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single-substitution-cipher/ada/src/Decipherer.adb
Tim-Tom/scratch
0
13375
<gh_stars>0 with Ada.Containers.Ordered_Sets; with Ada.Unchecked_Deallocation; with Ada.Containers.Generic_Array_Sort; with Ada.Text_IO; package body Decipherer is package Character_Sets is new Ada.Containers.Ordered_Sets(Element_Type => Encrypted_Char); package IO renames Ada.Text_IO; type Priority_Pair is record item, priority : Integer; end record; type Priority_Pair_Array is Array(Positive range <>) of Priority_Pair; function "<"(a, b : Priority_Pair) return Boolean is begin return a.priority > b.priority; end "<"; procedure Priority_Pair_Sort is new Ada.Containers.Generic_Array_Sort(Index_Type => Positive, Element_Type => Priority_Pair, Array_Type => Priority_Pair_Array); type Mapping_Candidates is Array(Positive range 1 .. 26) of Character; type Char_Possibilities is record c : Encrypted_Char; num_possible : Natural; possibilities : Mapping_Candidates; end record; type Word_Possibilities is record is_using_root : Boolean; words : Word_List.Word_Vector; end record; type Guess_Order_Array is Array(Positive range <>) of Positive; type Char_Possibilities_Array is Array(Positive range <>) of Char_Possibilities; type Word_Possibilities_Array is Array(Positive range <>) of Word_Possibilities; type Word_Inclusion is Array(Positive range <>, Positive range <>) of Natural; type Letter_Toggle is Array(Positive range <>) of Boolean; type Word_Toggle is Array(Positive range <>) of Boolean; package Word_Vectors renames Word_List.Word_Vectors; function "="(a, b: Word_Vectors.Cursor) return Boolean renames Word_Vectors."="; procedure Free_Word_Vector is new Ada.Unchecked_Deallocation(Object => Word_Vectors.Vector, Name => Word_List.Word_Vector); type Decipher_State (num_words : Positive; num_letters : Positive) is record candidates : Candidate_Set(1 .. num_words); characters : Char_Possibilities_Array(1 .. num_letters); words : Word_Possibilities_Array(1 .. num_words); inclusion : Word_Inclusion(1 .. num_letters, 1 .. num_words); guess_order : Guess_Order_Array(1 .. num_letters); results : Result_Vector; end record; function Image(ew: Encrypted_Word) return Word_List.Word is w : Word_List.Word; begin for i in ew'Range loop w(i) := Character(ew(i)); end loop; return w; end Image; function Get_Character_Index(state : Decipher_State; c : Encrypted_Char) return Positive is begin for ci in state.characters'Range loop if c = state.characters(ci).c then return ci; end if; end loop; raise Constraint_Error; end Get_Character_Index; function Is_Word_Valid(state : Decipher_State; candidate : Encrypted_Word; word : Word_List.Word) return Boolean is begin for i in candidate'Range loop exit when candidate(i) = ' '; declare ci : constant Positive := Get_Character_Index(state, candidate(i)); c : constant Character := word(i); cp : Char_Possibilities renames state.characters(ci); found : Boolean := False; begin if cp.num_possible = 1 then found := cp.possibilities(1) = c; elsif cp.num_possible = 26 then found := True; else for j in 1 .. cp.num_possible loop if cp.possibilities(j) = c then found := True; exit; end if; end loop; end if; if not found then return False; end if; end; end loop; return True; end Is_Word_Valid; procedure Filter_Word_List(state : Decipher_State; candidate : Encrypted_Word; initial : Word_List.Word_Vector; final : Word_List.Word_Vector) is cur : Word_Vectors.Cursor := initial.First; begin while cur /= Word_Vectors.No_Element loop if Is_Word_Valid(state, candidate, Word_Vectors.Element(cur)) then final.Append(Word_Vectors.Element(cur)); end if; cur := Word_Vectors.Next(cur); end loop; end Filter_Word_List; procedure Put_Possible(cp: Char_Possibilities) is begin for i in 1 .. cp.Num_Possible loop IO.Put(cp.possibilities(i)); end loop; IO.New_Line; end Put_Possible; procedure Put_Inclusion(state: Decipher_State) is begin for i in 1 .. state.Num_Letters loop IO.Put(Encrypted_Char'Image(state.characters(i).c) & ": "); for j in 1 .. state.Num_Words loop exit when state.inclusion(i, j) = 0; IO.Put(Natural'Image(state.inclusion(i, j))); end loop; IO.New_Line; end loop; end Put_Inclusion; procedure Put_Solution(state : Decipher_State) is begin IO.Put_Line("Found Solution"); for ci in 1 .. state.num_letters loop IO.Put(Character(state.characters(ci).c)); if state.characters(ci).num_possible /= 1 then IO.Put_Line(": Invalid State"); return; end if; end loop; IO.New_Line; for ci in 1 .. state.num_letters loop IO.Put(state.characters(ci).possibilities(1)); end loop; IO.New_Line; for wi in 1 .. state.num_words loop IO.Put(Image(state.candidates(wi)) & ": "); if Natural(state.words(wi).words.all.Length) = 1 then IO.Put_Line(state.words(wi).words.First_Element); else IO.Put_Line("*Invalid: " & Ada.Containers.Count_Type'Image(state.words(wi).words.all.Length) & " Words"); end if; end loop; IO.Put_Line("--------------------------"); end Put_Solution; procedure Make_Unique(state : in out Decipher_State; ci : Positive; success : out Boolean; changed : in out Letter_Toggle) is letter : constant Character := state.characters(ci).possibilities(1); begin success := True; -- IO.Put_Line("Determined that " & Encrypted_Char'Image(state.characters(ci).c) & " has to be a " & Character'Image(letter)); for i in state.characters'Range loop if i /= ci then declare cp : Char_Possibilities renames state.characters(i); begin for j in 1 .. cp.num_possible loop if cp.possibilities(j) = letter then if cp.num_possible = 1 then success := False; return; else -- IO.Put("Before: "); Put_Possible(cp); cp.possibilities(j .. cp.num_possible - 1) := cp.possibilities(j + 1 .. cp.num_possible); cp.num_possible := cp.num_possible - 1; -- IO.Put("After: "); Put_Possible(cp); changed(i) := True; if cp.num_possible = 1 then -- IO.Put_Line("Make_Unique from Make_Unique"); Make_Unique(state, i, success, changed); if not success then return; end if; end if; exit; end if; end if; end loop; end; end if; end loop; end Make_Unique; procedure Constrain_Letters(state : in out Decipher_State; wi : Positive; success : out Boolean; changed : in out Letter_Toggle) is ci : Positive; cur : Word_Vectors.Cursor := state.words(wi).words.all.First; word : Word_List.Word; seen : Array(Positive range 1 .. state.num_letters, Character range 'a' .. 'z') of Boolean := (others => (others => False)); used : Array(Positive range 1 .. state.num_letters) of Boolean := (others => False); begin success := True; while cur /= Word_Vectors.No_Element loop word := Word_Vectors.Element(cur); for i in word'Range loop exit when word(i) = ' '; ci := Get_Character_Index(state, state.candidates(wi)(i)); seen(ci, word(i)) := True; used(ci) := True; end loop; cur := Word_Vectors.Next(cur); end loop; for i in used'range loop if used(i) then -- IO.Put("Seen: "); -- for c in Character range 'a' .. 'z' loop -- if (seen(i, c)) then -- IO.Put(c); -- end if; -- end loop; -- IO.New_Line; declare cp : Char_Possibilities renames state.characters(i); shrunk : Boolean := False; write_head : Natural := 0; begin -- IO.Put("Before: "); Put_Possible(cp); for read_head in 1 .. cp.Num_Possible loop if seen(i, cp.possibilities(read_head)) then write_head := write_head + 1; if write_head /= read_head then cp.possibilities(write_head) := cp.possibilities(read_head); end if; else shrunk := True; end if; end loop; cp.Num_Possible := write_head; -- IO.Put("After: "); Put_Possible(cp); if Shrunk then changed(i) := True; if cp.Num_Possible = 0 then success := False; return; elsif cp.Num_Possible = 1 then -- IO.Put_Line("Make_Unique from Constrain_Letters"); Make_Unique(state, i, success, changed); if not success then return; end if; end if; end if; end; end if; end loop; end Constrain_Letters; procedure Check_Constraints(state : in out Decipher_State; changed : Letter_Toggle; success : out Boolean) is words : Word_Toggle(1 .. state.num_words) := (others => False); follow_up : Letter_Toggle(1 .. state.num_letters) := (others => False); any_changed : Boolean := False; begin success := True; for i in 1 .. state.num_letters loop if changed(i) then any_changed := True; for j in 1 .. state.num_words loop exit when state.inclusion(i, j) = 0; words(state.inclusion(i, j)) := True; end loop; end if; end loop; if not any_changed then return; end if; for i in 1 .. state.num_words loop if words(i) then declare new_words : Word_List.Word_Vector := new Word_Vectors.Vector; begin Filter_Word_List(state, state.candidates(i), state.words(i).words, new_words); if Natural(new_words.Length) = 0 then Free_Word_Vector(new_words); success := False; return; elsif Natural(new_words.Length) = Natural(state.words(i).words.Length) then -- IO.Put_Line("Word set for " & Positive'Image(i) & "(" & Image(state.candidates(i)) & ") did not shrink from " & Ada.Containers.Count_Type'Image(state.words(i).words.all.Length)); Free_Word_Vector(new_Words); else -- IO.Put_Line("Restricting word set for " & Positive'Image(i) & "(" & Image(state.candidates(i)) & ") from " & Ada.Containers.Count_Type'Image(state.words(i).words.all.Length) & " to " & Ada.Containers.Count_Type'Image(new_words.all.Length)); if state.words(i).is_using_root then state.words(i).is_using_root := False; else Free_Word_Vector(state.words(i).words); end if; state.words(i).words := new_words; Constrain_Letters(state, i, success, follow_up); if not success then return; end if; end if; end; end if; end loop; Check_Constraints(state, follow_up, success); end Check_Constraints; procedure Guess_Letter(state : in out Decipher_State; gi : Positive) is begin if gi > state.num_letters then declare result : Result_Set := (others => '.'); begin -- Put_Solution(state); for ci in 1 .. state.num_letters loop if state.characters(ci).num_possible /= 1 then raise Constraint_Error; end if; result(state.characters(ci).c) := state.characters(ci).possibilities(1); end loop; for wi in 1 .. state.num_words loop if Natural(state.words(wi).words.all.Length) /= 1 then raise Constraint_Error; end if; end loop; state.results.Append(result); end; else declare ci : constant Positive := state.guess_order(gi); begin if state.characters(ci).num_possible = 1 then -- Nothing to do, pass it up the line Guess_Letter(state, gi + 1); else declare success : Boolean; changed : Letter_Toggle(1 .. state.num_letters); characters : constant Char_Possibilities_Array := state.characters; words : constant Word_Possibilities_Array := state.words; cp : Char_Possibilities renames characters(ci); begin for mi in 1 .. cp.num_possible loop changed := (others => False); changed(ci) := True; state.characters(ci).possibilities(1) := characters(ci).possibilities(mi); -- IO.Put_Line("Guessing " & Character'Image(state.characters(ci).possibilities(mi)) & " for " & Encrypted_Char'Image(state.characters(ci).c)); state.characters(ci).num_possible := 1; for wi in 1 .. state.num_words loop state.words(wi).is_using_root := True; end loop; -- IO.Put_Line("Make_Unique from Guess_Letter"); Make_Unique(state, ci, success, changed); if success then Check_Constraints(state, changed, success); if success then Guess_Letter(state, gi + 1); end if; end if; for wi in 1 .. state.num_words loop if not state.words(wi).is_using_root then Free_Word_Vector(state.words(wi).words); end if; end loop; -- IO.Put_Line("Restore Letter guess for " & Positive'Image(ci)); state.characters := characters; state.words := words; end loop; end; end if; end; end if; end Guess_Letter; function Decipher(candidates: Candidate_Set; words: Word_List.Word_List) return Result_Vector is letters : Character_Sets.Set; begin for ci in candidates'Range loop for i in candidates(ci)'Range loop exit when candidates(ci)(i) = ' '; letters.Include(candidates(ci)(i)); end loop; end loop; declare num_words : constant Positive := Positive(candidates'Length); num_letters : constant Positive := Positive(letters.Length); state : Decipher_State(num_words, num_letters); cur : Character_Sets.Cursor := letters.First; inclusion_priority : Priority_Pair_Array(1 .. num_letters); begin state.candidates := candidates; state.inclusion := (others => (others => 0)); for i in 1 .. num_letters loop state.characters(i).c := Character_Sets.Element(cur); state.characters(i).num_possible := 26; inclusion_priority(i) := (item => i, priority => 0); for l in Character range 'a' .. 'z' loop state.characters(i).possibilities(Character'Pos(l) - Character'Pos('a') + 1) := l; end loop; cur := Character_Sets.Next(cur); end loop; for i in 1 .. num_words loop for l in candidates(Candidates'First + i - 1)'Range loop declare c : constant Encrypted_Char := candidates(Candidates'First + i - 1)(l); ci : Positive; begin exit when c = ' '; ci := Get_Character_Index(state, c); for mi in 1 .. num_words loop if state.inclusion(ci, mi) = 0 then state.inclusion(ci, mi) := i; inclusion_priority(ci).priority := mi; exit; elsif state.inclusion(ci, mi) = i then exit; end if; end loop; end; end loop; state.words(i).is_using_root := True; state.words(i).words := words.Element(Word_List.Make_Pattern(Image(candidates(i)))); end loop; Priority_Pair_Sort(inclusion_priority); -- Put_Inclusion(state); for i in inclusion_priority'range loop state.guess_order(i) := inclusion_priority(i).item; -- IO.Put_Line("Guess " & Integer'Image(i) & " is " & Encrypted_Char'Image(state.characters(inclusion_priority(i).item).c) & " with " & Integer'Image(inclusion_priority(i).priority) & " words connected to it"); end loop; Guess_Letter(state, 1); return state.results; end; end Decipher; end Decipherer;
src/Categories/Category/Cartesian/Properties.agda
MirceaS/agda-categories
0
611
{-# OPTIONS --without-K --safe #-} open import Categories.Category module Categories.Category.Cartesian.Properties {o ℓ e} (C : Category o ℓ e) where open import Level using (_⊔_) open import Function using (_$_) open import Data.Nat using (ℕ; zero; suc) open import Data.Product using (Σ; _,_; proj₁) renaming (_×_ to _&_) open import Data.Product.Properties open import Data.List as List open import Data.List.Relation.Unary.Any as Any using (here; there) open import Data.List.Relation.Unary.Any.Properties open import Data.List.Membership.Propositional open import Data.Vec as Vec using (Vec; []; _∷_) open import Data.Vec.Relation.Unary.Any as AnyV using (here; there) open import Data.Vec.Relation.Unary.Any.Properties open import Data.Vec.Membership.Propositional renaming (_∈_ to _∈ᵥ_) open import Relation.Binary using (Rel) open import Relation.Binary.PropositionalEquality as ≡ using (refl; _≡_) import Data.List.Membership.Propositional.Properties as ∈ₚ import Data.Vec.Membership.Propositional.Properties as ∈ᵥₚ open import Categories.Category.Cartesian C open import Categories.Diagram.Pullback C open import Categories.Diagram.Equalizer C open import Categories.Morphism.Reasoning C private open Category C open HomReasoning variable A B X Y : Obj f g : A ⇒ B -- all binary products and pullbacks implies equalizers module _ (prods : BinaryProducts) (pullbacks : ∀ {A B X} (f : A ⇒ X) (g : B ⇒ X) → Pullback f g) where open BinaryProducts prods open HomReasoning prods×pullbacks⇒equalizers : Equalizer f g prods×pullbacks⇒equalizers {f = f} {g = g} = record { arr = pb′.p₁ ; equality = begin f ∘ pb′.p₁ ≈⟨ refl⟩∘⟨ helper₁ ⟩ f ∘ pb.p₁ ∘ pb′.p₂ ≈⟨ pullˡ pb.commute ⟩ (g ∘ pb.p₂) ∘ pb′.p₂ ≈˘⟨ pushʳ helper₂ ⟩ g ∘ pb′.p₁ ∎ ; equalize = λ {_ i} eq → pb′.universal $ begin ⟨ id , id ⟩ ∘ i ≈⟨ ⟨⟩∘ ⟩ ⟨ id ∘ i , id ∘ i ⟩ ≈⟨ ⟨⟩-cong₂ identityˡ identityˡ ⟩ ⟨ i , i ⟩ ≈˘⟨ ⟨⟩-cong₂ pb.p₁∘universal≈h₁ pb.p₂∘universal≈h₂ ⟩ ⟨ pb.p₁ ∘ pb.universal eq , pb.p₂ ∘ pb.universal eq ⟩ ≈˘⟨ ⟨⟩∘ ⟩ h ∘ pb.universal eq ∎ ; universal = ⟺ pb′.p₁∘universal≈h₁ ; unique = λ eq → pb′.unique (⟺ eq) (pb.unique (pullˡ (⟺ helper₁) ○ ⟺ eq) (pullˡ (⟺ helper₂) ○ ⟺ eq)) } where pb : Pullback f g pb = pullbacks _ _ module pb = Pullback pb h = ⟨ pb.p₁ , pb.p₂ ⟩ pb′ : Pullback ⟨ id , id ⟩ h pb′ = pullbacks _ _ module pb′ = Pullback pb′ helper₁ : pb′.p₁ ≈ pb.p₁ ∘ pb′.p₂ helper₁ = begin pb′.p₁ ≈˘⟨ cancelˡ project₁ ⟩ π₁ ∘ ⟨ id , id ⟩ ∘ pb′.p₁ ≈⟨ refl⟩∘⟨ pb′.commute ⟩ π₁ ∘ h ∘ pb′.p₂ ≈⟨ pullˡ project₁ ⟩ pb.p₁ ∘ pb′.p₂ ∎ helper₂ : pb′.p₁ ≈ pb.p₂ ∘ pb′.p₂ helper₂ = begin pb′.p₁ ≈˘⟨ cancelˡ project₂ ⟩ π₂ ∘ ⟨ id , id ⟩ ∘ pb′.p₁ ≈⟨ refl⟩∘⟨ pb′.commute ⟩ π₂ ∘ h ∘ pb′.p₂ ≈⟨ pullˡ project₂ ⟩ pb.p₂ ∘ pb′.p₂ ∎ module Prods (car : Cartesian) where open Cartesian car -- for lists prod : List Obj → Obj prod objs = foldr _×_ ⊤ objs π[_] : ∀ {x xs} → x ∈ xs → prod xs ⇒ x π[ here refl ] = π₁ π[ there x∈xs ] = π[ x∈xs ] ∘ π₂ data _⇒_* : Obj → List Obj → Set (o ⊔ ℓ) where _~[] : ∀ x → x ⇒ [] * _∷_ : ∀ {x y ys} → x ⇒ y → x ⇒ ys * → x ⇒ y ∷ ys * ⟨_⟩* : ∀ {x ys} (fs : x ⇒ ys *) → x ⇒ prod ys ⟨ x ~[] ⟩* = ! ⟨ f ∷ fs ⟩* = ⟨ f , ⟨ fs ⟩* ⟩ ∈⇒mor : ∀ {x y ys} (fs : x ⇒ ys *) (y∈ys : y ∈ ys) → x ⇒ y ∈⇒mor (x ~[]) () ∈⇒mor (f ∷ fs) (here refl) = f ∈⇒mor (f ∷ fs) (there y∈ys) = ∈⇒mor fs y∈ys project* : ∀ {x y ys} (fs : x ⇒ ys *) (y∈ys : y ∈ ys) → π[ y∈ys ] ∘ ⟨ fs ⟩* ≈ ∈⇒mor fs y∈ys project* (x ~[]) () project* (f ∷ fs) (here refl) = project₁ project* (f ∷ fs) (there y∈ys) = pullʳ project₂ ○ project* fs y∈ys uniqueness* : ∀ {x ys} {g h : x ⇒ prod ys} → (∀ {y} (y∈ys : y ∈ ys) → π[ y∈ys ] ∘ g ≈ π[ y∈ys ] ∘ h) → g ≈ h uniqueness* {x} {[]} uni = !-unique₂ uniqueness* {x} {y ∷ ys} uni = unique′ (uni (here ≡.refl)) (uniqueness* λ y∈ys → sym-assoc ○ uni (there y∈ys) ○ assoc) module _ {a} {A : Set a} (f : A → Obj) where uniqueness*′ : ∀ {x ys} {g h : x ⇒ prod (map f ys)} → (∀ {y} (y∈ys : y ∈ ys) → π[ ∈ₚ.∈-map⁺ f y∈ys ] ∘ g ≈ π[ ∈ₚ.∈-map⁺ f y∈ys ] ∘ h) → g ≈ h uniqueness*′ {x} {[]} uni = !-unique₂ uniqueness*′ {x} {y ∷ ys} uni = unique′ (uni (here ≡.refl)) (uniqueness*′ λ y∈ys → sym-assoc ○ uni (there y∈ys) ○ assoc) module _ {x} (g : ∀ a → x ⇒ f a) where build-mors : (l : List A) → x ⇒ map f l * build-mors [] = _ ~[] build-mors (y ∷ l) = g y ∷ build-mors l build-proj≡ : ∀ {a l} (a∈l : a ∈ l) → g a ≡ ∈⇒mor (build-mors l) (∈ₚ.∈-map⁺ f a∈l) build-proj≡ (here refl) = ≡.refl build-proj≡ (there a∈l) = build-proj≡ a∈l build-proj : ∀ {a l} (a∈l : a ∈ l) → g a ≈ π[ ∈ₚ.∈-map⁺ f a∈l ] ∘ ⟨ build-mors l ⟩* build-proj {_} {l} a∈l = reflexive (build-proj≡ a∈l) ○ ⟺ (project* (build-mors l) _) build-⟨⟩*∘ : ∀ {x y} (g : ∀ a → x ⇒ f a) (h : y ⇒ x) → ∀ l → ⟨ build-mors g l ⟩* ∘ h ≈ ⟨ build-mors (λ a → g a ∘ h) l ⟩* build-⟨⟩*∘ g h [] = !-unique₂ build-⟨⟩*∘ g h (x ∷ l) = begin ⟨ build-mors g (x ∷ l) ⟩* ∘ h ≈⟨ ⟨⟩∘ ⟩ ⟨ g x ∘ h , ⟨ build-mors g l ⟩* ∘ h ⟩ ≈⟨ ⟨⟩-congˡ (build-⟨⟩*∘ g h l) ⟩ ⟨ g x ∘ h , ⟨ build-mors (λ a → g a ∘ h) l ⟩* ⟩ ∎ build-uniqueness* : ∀ {x} {g h : ∀ a → x ⇒ f a} → (∀ a → g a ≈ h a) → ∀ l → ⟨ build-mors g l ⟩* ≈ ⟨ build-mors h l ⟩* build-uniqueness* {x} {g} {h} uni [] = Equiv.refl build-uniqueness* {x} {g} {h} uni (y ∷ l) = ⟨⟩-cong₂ (uni y) (build-uniqueness* uni l) -- for vectors prodᵥ : ∀ {n} → Vec Obj (suc n) → Obj prodᵥ v = Vec.foldr₁ _×_ v π[_]ᵥ : ∀ {n x} {xs : Vec Obj (suc n)} → x ∈ᵥ xs → prodᵥ xs ⇒ x π[_]ᵥ {.0} {.x} {x ∷ []} (here refl) = id π[_]ᵥ {.(suc _)} {.x} {x ∷ y ∷ xs} (here refl) = π₁ π[_]ᵥ {.(suc _)} {x} {_ ∷ y ∷ xs} (there x∈xs) = π[ x∈xs ]ᵥ ∘ π₂ data [_]_⇒ᵥ_* : ∀ n → Obj → Vec Obj n → Set (o ⊔ ℓ) where _~[] : ∀ x → [ 0 ] x ⇒ᵥ [] * _∷_ : ∀ {x y n} {ys : Vec Obj n} → x ⇒ y → [ n ] x ⇒ᵥ ys * → [ suc n ] x ⇒ᵥ y ∷ ys * ⟨_⟩ᵥ* : ∀ {n x ys} (fs : [ suc n ] x ⇒ᵥ ys *) → x ⇒ prodᵥ ys ⟨ f ∷ (x ~[]) ⟩ᵥ* = f ⟨ f ∷ (g ∷ fs) ⟩ᵥ* = ⟨ f , ⟨ g ∷ fs ⟩ᵥ* ⟩ ∈⇒morᵥ : ∀ {n x y ys} (fs : [ n ] x ⇒ᵥ ys *) (y∈ys : y ∈ᵥ ys) → x ⇒ y ∈⇒morᵥ (x ~[]) () ∈⇒morᵥ (f ∷ fs) (here refl) = f ∈⇒morᵥ (f ∷ fs) (there y∈ys) = ∈⇒morᵥ fs y∈ys projectᵥ* : ∀ {n x y ys} (fs : [ suc n ] x ⇒ᵥ ys *) (y∈ys : y ∈ᵥ ys) → π[ y∈ys ]ᵥ ∘ ⟨ fs ⟩ᵥ* ≈ ∈⇒morᵥ fs y∈ys projectᵥ* (f ∷ (x ~[])) (here ≡.refl) = identityˡ projectᵥ* (f ∷ g ∷ fs) (here ≡.refl) = project₁ projectᵥ* (f ∷ g ∷ fs) (there y∈ys) = pullʳ project₂ ○ projectᵥ* (g ∷ fs) y∈ys uniquenessᵥ* : ∀ {x n ys} {g h : x ⇒ prodᵥ {n} ys} → (∀ {y} (y∈ys : y ∈ᵥ ys) → π[ y∈ys ]ᵥ ∘ g ≈ π[ y∈ys ]ᵥ ∘ h) → g ≈ h uniquenessᵥ* {x} {.0} {y ∷ []} uni = ⟺ identityˡ ○ uni (here ≡.refl) ○ identityˡ uniquenessᵥ* {x} {.(suc _)} {y ∷ z ∷ ys} uni = unique′ (uni (here ≡.refl)) (uniquenessᵥ* (λ y∈ys → sym-assoc ○ uni (there y∈ys) ○ assoc)) module _ {a} {A : Set a} (f : A → Obj) where uniquenessᵥ*′ : ∀ {x n ys} {g h : x ⇒ prodᵥ {n} (Vec.map f ys)} → (∀ {y} (y∈ys : y ∈ᵥ ys) → π[ ∈ᵥₚ.∈-map⁺ f y∈ys ]ᵥ ∘ g ≈ π[ ∈ᵥₚ.∈-map⁺ f y∈ys ]ᵥ ∘ h) → g ≈ h uniquenessᵥ*′ {x} {.0} {y ∷ []} uni = ⟺ identityˡ ○ uni (here ≡.refl) ○ identityˡ uniquenessᵥ*′ {x} {.(suc _)} {y ∷ z ∷ ys} uni = unique′ (uni (here ≡.refl)) (uniquenessᵥ*′ (λ y∈ys → sym-assoc ○ uni (there y∈ys) ○ assoc)) module _ {x} (g : ∀ a → x ⇒ f a) where buildᵥ-mors : ∀ {n} (l : Vec A n) → [ n ] x ⇒ᵥ Vec.map f l * buildᵥ-mors [] = _ ~[] buildᵥ-mors (y ∷ []) = g y ∷ _ ~[] buildᵥ-mors (y ∷ z ∷ l) = g y ∷ buildᵥ-mors (z ∷ l) buildᵥ-proj≡ : ∀ {a n} {l : Vec A n} (a∈l : a ∈ᵥ l) → g a ≡ ∈⇒morᵥ (buildᵥ-mors l) (∈ᵥₚ.∈-map⁺ f a∈l) buildᵥ-proj≡ {_} {_} {y ∷ []} (here refl) = ≡.refl buildᵥ-proj≡ {_} {_} {y ∷ z ∷ l} (here refl) = ≡.refl buildᵥ-proj≡ {_} {_} {y ∷ z ∷ l} (there a∈l) = buildᵥ-proj≡ a∈l buildᵥ-proj : ∀ {a n} {l : Vec A (suc n)} (a∈l : a ∈ᵥ l) → g a ≈ π[ ∈ᵥₚ.∈-map⁺ f a∈l ]ᵥ ∘ ⟨ buildᵥ-mors l ⟩ᵥ* buildᵥ-proj {_} {_} {l} a∈l = reflexive (buildᵥ-proj≡ a∈l) ○ ⟺ (projectᵥ* (buildᵥ-mors l) _) buildᵥ-⟨⟩*∘ : ∀ {x y} (g : ∀ a → x ⇒ f a) (h : y ⇒ x) → ∀ {n} (l : Vec A (suc n)) → ⟨ buildᵥ-mors g l ⟩ᵥ* ∘ h ≈ ⟨ buildᵥ-mors (λ a → g a ∘ h) l ⟩ᵥ* buildᵥ-⟨⟩*∘ g h (x ∷ []) = Equiv.refl buildᵥ-⟨⟩*∘ g h (x ∷ y ∷ []) = ⟨⟩∘ buildᵥ-⟨⟩*∘ g h (x ∷ y ∷ z ∷ l) = begin ⟨ g x , ⟨ buildᵥ-mors g (y ∷ z ∷ l) ⟩ᵥ* ⟩ ∘ h ≈⟨ ⟨⟩∘ ⟩ ⟨ g x ∘ h , ⟨ buildᵥ-mors g (y ∷ z ∷ l) ⟩ᵥ* ∘ h ⟩ ≈⟨ ⟨⟩-congˡ (buildᵥ-⟨⟩*∘ g h (y ∷ z ∷ l)) ⟩ ⟨ g x ∘ h , ⟨ buildᵥ-mors (λ a₁ → g a₁ ∘ h) (y ∷ z ∷ l) ⟩ᵥ* ⟩ ∎ buildᵥ-uniqueness* : ∀ {x} {g h : ∀ a → x ⇒ f a} → (∀ a → g a ≈ h a) → ∀ {n} (l : Vec A (suc n)) → ⟨ buildᵥ-mors g l ⟩ᵥ* ≈ ⟨ buildᵥ-mors h l ⟩ᵥ* buildᵥ-uniqueness* {x} {g} {h} uni (y ∷ []) = uni y buildᵥ-uniqueness* {x} {g} {h} uni (y ∷ z ∷ []) = ⟨⟩-cong₂ (uni y) (uni z) buildᵥ-uniqueness* {x} {g} {h} uni (y ∷ z ∷ w ∷ l) = ⟨⟩-cong₂ (uni y) (buildᵥ-uniqueness* uni (z ∷ w ∷ l))
oeis/168/A168428.asm
neoneye/loda-programs
11
100745
; A168428: a(n) = 4^n mod 10. ; Submitted by <NAME> ; 1,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4,6,4 mov $2,4 pow $2,$0 mov $0,$2 mod $0,10
programs/oeis/275/A275019.asm
jmorken/loda
1
23103
; A275019: 2-adic valuation of tetrahedral numbers C(n+2,3) = n(n+1)(n+2)/6 = A000292. ; 0,2,1,2,0,3,2,3,0,2,1,2,0,4,3,4,0,2,1,2,0,3,2,3,0,2,1,2,0,5,4,5,0,2,1,2,0,3,2,3,0,2,1,2,0,4,3,4,0,2,1,2,0,3,2,3,0,2,1,2,0,6,5,6,0,2,1,2,0,3,2,3,0,2,1,2,0,4,3,4,0,2,1,2,0,3,2,3,0,2,1,2,0,5,4,5,0,2,1,2,0,3,2,3,0,2,1,2,0,4,3,4,0,2,1,2,0,3,2,3,0,2,1,2,0,7,6,7,0,2,1,2,0,3,2,3,0,2,1,2,0,4,3,4,0,2,1,2,0,3,2,3,0,2,1,2,0,5,4,5,0,2,1,2,0,3,2,3,0,2,1,2,0,4,3,4,0,2,1,2,0,3,2,3,0,2,1,2,0,6,5,6,0,2,1,2,0,3,2,3,0,2,1,2,0,4,3,4,0,2,1,2,0,3,2,3,0,2,1,2,0,5,4,5,0,2,1,2,0,3,2,3,0,2,1,2,0,4,3,4,0,2,1,2,0,3,2,3,0,2 add $0,3 mov $3,$0 sub $0,1 mul $0,$3 sub $0,$3 mul $3,$0 sub $0,$3 mov $2,2 lpb $0 add $1,10 mov $4,$0 div $0,$2 add $1,4 gcd $2,$4 lpe sub $1,27 div $1,13
Light/Library/Relation/Binary/Decidable.agda
zamfofex/lightlib
1
5882
<filename>Light/Library/Relation/Binary/Decidable.agda {-# OPTIONS --omega-in-omega --no-termination-check --overlapping-instances #-} import Light.Library.Relation.Decidable as Decidable open import Light.Package using (Package) module Light.Library.Relation.Binary.Decidable where open import Light.Library.Relation.Binary using (Binary) open import Light.Level using (Setω) module _ ⦃ decidable‐package : Package record {Decidable} ⦄ where DecidableBinary : Setω DecidableBinary = ∀ {aℓ bℓ} (𝕒 : Set aℓ) (𝕓 : Set bℓ) → Binary 𝕒 𝕓 DecidableSelfBinary : Setω DecidableSelfBinary = ∀ {aℓ} (𝕒 : Set aℓ) → Binary 𝕒 𝕒
Validation/pyFrame3DD-master/gcc-master/gcc/ada/libgnat/s-stposu.adb
djamal2727/Main-Bearing-Analytical-Model
0
13182
------------------------------------------------------------------------------ -- -- -- GNAT COMPILER COMPONENTS -- -- -- -- S Y S T E M . S T O R A G E _ P O O L S . S U B P O O L S -- -- -- -- B o d y -- -- -- -- Copyright (C) 2011-2020, Free Software Foundation, Inc. -- -- -- -- GNAT is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 3, or (at your option) any later ver- -- -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. -- -- -- -- As a special exception under Section 7 of GPL version 3, you are granted -- -- additional permissions described in the GCC Runtime Library Exception, -- -- version 3.1, as published by the Free Software Foundation. -- -- -- -- You should have received a copy of the GNU General Public License and -- -- a copy of the GCC Runtime Library Exception along with this program; -- -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see -- -- <http://www.gnu.org/licenses/>. -- -- -- -- GNAT was originally developed by the GNAT team at New York University. -- -- Extensive contributions were provided by Ada Core Technologies Inc. -- -- -- ------------------------------------------------------------------------------ with Ada.Exceptions; use Ada.Exceptions; with Ada.Unchecked_Conversion; with System.Address_Image; with System.Finalization_Masters; use System.Finalization_Masters; with System.IO; use System.IO; with System.Soft_Links; use System.Soft_Links; with System.Storage_Elements; use System.Storage_Elements; with System.Storage_Pools.Subpools.Finalization; use System.Storage_Pools.Subpools.Finalization; package body System.Storage_Pools.Subpools is Finalize_Address_Table_In_Use : Boolean := False; -- This flag should be set only when a successful allocation on a subpool -- has been performed and the associated Finalize_Address has been added to -- the hash table in System.Finalization_Masters. function Address_To_FM_Node_Ptr is new Ada.Unchecked_Conversion (Address, FM_Node_Ptr); procedure Attach (N : not null SP_Node_Ptr; L : not null SP_Node_Ptr); -- Attach a subpool node to a pool ----------------------------------- -- Adjust_Controlled_Dereference -- ----------------------------------- procedure Adjust_Controlled_Dereference (Addr : in out System.Address; Storage_Size : in out System.Storage_Elements.Storage_Count; Alignment : System.Storage_Elements.Storage_Count) is Header_And_Padding : constant Storage_Offset := Header_Size_With_Padding (Alignment); begin -- Expose the two hidden pointers by shifting the address from the -- start of the object to the FM_Node equivalent of the pointers. Addr := Addr - Header_And_Padding; -- Update the size of the object to include the two pointers Storage_Size := Storage_Size + Header_And_Padding; end Adjust_Controlled_Dereference; -------------- -- Allocate -- -------------- overriding procedure Allocate (Pool : in out Root_Storage_Pool_With_Subpools; Storage_Address : out System.Address; Size_In_Storage_Elements : System.Storage_Elements.Storage_Count; Alignment : System.Storage_Elements.Storage_Count) is begin -- Dispatch to the user-defined implementations of Allocate_From_Subpool -- and Default_Subpool_For_Pool. Allocate_From_Subpool (Root_Storage_Pool_With_Subpools'Class (Pool), Storage_Address, Size_In_Storage_Elements, Alignment, Default_Subpool_For_Pool (Root_Storage_Pool_With_Subpools'Class (Pool))); end Allocate; ----------------------------- -- Allocate_Any_Controlled -- ----------------------------- procedure Allocate_Any_Controlled (Pool : in out Root_Storage_Pool'Class; Context_Subpool : Subpool_Handle; Context_Master : Finalization_Masters.Finalization_Master_Ptr; Fin_Address : Finalization_Masters.Finalize_Address_Ptr; Addr : out System.Address; Storage_Size : System.Storage_Elements.Storage_Count; Alignment : System.Storage_Elements.Storage_Count; Is_Controlled : Boolean; On_Subpool : Boolean) is Is_Subpool_Allocation : constant Boolean := Pool in Root_Storage_Pool_With_Subpools'Class; Master : Finalization_Master_Ptr := null; N_Addr : Address; N_Ptr : FM_Node_Ptr; N_Size : Storage_Count; Subpool : Subpool_Handle := null; Lock_Taken : Boolean := False; Header_And_Padding : Storage_Offset; -- This offset includes the size of a FM_Node plus any additional -- padding due to a larger alignment. begin -- Step 1: Pool-related runtime checks -- Allocation on a pool_with_subpools. In this scenario there is a -- master for each subpool. The master of the access type is ignored. if Is_Subpool_Allocation then -- Case of an allocation without a Subpool_Handle. Dispatch to the -- implementation of Default_Subpool_For_Pool. if Context_Subpool = null then Subpool := Default_Subpool_For_Pool (Root_Storage_Pool_With_Subpools'Class (Pool)); -- Allocation with a Subpool_Handle else Subpool := Context_Subpool; end if; -- Ensure proper ownership and chaining of the subpool if Subpool.Owner /= Root_Storage_Pool_With_Subpools'Class (Pool)'Unchecked_Access or else Subpool.Node = null or else Subpool.Node.Prev = null or else Subpool.Node.Next = null then raise Program_Error with "incorrect owner of subpool"; end if; Master := Subpool.Master'Unchecked_Access; -- Allocation on a simple pool. In this scenario there is a master for -- each access-to-controlled type. No context subpool should be present. else -- If the master is missing, then the expansion of the access type -- failed to create one. This is a compiler bug. pragma Assert (Context_Master /= null, "missing master in pool allocation"); -- If a subpool is present, then this is the result of erroneous -- allocator expansion. This is not a serious error, but it should -- still be detected. if Context_Subpool /= null then raise Program_Error with "subpool not required in pool allocation"; end if; -- If the allocation is intended to be on a subpool, but the access -- type's pool does not support subpools, then this is the result of -- incorrect end-user code. if On_Subpool then raise Program_Error with "pool of access type does not support subpools"; end if; Master := Context_Master; end if; -- Step 2: Master, Finalize_Address-related runtime checks and size -- calculations. -- Allocation of a descendant from [Limited_]Controlled, a class-wide -- object or a record with controlled components. if Is_Controlled then -- Synchronization: -- Read - allocation, finalization -- Write - finalization Lock_Taken := True; Lock_Task.all; -- Do not allow the allocation of controlled objects while the -- associated master is being finalized. if Finalization_Started (Master.all) then raise Program_Error with "allocation after finalization started"; end if; -- Check whether primitive Finalize_Address is available. If it is -- not, then either the expansion of the designated type failed or -- the expansion of the allocator failed. This is a compiler bug. pragma Assert (Fin_Address /= null, "primitive Finalize_Address not available"); -- The size must account for the hidden header preceding the object. -- Account for possible padding space before the header due to a -- larger alignment. Header_And_Padding := Header_Size_With_Padding (Alignment); N_Size := Storage_Size + Header_And_Padding; -- Non-controlled allocation else N_Size := Storage_Size; end if; -- Step 3: Allocation of object -- For descendants of Root_Storage_Pool_With_Subpools, dispatch to the -- implementation of Allocate_From_Subpool. if Is_Subpool_Allocation then Allocate_From_Subpool (Root_Storage_Pool_With_Subpools'Class (Pool), N_Addr, N_Size, Alignment, Subpool); -- For descendants of Root_Storage_Pool, dispatch to the implementation -- of Allocate. else Allocate (Pool, N_Addr, N_Size, Alignment); end if; -- Step 4: Attachment if Is_Controlled then -- Note that we already did "Lock_Task.all;" in Step 2 above -- Map the allocated memory into a FM_Node record. This converts the -- top of the allocated bits into a list header. If there is padding -- due to larger alignment, the header is placed right next to the -- object: -- N_Addr N_Ptr -- | | -- V V -- +-------+---------------+----------------------+ -- |Padding| Header | Object | -- +-------+---------------+----------------------+ -- ^ ^ ^ -- | +- Header_Size -+ -- | | -- +- Header_And_Padding --+ N_Ptr := Address_To_FM_Node_Ptr (N_Addr + Header_And_Padding - Header_Size); -- Prepend the allocated object to the finalization master -- Synchronization: -- Write - allocation, deallocation, finalization Attach_Unprotected (N_Ptr, Objects (Master.all)); -- Move the address from the hidden list header to the start of the -- object. This operation effectively hides the list header. Addr := N_Addr + Header_And_Padding; -- Homogeneous masters service the following: -- 1) Allocations on / Deallocations from regular pools -- 2) Named access types -- 3) Most cases of anonymous access types usage -- Synchronization: -- Read - allocation, finalization -- Write - outside if Master.Is_Homogeneous then -- Synchronization: -- Read - finalization -- Write - allocation, outside Set_Finalize_Address_Unprotected (Master.all, Fin_Address); -- Heterogeneous masters service the following: -- 1) Allocations on / Deallocations from subpools -- 2) Certain cases of anonymous access types usage else -- Synchronization: -- Read - finalization -- Write - allocation, deallocation Set_Heterogeneous_Finalize_Address_Unprotected (Addr, Fin_Address); Finalize_Address_Table_In_Use := True; end if; Unlock_Task.all; Lock_Taken := False; -- Non-controlled allocation else Addr := N_Addr; end if; exception when others => -- Unlock the task in case the allocation step failed and reraise the -- exception. if Lock_Taken then Unlock_Task.all; end if; raise; end Allocate_Any_Controlled; ------------ -- Attach -- ------------ procedure Attach (N : not null SP_Node_Ptr; L : not null SP_Node_Ptr) is begin -- Ensure that the node has not been attached already pragma Assert (N.Prev = null and then N.Next = null); Lock_Task.all; L.Next.Prev := N; N.Next := L.Next; L.Next := N; N.Prev := L; Unlock_Task.all; -- Note: No need to unlock in case of an exception because the above -- code can never raise one. end Attach; ------------------------------- -- Deallocate_Any_Controlled -- ------------------------------- procedure Deallocate_Any_Controlled (Pool : in out Root_Storage_Pool'Class; Addr : System.Address; Storage_Size : System.Storage_Elements.Storage_Count; Alignment : System.Storage_Elements.Storage_Count; Is_Controlled : Boolean) is N_Addr : Address; N_Ptr : FM_Node_Ptr; N_Size : Storage_Count; Header_And_Padding : Storage_Offset; -- This offset includes the size of a FM_Node plus any additional -- padding due to a larger alignment. begin -- Step 1: Detachment if Is_Controlled then Lock_Task.all; begin -- Destroy the relation pair object - Finalize_Address since it is -- no longer needed. if Finalize_Address_Table_In_Use then -- Synchronization: -- Read - finalization -- Write - allocation, deallocation Delete_Finalize_Address_Unprotected (Addr); end if; -- Account for possible padding space before the header due to a -- larger alignment. Header_And_Padding := Header_Size_With_Padding (Alignment); -- N_Addr N_Ptr Addr (from input) -- | | | -- V V V -- +-------+---------------+----------------------+ -- |Padding| Header | Object | -- +-------+---------------+----------------------+ -- ^ ^ ^ -- | +- Header_Size -+ -- | | -- +- Header_And_Padding --+ -- Convert the bits preceding the object into a list header N_Ptr := Address_To_FM_Node_Ptr (Addr - Header_Size); -- Detach the object from the related finalization master. This -- action does not need to know the prior context used during -- allocation. -- Synchronization: -- Write - allocation, deallocation, finalization Detach_Unprotected (N_Ptr); -- Move the address from the object to the beginning of the list -- header. N_Addr := Addr - Header_And_Padding; -- The size of the deallocated object must include the size of the -- hidden list header. N_Size := Storage_Size + Header_And_Padding; Unlock_Task.all; exception when others => -- Unlock the task in case the computations performed above -- fail for some reason. Unlock_Task.all; raise; end; else N_Addr := Addr; N_Size := Storage_Size; end if; -- Step 2: Deallocation -- Dispatch to the proper implementation of Deallocate. This action -- covers both Root_Storage_Pool and Root_Storage_Pool_With_Subpools -- implementations. Deallocate (Pool, N_Addr, N_Size, Alignment); end Deallocate_Any_Controlled; ------------------------------ -- Default_Subpool_For_Pool -- ------------------------------ function Default_Subpool_For_Pool (Pool : in out Root_Storage_Pool_With_Subpools) return not null Subpool_Handle is pragma Unreferenced (Pool); begin return raise Program_Error with "default Default_Subpool_For_Pool called; must be overridden"; end Default_Subpool_For_Pool; ------------ -- Detach -- ------------ procedure Detach (N : not null SP_Node_Ptr) is begin -- Ensure that the node is attached to some list pragma Assert (N.Next /= null and then N.Prev /= null); Lock_Task.all; N.Prev.Next := N.Next; N.Next.Prev := N.Prev; N.Prev := null; N.Next := null; Unlock_Task.all; -- Note: No need to unlock in case of an exception because the above -- code can never raise one. end Detach; -------------- -- Finalize -- -------------- overriding procedure Finalize (Controller : in out Pool_Controller) is begin Finalize_Pool (Controller.Enclosing_Pool.all); end Finalize; ------------------- -- Finalize_Pool -- ------------------- procedure Finalize_Pool (Pool : in out Root_Storage_Pool_With_Subpools) is Curr_Ptr : SP_Node_Ptr; Ex_Occur : Exception_Occurrence; Raised : Boolean := False; function Is_Empty_List (L : not null SP_Node_Ptr) return Boolean; -- Determine whether a list contains only one element, the dummy head ------------------- -- Is_Empty_List -- ------------------- function Is_Empty_List (L : not null SP_Node_Ptr) return Boolean is begin return L.Next = L and then L.Prev = L; end Is_Empty_List; -- Start of processing for Finalize_Pool begin -- It is possible for multiple tasks to cause the finalization of a -- common pool. Allow only one task to finalize the contents. if Pool.Finalization_Started then return; end if; -- Lock the pool to prevent the creation of additional subpools while -- the available ones are finalized. The pool remains locked because -- either it is about to be deallocated or the associated access type -- is about to go out of scope. Pool.Finalization_Started := True; while not Is_Empty_List (Pool.Subpools'Unchecked_Access) loop Curr_Ptr := Pool.Subpools.Next; -- Perform the following actions: -- 1) Finalize all objects chained on the subpool's master -- 2) Remove the subpool from the owner's list of subpools -- 3) Deallocate the doubly linked list node associated with the -- subpool. -- 4) Call Deallocate_Subpool begin Finalize_And_Deallocate (Curr_Ptr.Subpool); exception when Fin_Occur : others => if not Raised then Raised := True; Save_Occurrence (Ex_Occur, Fin_Occur); end if; end; end loop; -- If the finalization of a particular master failed, reraise the -- exception now. if Raised then Reraise_Occurrence (Ex_Occur); end if; end Finalize_Pool; ------------------------------ -- Header_Size_With_Padding -- ------------------------------ function Header_Size_With_Padding (Alignment : System.Storage_Elements.Storage_Count) return System.Storage_Elements.Storage_Count is Size : constant Storage_Count := Header_Size; begin if Size mod Alignment = 0 then return Size; -- Add enough padding to reach the nearest multiple of the alignment -- rounding up. else return ((Size + Alignment - 1) / Alignment) * Alignment; end if; end Header_Size_With_Padding; ---------------- -- Initialize -- ---------------- overriding procedure Initialize (Controller : in out Pool_Controller) is begin Initialize_Pool (Controller.Enclosing_Pool.all); end Initialize; --------------------- -- Initialize_Pool -- --------------------- procedure Initialize_Pool (Pool : in out Root_Storage_Pool_With_Subpools) is begin -- The dummy head must point to itself in both directions Pool.Subpools.Next := Pool.Subpools'Unchecked_Access; Pool.Subpools.Prev := Pool.Subpools'Unchecked_Access; end Initialize_Pool; --------------------- -- Pool_Of_Subpool -- --------------------- function Pool_Of_Subpool (Subpool : not null Subpool_Handle) return access Root_Storage_Pool_With_Subpools'Class is begin return Subpool.Owner; end Pool_Of_Subpool; ---------------- -- Print_Pool -- ---------------- procedure Print_Pool (Pool : Root_Storage_Pool_With_Subpools) is Head : constant SP_Node_Ptr := Pool.Subpools'Unrestricted_Access; Head_Seen : Boolean := False; SP_Ptr : SP_Node_Ptr; begin -- Output the contents of the pool -- Pool : 0x123456789 -- Subpools : 0x123456789 -- Fin_Start : TRUE <or> FALSE -- Controller: OK <or> NOK Put ("Pool : "); Put_Line (Address_Image (Pool'Address)); Put ("Subpools : "); Put_Line (Address_Image (Pool.Subpools'Address)); Put ("Fin_Start : "); Put_Line (Pool.Finalization_Started'Img); Put ("Controlled: "); if Pool.Controller.Enclosing_Pool = Pool'Unrestricted_Access then Put_Line ("OK"); else Put_Line ("NOK (ERROR)"); end if; SP_Ptr := Head; while SP_Ptr /= null loop -- Should never be null Put_Line ("V"); -- We see the head initially; we want to exit when we see the head a -- second time. if SP_Ptr = Head then exit when Head_Seen; Head_Seen := True; end if; -- The current element is null. This should never happend since the -- list is circular. if SP_Ptr.Prev = null then Put_Line ("null (ERROR)"); -- The current element points back to the correct element elsif SP_Ptr.Prev.Next = SP_Ptr then Put_Line ("^"); -- The current element points to an erroneous element else Put_Line ("? (ERROR)"); end if; -- Output the contents of the node Put ("|Header: "); Put (Address_Image (SP_Ptr.all'Address)); if SP_Ptr = Head then Put_Line (" (dummy head)"); else Put_Line (""); end if; Put ("| Prev: "); if SP_Ptr.Prev = null then Put_Line ("null"); else Put_Line (Address_Image (SP_Ptr.Prev.all'Address)); end if; Put ("| Next: "); if SP_Ptr.Next = null then Put_Line ("null"); else Put_Line (Address_Image (SP_Ptr.Next.all'Address)); end if; Put ("| Subp: "); if SP_Ptr.Subpool = null then Put_Line ("null"); else Put_Line (Address_Image (SP_Ptr.Subpool.all'Address)); end if; SP_Ptr := SP_Ptr.Next; end loop; end Print_Pool; ------------------- -- Print_Subpool -- ------------------- procedure Print_Subpool (Subpool : Subpool_Handle) is begin if Subpool = null then Put_Line ("null"); return; end if; -- Output the contents of a subpool -- Owner : 0x123456789 -- Master: 0x123456789 -- Node : 0x123456789 Put ("Owner : "); if Subpool.Owner = null then Put_Line ("null"); else Put_Line (Address_Image (Subpool.Owner'Address)); end if; Put ("Master: "); Put_Line (Address_Image (Subpool.Master'Address)); Put ("Node : "); if Subpool.Node = null then Put ("null"); if Subpool.Owner = null then Put_Line (" OK"); else Put_Line (" (ERROR)"); end if; else Put_Line (Address_Image (Subpool.Node'Address)); end if; Print_Master (Subpool.Master); end Print_Subpool; ------------------------- -- Set_Pool_Of_Subpool -- ------------------------- procedure Set_Pool_Of_Subpool (Subpool : not null Subpool_Handle; To : in out Root_Storage_Pool_With_Subpools'Class) is N_Ptr : SP_Node_Ptr; begin -- If the subpool is already owned, raise Program_Error. This is a -- direct violation of the RM rules. if Subpool.Owner /= null then raise Program_Error with "subpool already belongs to a pool"; end if; -- Prevent the creation of a new subpool while the owner is being -- finalized. This is a serious error. if To.Finalization_Started then raise Program_Error with "subpool creation after finalization started"; end if; Subpool.Owner := To'Unchecked_Access; -- Create a subpool node and decorate it. Since this node is not -- allocated on the owner's pool, it must be explicitly destroyed by -- Finalize_And_Detach. N_Ptr := new SP_Node; N_Ptr.Subpool := Subpool; Subpool.Node := N_Ptr; Attach (N_Ptr, To.Subpools'Unchecked_Access); -- Mark the subpool's master as being a heterogeneous collection of -- controlled objects. Set_Is_Heterogeneous (Subpool.Master); end Set_Pool_Of_Subpool; end System.Storage_Pools.Subpools;
memsim-master/src/memory-container.ads
strenkml/EE368
0
29577
<reponame>strenkml/EE368 package Memory.Container is type Container_Type is abstract new Memory_Type with private; type Container_Pointer is access all Container_Type'Class; function Get_Memory(mem : Container_Type'Class) return Memory_Pointer; procedure Set_Memory(mem : in out Container_Type'Class; other : access Memory_Type'Class); overriding function Done(mem : Container_Type) return Boolean; overriding procedure Reset(mem : in out Container_Type; context : in Natural); overriding procedure Set_Port(mem : in out Container_Type; port : in Natural; ready : out Boolean); overriding procedure Read(mem : in out Container_Type; address : in Address_Type; size : in Positive); overriding procedure Write(mem : in out Container_Type; address : in Address_Type; size : in Positive); overriding procedure Idle(mem : in out Container_Type; cycles : in Time_Type); procedure Start(mem : in out Container_Type'Class); procedure Commit(mem : in out Container_Type'Class; cycles : out Time_Type); procedure Do_Read(mem : in out Container_Type'Class; address : in Address_Type; size : in Positive); procedure Do_Write(mem : in out Container_Type'Class; address : in Address_Type; size : in Positive); procedure Do_Idle(mem : in out Container_Type'Class; cycles : in Time_Type); overriding function Get_Path_Length(mem : Container_Type) return Natural; overriding procedure Show_Access_Stats(mem : in out Container_Type); overriding function To_String(mem : Container_Type) return Unbounded_String; overriding function Get_Cost(mem : Container_Type) return Cost_Type; overriding function Get_Writes(mem : Container_Type) return Long_Integer; overriding function Get_Word_Size(mem : Container_Type) return Positive; overriding function Get_Ports(mem : Container_Type) return Port_Vector_Type; overriding procedure Adjust(mem : in out Container_Type); overriding procedure Finalize(mem : in out Container_Type); private type Container_Type is abstract new Memory_Type with record mem : access Memory_Type'Class := null; start_time : Time_Type := 0; end record; end Memory.Container;
libsrc/osca/find_file.asm
meesokim/z88dk
0
10323
<reponame>meesokim/z88dk ; int find_file (char *filename, struct flos_file file); ; CALLER linkage for function pointers ; ; $Id: find_file.asm,v 1.3 2015/01/19 01:33:00 pauloscustodio Exp $ ; PUBLIC find_file EXTERN find_file_callee EXTERN ASMDISP_FIND_FILE_CALLEE find_file: pop bc pop de ; ptr to file struct pop hl ; ptr to file name push hl push de push bc jp find_file_callee + ASMDISP_FIND_FILE_CALLEE
programs/oeis/089/A089061.asm
karttu/loda
0
16888
<reponame>karttu/loda ; A089061: a(0) = 5, a(1) = 7; for n>1, a(n) = a(n-1)+a(n-2)-(2n-2). ; 5,7,10,13,17,22,29,39,54,77,113,170,261,407,642,1021,1633,2622,4221,6807,10990,17757,28705,46418,75077,121447,196474,317869,514289,832102,1346333,2178375,3524646,5702957,9227537,14930426,24157893 mov $1,1 mov $4,$0 lpb $0,1 sub $0,1 add $3,1 mov $2,$3 mov $3,$1 add $1,$2 lpe mov $1,1 trn $2,1 add $2,3 add $1,$2 lpb $4,1 add $1,2 sub $4,1 lpe add $1,1
asm/string_io.asm
LSantos06/IA-32
0
88299
section .data endereco dq 0 tam dd 5 section .text global _start _start: ;Endereco de memoria de onde esta a string, tamanho da string ;LerString push tam push endereco call LerString ;TESTE ;MOV [letra], eax ;ADD BYTE [letra], 0x30 ;MOV ECX,letra ;MOV EBX,1 ;MOV EDX,1 ;MOV EAX,4 ;INT 80h ;EscreverString push tam push endereco call EscreverString ;TESTE ;MOV [letra], eax ;ADD BYTE [letra], 0x30 ;MOV ECX,letra ;MOV EBX,1 ;MOV EDX,1 ;MOV EAX,4 ;INT 80h Fim: ;return 0 mov EAX,1 mov EBX,0 int 80h LerString: ;cria frame de pilha, 1 byte para char lido enter 1,0 ;registradores utilizados push EBX push ECX push EDX ;ENDERECO mov EAX,[EBP+8] ;TAM mov EDX,[EBP+12] mov ECX,[EDX] LS_leitura: ;TAM atual push ECX ;ENDERECO push EAX ;le um CHAR do teclado mov EAX,3 mov EBX,0 ;EBP-1, variavel local mov ECX,EBP dec ECX mov EDX,1 int 80h ;armazenando CHAR no ENDERECO mov EBX,[ECX] pop EAX mov [EAX],EBX ;verifica se o CHAR eh enter cmp EBX,0x0A je LS_enter ;escreve proximo CHAR, se ainda nao chegou ao TAM inc EAX ;ve se ainda tem TAM pop ECX loop LS_leitura jmp LS_final LS_enter: ;registradores utilizados pop ECX pop EDX pop EBX ;retorno em EAX dec ECX mov EAX,[EBP+12] mov EAX,[EAX] sub EAX,ECX ;limpa frame de pilha mov ESP,EBP pop EBP ret LS_final: ;registradores utilizados pop EDX pop ECX pop EBX ;retorno em EAX mov EAX,[EBP+12] mov EAX,[EAX] add EAX,1 ;limpa frame de pilha leave ret EscreverString: ;cria frame de pilha enter 0,0 ;registradores utilizados push EBX push ECX push EDX ;ENDERECO mov EAX,[EBP+8] ;TAM mov EDX,[EBP+12] mov ECX,[EDX] ES_leitura: ;TAM atual push ECX push EAX ;le um CHAR da memoria mov EBX,1 pop EAX mov ECX,EAX push EAX mov EAX,4 mov EDX,1 int 80h ;imprime proximo CHAR, se ainda nao chegou ao TAM pop EAX inc EAX ;verifica se o CHAR eh enter cmp DWORD [ECX],0x0A je ES_enter ;ve se ainda tem TAM pop ECX loop ES_leitura jmp ES_final ES_enter: ;registradores utilizados pop ECX pop EDX pop EBX ;retorno em EAX dec ECX mov EAX,[EBP+12] mov EAX,[EAX] sub EAX,ECX ;limpa frame de pilha mov ESP,EBP pop EBP ret ES_final: ;registradores utilizados pop EDX pop ECX pop EBX ;retorno em EAX mov EAX,[EBP+12] mov EAX,[EAX] add EAX,1 ;limpa frame de pilha leave ret
programs/oeis/033/A033550.asm
karttu/loda
0
177390
; A033550: a(n) = A005248(n) - n. ; 2,2,5,15,43,118,316,836,2199,5769,15117,39592,103670,271430,710633,1860483,4870831,12752026,33385264,87403784,228826107,599074557,1568397585,4106118220,10749957098,28143753098,73681302221,192900153591 mov $1,2 lpb $0,1 sub $0,1 add $1,$3 add $2,1 add $3,$1 add $3,$2 lpe
boards/stm32f722_nucleo/src/stm32-board.ads
morbos/Ada_Drivers_Library
2
15484
------------------------------------------------------------------------------ -- -- -- Copyright (C) 2015, AdaCore -- -- -- -- Redistribution and use in source and binary forms, with or without -- -- modification, are permitted provided that the following conditions are -- -- met: -- -- 1. Redistributions of source code must retain the above copyright -- -- notice, this list of conditions and the following disclaimer. -- -- 2. Redistributions in binary form must reproduce the above copyright -- -- notice, this list of conditions and the following disclaimer in -- -- the documentation and/or other materials provided with the -- -- distribution. -- -- 3. Neither the name of the copyright holder nor the names of its -- -- contributors may be used to endorse or promote products derived -- -- from this software without specific prior written permission. -- -- -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -- -- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -- -- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -- -- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -- -- HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -- -- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -- -- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -- -- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -- -- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -- -- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- -- -- ------------------------------------------------------------------------------ -- This file provides declarations for devices on the STM32F7 Discovery kits -- manufactured by ST Microelectronics. with Ada.Interrupts.Names; use Ada.Interrupts; with STM32.Device; use STM32.Device; with STM32.GPIO; use STM32.GPIO; use STM32; package STM32.Board is pragma Elaborate_Body; subtype User_LED is GPIO_Point; Green_LED : User_LED renames PB0; Red_LED : User_LED renames PB14; Blue_LED : User_LED renames PB7; LCH_LED : User_LED renames Red_LED; All_LEDs : GPIO_Points := (Green_LED & Red_LED & Blue_LED); procedure Initialize_LEDs; -- MUST be called prior to any use of the LEDs procedure Turn_On (This : in out User_LED) renames STM32.GPIO.Set; procedure Turn_Off (This : in out User_LED) renames STM32.GPIO.Clear; procedure Toggle (This : in out User_LED) renames STM32.GPIO.Toggle; procedure All_LEDs_Off with Inline; procedure All_LEDs_On with Inline; procedure Toggle_LEDs (These : in out GPIO_Points) renames STM32.GPIO.Toggle; -- User button User_Button_Point : GPIO_Point renames PC13; User_Button_Interrupt : constant Interrupt_ID := Names.EXTI15_10_Interrupt; procedure Configure_User_Button_GPIO; -- Configures the GPIO port/pin for the blue user button. Sufficient -- for polling the button, and necessary for having the button generate -- interrupts. end STM32.Board;
programs/oeis/257/A257352.asm
neoneye/loda
22
243412
; A257352: G.f.: (1-2*x+51*x^2)/(1-x)^3. ; 1,1,51,151,301,501,751,1051,1401,1801,2251,2751,3301,3901,4551,5251,6001,6801,7651,8551,9501,10501,11551,12651,13801,15001,16251,17551,18901,20301,21751,23251,24801,26401,28051,29751,31501,33301 bin $0,2 mul $0,50 add $0,1
.build/ada/asis-gela-scanner_tables.ads
faelys/gela-asis
4
14372
<reponame>faelys/gela-asis with Gela.Classificators; with Gela.Character_Class_Buffers; use Gela; with Asis.Gela.Parser.Tokens; package Asis.Gela.Scanner_Tables is subtype Token is Asis.Gela.Parser.Tokens.Token; Error : constant Token := Asis.Gela.Parser.Tokens.Error; subtype Character_Class is Character_Class_Buffers.Character_Class range 0 .. 57; type State is mod 359; Default : constant State := 0; Allow_Char : constant State := 334; Allow_Keyword : constant State := 357; function Switch (S : State; C : Character_Class) return State; pragma Inline (Switch); function Accepted (S : State) return Token; pragma Inline (Accepted); subtype Code_Point is Classificators.Code_Point; function Get_Class (Pos : Code_Point) return Character_Class; end Asis.Gela.Scanner_Tables;
ssql-core/src/main/resources/antlr4/SsqlLexer.g4
koshox/ssql
3
652
lexer grammar SsqlLexer; @header {package com.kosho.ssql.core.dsl.parser;} channels { ERROR_CHANNEL } // SKIP SPACE: [ \t\r\n]+ -> channel(HIDDEN); COMMENT: '/*' .*? '*/' -> channel(HIDDEN); LINE_COMMENT: ( ('-- ' | '#') ~[\r\n]* ('\r'? '\n' | EOF) | '--' ('\r'? '\n' | EOF) ) -> channel(HIDDEN); // KEYWORD SELECT: S E L E C T; DISTINCT:D I S T I N C T; FROM: F R O M; WHERE: W H E R E; ORDER: O R D E R; GROUP: G R O U P; HAVING: H A V I N G; NULLS: N U L L S; FIRST: F I R S T; LAST: L A S T; ASC: A S C; DESC: D E S C; BY: B Y; AS: A S; AND: A N D; OR: O R; NOT: N O T; IS: I S; LIKE: L I K E; CONTAINS: C O N T A I N S; BETWEEN: B E T W E E N; EXISTS: E X I S T S; LIMIT: L I M I T; TRUE: T R U E; FALSE: F A L S E; EMPTY: E M P T Y; NULL: N U L L; // ARITH OP STAR: '*'; DIV: '/'; MOD: '%'; PLUS: '+'; MINUS: '-'; // COMPARE OP EQ: '='; EQS: '=='; NOT_EQ: '!='; GT: '>'; GTE: '>='; LT: '<'; LTE: '<='; IN: I N; // CONSTRUCTORS DOT: '.'; LBKT: '('; RBKT: ')'; COMMA: ','; SEMI: ';'; AT_SIGN: '@'; SINGLE_QUOTE: '\''; DOUBLE_QUOTE: '"'; REVERSE_QUOTE: '`'; COLON: ':'; DOLLAR: '$'; // STRING SQUOTE_STRING: '\'' ('\\'. | '\'\'' | ~('\'' | '\\'))* '\''; DQUOTE_STRING: '"' ('\\'. | '""' | ~('"' | '\\'))* '"'; RQUOTE_STRING: '`' ('\\'. | '``' | ~('`' | '\\'))* '`'; // NUMBER INTEGER: DEG_DIGIT+; DECIMAL: ('0' | [1-9] DEG_DIGIT*) (DOT DEG_DIGIT+)? ([eE] [+\-]? DEG_DIGIT+)?; // ID ID: [a-zA-Z0-9_]*? [a-zA-Z_]+? [a-zA-Z0-9_]*; // FRAGMENT fragment A: [aA]; fragment B: [bB]; fragment C: [cC]; fragment D: [dD]; fragment E: [eE]; fragment F: [fF]; fragment G: [gG]; fragment H: [hH]; fragment I: [iI]; fragment J: [jJ]; fragment K: [kK]; fragment L: [lL]; fragment M: [mM]; fragment N: [nN]; fragment O: [oO]; fragment P: [pP]; fragment Q: [qQ]; fragment R: [rR]; fragment S: [sS]; fragment T: [tT]; fragment U: [uU]; fragment V: [vV]; fragment W: [wW]; fragment X: [xX]; fragment Y: [yY]; fragment Z: [zZ]; fragment DEG_DIGIT: [0-9];
Data/Num/Continuous.agda
banacorn/numeral
1
6679
module Data.Num.Continuous where open import Data.Num.Core open import Data.Num.Maximum open import Data.Num.Bounded open import Data.Num.Next open import Data.Num.Increment open import Data.Nat open import Data.Nat.Properties open import Data.Nat.Properties.Simple open import Data.Nat.Properties.Extra open import Data.Fin as Fin using (Fin; fromℕ≤; inject≤) renaming (zero to z; suc to s) open import Data.Fin.Properties using (toℕ-fromℕ≤; bounded) open import Data.Product open import Function open import Relation.Nullary.Decidable open import Relation.Nullary open import Relation.Nullary.Negation open import Relation.Binary open import Relation.Binary.PropositionalEquality open ≡-Reasoning open ≤-Reasoning renaming (begin_ to start_; _∎ to _□; _≡⟨_⟩_ to _≈⟨_⟩_) open DecTotalOrder decTotalOrder using (reflexive) renaming (refl to ≤-refl) ------------------------------------------------------------------------ Continuous : ∀ b d o → Set Continuous b d o = (xs : Numeral b d o) → Incrementable xs Bounded⇒¬Continuous : ∀ {b d o} → Bounded b d o → ¬ (Continuous b d o) Bounded⇒¬Continuous (xs , max) claim = contradiction (claim xs) (Maximum⇒¬Incrementable xs max) first-endpoint : ∀ b d o → Numeral (suc b) (suc d) o first-endpoint b d o = greatest-digit d ∙ first-endpoint-¬Incrementable : ∀ {b d o} → (proper : 2 ≤ suc (d + o)) → (gapped : Gapped#0 b d o) → ¬ (Incrementable (first-endpoint b d o)) first-endpoint-¬Incrementable {b} {d} {o} proper gapped with nextView (first-endpoint b d o) proper first-endpoint-¬Incrementable proper gapped | Interval b d o ¬greatest = contradiction (greatest-digit-is-the-Greatest d) ¬greatest first-endpoint-¬Incrementable proper gapped | GappedEndpoint b d o greatest _ = GappedEndpoint⇒¬Incrementable (first-endpoint b d o) greatest proper gapped first-endpoint-¬Incrementable proper gapped | UngappedEndpoint b d o greatest ¬gapped = contradiction gapped ¬gapped Gapped#0⇒¬Continuous : ∀ {b d o} → (proper : 2 ≤ suc (d + o)) → (gapped : Gapped#0 b d o) → ¬ (Continuous (suc b) (suc d) o) Gapped#0⇒¬Continuous {b} {d} {o} proper gapped#0 cont = contradiction (cont (first-endpoint b d o)) (first-endpoint-¬Incrementable proper gapped#0) ¬Gapped#0⇒Continuous : ∀ {b d o} → (proper : 2 ≤ suc (d + o)) → (¬gapped : ¬ (Gapped#0 b d o)) → Continuous (suc b) (suc d) o ¬Gapped#0⇒Continuous proper ¬gapped#0 xs with Incrementable? xs ¬Gapped#0⇒Continuous proper ¬gapped#0 xs | yes incr = incr ¬Gapped#0⇒Continuous proper ¬gapped#0 xs | no ¬incr = contradiction (¬Gapped⇒Incrementable xs proper (¬Gapped#0⇒¬Gapped xs proper ¬gapped#0)) ¬incr Continuous-Proper : ∀ b d o → (proper : 2 ≤ suc (d + o)) → Dec (Continuous (suc b) (suc d) o) Continuous-Proper b d o proper with Gapped#0? b d o Continuous-Proper b d o proper | yes gapped#0 = no (Gapped#0⇒¬Continuous proper gapped#0) Continuous-Proper b d o proper | no ¬gapped#0 = yes (¬Gapped#0⇒Continuous proper ¬gapped#0) Continuous? : ∀ b d o → Dec (Continuous b d o) Continuous? b d o with numView b d o Continuous? _ _ _ | NullBase d o = no (Bounded⇒¬Continuous (Bounded-NullBase d o)) Continuous? _ _ _ | NoDigits b o = yes (λ xs → NoDigits-explode xs) Continuous? _ _ _ | AllZeros b = no (Bounded⇒¬Continuous (Bounded-AllZeros b)) Continuous? _ _ _ | Proper b d o proper = Continuous-Proper b d o proper -- Continuous⇒¬Gapped#0 : ∀ {b d o} -- → (cont : True (Continuous? (suc b) (suc d) o)) -- → (proper : suc d + o ≥ 2) -- → ¬ (Gapped#0 b d o) -- Continuous⇒¬Gapped#0 cont proper gapped#0 = contradiction (toWitness cont) (Gapped#0⇒¬Continuous proper gapped#0) -- -- a partial function that only maps ℕ to Continuous Nums -- fromℕ : ∀ {b d o} -- → (True (Continuous? b (suc d) o)) -- → (val : ℕ) -- → (True (o ≤? val)) -- → Numeral b (suc d) o -- fromℕ {o = zero} cont zero o≤n = z ∙ -- fromℕ {o = zero} cont (suc n) o≤n = 1+ cont (fromℕ cont n tt) -- fromℕ {o = suc o} cont zero () -- fromℕ {o = suc o} cont (suc n) o≤n with o ≟ n -- fromℕ {b} {d} {suc o} cont (suc n) o≤n | yes o≡n = z ∙ -- fromℕ {b} {d} {suc o} cont (suc n) o≤n | no o≢n = 1+ cont (fromℕ cont n (fromWitness o<n)) -- where -- o<n : o < n -- o<n = ≤∧≢⇒< (≤-pred (toWitness o≤n)) o≢n 1+ : ∀ {b d o} → {cont : True (Continuous? b d o)} → (xs : Numeral b d o) → Numeral b d o 1+ {cont = cont} xs = proj₁ (toWitness cont xs) 1+-toℕ : ∀ {b d o} → {cont : True (Continuous? b d o)} → (xs : Numeral b d o) → ⟦ 1+ {cont = cont} xs ⟧ ≡ suc ⟦ xs ⟧ 1+-toℕ {cont = cont} xs = proj₂ (toWitness cont xs)
alloy4fun_models/trashltl/models/11/gfPJqoXhBHsk5nAow.als
Kaixi26/org.alloytools.alloy
0
4597
open main pred idgfPJqoXhBHsk5nAow_prop12 { some f : File | after f in Trash } pred __repair { idgfPJqoXhBHsk5nAow_prop12 } check __repair { idgfPJqoXhBHsk5nAow_prop12 <=> prop12o }
project_03/proj3.asm
natemara/CSE-278
0
166621
global main ;name this program the main function extern printf, scanf ;define external functions that are called section .data prompt1: db 'Enter the first number in binary format:',0xA,0 ;message printed to users prompt2: db 'Enter the second number in binary format:',0xA,0 ;message printed to users opcode_prompt: db 'Enter the calculation to perform (add, sub, mul, div)',0xA,0 fmtScanf: db "%s",0 ;scanf format string result_format: db "The result for %f %c %f:",0xA,"binary = %s",0xA,0 ;printf format string ;character codes for operations ADD_C: equ '+' SUB_C: equ '-' MUL_C: equ '*' DIV_C: equ '/' ONE: equ '1' ZERO: equ '0' ADD_S: db "add",0 SUB_S: db "sub",0 MUL_S: db "mul",0 DIV_S: db "div",0 section .bss ;the binary strings inputted by the users input1: resb 32 input2: resb 32 ;the binary strings converted to numbers number1: resb 4 number2: resb 4 number1_dub: resb 8 number2_dub: resb 8 ;the operation that the user indicates op_string: resb 3 op_c: resb 1 ;final result in binary result: resb 33 result_num: resb 4 section .text main: ;print first promt to user push prompt1 call printf add esp, 4 ;get the user's first input sub esp, 4 mov dword [esp], input1 sub esp, 4 mov dword [esp], fmtScanf call scanf add esp, 8 ;print second prompt to user push prompt2 call printf add esp, 4 ;get the user's second input sub esp, 4 mov dword [esp], input2 sub esp, 4 mov dword [esp], fmtScanf call scanf add esp, 8 ;convert the first binary value to a number push input1 call bin2int add esp, 4 mov [number1], eax ;convert the second binary value to a number push input2 call bin2int add esp, 4 mov [number2], eax ;prompt user for operation code push opcode_prompt call printf add esp, 4 ;get the opcode from the user sub esp, 4 mov dword [esp], op_string sub esp, 4 mov dword [esp], fmtScanf call scanf add esp, 8 call get_opcode call do_operation push dword [result_num] call int2bin add esp, 4 push result call print_result add esp, 4 ret bin2int: ;reset the stack pointer ;top of the stack should hold pointer to char array push ebp mov ebp, esp ;the value that will be returned mov eax, 0 ;loop counter mov ecx, 0 jmp .loop .exit: mov esp, ebp pop ebp ret .loop: ;create a bitmask stored at edx push ecx mov ebx, ecx mov ecx, 31 sub ecx, ebx mov edx, 1 shl edx, cl pop ecx ;compare the current character to the ascii character '1'. ;if the current character is '1', OR eax with the bitmask mov ebx, [ebp+8] mov bl, [ebx+ecx] cmp bl, 49 jne .reloop or eax, edx jmp .reloop .reloop: add ecx, 1 cmp ecx, 32 je .exit jmp .loop get_opcode: push ebp mov ebp, esp mov eax, 0 mov eax, [ADD_S] cmp eax, [op_string] je .add mov eax, [SUB_S] cmp eax, [op_string] je .sub mov eax, [MUL_S] cmp eax, [op_string] je .mul mov eax, [DIV_S] cmp eax, [op_string] je .div jmp .exit .exit: mov esp, ebp pop ebp ret .add: mov eax, ADD_C mov [op_c], eax jmp .exit .sub: mov eax, SUB_C mov [op_c], eax jmp .exit .mul: mov eax, MUL_C mov [op_c], eax jmp .exit .div: mov eax, DIV_C mov [op_c], eax jmp .exit do_operation: push ebp mov ebp, esp mov ebx, [op_c] fld dword [number1] cmp ebx, ADD_C je .add cmp ebx, SUB_C je .sub cmp ebx, MUL_C je .mul cmp ebx, DIV_C je .div jmp .exit .exit: fstp dword [result_num] mov esp, ebp pop ebp ret .add: fadd dword [number2] jmp .exit .sub: fsub dword [number2] jmp .exit .mul: fmul dword [number2] jmp .exit .div: fdiv dword [number2] jmp .exit print_result: push ebp mov ebp, esp mov eax, [ebp+8] ;format string order is %f %c %f %s ;push result as binary string push eax ;push second number fld dword [number2] fstp qword [number2_dub] push dword [number2_dub+4] push dword [number2_dub] ;push operator character push dword [op_c] ;push first number fld dword [number1] fstp qword [number1_dub] push dword [number1_dub+4] push dword [number1_dub] push result_format call printf mov esp, ebp pop ebp ret int2bin: push ebp mov ebp, esp mov eax, [ebp+8] mov ecx, 0 jmp .loop .exit: mov esp, ebp pop ebp ret .loop: mov ebx, 31 sub ebx, ecx bt eax, ebx jc .one jmp .zero .one: mov ebx, ONE jmp .reloop .zero: mov ebx, ZERO jmp .reloop .reloop: mov [result+ecx], ebx add ecx, 1 cmp ecx, 32 je .exit jmp .loop
oeis/159/A159449.asm
neoneye/loda-programs
11
6499
; A159449: Numerator of Hermite(n, 6/11). ; Submitted by <NAME> ; 1,12,-98,-6984,-12660,6608592,94621704,-8460215136,-261811748208,13237235524800,729072813894624,-23285236203280512,-2220214665026855232,40977749954004344064,7476528335622538688640,-49114276816696253425152,-27729169180110170480865024,-142579550327074152508191744,112366847403048351528180407808,1969478690061315226663848130560,-493029020078480537606607337534464,-15448625100838532148332313002323968,2320189978828775706336790733322258432,110090759782809653633762723224239906816 add $0,1 mov $3,1 lpb $0 sub $0,1 add $2,$3 mov $3,$1 mov $1,$2 mul $2,12 mul $3,-1 mul $3,$0 mul $3,242 lpe mov $0,$1
generated/MiniDecaf.g4
dangerggg/ToyCompiler
1
7204
<filename>generated/MiniDecaf.g4<gh_stars>1-10 grammar MiniDecaf; toplv : (prog)* EOF ; prog : type ID ('(' (type ID ',')* (type ID)? ')' stmts | ('[' INTEGER ']')* ';' | '=' INTEGER ';') ; stmts : 'return' expr ';' # Return | IF '(' expr ')' stmts (ELSE stmts)? # IfStmt | WHILE '(' expr ')' stmts # WhileLoop | FOR '(' (expr)? ';' (expr)? ';' (expr)? ')' stmts # ForLoop | DO stmts WHILE expr # Dowhile | expr ';' # PrintExpr | '{' (stmts)* '}' # StmtBlock | ';' # Nop ; expr : ('+'|'-'|'*'|'&'|'!'|'~') expr # Unary | expr op=(MUL|DIV|MOD) expr # MulDiv | expr op=(ADD|SUB) expr # AddSub | expr op=(LT|LE|GT|GE) expr # LessGreat | expr op=(EQ|NEQ) expr # Equal | expr op=LAND expr # LAND | expr op=LOR expr # LOR | expr QUES expr COLON expr # Ternary | (type)? ID ('=' expr)? # VarDef | type ID '[' INTEGER ']' # ArrayDef | ID '(' (expr ',')* (expr)? ')' # CallFunc | SIZEOF '(' ID ')' # SizeOf | ID '[' expr ']' # ArrayCall | INTEGER # Literal | '(' expr ')' # Paren | BREAK # Break | CONTINUE # Continue ; type : INT ('*')* ; WS : [ \t\r\n] -> skip; INTEGER : [0-9]+; SEMICOLON : ';'; COMMA : ','; ADD : '+'; SUB : '-'; MUL : '*'; AND : '&'; DIV : '/'; NOT : '!'; MOD : '%'; QUES : '?'; COLON : ':'; BITNOT : '~'; LPAREN : '('; RPAREN : ')'; LBRACE : '{'; RBRACE : '}'; LSQUBRACE : '['; RSQUBRACE : ']'; EQ : '=='; NEQ : '!='; LT : '<'; LE : '<='; GT : '>'; GE : '>='; LAND : '&&'; LOR : '||'; ASSIGN : '='; SIZEOF : 'sizeof'; INT : 'int'; RET : 'return'; IF : 'if'; ELSE : 'else'; WHILE : 'while'; FOR : 'for'; CONTINUE : 'continue'; BREAK : 'break'; DO : 'do'; ID : [a-zA-Z_][a-zA-Z_0-9]*;
leer_escribir_archivo.asm
lestersantos/Assembly2019
0
97353
<reponame>lestersantos/Assembly2019 ORG 100h %macro write_archivo 2 mov dx, %1 ; prepara la ruta del archivo mov ah, 3ch ; funcion 3c, crear un archivo mov cx, 0 ; crear un archivo normal int 21h ; interrupcion DOS mov bx, ax ; se guarda el puntero del archivo retornado de la funcion mov ah, 40h ; funcion 40, escribir un archivo mov cx, 999 mov dx, %2 ; preparacion del texto a escribir int 21h ; interrupcion DOS mov ah, 3eh ; funcion 3e, cerrar un archivo int 21h ; interrupcion DOS %endmacro LeerArchivo: xor ax, ax mov ax, cs mov ds,ax mov ah, 3dh mov al, 0h mov dx, rutaArchivo int 21h jc errorAbriendo mov bx, ax mov ah, 3fh mov cx, 499 mov dx, leido int 21h ;cerrar archivo mov ah, 3eh int 21h ;imprimir contenido mov dx, leido mov ah, 9 int 21h EscribirArchivo: write_archivo rutaArchivo2, TextoAImprimir Leer: mov ah, 01h int 21h Salida: mov ah, 4ch int 21h errorAbriendo: mov dx, rutaIncorrecta mov ah,09h int 21h jmp Salida SEGMENT data leido times 800 db "$" rutaArchivo db "usuarios.txt",0 rutaArchivo2 db "usuarios1.txt",0 rutaIncorrecta db "LA RUTA NO EXISTE $" TextoAImprimir db "Mensaje de Prueba:3$"
gyak/gyak8/verem/demo.adb
balintsoos/LearnAda
0
13317
<gh_stars>0 with vermek; procedure demo is begin end demo;
src/Ada/syscalls/ewok-syscalls-cfg-dev.adb
wookey-project/ewok-legacy
0
26618
<reponame>wookey-project/ewok-legacy -- -- Copyright 2018 The wookey project team <<EMAIL>> -- - <NAME> -- - <NAME> -- - <NAME> -- - <NAME> -- - <NAME> -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- with ewok.debug; with ewok.tasks; use ewok.tasks; with ewok.tasks_shared; use ewok.tasks_shared; with ewok.exported.devices; use ewok.exported.devices; with ewok.devices_shared; use ewok.devices_shared; with ewok.devices; package body ewok.syscalls.cfg.dev with spark_mode => off is --pragma debug_policy (IGNORE); package TSK renames ewok.tasks; procedure dev_map (caller_id : in ewok.tasks_shared.t_task_id; params : in out t_parameters; mode : in ewok.tasks_shared.t_task_mode) is dev_descriptor : unsigned_8 with address => params(1)'address; dev_id : ewok.devices_shared.t_device_id; dev : ewok.devices.t_checked_user_device_access; ok : boolean; begin -- -- Checking user inputs -- -- Task must not be in ISR mode -- NOTE -- The reasons to forbid a task in ISR mode to map/unmap some devices -- are not technical. An ISR *must* be a minimal piece of code that -- manage only the interrupts provided by a specific hardware. if mode = ewok.tasks_shared.TASK_MODE_ISRTHREAD then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_map(): forbidden in ISR mode")); goto ret_denied; end if; -- No map/unmap before end of initialization if not is_init_done (caller_id) then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_map(): forbidden during init sequence")); goto ret_denied; end if; -- Valid device descriptor ? if dev_descriptor not in TSK.tasks_list(caller_id).device_id'range then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_map(): invalid device descriptor")); goto ret_inval; end if; dev_id := TSK.tasks_list(caller_id).device_id (dev_descriptor); -- Used device descriptor ? if dev_id = ID_DEV_UNUSED then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_map(): unused device")); goto ret_inval; end if; -- Defensive programming. Verifying that the device really belongs to the -- task if ewok.devices.get_task_from_id (dev_id) /= caller_id then raise program_error; end if; -- Verifying that the device may be voluntary mapped by the task dev := ewok.devices.get_user_device (dev_id); if dev.map_mode /= ewok.exported.devices.DEV_MAP_VOLUNTARY then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_map(): not a DEV_MAP_VOLUNTARY device")); goto ret_denied; end if; -- Verifying that the device is not already mapped if TSK.is_mounted (caller_id, dev_id) then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_map(): the device is already mapped")); goto ret_denied; end if; -- -- Mapping the device -- TSK.mount_device (caller_id, dev_id, ok); if not ok then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_map(): mount_device() failed (no free region?)")); goto ret_busy; end if; -- We enable the device if its not already enabled -- FIXME - That code should not be here. -- Should create a special syscall for enabling/disabling -- devices (cf. ewok-syscalls-init.adb) ewok.devices.enable_device (dev_id, ok); if not ok then goto ret_denied; end if; set_return_value (caller_id, mode, SYS_E_DONE); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; <<ret_inval>> set_return_value (caller_id, mode, SYS_E_INVAL); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; <<ret_denied>> set_return_value (caller_id, mode, SYS_E_DENIED); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; <<ret_busy>> set_return_value (caller_id, mode, SYS_E_BUSY); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; end dev_map; procedure dev_unmap (caller_id : in ewok.tasks_shared.t_task_id; params : in out t_parameters; mode : in ewok.tasks_shared.t_task_mode) is dev_descriptor : unsigned_8 with address => params(1)'address; dev_id : ewok.devices_shared.t_device_id; dev : ewok.devices.t_checked_user_device_access; ok : boolean; begin -- -- Checking user inputs -- -- Task must not be in ISR mode -- NOTE -- The reasons to forbid a task in ISR mode to map/unmap some devices -- are not technical. An ISR *must* be a minimal piece of code that -- manage only the interrupts provided by a specific hardware. if mode = ewok.tasks_shared.TASK_MODE_ISRTHREAD then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_unmap(): forbidden in ISR mode")); goto ret_denied; end if; -- No unmap before end of initialization if not is_init_done (caller_id) then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_unmap(): forbidden during init sequence")); goto ret_denied; end if; -- Valid device descriptor ? if dev_descriptor not in TSK.tasks_list(caller_id).device_id'range then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_unmap(): invalid device descriptor")); goto ret_inval; end if; dev_id := TSK.tasks_list(caller_id).device_id (dev_descriptor); -- Used device descriptor ? if dev_id = ID_DEV_UNUSED then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_unmap(): unused device")); goto ret_inval; end if; -- Defensive programming. Verifying that the device really belongs to the -- task if ewok.devices.get_task_from_id (dev_id) /= caller_id then raise program_error; end if; -- Verifying that the device may be voluntary unmapped by the task dev := ewok.devices.get_user_device (dev_id); if dev.map_mode /= ewok.exported.devices.DEV_MAP_VOLUNTARY then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_unmap(): not a DEV_MAP_VOLUNTARY device")); goto ret_denied; end if; -- -- Unmapping the device -- TSK.unmount_device (caller_id, dev_id, ok); if not ok then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_unmap(): device is not mapped")); goto ret_denied; end if; set_return_value (caller_id, mode, SYS_E_DONE); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; <<ret_inval>> set_return_value (caller_id, mode, SYS_E_INVAL); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; <<ret_denied>> set_return_value (caller_id, mode, SYS_E_DENIED); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; end dev_unmap; procedure dev_release (caller_id : in ewok.tasks_shared.t_task_id; params : in out t_parameters; mode : in ewok.tasks_shared.t_task_mode) is dev_descriptor : unsigned_8 with address => params(1)'address; dev_id : ewok.devices_shared.t_device_id; ok : boolean; begin -- No release before end of initialization if not is_init_done (caller_id) then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_release(): forbidden during init sequence")); goto ret_denied; end if; -- Valid device descriptor ? if dev_descriptor not in TSK.tasks_list(caller_id).device_id'range then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_release(): invalid device descriptor")); goto ret_inval; end if; dev_id := TSK.tasks_list(caller_id).device_id (dev_descriptor); -- Used device descriptor ? if dev_id = ID_DEV_UNUSED then pragma DEBUG (debug.log (debug.ERROR, ewok.tasks.tasks_list(caller_id).name & ": dev_release(): unused device")); goto ret_inval; end if; -- Defensive programming. Verifying that the device really belongs to the -- task if ewok.devices.get_task_from_id (dev_id) /= caller_id then raise program_error; end if; -- -- Releasing the device -- -- Unmounting the device if TSK.is_mounted (caller_id, dev_id) then TSK.unmount_device (caller_id, dev_id, ok); if not ok then raise program_error; -- Should never happen end if; end if; -- Removing it from the task's list of used devices TSK.remove_device (caller_id, dev_id, ok); if not ok then raise program_error; -- Should never happen end if; -- Release GPIOs, EXTIs and interrupts ewok.devices.release_device (caller_id, dev_id, ok); set_return_value (caller_id, mode, SYS_E_DONE); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; <<ret_inval>> set_return_value (caller_id, mode, SYS_E_INVAL); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; <<ret_denied>> set_return_value (caller_id, mode, SYS_E_DENIED); TSK.set_state (caller_id, mode, TASK_STATE_RUNNABLE); return; end dev_release; end ewok.syscalls.cfg.dev;
test/src/tests.adb
alire-project/gnatcov-to-codecovio-action
0
2876
<reponame>alire-project/gnatcov-to-codecovio-action<filename>test/src/tests.adb with Ada_SPARK_Workflow.Word_Search.Puzzle; with Ada_SPARK_Workflow.Word_Search.Dictionary; with Ada_SPARK_Workflow.Word_Search.Solution; use Ada_SPARK_Workflow.Word_Search; procedure Tests is type Dict_Access is access Dictionary.Instance; Dict : constant not null Dict_Access := new Dictionary.Instance (Dictionary.Builtin_Dict_Words); Puz : Puzzle.Instance (Width => 10, Height => 10, Max_Words => 25); begin Dict.Load (Min_Word_Len => 4, Max_Word_Len => 12); Puz.Create (Dict.all); Puz.Print; Solution.Print (Puz.Solution); end Tests;
source/asis/xasis/xasis-static-iter.adb
faelys/gela-asis
4
8603
<reponame>faelys/gela-asis<filename>source/asis/xasis/xasis-static-iter.adb<gh_stars>1-10 ------------------------------------------------------------------------------ -- G E L A X A S I S -- -- ASIS implementation for Gela project, a portable Ada compiler -- -- http://gela.ada-ru.org -- -- - - - - - - - - - - - - - - - -- -- Read copyright and license at the end of this file -- ------------------------------------------------------------------------------ -- $Revision: 209 $ $Date: 2013-11-30 21:03:24 +0200 (Сб., 30 нояб. 2013) $ with Asis.Elements; with Asis.Expressions; with Asis.Definitions; with Asis.Declarations; with XASIS.Utils; with XASIS.Classes; package body XASIS.Static.Iter is use Asis; use Asis.Elements; function Evaluate_Static_Function (Object : access Calculator; Func : in Asis.Element; Args : in Asis.Association_List; Name : in Asis.Expression) return Value; function Statically_Denote (Element : in Asis.Expression) return Asis.Element; function Get_Type_Class (Name : Asis.Expression) return Classes.Type_Info; -- Return type info for prefix of an attribute function Evaluate_Defined (Object : access Calculator; Element : in Asis.Expression) return Value; -- Ranges -- function Get_Range (Object : access Calculator; Element : in Asis.Range_Constraint) return Static_Range; function Static_Indication_Range (Object : access Calculator; Def : in Asis.Subtype_Indication; Base : in Boolean := False) return Static_Range; function Static_Subtype_Range (Object : access Calculator; Mark : in Asis.Expression; Cons : in Asis.Constraint := Asis.Nil_Element; Base : in Boolean := False) return Static_Range; -------------- -- Evaluate -- -------------- function Evaluate (Object : access Calculator; Element : in Asis.Expression) return Value is use Asis.Expressions; Kind : constant Asis.Expression_Kinds := Expression_Kind (Element); begin case Kind is when An_Integer_Literal | A_Real_Literal | An_Enumeration_Literal | A_Character_Literal | A_String_Literal => return Literal (Object, Element); when An_Identifier | A_Selected_Component => declare Decl : Asis.Declaration := XASIS.Utils.Selected_Name_Declaration (Element, False); begin case Declaration_Kind (Decl) is when An_Integer_Number_Declaration | A_Real_Number_Declaration => return Evaluate (Object, Asis.Declarations.Initialization_Expression (Decl)); when An_Enumeration_Literal_Specification => -- Because An_Enumeration_Literal stored as -- An_Identifier till resolution complete, we keep -- this call here. return Literal (Object, Element); when others => return Evaluate_Static_Constant (Object, Decl); end case; end; when A_Function_Call => declare Func : Asis.Element := Statically_Denote (Prefix (Element)); Attr : Boolean := Expression_Kind (Prefix (Element)) = An_Attribute_Reference; Args : Asis.Association_List := Function_Call_Parameters (Element, not Attr); begin return Evaluate_Static_Function (Object, Func, Args, Prefix (Element)); end; when An_Attribute_Reference => declare Mark : Asis.Expression := Asis.Expressions.Prefix (Element); Info : Classes.Type_Info := Get_Type_Class (Name => Mark); Kind : Asis.Attribute_Kinds := Attribute_Kind (Element); begin return Attribute (Object, Info, Kind, Element); end; when A_Type_Conversion | A_Qualified_Expression => declare Arg : constant Asis.Expression := Converted_Or_Qualified_Expression (Element); begin return Evaluate (Object, Arg); end; when An_In_Range_Membership_Test | A_Not_In_Range_Membership_Test | An_In_Type_Membership_Test | A_Not_In_Type_Membership_Test => declare function Get_Range return Static_Range is begin if Kind = An_In_Range_Membership_Test or Kind = A_Not_In_Range_Membership_Test then return Get_Range (Object, Membership_Test_Range (Element)); else return Static_Subtype_Range (Object, Membership_Test_Subtype_Mark (Element)); end if; end Get_Range; Bnd : Static_Range := Get_Range; Arg : Asis.Expression := Membership_Test_Expression (Element); Inv : constant Boolean := Kind = A_Not_In_Range_Membership_Test or Kind = A_Not_In_Type_Membership_Test; begin return Check_Range (Object, Arg, Bnd, Inv); end; when A_Parenthesized_Expression => declare Arg : constant Asis.Expression := Expression_Parenthesized (Element); begin return Evaluate (Object, Arg); end; when others => Raise_Error (Internal_Error); return Undefined (Object, Asis.Nil_Element); end case; end Evaluate; ---------------------- -- Evaluate_Defined -- ---------------------- function Evaluate_Defined (Object : access Calculator; Element : in Asis.Expression) return Value is begin -- Check implementation-defined mark if Is_Part_Of_Implicit (Element) then return Undefined (Object, Element); else return Evaluate (Object, Element); end if; end Evaluate_Defined; ------------------------------ -- Evaluate_Static_Constant -- ------------------------------ function Evaluate_Static_Constant (Object : access Calculator; Element : in Asis.Declaration) return Value is use Asis.Declarations; begin case Declaration_Kind (Element) is when An_Object_Renaming_Declaration => return Evaluate (Object, Renamed_Entity (Element)); when A_Constant_Declaration => return Evaluate (Object, Initialization_Expression (Element)); when others => Raise_Error (Internal_Error); return Undefined (Object, Asis.Nil_Element); end case; end Evaluate_Static_Constant; ------------------------------ -- Evaluate_Static_Function -- ------------------------------ function Evaluate_Static_Function (Object : access Calculator; Func : in Asis.Element; Args : in Asis.Association_List; Name : in Asis.Expression) return Value is begin if Element_Kind (Func) = A_Declaration then if XASIS.Utils.Is_Predefined_Operator (Func) then declare use Asis.Declarations; Name : Asis.Defining_Name := XASIS.Utils.Declaration_Name (Func); Decl : Asis.Declaration := Enclosing_Element (Corresponding_Type (Func)); Info : Classes.Type_Info := XASIS.Classes.Type_From_Declaration (Decl); begin return Operator (Object, Info, Operator_Kind (Name), Args); end; elsif Declaration_Kind (Func) = An_Enumeration_Literal_Specification then return Evaluate (Object, Name); end if; elsif Expression_Kind (Func) = An_Attribute_Reference then declare Mark : Asis.Expression := Asis.Expressions.Prefix (Func); Info : Classes.Type_Info := Get_Type_Class (Name => Mark); begin return Attribute_Call (Object, Info, Attribute_Kind (Func), Args); end; end if; Raise_Error (Internal_Error); return Undefined (Object, Asis.Nil_Element); end Evaluate_Static_Function; -------------------- -- Get_Type_Class -- -------------------- function Get_Type_Class (Name : Asis.Expression) return Classes.Type_Info is Info : Classes.Type_Info := Classes.Type_From_Subtype_Mark (Name); Decl : Asis.Declaration; begin if Classes.Is_Not_Type (Info) then Decl := Statically_Denote (Name); Info := Classes.Type_Of_Declaration (Decl); end if; return Info; end Get_Type_Class; ----------------------- -- Statically_Denote -- ----------------------- function Statically_Denote (Element : in Asis.Expression) return Asis.Element is use Asis.Expressions; use Asis.Declarations; Expr : Asis.Expression := Element; Decl : Asis.Declaration; begin case Expression_Kind (Element) is when An_Attribute_Reference => return Element; when An_Identifier | An_Operator_Symbol | A_Character_Literal | An_Enumeration_Literal | A_Selected_Component => if Expression_Kind (Element) = A_Selected_Component then Expr := Selector (Element); end if; Decl := Corresponding_Name_Declaration (Expr); if Declaration_Kind (Decl) = An_Object_Renaming_Declaration then return Statically_Denote (Renamed_Entity (Decl)); else return Decl; end if; when others => Raise_Error (Internal_Error); return Asis.Nil_Element; end case; end Statically_Denote; --------- Ranges ------------------------------------ ------------------------- -- Array_Subtype_Range -- ------------------------- function Array_Subtype_Range (Object : access Calculator; Def : in Asis.Subtype_Indication; Index : in Asis.ASIS_Positive) return Static_Range is use Asis.Definitions; Cons : Asis.Constraint := Subtype_Constraint (Def); begin if Is_Nil (Cons) then declare Name : Asis.Expression := Asis.Definitions.Subtype_Mark (Def); Decl : Asis.Declaration := XASIS.Utils.Selected_Name_Declaration (Name, False); begin return Constrained_Array_Range (Object, Decl, Index); end; else declare List : Asis.Discrete_Range_List := Discrete_Ranges (Cons); begin return Get_Discrete_Range (Object, List (Index)); end; end if; end Array_Subtype_Range; ----------------------------- -- Constrained_Array_Range -- ----------------------------- function Constrained_Array_Range (Object : access Calculator; Decl : in Asis.Declaration; Index : in Asis.ASIS_Positive) return Static_Range is -------------------- -- Is_Constrained -- -------------------- function Is_Constrained (Def : Asis.Definition) return Boolean is begin case Definition_Kind (Def) is when A_Type_Definition => return Type_Kind (Def) = A_Constrained_Array_Definition; when A_Subtype_Indication => declare Cons : Asis.Constraint := Asis.Definitions.Subtype_Constraint (Def); begin if not Is_Nil (Cons) then return True; else declare Name : Asis.Expression := Asis.Definitions.Subtype_Mark (Def); Decl : Asis.Declaration := XASIS.Utils.Selected_Name_Declaration (Name, False); begin return Is_Constrained (Asis.Declarations.Type_Declaration_View (Decl)); end; end if; end; when others => return False; end case; end Is_Constrained; use Asis.Declarations; Kind : Asis.Declaration_Kinds := Declaration_Kind (Decl); Def : Asis.Definition; begin case Kind is when An_Ordinary_Type_Declaration => Def := Type_Declaration_View (Decl); when A_Subtype_Declaration => Def := Type_Declaration_View (Decl); return Array_Subtype_Range (Object, Def, Index); when A_Variable_Declaration | A_Constant_Declaration => Def := Object_Declaration_View (Decl); if Is_Constrained (Def) then case Definition_Kind (Def) is when A_Type_Definition => null; when A_Subtype_Indication => return Array_Subtype_Range (Object, Def, Index); when others => Raise_Error (Internal_Error); end case; elsif Kind = A_Constant_Declaration and Index = 1 then return String_Constant_Range (Object, Decl); else Raise_Error (Internal_Error); end if; when An_Object_Renaming_Declaration => return String_Constant_Range (Object, Decl); when others => Raise_Error (Internal_Error); end case; case Type_Kind (Def) is when A_Constrained_Array_Definition => declare List : Asis.Definition_List := Asis.Definitions.Discrete_Subtype_Definitions (Def); begin return Get_Discrete_Range (Object, List (Index)); end; when others => Raise_Error (Internal_Error); end case; raise Evaluation_Error; end Constrained_Array_Range; ------------------------ -- Get_Discrete_Range -- ------------------------ function Get_Discrete_Range -- Is_Static_Discrete_Subtype (Object : access Calculator; Element : in Asis.Definition) return Static_Range is use Asis.Definitions; begin case Discrete_Range_Kind (Element) is when A_Discrete_Subtype_Indication => return Static_Indication_Range (Object, Element); when A_Discrete_Range_Attribute_Reference => return Static_Range_Attribute (Object, Range_Attribute (Element)); when A_Discrete_Simple_Expression_Range => return (Evaluate_Defined (Object, Lower_Bound (Element)), Evaluate_Defined (Object, Upper_Bound (Element))); when others => Raise_Error (Internal_Error); end case; raise Evaluation_Error; end Get_Discrete_Range; --------------- -- Get_Range -- --------------- function Get_Range (Object : access Calculator; Element : in Asis.Range_Constraint) return Static_Range is use Asis.Expressions; use Asis.Definitions; begin case Constraint_Kind (Element) is when A_Range_Attribute_Reference => return Static_Range_Attribute (Object, Range_Attribute (Element)); when A_Simple_Expression_Range => return (Evaluate_Defined (Object, Lower_Bound (Element)), Evaluate_Defined (Object, Upper_Bound (Element))); when others => Raise_Error (Internal_Error); end case; raise Evaluation_Error; end Get_Range; ----------------------------- -- Static_Indication_Range -- ----------------------------- function Static_Indication_Range (Object : access Calculator; Def : in Asis.Subtype_Indication; Base : in Boolean := False) return Static_Range is Name : Asis.Expression := Asis.Definitions.Subtype_Mark (Def); Cons : Asis.Constraint := Asis.Definitions.Subtype_Constraint (Def); begin return Static_Subtype_Range (Object, Name, Cons, Base); end Static_Indication_Range; ---------------------------- -- Static_Range_Attribute -- ---------------------------- function Static_Range_Attribute -- Is_Static_Bound (Object : access Calculator; Attr : in Asis.Expression) return Static_Range is Prefix : Asis.Expression := Asis.Expressions.Prefix (Attr); Info : Classes.Type_Info := Classes.Type_From_Subtype_Mark (Prefix); Index : Asis.ASIS_Positive := 1; begin -- Static_Range_Attribute if Classes.Is_Scalar (Info) then return Static_Subtype_Range (Object, Prefix); else declare Decl : Asis.Declaration := Statically_Denote (Prefix); begin return Range_Of_Array (Object, Decl, Attr); end; end if; end Static_Range_Attribute; -------------------------- -- Static_Subtype_Range -- -------------------------- function Static_Subtype_Range (Object : access Calculator; Mark : in Asis.Expression; Cons : in Asis.Constraint := Asis.Nil_Element; Base : in Boolean := False) return Static_Range is use Asis.Expressions; use Asis.Definitions; use Asis.Declarations; Decl : Asis.Declaration; Def : Asis.Definition; begin if not Base and not Is_Nil (Cons) then return Get_Range (Object, Cons); end if; if Expression_Kind (Mark) = An_Attribute_Reference then if Attribute_Kind (Mark) = A_Base_Attribute then return Static_Subtype_Range (Object, Prefix (Mark), Base => True); else Raise_Error (Internal_Error); end if; end if; Decl := XASIS.Utils.Selected_Name_Declaration (Mark, False); Def := Type_Declaration_View (Decl); case Definition_Kind (Def) is when A_Subtype_Indication => return Static_Indication_Range (Object, Def, Base); when A_Type_Definition => case Type_Kind (Def) is when A_Derived_Type_Definition => Def := Parent_Subtype_Indication (Def); return Static_Indication_Range (Object, Def, Base); when An_Enumeration_Type_Definition => return Range_Of_Type (Object, Def); when A_Signed_Integer_Type_Definition => if Base then return Range_Of_Type (Object, Def); else return Get_Range (Object, Integer_Constraint (Def)); end if; when A_Modular_Type_Definition => return Range_Of_Type (Object, Def); when A_Floating_Point_Definition | An_Ordinary_Fixed_Point_Definition | A_Decimal_Fixed_Point_Definition => declare Rng : Asis.Range_Constraint := Real_Range_Constraint (Def); begin if Is_Nil (Rng) or Base then return Range_Of_Type (Object, Def); else return Get_Range (Object, Rng); end if; end; when others => Raise_Error (Internal_Error); end case; when others => Raise_Error (Internal_Error); end case; raise Evaluation_Error; end Static_Subtype_Range; end XASIS.Static.Iter; ------------------------------------------------------------------------------ -- Copyright (c) 2006-2013, <NAME> -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions are met: -- -- * Redistributions of source code must retain the above copyright notice, -- this list of conditions and the following disclaimer. -- * Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- * Neither the name of the <NAME>, IE nor the names of its -- contributors may be used to endorse or promote products derived from -- this software without specific prior written permission. -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -- POSSIBILITY OF SUCH DAMAGE. ------------------------------------------------------------------------------
oeis/188/A188570.asm
neoneye/loda-programs
11
28125
; A188570: Coefficients of the absolute term in (1 + sqrt(2) + sqrt(3))^n sequence, denoted as C1(n). ; Submitted by <NAME> ; 1,1,6,16,80,296,1296,5216,21952,90304,375936,1555456,6456320,26754560,110963712,460015616,1907494912,7908659200,32792076288,135963148288,563742310400,2337417887744,9691567030272,40183767891968,166612591968256,690819710058496,2864321458077696,11876233344188416,49242004583874560,204170366063476736,846544320747012096,3509996540653469696,14553373625257295872,60342134460198682624,250194442257344495616,1037372301191283736576,4301219811433392373760,17833994450062781972480,73944455764982913564672 mov $2,1 lpb $0 sub $0,1 mul $4,2 sub $3,$4 mul $3,2 sub $1,$3 mov $4,$2 add $2,$1 mov $1,$3 add $5,$4 add $1,$5 mul $4,2 sub $4,1 lpe mov $0,$2
programs/oeis/084/A084381.asm
karttu/loda
1
93593
<reponame>karttu/loda ; A084381: a(n) = n^3 + 5. ; 5,6,13,32,69,130,221,348,517,734,1005,1336,1733,2202,2749,3380,4101,4918,5837,6864,8005,9266,10653,12172,13829,15630,17581,19688,21957,24394,27005,29796,32773,35942,39309,42880,46661,50658,54877,59324,64005,68926,74093,79512,85189,91130,97341,103828,110597,117654,125005,132656,140613,148882,157469,166380,175621,185198,195117,205384,216005,226986,238333,250052,262149,274630,287501,300768,314437,328514,343005,357916,373253,389022,405229,421880,438981,456538,474557,493044,512005,531446,551373,571792,592709,614130,636061,658508,681477,704974,729005,753576,778693,804362,830589,857380,884741,912678,941197,970304,1000005,1030306,1061213,1092732,1124869,1157630,1191021,1225048,1259717,1295034,1331005,1367636,1404933,1442902,1481549,1520880,1560901,1601618,1643037,1685164,1728005,1771566,1815853,1860872,1906629,1953130,2000381,2048388,2097157,2146694,2197005,2248096,2299973,2352642,2406109,2460380,2515461,2571358,2628077,2685624,2744005,2803226,2863293,2924212,2985989,3048630,3112141,3176528,3241797,3307954,3375005,3442956,3511813,3581582,3652269,3723880,3796421,3869898,3944317,4019684,4096005,4173286,4251533,4330752,4410949,4492130,4574301,4657468,4741637,4826814,4913005,5000216,5088453,5177722,5268029,5359380,5451781,5545238,5639757,5735344,5832005,5929746,6028573,6128492,6229509,6331630,6434861,6539208,6644677,6751274,6859005,6967876,7077893,7189062,7301389,7414880,7529541,7645378,7762397,7880604,8000005,8120606,8242413,8365432,8489669,8615130,8741821,8869748,8998917,9129334,9261005,9393936,9528133,9663602,9800349,9938380,10077701,10218318,10360237,10503464,10648005,10793866,10941053,11089572,11239429,11390630,11543181,11697088,11852357,12008994,12167005,12326396,12487173,12649342,12812909,12977880,13144261,13312058,13481277,13651924,13824005,13997526,14172493,14348912,14526789,14706130,14886941,15069228,15252997,15438254 pow $0,3 add $0,5 mov $1,$0
g-debpoo.ads
ytomino/gnat4drake
0
12769
pragma License (Unrestricted); with System.Storage_Elements; with System.Storage_Pools.Standard_Pools; package GNAT.Debug_Pools is type Debug_Pool is new System.Storage_Pools.Standard_Pools.Standard_Pool with null record; subtype SSC is System.Storage_Elements.Storage_Count; Default_Max_Freed : constant SSC := 50_000_000; Default_Stack_Trace_Depth : constant Natural := 20; Default_Reset_Content : constant Boolean := False; Default_Raise_Exceptions : constant Boolean := True; Default_Advanced_Scanning : constant Boolean := False; Default_Min_Freed : constant SSC := 0; Default_Errors_To_Stdout : constant Boolean := True; Default_Low_Level_Traces : constant Boolean := False; procedure Configure ( Pool : in out Debug_Pool; Stack_Trace_Depth : Natural := Default_Stack_Trace_Depth; Maximum_Logically_Freed_Memory : SSC := Default_Max_Freed; Minimum_To_Free : SSC := Default_Min_Freed; Reset_Content_On_Free : Boolean := Default_Reset_Content; Raise_Exceptions : Boolean := Default_Raise_Exceptions; Advanced_Scanning : Boolean := Default_Advanced_Scanning; Errors_To_Stdout : Boolean := Default_Errors_To_Stdout; Low_Level_Traces : Boolean := Default_Low_Level_Traces) is null; -- unimplemented type Report_Type is (All_Reports); generic with procedure Put_Line (S : String) is <>; with procedure Put (S : String) is <>; procedure Dump ( Pool : Debug_Pool; Size : Positive; Report : Report_Type := All_Reports); procedure Dump_Stdout ( Pool : Debug_Pool; Size : Positive; Report : Report_Type := All_Reports); procedure Reset is null; -- unimplemented procedure Get_Size ( Storage_Address : System.Address; Size_In_Storage_Elements : out System.Storage_Elements.Storage_Count; Valid : out Boolean); type Byte_Count is mod System.Max_Binary_Modulus; function High_Water_Mark (Pool : Debug_Pool) return Byte_Count; function Current_Water_Mark (Pool : Debug_Pool) return Byte_Count; procedure System_Memory_Debug_Pool ( Has_Unhandled_Memory : Boolean := True) is null; -- unimplemented end GNAT.Debug_Pools;
tests/z80test-1.0/src/crctab.asm
PhylumChordata/chips-test
674
19029
; CRC table for the standard 100000100110000010001110110110111 polynomial. ; Chunked little endian, the 256 LSBs first, the 256 MSBs last, for fast access. ; ; Copyright (C) 2012 <NAME> (<EMAIL>) ; ; This source code is released under the MIT license, see included license.txt. crctable: db 0x00 ; 00 00000000 db 0x96 ; 01 77073096 db 0x2c ; 02 ee0e612c db 0xba ; 03 990951ba db 0x19 ; 04 076dc419 db 0x8f ; 05 706af48f db 0x35 ; 06 e963a535 db 0xa3 ; 07 9e6495a3 db 0x32 ; 08 0edb8832 db 0xa4 ; 09 79dcb8a4 db 0x1e ; 0a e0d5e91e db 0x88 ; 0b 97d2d988 db 0x2b ; 0c 09b64c2b db 0xbd ; 0d 7eb17cbd db 0x07 ; 0e e7b82d07 db 0x91 ; 0f 90bf1d91 db 0x64 ; 10 1db71064 db 0xf2 ; 11 6ab020f2 db 0x48 ; 12 f3b97148 db 0xde ; 13 84be41de db 0x7d ; 14 1adad47d db 0xeb ; 15 6ddde4eb db 0x51 ; 16 f4d4b551 db 0xc7 ; 17 83d385c7 db 0x56 ; 18 136c9856 db 0xc0 ; 19 646ba8c0 db 0x7a ; 1a fd62f97a db 0xec ; 1b 8a65c9ec db 0x4f ; 1c 14015c4f db 0xd9 ; 1d 63066cd9 db 0x63 ; 1e fa0f3d63 db 0xf5 ; 1f 8d080df5 db 0xc8 ; 20 3b6e20c8 db 0x5e ; 21 4c69105e db 0xe4 ; 22 d56041e4 db 0x72 ; 23 a2677172 db 0xd1 ; 24 3c03e4d1 db 0x47 ; 25 4b04d447 db 0xfd ; 26 d20d85fd db 0x6b ; 27 a50ab56b db 0xfa ; 28 35b5a8fa db 0x6c ; 29 42b2986c db 0xd6 ; 2a dbbbc9d6 db 0x40 ; 2b acbcf940 db 0xe3 ; 2c 32d86ce3 db 0x75 ; 2d 45df5c75 db 0xcf ; 2e dcd60dcf db 0x59 ; 2f abd13d59 db 0xac ; 30 26d930ac db 0x3a ; 31 51de003a db 0x80 ; 32 c8d75180 db 0x16 ; 33 bfd06116 db 0xb5 ; 34 21b4f4b5 db 0x23 ; 35 56b3c423 db 0x99 ; 36 cfba9599 db 0x0f ; 37 b8bda50f db 0x9e ; 38 2802b89e db 0x08 ; 39 5f058808 db 0xb2 ; 3a c60cd9b2 db 0x24 ; 3b b10be924 db 0x87 ; 3c 2f6f7c87 db 0x11 ; 3d 58684c11 db 0xab ; 3e c1611dab db 0x3d ; 3f b6662d3d db 0x90 ; 40 76dc4190 db 0x06 ; 41 01db7106 db 0xbc ; 42 98d220bc db 0x2a ; 43 efd5102a db 0x89 ; 44 71b18589 db 0x1f ; 45 06b6b51f db 0xa5 ; 46 9fbfe4a5 db 0x33 ; 47 e8b8d433 db 0xa2 ; 48 7807c9a2 db 0x34 ; 49 0f00f934 db 0x8e ; 4a 9609a88e db 0x18 ; 4b e10e9818 db 0xbb ; 4c 7f6a0dbb db 0x2d ; 4d 086d3d2d db 0x97 ; 4e 91646c97 db 0x01 ; 4f e6635c01 db 0xf4 ; 50 6b6b51f4 db 0x62 ; 51 1c6c6162 db 0xd8 ; 52 856530d8 db 0x4e ; 53 f262004e db 0xed ; 54 6c0695ed db 0x7b ; 55 1b01a57b db 0xc1 ; 56 8208f4c1 db 0x57 ; 57 f50fc457 db 0xc6 ; 58 65b0d9c6 db 0x50 ; 59 12b7e950 db 0xea ; 5a 8bbeb8ea db 0x7c ; 5b fcb9887c db 0xdf ; 5c 62dd1ddf db 0x49 ; 5d 15da2d49 db 0xf3 ; 5e 8cd37cf3 db 0x65 ; 5f fbd44c65 db 0x58 ; 60 4db26158 db 0xce ; 61 3ab551ce db 0x74 ; 62 a3bc0074 db 0xe2 ; 63 d4bb30e2 db 0x41 ; 64 4adfa541 db 0xd7 ; 65 3dd895d7 db 0x6d ; 66 a4d1c46d db 0xfb ; 67 d3d6f4fb db 0x6a ; 68 4369e96a db 0xfc ; 69 346ed9fc db 0x46 ; 6a ad678846 db 0xd0 ; 6b da60b8d0 db 0x73 ; 6c 44042d73 db 0xe5 ; 6d 33031de5 db 0x5f ; 6e aa0a4c5f db 0xc9 ; 6f dd0d7cc9 db 0x3c ; 70 5005713c db 0xaa ; 71 270241aa db 0x10 ; 72 be0b1010 db 0x86 ; 73 c90c2086 db 0x25 ; 74 5768b525 db 0xb3 ; 75 206f85b3 db 0x09 ; 76 b966d409 db 0x9f ; 77 ce61e49f db 0x0e ; 78 5edef90e db 0x98 ; 79 29d9c998 db 0x22 ; 7a b0d09822 db 0xb4 ; 7b c7d7a8b4 db 0x17 ; 7c 59b33d17 db 0x81 ; 7d 2eb40d81 db 0x3b ; 7e b7bd5c3b db 0xad ; 7f c0ba6cad db 0x20 ; 80 edb88320 db 0xb6 ; 81 9abfb3b6 db 0x0c ; 82 03b6e20c db 0x9a ; 83 74b1d29a db 0x39 ; 84 ead54739 db 0xaf ; 85 9dd277af db 0x15 ; 86 04db2615 db 0x83 ; 87 73dc1683 db 0x12 ; 88 e3630b12 db 0x84 ; 89 94643b84 db 0x3e ; 8a 0d6d6a3e db 0xa8 ; 8b 7a6a5aa8 db 0x0b ; 8c e40ecf0b db 0x9d ; 8d 9309ff9d db 0x27 ; 8e 0a00ae27 db 0xb1 ; 8f 7d079eb1 db 0x44 ; 90 f00f9344 db 0xd2 ; 91 8708a3d2 db 0x68 ; 92 1e01f268 db 0xfe ; 93 6906c2fe db 0x5d ; 94 f762575d db 0xcb ; 95 806567cb db 0x71 ; 96 196c3671 db 0xe7 ; 97 6e6b06e7 db 0x76 ; 98 fed41b76 db 0xe0 ; 99 89d32be0 db 0x5a ; 9a 10da7a5a db 0xcc ; 9b 67dd4acc db 0x6f ; 9c f9b9df6f db 0xf9 ; 9d 8ebeeff9 db 0x43 ; 9e 17b7be43 db 0xd5 ; 9f 60b08ed5 db 0xe8 ; a0 d6d6a3e8 db 0x7e ; a1 a1d1937e db 0xc4 ; a2 38d8c2c4 db 0x52 ; a3 4fdff252 db 0xf1 ; a4 d1bb67f1 db 0x67 ; a5 a6bc5767 db 0xdd ; a6 3fb506dd db 0x4b ; a7 48b2364b db 0xda ; a8 d80d2bda db 0x4c ; a9 af0a1b4c db 0xf6 ; aa 36034af6 db 0x60 ; ab 41047a60 db 0xc3 ; ac df60efc3 db 0x55 ; ad a867df55 db 0xef ; ae 316e8eef db 0x79 ; af 4669be79 db 0x8c ; b0 cb61b38c db 0x1a ; b1 bc66831a db 0xa0 ; b2 256fd2a0 db 0x36 ; b3 5268e236 db 0x95 ; b4 cc0c7795 db 0x03 ; b5 bb0b4703 db 0xb9 ; b6 220216b9 db 0x2f ; b7 5505262f db 0xbe ; b8 c5ba3bbe db 0x28 ; b9 b2bd0b28 db 0x92 ; ba 2bb45a92 db 0x04 ; bb 5cb36a04 db 0xa7 ; bc c2d7ffa7 db 0x31 ; bd b5d0cf31 db 0x8b ; be 2cd99e8b db 0x1d ; bf 5bdeae1d db 0xb0 ; c0 9b64c2b0 db 0x26 ; c1 ec63f226 db 0x9c ; c2 756aa39c db 0x0a ; c3 026d930a db 0xa9 ; c4 9c0906a9 db 0x3f ; c5 eb0e363f db 0x85 ; c6 72076785 db 0x13 ; c7 05005713 db 0x82 ; c8 95bf4a82 db 0x14 ; c9 e2b87a14 db 0xae ; ca 7bb12bae db 0x38 ; cb 0cb61b38 db 0x9b ; cc 92d28e9b db 0x0d ; cd e5d5be0d db 0xb7 ; ce 7cdcefb7 db 0x21 ; cf 0bdbdf21 db 0xd4 ; d0 86d3d2d4 db 0x42 ; d1 f1d4e242 db 0xf8 ; d2 68ddb3f8 db 0x6e ; d3 1fda836e db 0xcd ; d4 81be16cd db 0x5b ; d5 f6b9265b db 0xe1 ; d6 6fb077e1 db 0x77 ; d7 18b74777 db 0xe6 ; d8 88085ae6 db 0x70 ; d9 ff0f6a70 db 0xca ; da 66063bca db 0x5c ; db 11010b5c db 0xff ; dc 8f659eff db 0x69 ; dd f862ae69 db 0xd3 ; de 616bffd3 db 0x45 ; df 166ccf45 db 0x78 ; e0 a00ae278 db 0xee ; e1 d70dd2ee db 0x54 ; e2 4e048354 db 0xc2 ; e3 3903b3c2 db 0x61 ; e4 a7672661 db 0xf7 ; e5 d06016f7 db 0x4d ; e6 4969474d db 0xdb ; e7 3e6e77db db 0x4a ; e8 aed16a4a db 0xdc ; e9 d9d65adc db 0x66 ; ea 40df0b66 db 0xf0 ; eb 37d83bf0 db 0x53 ; ec a9bcae53 db 0xc5 ; ed debb9ec5 db 0x7f ; ee 47b2cf7f db 0xe9 ; ef 30b5ffe9 db 0x1c ; f0 bdbdf21c db 0x8a ; f1 cabac28a db 0x30 ; f2 53b39330 db 0xa6 ; f3 24b4a3a6 db 0x05 ; f4 bad03605 db 0x93 ; f5 cdd70693 db 0x29 ; f6 54de5729 db 0xbf ; f7 23d967bf db 0x2e ; f8 b3667a2e db 0xb8 ; f9 c4614ab8 db 0x02 ; fa 5d681b02 db 0x94 ; fb 2a6f2b94 db 0x37 ; fc b40bbe37 db 0xa1 ; fd c30c8ea1 db 0x1b ; fe 5a05df1b db 0x8d ; ff 2d02ef8d db 0x00 ; 00 00000000 db 0x30 ; 01 77073096 db 0x61 ; 02 ee0e612c db 0x51 ; 03 990951ba db 0xc4 ; 04 076dc419 db 0xf4 ; 05 706af48f db 0xa5 ; 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d2 68ddb3f8 db 0xda ; d3 1fda836e db 0xbe ; d4 81be16cd db 0xb9 ; d5 f6b9265b db 0xb0 ; d6 6fb077e1 db 0xb7 ; d7 18b74777 db 0x08 ; d8 88085ae6 db 0x0f ; d9 ff0f6a70 db 0x06 ; da 66063bca db 0x01 ; db 11010b5c db 0x65 ; dc 8f659eff db 0x62 ; dd f862ae69 db 0x6b ; de 616bffd3 db 0x6c ; df 166ccf45 db 0x0a ; e0 a00ae278 db 0x0d ; e1 d70dd2ee db 0x04 ; e2 4e048354 db 0x03 ; e3 3903b3c2 db 0x67 ; e4 a7672661 db 0x60 ; e5 d06016f7 db 0x69 ; e6 4969474d db 0x6e ; e7 3e6e77db db 0xd1 ; e8 aed16a4a db 0xd6 ; e9 d9d65adc db 0xdf ; ea 40df0b66 db 0xd8 ; eb 37d83bf0 db 0xbc ; ec a9bcae53 db 0xbb ; ed debb9ec5 db 0xb2 ; ee 47b2cf7f db 0xb5 ; ef 30b5ffe9 db 0xbd ; f0 bdbdf21c db 0xba ; f1 cabac28a db 0xb3 ; f2 53b39330 db 0xb4 ; f3 24b4a3a6 db 0xd0 ; f4 bad03605 db 0xd7 ; f5 cdd70693 db 0xde ; f6 54de5729 db 0xd9 ; f7 23d967bf db 0x66 ; f8 b3667a2e db 0x61 ; f9 c4614ab8 db 0x68 ; fa 5d681b02 db 0x6f ; fb 2a6f2b94 db 0x0b ; fc b40bbe37 db 0x0c ; fd c30c8ea1 db 0x05 ; fe 5a05df1b db 0x02 ; ff 2d02ef8d db 0x00 ; 00 00000000 db 0x77 ; 01 77073096 db 0xee ; 02 ee0e612c db 0x99 ; 03 990951ba db 0x07 ; 04 076dc419 db 0x70 ; 05 706af48f db 0xe9 ; 06 e963a535 db 0x9e ; 07 9e6495a3 db 0x0e ; 08 0edb8832 db 0x79 ; 09 79dcb8a4 db 0xe0 ; 0a e0d5e91e db 0x97 ; 0b 97d2d988 db 0x09 ; 0c 09b64c2b db 0x7e ; 0d 7eb17cbd db 0xe7 ; 0e e7b82d07 db 0x90 ; 0f 90bf1d91 db 0x1d ; 10 1db71064 db 0x6a ; 11 6ab020f2 db 0xf3 ; 12 f3b97148 db 0x84 ; 13 84be41de db 0x1a ; 14 1adad47d db 0x6d ; 15 6ddde4eb db 0xf4 ; 16 f4d4b551 db 0x83 ; 17 83d385c7 db 0x13 ; 18 136c9856 db 0x64 ; 19 646ba8c0 db 0xfd ; 1a fd62f97a db 0x8a ; 1b 8a65c9ec db 0x14 ; 1c 14015c4f db 0x63 ; 1d 63066cd9 db 0xfa ; 1e fa0f3d63 db 0x8d ; 1f 8d080df5 db 0x3b ; 20 3b6e20c8 db 0x4c ; 21 4c69105e db 0xd5 ; 22 d56041e4 db 0xa2 ; 23 a2677172 db 0x3c ; 24 3c03e4d1 db 0x4b ; 25 4b04d447 db 0xd2 ; 26 d20d85fd db 0xa5 ; 27 a50ab56b db 0x35 ; 28 35b5a8fa db 0x42 ; 29 42b2986c db 0xdb ; 2a dbbbc9d6 db 0xac ; 2b acbcf940 db 0x32 ; 2c 32d86ce3 db 0x45 ; 2d 45df5c75 db 0xdc ; 2e dcd60dcf db 0xab ; 2f abd13d59 db 0x26 ; 30 26d930ac db 0x51 ; 31 51de003a db 0xc8 ; 32 c8d75180 db 0xbf ; 33 bfd06116 db 0x21 ; 34 21b4f4b5 db 0x56 ; 35 56b3c423 db 0xcf ; 36 cfba9599 db 0xb8 ; 37 b8bda50f db 0x28 ; 38 2802b89e db 0x5f ; 39 5f058808 db 0xc6 ; 3a c60cd9b2 db 0xb1 ; 3b b10be924 db 0x2f ; 3c 2f6f7c87 db 0x58 ; 3d 58684c11 db 0xc1 ; 3e c1611dab db 0xb6 ; 3f b6662d3d db 0x76 ; 40 76dc4190 db 0x01 ; 41 01db7106 db 0x98 ; 42 98d220bc db 0xef ; 43 efd5102a db 0x71 ; 44 71b18589 db 0x06 ; 45 06b6b51f db 0x9f ; 46 9fbfe4a5 db 0xe8 ; 47 e8b8d433 db 0x78 ; 48 7807c9a2 db 0x0f ; 49 0f00f934 db 0x96 ; 4a 9609a88e db 0xe1 ; 4b e10e9818 db 0x7f ; 4c 7f6a0dbb db 0x08 ; 4d 086d3d2d db 0x91 ; 4e 91646c97 db 0xe6 ; 4f e6635c01 db 0x6b ; 50 6b6b51f4 db 0x1c ; 51 1c6c6162 db 0x85 ; 52 856530d8 db 0xf2 ; 53 f262004e db 0x6c ; 54 6c0695ed db 0x1b ; 55 1b01a57b db 0x82 ; 56 8208f4c1 db 0xf5 ; 57 f50fc457 db 0x65 ; 58 65b0d9c6 db 0x12 ; 59 12b7e950 db 0x8b ; 5a 8bbeb8ea db 0xfc ; 5b fcb9887c db 0x62 ; 5c 62dd1ddf db 0x15 ; 5d 15da2d49 db 0x8c ; 5e 8cd37cf3 db 0xfb ; 5f fbd44c65 db 0x4d ; 60 4db26158 db 0x3a ; 61 3ab551ce db 0xa3 ; 62 a3bc0074 db 0xd4 ; 63 d4bb30e2 db 0x4a ; 64 4adfa541 db 0x3d ; 65 3dd895d7 db 0xa4 ; 66 a4d1c46d db 0xd3 ; 67 d3d6f4fb db 0x43 ; 68 4369e96a db 0x34 ; 69 346ed9fc db 0xad ; 6a ad678846 db 0xda ; 6b da60b8d0 db 0x44 ; 6c 44042d73 db 0x33 ; 6d 33031de5 db 0xaa ; 6e aa0a4c5f db 0xdd ; 6f dd0d7cc9 db 0x50 ; 70 5005713c db 0x27 ; 71 270241aa db 0xbe ; 72 be0b1010 db 0xc9 ; 73 c90c2086 db 0x57 ; 74 5768b525 db 0x20 ; 75 206f85b3 db 0xb9 ; 76 b966d409 db 0xce ; 77 ce61e49f db 0x5e ; 78 5edef90e db 0x29 ; 79 29d9c998 db 0xb0 ; 7a b0d09822 db 0xc7 ; 7b c7d7a8b4 db 0x59 ; 7c 59b33d17 db 0x2e ; 7d 2eb40d81 db 0xb7 ; 7e b7bd5c3b db 0xc0 ; 7f c0ba6cad db 0xed ; 80 edb88320 db 0x9a ; 81 9abfb3b6 db 0x03 ; 82 03b6e20c db 0x74 ; 83 74b1d29a db 0xea ; 84 ead54739 db 0x9d ; 85 9dd277af db 0x04 ; 86 04db2615 db 0x73 ; 87 73dc1683 db 0xe3 ; 88 e3630b12 db 0x94 ; 89 94643b84 db 0x0d ; 8a 0d6d6a3e db 0x7a ; 8b 7a6a5aa8 db 0xe4 ; 8c e40ecf0b db 0x93 ; 8d 9309ff9d db 0x0a ; 8e 0a00ae27 db 0x7d ; 8f 7d079eb1 db 0xf0 ; 90 f00f9344 db 0x87 ; 91 8708a3d2 db 0x1e ; 92 1e01f268 db 0x69 ; 93 6906c2fe db 0xf7 ; 94 f762575d db 0x80 ; 95 806567cb db 0x19 ; 96 196c3671 db 0x6e ; 97 6e6b06e7 db 0xfe ; 98 fed41b76 db 0x89 ; 99 89d32be0 db 0x10 ; 9a 10da7a5a db 0x67 ; 9b 67dd4acc db 0xf9 ; 9c f9b9df6f db 0x8e ; 9d 8ebeeff9 db 0x17 ; 9e 17b7be43 db 0x60 ; 9f 60b08ed5 db 0xd6 ; a0 d6d6a3e8 db 0xa1 ; a1 a1d1937e db 0x38 ; a2 38d8c2c4 db 0x4f ; a3 4fdff252 db 0xd1 ; a4 d1bb67f1 db 0xa6 ; a5 a6bc5767 db 0x3f ; a6 3fb506dd db 0x48 ; a7 48b2364b db 0xd8 ; a8 d80d2bda db 0xaf ; a9 af0a1b4c db 0x36 ; aa 36034af6 db 0x41 ; ab 41047a60 db 0xdf ; ac df60efc3 db 0xa8 ; ad a867df55 db 0x31 ; ae 316e8eef db 0x46 ; af 4669be79 db 0xcb ; b0 cb61b38c db 0xbc ; b1 bc66831a db 0x25 ; b2 256fd2a0 db 0x52 ; b3 5268e236 db 0xcc ; b4 cc0c7795 db 0xbb ; b5 bb0b4703 db 0x22 ; b6 220216b9 db 0x55 ; b7 5505262f db 0xc5 ; b8 c5ba3bbe db 0xb2 ; b9 b2bd0b28 db 0x2b ; ba 2bb45a92 db 0x5c ; bb 5cb36a04 db 0xc2 ; bc c2d7ffa7 db 0xb5 ; bd b5d0cf31 db 0x2c ; be 2cd99e8b db 0x5b ; bf 5bdeae1d db 0x9b ; c0 9b64c2b0 db 0xec ; c1 ec63f226 db 0x75 ; c2 756aa39c db 0x02 ; c3 026d930a db 0x9c ; c4 9c0906a9 db 0xeb ; c5 eb0e363f db 0x72 ; c6 72076785 db 0x05 ; c7 05005713 db 0x95 ; c8 95bf4a82 db 0xe2 ; c9 e2b87a14 db 0x7b ; ca 7bb12bae db 0x0c ; cb 0cb61b38 db 0x92 ; cc 92d28e9b db 0xe5 ; cd e5d5be0d db 0x7c ; ce 7cdcefb7 db 0x0b ; cf 0bdbdf21 db 0x86 ; d0 86d3d2d4 db 0xf1 ; d1 f1d4e242 db 0x68 ; d2 68ddb3f8 db 0x1f ; d3 1fda836e db 0x81 ; d4 81be16cd db 0xf6 ; d5 f6b9265b db 0x6f ; d6 6fb077e1 db 0x18 ; d7 18b74777 db 0x88 ; d8 88085ae6 db 0xff ; d9 ff0f6a70 db 0x66 ; da 66063bca db 0x11 ; db 11010b5c db 0x8f ; dc 8f659eff db 0xf8 ; dd f862ae69 db 0x61 ; de 616bffd3 db 0x16 ; df 166ccf45 db 0xa0 ; e0 a00ae278 db 0xd7 ; e1 d70dd2ee db 0x4e ; e2 4e048354 db 0x39 ; e3 3903b3c2 db 0xa7 ; e4 a7672661 db 0xd0 ; e5 d06016f7 db 0x49 ; e6 4969474d db 0x3e ; e7 3e6e77db db 0xae ; e8 aed16a4a db 0xd9 ; e9 d9d65adc db 0x40 ; ea 40df0b66 db 0x37 ; eb 37d83bf0 db 0xa9 ; ec a9bcae53 db 0xde ; ed debb9ec5 db 0x47 ; ee 47b2cf7f db 0x30 ; ef 30b5ffe9 db 0xbd ; f0 bdbdf21c db 0xca ; f1 cabac28a db 0x53 ; f2 53b39330 db 0x24 ; f3 24b4a3a6 db 0xba ; f4 bad03605 db 0xcd ; f5 cdd70693 db 0x54 ; f6 54de5729 db 0x23 ; f7 23d967bf db 0xb3 ; f8 b3667a2e db 0xc4 ; f9 c4614ab8 db 0x5d ; fa 5d681b02 db 0x2a ; fb 2a6f2b94 db 0xb4 ; fc b40bbe37 db 0xc3 ; fd c30c8ea1 db 0x5a ; fe 5a05df1b db 0x2d ; ff 2d02ef8d ; EOF ;
Source/improved_trie.ads
bkold/RISC-CPU-Assembler
0
30494
with Ada.Containers.Multiway_Trees; package Improved_Trie is type Element_Type is record A : Character; B : Integer; end record; function "=" (Left, Right : Element_Type) return Boolean is (Left.A = Right.A); --the Ada Multiway tree package backend to be used package Trie is new Ada.Containers.Multiway_Trees (Element_Type=>Element_Type, "="=>"="); use Trie; --searches the Trie for the input string. --returns the associated integer, returns -1 if not found function Find_String (T : Tree; Input : String) return Integer; --adds the input string into the Trie --returns whether it is successful or not function Add_String (T : in out Tree; Input : String; Address : Integer) return Boolean; private --finds the child of a node --returns the found child node, No_Element if not found function Find_Immediate_Child (Parent : Cursor; Element : Element_Type) return Cursor; --moves the input node to the found child node --returns if found or not. --if not found, Parent is not changed function Find_Move_Immediate_Child (Parent : in out Cursor; Element : Element_Type) return Boolean; end Improved_Trie;
Phase 2/app.asm
osamamagdy/Sky-Fall
7
96392
<reponame>osamamagdy/Sky-Fall<filename>Phase 2/app.asm<gh_stars>1-10 MACRO_CLEAR_PLAYER MACRO X,Y mov pre_position_x,x mov pre_position_y,y call Update_Players ENDM ; MACRO_CLEAR_Barrier MACRO X,Y ; mov pre_position_x,x ; mov pre_position_y,y ; call Update_Players ; ENDM PRINT_Messages MACRO MSG PUSH AX push DX mov ah, 9 mov dx, offset MSG int 21h pop DX POP AX ENDM ;;;;Macro to send a 8 bit word using uart SendChar MACRO MyChar LOCAL Send Send: push ax mov dx, 3fdh in al, dx test al, 00100000b jz Send mov dx, 3f8h ;sending value mov al, MyChar out dx, al pop ax ENDM ;;;;Macro to recieve a 8 bit word using uart ReceiveChar MACRO LOCAL Return RETURN: MOV AL, 0 mov dx , 3FDH ; Line Status Register in al , dx test al , 1 JZ RETURN mov dx , 03F8H in al , dx ENDM ;;;;Macro to recieve a 8 bit word using uart ReceiveCharNotAmustToRecieve MACRO LOCAL Return MOV AL, 0 mov dx , 3FDH ; Line Status Register in al , dx test al , 1 JZ RETURN mov dx , 03F8H in al , dx RETURN: ENDM .model HUGE .stack 64h .data WINDOW_WIDTH equ 320 ;the width of the Game window (320 pixels) WINDOW_HEIGHT equ 160 ;the height of the Game window (200*4/5 pixels)---> the chat takes 1/5 of the console WINDOW_BOUNDS equ 6 ; used to check collisions early from the lower,left,right pounds window_bounds_upper equ 15 ;height of the health bar health_bar_width equ 100 ;width of each player's health bar heart_height equ 10 ;height of the heart image in health bar heart_width equ 15 ;height of the heart image in health bar TIME_AUX DB 0 ;variable used when checking if the time has changed background_color EQU 53 ;Background pixel color id graphics_mode EQU 13h ;320*200 pixels , 256colors PRE_POSITION_X DW 0 ;Temp variable used when moving position to check first if it causes collisions PRE_POSITION_Y DW 0 ;Temp variable used when moving position to check first if it causes collisions PRE_POSITION_X2 DW 0 ;Temp variable used when moving position to check first if it causes collisions PRE_POSITION_Y2 DW 0 ;Temp variable used when moving position to check first if it causes collisions First_Player_Name DB 15,?,15 dup('$') first_player_X DW 50 ;The starting X-position of player one first_player_Y DW 50 ;The starting Y-position of player one first_player_health DW 5 ;Number of hearts to the first player first_player_health_X equ 0 ;the starting upper left x coordinate of the first player's first heart first_player_health_Y equ 0 ;the starting upper left y coordinate of the first player's first heart first_player_health_immunity DW 0 ;when the player gets hit by barrier, he gains an immunity to resist the barriers first_player_Freeze DW 0 ;Duration for which the player is frozen First_Is_Collided DB 0 ;Boolean Variable To check if the player is colliding Second_Player_Name DB 15,?,15 dup('$') second_player_X DW 270 ;The starting X-position of player two SECOND_PLAYER_Y DW 50 ;The starting Y-position of player two second_player_health DW 5 ;Number of hearts to the second player second_player_health_X equ 305 ;the starting upper left x coordinate of the second player's first heart second_player_health_Y equ 0 ;the starting upper left y coordinate of the second player's first heart second_player_health_immunity DW 0 ;when the player gets hit by barrier, he gains an immunity to resist the barriers second_player_Freeze DW 0 ;Duration for which the player is frozen PLAYERS_WIDTH equ 20 ;the width of player's image PLAYERS_HEIGHT equ 25 ;the height of player's image PLAYERS_VELOCITY DW 04h Second_Is_Collided DB 0 ;Boolean Variable To check if the player is colliding Initial_Freeze EQU 20 ;The freezing time of player after being attacked Initial_Imunity EQU 20 ;This is the immunity to the player fter being hit ;VARIABLES USED IN THE PROCS OF DRAWING THE BARRIER LEN DW 100d ;used by the draw barrier proc WID DW 100d ;used by the draw barrier proc LENMAX DW 252d ;used by the draw barrier proc WIDMAX DW 152d ;used by the draw barrier proc Initial_Y_Barrier1 EQU 140 Initial_Y_Barrier2 EQU 140 X_BARRIER1 DW 10 ; xpos of barrier1 Y_BARRIER1 DW 140 ; ypos of barrier1 X_BARRIER2 DW 260 ; xpos of barrier2 Y_BARRIER2 DW 104 ; ypos of barrier2 ;Laser Colors RED EQU 39 Yellow EQU 14 Dark_Blue EQU 105 Light_Blue EQU 76 ;Laser Target (The ARC Reactor of the suit) Player_Reactor_Y_Offset EQU 16 Player_Reactor_Y_Size EQU 4 LASER_SIZE EQU 3 ;Laser Launcher (Laser Shooters) Player_Shooter_Y_Offset EQU 19 ;Lasers Coordinates Blue_Laser_Start_X DW ? Blue_Laser_End_X DW ? Red_Laser_Start_X DW ? Red_Laser_End_X DW ? ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;#DEFINES FOR THE LENGTH AND SIZE OF THE BARRIER BARRIER_HORIZONTAL_SIZE EQU 60D BARRIER_VERTICAL_SIZE EQU 10D ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;SCREEN SIZE IN PIXELS SCREEN_MAX_X EQU 319D SCREEN_MAX_Y EQU 199D ;next is the first player's pixel colors/Note: they are indexed in reversed order (from the (20,25) to (0,0)) p1 DB 0, 0, 0, 16, 16, 16, 16, 16, 0, 0, 0, 0, 16, 16, 16, 16, 16, 0, 0, 0, 0, 0, 0, 16, 39, 39, 39, 16, 0, 0, 0, 0, 16, 39, 39, 39, 16, 0, 0, 0 DB 0, 0, 0, 16, 16, 39, 39, 16, 0, 0, 0, 0, 16, 39, 39, 16, 16, 0, 0, 0, 0, 0, 0, 0, 16, 39, 14, 14, 16, 16, 16, 16, 14, 14, 39, 16, 0, 0, 0, 0 DB 0, 0, 0, 31, 16, 14, 14, 39, 39, 39, 39, 39, 39, 14, 14, 16, 31, 0, 0, 0, 0, 0, 16, 16, 0, 16, 39, 39, 39, 39, 39, 39, 39, 39, 16, 0, 16, 16, 0, 0 DB 0, 16, 39, 39, 16, 16, 39, 39, 39, 16, 16, 39, 39, 39, 16, 16, 39, 39, 16, 0, 0, 16, 39, 39, 14, 16, 39, 39, 16, 25, 25, 16, 39, 39, 16, 14, 39, 39, 16, 0 DB 0, 0, 16, 14, 14, 16, 39, 16, 25, 25, 25, 25, 16, 39, 16, 14, 14, 16, 0, 0, 0, 0, 41, 16, 39, 16, 39, 16, 16, 16, 16, 16, 16, 39, 16, 39, 16, 41, 0, 0 DB 0, 0, 41, 0, 16, 39, 16, 14, 14, 14, 14, 14, 14, 16, 39, 16, 0, 41, 0, 0, 0, 41, 41, 0, 0, 16, 14, 16, 16, 16, 16, 16, 16, 14, 16, 0, 0, 41, 41, 0 DB 0, 41, 0, 0, 16, 39, 14, 14, 14, 14, 14, 14, 14, 14, 39, 16, 0, 0, 41, 0, 0, 41, 0, 16, 39, 39, 14, 14, 14, 14, 14, 14, 14, 14, 39, 39, 16, 0, 41, 0 DB 41, 41, 16, 39, 14, 25, 25, 25, 16, 16, 16, 16, 25, 25, 25, 14, 39, 16, 41, 41, 41, 0, 16, 39, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 39, 16, 0, 41 DB 41, 0, 16, 39, 16, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 16, 39, 16, 0, 41, 41, 0, 0, 16, 39, 14, 14, 14, 39, 39, 39, 39, 14, 14, 14, 39, 16, 0, 0, 41 DB 41, 0, 0, 16, 39, 14, 14, 39, 39, 39, 39, 39, 39, 14, 14, 39, 16, 0, 0, 41, 41, 0, 0, 0, 16, 39, 39, 39, 39, 39, 39, 39, 39, 39, 39, 16, 0, 0, 0, 41 DB 41, 41, 41, 41, 41, 16, 16, 16, 39, 39, 39, 39, 16, 16, 16, 41, 41, 41, 41, 41, 41, 14, 14, 14, 14, 14, 14, 14, 16, 16, 16, 16, 14, 14, 14, 14, 14, 14, 14, 41 DB 41, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 41, 41, 41, 41, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 41, 41, 41 DB 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41 ;next is the first player's heart pixel colors/Note: they are indexed in reversed order' h1 DB 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 39, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 39, 39, 39, 16 DB 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 39, 39, 39, 39, 39, 16, 0, 0, 0, 0, 0, 0, 0, 16, 39, 39, 39, 39, 39, 39, 39, 16, 0, 0, 0, 0, 0, 16, 39, 39 DB 39, 39, 39, 39, 39, 39, 39, 16, 0, 0, 0, 0, 16, 39, 39, 39, 39, 16, 39, 39, 39, 39, 16, 0, 0, 0, 0, 0, 16, 39, 39, 16, 0, 16, 39, 39, 16, 0, 0, 0 DB 0, 0, 0, 0, 16, 16, 0, 0, 0, 16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ;next is the Second player's pixel colors/Note: they are indexed in reversed order (from the (20,25) to (0,0)) p2 DB 0, 0, 0, 16, 16, 16, 16, 16, 0, 0, 0, 0, 16, 16, 16, 16, 16, 0, 0, 0, 0, 0, 0, 16, 105, 105, 105, 16, 0, 0, 0, 0, 16, 105, 105, 105, 16, 0, 0, 0 DB 0, 0, 0, 16, 16, 105, 105, 16, 0, 0, 0, 0, 16, 105, 105, 16, 16, 0, 0, 0, 0, 0, 0, 0, 16, 105, 76, 76, 16, 16, 16, 16, 76, 76, 105, 16, 0, 0, 0, 0 DB 0, 0, 0, 31, 16, 76, 76, 105, 105, 105, 105, 105, 105, 76, 76, 16, 31, 0, 0, 0, 0, 0, 16, 16, 0, 16, 105, 105, 105, 105, 105, 105, 105, 105, 16, 0, 16, 16, 0, 0 DB 0, 16, 105, 105, 16, 16, 105, 105, 105, 16, 16, 105, 105, 105, 16, 16, 105, 105, 16, 0, 0, 16, 105, 105, 76, 16, 105, 105, 16, 25, 25, 16, 105, 105, 16, 76, 105, 105, 16, 0 DB 0, 0, 16, 76, 76, 16, 105, 16, 25, 25, 25, 25, 16, 105, 16, 76, 76, 16, 0, 0, 0, 0, 105, 16, 105, 16, 105, 16, 16, 16, 16, 16, 16, 105, 16, 105, 16, 105, 0, 0 DB 0, 0, 105, 0, 16, 105, 16, 76, 76, 76, 76, 76, 76, 16, 105, 16, 0, 105, 0, 0, 0, 105, 105, 0, 0, 16, 76, 16, 16, 16, 16, 16, 16, 76, 16, 0, 0, 105, 105, 0 DB 0, 105, 0, 0, 16, 105, 76, 76, 76, 76, 76, 76, 76, 76, 105, 16, 0, 0, 105, 0, 0, 105, 0, 16, 105, 105, 76, 76, 76, 76, 76, 76, 76, 76, 105, 105, 16, 0, 105, 0 DB 105, 105, 16, 105, 76, 25, 25, 25, 16, 16, 16, 16, 25, 25, 25, 76, 105, 16, 105, 105, 105, 0, 16, 105, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 105, 16, 0, 105 DB 105, 0, 16, 105, 16, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 16, 105, 16, 0, 105, 105, 0, 0, 16, 105, 76, 76, 76, 105, 105, 105, 105, 76, 76, 76, 105, 16, 0, 0, 105 DB 105, 0, 0, 16, 105, 76, 76, 105, 105, 105, 105, 105, 105, 76, 76, 105, 16, 0, 0, 105, 105, 0, 0, 0, 16, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 16, 0, 0, 0, 105 DB 105, 105, 105, 105, 105, 16, 16, 16, 105, 105, 105, 105, 16, 16, 16, 105, 105, 105, 105, 105, 105, 76, 76, 76, 76, 76, 76, 76, 16, 16, 16, 16, 76, 76, 76, 76, 76, 76, 76, 105 DB 105, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 105, 105, 105, 105, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 105, 105, 105 DB 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105 ;next is the second player's heart pixel colors/Note: they are indexed in reversed order' h2 DB 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 105, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 105, 105, 105, 16 DB 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 105, 105, 105, 105, 105, 16, 0, 0, 0, 0, 0, 0, 0, 16, 105, 105, 105, 105, 105, 105, 105, 16, 0, 0, 0, 0, 0, 16, 105, 105 DB 105, 105, 105, 105, 105, 105, 105, 16, 0, 0, 0, 0, 16, 105, 105, 105, 105, 16, 105, 105, 105, 105, 16, 0, 0, 0, 0, 0, 16, 105, 105, 16, 0, 16, 105, 105, 16, 0, 0, 0 DB 0, 0, 0, 0, 16, 16, 0, 0, 0, 16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 Barrier_array DB 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 DB 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 DB 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 DB 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 DB 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 186, 186, 186, 186, 186, 186, 186 DB 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 DB 186, 16, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186 DB 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 DB 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 DB 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186 DB 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 DB 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 16, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186, 186 ;MAIN MENU GAME_MASTER DB 00H GAME_SLAVE DB 0 CHAT_MASTER DB 0 CHAT_SLAVE DB 0 LEVEL_CHOSEN DB 0 GAME_INVITATION_SEND_MSG DB 'YOU SENT A GAME INVITATION TO $' GAME_INVITATION_REC_MSG DB ' sent A GAME INVITATION TO YOU $' CHAT_INVITATION_SEND_MEG DB 'YOU SENT A CHAT INVITATION TO $' CHAT_INVITATION_REC_MEG DB ' sent A CHAT INVITATION TO YOU $' play_against_meg DB ' ', 0ah,0dh DB ' ============================================',0ah,0dh DB ' || ||',0ah,0dh DB ' || * YOU PLAY AGAINST ||',0ah,0dh DB ' || ||',0ah,0dh DB ' ============================================',0ah,0dh DB '$',0ah,0dh WAITING_MESSAGE DB 'PLEASE WAIT FOR OTHER PLAYER RESPONSE $' CHAT DB '*To Start Chatting Press F1 $' Sky_GAME DB '*To Start Sky Fall Game Press F2 $' END_GAME_mess DB '*To End the Program Press ESC $' levelone DB '*please press 1 for level 1 $' leveltwo DB '*please press 2 for level 2 $' Name_Message_1 DB '*Enter the first player name,Press Enter to porceed $' Name_Message_2 DB '*Enter the second player name, Press Enter to porceed $' Invalid_Start_msg2 db "* Invalid Player Name ! $" ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Game over screen;;;;;;;;;;;;;;;;;;;;;;;;;;; imgW equ 200 imgH equ 26 img DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 112, 112, 112, 112, 112, 112, 112, 112, 184, 184, 16, 16, 16, 16, 184, 183, 112, 112, 112, 112, 112, 184, 16, 184, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112 DB 112, 112, 112, 112, 183, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 183, 184, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 183, 183, 112, 112, 112, 184 DB 184, 184, 112, 112, 112, 112, 112, 112, 112, 185, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 112, 112, 112, 112, 112, 112, 112, 112, 112, 184, 112, 112, 112 DB 184, 184, 112, 112, 112, 112, 112, 112, 16, 16, 184, 112, 112, 112, 112, 112, 184, 16, 16, 16, 16, 16, 16, 16, 16, 184, 112, 112, 184, 184, 112, 112, 16, 16, 184, 112, 112, 112, 112, 112 DB 183, 16, 16, 16, 16, 16, 16, 16, 16, 184, 184, 112, 112, 112, 112, 184, 16, 16, 184, 112, 112, 112, 184, 112, 184, 184, 112, 112, 112, 112, 112, 112, 184, 184, 16, 16, 16, 16, 16, 16 DB 113, 113, 111, 111, 111, 111, 111, 111, 136, 184, 16, 16, 16, 16, 184, 207, 136, 111, 111, 111, 111, 183, 185, 209, 111, 111, 111, 111, 111, 111, 111, 111, 113, 113, 111, 111, 113, 113, 113, 113 DB 111, 111, 111, 111, 208, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 183, 207, 113, 113, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 208, 136, 113, 113, 111, 111 DB 113, 111, 113, 113, 113, 111, 113, 113, 111, 208, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 208, 111, 111, 111, 111, 113, 111, 111, 111, 111, 111, 111, 111, 111 DB 111, 136, 111, 111, 111, 111, 111, 111, 16, 16, 111, 111, 111, 111, 111, 111, 183, 16, 16, 16, 16, 16, 16, 16, 16, 183, 111, 111, 111, 111, 111, 111, 16, 16, 111, 111, 113, 113, 111, 110 DB 182, 16, 16, 16, 16, 16, 16, 16, 16, 185, 113, 111, 111, 111, 111, 111, 16, 185, 208, 111, 111, 111, 113, 113, 113, 113, 111, 111, 113, 113, 113, 113, 113, 185, 16, 16, 16, 16, 16, 16 DB 113, 113, 4, 4, 4, 4, 4, 4, 4, 184, 184, 16, 16, 16, 184, 111, 4, 4, 4, 4, 4, 4, 184, 208, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 DB 4, 4, 40, 40, 4, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 112, 4, 4, 4, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 112, 4, 4, 4, 4, 4 DB 4, 4, 4, 4, 4, 4, 4, 4, 4, 111, 184, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 111, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 DB 4, 4, 4, 4, 4, 4, 4, 4, 184, 184, 112, 4, 4, 4, 4, 4, 185, 16, 16, 16, 16, 16, 16, 16, 16, 184, 4, 4, 4, 4, 4, 4, 184, 183, 4, 4, 4, 4, 4, 4 DB 185, 16, 16, 16, 16, 16, 16, 16, 16, 208, 4, 4, 4, 4, 4, 111, 184, 183, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 112, 184, 16, 16, 16, 16, 16 DB 113, 113, 4, 4, 4, 4, 4, 4, 4, 112, 183, 18, 16, 16, 184, 111, 4, 4, 40, 4, 4, 4, 184, 208, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 DB 4, 4, 40, 40, 4, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 112, 4, 4, 4, 183, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 184, 113, 4, 4, 4, 4, 4 DB 4, 4, 4, 4, 4, 4, 4, 4, 4, 111, 184, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 111, 111, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 DB 4, 4, 4, 4, 4, 4, 4, 4, 184, 184, 112, 4, 4, 4, 4, 4, 185, 16, 16, 16, 16, 16, 16, 16, 16, 184, 4, 4, 4, 4, 4, 4, 183, 183, 4, 4, 4, 4, 4, 4 DB 112, 16, 16, 16, 16, 16, 16, 16, 16, 208, 4, 4, 4, 4, 4, 111, 183, 183, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 112, 184, 183, 16, 16, 16, 16 DB 16, 16, 112, 4, 40, 40, 4, 40, 4, 4, 4, 4, 183, 184, 184, 113, 4, 40, 40, 40, 4, 112, 16, 16, 16, 16, 16, 16, 183, 183, 16, 185, 184, 184, 16, 16, 16, 184, 112, 4 DB 4, 4, 40, 40, 4, 184, 16, 16, 16, 16, 16, 16, 16, 185, 113, 4, 4, 4, 4, 4, 4, 4, 111, 184, 16, 16, 16, 16, 16, 16, 16, 185, 4, 4, 40, 40, 4, 4, 184, 16 DB 16, 16, 185, 185, 16, 16, 112, 4, 40, 4, 4, 4, 111, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 183, 183, 183, 185, 16, 16, 16, 16, 183, 183, 183, 16, 16, 16 DB 184, 111, 4, 4, 4, 40, 40, 4, 16, 16, 4, 4, 4, 40, 4, 4, 182, 16, 16, 16, 16, 16, 16, 16, 16, 112, 4, 4, 40, 40, 4, 4, 184, 16, 4, 40, 40, 40, 40, 4 DB 112, 16, 16, 16, 16, 16, 16, 16, 16, 185, 40, 40, 40, 40, 4, 4, 16, 184, 4, 4, 4, 40, 4, 4, 111, 184, 185, 185, 185, 185, 4, 4, 4, 4, 4, 4, 183, 16, 16, 16 DB 16, 16, 112, 4, 40, 4, 4, 4, 40, 40, 39, 4, 183, 184, 184, 113, 40, 40, 40, 40, 4, 112, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 112, 4 DB 4, 40, 40, 40, 4, 184, 16, 16, 16, 16, 16, 16, 16, 185, 113, 4, 4, 4, 4, 40, 4, 4, 111, 184, 16, 16, 16, 16, 16, 16, 16, 113, 4, 4, 40, 40, 4, 4, 184, 16 DB 16, 16, 16, 16, 16, 16, 112, 4, 40, 40, 4, 4, 136, 185, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 184, 112, 4, 40, 40, 4, 4, 4, 16, 16, 4, 4, 40, 4, 4, 4, 208, 16, 16, 16, 16, 16, 16, 16, 16, 112, 4, 40, 40, 40, 4, 4, 184, 184, 4, 40, 40, 40, 40, 4 DB 112, 16, 16, 16, 16, 16, 16, 16, 16, 185, 40, 40, 40, 40, 4, 4, 16, 16, 4, 4, 4, 40, 4, 4, 112, 184, 16, 16, 16, 184, 4, 4, 4, 4, 4, 4, 208, 16, 16, 16 DB 16, 16, 183, 136, 136, 4, 40, 40, 40, 40, 40, 4, 112, 112, 112, 4, 40, 40, 40, 40, 39, 111, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 112, 4 DB 40, 40, 40, 40, 4, 112, 16, 16, 16, 16, 184, 184, 112, 4, 40, 40, 40, 40, 40, 40, 40, 40, 4, 112, 184, 184, 16, 16, 16, 16, 16, 111, 40, 40, 40, 40, 40, 4, 16, 16 DB 16, 16, 16, 16, 16, 16, 184, 4, 40, 40, 40, 40, 4, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 185, 4, 40, 40, 40, 40, 4, 184, 184, 4, 40, 40, 40, 40, 4, 208, 16, 184, 184, 184, 112, 183, 184, 184, 185, 40, 40, 40, 40, 40, 4, 184, 184, 4, 40, 40, 40, 40, 40 DB 4, 112, 112, 112, 112, 112, 112, 112, 112, 4, 40, 40, 40, 40, 40, 4, 184, 184, 4, 40, 40, 40, 40, 40, 182, 16, 16, 16, 16, 16, 113, 111, 4, 4, 40, 40, 4, 112, 184, 184 DB 16, 16, 184, 184, 184, 112, 40, 40, 40, 40, 40, 40, 113, 113, 4, 4, 40, 40, 40, 40, 39, 111, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 112, 4 DB 40, 40, 40, 40, 4, 112, 16, 16, 16, 16, 208, 136, 4, 4, 40, 40, 40, 40, 40, 40, 40, 40, 40, 4, 136, 136, 16, 16, 16, 16, 16, 111, 40, 40, 40, 40, 40, 4, 16, 16 DB 16, 16, 16, 16, 16, 16, 184, 4, 40, 40, 40, 40, 4, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 185, 4, 40, 40, 40, 40, 4, 184, 184, 4, 40, 40, 40, 40, 40, 208, 16, 16, 208, 136, 136, 207, 16, 184, 113, 40, 40, 40, 40, 40, 4, 184, 184, 4, 40, 40, 40, 40, 40 DB 4, 4, 4, 4, 111, 111, 136, 136, 4, 4, 40, 40, 40, 40, 40, 4, 184, 184, 4, 40, 40, 40, 40, 39, 182, 16, 16, 16, 16, 16, 184, 112, 112, 4, 40, 40, 4, 113, 113, 113 DB 16, 16, 16, 16, 16, 185, 4, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 4, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 4 DB 40, 40, 40, 40, 4, 111, 16, 16, 16, 184, 112, 41, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 4, 184, 16, 16, 16, 184, 110, 40, 40, 40, 40, 4, 4, 184, 16 DB 16, 16, 16, 16, 16, 16, 184, 4, 40, 40, 40, 40, 4, 112, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 184, 112, 40, 40, 40, 40, 40, 4, 182, 183, 4, 40, 40, 40, 40, 40, 185, 184, 184, 112, 40, 40, 111, 184, 184, 113, 40, 40, 40, 40, 40, 4, 185, 184, 4, 4, 40, 40, 40, 40 DB 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 4, 184, 183, 4, 40, 40, 40, 40, 40, 208, 184, 184, 184, 16, 16, 16, 16, 184, 111, 40, 40, 40, 40, 40, 4 DB 16, 16, 16, 16, 16, 185, 4, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 39, 4, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 185, 4 DB 40, 40, 40, 40, 4, 112, 16, 18, 16, 16, 112, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 4, 185, 16, 18, 16, 184, 110, 40, 40, 40, 40, 40, 4, 184, 16 DB 16, 16, 16, 16, 16, 16, 184, 6, 40, 40, 40, 40, 4, 184, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 184, 112, 40, 40, 40, 40, 40, 4, 183, 183, 4, 40, 40, 40, 40, 40, 113, 184, 184, 111, 40, 40, 111, 184, 184, 113, 40, 40, 40, 40, 40, 4, 184, 184, 4, 40, 40, 40, 40, 40 DB 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 4, 184, 184, 4, 40, 40, 40, 40, 40, 185, 184, 184, 184, 16, 16, 16, 16, 16, 111, 40, 40, 40, 40, 40, 4 DB 6, 6, 6, 6, 6, 6, 42, 42, 6, 113, 186, 209, 207, 206, 113, 6, 42, 42, 42, 41, 12, 114, 16, 16, 16, 16, 16, 16, 16, 114, 140, 6, 6, 6, 6, 6, 6, 6, 42, 42 DB 42, 42, 42, 42, 140, 186, 184, 212, 140, 6, 42, 42, 42, 42, 42, 42, 6, 113, 185, 113, 6, 42, 42, 42, 42, 42, 6, 6, 163, 185, 16, 188, 42, 41, 42, 42, 42, 6, 184, 16 DB 16, 16, 16, 16, 16, 16, 185, 12, 41, 42, 42, 42, 12, 185, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 115, 140, 6, 6, 6, 6, 6, 6 DB 6, 42, 42, 42, 42, 42, 42, 6, 16, 16, 6, 42, 42, 42, 42, 42, 42, 42, 6, 42, 42, 42, 42, 42, 6, 42, 42, 42, 42, 41, 42, 6, 185, 184, 6, 42, 42, 42, 42, 42 DB 114, 185, 111, 183, 208, 208, 185, 185, 184, 114, 12, 42, 42, 42, 42, 6, 16, 16, 12, 42, 42, 42, 42, 42, 6, 6, 6, 186, 16, 16, 16, 16, 16, 137, 42, 42, 42, 42, 42, 6 DB 65, 42, 42, 42, 65, 42, 42, 42, 12, 112, 16, 184, 184, 184, 184, 139, 42, 42, 42, 42, 12, 6, 16, 16, 16, 16, 16, 16, 16, 136, 65, 42, 42, 42, 42, 12, 65, 42, 42, 42 DB 42, 42, 42, 42, 12, 113, 16, 138, 65, 42, 42, 42, 42, 42, 42, 42, 12, 184, 184, 185, 12, 42, 42, 42, 42, 42, 42, 65, 64, 185, 16, 139, 42, 42, 42, 42, 12, 6, 184, 16 DB 16, 16, 16, 16, 16, 16, 185, 64, 42, 42, 42, 42, 12, 185, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 184, 139, 65, 65, 42, 42, 42, 42, 42 DB 42, 42, 42, 42, 42, 42, 42, 12, 16, 16, 12, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 65, 42, 42, 42, 42, 42, 42, 42, 185, 16, 12, 12, 42, 42, 42, 12 DB 114, 184, 184, 184, 16, 16, 16, 184, 184, 114, 12, 42, 42, 42, 42, 12, 16, 16, 12, 42, 42, 42, 42, 42, 42, 65, 65, 114, 16, 16, 16, 16, 16, 138, 42, 42, 42, 42, 12, 6 DB 42, 42, 42, 42, 42, 42, 42, 65, 24, 208, 16, 16, 16, 16, 16, 140, 42, 42, 42, 42, 42, 115, 16, 16, 16, 16, 16, 16, 16, 137, 65, 65, 42, 65, 65, 65, 65, 65, 42, 42 DB 42, 42, 42, 42, 65, 186, 16, 138, 43, 42, 42, 42, 42, 42, 65, 65, 164, 185, 16, 208, 25, 65, 42, 42, 42, 42, 42, 42, 42, 185, 16, 138, 42, 42, 42, 42, 42, 6, 16, 16 DB 16, 16, 16, 16, 16, 16, 186, 42, 42, 42, 43, 43, 140, 185, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 183, 139, 65, 42, 42, 65, 64, 65, 65 DB 65, 42, 42, 42, 42, 42, 42, 42, 16, 16, 6, 43, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 16, 16, 6, 42, 42, 42, 42, 42 DB 114, 16, 16, 16, 16, 16, 16, 16, 16, 138, 42, 42, 42, 42, 43, 6, 16, 16, 12, 65, 65, 65, 65, 42, 65, 12, 65, 211, 16, 16, 16, 16, 16, 138, 42, 42, 42, 42, 42, 6 DB 43, 43, 43, 42, 43, 43, 115, 114, 209, 16, 16, 16, 16, 16, 184, 140, 43, 43, 43, 43, 43, 115, 16, 16, 16, 16, 16, 16, 16, 186, 114, 114, 114, 114, 114, 114, 114, 114, 6, 43 DB 43, 43, 43, 42, 65, 187, 16, 139, 43, 43, 42, 43, 43, 42, 114, 187, 187, 16, 16, 184, 187, 114, 114, 43, 43, 43, 43, 43, 65, 185, 16, 139, 43, 42, 43, 43, 43, 6, 16, 16 DB 16, 16, 16, 16, 16, 16, 186, 43, 43, 43, 43, 43, 65, 186, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 185, 114, 114, 114, 113, 113, 114, 114 DB 114, 6, 43, 43, 43, 43, 43, 42, 16, 16, 6, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 42, 16, 16, 42, 43, 43, 43, 43, 43 DB 115, 16, 16, 16, 16, 16, 16, 16, 16, 137, 43, 43, 43, 43, 43, 42, 16, 16, 113, 114, 114, 114, 114, 114, 114, 114, 114, 185, 16, 16, 16, 16, 16, 138, 43, 43, 43, 42, 43, 42 DB 43, 43, 43, 43, 43, 43, 186, 16, 16, 16, 16, 16, 16, 16, 16, 140, 43, 43, 43, 43, 43, 116, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 187, 66 DB 43, 43, 43, 43, 43, 187, 16, 163, 43, 43, 43, 43, 43, 6, 16, 16, 16, 16, 16, 167, 16, 16, 185, 66, 43, 43, 43, 43, 43, 186, 16, 140, 43, 43, 43, 43, 14, 140, 16, 16 DB 16, 16, 16, 16, 16, 16, 187, 66, 43, 43, 43, 43, 66, 186, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 138, 43, 43, 43, 43, 43, 43, 16, 16, 6, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 16, 16, 140, 43, 43, 43, 43, 43 DB 138, 16, 16, 16, 16, 16, 16, 16, 16, 138, 43, 43, 43, 43, 43, 140, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 167, 166, 16, 16, 16, 140, 44, 43, 43, 43, 43, 6 DB 43, 43, 43, 43, 43, 43, 209, 16, 16, 16, 16, 16, 16, 16, 16, 25, 43, 43, 43, 43, 14, 116, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 187, 66 DB 43, 43, 43, 43, 43, 187, 16, 163, 43, 43, 43, 43, 43, 6, 16, 16, 16, 16, 16, 16, 16, 16, 185, 66, 43, 43, 43, 43, 66, 186, 16, 164, 43, 43, 43, 43, 43, 140, 16, 16 DB 16, 16, 16, 16, 16, 16, 187, 66, 43, 43, 43, 43, 66, 186, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 138, 43, 43, 43, 43, 43, 43, 16, 16, 6, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 16, 16, 43, 14, 43, 43, 43, 43 DB 115, 16, 16, 16, 16, 16, 16, 16, 16, 138, 43, 43, 43, 43, 14, 65, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 167, 16, 16, 16, 16, 140, 43, 43, 43, 43, 43, 43 DB 43, 43, 43, 43, 43, 43, 208, 16, 16, 16, 16, 16, 16, 16, 16, 140, 44, 43, 43, 43, 44, 116, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 187, 14 DB 43, 43, 43, 43, 14, 188, 16, 164, 44, 43, 43, 43, 44, 43, 16, 16, 16, 16, 16, 16, 16, 16, 186, 43, 43, 43, 43, 43, 14, 186, 16, 140, 44, 43, 43, 44, 43, 6, 16, 16 DB 16, 16, 16, 16, 16, 16, 187, 14, 43, 43, 43, 43, 43, 187, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 115, 44, 43, 43, 43, 43, 43, 16, 16, 6, 43, 43, 43, 43, 43, 43, 43, 14, 43, 138, 138, 6, 14, 43, 43, 43, 43, 43, 43, 43, 43, 18, 16, 138, 139, 115, 43, 44, 43 DB 43, 116, 116, 188, 16, 16, 187, 116, 116, 43, 44, 43, 43, 139, 139, 137, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 116, 116, 116, 43, 43, 43, 43, 140, 138, 137 DB 43, 43, 43, 43, 44, 44, 186, 16, 16, 16, 16, 16, 16, 16, 16, 26, 44, 43, 44, 43, 14, 116, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 187, 67 DB 44, 44, 43, 44, 14, 188, 16, 164, 44, 43, 43, 43, 44, 43, 16, 16, 16, 16, 16, 16, 16, 16, 186, 14, 44, 44, 44, 43, 14, 186, 16, 164, 44, 44, 43, 43, 14, 6, 16, 16 DB 16, 16, 16, 16, 16, 16, 187, 14, 43, 43, 43, 44, 14, 187, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 139, 44, 44, 44, 44, 44, 43, 16, 16, 43, 44, 43, 43, 43, 43, 43, 44, 14, 6, 16, 16, 115, 14, 44, 43, 44, 44, 44, 43, 44, 43, 16, 16, 16, 16, 16, 43, 44, 44 DB 14, 14, 68, 140, 16, 16, 139, 68, 14, 14, 43, 44, 43, 185, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 26, 14, 14, 14, 43, 44, 6, 16, 16, 16 DB 14, 14, 14, 44, 44, 45, 187, 16, 16, 16, 16, 16, 16, 16, 16, 6, 44, 44, 44, 44, 14, 116, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 187, 14 DB 44, 44, 44, 44, 14, 188, 16, 164, 44, 43, 44, 43, 44, 6, 16, 16, 16, 16, 16, 16, 16, 16, 186, 14, 44, 44, 44, 44, 14, 186, 16, 164, 67, 14, 44, 44, 44, 6, 16, 16 DB 16, 16, 16, 16, 16, 16, 188, 14, 44, 44, 14, 67, 67, 187, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 DB 16, 115, 44, 44, 44, 44, 44, 43, 16, 16, 43, 44, 44, 44, 43, 43, 14, 14, 67, 25, 16, 16, 139, 67, 67, 14, 44, 44, 44, 44, 44, 43, 16, 16, 16, 16, 16, 26, 67, 14 DB 43, 44, 14, 116, 16, 16, 115, 14, 44, 44, 14, 67, 66, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 43, 44, 43, 44, 14, 67, 26, 16, 16, 16 DB 6, 6, 43, 44, 44, 44, 140, 140, 164, 164, 164, 164, 164, 140, 140, 14, 44, 44, 44, 44, 14, 116, 16, 21, 23, 164, 164, 164, 164, 164, 164, 164, 140, 140, 164, 164, 140, 140, 140, 14 DB 44, 44, 44, 44, 14, 188, 16, 164, 44, 44, 44, 44, 14, 45, 16, 16, 16, 16, 16, 16, 16, 16, 186, 67, 44, 44, 44, 44, 14, 187, 16, 138, 43, 6, 43, 44, 44, 43, 140, 163 DB 164, 164, 163, 164, 164, 140, 116, 14, 44, 44, 6, 115, 115, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 139, 164, 140, 164, 164, 164, 164, 164, 164, 164, 140, 140, 140, 140 DB 140, 25, 14, 44, 44, 44, 44, 43, 16, 16, 43, 44, 44, 44, 44, 14, 43, 116, 116, 115, 16, 16, 187, 116, 116, 6, 44, 44, 44, 44, 44, 14, 18, 16, 16, 16, 16, 139, 116, 116 DB 43, 14, 14, 43, 163, 163, 43, 14, 44, 45, 116, 115, 115, 16, 16, 16, 16, 16, 166, 164, 165, 164, 164, 164, 140, 140, 140, 140, 140, 140, 43, 44, 14, 43, 116, 116, 139, 16, 16, 16 DB 16, 16, 187, 67, 44, 44, 44, 44, 14, 44, 14, 14, 14, 14, 14, 14, 44, 44, 44, 44, 14, 116, 16, 26, 14, 14, 14, 14, 14, 14, 44, 44, 44, 44, 14, 14, 44, 44, 44, 44 DB 44, 44, 44, 44, 14, 188, 16, 164, 44, 44, 44, 44, 44, 45, 16, 16, 16, 16, 16, 16, 16, 16, 186, 14, 44, 44, 44, 44, 14, 187, 16, 16, 16, 16, 116, 14, 44, 44, 14, 44 DB 14, 14, 14, 14, 44, 44, 44, 44, 44, 14, 188, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 14, 14, 44, 44, 44, 44, 14, 44, 44, 44, 44, 44, 14, 14 DB 14, 44, 44, 44, 44, 44, 14, 14, 16, 16, 66, 14, 44, 44, 44, 44, 140, 16, 16, 16, 16, 16, 16, 16, 16, 236, 14, 44, 44, 44, 44, 45, 18, 16, 16, 16, 166, 166, 16, 16 DB 6, 14, 44, 44, 14, 14, 44, 44, 14, 43, 16, 16, 16, 16, 16, 16, 16, 186, 14, 14, 44, 14, 44, 14, 14, 14, 14, 44, 44, 44, 44, 44, 14, 140, 16, 16, 16, 16, 16, 16 DB 16, 16, 187, 68, 14, 44, 44, 44, 44, 14, 44, 44, 14, 14, 14, 14, 44, 44, 44, 44, 14, 116, 16, 27, 44, 14, 14, 14, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44 DB 44, 44, 44, 44, 14, 188, 16, 24, 44, 44, 44, 44, 44, 45, 16, 16, 16, 16, 16, 16, 16, 16, 189, 14, 44, 44, 44, 44, 14, 187, 16, 16, 16, 16, 140, 14, 44, 44, 14, 14 DB 14, 44, 14, 14, 44, 44, 44, 44, 44, 14, 188, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 18, 14, 14, 44, 44, 44, 14, 44, 44, 44, 44, 44, 44, 14, 14 DB 14, 44, 44, 44, 44, 44, 14, 14, 16, 16, 66, 14, 44, 44, 44, 14, 140, 16, 16, 16, 16, 16, 16, 16, 16, 138, 14, 44, 44, 44, 44, 44, 18, 16, 16, 16, 166, 166, 16, 16 DB 6, 14, 14, 14, 14, 14, 44, 44, 14, 43, 16, 16, 16, 16, 16, 16, 16, 186, 14, 14, 44, 14, 44, 14, 14, 14, 14, 44, 44, 44, 44, 44, 14, 140, 16, 16, 16, 16, 16, 16 DB 16, 16, 18, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 25, 164, 24, 24, 24, 20, 16, 22, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24 DB 24, 24, 164, 164, 24, 189, 16, 21, 24, 164, 24, 24, 24, 165, 16, 16, 16, 16, 16, 16, 16, 16, 16, 23, 24, 24, 24, 24, 24, 18, 16, 16, 16, 16, 20, 24, 164, 140, 164, 164 DB 24, 24, 24, 24, 24, 24, 24, 24, 24, 164, 209, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 140, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24 DB 24, 24, 164, 24, 24, 24, 24, 24, 16, 16, 165, 24, 24, 24, 164, 164, 20, 16, 16, 16, 16, 16, 16, 16, 16, 19, 164, 164, 24, 24, 25, 140, 16, 16, 16, 16, 16, 16, 16, 16 DB 141, 164, 24, 24, 24, 24, 24, 24, 24, 140, 16, 16, 16, 16, 16, 16, 16, 16, 23, 24, 24, 24, 164, 164, 24, 24, 24, 24, 24, 24, 24, 24, 25, 142, 16, 16, 16, 16, 16, 16 x_position dw 50 y_position dw 30 first_player_wins db 'First Player Wins $' second_player_wins db 'Second player wins $' GAME_OVER_mess db 'Press ESC Key to Return to main menu $' Goodbye_mess db 'Goodbye *^-^* $' ;;;;;;;CHAT ;;; First_cursor_X DB 6 First_cursor_Y DB 1 ; SECOND CURSOR USED FOR RECEIVING SECOND_CURSOR_X DB 6 SECOND_CURSOR_Y DB 13 start_position_x equ 6 LETTER_SENT DB ? LETTER_RECEIVING DB ? Line_status_register equ 3FDH TRANSMIT_DATA_REGISTER equ 3F8H Line_Control_Register equ 3fbh end_line db 76 IS_ENTER DB 0 IS_BACKSPACE DB 0 ;players Name first_chatter db 'chatter 1 : $' second_chatter db 'chatter 2 : $' chat_end_string db 'To end chat press ESC $' ;;; IN GAME CHAT MODULE in_game_cursor_up db 0 in_game_cursor_down db 0 in_game_received_val db 0 in_game_to_send_val db 0 in_game_iterator db 0 in_game_end_chat db 0 is_quit db 0 level DB 0 ;------------------------------------------------------------ ;;FOR MAKING GAME BEING PLAYED BY TWO PCS LETTER_RECEIVED DB ?;LETTER RECIEVED BY UART is_master DB 01h ;WHEN A PLAYER SENT INVI. TO THE ANOTHER ONE SO HE IS THE MASTER (MASTER VALUE=1) STORED_KEY_OR_UART DB ?;LETTER RECIEVED BY UART OR KEY OF KEYBOARD(OPTIONS OF CONTROLLING THE PLAYERS) ;--------------------------------------------------------------------------- .code MAIN PROC FAR mov ax,@data mov ds ,ax MOV ES, AX CALL Far PTR Take_User_Data Call FAR PTR MAIN_MENU Call FAR PTR CLEAR_SCREEN mov ah,2 mov dx,090fh int 10h PRINT_Messages Goodbye_mess mov ah,0 int 16h RET MAIN ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;taking the character from the user and reacting to it ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;taking the character from the user and reacting to it ;taking the character from the user and reacting to it MOVE_PLAYERS PROC FAR ;Check if any player is freezed--> then reduce its freezing time cmp first_player_freeze,0 je Is_Second_Player_Freeze dec first_player_freeze Is_Second_Player_Freeze: cmp second_player_freeze,0 je Check_Pressed dec second_player_freeze Check_Pressed: ;TO KNOW THAT I AM THE MASTER OR THE SLAVE mov DL,GAME_MASTER CMP DL, 0 jnz I_AM_NOT_MASTER_reverse_label jmp I_AM_NOT_MASTER I_AM_NOT_MASTER_reverse_label: ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MASTER;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;check if any key is being pressed MOV AH,01h INT 16h JnZ CHECK_MOVEMENT_MASTER_KEYBOARD ;ZF = 1, JZ -> Jump If Zero jmp CHECK_MOVEMENT_MASTER_UART CHECK_MOVEMENT_MASTER_KEYBOARD: ;Read which key is being pressed (AL = ASCII character/ AH = SCAN CODE) MOV AH,00h INT 16h SendChar AH ;in game chat cmp ah,27h ;press ';' to start ni game chat jne cont1 ;call far ptr send_in_chat_inv call far ptr start_in_game_chatting jmp End_Moving cont1: cmp AH,39h ;this is space key(ATTACK BUTTON) jne First_moved_1 cmp first_player_freeze,0 JLE Do_not_End_Moving_1 ;if it is still freezed jmp End_Moving Do_not_End_Moving_1: cmp First_Is_Collided,1 ;If he is colliding, he cannot attack JNE Do_not_End_Moving_2 Jmp End_Moving Do_not_End_Moving_2: call FAR PTR First_Player_Attack jmp End_Moving First_moved_1: cmp first_player_freeze,0 JLE Do_not_End_Moving_3 jmp End_Moving ;if it is still freezed Do_not_End_Moving_3: MOV STORED_KEY_OR_UART,AH call FAR PTR CHECK_FIRST_PLAYER_MOVEMENT jmp End_Moving CHECK_MOVEMENT_MASTER_UART: ;;;;;;;;;;;;;;;;;;;;;;;RECIEVEFROM_UART;;;;;;;;;;;;;;;;;;;;;;;;;;; ReceiveCharNotAmustToRecieve MOV LETTER_RECEIVED,AL ;in game chat cmp LETTER_RECEIVED,27h ;press ';' to start ni game chat jne cont2 ;call far ptr send_in_chat_inv call far ptr start_in_game_chatting jmp End_Moving cont2: ;;;;;;;;;;;;;;;;;;;;;;;RECIEVEFROM_UART;;;;;;;;;;;;;;;;;;;;;;;;;;; cmp LETTER_RECEIVED,39h ;this is Enter (ATTACK BUTTON) jne Second_MOVED_1 cmp second_player_freeze,0 JLE Do_not_End_Moving_4 jmp End_Moving ;if it is still freezed Do_not_End_Moving_4: cmp Second_Is_Collided,1 ;If he is colliding, he cannot attack JNE Do_not_End_Moving_5 Jmp End_Moving Do_not_End_Moving_5: call FAR PTR Second_Player_Attack jmp End_Moving Second_MOVED_1: cmp second_player_freeze,0 JLE Do_not_End_Moving_6 jmp End_Moving ;if it is still freezed Do_not_End_Moving_6: MOV STORED_KEY_OR_UART,AL call FAR PTR CHECK_SECOND_PLAYER_MOVEMENT jmp End_Moving ;/////////////////////////////////////////////////////////////////////////////////////////////////////SLAVE///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// I_AM_NOT_MASTER: MOV AH,01h INT 16h JnZ CHECK_MOVEMENT_SLAVE_KEYBOARD ;ZF = 1, JZ -> Jump If Zero JZ CHECK_MOVEMENT_SLAVE_UART CHECK_MOVEMENT_SLAVE_KEYBOARD: ;Read which key is being pressed (AL = ASCII character/ AH = SCAN CODE) MOV AH,00h INT 16h SendChar AH cmp ah,27h ;press ';' to start ni game chat jne cont3 ;call far ptr send_in_chat_inv call far ptr start_in_game_chatting jmp End_Moving cont3: cmp AH,39h ;this is ENTER key (ATTACK BUTTON) jne SECOND_moved_2 cmp SECOND_player_freeze,0 jg End_Moving ;if it is still freezed cmp SECOND_Is_Collided,1 ;If he is colliding, he cannot attack JE End_Moving call FAR PTR SECOND_Player_Attack jmp End_Moving SECOND_moved_2: cmp first_player_freeze,0 jg End_Moving ;if it is still freezed MOV STORED_KEY_OR_UART,AH call FAR PTR CHECK_SECOND_PLAYER_MOVEMENT jmp End_Moving CHECK_MOVEMENT_SLAVE_UART: ;;;;;;;;;;;;;;;;;;;;;;;RECIEVEFROM_UART;;;;;;;;;;;;;;;;;;;;;;;;;;; ReceiveCharNotAmustToRecieve MOV LETTER_RECEIVED,AL cmp LETTER_RECEIVED,27h ;press ';' to start ni game chat jne cont4 ;call far ptr send_in_chat_inv call far ptr start_in_game_chatting jmp End_Moving cont4: ;;;;;;;;;;;;;;;;;;;;;;;RECIEVEFROM_UART;;;;;;;;;;;;;;;;;;;;;;;;;;; cmp LETTER_RECEIVED,39h ;this is SPACE (ATTACK BUTTON) jne FIRST_MOVED_2 cmp FIRST_player_freeze,0 jg End_Moving ;if it is still freezed cmp FIRST_Is_Collided,1 ;If he is colliding, he cannot attack JE End_Moving call FAR PTR FIRST_Player_Attack jmp End_Moving FIRST_MOVED_2: cmp second_player_freeze,0 jg End_Moving ;if it is still freezed MOV STORED_KEY_OR_UART,AL call FAR PTR CHECK_FIRST_PLAYER_MOVEMENT ;call FAR PTR CHECK_SECOND_PLAYER_MOVEMENT jmp End_Moving End_Moving: RET MOVE_PLAYERS ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;this will check for direction of the attack First_Player_Attack PROC mov ax,first_player_X cmp ax,second_player_X jGE Second_IS_IN_THE_LEFT_SIDE call FAR PTR First_Attack_Left_TO_Right RET Second_IS_IN_THE_LEFT_SIDE: Call far PTR First_Attack_Right_TO_Left RET First_Player_Attack ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;this will check for direction of the attack Second_Player_Attack PROC mov ax,Second_player_X cmp ax,First_player_X jGE First_IS_IN_THE_LEFT_SIDE call FAR PTR Second_Attack_Left_TO_Right RET First_IS_IN_THE_LEFT_SIDE: Call far PTR Second_Attack_Right_TO_Left RET Second_Player_Attack ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;clear the console CLEAR_SCREEN PROC FAR MOV AH,00h ;set the configuration to video mode MOV AL,13h ;choose the video mode INT 10h ;execute the configuration MOV AH,0fh ;set the configuration MOV BH,00h ;to the background color MOV BL,00h ;choose black as background color INT 10h ;execute the configuration RET CLEAR_SCREEN ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;draw the image of player one draw_p1 proc FAR ;;;;;;;;;;;;;; mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov di,0 mov al,p1[DI] ;the pixel color mov bh,0 ;the page number mov cx,first_player_X ;the starting x-position (column) add cx,PLAYERS_WIDTH ;as we draw in the reversed order mov dx,first_player_Y ;the starting y-position (row) add dx,PLAYERS_HEIGHT ;as we draw in the reversed order ;here we loop for the image size (player_size) fill_p1: cmp al,0 jz pass_the_pixel int 10h pass_the_pixel: inc di mov al,p1[DI] dec cx cmp cx,first_player_X jnz fill_p1 ;if not zero so we continue to the same row mov cx,first_player_X ;the starting x-position (column) add cx,PLAYERS_WIDTH ;as we draw in the reversed order dec dx ;if not zero so we continue to draw the background cmp dx,first_player_Y jnz fill_p1 ;;;;;;;;;;;;;; ret draw_p1 endp ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;draw the image of player two draw_p2 proc FAR ;;;;;;;;;;;;;; mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov di,0 mov al,p2[DI] ;the pixel color mov bh,0 ;the page number mov cx,second_player_X ;the starting x-position (column) add cx,PLAYERS_WIDTH ;as we draw in the reversed order mov dx,SECOND_PLAYER_Y ;the starting y-position (row) add dx,PLAYERS_HEIGHT ;as we draw in the reversed order ;here we loop for the image size (player_size) fill_p2: cmp al,0 jz pass_the_pixel_2 int 10h pass_the_pixel_2: inc di mov al,p2[DI] dec cx cmp cx,second_player_X jnz fill_p2 ;if not zero so we continue to the same row mov cx,second_player_X ;the starting x-position (column) add cx,PLAYERS_WIDTH ;as we draw in the reversed order dec dx ;if not zero so we continue to draw the background cmp dx,SECOND_PLAYER_Y jnz fill_p2 ;;;;;;;;;;;;;; ret draw_p2 endp ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;fill the whole screen with the background color draw_background proc FAR ;;;;;;;;;;;;;; mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov al,background_color ;the pixel color mov bh,0 ;the page number mov cx,0 ;the x-position (column) mov dx,0 ;the y-position (row) ;here we loop for 4/5 of the screen fillblue: int 10h inc cx cmp cx,WINDOW_WIDTH jnz fillblue ;if not zero so we continue to the same row inc dx mov cx,0 cmp dx,WINDOW_HEIGHT ;if not zero so we continue to draw the background jnz fillblue ;;;;;;;;;;;;;; ret draw_background endp ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;draw a number of hearts that is first_player_health draw_h1 PROC FAR ;check if health is zero, don't draw mov ax,first_player_health cmp ax,0 jnz first_player_alive RET first_player_alive: mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov PRE_POSITION_X,first_player_health_X mov PRE_POSITION_Y,first_player_health_Y mov si,0 CLEAR_H1: mov al,background_color mov bh,0 mov cx,PRE_POSITION_X ;the starting x-position (column) add cx,health_bar_width mov dx,pre_position_y add dx,window_bounds_upper fill_h1_background: int 10h dec cx cmp cx,pre_position_x jnz fill_h1_background mov cx,PRE_POSITION_X ;the starting x-position (column) add cx,health_bar_width dec dx cmp dx,PRE_POSITION_Y jnz fill_h1_background draw_one_Red_heart: ;;;;;;;;;;;;;; mov di,0 mov al,h1[DI] ;the pixel color mov bh,0 ;the page number mov cx,PRE_POSITION_X ;the starting x-position (column) add cx,heart_WIDTH ;as we draw in the reversed order mov dx,PRE_POSITION_Y ;the starting y-position (row) add dx,heart_HEIGHT ;as we draw in the reversed order ;here we loop for the image size (player_size) fill_h1: cmp al,0 jz pass_the_pixel__1 int 10h pass_the_pixel__1: inc di mov al,h1[DI] dec cx cmp cx,PRE_POSITION_X jnz fill_h1 ;if not zero so we continue to the same row mov cx,PRE_POSITION_X ;the starting x-position (column) add cx,heart_WIDTH ;as we draw in the reversed order dec dx ;if not zero so we continue to draw the background cmp dx,PRE_POSITION_Y jnz fill_h1 ;;;;;;;;;;;;;; inc si cmp si,first_player_health jz finish_drawing_h1 mov di,pre_position_x add di,heart_WIDTH mov pre_position_x,di jmp draw_one_Red_heart finish_drawing_h1: ret draw_h1 ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;draw a number of hearts that is second_player_health draw_h2 PROC FAR ;check if health is zero, don't draw mov ax,second_player_health cmp AX,0 jnz second_player_alive RET second_player_alive: mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov PRE_POSITION_X,second_player_health_X mov PRE_POSITION_Y,second_player_health_Y mov si,0 CLEAR_H2: mov al,background_color mov bh,0 mov cx,WINDOW_WIDTH ;the ending x-position (column) SUB cx,health_bar_width mov dx,pre_position_y add dx,window_bounds_upper fill_h2_background: int 10h INC cx cmp cx,WINDOW_WIDTH jnz fill_h2_background mov cx,WINDOW_WIDTH ;the starting x-position (column) sub cx,health_bar_width dec dx cmp dx,PRE_POSITION_Y jnz fill_h2_background draw_one_Blue_heart: ;;;;;;;;;;;;;; mov di,0 mov al,h2[DI] ;the pixel color mov bh,0 ;the page number mov cx,PRE_POSITION_X ;the starting x-position (column) add cx,heart_WIDTH ;as we draw in the reversed order mov dx,PRE_POSITION_Y ;the starting y-position (row) add dx,heart_HEIGHT ;as we draw in the reversed order ;here we loop for the image size (player_size) fill_h2: cmp al,0 jz pass_the_pixel__2 int 10h pass_the_pixel__2: inc di mov al,h2[DI] dec cx cmp cx,PRE_POSITION_X jnz fill_h2 ;if not zero so we continue to the same row mov cx,PRE_POSITION_X ;the starting x-position (column) add cx,heart_WIDTH ;as we draw in the reversed order dec dx ;if not zero so we continue to draw the background cmp dx,PRE_POSITION_Y jnz fill_h2 ;;;;;;;;;;;;;; inc si cmp si,second_player_health jz finish_drawing_h2 mov di,pre_position_x sub di,heart_WIDTH mov pre_position_x,di jmp draw_one_Blue_heart finish_drawing_h2: ret draw_h2 ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; FILLRECTANGLE proc FAR MOV DI,0 PUSH LEN FILL: PUSH LEN FILLINNER: MOV AH,0CH MOV AL,Barrier_array[DI] INC DI MOV BH,0H MOV CX,LEN MOV DX,WID INT 10H MOV BX,LENMAX INC LEN CMP BX,LEN JNZ FILLINNER POP LEN INC WID MOV BX,WIDMAX CMP BX,WID JNZ FILL POP WID RET FILLRECTANGLE ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; DRAW_BARRIER1 PROC FAR ;As we use pre_position variables as temp, and we always call draw_barrier after we update their values ;We need to condition only one special case is when we draw them for the first time mov ax,pre_position_y cmp ax,0 jz first_time_to_draw1 first_time_to_draw1: mov Ax,X_BARRIER1 mov LEN,Ax add Ax, BARRIER_HORIZONTAL_SIZE mov LENMAX,ax mov ax,Y_BARRIER1 mov WID,ax add ax, BARRIER_VERTICAL_SIZE mov WIDMAX,ax CALL FAR PTR CHECK_BOUNDARY_BARRIER1 RET DRAW_BARRIER1 endp ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; DRAW_BARRIER2 PROC FAR ;As we use pre_position variables as temp, and we always call draw_barrier after we update their values ;We need to condition only one special case is when we draw them for the first time mov ax,pre_position_y cmp ax,0 jz first_draw2 first_draw2: ;; CALL CHECK_OVERLAPPING_BARRIER2 mov Ax,X_BARRIER2 mov LEN,Ax add Ax, BARRIER_HORIZONTAL_SIZE mov LENMAX,ax mov ax,Y_BARRIER2 mov WID,ax add ax, BARRIER_VERTICAL_SIZE mov WIDMAX,ax CALL FAR PTR CHECK_BOUNDARY_BARRIER2 RET DRAW_BARRIER2 ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;checking that this move is allowed CHECK_FIRST_PLAYER_MOVEMENT PROC FAR ;STORE THE PREVIOUS POSITION OF PLAYER 1, we will use it if the new position causes collision (the same as push it in the stack) MOV BX,first_player_X MOV PRE_POSITION_X,BX mov BX,first_player_Y MOV PRE_POSITION_Y,BX ;if it is 'w' or 'W' move up CMP STORED_KEY_OR_UART, 48H JE MOVE_FIRST_PLAYER_UP ;if it is 's' or 'S' move down CMP STORED_KEY_OR_UART,50H JE MOVE_FIRST_PLAYER_DOWN ;if it is 'D' or 'd' move first player right cmp STORED_KEY_OR_UART,4DH je MOVE_FIRST_PLAYER_right ; if it is 'A' or 'a' move first player left cmp STORED_KEY_OR_UART,4BH je MOVE_FIRST_PLAYER_LEFT JMP Exit_FIRST_PLAYER_MOVEMENT MOVE_FIRST_PLAYER_UP: MOV AX,PLAYERS_VELOCITY SUB first_player_Y,AX MOV AX,window_bounds_upper CMP first_player_Y,AX JL FIX_FIRST_PLAYER_TOP_POSITION ;it will jump if first_player_Y < AX ---> outside the window JMP CHECK_FOR_COLLISION_1 FIX_FIRST_PLAYER_TOP_POSITION: ;Return it to inside the window MOV first_player_Y,AX JMP CHECK_FOR_COLLISION_1 MOVE_FIRST_PLAYER_DOWN: MOV AX,PLAYERS_VELOCITY ADD first_player_Y,AX MOV AX,WINDOW_HEIGHT SUB AX,WINDOW_BOUNDS SUB AX,PLAYERS_HEIGHT CMP first_player_Y,AX JG FIX_FIRST_PLAYER_BOTTOM_POSITION ;it will jump if first_player_Y > AX---> outside the window JMP CHECK_FOR_COLLISION_1 FIX_FIRST_PLAYER_BOTTOM_POSITION: ;Return it to inside the window MOV first_player_Y,AX JMP CHECK_FOR_COLLISION_1 MOVE_FIRST_PLAYER_right: MOV AX,PLAYERS_VELOCITY ADD first_player_X,AX MOV AX,WINDOW_WIDTH SUB AX,PLAYERS_WIDTH SUB AX,WINDOW_BOUNDS cmp first_player_X,AX JG FIX_FIRST_PLAYER_RIGHT_POSITION ;it will jump if first_player_X > AX---> outside the window JMP CHECK_FOR_COLLISION_1 FIX_FIRST_PLAYER_RIGHT_POSITION: ;Return it to inside the window MOV first_player_X,AX JMP CHECK_FOR_COLLISION_1 MOVE_FIRST_PLAYER_LEFT: mov ax,PLAYERS_VELOCITY SUB first_player_X,ax MOV AX,WINDOW_BOUNDS CMP first_player_X,AX JL FIX_FIRST_PLAYER_LEFT_POSITION JMP CHECK_FOR_COLLISION_1 FIX_FIRST_PLAYER_LEFT_POSITION: MOV first_player_X,AX JMP CHECK_FOR_COLLISION_1 CHECK_FOR_COLLISION_1: ; maxx1 > minx2 && minx1 < maxx2 && maxy1 > miny2 && miny1 < maxy2 MOV AX,first_player_X ;IF maxx1 > minx2 ADD AX,PLAYERS_WIDTH CMP AX,second_player_X JNG Exit_FIRST_PLAYER_MOVEMENT ;No collision will happen MOV AX,second_player_X ;IF minx1 < maxx2 ADD AX,PLAYERS_WIDTH CMP first_player_X,AX JNL Exit_FIRST_PLAYER_MOVEMENT ;No collision will happen MOV AX,SECOND_PLAYER_Y ;IF maxy1 > miny2 ADD AX,PLAYERS_HEIGHT CMP AX,first_player_Y JNG Exit_FIRST_PLAYER_MOVEMENT ;No collision will happen MOV AX,first_player_Y ;IF miny1 < maxy2 ADD AX,PLAYERS_HEIGHT CMP SECOND_PLAYER_Y,AX JNL Exit_FIRST_PLAYER_MOVEMENT ;No collision will happen MOV DX,PRE_POSITION_X ; If it reached here then there will be a collision MOV first_player_X,DX ; Return the old values MOV DX,PRE_POSITION_Y MOV first_player_Y,DX RET Exit_FIRST_PLAYER_MOVEMENT: call FAR PTR Update_Players call FAR PTR draw_p1 RET CHECK_FIRST_PLAYER_MOVEMENT ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;checking that this move is allowed ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;checking that this move is allowed CHECK_SECOND_PLAYER_MOVEMENT PROC FAR mov DX,second_player_X MOV PRE_POSITION_X,DX mov DX,SECOND_PLAYER_Y MOV PRE_POSITION_Y,DX ;if it is 'o' or 'O' move up ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IN AX, 60H CMP STORED_KEY_OR_UART, 48H ;(UP_ARROW) JE MOVE_SECOND_PLAYER_UP CMP STORED_KEY_OR_UART, 50H ;(DOWN_ARROW) JE MOVE_SECOND_PLAYER_DOWN CMP STORED_KEY_OR_UART, 4BH ;(LEST_ARROW) JE MOVE_SECOND_PLAYER_left CMP STORED_KEY_OR_UART, 4DH;(RIGHT_ARROW) JE MOVE_SECOND_PLAYER_right JMP EXIT_PLAYERS_MOVEMENT MOVE_SECOND_PLAYER_UP: MOV AX,PLAYERS_VELOCITY SUB SECOND_PLAYER_Y,AX MOV AX,window_bounds_upper CMP SECOND_PLAYER_Y,AX JL FIX_second_player_TOP_POSITION JMP CHECK_FOR_COLLISION_2 FIX_second_player_TOP_POSITION: MOV SECOND_PLAYER_Y,AX JMP CHECK_FOR_COLLISION_2 MOVE_SECOND_PLAYER_DOWN: MOV AX,PLAYERS_VELOCITY ADD SECOND_PLAYER_Y,AX MOV AX,WINDOW_HEIGHT SUB AX,WINDOW_BOUNDS SUB AX,PLAYERS_HEIGHT CMP SECOND_PLAYER_Y,AX JG FIX_second_player_down_POSITION JMP CHECK_FOR_COLLISION_2 FIX_second_player_down_POSITION: MOV SECOND_PLAYER_Y,AX JMP CHECK_FOR_COLLISION_2 MOVE_SECOND_PLAYER_left: MOV AX,PLAYERS_VELOCITY SUB second_player_X,AX MOV AX,WINDOW_BOUNDS CMP second_player_X,AX JL FIX_SECOND_PLAYER_left_POSITION JMP CHECK_FOR_COLLISION_2 FIX_SECOND_PLAYER_left_POSITION: MOV second_player_X,AX JMP CHECK_FOR_COLLISION_2 MOVE_SECOND_PLAYER_right: MOV AX,PLAYERS_VELOCITY ADD second_player_X,AX MOV AX,WINDOW_WIDTH SUB AX,WINDOW_BOUNDS sub AX,PLAYERS_WIDTH CMP second_player_X,AX JG FIX_SECOND_PLAYER_RIGHT_POSITION JMP CHECK_FOR_COLLISION_2 FIX_SECOND_PLAYER_RIGHT_POSITION: MOV second_player_X,AX JMP CHECK_FOR_COLLISION_2 CHECK_FOR_COLLISION_2: ; maxx1 > minx2 && minx1 < maxx2 && maxy1 > miny2 && miny1 < maxy2 MOV AX,first_player_X ;IF maxx1 > minx2 ADD AX,PLAYERS_WIDTH CMP AX,second_player_X JNG EXIT_PLAYERS_MOVEMENT ;No collision will happen MOV AX,second_player_X ;IF minx1 < maxx2 ADD AX,PLAYERS_WIDTH CMP first_player_X,AX JNL EXIT_PLAYERS_MOVEMENT ;No collision will happen MOV AX,SECOND_PLAYER_Y ;IF maxy1 > miny2 ADD AX,PLAYERS_HEIGHT CMP AX,first_player_Y JNG EXIT_PLAYERS_MOVEMENT ;No collision will happen MOV AX,first_player_Y ;IF miny1 < maxy2 ADD AX,PLAYERS_HEIGHT CMP SECOND_PLAYER_Y,AX JNL EXIT_PLAYERS_MOVEMENT ;No collision will happen MOV DX,PRE_POSITION_X ; If it reached here then there will be a collision MOV second_player_X,DX ; Return the old values MOV DX,PRE_POSITION_Y MOV SECOND_PLAYER_Y,DX RET EXIT_PLAYERS_MOVEMENT: Call FAR PTR Update_Players Call FAR PTR draw_p2 RET CHECK_SECOND_PLAYER_MOVEMENT ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;erase the player original position before moving Update_Players PROC FAR ;;;;;;;;;;;;;; mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov al,background_color ;the pixel color mov bh,0 ;the page number MOV CX,PRE_POSITION_X MOV SI,CX ADD SI,PLAYERS_WIDTH ADD SI,1 MOV Dx,PRE_POSITION_Y MOV DI,DX ADD DI,PLAYERS_HEIGHT ADD DI,1 ;here we loop for 4/5 of the screen fillblue1: int 10h inc cx cmp cx,SI jnz fillblue1 ;if not zero so we continue to the same row inc dx mov cx,PRE_POSITION_X cmp dx,DI ;if not zero so we continue to draw the background jnz fillblue1 ;;;;;;;;;;;;;; RET Update_Players ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; first_player_barriers_coli PROC FAR ;check for collision between player1 and barriers(1,2) ;CHECK_FOR_COLLISION_p1_b1: mov First_Is_Collided,0 ;first_player_x+players_width<x_barrier1 MOV AX,first_player_X ADD AX,PLAYERS_WIDTH CMP AX,X_BARRIER1 JNG CHECK_FOR_COLLISION_p1_b2 ;No collision will happen ;first_player_x>x_barrier1+ BARRIER_HORIZONTAL_SIZE MOV AX,X_BARRIER1 ADD AX, BARRIER_HORIZONTAL_SIZE CMP first_player_X,AX JNL CHECK_FOR_COLLISION_p1_b2 ;No collision will happen ;first_player_Y+players_HEIGHT<Y_barrier1 MOV AX,First_PLAYER_Y ADD AX,PLAYERS_HEIGHT CMP AX,Y_BARRIER1 JNG CHECK_FOR_COLLISION_p1_b2 ;No collision will happen ;first_player_Y>Y_barrier1+ BARRIER_VERTICAL_SIZE MOV AX,Y_BARRIER1 ADD AX, BARRIER_VERTICAL_SIZE CMP first_player_Y,AX JNL CHECK_FOR_COLLISION_p1_b2 ;No collision will happen ;There is collision , set his state to collided and check if he has immunity to collision before decreasing health mov First_Is_Collided,1 ;check if he has immunity to collision cmp first_player_health_immunity , 0 JZ Decrease_first_health_1 JNZ Donot_Decrease_first_health_1 Decrease_first_health_1: DEC first_player_health ;give him immunity to not be affected by any barriers for this player MOV first_player_health_immunity,25 CALL draw_h1 Donot_Decrease_first_health_1: DEC first_player_health_immunity CHECK_FOR_COLLISION_p1_b2: ;first_player_x+players_width<x_barrier2 MOV AX,first_player_X ADD AX,PLAYERS_WIDTH CMP AX,X_BARRIER2 JNG EXIT_PLAYERS_barriers_col ;No collision will happen ;first_player_x>x_barrier2+ BARRIER_HORIZONTAL_SIZE MOV AX,X_BARRIER2 ADD AX, BARRIER_HORIZONTAL_SIZE CMP first_player_X,AX JNL EXIT_PLAYERS_barriers_col ;No collision will happen ;first_player_Y+players_HEIGHT<Y_barrier2 MOV AX,First_PLAYER_Y ADD AX,PLAYERS_HEIGHT CMP AX,Y_BARRIER2 JNG EXIT_PLAYERS_barriers_col ;No collision will happen ;first_player_Y>Y_barrier2+ BARRIER_VERTICAL_SIZE MOV AX,Y_BARRIER2 ADD AX, BARRIER_VERTICAL_SIZE CMP first_player_Y,AX JNL EXIT_PLAYERS_barriers_col ;No collision will happen ;There is collision , set his state to collided and check if he has immunity to collision before decreasing health mov First_Is_Collided,1 ;check if he has immunity to collision cmp first_player_health_immunity , 0 JZ Decrease_first_health_2 JNZ Donot_Decrease_first_health_2 Decrease_first_health_2: DEC first_player_health ;give him immunity to not be affected by any barriers for this player MOV first_player_health_immunity,25 CALL draw_h1 Donot_Decrease_first_health_2: DEC first_player_health_immunity EXIT_PLAYERS_barriers_col: RET first_player_barriers_coli ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; second_player_barriers_coli PROC FAR ;;check for collision between player2 and barriers(1,2) CHECK_FOR_COLLISION_p2_b1: mov Second_Is_Collided,0 ;second_player_x+players_width<x_barrier1 MOV AX,second_player_X ADD AX,PLAYERS_WIDTH CMP AX,X_BARRIER1 JNG CHECK_FOR_COLLISION_p2_b2 ;No collision will happen ;second_player_x>x_barrier1+ BARRIER_HORIZONTAL_SIZE MOV AX,X_BARRIER1 ADD AX, BARRIER_HORIZONTAL_SIZE CMP second_player_X,AX JNL CHECK_FOR_COLLISION_p2_b2 ;No collision will happen ;second_player_Y+players_HEIGHT<Y_barrier1 MOV AX,second_PLAYER_Y ADD AX,PLAYERS_HEIGHT CMP AX,Y_BARRIER1 JNG CHECK_FOR_COLLISION_p2_b2 ;No collision will happen ;second_player_Y>Y_barrier1+ BARRIER_VERTICAL_SIZE MOV AX,Y_BARRIER1 ADD AX, BARRIER_VERTICAL_SIZE CMP second_player_Y,AX JNL CHECK_FOR_COLLISION_p2_b2 ;No collision will happen ;There is collision , set his state to collided and check if he has immunity to collision before decreasing health mov Second_Is_Collided,1 ;check if he has immunity to collision cmp second_player_health_immunity , 0 JZ Decrease_second_health_1 JNZ Donot_Decrease_second_health_1 Decrease_second_health_1: DEC second_player_health ;give him immunity to not be affected by any barriers for this player MOV second_player_health_immunity,25 CALL draw_h2 Donot_Decrease_second_health_1: DEC second_player_health_immunity CHECK_FOR_COLLISION_p2_b2: ;second_player_x+players_width<x_barrier2 MOV AX,second_player_X ADD AX,PLAYERS_WIDTH CMP AX,X_BARRIER2 JNG EXIT2_PLAYERS_barriers_col ;No collision will happen ;second_player_x>x_barrier1+ BARRIER_HORIZONTAL_SIZE MOV AX,X_BARRIER2 ADD AX, BARRIER_HORIZONTAL_SIZE CMP second_player_X,AX JNL EXIT2_PLAYERS_barriers_col ;No collision will happen ;second_player_Y+players_HEIGHT<Y_barrier1 MOV AX,second_PLAYER_Y ADD AX,PLAYERS_HEIGHT CMP AX,Y_BARRIER2 JNG EXIT2_PLAYERS_barriers_col ;No collision will happen ;second_player_Y>Y_barrier1+ BARRIER_VERTICAL_SIZE MOV AX,Y_BARRIER2 ADD AX, BARRIER_VERTICAL_SIZE CMP second_player_Y,AX JNL EXIT2_PLAYERS_barriers_col ;No collision will happen ;There is collision , set his state to collided and check if he has immunity to collision before decreasing health mov Second_Is_Collided,1 ;check if he has immunity to collision cmp second_player_health_immunity , 0 JZ Decrease_second_health_2 JNZ Donot_Decrease_second_health_2 Decrease_second_health_2: DEC second_player_health ;give him immunity to not be affected by any barriers for this player MOV second_player_health_immunity,25 CALL draw_h2 Donot_Decrease_second_health_2: DEC second_player_health_immunity EXIT2_PLAYERS_barriers_col: RET second_player_barriers_coli ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; CHECK_BOUNDARY_BARRIER1 PROC FAR MOV AX,X_BARRIER1 CMP AX,SCREEN_MAX_X JE DONT_DRAW ;-> IF X==THE LAST ROW OF PIXELS THEN DONT DRAW MOV BX,SCREEN_MAX_X- BARRIER_HORIZONTAL_SIZE CMP BX,AX ;IF(BX>=AX) THEN NOTHING,,,,, ELSE -> THE BARRIER LENGTH WILL BE OUT OF THE SCREEN AND HAVE TO BE SHORTENED JAE GOOD_LENGTH MOV LENMAX,SCREEN_MAX_X GOOD_LENGTH: MOV AX,Y_BARRIER1 CMP AX,SCREEN_MAX_Y JE DONT_DRAW ;; IF Y== LAST COLUMN OF PIXELS THEN DONT DRAW MOV BX,SCREEN_MAX_Y- BARRIER_VERTICAL_SIZE CMP BX,AX ;IF(BX>=AX) THEN NOTHING,,,,, ELSE -> THE BARRIER WIDTH WILL BE OUT OF THE SCREEN AND HAVE TO BE SHORTENED JAE GOOD_WIDTH MOV WIDMAX,SCREEN_MAX_Y GOOD_WIDTH: CALL FILLRECTANGLE DONT_DRAW: RET CHECK_BOUNDARY_BARRIER1 ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; CHECK_BOUNDARY_BARRIER2 PROC FAR MOV AX,X_BARRIER2 CMP AX,SCREEN_MAX_X JE DONT_DRAW2 ;-> IF X==THE LAST ROW OF PIXELS THEN DONT DRAW MOV BX,SCREEN_MAX_X- BARRIER_HORIZONTAL_SIZE ;IF(BX>=AX) THEN NOTHING,,,,, ELSE -> THE BARRIER LENGTH WILL BE OUT OF THE SCREEN AND HAVE TO BE SHORTENED CMP BX,AX JAE GOOD_LENGTH2 MOV LENMAX,SCREEN_MAX_X GOOD_LENGTH2: MOV AX,Y_BARRIER2 CMP AX,SCREEN_MAX_Y JE DONT_DRAW2 ;; IF Y== LAST COLUMN OF PIXELS THEN DONT DRAW MOV BX,SCREEN_MAX_Y- BARRIER_VERTICAL_SIZE CMP BX,AX ;IF(BX>=AX) THEN NOTHING,,,,, ELSE -> THE BARRIER WIDTH WILL BE OUT OF THE SCREEN AND HAVE TO BE SHORTENED JAE GOOD_WIDTH2 MOV WIDMAX,SCREEN_MAX_Y GOOD_WIDTH2: CALL FILLRECTANGLE DONT_DRAW2: RET CHECK_BOUNDARY_BARRIER2 ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; CHECK_OVERLAPPING_BARRIER2 PROC FAR MOV AX,X_BARRIER2 CMP AX,X_BARRIER1 JGE CHECK_LESS_X1 ; if x2>= x1 then go check if x2 is less than x1+its length JMP END_CHECK_OVERLAPPING_BARRIER2 CHECK_LESS_X1: MOV AX,X_BARRIER1 ADD AX, BARRIER_HORIZONTAL_SIZE MOV BX,X_BARRIER2 CMP BX,AX JLE X2_OVERLAPS ;this means it overlaps JMP END_CHECK_OVERLAPPING_BARRIER2 X2_OVERLAPS: ;if barrier 2 overlaps with barrier 1,make barrier2 start at the end of barrier1 MOV AX,X_BARRIER1 ADD AX, BARRIER_HORIZONTAL_SIZE MOV X_BARRIER2,AX END_CHECK_OVERLAPPING_BARRIER2: RET CHECK_OVERLAPPING_BARRIER2 ENDP ERASE_RECTANGLE proc FAR ;MOV DI,0 PUSH LEN ERASE: PUSH LEN ERASEINNER: MOV AH,0CH MOV AL,background_color INC DI MOV BH,0H MOV CX,LEN MOV DX,WID INT 10H MOV BX,LENMAX INC LEN CMP BX,LEN JNZ ERASEINNER POP LEN INC WID MOV BX,WIDMAX CMP BX,WID JNZ ERASE POP WID RET ERASE_RECTANGLE ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;MOVING BARRIER 1,2 for level_1 ;MOVING BARRIER 1,2 MOVE_BARRIERS PROC FAR ;; DELETE THE OLD BARRIER1 BEFORE DRAWING IT IN THE NEW POSITION MOV AX,X_BARRIER1 MOV LEN,AX ADD AX,BARRIER_HORIZONTAL_SIZE MOV LENMAX,AX MOV AX,Y_BARRIER1 MOV WID,AX ADD AX,BARRIER_VERTICAL_SIZE MOV WIDMAX,AX CALL ERASE_RECTANGLE ;; DELETE THE OLD BARRIER1 BEFORE DRAWING IT IN THE NEW POSITION MOV AX,X_BARRIER2 MOV LEN,AX ADD AX,BARRIER_HORIZONTAL_SIZE MOV LENMAX,AX MOV AX,Y_BARRIER2 MOV WID,AX ADD AX,BARRIER_VERTICAL_SIZE MOV WIDMAX,AX CALL ERASE_RECTANGLE MOV AX,x_barrier1 MOV PRE_POSITION_X,AX MOV AX,Y_barrier1 MOV PRE_POSITION_Y,AX MOV AX,x_barrier2 MOV PRE_POSITION_X2,AX MOV AX,Y_barrier2 MOV PRE_POSITION_Y2,AX CHECK_BARRIER1_TOP: ;check if barrier1 reach top of page(before reaching health bar) CMP Y_BARRIER1 ,24 JLE BARRIER_1_REACHED_TOP JG BARRIERS_1_DIDNT_REACH_TOP BARRIER_1_REACHED_TOP: ;If reached top of page return it to the bottom Mov Y_BARRIER1,Initial_Y_Barrier1 ;Change the X-position of the Barrier check_x1: CMP X_BARRIER1,260;10<=x_barrier_1<= 260 JGE X1_REACH_MAX JL X1_DONT_REACH_MAX X1_REACH_MAX: SUB X_BARRIER1,200 JMP CHECK_BARRIER2_TOP X1_DONT_REACH_MAX: ADD X_BARRIER1,50 ;;10-->60-->120.....--->260 JMP CHECK_BARRIER2_TOP BARRIERS_1_DIDNT_REACH_TOP: ;moving barriers up SUB Y_Barrier1,1 ;5 steps by which the barriers are moving CHECK_BARRIER2_TOP: ;check if barrier2 reach top of page(before reaching health bar) CMP Y_BARRIER2 ,24 JLE BARRIER_2_REACHED_TOP JG BARRIERS_2_DIDNT_REACH_TOP BARRIER_2_REACHED_TOP: Mov Y_BARRIER2,Initial_Y_Barrier2 ;Randomize the X-position of the Barrier check_x2: CMP X_BARRIER2,10;10<=x_barrier_1<= 260 JLE X2_REACH_MAX JG X2_DONT_REACH_MAX X2_REACH_MAX: ADD X_BARRIER2,200 JMP X_TEMP_LABEL1 X2_DONT_REACH_MAX: SUB X_BARRIER2,50 ;;260-->210-->...-->10 JMP X_TEMP_LABEL1 BARRIERS_2_DIDNT_REACH_TOP: ;moving barriers up SUB Y_Barrier2,2 ;5 steps by which the barriers are moving X_TEMP_LABEL1: CALL first_player_barriers_coli CALL second_player_barriers_coli CALL draw_p1 CALL draw_p2 CALL DRAW_BARRIER1 CALL DRAW_BARRIER2 RET MOVE_BARRIERS ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;MOVING BARRIER 1,2 for level_2 MOVE_BARRIERS_2 PROC FAR ;; DELETE THE OLD BARRIER1 BEFORE DRAWING IT IN THE NEW POSITION MOV AX,X_BARRIER1 MOV LEN,AX ADD AX,BARRIER_HORIZONTAL_SIZE MOV LENMAX,AX MOV AX,Y_BARRIER1 MOV WID,AX ADD AX,BARRIER_VERTICAL_SIZE MOV WIDMAX,AX CALL ERASE_RECTANGLE ;; DELETE THE OLD BARRIER1 BEFORE DRAWING IT IN THE NEW POSITION MOV AX,X_BARRIER2 MOV LEN,AX ADD AX,BARRIER_HORIZONTAL_SIZE MOV LENMAX,AX MOV AX,Y_BARRIER2 MOV WID,AX ADD AX,BARRIER_VERTICAL_SIZE MOV WIDMAX,AX CALL ERASE_RECTANGLE MOV AX,x_barrier1 MOV PRE_POSITION_X,AX MOV AX,Y_barrier1 MOV PRE_POSITION_Y,AX MOV AX,x_barrier2 MOV PRE_POSITION_X2,AX MOV AX,Y_barrier2 MOV PRE_POSITION_Y2,AX CHECK_BARRIER1_TOP_2: ;check if barrier1 reach top of page(before reaching health bar) CMP Y_BARRIER1 ,24 JLE BARRIER_1_REACHED_TOP_2 JG BARRIERS_1_DIDNT_REACH_TOP_2 BARRIER_1_REACHED_TOP_2: ;If reached top of page return it to the bottom Mov Y_BARRIER1,Initial_Y_Barrier1 ;Change the X-position of the Barrier BARRIERS_1_DIDNT_REACH_TOP_2: ;moving barriers up SUB Y_Barrier1,1 ;5 steps by which the barriers are moving check_x1_2: CMP X_BARRIER1,260;10<=x_barrier_1<= 260 JGE X1_REACH_MAX_2 JL X1_DONT_REACH_MAX_2 X1_REACH_MAX_2: SUB X_BARRIER1,200 JMP CHECK_BARRIER2_TOP_2 X1_DONT_REACH_MAX_2: ADD X_BARRIER1,2 ;;10-->60-->120.....--->260 JMP CHECK_BARRIER2_TOP_2 CHECK_BARRIER2_TOP_2: ;check if barrier2 reach top of page(before reaching health bar) CMP Y_BARRIER2 ,24 JLE BARRIER_2_REACHED_TOP_2 JG BARRIERS_2_DIDNT_REACH_TOP_2 BARRIER_2_REACHED_TOP_2: Mov Y_BARRIER2,Initial_Y_Barrier2 ;Randomize the X-position of the Barrier BARRIERS_2_DIDNT_REACH_TOP_2: ;moving barriers up SUB Y_Barrier2,2 ;5 steps by which the barriers are moving check_x2_2: CMP X_BARRIER2,10;10<=x_barrier_1<= 260 JLE X2_REACH_MAX_2 JG X2_DONT_REACH_MAX_2 X2_REACH_MAX_2: ADD X_BARRIER2,200 JMP X_TEMP_LABEL_2 X2_DONT_REACH_MAX_2: SUB X_BARRIER2,1 ;;260-->210-->...-->10 JMP X_TEMP_LABEL_2 X_TEMP_LABEL_2: CALL first_player_barriers_coli CALL second_player_barriers_coli CALL draw_p1 CALL draw_p2 CALL DRAW_BARRIER1 CALL DRAW_BARRIER2 RET MOVE_BARRIERS_2 ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;This function is to draw the Red Laser from Left to Right (Just a colored line from start to end) Draw_RED_LASER_LEFT_TO_RIGHT PROC FAR mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov cx,Red_Laser_Start_X mov dx,first_player_Y add dx,Player_Shooter_Y_Offset Continue_Red_LASER_1: mov al,RED Int 10h INC dx mov al, Yellow INT 10h INC dx mov al, Yellow INT 10h INC dx mov al, Red INT 10h cmp cx,Red_Laser_End_X jz END_Draw_Red_Laser_1 inc cx Sub dx,3 jmp Continue_Red_LASER_1 End_Draw_Red_Laser_1: mov cx,0ffffh wait1: DEC CX CMP CX,0 JNE wait1 mov cx,Red_Laser_Start_X mov dx,first_player_Y add dx,Player_Shooter_Y_Offset Clear_Red_Laser_1: mov al,background_color Int 10h INC dx mov al, background_color INT 10h INC dx mov al, background_color INT 10h INC dx mov al, background_color INT 10h cmp cx,Red_Laser_End_X jz END_Red_Laser_1 inc cx Sub dx,3 jmp Clear_Red_LASER_1 END_Red_Laser_1: RET Draw_RED_LASER_LEFT_TO_RIGHT ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;This function is to draw the Red Laser from Right to Left (Just a colored line from start to end) Draw_RED_LASER_RIGHT_TO_LEFT PROC mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov cx,Red_Laser_Start_X mov dx,first_player_Y add dx,Player_Shooter_Y_Offset Continue_Red_LASER_2: mov al,RED Int 10h INC dx mov al, Yellow INT 10h INC dx mov al, Yellow INT 10h INC dx mov al, Red INT 10h cmp cx,Red_Laser_End_X jz END_Draw_Red_Laser_2 dec cx Sub dx,3 jmp Continue_Red_LASER_2 END_Draw_Red_Laser_2: mov cx,0ffffh wait2: DEC CX CMP CX,0 JNE wait2 mov cx,Red_Laser_Start_X mov dx,first_player_Y add dx,Player_Shooter_Y_Offset Clear_Red_LASER_2: mov al,background_color Int 10h INC dx mov al, background_color INT 10h INC dx mov al, background_color INT 10h INC dx mov al, background_color INT 10h cmp cx,Red_Laser_End_X jz END_Red_Laser_2 dec cx Sub dx,3 jmp Clear_Red_LASER_2 END_Red_Laser_2: RET Draw_RED_LASER_RIGHT_TO_LEFT ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;This function is to draw the Blue Laser from Left to Right (Just a colored line from start to end) Draw_BLUE_LASER_LEFT_TO_RIGHT PROC mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov cx,Blue_Laser_Start_X mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset Continue_Blue_LASER_1: mov al,Dark_Blue Int 10h INC dx mov al, Light_Blue INT 10h INC dx mov al, Light_Blue INT 10h INC dx mov al, Dark_Blue INT 10h cmp cx,Blue_Laser_End_X jz END_Draw_Blue_Laser_1 inc cx Sub dx,3 jmp Continue_Blue_LASER_1 END_Draw_Blue_Laser_1: mov cx,0ffffh wait3: DEC CX CMP CX,0 JNE wait3 mov cx,Blue_Laser_Start_X mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset Clear_Blue_LASER_1: mov al,background_color Int 10h INC dx mov al, background_color INT 10h INC dx mov al, background_color INT 10h INC dx mov al, background_color INT 10h cmp cx,Blue_Laser_End_X jz END_Blue_Laser_1 inc cx Sub dx,3 jmp Clear_Blue_LASER_1 END_Blue_Laser_1: RET Draw_BLUE_LASER_LEFT_TO_RIGHT ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;This function is to draw the Blue Laser from Right to Left (Just a colored line from start to end) Draw_BLUE_LASER_RIGHT_TO_LEFT PROC mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov cx,Blue_Laser_Start_X mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset Continue_Blue_LASER_2: mov al,Dark_Blue Int 10h INC dx mov al, Light_Blue INT 10h INC dx mov al, Light_Blue INT 10h INC dx mov al, Dark_Blue INT 10h cmp cx,Blue_Laser_End_X jz END_Draw_Blue_Laser_2 dec cx Sub dx,3 jmp Continue_Blue_LASER_2 End_Draw_Blue_Laser_2: mov cx,0ffffh wait4: DEC CX CMP CX,0 JNE wait4 mov cx,Blue_Laser_Start_X mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset Clear_Blue_LASER_2: mov al,background_color Int 10h INC dx mov al, background_color INT 10h INC dx mov al, background_color INT 10h INC dx mov al, background_color INT 10h cmp cx,Blue_Laser_End_X jz END_Blue_Laser_2 dec cx Sub dx,3 jmp Clear_Blue_LASER_2 END_Blue_Laser_2: RET Draw_BLUE_LASER_RIGHT_TO_LEFT ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;This function is to make the first Player attack from Left to Right First_Attack_Left_TO_Right PROC FAR ;First we set the coordinates for the drawing mov ax,first_player_X Add ax,PLAYERS_WIDTH mov Red_Laser_Start_X,Ax ;git the first thing that will hit the laser mov bx,WINDOW_WIDTH ;BX will contain the end of the laser for the rest of the function sub bx,2 ;check the barriers, first ask if it is in the same Y Area, then ask for the X area ; *---------------------------- | ; ------------* | Barrier At Right | | ; |At left: | | | | The window wall ; | Beam | | | | ; ------------* | | | ; *----------------------------- | Red_Laser1_Colli_First_Barrier: mov dx,First_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the Red Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Y_barrier1 JL Red_Laser1_Colli_Second_Barrier ;all the Y of the laser < starting Y of the Barrier--> No collision sub dx,LASER_SIZE ;now the dx has the Red Laser Start Y mov cx,Y_barrier1 add cx,BARRIER_VERTICAL_SIZE ;now cx has the last Y of the Barrier cmp dx,cx JG Red_Laser1_Colli_Second_Barrier ;all the Y of the laser > ending Y of the Barrier--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Red_Laser_Start_X cmp ax,X_BARRIER1 ;Check the Barrier Position relative to the Player JGE Red_Laser1_Colli_Second_Barrier ;The Barrier is Behind the player (if player is collided with the barrier we won't fire ) mov ax,X_BARRIER1 ;when reached here, it means that the Barrier Will block my way. But is it the first thing to block ? cmp ax,bx JG Red_Laser1_Colli_Second_Barrier ;if this new AX(X_Barrier) > BX ---> Then it's not the first thing to Block my way mov bx,ax ;check the second barrier Red_Laser1_Colli_Second_Barrier: mov dx,First_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the Red Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Y_barrier2 JL Red_Laser1_Colli_Second_Player ;all the Y of the laser < starting Y of the Barrier--> No collision sub dx,LASER_SIZE ;now the dx has the Red Laser Start Y mov cx,Y_barrier2 add cx,BARRIER_VERTICAL_SIZE ;now cx has the last Y of the Barrier cmp dx,cx JG Red_Laser1_Colli_Second_Player ;all the Y of the laser > ending Y of the Barrier--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Red_Laser_Start_X cmp ax,X_BARRIER2 ;Check the Barrier Position relative to the Player JGE Red_Laser1_Colli_Second_Player ;The Barrier is Behind the player (if player is collided with the barrier we won't fire ) mov ax,X_BARRIER2 ;when reached here, it means that the Barrier Will block my way. But is it the first thing to block ? cmp ax,bx JG Red_Laser1_Colli_Second_Player ;if this new AX(X_Barrier) > BX ---> Then it's not the first thing to Block my way mov bx,ax ;check the blue player Red_Laser1_Colli_Second_Player: mov dx,First_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the Red Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Second_player_Y JL Finish_First_Attack_Left_TO_Right ;all the Y of the laser < starting Y of the Second Player--> No collision sub dx,LASER_SIZE ;now the dx has the Red Laser Start Y mov cx,Second_player_Y add cx,PLAYERS_HEIGHT ;now cx has the last Y of the Player cmp dx,cx JG Finish_First_Attack_Left_TO_Right ;all the Y of the laser > ending Y of the Player--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Red_Laser_Start_X cmp ax,second_player_X ;Check the Second Player Position relative to the Player JGE Finish_First_Attack_Left_TO_Right ;The Second Player is Behind the player (if player is collided with the barrier we won't fire ) mov ax,Second_player_X ;when reached here, it means that the Second Player Will block my way. But is it the first thing to block ? cmp ax,bx JG Finish_First_Attack_Left_TO_Right ;if this new AX(second_player_X) > BX ---> Then it's not the first thing to Block my way mov bx,ax mov second_player_Freeze,25 ;make the second player freeze Finish_First_Attack_Left_TO_Right: mov Red_Laser_End_X,bx Call Draw_RED_LASER_LEFT_TO_RIGHT RET First_Attack_Left_TO_Right ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;This function is to make the first Player attack from Left to Right First_Attack_Right_TO_Left PROC FAR ;First we set the coordinates for the drawing mov ax,first_player_X mov Red_Laser_Start_X,Ax ;git the first thing that will hit the laser mov bx,2 ;BX will contain the end of the laser for the rest of the function ;check the barriers, first ask if it is in the same Y Area, then ask for the X area ; | ----------------------------* ;The | | Barrier At Left | *------------ ;Window | | | |At Right: | ;Wall | | | | Beam | ; | | | *------------ ; | -----------------------------* Red_Laser2_Colli_First_Barrier: mov dx,First_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the Red Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Y_barrier1 JL Red_Laser2_Colli_Second_Barrier ;all the Y of the laser < starting Y of the Barrier--> No collision sub dx,LASER_SIZE ;now the dx has the Red Laser Start Y mov cx,Y_barrier1 add cx,BARRIER_VERTICAL_SIZE ;now cx has the last Y of the Barrier cmp dx,cx JG Red_Laser2_Colli_Second_Barrier ;all the Y of the laser > ending Y of the Barrier--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Red_Laser_Start_X mov dx,X_Barrier1 Add dx,BARRIER_HORIZONTAL_SIZE ;now dx has the right most X_Position of the Barrier cmp ax,DX ;Check the Barrier Position relative to the Player JLE Red_Laser2_Colli_Second_Barrier ;The Barrier is Behind the player (if player is collided with the barrier we won't fire ) mov ax,X_BARRIER1 ;when reached here, it means that the Barrier Will block my way. But is it the first thing to block ? ADD ax,BARRIER_HORIZONTAL_SIZE cmp ax,bx JL Red_Laser2_Colli_Second_Barrier ;if this new AX(X_Barrier) < BX ---> Then it's not the first thing to Block my way mov bx,ax ;check the second barrier Red_Laser2_Colli_Second_Barrier: mov dx,First_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the Red Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Y_barrier2 JL Red_Laser2_Colli_Second_Player ;all the Y of the laser < starting Y of the Barrier--> No collision sub dx,LASER_SIZE ;now the dx has the Red Laser Start Y mov cx,Y_barrier2 add cx,BARRIER_VERTICAL_SIZE ;now cx has the last Y of the Barrier cmp dx,cx JG Red_Laser2_Colli_Second_Player ;all the Y of the laser > ending Y of the Barrier--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Red_Laser_Start_X mov dx,X_BARRIER2 Add dx,BARRIER_HORIZONTAL_SIZE ;now dx has the right most X_Position of the Barrier cmp ax,DX ;Check the Barrier Position relative to the Player JLE Red_Laser2_Colli_Second_Player ;The Barrier is Behind the player (if player is collided with the barrier we won't fire ) mov ax,X_BARRIER2 ;when reached here, it means that the Barrier Will block my way. But is it the first thing to block ? ADD ax,BARRIER_HORIZONTAL_SIZE cmp ax,bx JL Red_Laser2_Colli_Second_Player ;if this new AX(X_Barrier) > BX ---> Then it's not the first thing to Block my way mov bx,ax ;check the blue player Red_Laser2_Colli_Second_Player: mov dx,First_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the Red Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Second_player_Y JL Finish_First_Attack_Right_TO_Left ;all the Y of the laser < starting Y of the Second Player--> No collision sub dx,LASER_SIZE ;now the dx has the Red Laser Start Y mov cx,Second_player_Y add cx,PLAYERS_HEIGHT ;now cx has the last Y of the Player cmp dx,cx JG Finish_First_Attack_Right_TO_Left ;all the Y of the laser > ending Y of the Player--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Red_Laser_Start_X mov dx,second_player_X ADD dx,PLAYERS_WIDTH cmp ax,DX ;Check the Second Player Position relative to the Player JLE Finish_First_Attack_Right_TO_Left ;The Second Player is Behind the player (if player is collided with the barrier we won't fire ) mov ax,Second_player_X ;when reached here, it means that the Second Player Will block my way. But is it the first thing to block ? add ax,PLAYERS_WIDTH cmp ax,bx JL Finish_First_Attack_Right_TO_Left ;if this new AX(second_player_X) > BX ---> Then it's not the first thing to Block my way mov bx,ax mov second_player_Freeze,25 ;make the second player freeze Finish_First_Attack_Right_TO_Left: mov Red_Laser_End_X,bx Call Draw_RED_LASER_Right_TO_Left RET First_Attack_Right_TO_Left ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;This function is to make the Second Player attack from Left to Right Second_Attack_Left_TO_Right PROC FAR ;First we set the coordinates for the drawing mov ax,Second_player_X Add ax,PLAYERS_WIDTH mov Blue_Laser_Start_X,Ax ;git the first thing that will hit the laser mov bx,WINDOW_WIDTH ;BX will contain the end of the laser for the rest of the function sub bx,2 ;check the barriers, first ask if it is in the same Y Area, then ask for the X area ; *---------------------------- | ; ------------* | Barrier At Right | | ; |At left: | | | | The window wall ; | Beam | | | | ; ------------* | | | ; *----------------------------- | Blue_Laser1_Colli_First_Barrier: mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the BLUE Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Y_barrier1 JL Blue_Laser1_Colli_Second_Barrier ;all the Y of the laser < starting Y of the Barrier--> No collision sub dx,LASER_SIZE ;now the dx has the BLUE Laser Start Y mov cx,Y_barrier1 add cx,BARRIER_VERTICAL_SIZE ;now cx has the last Y of the Barrier cmp dx,cx JG Blue_Laser1_Colli_Second_Barrier ;all the Y of the laser > ending Y of the Barrier--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Blue_Laser_Start_X cmp ax,X_BARRIER1 ;Check the Barrier Position relative to the Player JGE Blue_Laser1_Colli_Second_Barrier ;The Barrier is Behind the player (if player is collided with the barrier we won't fire ) mov ax,X_BARRIER1 ;when reached here, it means that the Barrier Will block my way. But is it the first thing to block ? cmp ax,bx JG Blue_Laser1_Colli_Second_Barrier ;if this new AX(X_Barrier) > BX ---> Then it's not the first thing to Block my way mov bx,ax ;check the second barrier Blue_Laser1_Colli_Second_Barrier: mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the BLUE Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Y_barrier2 JL Blue_Laser1_Colli_first_Player ;all the Y of the laser < starting Y of the Barrier--> No collision sub dx,LASER_SIZE ;now the dx has the BLUE Laser Start Y mov cx,Y_barrier2 add cx,BARRIER_VERTICAL_SIZE ;now cx has the last Y of the Barrier cmp dx,cx JG Blue_Laser1_Colli_first_Player ;all the Y of the laser > ending Y of the Barrier--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Blue_Laser_Start_X cmp ax,X_BARRIER2 ;Check the Barrier Position relative to the Player JGE Blue_Laser1_Colli_First_Player ;The Barrier is Behind the player (if player is collided with the barrier we won't fire ) mov ax,X_BARRIER2 ;when reached here, it means that the Barrier Will block my way. But is it the first thing to block ? cmp ax,bx JG Blue_Laser1_Colli_First_Player ;if this new AX(X_Barrier) > BX ---> Then it's not the first thing to Block my way mov bx,ax ;check the BLUE player Blue_Laser1_Colli_First_Player: mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the BLUE Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,First_player_Y JL Finish_Second_Attack_Left_TO_Right ;all the Y of the laser < starting Y of the Second Player--> No collision sub dx,LASER_SIZE ;now the dx has the BLUE Laser Start Y mov cx,first_player_Y add cx,PLAYERS_HEIGHT ;now cx has the last Y of the Player cmp dx,cx JG Finish_Second_Attack_Left_TO_Right ;all the Y of the laser > ending Y of the Player--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Blue_Laser_Start_X cmp ax,First_player_X ;Check the Second Player Position relative to the Player JGE Finish_Second_Attack_Left_TO_Right ;The Second Player is Behind the player (if player is collided with the barrier we won't fire ) mov ax,first_player_X ;when reached here, it means that the Second Player Will block my way. But is it the first thing to block ? cmp ax,bx JG Finish_Second_Attack_Left_TO_Right ;if this new AX(second_player_X) > BX ---> Then it's not the first thing to Block my way mov bx,ax mov First_player_Freeze,25 ;make the first player freeze Finish_Second_Attack_Left_TO_Right: mov Blue_Laser_End_X,bx Call Draw_Blue_LASER_LEFT_TO_RIGHT RET Second_Attack_Left_TO_Right ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;This function is to make the Second Player attack from Left to Right Second_Attack_Right_TO_Left PROC FAR ;First we set the coordinates for the drawing mov ax,Second_player_X mov Blue_Laser_Start_X,Ax ;git the first thing that will hit the laser mov bx,2 ;BX will contain the end of the laser for the rest of the function ;check the barriers, first ask if it is in the same Y Area, then ask for the X area ; | ----------------------------* ;The | | Barrier At Left | *------------ ;Window | | | |At Right: | ;Wall | | | | Beam | ; | | | *------------ ; | -----------------------------* Blue_Laser2_Colli_First_Barrier: mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the BLUE Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Y_barrier1 JL Blue_Laser2_Colli_Second_Barrier ;all the Y of the laser < starting Y of the Barrier--> No collision sub dx,LASER_SIZE ;now the dx has the BLUE Laser Start Y mov cx,Y_barrier1 add cx,BARRIER_VERTICAL_SIZE ;now cx has the last Y of the Barrier cmp dx,cx JG Blue_Laser2_Colli_Second_Barrier ;all the Y of the laser > ending Y of the Barrier--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Blue_Laser_Start_X mov dx,X_Barrier1 Add dx,BARRIER_HORIZONTAL_SIZE ;now dx has the right most X_Position of the Barrier cmp ax,DX ;Check the Barrier Position relative to the Player JLE Blue_Laser2_Colli_Second_Barrier ;The Barrier is Behind the player (if player is collided with the barrier we won't fire ) mov ax,X_BARRIER1 ;when reached here, it means that the Barrier Will block my way. But is it the first thing to block ? ADD ax,BARRIER_HORIZONTAL_SIZE cmp ax,bx JL Blue_Laser2_Colli_Second_Barrier ;if this new AX(X_Barrier) < BX ---> Then it's not the first thing to Block my way mov bx,ax ;check the second barrier Blue_Laser2_Colli_Second_Barrier: mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the BLUE Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,Y_barrier2 JL Blue_Laser2_Colli_First_Player ;all the Y of the laser < starting Y of the Barrier--> No collision sub dx,LASER_SIZE ;now the dx has the BLUE Laser Start Y mov cx,Y_barrier2 add cx,BARRIER_VERTICAL_SIZE ;now cx has the last Y of the Barrier cmp dx,cx JG Blue_Laser2_Colli_First_Player ;all the Y of the laser > ending Y of the Barrier--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Blue_Laser_Start_X mov dx,X_BARRIER2 Add dx,BARRIER_HORIZONTAL_SIZE ;now dx has the right most X_Position of the Barrier cmp ax,DX ;Check the Barrier Position relative to the Player JLE Blue_Laser2_Colli_First_Player ;The Barrier is Behind the player (if player is collided with the barrier we won't fire ) mov ax,X_BARRIER2 ;when reached here, it means that the Barrier Will block my way. But is it the first thing to block ? ADD ax,BARRIER_HORIZONTAL_SIZE cmp ax,bx JL Blue_Laser2_Colli_First_Player ;if this new AX(X_Barrier) > BX ---> Then it's not the first thing to Block my way mov bx,ax ;check the BLUE player Blue_Laser2_Colli_First_Player: mov dx,Second_player_Y add dx,Player_Shooter_Y_Offset ;now the dx has the BLUE Laser Start Y add dx,LASER_SIZE ;dx --->the laser ending Y cmp dx,First_player_Y JL Finish_Second_Attack_Right_TO_Left ;all the Y of the laser < starting Y of the Second Player--> No collision sub dx,LASER_SIZE ;now the dx has the BLUE Laser Start Y mov cx,First_player_Y add cx,PLAYERS_HEIGHT ;now cx has the last Y of the Player cmp dx,cx JG Finish_Second_Attack_Right_TO_Left ;all the Y of the laser > ending Y of the Player--> No collision ;;;;If it reached here then, there will be a collision in the Y,check for X mov ax, Blue_Laser_Start_X mov dx,First_player_X ADD dx,PLAYERS_WIDTH cmp ax,DX ;Check the Second Player Position relative to the Player JLE Finish_Second_Attack_Right_TO_Left ;The Second Player is Behind the player (if player is collided with the barrier we won't fire ) mov ax,First_player_X ;when reached here, it means that the Second Player Will block my way. But is it the first thing to block ? add ax,PLAYERS_WIDTH cmp ax,bx JL Finish_Second_Attack_Right_TO_Left ;if this new AX(second_player_X) > BX ---> Then it's not the first thing to Block my way mov bx,ax mov first_player_Freeze,25 ;make the first player freeze Finish_Second_Attack_Right_TO_Left: mov Blue_Laser_End_X,bx Call Draw_Blue_LASER_Right_TO_Left RET Second_Attack_Right_TO_Left ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;description Game_over_screen PROC mov ah,0ch ;this means with int 10h ---> you're drawing a pixel mov di,0 mov al,img[DI] ;the pixel color mov bh,0 ;the page number mov cx,x_position ;the starting x-position (column) add cx,imgW ;as we draw in the reversed order mov dx,y_position ;the starting y-position (row) add dx,imgH ;as we draw in the reversed order ;here we loop for the image size (player_size) fill_over: cmp al,16 jz pass_the_pixel_over int 10h pass_the_pixel_over: inc di mov al,img[DI] dec cx cmp cx,x_position jnz fill_over ;if not zero so we continue to the same row mov cx,x_position ;the starting x-position (column) add cx,imgw ;as we draw in the reversed order dec dx ;if not zero so we continue to draw the background cmp dx,y_position jnz fill_over ret Game_over_screen ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;This function is to take Players name Before entering the game Take_User_Data PROC FAR Start: CALL FAR PTR CLEAR_SCREEN ;clear the screen before taking the names mov ah,0 mov al,02 int 10h ;this to choose text mode mov ah,2 mov dx,0a0ah int 10h ;Position the Cursor ;PRINT_Messages Name_Message_1 Add DH,2 INT 10H PRINT_Messages Name_Message_1 ;This MACRO will print a message to ask players to enter their names Add DH,2 INT 10H ;Position the Cursor below it by two rows Take_First_name: ;Start taking the first name untill it reaches the maximum/or the player presses enter mov AH,0AH mov dx,offset First_Player_Name int 21h CMP First_Player_Name[2],65 JGE GREATER_Than_65 JL Wrong_start GREATER_Than_65: CMP First_Player_Name[2],90 JLE Between_65_90_or_97_122 JG Greater_than_90 Greater_than_90: CMP First_Player_Name[2],97 JGE GREATER_Than_97 JL Wrong_start GREATER_Than_97: CMP First_Player_Name[2],122 JLE Between_65_90_or_97_122 JG Wrong_start Wrong_start: mov ah,2 mov dx,1620h int 10h ;Position the Cursor PRINT_Messages Invalid_Start_msg2 ;;;;;delay;;;;;; mov cx, 25h ;HIGH WORD. mov dx, 2420h ;LOW WORD. mov ah, 86h ;WAIT. int 15h Jmp Start Between_65_90_or_97_122: MOV AH,2 ;MOVE CURSOR TO PRINT WAITING MESSAGE MOV DX,140fH int 10h mov ah,9 mov dx,offset WAITING_MESSAGE int 21h mov di,offset First_Player_Name mov si ,offset Second_Player_Name mov cl, First_Player_Name[1] ;actual size ;;;;;;;;;;;;;;;;;;;;;; SEND THE ACUTUAL SIZE OF PLAYER NAME mov dx,3fdh ;wait till we are able to send WAIT_FOR_SEND: in al,dx test al,00100000b jz WAIT_FOR_SEND ;WE CAN SEND NOW mov dx,3f8h mov al,cl out dx,al ;;;;;;;;;;;;; RECEIVE THE ACUTUAL SIZE OF PLAYER NAME CHECK_size_AGAIN: mov dx,3fdh in al,dx test al,1 jz CHECK_size_AGAIN ;if nothing received go to the begining ;if received mov dx,03f8h in al,dx mov ch,al add di,2 add si,2 ;;;;;;;;;;;;;;;;;;;;; SEND AND RECEIVE THE PLAYER NAMES ;;;;; START_NAME_SEND_REC: mov dx,3fdh ;wait till we are able to send in al,dx test al,00100000b jz CHECK_AGAIN_SR cmp cl,0 je reso ;when we are able send mov dx,3f8h mov al,[di] out dx,al inc di dec cl reso: mov dx,3fdh in al,dx test al,1 jz CHECK_AGAIN_SR ;if nothing received go to the begining ;if received mov dx,03f8h in al,dx mov [si],al inc si dec ch CHECK_AGAIN_SR:;check if we finished and if not go to the begining cmp cl,0 jnz START_NAME_SEND_REC cmp ch,0 jnz START_NAME_SEND_REC ;;;;;;;;;;;;;;;;;;;;;;;;;;; MAIN MENU ENDED -> GO TO MENUBAR ;;;;;;;;; ;; CLEAR SCREEN ;; mov ah,0 mov al,3 int 10h ;;;;;;;SET CURSOR POSITION AND PRINT PLAY_AGAINST MESSAGE mov ah,2 mov dx,0a0ah int 10h mov ah,9 mov dx,offset play_against_meg int 21h add dl,2 ;;;;;;;SET CURSOR POSITION AND PRINT PLAYER NAME MESSAGE mov ah,2 mov dx,0d23h int 10h mov ah,9 mov dx,offset Second_Player_Name+1 int 21h ;--------- DELAY FOR 5 SECOND ---------------- mov cx, 50h ;HIGH WORD. mov dx, 4840h ;LOW WORD. mov ah, 86h ;WAIT. int 15h Temp_End: RET Take_User_Data ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Main_menu PROC FAR FIRST_MENU: mov CHAT_MASTER,0 mov GAME_MASTER,0 MOV CHAT_SLAVE,0 MOV CHAT_SLAVE,0 mov ah,00 mov al,02 int 10h mov ah,2 mov dx,0a13h int 10h PRINT_Messages CHAT ADD DH,2 INT 10h PRINT_Messages Sky_GAME ADD DH,2 INT 10h PRINT_Messages END_GAME_mess ;;;;;;;;;;;; DRAW LINE ;;;;;;;;;;;;; mov ah,02 mov dx, 1600h int 10h MOV AH,09H MOV AL,'-' MOV BH,0 MOV BL,02 MOV CX ,80 INT 10H ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; CHECK FOR INVITATIONS ;;;;;;;;;;;;; CHECK_INVITATION: mov dx,3fdh in al,dx test al,1 jz CHECK_INVITAT_again jmp if_receive ; CHECK_INVITAT_again: ; mov ah,1 ; int 16h ; jz CHECK_INVITATION if_receive: mov dx,03f8h in al,dx cmp AL,3BH ;CHECK IF F1 PRESSED CHAT INVENTATION jE FAR PTR GO_CHAT_INVET_REC CMP Al,3CH ;CHECK IF F2 PRESSED GAME INVENTATION JE FAR PTR GO_GAME_INVENT_REC_TEMP CMP AL,01 JE END_MAIN_MENU_REC_TEMP CHECK_INVITAT_again: mov ah,1 int 16h jz CHECK_INVITATION ;;;;;;;;;;;;;;;;;; SEND INVITAION ;;;;;;;;;;;;;;;;;; MOV AH,0 INT 16h CMP AH,3BH ;f1 JE GO_CHAT_INVET_SEND CMP AH,3CH ;f2 JE GO_GAME_INVENT_SEND_TEMP CMP AH,01 JE END_MAIN_MENU_SEND_TEMP JMP CHECK_INVITATION ;;;;;;;;;;;;;;;;;;; IF JUMP TO GO_CHAT_INVET_SEND ;;;;;;;;;;;; GO_CHAT_INVET_SEND: ;;;;; MOVE THE CURSOR TO THE POSITION IN WHICH SENT INVETATION APPEAR CMP CHAT_SLAVE,1 JE RECIEVE_CHAT CALL FAR PTR CHAT_INVET_M_PROC JMP CHECK_INVITATION RECIEVE_CHAT: MOV DX,3fdh loop_until_ready_37: in al,dx test al,00100000b jz loop_until_ready_37 ;when we are able send mov dx,3f8h mov al,3BH out dx,al JMP chatpage ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;; IF I RECEIVE A CHAT INVITAION ;;;;;;; GO_GAME_INVENT_SEND_TEMP: JMP GO_GAME_INVENT_SEND GO_GAME_INVENT_REC_TEMP: JMP GO_GAME_INVENT_REC Start_Game_temp: jmp Start_Game END_MAIN_MENU_SEND_TEMP: JMP END_MAIN_MENU_SEND END_MAIN_MENU_REC_TEMP: JMP END_MAIN_MENU_REC GO_CHAT_INVET_REC: cmp CHAT_MASTER,1 jE ACCEPT MOV ah,02 ;;SLAVE mov dx, 1800h int 10h MOV AH,09H MOV AL,' ' MOV BH,0 MOV BL,02 MOV CX ,80 INT 10H MOV AH,02 MOV DX,1800H INT 10H PRINT_Messages Second_Player_Name+1 ADD DL,2 PRINT_Messages CHAT_INVITATION_REC_MEG MOV CHAT_SLAVE,1 MOV GAME_SLAVE,0 jmp CHECK_INVITAT_again ACCEPT: ; mov dx,3fdh ; loop_until_ready_2: ; in al,dx ; test al,00100000b ; jz loop_until_ready_2 ; ;;;;;;;;;;; now we can send ;;;;;;;;;;;;;;;;;; ; mov dx,3f8h ; mov al,3BH ; out dx,al jmp chatpage ;----------------------------------------------------; GO_GAME_INVENT_SEND: ;;;;;;;; CLEAR THE LINE 23 BEFORE PRINTING THE NEXT INVITATION MSG ;;;;;;; ;;; MOVE THE CURSOR TO WRITE cmp GAME_SLAVE,1 ; JE receive_level mov ah,02 mov dx, 1700h int 10h MOV AH,09H MOV AL,' ' MOV BH,0 MOV BL,02 MOV CX ,80 INT 10H MOV AH,02 MOV DX , 1700H INT 10H PRINT_Messages GAME_INVITATION_SEND_MSG add dl,2 PRINT_Messages Second_Player_Name ;;;; CHECK IF REGISTER IS EMPTY ;;; MOV DX,3fdh loop_until_ready_3: in al,dx test al,00100000b jz loop_until_ready_3 ;when we are able send mov dx,3f8h mov al,3CH ;F2 ->GAME out dx,al mov GAME_MASTER,1 MOV CHAT_MASTER,0 JMP CHECK_INVITATION receive_level: MOV DX,3fdh loop_until_ready_33: in al,dx test al,00100000b jz loop_until_ready_33 ;when we are able send mov dx,3f8h mov al,3CH out dx,al call far ptr CLEAR_SCREEN call far ptr draw_background CALL FAR PTR draw_p1 CALL FAR PTR draw_p2 MOV DX,3fdh loop_until_ready_34: in al,dx test al,1 jz loop_until_ready_34 ;when we are able send mov dx,3f8h in al,dx mov level,al jmp LETS_START_GAME ;--------------------------------------------------------; GO_GAME_INVENT_REC: CMP GAME_MASTER,1 JE ACCEPT_GAME mov game_slave,1 MOV CHAT_SLAVE,0 MOV ah,02 mov dx, 1800h int 10h MOV AH,09H MOV AL,' ' MOV BH,0 MOV BL,02 MOV CX ,80 INT 10H MOV AH,02 MOV DX,1800H INT 10H mov ah,9 mov dx,offset Second_Player_Name+1 int 21h mov ah,9 mov dx,offset GAME_INVITATION_REC_MSG int 21h jmp CHECK_INVITAT_again ACCEPT_GAME: ; mov dx,3fdh ; loop_until_ready_25: ; in al,dx ; test al,00100000b ; jz loop_until_ready_25 ; ;;;;;;;;;;; now we can send ;;;;;;;;;;;;;;;;;; ; mov dx,3f8h ; mov al,3CH ; out dx,al JMP Which_level ABCD: mov dx,3fdh loop_until_ready_5: in al,dx test al,00100000b jz loop_until_ready_5 ;;;;;;;;;;; now we can send ;;;;;;;;;;;;;;;;;; mov dx,3f8h mov al,bl out dx,al mov level,bl LETS_START_GAME: CALL FAR PTR Start_Game jmp First_menu ;;----------------------------------------------------------------------- END_MAIN_MENU_SEND: mov dx,3fdh loop_until_ready_66: in al,dx test al,00100000b jz loop_until_ready_66 mov dx,3f8h mov al,01H ;F1 ->CHAT out dx,al JMP END_GAME END_MAIN_MENU_REC: JMP END_GAME chatpage: CALL FAR PTR CHAT_MODULE jmp FIRST_MENU Which_level: mov ah,00 mov al,02 int 10h mov ah,2 mov dx,01113h int 10h PRINT_Messages levelone ADD DH,2 INT 10h PRINT_Messages leveltwo mov ah,0 int 16h cmp al,49 mov bl ,al JE ABCD cmp al,50 mov bl ,al JE ABCD JMP Which_level End_Game : RET Main_menu ENDP chose_which_level proc FAR RET chose_which_level ENDP CHAT_INVET_M_PROC PROC FAR mov ah,02 mov dx, 1700h int 10h MOV AH,09H MOV AL,' ' MOV BH,0 MOV BL,02 MOV CX ,80 INT 10H MOV AH,02 MOV DX,1700H INT 10H PRINT_Messages CHAT_INVITATION_SEND_MEG ADD DL,2 PRINT_Messages Second_Player_Name+1 mov dx,3fdh loop_until_ready: in al,dx test al,00100000b jz loop_until_ready ;;;;;;;;;;; now we can send ;;;;;;;;;;;;;;;;;; mov dx,3f8h mov al,3BH ;F1 ->CHAT out dx,al mov GAME_MASTER,0 MOV CHAT_MASTER,1 ;;;THE PLAYER HOW SENT THE CHAT INVITAION IS THE RET CHAT_INVET_M_PROC ENDP ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Start_Game PROC FAR CALL FAR PTR CLEAR_SCREEN ;clear the screen before entering the game call FAR PTR draw_background ;draw the background of the Game window call FAR PTR draw_h1 call FAR PTR draw_h2 CALL FAR PTR draw_p1 CALL FAR PTR draw_p2 call FAR PTR DRAW_BARRIER1 call FAR PTR DRAW_BARRIER2 ;;;;;;;;;;;GAME LOOP FUNCTIONS;;;;;;;;;;;;;;;;;;;;;;;;;;; CHECK_TIME: MOV AH,2Ch ;get the system time INT 21h ;CH = hour CL = minute DH = second DL = 1/100 seconds CMP DL,TIME_AUX ;is the current time equal to the previous one(TIME_AUX)? JE CHECK_TIME ;if it is the same, check again ;if it's different, then draw, move, etc. MOV TIME_AUX,DL ;update time cmp level,49 JZ level1 level2: CALL FAR PTR MOVE_BARRIERS_2 level1: CALL FAR PTR MOVE_BARRIERS ;check if health is zero, Game Over mov ax,first_player_health cmp ax,0 jz Game_Over ;check if health is zero, Game Over mov ax,second_player_health cmp ax,0 jz Game_Over CALL FAR PTR MOVE_PLAYERS ;;;;;;;;;;;;;Flushing the keyboard buffer mov ah,0ch mov al,0 int 21h JMP CHECK_TIME ;after everything checks time again ;;;;;;;;;;;GAME ENDING FUNCTIONS;;;;;;;;;;;;;;;;;;;;;;;;;;; Game_Over: CALL FAR PTR CLEAR_SCREEN ;clear the screen before entering the game ; call FAR PTR draw_background call far PTR Game_over_screen mov ax,second_player_health cmp ax,0 jz first_wins mov ax,first_player_health cmp ax,0 jz second_wins jmp final first_wins: mov first_player_X,10 mov first_player_y,90 call FAR PTR draw_p1 mov ah,2 mov dl,20 mov dh,90 int 10h PRINT_Messages First_player_wins ; MOV BP, OFFSET first_player_wins+1 ; ES: BP POINTS TO THE TEXT ; MOV AH, 13H ; WRITE THE STRING ; MOV AL, 01H; ATTRIBUTE IN BL, MOVE CURSOR TO THAT POSITION ; XOR BH,BH ; VIDEO PAGE = 0 ; MOV BL, 0eh ;YELLOW ; MOV CX, 17 ; LENGTH OF THE STRING ; MOV DH, 12 ;ROW TO PLACE STRING ; MOV DL, 12 ; COLUMN TO PLACE STRING ; INT 10H jmp final second_wins: mov second_player_X,10 mov second_player_Y,90 call FAR PTR draw_p2 mov ah,2 mov dl,20 mov dh,90 int 10h PRINT_Messages Second_player_wins ; MOV BP, OFFSET second_player_wins ; ES: BP POINTS TO THE TEXT ; MOV AH, 13H ; WRITE THE STRING ; MOV AL, 01H; ATTRIBUTE IN BL, MOVE CURSOR TO THAT POSITION ; XOR BH,BH ; VIDEO PAGE = 0 ; MOV BL, 01h ;BLUE ; MOV CX, 20 ; LENGTH OF THE STRING ; MOV DH, 12 ;ROW TO PLACE STRING ; MOV DL, 12 ; COLUMN TO PLACE STRING ; INT 10H final: mov ah,2 mov dx,1100h int 10h ;Position the Cursor ADD DH,3 PRINT_Messages GAME_OVER_mess mov ah,0 int 16h cmp AH,01 JNE Final ;Now Send it to the reciever mov dx , 3FDH ; Line Status Register Send_ESC_GAME_OVER_AGAIN: In al , dx ;Read Line Status test al , 00100000b JZ Send_ESC_GAME_OVER_AGAIN ;Not empty ;If empty put the VALUE in Transmit data register mov dx , 3F8H ; Transmit data register mov al,01 ;ESC KEY SCAN CODE out dx , al ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Start_RECIEVING_VALUES: ;Wait for the recived ESC from other user ;Check that Data is Ready mov dx , 3FDH ; Line Status Register Recieve_ESC_GAME_OVER_AGAIN: in al , dx test al , 1 JZ Recieve_ESC_GAME_OVER_AGAIN ;Not Ready ;If Ready read the VALUE in Receive data register mov dx , 03F8H in al , dx cmp al,01 ;ESC KEY SCAN CODE JNE Start_RECIEVING_VALUES RESET_ALL_DATA: mov first_player_X,50 ;The starting X-position of player one mov first_player_Y , 50 ;The starting Y-position of player one mov first_player_health , 5 ;Number of hearts to the first player mov first_player_health_immunity , 0 ;when the player gets hit by barrier, he gains an immunity to resist the barriers mov first_player_Freeze , 0 ;Duration for which the player is frozen mov First_Is_Collided , 0 ;Boolean Variable To check if the player is colliding mov second_player_X , 270 ;The starting X-position of player two mov SECOND_PLAYER_Y , 50 ;The starting Y-position of player two mov second_player_health , 5 ;Number of hearts to the second player mov second_player_health_immunity , 0 ;when the player gets hit by barrier, he gains an immunity to resist the barriers mov second_player_Freeze , 0 ;Duration for which the player is frozen mov Second_Is_Collided , 0 ;Boolean Variable To check if the player is colliding mov X_BARRIER1 , 10 ; xpos of barrier1 mov Y_BARRIER1 , 140 ; ypos of barrier1 mov X_BARRIER2 , 260 ; xpos of barrier2 mov Y_BARRIER2 , 104 ; ypos of barrier2 mov GAME_MASTER , 00H mov GAME_SLAVE , 0 mov CHAT_MASTER , 0 mov CHAT_SLAVE , 0 mov LEVEL_CHOSEN , 0 mov First_cursor_X , 6 mov First_cursor_Y , 1 ; SECOND CURSOR USED FOR RECEIVING mov SECOND_CURSOR_X , 6 mov SECOND_CURSOR_Y , 13 mov end_line , 76 mov IS_ENTER , 0 mov IS_BACKSPACE , 0 ;;; IN GAME CHAT MODULE mov in_game_cursor_up , 0 mov in_game_cursor_down , 0 mov in_game_received_val , 0 mov in_game_to_send_val , 0 mov in_game_iterator , 0 mov in_game_end_chat , 0 mov is_quit , 0 mov level , 0 mov is_master , 01h ;WHEN A PLAYER SENT INVI. TO THE ANOTHER ONE SO HE IS THE MASTER (MASTER VALUE=1) RET Start_Game ENDP CHAT_MODULE PROC FAR ;CLEAR screen mov ah,0 mov al,3 int 10h CALL FAR PTR SET_CHATTERS call FAR PTR draw_line ;set first cursor position to top left center MOV AH,2 MOV DL,0 MOV DH ,0 INT 10H ;check if any letter recevied CHECK_RECEIVE: ;check if their is letter received MOV DX,Line_status_register ; LINE STATUS resgister IN AL,DX TEST AL,1 JZ NO_RECIEVE ;receive register MOV DX ,TRANSMIT_DATA_REGISTER IN AL ,DX MOV LETTER_RECEIVING,AL CMP AL,1BH ;scan code of ESC JE END_CHAT CMP AL,8 JZ IT_IS_BACK_REC ;CHECK IF RECIEVED BACKSPACE TO SET THE VARIABLE JMP CHECK_ENTER_REC IT_IS_BACK_REC: MOV IS_BACKSPACE,1 JMP GO_TO_LOWER_SCREEN CHECK_ENTER_REC: CMP AL,13 ;CHECK IF RECIEVED ENTER JZ ITIS_ENTER JMP GO_TO_LOWER_SCREEN ITIS_ENTER: MOV IS_ENTER,1 GO_TO_LOWER_SCREEN: CALL FAR PTR Lower_screen JMP CHECK_RECEIVE ;IF NOTHING TO RECIEVE SEND CHARACTER IF ANY NO_RECIEVE: MOV AL,0 MOV AH,01H INT 16H CMP AL,0 JE CHECK_RECEIVE MOV AH,00H INT 16H MOV LETTER_SENT,AL ;STORE DATA IN LETTER TO BE SENT ;LATER ;--------------------- START SENDING ------------------------- MOV DX , Line_status_register ;LINE STATUS REGISTER IN AL , DX ;READ LINE STATUS TEST AL , 00100000B JZ CHECK_RECEIVE ;NOT EMPTY MOV DX , TRANSMIT_DATA_REGISTER ; TRANSMIT DATA REGISTER MOV AL,LETTER_SENT OUT DX , AL CMP AL,27 ; check if ESC is pressed JE END_CHAT CMP AL,8 JZ IT_IS_BACK1 JMP check_enter_SEND IT_IS_BACK1: MOV IS_BACKSPACE,1 JMP GO_TO_UPPER_SCREEN check_enter_SEND: CMP AL,13 ;CHECK scan code if ENTER KEY JNZ GO_TO_UPPER_SCREEN MOV IS_ENTER,1 GO_TO_UPPER_SCREEN: CALL FAR PTR upper_screen JMP CHECK_RECEIVE END_CHAT: mov ah,0 mov al,3 int 10h RET CHAT_MODULE ENDP SET_CHATTERS PROC FAR mov ah,2 ;SET POSITION mov DX,0H INT 10H MOV AH,09 MOV DX,OFFSET First_Player_Name+2 ;PRINT first_chatter NAME INT 21H mov ah,2 ;SET POSITION mov DX,0c00H INT 10H MOV AH,09 MOV DX,OFFSET Second_Player_Name+2 ;PRINT SECOND_chatter NAME INT 21H mov ah,2 ;SET POSITION mov DX,1800H INT 10H MOV AH,09 MOV DX,OFFSET chat_end_string ;PRINT SECOND_chatter NAME INT 21H RET SET_CHATTERS ENDP ;description draw_line PROC FAR MOV AH,2 mov dx,12 INT 10H mov ax,0b800h ;text mode mov DI,1760 ; each row 80 column each one 2 bits 80*2*12 mov es,ax mov ah,0fh ; black background mov al,'-' ; '-' mov cx,80 rep stosw mov ax,0b800h ;text mode mov DI,3680 ; each row 80 column each one 2 bits 80*2*12 mov es,ax mov ah,0fh ; black background mov al,'_' ; '-' mov cx,80 rep stosw ret draw_line ENDP upper_screen PROC FAR push ax push bx push cx PUSH DX CMP IS_BACKSPACE,1 JNZ NOT_BACK CMP First_cursor_X,start_position_x JG CAN_BACK JMP SET_BACK CAN_BACK: DEC First_cursor_X ; IF IT IS BACKSPACE DEC POSITION X ; AND STORE ' ' IN AL SET_BACK: MOV LETTER_SENT,' ' ;SPACE JMP set_new_position NOT_BACK: CMP IS_ENTER,1 JE NEW_LINE JMP set_new_position NEW_LINE: INC First_cursor_Y ;START NEW LINE MOV First_cursor_X,start_position_x ;SET X TO LINE BEGINNING JMP CHECK_SCROLL ;SCROLL ONE LINE set_new_position: MOV AH,2 MOV DL ,First_cursor_X MOV DH ,First_cursor_Y INT 10H ; PRINT THE CURRENT CHARACTER WITH CERTAIN COLOR MOV AH,9 MOV BH,0 MOV AL ,LETTER_SENT ; STORE SENT LETTER IN AL MOV CX,1H ; PRINT LETTER 1 TIME MOV BL,03H ;LIGHT BLUE COLOR INT 10H CMP IS_BACKSPACE,1 JE END_UPPER_CHAT INC First_cursor_X ;IF FIRST_CURSOR_X REACHES END OF LINE 76 START NEW LINE MOV DL,end_line CMP First_cursor_X ,DL JNZ END_UPPER_CHAT JMP NEW_LINE CHECK_SCROLL: CMP First_cursor_Y,11 JNZ END_UPPER_CHAT JMP SCROLL_UPPER_SCREEN SCROLL_UPPER_SCREEN: CALL FAR PTR SCROLL_UP END_UPPER_CHAT: MOV AH,2 MOV DL ,First_cursor_X ; SET NEW X-POSITION OF CURSOR MOV DH ,First_cursor_Y ; SET NEW Y-POSITION OF CURSOR INT 10H MOV AL,0 MOV IS_BACKSPACE,0 ;RETURN IS_BACKSPACE,IS_ENTER TO ZERO AGAIN MOV IS_ENTER,0 POP DX pop cx pop bx pop ax RET upper_screen ENDP ;description ;description SCROLL_UP PROC FAR PUSH ax PUSH bx PUSH cx PUSH DX MOV AH,6 MOV AL,1 ; SCROLL THE UPPER PART BY 1 LINE MOV BH,0 ; NORMAL VIDEO ATTRIBUTE MOV CH,1 ;GET POSITION MOV CL,03 MOV DH,10 MOV DL,79 INT 10H DEC First_cursor_Y POP dx POP CX POP BX POP AX RET SCROLL_UP ENDP Lower_screen PROC PUSH AX PUSH bx PUSH cx PUSH DX CMP IS_BACKSPACE,1 JNZ NOT_BACK2 CMP SECOND_CURSOR_X,start_position_x JG CAN_BACK2 JMP SET_BACK2 CAN_BACK2: DEC SECOND_CURSOR_X SET_BACK2: MOV AL,' ' ;SPACE JMP set_new_position2 NOT_BACK2: CMP IS_ENTER,1 JE NEW_LINE2 JMP set_new_position2 NEW_LINE2: INC SECOND_CURSOR_Y MOV SECOND_CURSOR_X,start_position_x ;SET CURSOR_X OF LOWER SCREEN JMP CHECK_SCROLL2 set_new_position2: MOV AH,2 MOV DL ,SECOND_CURSOR_X ; SET CURSOR POSITION OF 2ND CURSOR MOV DH ,SECOND_CURSOR_Y INT 10H MOV AH,9 ;PRINT THE RECEIVED LETTER WITH RED COLOR MOV BH,0 MOV CX,1H ; one time MOV BL,0CH ;RED COLOR INT 10H CMP IS_BACKSPACE,1 JE END_LOWER_CHAT INC SECOND_CURSOR_X ; inc X_position of 2nd cursor if it is not backspace mov dl,end_line CMP SECOND_CURSOR_X ,dl ; if X_position of 2nd cursor reach end of line JNE END_LOWER_CHAT JMP NEW_LINE2 ; start new line CHECK_SCROLL2: CMP SECOND_CURSOR_Y,23 JNE END_LOWER_CHAT JMP SCROLL_BOTTOM SCROLL_BOTTOM: CALL FAR PTR SCROLL_DOWN END_LOWER_CHAT: MOV AH,2 MOV DL ,First_cursor_X ;SET NEW CURSOR POSITION X MOV DH ,First_cursor_Y ;SET NEW CURSOR POSITION Y INT 10H ;CLEAR FLAGS MOV IS_ENTER,0 MOV IS_BACKSPACE,0 MOV AL,0 POP dx POP CX POP bx POP ax RET Lower_screen ENDP ;description SCROLL_dOWN PROC FAR PUSH ax PUSH bx PUSH cx PUSH DX MOV AH,6 MOV AL,1 MOV BH,0 MOV CH,13 MOV CL,0 MOV DH,22 MOV DL,79 INT 10H DEC SECOND_CURSOR_Y POP dx POP CX POP BX POP AX RET SCROLL_dOWN ENDP start_in_game_chatting proc FAR start_in_game_chatting_again: ; debughh: ; jmp debughh ; print_first_name_in_game_chat: ; mov SI, OFFSET First_Player_Name ; inc SI ; mov cx,0 ; mov cl,First_Player_Name+1 ; inc SI ; mov dl, 0 ;Column (0->39) ; mov dh, 21 ;Row (0-> 24) and we're only printing in the 1/5 of the screen ; mov bh, 0 ;Display page ; print_first_name_in_game_chat_loop : ; mov ah, 02h ;SetCursorPosition ; int 10h ; mov al, [SI] ; mov bl, 0Ch ;Color is red ; mov bh, 0 ;Display page ; mov ah, 0Eh ;Teletype ; int 10h ; INC SI ;the next char ; INC DL ;increase col ; inc in_game_cursor_up ; Loop print_first_name_in_game_chat_loop ;if x=79 and erase all and print name again ;print chars from keyboard ;if enter pressed then erase backward all and prnit name agaibn ;send the character ;print name2 in pos 22; ;print_second_name_in_game_chat: ; mov SI, OFFSET Second_Player_Name ; inc SI ; mov cx,0 ; mov cl,Second_Player_Name+1 ; inc SI ; mov dl, 0 ;Column (0->39) ; mov dh, 22 ;Row (0-> 24) and we're only printing in the 1/5 of the screen ; mov bh, 0 ;Display page ; print_second_name_in_game_chat_loop : ; mov ah, 02h ;SetCursorPosition ; int 10h ; mov al, [SI] ; mov bl, 0Ch ;Color is red ; mov bh, 0 ;Display page ; mov ah, 0Eh ;Teletype ; int 10h ; INC SI ;the next char ; INC DL ;increase col ; inc in_game_cursor_down ; Loop print_second_name_in_game_chat_loop WHILE_IN_GAME_CHAT: read_keyboard_ingame: mov ah,1 int 16h jnz Do_not_recevive_vale_from_another_player_label jmp recevive_vale_from_another_player ;; if no key pressed then see incoming chars Do_not_recevive_vale_from_another_player_label: mov ah,0 int 16h mov in_game_to_send_val,al cmp ah,3eh;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; if key is f4 then get isquit be 1 jne not_quit mov is_quit, 1 mov in_game_to_send_val,ah ;; put the vakue of the scan code instead of ascii code as f4 has no ascii not_quit: cmp in_game_to_send_val,'=' ; if user press ';' then he wil continue the game jne not_out_out_chat mov in_game_end_chat,1d not_out_out_chat: ;;send value to next player mov dx , 3FDH ; Line Status Register AGAIN_in_game_chat: In al , dx ;Read Line Status test al , 00100000b JZ AGAIN_in_game_chat ;Not empty ;If empty put the VALUE in Transmit data register mov dx , 3F8H ; Transmit data register mov al,in_game_to_send_val out dx , al cmp in_game_cursor_up,39 jne not_end_of_line ;; clear_line_in_game_chat as the cursor has reached its end so we erase from the end of the postion of the player name to position 79 mov di, offset First_Player_Name inc di mov cl,[di] mov cl,0 mov in_game_iterator ,cl ; save in the iterator the size of the player name to begin after it inc in_game_iterator clear_line_in_game_chat_up: mov dl, in_game_iterator ;Column mov dh, 21 ;Row mov bh, 0 ;Display page mov ah, 02h ;SetCursorPosition int 10h mov al, ' ' mov bl, 0h ;Color is black mov bh, 0 ;Display page mov ah, 0Eh ;Teletype int 10h inc in_game_iterator mov al,in_game_iterator cmp al,79d jle clear_line_in_game_chat_up mov in_game_cursor_up,0 not_end_of_line: mov dl, in_game_cursor_up ;Column mov dh, 21 ;Row mov bh, 0 ;Display page mov ah, 02h ;SetCursorPosition int 10h mov al, in_game_to_send_val mov bl, 4h ;Color is white mov bh, 0 ;Display page mov ah, 0Eh ;Teletype int 10h inc in_game_cursor_up recevive_vale_from_another_player: mov dx , 3FDH ; Line Status Register in al , dx test al , 1 JZ chk_end ;Not Ready ;If Ready read the VALUE in Receive data register mov dx , 03F8H in al , dx mov in_game_received_val , al cmp al,3eh ;;;;;; if the value recieced equals to f4 then end the game jne not_end_game2 mov is_quit,1d not_end_game2: cmp al,'=' ;if value received is ';' then return back to the game jne not_end_chat2 mov in_game_end_chat,1 not_end_chat2: print_from_another_player: cmp in_game_cursor_down,39 ;; same as before we clear the line if it reached its end jne not_end_of_line2 mov di, offset Second_Player_Name inc di mov cl,[di] mov cl,0 mov in_game_iterator ,cl inc in_game_iterator clear_line_in_game_chat_down: mov dl, in_game_iterator ;Column mov dh, 22 ;Row mov bh, 0 ;Display page mov ah, 02h ;SetCursorPosition int 10h mov al, ' ' mov bl, 0h ;Color is black mov bh, 0 ;Display page mov ah, 0Eh ;Teletype int 10h inc in_game_iterator mov al,in_game_iterator cmp al,79d jle clear_line_in_game_chat_down mov in_game_cursor_down,0 not_end_of_line2: mov dl, in_game_cursor_down ;Column mov dh, 22 ;Row mov bh, 0 ;Display page mov ah, 02h ;SetCursorPosition int 10h mov al, in_game_received_val mov bl, 1h ;Color is white mov bh, 0 ;Display page mov ah, 0Eh ;Teletype int 10h inc in_game_cursor_down chk_end: cmp in_game_end_chat,1 je return_from_ingame_chat ; cmp is_quit,1 ; je return_from_ingame_chat jmp WHILE_IN_GAME_CHAT return_from_ingame_chat: mov in_game_end_chat,0 mov in_game_cursor_up,0 mov in_game_cursor_down,0 mov in_game_iterator,0 ;; clearing chat lines before returning from the functoin clear_line_in_game_chat_down2: mov dl, in_game_iterator ;Column mov dh, 22 ;Row mov bh, 0 ;Display page mov ah, 02h ;SetCursorPosition int 10h mov al, ' ' mov bl, 0h ;Color is black mov bh, 0 ;Display page mov ah, 0Eh ;Teletype int 10h inc in_game_iterator mov al,in_game_iterator cmp al,79d jle clear_line_in_game_chat_down2 mov in_game_iterator,0 clear_line_in_game_chat_up2: mov dl, in_game_iterator ;Column mov dh, 21 ;Row mov bh, 0 ;Display page mov ah, 02h ;SetCursorPosition int 10h mov al, ' ' mov bl, 0h ;Color is black mov bh, 0 ;Display page mov ah, 0Eh ;Teletype int 10h inc in_game_iterator mov al,in_game_iterator cmp al,79d jle clear_line_in_game_chat_up2 mov in_game_iterator,0 mov in_game_end_chat,0 mov in_game_cursor_up,0 mov in_game_cursor_down,0 mov in_game_iterator,0 ret ;if x=79 erase all backward and print name ;if recevived print character ;if enter rceived erase backwards ;if x=79 erase all and print name again mov ah,0 RET start_in_game_chatting ENDP ; start_in_game_chatting2 proc FAR ; start_in_game_chatting_again2: ; ; ; WHILE_IN_GAME_CHAT2: ; read_keyboard_ingame2: ; mov ah,1 ; int 16h ; jnz Do_not_recevive_vale_from_another_player_label2 ; jmp recevive_vale_from_another_player2 ;; if no key pressed then see incoming chars ; Do_not_recevive_vale_from_another_player_label2: ; mov ah,0 ; int 16h ; mov in_game_to_send_val,al ; cmp ah,3eh;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; if key is f4 then get isquit be 1 ; jne not_quit2 ; mov is_quit, 1 ; mov in_game_to_send_val,ah ;; put the vakue of the scan code instead of ascii code as f4 has no ascii ; not_quit2: ; cmp in_game_to_send_val,';' ; if user press ';' then he wil continue the game ; jne not_out_out_chat2 ; mov in_game_end_chat,1d ; not_out_out_chat2: ; ;;send value to next player ; mov dx , 3FDH ; Line Status Register ; AGAIN_in_game_chat2: In al , dx ;Read Line Status ; test al , 00100000b ; JZ AGAIN_in_game_chat2 ;Not empty ; ;If empty put the VALUE in Transmit data register ; mov dx , 3F8H ; Transmit data register ; mov al,in_game_to_send_val ; out dx , al ; cmp in_game_cursor_up,79 ; jne not_end_of_line22 ; ;; clear_line_in_game_chat as the cursor has reached its end so we erase from the end of the postion of the player name to position 79 ; mov di, offset First_Player_Name ; inc di ; mov cl,[di] ; mov cl,0 ; mov in_game_iterator ,cl ; save in the iterator the size of the player name to begin after it ; inc in_game_iterator ; clear_line_in_game_chat_up22: ; mov dl, in_game_iterator ;Column ; mov dh, 21 ;Row ; mov bh, 0 ;Display page ; mov ah, 02h ;SetCursorPosition ; int 10h ; mov al, ' ' ; mov bl, 0h ;Color is black ; mov bh, 0 ;Display page ; mov ah, 0Eh ;Teletype ; int 10h ; inc in_game_iterator ; mov al,in_game_iterator ; cmp al,79d ; jle clear_line_in_game_chat_up22 ; not_end_of_line22: ; mov dl, in_game_cursor_up ;Column ; mov dh, 21 ;Row ; mov bh, 0 ;Display page ; mov ah, 02h ;SetCursorPosition ; int 10h ; mov al, in_game_to_send_val ; mov bl, 0Fh ;Color is white ; mov bh, 0 ;Display page ; mov ah, 0Eh ;Teletype ; int 10h ; inc in_game_cursor_up ; recevive_vale_from_another_player2: ; mov dx , 3FDH ; Line Status Register ; in al , dx ; test al , 1 ; JZ chk_end2 ;Not Ready ; ;If Ready read the VALUE in Receive data register ; mov dx , 03F8H ; in al , dx ; mov in_game_received_val , al ; cmp al,3eh ;;;;;; if the value recieced equals to f4 then end the game ; jne not_end_game22 ; mov is_quit,1d ; not_end_game22: ; cmp al,';' ;if value received is ';' then return back to the game ; jne not_end_chat22 ; mov is_quit,1 ; not_end_chat22: ; print_from_another_player2: ; cmp in_game_cursor_down,79 ;; same as before we clear the line if it reached its end ; jne not_end_of_line223 ; mov di, offset Second_Player_Name ; inc di ; mov cl,[di] ; mov cl,0 ; mov in_game_iterator ,cl ; inc in_game_iterator ; clear_line_in_game_chat_down22: ; mov dl, in_game_iterator ;Column ; mov dh, 22 ;Row ; mov bh, 0 ;Display page ; mov ah, 02h ;SetCursorPosition ; int 10h ; mov al, ' ' ; mov bl, 0h ;Color is black ; mov bh, 0 ;Display page ; mov ah, 0Eh ;Teletype ; int 10h ; inc in_game_iterator ; mov al,in_game_iterator ; cmp al,79d ; jle clear_line_in_game_chat_down22 ; not_end_of_line223: ; mov dl, in_game_cursor_down ;Column ; mov dh, 22 ;Row ; mov bh, 0 ;Display page ; mov ah, 02h ;SetCursorPosition ; int 10h ; mov al, in_game_received_val ; mov bl, 0Fh ;Color is white ; mov bh, 0 ;Display page ; mov ah, 0Eh ;Teletype ; int 10h ; inc in_game_cursor_down ; chk_end2: ; cmp in_game_end_chat,1 ; je return_from_ingame_chat2 ; cmp is_quit,1 ; je return_from_ingame_chat2 ; jmp WHILE_IN_GAME_CHAT2 ; return_from_ingame_chat2: ; mov in_game_end_chat,0 ; mov in_game_cursor_up,0 ; mov in_game_cursor_down,0 ; mov in_game_iterator,0 ; ;; clearing chat lines before returning from the functoin ; clear_line_in_game_chat_down223: ; mov dl, in_game_iterator ;Column ; mov dh, 22 ;Row ; mov bh, 0 ;Display page ; mov ah, 02h ;SetCursorPosition ; int 10h ; mov al, ' ' ; mov bl, 0h ;Color is black ; mov bh, 0 ;Display page ; mov ah, 0Eh ;Teletype ; int 10h ; inc in_game_iterator ; mov al,in_game_iterator ; cmp al,79d ; jle clear_line_in_game_chat_down223 ; mov in_game_iterator,0 ; clear_line_in_game_chat_up223: ; mov dl, in_game_iterator ;Column ; mov dh, 21 ;Row ; mov bh, 0 ;Display page ; mov ah, 02h ;SetCursorPosition ; int 10h ; mov al, ' ' ; mov bl, 0h ;Color is black ; mov bh, 0 ;Display page ; mov ah, 0Eh ;Teletype ; int 10h ; inc in_game_iterator ; mov al,in_game_iterator ; cmp al,79d ; jle clear_line_in_game_chat_up223 ; mov in_game_iterator,0 ; mov in_game_end_chat,0 ; mov in_game_cursor_up,0 ; mov in_game_cursor_down,0 ; mov in_game_iterator,0 ; ret ; ;if x=79 erase all backward and print name ; ;if recevived print character ; ;if enter rceived erase backwards ;if x=79 erase all and print name again ; mov ah,0 ; RET ; start_in_game_chatting2 ENDP ;description send_in_chat_inv PROC ;Check that Transmitter Holding Register is Empty mov dx , 3FDH ; Line Status Register send_chat_now: In al , dx ;Read Line Status test al , 00100000b JZ send_chat_now ;Not empty ;If empty put the VALUE in Transmit data register mov dx , 3F8H ; Transmit data register mov al,27h out dx , al ret send_in_chat_inv ENDP END MAIN
src/main/antlr4/com/khubla/mailcradle/mailcradle.g4
teverett/mailcradle
1
2855
/* BSD License Copyright (c) 2020, <NAME> All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of Tom Everett nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ grammar mailcradle; mailcradle : (list | filter | import_)+ ; import_ : 'import' string ';' ; list : 'list' identifier string (',' string)* ';' ; filter : 'if' '(' expression ')' '{' action* '}' ';' ; expression : expression logical expression | '(' expression ')' | NOT expression | condition ; logical : AND | OR ; condition : termcondition | listcondition ; termcondition : term termrelation string ; listcondition : identifier listrelation term ; term : subjecterm | fromterm | bodyterm | headerterm | toterm | ccterm | bccterm ; ccterm : 'cc' ; bccterm : 'bcc' ; subjecterm : 'subject' ; bodyterm : 'body' ; fromterm : 'from' ; toterm : 'to' ; headerterm : 'header' '[' string ']' ; termrelation : 'contains' | 'is' ; listrelation : 'contains' ; action : moveaction | forwardaction | replyaction | flagaction | unflagaction | stopaction ; stopaction : 'stop' ';' ; flagaction : 'flag' string ';' ; unflagaction : 'unflag' string ';' ; replyaction : 'replywith' string ';' ; moveaction : 'moveto' string ';' ; forwardaction : 'forwardto' string ';' ; AND : 'and' ; OR : 'or' ; NOT : '!' ; identifier : IDENTIFIER ; string : STRING_LITERAL ; STRING_LITERAL : '"' .*? '"' ; IDENTIFIER : [A-Za-z] [A-Za-z0-9]* ; LINECOMMENT : '//' ~ [\r\n]* -> skip ; WS : [ \t\r\n]+ -> skip ;
programs/oeis/213/A213758.asm
neoneye/loda
22
7474
; A213758: Antidiagonal sums of the convolution array A213756. ; 1,9,40,130,355,871,1994,4360,9245,19205,39356,79934,161415,324755,651870,1306596,2616609,5237265,10479280,20964090,41934571,83876479,167761330,335532160,671075045,1342162141,2684337764,5368690550,10737397775,21474813995,42949648326,85899319004,171798662505,343597351785,687194732760,1374389497266,2748779028979,5497558095255,10995116230810,21990232505080,43980465056941,87960930164149,175921860382220,351843720822190,703687441706135,1407374883478211,2814749767026734,5629499534128340,11258999068336305,22517998136757185,45035996273604096,90071992547303274,180143985094707195,360287970189520815,720575940379154050,1441151880758426736,2882303761516978549,5764607523034088845,11529215046068316340,23058430092136778470,46116860184273710111,92233720368547581019,184467440737095330710,368934881474190838220,737869762948381861625,1475739525896763917081,2951479051793528036904,5902958103587056285730,11805916207174112792835,23611832414348225816775,47223664828696451874666,94447329657392904000744,188894659314785808263485,377789318629571616799845,755578637259143233883740,1511157274518286468063006,3022314549036572936433319,6044629098073145873186035,12089258196146291746703870,24178516392292583493752260,48357032784585166987862081,96714065569170333976095089,193428131138340667952574800,386856262276681335905548250,773712524553362671811509515,1547425049106725343623446751,3094850098213450687247336274,6189700196426901374495130720,12379400392853802748990735365,24758800785707605497981960765,49517601571415210995964428036,99035203142830421991929379414,198070406285660843983859299375,396140812571321687967719156875,792281625142643375935438889830,1584563250285286751870878374076,3169126500570573503741757361289,6338253001141147007483515354825,12676506002282294014967031361400,25353012004564588029934063394450 lpb $0 mov $2,$0 sub $0,1 seq $2,213764 ; Antidiagonal sums of the convolution array A213762. add $1,$2 lpe add $1,1 mov $0,$1
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xa0.log_21829_3.asm
ljhsiun2/medusa
9
172622
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r12 push %r14 push %r15 push %rcx push %rdi push %rsi lea addresses_WC_ht+0x1c2b6, %rcx nop xor %r11, %r11 and $0xffffffffffffffc0, %rcx vmovaps (%rcx), %ymm6 vextracti128 $1, %ymm6, %xmm6 vpextrq $0, %xmm6, %r12 nop nop nop nop inc %r14 lea addresses_D_ht+0xce1c, %rsi lea addresses_WC_ht+0xa4bc, %rdi nop nop and $36358, %r12 mov $80, %rcx rep movsq and %rdi, %rdi lea addresses_UC_ht+0x126dc, %rsi xor $5997, %r15 mov $0x6162636465666768, %r14 movq %r14, %xmm3 vmovups %ymm3, (%rsi) nop nop nop nop sub $9179, %r14 lea addresses_WC_ht+0x8e64, %rsi nop xor %r11, %r11 mov (%rsi), %rdi nop nop nop nop nop and $37862, %rcx lea addresses_A_ht+0xcadc, %rsi clflush (%rsi) cmp %r11, %r11 mov (%rsi), %r14w xor $18684, %rdi lea addresses_D_ht+0x148bc, %rcx nop cmp %rsi, %rsi mov $0x6162636465666768, %r11 movq %r11, (%rcx) nop nop nop sub %r11, %r11 lea addresses_normal_ht+0xc65c, %r12 nop nop nop nop nop and $40596, %rcx mov (%r12), %esi nop nop cmp $31398, %r12 lea addresses_WT_ht+0x1a7dc, %rsi lea addresses_D_ht+0x1cea2, %rdi cmp %r12, %r12 mov $126, %rcx rep movsl nop nop xor $41325, %rdi lea addresses_WC_ht+0x195dc, %r15 add $56816, %rcx movl $0x61626364, (%r15) sub %r12, %r12 lea addresses_UC_ht+0x160e8, %rdi nop nop and $3190, %r12 mov $0x6162636465666768, %rcx movq %rcx, %xmm3 vmovups %ymm3, (%rdi) nop nop add $47626, %rdi lea addresses_normal_ht+0x1075c, %r11 nop mfence movb $0x61, (%r11) nop nop nop nop nop add $26506, %rcx pop %rsi pop %rdi pop %rcx pop %r15 pop %r14 pop %r12 pop %r11 ret .global s_faulty_load s_faulty_load: push %r12 push %r13 push %r15 push %r8 push %r9 push %rbp push %rbx // Store lea addresses_PSE+0x82dc, %r8 nop nop nop inc %r12 mov $0x5152535455565758, %r15 movq %r15, %xmm2 vmovups %ymm2, (%r8) nop cmp %r8, %r8 // Store lea addresses_D+0x2e80, %r13 and $61973, %rbx movw $0x5152, (%r13) add %rbp, %rbp // Load lea addresses_WT+0x619c, %r12 nop nop nop nop nop and %r15, %r15 mov (%r12), %ebx xor $44118, %r9 // Store mov $0x4dc, %r9 nop nop nop nop nop add %r8, %r8 movw $0x5152, (%r9) nop nop nop nop nop add $13005, %rbx // Load lea addresses_normal+0x1adc, %r9 nop sub %r8, %r8 mov (%r9), %ebx nop nop nop nop cmp %rbx, %rbx // Faulty Load lea addresses_normal+0x1adc, %r15 nop nop nop nop xor $36836, %r12 movups (%r15), %xmm2 vpextrq $0, %xmm2, %r13 lea oracles, %rbp and $0xff, %r13 shlq $12, %r13 mov (%rbp,%r13,1), %r13 pop %rbx pop %rbp pop %r9 pop %r8 pop %r15 pop %r13 pop %r12 ret /* <gen_faulty_load> [REF] {'src': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_normal', 'AVXalign': False, 'size': 8}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 10, 'type': 'addresses_PSE', 'AVXalign': False, 'size': 32}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 2, 'type': 'addresses_D', 'AVXalign': False, 'size': 2}} {'src': {'NT': True, 'same': False, 'congruent': 5, 'type': 'addresses_WT', 'AVXalign': True, 'size': 4}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 9, 'type': 'addresses_P', 'AVXalign': False, 'size': 2}} {'src': {'NT': False, 'same': True, 'congruent': 0, 'type': 'addresses_normal', 'AVXalign': True, 'size': 4}, 'OP': 'LOAD'} [Faulty Load] {'src': {'NT': False, 'same': True, 'congruent': 0, 'type': 'addresses_normal', 'AVXalign': False, 'size': 16}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'NT': False, 'same': True, 'congruent': 1, 'type': 'addresses_WC_ht', 'AVXalign': True, 'size': 32}, 'OP': 'LOAD'} {'src': {'same': False, 'congruent': 5, 'type': 'addresses_D_ht'}, 'OP': 'REPM', 'dst': {'same': True, 'congruent': 4, 'type': 'addresses_WC_ht'}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 10, 'type': 'addresses_UC_ht', 'AVXalign': False, 'size': 32}} {'src': {'NT': False, 'same': False, 'congruent': 3, 'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 8}, 'OP': 'LOAD'} {'src': {'NT': False, 'same': False, 'congruent': 11, 'type': 'addresses_A_ht', 'AVXalign': False, 'size': 2}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 5, 'type': 'addresses_D_ht', 'AVXalign': False, 'size': 8}} {'src': {'NT': False, 'same': False, 'congruent': 4, 'type': 'addresses_normal_ht', 'AVXalign': False, 'size': 4}, 'OP': 'LOAD'} {'src': {'same': False, 'congruent': 7, 'type': 'addresses_WT_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 1, 'type': 'addresses_D_ht'}} {'OP': 'STOR', 'dst': {'NT': True, 'same': False, 'congruent': 8, 'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 4}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 2, 'type': 'addresses_UC_ht', 'AVXalign': False, 'size': 32}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 2, 'type': 'addresses_normal_ht', 'AVXalign': False, 'size': 1}} {'34': 21829} 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 */
src/ewok-mpu-allocator.adb
mfkiwl/ewok-kernel-security-OS
65
14982
-- -- Copyright 2018 The wookey project team <<EMAIL>> -- - <NAME> -- - <NAME> -- - <NAME> -- - <NAME> -- - <NAME> -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- package body ewok.mpu.allocator with spark_mode => on is function free_region_exist return boolean is begin for region in regions_pool'range loop if not regions_pool(region).used then return true; end if; end loop; return false; end free_region_exist; function is_power_of_2 (n : unsigned_32) return boolean is begin -- True if n and (n-1) have no bit in common return (n and (n - 1)) = 0; end is_power_of_2; function to_next_power_of_2 (n : unsigned_32) return unsigned_32 is ret : unsigned_32; begin ret := n - 1; ret := ret or shift_right (ret, 1); ret := ret or shift_right (ret, 2); ret := ret or shift_right (ret, 4); ret := ret or shift_right (ret, 8); ret := ret or shift_right (ret, 16); ret := ret + 1; -- FIXME - To be proved pragma assume (is_power_of_2 (ret)); return ret; end to_next_power_of_2; procedure map_in_pool (addr : in system_address; size : in unsigned_32; -- in bytes region_type : in ewok.mpu.t_region_type; subregion_mask : in m4.mpu.t_subregion_mask; success : out boolean) is region_size : m4.mpu.t_region_size; allocated_size : unsigned_32; begin -- Verifying size's bounds if size < 32 or size > 2*GBYTE then success := false; return; end if; -- Verifying that size is a power of 2 if not is_power_of_2 (size) then allocated_size := to_next_power_of_2 (size); else allocated_size := size; end if; -- Verifying region alignement if (unsigned_32 (addr) and (allocated_size - 1)) > 0 then success := false; return; end if; ewok.mpu.bytes_to_region_size (allocated_size, region_size); for region in regions_pool'range loop if not regions_pool(region).used then regions_pool(region) := (used => true, addr => addr); ewok.mpu.set_region (region, addr, region_size, region_type, subregion_mask); success := true; pragma assume (is_in_pool (addr)); return; end if; end loop; success := false; end map_in_pool; procedure unmap_from_pool (addr : in system_address) is begin for region in regions_pool'range loop if regions_pool(region).addr = addr and regions_pool(region).used then m4.mpu.disable_region (region); regions_pool(region) := (used => false, addr => 0); return; end if; end loop; raise program_error; end unmap_from_pool; procedure unmap_all_from_pool is begin for region in regions_pool'range loop m4.mpu.disable_region (region); regions_pool(region) := (used => false, addr => 0); end loop; end unmap_all_from_pool; -- SPARK function is_in_pool (addr : system_address) return boolean is begin for region in regions_pool'range loop if regions_pool(region).addr = addr and regions_pool(region).used then return true; end if; end loop; return false; end is_in_pool; end ewok.mpu.allocator;
Transynther/x86/_processed/NONE/_zr_/i3-7100_9_0x84_notsx.log_128_2850.asm
ljhsiun2/medusa
9
21795
<reponame>ljhsiun2/medusa .global s_prepare_buffers s_prepare_buffers: push %r11 push %r15 push %r8 push %rax push %rcx push %rdi push %rdx push %rsi lea addresses_UC_ht+0x1ef0c, %r15 nop and $45070, %r8 vmovups (%r15), %ymm6 vextracti128 $0, %ymm6, %xmm6 vpextrq $0, %xmm6, %r11 nop nop nop sub %rcx, %rcx lea addresses_WT_ht+0x1684c, %rsi lea addresses_normal_ht+0x48cc, %rdi clflush (%rdi) nop nop nop xor %rax, %rax mov $110, %rcx rep movsq nop nop cmp %r11, %r11 lea addresses_D_ht+0x698e, %rax sub $38716, %rcx movl $0x61626364, (%rax) nop nop nop nop nop and %r11, %r11 lea addresses_WT_ht+0x1acef, %rcx nop nop nop xor %rsi, %rsi mov $0x6162636465666768, %r8 movq %r8, (%rcx) nop nop cmp %r8, %r8 lea addresses_D_ht+0x1a20c, %rsi lea addresses_UC_ht+0x15c4c, %rdi nop nop nop nop add $35141, %rdx mov $57, %rcx rep movsq nop nop nop nop nop add $41752, %rdi lea addresses_WT_ht+0x525c, %rdx nop xor %r11, %r11 mov (%rdx), %rcx nop sub $21660, %rdi lea addresses_WC_ht+0x19d4c, %rax nop nop nop nop xor $57375, %r8 movb (%rax), %r11b sub %rdi, %rdi lea addresses_WT_ht+0x52c4, %rsi lea addresses_D_ht+0x1c24c, %rdi nop and %rax, %rax mov $19, %rcx rep movsb nop nop sub %rdi, %rdi lea addresses_UC_ht+0x1b12c, %rax nop nop nop and $710, %r15 movb $0x61, (%rax) nop nop nop nop nop cmp $59194, %rdx lea addresses_WC_ht+0x1a66c, %rax nop nop nop nop nop add $304, %rcx movb (%rax), %r15b nop and %r11, %r11 pop %rsi pop %rdx pop %rdi pop %rcx pop %rax pop %r8 pop %r15 pop %r11 ret .global s_faulty_load s_faulty_load: push %r11 push %r13 push %r14 push %r15 push %rcx push %rdi push %rdx // Store lea addresses_A+0xcc, %r15 nop nop nop mfence mov $0x5152535455565758, %r13 movq %r13, (%r15) nop nop nop nop add $7347, %rdi // Store lea addresses_WT+0x1530c, %r15 nop nop nop nop add $57242, %rdx mov $0x5152535455565758, %rcx movq %rcx, %xmm6 vmovups %ymm6, (%r15) nop nop dec %r13 // Store lea addresses_PSE+0x1614c, %r15 add $17142, %r11 movb $0x51, (%r15) nop nop nop nop nop cmp $251, %rdi // Store lea addresses_WT+0x1044c, %r13 nop nop nop nop nop cmp %r11, %r11 mov $0x5152535455565758, %rdx movq %rdx, (%r13) sub $2043, %rcx // Store lea addresses_A+0x8c4c, %rdi nop nop xor %r11, %r11 movb $0x51, (%rdi) nop xor $37406, %r15 // Store lea addresses_RW+0x122b5, %rdx nop nop inc %r14 mov $0x5152535455565758, %r15 movq %r15, %xmm5 movups %xmm5, (%rdx) nop nop nop nop sub $33388, %r14 // Load lea addresses_PSE+0x68e0, %r11 nop nop nop nop nop dec %rdi mov (%r11), %rdx nop nop nop nop nop dec %rdx // Store lea addresses_RW+0x8ec8, %r11 nop nop nop nop and $6925, %rcx movl $0x51525354, (%r11) nop nop nop nop nop cmp %rcx, %rcx // Store lea addresses_normal+0xa3ac, %r15 nop cmp %r11, %r11 movb $0x51, (%r15) sub %r13, %r13 // Store lea addresses_US+0x1f90c, %r14 nop nop nop nop nop inc %r13 mov $0x5152535455565758, %rdi movq %rdi, (%r14) nop nop nop nop dec %rdi // Faulty Load lea addresses_A+0x1504c, %r14 nop nop sub $59716, %r11 movups (%r14), %xmm5 vpextrq $0, %xmm5, %rdx lea oracles, %r14 and $0xff, %rdx shlq $12, %rdx mov (%r14,%rdx,1), %rdx pop %rdx pop %rdi pop %rcx pop %r15 pop %r14 pop %r13 pop %r11 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_A', 'same': False, 'size': 4, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_A', 'same': False, 'size': 8, 'congruent': 6, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WT', 'same': False, 'size': 32, 'congruent': 6, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_PSE', 'same': False, 'size': 1, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WT', 'same': False, 'size': 8, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_A', 'same': False, 'size': 1, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_RW', 'same': False, 'size': 16, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_PSE', 'same': False, 'size': 8, 'congruent': 1, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_RW', 'same': False, 'size': 4, 'congruent': 2, 'NT': False, 'AVXalign': True}, 'OP': 'STOR'} {'dst': {'type': 'addresses_normal', 'same': False, 'size': 1, 'congruent': 4, 'NT': True, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_US', 'same': False, 'size': 8, 'congruent': 6, 'NT': True, 'AVXalign': False}, 'OP': 'STOR'} [Faulty Load] {'src': {'type': 'addresses_A', 'same': True, 'size': 16, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_UC_ht', 'same': False, 'size': 32, 'congruent': 6, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WT_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 7, 'same': False}, 'OP': 'REPM'} {'dst': {'type': 'addresses_D_ht', 'same': False, 'size': 4, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WT_ht', 'same': False, 'size': 8, 'congruent': 0, 'NT': True, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_D_ht', 'congruent': 5, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 10, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_WT_ht', 'same': False, 'size': 8, 'congruent': 3, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WC_ht', 'same': False, 'size': 1, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WT_ht', 'congruent': 3, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 8, 'same': False}, 'OP': 'REPM'} {'dst': {'type': 'addresses_UC_ht', 'same': False, 'size': 1, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_WC_ht', 'same': False, 'size': 1, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'00': 128} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
programs/oeis/109/A109164.asm
jmorken/loda
1
26937
<reponame>jmorken/loda<gh_stars>1-10 ; A109164: a(n) = 4*a(n-1) - 4*a(n-2) + a(n-3), n >= 3; a(0)=1, a(1)=6, a(2)=20. ; 1,6,20,57,154,408,1073,2814,7372,19305,50546,132336,346465,907062,2374724,6217113,16276618,42612744,111561617,292072110,764654716,2001892041,5241021410,13721172192,35922495169,94046313318,246216444788 mov $1,4 mov $2,1 lpb $0 mov $3,$2 lpb $0 sub $0,$2 add $3,$1 add $1,$3 lpe lpe sub $1,3
sharding-core/src/main/antlr4/imports/SQLServerDCLStatement.g4
root1005214/sharding-jdbc
0
4783
grammar SQLServerDCLStatement; import SQLServerKeyword, DataType, Keyword, SQLServerBase, BaseRule, Symbol; grant : grantGeneral | grantDW ; grantGeneral : GRANT generalPrisOn TO ids (WITH GRANT OPTION)? (AS ID)? ; generalPrisOn : (ALL PRIVILEGES? | permissionOnColumns (COMMA permissionOnColumns)*) (ON (ID COLON COLON)? ID)? ; permissionOnColumns : permission columnList? ; permission : ID +? ; grantDW : GRANT permission (COMMA permission)* (ON (classType COLON COLON)? ID)? TO ids (WITH GRANT OPTION)? ; classType : LOGIN | DATABASE | OBJECT | ROLE | SCHEMA | USER ; revoke : revokeGeneral | revokeDW ; revokeGeneral : REVOKE (GRANT OPTION FOR)? ((ALL PRIVILEGES?)? | permissionOnColumns) (ON (ID COLON COLON)? ID)? (TO | FROM) ids (CASCADE)? (AS ID)? ; revokeDW : REVOKE permissionWithClass (FROM | TO)? ids CASCADE? ; permissionWithClass : permission (COMMA permission)* (ON (classType COLON COLON)? ID)? ; deny : DENY generalPrisOn TO ids CASCADE? (AS ID)? ; createUser : CREATE USER ( userName (createUserBody1 | createUserBody4) | createUserBody2 | createUserBody3 )? ; createUserBody1 : ((FOR | FROM) LOGIN ID)? (WITH optionsLists)? ; createUserBody2 : windowsPrincipal (WITH optionsLists)? | userName WITH PASSWORD EQ_ STRING (COMMA optionsList)* | ID FROM EXTERNAL PROVIDER ; windowsPrincipal : ID BACKSLASH ID ; createUserBody3 : windowsPrincipal ((FOR | FROM) LOGIN ID)? | userName (FOR | FROM) LOGIN ID ; createUserBody4 : WITHOUT LOGIN (WITH optionsLists)? | (FOR | FROM) (CERTIFICATE ID | ASYMMETRIC KEY ID) ; optionsLists : optionsList (COMMA optionsList)* ; optionsList : ID EQ_ ID? ; alterUser : ALTER USER userName optionsLists ; dropUser : DROP USER (IF EXISTS)? userName ; createLogin : CREATE LOGIN (windowsPrincipal | ID) (WITH loginOptionList | FROM sources) ; loginOptionList : PASSWORD EQ_ STRING HASHED? MUST_CHANGE? (COMMA optionsList)* ; sources : WINDOWS (WITH optionsLists)? | CERTIFICATE ID | ASYMMETRIC KEY ID ; alterLogin : ALTER LOGIN ID (ENABLE | DISABLE | WITH loginOption (COMMA loginOption)* | credentialOption) ; loginOption : PASSWORD EQ_ STRING HASHED? (OLD_PASSWORD EQ_ STRING | passwordOption (passwordOption )?)? | DEFAULT_DATABASE EQ_ databaseName | optionsList | NO CREDENTIAL ; passwordOption : MUST_CHANGE | UNLOCK ; credentialOption : ADD CREDENTIAL ID | DROP CREDENTIAL ; dropLogin : DROP LOGIN ID ; createRole : CREATE ROLE roleName (AUTHORIZATION ID) ; alterRole : ALTER ROLE roleName ((ADD | DROP) MEMBER ID | WITH NAME EQ_ ID ) ; dropRole : DROP ROLE roleName ;
Solution/4.asm
1813355042-Kamal/CSE331L-Section-1-Fall20-NSU
0
12666
.model small .stack 100h .data msg1 db 10,13,'ENTER A HEX DIGIT:$' msg2 db 10,13,'IN DECIMAL IS IT:$' msg3 db 10,13,'Invalid$' .code again: mov ax,@data mov ds,ax lea dx,msg1 mov ah,9 int 21h mov ah,1 int 21h mov bl,al jmp go go: cmp bl,'9' ja hex jb num je num hex: cmp bl,'F' ja illegal lea dx,msg2 mov ah,9 int 21h mov dl,49d mov ah,2 int 21h sub bl,17d mov dl,bl mov ah,2 int 21h num: cmp bl,'0' jb illegal lea dx,msg2 mov ah,9 int 21h mov dl,bl mov ah,2 int 21h illegal: lea dx,msg3 mov ah,9 int 21h mov ah,1 int 21h mov bl,al jmp go exit:
arch/ARM/STM32/drivers/i2c_stm32f4/stm32-i2c.adb
morbos/Ada_Drivers_Library
2
16554
<filename>arch/ARM/STM32/drivers/i2c_stm32f4/stm32-i2c.adb ------------------------------------------------------------------------------ -- -- -- Copyright (C) 2015, AdaCore -- -- -- -- Redistribution and use in source and binary forms, with or without -- -- modification, are permitted provided that the following conditions are -- -- met: -- -- 1. Redistributions of source code must retain the above copyright -- -- notice, this list of conditions and the following disclaimer. -- -- 2. Redistributions in binary form must reproduce the above copyright -- -- notice, this list of conditions and the following disclaimer in -- -- the documentation and/or other materials provided with the -- -- distribution. -- -- 3. Neither the name of STMicroelectronics nor the names of its -- -- contributors may be used to endorse or promote products derived -- -- from this software without specific prior written permission. -- -- -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -- -- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -- -- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -- -- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -- -- HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -- -- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -- -- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -- -- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -- -- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -- -- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- -- -- -- -- -- This file is based on: -- -- -- -- @file stm32f4xx_hal_i2c.c -- -- @author MCD Application Team -- -- @version V1.1.0 -- -- @date 19-June-2014 -- -- @brief I2C HAL module driver. -- -- -- -- COPYRIGHT(c) 2014 STMicroelectronics -- ------------------------------------------------------------------------------ with Ada.Real_Time; use Ada.Real_Time; with STM32_SVD.I2C; use STM32_SVD.I2C; with STM32.Device; use STM32.Device; package body STM32.I2C is use type HAL.I2C.I2C_Status; type I2C_Status_Flag is (Start_Bit, Address_Sent, Byte_Transfer_Finished, Address_Sent_10bit, Stop_Detection, Rx_Data_Register_Not_Empty, Tx_Data_Register_Empty, Bus_Error, Arbitration_Lost, Ack_Failure, UnderOverrun, Packet_Error, Timeout, SMB_Alert, Master_Slave_Mode, Busy, Transmitter_Receiver_Mode, General_Call, SMB_Default, SMB_Host, Dual_Flag); -- Low level flag handling function Flag_Status (This : I2C_Port; Flag : I2C_Status_Flag) return Boolean; procedure Clear_Address_Sent_Status (This : I2C_Port); -- Higher level flag handling procedure Wait_Flag (This : in out I2C_Port; Flag : I2C_Status_Flag; F_State : Boolean; Timeout : Natural; Status : out HAL.I2C.I2C_Status); procedure Wait_Master_Flag (This : in out I2C_Port; Flag : I2C_Status_Flag; Timeout : Natural; Status : out HAL.I2C.I2C_Status); procedure Master_Request_Write (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Timeout : Natural; Status : out HAL.I2C.I2C_Status); procedure Master_Request_Read (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Timeout : Natural; Status : out HAL.I2C.I2C_Status); procedure Mem_Request_Write (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Mem_Addr : UInt16; Mem_Addr_Size : HAL.I2C.I2C_Memory_Address_Size; Timeout : Natural; Status : out HAL.I2C.I2C_Status); procedure Mem_Request_Read (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Mem_Addr : UInt16; Mem_Addr_Size : HAL.I2C.I2C_Memory_Address_Size; Timeout : Natural; Status : out HAL.I2C.I2C_Status); --------------- -- Configure -- --------------- procedure Configure (This : in out I2C_Port; Conf : I2C_Configuration) is CR1 : CR1_Register; CCR : CCR_Register; OAR1 : OAR1_Register; PCLK1 : constant UInt32 := System_Clock_Frequencies.PCLK1; Freq_Range : constant UInt16 := UInt16 (PCLK1 / 1_000_000); begin if This.State /= Reset then return; end if; This.Config := Conf; -- Disable the I2C port if Freq_Range < 2 or else Freq_Range > 45 then raise Program_Error with "PCLK1 too high or too low: expected 2-45 MHz, current" & Freq_Range'Img & " MHz"; end if; Set_State (This, False); -- Load CR2 and clear FREQ This.Periph.CR2 := (LAST => False, DMAEN => False, ITBUFEN => False, ITEVTEN => False, ITERREN => False, FREQ => UInt6 (Freq_Range), others => <>); -- Set the port timing if Conf.Clock_Speed <= 100_000 then -- Mode selection to Standard Mode CCR.F_S := False; CCR.CCR := UInt12 (PCLK1 / (Conf.Clock_Speed * 2)); if CCR.CCR < 4 then CCR.CCR := 4; end if; This.Periph.TRISE.TRISE := UInt6 (Freq_Range + 1); else -- Fast mode CCR.F_S := True; if Conf.Duty_Cycle = DutyCycle_2 then CCR.CCR := UInt12 (PCLK1 / (Conf.Clock_Speed * 3)); else CCR.CCR := UInt12 (PCLK1 / (Conf.Clock_Speed * 25)); CCR.DUTY := True; end if; if CCR.CCR = 0 then CCR.CCR := 1; end if; This.Periph.TRISE.TRISE := UInt6 ((UInt32 (Freq_Range) * 300) / 1000 + 1); end if; This.Periph.CCR := CCR; -- CR1 configuration case Conf.Mode is when I2C_Mode => CR1.SMBUS := False; CR1.SMBTYPE := False; when SMBusDevice_Mode => CR1.SMBUS := True; CR1.SMBTYPE := False; when SMBusHost_Mode => CR1.SMBUS := True; CR1.SMBTYPE := True; end case; CR1.ENGC := Conf.General_Call_Enabled; CR1.NOSTRETCH := not Conf.Clock_Stretching_Enabled; This.Periph.CR1 := CR1; -- Address mode (slave mode) configuration OAR1.ADDMODE := Conf.Addressing_Mode = Addressing_Mode_10bit; case Conf.Addressing_Mode is when Addressing_Mode_7bit => OAR1.ADD0 := False; OAR1.ADD7 := UInt7 (Conf.Own_Address / 2); OAR1.ADD10 := 0; when Addressing_Mode_10bit => OAR1.ADD0 := (Conf.Own_Address and 2#1#) /= 0; OAR1.ADD7 := UInt7 ((Conf.Own_Address / 2) and 2#1111111#); OAR1.ADD10 := UInt2 (Conf.Own_Address / 2 ** 8); end case; This.Periph.OAR1 := OAR1; Set_State (This, True); This.State := Ready; end Configure; ----------------- -- Flag_Status -- ----------------- function Flag_Status (This : I2C_Port; Flag : I2C_Status_Flag) return Boolean is begin case Flag is when Start_Bit => return This.Periph.SR1.SB; when Address_Sent => return This.Periph.SR1.ADDR; when Byte_Transfer_Finished => return This.Periph.SR1.BTF; when Address_Sent_10bit => return This.Periph.SR1.ADD10; when Stop_Detection => return This.Periph.SR1.STOPF; when Rx_Data_Register_Not_Empty => return This.Periph.SR1.RxNE; when Tx_Data_Register_Empty => return This.Periph.SR1.TxE; when Bus_Error => return This.Periph.SR1.BERR; when Arbitration_Lost => return This.Periph.SR1.ARLO; when Ack_Failure => return This.Periph.SR1.AF; when UnderOverrun => return This.Periph.SR1.OVR; when Packet_Error => return This.Periph.SR1.PECERR; when Timeout => return This.Periph.SR1.TIMEOUT; when SMB_Alert => return This.Periph.SR1.SMBALERT; when Master_Slave_Mode => return This.Periph.SR2.MSL; when Busy => return This.Periph.SR2.BUSY; when Transmitter_Receiver_Mode => return This.Periph.SR2.TRA; when General_Call => return This.Periph.SR2.GENCALL; when SMB_Default => return This.Periph.SR2.SMBDEFAULT; when SMB_Host => return This.Periph.SR2.SMBHOST; when Dual_Flag => return This.Periph.SR2.DUALF; end case; end Flag_Status; -- ---------------- -- -- Clear_Flag -- -- ---------------- -- -- procedure Clear_Flag -- (Port : in out I2C_Port; -- Target : Clearable_I2C_Status_Flag) -- is -- Unref : Bit with Unreferenced; -- begin -- case Target is -- when Bus_Error => -- Port.SR1.BERR := 0; -- when Arbitration_Lost => -- Port.SR1.ARLO := 0; -- when Ack_Failure => -- Port.SR1.AF := 0; -- when UnderOverrun => -- Port.SR1.OVR := 0; -- when Packet_Error => -- Port.SR1.PECERR := 0; -- when Timeout => -- Port.SR1.TIMEOUT := 0; -- when SMB_Alert => -- Port.SR1.SMBALERT := 0; -- end case; -- end Clear_Flag; ------------------------------- -- Clear_Address_Sent_Status -- ------------------------------- procedure Clear_Address_Sent_Status (This : I2C_Port) is Unref : Boolean with Volatile, Unreferenced; begin -- ADDR is cleared after reading both SR1 and SR2 Unref := This.Periph.SR1.ADDR; Unref := This.Periph.SR2.MSL; end Clear_Address_Sent_Status; -- --------------------------------- -- -- Clear_Stop_Detection_Status -- -- --------------------------------- -- -- procedure Clear_Stop_Detection_Status (Port : in out I2C_Port) is -- Unref : Bit with Volatile, Unreferenced; -- begin -- Unref := Port.SR1.STOPF; -- Port.CR1.PE := True; -- end Clear_Stop_Detection_Status; --------------- -- Wait_Flag -- --------------- procedure Wait_Flag (This : in out I2C_Port; Flag : I2C_Status_Flag; F_State : Boolean; Timeout : Natural; Status : out HAL.I2C.I2C_Status) is Start : constant Time := Clock; begin while Flag_Status (This, Flag) = F_State loop if Clock - Start > Milliseconds (Timeout) then This.State := Ready; Status := HAL.I2C.Err_Timeout; return; end if; end loop; Status := HAL.I2C.Ok; end Wait_Flag; ---------------------- -- Wait_Master_Flag -- ---------------------- procedure Wait_Master_Flag (This : in out I2C_Port; Flag : I2C_Status_Flag; Timeout : Natural; Status : out HAL.I2C.I2C_Status) is Start : constant Time := Clock; begin while not Flag_Status (This, Flag) loop if This.Periph.SR1.AF then -- Generate STOP This.Periph.CR1.STOP := True; -- Clear the AF flag This.Periph.SR1.AF := False; This.State := Ready; Status := HAL.I2C.Err_Error; return; end if; if Clock - Start > Milliseconds (Timeout) then This.State := Ready; Status := HAL.I2C.Err_Timeout; return; end if; end loop; Status := HAL.I2C.Ok; end Wait_Master_Flag; -------------------------- -- Master_Request_Write -- -------------------------- procedure Master_Request_Write (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Timeout : Natural; Status : out HAL.I2C.I2C_Status) is begin This.Periph.CR1.START := True; Wait_Flag (This, Start_Bit, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; if This.Config.Addressing_Mode = Addressing_Mode_7bit then This.Periph.DR.DR := UInt8 (Addr) and not 2#1#; else declare MSB : constant UInt8 := UInt8 (Shift_Right (UInt16 (Addr) and 16#300#, 7)); LSB : constant UInt8 := UInt8 (Addr and 16#FF#); begin -- We need to send 2#1111_MSB0# when MSB are the 3 most -- significant bits of the address This.Periph.DR.DR := MSB or 16#F0#; Wait_Master_Flag (This, Address_Sent_10bit, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.DR.DR := LSB; end; end if; Wait_Master_Flag (This, Address_Sent, Timeout, Status); end Master_Request_Write; -------------------------- -- Master_Request_Write -- -------------------------- procedure Master_Request_Read (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Timeout : Natural; Status : out HAL.I2C.I2C_Status) is begin This.Periph.CR1.ACK := True; This.Periph.CR1.START := True; Wait_Flag (This, Start_Bit, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; if This.Config.Addressing_Mode = Addressing_Mode_7bit then This.Periph.DR.DR := UInt8 (Addr) or 2#1#; else declare MSB : constant UInt8 := UInt8 (Shift_Right (UInt16 (Addr) and 16#300#, 7)); LSB : constant UInt8 := UInt8 (Addr and 16#FF#); begin -- We need to write the address bit. So let's start with a -- write header -- We need to send 2#1111_MSB0# when MSB are the 3 most -- significant bits of the address This.Periph.DR.DR := MSB or 16#F0#; Wait_Master_Flag (This, Address_Sent_10bit, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.DR.DR := LSB; Wait_Master_Flag (This, Address_Sent, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; Clear_Address_Sent_Status (This); -- Generate a re-start This.Periph.CR1.START := True; Wait_Flag (This, Start_Bit, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; -- resend the MSB with the read bit set. This.Periph.DR.DR := MSB or 16#F1#; end; end if; Wait_Master_Flag (This, Address_Sent, Timeout, Status); end Master_Request_Read; ----------------------- -- Mem_Request_Write -- ----------------------- procedure Mem_Request_Write (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Mem_Addr : UInt16; Mem_Addr_Size : HAL.I2C.I2C_Memory_Address_Size; Timeout : Natural; Status : out HAL.I2C.I2C_Status) is begin This.Periph.CR1.START := True; Wait_Flag (This, Start_Bit, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; -- Send slave address This.Periph.DR.DR := UInt8 (Addr) and not 2#1#; Wait_Master_Flag (This, Address_Sent, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; Clear_Address_Sent_Status (This); -- Wait until TXE flag is set Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; case Mem_Addr_Size is when HAL.I2C.Memory_Size_8b => This.Periph.DR.DR := UInt8 (Mem_Addr); when HAL.I2C.Memory_Size_16b => This.Periph.DR.DR := UInt8 (Shift_Right (Mem_Addr, 8)); Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.DR.DR := UInt8 (Mem_Addr and 16#FF#); end case; -- Wait until TXE flag is set Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); end Mem_Request_Write; ---------------------- -- Mem_Request_Read -- ---------------------- procedure Mem_Request_Read (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Mem_Addr : UInt16; Mem_Addr_Size : HAL.I2C.I2C_Memory_Address_Size; Timeout : Natural; Status : out HAL.I2C.I2C_Status) is begin This.Periph.CR1.ACK := True; This.Periph.CR1.START := True; Wait_Flag (This, Start_Bit, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; -- Send slave address in write mode This.Periph.DR.DR := UInt8 (Addr) and not 16#1#; Wait_Master_Flag (This, Address_Sent, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; Clear_Address_Sent_Status (This); -- Wait until TXE flag is set Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; case Mem_Addr_Size is when HAL.I2C.Memory_Size_8b => This.Periph.DR.DR := UInt8 (Mem_Addr); when HAL.I2C.Memory_Size_16b => This.Periph.DR.DR := UInt8 (Shift_Right (Mem_Addr, 8)); Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.DR.DR := UInt8 (Mem_Addr and 16#FF#); end case; -- Wait until TXE flag is set Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; -- We now need to reset and send the slave address in read mode This.Periph.CR1.START := True; Wait_Flag (This, Start_Bit, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; -- Send slave address in read mode This.Periph.DR.DR := UInt8 (Addr) or 16#1#; Wait_Master_Flag (This, Address_Sent, Timeout, Status); end Mem_Request_Read; --------------------- -- Master_Transmit -- --------------------- overriding procedure Master_Transmit (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Data : HAL.I2C.I2C_Data; Status : out HAL.I2C.I2C_Status; Timeout : Natural := 1000) is Idx : Natural := Data'First; begin if This.State = Reset then Status := HAL.I2C.Err_Error; return; elsif Data'Length = 0 then Status := HAL.I2C.Err_Error; return; end if; Wait_Flag (This, Busy, True, Timeout, Status); if Status /= HAL.I2C.Ok then Status := HAL.I2C.Busy; return; end if; if This.State /= Ready then Status := HAL.I2C.Busy; return; end if; This.State := Master_Busy_Tx; This.Periph.CR1.POS := False; Master_Request_Write (This, Addr, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; Clear_Address_Sent_Status (This); while Idx <= Data'Last loop Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.DR.DR := Data (Idx); Idx := Idx + 1; if Flag_Status (This, Byte_Transfer_Finished) and then Idx <= Data'Last and then Status = HAL.I2C.Ok then This.Periph.DR.DR := Data (Idx); Idx := Idx + 1; end if; end loop; Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; -- Generate STOP This.Periph.CR1.STOP := True; This.State := Ready; end Master_Transmit; -------------------- -- Master_Receive -- -------------------- overriding procedure Master_Receive (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Data : out HAL.I2C.I2C_Data; Status : out HAL.I2C.I2C_Status; Timeout : Natural := 1000) is Idx : Natural := Data'First; begin if This.State = Reset then Status := HAL.I2C.Err_Error; return; elsif Data'Length = 0 then Status := HAL.I2C.Err_Error; return; end if; Wait_Flag (This, Busy, True, Timeout, Status); if Status /= HAL.I2C.Ok then Status := HAL.I2C.Busy; return; end if; if This.State /= Ready then Status := HAL.I2C.Busy; return; end if; This.State := Master_Busy_Rx; This.Periph.CR1.POS := False; Master_Request_Read (This, Addr, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; if Data'Length = 1 then -- Disable acknowledge This.Periph.CR1.ACK := False; Clear_Address_Sent_Status (This); This.Periph.CR1.STOP := True; elsif Data'Length = 2 then -- Disable acknowledge This.Periph.CR1.ACK := False; This.Periph.CR1.POS := True; Clear_Address_Sent_Status (This); else -- Automatic acknowledge This.Periph.CR1.ACK := True; Clear_Address_Sent_Status (This); end if; while Idx <= Data'Last loop if Idx = Data'Last then -- One UInt8 to read Wait_Flag (This, Rx_Data_Register_Not_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; elsif Idx + 1 = Data'Last then -- Two bytes to read This.Periph.CR1.ACK := False; Wait_Flag (This, Byte_Transfer_Finished, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.CR1.STOP := True; -- read the data from DR Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; elsif Idx + 2 = Data'Last then -- Three bytes to read Wait_Flag (This, Byte_Transfer_Finished, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.CR1.ACK := False; -- read the data from DR Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; Wait_Flag (This, Byte_Transfer_Finished, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.CR1.STOP := True; -- read the data from DR Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; else -- One byte to read Wait_Flag (This, Rx_Data_Register_Not_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; Wait_Flag (This, Byte_Transfer_Finished, False, Timeout, Status); if Status = HAL.I2C.Ok then Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; end if; end if; end loop; This.State := Ready; end Master_Receive; --------------- -- Mem_Write -- --------------- overriding procedure Mem_Write (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Mem_Addr : UInt16; Mem_Addr_Size : HAL.I2C.I2C_Memory_Address_Size; Data : HAL.I2C.I2C_Data; Status : out HAL.I2C.I2C_Status; Timeout : Natural := 1000) is Idx : Natural := Data'First; begin if This.State = Reset then Status := HAL.I2C.Err_Error; return; elsif Data'Length = 0 then Status := HAL.I2C.Err_Error; return; end if; Wait_Flag (This, Busy, True, Timeout, Status); if Status /= HAL.I2C.Ok then Status := HAL.I2C.Busy; return; end if; if This.State /= Ready then Status := HAL.I2C.Busy; return; end if; This.State := Mem_Busy_Tx; This.Periph.CR1.POS := False; Mem_Request_Write (This, Addr, Mem_Addr, Mem_Addr_Size, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; while Idx <= Data'Last loop Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.DR.DR := Data (Idx); Idx := Idx + 1; if Flag_Status (This, Byte_Transfer_Finished) and then Idx <= Data'Last and then Status = HAL.I2C.Ok then This.Periph.DR.DR := Data (Idx); Idx := Idx + 1; end if; end loop; Wait_Flag (This, Tx_Data_Register_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; -- Generate STOP This.Periph.CR1.STOP := True; This.State := Ready; end Mem_Write; -------------- -- Mem_Read -- -------------- overriding procedure Mem_Read (This : in out I2C_Port; Addr : HAL.I2C.I2C_Address; Mem_Addr : UInt16; Mem_Addr_Size : HAL.I2C.I2C_Memory_Address_Size; Data : out HAL.I2C.I2C_Data; Status : out HAL.I2C.I2C_Status; Timeout : Natural := 1000) is Idx : Natural := Data'First; begin if This.State = Reset then Status := HAL.I2C.Err_Error; return; elsif Data'Length = 0 then Status := HAL.I2C.Err_Error; return; end if; Wait_Flag (This, Busy, True, Timeout, Status); if Status /= HAL.I2C.Ok then Status := HAL.I2C.Busy; return; end if; if This.State /= Ready then Status := HAL.I2C.Busy; return; end if; This.State := Mem_Busy_Rx; This.Periph.CR1.POS := False; Mem_Request_Read (This, Addr, Mem_Addr, Mem_Addr_Size, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; if Data'Length = 1 then This.Periph.CR1.ACK := False; Clear_Address_Sent_Status (This); This.Periph.CR1.STOP := True; elsif Data'Length = 2 then This.Periph.CR1.ACK := False; This.Periph.CR1.POS := True; Clear_Address_Sent_Status (This); else -- Automatic acknowledge This.Periph.CR1.ACK := True; Clear_Address_Sent_Status (This); end if; while Idx <= Data'Last loop if Idx = Data'Last then -- One byte to read Wait_Flag (This, Rx_Data_Register_Not_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; elsif Idx + 1 = Data'Last then -- Two bytes to read This.Periph.CR1.ACK := False; Wait_Flag (This, Byte_Transfer_Finished, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.CR1.STOP := True; -- read the data from DR Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; elsif Idx + 2 = Data'Last then -- Three bytes to read Wait_Flag (This, Byte_Transfer_Finished, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.CR1.ACK := False; -- read the data from DR Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; Wait_Flag (This, Byte_Transfer_Finished, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; This.Periph.CR1.STOP := True; -- read the data from DR Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; else -- One byte to read Wait_Flag (This, Rx_Data_Register_Not_Empty, False, Timeout, Status); if Status /= HAL.I2C.Ok then return; end if; Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; Wait_Flag (This, Byte_Transfer_Finished, False, Timeout, Status); if Status = HAL.I2C.Ok then Data (Idx) := This.Periph.DR.DR; Idx := Idx + 1; end if; end if; end loop; This.State := Ready; end Mem_Read; --------------- -- Set_State -- --------------- procedure Set_State (This : in out I2C_Port; Enabled : Boolean) is begin This.Periph.CR1.PE := Enabled; end Set_State; ------------------ -- Port_Enabled -- ------------------ function Port_Enabled (This : I2C_Port) return Boolean is begin return This.Periph.CR1.PE; end Port_Enabled; ---------------------- -- Enable_Interrupt -- ---------------------- procedure Enable_Interrupt (This : in out I2C_Port; Source : I2C_Interrupt) is begin case Source is when Error_Interrupt => This.Periph.CR2.ITERREN := True; when Event_Interrupt => This.Periph.CR2.ITEVTEN := True; when Buffer_Interrupt => This.Periph.CR2.ITBUFEN := True; end case; end Enable_Interrupt; ----------------------- -- Disable_Interrupt -- ----------------------- procedure Disable_Interrupt (This : in out I2C_Port; Source : I2C_Interrupt) is begin case Source is when Error_Interrupt => This.Periph.CR2.ITERREN := False; when Event_Interrupt => This.Periph.CR2.ITEVTEN := False; when Buffer_Interrupt => This.Periph.CR2.ITBUFEN := False; end case; end Disable_Interrupt; ------------- -- Enabled -- ------------- function Enabled (This : I2C_Port; Source : I2C_Interrupt) return Boolean is begin case Source is when Error_Interrupt => return This.Periph.CR2.ITERREN; when Event_Interrupt => return This.Periph.CR2.ITEVTEN; when Buffer_Interrupt => return This.Periph.CR2.ITBUFEN; end case; end Enabled; end STM32.I2C;
Opus/asm/resn2.asm
Computer-history-Museum/MS-Word-for-Windows-v1.1
2
103476
include w2.inc include noxport.inc include consts.inc include structs.inc createSeg res_PCODE,resn2,byte,public,CODE ; DEBUGGING DECLARATIONS ifdef DEBUG midResn2 equ 32 ; module ID, for native asserts endif ;/* DEBUG */ ; EXPORTED LABELS ; EXTERNAL FUNCTIONS externNP <LN_LpFromPossibleHq> externNP <LN_LrgbstFromSttb> externNP <LN_StackAdjust> ifdef DEBUG externFP <AssertProcForNative> externFP <FCheckHandle> externFP <S_PdrFetch> externFP <S_FreePdrf> externFP <S_PtOrigin> endif ;/* DEBUG */ ; EXTERNAL DATA sBegin data externW mpwwhwwd ; extern struct WWD **mpwwhwwd[]; externW mpmwhmwd ; extern struct MWD **mpmwhmwd[]; externW mpdochdod ; extern struct DOD **mpdochdod[]; externW vhwwdOrigin ; struct WWD **vhwwdOrigin; externW vpdrfHead ; extern struct DRF *vpdrfHead; externW vitr ; extern struct ITR vitr; externW vfti ; extern struct FTI vfti; ifdef DEBUG externW vfCheckPlc ; extern BOOL vfCheckPlc; externW vdbs ; extern struct DBS vdbs; externW wFillBlock externW vsccAbove externW vpdrfHeadUnused endif ;/* DEBUG */ sEnd data ; CODE SEGMENT res_PCODE sBegin resn2 assumes cs,resn2 assumes ds,dgroup assume es:nothing assume ss:nothing include asserth.asm ;------------------------------------------------------------------------- ; CpMac1Doc ;------------------------------------------------------------------------- ;/* C P M A C 1 D O C */ ;native CP CpMac1Doc(doc) ;int doc; ;{ ; struct DOD *pdod = PdodDoc(doc); ; return(pdod->cpMac - ccpEop ); ;} ; %%Function:CpMac1Doc %%Owner:BRADV PUBLIC CpMac1Doc CpMac1Doc: mov al,-ccpEop db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; CpMacDocEdit ;------------------------------------------------------------------------- ;/* C P M A C D O C E D I T*/ ;native CP CpMacDocEdit(doc) ;int doc; ;{ ; return(CpMacDoc(doc) - ccpEop); ;} ; %%Function:CpMacDocEdit %%Owner:BRADV PUBLIC CpMacDocEdit CpMacDocEdit: mov al,-3*ccpEop db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; CpMac2Doc ;------------------------------------------------------------------------- ;/* C P M A C 2 D O C */ ;native CP CpMac2Doc(doc) ;int doc; ;{ ; return((*mpdochdod[doc])->cpMac); ;} ; %%Function:CpMac2Doc %%Owner:BRADV PUBLIC CpMac2Doc CpMac2Doc: mov al,0 db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; CpMacDoc ;------------------------------------------------------------------------- ;/* C P M A C D O C */ ;native CP CpMacDoc(doc) ;int doc; ;{ ; struct DOD *pdod = PdodDoc(doc); ; return(pdod->cpMac - 2*ccpEop ); ;} ; %%Function:CpMacDoc %%Owner:BRADV PUBLIC CpMacDoc CpMacDoc: mov al,-2*ccpEop ;------------------------------------------------------------------------- ; CpMacDocEngine ;------------------------------------------------------------------------- ; return ( PdodDoc(doc)->cpMac + al ); ; where al and ah represent those register values upon entry. ; %%Function:CpMacDocEngine %%Owner:BRADV PUBLIC CpMacDocEngine CpMacDocEngine: pop cx pop dx ;far return address in dx:cx pop bx push dx push cx shl bx,1 mov bx,[bx.mpdochdod] mov bx,[bx] cbw cwd add ax,[bx.LO_cpMacDod] adc dx,[bx.HI_cpMacDod] ; } db 0CBh ;far ret ;------------------------------------------------------------------------- ; PcaSet ;------------------------------------------------------------------------- ;/* P C A S E T */ ;native struct CA *PcaSet(pca, doc, cpFirst, cpLim) ;struct CA *pca; ;int doc; ;CP cpFirst, cpLim; ;{ ; pca->doc = doc; ; pca->cpFirst = cpFirst; ; pca->cpLim = cpLim; ; return(pca); ;} ; %%Function:PcaSet %%Owner:PcaSet PUBLIC PcaSet PcaSet: ;LN_StackAdjust is a helper routine to reduce the size of routines ;in resn.asm. It takes the number of words of arguments to ;the routine minus one in the byte following the call to LN_StackAdjust. ;It then moves the far return address and si and di to above the ;arguments, moves the top argument into bx, and puts the other arguments ;below the saved si and di. This allows the use of short pop register ;instructions to access arguments passed to the caller of LN_StackAdjust. ;ax, bx, cx, dx are altered. call LN_StackAdjust db 5 LN_PopCache: pop [bx.LO_cpLimCa] pop [bx.HI_cpLimCa] pop [bx.LO_cpFirstCa] pop [bx.HI_cpFirstCa] pop [bx.docCa] xchg ax,bx pop di pop si db 0CBh ;far ret ;------------------------------------------------------------------------- ; PcaSetDcp ;------------------------------------------------------------------------- ;/* P C A S E T D C P */ ;native struct CA *PcaSetDcp(pca, doc, cpFirst, dcp) ;struct CA *pca; ;int doc; ;CP cpFirst, dcp; ;{ ; pca->doc = doc; ; pca->cpFirst = cpFirst; ; pca->cpLim = cpFirst + dcp; ; return(pca); ;} ; %%Function:PcaSetDcp %%Owner:BRADV PUBLIC PcaSetDcp PcaSetDcp: ;LN_StackAdjust is a helper routine to reduce the size of routines ;in resn.asm. It takes the number of words of arguments to ;the routine minus one in the byte following the call to LN_StackAdjust. ;It then moves the far return address and si and di to above the ;arguments, moves the top argument into bx, and puts the other arguments ;below the saved si and di. This allows the use of short pop register ;instructions to access arguments passed to the caller of LN_StackAdjust. ;ax, bx, cx, dx are altered. call LN_StackAdjust db 5 pop ax ;low dcp pop dx ;high dcp pop si pop di add ax,si ;low cpFirst adc dx,di ;high cpFirst push di push si push dx push ax jmp short LN_PopCache ;------------------------------------------------------------------------- ; PcaSetWholeDoc ;------------------------------------------------------------------------- ;/* P C A S E T W H O L E D O C */ ;native struct CA *PcaSetWholeDoc(pca, doc) ;struct CA *pca; ;int doc; ;{ ; return PcaSet(pca, doc, cp0, CpMacDocEdit(doc)); ;} ; %%Function:PcaSetWholeDoc %%Owner:BRADV PUBLIC PcaSetWholeDoc PcaSetWholeDoc: ;LN_StackAdjust is a helper routine to reduce the size of routines ;in resn.asm. It takes the number of words of arguments to ;the routine minus one in the byte following the call to LN_StackAdjust. ;It then moves the far return address and si and di to above the ;arguments, moves the top argument into bx, and puts the other arguments ;below the saved si and di. This allows the use of short pop register ;instructions to access arguments passed to the caller of LN_StackAdjust. ;ax, bx, cx, dx are altered. call LN_StackAdjust db 1 pop di ;doc push bx ;save pca push di push cs call CpMacDocEdit pop bx ;restore pca push di xor cx,cx push cx push cx push dx push ax jmp short LN_PopCache ;------------------------------------------------------------------------- ; PcaSetNil ;------------------------------------------------------------------------- ;/* P C A S E T N I L */ ;native struct CA *PcaSetNil(pca) ;struct CA *pca; ;{ ; return PcaSet(pca, docNil, cp0, cp0); ;} ; %%Function:PcaSetNil %%Owner:BRADV PUBLIC PcaSetNil PcaSetNil: ;LN_StackAdjust is a helper routine to reduce the size of routines ;in resn.asm. It takes the number of words of arguments to ;the routine minus one in the byte following the call to LN_StackAdjust. ;It then moves the far return address and si and di to above the ;arguments, moves the top argument into bx, and puts the other arguments ;below the saved si and di. This allows the use of short pop register ;instructions to access arguments passed to the caller of LN_StackAdjust. ;ax, bx, cx, dx are altered. call LN_StackAdjust db 0 xor cx,cx errnz <docNil> push cx push cx push cx push cx push cx jmp short LN_PopCache ;------------------------------------------------------------------------- ; PcaPoint ;------------------------------------------------------------------------- ;/* P C A P O I N T */ ;native struct CA *PcaPoint(pca, doc, cp) ;struct CA *pca; ;int doc; ;CP cp; ;{ ; return PcaSet(pca, doc, cp, cp); ;} ; %%Function:PcaPoint %%Owner:BRADV PUBLIC PcaPoint PcaPoint: ;LN_StackAdjust is a helper routine to reduce the size of routines ;in resn.asm. It takes the number of words of arguments to ;the routine minus one in the byte following the call to LN_StackAdjust. ;It then moves the far return address and si and di to above the ;arguments, moves the top argument into bx, and puts the other arguments ;below the saved si and di. This allows the use of short pop register ;instructions to access arguments passed to the caller of LN_StackAdjust. ;ax, bx, cx, dx are altered. call LN_StackAdjust db 3 pop ax ;low cp pop dx ;high cp push dx push ax push dx push ax jmp short LN_PopCache ;------------------------------------------------------------------------- ; DcpCa ;------------------------------------------------------------------------- ;/* D C P C A */ ;native CP DcpCa(pca) ;struct CA *pca; ;{ ; return(pca->cpLim - pca->cpFirst); ;} ; %%Function:DcpCa %%Owner:BRADV PUBLIC DcpCa DcpCa: pop cx pop dx ;far return address in dx:cx pop bx push dx push cx mov ax,[bx.LO_cpLimCa] mov dx,[bx.HI_cpLimCa] sub ax,[bx.LO_cpFirstCa] sbb dx,[bx.HI_cpFirstCa] db 0CBh ;far ret ;------------------------------------------------------------------------- ; PtOrigin ;------------------------------------------------------------------------- ;/* P T O R I G I N */ ;/* this procedure finds the origin in outermost l space of the p's in a frame ;identified by hpldr,idr. ;If idr == -1, it finds the origin for l's in hpldr. ;The outermost containing hwwd is returned in vhwwdOrigin. ; ;It is useful to remember: ; l's are frame relative coordinates of objects in frames, e.g. ; positions of dr's ; p's are object relative coordinates of parts of objects, e.g. ; lines of text, or frames of text. ; DR's are objects which may contain text and frames ; PLDR's are frames which can contain objects. ;*/ ;NATIVE struct PT PtOrigin(hpldr, idr) ;struct PLDR **hpldr; int idr; ;{ ; struct PT pt; ; struct DR *pdr; ; struct DRF drfFetch; ; %%Function:N_PtOrigin %%Owner:BRADV cProc N_PtOrigin,<PUBLIC,FAR>,<> ParmW hpldr ParmW idr ifdef DEBUG LocalW pdr LocalV drfFetch,cbDrfMin endif ;/* DEBUG */ cBegin mov bx,[hpldr] mov cx,[idr] ; pt.xp = pt.yp = 0; xor ax,ax cwd ; for (;;) ; { PO01: ifdef DEBUG ; AssertH(hpl) with a jump so as not to ; mess up short jumps. jmp short PO06 PO02: endif ;DEBUG mov [vhwwdOrigin],bx mov bx,[bx] ; if (idr != -1) ; { cmp cx,-1 je PO04 ; Debug (pdr = PdrFetch(hpldr, idr, &drfFetch)); ;Do this with a call so as not to mess up short jumps ifdef DEBUG call PO07 endif ;DEBUG ; hpdr = HpInPl(hpldr, idr); push di ;save caller's di push dx ;save pt.yp push ax ;save pt.xp mov dx,[vhwwdOrigin] ;LN_LpInPl takes hplFoo in dx and iFoo in cx to ;return lpFoo in es:di. bx, cx and si are not altered. call LN_LpInPl pop ax ;restore pt.xp pop dx ;restore pt.yp ; Assert (pdr->xl == hpdr->xl); ; Assert (pdr->yl == hpdr->yl); ; Debug (FreePdrf(&drfFetch)); ;Do this debug stuff with a call so as not to mess up short jumps ifdef DEBUG call PO08 endif ;DEBUG ; pt.xp += pdr->xl; ; pt.yp += pdr->yl; ; } add ax,es:[di.xlDr] add dx,es:[di.ylDr] pop di ;restore caller's di PO04: ; if ((*hpldr)->hpldrBack == hNil) ; { ; vhwwdOrigin = hpldr; ; return pt; ; } ;Assembler note: we have already performed vhwwdOrigin = hpldr above. cmp [bx.hpldrBackPldr],hNil je PO05 ; pt.xp += (*hpldr)->ptOrigin.xp; add ax,[bx.ptOriginPldr.xpPt] ; pt.yp += (*hpldr)->ptOrigin.yp; add dx,[bx.ptOriginPldr.ypPt] ; idr = (*hpldr)->idrBack; ; hpldr = (*hpldr)->hpldrBack; mov cx,[bx.idrBackPldr] mov bx,[bx.hpldrBackPldr] ; } jmp short PO01 ;} PO05: cEnd ;End of PtOrigin ifdef DEBUG PO06: ; AssertH(hpl); push ax push bx push cx push dx mov ax,midResn2 mov cx,1000 cCall AssertHForNative,<bx, ax, cx> pop dx pop cx pop bx pop ax jmp short PO02 endif ;/* DEBUG */ ; Debug (pdr = PdrFetch(hpldr, idr, &drfFetch)); PO07: ifdef DEBUG push ax push bx push cx push dx lea ax,[drfFetch] push [vhwwdOrigin] push cx push ax call far ptr S_PdrFetch mov [pdr],ax pop dx pop cx pop bx pop ax ret endif ;DEBUG ; Assert (pdr->xl == hpdr->xl); ; Assert (pdr->yl == hpdr->yl); ; Debug (FreePdrf(&drfFetch)); ifdef DEBUG PO08: push ax push bx push cx push dx mov bx,[pdr] mov ax,[bx.xlDr] cmp ax,es:[di.xlDr] je PO09 mov ax,midResn2 mov bx,1001 ;label # for native assert cCall AssertProcForNative, <ax, bx> PO09: mov ax,[bx.ylDr] cmp ax,es:[di.ylDr] je PO10 mov ax,midResn2 mov bx,1002 ;label # for native assert cCall AssertProcForNative, <ax, bx> PO10: lea ax,[drfFetch] push ax call far ptr S_FreePdrf pop dx pop cx pop bx pop ax ret endif ;DEBUG ;------------------------------------------------------------------------- ; FcFromPn(pn) ;------------------------------------------------------------------------- ; /* F C F R O M P N */ ; native FC FcFromPn(pn) ; PN pn; ; { ; return (((FC) pn) << shftSector); ; %%Function:FcFromPn %%Owner:BRADV PUBLIC FcFromPn FcFromPn: pop bx pop cx ; ret add in cx:bx pop ax push cx push bx xor dx,dx errnz <shftSector - 9> xchg ah,dl xchg al,ah shl ax,1 rcl dx,1 ; } db 0CBh ;far ret ;------------------------------------------------------------------------- ; PnFromFc(fc) ;------------------------------------------------------------------------- ; /* P N F R O M F C */ ; native PN PnFromFc(fc) ; FC fc; ; { ; return ((PN) (fc >> shftSector)); ; %%Function:PnFromFc %%Owner:BRADV PUBLIC PnFromFc PnFromFc: pop bx pop cx ; ret add in cx:bx pop ax pop dx push cx push bx ; Assert(fc < fcMax); ifdef DEBUG push ax push bx push cx push dx sub ax,LO_fcMax sbb dx,HI_fcMax jl PFF01 mov ax,midResn2 mov cx,1034 cCall AssertHForNative,<bx, ax, cx> PFF01: pop dx pop cx pop bx pop ax endif ;/* DEBUG */ mov al,ah mov ah,dl errnz <shftSector - 9> shr dh,1 rcr ax,1 ; } db 0CBh ;far ret ;------------------------------------------------------------------------- ; PstFromSttb(hsttb, i) ;------------------------------------------------------------------------- ; %%Function:PstFromSttb %%Owner:BRADV ifdef DEBUG PUBLIC PstFromSttb PstFromSttb: ; Assert(!psttb->fExternal); push ax push bx push cx push dx mov bx,sp mov bx,[bx+14] ;/* hsttb */ mov bx,[bx] test [bx.fExternalSttb],maskFExternalSttb je PFS01 mov ax,midResn2 mov bx,1040 ;label # for native assert cCall AssertProcForNative, <ax, bx> PFS01: pop dx pop cx pop bx pop ax jmp short HpstFromSttb endif ;DEBUG ;------------------------------------------------------------------------- ; FStcpEntryIsNull(hsttb, stcp) ;------------------------------------------------------------------------- ;FStcpEntryIsNull(hsttb, stcp) ;struct STTB **hsttb; ;int stcp; ;{ ; return(*(HpstFromSttb(hsttb, stcp)) == 255); ;} ; %%Function:FStcpEntryIsNull %%Owner:BRADV PUBLIC FStcpEntryIsNull FStcpEntryIsNull: mov cx,1 db 03Dh ;turns next "xor cx,cx" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; HpstFromSttb(hsttb, i) ;------------------------------------------------------------------------- ;/* H P S T F R O M S T T B */ ;/* Return huge pointer to string i in hsttb */ ;NATIVE CHAR HUGE *HpstFromSttb(hsttb, i) ;struct STTB **hsttb; ;int i; ;{ ; struct STTB *psttb = *hsttb; ; %%Function:HpstFromSttb %%Owner:BRADV ifndef DEBUG PUBLIC PstFromSttb PstFromSttb: endif ;!DEBUG PUBLIC HpstFromSttb HpstFromSttb: xor cx,cx HpstFromSttbCore: pop ax pop dx mov bx,sp xchg ax,[bx] xchg dx,[bx+2] mov bx,dx ; AssertH(hsttb); ; Assert(i < (*hsttb)->ibstMac); ifdef DEBUG inc bp push bp mov bp,sp ;set up bp chain for far call push ds push ax push bx push cx push dx push bx ;save hsttb push ax ;save i mov ax,midResn2 mov cx,1003 cCall AssertHForNative,<bx, ax, cx> pop ax ;restore i pop bx ;restore hsttb mov bx,[bx] cmp ax,[bx.ibstMacSttb] jb HFS01 mov ax,midResn2 mov bx,1004 ;label # for native assert cCall AssertProcForNative, <ax, bx> HFS01: pop dx pop cx pop bx pop ax pop ds pop bp dec bp ;restore bp push ds ;ds may now be a handle push ss pop ds ;restore valid ds endif ;DEBUG ; if (!psttb->fExternal) ; return (CHAR HUGE *)((char *)(psttb->rgbst) + psttb->rgbst[i]); ; else ; { ; int HUGE *hprgbst = HpOfHq(psttb->hqrgbst); ; return (CHAR HUGE *)hprgbst + hprgbst[i]; ; } mov bx,[bx] push di ;LN_LrgbstFromSttb takes psttb in bx and returns hrgbst in dx:di ;and lrgbst in es:di. Only dx, di, and es are altered. call LN_LrgbstFromSttb xchg ax,bx shl bx,1 add di,es:[bx+di] xchg ax,di mov bl,[di.fStyleRulesSttb] ;needed by GetStFromSttbExit pop di ifdef DEBUG pop ds ;restore segment handle endif ;DEBUG cmp cx,1 ja GetStFromSttbExit jcxz HFS02 ;This is actually the last part of FStcpEntryIsNull xchg ax,bx cmp bptr es:[bx],255 cmc sbb ax,ax ;result is -1 if 255, 0 otherwise HFS02: ;} db 0CBh ;far ret ;------------------------------------------------------------------------- ; GetStFromSttb(hsttb, i, st) ;------------------------------------------------------------------------- ;/* G E T S T F R O M S T T B */ ;/* Fetch the contents of i in hsttb into st. st must have sufficient ; space (up to cchMaxSt). */ ;NATIVE GetStFromSttb(hsttb, i, st) ;struct STTB **hsttb; ;int i; ;CHAR *st; ;{ ; CHAR HUGE *hpst = HpstFromSttb(hsttb, i); ; %%Function:GetStFromSttb %%Owner:BRADV PUBLIC GetStFromSttb GetStFromSttb: pop ax pop dx pop cx ;st in cx push dx push ax ;does not alter cx, lpst returned in es:ax jmp short HpstFromSttbCore ; if ((*hsttb)->fStyleRules && *hpst == 0xFF) ; st[0] = 0xFF; /* avoid GP-FAULTs */ ; else ; bltbh(hpst, (CHAR HUGE *)st, *hpst+1); ;} GetStFromSttbExit: push si push di push ds ;save current ds (may now be a handle) push es pop ds push ss pop es xchg ax,si mov di,cx mov cl,[si] errnz <maskfStyleRulesSttb - 080h> or bl,bl jns GetStFromSttbStyleRules cmp cl,0FFh jne GetStFromSttbStyleRules xor cl,cl GetStFromSttbStyleRules: xor ch,ch inc cx rep movsb pop ds ;restore ds (possible a handle) pop di pop si db 0CBh ;far ret ;------------------------------------------------------------------------- ; IbstFindSt(hsttb, st) ;------------------------------------------------------------------------- ;/* I B S T F I N D S T */ ;EXPORT IbstFindSt(hsttb, st) ;struct STTB **hsttb; ;char *st; ;{ ; struct STTB *psttb = *hsttb; ; int ibst; ; int cch = *st; ; CHAR HUGE *hpst2; ; %%Function:IbstFindSt %%Owner:BRADV PUBLIC IbstFindSt IbstFindSt: pop ax pop dx pop cx pop bx push dx push ax ; AssertH(hsttb); ; Assert(i < (*hsttb)->ibstMac); ifdef DEBUG inc bp push bp mov bp,sp ;set up bp chain for far call push ds push ax push bx push cx push dx mov ax,midResn2 mov cx,1005 cCall AssertHForNative,<bx, ax, cx> pop dx pop cx pop bx pop ax pop ds pop bp dec bp ;restore bp push ds ;ds may now be a handle push ss pop ds ;restore valid ds endif ;DEBUG mov bx,[bx] mov ax,[bx.ibstMacSttb] shl ax,1 push si push di ;LN_LrgbstFromSttb takes psttb in bx and returns hrgbst in dx:di ;and lrgbst in es:di. Only dx, di, and es are altered. call LN_LrgbstFromSttb mov si,cx mov cl,[si] xor ch,ch inc cx xchg ax,dx mov ax,-2 mov bx,ax ; for (ibst = 0; ibst < psttb->ibstMac; ibst++) ; { ; hpst2 = HpstFromSttb(hsttb, ibst); ; if (*hpst2 == cch && !FNeHprgch((CHAR HUGE *)st+1, hpst2+1, ; cch)) ; return(ibst); ; } ; return(-1); ;} IFS02: inc bx inc bx cmp bx,dx jae IFS03 push cx push si push di add di,es:[bx+di] repe cmpsb pop di pop si pop cx jne IFS02 xchg ax,bx IFS03: sar ax,1 pop di pop si ifdef DEBUG pop ds ;restore segment handle endif ;DEBUG db 0CBh ;far ret maskFreeAfterFetchLocal equ 001h maskFreeBeforeFetchLocal equ 002h ;------------------------------------------------------------------------- ; PdrFetchAndFree(hpldr, idr, pdrf) ;------------------------------------------------------------------------- ;EXPORT struct DR *PdrFetchAndFree(hpldr, idr, pdrf) ;struct PLDR **hpldr; ;int idr; ;struct DRF *pdrf; ;{ ; struct DR *pdr; ; ; pdr = PdrFetch(hpldr, idr, pdrf); ; FreePdrf(pdrf); ; return pdr; ;} ; %%Function:N_PdrFetchAndFree %%Owner:BRADV PUBLIC N_PdrFetchAndFree N_PdrFetchAndFree: mov al,maskFreeAfterFetchLocal db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; PdrFreeAndFetch(hpldr, idr, pdrf) ;------------------------------------------------------------------------- ;EXPORT struct DR *PdrFreeAndFetch(hpldr, idr, pdrf) ;struct PLDR **hpldr; ;int idr; ;struct DRF *pdrf; ;{ ; ; FreePdrf(pdrf); ; return PdrFetch(hpldr, idr, pdrf); ;} ; %%Function:N_PdrFreeAndFetch %%Owner:BRADV PUBLIC N_PdrFreeAndFetch N_PdrFreeAndFetch: mov al,maskFreeBeforeFetchLocal db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; PdrFetch(hpldr, idr, pdrf) ;------------------------------------------------------------------------- ;EXPORT struct DR *PdrFetch(hpldr, idr, pdrf) ;struct PLDR **hpldr; ;int idr; ;struct DRF *pdrf; ;{ ; struct DRF *pdrfList; ; %%Function:N_PdrFetch %%Owner:BRADV PUBLIC N_PdrFetch N_PdrFetch: mov al,0 cProc PdrFetchEngine,<PUBLIC,FAR>,<si, di> ParmW hpldr ParmW idr ParmW pdrf LocalW wFlags cBegin mov bx,[pdrf] mov bptr ([wFlags]),al test al,maskFreeBeforeFetchLocal je PFE01 ;LN_FreePdrf takes a pdrf in bx and performs FreePdrf(pdrf); ;bx is not altered. call LN_FreePdrf PFE01: ifdef DEBUG push ax push bx push cx push dx ; Assert (hpldr != hNil); cmp [hpldr],hNil jne PFE02 mov ax,midResn2 mov bx,1007 ;label # for native assert cCall AssertProcForNative, <ax, bx> PFE02: ; Assert (idr < (*hpldr)->idrMac); mov bx,[hpldr] mov bx,[bx] mov ax,[bx.idrMacPldr] cmp [idr],ax jb PFE03 mov ax,midResn2 mov bx,1008 ;label # for native assert cCall AssertProcForNative, <ax, bx> PFE03: ;#ifdef DEBUG ; for (pdrfList = vpdrfHeadUnused; ; pdrfList != NULL; pdrfList = pdrfList->pdrfNext) ; { ; Assert (pdrfList->wLast == wLastDrf); ; Assert (pdrfList != pdrf); ; } ;#endif /* DEBUG */ mov bx,[vpdrfHeadUnused] jmp short PFE06 PFE04: cmp [bx.wLastDrf],0ABCDh je PFE05 push bx ;save pdrfList mov ax,midResn2 mov bx,1009 ;label # for native assert cCall AssertProcForNative, <ax, bx> pop bx ;restore pdrfList PFE05: cmp bx,[pdrf] jne PFE055 push bx ;save pdrfList mov ax,midResn2 mov bx,1010 ;label # for native assert cCall AssertProcForNative, <ax, bx> pop bx ;restore pdrfList PFE055: mov bx,[bx.pdrfNextDrf] PFE06: cmp bx,NULL jne PFE04 ; Debug (pdrf->wLast = wLastDrf); mov bx,[pdrf] mov [bx.wLastDrf],0ABCDh pop dx pop cx pop bx pop ax endif ;DEBUG ; pdrf->hpldr = hpldr; mov dx,[hpldr] mov [bx.hpldrDrf],dx ; pdrf->idr = idr; mov cx,[idr] mov [bx.idrDrf],cx ; for (pdrfList = vpdrfHead; pdrfList != NULL; pdrfList = pdrfList->pdrfNext) ; { mov si,[vpdrfHead] jmp short PFE09 PFE08: mov si,[si.pdrfNextDrf] PFE09: errnz <NULL> or si,si je PFE10 ; Assert (pdrfList->wLast == wLastDrf); ; Assert (pdrfList != pdrf); ;Do these asserts with a call so as not to mess up short jumps ifdef DEBUG call PFE14 endif ;DEBUG ; if (pdrfList->hpldr == hpldr && pdrfList->idr == idr) ; { cmp [si.hpldrDrf],dx jne PFE08 cmp [si.idrDrf],cx jne PFE08 ; pdrf->pdrfUsed = pdrfList; mov [bx.pdrfUsedDrf],si ;#ifdef DEBUG ; pdrf->pdrfNext = vpdrfHeadUnused; ; vpdrfHeadUnused = pdrf; ;#endif /* DEBUG */ ifdef DEBUG push [vpdrfHeadUnused] pop [bx.pdrfNextDrf] mov [vpdrfHeadUnused],bx endif ;DEBUG ; return &pdrfList->dr; lea ax,[si.drDrf] jmp short PFE12 ; } ; } PFE10: ; bltbh(HpInPl(hpldr, idr), &pdrf->dr, sizeof(struct DR)); ;LN_LpInPl takes hplFoo in dx and iFoo in cx to ;return lpFoo in es:di. bx, cx and si are not altered. call LN_LpInPl mov si,di push es pop ds lea di,[bx.drDrf] push ss pop es errnz <cbDrMin AND 1> mov cx,cbDrMin SHR 1 rep movsw push ss pop ds ; pdrf->pdrfUsed = NULL; mov [bx.pdrfUsedDrf],NULL ; pdrf->pdrfNext = vpdrfHead; ; vpdrfHead = pdrf; mov cx,bx xchg [vpdrfHead],cx mov [bx.pdrfNextDrf],cx ; if ((*hpldr)->fExternal && pdrf->dr.hplcedl) ; { cmp [bx.drDrf.hplcedlDr],0 je PFE11 mov si,[hpldr] mov si,[si] cmp [si.fExternalPldr],fFalse je PFE11 ; pdrf->pplcedl = &(pdrf->dr.plcedl); ; pdrf->dr.hplcedl = &(pdrf->pplcedl); lea si,[bx.pplcedlDrf] mov [bx.drDrf.hplcedlDr],si lea cx,[bx.drDrf.plcedlDr] mov [si],cx ; } PFE11: ; return &pdrf->dr; lea ax,[bx.drDrf] PFE12: test bptr ([wFlags]),maskFreeAfterFetchLocal je PFE13 ;LN_FreePdrf takes a pdrf in bx and performs FreePdrf(pdrf); ;bx is not altered. push ax ;save pdr call LN_FreePdrf pop ax ;restore pdr PFE13: ;} cEnd ; Assert (pdrfList->wLast == wLastDrf); ; Assert (pdrfList != pdrf); ;Do these asserts with a call so as not to mess up short jumps ifdef DEBUG PFE14: push ax push bx push cx push dx cmp [si.wLastDrf],0ABCDh je PFE15 mov ax,midResn2 mov bx,1011 ;label # for native assert cCall AssertProcForNative, <ax, bx> PFE15: cmp si,bx jne PFE16 mov ax,midResn2 mov bx,1012 ;label # for native assert cCall AssertProcForNative, <ax, bx> PFE16: pop dx pop cx pop bx pop ax ret endif ;DEBUG ;------------------------------------------------------------------------- ; FreePdrf(pdrf) ;------------------------------------------------------------------------- ;EXPORT FreePdrf(pdrf) ;struct DRF *pdrf; ;{ ; struct DR *pdr; ; %%Function:N_FreePdrf %%Owner:BRADV PUBLIC N_FreePdrf N_FreePdrf: pop ax pop dx pop bx push dx push ax push si ;save caller's si push di ;save caller's di ;LN_FreePdrf takes a pdrf in bx and performs FreePdrf(pdrf); ;bx is not altered. call LN_FreePdrf pop di ;restore caller's di pop si ;restore caller's si db 0CBh ;far ret ;LN_FreePdrf takes a pdrf in bx and performs FreePdrf(pdrf); ;bx is not altered. LN_FreePdrf: ; Assert (pdrf->wLast == wLastDrf); ; Debug (pdrf->wLast = 0); ; Assert (pdrf->pdrfUsed != NULL || vpdrfHead == pdrf); ifdef DEBUG push ax push bx push cx push dx cmp [bx.wLastDrf],0ABCDh je FP01 mov ax,midResn2 mov bx,1013 ;label # for native assert cCall AssertProcForNative, <ax, bx> FP01: mov [bx.wLastDrf],0 cmp [bx.pdrfUsedDrf],NULL jne FP02 cmp bx,[vpdrfHead] je FP02 mov ax,midResn2 mov bx,1014 ;label # for native assert cCall AssertProcForNative, <ax, bx> FP02: ; if (pdrf->pdrfUsed == NULL) ; Assert(vpdrfHead == pdrf); ;#ifdef DEBUG ; else ; { ; Assert(vpdrfHeadUnused == pdrf); ; vpdrfHeadUnused = pdrf->pdrfNext; ; } ;#endif /* DEBUG */ cmp [bx.pdrfUsedDrf],NULL jne FP04 cmp bx,[vpdrfHead] je FP03 mov ax,midResn2 mov bx,1015 ;label # for native assert cCall AssertProcForNative, <ax, bx> FP03: jmp short FP06 FP04: cmp bx,[vpdrfHeadUnused] je FP05 mov ax,midResn2 mov bx,1016 ;label # for native assert cCall AssertProcForNative, <ax, bx> FP05: mov ax,[bx.pdrfNextDrf] mov [vpdrfHeadUnused],ax FP06: pop dx pop cx pop bx pop ax endif ;DEBUG ; pdr = (pdrf->pdrfUsed == NULL ? &pdrf->dr : &pdrf->pdrfUsed->dr); ; bltbh(pdr, HpInPl(pdrf->hpldr, pdrf->idr), sizeof(struct DR)); ;LN_LpInPl takes hplFoo in dx and iFoo in cx to ;return lpFoo in es:di. bx, cx and si are not altered. mov dx,[bx.hpldrDrf] mov cx,[bx.idrDrf] call LN_LpInPl mov si,[bx.pdrfUsedDrf] errnz <NULL> or si,si jne FP07 ; if (pdrf->pdrfUsed == NULL) ; vpdrfHead = pdrf->pdrfNext; mov si,[bx.pdrfNextDrf] mov [vpdrfHead],si mov si,bx FP07: add si,(drDrf) errnz <cbDrMin AND 1> mov cx,cbDrMin SHR 1 rep movsw ifdef DEBUG ; Debug (pdrf->dr.hplcedl = NULL); ; Debug (pdrf->pplcedl = NULL); mov [bx.drDrf.hplcedlDr],NULL mov [bx.pplcedlDrf],NULL endif ;DEBUG ;} ret ;------------------------------------------------------------------------- ; PInPl(hpl, i) ;------------------------------------------------------------------------- ; %%Function:PInPl %%Owner:BRADV PUBLIC PInPl PInPl: ifdef DEBUG ; Assert(!ppl->fExternal); push ax push bx push cx push dx mov bx,sp mov bx,[bx+14] ;/* hpl */ mov bx,[bx] cmp [bx.fExternalPl],fFalse je PIP01 mov ax,midResn2 mov bx,1031 ;label # for native assert cCall AssertProcForNative, <ax, bx> PIP01: pop dx pop cx pop bx pop ax endif ;DEBUG ;fall through ;------------------------------------------------------------------------- ; HpInPl(hplFoo, iFoo) ;------------------------------------------------------------------------- ;int HUGE *HpInPl(hplFoo, iFoo) ;struct PL **hplFoo; ;int iFoo; ;{ ; struct PL *pplFoo = *hplFoo; ; char *rgFoo; ; ; Assert (iFoo >= 0 && iFoo < pplFoo->iMac); ; rgFoo = ((char *)pplFoo) + pplFoo->brgfoo; ; if (pplFoo->fExternal) ; hpFoo = ((char HUGE *)HpOfHq(*((HQ *)rgFoo))); ; else ; hpFoo = ((char HUGE *)rgFoo); ; return hpFoo + iFoo * pplFoo->cb; ;} ; %%Function:HpInPl %%Owner:BRADV PUBLIC HpInPl HpInPl: pop ax pop bx pop cx pop dx push bx push ax push di ;save caller's di call LN_LpInPl xchg ax,di pop di ;restore caller's di db 0CBh ;far ret ;LN_LpInPl takes hplFoo in dx and iFoo in cx to ;return lpFoo in es:di. bx, cx and si are not altered. LN_LpInPl: mov di,dx mov di,[di] ifdef DEBUG or cx,cx jge LIP01 push ax push bx push cx push dx mov ax,midResn2 mov bx,1017 ;label # for native assert cCall AssertProcForNative, <ax, bx> pop dx pop cx pop bx pop ax LIP01: cmp cx,[di.iMacPl] jl LIP02 push ax push bx push cx push dx mov ax,midResn2 mov bx,1018 ;label # for native assert cCall AssertProcForNative, <ax, bx> pop dx pop cx pop bx pop ax LIP02: endif ;DEBUG mov dx,[di.fExternalPl] mov ax,[di.cbPl] add di,[di.brgfooPl] or dx,dx ;LN_LpFromPossibleHq takes pFoo in di, and if the zero flag is ;set then converts pFoo into lpFoo in es:di. If the zero flag ;is reset then it assumes pFoo points to an hqFoo, and converts ;the hqFoo to an lpFoo in es:di. In both cases hpFoo is left ;in dx:di. Only dx, di and es are altered. call LN_LpFromPossibleHq push dx ;save sb mul cx add di,ax pop dx ;restore sb ret ;------------------------------------------------------------------------- ; CchSz(sz) ;------------------------------------------------------------------------- ; Returns length of sz, including trailing 0 ; %%Function:CchSz %%Owner:BRADV PUBLIC CchSz CchSz: pop cx pop dx ;far return address in dx:cx pop bx push dx push cx ;CchSzNoFrame performs CchSz(bx), and sets es to ds. ;bx, dx, si, di are not altered. CchSzNoFrame: push ds pop es push di mov di,bx mov al,0 mov cx,0FFFFh repne scasb xchg ax,di sub ax,bx pop di db 0CBh ;far ret ;------------------------------------------------------------------------- ; CchCopySz(pch1, pch2) ;------------------------------------------------------------------------- ;/* **** ;* Description: Copies string at pch1 to pch2i, including null terminator. ;* Returns number of chars moved, excluding null terminator. ;** **** */ ;int CchCopySz(pch1, pch2) ;register PCH pch1; ;register PCH pch2; ;{ ; int cch = 0; ; while ((*pch2++ = *pch1++) != 0) ; cch++; ; return cch; ;} /* end of C c h C o p y S z */ ; %%Function:CchCopySz %%Owner:BRADV PUBLIC CchCopySz CchCopySz: pop ax pop cx pop dx pop bx push cx push ax ;CchSzNoFrame performs CchSz(bx), and sets es to ds. ;bx, dx, si, di are not altered. push cs call CchSzNoFrame mov cx,ax push si push di mov si,bx mov di,dx rep movsb dec ax pop di pop si db 0CBh ;far ret ;------------------------------------------------------------------------- ; PchInSt(st, ch) ;------------------------------------------------------------------------- ;CHAR *PchInSt(st, ch) ;CHAR *st; ;int ch; ;{ ; CHAR *pch, *pchEnd; ; ; for (pch = &st[1], pchEnd = &st[1] + st[0]; pch < pchEnd; pch++) ; { ; if (*pch == ch) ; return(pch); ; } ; return(NULL); /* character never found */ ;} ; %%Function:PchInSt %%Owner:BRADV PUBLIC PchInSt PchInSt: pop dx pop cx pop ax pop bx push cx push dx push ds pop es push di mov di,bx mov cl,[di] xor ch,ch inc di repne scasb xchg ax,di pop di jne PIS01 errnz <NULL> dec ax db 03Dh ;turns next "xor ax,ax" into "cmp ax,immediate" PIS01: xor ax,ax db 0CBh ;far ret maskfLowerLocal equ 1 maskfUpperLocal equ 2 maskfDigitLocal equ 4 ;------------------------------------------------------------------------- ; FAlphaNum(ch) ;------------------------------------------------------------------------- ;/* F A L P H A N U M */ ;FAlphaNum(ch) ;CHAR ch; ;{ ; return FAlpha(ch) || FDigit(ch); ;} ; %%Function:FAlphaNum %%Owner:BRADV PUBLIC FAlphaNum FAlphaNum: mov bl,maskfLowerLocal+maskfUpperLocal+maskfDigitLocal db 03Dh ;turns next "mov bl,immediate" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; FDigit(ch) ;------------------------------------------------------------------------- ;/* **** ;* Description: Returns TRUE if ch is a digit, FALSE otherwise. ;** **** */ ;FDigit(ch) ;CHAR ch; ;{ ; return((uns)(ch - '0') <= ('9' - '0')); ;} ; %%Function:FDigit %%Owner:BRADV PUBLIC FDigit FDigit: mov bl,maskfDigitLocal db 03Dh ;turns next "mov bl,immediate" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; FAlpha(ch) ;------------------------------------------------------------------------- ;/* F A L P H A */ ;/* **** ;* Description: Returns TRUE if ch is a letter, FALSE otherwise. ;* Note: DF and FF are treated as lowercase, even though they have no ;* corresponding uppercase. ;** **** */ ;FAlpha(ch) ;CHAR ch; ;{ ; return(FLower(ch) || FUpper(ch)); ;} ; %%Function:FAlpha %%Owner:BRADV PUBLIC FAlpha FAlpha: mov bl,maskfLowerLocal+maskfUpperLocal db 03Dh ;turns next "mov bl,immediate" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; FUpper(ch) ;------------------------------------------------------------------------- ;/* **** ;* Description: Returns TRUE if ch is an uppercase letter, FALSE otherwise. ;** **** */ ; ;NATIVE FUpper(ch) ;CHAR ch; ;{ ; return (((uns)(ch - 'A') <= ('Z' - 'A')) || ; /* foreign */ ; ((uns)(ch - 0x00C0) <= (0x00D6 - 0x00C0)) || ; ((uns)(ch - 0x00D8) <= (0x00DE - 0x00D8))); ;} ; %%Function:FUpper %%Owner:BRADV PUBLIC FUpper FUpper: mov bl,maskfUpperLocal db 03Dh ;turns next "mov bl,immediate" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; FLower(ch) ;------------------------------------------------------------------------- ;/* F L O W E R */ ;/* **** ;* Description: Returns TRUE if ch is a lowercase letter, FALSE otherwise. ;* Note: even though DF and FF are lowercase, they have no ;* corresponding uppercase. They are included in the lowercase ;* set so they will appear as characters. ;** **** */ ; /* this is not using ChUpper/ChLower because that would be very slow - ; you would generally need 2 calls to determine the case. Since the ; ANSI set is fairly immutable, we are doing it this way. (bz) ; */ ;NATIVE FLower(ch) ;CHAR ch; ;{ ; return (((uns)(ch - 'a') <= ('z' - 'a')) || ; /* foreign */ ; ((uns)(ch - 0x00DF) <= (0x00F6 - 0x00DF)) || ; ((uns)(ch - 0x00F8) <= (0x00FF - 0x00F8))); ;} ; %%Function:FLower %%Owner:BRADV PUBLIC FLower FLower: mov bl,maskfLowerLocal FClassEngine: pop cx pop dx pop ax push dx push cx test bl,maskfLowerLocal je FC01 ; return (((uns)(ch - 'a') <= ('z' - 'a')) || sub al,'a' cmp al,'z'-'a'+1 jc FC03 ; /* foreign */ ; ((uns)(ch - 0x00DF) <= (0x00F6 - 0x00DF)) || sub al,0DFh-'a' cmp al,0F6h-0DFh+1 jc FC03 ; ((uns)(ch - 0x00F8) <= (0x00FF - 0x00F8))); sub al,0F8h-0DFh cmp al,0FFh-0F8h+1 jc FC03 sub al,000h-0F8h FC01: test bl,maskfUpperLocal je FC02 ; return (((uns)(ch - 'A') <= ('Z' - 'A')) || sub al,'A' cmp al,'Z'-'A'+1 jc FC03 ; /* foreign */ ; ((uns)(ch - 0x00C0) <= (0x00D6 - 0x00C0)) || sub al,0C0h-'A' cmp al,0D6h-0C0h+1 jc FC03 ; ((uns)(ch - 0x00D8) <= (0x00DE - 0x00D8))); ; ((uns)(ch - 0x00F8) <= (0x00FF - 0x00F8))); sub al,0D8h-0C0h cmp al,0DEh-0D8h+1 jc FC03 sub al,000h-0D8h FC02: test bl,maskfDigitLocal je FC03 ; return((uns)(ch - '0') <= ('9' - '0')); sub al,'0' cmp al,'9'-'0'+1 FC03: sbb ax,ax db 0CBh ;far ret ;------------------------------------------------------------------------- ; PrcSet( prc, xpLeft, ypTop, xpRight, ypBottom ) ;------------------------------------------------------------------------- ;struct RC *PrcSet( prc, xpLeft, ypTop, xpRight, ypBottom ) ;struct RC *prc; ;{ ; prc->xpLeft = xpLeft; ; prc->xpRight = xpRight; ; prc->ypTop = ypTop; ; prc->ypBottom = ypBottom; ; ; return prc; ;} ; %%Function:PrcSet %%Owner:BRADV PUBLIC PrcSet PrcSet: ;LN_StackAdjust is a helper routine to reduce the size of routines ;in resn.asm. It takes the number of words of arguments to ;the routine minus one in the byte following the call to LN_StackAdjust. ;It then moves the far return address and si and di to above the ;arguments, moves the top argument into bx, and puts the other arguments ;below the saved si and di. This allows the use of short pop register ;instructions to access arguments passed to the caller of LN_StackAdjust. ;ax, bx, cx, dx are altered. call LN_StackAdjust db 4 pop [bx.ypBottomRc] pop [bx.xpRightRc] pop [bx.ypTopRc] pop [bx.xpLeftRc] xchg ax,bx pop di pop si db 0CBh ;far ret ;------------------------------------------------------------------------- ; FNeNcRgch(pch1, pch2, cch) ;------------------------------------------------------------------------- ;/* F N E N C R G C H */ ;/* case insensitive rgch compare */ ;FNeNcRgch(pch1, pch2, cch) ;CHAR *pch1, *pch2; ;int cch; ;{ ; while(cch--) ; if (ChUpperLookup(*pch1++) != ChUpperLookup(*pch2++)) ; return fTrue; ; return fFalse; ;} ; %%Function:FNeNcRgch %%Owner:BRADV PUBLIC FNeNcRgch FNeNcRgch: ;LN_StackAdjust is a helper routine to reduce the size of routines ;in resn.asm. It takes the number of words of arguments to ;the routine minus one in the byte following the call to LN_StackAdjust. ;It then moves the far return address and si and di to above the ;arguments, moves the top argument into bx, and puts the other arguments ;below the saved si and di. This allows the use of short pop register ;instructions to access arguments passed to the caller of LN_StackAdjust. ;ax, bx, cx, dx are altered. call LN_StackAdjust db 2 mov si,bx pop cx pop di push wptr ([vitr.fFrenchItr]) mov [vitr.fFrenchItr],fTrue ;Simulate ChUpperLookup jmp short FNNE03 ;------------------------------------------------------------------------- ; FNeNcSz(sz1, sz2) ;------------------------------------------------------------------------- ;/* F N E N C S Z */ ;/* case insensitive string compare */ ;EXPORT FNeNcSz(sz1, sz2) ;CHAR *sz1, *sz2; ;{ ; int cch = CchSz(sz1)-1; ; if (cch != CchSz(sz2)-1) ; return fTrue; ; return FNeNcRgch(sz1, sz2, cch); ;} ; %%Function:FNeNcSz %%Owner:BRADV PUBLIC FNeNcSz FNeNcSz: db 0A8h ;turns next "stc" into "test al,immediate" ;also clears the carry flag ;------------------------------------------------------------------------- ; FNeNcSt(st1, st2) ;------------------------------------------------------------------------- ;/* F N E N C S T */ ;/* case insensitive string compare */ ;FNeNcSt(st1, st2) ;CHAR *st1, *st2; ;{ ; int cch = *st1++; ; if (cch != *st2++) ; return fTrue; ; return FNeNcRgch(st1, st2, cch); ;} ; %%Function:FNeNcSt %%Owner:BRADV PUBLIC FNeNcSt FNeNcSt: stc FNeNcEngine: pop ax pop dx pop cx pop bx push dx push ax push si push di push wptr ([vitr.fFrenchItr]) mov [vitr.fFrenchItr],fTrue ;Simulate ChUpperLookup mov si,bx mov di,cx jc FNNE01 ;CchSzNoFrame performs CchSz(bx), and sets es to ds. ;bx, dx, si, di are not altered. push cs call CchSzNoFrame dec ax push ax mov bx,di ;CchSzNoFrame performs CchSz(bx), and sets es to ds. ;bx, dx, si, di are not altered. push cs call CchSzNoFrame dec ax pop cx cmp ax,cx jmp short FNNE02 FNNE01: lodsb mov cl,[di] inc di xor ch,ch cmp al,cl FNNE02: jne FNNE05 FNNE03: jcxz FNNE06 FNNE04: ;LN_ChUpper performs ChUpper(al). Only al and bx are altered. lodsb call LN_ChUpper mov ah,al mov al,[di] inc di ;LN_ChUpper performs ChUpper(al). Only al and bx are altered. call LN_ChUpper cmp al,ah loope FNNE04 je FNNE06 FNNE05: db 0B8h ;turns next "xor ax,ax" into "mov ax,immediate" FNNE06: errnz <fFalse> xor ax,ax pop wptr ([vitr.fFrenchItr]) pop di pop si db 0CBh ;far ret ;------------------------------------------------------------------------- ; QszUpper(pch) ;------------------------------------------------------------------------- ;/* Q S Z U P P E R */ ;/* upper case conversion using international rules (received from jurgenl 10-10-88 bz) */ ;EXPORT QszUpper(pch) ;CHAR *pch; ;{ ; for (; *pch; pch++) ; *pch = ChUpper(*pch); ;} ; %%Function:QszUpper %%Owner:BRADV PUBLIC QszUpper QszUpper: pop cx pop dx pop bx push dx push cx jmp short QU02 QU01: push bx ;LN_ChUpper performs ChUpper(al). Only al and bx are altered. call LN_ChUpper pop bx mov [bx],al inc bx QU02: mov al,[bx] or al,al jne QU01 db 0CBh ;far ret chFirstUpperTbl = 224 ;#define chFirstUpperTbl (224) ;/* French upper case mapping table - only chars >= E0 (224) are mapped */ ;csconst CHAR mpchupFrench[] = { ;/* E0 E1 E2 E3 E4 E5 E6 E7 */ ; ch(65), ch(65), ch(65), ch(195), ch(196), ch(197), ch(198), ch(199), ;/* E8 E9 EA EB EC ED EE EF */ ; ch(69), ch(69), ch(69), ch(69), ch(73), ch(73), ch(73), ch(73), ;/* F0 F1 F2 F3 F4 F5 F6 F7 */ ; ch(208), ch(209), ch(79), ch(79), ch(79), ch(213), ch(214), ch(247), ;/* F8 F9 FA FB FC FD FE FF */ ; ch(216), ch(85), ch(85), ch(85), ch(220), ch(221), ch(222), ch(255) ; }; mpchupFrench: db 65,65,65,195,196,197,198,199 db 69,69,69,69,73,73,73,73 db 208,209,79,79,79,213,214,247 db 216,85,85,85,220,221,222,255 ;------------------------------------------------------------------------- ; ChUpper(ch) ;------------------------------------------------------------------------- ; %%Function:ChUpper %%Owner:BRADV PUBLIC ChUpper ChUpper: pop cx pop dx pop ax push dx push cx ;LN_ChUpper performs ChUpper(al). Only al and bx are altered. call LN_ChUpper db 0CBh ;far ret ;/* C H U P P E R */ ;/* upper case conversion using international rules (received from jurgenl 10-10-88 bz) */ ;EXPORT ChUpper(ch) ;int ch; ;{ ; if ((uns)(ch - 'a') <= ('z' - 'a')) ; return (ch - ('a' - 'A')); ;LN_ChUpper performs ChUpper(al). Only al and bx are altered. LN_ChUpper: ifdef DEBUG mov bx,[wFillBlock] endif ;DEBUG cmp al,'a' jb CU01 cmp al,'z' ja CU01 sub al,'a' - 'A' CU01: ; else if (ch >= chFirstUpperTbl) /* intl special chars */ ; { cmp al,chFirstUpperTbl jae CU02 ret CU02: ; if (!vitr.fFrench) ; return ((ch == 247 || ch == 255) ? ch : ch - 32); cmp [vitr.fFrenchItr],fFalse jne CU04 cmp al,247 je CU03 cmp al,255 je CU03 sub al,32 CU03: ret ; else ; return (mpchupFrench[ch - chFirstUpperTbl]); CU04: mov bx,offset [mpchupFrench - chFirstUpperTbl] xlat cs:[bx] ret ; } ; else ; return (ch); ;} ;------------------------------------------------------------------------- ; StandardChp(pchp) ;------------------------------------------------------------------------- ;/* S T A N D A R D C H P */ ;/* creates most basic chp */ ;NATIVE StandardChp(pchp) ;struct CHP *pchp; ;{ ; SetWords(pchp, 0, cwCHP); ; pchp->hps = hpsDefault; ;} ;------------------------------------------------------------------------- ; StandardPap(ppap) ;------------------------------------------------------------------------- ;/* S T A N D A R D P A P */ ;/* creates most basic pap */ ;NATIVE StandardPap(ppap) ;struct PAP *ppap; ;{ ; SetWords(ppap, 0, cwPAPBase); ;} ;------------------------------------------------------------------------- ; StandardSep(psep) ;------------------------------------------------------------------------- ;/* S T A N D A R D S E P */ ;/* creates most basic sep */ ;NATIVE StandardSep(psep) ;struct SEP *psep; ;{ ;#define dxaCm 567 ; SetWords(psep, 0, cwSEP); ; Mac( psep->dyaPgn = psep->dxaPgn = 36 * dyaPoint ); ; if (vitr.fMetric) ; psep->dxaColumns = psep->dyaHdrTop = psep->dyaHdrBottom = NMultDiv(dxaCm, 5, 4); ; else ; psep->dxaColumns = psep->dyaHdrTop = psep->dyaHdrBottom = dxaInch / 2; ; /* psep->dxaColumnWidth = undefined */ ; psep->bkc = bkcNewPage; ; psep->fEndnote = fTrue; ;} dxaCm = 567 ; %%Function:StandardChp %%Owner:BRADV PUBLIC StandardChp StandardChp: errnz <cbChpMin AND 1> mov cx,cbChpMin SHR 1 jmp short StandardStruct ; %%Function:StandardPap %%Owner:BRADV PUBLIC StandardPap StandardPap: errnz <cbPapBase AND 1> mov cx,cbPapBase SHR 1 jmp short StandardStruct ; %%Function:StandardSep %%Owner:BRADV PUBLIC StandardSep StandardSep: errnz <cbSepMin AND 1> mov cx,cbSepMin SHR 1 StandardStruct: pop dx pop bx pop ax ;pstruct in ax push bx push dx mov dx,cx ;save cw of struct push di ;save caller's di xchg ax,di xor ax,ax push ds pop es rep stosw ife cbPapBase-cbChpMin .err endif ife cbPapBase-cbSepMin .err endif cmp dx,cbPapBase SHR 1 je SS02 ife cbChpMin-cbSepMin .err endif cmp dx,cbChpMin SHR 1 jne SS01 ; pchp->hps = hpsDefault; mov [di.hpsChp - cbChpMin],hpsDefault jmp short SS02 SS01: ; if (vitr.fMetric) ; psep->dxaColumns = psep->dyaHdrTop = psep->dyaHdrBottom = NMultDiv(5, dxaCm, 4); ; else ; psep->dxaColumns = psep->dyaHdrTop = psep->dyaHdrBottom = dxaInch / 2; mov ax, dxaInch / 2 cmp [vitr.fMetricItr], fFalse jz SS011 mov ax, 709 ; /* == NMultDiv(5, dxaCm, 4) */ SS011: mov [di.dyaHdrTopSep - cbSepMin], ax mov [di.dyaHdrBottomSep - cbSepMin], ax mov [di.dxaColumnsSep - cbSepMin], ax ; psep->bkc = bkcNewPage; mov [di.bkcSep - cbSepMin],bkcNewPage ; psep->fEndnote = fTrue; mov [di.fEndnoteSep - cbSepMin],fTrue SS02: pop di ;restore caller's di db 0CBh ;far ret ;------------------------------------------------------------------------- ; PmwdWw(ww) ;------------------------------------------------------------------------- ;/* P M W D W W */ ;NATIVE struct MWD *PmwdWw(ww) ;{ ;#ifdef DEBUG ; int mw; ; struct WWD **hwwd; ; struct MWD **hmwd; ; Assert(ww > wwNil && ww < wwMax && (hwwd = mpwwhwwd[ww])); ; mw = (*hwwd)->mw; ; Assert(mw > mwNil && mw < mwMax && (hmwd = mpmwhmwd[mw])); ; return *hmwd; ;#endif ; return *mpmwhmwd[(*mpwwhwwd[ww])->mw]; ;} ; %%Function:N_PmwdWw %%Owner:BRADV PUBLIC N_PmwdWw N_PmwdWw: mov cl,1 db 03Dh ;turns next "xor cx,cx" into "cmp ax,immediate" ;------------------------------------------------------------------------- ; HwwdWw(ww) ;------------------------------------------------------------------------- ;/* H W W D W W */ ;NATIVE struct WWD **HwwdWw(ww) ;{ ; Assert(ww > wwNil && ww < wwMax && mpwwhwwd[ww]); ; return mpwwhwwd[ww]; ;} ; %%Function:N_HwwdWw %%Owner:BRADV PUBLIC N_HwwdWw N_HwwdWw: xor cx,cx pop ax pop dx pop bx push dx push ax ifdef DEBUG cmp bx,wwNil jle PW01 cmp bx,wwMax jge PW01 endif ;DEBUG shl bx,1 mov ax,[bx.mpwwhwwd] ifdef DEBUG or ax,ax jne PW02 PW01: inc bp push bp mov bp,sp push ds push ax push bx push cx push dx mov ax,midResn2 mov bx,1019 cCall AssertProcForNative,<ax,bx> pop dx pop cx pop bx pop ax pop ds pop bp dec bp PW02: endif ;DEBUG jcxz PW05 xchg ax,bx mov bx,[bx] mov bx,[bx.mwWwd] ifdef DEBUG cmp bx,mwNil jle PW03 cmp bx,mwMax jge PW03 endif ;DEBUG shl bx,1 mov bx,[bx.mpmwhmwd] ifdef DEBUG or bx,bx jne PW04 PW03: inc bp push bp mov bp,sp push ds push ax push bx push cx push dx mov ax,midResn2 mov bx,1020 cCall AssertProcForNative,<ax,bx> pop dx pop cx pop bx pop ax pop ds pop bp dec bp PW04: endif ;DEBUG mov ax,[bx] PW05: db 0CBh ;far ret ;------------------------------------------------------------------------- ; DrcToRc(pdrc, prc) ;------------------------------------------------------------------------- ;/* D R C T O R C - convert from drc-style rect into a rc-style rect */ ;NATIVE DrcToRc(pdrc, prc) ;struct DRC *pdrc; ;struct RC *prc; ;{ ; prc->ptTopLeft = pdrc->ptTopLeft; ; prc->ypBottom = prc->ypTop + pdrc->dyp; ; prc->xpRight = prc->xpLeft + pdrc->dxp; ;} ; %%Function:DrcToRc %%Owner:BRADV PUBLIC DrcToRc DrcToRc: db 0A8h ;turns next "stc" into "test al,immediate" ;also clears the carry flag ;------------------------------------------------------------------------- ; RcToDrc(prc, pdrc) ;------------------------------------------------------------------------- ;/* R C T O D R C - convert from rc-style rect into a drc-style rect */ ;NATIVE RcToDrc(prc, pdrc) ;struct RC *prc; ;struct DRC *pdrc; ;{ ; pdrc->ptTopLeft = prc->ptTopLeft; ; pdrc->dxp = prc->xpRight - prc->xpLeft; ; pdrc->dyp = prc->ypBottom - prc->ypTop; ;} PUBLIC RcToDrc RcToDrc: stc pop dx pop cx ;return address in dx:cx pop bx pop ax push cx push dx push ds pop es push si push di xchg ax,si mov di,bx errnz <(xpDrc) - 0> ;if DrcToRc errnz <(xpLeftRc) - 0> ;if RcToDrc lodsw errnz <(xpLeftRc) - 0> ;if DrcToRc errnz <(xpDrc) - 0> ;if RcToDrc stosw xchg ax,cx errnz <(ypDrc) - 2> ;if DrcToRc errnz <(ypTopRc) - 2> ;if RcToDrc lodsw errnz <(ypTopRc) - 2> ;if DrcToRc errnz <(ypDrc) - 2> ;if RcToDrc stosw xchg ax,dx jnc DTRRTD01 neg cx ;negate xpLeftRc neg dx ;negate ypTopRc DTRRTD01: errnz <(dxpDrc) - 4> ;if DrcToRc errnz <(xpRightRc) - 4> ;if RcToDrc lodsw add ax,cx errnz <(xpRightRc) - 4> ;if DrcToRc errnz <(dxpDrc) - 4> ;if RcToDrc stosw errnz <(dypDrc) - 6> ;if DrcToRc errnz <(ypBottomRc) - 6> ;if RcToDrc lodsw add ax,dx errnz <(ypBottomRc) - 6> ;if DrcToRc errnz <(dypDrc) - 6> ;if RcToDrc stosw pop di pop si db 0CBh ;far ret bitIdrIsNeg1 equ 001h bitCallPtOrigin equ 002h bitUseVHwwdOrigin equ 004h bitNegate equ 008h bitFromDrc equ 010h bitReturnY equ 020h ;/* R C L T O R C W - converts rect in frame coord. to rect in window coord */ ;NATIVE RclToRcw(hpldr, prcl, prcw) ;struct PLDR **hpldr; ;struct RC *prcl; ;struct RC *prcw; ;{ ; struct WWD *pwwd; ; int dxlToXw; ; int dylToYw; ; struct PT pt; ; ; pt = PtOrigin(hpldr, -1); ; ; pwwd = *vhwwdOrigin; ; dxlToXw = pwwd->rcePage.xeLeft + pwwd->xwMin + pt.xp; ; dylToYw = pwwd->rcePage.yeTop + pwwd->ywMin + pt.yp; ; ; prcw->xwLeft = prcl->xlLeft + dxlToXw; ; prcw->xwRight = prcl->xlRight + dxlToXw; ; prcw->ywTop = prcl->ylTop + dylToYw; ; prcw->ywBottom = prcl->ylBottom + dylToYw; ;} ; %%Function:RclToRcw %%Owner:BRADV PUBLIC RclToRcw RclToRcw: mov al,bitIdrIsNeg1 + bitCallPtOrigin + bitUseVHwwdOrigin db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;/* R C W T O R C L - converts rect in window coord. to rect in page coord */ ;NATIVE RcwToRcl(hpldr, prcw, prcl) ;struct PLDR **hpldr; ;struct RC *prcw; ;struct RC *prcl; ;{ ; struct WWD *pwwd; ; struct PT pt; ; int dxwToXl, dywToYl; ; ; pt = PtOrigin(hpldr,-1); ; pwwd = *vhwwdOrigin; ; dxwToXl = pwwd->rcePage.xeLeft + pwwd->xwMin + pt.xp; ; dywToYl = pwwd->rcePage.yeTop + pwwd->ywMin + pt.yp; ; ; prcl->xlLeft = prcw->xwLeft - dxwToXl; ; prcl->xlRight = prcw->xwRight - dxwToXl; ; prcl->ylTop = prcw->ywTop - dywToYl; ; prcl->ylBottom = prcw->ywBottom - dywToYl; ;} ; %%Function:RcwToRcl %%Owner:BRADV PUBLIC RcwToRcl RcwToRcl: mov al,bitIdrIsNeg1 + bitCallPtOrigin + bitUseVHwwdOrigin + bitNegate db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;/* R C W T O R C P */ ;/* Converts rc in dr coords into rc in window coords */ ;NATIVE RcwToRcp(hpldr/* or hwwd*/, idr, prcw, prcp) ;struct PLDR **hpldr; ;struct RC *prcp, *prcw; ;{ ; struct PT pt; ; struct WWD *pwwd; ; int dxPToW, dyPToW; ; ; pt = PtOrigin(hpldr, idr); ; ; pwwd = *vhwwdOrigin; ; dxPToW = pwwd->rcePage.xeLeft + pwwd->xwMin + pt.xl; ; dyPToW = pwwd->rcePage.yeTop + pwwd->ywMin + pt.yl; ; ; prcp->xwLeft = prcw->xpLeft - dxPToW; ; prcp->xwRight = prcw->xwRight - dxPToW; ; prcp->ywTop = prcw->ywTop - dyPToW; ; prcp->ywBottom = prcw->ywBottom - dyPToW; ;} ; %%Function:RcwToRcp %%Owner:BRADV PUBLIC RcwToRcp RcwToRcp: mov al,bitCallPtOrigin + bitUseVHwwdOrigin + bitNegate db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;/* R C P T O R C W */ ;/* Converts rc in dr coords into rc in window coords */ ;NATIVE RcpToRcw(hpldr/* or hwwd*/, idr, prcp, prcw) ;struct PLDR **hpldr; ;struct RC *prcp, *prcw; ;{ ; struct PT pt; ; struct WWD *pwwd; ; int dxPToW, dyPToW; ; ; pt = PtOrigin(hpldr, idr); ; ; pwwd = *vhwwdOrigin; ; dxPToW = pwwd->rcePage.xeLeft + pwwd->xwMin + pt.xl; ; dyPToW = pwwd->rcePage.yeTop + pwwd->ywMin + pt.yl; ; ; prcw->xwLeft = prcp->xpLeft + dxPToW; ; prcw->xwRight = prcp->xwRight + dxPToW; ; prcw->ywTop = prcp->ywTop + dyPToW; ; prcw->ywBottom = prcp->ywBottom + dyPToW; ;} ; %%Function:RcpToRcw %%Owner:BRADV PUBLIC RcpToRcw RcpToRcw: mov al,bitCallPtOrigin + bitUseVHwwdOrigin db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;/* R C E T O R C W */ ;/* converts a page rectangle into window coordinates. */ ;NATIVE RceToRcw(pwwd, prce, prcw) ;struct WWD *pwwd; ;struct RC *prce; ;struct RC *prcw; ;{ ; int dxeToXw = pwwd->xwMin; ; int dyeToYw = pwwd->ywMin; ; ; prcw->xwLeft = prce->xeLeft + dxeToXw; ; prcw->xwRight = prce->xeRight + dxeToXw; ; prcw->ywTop = prce->yeTop + dyeToYw; ; prcw->ywBottom = prce->yeBottom + dyeToYw; ;} ; %%Function:RceToRcw %%Owner:BRADV PUBLIC RceToRcw RceToRcw: mov al,bitIdrIsNeg1 db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;/* D R C L T O R C W ;* Converts drc rect in page coord to rc rect in window coordinates */ ;/* Useful for getting a rcw from a dr.drcl */ ;NATIVE DrclToRcw(hpldr/*or hwwd*/, pdrcl, prcw) ;struct PLDR **hpldr; ;struct DRC *pdrcl; ;struct RC *prcw; ;{ ; struct RC rcl; ; DrcToRc(pdrcl, &rcl); ; RclToRcw(hpldr, &rcl, prcw); ;} ; %%Function:DrclToRcw %%Owner:BRADV PUBLIC DrclToRcw DrclToRcw: mov al,bitIdrIsNeg1 + bitCallPtOrigin + bitUseVHwwdOrigin + bitFromDrc db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;/* D R C P T O R C L ;* Converts drc rect in DR coordinates to rc rect in page coordinates ;/* Useful for getting a rcl from a edl.drcp ;/* WARNING - this translates to the outermost l coordinate system, ;/* not necessarily the immediately enclosing l system. 'Tis ;/* better to use the w coordinate system in most cases, since ;/* it is unambiguous. ;/**/ ;NATIVE DrcpToRcl(hpldr, idr, pdrcp, prcl) ;struct PLDR **hpldr; ;int idr; ;struct DRC *pdrcp; ;struct RC *prcl; ;{ ; struct PT pt; ; pt = PtOrigin(hpldr, idr); ; ; prcl->xlLeft = pdrcp->xp + pt.xl; ; prcl->xlRight = prcl->xlLeft + pdrcp->dxp; ; prcl->ylTop = pdrcp->yp + pt.yl; ; prcl->ylBottom = prcl->ylTop + pdrcp->dyp; ;} ; %%Function:DrcpToRcl %%Owner:BRADV PUBLIC DrcpToRcl DrcpToRcl: mov al,bitCallPtOrigin + bitFromDrc db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;/* D R C P T O R C W ; Converts drc rect in DR coordinates to rc rect in window coordinates */ ;/* Useful for getting a rcw from a edl.drcp */ ;NATIVE DrcpToRcw(hpldr/*or hwwd*/, idr, pdrcp, prcw) ;struct PLDR **hpldr; ;int idr; ;struct DRC *pdrcp; ;struct RC *prcw; ;{ ; struct RC rcl; ; int dxlToXw; ; int dylToYw; ; struct WWD *pwwd; ; ; DrcpToRcl(hpldr, idr, pdrcp, &rcl); ;/* native code note: vhwwdOrigin is known to have a 0 backpointer! */ ; RclToRcw(vhwwdOrigin, &rcl, prcw); ;} ; %%Function:DrcpToRcw %%Owner:BRADV PUBLIC DrcpToRcw DrcpToRcw: mov al,bitCallPtOrigin + bitUseVHwwdOrigin + bitFromDrc ; db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" test al,bitIdrIsNeg1 je RCTC01 push ax ;adjust sp push ds pop es push si push di mov di,sp add di,4 lea si,[di+2] movsw movsw movsw movsw ;make room for the idr mov wptr [di],-1 ;set the idr to -1 pop di pop si RCTC01: ; %%Function:RcToRcCommon %%Owner:BRADV cProc RcToRcCommon,<PUBLIC,FAR>,<si,di> ParmW hpldr ParmW idr ParmW prcSrc ParmW prcDest cBegin ; dxeToXw = pwwd->xwMin; ; dyeToYw = pwwd->ywMin; ;Assembler note: use hpldr as pwwd if bitCallPtOrigin is false mov bx,[hpldr] test al,bitCallPtOrigin jne RCTC02 mov cx,[bx.xwMinWwd] mov dx,[bx.ywMinWwd] RCTC02: je RCTC03 push ax ;save flags ; pt = PtOrigin(hpldr, idr); push bx push [idr] ifdef DEBUG call far ptr S_PtOrigin else ;not DEBUG push cs call near ptr N_PtOrigin endif ;DEBUG xchg ax,cx pop ax ;restore flags RCTC03: test al,bitUseVHwwdOrigin je RCTC04 ; pwwd = *vhwwdOrigin; ; dxPToW = pwwd->rcePage.xeLeft + pwwd->xwMin + pt.xl; ; dyPToW = pwwd->rcePage.yeTop + pwwd->ywMin + pt.yl; mov bx,[vhwwdOrigin] mov bx,[bx] add cx,[bx.rcePageWwd.xeLeftRc] add cx,[bx.xwMinWwd] add dx,[bx.rcePageWwd.yeTopRc] add dx,[bx.ywMinWwd] RCTC04: test al,bitNegate je RCTC05 neg cx neg dx RCTC05: ; prcl->xlLeft = pdrcp->xp + pt.xl; ; prcl->xlRight = prcl->xlLeft + pdrcp->dxp; ; prcl->ylTop = pdrcp->yp + pt.yl; ; prcl->ylBottom = prcl->ylTop + pdrcp->dyp; xchg ax,bx push ds pop es mov si,[prcSrc] mov di,[prcDest] errnz <(xpLeftRc) - 0> lodsw add ax,cx errnz <(xpLeftRc) - 0> stosw test bl,bitFromDrc je RCTC06 xchg ax,cx RCTC06: errnz <(ypTopRc) - 2> lodsw add ax,dx errnz <(ypTopRc) - 2> stosw test bl,bitFromDrc je RCTC07 xchg ax,dx RCTC07: errnz <(xpRightRc) - 4> lodsw add ax,cx errnz <(xpRightRc) - 4> stosw errnz <(ypBottomRc) - 6> lodsw add ax,dx errnz <(ypBottomRc) - 6> stosw cEnd ;NATIVE XwFromXl(hpldr, xl) ;struct PLDR *hpldr; ;{ ; struct PT pt; ; int xw; ; ; pt = PtOrigin(hpldr, -1); ; xw = xl + pt.xl + (*vhwwdOrigin)->rcePage.xeLeft + (*vhwwdOrigin)->xwMin; ; return(xw); ;} ; %%Function:XwFromXl %%Owner:BRADV PUBLIC XwFromXl XwFromXl: db 0A8h ;turns next "stc" into "test al,immediate" ;also clears the carry flag ;NATIVE YwFromYl(hpldr, yl) ;struct PLDR *hpldr; ;{ ; struct PT pt; ; int yw; ; ; pt = PtOrigin(hpldr, -1); ; yw = yl + pt.yl + (*vhwwdOrigin)->rcePage.yeTop + (*vhwwdOrigin)->ywMin; ; return(yw); ;} ; %%Function:YwFromYl %%Owner:BRADV PUBLIC YwFromYl YwFromYl: stc pop dx pop cx pop bx mov ax,-1 push ax push bx push cx push dx sbb al,al and al,bitReturnY ;0 if XwFromXl, bitReturnY if YwFromYl db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;NATIVE YwFromYp(hpldr/*hwwd*/, idr, yp) ;struct PLDR **hpldr; ;int idr; ;int yp; ;{ ; struct PT pt; ; int yw; ; ; pt = PtOrigin(hpldr, idr); ; yw = yp + (*vhwwdOrigin)->rcePage.yeTop + (*vhwwdOrigin)->ywMin + pt.yl; ; return(yw); ;} ; %%Function:YwFromYp %%Owner:BRADV PUBLIC YwFromYp YwFromYp: mov al,bitReturnY db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;/* Y P F R O M Y W */ ;NATIVE YpFromYw(hpldr/*hwwd*/, idr, yw) ;struct PLDR **hpldr; ;int idr; ;int yw; ;{ ; struct PT pt; ; int yp; ; ; pt = PtOrigin(hpldr, idr); ; yp = yw - (*vhwwdOrigin)->rcePage.yeTop - (*vhwwdOrigin)->ywMin - pt.yl; ; return(yp); ;} ; %%Function:YpFromYw %%Owner:BRADV PUBLIC YpFromYw YpFromYw: mov al,bitNegate + bitReturnY db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;/* X W F R O M X P */ ;NATIVE XwFromXp(hpldr/*hwwd*/, idr, xp) ;struct PLDR **hpldr; ;int idr; ;int xp; ;{ ; struct PT pt; ; int xw; ; ; pt = PtOrigin(hpldr, idr); ; xw = xp + (*vhwwdOrigin)->rcePage.xeLeft + (*vhwwdOrigin)->xwMin + pt.xl; ; return(xw); ;} ; %%Function:XwFromXp %%Owner:BRADV PUBLIC XwFromXp XwFromXp: mov al,0 db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ;//* X P F R O M X W */ ;NATIVE XpFromXw(hpldr/*hwwd*/, idr, xw) ;struct PLDR **hpldr; ;int idr; ;int xw; ;{ ; struct PT pt; ; int xp; ; ; pt = PtOrigin(hpldr, idr); ; xp = xw - (*vhwwdOrigin)->rcePage.xeLeft - (*vhwwdOrigin)->xwMin - pt.xl; ; return(xp); ;} ; %%Function:XpFromXw %%Owner:BRADV PUBLIC XpFromXw XpFromXw: mov al,bitNegate ; db 03Dh ;turns next "mov al,immediate" into "cmp ax,immediate" ; %%Function:XOrYFromXOrY %%Owner:BRADV cProc XOrYFromXOrY,<PUBLIC,FAR>,<> ParmW hpldr ParmW idr ParmW XOrY cBegin push ax ;save flags ; pt = PtOrigin(hpldr, idr); push [hpldr] push [idr] ifdef DEBUG call far ptr S_PtOrigin else ;not DEBUG push cs call near ptr N_PtOrigin endif ;DEBUG xchg ax,cx pop ax ;restore flags ; pwwd = *vhwwdOrigin; ; dxPToW = pwwd->rcePage.xeLeft + pwwd->xwMin + pt.xl; ; dyPToW = pwwd->rcePage.yeTop + pwwd->ywMin + pt.yl; mov bx,[vhwwdOrigin] mov bx,[bx] add cx,[bx.rcePageWwd.xeLeftRc] add cx,[bx.xwMinWwd] add dx,[bx.rcePageWwd.yeTopRc] add dx,[bx.ywMinWwd] test al,bitNegate je XOYFXOY02 neg cx neg dx XOYFXOY02: add cx,[XOrY] add dx,[XOrY] test al,bitReturnY jne XOYFXOY03 mov dx,cx XOYFXOY03: xchg ax,dx cEnd ;------------------------------------------------------------------------- ; FSectRc( prc1, prc2, prcDest ) ;------------------------------------------------------------------------- ; %%FunctioN:FSectRc %%Owner:BRADV cProc FSectRc,<PUBLIC,FAR,ATOMIC>,<si,di> ParmW prc1 ParmW prc2 ParmW prcDest ; /* F S E C T R C */ ; /* prcDest gets the rectangle that is the intersection of prc1 and prc2. */ ; /* Return value is TRUE iff prcDest is non-null */ ; /* case when prcDest == prc1 OR prcDest == prc2 */ ; native FSectRc( prc1, prc2, prcDest ) ; struct RC *prc1, *prc2, *prcDest; ; { cBegin ; Assert( prcDest != NULL ); ifdef DEBUG cmp [prcDest],0 jnz FSR01 push ax push bx push cx push dx mov ax,midResn2 mov bx,1024 cCall AssertProcForNative,<ax, bx> pop dx pop cx pop bx pop ax FSR01: endif ;DEBUG mov si,[prc1] mov di,[prc2] mov bx,[prcDest] ;Assembler note: instead of doing all of this checking, just ;compute the result rc, and see if it is not empty ; if (!FEmptyRc( prc1 ) && !FEmptyRc( prc2 ) && ; prc1->xpRight > prc2->xpLeft && prc2->xpRight > prc1->xpLeft && ; prc1->ypBottom > prc2->ypTop && prc2->ypBottom > prc1-> ypTop) ; { push ds pop es ; prcDest->xpLeft = max( prc1->xpLeft, prc2->xpLeft ); ; prcDest->ypTop = max( prc1->ypTop, prc2->ypTop ); errnz <(xpLeftRc) - 0> errnz <(ypTopRc) - 2> xor cx,cx db 03Ch ;turns next "inc cx" into "cmp al,immediate" FSR02: inc cx lodsw scasw jge FSR03 mov ax,[di-2] FSR03: mov [bx],ax inc bx inc bx jcxz FSR02 ; prcDest->xpRight = min( prc1->xpRight, prc2->xpRight ); ; prcDest->ypBottom = min( prc1->ypBottom, prc2->ypBottom ); errnz <(xpRightRc) - 4> errnz <(ypBottomRc) - 6> xor cx,cx db 03Ch ;turns next "inc cx" into "cmp al,immediate" FSR04: inc cx lodsw scasw jle FSR05 mov ax,[di-2] FSR05: mov [bx],ax inc bx inc bx jcxz FSR04 ; return fTrue; ; } ; Assembler note: replace above test for ; ; if (!FEmptyRc( prc1 ) && !FEmptyRc( prc2 ) && ; prc1->xpRight > prc2->xpLeft && prc2->xpRight > prc1->xpLeft && ; prc1->ypBottom > prc2->ypTop && prc2->ypBottom > prc1-> ypTop) ; ; with a call to FNotEmptyPrc for the result rectangle sub bx,cbRcMin ;LN_FNotEmptyPrc takes prc in bx and returns the result in ax ;Only ax and cx are altered. call LN_FNotEmptyRc jne FSR07 ; SetWords( prcDest, 0, cwRC ); mov di,bx mov cx,cwRC rep stosw ; return fFalse; FSR07: ; } cEnd ;------------------------------------------------------------------------- ; FEmptyRc( prc ) ;------------------------------------------------------------------------- ; /* F E M P T Y R C */ ; native FEmptyRc( prc ) ; struct RC *prc; ; { /* Return TRUE if the passed rect is empty (0 or negative height or width), ; FALSE otherwise. */ ; %%Function:FEmptyRc %%Owner:BRADV PUBLIC FEmptyRc FEmptyRc: pop ax pop dx pop bx push dx push ax xor ax,ax or bx,bx je FER01 call LN_FNotEmptyRc FER01: inc ax db 0CBh ;far ret ;LN_FNotEmptyPrc takes prc in bx and returns the result in ax ;Only ax and cx are altered. LN_FNotEmptyRc: ; return !((prc == NULL) || ; (prc->xpLeft >= prc->xpRight) || ; (prc->ypTop >= prc->ypBottom)); errnz <fFalse> xor ax,ax mov cx,[bx.xpLeftRc] cmp cx,[bx.xpRightRc] jge FEP1 mov cx,[bx.ypTopRc] cmp cx,[bx.ypBottomRc] jge FEP1 dec ax FEP1: or ax,ax ; } ret ;----------------------------------------------------------------------------- ; FSetRgchDiff (pchBase,pchNew, pchDiff,cch) - compare 2 even sized char arrays, ; setting a non-zero value into the corresponding fields of a 3rd such ; array. The 3rd array is assumed to have been set to 0's befire this routine ; was called. Returns non-zero if any differences were detected. ; ; This is an implementation of the following C code: ; ; /* how this works: ; Each word of the 2 test arrays in XOR'ed together. If they are the same, ; the result is 0, else non zero. The result is then OR'ed into the ; difference array, effectively turning on bits in any fields where there ; is a difference. The field in the difference array can then be tested ; for non-zero to see if it was different in the 2 arrays. ; ; We also keep an indicator, fDiff, originally set to 0, which gets ; or'ed into, so we can tell easily if ANY differences were detected. ; */ ; ; while (cch--) ; { ; *pchDiff++ |= (chT = *pchBase++ ^ *pchNew++); ; fDiff |= chT; ; } ; ; return (fDiff != 0); ;} ; ;----------------------------------------------------------------------------- ; %%Function:FSetRgchDiff %%Owner:BRADV cProc FSetRgchDiff,<FAR,PUBLIC,ATOMIC>,<SI,DI> parmDP <pchBase> parmDP <pchNew> parmDP <pchDiff> parmW <cch> ;/* **** -+-utility-+- **** */ cBegin mov si,[pchBase] mov di,[pchNew] mov bx,[pchDiff] mov cx,[cch] xor dx,dx ;fDiff shr cx,1 jnc FSRD01 lodsb ; value in pchBase into ax, increment si xor al,[di] ; xor pchBase with pchNew inc di or [bx],al ; result into pchDiff inc bx or dl,al ; or result into fDiff FSRD01: jcxz FSRD03 ;cch == 0 ? finished FSRD02: lodsw ; value in pchBase into ax, increment si xor ax,[di] ; xor pchBase with pwNew inc di inc di or [bx],ax ; result into pchDiff inc bx inc bx or dx,ax ; or result into fDiff loop FSRD02 ; loop if cch-- != 0 FSRD03: xchg ax,dx cEnd ;------------------------------------------------------------------------- ; IScanLprgw( lprgw, w, iwMax ) ;------------------------------------------------------------------------- ;/* I S C A N L P R G W */ ;NATIVE IScanLprgw( lprgw, w, iwMax ) ;WORD far *lprgw; ;WORD w; ;int iwMax; ;{ ; int iw; ; ; for ( iw = 0 ; iw < iwMax ; iw++, lprgw++ ) ; if (*lprgw == w) ; return iw; ; ; return iNil; ;} ; %%Function:IScanLprgw %%Owner:BRADV PUBLIC IScanLprgw IScanLprgw: mov bx,sp push di ;save caller's di les di,[bx+8] mov ax,[bx+6] mov cx,[bx+4] mov dx,cx repne scasw je ISL01 ;Assembler note: we know cx is zero at this point errnz <iNil - (-1)> mov cx,dx ISL01: sub dx,cx dec dx xchg ax,dx pop di ;restore caller's di db 0CAh, 008h, 000h ;far ret pop 8 bytes ;------------------------------------------------------------------------- ; CchNonZeroPrefix(rgb, cbMac) ;------------------------------------------------------------------------- ; /* C C H N O N Z E R O P R E F I X */ ; /* returns the cbMac reduced over the trailing zeroes in rgb. This is ; the number of non-zero previx characters. ; */ ; native int CchNonZeroPrefix(rgb, cbMac) ; char *rgb; ; int cbMac; ; { ; %%Function:CchNonZeroPrefix %%Owner:BRADV PUBLIC CchNonZeroPrefix CchNonZeroPrefix: pop ax pop dx pop cx pop bx push dx push ax push di ;save caller's di ; for (rgb += cbMac - 1; cbMac > 0 && *rgb == 0; rgb--, cbMac--) ; ; push ds pop es mov di,bx add di,cx dec di xor ax,ax std repe scasb cld je CNZP01 inc cx CNZP01: ; return(cbMac); xchg ax,cx ; } pop di ;restore caller's di db 0CBh ;far ret ;------------------------------------------------------------------------- ; CchCopyLpszCchMax(lpch1, lpch2, cchMax) ;------------------------------------------------------------------------- ;/* C C H C O P Y L P S Z C C H M A X */ ;/* Copy one sz to another, but not more than cchMax characters (incl '\0') */ ;/* %%Function:CchCopyLpszCchMax %%Owner:rosiep */ ;int CchCopyLpszCchMax(lpch1, lpch2, cchMax) ;char far *lpch1; ;char far *lpch2; ;int cchMax; ;{ ; int cch = 0; ; while (cch < cchMax && (*lpch2++ = *lpch1++) != 0) ; cch++; ; ; /* make sure it's null-terminated if we overflowed buffer */ ; if (cch == cchMax) ; *(lpch2-1) = '\0'; ; ; return cch; ;} cProc CchCopyLpszCchMax,<FAR,PUBLIC,ATOMIC>,<si,di> parmD <lpch1> parmD <lpch2> parmW <cchMax> cBegin les di,[lpch1] push di mov al,0 mov cx,0FFFFh repne scasb pop si push es pop ds sub di,si mov cx,[cchMax] cmp cx,di jbe CCLCM01 mov cx,di CCLCM01: push cx les di,[lpch2] rep movsb push ss pop ds dec di stosb pop ax cEnd ;/* I B S T F I N D S Z F F N */ ;/* **** +-+utility+-+string **** */ ;/* **** ;* Description: Given an hsttb of ffn's and a pointer to an ffn, return ;* the ibst for the string that matches the szFfn portion of the ffn, ;* ignoring the ffid portion. If no match, return iNil. ;* This is a variant of IbstFindSt in sttb.c. ;* ;* This routine assumes user input of font names and so it does ;* a CASE-INSENSITIVE string compare. It no longer ;* assumes you have already tested for the name "Default" since Tms Rmn ;* is now the default font, so we start looking at 0 ;* ;** **** */ ; ;/* %%Function: IbstFindSzFfn %%Owner: davidlu */ ; ;EXPORT IbstFindSzFfn(hsttb, pffn) ;struct STTB **hsttb; ;struct FFN *pffn; ;{ ; struct STTB *psttb = *hsttb; ; char *st2; ; int ibst; PUBLIC N_IbstFindSzFfn N_IbstFindSzFfn: pop ax pop dx pop cx ;pffn pop bx ;hsttb push dx push ax push di ;save caller's di push si ;save caller's si mov di,cx add di,(szFfn) mov bx,[bx] ; Assert(!(*hsttb)->fExternal); ifdef DEBUG push ax push bx push cx push dx test [bx.fExternalSttb],maskFExternalSttb je IFSF01 mov ax,midResn2 mov bx,1041 ;label # for native assert cCall AssertProcForNative, <ax, bx> IFSF01: pop dx pop cx pop bx pop ax endif ;DEBUG ; for (ibst = 0; ibst < psttb->ibstMac; ibst++) ; { xor si,si mov dx,[bx.ibstMacSttb] shl dx,1 add bx,(rgbstSttb) IFSF02: errnz <iNil - (-1)> xor ax,ax cmp si,dx jae IFSF04 ; st2 = PstFromSttb(hsttb, ibst); push bx ;save &psttb->rgbst ;***Begin in-line PstFromSttb (assume !fExternal) add bx,[bx+si] ;***End in-line PstFromSttb (assume !fExternal) ; if ( *st2 == *(CHAR *)pffn && mov al,[bx] sub al,[di-(szFfn)] jne IFSF03 ; !FNeNcRgch(pffn->szFfn, ((struct FFN *)st2)->szFfn, ; CbSzOfPffn(pffn) - 1) ) ;Call FNeNcSz here rather than FNeNcRgch to save code in the ;assembler version. push dx ;save 2*ibstMac add bx,(szFfn) push di push bx push cs call near ptr FNeNcSz pop dx ;restore 2*ibstMac IFSF03: ; return(ibst); pop bx ;restore &psttb->rgbst ; } inc si inc si or ax,ax jne IFSF02 xchg ax,si shr ax,1 ; return(iNil); ;} IFSF04: dec ax pop si ;restore caller's si pop di ;restore caller's di db 0CBh ;far ret sEnd resn2 end
sources/glew/opengl-contexts.adb
godunko/adagl
6
29746
<reponame>godunko/adagl ------------------------------------------------------------------------------ -- -- -- Ada binding for OpenGL/WebGL -- -- -- -- Runtime Library Component -- -- -- ------------------------------------------------------------------------------ -- -- -- Copyright © 2018-2020, <NAME> <<EMAIL>> -- -- All rights reserved. -- -- -- -- Redistribution and use in source and binary forms, with or without -- -- modification, are permitted provided that the following conditions -- -- are met: -- -- -- -- * Redistributions of source code must retain the above copyright -- -- notice, this list of conditions and the following disclaimer. -- -- -- -- * Redistributions in binary form must reproduce the above copyright -- -- notice, this list of conditions and the following disclaimer in the -- -- documentation and/or other materials provided with the distribution. -- -- -- -- * Neither the name of the <NAME>, IE nor the names of its -- -- contributors may be used to endorse or promote products derived from -- -- this software without specific prior written permission. -- -- -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -- -- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -- -- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -- -- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -- -- HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED -- -- TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR -- -- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF -- -- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING -- -- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -- -- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- -- -- ------------------------------------------------------------------------------ with Interfaces.C.Strings; with System.Storage_Elements; with GLEW; package body OpenGL.Contexts is Current : OpenGL_Context_Access; ------------ -- Create -- ------------ function Create (Self : in out OpenGL_Context'Class) return Boolean is use GLFW; function glewInit return Interfaces.C.unsigned with Import, Convention => C, External_Name => "glewInit"; name : Interfaces.C.char_array := Interfaces.C.To_C ("Aaa"); ko : Interfaces.C.int; ok : Interfaces.C.unsigned; begin ko := glfwInit; pragma Assert (ko in 1); Self.Window := glfwCreateWindow (640, 480, name, null, null); Self.Make_Current; ok := glewInit; pragma Assert (ok in 0); return True; end Create; ------------ -- Create -- ------------ procedure Create (Self : in out OpenGL_Context'Class) is begin if not Self.Create then raise Program_Error with "Create fails"; end if; end Create; --------------- -- Functions -- --------------- function Functions (Self : in out OpenGL_Context'Class) return access OpenGL.Functions.OpenGL_Functions'Class is begin return Self.Functions'Unchecked_Access; end Functions; ------------------ -- Make_Current -- ------------------ procedure Make_Current (Self : in out OpenGL_Context'Class) is begin Current := Self'Unchecked_Access; GLFW.glfwMakeContextCurrent (Self.Window); end Make_Current; --------------------- -- Current_Context -- --------------------- function Current_Context return OpenGL_Context_Access is begin return Current; end Current_Context; ------------------ -- My_Functions -- ------------------ package body My_Functions is ---------------- -- Blend_Func -- ---------------- overriding procedure Blend_Func (Self : My_Functions; Source_Factor : OpenGL.GLenum; Destination_Factor : OpenGL.GLenum) is begin GLEW.glBlendFunc (Source_Factor, Destination_Factor); end Blend_Func; ----------- -- Clear -- ----------- overriding procedure Clear (Self : My_Functions; Mask : OpenGL.Clear_Buffer_Mask) is begin GLEW.glClear (Mask); end Clear; ----------------- -- Clear_Color -- ----------------- overriding procedure Clear_Color (Self : My_Functions; Red : OpenGL.GLfloat; Green : OpenGL.GLfloat; Blue : OpenGL.GLfloat; Alpha : OpenGL.GLfloat) is begin GLEW.glClearColor (Red, Green, Blue, Alpha); end Clear_Color; ----------------- -- Clear_Depth -- ----------------- procedure Clear_Depth (Self : My_Functions; Depth : OpenGL.GLfloat) is begin GLEW.glClearDepth (OpenGL.GLdouble (Depth)); end Clear_Depth; ---------------- -- Depth_Func -- ---------------- overriding procedure Depth_Func (Self : My_Functions; Func : OpenGL.GLenum) is begin GLEW.glDepthFunc (Func); end Depth_Func; ------------- -- Disable -- ------------- overriding procedure Disable (Self : My_Functions; Capability : OpenGL.GLenum) is begin GLEW.glDisable (Capability); end Disable; ----------------- -- Draw_Arrays -- ----------------- overriding procedure Draw_Arrays (Self : My_Functions; Mode : OpenGL.GLenum; First : OpenGL.GLint; Count : OpenGL.GLsizei) is begin GLEW.glDrawArrays (Mode, First, Count); end Draw_Arrays; ------------------- -- Draw_Elements -- ------------------- procedure Draw_Elements (Self : My_Functions; Mode : OpenGL.GLenum; Count : OpenGL.GLsizei; Data_Type : OpenGL.GLenum; Offset : OpenGL.GLintptr) is begin GLEW.glDrawElements (Mode, Count, Data_Type, System.Storage_Elements.To_Address (System.Storage_Elements.Integer_Address (Offset))); end Draw_Elements; ------------ -- Enable -- ------------ overriding procedure Enable (Self : My_Functions; Capability : OpenGL.GLenum) is begin GLEW.glEnable (Capability); end Enable; ------------ -- Finish -- ------------ overriding procedure Finish (Self : My_Functions) is begin GLEW.glFinish; end Finish; ----------- -- Flush -- ----------- overriding procedure Flush (Self : My_Functions) is begin GLEW.glFlush; end Flush; -------------- -- Viewport -- -------------- overriding procedure Viewport (Self : My_Functions; X : OpenGL.GLint; Y : OpenGL.GLint; Width : OpenGL.GLsizei; Height : OpenGL.GLsizei) is begin GLEW.glViewport (X, Y, Width, Height); end Viewport; end My_Functions; end OpenGL.Contexts;
libsrc/_DEVELOPMENT/stdlib/c/sccz80/_div__callee.asm
meesokim/z88dk
0
85940
<reponame>meesokim/z88dk ; void _div_(div_t *d, int numer, int denom) SECTION code_stdlib PUBLIC _div__callee EXTERN asm__div _div__callee: pop af pop de pop hl pop bc push af jp asm__div
other.7z/SFC.7z/SFC/ソースデータ/ゼルダの伝説神々のトライフォース/ドイツ_PAL/Ger_asm1/zel_msge3.asm
prismotizm/gigaleak
0
241866
<gh_stars>0 Name: zel_msge3.asm Type: file Size: 23717 Last-Modified: '2016-05-13T04:23:03Z' SHA-1: 18534347DDD1AC2031744C88E751A81042DBF75F Description: null
programs/oeis/024/A024042.asm
neoneye/loda
22
244416
<reponame>neoneye/loda ; A024042: a(n) = 4^n - n^6. ; 1,3,-48,-665,-3840,-14601,-42560,-101265,-196608,-269297,48576,2422743,13791232,62282055,260905920,1062351199,4278190080,17155731615,68685464512,274830861063,1099447627776,4397960744983,17592072664512,70368596141775,281474785607680,1125899662701999,4503599318454720,18014398122061495,72057593556037632,288230375556888423,1152921503877846976,4611686017539884223,18446744072635809792,73786976293546738495,295147905177808021440,1180591620715573037799,4722366482867468431360,18889465931476015128375,75557863725911312482752,302231454903653774932783,1208925819614625078706176,4835703278458511948720463,19342813113834061306267072,77371252455336260859832215,309485009821345061468467200,1237940039285380266595358599,4951760157141521090122200000,19807040628566084387606772255,79228162514264337581313359872,316912650057057350360334514143,1267650600228229401481078205376,5070602400912917605969216533703,20282409603651670423927480676352,81129638414606681695766840782935,324518553658426726783131225664960,1298074214633706907132596401664399,5192296858534827628530465488240640,20769187434139310514121951020433135,83076749736557242056487903198828992,332306998946228968225951722889552503 mov $1,4 pow $1,$0 pow $0,6 add $0,1 sub $1,$0 add $1,1 mov $0,$1
programs/oeis/118/A118513.asm
neoneye/loda
22
160074
<filename>programs/oeis/118/A118513.asm<gh_stars>10-100 ; A118513: Define sequence S_m by: initial term = m, reverse digits and add 1 to get next term. Entry shows S_13. This reaches a cycle of length 9 in 15 steps. ; 13,32,24,43,35,54,46,65,57,76,68,87,79,98,90,10,2,3,4,5,6,7,8,9,10,2,3,4,5,6,7,8,9,10,2,3,4,5,6,7,8,9,10,2,3,4,5,6,7,8,9,10,2,3,4,5,6,7,8,9,10,2,3,4,5,6,7,8,9,10,2,3,4,5,6,7,8,9,10,2,3,4,5,6,7,8,9,10 mov $2,$0 mov $0,13 lpb $2 seq $0,4086 ; Read n backwards (referred to as R(n) in many sequences). add $0,1 sub $2,1 lpe
data/pokemon/dex_entries/shedinja.asm
AtmaBuster/pokeplat-gen2
6
245769
db "SHED@" ; species name db "A strange #MON-" next "it flies without" next "moving its wings," page "has a hollow shell" next "for a body, and" next "does not breathe.@"
src/rings.ads
PThierry/ewok-kernel
0
6140
<filename>src/rings.ads -- -- Copyright 2018 The wookey project team <<EMAIL>> -- - <NAME> -- - <NAME> -- - <NAME> -- - <NAME> -- - <NAME> -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- -- -- Ring buffer generic implementation -- generic type object is private; size : in integer := 512; package rings is pragma Preelaborate; type ring is private; type ring_state is (EMPTY, USED, FULL); procedure init (r : out ring); -- write some new data and increment top counter procedure write (r : out ring; item : in object; success : out boolean); -- read some data and increment bottom counter procedure read (r : in out ring; item : out object; success : out boolean); -- decrement top counter procedure unwrite (r : out ring; success : out boolean); -- return ring state (empty, used or full) function state (r : in ring) return ring_state; pragma inline (state); private type ring_range is new integer range 1 .. size; type buffer is array (ring_range) of object; type ring is record buf : buffer; top : ring_range := ring_range'first; -- place to write bottom : ring_range := ring_range'first; -- place to read state : ring_state := EMPTY; end record; end rings;
wof/lcs/enemy/1E.asm
zengfr/arcade_game_romhacking_sourcecode_top_secret_data
6
90788
<reponame>zengfr/arcade_game_romhacking_sourcecode_top_secret_data copyright zengfr site:http://github.com/zengfr/romhack 001590 lea ($20,A0), A0 01225A move.l (A2)+, (A3)+ 01225C move.l (A2)+, (A3)+ [enemy+1C, enemy+1E] 01A75E dbra D4, $1a75c 026668 addq.b #2, ($29,A0) [enemy+1E] 02905C addq.b #2, ($29,A0) [enemy+1E] 02A420 addq.b #2, ($29,A0) [enemy+1E] 02B64C addq.b #2, ($29,A0) [enemy+1E] 032836 move.b #$18, ($1e,A0) [enemy+ 0] 03283C addq.b #2, ($29,A0) [enemy+1E] 036644 addq.b #2, ($29,A0) [enemy+1E] 046754 addq.b #2, ($29,A0) [enemy+1E] 047126 move.b #$18, ($1e,A0) [enemy+D8] 04712C move.l #$2000400, ($28,A0) [enemy+1E] 0494E2 move.b #$18, ($1e,A0) [enemy+D8] 0494E8 move.l #$2000400, ($28,A0) [enemy+1E] 049998 move.b #$18, ($1e,A0) [enemy+D8] 04999E move.l #$2000400, ($28,A0) [enemy+1E] copyright zengfr site:http://github.com/zengfr/romhack
oeis/074/A074324.asm
neoneye/loda-programs
11
244029
; A074324: a(2n+1) = 3^n, a(2n) = 4*3^(n-1) except for a(0) = 1. ; Submitted by <NAME>(s4) ; 1,1,4,3,12,9,36,27,108,81,324,243,972,729,2916,2187,8748,6561,26244,19683,78732,59049,236196,177147,708588,531441,2125764,1594323,6377292,4782969,19131876,14348907,57395628,43046721,172186884,129140163,516560652,387420489,1549681956,1162261467,4649045868,3486784401,13947137604,10460353203,41841412812,31381059609,125524238436,94143178827,376572715308,282429536481,1129718145924,847288609443,3389154437772,2541865828329,10167463313316,7625597484987,30502389939948,22876792454961,91507169819844 mov $1,2 lpb $0 sub $0,1 mov $2,$3 mul $2,3 mov $3,4 add $3,$1 mov $1,$2 lpe mov $0,$2 div $0,6 add $0,1
data/pokemon/egg_moves_kanto.asm
Ebernacher90/pokecrystal-allworld
0
26290
SECTION "Egg Moves 1", ROMX EggMovePointers1: dw BulbasaurEggMoves dw NoEggMoves1 dw NoEggMoves1 dw CharmanderEggMoves dw NoEggMoves1 dw NoEggMoves1 dw SquirtleEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw PidgeyEggMoves dw NoEggMoves1 dw NoEggMoves1 dw RattataEggMoves dw NoEggMoves1 dw SpearowEggMoves dw NoEggMoves1 dw EkansEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw SandshrewEggMoves dw NoEggMoves1 dw NidoranFEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NidoranMEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw VulpixEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw ZubatEggMoves dw NoEggMoves1 dw OddishEggMoves dw NoEggMoves1 dw NoEggMoves1 dw ParasEggMoves dw NoEggMoves1 dw VenonatEggMoves dw NoEggMoves1 dw DiglettEggMoves dw NoEggMoves1 dw MeowthEggMoves dw NoEggMoves1 dw PsyduckEggMoves dw NoEggMoves1 dw MankeyEggMoves dw NoEggMoves1 dw GrowlitheEggMoves dw NoEggMoves1 dw PoliwagEggMoves dw NoEggMoves1 dw NoEggMoves1 dw AbraEggMoves dw NoEggMoves1 dw NoEggMoves1 dw MachopEggMoves dw NoEggMoves1 dw NoEggMoves1 dw BellsproutEggMoves dw NoEggMoves1 dw NoEggMoves1 dw TentacoolEggMoves dw NoEggMoves1 dw GeodudeEggMoves dw NoEggMoves1 dw NoEggMoves1 dw PonytaEggMoves dw NoEggMoves1 dw SlowpokeEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw FarfetchDEggMoves dw DoduoEggMoves dw NoEggMoves1 dw SeelEggMoves dw NoEggMoves1 dw GrimerEggMoves dw NoEggMoves1 dw ShellderEggMoves dw NoEggMoves1 dw GastlyEggMoves dw NoEggMoves1 dw NoEggMoves1 dw OnixEggMoves dw DrowzeeEggMoves dw NoEggMoves1 dw KrabbyEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw ExeggcuteEggMoves dw NoEggMoves1 dw CuboneEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw LickitungEggMoves dw KoffingEggMoves dw NoEggMoves1 dw RhyhornEggMoves dw NoEggMoves1 dw ChanseyEggMoves dw TangelaEggMoves dw KangaskhanEggMoves dw HorseaEggMoves dw NoEggMoves1 dw GoldeenEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw MrMimeEggMoves dw ScytherEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw PinsirEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw LaprasEggMoves dw NoEggMoves1 dw EeveeEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw OmanyteEggMoves dw NoEggMoves1 dw KabutoEggMoves dw NoEggMoves1 dw AerodactylEggMoves dw SnorlaxEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw DratiniEggMoves dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 dw NoEggMoves1 BulbasaurEggMoves: db LIGHT_SCREEN db SKULL_BASH db SAFEGUARD db RAZOR_WIND db PETAL_DANCE db -1 ; end CharmanderEggMoves: db BELLY_DRUM db ANCIENTPOWER db ROCK_SLIDE db BITE db OUTRAGE db BEAT_UP db -1 ; end SquirtleEggMoves: db MIRROR_COAT db HAZE db MIST db CONFUSION db FORESIGHT db FLAIL db -1 ; end PidgeyEggMoves: db PURSUIT db FAINT_ATTACK db FORESIGHT db -1 ; end RattataEggMoves: db SCREECH db FLAME_WHEEL db FURY_SWIPES db BITE db COUNTER db REVERSAL db -1 ; end SpearowEggMoves: db FAINT_ATTACK db FALSE_SWIPE db SCARY_FACE db QUICK_ATTACK db TRI_ATTACK db -1 ; end EkansEggMoves: db PURSUIT db SLAM db SPITE db BEAT_UP db CRUNCH db -1 ; end SandshrewEggMoves: db FLAIL db SAFEGUARD db COUNTER db RAPID_SPIN db METAL_CLAW db -1 ; end NidoranFEggMoves: db SUPERSONIC db DISABLE db TAKE_DOWN db FOCUS_ENERGY db CHARM db COUNTER db BEAT_UP db -1 ; end NidoranMEggMoves: db SUPERSONIC db DISABLE db TAKE_DOWN db CONFUSION db AMNESIA db COUNTER db BEAT_UP db -1 ; end VulpixEggMoves: db FAINT_ATTACK db HYPNOSIS db FLAIL db SPITE db DISABLE db -1 ; end ZubatEggMoves: db QUICK_ATTACK db PURSUIT db FAINT_ATTACK db GUST db WHIRLWIND db -1 ; end OddishEggMoves: db SWORDS_DANCE db RAZOR_LEAF db FLAIL db SYNTHESIS db -1 ; end ParasEggMoves: db FALSE_SWIPE db SCREECH db COUNTER db PSYBEAM db FLAIL db LIGHT_SCREEN db PURSUIT db -1 ; end VenonatEggMoves: db BATON_PASS db SCREECH db GIGA_DRAIN db -1 ; end DiglettEggMoves: db FAINT_ATTACK db SCREECH db ANCIENTPOWER db PURSUIT db BEAT_UP db -1 ; end MeowthEggMoves: db SPITE db CHARM db HYPNOSIS db AMNESIA db -1 ; end PsyduckEggMoves: db ICE_BEAM db HYPNOSIS db PSYBEAM db FORESIGHT db LIGHT_SCREEN db FUTURE_SIGHT db PSYCHIC_M db CROSS_CHOP db -1 ; end MankeyEggMoves: db ROCK_SLIDE db FORESIGHT db MEDITATE db COUNTER db REVERSAL db BEAT_UP db -1 ; end GrowlitheEggMoves: db BODY_SLAM db SAFEGUARD db CRUNCH db THRASH db FIRE_SPIN db -1 ; end PoliwagEggMoves: db MIST db SPLASH db BUBBLEBEAM db HAZE db MIND_READER db -1 ; end AbraEggMoves: db LIGHT_SCREEN db ENCORE db BARRIER db -1 ; end MachopEggMoves: db LIGHT_SCREEN db MEDITATE db ROLLING_KICK db ENCORE db -1 ; end BellsproutEggMoves: db SWORDS_DANCE db ENCORE db REFLECT db SYNTHESIS db LEECH_LIFE db -1 ; end TentacoolEggMoves: db AURORA_BEAM db MIRROR_COAT db RAPID_SPIN db HAZE db SAFEGUARD db -1 ; end GeodudeEggMoves: db MEGA_PUNCH db ROCK_SLIDE db -1 ; end PonytaEggMoves: db FLAME_WHEEL db THRASH db DOUBLE_KICK db HYPNOSIS db CHARM db QUICK_ATTACK db -1 ; end SlowpokeEggMoves: db SAFEGUARD db BELLY_DRUM db FUTURE_SIGHT db STOMP db -1 ; end FarfetchDEggMoves: db FORESIGHT db MIRROR_MOVE db GUST db QUICK_ATTACK db FLAIL db -1 ; end DoduoEggMoves: db QUICK_ATTACK db SUPERSONIC db HAZE db FAINT_ATTACK db FLAIL db -1 ; end SeelEggMoves: db LICK db PERISH_SONG db DISABLE db PECK db SLAM db ENCORE db -1 ; end GrimerEggMoves: db HAZE db MEAN_LOOK db LICK db -1 ; end ShellderEggMoves: db BUBBLEBEAM db TAKE_DOWN db BARRIER db RAPID_SPIN db SCREECH db -1 ; end GastlyEggMoves: db PSYWAVE db PERISH_SONG db HAZE db -1 ; end OnixEggMoves: db ROCK_SLIDE db FLAIL db -1 ; end DrowzeeEggMoves: db LIGHT_SCREEN db BARRIER db -1 ; end KrabbyEggMoves: db DIG db HAZE db AMNESIA db FLAIL db SLAM db -1 ; end ExeggcuteEggMoves: db SYNTHESIS db MOONLIGHT db REFLECT db MEGA_DRAIN db ANCIENTPOWER db -1 ; end CuboneEggMoves: db ROCK_SLIDE db ANCIENTPOWER db BELLY_DRUM db SCREECH db SKULL_BASH db PERISH_SONG db SWORDS_DANCE db -1 ; end LickitungEggMoves: db BELLY_DRUM db MAGNITUDE db BODY_SLAM db -1 ; end KoffingEggMoves: db SCREECH db PSYWAVE db PSYBEAM db DESTINY_BOND db PAIN_SPLIT db -1 ; end RhyhornEggMoves: db CRUNCH db REVERSAL db ROCK_SLIDE db THRASH db PURSUIT db COUNTER db MAGNITUDE db -1 ; end ChanseyEggMoves: db PRESENT db METRONOME db HEAL_BELL db -1 ; end TangelaEggMoves: db FLAIL db CONFUSION db MEGA_DRAIN db REFLECT db AMNESIA db -1 ; end KangaskhanEggMoves: db STOMP db FORESIGHT db FOCUS_ENERGY db SAFEGUARD db DISABLE db -1 ; end HorseaEggMoves: db FLAIL db AURORA_BEAM db OCTAZOOKA db DISABLE db SPLASH db DRAGON_RAGE db -1 ; end GoldeenEggMoves: db PSYBEAM db HAZE db HYDRO_PUMP db -1 ; end MrMimeEggMoves: db FUTURE_SIGHT db HYPNOSIS db MIMIC db -1 ; end ScytherEggMoves: db COUNTER db SAFEGUARD db BATON_PASS db RAZOR_WIND db REVERSAL db LIGHT_SCREEN db -1 ; end PinsirEggMoves: db FURY_ATTACK db FLAIL db -1 ; end LaprasEggMoves: db AURORA_BEAM db FORESIGHT db -1 ; end EeveeEggMoves: db FLAIL db CHARM db -1 ; end OmanyteEggMoves: db BUBBLEBEAM db AURORA_BEAM db SLAM db SUPERSONIC db HAZE db -1 ; end KabutoEggMoves: db BUBBLEBEAM db AURORA_BEAM db RAPID_SPIN db DIG db FLAIL db -1 ; end AerodactylEggMoves: db WHIRLWIND db PURSUIT db FORESIGHT db -1 ; end SnorlaxEggMoves: db LICK db -1 ; end DratiniEggMoves: db LIGHT_SCREEN db MIST db HAZE db SUPERSONIC db -1 ; end NoEggMoves1: dw -1 ; end
suro-oaas/suro-oaas-core/src/main/antlr4/CplexDatFile.g4
IBM/suro-oaas
0
1648
/** * This grammar is a simplified version of the syntax of the CPLEX * DAT file for the purpose of parsing specific DAT files that * are used within the Surgical Unit Resource Optimisation project. */ grammar CplexDatFile; declarations : Declaration + EOF ; declaration : IDENTIFIER EQUAL body SEMICOLON ; body : array | set | tuple | value ; value : STRING | number ; number : FLOAT | INTEGER ; array : OPEN_BRACKET body + CLOSE_BRACKET ; tuple : OPEN_ANGLE_BRACKET body + CLOSE_ANGLE_BRACKET ; set : OPEN_BRACE body + CLOSE_BRACE ; OPEN_BRACKET : '[' ; CLOSE_BRACKET : ']' ; OPEN_BRACE : '{' ; CLOSE_BRACE : '{' ; OPEN_ANGLE_BRACKET : '<' ; CLOSE_ANGLE_BRACKET : '<' ; EQUAL : '=' ; COMMA : ',' ; SEMICOLON : ';' ; /** * Maybe replace with: '"'​ .*? ​'"'​ ; */ STRING : '"' ~ ["\r\n]* '"' ; IDENTIFIER : ('a'..'z'|'A'..'Z') ('a'..'z'|'A'..'Z'|'0'..'9'|'_')+ ; fragment DIGIT : ('0'..'9') ; fragment DIGIT_NOT_ZERO : ('1'..'9') ; FLOAT : DIGIT* '.' DIGIT+ ; INTEGER : DIGIT | (DIGIT_NOT_ZERO DIGIT+) ; WS : [ \r\n\t] + -> channel (HIDDEN) ;
examples/asm/infiniteloop.asm
Nibble-Knowledge/label-replacer
0
26374
Start: NOP JMP Start HLT
alloy_model/gc/gc.als
vasil-sd/engineering-sw-hw-model-checking-letures
16
4664
var sig Object { -- 'var' говорит о том, что сигнатура -- (множество объектов) может меняться со временем -- у нас оно будет меняться в конце цикла сборки мусора, -- когда будут удаляться недостижимые объекты var linked_to: set Object -- отношение linked_to тоже может меняться со временем -- заметьте, что 'var' у сигнатуры не делает изменяемыми -- отношения объявленные вместе с сигнатурой, им нужно -- дополнительно ставить 'var' } one sig Context { -- это контекст сборщика мусора var marked: set Object, -- множество уже промаркированных объектов, -- которые являются достижимыми из множества -- корневых объектов var root_objects: set Object, -- множество корневых объектов var to_be_checked: set Object -- а в этом множестве мы будем держать объекты -- которые собираемся просмотреть в будущем } fact init { -- начальное состояние no marked -- никакие объекты не промаркированы some root_objects -- есть некоторые множество корневых объектов to_be_checked = root_objects -- множество готовящихся к проверке объектов -- при инициализации эквивалентно множеству корневых } -- шаг маркировки достижимых объектов pred mark { -- берём какой-нибудь объект из списка проверяемых some o : Context.to_be_checked { let lnk = o.linked_to -- все дочерние обхекты | let lnk_unmarked = lnk - Context.marked -- которые ещё немаркированны | Context.to_be_checked' = Context.to_be_checked + lnk_unmarked - o -- добавляем в множество проверяемых, -- а сам объект из этого множества удаляем -- вопрос: можно ли написать так: -- Context.to_be_marked - o + lnk_unmarked ? -- а почему? -- добавляем его к списку промаркированных Context.marked' = Context.marked + o } -- всё остальное неизменно Object' = Object root_objects' = root_objects linked_to' = linked_to } -- финальная сборка pred collect { -- все промаркированные считаем живыми Object' = Context.marked -- в следующем моменте, множество маркированных обнуляем no marked' -- всё остальное остаётся неизменным linked_to' = linked_to to_be_checked' = to_be_checked root_objects' = root_objects } -- шаг прокрастинации :) pred nop { -- ничего не делаем и ничего не меняем Object' = Object marked' = marked linked_to' = linked_to to_be_checked' = to_be_checked root_objects' = root_objects } pred gc { not is_done => mark -- пока не завершили, продолжаем маркировать -- если нет объектов для просмотра и список маркированных не пуст, -- то значит сборщик мусора закончил маркировку и нужно выполнить -- финальный шаг по сборке мусора is_done and some marked => collect -- если всё сделали, то отдыхаем :) is_done and no marked => nop } -- добавление корневого объекта pred add_root_object[o: Object] { root_objects' = root_objects + Context -> o -- само добавление -- моделирование барьера -- добавляем этот объект к объектам для будущей обработки -- если он ещё не промаркирован to_be_checked' = to_be_checked + (Context -> o - marked) linked_to' = linked_to -- связи между объектами не меняются } -- удаление корневого объекта pred remove_root_object[o: Object] { root_objects' = root_objects - Context -> o -- само удаление -- моделирование барьера -- удаляем объект из множества проверяемых to_be_checked' = to_be_checked - Context->o linked_to' = linked_to } -- создаём связь между двумя объектами pred link_objects[o1,o2:Object] { linked_to' = linked_to + o1 -> o2 -- тут моделируется барьер o1 in Context.marked => to_be_checked' = to_be_checked + (Context->o2 - marked) else to_be_checked' = to_be_checked } -- отлинковываем объекты pred unlink_objects[o1, o2: Object] { linked_to' = linked_to - o1 -> o2 to_be_checked' = to_be_checked -- тут ничего не меняем -- удалить o2 (если он там есть) -- из списка to_be_checked мы не можем -- так как на o2 могут указывать указатели других объектов, -- не только o1 } pred mutator { -- это имитация работы пользовательской программы -- во время работы сборщика мусора -- неизменяемые вещи нужно явно указать Object' = Object -- добавим или удалим из корневых какой-нибудь случайный объект some o : Object | add_root_object[o] or remove_root_object[o] -- случайным образом слинкуем/разлинкуем пару объектов some o1,o2 : Object -- выберем пару случайных объектов | link_objects[o1, o2] or unlink_objects[o1, o2] -- и слинкуем или разлинкуем их } -- процесс работы, задаётся макросом для удобства let dynamic_work { -- всегда always { -- либо программа что-то поменяла в объектах (not is_done and mutator) or -- либо выполнили шаг сборщика мусора gc } -- добавим условие, что когда-либо работа сборщика закончится, -- чтобы не возиться с условиями fairness -- это не совсем правильно, но для простоты учебной модели -- можно пойти на это упрощение eventually is_done -- именно отсутсвие этого условия привело к контрпримеру -- в конце видеолекции -- по-хорошему, то, что процесс сборки мусора завершится, -- нужно показывать на liveness свойствах с fairness условиями -- но мы тут срезали немного угол :) } -- процесс работы в случае отсутствия изменения корневых объектов, -- связей и тд. let static_work { always gc } -- работает только сборщик мусора -- предикат завершения маркировки объектов pred is_done { no to_be_checked -- когда не осталось объектов для маркировки } -- возвращает множество достижимых fun reachable[objs:Object] : set Object { objs + objs.^linked_to -- достижимыми считаем сами объекты и те, до которых можно дойти -- по отношению linked_to } -- признак того, что маркировка закончена и следующий шаг - сборка мусора pred pre_collect { is_done and some marked } -- помотрим примеры того, что получается run { -- тут зададим такие условия, чтобы получить ситуацию сборки мусора, -- то есть потребуем такие модели, чтобы в них как минимум один -- объект получался мусорным и его бы убирал сборщих мусора static_work => { -- режим работы - без мутаций -- чтобы было интереснее, потребуем минимум 3 корневых объекта -- иначе грустно пустые множества созерцать :) #root_objects >= 3 and eventually -- тогда, когда-то в будущем (some o: Object -- найдём такой объект | o not in reachable[Context.root_objects] -- что он будет недостижим из корневых, то есть -- это будет мусорный объект ) -- когда-то в будущем, процесс сборки мусора завершится -- и все оставшиеся объекты будут достижимыми из корневых eventually always (is_done and Object = reachable[Context.root_objects]) } } for 6 but 1..20 steps -- проверка того, что в статичном режиме (когда пользовательский процесс ничего -- не меняет в системе) сборщик мусора не оставляет мусора и не удаляет достижимые объекты -- для динамического режима работы это условие слишком сильно -- (сильно усложнит модель дополнительная информация в контексте для -- точного отслеживания действий пользователя) assert static_correct { static_work => eventually always (is_done and Object = reachable[Context.root_objects]) } -- проверка динамического режима, что сборщик мусора корректно работает -- в режиме когда меняются корневые объекты и связи между объектами assert dynamic_correct { dynamic_work => { -- все достижимые промаркированны eventually { pre_collect => { reachable[Context.root_objects] in Context.marked -- так как в динамическом режиме может получиться, что мы промаркируем объект, -- но он потом выпадет из достижимых (связь изменилась, например), то в общем -- случае marked больше или равно reachable -- в следующий момент будет произведена сборка мусора -- и marked будет обнулён after always { is_done and no marked } } } } } static_correctness: check static_correct for 5 but 1..20 steps dynamic_correctness: check dynamic_correct for 5 but 1..20 steps
alloy4fun_models/trainstlt/models/1/NPCtc2qrQNMZG4FPg.als
Kaixi26/org.alloytools.alloy
0
3415
<gh_stars>0 open main pred idNPCtc2qrQNMZG4FPg_prop2 { always ( all g : Signal | eventually g=Green) } pred __repair { idNPCtc2qrQNMZG4FPg_prop2 } check __repair { idNPCtc2qrQNMZG4FPg_prop2 <=> prop2o }
source/interfaces/i-cwcpoi.ads
ytomino/drake
33
28101
<filename>source/interfaces/i-cwcpoi.ads pragma License (Unrestricted); -- extended unit with Interfaces.C.Pointers; package Interfaces.C.WChar_Pointers is new Pointers ( Index => size_t, Element => wchar_t, Element_Array => wchar_array, Default_Terminator => wchar_t'Val (0)); -- The instance of Interfaces.C.Pointers for wchar_t. pragma Pure (Interfaces.C.WChar_Pointers);
Chapter_5/Program 5.2/x86_64/Program_5.2_NASM.asm
chen150182055/Assembly
272
80691
<gh_stars>100-1000 ; Program 5.2 ; Looping - NASM (64-bit) ; Copyright (c) 2020 Hall & Slonka SECTION .text global _main _main: xor rax, rax mov rcx, 5 myLoop: inc rax loop myLoop mov rax, 60 xor rdi, rdi syscall
My OS/boot/print-32bit.asm
faeriemattins/Hydro-Traffic-Monitoring-System
0
172782
<filename>My OS/boot/print-32bit.asm [bits 32] ; 32-bit protected mode VIDEO_MEMORY equ 0xb8000 WHITE_ON_BLACK equ 0x0f ; the color byte print32: pusha mov edx, VIDEO_MEMORY print32_loop: mov al, [ebx] mov ah, WHITE_ON_BLACK cmp al, 0 je print32_done mov [edx], ax add ebx, 1 add edx, 2 jmp print32_loop print32_done: popa ret
applet/aide/source/palettes/aide-palette-of_packages_subpackages.ads
charlie5/aIDE
3
15683
with AdaM.a_Package, aIDE.Palette.of_packages, Gtk.Button, Gtk.Notebook, gtk.Widget; private with Gtk.Frame, Gtk.Box; package aIDE.Palette.of_packages_subpackages is type Item is new Palette.item with private; type View is access all Item'Class; function to_packages_Palette_package return View; function new_Button (for_Package : in AdaM.a_Package.view; Named : in String; packages_Palette : in Palette.of_packages.view) return Gtk.Button.gtk_Button; procedure Parent_is (Self : in out Item; Now : in aIDE.Palette.of_packages.view); function top_Widget (Self : in Item) return gtk.Widget.Gtk_Widget; function children_Notebook (Self : in Item) return gtk.Notebook.gtk_Notebook; private use gtk.Button, gtk.Box, gtk.Notebook, gtk.Frame; type Item is new Palette.item with record Parent : Palette.of_packages.view; Top : gtk_Frame; select_button_Box : gtk_Box; children_Notebook : gtk_Notebook; end record; end aIDE.Palette.of_packages_subpackages;
libsrc/_DEVELOPMENT/temp/sp1/zx/c/sccz80/sp1_GetUpdateStruct.asm
meesokim/z88dk
0
22034
; struct sp1_update *sp1_GetUpdateStruct(uchar row, uchar col) SECTION code_temp_sp1 PUBLIC sp1_GetUpdateStruct EXTERN asm_sp1_GetUpdateStruct sp1_GetUpdateStruct: ld hl,2 add hl,sp ld e,(hl) inc hl inc hl ld d,(hl) jp asm_sp1_GetUpdateStruct
programs/oeis/080/A080755.asm
jmorken/loda
1
160039
<reponame>jmorken/loda ; A080755: a(n) = ceiling(n*(1+1/sqrt(2))). ; 2,4,6,7,9,11,12,14,16,18,19,21,23,24,26,28,30,31,33,35,36,38,40,41,43,45,47,48,50,52,53,55,57,59,60,62,64,65,67,69,70,72,74,76,77,79,81,82,84,86,88,89,91,93,94,96,98,100,101,103,105,106,108,110,111,113,115,117,118,120,122,123,125,127,129,130,132,134,135,137,139,140,142,144,146,147,149,151,152,154,156,158,159,161,163,164,166,168,170,171,173,175,176,178,180,181,183,185,187,188,190,192,193,195,197,199,200,202,204,205,207,209,210,212,214,216,217,219,221,222,224,226,228,229,231,233,234,236,238,239,241,243,245,246,248,250,251,253,255,257,258,260,262,263,265,267,269,270,272,274,275,277,279,280,282,284,286,287,289,291,292,294,296,298,299,301,303,304,306,308,309,311,313,315,316,318,320,321,323,325,327,328,330,332,333,335,337,339,340,342,344,345,347,349,350,352,354,356,357,359,361,362,364,366,368,369,371,373,374,376,378,379,381,383,385,386,388,390,391,393,395,397,398,400,402,403,405,407,408,410,412,414,415,417,419,420,422,424,426,427 mov $7,$0 add $0,1 pow $0,2 mov $2,$0 mov $3,1 lpb $2 add $3,1 mov $4,$2 trn $4,2 lpb $4 add $3,4 trn $4,$3 add $5,2 lpe sub $2,$2 lpe mov $1,$5 mov $6,$7 mul $6,2 add $1,$6 div $1,2 add $1,2
Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2.log_195_728.asm
ljhsiun2/medusa
9
162123
.global s_prepare_buffers s_prepare_buffers: push %r12 push %r13 push %r14 push %r15 push %rbp push %rcx push %rdi push %rsi lea addresses_WC_ht+0x1375d, %r12 add %r14, %r14 mov (%r12), %esi cmp $4412, %rbp lea addresses_UC_ht+0x16e5a, %r15 nop nop nop xor $55863, %r13 mov $0x6162636465666768, %rbp movq %rbp, (%r15) cmp %r14, %r14 lea addresses_normal_ht+0x18ed1, %r15 nop nop sub %r14, %r14 mov $0x6162636465666768, %rsi movq %rsi, %xmm6 vmovups %ymm6, (%r15) nop nop sub %r12, %r12 lea addresses_A_ht+0xa8d1, %rsi lea addresses_A_ht+0xf0d1, %rdi nop nop cmp %r14, %r14 mov $44, %rcx rep movsq nop nop nop and %r14, %r14 lea addresses_UC_ht+0xf8d1, %r12 nop nop nop nop cmp $32845, %r13 movups (%r12), %xmm0 vpextrq $0, %xmm0, %r15 and $14405, %rbp lea addresses_A_ht+0x2711, %r15 nop add $54451, %rdi mov (%r15), %ecx nop sub %rcx, %rcx lea addresses_normal_ht+0x1ab6d, %r12 clflush (%r12) nop xor %r13, %r13 mov (%r12), %r15 nop nop nop nop nop cmp %r12, %r12 lea addresses_D_ht+0x6f4f, %rdi nop nop nop nop cmp $10276, %rcx mov (%rdi), %r15w nop nop nop dec %rbp lea addresses_UC_ht+0x148d1, %rsi lea addresses_A_ht+0x13ae5, %rdi nop nop nop nop nop sub %r14, %r14 mov $28, %rcx rep movsb nop nop inc %r14 pop %rsi pop %rdi pop %rcx pop %rbp pop %r15 pop %r14 pop %r13 pop %r12 ret .global s_faulty_load s_faulty_load: push %r11 push %r12 push %r13 push %r9 push %rdi // Faulty Load lea addresses_PSE+0x100d1, %r9 nop nop nop xor $40748, %r12 vmovups (%r9), %ymm6 vextracti128 $1, %ymm6, %xmm6 vpextrq $0, %xmm6, %r13 lea oracles, %r12 and $0xff, %r13 shlq $12, %r13 mov (%r12,%r13,1), %r13 pop %rdi pop %r9 pop %r13 pop %r12 pop %r11 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'type': 'addresses_PSE', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} [Faulty Load] {'OP': 'LOAD', 'src': {'type': 'addresses_PSE', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}} <gen_prepare_buffer> {'OP': 'LOAD', 'src': {'type': 'addresses_WC_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 2, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 6, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 10, 'same': True}, 'dst': {'type': 'addresses_A_ht', 'congruent': 11, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 11, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_A_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 5, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'size': 8, 'AVXalign': False, 'NT': True, 'congruent': 1, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 1, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_UC_ht', 'congruent': 9, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 2, 'same': False}} {'33': 195} 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 */
gcc-gcc-7_3_0-release/gcc/ada/prj.adb
best08618/asylo
7
23434
<reponame>best08618/asylo<filename>gcc-gcc-7_3_0-release/gcc/ada/prj.adb ------------------------------------------------------------------------------ -- -- -- GNAT COMPILER COMPONENTS -- -- -- -- P R J -- -- -- -- B o d y -- -- -- -- Copyright (C) 2001-2016, Free Software Foundation, Inc. -- -- -- -- GNAT is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 3, or (at your option) any later ver- -- -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License -- -- for more details. You should have received a copy of the GNU General -- -- Public License distributed with GNAT; see file COPYING3. If not, go to -- -- http://www.gnu.org/licenses for a complete copy of the license. -- -- -- -- GNAT was originally developed by the GNAT team at New York University. -- -- Extensive contributions were provided by Ada Core Technologies Inc. -- -- -- ------------------------------------------------------------------------------ with Opt; with Osint; use Osint; with Output; use Output; with Prj.Attr; with Prj.Com; with Prj.Err; use Prj.Err; with Snames; use Snames; with Uintp; use Uintp; with Ada.Characters.Handling; use Ada.Characters.Handling; with Ada.Containers.Ordered_Sets; with Ada.Unchecked_Deallocation; with GNAT.Case_Util; use GNAT.Case_Util; with GNAT.Directory_Operations; use GNAT.Directory_Operations; with GNAT.HTable; package body Prj is type Restricted_Lang; type Restricted_Lang_Access is access Restricted_Lang; type Restricted_Lang is record Name : Name_Id; Next : Restricted_Lang_Access; end record; Restricted_Languages : Restricted_Lang_Access := null; -- When null, all languages are allowed, otherwise only the languages in -- the list are allowed. Object_Suffix : constant String := Get_Target_Object_Suffix.all; -- File suffix for object files Initial_Buffer_Size : constant := 100; -- Initial size for extensible buffer used in Add_To_Buffer The_Empty_String : Name_Id := No_Name; The_Dot_String : Name_Id := No_Name; Debug_Level : Integer := 0; -- Current indentation level for debug traces type Cst_String_Access is access constant String; All_Lower_Case_Image : aliased constant String := "lowercase"; All_Upper_Case_Image : aliased constant String := "UPPERCASE"; Mixed_Case_Image : aliased constant String := "MixedCase"; The_Casing_Images : constant array (Known_Casing) of Cst_String_Access := (All_Lower_Case => All_Lower_Case_Image'Access, All_Upper_Case => All_Upper_Case_Image'Access, Mixed_Case => Mixed_Case_Image'Access); package Name_Id_Set is new Ada.Containers.Ordered_Sets (Element_Type => Name_Id); procedure Free (Project : in out Project_Id); -- Free memory allocated for Project procedure Free_List (Languages : in out Language_Ptr); procedure Free_List (Source : in out Source_Id); procedure Free_List (Languages : in out Language_List); -- Free memory allocated for the list of languages or sources procedure Reset_Units_In_Table (Table : in out Units_Htable.Instance); -- Resets all Units to No_Unit_Index Unit.File_Names (Spec).Unit & -- Unit.File_Names (Impl).Unit in the given table. procedure Free_Units (Table : in out Units_Htable.Instance); -- Free memory allocated for unit information in the project procedure Language_Changed (Iter : in out Source_Iterator); procedure Project_Changed (Iter : in out Source_Iterator); -- Called when a new project or language was selected for this iterator function Contains_ALI_Files (Dir : Path_Name_Type) return Boolean; -- Return True if there is at least one ALI file in the directory Dir ----------------------------- -- Add_Restricted_Language -- ----------------------------- procedure Add_Restricted_Language (Name : String) is N : String (1 .. Name'Length) := Name; begin To_Lower (N); Name_Len := 0; Add_Str_To_Name_Buffer (N); Restricted_Languages := new Restricted_Lang'(Name => Name_Find, Next => Restricted_Languages); end Add_Restricted_Language; ------------------------------------- -- Remove_All_Restricted_Languages -- ------------------------------------- procedure Remove_All_Restricted_Languages is begin Restricted_Languages := null; end Remove_All_Restricted_Languages; ------------------- -- Add_To_Buffer -- ------------------- procedure Add_To_Buffer (S : String; To : in out String_Access; Last : in out Natural) is begin if To = null then To := new String (1 .. Initial_Buffer_Size); Last := 0; end if; -- If Buffer is too small, double its size while Last + S'Length > To'Last loop declare New_Buffer : constant String_Access := new String (1 .. 2 * To'Length); begin New_Buffer (1 .. Last) := To (1 .. Last); Free (To); To := New_Buffer; end; end loop; To (Last + 1 .. Last + S'Length) := S; Last := Last + S'Length; end Add_To_Buffer; --------------------------------- -- Current_Object_Path_File_Of -- --------------------------------- function Current_Object_Path_File_Of (Shared : Shared_Project_Tree_Data_Access) return Path_Name_Type is begin return Shared.Private_Part.Current_Object_Path_File; end Current_Object_Path_File_Of; --------------------------------- -- Current_Source_Path_File_Of -- --------------------------------- function Current_Source_Path_File_Of (Shared : Shared_Project_Tree_Data_Access) return Path_Name_Type is begin return Shared.Private_Part.Current_Source_Path_File; end Current_Source_Path_File_Of; --------------------------- -- Delete_Temporary_File -- --------------------------- procedure Delete_Temporary_File (Shared : Shared_Project_Tree_Data_Access := null; Path : Path_Name_Type) is Dont_Care : Boolean; pragma Warnings (Off, Dont_Care); begin if not Opt.Keep_Temporary_Files then if Current_Verbosity = High then Write_Line ("Removing temp file: " & Get_Name_String (Path)); end if; Delete_File (Get_Name_String (Path), Dont_Care); if Shared /= null then for Index in 1 .. Temp_Files_Table.Last (Shared.Private_Part.Temp_Files) loop if Shared.Private_Part.Temp_Files.Table (Index) = Path then Shared.Private_Part.Temp_Files.Table (Index) := No_Path; end if; end loop; end if; end if; end Delete_Temporary_File; ------------------------------ -- Delete_Temp_Config_Files -- ------------------------------ procedure Delete_Temp_Config_Files (Project_Tree : Project_Tree_Ref) is Success : Boolean; pragma Warnings (Off, Success); Proj : Project_List; begin if not Opt.Keep_Temporary_Files then if Project_Tree /= null then Proj := Project_Tree.Projects; while Proj /= null loop if Proj.Project.Config_File_Temp then Delete_Temporary_File (Project_Tree.Shared, Proj.Project.Config_File_Name); -- Make sure that we don't have a config file for this -- project, in case there are several mains. In this case, -- we will recreate another config file: we cannot reuse the -- one that we just deleted. Proj.Project.Config_Checked := False; Proj.Project.Config_File_Name := No_Path; Proj.Project.Config_File_Temp := False; end if; Proj := Proj.Next; end loop; end if; end if; end Delete_Temp_Config_Files; --------------------------- -- Delete_All_Temp_Files -- --------------------------- procedure Delete_All_Temp_Files (Shared : Shared_Project_Tree_Data_Access) is Dont_Care : Boolean; pragma Warnings (Off, Dont_Care); Path : Path_Name_Type; begin if not Opt.Keep_Temporary_Files then for Index in 1 .. Temp_Files_Table.Last (Shared.Private_Part.Temp_Files) loop Path := Shared.Private_Part.Temp_Files.Table (Index); if Path /= No_Path then if Current_Verbosity = High then Write_Line ("Removing temp file: " & Get_Name_String (Path)); end if; Delete_File (Get_Name_String (Path), Dont_Care); end if; end loop; Temp_Files_Table.Free (Shared.Private_Part.Temp_Files); Temp_Files_Table.Init (Shared.Private_Part.Temp_Files); end if; -- If any of the environment variables ADA_PRJ_INCLUDE_FILE or -- ADA_PRJ_OBJECTS_FILE has been set, then reset their value to -- the empty string. if Shared.Private_Part.Current_Source_Path_File /= No_Path then Setenv (Project_Include_Path_File, ""); end if; if Shared.Private_Part.Current_Object_Path_File /= No_Path then Setenv (Project_Objects_Path_File, ""); end if; end Delete_All_Temp_Files; --------------------- -- Dependency_Name -- --------------------- function Dependency_Name (Source_File_Name : File_Name_Type; Dependency : Dependency_File_Kind) return File_Name_Type is begin case Dependency is when None => return No_File; when Makefile => return Extend_Name (Source_File_Name, Makefile_Dependency_Suffix); when ALI_Closure | ALI_File => return Extend_Name (Source_File_Name, ALI_Dependency_Suffix); end case; end Dependency_Name; ---------------- -- Dot_String -- ---------------- function Dot_String return Name_Id is begin return The_Dot_String; end Dot_String; ---------------- -- Empty_File -- ---------------- function Empty_File return File_Name_Type is begin return File_Name_Type (The_Empty_String); end Empty_File; ------------------- -- Empty_Project -- ------------------- function Empty_Project (Qualifier : Project_Qualifier) return Project_Data is begin Prj.Initialize (Tree => No_Project_Tree); declare Data : Project_Data (Qualifier => Qualifier); begin -- Only the fields for which no default value could be provided in -- prj.ads are initialized below. Data.Config := Default_Project_Config; return Data; end; end Empty_Project; ------------------ -- Empty_String -- ------------------ function Empty_String return Name_Id is begin return The_Empty_String; end Empty_String; ------------ -- Expect -- ------------ procedure Expect (The_Token : Token_Type; Token_Image : String) is begin if Token /= The_Token then -- ??? Should pass user flags here instead Error_Msg (Gnatmake_Flags, Token_Image & " expected", Token_Ptr); end if; end Expect; ----------------- -- Extend_Name -- ----------------- function Extend_Name (File : File_Name_Type; With_Suffix : String) return File_Name_Type is Last : Positive; begin Get_Name_String (File); Last := Name_Len + 1; while Name_Len /= 0 and then Name_Buffer (Name_Len) /= '.' loop Name_Len := Name_Len - 1; end loop; if Name_Len <= 1 then Name_Len := Last; end if; for J in With_Suffix'Range loop Name_Buffer (Name_Len) := With_Suffix (J); Name_Len := Name_Len + 1; end loop; Name_Len := Name_Len - 1; return Name_Find; end Extend_Name; ------------------------- -- Is_Allowed_Language -- ------------------------- function Is_Allowed_Language (Name : Name_Id) return Boolean is R : Restricted_Lang_Access := Restricted_Languages; Lang : constant String := Get_Name_String (Name); begin if R = null then return True; else while R /= null loop if Get_Name_String (R.Name) = Lang then return True; end if; R := R.Next; end loop; return False; end if; end Is_Allowed_Language; --------------------- -- Project_Changed -- --------------------- procedure Project_Changed (Iter : in out Source_Iterator) is begin if Iter.Project /= null then Iter.Language := Iter.Project.Project.Languages; Language_Changed (Iter); end if; end Project_Changed; ---------------------- -- Language_Changed -- ---------------------- procedure Language_Changed (Iter : in out Source_Iterator) is begin Iter.Current := No_Source; if Iter.Language_Name /= No_Name then while Iter.Language /= null and then Iter.Language.Name /= Iter.Language_Name loop Iter.Language := Iter.Language.Next; end loop; end if; -- If there is no matching language in this project, move to next if Iter.Language = No_Language_Index then if Iter.All_Projects then loop Iter.Project := Iter.Project.Next; exit when Iter.Project = null or else Iter.Encapsulated_Libs or else not Iter.Project.From_Encapsulated_Lib; end loop; Project_Changed (Iter); else Iter.Project := null; end if; else Iter.Current := Iter.Language.First_Source; if Iter.Current = No_Source then Iter.Language := Iter.Language.Next; Language_Changed (Iter); elsif not Iter.Locally_Removed and then Iter.Current.Locally_Removed then Next (Iter); end if; end if; end Language_Changed; --------------------- -- For_Each_Source -- --------------------- function For_Each_Source (In_Tree : Project_Tree_Ref; Project : Project_Id := No_Project; Language : Name_Id := No_Name; Encapsulated_Libs : Boolean := True; Locally_Removed : Boolean := True) return Source_Iterator is Iter : Source_Iterator; begin Iter := Source_Iterator' (In_Tree => In_Tree, Project => In_Tree.Projects, All_Projects => Project = No_Project, Language_Name => Language, Language => No_Language_Index, Current => No_Source, Encapsulated_Libs => Encapsulated_Libs, Locally_Removed => Locally_Removed); if Project /= null then while Iter.Project /= null and then Iter.Project.Project /= Project loop Iter.Project := Iter.Project.Next; end loop; else while not Iter.Encapsulated_Libs and then Iter.Project.From_Encapsulated_Lib loop Iter.Project := Iter.Project.Next; end loop; end if; Project_Changed (Iter); return Iter; end For_Each_Source; ------------- -- Element -- ------------- function Element (Iter : Source_Iterator) return Source_Id is begin return Iter.Current; end Element; ---------- -- Next -- ---------- procedure Next (Iter : in out Source_Iterator) is begin loop Iter.Current := Iter.Current.Next_In_Lang; exit when Iter.Locally_Removed or else Iter.Current = No_Source or else not Iter.Current.Locally_Removed; end loop; if Iter.Current = No_Source then Iter.Language := Iter.Language.Next; Language_Changed (Iter); end if; end Next; -------------------------------- -- For_Every_Project_Imported -- -------------------------------- procedure For_Every_Project_Imported_Context (By : Project_Id; Tree : Project_Tree_Ref; With_State : in out State; Include_Aggregated : Boolean := True; Imported_First : Boolean := False) is use Project_Boolean_Htable; procedure Recursive_Check_Context (Project : Project_Id; Tree : Project_Tree_Ref; In_Aggregate_Lib : Boolean; From_Encapsulated_Lib : Boolean); -- Recursively handle the project tree creating a new context for -- keeping track about already handled projects. ----------------------------- -- Recursive_Check_Context -- ----------------------------- procedure Recursive_Check_Context (Project : Project_Id; Tree : Project_Tree_Ref; In_Aggregate_Lib : Boolean; From_Encapsulated_Lib : Boolean) is package Name_Id_Set is new Ada.Containers.Ordered_Sets (Element_Type => Path_Name_Type); Seen_Name : Name_Id_Set.Set; -- This set is needed to ensure that we do not handle the same -- project twice in the context of aggregate libraries. -- Since duplicate project names are possible in the context of -- aggregated projects, we need to check the full paths. procedure Recursive_Check (Project : Project_Id; Tree : Project_Tree_Ref; In_Aggregate_Lib : Boolean; From_Encapsulated_Lib : Boolean); -- Check if project has already been seen. If not, mark it as Seen, -- Call Action, and check all its imported and aggregated projects. --------------------- -- Recursive_Check -- --------------------- procedure Recursive_Check (Project : Project_Id; Tree : Project_Tree_Ref; In_Aggregate_Lib : Boolean; From_Encapsulated_Lib : Boolean) is function Has_Sources (P : Project_Id) return Boolean; -- Returns True if P has sources function Get_From_Tree (P : Project_Id) return Project_Id; -- Get project P from Tree. If P has no sources get another -- instance of this project with sources. If P has sources, -- returns it. ----------------- -- Has_Sources -- ----------------- function Has_Sources (P : Project_Id) return Boolean is Lang : Language_Ptr; begin Lang := P.Languages; while Lang /= No_Language_Index loop if Lang.First_Source /= No_Source then return True; end if; Lang := Lang.Next; end loop; return False; end Has_Sources; ------------------- -- Get_From_Tree -- ------------------- function Get_From_Tree (P : Project_Id) return Project_Id is List : Project_List := Tree.Projects; begin if not Has_Sources (P) then while List /= null loop if List.Project.Name = P.Name and then Has_Sources (List.Project) then return List.Project; end if; List := List.Next; end loop; end if; return P; end Get_From_Tree; -- Local variables List : Project_List; -- Start of processing for Recursive_Check begin if not Seen_Name.Contains (Project.Path.Name) then -- Even if a project is aggregated multiple times in an -- aggregated library, we will only return it once. Seen_Name.Include (Project.Path.Name); if not Imported_First then Action (Get_From_Tree (Project), Tree, Project_Context'(In_Aggregate_Lib, From_Encapsulated_Lib), With_State); end if; -- Visit all extended projects if Project.Extends /= No_Project then Recursive_Check (Project.Extends, Tree, In_Aggregate_Lib, From_Encapsulated_Lib); end if; -- Visit all imported projects List := Project.Imported_Projects; while List /= null loop Recursive_Check (List.Project, Tree, In_Aggregate_Lib, From_Encapsulated_Lib or else Project.Standalone_Library = Encapsulated); List := List.Next; end loop; -- Visit all aggregated projects if Include_Aggregated and then Project.Qualifier in Aggregate_Project then declare Agg : Aggregated_Project_List; begin Agg := Project.Aggregated_Projects; while Agg /= null loop pragma Assert (Agg.Project /= No_Project); -- For aggregated libraries, the tree must be the one -- of the aggregate library. if Project.Qualifier = Aggregate_Library then Recursive_Check (Agg.Project, Tree, True, From_Encapsulated_Lib or else Project.Standalone_Library = Encapsulated); else -- Use a new context as we want to returns the same -- project in different project tree for aggregated -- projects. Recursive_Check_Context (Agg.Project, Agg.Tree, False, False); end if; Agg := Agg.Next; end loop; end; end if; if Imported_First then Action (Get_From_Tree (Project), Tree, Project_Context'(In_Aggregate_Lib, From_Encapsulated_Lib), With_State); end if; end if; end Recursive_Check; -- Start of processing for Recursive_Check_Context begin Recursive_Check (Project, Tree, In_Aggregate_Lib, From_Encapsulated_Lib); end Recursive_Check_Context; -- Start of processing for For_Every_Project_Imported begin Recursive_Check_Context (Project => By, Tree => Tree, In_Aggregate_Lib => False, From_Encapsulated_Lib => False); end For_Every_Project_Imported_Context; procedure For_Every_Project_Imported (By : Project_Id; Tree : Project_Tree_Ref; With_State : in out State; Include_Aggregated : Boolean := True; Imported_First : Boolean := False) is procedure Internal (Project : Project_Id; Tree : Project_Tree_Ref; Context : Project_Context; With_State : in out State); -- Action wrapper for handling the context -------------- -- Internal -- -------------- procedure Internal (Project : Project_Id; Tree : Project_Tree_Ref; Context : Project_Context; With_State : in out State) is pragma Unreferenced (Context); begin Action (Project, Tree, With_State); end Internal; procedure For_Projects is new For_Every_Project_Imported_Context (State, Internal); begin For_Projects (By, Tree, With_State, Include_Aggregated, Imported_First); end For_Every_Project_Imported; ----------------- -- Find_Source -- ----------------- function Find_Source (In_Tree : Project_Tree_Ref; Project : Project_Id; In_Imported_Only : Boolean := False; In_Extended_Only : Boolean := False; Base_Name : File_Name_Type; Index : Int := 0) return Source_Id is Result : Source_Id := No_Source; procedure Look_For_Sources (Proj : Project_Id; Tree : Project_Tree_Ref; Src : in out Source_Id); -- Look for Base_Name in the sources of Proj ---------------------- -- Look_For_Sources -- ---------------------- procedure Look_For_Sources (Proj : Project_Id; Tree : Project_Tree_Ref; Src : in out Source_Id) is Iterator : Source_Iterator; begin Iterator := For_Each_Source (In_Tree => Tree, Project => Proj); while Element (Iterator) /= No_Source loop if Element (Iterator).File = Base_Name and then (Index = 0 or else Element (Iterator).Index = Index) then Src := Element (Iterator); -- If the source has been excluded, continue looking. We will -- get the excluded source only if there is no other source -- with the same base name that is not locally removed. if not Element (Iterator).Locally_Removed then return; end if; end if; Next (Iterator); end loop; end Look_For_Sources; procedure For_Imported_Projects is new For_Every_Project_Imported (State => Source_Id, Action => Look_For_Sources); Proj : Project_Id; -- Start of processing for Find_Source begin if In_Extended_Only then Proj := Project; while Proj /= No_Project loop Look_For_Sources (Proj, In_Tree, Result); exit when Result /= No_Source; Proj := Proj.Extends; end loop; elsif In_Imported_Only then Look_For_Sources (Project, In_Tree, Result); if Result = No_Source then For_Imported_Projects (By => Project, Tree => In_Tree, Include_Aggregated => False, With_State => Result); end if; else Look_For_Sources (No_Project, In_Tree, Result); end if; return Result; end Find_Source; ---------------------- -- Find_All_Sources -- ---------------------- function Find_All_Sources (In_Tree : Project_Tree_Ref; Project : Project_Id; In_Imported_Only : Boolean := False; In_Extended_Only : Boolean := False; Base_Name : File_Name_Type; Index : Int := 0) return Source_Ids is Result : Source_Ids (1 .. 1_000); Last : Natural := 0; type Empty_State is null record; No_State : Empty_State; -- This is needed for the State parameter of procedure Look_For_Sources -- below, because of the instantiation For_Imported_Projects of generic -- procedure For_Every_Project_Imported. As procedure Look_For_Sources -- does not modify parameter State, there is no need to give its type -- more than one value. procedure Look_For_Sources (Proj : Project_Id; Tree : Project_Tree_Ref; State : in out Empty_State); -- Look for Base_Name in the sources of Proj ---------------------- -- Look_For_Sources -- ---------------------- procedure Look_For_Sources (Proj : Project_Id; Tree : Project_Tree_Ref; State : in out Empty_State) is Iterator : Source_Iterator; Src : Source_Id; begin State := No_State; Iterator := For_Each_Source (In_Tree => Tree, Project => Proj); while Element (Iterator) /= No_Source loop if Element (Iterator).File = Base_Name and then (Index = 0 or else (Element (Iterator).Unit /= No_Unit_Index and then Element (Iterator).Index = Index)) then Src := Element (Iterator); -- If the source has been excluded, continue looking. We will -- get the excluded source only if there is no other source -- with the same base name that is not locally removed. if not Element (Iterator).Locally_Removed then Last := Last + 1; Result (Last) := Src; end if; end if; Next (Iterator); end loop; end Look_For_Sources; procedure For_Imported_Projects is new For_Every_Project_Imported (State => Empty_State, Action => Look_For_Sources); Proj : Project_Id; -- Start of processing for Find_All_Sources begin if In_Extended_Only then Proj := Project; while Proj /= No_Project loop Look_For_Sources (Proj, In_Tree, No_State); exit when Last > 0; Proj := Proj.Extends; end loop; elsif In_Imported_Only then Look_For_Sources (Project, In_Tree, No_State); if Last = 0 then For_Imported_Projects (By => Project, Tree => In_Tree, Include_Aggregated => False, With_State => No_State); end if; else Look_For_Sources (No_Project, In_Tree, No_State); end if; return Result (1 .. Last); end Find_All_Sources; ---------- -- Hash -- ---------- function Hash is new GNAT.HTable.Hash (Header_Num => Header_Num); -- Used in implementation of other functions Hash below ---------- -- Hash -- ---------- function Hash (Name : File_Name_Type) return Header_Num is begin return Hash (Get_Name_String (Name)); end Hash; function Hash (Name : Name_Id) return Header_Num is begin return Hash (Get_Name_String (Name)); end Hash; function Hash (Name : Path_Name_Type) return Header_Num is begin return Hash (Get_Name_String (Name)); end Hash; function Hash (Project : Project_Id) return Header_Num is begin if Project = No_Project then return Header_Num'First; else return Hash (Get_Name_String (Project.Name)); end if; end Hash; ----------- -- Image -- ----------- function Image (The_Casing : Casing_Type) return String is begin return The_Casing_Images (The_Casing).all; end Image; ----------------------------- -- Is_Standard_GNAT_Naming -- ----------------------------- function Is_Standard_GNAT_Naming (Naming : Lang_Naming_Data) return Boolean is begin return Get_Name_String (Naming.Spec_Suffix) = ".ads" and then Get_Name_String (Naming.Body_Suffix) = ".adb" and then Get_Name_String (Naming.Dot_Replacement) = "-"; end Is_Standard_GNAT_Naming; ---------------- -- Initialize -- ---------------- procedure Initialize (Tree : Project_Tree_Ref) is begin if The_Empty_String = No_Name then Uintp.Initialize; Name_Len := 0; The_Empty_String := Name_Find; Name_Len := 1; Name_Buffer (1) := '.'; The_Dot_String := Name_Find; Prj.Attr.Initialize; -- Make sure that new reserved words after Ada 95 may be used as -- identifiers. Opt.Ada_Version := Opt.Ada_95; Opt.Ada_Version_Pragma := Empty; Set_Name_Table_Byte (Name_Project, Token_Type'Pos (Tok_Project)); Set_Name_Table_Byte (Name_Extends, Token_Type'Pos (Tok_Extends)); Set_Name_Table_Byte (Name_External, Token_Type'Pos (Tok_External)); Set_Name_Table_Byte (Name_External_As_List, Token_Type'Pos (Tok_External_As_List)); end if; if Tree /= No_Project_Tree then Reset (Tree); end if; end Initialize; ------------------ -- Is_Extending -- ------------------ function Is_Extending (Extending : Project_Id; Extended : Project_Id) return Boolean is Proj : Project_Id; begin Proj := Extending; while Proj /= No_Project loop if Proj = Extended then return True; end if; Proj := Proj.Extends; end loop; return False; end Is_Extending; ----------------- -- Object_Name -- ----------------- function Object_Name (Source_File_Name : File_Name_Type; Object_File_Suffix : Name_Id := No_Name) return File_Name_Type is begin if Object_File_Suffix = No_Name then return Extend_Name (Source_File_Name, Object_Suffix); else return Extend_Name (Source_File_Name, Get_Name_String (Object_File_Suffix)); end if; end Object_Name; function Object_Name (Source_File_Name : File_Name_Type; Source_Index : Int; Index_Separator : Character; Object_File_Suffix : Name_Id := No_Name) return File_Name_Type is Index_Img : constant String := Source_Index'Img; Last : Natural; begin Get_Name_String (Source_File_Name); Last := Name_Len; while Last > 1 and then Name_Buffer (Last) /= '.' loop Last := Last - 1; end loop; if Last > 1 then Name_Len := Last - 1; end if; Add_Char_To_Name_Buffer (Index_Separator); Add_Str_To_Name_Buffer (Index_Img (2 .. Index_Img'Last)); if Object_File_Suffix = No_Name then Add_Str_To_Name_Buffer (Object_Suffix); else Add_Str_To_Name_Buffer (Get_Name_String (Object_File_Suffix)); end if; return Name_Find; end Object_Name; ---------------------- -- Record_Temp_File -- ---------------------- procedure Record_Temp_File (Shared : Shared_Project_Tree_Data_Access; Path : Path_Name_Type) is begin Temp_Files_Table.Append (Shared.Private_Part.Temp_Files, Path); end Record_Temp_File; ---------- -- Free -- ---------- procedure Free (List : in out Aggregated_Project_List) is procedure Unchecked_Free is new Ada.Unchecked_Deallocation (Aggregated_Project, Aggregated_Project_List); Tmp : Aggregated_Project_List; begin while List /= null loop Tmp := List.Next; Free (List.Tree); Unchecked_Free (List); List := Tmp; end loop; end Free; ---------------------------- -- Add_Aggregated_Project -- ---------------------------- procedure Add_Aggregated_Project (Project : Project_Id; Path : Path_Name_Type) is Aggregated : Aggregated_Project_List; begin -- Check if the project is already in the aggregated project list. If it -- is, do not add it again. Aggregated := Project.Aggregated_Projects; while Aggregated /= null loop if Path = Aggregated.Path then return; else Aggregated := Aggregated.Next; end if; end loop; Project.Aggregated_Projects := new Aggregated_Project' (Path => Path, Project => No_Project, Tree => null, Next => Project.Aggregated_Projects); end Add_Aggregated_Project; ---------- -- Free -- ---------- procedure Free (Project : in out Project_Id) is procedure Unchecked_Free is new Ada.Unchecked_Deallocation (Project_Data, Project_Id); begin if Project /= null then Free (Project.Ada_Include_Path); Free (Project.Objects_Path); Free (Project.Ada_Objects_Path); Free (Project.Ada_Objects_Path_No_Libs); Free_List (Project.Imported_Projects, Free_Project => False); Free_List (Project.All_Imported_Projects, Free_Project => False); Free_List (Project.Languages); case Project.Qualifier is when Aggregate | Aggregate_Library => Free (Project.Aggregated_Projects); when others => null; end case; Unchecked_Free (Project); end if; end Free; --------------- -- Free_List -- --------------- procedure Free_List (Languages : in out Language_List) is procedure Unchecked_Free is new Ada.Unchecked_Deallocation (Language_List_Element, Language_List); Tmp : Language_List; begin while Languages /= null loop Tmp := Languages.Next; Unchecked_Free (Languages); Languages := Tmp; end loop; end Free_List; --------------- -- Free_List -- --------------- procedure Free_List (Source : in out Source_Id) is procedure Unchecked_Free is new Ada.Unchecked_Deallocation (Source_Data, Source_Id); Tmp : Source_Id; begin while Source /= No_Source loop Tmp := Source.Next_In_Lang; Free_List (Source.Alternate_Languages); if Source.Unit /= null and then Source.Kind in Spec_Or_Body then Source.Unit.File_Names (Source.Kind) := null; end if; Unchecked_Free (Source); Source := Tmp; end loop; end Free_List; --------------- -- Free_List -- --------------- procedure Free_List (List : in out Project_List; Free_Project : Boolean) is procedure Unchecked_Free is new Ada.Unchecked_Deallocation (Project_List_Element, Project_List); Tmp : Project_List; begin while List /= null loop Tmp := List.Next; if Free_Project then Free (List.Project); end if; Unchecked_Free (List); List := Tmp; end loop; end Free_List; --------------- -- Free_List -- --------------- procedure Free_List (Languages : in out Language_Ptr) is procedure Unchecked_Free is new Ada.Unchecked_Deallocation (Language_Data, Language_Ptr); Tmp : Language_Ptr; begin while Languages /= null loop Tmp := Languages.Next; Free_List (Languages.First_Source); Unchecked_Free (Languages); Languages := Tmp; end loop; end Free_List; -------------------------- -- Reset_Units_In_Table -- -------------------------- procedure Reset_Units_In_Table (Table : in out Units_Htable.Instance) is Unit : Unit_Index; begin Unit := Units_Htable.Get_First (Table); while Unit /= No_Unit_Index loop if Unit.File_Names (Spec) /= null then Unit.File_Names (Spec).Unit := No_Unit_Index; end if; if Unit.File_Names (Impl) /= null then Unit.File_Names (Impl).Unit := No_Unit_Index; end if; Unit := Units_Htable.Get_Next (Table); end loop; end Reset_Units_In_Table; ---------------- -- Free_Units -- ---------------- procedure Free_Units (Table : in out Units_Htable.Instance) is procedure Unchecked_Free is new Ada.Unchecked_Deallocation (Unit_Data, Unit_Index); Unit : Unit_Index; begin Unit := Units_Htable.Get_First (Table); while Unit /= No_Unit_Index loop -- We cannot reset Unit.File_Names (Impl or Spec).Unit here as -- Source_Data buffer is freed by the following instruction -- Free_List (Tree.Projects, Free_Project => True); Unchecked_Free (Unit); Unit := Units_Htable.Get_Next (Table); end loop; Units_Htable.Reset (Table); end Free_Units; ---------- -- Free -- ---------- procedure Free (Tree : in out Project_Tree_Ref) is procedure Unchecked_Free is new Ada.Unchecked_Deallocation (Project_Tree_Data, Project_Tree_Ref); procedure Unchecked_Free is new Ada.Unchecked_Deallocation (Project_Tree_Appdata'Class, Project_Tree_Appdata_Access); begin if Tree /= null then if Tree.Is_Root_Tree then Name_List_Table.Free (Tree.Shared.Name_Lists); Number_List_Table.Free (Tree.Shared.Number_Lists); String_Element_Table.Free (Tree.Shared.String_Elements); Variable_Element_Table.Free (Tree.Shared.Variable_Elements); Array_Element_Table.Free (Tree.Shared.Array_Elements); Array_Table.Free (Tree.Shared.Arrays); Package_Table.Free (Tree.Shared.Packages); Temp_Files_Table.Free (Tree.Shared.Private_Part.Temp_Files); end if; if Tree.Appdata /= null then Free (Tree.Appdata.all); Unchecked_Free (Tree.Appdata); end if; Source_Paths_Htable.Reset (Tree.Source_Paths_HT); Source_Files_Htable.Reset (Tree.Source_Files_HT); Reset_Units_In_Table (Tree.Units_HT); Free_List (Tree.Projects, Free_Project => True); Free_Units (Tree.Units_HT); Unchecked_Free (Tree); end if; end Free; ----------- -- Reset -- ----------- procedure Reset (Tree : Project_Tree_Ref) is begin -- Visible tables if Tree.Is_Root_Tree then -- We cannot use 'Access here: -- "illegal attribute for discriminant-dependent component" -- However, we know this is valid since Shared and Shared_Data have -- the same lifetime and will always exist concurrently. Tree.Shared := Tree.Shared_Data'Unrestricted_Access; Name_List_Table.Init (Tree.Shared.Name_Lists); Number_List_Table.Init (Tree.Shared.Number_Lists); String_Element_Table.Init (Tree.Shared.String_Elements); Variable_Element_Table.Init (Tree.Shared.Variable_Elements); Array_Element_Table.Init (Tree.Shared.Array_Elements); Array_Table.Init (Tree.Shared.Arrays); Package_Table.Init (Tree.Shared.Packages); -- Create Dot_String_List String_Element_Table.Append (Tree.Shared.String_Elements, String_Element' (Value => The_Dot_String, Index => 0, Display_Value => The_Dot_String, Location => No_Location, Flag => False, Next => Nil_String)); Tree.Shared.Dot_String_List := String_Element_Table.Last (Tree.Shared.String_Elements); -- Private part table Temp_Files_Table.Init (Tree.Shared.Private_Part.Temp_Files); Tree.Shared.Private_Part.Current_Source_Path_File := No_Path; Tree.Shared.Private_Part.Current_Object_Path_File := No_Path; end if; Source_Paths_Htable.Reset (Tree.Source_Paths_HT); Source_Files_Htable.Reset (Tree.Source_Files_HT); Replaced_Source_HTable.Reset (Tree.Replaced_Sources); Tree.Replaced_Source_Number := 0; Reset_Units_In_Table (Tree.Units_HT); Free_List (Tree.Projects, Free_Project => True); Free_Units (Tree.Units_HT); end Reset; ------------------------------------- -- Set_Current_Object_Path_File_Of -- ------------------------------------- procedure Set_Current_Object_Path_File_Of (Shared : Shared_Project_Tree_Data_Access; To : Path_Name_Type) is begin Shared.Private_Part.Current_Object_Path_File := To; end Set_Current_Object_Path_File_Of; ------------------------------------- -- Set_Current_Source_Path_File_Of -- ------------------------------------- procedure Set_Current_Source_Path_File_Of (Shared : Shared_Project_Tree_Data_Access; To : Path_Name_Type) is begin Shared.Private_Part.Current_Source_Path_File := To; end Set_Current_Source_Path_File_Of; ----------------------- -- Set_Path_File_Var -- ----------------------- procedure Set_Path_File_Var (Name : String; Value : String) is Host_Spec : String_Access := To_Host_File_Spec (Value); begin if Host_Spec = null then Prj.Com.Fail ("could not convert file name """ & Value & """ to host spec"); else Setenv (Name, Host_Spec.all); Free (Host_Spec); end if; end Set_Path_File_Var; ------------------- -- Switches_Name -- ------------------- function Switches_Name (Source_File_Name : File_Name_Type) return File_Name_Type is begin return Extend_Name (Source_File_Name, Switches_Dependency_Suffix); end Switches_Name; ----------- -- Value -- ----------- function Value (Image : String) return Casing_Type is begin for Casing in The_Casing_Images'Range loop if To_Lower (Image) = To_Lower (The_Casing_Images (Casing).all) then return Casing; end if; end loop; raise Constraint_Error; end Value; --------------------- -- Has_Ada_Sources -- --------------------- function Has_Ada_Sources (Data : Project_Id) return Boolean is Lang : Language_Ptr; begin Lang := Data.Languages; while Lang /= No_Language_Index loop if Lang.Name = Name_Ada then return Lang.First_Source /= No_Source; end if; Lang := Lang.Next; end loop; return False; end Has_Ada_Sources; ------------------------ -- Contains_ALI_Files -- ------------------------ function Contains_ALI_Files (Dir : Path_Name_Type) return Boolean is Dir_Name : constant String := Get_Name_String (Dir); Direct : Dir_Type; Name : String (1 .. 1_000); Last : Natural; Result : Boolean := False; begin Open (Direct, Dir_Name); -- For each file in the directory, check if it is an ALI file loop Read (Direct, Name, Last); exit when Last = 0; Canonical_Case_File_Name (Name (1 .. Last)); Result := Last >= 5 and then Name (Last - 3 .. Last) = ".ali"; exit when Result; end loop; Close (Direct); return Result; exception -- If there is any problem, close the directory if open and return True. -- The library directory will be added to the path. when others => if Is_Open (Direct) then Close (Direct); end if; return True; end Contains_ALI_Files; -------------------------- -- Get_Object_Directory -- -------------------------- function Get_Object_Directory (Project : Project_Id; Including_Libraries : Boolean; Only_If_Ada : Boolean := False) return Path_Name_Type is begin if (Project.Library and then Including_Libraries) or else (Project.Object_Directory /= No_Path_Information and then (not Including_Libraries or else not Project.Library)) then -- For a library project, add the library ALI directory if there is -- no object directory or if the library ALI directory contains ALI -- files; otherwise add the object directory. if Project.Library then if Project.Object_Directory = No_Path_Information or else (Including_Libraries and then Contains_ALI_Files (Project.Library_ALI_Dir.Display_Name)) then return Project.Library_ALI_Dir.Display_Name; else return Project.Object_Directory.Display_Name; end if; -- For a non-library project, add object directory if it is not a -- virtual project, and if there are Ada sources in the project or -- one of the projects it extends. If there are no Ada sources, -- adding the object directory could disrupt the order of the -- object dirs in the path. elsif not Project.Virtual then declare Add_Object_Dir : Boolean; Prj : Project_Id; begin Add_Object_Dir := not Only_If_Ada; Prj := Project; while not Add_Object_Dir and then Prj /= No_Project loop if Has_Ada_Sources (Prj) then Add_Object_Dir := True; else Prj := Prj.Extends; end if; end loop; if Add_Object_Dir then return Project.Object_Directory.Display_Name; end if; end; end if; end if; return No_Path; end Get_Object_Directory; ----------------------------------- -- Ultimate_Extending_Project_Of -- ----------------------------------- function Ultimate_Extending_Project_Of (Proj : Project_Id) return Project_Id is Prj : Project_Id; begin Prj := Proj; while Prj /= null and then Prj.Extended_By /= No_Project loop Prj := Prj.Extended_By; end loop; return Prj; end Ultimate_Extending_Project_Of; ----------------------------------- -- Compute_All_Imported_Projects -- ----------------------------------- procedure Compute_All_Imported_Projects (Root_Project : Project_Id; Tree : Project_Tree_Ref) is procedure Analyze_Tree (Local_Root : Project_Id; Local_Tree : Project_Tree_Ref; Context : Project_Context); -- Process Project and all its aggregated project to analyze their own -- imported projects. ------------------ -- Analyze_Tree -- ------------------ procedure Analyze_Tree (Local_Root : Project_Id; Local_Tree : Project_Tree_Ref; Context : Project_Context) is pragma Unreferenced (Local_Root); Project : Project_Id; procedure Recursive_Add (Prj : Project_Id; Tree : Project_Tree_Ref; Context : Project_Context; Dummy : in out Boolean); -- Recursively add the projects imported by project Project, but not -- those that are extended. ------------------- -- Recursive_Add -- ------------------- procedure Recursive_Add (Prj : Project_Id; Tree : Project_Tree_Ref; Context : Project_Context; Dummy : in out Boolean) is pragma Unreferenced (Tree); List : Project_List; Prj2 : Project_Id; begin -- A project is not importing itself Prj2 := Ultimate_Extending_Project_Of (Prj); if Project /= Prj2 then -- Check that the project is not already in the list. We know -- the one passed to Recursive_Add have never been visited -- before, but the one passed it are the extended projects. List := Project.All_Imported_Projects; while List /= null loop if List.Project = Prj2 then return; end if; List := List.Next; end loop; -- Add it to the list Project.All_Imported_Projects := new Project_List_Element' (Project => Prj2, From_Encapsulated_Lib => Context.From_Encapsulated_Lib or else Analyze_Tree.Context.From_Encapsulated_Lib, Next => Project.All_Imported_Projects); end if; end Recursive_Add; procedure For_All_Projects is new For_Every_Project_Imported_Context (Boolean, Recursive_Add); Dummy : Boolean := False; List : Project_List; begin List := Local_Tree.Projects; while List /= null loop Project := List.Project; Free_List (Project.All_Imported_Projects, Free_Project => False); For_All_Projects (Project, Local_Tree, Dummy, Include_Aggregated => False); List := List.Next; end loop; end Analyze_Tree; procedure For_Aggregates is new For_Project_And_Aggregated_Context (Analyze_Tree); -- Start of processing for Compute_All_Imported_Projects begin For_Aggregates (Root_Project, Tree); end Compute_All_Imported_Projects; ------------------- -- Is_Compilable -- ------------------- function Is_Compilable (Source : Source_Id) return Boolean is begin case Source.Compilable is when Unknown => if Source.Language.Config.Compiler_Driver /= No_File and then Length_Of_Name (Source.Language.Config.Compiler_Driver) /= 0 and then not Source.Locally_Removed and then (Source.Language.Config.Kind /= File_Based or else Source.Kind /= Spec) then -- Do not modify Source.Compilable before the source record -- has been initialized. if Source.Source_TS /= Empty_Time_Stamp then Source.Compilable := Yes; end if; return True; else if Source.Source_TS /= Empty_Time_Stamp then Source.Compilable := No; end if; return False; end if; when Yes => return True; when No => return False; end case; end Is_Compilable; ------------------------------ -- Object_To_Global_Archive -- ------------------------------ function Object_To_Global_Archive (Source : Source_Id) return Boolean is begin return Source.Language.Config.Kind = File_Based and then Source.Kind = Impl and then Source.Language.Config.Objects_Linked and then Is_Compilable (Source) and then Source.Language.Config.Object_Generated; end Object_To_Global_Archive; ---------------------------- -- Get_Language_From_Name -- ---------------------------- function Get_Language_From_Name (Project : Project_Id; Name : String) return Language_Ptr is N : Name_Id; Result : Language_Ptr; begin Name_Len := Name'Length; Name_Buffer (1 .. Name_Len) := Name; To_Lower (Name_Buffer (1 .. Name_Len)); N := Name_Find; Result := Project.Languages; while Result /= No_Language_Index loop if Result.Name = N then return Result; end if; Result := Result.Next; end loop; return No_Language_Index; end Get_Language_From_Name; ---------------- -- Other_Part -- ---------------- function Other_Part (Source : Source_Id) return Source_Id is begin if Source.Unit /= No_Unit_Index then case Source.Kind is when Impl => return Source.Unit.File_Names (Spec); when Spec => return Source.Unit.File_Names (Impl); when Sep => return No_Source; end case; else return No_Source; end if; end Other_Part; ------------------ -- Create_Flags -- ------------------ function Create_Flags (Report_Error : Error_Handler; When_No_Sources : Error_Warning; Require_Sources_Other_Lang : Boolean := True; Allow_Duplicate_Basenames : Boolean := True; Compiler_Driver_Mandatory : Boolean := False; Error_On_Unknown_Language : Boolean := True; Require_Obj_Dirs : Error_Warning := Error; Allow_Invalid_External : Error_Warning := Error; Missing_Source_Files : Error_Warning := Error; Ignore_Missing_With : Boolean := False) return Processing_Flags is begin return Processing_Flags' (Report_Error => Report_Error, When_No_Sources => When_No_Sources, Require_Sources_Other_Lang => Require_Sources_Other_Lang, Allow_Duplicate_Basenames => Allow_Duplicate_Basenames, Error_On_Unknown_Language => Error_On_Unknown_Language, Compiler_Driver_Mandatory => Compiler_Driver_Mandatory, Require_Obj_Dirs => Require_Obj_Dirs, Allow_Invalid_External => Allow_Invalid_External, Missing_Source_Files => Missing_Source_Files, Ignore_Missing_With => Ignore_Missing_With, Incomplete_Withs => False); end Create_Flags; ------------ -- Length -- ------------ function Length (Table : Name_List_Table.Instance; List : Name_List_Index) return Natural is Count : Natural := 0; Tmp : Name_List_Index; begin Tmp := List; while Tmp /= No_Name_List loop Count := Count + 1; Tmp := Table.Table (Tmp).Next; end loop; return Count; end Length; ------------------ -- Debug_Output -- ------------------ procedure Debug_Output (Str : String) is begin if Current_Verbosity > Default then Set_Standard_Error; Write_Line ((1 .. Debug_Level * 2 => ' ') & Str); Set_Standard_Output; end if; end Debug_Output; ------------------ -- Debug_Indent -- ------------------ procedure Debug_Indent is begin if Current_Verbosity = High then Set_Standard_Error; Write_Str ((1 .. Debug_Level * 2 => ' ')); Set_Standard_Output; end if; end Debug_Indent; ------------------ -- Debug_Output -- ------------------ procedure Debug_Output (Str : String; Str2 : Name_Id) is begin if Current_Verbosity > Default then Debug_Indent; Set_Standard_Error; Write_Str (Str); if Str2 = No_Name then Write_Line (" <no_name>"); else Write_Line (" """ & Get_Name_String (Str2) & '"'); end if; Set_Standard_Output; end if; end Debug_Output; --------------------------- -- Debug_Increase_Indent -- --------------------------- procedure Debug_Increase_Indent (Str : String := ""; Str2 : Name_Id := No_Name) is begin if Str2 /= No_Name then Debug_Output (Str, Str2); else Debug_Output (Str); end if; Debug_Level := Debug_Level + 1; end Debug_Increase_Indent; --------------------------- -- Debug_Decrease_Indent -- --------------------------- procedure Debug_Decrease_Indent (Str : String := "") is begin if Debug_Level > 0 then Debug_Level := Debug_Level - 1; end if; if Str /= "" then Debug_Output (Str); end if; end Debug_Decrease_Indent; ---------------- -- Debug_Name -- ---------------- function Debug_Name (Tree : Project_Tree_Ref) return Name_Id is P : Project_List; begin Name_Len := 0; Add_Str_To_Name_Buffer ("Tree ["); P := Tree.Projects; while P /= null loop if P /= Tree.Projects then Add_Char_To_Name_Buffer (','); end if; Add_Str_To_Name_Buffer (Get_Name_String (P.Project.Name)); P := P.Next; end loop; Add_Char_To_Name_Buffer (']'); return Name_Find; end Debug_Name; ---------- -- Free -- ---------- procedure Free (Tree : in out Project_Tree_Appdata) is pragma Unreferenced (Tree); begin null; end Free; -------------------------------- -- For_Project_And_Aggregated -- -------------------------------- procedure For_Project_And_Aggregated (Root_Project : Project_Id; Root_Tree : Project_Tree_Ref) is Agg : Aggregated_Project_List; begin Action (Root_Project, Root_Tree); if Root_Project.Qualifier in Aggregate_Project then Agg := Root_Project.Aggregated_Projects; while Agg /= null loop For_Project_And_Aggregated (Agg.Project, Agg.Tree); Agg := Agg.Next; end loop; end if; end For_Project_And_Aggregated; ---------------------------------------- -- For_Project_And_Aggregated_Context -- ---------------------------------------- procedure For_Project_And_Aggregated_Context (Root_Project : Project_Id; Root_Tree : Project_Tree_Ref) is procedure Recursive_Process (Project : Project_Id; Tree : Project_Tree_Ref; Context : Project_Context); -- Process Project and all aggregated projects recursively ----------------------- -- Recursive_Process -- ----------------------- procedure Recursive_Process (Project : Project_Id; Tree : Project_Tree_Ref; Context : Project_Context) is Agg : Aggregated_Project_List; Ctx : Project_Context; begin Action (Project, Tree, Context); if Project.Qualifier in Aggregate_Project then Ctx := (In_Aggregate_Lib => Project.Qualifier = Aggregate_Library, From_Encapsulated_Lib => Context.From_Encapsulated_Lib or else Project.Standalone_Library = Encapsulated); Agg := Project.Aggregated_Projects; while Agg /= null loop Recursive_Process (Agg.Project, Agg.Tree, Ctx); Agg := Agg.Next; end loop; end if; end Recursive_Process; -- Start of processing for For_Project_And_Aggregated_Context begin Recursive_Process (Root_Project, Root_Tree, Project_Context'(False, False)); end For_Project_And_Aggregated_Context; ----------------------------- -- Set_Ignore_Missing_With -- ----------------------------- procedure Set_Ignore_Missing_With (Flags : in out Processing_Flags; Value : Boolean) is begin Flags.Ignore_Missing_With := Value; end Set_Ignore_Missing_With; -- Package initialization for Prj begin -- Make sure that the standard config and user project file extensions are -- compatible with canonical case file naming. Canonical_Case_File_Name (Config_Project_File_Extension); Canonical_Case_File_Name (Project_File_Extension); end Prj;
RASD/Latex File/Alloy/Model2.als
SaeidRezaei90/GalbiatiRezaei
0
4525
open util/boolean sig string {} sig Name, Surname{} //sig Email, Password{} abstract sig User { // name: one Name, // surname: one Surname, // email: one Email, // password: one Password, accessLevel: one Bool, minedInfo: some MinedInfo, } sig EndUser extends User{ userLocation: one Location, }{ accessLevel = False } sig Authority extends User{ tickets: Ticket, }{ #tickets >= 1 accessLevel = True } sig Location { latitude: one Int , longitude:one Int } sig Photo {} sig Violation { location: one Location, addr: some ReverseGioCoding, reporter: one EndUser, //type: one string, photo: one Photo, licensePlate: one ALPR, // date: one Date } sig ReverseGioCoding { loc: some Location, //addr: one string }{#ReverseGioCoding = 1} sig ALPR { //remember to add somethin to tell it's only one picture: some Photo , // licenseP: one string }{ #ALPR = 1} sig Date {} abstract sig MinedInfo { violations: some Violation, } sig MinedStreet extends MinedInfo{ /* // name: some string, frequency: some Int, location : one Location,*/ } sig MinedOffender extends MinedInfo{ /* n_Violations: one Int, licensePlate: one Int, uuid: one Int*/ } sig Ticket { violations: one Violation, } fact NoSameGPSForDifferentUsers { no disjoint u1, u2 : EndUser | u1.userLocation = u2.userLocation } fact NoSameGPSForDifferentReverseGio { no disjoint revGio1, revGio2: ReverseGioCoding | revGio1.loc = revGio2.loc } fact NoSamePhotoForDifferentViolation { no disjoint v1,v2 : Violation | v1.photo = v2.photo } fact NoSameViolationForDiffReporter{ no disjoint v1, v2 : Violation | v1.reporter = v2.reporter } fact EachTicketOneAuthority { all t: Ticket | one au: Authority | au.tickets = t } //Two different users can’t have the same email /*fact NoSameEmailForDifferentUsers { no disjoint u1, u2 : User | u1.email = u2.email }*/ fact NoSameMinedInfoForDifferentUsers { all disjoint u1,u2: User | u1.minedInfo != u2.minedInfo /* no disjoint u1,u2: User | u1.minedInfo = u2.minedInfo */ } fact EqualUserAndLocation{ #EndUser = #Location } //fact {all u: User | some n: Name | u.name = n} //fact {all u: User | all n: Surname | u.surname = n} fact EndUserRelateOnlyMinedStreet { all user: EndUser | user.minedInfo = MinedStreet } //fact { all mined: MinedInfo | one us: User | us.minedInfo = mined} //fact { all us: User | some mined: MinedInfo | us.minedInfo = mined} fact EachPhotoBelongsAlpr { all ph: Photo| one alpr: ALPR | alpr.picture = ph } //// fact EqualLocationForEndUserAndGio { one revGio: ReverseGioCoding| one u: EndUser | revGio.loc = u.userLocation } fact EqualLocationForViolationAndEndUser { all viol: Violation | some u:EndUser| viol.location = u.userLocation } //fact {all d: Date, viol: Violation | viol.date = d} fact EachViolatioContainsOneTicket { one t: Ticket , v:Violation | t.violations = v } pred show { } run show for 4
src/data/sample_scripts/benchmark_substract.asm
ambertide/SASVM
0
16574
load R5, 01010001b load R4, 1 substract: load R6, 11111111b xor R7, R5, R6 and R8, R7, R4 xor R5, R5, R4 move R4, R8 addi R4, R4, R4 jmpEQ R4 = R0, end jmp substract end: move RF, R5 halt
Transynther/x86/_processed/AVXALIGN/_zr_/i9-9900K_12_0xa0_notsx.log_97_787.asm
ljhsiun2/medusa
9
1481
<gh_stars>1-10 .global s_prepare_buffers s_prepare_buffers: push %r13 push %r14 push %r15 push %rax push %rcx push %rdi push %rdx push %rsi lea addresses_WT_ht+0x810, %rsi nop nop nop nop add $58527, %rdx mov (%rsi), %eax add $34234, %r13 lea addresses_UC_ht+0x16016, %rsi lea addresses_normal_ht+0x147e8, %rdi nop nop sub $3219, %r13 mov $114, %rcx rep movsw nop xor %rsi, %rsi lea addresses_WC_ht+0xf786, %rsi lea addresses_normal_ht+0x1e446, %rdi nop nop dec %r15 mov $97, %rcx rep movsl nop xor %rdi, %rdi lea addresses_UC_ht+0x10c96, %rsi lea addresses_D_ht+0x7e86, %rdi clflush (%rsi) clflush (%rdi) nop nop nop nop nop cmp %rax, %rax mov $108, %rcx rep movsq inc %rax lea addresses_A_ht+0x3686, %rcx nop nop cmp %rdi, %rdi mov $0x6162636465666768, %rax movq %rax, (%rcx) nop add $47090, %r15 lea addresses_WT_ht+0x2586, %rsi lea addresses_WT_ht+0x1d5f6, %rdi nop nop nop nop xor $12315, %r13 mov $57, %rcx rep movsl nop nop xor %rax, %rax lea addresses_D_ht+0x1c2c6, %r15 nop sub %r13, %r13 movl $0x61626364, (%r15) nop nop and %rsi, %rsi lea addresses_WC_ht+0xeb86, %rsi lea addresses_UC_ht+0x1b86, %rdi nop nop nop nop nop xor $55588, %r13 mov $61, %rcx rep movsl sub %rdx, %rdx lea addresses_normal_ht+0x173a6, %rsi lea addresses_WT_ht+0x1286, %rdi clflush (%rdi) and $35728, %r14 mov $122, %rcx rep movsl nop cmp $12612, %rsi lea addresses_A_ht+0xb7f6, %rsi lea addresses_A_ht+0xba26, %rdi nop nop nop nop nop sub $44344, %rax mov $96, %rcx rep movsb and $42842, %r13 lea addresses_WC_ht+0x19bce, %rcx nop cmp %r14, %r14 movb (%rcx), %al cmp %rdx, %rdx lea addresses_D_ht+0xbf86, %r14 nop nop cmp $37990, %rdi mov (%r14), %r15w nop nop and %r13, %r13 lea addresses_normal_ht+0x12d86, %rsi lea addresses_normal_ht+0x4bc6, %rdi nop and %r13, %r13 mov $36, %rcx rep movsb nop add %rsi, %rsi pop %rsi pop %rdx pop %rdi pop %rcx pop %rax pop %r15 pop %r14 pop %r13 ret .global s_faulty_load s_faulty_load: push %r13 push %r15 push %r8 push %r9 push %rax push %rbx // Load mov $0x659f270000000c8e, %r9 and %r13, %r13 mov (%r9), %r15 nop nop nop nop cmp %r13, %r13 // Faulty Load lea addresses_A+0x1eb86, %rbx nop nop nop nop dec %r9 mov (%rbx), %ax lea oracles, %r9 and $0xff, %rax shlq $12, %rax mov (%r9,%rax,1), %rax pop %rbx pop %rax pop %r9 pop %r8 pop %r15 pop %r13 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_A', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 0}, 'OP': 'LOAD'} {'src': {'type': 'addresses_NC', 'AVXalign': False, 'size': 8, 'NT': False, 'same': False, 'congruent': 3}, 'OP': 'LOAD'} [Faulty Load] {'src': {'type': 'addresses_A', 'AVXalign': True, 'size': 2, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_WT_ht', 'AVXalign': True, 'size': 4, 'NT': False, 'same': False, 'congruent': 0}, 'OP': 'LOAD'} {'src': {'type': 'addresses_UC_ht', 'congruent': 2, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 1, 'same': False}} {'src': {'type': 'addresses_WC_ht', 'congruent': 10, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 5, 'same': False}} {'src': {'type': 'addresses_UC_ht', 'congruent': 0, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_D_ht', 'congruent': 7, 'same': True}} {'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'AVXalign': False, 'size': 8, 'NT': False, 'same': False, 'congruent': 8}} {'src': {'type': 'addresses_WT_ht', 'congruent': 7, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_WT_ht', 'congruent': 3, 'same': True}} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 4, 'NT': False, 'same': True, 'congruent': 5}} {'src': {'type': 'addresses_WC_ht', 'congruent': 11, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_UC_ht', 'congruent': 11, 'same': False}} {'src': {'type': 'addresses_normal_ht', 'congruent': 2, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_WT_ht', 'congruent': 8, 'same': False}} {'src': {'type': 'addresses_A_ht', 'congruent': 4, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_A_ht', 'congruent': 5, 'same': False}} {'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 1, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'} {'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 4}, 'OP': 'LOAD'} {'src': {'type': 'addresses_normal_ht', 'congruent': 8, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 5, 'same': False}} {'00': 97} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
alloy4fun_models/trashltl/models/0/47mgLzWR88pbRYvQg.als
Kaixi26/org.alloytools.alloy
0
4260
open main pred id47mgLzWR88pbRYvQg_prop1 { no Trash & Protected } pred __repair { id47mgLzWR88pbRYvQg_prop1 } check __repair { id47mgLzWR88pbRYvQg_prop1 <=> prop1o }
3-mid/impact/source/3d/math/impact-d3-convex_hull_computer.ads
charlie5/lace
20
22693
with impact.d3.Containers, ada.containers.Vectors; private with Interfaces, System; package impact.d3.convex_hull_Computer -- -- Convex hull implementation based on Preparata and Hong -- -- See http://code.google.com/p/bullet/issues/detail?id=275 -- <NAME>, MAXON Computer GmbH -- is --- Edge -- type Edge is tagged record next, m_reverse, targetVertex : Integer; end record; type Edge_view is access all Edge'Class; type Edges is array (Positive range <>) of aliased Edge; function getSourceVertex (Self : access Edge) return Integer; function getTargetVertex (Self : in Edge) return Integer; function getNextEdgeOfVertex (Self : access Edge) return Edge_view; -- clockwise list of all edges of a vertex function getNextEdgeOfFace (Self : access Edge) return Edge_view; -- counter-clockwise list of all edges of a face function getReverseEdge (Self : access Edge) return Edge_view; package edge_Vectors is new ada.containers.Vectors (Positive, Edge_view); subtype edge_Vector is edge_Vectors.Vector; --- impact.d3.convex_HullComputer -- type Item is tagged record vertices : impact.d3.Containers.vector_3_Vector; -- Vertices of the output hull. edges : edge_Vector; -- Edges of the output hull. faces : impact.d3.Containers. integer_Vector; -- Faces of the convex hull. Each entry is an index into the "edges" array pointing to an edge of the face. -- Faces are planar n-gons. end record; function compute (Self : access Item'Class; coords : access math.Real; stride : in Integer; count : in Integer; shrink : in math.Real; shrinkClamp : in math.Real) return math.Real; -- -- Compute convex hull of "count" vertices stored in "coords". "stride" is the difference in bytes -- between the addresses of consecutive vertices. If "shrink" is positive, the convex hull is shrunken -- by that amount (each face is moved by "shrink" length units towards the center along its normal). -- If "shrinkClamp" is positive, "shrink" is clamped to not exceed "shrinkClamp * innerRadius", where "innerRadius" -- is the minimum distance of a face to the center of the convex hull. -- -- The returned value is the amount by which the hull has been shrunken. If it is negative, the amount was so large -- that the resulting convex hull is empty. -- -- The output convex hull can be found in the member variables "vertices", "edges", "faces". function compute (Self : access Item'Class; coords : access Long_Float; stride : in Integer; count : in Integer; shrink : in math.Real; shrinkClamp : in math.Real) return math.Real; -- -- same as above, but double precision private function compute (Self : access Item'Class; coords : in system.Address; doubleCoords : in Boolean; stride : in Integer; count : in Integer; the_shrink : in math.Real; shrinkClamp : in math.Real) return math.Real; -- impact.d3.Scalar compute(const void* coords, bool doubleCoords, int stride, int count, impact.d3.Scalar shrink, impact.d3.Scalar shrinkClamp); subtype int32_t is interfaces.Integer_32; subtype int64_t is interfaces.Integer_64; subtype uint32_t is interfaces.Unsigned_32; subtype uint64_t is interfaces.Unsigned_64; --- Point64 -- type Point64 is tagged record x : int64_t; y : int64_t; z : int64_t; end record; --- Point32 -- type Point32 is tagged record x, y, z : int32_t; index : Integer; end record; overriding function "=" (Self : in Point32; Other : in Point32) return Boolean; function dot (Self : in Point32; b : in Point32 ) return int64_t; function dot (Self : in Point32; b : in Point64'Class) return int64_t; function cross (Self : in Point32'Class; b : in Point32'Class) return Point64; function cross (Self : in Point32'Class; b : in Point64'Class) return Point64; --- Rational64 -- type Rational64 is tagged record numerator, denominator : uint64_t; sign : Integer; end record; function isNaN (Self : in Rational64) return Boolean; function compare (Self, b : in Rational64) return Integer; end impact.d3.convex_hull_Computer;
gcc-gcc-7_3_0-release/gcc/testsuite/ada/acats/tests/ce/ce3605a.ada
best08618/asylo
7
12183
<filename>gcc-gcc-7_3_0-release/gcc/testsuite/ada/acats/tests/ce/ce3605a.ada -- CE3605A.ADA -- Grant of Unlimited Rights -- -- Under contracts F33600-87-D-0337, F33600-84-D-0280, MDA903-79-C-0687, -- F08630-91-C-0015, and DCA100-97-D-0025, the U.S. Government obtained -- unlimited rights in the software and documentation contained herein. -- Unlimited rights are defined in DFAR 252.227-7013(a)(19). By making -- this public release, the Government intends to confer upon all -- recipients unlimited rights equal to those held by the Government. -- These rights include rights to use, duplicate, release or disclose the -- released technical data and computer software in whole or in part, in -- any manner and for any purpose whatsoever, and to have or permit others -- to do so. -- -- DISCLAIMER -- -- ALL MATERIALS OR INFORMATION HEREIN RELEASED, MADE AVAILABLE OR -- DISCLOSED ARE AS IS. THE GOVERNMENT MAKES NO EXPRESS OR IMPLIED -- WARRANTY AS TO ANY MATTER WHATSOEVER, INCLUDING THE CONDITIONS OF THE -- SOFTWARE, DOCUMENTATION OR OTHER INFORMATION RELEASED, MADE AVAILABLE -- OR DISCLOSED, OR THE OWNERSHIP, MERCHANTABILITY, OR FITNESS FOR A -- PARTICULAR PURPOSE OF SAID MATERIAL. --* -- OBJECTIVE: -- CHECK THAT PUT FOR CHARACTER AND STRING PARAMETERS DOES NOT -- UPDATE THE LINE NUMBER WHEN THE LINE LENGTH IS UNBOUNDED, -- ONLY THE COLUMN NUMBER. -- APPLICABILITY CRITERIA: -- THIS TEST IS APPLICABLE ONLY TO IMPLEMENTATIONS WHICH SUPPORT -- CREATION OF TEMPORARY TEXT FILES WITH OUT_FILE MODE. -- HISTORY: -- SPS 09/02/82 -- JBG 02/22/84 CHANGED TO .ADA TEST -- RJW 11/04/86 REVISED TEST TO OUTPUT A NOT_APPLICABLE -- RESULT WHEN FILES ARE NOT SUPPORTED. -- JLH 09/08/87 CORRECTED EXCEPTION HANDLING AND ADDED CHECKS -- FOR COLUMN NUMBER. -- RJW 03/28/90 REVISED NUMERIC LITERALS USED IN LOOPS. WITH REPORT; USE REPORT; WITH TEXT_IO; USE TEXT_IO; PROCEDURE CE3605A IS INCOMPLETE : EXCEPTION; BEGIN TEST ("CE3605A", "CHECK THAT PUT FOR CHARACTER AND STRING " & "PARAMETERS DOES NOT UPDATE THE LINE NUMBER " & "WHEN THE LINE LENGTH IS UNBOUNDED, ONLY THE " & "COLUMN NUMBER"); DECLARE FILE1 : FILE_TYPE; LN : POSITIVE_COUNT := 1; BEGIN BEGIN CREATE (FILE1); EXCEPTION WHEN USE_ERROR => NOT_APPLICABLE ("USE_ERROR RAISED ON TEXT CREATE " & "FOR TEMPORARY FILES WITH " & "OUT_FILE MODE"); RAISE INCOMPLETE; END; LN := LINE (FILE1); IF LN /= 1 THEN FAILED ("CURRENT LINE NUMBER NOT INITIALLY ONE"); END IF; IF COL (FILE1) /= 1 THEN FAILED ("CURRENT COLUMN NUMBER NOT INITIALLY ONE"); END IF; FOR I IN 1 .. IDENT_INT(240) LOOP PUT(FILE1, 'A'); END LOOP; IF LINE (FILE1) /= LN THEN FAILED ("PUT ALTERED LINE NUMBER - CHARACTER"); END IF; IF COL(FILE1) /= 241 THEN FAILED ("COLUMN NUMBER NOT UPDATED CORRECTLY - 1"); END IF; NEW_LINE(FILE1); LN := LINE (FILE1); FOR I IN 1 .. IDENT_INT(40) LOOP PUT (FILE1, "STRING"); END LOOP; IF LN /= LINE (FILE1) THEN FAILED ("PUT ALTERED LINE NUMBER - STRING"); END IF; IF COL(FILE1) /= 241 THEN FAILED ("COLUMN NUMBER NOT UPDATED CORRECTLY - 2"); END IF; CLOSE (FILE1); EXCEPTION WHEN INCOMPLETE => NULL; END; RESULT; END CE3605A;
alloy4fun_models/trashltl/models/5/HTiDkhsqAjdtMxmfo.als
Kaixi26/org.alloytools.alloy
0
1060
<filename>alloy4fun_models/trashltl/models/5/HTiDkhsqAjdtMxmfo.als open main pred idHTiDkhsqAjdtMxmfo_prop6 { all f : File | always (f in Trash implies always f in Trash) } pred __repair { idHTiDkhsqAjdtMxmfo_prop6 } check __repair { idHTiDkhsqAjdtMxmfo_prop6 <=> prop6o }
oeis/157/A157609.asm
neoneye/loda-programs
11
90827
<reponame>neoneye/loda-programs ; A157609: 2662n - 22. ; 2640,5302,7964,10626,13288,15950,18612,21274,23936,26598,29260,31922,34584,37246,39908,42570,45232,47894,50556,53218,55880,58542,61204,63866,66528,69190,71852,74514,77176,79838,82500,85162,87824,90486,93148,95810,98472,101134,103796,106458,109120,111782,114444,117106,119768,122430,125092,127754,130416,133078,135740,138402,141064,143726,146388,149050,151712,154374,157036,159698,162360,165022,167684,170346,173008,175670,178332,180994,183656,186318,188980,191642,194304,196966,199628,202290,204952 mul $0,2662 add $0,2640
programs/oeis/141/A141940.asm
neoneye/loda
22
87390
; A141940: Primes congruent to 17 mod 25. ; 17,67,167,317,367,467,617,967,1117,1217,1367,1567,1667,1867,2017,2267,2417,2467,2617,2767,2917,3067,3167,3217,3467,3517,3617,3767,3917,3967,4217,4517,4567,4817,4967,5167,5417,5717,5867,6067,6217,6317,6367,6917,6967,7417,7517,7717,7817,7867,8017,8117,8167,8317,8467,8867,9067,9467,9767,9817,9967,10067,10267,10567,10667,10867,11117,11317,11467,11617,11717,11867,12517,12917,12967,13217,13267,13367,13417,13567,13967,14717,14767,14867,15017,15217,15467,15667,15767,15817,16067,16217,16267,16417,16567,17117,17167,17317,17417,17467 mov $2,$0 add $2,1 pow $2,2 lpb $2 add $1,16 sub $2,1 mov $3,$1 seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0. sub $0,$3 add $1,9 mov $4,$0 max $4,0 cmp $4,$0 mul $2,$4 lpe div $1,2 sub $1,22 mul $1,2 add $1,37 mov $0,$1
chap15/ex36/unroll_reduce.asm
JamesType/optimization-manual
374
15076
; ; Copyright (C) 2021 by Intel Corporation ; ; Permission to use, copy, modify, and/or distribute this software for any ; purpose with or without fee is hereby granted. ; ; THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH ; REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY ; AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, ; INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM ; LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR ; OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR ; PERFORMANCE OF THIS SOFTWARE. ; ; .globl unroll_reduce ; float unroll_reduce(float *a, uint32_t len) ; On entry: ; rcx = a ; edx = len ; xmm0 = retval .code unroll_reduce PROC public push rbx sub rsp, 32 vmovaps xmmword ptr[rsp], xmm6 vmovaps xmmword ptr[rsp+16], xmm7 mov eax, edx mov rbx, rcx vmovups ymm0, ymmword ptr [rbx] vmovups ymm1, ymmword ptr 32[rbx] vmovups ymm2, ymmword ptr 64[rbx] vmovups ymm3, ymmword ptr 96[rbx] vmovups ymm4, ymmword ptr 128[rbx] vmovups ymm5, ymmword ptr 160[rbx] vmovups ymm6, ymmword ptr 192[rbx] vmovups ymm7, ymmword ptr 224[rbx] sub eax, 64 loop_start: add rbx, 256 vaddps ymm0, ymm0, ymmword ptr [rbx] vaddps ymm1, ymm1, ymmword ptr 32[rbx] vaddps ymm2, ymm2, ymmword ptr 64[rbx] vaddps ymm3, ymm3, ymmword ptr 96[rbx] vaddps ymm4, ymm4, ymmword ptr 128[rbx] vaddps ymm5, ymm5, ymmword ptr 160[rbx] vaddps ymm6, ymm6, ymmword ptr 192[rbx] vaddps ymm7, ymm7, ymmword ptr 224[rbx] sub eax, 64 jnz loop_start vaddps ymm0, ymm0, ymm1 vaddps ymm2, ymm2, ymm3 vaddps ymm4, ymm4, ymm5 vaddps ymm6, ymm6, ymm7 vaddps ymm0, ymm0, ymm2 vaddps ymm4, ymm4, ymm6 vaddps ymm0, ymm0, ymm4 vextractf128 xmm1, ymm0, 1 vaddps xmm0, xmm0, xmm1 vpermilps xmm1, xmm0, 0eh vaddps xmm0, xmm0, xmm1 vpermilps xmm1, xmm0, 1 vaddss xmm0, xmm0, xmm1 ; The following instruction is not needed as xmm0 already ; holds the return value. ; movss result, xmm0 vzeroupper vmovaps xmm7, xmmword ptr[rsp+16] vmovaps xmm6, xmmword ptr[rsp] add rsp, 32 pop rbx ret unroll_reduce ENDP end
oeis/166/A166665.asm
neoneye/loda-programs
11
169817
; A166665: Totally multiplicative sequence with a(p) = 7p+1 for prime p. ; Submitted by <NAME> ; 1,15,22,225,36,330,50,3375,484,540,78,4950,92,750,792,50625,120,7260,134,8100,1100,1170,162,74250,1296,1380,10648,11250,204,11880,218,759375,1716,1800,1800,108900,260,2010,2024,121500,288,16500,302,17550,17424,2430,330,1113750,2500,19440,2640,20700,372,159720,2808,168750,2948,3060,414,178200,428,3270,24200,11390625,3312,25740,470,27000,3564,27000,498,1633500,512,3900,28512,30150,3900,30360,554,1822500,234256,4320,582,247500,4320,4530,4488,263250,624,261360,4600,36450,4796,4950,4824,16706250,680 add $0,1 mul $0,2 mov $1,1 mov $2,2 mov $4,1 lpb $0 mul $1,$4 mov $3,$0 lpb $3 mov $4,$0 mod $4,$2 add $2,1 cmp $4,0 cmp $4,0 sub $3,$4 lpe div $0,$2 mov $4,$2 add $5,$2 lpb $5 mul $4,6 add $4,$5 mov $5,1 lpe lpe mov $0,$1 div $0,14
oeis/191/A191745.asm
neoneye/loda-programs
11
168692
; A191745: a(n) = 12*n^3 + 9*n^2 + 2*n. ; 0,23,136,411,920,1735,2928,4571,6736,9495,12920,17083,22056,27911,34720,42555,51488,61591,72936,85595,99640,115143,132176,150811,171120,193175,217048,242811,270536,300295,332160,366203,402496,441111,482120,525595,571608,620231,671536,725595,782480,842263,905016,970811,1039720,1111815,1187168,1265851,1347936,1433495,1522600,1615323,1711736,1811911,1915920,2023835,2135728,2251671,2371736,2495995,2624520,2757383,2894656,3036411,3182720,3333655,3489288,3649691,3814936,3985095,4160240,4340443 mul $0,4 mov $1,1 add $1,$0 pow $1,3 mul $1,3 sub $1,$0 div $1,16 mov $0,$1
wayland_egl_ada/src/wayland-egl.adb
onox/wayland-ada
5
14145
-- SPDX-License-Identifier: Apache-2.0 -- -- Copyright (c) 2020 onox <<EMAIL>> -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. package body Wayland.EGL is use type EGL_API.EGL_Window_Ptr; function Is_Initialized (Object : Window) return Boolean is (Object.Handle /= null); procedure Create_Window (Object : in out Window; Surface : Protocols.Client.Surface; Width, Height : Natural) is begin Object.Handle := EGL_API.Window_Create (Surface.Get_Proxy, Width, Height); end Create_Window; procedure Destroy (Object : in out Window) is begin EGL_API.Window_Destroy (Object.Handle); Object.Handle := null; end Destroy; procedure Resize (Object : Window; Size : Dimension; X, Y : Integer := 0) is begin EGL_API.Window_Resize (Object.Handle, Size.Width, Size.Height, X, Y); end Resize; function Attached_Size (Object : Window) return Dimension is Width, Height : Natural; begin EGL_API.Get_Attached_Size (Object.Handle, Width, Height); return (Width => Width, Height => Height); end Attached_Size; end Wayland.EGL;
agda-stdlib/src/Data/Vec/Relation/Equality/Setoid.agda
DreamLinuxer/popl21-artifact
5
7586
<gh_stars>1-10 ------------------------------------------------------------------------ -- The Agda standard library -- -- This module is DEPRECATED. Please use -- Data.Vec.Relation.Binary.Equality.Setoid directly. ------------------------------------------------------------------------ {-# OPTIONS --without-K --safe #-} open import Relation.Binary module Data.Vec.Relation.Equality.Setoid {a ℓ} (S : Setoid a ℓ) where open import Data.Vec.Relation.Binary.Equality.Setoid S public {-# WARNING_ON_IMPORT "Data.Vec.Relation.Equality.Setoid was deprecated in v1.0. Use Data.Vec.Relation.Binary.Equality.Setoid instead." #-}
SOAS/Metatheory/Semantics.agda
JoeyEremondi/agda-soas
39
11993
open import SOAS.Common open import SOAS.Families.Core open import Categories.Object.Initial open import SOAS.Coalgebraic.Strength import SOAS.Metatheory.MetaAlgebra -- Initial-algebra semantics module SOAS.Metatheory.Semantics {T : Set} (⅀F : Functor 𝔽amiliesₛ 𝔽amiliesₛ) (⅀:Str : Strength ⅀F) (𝔛 : Familyₛ) (open SOAS.Metatheory.MetaAlgebra ⅀F 𝔛) (𝕋:Init : Initial 𝕄etaAlgebras) where open import SOAS.Context open import SOAS.Variable open import SOAS.Construction.Structure as Structure open import SOAS.Abstract.Hom import SOAS.Abstract.Coalgebra as →□ ; open →□.Sorted import SOAS.Abstract.Box as □ ; open □.Sorted open import SOAS.Metatheory.Algebra ⅀F open Strength ⅀:Str private variable Γ Δ Θ Π : Ctx α β : T 𝒫 𝒬 𝒜 : Familyₛ open Initial 𝕋:Init open Object ⊥ public renaming (𝐶 to 𝕋 ; ˢ to 𝕋ᵃ) open MetaAlg 𝕋ᵃ public renaming (𝑎𝑙𝑔 to 𝕒𝕝𝕘 ; 𝑣𝑎𝑟 to 𝕧𝕒𝕣 ; 𝑚𝑣𝑎𝑟 to 𝕞𝕧𝕒𝕣 ; 𝑚≈₁ to 𝕞≈₁ ; 𝑚≈₂ to 𝕞≈₂) module Semantics (𝒜ᵃ : MetaAlg 𝒜) where open Morphism (! {𝒜 ⋉ 𝒜ᵃ}) public renaming (𝑓 to 𝕤𝕖𝕞 ; ˢ⇒ to 𝕤𝕖𝕞ᵃ⇒) open MetaAlg⇒ 𝕤𝕖𝕞ᵃ⇒ public renaming (⟨𝑎𝑙𝑔⟩ to ⟨𝕒⟩ ; ⟨𝑣𝑎𝑟⟩ to ⟨𝕧⟩ ; ⟨𝑚𝑣𝑎𝑟⟩ to ⟨𝕞⟩) open MetaAlg 𝒜ᵃ module 𝒜 = MetaAlg 𝒜ᵃ eq : {g h : 𝕋 ⇾̣ 𝒜} (gᵃ : MetaAlg⇒ 𝕋ᵃ 𝒜ᵃ g) (hᵃ : MetaAlg⇒ 𝕋ᵃ 𝒜ᵃ h) (t : 𝕋 α Γ) → g t ≡ h t eq {g = g}{h} gᵃ hᵃ t = !-unique₂ (g ⋉ gᵃ) (h ⋉ hᵃ) {x = t} -- The interpretation is equal to any other pointed meta-Λ-algebra 𝕤𝕖𝕞! : {g : 𝕋 ⇾̣ 𝒜}(gᵃ : MetaAlg⇒ 𝕋ᵃ 𝒜ᵃ g)(t : 𝕋 α Γ) → 𝕤𝕖𝕞 t ≡ g t 𝕤𝕖𝕞! {g = g} gᵃ t = !-unique (g ⋉ gᵃ) {x = t} -- Corollaries: every meta-algebra endo-homomorphism is the identity, including 𝕤𝕖𝕞 eq-id : {g : 𝕋 ⇾̣ 𝕋} (gᵃ : MetaAlg⇒ 𝕋ᵃ 𝕋ᵃ g) (t : 𝕋 α Γ) → g t ≡ t eq-id gᵃ t = Semantics.eq 𝕋ᵃ gᵃ (idᵃ 𝕋ᵃ) t 𝕤𝕖𝕞-id : {t : 𝕋 α Γ} → Semantics.𝕤𝕖𝕞 𝕋ᵃ t ≡ t 𝕤𝕖𝕞-id {t = t} = eq-id (Semantics.𝕤𝕖𝕞ᵃ⇒ 𝕋ᵃ) t
Transynther/x86/_processed/NONE/_xt_/i3-7100_9_0x84_notsx.log_21829_2036.asm
ljhsiun2/medusa
9
102188
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r12 push %r14 push %r8 push %rcx push %rdi push %rsi lea addresses_normal_ht+0xc7e6, %rsi lea addresses_D_ht+0x1688e, %rdi nop nop cmp $65160, %r8 mov $94, %rcx rep movsw nop nop nop nop add %r8, %r8 lea addresses_UC_ht+0x1741e, %r10 nop and $7976, %r14 mov (%r10), %r12w nop nop nop nop add %r12, %r12 lea addresses_D_ht+0x208e, %r12 clflush (%r12) nop nop nop and $18321, %rdi movb $0x61, (%r12) nop nop nop nop nop and %r14, %r14 lea addresses_UC_ht+0x1308e, %rsi nop nop nop nop and %r14, %r14 mov (%rsi), %r10d nop nop nop nop nop sub %r14, %r14 lea addresses_WC_ht+0x1188e, %r8 and %rcx, %rcx vmovups (%r8), %ymm3 vextracti128 $1, %ymm3, %xmm3 vpextrq $1, %xmm3, %rdi nop xor %rcx, %rcx lea addresses_WC_ht+0x19762, %r14 nop nop nop nop nop dec %rdi mov $0x6162636465666768, %r12 movq %r12, %xmm6 vmovups %ymm6, (%r14) nop nop nop cmp $4827, %r8 lea addresses_WC_ht+0x14cce, %r10 nop dec %rsi mov $0x6162636465666768, %rdi movq %rdi, %xmm4 vmovups %ymm4, (%r10) nop nop nop nop dec %rcx lea addresses_WC_ht+0x13d8e, %rsi nop nop nop mfence movups (%rsi), %xmm5 vpextrq $0, %xmm5, %rcx nop nop nop dec %rcx lea addresses_normal_ht+0x88e, %r14 cmp %r10, %r10 mov (%r14), %edi nop nop nop nop xor %r10, %r10 pop %rsi pop %rdi pop %rcx pop %r8 pop %r14 pop %r12 pop %r10 ret .global s_faulty_load s_faulty_load: push %r13 push %r8 push %r9 push %rax push %rbx // Faulty Load lea addresses_D+0x1808e, %r13 nop nop nop and %rbx, %rbx movb (%r13), %al lea oracles, %r8 and $0xff, %rax shlq $12, %rax mov (%r8,%rax,1), %rax pop %rbx pop %rax pop %r9 pop %r8 pop %r13 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_D', 'same': False, 'size': 8, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} [Faulty Load] {'src': {'type': 'addresses_D', 'same': True, 'size': 1, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_normal_ht', 'congruent': 1, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 7, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_UC_ht', 'same': False, 'size': 2, 'congruent': 1, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_D_ht', 'same': False, 'size': 1, 'congruent': 11, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_UC_ht', 'same': False, 'size': 4, 'congruent': 11, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WC_ht', 'same': False, 'size': 32, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_WC_ht', 'same': False, 'size': 32, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WC_ht', 'same': False, 'size': 32, 'congruent': 4, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_WC_ht', 'same': False, 'size': 16, 'congruent': 7, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_normal_ht', 'same': False, 'size': 4, 'congruent': 11, 'NT': True, 'AVXalign': False}, 'OP': 'LOAD'} {'36': 21829} 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 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36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 */
bin/src/LIB.asm
xohozu/aEditor
10
164526
<gh_stars>1-10 INCLUDE MACRO.ASM GLOBAL SEGMENT PUBLIC EXTRN MOUSE_BUF:BYTE EXTRN CUR_X:WORD, CUR_Y:WORD, PRE_X:WORD, PRE_Y:WORD EXTRN ON_LEFT_CLICK:WORD, ON_RIGHT_CLICK:WORD GLOBAL ENDS ;公共函数 PUBLIC _SAVE_BLOCK ;保存矩形块像素值到缓冲区 PUBLIC _RESTORE_BLOCK ;将缓冲区像素值还原到矩形块 PUBLIC _DISPLAY_STRING ;在指定行列显示字符串 PUBLIC _WRITE_BLOCK_PIXEL ;以像素方式填充某一矩形块 CODE SEGMENT ASSUME CS:CODE,ES:GLOBAL ;以像素方式填充某一矩形块 ;入口参数:矩形块左上角坐标(X,Y), 宽度WIDTH,高度HEIGHT, 填充属性ATTR(颜色) ;出口参数:无 PIXEL_X EQU [BP+20] PIXEL_Y EQU [BP+18] PIXEL_WIDTH EQU [BP+16] PIXEL_HEIGHT EQU [BP+14] PIXEL_ATTR EQU [BP+12] _WRITE_BLOCK_PIXEL PROC FAR PUSH AX PUSH BX PUSH CX PUSH BP MOV BP,SP PUSH PIXEL_Y MOV CX,PIXEL_HEIGHT WRITE_HEIGHT_LOOP: PUSH CX PUSH PIXEL_X MOV CX,PIXEL_WIDTH WRITE_WIDTH_LOOP: __WRITE_PIXEL PIXEL_X,PIXEL_Y,PIXEL_ATTR INC WORD PTR PIXEL_X LOOP WRITE_WIDTH_LOOP POP PIXEL_X POP CX INC WORD PTR PIXEL_Y LOOP WRITE_HEIGHT_LOOP POP PIXEL_Y POP BP POP CX POP BX POP AX RET _WRITE_BLOCK_PIXEL ENDP ;保存矩形块像素值到缓冲区 ;入口参数:矩形块左上角坐标(X,Y), 宽度WIDTH,高度HEIGHT, 缓冲区偏移地址ADDRESS(在GLOBAL数据段) ;出口参数:无 BLOCK_X EQU [BP+24] BLOCK_Y EQU [BP+22] BLOCK_WIDTH EQU [BP+20] BLOCK_HEIGHT EQU [BP+18] BLOCK_ADDR EQU [BP+16] _SAVE_BLOCK PROC FAR PUSH AX PUSH BX PUSH CX PUSH SI PUSH ES PUSH BP MOV AX,GLOBAL MOV ES,AX MOV BP,SP MOV SI,BLOCK_ADDR PUSH BLOCK_Y ;保护Y坐标 MOV CX,BLOCK_HEIGHT SAVE_HEIGHT_LOOP: PUSH CX PUSH BLOCK_X ;保护X坐标 MOV CX,BLOCK_WIDTH SAVE_WIDTH_LOOP: __READ_PIXEL BLOCK_X,BLOCK_Y MOV ES:[SI],AL INC SI INC WORD PTR BLOCK_X LOOP SAVE_WIDTH_LOOP POP BLOCK_X POP CX INC WORD PTR BLOCK_Y LOOP SAVE_HEIGHT_LOOP POP BLOCK_Y POP BP POP ES POP SI POP CX POP BX POP AX RET _SAVE_BLOCK ENDP ;将缓冲区像素值还原到矩形块 ;入口参数:矩形块左上角坐标(X,Y), 宽度WIDTH,高度HEIGHT, 缓冲区偏移地址ADDRESS(在GLOBAL数据段) ;出口参数:无 _RESTORE_BLOCK PROC FAR PUSH AX PUSH BX PUSH CX PUSH SI PUSH ES PUSH BP MOV AX,GLOBAL MOV ES,AX MOV BP,SP MOV SI,BLOCK_ADDR PUSH BLOCK_Y ;保护Y坐标 MOV CX,BLOCK_HEIGHT RESTORE_HEIGHT_LOOP: PUSH CX PUSH BLOCK_X ;保护X坐标 MOV CX,BLOCK_WIDTH RESTORE_WIDTH_LOOP: MOV BL,ES:[SI] __WRITE_PIXEL BLOCK_X,BLOCK_Y,BL INC SI INC WORD PTR BLOCK_X LOOP RESTORE_WIDTH_LOOP POP BLOCK_X POP CX INC WORD PTR BLOCK_Y LOOP RESTORE_HEIGHT_LOOP POP BLOCK_Y POP BP POP ES POP SI POP CX POP BX POP AX RET _RESTORE_BLOCK ENDP ;在指定行列显示字符串 ;入口参数:显示起始位置坐标(行,列),需显示字符串地址(段:偏移地址),字符串长度,显示颜色 ;出口参数:无 ROW EQU [BP+26] COL EQU [BP+24] STR_SEG EQU [BP+22] STR_ADDR EQU [BP+20] STR_LEN EQU [BP+18] STR_COLOR EQU [BP+16] _DISPLAY_STRING PROC FAR __PUSH_REGS PUSH ES PUSH BP MOV BP,SP MOV BH,0 MOV BL,STR_COLOR ;;;;;; MOV DH,ROW MOV DL,COL MOV ES,STR_SEG MOV CX,STR_LEN MOV AX,STR_ADDR MOV BP,AX MOV AX,1300H INT 10H POP BP POP ES __POP_REGS RET _DISPLAY_STRING ENDP CODE ENDS END
extra/extra/Membership.agda
manikdv/plfa.github.io
1,003
4885
open import Data.Sum using (_⊎_; inj₁; inj₂) open import Data.List using (List; []; _∷_; [_]; _++_) open import Data.List.Any using (Any; here; there) open import Data.List.Any.Membership.Propositional using (_∈_) open import Data.Nat using (ℕ) open import Relation.Binary.PropositionalEquality using (_≡_; refl) -- open import Data.List.Any.Membership.Propositional.Properties using (∈-++⁺ˡ; ∈-++⁺ʳ; ∈-++⁻) Id = ℕ _⊆_ : List Id → List Id → Set xs ⊆ ys = ∀ {w} → w ∈ xs → w ∈ ys lemma : ∀ {x : Id} → x ∈ [ x ] lemma = here refl
intel8080_assembler/cpudiag.asm
AgustinCB/emulators
8
17957
<gh_stars>1-10 NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP JMP 01abH MOV C,L MOV C,C MOV B,E MOV D,D MOV C,A MOV B,E MOV C,A MOV D,E MOV C,L NOP MOV B,C MOV D,E MOV D,E MOV C,A MOV B,E MOV C,C MOV B,C MOV D,H MOV B,L MOV D,E NOP NOP NOP NOP NOP CMA NOP NOP NOP DCR M NOP MOV B,E MOV D,B MOV D,L NOP MOV B,H MOV C,C MOV B,C MOV B,A MOV C,M MOV C,A MOV D,E MOV D,H MOV C,C MOV B,E NOP MOV D,M MOV B,L MOV D,D MOV D,E MOV C,C MOV C,A MOV C,M NOP LXI SP,302eH NOP NOP MOV B,E DAD H NOP LXI SP,3839H NOP PUSH D RNC MVI C,09H CALL 0005H POP D RET MVI C,02H CALL 0005H RET PUSH PSW CALL 0164H MOV E,A CALL 014eH POP PSW CALL 0168H MOV E,A JMP 014eH RRC RRC RRC RRC ANI 0fH CPI 0aH JM 0171H ADI 07H ADI 30H RET INR C DCR C LDAX B NOP MOV B,E MOV D,B MOV D,L NOP MOV C,C MOV D,E NOP MOV C,A MOV D,B MOV B,L MOV D,D MOV B,C MOV D,H MOV C,C MOV C,A MOV C,M MOV B,C MOV C,H INR H INR C DCR C LDAX B NOP MOV B,E MOV D,B MOV D,L NOP MOV C,B MOV B,C MOV D,E NOP MOV B,M MOV B,C MOV C,C MOV C,H MOV B,L MOV B,H LXI H,4520H MOV D,D MOV D,D MOV C,A MOV D,D NOP MOV B,L MOV E,B MOV C,C MOV D,H DCR A INR H LXI SP,07adH ANI 00 JZ 01b6H CALL 0689H JNC 01bcH CALL 0689H JPE 01c2H CALL 0689H JP 01c8H CALL 0689H JNZ 01d7H JC 01d7H JPO 01d7H JM 01d7H JMP 01daH CALL 0689H ADI 06H JNZ 01e2H CALL 0689H JC 01ebH JPO 01ebH JP 01eeH CALL 0689H ADI 70H JPO 01f6H CALL 0689H JM 01ffH JZ 01ffH JNC 0202H CALL 0689H ADI 81H JM 020aH CALL 0689H JZ 0213H JC 0213H JPO 0216H CALL 0689H ADI 00feH JC 021eH CALL 0689H JZ 0227H JPO 0227H JM 022aH CALL 0689H CPI 00H JC 0242H JZ 0242H CPI 00f5H JC 0242H JNZ 0242H CPI 00ffH JZ 0242H JC 0245H CALL 0689H ACI 0aH ACI 0aH CPI 0bH JZ 0251H CALL 0689H SUI 0cH SUI 0fH CPI 00f0H JZ 025dH CALL 0689H SBI 00f1H SBI 0eH CPI 00f0H JZ 0269H CALL 0689H ANI 55H CPI 50H JZ 0273H CALL 0689H ORI 3aH CPI 7aH JZ 027dH CALL 0689H XRI 0fH CPI 75H JZ 0287H CALL 0689H ANI 00H CC 0689H CPO 0689H CM 0689H CNZ 0689H CPI 00H JZ 029dH CALL 0689H SUI 77H CNC 0689H CPE 0689H CP 0689H CZ 0689H CPI 89H JZ 02b3H CALL 0689H ANI 00ffH CPO 02c0H CPI 00d9H JZ 031dH CALL 0689H RPE ADI 10H CPE 02ccH ADI 02H RPO CALL 0689H RPO ADI 20H CM 02d8H ADI 04H RPE CALL 0689H RP ADI 80H CP 02e4H ADI 80H RM CALL 0689H RM ADI 40H CNC 02f0H ADI 40H RP CALL 0689H RC ADI 8fH CC 02fcH SUI 02H RNC CALL 0689H RNC ADI 00f7H CNZ 0308H ADI 00feH RC CALL 0689H RZ ADI 01H CZ 0314H ADI 00d0H RNZ CALL 0689H RNZ ADI 47H CPI 47H RZ CALL 0689H MVI A,77H INR A MOV B,A INR B MOV C,B DCR C MOV D,C MOV E,D MOV H,E MOV L,H MOV A,L DCR A MOV C,A MOV E,C MOV L,E MOV B,L MOV D,B MOV H,D MOV A,H MOV D,A INR D MOV L,D MOV C,L INR C MOV H,C MOV B,H DCR B MOV E,B MOV A,E MOV E,A INR E MOV B,E MOV H,B INR H MOV C,H MOV L,C MOV D,L DCR D MOV A,D MOV H,A DCR H MOV D,H MOV B,D MOV L,B INR L MOV E,L DCR E MOV C,E MOV A,C MOV L,A DCR L MOV H,L MOV E,H MOV D,E MOV C,D MOV B,C MOV A,B CPI 77H CNZ 0689H XRA A MVI B,01H MVI C,03H MVI D,07H MVI E,0fH MVI H,1fH MVI L,3fH ADD B ADD C ADD D ADD E ADD H ADD L ADD A CPI 00f0H CNZ 0689H SUB B SUB C SUB D SUB E SUB H SUB L CPI 78H CNZ 0689H SUB A CNZ 0689H MVI A,80H ADD A MVI B,01H MVI C,02H MVI D,03H MVI E,04H MVI H,05H MVI L,06H ADC B MVI B,80H ADD B ADD B ADC C ADD B ADD B ADC D ADD B ADD B ADC E ADD B ADD B ADC H ADD B ADD B ADC L ADD B ADD B ADC A CPI 37H CNZ 0689H MVI A,80H ADD A MVI B,01H SBB B MVI B,00ffH ADD B SBB C ADD B SBB D ADD B SBB E ADD B SBB H ADD B SBB L CPI 00e0H CNZ 0689H MVI A,80H ADD A SBB A CPI 00ffH CNZ 0689H MVI A,00ffH MVI B,00feH MVI C,00fcH MVI D,00efH MVI E,7fH MVI H,00f4H MVI L,00bfH ANA A ANA C ANA D ANA E ANA H ANA L ANA A CPI 24H CNZ 0689H XRA A MVI B,01H MVI C,02H MVI D,04H MVI E,08H MVI H,10H MVI L,20H ORA B ORA C ORA D ORA E ORA H ORA L ORA A CPI 3fH CNZ 0689H MVI A,00H MVI H,8fH MVI L,4fH XRA B XRA C XRA D XRA E XRA H XRA L CPI 00cfH CNZ 0689H XRA A CNZ 0689H MVI B,44H MVI C,45H MVI D,46H MVI E,47H MVI H,06H MVI L,0a6H MOV M,B MVI B,00H MOV B,M MVI A,44H CMP B CNZ 0689H MOV M,D MVI D,00H MOV D,M MVI A,46H CMP D CNZ 0689H MOV M,E MVI E,00H MOV E,M MVI A,47H CMP E CNZ 0689H MOV M,H MVI H,06H MVI L,00a6H MOV H,M MVI A,06H CMP H CNZ 0689H MOV M,L MVI H,06H MVI L,00a6H MOV L,M MVI A,00a6H CMP L CNZ 0689H MVI H,06H MVI L,00a6H MVI A,32H MOV M,A CMP M CNZ 0689H ADD M CPI 64H CNZ 0689H XRA A MOV A,M CPI 32H CNZ 0689H MVI H,06H MVI L,0a6H MOV A,M SUB M CNZ 0689H MVI A,80H ADD A ADC M CPI 33H CNZ 0689H MVI A,80H ADD A SBB M CPI 00cdH CNZ 0689H ANA M CNZ 0689H MVI A,25H ORA M CPI 37H CNZ 0689H XRA M CPI 05H CNZ 0689H MVI M,55H INR M DCR M ADD M CPI 5aH CNZ 0689H LXI B,12ffH LXI D,12ffH LXI H,12ffH INX B INX D INX H MVI A,13H CMP B CNZ 0689H CMP D CNZ 0689H CMP H CNZ 0689H MVI A,00H CMP C CNZ 0689H CMP E CNZ 0689H CMP L CNZ 0689H DCX B DCX D DCX H MVI A,12H CMP B CNZ 0689H CMP D CNZ 0689H CMP H CNZ 0689H MVI A,00ffH CMP C CNZ 0689H CMP E CNZ 0689H CMP L CNZ 0689H STA 06a6H XRA A LDA 06a6H CPI 00ffH CNZ 0689H LHLD 06a4H SHLD 06a6H LDA 06a4H MOV B,A LDA 06a6H CMP B CNZ 0689H LDA 06a5H MOV B,A LDA 06a7H CMP B CNZ 0689H MVI A,00aaH STA 06a6H MOV B,H MOV C,L XRA A LDAX B CPI 00aaH CNZ 0689H INR A STAX B LDA 06a6H CPI 00abH CNZ 0689H MVI A,77H STA 06a6H LHLD 06a4H LXI D,0000H RNC XRA A LDAX D CPI 77H CNZ 0689H XRA A ADD H ADD L CNZ 0689H MVI A,00ccH STAX D LDA 06a6H CPI 00ccH STAX D LDA 06a6H CPI 00ccH CNZ 0689H LXI H,7777H DAD H MVI A,00eeH CMP H CNZ 0689H CMP L CNZ 0689H LXI H,5555H LXI B,0ffffH DAD B MVI A,55H CNC 0689H CMP H CNZ 0689H MVI A,54H CMP L CNZ 0689H LXI H,0aaaaH LXI D,3333H DAD D MVI A,0ddH CMP H CNZ 0689H CMP L CNZ 0689H STC CNC 0689H CMC CC 0689H MVI A,00aaH CMA CPI 55H CNZ 0689H ORA A DAA CPI 55H CNZ 0689H MVI A,88H ADD A DAA CPI 76H CNZ 0689H XRA A MVI A,00aaH DAA CNC 0689H CPI 10H CNZ 0689H XRA A MVI A,9aH DAA CNC 0689H CNZ 0689H STC MVI A,42H RLC CC 0689H RLC CNC 0689H CPI 09H CNZ 0689H RRC CNC 0689H RRC CPI 42H CNZ 0689H RAL RAL CNC 0689H CPI 08H CNZ 0689H RAR RAR CC 0689H CPI 02H CNZ 0689H LXI B,1234H LXI D,0aaaaH LXI H,5555H XRA A PUSH B PUSH D PUSH H PUSH PSW LXI B,0000H LXI D,0000H LXI H,0000H MVI A,0c0H ADI 0f0H POP PSW POP H POP D POP B CC 0689H CNZ 0689H CPO 0689H CM 0689H MVI A,12H CMP B CNZ 0689H MVI A,34H CMP C CNZ 0689H MVI A,0aaH CMP D CNZ 0689H CMP E CNZ 0689H MVI A,55H CMP H CNZ 0689H CMP L CNZ 0689H LXI H,0000H DAD SP SHLD 06abH LXI SP,06aaH DCX SP DCX SP INX SP DCX SP MVI A,55H STA 06a8H CMA STA 06a9H POP B CMP B CNZ 0689H CMA CMP C CNZ 0689H LXI H,06aaH SPHL LXI H,7733H DCX SP DCX SP XTHL LDA 06a9H CPI 77H CNZ 0689H LDA 06a8H CPI 33H CNZ 0689H MVI A,55H CMP L CNZ 0689H CMA CMP H CNZ 0689H LHLD 06abH SPHL LXI H,069bH PCHL LXI H,018bH CALL 0145H XTHL MOV A,H CALL 0154H MOV A,L CALL 0154H JMP 0000H LXI H,0174H CALL 0145H JMP 0000H ANA M MVI B,00H NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP 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NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP 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programs/oeis/060/A060510.asm
neoneye/loda
22
97567
; A060510: Alternating with hexagonal stutters: if n is hexagonal (2k^2 - k, i.e., A000384) then a(n)=a(n-1), otherwise a(n) = 1 - a(n-1). ; 0,0,1,0,1,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,1,0 seq $0,25691 ; Exponent of 10 (value of j) in n-th number of form 9^i*10^j. mod $0,2
gcc-gcc-7_3_0-release/gcc/testsuite/gnat.dg/volatile2.ads
best08618/asylo
7
30876
with volatile1; use volatile1; package volatile2 is type PData_Array is access Data_Array; type Result_Desc is record Data : PData_Array; end record; type Result is access Result_Desc; procedure Copy; end volatile2;
test_factorize/src/test_mv_factor.adb
rogermc2/GA_Ada
3
9479
with Ada.Strings.Unbounded; with Ada.Text_IO; use Ada.Text_IO; with GL.Types; with Maths; with Blade; with Blade_Types; with GA_Maths; with GA_Utilities; with Multivectors; use Multivectors; with Multivector_Type; with Multivector_Utilities; procedure Test_MV_Factor is use GL.Types; use Blade; -- use Blade.Names_Package; no_bv : Multivector := Basis_Vector (Blade_Types.C3_no); e1_bv : Multivector := Basis_Vector (Blade_Types.C3_e1); e2_bv : Multivector := Basis_Vector (Blade_Types.C3_e2); e3_bv : Multivector := Basis_Vector (Blade_Types.C3_e3); ni_bv : Multivector := Basis_Vector (Blade_Types.C3_ni); BV_Names : Blade.Basis_Vector_Names; Dim : constant Integer := 8; Scale : Float; BL : Blade.Blade_List; B_MV : Multivector; R_MV : Multivector; NP : Normalized_Point := New_Normalized_Point (-0.391495, -0.430912, 0.218277); Factors : Multivector_List; begin Set_Geometry (C3_Geometry); BV_Names.Append (Ada.Strings.Unbounded.To_Unbounded_String ("no")); BV_Names.Append (Ada.Strings.Unbounded.To_Unbounded_String ("e1")); BV_Names.Append (Ada.Strings.Unbounded.To_Unbounded_String ("e2")); BV_Names.Append (Ada.Strings.Unbounded.To_Unbounded_String ("e3")); BV_Names.Append (Ada.Strings.Unbounded.To_Unbounded_String ("ni")); B_MV := Get_Random_Blade (Dim, Integer (Maths.Random_Float * (Single (Dim) + 0.49)), 1.0); BL.Add_Blade (New_Basis_Blade (30, -0.662244)); BL.Add_Blade (New_Basis_Blade (29, -0.391495)); BL.Add_Blade (New_Basis_Blade (27, -0.430912)); BL.Add_Blade (New_Basis_Blade (23, 0.218277)); BL.Add_Blade (New_Basis_Blade (15, -0.213881)); B_MV := New_Multivector (BL); GA_Utilities.Print_Multivector ("B_MV", B_MV); Factors := Multivector_Utilities.Factorize_Blades (B_MV, Scale); GA_Utilities.Print_Multivector_List("Factors", Factors); -- Reconstruct original R_MV := New_Multivector (Scale); for index in 1 .. List_Length (Factors) loop R_MV := Outer_Product (R_MV, MV_Item (Factors, index)); end loop; GA_Utilities.Print_Multivector ("R_MV", R_MV); GA_Utilities.Print_Multivector ("NP", NP); Factors := Multivector_Utilities.Factorize_Blades (NP, Scale); GA_Utilities.Print_Multivector_List("Factors", Factors); exception when anError : others => Put_Line ("An exception occurred in Test_MV_Factor."); raise; end Test_MV_Factor;
programs/oeis/140/A140208.asm
karttu/loda
0
104606
<reponame>karttu/loda<filename>programs/oeis/140/A140208.asm ; A140208: Floor n*Pi(n)/2. ; 0,1,3,4,7,9,14,16,18,20,27,30,39,42,45,48,59,63,76,80,84,88,103,108,112,117,121,126,145,150,170,176,181,187,192,198,222,228,234,240,266,273,301,308,315,322,352,360,367,375,382,390,424,432,440,448,456,464 mov $1,$0 cal $1,128913 ; a(n) = n*pi(n). div $1,2
oeis/215/A215862.asm
neoneye/loda-programs
11
6676
<gh_stars>10-100 ; A215862: Number of simple labeled graphs on n+2 nodes with exactly n connected components that are trees or cycles. ; 0,4,19,55,125,245,434,714,1110,1650,2365,3289,4459,5915,7700,9860,12444,15504,19095,23275,28105,33649,39974,47150,55250,64350,74529,85869,98455,112375,127720,144584,163064,183260,205275,229215,255189,283309,313690,346450,381710,419594,460229,503745,550275,599955,652924,709324,769300,833000,900575,972179,1047969,1128105,1212750,1302070,1396234,1495414,1599785,1709525,1824815,1945839,2072784,2205840,2345200,2491060,2643619,2803079,2969645,3143525,3324930,3514074,3711174,3916450,4130125,4352425 lpb $0 add $2,3 add $2,$0 sub $0,1 add $3,$2 add $1,$3 lpe mov $0,$1
Nehemiah/Syntax/Type.agda
inc-lc/ilc-agda
10
6146
<filename>Nehemiah/Syntax/Type.agda ------------------------------------------------------------------------ -- INCREMENTAL λ-CALCULUS -- -- The syntax of types with the Nehemiah plugin. ------------------------------------------------------------------------ module Nehemiah.Syntax.Type where import Parametric.Syntax.Type as Type data Base : Type.Structure where base-int : Base base-bag : Base open Type.Structure Base public pattern int = base base-int pattern bag = base base-bag
fluidcore/samples/ice-v4.asm
bushy555/ZX-Spectrum-1-Bit-Routines
59
14571
ds 48 ds 16,1 ds 48 ds 16,2 ds 48 ds 16,3 ds 48 ds 16,4
base/mvdm/dos/v86/cmd/command/stub.asm
npocmaka/Windows-Server-2003
17
85269
<reponame>npocmaka/Windows-Server-2003<filename>base/mvdm/dos/v86/cmd/command/stub.asm page ,132 title Command Stub ;/* ; * Microsoft Confidential ; * Copyright (C) Microsoft Corporation 1991 ; * All Rights Reserved. ; */ ; ; Revision History ; ================ ; ; M003 SR 07/16/90 Check if UMB loading enabled and if so ; turn it off on return from Exec ; ; M005 SR 07/20/90 Carousel hack. Added a hard-coded far ; jump to the actual int 2fh entry ; point to fix Carousel problems. ; ; M009 SR 08/01/90 Restore the UMB state before the Exec ; from the saved state in LoadHiFlg. ; ; M035 SR 10/27/90 Enable interrupts at the start of ; the dispatch code. Otherwise interrupts ; remain disabled through a whole ; of code which is not good. ; ; M049 SR 1/16/91 Bug #5075. Reworked the scheduling ; strategy. There is no common ; dispatcher now. Each entry point ; now checks A20 and then does a far ; jump to the appropriate code. This ; added about 15 bytes of code but the ; speed increase and reentrancy are ; well worth the price. ; ; ;This file contains the low memory stub for command.com which hooks all the ;entry points into the resident command.com and directs the calls to the ;appropriate routines in the resident code which may be located in HIMEM. ; The stub has been made part of the resident data and will always ;be duplicated on every invocation of command.com. However, the only stubs ;that actually hook the interrupt vectors belong to either the first ;command.com or to any other command.com executed with the /p switch. ; The stub also keeps track of the current active data segment. The ;INIT code of each command.com updates this variable via an int 2fh mechanism ;with its own data segment. The INIT code also updates a pointer in its data ;segment to the previous resident data segment. Whenever a command.com exits, ;the exit code picks up the previous data segment pointer from the current ;data segment and patches it into the CurResDataSeg variable in the stub. ; Right now the stub does not bother about A20 switching. We assume ;A20 is always on. It just does a far jump to the resident code with the ;value of the current data segment in one of the registers. A20 toggle ;support maybe added as a future enhancement, if the need is felt. ; include comseg.asm include xmm.inc INIT segment extrn ConProc:near INIT ends CODERES segment extrn MsgInt2fHandler :near extrn Int_2e :near extrn Contc :near extrn DskErr :near CODERES ends DATARES segment assume cs:DATARES,ds:nothing,es:nothing,ss:nothing Org 0 ZERO = $ Org 100h ProgStart: jmp RESGROUP:ConProc db ? ;make following table word-alligned ; ;All the entry points declared below are patched in at INIT time with the ;proper segment and offset values after the resident code segment has been ;moved to its final location ; public Int2f_Entry, Int2e_Entry, Ctrlc_Entry, CritErr_Entry, Lodcom_Entry public Exec_Entry, RemCheck_Entry, TrnLodCom1_Entry, MsgRetrv_Entry public HeadFix_Entry public XMMCallAddr, ComInHMA ;!!!WARNING!!! ; All the dword ptrs from Int2f_Entry till MsgRetrv_Entry should be contiguous ;because the init routine 'Patch_stub' (in init.asm) relies on this to patch ;in the correct segments and offsets ; Int2f_Entry label dword dw offset RESGROUP:MsgInt2fHandler ;Address of int 2fh handler dw 0 Int2e_Entry label dword dw offset RESGROUP:Int_2e ;Address of int 2eh handler dw 0 Ctrlc_Entry label dword dw offset RESGROUP:ContC ;Address of Ctrl-C handler dw 0 CritErr_Entry label dword dw offset RESGROUP:DskErr ;Address of critical error handler dw 0 Exec_Entry dd ? ;Entry from transient to Ext_Exec RemCheck_Entry dd ? ;Entry from transient to TRemCheck TrnLodCom1_Entry dd ? ;Entry from transient to LodCom1 LodCom_Entry dd ? ;Entry after exit from command.com MsgRetrv_Entry dd ? ;Entry from external to MsgRetriever HeadFix_Entry dd ? ;Entry from trans to HeadFix UMBOff_Entry dd ? ;Entry from here to UMBOff routine; M003 XMMCallAddr dd ? ;Call address for XMM functions ComInHMA db 0 ;Flags if command.com in HMA public Int2f_Trap, Int2e_Trap, Ctrlc_Trap, CritErr_Trap public Exec_Trap, RemCheck_Trap, LodCom_Trap, MsgRetrv_Trap, TrnLodcom1_Trap public HeadFix_Trap Int2f_Trap: sti call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp Int2f_Entry Int2e_Trap: sti call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp Int2e_Entry Ctrlc_Trap: sti call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp Ctrlc_Entry CritErr_Trap: sti call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp CritErr_Entry Exec_Trap: call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp Exec_Entry RemCheck_Trap: call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp RemCheck_Entry TrnLodCom1_Trap: call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp TrnLodCom1_Entry LodCom_Trap: call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp LodCom_Entry MsgRetrv_Trap: call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp MsgRetrv_Entry HeadFix_Trap: call CheckA20 push ds ;push current ds value push cs ;push resident data segment value jmp HeadFix_Entry CheckA20 proc pushf ;save current flags push ax cmp cs:ComInHMA,0 ;is resident in HMA? jz A20_on ;no, jump to resident call QueryA20 jnc A20_on ;A20 is on, jump to resident call EnableA20 ;turn A20 on A20_on: pop ax popf ;flags have to be unchanged ret CheckA20 endp ; ; M005; This is a far jump to the actual int 2fh entry point. The renormalized ; M005; int 2fh cs:ip points here. We hardcode a far jump here to the int 2fh ; M005; handler. Note that we have to hardcode a jump and we cannot use any ; M005; pointers because our cs is going to be different. The segment to ; M005; jump to is patched in at init time. (in init.asm) ; public Carousel_i2f_Hook ; M005 Carousel_i2f_Hook: ; M005 db 0eah ; far jump opcode; M005 dw offset DATARES:Int2f_Trap ; int 2fh offset ; M005 dw ? ; int 2fh segment; M005 QueryA20 proc near push bx push ax mov ah, XMM_QUERY_A20 call cs:XMMCallAddr or ax, ax pop ax pop bx jnz short QA20_ON ; AX = 1 => ON stc ; OFF ret QA20_ON: clc ; ON ret QueryA20 endp EnableA20 proc near push bx push ax mov ah, XMM_LOCAL_ENABLE_A20 call cs:XMMCallAddr or ax, ax jz XMMerror ; AX = 0 fatal error pop ax pop bx ret ; ;If we get an error, we just loop forever ; XMMerror: jmp short XMMerror EnableA20 endp ; ;The Exec call has to be issued from the data segment. The reason for this ;is TSRs. When a TSR does a call to terminate and stay resident, the call ;returns with all registers preserved and so all our segment registers are ;still set up. However, if the TSR unloads itself later on, it still ;comes back here. In this case the segment registers and the stack are ;not set up and random things can happen. The only way to setup all the ;registers is to use the cs value and this can only be done when we are in ;the data segment ourselves. So, this piece of code had to be moved from ;the code segment to the data segment. ; extrn RStack:WORD extrn LoadHiFlg:BYTE public Issue_Exec_Call Issue_Exec_Call: int 21h ; ;We disable interrupts while changing the stack because there is a bug in ;some old 8088 processors where interrupts are let through while ss & sp ;are being changed. ; cli push cs pop ss mov sp,offset DATARES:RStack ;stack is set up sti push cs pop ds ;ds = DATARES ; ; M009; Restore UMB state to that before Exec ; ;; save execution status(carry flag) ;; and the error code(AL) pushf ;save flags ; M003 push ax mov al,LoadHiFlg ;current UMB state ; M009 test al,80h ;did we try to loadhigh? ;M009 jz no_lh ;no, dont restore ;M009 and al,7fh ;clear indicator bit ;M009 call dword ptr UMBOff_Entry ;restore UMB state ; M009 no_lh: ; M009 and LoadHiFlg,7fh ;clear loadhigh indicator bit ;M009 pop ax popf ; M003; *bugbug -- popff?? ; ;We now jump to the stub trap which returns us to the resident code. All ;flags are preserved by the stub code. ; jmp Exec_Trap DATARES ends end ProgStart 
MasmEd/MasmEd/Misc/Print.asm
CherryDT/FbEditMOD
11
168335
.data? prnInches dd ? .code GetPrnCaps proc LOCAL buffer[256]:BYTE invoke GetUserDefaultLCID mov edx,eax invoke GetLocaleInfo,edx,LOCALE_IMEASURE,addr buffer,sizeof buffer mov al,buffer .if al=='1' mov eax,1 .else mov eax,0 .endif mov prnInches,eax ret GetPrnCaps endp ConvToPix proc lLPix:DWORD,lSize:DWORD mov eax,lLPix .if !prnInches mov ecx,1000 mul ecx xor edx,edx mov ecx,254 div ecx .else mov ecx,10 mul ecx .endif mov ecx,eax ;Pix pr. 100mm / 10" mov eax,lSize mul ecx xor edx,edx mov ecx,10000 div ecx ret ConvToPix endp Print proc uses ebx LOCAL doci:DOCINFO LOCAL pX:DWORD LOCAL pY:DWORD LOCAL pML:DWORD LOCAL pMT:DWORD LOCAL pMR:DWORD LOCAL pMB:DWORD LOCAL chrg:CHARRANGE LOCAL rect:RECT LOCAL pt:POINT LOCAL hRgn:DWORD LOCAL buffer[32]:BYTE LOCAL lf:LOGFONT LOCAL hPrFont:DWORD LOCAL nLine:DWORD LOCAL nPageno:DWORD LOCAL nMPage:DWORD LOCAL nMLine:DWORD LOCAL ptX:DWORD LOCAL ptY:DWORD LOCAL tWt:DWORD invoke GetPrnCaps invoke GetDeviceCaps,pd.hDC,LOGPIXELSX mov ebx,eax invoke ConvToPix,ebx,psd.ptPaperSize.x mov pX,eax invoke ConvToPix,ebx,psd.rtMargin.left mov pML,eax invoke ConvToPix,ebx,psd.rtMargin.right mov pMR,eax invoke GetDeviceCaps,pd.hDC,LOGPIXELSY mov ebx,eax invoke ConvToPix,ebx,psd.ptPaperSize.y mov pY,eax invoke ConvToPix,ebx,psd.rtMargin.top mov pMT,eax invoke ConvToPix,ebx,psd.rtMargin.bottom mov pMB,eax invoke RtlZeroMemory,addr lf,sizeof lf invoke strcpy,addr lf.lfFaceName,addr lfnt.lfFaceName invoke GetDeviceCaps,pd.hDC,LOGPIXELSY mov ecx,lfnt.lfHeight neg ecx mul ecx xor edx,edx mov ecx,72 div ecx mov lf.lfHeight,eax mov ecx,eax mov eax,pY sub eax,pMT sub eax,pMB xor edx,edx div ecx mov ppos.nlinespage,eax invoke RegSetValueEx,ha.hReg,addr szPrnPos,0,REG_BINARY,addr ppos,sizeof ppos mov eax,lfnt.lfWeight mov lf.lfWeight,eax invoke CreateFontIndirect,addr lf mov hPrFont,eax mov doci.cbSize,sizeof doci mov doci.lpszDocName,offset szAppName mov eax,pd.Flags and eax,PD_PRINTTOFILE .if eax mov eax,'ELIF' mov dword ptr buffer,eax mov eax,':' mov dword ptr buffer+4,eax lea eax,buffer mov doci.lpszOutput,eax .else mov doci.lpszOutput,NULL .endif mov doci.lpszDatatype,NULL mov doci.fwType,NULL invoke StartDoc,pd.hDC,addr doci mov eax,pd.Flags and eax,PD_SELECTION .if eax invoke SendMessage,ha.hREd,EM_EXLINEFROMCHAR,0,chrg.cpMin mov nLine,eax mov ecx,ppos.nlinespage xor edx,edx div ecx mov nPageno,eax invoke SendMessage,ha.hREd,EM_EXLINEFROMCHAR,0,chrg.cpMax sub eax,nLine inc eax mov nMLine,eax mov pd.nToPage,-1 .else movzx eax,pd.nFromPage dec eax mov nPageno,eax mov edx,ppos.nlinespage mul edx mov nLine,eax invoke SendMessage,ha.hREd,EM_GETLINECOUNT,0,0 or eax,eax je Ed inc eax inc eax mov nMLine,eax .endif mov eax,pML mov rect.left,eax mov eax,pX sub eax,pMR mov rect.right,eax mov eax,pMT mov rect.top,eax mov eax,pY sub eax,pMB mov rect.bottom,eax invoke CreateRectRgn,rect.left,rect.top,rect.right,rect.bottom mov hRgn,eax NxtPage: inc nPageno mov eax,nPageno .if ax>pd.nToPage jmp Ed .endif invoke StartPage,pd.hDC mov eax,pMT mov ptY,eax invoke SelectObject,pd.hDC,hPrFont invoke SelectObject,pd.hDC,hRgn ;Get tab width mov eax,'WWWW' mov dword ptr buffer,eax invoke GetTextExtentPoint32,pd.hDC,addr buffer,4,addr pt mov eax,pt.x shr eax,2 mov ecx,edopt.tabsize mul ecx mov tWt,eax NxtLine: mov eax,ptY add eax,pt.y add eax,pt.y cmp eax,rect.bottom jnb Ep dec nMLine je Ep mov eax,pML mov ptX,eax mov word ptr LineTxt,sizeof LineTxt-1 invoke SendMessage,ha.hREd,EM_GETLINE,nLine,addr LineTxt mov byte ptr LineTxt[eax],0 inc nLine or eax,eax je El invoke strlen,addr LineTxt mov ecx,eax invoke TabbedTextOut,pd.hDC,ptX,ptY,addr LineTxt,ecx,1,addr tWt,ptX El: mov eax,pt.y add ptY,eax jmp NxtLine Ep: invoke EndPage,pd.hDC .if nMLine jmp NxtPage .endif Ed: invoke EndDoc,pd.hDC invoke DeleteDC,pd.hDC invoke DeleteObject,hPrFont invoke DeleteObject,hRgn ret Print endp
test/Succeed/Issue4172.agda
strake/agda
0
6754
<reponame>strake/agda -- Andreas 2019-11-06, issue #4172, examples by nad. -- Single constructor matches for non-indexed types should be ok -- even when argument is erased, as long as pattern variables -- are only used in erased context on the rhs. -- https://github.com/agda/agda/issues/4172#issue-517690102 record Erased (A : Set) : Set where constructor [_] field @0 erased : A open Erased data W (A : Set) (B : A → Set) : Set where sup : (x : A) → (B x → W A B) → W A B lemma : {A : Set} {B : A → Set} → Erased (W A B) → W (Erased A) (λ x → Erased (B (erased x))) lemma [ sup x f ] = sup [ x ] λ ([ y ]) → lemma [ f y ] -- https://github.com/agda/agda/issues/4172#issuecomment-549768270 data ⊥ : Set where data E : Set where c : E → E magic : @0 E → ⊥ magic (c e) = magic e
Task/Walk-a-directory-Non-recursively/AppleScript/walk-a-directory-non-recursively-2.applescript
LaudateCorpus1/RosettaCodeData
1
3694
<filename>Task/Walk-a-directory-Non-recursively/AppleScript/walk-a-directory-non-recursively-2.applescript tell application "Finder" to return name of every item in (path to documents folder from user domain) whose name ends with "pdf" --> EXAMPLE RESULT: {"About Stacks.pdf", "Test.pdf"}
programs/oeis/322/A322108.asm
neoneye/loda
22
1238
<reponame>neoneye/loda<filename>programs/oeis/322/A322108.asm ; A322108: Distance of n-th iteration in an alternating rectangular spiral. ; 1,3,7,15,29,50,79,118,169,233,311,405,517,648,799,972,1169,1391,1639,1915,2221,2558,2927,3330,3769,4245,4759,5313,5909,6548,7231,7960,8737,9563,10439,11367,12349,13386,14479 add $0,1 mov $1,$0 pow $0,2 add $0,3 sub $1,1 mul $0,$1 add $0,2 div $0,4 add $0,1
source/amf/uml/amf-internals-uml_protocol_transitions.ads
svn2github/matreshka
24
30102
------------------------------------------------------------------------------ -- -- -- Matreshka Project -- -- -- -- Ada Modeling Framework -- -- -- -- Runtime Library Component -- -- -- ------------------------------------------------------------------------------ -- -- -- Copyright © 2011-2012, <NAME> <<EMAIL>> -- -- All rights reserved. -- -- -- -- Redistribution and use in source and binary forms, with or without -- -- modification, are permitted provided that the following conditions -- -- are met: -- -- -- -- * Redistributions of source code must retain the above copyright -- -- notice, this list of conditions and the following disclaimer. -- -- -- -- * Redistributions in binary form must reproduce the above copyright -- -- notice, this list of conditions and the following disclaimer in the -- -- documentation and/or other materials provided with the distribution. -- -- -- -- * Neither the name of the Vadim Godunko, IE nor the names of its -- -- contributors may be used to endorse or promote products derived from -- -- this software without specific prior written permission. -- -- -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -- -- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -- -- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -- -- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -- -- HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED -- -- TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR -- -- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF -- -- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING -- -- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -- -- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- -- -- ------------------------------------------------------------------------------ -- $Revision$ $Date$ ------------------------------------------------------------------------------ with AMF.Internals.UML_Named_Elements; with AMF.String_Collections; with AMF.UML.Behaviors; with AMF.UML.Classifiers.Collections; with AMF.UML.Constraints.Collections; with AMF.UML.Dependencies.Collections; with AMF.UML.Element_Imports.Collections; with AMF.UML.Named_Elements.Collections; with AMF.UML.Namespaces; with AMF.UML.Operations.Collections; with AMF.UML.Package_Imports.Collections; with AMF.UML.Packageable_Elements.Collections; with AMF.UML.Packages.Collections; with AMF.UML.Protocol_Transitions; with AMF.UML.Redefinable_Elements.Collections; with AMF.UML.Regions; with AMF.UML.State_Machines; with AMF.UML.String_Expressions; with AMF.UML.Transitions; with AMF.UML.Triggers.Collections; with AMF.UML.Vertexs; with AMF.Visitors; package AMF.Internals.UML_Protocol_Transitions is type UML_Protocol_Transition_Proxy is limited new AMF.Internals.UML_Named_Elements.UML_Named_Element_Proxy and AMF.UML.Protocol_Transitions.UML_Protocol_Transition with null record; overriding function Get_Post_Condition (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Constraints.UML_Constraint_Access; -- Getter of ProtocolTransition::postCondition. -- -- Specifies the post condition of the transition which is the condition -- that should be obtained once the transition is triggered. This post -- condition is part of the post condition of the operation connected to -- the transition. overriding procedure Set_Post_Condition (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.Constraints.UML_Constraint_Access); -- Setter of ProtocolTransition::postCondition. -- -- Specifies the post condition of the transition which is the condition -- that should be obtained once the transition is triggered. This post -- condition is part of the post condition of the operation connected to -- the transition. overriding function Get_Pre_Condition (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Constraints.UML_Constraint_Access; -- Getter of ProtocolTransition::preCondition. -- -- Specifies the precondition of the transition. It specifies the -- condition that should be verified before triggering the transition. -- This guard condition added to the source state will be evaluated as -- part of the precondition of the operation referred by the transition if -- any. overriding procedure Set_Pre_Condition (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.Constraints.UML_Constraint_Access); -- Setter of ProtocolTransition::preCondition. -- -- Specifies the precondition of the transition. It specifies the -- condition that should be verified before triggering the transition. -- This guard condition added to the source state will be evaluated as -- part of the precondition of the operation referred by the transition if -- any. overriding function Get_Referred (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Operations.Collections.Set_Of_UML_Operation; -- Getter of ProtocolTransition::referred. -- -- This association refers to the associated operation. It is derived from -- the operation of the call trigger when applicable. overriding function Get_Container (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Regions.UML_Region_Access; -- Getter of Transition::container. -- -- Designates the region that owns this transition. overriding procedure Set_Container (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.Regions.UML_Region_Access); -- Setter of Transition::container. -- -- Designates the region that owns this transition. overriding function Get_Effect (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Behaviors.UML_Behavior_Access; -- Getter of Transition::effect. -- -- Specifies an optional behavior to be performed when the transition -- fires. overriding procedure Set_Effect (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.Behaviors.UML_Behavior_Access); -- Setter of Transition::effect. -- -- Specifies an optional behavior to be performed when the transition -- fires. overriding function Get_Guard (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Constraints.UML_Constraint_Access; -- Getter of Transition::guard. -- -- A guard is a constraint that provides a fine-grained control over the -- firing of the transition. The guard is evaluated when an event -- occurrence is dispatched by the state machine. If the guard is true at -- that time, the transition may be enabled, otherwise, it is disabled. -- Guards should be pure expressions without side effects. Guard -- expressions with side effects are ill formed. overriding procedure Set_Guard (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.Constraints.UML_Constraint_Access); -- Setter of Transition::guard. -- -- A guard is a constraint that provides a fine-grained control over the -- firing of the transition. The guard is evaluated when an event -- occurrence is dispatched by the state machine. If the guard is true at -- that time, the transition may be enabled, otherwise, it is disabled. -- Guards should be pure expressions without side effects. Guard -- expressions with side effects are ill formed. overriding function Get_Kind (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.UML_Transition_Kind; -- Getter of Transition::kind. -- -- Indicates the precise type of the transition. overriding procedure Set_Kind (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.UML_Transition_Kind); -- Setter of Transition::kind. -- -- Indicates the precise type of the transition. overriding function Get_Redefined_Transition (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Transitions.UML_Transition_Access; -- Getter of Transition::redefinedTransition. -- -- The transition that is redefined by this transition. overriding procedure Set_Redefined_Transition (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.Transitions.UML_Transition_Access); -- Setter of Transition::redefinedTransition. -- -- The transition that is redefined by this transition. overriding function Get_Redefinition_Context (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Classifiers.UML_Classifier_Access; -- Getter of Transition::redefinitionContext. -- -- References the classifier in which context this element may be -- redefined. overriding function Get_Source (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Vertexs.UML_Vertex_Access; -- Getter of Transition::source. -- -- Designates the originating vertex (state or pseudostate) of the -- transition. overriding procedure Set_Source (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.Vertexs.UML_Vertex_Access); -- Setter of Transition::source. -- -- Designates the originating vertex (state or pseudostate) of the -- transition. overriding function Get_Target (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Vertexs.UML_Vertex_Access; -- Getter of Transition::target. -- -- Designates the target vertex that is reached when the transition is -- taken. overriding procedure Set_Target (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.Vertexs.UML_Vertex_Access); -- Setter of Transition::target. -- -- Designates the target vertex that is reached when the transition is -- taken. overriding function Get_Trigger (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Triggers.Collections.Set_Of_UML_Trigger; -- Getter of Transition::trigger. -- -- Specifies the triggers that may fire the transition. overriding function Get_Element_Import (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Element_Imports.Collections.Set_Of_UML_Element_Import; -- Getter of Namespace::elementImport. -- -- References the ElementImports owned by the Namespace. overriding function Get_Imported_Member (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Packageable_Elements.Collections.Set_Of_UML_Packageable_Element; -- Getter of Namespace::importedMember. -- -- References the PackageableElements that are members of this Namespace -- as a result of either PackageImports or ElementImports. overriding function Get_Member (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Named_Elements.Collections.Set_Of_UML_Named_Element; -- Getter of Namespace::member. -- -- A collection of NamedElements identifiable within the Namespace, either -- by being owned or by being introduced by importing or inheritance. overriding function Get_Owned_Member (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Named_Elements.Collections.Set_Of_UML_Named_Element; -- Getter of Namespace::ownedMember. -- -- A collection of NamedElements owned by the Namespace. overriding function Get_Owned_Rule (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Constraints.Collections.Set_Of_UML_Constraint; -- Getter of Namespace::ownedRule. -- -- Specifies a set of Constraints owned by this Namespace. overriding function Get_Package_Import (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Package_Imports.Collections.Set_Of_UML_Package_Import; -- Getter of Namespace::packageImport. -- -- References the PackageImports owned by the Namespace. overriding function Get_Client_Dependency (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Dependencies.Collections.Set_Of_UML_Dependency; -- Getter of NamedElement::clientDependency. -- -- Indicates the dependencies that reference the client. overriding function Get_Name_Expression (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.String_Expressions.UML_String_Expression_Access; -- Getter of NamedElement::nameExpression. -- -- The string expression used to define the name of this named element. overriding procedure Set_Name_Expression (Self : not null access UML_Protocol_Transition_Proxy; To : AMF.UML.String_Expressions.UML_String_Expression_Access); -- Setter of NamedElement::nameExpression. -- -- The string expression used to define the name of this named element. overriding function Get_Namespace (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Namespaces.UML_Namespace_Access; -- Getter of NamedElement::namespace. -- -- Specifies the namespace that owns the NamedElement. overriding function Get_Qualified_Name (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.Optional_String; -- Getter of NamedElement::qualifiedName. -- -- A name which allows the NamedElement to be identified within a -- hierarchy of nested Namespaces. It is constructed from the names of the -- containing namespaces starting at the root of the hierarchy and ending -- with the name of the NamedElement itself. overriding function Get_Is_Leaf (Self : not null access constant UML_Protocol_Transition_Proxy) return Boolean; -- Getter of RedefinableElement::isLeaf. -- -- Indicates whether it is possible to further redefine a -- RedefinableElement. If the value is true, then it is not possible to -- further redefine the RedefinableElement. Note that this property is -- preserved through package merge operations; that is, the capability to -- redefine a RedefinableElement (i.e., isLeaf=false) must be preserved in -- the resulting RedefinableElement of a package merge operation where a -- RedefinableElement with isLeaf=false is merged with a matching -- RedefinableElement with isLeaf=true: the resulting RedefinableElement -- will have isLeaf=false. Default value is false. overriding procedure Set_Is_Leaf (Self : not null access UML_Protocol_Transition_Proxy; To : Boolean); -- Setter of RedefinableElement::isLeaf. -- -- Indicates whether it is possible to further redefine a -- RedefinableElement. If the value is true, then it is not possible to -- further redefine the RedefinableElement. Note that this property is -- preserved through package merge operations; that is, the capability to -- redefine a RedefinableElement (i.e., isLeaf=false) must be preserved in -- the resulting RedefinableElement of a package merge operation where a -- RedefinableElement with isLeaf=false is merged with a matching -- RedefinableElement with isLeaf=true: the resulting RedefinableElement -- will have isLeaf=false. Default value is false. overriding function Get_Redefined_Element (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Redefinable_Elements.Collections.Set_Of_UML_Redefinable_Element; -- Getter of RedefinableElement::redefinedElement. -- -- The redefinable element that is being redefined by this element. overriding function Get_Redefinition_Context (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Classifiers.Collections.Set_Of_UML_Classifier; -- Getter of RedefinableElement::redefinitionContext. -- -- References the contexts that this element may be redefined from. overriding function Referred (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Operations.Collections.Set_Of_UML_Operation; -- Operation ProtocolTransition::referred. -- -- Missing derivation for ProtocolTransition::/referred : Operation overriding function Containing_State_Machine (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.State_Machines.UML_State_Machine_Access; -- Operation Transition::containingStateMachine. -- -- The query containingStateMachine() returns the state machine that -- contains the transition either directly or transitively. overriding function Is_Consistent_With (Self : not null access constant UML_Protocol_Transition_Proxy; Redefinee : AMF.UML.Redefinable_Elements.UML_Redefinable_Element_Access) return Boolean; -- Operation Transition::isConsistentWith. -- -- The query isConsistentWith() specifies that a redefining transition is -- consistent with a redefined transition provided that the redefining -- transition has the following relation to the redefined transition: A -- redefining transition redefines all properties of the corresponding -- redefined transition, except the source state and the trigger. overriding function Redefinition_Context (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Classifiers.UML_Classifier_Access; -- Operation Transition::redefinitionContext. -- -- The redefinition context of a transition is the nearest containing -- statemachine. overriding function Exclude_Collisions (Self : not null access constant UML_Protocol_Transition_Proxy; Imps : AMF.UML.Packageable_Elements.Collections.Set_Of_UML_Packageable_Element) return AMF.UML.Packageable_Elements.Collections.Set_Of_UML_Packageable_Element; -- Operation Namespace::excludeCollisions. -- -- The query excludeCollisions() excludes from a set of -- PackageableElements any that would not be distinguishable from each -- other in this namespace. overriding function Get_Names_Of_Member (Self : not null access constant UML_Protocol_Transition_Proxy; Element : AMF.UML.Named_Elements.UML_Named_Element_Access) return AMF.String_Collections.Set_Of_String; -- Operation Namespace::getNamesOfMember. -- -- The query getNamesOfMember() takes importing into account. It gives -- back the set of names that an element would have in an importing -- namespace, either because it is owned, or if not owned then imported -- individually, or if not individually then from a package. -- The query getNamesOfMember() gives a set of all of the names that a -- member would have in a Namespace. In general a member can have multiple -- names in a Namespace if it is imported more than once with different -- aliases. The query takes account of importing. It gives back the set of -- names that an element would have in an importing namespace, either -- because it is owned, or if not owned then imported individually, or if -- not individually then from a package. overriding function Import_Members (Self : not null access constant UML_Protocol_Transition_Proxy; Imps : AMF.UML.Packageable_Elements.Collections.Set_Of_UML_Packageable_Element) return AMF.UML.Packageable_Elements.Collections.Set_Of_UML_Packageable_Element; -- Operation Namespace::importMembers. -- -- The query importMembers() defines which of a set of PackageableElements -- are actually imported into the namespace. This excludes hidden ones, -- i.e., those which have names that conflict with names of owned members, -- and also excludes elements which would have the same name when imported. overriding function Imported_Member (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Packageable_Elements.Collections.Set_Of_UML_Packageable_Element; -- Operation Namespace::importedMember. -- -- The importedMember property is derived from the ElementImports and the -- PackageImports. References the PackageableElements that are members of -- this Namespace as a result of either PackageImports or ElementImports. overriding function Members_Are_Distinguishable (Self : not null access constant UML_Protocol_Transition_Proxy) return Boolean; -- Operation Namespace::membersAreDistinguishable. -- -- The Boolean query membersAreDistinguishable() determines whether all of -- the namespace's members are distinguishable within it. overriding function Owned_Member (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Named_Elements.Collections.Set_Of_UML_Named_Element; -- Operation Namespace::ownedMember. -- -- Missing derivation for Namespace::/ownedMember : NamedElement overriding function All_Owning_Packages (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Packages.Collections.Set_Of_UML_Package; -- Operation NamedElement::allOwningPackages. -- -- The query allOwningPackages() returns all the directly or indirectly -- owning packages. overriding function Is_Distinguishable_From (Self : not null access constant UML_Protocol_Transition_Proxy; N : AMF.UML.Named_Elements.UML_Named_Element_Access; Ns : AMF.UML.Namespaces.UML_Namespace_Access) return Boolean; -- Operation NamedElement::isDistinguishableFrom. -- -- The query isDistinguishableFrom() determines whether two NamedElements -- may logically co-exist within a Namespace. By default, two named -- elements are distinguishable if (a) they have unrelated types or (b) -- they have related types but different names. overriding function Namespace (Self : not null access constant UML_Protocol_Transition_Proxy) return AMF.UML.Namespaces.UML_Namespace_Access; -- Operation NamedElement::namespace. -- -- Missing derivation for NamedElement::/namespace : Namespace overriding function Is_Redefinition_Context_Valid (Self : not null access constant UML_Protocol_Transition_Proxy; Redefined : AMF.UML.Redefinable_Elements.UML_Redefinable_Element_Access) return Boolean; -- Operation RedefinableElement::isRedefinitionContextValid. -- -- The query isRedefinitionContextValid() specifies whether the -- redefinition contexts of this RedefinableElement are properly related -- to the redefinition contexts of the specified RedefinableElement to -- allow this element to redefine the other. By default at least one of -- the redefinition contexts of this element must be a specialization of -- at least one of the redefinition contexts of the specified element. overriding procedure Enter_Element (Self : not null access constant UML_Protocol_Transition_Proxy; Visitor : in out AMF.Visitors.Abstract_Visitor'Class; Control : in out AMF.Visitors.Traverse_Control); -- Dispatch call to corresponding subprogram of visitor interface. overriding procedure Leave_Element (Self : not null access constant UML_Protocol_Transition_Proxy; Visitor : in out AMF.Visitors.Abstract_Visitor'Class; Control : in out AMF.Visitors.Traverse_Control); -- Dispatch call to corresponding subprogram of visitor interface. overriding procedure Visit_Element (Self : not null access constant UML_Protocol_Transition_Proxy; Iterator : in out AMF.Visitors.Abstract_Iterator'Class; Visitor : in out AMF.Visitors.Abstract_Visitor'Class; Control : in out AMF.Visitors.Traverse_Control); -- Dispatch call to corresponding subprogram of iterator interface. end AMF.Internals.UML_Protocol_Transitions;
oeis/074/A074370.asm
neoneye/loda-programs
11
29144
; A074370: Sum of the divisors of Sum_{i=1..n} prime(i). ; 3,6,18,18,56,42,90,96,217,176,378,198,432,282,630,512,1080,672,1080,936,1350,912,1440,1404,2268,1760,2480,1832,3420,2400,3960,2472,4032,2840,3990,3240,5400,2856,4608,5200,5184,4992,5832,5112,7560,5640,7632,4800,10080,6336,10044,8736,11664,8112,9510,8064,16560,7372,11130,7700,12936,10292,14736,8894,13812,9720,15960,14080,17280,15360,25380,13264,18624,18320,19080,19104,25920,20072,29760,22464,26460,20720,31500,27648,37980,26368,37632,27456,34782,26688,45360,21616,30822,21340,42462,22040,52640 seq $0,237589 ; Sum of first n odd noncomposite numbers. seq $0,203 ; a(n) = sigma(n), the sum of the divisors of n. Also called sigma_1(n).
Appl/Calendar/DayPlan/dayplanPrint.asm
steakknife/pcgeos
504
244400
<reponame>steakknife/pcgeos<filename>Appl/Calendar/DayPlan/dayplanPrint.asm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Copyright (c) GeoWorks 1989 -- All Rights Reserved PROJECT: PC GEOS MODULE: Calendar/DayPlan FILE: dayplanPrint.asm AUTHOR: <NAME>, May 27, 1990 ROUTINES: Name Description ---- ----------- DayPlanPrint High level print routine for EventWindow DayPlanPrintsetup Internal setup for printing EventWindow DayPlanPrintDatesEvents High level printing of events in a month DayPlanPrintSingleDate High level printing of single date in month DayPlanPrintEngine Medium level print routine for events DayPlanCreatePrintEvent Creates a PrintEvent object used for printing DayPlanNukePrintEvent Destroys the forementioned object DayPlanPrintAllEvents Medium level routine to print built EventTable DayPlanPrintOneEvent Low level print rouinte for a single event DayPlanPrepareDateEvent Specialized routine to max space used in date DayPlanPrintEventCrossesPage Handles events that cross 1 or more pages DayPlanPrintCalcNextOffset Sub-routine for events that cross page boundary InitPagePosition Simple routine to create new page REVISION HISTORY: Name Date Description ---- ---- ----------- Don 5/27/90 Initial revision DESCRIPTION: $Id: dayplanPrint.asm,v 1.1 97/04/04 14:47:30 newdeal Exp $ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ PrintCode segment resource COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanStartPrinting %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Responds to all printing requests from the PrintControl for event information. CALLED BY: GLOBAL (MSG_PRINT_START_PRINTING) PASS: DS:*SI = DayPlanClass instance data DS:DI = DayPlanClass specific instance data BP = GState CX:DX = PrintControl OD RETURN: Nothing DESTROYED: AX, BX, CX, DX, DI, SI, BP PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 5/27/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanStartPrinting method DayPlanClass, MSG_PRINT_START_PRINTING .enter ; Some set-up work ; push cx, dx ; save the SPC OutputDesc. call DayPlanPrintSetup ; => CX:DX width, height sub sp, size PrintRangeStruct ; allocate this structure mov bx, sp ; PrintRangeStruct => SS:BX mov ss:[bx].PRS_width, cx mov ss:[bx].PRS_height, dx mov ss:[bx].PRS_gstate, bp ; store the GState mov ss:[bx].PRS_pointSize, 12 ; twelve point text mov ss:[bx].PRS_specialValue, 2 ; normal event printing mov dx, ds:[di].DPI_startYear mov ss:[bx].PRS_range.RS_startYear, dx mov dx, ds:[di].DPI_endYear mov ss:[bx].PRS_range.RS_endYear, dx mov dx, {word} ds:[di].DPI_startDay mov {word} ss:[bx].PRS_range.RS_startDay, dx mov dx, {word} ds:[di].DPI_endDay mov {word} ss:[bx].PRS_range.RS_endDay, dx mov ss:[bx].PRS_currentSizeObj, 0 ; no handle allocated ; Perform the actual printing ; mov cx, {word} ds:[di].DPI_flags ; DayPlanInfoFlags => CL ; DayPlanPrintFlags => CH cmp ds:[di].DPI_rangeLength, 1 jne doPrinting or ch, mask DPPF_FORCE_HEADERS ; if 1 day, force a header doPrinting: mov bp, bx ; PrintRangeStruct => SS:BP mov ax, MSG_DP_PRINT_ENGINE ; now do the real work call ObjCallInstanceNoLock ; End the page properly ; mov_tr dx, ax ; number of pages => DX mov di, ss:[bp].PRS_gstate mov al, PEC_FORM_FEED call GrNewPage add sp, size PrintRangeStruct ; clean up the stack ; Now clean up ; pop bx, si ; PrintControl OD => BX:SI mov cx, 1 mov ax, MSG_PRINT_CONTROL_SET_TOTAL_PAGE_RANGE call ObjMessage_print_send ; number of pages = (DX-CX+1) mov ax, MSG_PRINT_CONTROL_PRINTING_COMPLETED call ObjMessage_print_send .leave ret DayPlanStartPrinting endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanPrintSetup %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Sets up the DayPlan for printing, and returns the print information. CALLED BY: INTERNAL - DayPlanStartPrinting PASS: DS:*SI = DayPlanClass instance data ES = DGroup CX:DX = PrintControl OD BP = GState to print with RETURN: CX = Usable width of document DX = Usable height of document DS:DI = DayPlanClass specific instance data DESTROYED: AX, BX PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 5/27/90 Initial version Don 6/28/90 Took out unnecessary calls %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanPrintSetup proc near .enter ; Set the inital translation ; mov di, bp ; GState => DI call InitPagePosition ; account for the page borders mov di, ds:[si] ; dereference the handle add di, ds:[di].DayPlan_offset ; access the instance data mov cx, es:[printWidth] mov dx, es:[printHeight] .leave ret DayPlanPrintSetup endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanPrintDatesEvents %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Print a date's worth of events - designed to work with printing events inside of a Calendar. CALLED BY: GLOBAL (MSG_DP_PRINT_DATES_EVENTS) PASS: DS:*SI = DayPlanClass instance data ES = DGroup SS:BP = MonthPrintRangeStruct CL = DOW of 1st day CH = Last day in month RETURN: Nothing DESTROYED: TBD PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 6/2/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanPrintDatesEvents method DayPlanClass, MSG_DP_PRINT_DATES_EVENTS .enter ; Some set-up work ; push ds:[di].DPI_rangeLength ; save the range length mov ds:[di].DPI_rangeLength, 1 ; to avoid header events or es:[systemStatus], SF_PRINT_MONTH_EVENTS mov dl, 7 ; seven columns sub dl, cl ; start at DOW mov cl, 1 ; start with 1st day in month mov ax, mask PEI_IN_DATE ; PrintEventInfo => AX call DayPlanCreatePrintEvent ; print event => DS:*BX mov ss:[bp].PRS_currentSizeObj, bx ; store the handle jnc printDates ; if carry clear, A-OK ; Else ask the user what to do ; push cx, dx, bp ; save MonthPrintRangeStruct mov bp, CAL_ERROR_EVENTS_WONT_FIT ; message to display mov bx, ds:[LMBH_handle] ; block handle => BX call MemOwner ; process handle => BX mov ax, MSG_CALENDAR_DISPLAY_ERROR mov di, mask MF_FIXUP_DS or mask MF_CALL call ObjMessage pop cx, dx, bp ; restore MonthPrintRangeStruct cmp ax, IC_YES ; print empty month ? je cleanUpOK ; yes mov ax, MSG_PRINT_CONTROL_PRINTING_CANCELLED jmp cleanUp ; Draw the events, day by day ; printDates: mov ax, ss:[bp].MPRS_newXOffset ; X position => AX mov bx, ss:[bp].MPRS_newYOffset ; Y position => BX anotherDay: mov ss:[bp].MPRS_newXOffset, ax ; store the current X offset mov ss:[bp].MPRS_newYOffset, bx ; store the current Y offset push ax, bx, cx, dx ; save important data mov ss:[bp].PRS_range.RS_startDay, cl mov ss:[bp].PRS_range.RS_endDay, cl call DayPlanPrintSingleDate ; print this date pop ax, bx, cx, dx ; restore the important data add ax, ss:[bp].MPRS_dateWidth ; move over one date dec dl ; one less column in this row jnz nextDate ; if not done, next add bx, ss:[bp].MPRS_dateHeight ; else go down one row... mov ax, MONTH_BORDER_HORIZ ; and to the left column mov dl, 7 ; reset the day counter nextDate: inc cl ; increment the day cmp cl, ch ; are we done yet ?? jle anotherDay ; Clean up ; cleanUpOK: mov ax, MSG_PRINT_CONTROL_PRINTING_COMPLETED cleanUp: mov di, ds:[si] add di, ds:[di].DayPlan_offset pop ds:[di].DPI_rangeLength ; restore range length push ax ; save the method to send and es:[systemStatus], not SF_PRINT_MONTH_EVENTS mov dx, ss:[bp].PRS_currentSizeObj ; size object => DS:*DX call DayPlanNukePrintEvent ; free up the event ; End the page properly ; mov di, ss:[bp].PRS_gstate mov al, PEC_FORM_FEED call GrNewPage ; Now tell the PrintControl that we're done ; pop ax ; method to send GetResourceHandleNS CalendarPrintControl, bx mov si, offset CalendarPrintControl call ObjMessage_print_call ; send that method .leave ret DayPlanPrintDatesEvents endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanPrintSingleDate %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Print a single date's events, that appear inside of a month. CALLED BY: INTERNAL - DayPlanPrintDatesEvents PASS: DS:*SI = DayPlanClass instance data SS:BP = MonthPrintRangeStruct ES = DGroup RETURN: Nothing DESTROYED: AX, BX, CX, DX, DI PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 10/1/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanPrintSingleDate proc near .enter ; First translate ; push si ; save the DayPlan handle mov di, ss:[bp].PRS_gstate ; GState => DI call GrSetNullTransform ; go back to 0,0 mov dx, ss:[bp].MPRS_newXOffset ; raw X offset => DX add dx, es:[printMarginLeft] inc dx mov bx, ss:[bp].MPRS_newYOffset ; raw Y offset => BX add bx, es:[printMarginTop] ; y offset => BX clr ax ; no fractions clr cx ; no fractions call GrApplyTranslation ; perform the translation ; Now set the clip region ; mov bx, ax ; top (and left) zero mov cx, ss:[bp].PRS_width ; right mov dx, ss:[bp].PRS_height ; bottom mov si, PCT_REPLACE call GrSetClipRect ; set the clip rectangle ; Now do the real printing ; pop si ; restore the DayPlan handle clr cx ; no template or headers mov ax, MSG_DP_PRINT_ENGINE ; do the real work call ObjCallInstanceNoLock .leave ret DayPlanPrintSingleDate endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanPrintEngine %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Performs the actual printing of events that fall within the desired range. CALLED BY: GLOBAL PASS: ES = DGroup DS:*SI = DayPlanClass instance data SS:BP = PrintRangeStruct CL = DayPlanInfoFlags DP_TEMPLATE (attempt template mode) DP_HEADERS (attempt headers mode) CH = DayPlanPrintFlags RETURN: AX = Number of pages that were printed DESTROYED: BX, DI, SI NOTES: PRS_currentSizeObj must be accurately filled in when passed If no current print object, then zero Else, valid handle in DPResource block PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 5/27/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanPrintEngine method DayPlanClass, MSG_DP_PRINT_ENGINE uses cx, dx, bp .enter ; First call for everything to be updated ; mov ax, 1 ; assume 1 page printed test es:[systemStatus], SF_VALID_FILE LONG jz done ; if no file, do nothing! push cx ; save the flags mov ax, MSG_DP_UPDATE_ALL_EVENTS call ObjCallInstanceNoLock cmp ds:[LMBH_blockSize], LARGE_BLOCK_SIZE jb eventTable ; if smaller, don't worry mov ax, MSG_DP_FREE_MEM ; free as much mem as possible call ObjCallInstanceNoLock ; do the work now! ; Allocate an EventTable, and initialize it eventTable: mov cx, size EventTableHeader ; allocate an EventTable mov al, mask OCF_IGNORE_DIRTY ; not dirty call LMemAlloc ; chunk handle => AX mov bx, ax ; table handle => BX mov di, ds:[bx] ; derference the handle mov ds:[di].ETH_last, cx ; initialize the header... mov ds:[di].ETH_screenFirst, OFF_SCREEN_TOP mov ds:[di].ETH_screenLast, OFF_SCREEN_BOTTOM ; Save some important values, and reload them ; mov di, ds:[si] ; dereference the handle add di, ds:[di].DayPlan_offset ; access my instance data pop cx ; restore the flags push ds:[di].DPI_eventTable ; save these values... push {word} ds:[di].DPI_flags ; save InfoFlags & PrintFlags push ds:[di].DPI_textHeight ; save one-line text height push ds:[di].DPI_viewWidth ; save the view width push ds:[di].DPI_docHeight ; save the document height mov ds:[di].DPI_eventTable, ax ; store the new EventTable mov {word} ds:[di].DPI_flags, cx ; store some new flags or ds:[di].DPI_flags, DP_LOADING ; to avoid re-draw requests mov cx, ss:[bp].PRS_width ; screen width => CX mov ds:[di].DPI_viewWidth, cx ; store the width here mov bx, ss:[bp].PRS_currentSizeObj ; current handle => BX tst bx ; check for valid handle jnz havePrintEvent ; if exists, then print if SUPPORT_ONE_LINE_PRINT clr ax ; assume not one-line print test ds:[di].DPI_printFlags, mask DPPF_ONE_LINE_EVENT jz notOneLine mov ax, mask PEI_ONE_LINE_PRINT notOneLine: else clr ax ; PrintEventInfo => AX endif call DayPlanCreatePrintEvent ; print event => DS:*BX havePrintEvent: EC < push si ; save DayPlan handle > EC < mov si, bx ; move event handle > EC < call ECCheckLMemObject ; object in DS:*SI > EC < pop si ; restore DayPlan handle> mov es:[timeOffset], 0 ; no time offset ! push bp, bx ; save structure & DayEvent ; Load the events, and then print them out ; call DayPlanLoadEvents ; load all of the events pop bp, dx ; restore structure & DayEvent call DayPlanPrintAllEvents ; print all of the events ; number of pages => CX ; Clean up ; tst ss:[bp].PRS_currentSizeObj ; start with a size object ?? jnz finishUp ; yes, so don't kill it call DayPlanNukePrintEvent ; else destroy the print event finishUp: mov di, ds:[si] ; dereference the chunk add di, ds:[di].DayPlan_offset ; access my instace data mov ax, ds:[di].DPI_eventTable ; print EventTable => AX pop ds:[di].DPI_docHeight ; restore the document height pop ds:[di].DPI_viewWidth ; restore the view width pop ds:[di].DPI_textHeight ; resotre one-line text height pop {word} ds:[di].DPI_flags ; restore InfoFlags & PrintFlags pop ds:[di].DPI_eventTable ; save these values... call LMemFree ; free up the print table mov ax, cx ; number of pages => AX done: .leave ret DayPlanPrintEngine endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanCreatePrintEvent %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Create a DayEvent to use only for printing. Also use one of the MyText Objects created as the SizeObject, so that all the text heights will be correctly calculated. CALLED BY: DayPlanPrintEngine PASS: DS:*SI = DayPlanClass instance data ES = DGroup SS:BP = PrintRangeStruct AX = PrintEventInfo RETURN: DS:*BX = DayEventClass object to print with Carry = Clear if sufficient room to print = Set if not DESTROYED: Nothing PSEUDO CODE/STRATEGY: Query the SPC for the print mode Create the event buffer Set the proper font Calculate the height of a one-line TEO KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 6/29/90 Initial version kho 12/18/96 One-line printing added %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanCreatePrintEvent proc near class DayEventClass uses ax, cx, dx, di .enter ; Store some important information ; push bp, si ; save DayPlan, structure push ax ; save PrintEventInfo if SUPPORT_ONE_LINE_PRINT push ax ; one more time endif mov ax, es:[SizeTextObject] mov ss:[bp].PRS_sizeTextObj, ax mov ax, es:[oneLineTextHeight] mov ss:[bp].PRS_oneLineText, ax mov ax, es:[timeWidth] mov ss:[bp].PRS_timeWidth, ax mov ax, es:[timeOffset] mov ss:[bp].PRS_timeOffset, ax ; Query the MyPrint for the output mode ; push ss:[bp].PRS_pointSize ; save the pointsize GetResourceHandleNS CalendarPrintOptions, bx mov si, offset CalendarPrintOptions ; OD => BX:SI mov ax, MSG_MY_PRINT_GET_INFO call ObjMessage_print_call push cx ; save the FontID mov di, offset PrintEventClass ; parent Event class => ES:DI call BufferCreate ; PrintEvent => CX:*DX EC < cmp cx, ds:[LMBH_handle] ; must be in this block > EC < ERROR_NE DP_CREATE_PRINT_EVENT_WRONG_RESOURCE > ; Now tell the DayEvent to set a new font & size ; mov si, dx ; DayEvent OD => DS:*SI pop cx ; FontID => CX pop dx ; pointsize => DX pop bp ; PrintEventInfo => BP mov ax, MSG_PE_SET_FONT_AND_SIZE ; set the font and pointsize call ObjCallInstanceNoLock ; send the method ; Set up the event text for multiple rulers ; mov bx, si ; DayEvent handle => BX mov di, ds:[si] ; dereference the DayEvent add di, ds:[di].DayEvent_offset ; instance data => DS:DI mov si, ds:[di].DEI_textHandle ; text MyText => DS:*DI mov es:[SizeTextObject], si ; store the handle here if SUPPORT_ONE_LINE_PRINT ; If one-line-print, set the VisTextStates of event text accordingly ; pop ax test ax, mask PEI_ONE_LINE_PRINT jz notOneLine mov ax, MSG_VIS_TEXT_MODIFY_EDITABLE_SELECTABLE mov cx, (0 shl 8) or mask VTS_ONE_LINE ; Set VTS_ONE_LINE call ObjCallInstanceNoLock notOneLine: endif mov ax, MSG_VIS_TEXT_CREATE_STORAGE mov cx, mask VTSF_MULTIPLE_PARA_ATTRS call ObjCallInstanceNoLock ; send the method mov ax, MSG_VIS_TEXT_SET_MAX_LENGTH mov cx, MAX_TEXT_FIELD_LENGTH+1 ; possibly 1 character too big call ObjCallInstanceNoLock ; send the method ; Finally, calculate the one line height ; pop si ; DayPlan handle => SI mov ax, MSG_DP_CALC_ONE_LINE_HEIGHT call ObjCallInstanceNoLock ; perform the calculation pop bp ; PrintRangeStruct => SS:BP mov ss:[bp].PRS_oneLineHeight, dx ; store the height ; Check to see if there is sufficient room to print events ; mov ax, es:[timeWidth] ; move the time width => AX cmp ss:[bp].PRS_width,ax ; compare with widths ; this sets/clears the carry .leave ret DayPlanCreatePrintEvent endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanNukePrintEvent %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Destory the DayEvent object used to print with CALLED BY: DayPlanPrintEngine PASS: DS:*DX = DayEventClass object to nuke SS:BP = PrintRangeStruct ES = DGroup RETURN: Nothing DESTROYED: Nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 6/29/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanNukePrintEvent proc near uses ax, cx, dx, bp, si .enter ; Restore some important information ; mov ax, ss:[bp].PRS_sizeTextObj mov es:[SizeTextObject], ax mov ax, ss:[bp].PRS_oneLineText mov es:[oneLineTextHeight], ax mov ax, ss:[bp].PRS_timeWidth mov es:[timeWidth], ax mov ax, ss:[bp].PRS_timeOffset mov es:[timeOffset], ax ; Now destroy the print event ; mov si, dx ; OD => DS:*SI mov ax, MSG_VIS_DESTROY ; destroy the entire branch mov dl, VUM_NOW ; destroy stuff now call ObjCallInstanceNoLock ; send the method .leave ret DayPlanNukePrintEvent endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanPrintAllEvents %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Prints all of the events in the EventTable CALLED BY: DayPlanPrintEngine PASS: ES = DGroup DS:SI = DayPlanClass instance data SS:BP = PrintRangeStruct DS:DX = DayEventClass object to use for printing RETURN: CX = Number of pages printed DESTROYED: AX, BX, DI PSEUDO CODE/STRATEGY: A PrintPositionStruct is allocated on the stack, which is used to pass values to PositionDayEvent(), and to maintain some internal state. Note that a PositionStruct is the first element of a PrintPositionStruct. KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 5/27/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanPrintAllEvents proc near class DayPlanClass uses dx, si, bp .enter ; Some set-up work ; sub sp, size PrintPositionStruct ; allocate the PositionStruct mov bx, sp ; structure => SS:BX mov ax, ss:[bp].PRS_width mov ss:[bx].PS_totalWidth, ax ; store the document width mov ss:[bx].PS_timeLeft, 0 ; never draw the icons mov ax, ss:[bp].PRS_oneLineHeight mov ss:[bx].PS_timeHeight, ax ; store the one line height mov ax, ss:[bp].PRS_height mov ss:[bx].PPS_pageHeight, ax ; store the page height mov ax, ss:[bp].PRS_specialValue ; either 1 or 2 mov ss:[bx].PPS_singlePage, al ; store the page boolean mov ss:[bx].PPS_numPages, 1 ; initally, one page mov ss:[bx].PPS_nextOffset, 0 ; no next offset mov ax, dx ; PrintEvent => DS:*AX mov dx, bx ; PositionStruct => SS:DX mov bp, ss:[bp].PRS_gstate ; GState => BP mov si, ds:[si] ; dereference the handle add si, ds:[si].DayPlan_offset ; access my instance data mov si, ds:[si].DPI_eventTable ; event table handle => SI mov di, ds:[si] ; dereference the handle mov bx, size EventTableHeader ; go to the first event clr cx ; start at the top! jmp midLoop ; start looping ; Loop here eventLoop: call DayPlanPrintOneEvent ; print the event jc done ; if carry set, abort add bx, size EventTableEntry midLoop: cmp bx, ds:[di].ETH_last ; are we done ?? jl eventLoop ; Let's do some clean up work ; done: mov bp, dx ; PrintPositionStruct => SS:BP mov cx, ss:[bp].PPS_numPages ; number of pages => AX add sp, size PrintPositionStruct ; clean up the stack .leave ret DayPlanPrintAllEvents endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanPrintOneEvent %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Prints one event corresponding to the EventTableEntry CALLED BY: DayPlanPrintEngine() PASS: ES = DGroup DS:*SI = EventTable DS:DI = EventTable DS:*AX = PrintEvent to use SS:DX = PrintPositionStruct BP = GState CX = Y-position BX = Offset to the EventTableEntry to be printed RETURN: DS:DI = EventTable (updated) CX = Y-position in document (updated) Carry = Set to stop printing of this range DESTROYED: Nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 5/27/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanPrintOneEvent proc near .enter ; First stuff the event ; push si, bp, dx ; table handle, GState, struct add di, bx ; go to the proper ETE mov bp, ds:[di].ETE_size ; event height => BP mov dx, DO_NOT_INSERT_VALUE ; don't insert into vistree call StuffDayEvent ; load time & text strings mov si, ax ; DayEvent => SI mov dx, bp ; event height => DX pop bp ; PositionStruct => SS:BP pop di ; GState => DI cmp ss:[bp].PPS_singlePage, 1 ; printing events in a month? jnz position ; no, so use regular values call DayPlanPrintPrepareDateEvent ; set some styles, etc... ; Now position the sucker (possibly on a new page) ; position: mov ax, cx ; y-position => AX add ax, dx ; calculate to end of event cmp ss:[bp].PPS_pageHeight, ax ; does it fit on the page ?? jge positionNow ; yes, so jump printAgain: call DayPlanPrintEventCrossesPage ; determine what to do positionNow: pushf ; save the carry flag call PositionDayEvent ; position the event (at CX) add cx, dx ; update the document position ; Enable the event for printing ; mov ax, MSG_PE_PRINT_ENABLE call ObjCallInstanceNoLock ; CX, DX, BP are preserved ; Finally draw the event ; push bp, dx, cx ; save doc offset & struct mov bp, di ; GState => BP mov ax, MSG_VIS_DRAW mov cl, mask DF_PRINT ; we're printing call ObjCallInstanceNoLock ; draw the event pop bp, dx, cx ; restore doc offset, struct cmp ss:[bp].PPS_singlePage, 1 ; print to single page only ? je noLoop ; yes, so don't loop again popf ; restore the carry flag jc printAgain ; multiple-page event pushf ; else store CF=0 noLoop: popf ; restore the CF ; Clean up work ; mov dx, bp ; PrintPositionStruct => SS:DX mov bp, di ; GState => BP mov ax, si ; PrintEvent => DS:*AX pop si ; restore the EventTable chunk mov di, ds:[si] ; dereference the handle .leave ret DayPlanPrintOneEvent endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanPrintPrepareDateEvent %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Set the margin and border information for this event to fully utilize the space inside of a date. CALLED BY: GLOBAL PASS: DS:*SI = DayEventClass object used for printing SS:BP = PrintPositionStruct ES = DGroup RETURN: DX = Height of the event DESTROYED: Nothing PSEUDO CODE/STRATEGY: We are being very tricky here, because the SizeTextObject, at this point, holds the text of the event. All we need to do is determine if there is a valid time, and if so, set up the first paragraph and the rest of the object rulers. KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 10/4/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ TEXT_INDENT_LEVEL = 2 ; basic text indentation level CRString byte '\r', 0 ; a carriage return VTRP_textPtr equ <VTRP_textReference.TR_ref.TRU_pointer.TRP_pointer> DayPlanPrintPrepareDateEvent proc near uses ax, bx, cx, di, si, bp class VisTextClass .enter ; Set the default margin ; mov di, bp ; PrintPositionStruct => SS:DI push si ; save the DayEvent handle mov si, es:[SizeTextObject] ; OD => DS:*SI sub sp, size VisTextSetMarginParams mov bp, sp clrdw ss:[bp].VTSMP_range.VTR_start movdw ss:[bp].VTSMP_range.VTR_end, TEXT_ADDRESS_PAST_END mov ss:[bp].VTSMP_position, TEXT_INDENT_LEVEL * 8 mov ax, MSG_VIS_TEXT_SET_LEFT_AND_PARA_MARGIN call ObjCallInstanceNoLock ; send the method add sp, size VisTextSetMarginParams ; Do we have any time ? ; mov bx, si ; MyText handle => BX pop si ; DayEvent handle => SI mov ax, MSG_DE_GET_TIME call ObjCallInstanceNoLock ; time => CX mov si, bx ; MyText handle => SI cmp cx, -1 ; no time ?? je calcSize ; just re-calculate the size ; Check if the space between the time and the border is wide enough ; to hold some text. If it is not, insert a CR at the front of the ; text. ; mov cx, ss:[di].PPS_posStruct.PS_totalWidth sub cx, es:[timeWidth] ; 1st line's wdith => CX cmp cx, VIS_TEXT_MIN_TEXT_FIELD_WIDTH jge setMargin ; if big enough, continue sub sp, size VisTextReplaceParameters mov bp, sp ; structure => SS:BP clr ax mov ss:[bp].VTRP_flags, ax clrdw ss:[bp].VTRP_range.VTR_start, ax clrdw ss:[bp].VTRP_range.VTR_end, ax mov ss:[bp].VTRP_insCount.high, ax inc ax mov ss:[bp].VTRP_insCount.low, ax ; insert one character mov ss:[bp].VTRP_textReference.TR_type, TRT_POINTER mov ss:[bp].VTRP_textPtr.segment, cs mov ss:[bp].VTRP_textPtr.offset, offset CRString mov ax, MSG_VIS_TEXT_REPLACE_TEXT call ObjCallInstanceNoLock ; insert the CR. add sp, size VisTextReplaceParameters jmp calcSize ; finish up ; Else set the paragraph margin for the first paragraph ; setMargin: sub sp, size VisTextSetMarginParams mov bp, sp clr ax clrdw ss:[bp].VTSMP_range.VTR_start, ax clrdw ss:[bp].VTSMP_range.VTR_end, ax mov ax, es:[timeWidth] ; time width => AX shl ax, 1 shl ax, 1 shl ax, 1 mov ss:[bp].VTSMP_position, ax mov ax, MSG_VIS_TEXT_SET_PARA_MARGIN call ObjCallInstanceNoLock ; set paragraph margin in BP add sp, size VisTextSetMarginParams ; Calculate the final size. I had to add a horrible hack to ; clear a field in the text object, so that the actual height ; of the text will be properly returned, rather than the height ; of the first text to be drawn. -Don 9/29/93 ; calcSize: mov cx, ss:[di].PPS_posStruct.PS_totalWidth clr dx ; don't cache the height mov di, ds:[si] add di, ds:[di].Vis_offset clr ds:[di].VTI_lastWidth mov ax, MSG_VIS_TEXT_CALC_HEIGHT ; using width in CX call ObjCallInstanceNoLock ; height => DX .leave ret DayPlanPrintPrepareDateEvent endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanPrintEventCrossesPage %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: An event does not fit on one page, by the amount in AX. Determine where to print the event. CALLED BY: DayPlanPrintOneEvent PASS: ES = DGroup SS:BP = PrintPositionStruct CX = Offset in page to the top of the event DX = Length of the event DI = GState RETURN: CX = Offset at which we should print the event. Carry = Set to print this event again DESTROYED: AX PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 6/30/90 Initial version Don 7/19/90 Deal with multi-page events better %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ MAX_SPACE_AT_BOTTOM_OF_PAGE = 36 ; (up to 3 lines of 12pt text) DayPlanPrintEventCrossesPage proc near uses bx, dx .enter ; Will we need to draw again ?? ; mov bx, ss:[bp].PPS_pageHeight ; height of a page => BX cmp ss:[bp].PPS_singlePage, 1 ; keep on one page ?? je forceClip ; force event to be clipped ; Are we in the middle of a multi-page event ; tst ss:[bp].PPS_nextOffset ; is there a next offset ?? jz firstTime ; no, so continue mov cx, ss:[bp].PPS_nextOffset ; grab the next offset jmp newPage ; See where we should place this event ; firstTime: mov ax, bx ; bottom of page => AX sub ax, cx ; how far from the bottom => AX cmp ax, MAX_SPACE_AT_BOTTOM_OF_PAGE ; split on two pages ?? jg nextPageCalc ; yes, so calc next offset clr cx ; else offset = 0 on a new page ; Create a new page ; newPage: inc ss:[bp].PPS_numPages ; count the number of pages mov al, PEC_FORM_FEED call GrNewPage ; new page to the GString call InitPagePosition ; initialize the drawing ; See if it will now fit on the rest of this page ; nextPageCalc: mov ss:[bp].PPS_nextOffset, 0 ; assume no next offset mov ax, cx ; offset => AX add ax, dx ; length of the page cmp bx, ax ; does it fit on the page ?? jge done ; yes forceClip: call DayPlanPrintCalcNextOffset ; else do the dirty work! stc ; ensure the carry is set! done: .leave ret DayPlanPrintEventCrossesPage endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DayPlanPrintCalcNextOffset %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Calculate the offset of the event text for the next page, to ensure the text starts with a complete line. Also sets the clip rectangle (if any) for the bottom of the current page. CALLED BY: DayPlanPrintEventCrossesPage PASS: ES = DGroup SS:BP = PrintPositionStruct BX = Page length CX = Offset of the event text DX = Length of the event text DI = GState RETURN: Nothing DESTROYED: AX, BX, DX PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 7/19/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DayPlanPrintCalcNextOffset proc near uses cx .enter ; Calculate the raw offset to the next page ; mov ss:[bp].PPS_nextOffset, cx ; store the current offset sub ss:[bp].PPS_nextOffset, bx ; subtract offset to next page ; See if we break between lines ; mov ax, bx ; page width => AX sub ax, cx ; space left on page => AX sub ax, EVENT_TB_MARGIN ; allow for top margin mov cx, es:[oneLineTextHeight] sub cx, 2 * EVENT_TB_MARGIN ; space per line => CX clr dx ; difference => DX:AX div cx ; perform the division tst dx ; any remainder ?? jz done ; no, so we're done ; Else we must set a clip rectangle, and adjust the next offset ; push si ; save this register add ss:[bp].PPS_nextOffset, dx ; adjust next offset! sub bx, dx ; offset to end of text ;;; dec bx ; text goes from 0->N-1 mov dx, bx ; bottom edge mov cx, ss:[bp].PS_totalWidth ; right edge clr ax ; left edge mov bx, ax ; top edge mov si, PCT_REPLACE ; set a new clip rectangle call GrSetClipRect ; set the clip rectangle pop si ; restore this register done: .leave ret DayPlanPrintCalcNextOffset endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% InitPagePosition %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Account for the page borders by translating the page down and right by the border amount CALLED BY: INTERNAL PASS: DI = GString RETURN: Nothing DESTROYED: Nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Don 6/29/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ InitPagePosition proc near uses ax, bx, cx, dx, si .enter ; Initialize the page position ; mov dx, es:[printMarginLeft] clr cx ; x translation => DX:CX mov bx, es:[printMarginTop] mov ax, cx ; y translation => BX:AX call GrApplyTranslation ; allow fro print margins ; Alse set the color mapping mode ; mov al, ColorMapMode <1, 0, CMT_CLOSEST> call GrSetAreaColorMap ; map to solid colors ; Set a clip rectangle for the entire page ; clr ax, bx mov cx, es:[printWidth] mov dx, es:[printHeight] mov si, PCT_REPLACE ; set a new clip rectangle call GrSetClipRect ; set the clip rectangle .leave ret InitPagePosition endp PrintCode ends
server/src/layerfile-service/antlr/LayerfileLexer.g4
Peter8234/atom-layerfile
0
4742
<reponame>Peter8234/atom-layerfile<filename>server/src/layerfile-service/antlr/LayerfileLexer.g4<gh_stars>0 lexer grammar LayerfileLexer; WS : [ \t\r\n]+ -> skip; COMMENT: '#' ~[\r\n]*; BUTTON: 'BUTTON' -> pushMode(BUTTON_INSTR); CACHE: 'CACHE' -> pushMode(READ_FILES); CHECKPOINT: 'CHECKPOINT' -> pushMode(CHECKPOINT_INSTR); CLONE: 'CLONE ' -> pushMode(CLONE_INSTR); COPY: 'COPY' -> pushMode(READ_FILES); ENV: 'ENV' -> pushMode(ENV_INSTR); BUILD_ENV: 'BUILD ENV ' -> pushMode(BUILD_ENV_INSTR); FROM: 'FROM ' -> pushMode(FROM_INSTR); MEMORY: 'MEMORY ' -> pushMode(MEMORY_INSTR); RUN: 'RUN ' -> pushMode(RUN_INSTR); RUN_BACKGROUND: 'RUN BACKGROUND ' -> pushMode(RUN_INSTR); RUN_REPEATABLE: 'RUN REPEATABLE ' -> pushMode(RUN_INSTR); SECRET_ENV: 'SECRET ENV ' -> pushMode(SECRET_ENV_INSTR); SETUP_FILE: 'SETUP FILE ' -> pushMode(READ_FILES); SKIP_REMAINING_IF: 'SKIP REMAINING IF ' -> pushMode(SKIP_REMAINING_IF_INSTR); SPLIT: 'SPLIT ' -> pushMode(SPLIT_INSTR); EXPOSE_WEBSITE: 'EXPOSE WEBSITE ' -> pushMode(EXPOSE_WEBSITE_INSTR); USER: 'USER ' -> pushMode(USER_INSTR); WAIT: 'WAIT ' -> pushMode(READ_FILES); WORKDIR: 'WORKDIR ' -> pushMode(READ_FILES); OTHER: .; mode BUILD_ENV_INSTR; BUILD_ENV_VALUE: ~[ \r\n]+; BUILD_ENV_WS: [ \t]+ -> skip; BUILD_ENV_EOL: (('\r'? '\n') | '\r' | EOF) -> popMode; mode BUTTON_INSTR; BUTTON_DATA: (('\r'? '\n') | '\r' | EOF) -> popMode; BUTTON_MORE: . -> more; mode CHECKPOINT_INSTR; CHECKPOINT_VALUE: ~[ \t\r\n]+; CHECKPOINT_WS : [ \t] -> skip; CHECKPOINT_EOL: (('\r'? '\n') | '\r' | EOF) -> popMode; mode CLONE_INSTR; CLONE_VALUE: '"' .*? '"' | '\'' .*? '\'' | 'DEFAULT="' .*? '"' | 'DEFAULT=\'' .*? '\'' | ~[ \t\r\n]+ ; CLONE_WS: [ \t]+ -> skip; CLONE_EOL: (('\r'? '\n') | '\r' | EOF) -> popMode; mode ENV_INSTR; fragment ENV_VALUE_FRAG: '"' .*? '"' | '\'' .*? '\'' | '`' .*? '`' | '$(' .*? ')' | ~[ \r\n]+ ; fragment ENV_KEY: ('0'..'9' | 'a'..'z' | 'A'..'Z' | '_' | '-')+; ENV_VALUE: ENV_KEY [ \t]* '=' [ \t]* ENV_VALUE_FRAG | ENV_VALUE_FRAG ; ENV_WS: [ \t]+ -> skip; ENV_EOL: (('\r'? '\n') | '\r' | EOF) -> popMode; mode EXPOSE_WEBSITE_INSTR; WEBSITE_EOL: (('\r'? '\n') | '\r' | EOF) -> popMode; WEBSITE_ITEM: ~[ \r\n\t]+ ; WEBSITE_WS: [ \t]+ -> skip; mode FROM_INSTR; FROM_DATA: (('\r'? '\n') | '\r' | EOF) -> popMode; FROM_MORE: . -> more; mode MEMORY_INSTR; MEMORY_AMOUNT: (('\r'? '\n') | '\r' | EOF) -> popMode; MEMORY_MORE: . -> more; mode RUN_INSTR; RUN_DATA: (('\r'? '\n') | '\r' | EOF) -> popMode; RUN_NEXT: ('\\\r' | '\\\r\n' | '\\\n') -> skip; RUN_COMMAND: . -> more; mode SECRET_ENV_INSTR; SECRET_ENV_VALUE: ~[ \r\n=]+; SECRET_ENV_WS: [ \t]+ -> skip; SECRET_ENV_EOL: (('\r'? '\n') | '\r' | EOF) -> popMode; mode SKIP_REMAINING_IF_INSTR; SKIP_REMAINING_IF_VALUE: ('0'..'9'|'A'..'Z'|'a'..'z'|'_'|'-')+ [ \t]* ('!=~' | '!=' | '=~' | '=') [ \t]* ('"' .*? '"' | '\'' .*? '\'' | ~[ \r\n]+ ); SKIP_REMAINING_IF_AND: 'AND'; SKIP_REMAINING_IF_WS: [ \t]+ -> skip; SKIP_REMAINING_IF_EOL: (('\r'? '\n') | '\r' | EOF) -> popMode; mode SPLIT_INSTR; SPLIT_NUMBER: (('\r'? '\n') | '\r' | EOF) -> popMode; SPLIT_MORE: . -> more; SPLIT_WS: [ \t]+ -> skip; mode USER_INSTR; USER_NAME: (('\r'? '\n') | '\r' | EOF) -> popMode; USER_MORE: . -> more; mode READ_FILES; END_OF_FILES: (('\r'? '\n') | '\r' | EOF) -> popMode; FILE: ~[ \r\n\t]+ | '"' .*? '"'; FILE_WS: [ \t]+ -> skip;
Engine Hacks/Skill System/Teq Skills/FE8-StealPlus/FE8-Rogue Robbery.asm
sme23/MekkahRestrictedHackComp1
0
24552
<reponame>sme23/MekkahRestrictedHackComp1 .thumb @r0=unit data ptr of unit being stolen from, r1=slot number .equ SkillTester, Con_Getter+4 .equ StealPlusID, SkillTester+4 push {r4-r7,r14} mov r4,r0 mov r5,r1 lsl r6,r5,#1 add r6,#0x1E ldrh r6,[r4,r6] @item id cmp r6,#0 beq RetFalse mov r0,r6 ldr r3,=#0x8017548 @get item type mov r14,r3 .short 0xF800 cmp r0,#9 beq RetTrue @we can always steal items mov r7,r0 ldr r0,=#0x3004E50 @current character ldr r0,[r0] ldr r1,StealPlusID ldr r3,SkillTester mov r14,r3 .short 0xF800 cmp r0,#0 beq RetFalse mov r0,r7 cmp r0,#4 beq RetTrue @can steal staves without weight check cmp r0,#0xB bgt RetTrue @only items higher than this are Rings, Fire Dragon Stone, and Dancer rings, which aren't really used. The rest are either normal or monster weapons (0xA is unused) ldr r7,=#0x3004E50 ldr r7,[r7] mov r0,r4 ldr r3,=#0x8016B58 @GetUnitEquippedItemSlot mov r14,r3 .short 0xF800 cmp r0,r5 beq RetFalse @can't steal equipped weapons mov r0,r6 ldr r3,=#0x801760C @get item weight mov r14,r3 .short 0xF800 mov r5,r0 mov r0,r7 ldr r3,Con_Getter mov r14,r3 .short 0xF800 cmp r0,r5 blt RetFalse @if con < weight, no steal RetTrue: mov r0,#1 b GoBack RetFalse: mov r0,#0 GoBack: pop {r4-r7} pop {r1} bx r1 .ltorg Con_Getter: @
src/main/antlr4/com/salesforce/dynamodbv2/grammar/Expressions.g4
salesforce/mt-dynamo
27
4565
grammar Expressions; // not supported: REMOVE, DELETE updateExpression : setSection EOF | addSection EOF | setSection addSection EOF ; setSection : SET setAction (COMMA setAction)* ; addSection : ADD addAction (COMMA addAction)* ; // not supported: path = setValue + setValue, path = setValue - setValue setAction : path '=' setValue ; addAction : path addValue ; // not supported: non-literal value, if_not_exists, list_append setValue : literal ; addValue : literal ; keyConditionExpression : keyCondition EOF ; // not supported: begins_with keyCondition : id comparator literal | id BETWEEN literal AND literal | keyCondition AND keyCondition | LPAREN keyCondition RPAREN ; /*condition : operand comparator operand | operand BETWEEN operand AND operand | function | condition AND condition | condition OR condition | NOT condition | LPAREN condition RPAREN ;*/ comparator : '=' | '<>' | '<' | '<=' | '>' | '>=' ; /*operand : path | literal ;*/ // not supported: complex paths paths containing '.' or '[n]' path : id ; literal : VALUE_PLACEHOLDER ; id : FIELD_PLACEHOLDER | ALPHANUM ; VALUE_PLACEHOLDER : ':'ALPHANUM ; FIELD_PLACEHOLDER : '#'ALPHANUM ; SET : [sS][eE][tT] ; ADD : [aA][dD][dD] ; BETWEEN : [bB][eE][tT][wW][eE][eE][nN] ; AND : [aA][nN][dD] ; OR : [oO][rR] ; NOT : [nN][oO][tT] ; LPAREN : '(' ; RPAREN : ')' ; COMMA : ',' ; ALPHANUM : [0-9a-zA-Z_-]+ ; WS : [ \t]+ -> skip ;