
Env : OS_Lib.String_Access := OS_Lib.Getenv (Path (K .. E));
begin
Append (Env.all);
OS_Lib.Free (Env);
end;
else
-- This is not a variable after all
Append ('$');
Append (Path (E));
end if;
end if;
K := E;
end Var;
-- Start of processing for Expand_Path
begin
declare
K : Positive := Path'First;
begin
Read (K);
declare
Returned_Value : constant String := Result (1 .. Result_Last);
begin
OS_Lib.Free (Result);
return Returned_Value;
end;
end;
end Expand_Path;
--------------------
-- File_Extension --
--------------------
function File_Extension (Path : Path_Name) return String is
First : Natural :=
Strings.Fixed.Index
(Path, Dir_Seps, Going => Strings.Backward);
Dot : Natural;
begin
if First = 0 then
First := Path'First;
end if;
Dot := Strings.Fixed.Index (Path (First .. Path'Last),
".",
Going => Strings.Backward);
if Dot = 0 or else Dot = Path'Last then
return "";
else
return Path (Dot .. Path'Last);
end if;
end File_Extension;
---------------
-- File_Name --
---------------
function File_Name (Path : Path_Name) return String is
begin
return Base_Name (Path);
end File_Name;
---------------------
-- Get_Current_Dir --
---------------------
Max_Path : Integer;
pragma Import (C, Max_Path, "max_path_len");
function Get_Current_Dir return Dir_Name_Str is
Current_Dir : String (1 .. Max_Path + 1);
Last : Natural;
begin
Get_Current_Dir (Current_Dir, Last);
return Current_Dir (1 .. Last);
end Get_Current_Dir;
procedure Get_Current_Dir (Dir : out Dir_Name_Str; Last : out Natural) is
Path_Len : Natural := Max_Path;
Buffer : String (Dir'First .. Dir'First + Max_Path + 1);
procedure Local_Get_Current_Dir
(Dir : System.Address;
Length : System.Address);
pragma Import (C, Local_Get_Current_Dir, "__gnat_get_current_dir");
begin
Local_Get_Current_Dir (Buffer'Address, Path_Len'Address);
if Dir'Length > Path_Len then
Last := Dir'First + Path_Len - 1;
else
Last := Dir'Last;
end if;
Dir (Buffer'First .. Last) := Buffer (Buffer'First .. Last);
end Get_Current_Dir;
-------------
-- Is_Open --
-------------
function Is_Open (Dir : Dir_Type) return Boolean is
begin
return Dir /= Null_Dir
and then System.Address (Dir.all) /= System.Null_Address;
end Is_Open;
--------------
-- Make_Dir --
--------------
procedure Make_Dir (Dir_Name : Dir_Name_Str) is
C_Dir_Name : String := Dir_Name & ASCII.NUL;
function mkdir (Dir_Name : String) return Integer;
pragma Import (C, mkdir, "__gnat_mkdir");
begin
if mkdir (C_Dir_Name) /= 0 then
raise Directory_Error;
end if;
end Make_Dir;
------------------------
-- Normalize_Pathname --
------------------------
function Normalize_Pathname
(Path : Path_Name;
Style : Path_Style := System_Default)
return String
is
N_Path : String := Path;
K : Positive := N_Path'First;
Prev_Dirsep : Boolean := False;
begin
for J in Path'Range loop
if Strings.Maps.Is_In (Path (J), Dir_Seps) then
if not Prev_Dirsep then
case Style is
when UNIX => N_Path (K) := '/';
when DOS => N_Path (K) := '\';
when System_Default => N_Path (K) := Dir_Separator;
end case;
K := K + 1;
end if;
Prev_Dirsep := True;
else
N_Path (K) := Path (J);
K := K + 1;
Prev_Dirsep := False;
end if;
end loop;
return N_Path (N_Path'First .. K - 1);
end Normalize_Pathname;
----------
-- Open --
----------
procedure Open
(Dir : out Dir_Type;
Dir_Name : Dir_Name_Str)
is
C_File_Name : String := Dir_Name & ASCII.NUL;
function opendir
(File_Name : String)
return Dir_Type_Value;
pragma Import (C, opendir, "opendir");
begin
Dir := new Dir_Type_Value'(opendir (C_File_Name));
if not Is_Open (Dir) then
Free (Dir);
Dir := Null_Dir;
raise Directory_Error;
end if;
end Open;
----------
-- Read --
----------
procedure Read
(Dir : in out Dir_Type;
Str : out String;
Last : out Natural)
is
Filename_Addr : Address;
Filename_Len : Integer;
Buffer : array (0 .. 1024) of Character;
-- 1024 is the value of FILENAME_MAX in stdio.h
function readdir_gnat
(Directory : System.Address;
Buffer : System.Address)
return System.Address;
pragma Import (C, readdir_gnat, "__gnat_readdir");
function strlen (S : Address) return Integer;
pragma Import (C, strlen, "strlen");
begin
if not Is_Open (Dir) then
raise Directory_Error;
end if;
Filename_Addr :=
readdir_gnat (System.Address (Dir.all), Buffer'Address);
if Filename_Addr = System.Null_Address then
Last := 0;
return;
end if;
Filename_Len := strlen (Filename_Addr);
if Str'Length > Filename_Len then
Last := Str'First + Filename_Len - 1;
else
Last := Str'Last;
end if;
declare
subtype Path_String is String (1 .. Filename_Len);
type Path_String_Access is access Path_String;
function Address_To_Access is new
Unchecked_Conversion
(Source => Address,
Target => Path_String_Access);
Path_Access : Path_String_Access := Address_To_Access (Filename_Addr);
begin
for J in Str'First .. Last loop
Str (J) := Path_Access (J - Str'First + 1);
end loop;
end;
end Read;
-------------------------
-- Read_Is_Thread_Sage --
-------------------------
function Read_Is_Thread_Safe return Boolean is
function readdir_is_thread_safe return Integer;
pragma Import
(C, readdir_is_thread_safe, "__gnat_readdir_is_thread_safe");
begin
return (readdir_is_thread_safe /= 0);
end Read_Is_Thread_Safe;
----------------
-- Remove_Dir --
----------------
procedure Remove_Dir (Dir_Name : Dir_Name_Str) is
C_Dir_Name : String := Dir_Name & ASCII.NUL;
procedure rmdir (Dir_Name : String);
pragma Import (C, rmdir, "rmdir");
begin
rmdir (C_Dir_Name);
end Remove_Dir;
end GNAT.Directory_Operations;
|
programs/oeis/026/A026337.asm | neoneye/loda | 22 | 247100 | ; A026337: a(n) = 4^n*(4^n - 1)/2.
; 0,6,120,2016,32640,523776,8386560,134209536,2147450880,34359607296,549755289600,8796090925056,140737479966720,2251799780130816,36028796884746240,576460751766552576,9223372034707292160,147573952581086478336,2361183241400462868480,37778931862819722756096,604462909806764831539200,9671406556914834374393856,154742504910663738269368320,2475880078570725365426159616,39614081257132028059283619840,633825300114114137798398181376,10141204801825832960173811957760,162259276829213354384378755547136,2596148429267413778236451145646080,41538374868278620884128782557904896,664613997892457935875442777836748800
mov $1,4
pow $1,$0
bin $1,2
mov $0,$1
|
dropin/src/yaml-destination-c_handler.ads | robdaemon/AdaYaml | 32 | 772 | -- part of AdaYaml, (c) 2017 <NAME>
-- released under the terms of the MIT license, see the file "copying.txt"
with System;
with Yaml.C;
package Yaml.Destination.C_Handler is
type Instance is new Destination.Instance with private;
function As_Destination (Handler : Yaml.C.Write_Handler;
Data : System.Address) return Pointer;
overriding procedure Write_Data (Object : in out Instance; Buffer : String);
private
type Instance is new Destination.Instance with record
Handler : Yaml.C.Write_Handler;
Data : System.Address;
end record;
end Yaml.Destination.C_Handler;
|
ccc_filter.scpt | ericbjones/alfredchimeflows | 5 | 2752 | set q to "{query}"
on convertListToString(theList, theDelimiter)
set AppleScript's text item delimiters to theDelimiter
set theString to theList as string
set AppleScript's text item delimiters to ""
return theString
end convertListToString
tell application "System Events"
tell application process "Amazon Chime"
set allRowNames to get name of first UI element of every row of table 1 of scroll area 1 of splitter group 1 of window "Amazon Chime"
end tell
end tell
set channels to my convertListToString(allRowNames, "
")
set fzfMatch to do shell script "echo " & quoted form of channels & "| /usr/local/bin/fzf -f " & quoted form of q
set allMatches to paragraphs of fzfMatch
set json to "{
\"items\":[
"
repeat with eachMatch in allMatches
set json to json & " {
\"title\": " & "\"" & eachMatch & "\",
" & "\"arg\": \"" & eachMatch & "\",
" & "\"icon\": {\"path\": \"chime.png\"}
},
"
end repeat
set json to text 1 thru -3 of json
set json to json & "]}"
return json
|
CP/Session3.agda | banacorn/bidirectional | 2 | 1094 | <reponame>banacorn/bidirectional
open import Relation.Binary using (Decidable; Setoid; DecSetoid)
open import Level
module CP.Session3 {a} {b} (ChanDecSetoid : DecSetoid zero a) (TypeDecSetoid : DecSetoid zero b) where
module TS = DecSetoid TypeDecSetoid
Type : Set
Type = DecSetoid.Carrier TypeDecSetoid
open DecSetoid ChanDecSetoid
Chan : Set
Chan = Carrier
module _ where
-- type of
infix 6 _∶_
data TypeOf : Set a where
_∶_ : (x : Chan) → (A : Type) → TypeOf
chanOf : TypeOf → Chan
chanOf (x ∶ _) = x
import Relation.Binary.Construct.On as On
decSetoid : DecSetoid _ _
decSetoid = On.decSetoid ChanDecSetoid chanOf
open import Data.List.Relation.Binary.Subset.DecSetoid decSetoid
open import Data.List
Session : Set a
Session = List TypeOf
open import Relation.Nullary
open import Relation.Nullary.Decidable
open import Data.Product
open import Data.Maybe
seperate : (Γ : Session) → (x : Chan) → Maybe (∃[ Δ ] ∃[ A ] (Γ ≋ x ∶ A ∷ Δ))
seperate [] x = nothing
seperate (y ∶ A ∷ Γ) x with y ≟ x
... | yes P = just (Γ , A , ∷-cong P ≋-refl)
... | no ¬P with seperate Γ x
... | just (Δ , B , eq) = just (y ∶ A ∷ Δ , B , reasoning)
where
open EqReasoning
reasoning : y ∶ A ∷ Γ ≋ x ∶ B ∷ y ∶ A ∷ Δ
reasoning =
begin
y ∶ A ∷ Γ
≈⟨ ∷-cong refl eq ⟩
y ∶ A ∷ x ∶ B ∷ Δ
≈⟨ ≋-swap ⟩
x ∶ B ∷ y ∶ A ∷ Δ
∎
... | nothing = nothing
-- insertion
infixl 5 _#_
_#_ : Session → TypeOf → Session
Γ # (x ∶ A) with seperate Γ x
... | nothing = x ∶ A ∷ Γ
... | just (Δ , _ , _) = x ∶ A ∷ Δ
insert-idempotent : ∀ Γ x A → Γ # x ∶ A # x ∶ A ≋ Γ # x ∶ A
insert-idempotent Γ x A with seperate Γ x
insert-idempotent Γ x A | nothing with seperate (x ∶ A ∷ Γ) x
... | nothing = {! !}
... | just x₁ = {! !}
insert-idempotent Γ x A | just x₁ = {! !}
|
programs/oeis/172/A172416.asm | neoneye/loda | 22 | 86058 | ; A172416: a(n) = 5*2^n/9 + 1/4 + (-1)^n*(n/6 + 7/36).
; 1,1,3,4,10,17,37,70,144,283,571,1136,2278,4549,9105,18202,36412,72815,145639,291268,582546,1165081,2330173,4660334,9320680,18641347,37282707,74565400,149130814,298261613,596523241,1193046466,2386092948,4772185879,9544371775,19088743532,38177487082,76354974145,152709948309,305419896598,610839793216,1221679586411,2443359172843,4886718345664,9773436691350,19546873382677,39093746765377,78187493530730,156374987061484,312749974122943,625499948245911,1250999896491796,2501999792983618,5003999585967209,10007999171934445,20015998343868862,40031996687737752,80063993375475475,160127986750950979,320255973501901928,640511947003803886,1281023894007607741,2562047788015215513,5124095576030430994,10248191152060862020,20496382304121724007,40992764608243448047,81985529216486896060,163971058432973792154,327942116865947584273,655884233731895168581,1311768467463790337126,2623536934927580674288,5247073869855161348539,10494147739710322697115,20988295479420645394192,41976590958841290788422,83953181917682581576805,167906363835365163153649,335812727670730326307258,671625455341460652614556,1343250910682921305229071,2686501821365842610458183,5373003642731685220916324,10746007285463370441832690,21492014570926740883665337,42984029141853481767330717,85968058283706963534661390,171936116567413927069322824,343872233134827854138645603,687744466269655708277291251,1375488932539311416554582456,2750977865078622833109164958,5501955730157245666218329869,11003911460314491332436659785,22007822920628982664873319522,44015645841257965329746639092,88031291682515930659493278135,176062583365031861318986556319,352125166730063722637973112588
sub $0,1
lpb $0
mov $2,$0
trn $0,2
max $2,0
seq $2,115102 ; a(0)=2, a(1)=8, a(n)=a(n-1)+2*a(n-2).
add $1,$2
lpe
div $1,4
add $1,1
mov $0,$1
|
hdes-dialect/hdes-ast/src/main/antlr4/imports/DecisionTableParser.g4 | the-wrench-io/hdes-parent | 1 | 2378 | parser grammar DecisionTableParser;
options { tokenVocab = HdesLexer; }
import TypeDefParser, ExpressionParser;
decisionTableUnit: simpleTypeName headers '{' hitPolicy '}';
hitPolicy: matchingPolicy | mappingPolicy;
matchingPolicy: (FIND_FIRST | FIND_ALL) '(' '{' whenThenRules* '}' ')';
whenThenRules: WHEN whenRules '.'? ADD '(' thenRules ')';
mappingPolicy: MAP '(' mappingFrom ')' '.'? TO '(' mappingTo ')' '.'? WHEN whenRules mappingRows;
mappingFrom: scalarType;
mappingTo: scalarType;
mappingRows: mappingRow*;
mappingRow: '.'? simpleTypeName '(' thenRules ')';
thenRules: '{' (ruleLiteral (',' ruleLiteral)*)? '}';
whenRules: '(' (ruleExpression (',' ruleExpression)*)? ')';
ruleLiteral: literal;
ruleExpression: ruleUndefinedValue | expressionUnit;
ruleUndefinedValue: '?'; |
Validation/pyFrame3DD-master/gcc-master/gcc/ada/libgnarl/s-osinte__vxworks.adb | djamal2727/Main-Bearing-Analytical-Model | 0 | 11565 | <filename>Validation/pyFrame3DD-master/gcc-master/gcc/ada/libgnarl/s-osinte__vxworks.adb
------------------------------------------------------------------------------
-- --
-- GNAT RUN-TIME LIBRARY (GNARL) COMPONENTS --
-- --
-- S Y S T E M . O S _ I N T E R F A C E --
-- --
-- B o d y --
-- --
-- Copyright (C) 1997-2020, Free Software Foundation, Inc. --
-- --
-- GNARL is free software; you can redistribute it and/or modify it under --
-- terms of the GNU General Public License as published by the Free Soft- --
-- ware Foundation; either version 3, or (at your option) any later ver- --
-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE. --
-- --
-- As a special exception under Section 7 of GPL version 3, you are granted --
-- additional permissions described in the GCC Runtime Library Exception, --
-- version 3.1, as published by the Free Software Foundation. --
-- --
-- You should have received a copy of the GNU General Public License and --
-- a copy of the GCC Runtime Library Exception along with this program; --
-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
-- <http://www.gnu.org/licenses/>. --
-- --
-- GNARL was developed by the GNARL team at Florida State University. --
-- Extensive contributions were provided by Ada Core Technologies, Inc. --
-- --
------------------------------------------------------------------------------
-- This is the VxWorks version
-- This package encapsulates all direct interfaces to OS services that are
-- needed by children of System.
package body System.OS_Interface is
use type Interfaces.C.int;
Low_Priority : constant := 255;
-- VxWorks native (default) lowest scheduling priority
-----------------
-- To_Duration --
-----------------
function To_Duration (TS : timespec) return Duration is
begin
return Duration (TS.ts_sec) + Duration (TS.ts_nsec) / 10#1#E9;
end To_Duration;
-----------------
-- To_Timespec --
-----------------
function To_Timespec (D : Duration) return timespec is
S : time_t;
F : Duration;
begin
S := time_t (Long_Long_Integer (D));
F := D - Duration (S);
-- If F is negative due to a round-up, adjust for positive F value
if F < 0.0 then
S := S - 1;
F := F + 1.0;
end if;
return timespec'(ts_sec => S,
ts_nsec => long (Long_Long_Integer (F * 10#1#E9)));
end To_Timespec;
-------------------------
-- To_VxWorks_Priority --
-------------------------
function To_VxWorks_Priority (Priority : int) return int is
begin
return Low_Priority - Priority;
end To_VxWorks_Priority;
--------------------
-- To_Clock_Ticks --
--------------------
-- ??? - For now, we'll always get the system clock rate since it is
-- allowed to be changed during run-time in VxWorks. A better method would
-- be to provide an operation to set it that so we can always know its
-- value.
-- Another thing we should probably allow for is a resultant tick count
-- greater than int'Last. This should probably be a procedure with two
-- output parameters, one in the range 0 .. int'Last, and another
-- representing the overflow count.
function To_Clock_Ticks (D : Duration) return int is
Ticks : Long_Long_Integer;
Rate_Duration : Duration;
Ticks_Duration : Duration;
begin
if D < 0.0 then
return ERROR;
end if;
-- Ensure that the duration can be converted to ticks
-- at the current clock tick rate without overflowing.
Rate_Duration := Duration (sysClkRateGet);
if D > (Duration'Last / Rate_Duration) then
Ticks := Long_Long_Integer (int'Last);
else
Ticks_Duration := D * Rate_Duration;
Ticks := Long_Long_Integer (Ticks_Duration);
if Ticks_Duration > Duration (Ticks) then
Ticks := Ticks + 1;
end if;
if Ticks > Long_Long_Integer (int'Last) then
Ticks := Long_Long_Integer (int'Last);
end if;
end if;
return int (Ticks);
end To_Clock_Ticks;
-----------------------------
-- Binary_Semaphore_Create --
-----------------------------
function Binary_Semaphore_Create return Binary_Semaphore_Id is
begin
return Binary_Semaphore_Id (semBCreate (SEM_Q_FIFO, SEM_EMPTY));
end Binary_Semaphore_Create;
-----------------------------
-- Binary_Semaphore_Delete --
-----------------------------
function Binary_Semaphore_Delete (ID : Binary_Semaphore_Id) return int is
begin
return semDelete (SEM_ID (ID));
end Binary_Semaphore_Delete;
-----------------------------
-- Binary_Semaphore_Obtain --
-----------------------------
function Binary_Semaphore_Obtain (ID : Binary_Semaphore_Id) return int is
begin
return semTake (SEM_ID (ID), WAIT_FOREVER);
end Binary_Semaphore_Obtain;
------------------------------
-- Binary_Semaphore_Release --
------------------------------
function Binary_Semaphore_Release (ID : Binary_Semaphore_Id) return int is
begin
return semGive (SEM_ID (ID));
end Binary_Semaphore_Release;
----------------------------
-- Binary_Semaphore_Flush --
----------------------------
function Binary_Semaphore_Flush (ID : Binary_Semaphore_Id) return int is
begin
return semFlush (SEM_ID (ID));
end Binary_Semaphore_Flush;
----------
-- kill --
----------
function kill (pid : t_id; sig : Signal) return int is
begin
return System.VxWorks.Ext.kill (pid, int (sig));
end kill;
-----------------------
-- Interrupt_Connect --
-----------------------
function Interrupt_Connect
(Vector : Interrupt_Vector;
Handler : Interrupt_Handler;
Parameter : System.Address := System.Null_Address) return int is
begin
return
System.VxWorks.Ext.Interrupt_Connect
(System.VxWorks.Ext.Interrupt_Vector (Vector),
System.VxWorks.Ext.Interrupt_Handler (Handler),
Parameter);
end Interrupt_Connect;
-----------------------
-- Interrupt_Context --
-----------------------
function Interrupt_Context return int is
begin
return System.VxWorks.Ext.Interrupt_Context;
end Interrupt_Context;
--------------------------------
-- Interrupt_Number_To_Vector --
--------------------------------
function Interrupt_Number_To_Vector
(intNum : int) return Interrupt_Vector
is
begin
return Interrupt_Vector
(System.VxWorks.Ext.Interrupt_Number_To_Vector (intNum));
end Interrupt_Number_To_Vector;
-----------------
-- Current_CPU --
-----------------
function Current_CPU return Multiprocessors.CPU is
begin
-- ??? Should use vxworks multiprocessor interface
return Multiprocessors.CPU'First;
end Current_CPU;
end System.OS_Interface;
|
alloy4fun_models/trashltl/models/11/feAqeidonnHemeEiG.als | Kaixi26/org.alloytools.alloy | 0 | 3341 | open main
pred idfeAqeidonnHemeEiG_prop12 {
eventually always all f:File | f in Trash implies always f in Trash'
}
pred __repair { idfeAqeidonnHemeEiG_prop12 }
check __repair { idfeAqeidonnHemeEiG_prop12 <=> prop12o } |
lib/target/z88/classic/init_far.asm | jpoikela/z88dk | 640 | 174916 | <filename>lib/target/z88/classic/init_far.asm
; Startup code for far memory model
; 31/3/00 GWL
; 21/5/00 Modified for more flexible CF-compatible structure arrangement
;
init_far:
IF DEFINED_far_mmset
ld a,MM_S1+MM_FIX
ELSE
ld a,MM_S1
ENDIF
ld (farmemspec),a ; initialise farmemspec
ld hl,1+(farheapsz/256)
ld (farpages),hl ; initialise farpages
add hl,hl
ld b,h
ld c,l
ld hl,actual_malloc_table
ld (malloc_table),hl ; initialise malloc_table
ld d,h
ld e,l
inc de
ld (hl),0
dec bc
ldir ; clear malloc_table
ld hl,pool_table
ld de,pool_table+1
ld bc,223
ld (hl),0
ldir ; clear pool_table
ret
|
grammar/Guarded.g4 | slmtnm/guarded | 0 | 4044 | grammar Guarded;
// Tokens
SEP: ';';
WHITESPACE: [ \r\n\t]+ -> skip;
NUMBER : [0-9]+('.'[0-9]*)?;
TRUE: 'True';
FALSE: 'False';
LOCAL_VARIABLE: 'local';
ID : [a-zA-Z_][0-9a-zA-Z_]*;
MUL: '*';
DIV: '/';
ADD: '+';
SUB: '-';
GT: '>';
LT: '<';
GE: '>=';
LE: '<=';
EQ: '==';
NEQ: '!=';
AND: '&&';
OR: '||';
NEG: '~';
IMPL: '>>';
EQUIV: '<=>';
LOWER_BOUND_DELIMITER: '|';
expression
: ID '(' actualParameters ')' # ExprMacroCall
| SUB expression # UnarySub
| NEG expression # Negate
| '(' expression ')' # Brackets
| expression op=('*'|'/') expression # MulDiv
| expression op=('+'|'-') expression # AddSub
| expression op=('>'|'<'|'>='|'<='|'=='|'!=') expression # Logic
| expression AND expression # And
| expression OR expression # Or
| expression IMPL expression # Impl
| expression EQUIV expression # Equiv
| '[' (expression LOWER_BOUND_DELIMITER)? (expression (',' expression)*)? ']' # ArrayLiteral
| NUMBER # Number
| ID # Identifier
| TRUE # True
| FALSE # False
| arrayLowerBound # ExprArrayLowerBound
| arrayUpperBound # ExprArrayUpperBound
| arraySize # ExprArraySize
| arrayElement # ExprArrayElement
| arrayLowerElement # ExprArrayLowerElement
| arrayUpperElement # ExprArrayUpperElement
;
// Program is an operator or multiple operators (or expression for repl)
start
: expression
| initialAssignments? operatorList condition? macroOperatorDefinition* EOF
;
operatorList: (operator (SEP operator)*)?;
// Operators
operator
: skipOperator
| abortOperator
| assignOperator
| macroExpressionDefinition
| ifOperator
| doOperator
| macroCall
| arraySet
| arraySwap
| arrayPopUp
| arrayPopDown
| arrayDelUp
| arrayDelDown
| arrayPushUp
| arrayPushDown
| arrayShift
| printOperator
;
skipOperator: 'skip';
abortOperator: 'abort';
printOperator: 'print' expression;
// assign operator
assignOperator: (LOCAL_VARIABLE)? ID (',' ID)* ':=' expression (',' expression)*;
// Guarded comm ands
commandList: command ('|' command)*;
command: expression '->' operatorList;
ifOperator: 'if' commandList 'fi';
doOperator: condition? 'do' commandList 'od';
condition: '{' expression '}';
// macro operators
macroCall: ID '(' actualParameters ')';
macroOperatorDefinition: ID '(' formalParameters ')' '{' operatorList '}';
macroExpressionDefinition: ID '(' formalParameters ')' ':=' expression;
formalParameters: (ID (',' ID)* )?;
actualParameters: (expression (',' expression)* )?;
initialAssignments: '[' assignOperator (';' assignOperator)* ']';
// arrays
arrayLowerBound: ID '.lowb';
arrayUpperBound: ID '.upb';
arraySize: ID '.size';
arrayElement: ID '[' expression ']';
arrayLowerElement: ID '.lower';
arrayUpperElement: ID '.upper';
arrayShift: ID ':shift' '(' expression ')';
arrayPushUp: ID ':pushup' '(' expression ')';
arrayPushDown: ID ':pushdown' '(' expression ')';
arrayDelUp: ID ':delup';
arrayDelDown: ID ':deldown';
arrayPopUp: ID ',' ID ':popup';
arrayPopDown: ID ',' ID ':popdown';
arraySwap: ID ':swap' '(' expression ',' expression ')';
arraySet: ID ':' '[' expression ']' '=' expression;
// arrayLiteral: '(' expression (',' expression)* ')';
// comments
LINE_COMMENT
: '#' ~[\r\n]* -> skip
; |
hal/gdt.asm | flex1988/bingos | 6 | 240838 | <filename>hal/gdt.asm
[GLOBAL gdt_flush]
gdt_flush:
mov eax, [esp+4]
lgdt [eax]
mov ax,0x10
mov ds,ax
mov es,ax
mov fs,ax
mov gs,ax
mov ss,ax
jmp 0x08:.flush
.flush:
ret
[GLOBAL idt_flush]
idt_flush:
mov eax, [esp+4]
lidt [eax]
ret
[GLOBAL tss_flush]
tss_flush:
mov ax, 0x2B
ltr ax
ret
|
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