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Quake-III-Arena/q3map/extr_lightv.c_VL_FloodDirectedLight.s
.text .file "extr_lightv.c_VL_FloodDirectedLight.c" .globl VL_FloodDirectedLight # -- Begin function VL_FloodDirectedLight .p2align 4, 0x90 .type VL_FloodDirectedLight,@function VL_FloodDirectedLight: # @VL_FloodDirectedLight .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_FloodDirectedLight ; -- Begin function VL_FloodDirectedLight .p2align 2 _VL_FloodDirectedLight: ; @VL_FloodDirectedLight .cfi_startproc ; %bb.0: sub sp, sp, #144 stp d9, d8, [sp, #64...
Quake-III-Arena/q3map/extr_nodraw.c_Draw_ClearWindow.s
.text .file "extr_nodraw.c_Draw_ClearWindow.c" .globl Draw_ClearWindow # -- Begin function Draw_ClearWindow .p2align 4, 0x90 .type Draw_ClearWindow,@function Draw_ClearWindow: # @Draw_ClearWindow .cfi_startproc # %bb.0: retq .Lfunc_end0: .size Draw_ClearWindow, .Lfunc_end0-D...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _Draw_ClearWindow ; -- Begin function Draw_ClearWindow .p2align 2 _Draw_ClearWindow: ; @Draw_ClearWindow .cfi_startproc ; %bb.0: ret .cfi_endproc ...
Quake-III-Arena/q3map/extr_soundv.c_VS_R_LinkSurface.s
.text .file "extr_soundv.c_VS_R_LinkSurface.c" .globl VS_R_LinkSurface # -- Begin function VS_R_LinkSurface .p2align 4, 0x90 .type VS_R_LinkSurface,@function VS_R_LinkSurface: # @VS_R_LinkSurface .cfi_startproc # %bb.0: pushq %rax .cfi_def_cfa_offset 16 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_R_LinkSurface ; -- Begin function VS_R_LinkSurface .p2align 2 _VS_R_LinkSurface: ; @VS_R_LinkSurface .cfi_startproc ; %bb.0: sub sp, sp, #128 stp d9, d8, [sp, #16] ...
Quake-III-Arena/q3map/extr_writebsp.c_SetLightStyles.s
.text .file "extr_writebsp.c_SetLightStyles.c" .globl SetLightStyles # -- Begin function SetLightStyles .p2align 4, 0x90 .type SetLightStyles,@function SetLightStyles: # @SetLightStyles .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 mov...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _SetLightStyles ; -- Begin function SetLightStyles .p2align 2 _SetLightStyles: ; @SetLightStyles .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byte Folded...
Quake-III-Arena/q3map/extr_soundv.c_VS_ChopWindingWithFacet.s
.text .file "extr_soundv.c_VS_ChopWindingWithFacet.c" .globl VS_ChopWindingWithFacet # -- Begin function VS_ChopWindingWithFacet .p2align 4, 0x90 .type VS_ChopWindingWithFacet,@function VS_ChopWindingWithFacet: # @VS_ChopWindingWithFacet .cfi_startproc # %bb.0: pushq %r15 .cfi_def_cfa_off...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_ChopWindingWithFacet ; -- Begin function VS_ChopWindingWithFacet .p2align 2 _VS_ChopWindingWithFacet: ; @VS_ChopWindingWithFacet .cfi_startproc ; %bb.0: stp x24, x23, [sp, #-64]! ...
Quake-III-Arena/q3map/extr_light.c_VertexLighting.s
.text .file "extr_light.c_VertexLighting.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function VertexLighting .LCPI0_0: .long 0x00000000 # float 0 .text .globl VertexLighting .p2align 4, 0x90 .type VertexLighting,@function VertexLighting: ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VertexLighting ; -- Begin function VertexLighting .p2align 2 _VertexLighting: ; @VertexLighting .cfi_startproc ; %bb.0: stp d9, d8, [sp, #-112]! ; 16-byte Folded...
Quake-III-Arena/q3map/extr_portals.c_MakeNodePortal.s
.text .file "extr_portals.c_MakeNodePortal.c" .section .rodata.cst16,"aM",@progbits,16 .p2align 4 # -- Begin function MakeNodePortal .LCPI0_0: .long 0x80000000 # float -0 .long 0x80000000 # float -0 .long 0x80000000 # fl...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _MakeNodePortal ; -- Begin function MakeNodePortal .p2align 2 _MakeNodePortal: ; @MakeNodePortal .cfi_startproc ; %bb.0: sub sp, sp, #96 stp d9, d8, [sp, #16] ...
Quake-III-Arena/q3map/extr_lightv.c_VL_ChopWinding.s
.text .file "extr_lightv.c_VL_ChopWinding.c" .section .rodata.cst16,"aM",@progbits,16 .p2align 4 # -- Begin function VL_ChopWinding .LCPI0_0: .long 0x80000000 # float -0 .long 0x80000000 # float -0 .long 0x80000000 # flo...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_ChopWinding ; -- Begin function VL_ChopWinding .p2align 2 _VL_ChopWinding: ; @VL_ChopWinding .cfi_startproc ; %bb.0: stp d9, d8, [sp, #-112]! ; 16-byte Folded...
Quake-III-Arena/q3map/extr_glfile.c_WriteGLView_r.s
.text .file "extr_glfile.c_WriteGLView_r.c" .globl WriteGLView_r # -- Begin function WriteGLView_r .p2align 4, 0x90 .type WriteGLView_r,@function WriteGLView_r: # @WriteGLView_r .cfi_startproc # %bb.0: pushq %r15 .cfi_def_cfa_offset 16 pushq %r14 .cfi_def_cfa_offset ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _WriteGLView_r ; -- Begin function WriteGLView_r .p2align 2 _WriteGLView_r: ; @WriteGLView_r .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]! ; 16-byte Folded S...
Quake-III-Arena/q3map/extr_brush.c_DrawBrushList.s
.text .file "extr_brush.c_DrawBrushList.c" .globl DrawBrushList # -- Begin function DrawBrushList .p2align 4, 0x90 .type DrawBrushList,@function DrawBrushList: # @DrawBrushList .cfi_startproc # %bb.0: pushq %r14 .cfi_def_cfa_offset 16 pushq %rbx .cfi_def_cfa_offset 2...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _DrawBrushList ; -- Begin function DrawBrushList .p2align 2 _DrawBrushList: ; @DrawBrushList .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; 16-byte Folded S...
Quake-III-Arena/q3map/extr_portals.c_FloodAreas.s
.text .file "extr_portals.c_FloodAreas.c" .globl FloodAreas # -- Begin function FloodAreas .p2align 4, 0x90 .type FloodAreas,@function FloodAreas: # @FloodAreas .cfi_startproc # %bb.0: pushq %rbx .cfi_def_cfa_offset 16 .cfi_offset %rbx, -16 movq %rdi, %rbx lea...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _FloodAreas ; -- Begin function FloodAreas .p2align 2 _FloodAreas: ; @FloodAreas .cfi_startproc ; %bb.0: sub sp, sp, #48 stp x20, x19, [sp, #16] ; 16-by...
Quake-III-Arena/q3map/extr_soundv.c_VS_ChopWindingWithBrush.s
.text .file "extr_soundv.c_VS_ChopWindingWithBrush.c" .globl VS_ChopWindingWithBrush # -- Begin function VS_ChopWindingWithBrush .p2align 4, 0x90 .type VS_ChopWindingWithBrush,@function VS_ChopWindingWithBrush: # @VS_ChopWindingWithBrush .cfi_startproc # %bb.0: pushq %rax .cfi_def_cfa_off...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_ChopWindingWithBrush ; -- Begin function VS_ChopWindingWithBrush .p2align 2 _VS_ChopWindingWithBrush: ; @VS_ChopWindingWithBrush .cfi_startproc ; %bb.0: sub sp, sp, #160 stp d9, d8, [sp,...
Quake-III-Arena/q3map/extr_terrain.c_CreateTerrainSurface.s
.text .file "extr_terrain.c_CreateTerrainSurface.c" .globl CreateTerrainSurface # -- Begin function CreateTerrainSurface .p2align 4, 0x90 .type CreateTerrainSurface,@function CreateTerrainSurface: # @CreateTerrainSurface .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pus...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _CreateTerrainSurface ; -- Begin function CreateTerrainSurface .p2align 2 _CreateTerrainSurface: ; @CreateTerrainSurface .cfi_startproc ; %bb.0: sub sp, sp, #128 stp d9, d8, [sp, #16] ...
Quake-III-Arena/q3map/extr_soundv.c_VS_FloodDirectedLight.s
.text .file "extr_soundv.c_VS_FloodDirectedLight.c" .globl VS_FloodDirectedLight # -- Begin function VS_FloodDirectedLight .p2align 4, 0x90 .type VS_FloodDirectedLight,@function VS_FloodDirectedLight: # @VS_FloodDirectedLight .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_FloodDirectedLight ; -- Begin function VS_FloodDirectedLight .p2align 2 _VS_FloodDirectedLight: ; @VS_FloodDirectedLight .cfi_startproc ; %bb.0: sub sp, sp, #144 stp d9, d8, [sp, #64...
Quake-III-Arena/q3map/extr_soundv.c_VS_AllocWinding.s
.text .file "extr_soundv.c_VS_AllocWinding.c" .globl VS_AllocWinding # -- Begin function VS_AllocWinding .p2align 4, 0x90 .type VS_AllocWinding,@function VS_AllocWinding: # @VS_AllocWinding .cfi_startproc # %bb.0: pushq %rax .cfi_def_cfa_offset 16 movl %edi, %esi leaq .L...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_AllocWinding ; -- Begin function VS_AllocWinding .p2align 2 _VS_AllocWinding: ; @VS_AllocWinding .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Fold...
Quake-III-Arena/q3map/extr_soundv.c_Plane_Equal.s
.text .file "extr_soundv.c_Plane_Equal.c" .p2align 4, 0x90 # -- Begin function Plane_Equal .type Plane_Equal,@function Plane_Equal: # @Plane_Equal .cfi_startproc # %bb.0: .Lfunc_end0: .size Plane_Equal, .Lfunc_end0-Plane_Equal .cfi_endproc ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .p2align 2 ; -- Begin function Plane_Equal _Plane_Equal: ; @Plane_Equal .cfi_startproc ; %bb.0: brk #0x1 .cfi_endproc ; -- ...
Quake-III-Arena/q3map/extr_light_trace.c_TraceAgainstFacet.s
.text .file "extr_light_trace.c_TraceAgainstFacet.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function TraceAgainstFacet .LCPI0_0: .long 0xbf800000 # float -1 .LCPI0_1: .long 0x3f800000 # float 1 .text .globl TraceAgains...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _TraceAgainstFacet ; -- Begin function TraceAgainstFacet .p2align 2 _TraceAgainstFacet: ; @TraceAgainstFacet .cfi_startproc ; %bb.0: ldr w8, [x2] cmp w8, #3 b.lt LBB0_4 ; %bb.1:...
Quake-III-Arena/q3map/extr_light.c_RemoveLightsInSolid.s
.text .file "extr_light.c_RemoveLightsInSolid.c" .globl RemoveLightsInSolid # -- Begin function RemoveLightsInSolid .p2align 4, 0x90 .type RemoveLightsInSolid,@function RemoveLightsInSolid: # @RemoveLightsInSolid .cfi_startproc # %bb.0: pushq %r15 .cfi_def_cfa_offset 16 pushq %r1...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _RemoveLightsInSolid ; -- Begin function RemoveLightsInSolid .p2align 2 _RemoveLightsInSolid: ; @RemoveLightsInSolid .cfi_startproc ; %bb.0: stp x24, x23, [sp, #-64]! ; 16-b...
Quake-III-Arena/q3map/extr_lightv.c_VL_AllocWinding.s
.text .file "extr_lightv.c_VL_AllocWinding.c" .globl VL_AllocWinding # -- Begin function VL_AllocWinding .p2align 4, 0x90 .type VL_AllocWinding,@function VL_AllocWinding: # @VL_AllocWinding .cfi_startproc # %bb.0: pushq %rax .cfi_def_cfa_offset 16 movl %edi, %esi leaq .L...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_AllocWinding ; -- Begin function VL_AllocWinding .p2align 2 _VL_AllocWinding: ; @VL_AllocWinding .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Fold...
Quake-III-Arena/q3map/extr_visflow.c_PassageChopWinding.s
.text .file "extr_visflow.c_PassageChopWinding.c" .globl PassageChopWinding # -- Begin function PassageChopWinding .p2align 4, 0x90 .type PassageChopWinding,@function PassageChopWinding: # @PassageChopWinding .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _PassageChopWinding ; -- Begin function PassageChopWinding .p2align 2 _PassageChopWinding: ; @PassageChopWinding .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byt...
Quake-III-Arena/q3map/extr_surface.c_SurfaceAsTriFan.s
.text .file "extr_surface.c_SurfaceAsTriFan.c" .p2align 4, 0x90 # -- Begin function SurfaceAsTriFan .type SurfaceAsTriFan,@function SurfaceAsTriFan: # @SurfaceAsTriFan .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_cfa_offset 24 pus...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .p2align 2 ; -- Begin function SurfaceAsTriFan _SurfaceAsTriFan: ; @SurfaceAsTriFan .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byte Folded Spill ...
Quake-III-Arena/q3map/extr_light_trace.c_CM_GenerateFacetFor3Points.s
.text .file "extr_light_trace.c_CM_GenerateFacetFor3Points.c" .globl CM_GenerateFacetFor3Points # -- Begin function CM_GenerateFacetFor3Points .p2align 4, 0x90 .type CM_GenerateFacetFor3Points,@function CM_GenerateFacetFor3Points: # @CM_GenerateFacetFor3Points .cfi_startproc # %bb.0: pushq %r15 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _CM_GenerateFacetFor3Points ; -- Begin function CM_GenerateFacetFor3Points .p2align 2 _CM_GenerateFacetFor3Points: ; @CM_GenerateFacetFor3Points .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]! ...
Quake-III-Arena/q3map/extr_shaders.c_LoadShaderImage.s
.text .file "extr_shaders.c_LoadShaderImage.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function LoadShaderImage .LCPI0_0: .quad 0x3ff0000000000000 # double 1 .text .p2align 4, 0x90 .type LoadShaderImage,@function LoadShaderImage: ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .p2align 2 ; -- Begin function LoadShaderImage _LoadShaderImage: ; @LoadShaderImage .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-48]! ; 16-byte Folded Spill ...
Quake-III-Arena/q3map/extr_surface.c_FilterFlareSurfIntoTree.s
.text .file "extr_surface.c_FilterFlareSurfIntoTree.c" .globl FilterFlareSurfIntoTree # -- Begin function FilterFlareSurfIntoTree .p2align 4, 0x90 .type FilterFlareSurfIntoTree,@function FilterFlareSurfIntoTree: # @FilterFlareSurfIntoTree .cfi_startproc # %bb.0: movq %rdi, %rax movl (%rdi...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _FilterFlareSurfIntoTree ; -- Begin function FilterFlareSurfIntoTree .p2align 2 _FilterFlareSurfIntoTree: ; @FilterFlareSurfIntoTree .cfi_startproc ; %bb.0: mov x8, x0 ldr w0, [x0] ldr w2, ...
Quake-III-Arena/q3map/extr_prtfile.c_NumberLeafs_r.s
.text .file "extr_prtfile.c_NumberLeafs_r.c" .globl NumberLeafs_r # -- Begin function NumberLeafs_r .p2align 4, 0x90 .type NumberLeafs_r,@function NumberLeafs_r: # @NumberLeafs_r .cfi_startproc # %bb.0: pushq %r15 .cfi_def_cfa_offset 16 pushq %r14 .cfi_def_cfa_offset...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _NumberLeafs_r ; -- Begin function NumberLeafs_r .p2align 2 _NumberLeafs_r: ; @NumberLeafs_r .cfi_startproc ; %bb.0: stp x24, x23, [sp, #-64]! ; 16-byte Folded S...
Quake-III-Arena/q3map/extr_light.c_LightingAtSample.s
.text .file "extr_light.c_LightingAtSample.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function LightingAtSample .LCPI0_0: .long 0x41800000 # float 16 .LCPI0_2: .long 0xc2000000 # float -32 .LCPI0_3: .long 0x3d000000 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _LightingAtSample ; -- Begin function LightingAtSample .p2align 2 _LightingAtSample: ; @LightingAtSample .cfi_startproc ; %bb.0: sub sp, sp, #192 stp d15, d14, [sp, #32] ...
Quake-III-Arena/q3map/extr_nodraw.c_GLS_BeginScene.s
.text .file "extr_nodraw.c_GLS_BeginScene.c" .globl GLS_BeginScene # -- Begin function GLS_BeginScene .p2align 4, 0x90 .type GLS_BeginScene,@function GLS_BeginScene: # @GLS_BeginScene .cfi_startproc # %bb.0: retq .Lfunc_end0: .size GLS_BeginScene, .Lfunc_end0-GLS_BeginSc...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _GLS_BeginScene ; -- Begin function GLS_BeginScene .p2align 2 _GLS_BeginScene: ; @GLS_BeginScene .cfi_startproc ; %bb.0: ret .cfi_endproc ...
Quake-III-Arena/q3map/extr_lightmaps.c_AllocLMBlock.s
.text .file "extr_lightmaps.c_AllocLMBlock.c" .globl AllocLMBlock # -- Begin function AllocLMBlock .p2align 4, 0x90 .type AllocLMBlock,@function AllocLMBlock: # @AllocLMBlock .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r14 .cfi_def_cfa_offset 2...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _AllocLMBlock ; -- Begin function AllocLMBlock .p2align 2 _AllocLMBlock: ; @AllocLMBlock .cfi_startproc ; %bb.0: Lloh0: adrp x9, _LIGHTMAP_HEIGHT@GOTPAGE Lloh1: ldr x9,...
Quake-III-Arena/q3map/extr_vis.c_UpdatePortals.s
.text .file "extr_vis.c_UpdatePortals.c" .globl UpdatePortals # -- Begin function UpdatePortals .p2align 4, 0x90 .type UpdatePortals,@function UpdatePortals: # @UpdatePortals .cfi_startproc # %bb.0: retq .Lfunc_end0: .size UpdatePortals, .Lfunc_end0-UpdatePortals .cfi...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _UpdatePortals ; -- Begin function UpdatePortals .p2align 2 _UpdatePortals: ; @UpdatePortals .cfi_startproc ; %bb.0: ret .cfi_endproc ...
Quake-III-Arena/q3map/extr_soundv.c_VS_R_SubdivideAreaSpotLight.s
.text .file "extr_soundv.c_VS_R_SubdivideAreaSpotLight.c" .globl VS_R_SubdivideAreaSpotLight # -- Begin function VS_R_SubdivideAreaSpotLight .p2align 4, 0x90 .type VS_R_SubdivideAreaSpotLight,@function VS_R_SubdivideAreaSpotLight: # @VS_R_SubdivideAreaSpotLight .cfi_startproc # %bb.0: pushq %rax ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_R_SubdivideAreaSpotLight ; -- Begin function VS_R_SubdivideAreaSpotLight .p2align 2 _VS_R_SubdivideAreaSpotLight: ; @VS_R_SubdivideAreaSpotLight .cfi_startproc ; %bb.0: sub sp, sp, #128 stp d9, ...
Quake-III-Arena/q3map/extr_map.c_ParseMapEntity.s
.text .file "extr_map.c_ParseMapEntity.c" .globl ParseMapEntity # -- Begin function ParseMapEntity .p2align 4, 0x90 .type ParseMapEntity,@function ParseMapEntity: # @ParseMapEntity .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_cfa_offset...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _ParseMapEntity ; -- Begin function ParseMapEntity .p2align 2 _ParseMapEntity: ; @ParseMapEntity .cfi_startproc ; %bb.0: sub sp, sp, #144 stp x28, x27, [sp, #48] ...
Quake-III-Arena/q3map/extr_facebsp.c_SelectSplitPlaneNum.s
.text .file "extr_facebsp.c_SelectSplitPlaneNum.c" .globl SelectSplitPlaneNum # -- Begin function SelectSplitPlaneNum .p2align 4, 0x90 .type SelectSplitPlaneNum,@function SelectSplitPlaneNum: # @SelectSplitPlaneNum .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _SelectSplitPlaneNum ; -- Begin function SelectSplitPlaneNum .p2align 2 _SelectSplitPlaneNum: ; @SelectSplitPlaneNum .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-b...
Quake-III-Arena/q3map/extr_vis.c_CalcPassagePortalVis.s
.text .file "extr_vis.c_CalcPassagePortalVis.c" .globl CalcPassagePortalVis # -- Begin function CalcPassagePortalVis .p2align 4, 0x90 .type CalcPassagePortalVis,@function CalcPassagePortalVis: # @CalcPassagePortalVis .cfi_startproc # %bb.0: pushq %rax .cfi_def_cfa_offset 16 xorl %e...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _CalcPassagePortalVis ; -- Begin function CalcPassagePortalVis .p2align 2 _CalcPassagePortalVis: ; @CalcPassagePortalVis .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; 16...
Quake-III-Arena/q3map/extr_surface.c_AddSideRef.s
.text .file "extr_surface.c_AddSideRef.c" .globl AddSideRef # -- Begin function AddSideRef .p2align 4, 0x90 .type AddSideRef,@function AddSideRef: # @AddSideRef .cfi_startproc # %bb.0: pushq %r14 .cfi_def_cfa_offset 16 pushq %rbx .cfi_def_cfa_offset 24 pushq %...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _AddSideRef ; -- Begin function AddSideRef .p2align 2 _AddSideRef: ; @AddSideRef .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]! ; 16-byte Folded Spill ...
Quake-III-Arena/q3map/extr_light.c_SunToPlane.s
.text .file "extr_light.c_SunToPlane.c" .globl SunToPlane # -- Begin function SunToPlane .p2align 4, 0x90 .type SunToPlane,@function SunToPlane: # @SunToPlane .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r14 .cfi_def_cfa_offset 24 pushq %rb...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _SunToPlane ; -- Begin function SunToPlane .p2align 2 _SunToPlane: ; @SunToPlane .cfi_startproc ; %bb.0: stp d9, d8, [sp, #-64]! ; 16-byte Folded Spill ...
Quake-III-Arena/q3map/extr_terrain.c_AddBrushSide.s
.text .file "extr_terrain.c_AddBrushSide.c" .globl AddBrushSide # -- Begin function AddBrushSide .p2align 4, 0x90 .type AddBrushSide,@function AddBrushSide: # @AddBrushSide .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_cfa_offset 24 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _AddBrushSide ; -- Begin function AddBrushSide .p2align 2 _AddBrushSide: ; @AddBrushSide .cfi_startproc ; %bb.0: stp x24, x23, [sp, #-64]! ; 16-byte Folded Spi...
Quake-III-Arena/q3map/extr_lightv.c_VL_GenerateBoundaryForPoints.s
.text .file "extr_lightv.c_VL_GenerateBoundaryForPoints.c" .globl VL_GenerateBoundaryForPoints # -- Begin function VL_GenerateBoundaryForPoints .p2align 4, 0x90 .type VL_GenerateBoundaryForPoints,@function VL_GenerateBoundaryForPoints: # @VL_GenerateBoundaryForPoints .cfi_startproc # %bb.0: pushq %r...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_GenerateBoundaryForPoints ; -- Begin function VL_GenerateBoundaryForPoints .p2align 2 _VL_GenerateBoundaryForPoints: ; @VL_GenerateBoundaryForPoints .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]...
Quake-III-Arena/q3map/extr_soundv.c_VS_TestLightLeafs.s
.text .file "extr_soundv.c_VS_TestLightLeafs.c" .globl VS_TestLightLeafs # -- Begin function VS_TestLightLeafs .p2align 4, 0x90 .type VS_TestLightLeafs,@function VS_TestLightLeafs: # @VS_TestLightLeafs .cfi_startproc # %bb.0: pushq %r15 .cfi_def_cfa_offset 16 pushq %r14 .cfi...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_TestLightLeafs ; -- Begin function VS_TestLightLeafs .p2align 2 _VS_TestLightLeafs: ; @VS_TestLightLeafs .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byte ...
Quake-III-Arena/q3map/extr_mesh.c_PutMeshOnCurve.s
.text .file "extr_mesh.c_PutMeshOnCurve.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function PutMeshOnCurve .LCPI0_0: .quad 0x3fe0000000000000 # double 0.5 .text .globl PutMeshOnCurve .p2align 4, 0x90 .type PutMeshOnCurve,@function PutMeshOnCurve: ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _PutMeshOnCurve ; -- Begin function PutMeshOnCurve .p2align 2 _PutMeshOnCurve: ; @PutMeshOnCurve .cfi_startproc ; %bb.0: lsr x8, x0, #32 cmp w0, #1 b.lt LBB0_6 ; %bb.1: m...
Quake-III-Arena/q3map/extr_visflow.c_PassageMemory.s
.text .file "extr_visflow.c_PassageMemory.c" .globl PassageMemory # -- Begin function PassageMemory .p2align 4, 0x90 .type PassageMemory,@function PassageMemory: # @PassageMemory .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_cfa_offset...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _PassageMemory ; -- Begin function PassageMemory .p2align 2 _PassageMemory: ; @PassageMemory .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; 16-byte Folded S...
Quake-III-Arena/q3map/extr_lightv.c_VL_FloodAreaSpotLight.s
.text .file "extr_lightv.c_VL_FloodAreaSpotLight.c" .globl VL_FloodAreaSpotLight # -- Begin function VL_FloodAreaSpotLight .p2align 4, 0x90 .type VL_FloodAreaSpotLight,@function VL_FloodAreaSpotLight: # @VL_FloodAreaSpotLight .cfi_startproc # %bb.0: retq .Lfunc_end0: .size VL_FloodAre...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_FloodAreaSpotLight ; -- Begin function VL_FloodAreaSpotLight .p2align 2 _VL_FloodAreaSpotLight: ; @VL_FloodAreaSpotLight .cfi_startproc ; %bb.0: ret .cfi_endproc ...
Quake-III-Arena/q3map/extr_light.c_ColorToBytes.s
.text .file "extr_light.c_ColorToBytes.c" .globl ColorToBytes # -- Begin function ColorToBytes .p2align 4, 0x90 .type ColorToBytes,@function ColorToBytes: # @ColorToBytes .cfi_startproc # %bb.0: jmp VectorCopy@PLT # TAILCALL .Lfunc_end0: .size ColorT...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _ColorToBytes ; -- Begin function ColorToBytes .p2align 2 _ColorToBytes: ; @ColorToBytes .cfi_startproc ; %bb.0: b _VectorCopy .cfi_endproc ...
Quake-III-Arena/q3map/extr_terrain.c_SurfaceForShader.s
.text .file "extr_terrain.c_SurfaceForShader.c" .globl SurfaceForShader # -- Begin function SurfaceForShader .p2align 4, 0x90 .type SurfaceForShader,@function SurfaceForShader: # @SurfaceForShader .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r14 .cfi_de...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _SurfaceForShader ; -- Begin function SurfaceForShader .p2align 2 _SurfaceForShader: ; @SurfaceForShader .cfi_startproc ; %bb.0: stp x26, x25, [sp, #-80]! ; 16-byte Fo...
Quake-III-Arena/q3map/extr_soundv.c_VS_FacetsForTriangleSurface.s
.text .file "extr_soundv.c_VS_FacetsForTriangleSurface.c" .globl VS_FacetsForTriangleSurface # -- Begin function VS_FacetsForTriangleSurface .p2align 4, 0x90 .type VS_FacetsForTriangleSurface,@function VS_FacetsForTriangleSurface: # @VS_FacetsForTriangleSurface .cfi_startproc # %bb.0: pushq %rbp ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_FacetsForTriangleSurface ; -- Begin function VS_FacetsForTriangleSurface .p2align 2 _VS_FacetsForTriangleSurface: ; @VS_FacetsForTriangleSurface .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ...
Quake-III-Arena/q3map/extr_lightv.c_VL_PointInLeafnum.s
.text .file "extr_lightv.c_VL_PointInLeafnum.c" .globl VL_PointInLeafnum # -- Begin function VL_PointInLeafnum .p2align 4, 0x90 .type VL_PointInLeafnum,@function VL_PointInLeafnum: # @VL_PointInLeafnum .cfi_startproc # %bb.0: xorl %esi, %esi jmp VL_PointInLeafnum_r@PLT ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_PointInLeafnum ; -- Begin function VL_PointInLeafnum .p2align 2 _VL_PointInLeafnum: ; @VL_PointInLeafnum .cfi_startproc ; %bb.0: mov w1, #0 ; =0x0 b ...
Quake-III-Arena/q3map/extr_surface.c_EmitFlareSurf.s
.text .file "extr_surface.c_EmitFlareSurf.c" .globl EmitFlareSurf # -- Begin function EmitFlareSurf .p2align 4, 0x90 .type EmitFlareSurf,@function EmitFlareSurf: # @EmitFlareSurf .cfi_startproc # %bb.0: pushq %r15 .cfi_def_cfa_offset 16 pushq %r14 .cfi_def_cfa_offset...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _EmitFlareSurf ; -- Begin function EmitFlareSurf .p2align 2 _EmitFlareSurf: ; @EmitFlareSurf .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]! ; 16-byte Folded S...
Quake-III-Arena/q3map/extr_soundv.c_VS_WindingAreaOutsideBrushes.s
.text .file "extr_soundv.c_VS_WindingAreaOutsideBrushes.c" .globl VS_WindingAreaOutsideBrushes # -- Begin function VS_WindingAreaOutsideBrushes .p2align 4, 0x90 .type VS_WindingAreaOutsideBrushes,@function VS_WindingAreaOutsideBrushes: # @VS_WindingAreaOutsideBrushes .cfi_startproc # %bb.0: pushq %r...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_WindingAreaOutsideBrushes ; -- Begin function VS_WindingAreaOutsideBrushes .p2align 2 _VS_WindingAreaOutsideBrushes: ; @VS_WindingAreaOutsideBrushes .cfi_startproc ; %bb.0: stp d9, d8, [sp, #-112]!...
Quake-III-Arena/q3map/extr_light_trace.c_PointInSolid.s
.text .file "extr_light_trace.c_PointInSolid.c" .globl PointInSolid # -- Begin function PointInSolid .p2align 4, 0x90 .type PointInSolid,@function PointInSolid: # @PointInSolid .cfi_startproc # %bb.0: xorl %esi, %esi jmp PointInSolid_r@PLT # TAILCALL .Lf...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _PointInSolid ; -- Begin function PointInSolid .p2align 2 _PointInSolid: ; @PointInSolid .cfi_startproc ; %bb.0: mov w1, #0 ; =0x0 b _PointInSo...
Quake-III-Arena/q3map/extr_map.c_AddBackSides.s
.text .file "extr_map.c_AddBackSides.c" .globl AddBackSides # -- Begin function AddBackSides .p2align 4, 0x90 .type AddBackSides,@function AddBackSides: # @AddBackSides .cfi_startproc # %bb.0: retq .Lfunc_end0: .size AddBackSides, .Lfunc_end0-AddBackSides .cfi_endpr...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _AddBackSides ; -- Begin function AddBackSides .p2align 2 _AddBackSides: ; @AddBackSides .cfi_startproc ; %bb.0: ret .cfi_endproc ...
Quake-III-Arena/q3map/extr_gldraw.c_InitWindow.s
.text .file "extr_gldraw.c_InitWindow.c" .globl InitWindow # -- Begin function InitWindow .p2align 4, 0x90 .type InitWindow,@function InitWindow: # @InitWindow .cfi_startproc # %bb.0: pushq %rax .cfi_def_cfa_offset 16 movl AUX_RGB(%rip), %edi orl AUX_SINGLE(%ri...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _InitWindow ; -- Begin function InitWindow .p2align 2 _InitWindow: ; @InitWindow .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill ...
Quake-III-Arena/q3map/extr_brush.c_WindingIsTiny.s
.text .file "extr_brush.c_WindingIsTiny.c" .globl WindingIsTiny # -- Begin function WindingIsTiny .p2align 4, 0x90 .type WindingIsTiny,@function WindingIsTiny: # @WindingIsTiny .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_cfa_offset 2...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _WindingIsTiny ; -- Begin function WindingIsTiny .p2align 2 _WindingIsTiny: ; @WindingIsTiny .cfi_startproc ; %bb.0: stp x24, x23, [sp, #-64]! ; 16-byte Folded S...
Quake-III-Arena/q3map/extr_soundv.c_VS_FloodAreaSpotLight.s
.text .file "extr_soundv.c_VS_FloodAreaSpotLight.c" .globl VS_FloodAreaSpotLight # -- Begin function VS_FloodAreaSpotLight .p2align 4, 0x90 .type VS_FloodAreaSpotLight,@function VS_FloodAreaSpotLight: # @VS_FloodAreaSpotLight .cfi_startproc # %bb.0: retq .Lfunc_end0: .size VS_FloodAre...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_FloodAreaSpotLight ; -- Begin function VS_FloodAreaSpotLight .p2align 2 _VS_FloodAreaSpotLight: ; @VS_FloodAreaSpotLight .cfi_startproc ; %bb.0: ret .cfi_endproc ...
Quake-III-Arena/q3map/extr_map.c_TextureAxisFromPlane.s
.text .file "extr_map.c_TextureAxisFromPlane.c" .globl TextureAxisFromPlane # -- Begin function TextureAxisFromPlane .p2align 4, 0x90 .type TextureAxisFromPlane,@function TextureAxisFromPlane: # @TextureAxisFromPlane .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _TextureAxisFromPlane ; -- Begin function TextureAxisFromPlane .p2align 2 _TextureAxisFromPlane: ; @TextureAxisFromPlane .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16...
Quake-III-Arena/q3map/extr_light.c_SetupGrid.s
.text .file "extr_light.c_SetupGrid.c" .globl SetupGrid # -- Begin function SetupGrid .p2align 4, 0x90 .type SetupGrid,@function SetupGrid: # @SetupGrid .cfi_startproc # %bb.0: pushq %rbx .cfi_def_cfa_offset 16 .cfi_offset %rbx, -16 movq gridSize(%rip), %rax ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _SetupGrid ; -- Begin function SetupGrid .p2align 2 _SetupGrid: ; @SetupGrid .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]! ; 16-byte Folded Spill st...
Quake-III-Arena/q3map/extr_terrain.c_MakeBrushFromTriangle.s
.text .file "extr_terrain.c_MakeBrushFromTriangle.c" .globl MakeBrushFromTriangle # -- Begin function MakeBrushFromTriangle .p2align 4, 0x90 .type MakeBrushFromTriangle,@function MakeBrushFromTriangle: # @MakeBrushFromTriangle .cfi_startproc # %bb.0: pushq %r15 .cfi_def_cfa_offset 16 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _MakeBrushFromTriangle ; -- Begin function MakeBrushFromTriangle .p2align 2 _MakeBrushFromTriangle: ; @MakeBrushFromTriangle .cfi_startproc ; %bb.0: stp x24, x23, [sp, #-64]! ; ...
Quake-III-Arena/q3map/extr_soundv.c_VS_GenerateFacetFor3Points.s
.text .file "extr_soundv.c_VS_GenerateFacetFor3Points.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function VS_GenerateFacetFor3Points .LCPI0_0: .quad 0x3fb999999999999a # double 0.10000000000000001 .text .globl VS_GenerateFacetFor3Points .p2align 4,...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_GenerateFacetFor3Points ; -- Begin function VS_GenerateFacetFor3Points .p2align 2 _VS_GenerateFacetFor3Points: ; @VS_GenerateFacetFor3Points .cfi_startproc ; %bb.0: stp x26, x25, [sp, #-80]! ...
Quake-III-Arena/q3map/extr_visflow.c_RecursiveLeafFlow.s
.text .file "extr_visflow.c_RecursiveLeafFlow.c" .section .rodata.cst16,"aM",@progbits,16 .p2align 4 # -- Begin function RecursiveLeafFlow .LCPI0_0: .long 0x80000000 # float -0 .long 0x80000000 # float -0 .long 0x80000000 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _RecursiveLeafFlow ; -- Begin function RecursiveLeafFlow .p2align 2 _RecursiveLeafFlow: ; @RecursiveLeafFlow .cfi_startproc ; %bb.0: sub sp, sp, #208 stp d9, d8, [sp, #96] ...
Quake-III-Arena/q3map/extr_light_trace.c_CM_GenerateBoundaryForPoints.s
.text .file "extr_light_trace.c_CM_GenerateBoundaryForPoints.c" .globl CM_GenerateBoundaryForPoints # -- Begin function CM_GenerateBoundaryForPoints .p2align 4, 0x90 .type CM_GenerateBoundaryForPoints,@function CM_GenerateBoundaryForPoints: # @CM_GenerateBoundaryForPoints .cfi_startproc # %bb.0: pus...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _CM_GenerateBoundaryForPoints ; -- Begin function CM_GenerateBoundaryForPoints .p2align 2 _CM_GenerateBoundaryForPoints: ; @CM_GenerateBoundaryForPoints .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]...
Quake-III-Arena/q3map/extr_shaders.c_LoadShaderInfo.s
.text .file "extr_shaders.c_LoadShaderInfo.c" .globl LoadShaderInfo # -- Begin function LoadShaderInfo .p2align 4, 0x90 .type LoadShaderInfo,@function LoadShaderInfo: # @LoadShaderInfo .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _LoadShaderInfo ; -- Begin function LoadShaderInfo .p2align 2 _LoadShaderInfo: ; @LoadShaderInfo .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byte Folded...
Quake-III-Arena/q3map/extr_brush.c_BrushVolume.s
.text .file "extr_brush.c_BrushVolume.c" .globl BrushVolume # -- Begin function BrushVolume .p2align 4, 0x90 .type BrushVolume,@function BrushVolume: # @BrushVolume .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_cfa_offset 24 pushq...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _BrushVolume ; -- Begin function BrushVolume .p2align 2 _BrushVolume: ; @BrushVolume .cfi_startproc ; %bb.0: cbz x0, LBB0_12 ; %bb.1: stp x26, x25, [sp, #-80]! ...
Quake-III-Arena/q3map/extr_surface.c_IsTriangleDegenerate.s
.text .file "extr_surface.c_IsTriangleDegenerate.c" .p2align 4, 0x90 # -- Begin function IsTriangleDegenerate .type IsTriangleDegenerate,@function IsTriangleDegenerate: # @IsTriangleDegenerate .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r14 .cfi_de...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .p2align 2 ; -- Begin function IsTriangleDegenerate _IsTriangleDegenerate: ; @IsTriangleDegenerate .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]! ; 16-byte Fold...
Quake-III-Arena/q3map/extr_soundv.c_VS_DoForcedTraceLight.s
.text .file "extr_soundv.c_VS_DoForcedTraceLight.c" .globl VS_DoForcedTraceLight # -- Begin function VS_DoForcedTraceLight .p2align 4, 0x90 .type VS_DoForcedTraceLight,@function VS_DoForcedTraceLight: # @VS_DoForcedTraceLight .cfi_startproc # %bb.0: pushq %rbx .cfi_def_cfa_offset 16 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_DoForcedTraceLight ; -- Begin function VS_DoForcedTraceLight .p2align 2 _VS_DoForcedTraceLight: ; @VS_DoForcedTraceLight .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; ...
Quake-III-Arena/q3map/extr_facebsp.c_FaceBSP.s
.text .file "extr_facebsp.c_FaceBSP.c" .globl FaceBSP # -- Begin function FaceBSP .p2align 4, 0x90 .type FaceBSP,@function FaceBSP: # @FaceBSP .cfi_startproc # %bb.0: pushq %r15 .cfi_def_cfa_offset 16 pushq %r14 .cfi_def_cfa_offset 24 pushq %r13 .cfi_de...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _FaceBSP ; -- Begin function FaceBSP .p2align 2 _FaceBSP: ; @FaceBSP .cfi_startproc ; %bb.0: sub sp, sp, #80 stp x24, x23, [sp, #16] ; 16-byte Fol...
Quake-III-Arena/q3map/extr_vis.c_MergeLeaves.s
.text .file "extr_vis.c_MergeLeaves.c" .globl MergeLeaves # -- Begin function MergeLeaves .p2align 4, 0x90 .type MergeLeaves,@function MergeLeaves: # @MergeLeaves .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_cfa_offset 24 pushq %...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _MergeLeaves ; -- Begin function MergeLeaves .p2align 2 _MergeLeaves: ; @MergeLeaves .cfi_startproc ; %bb.0: stp x26, x25, [sp, #-80]! ; 16-byte Folded Spill...
Quake-III-Arena/q3map/extr_mesh.c_MakeMeshNormals.s
.text .file "extr_mesh.c_MakeMeshNormals.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function MakeMeshNormals .LCPI0_0: .long 0x3f800000 # float 1 .text .globl MakeMeshNormals .p2align 4, 0x90 .type MakeMeshNormals,@function MakeMeshNormals...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _MakeMeshNormals ; -- Begin function MakeMeshNormals .p2align 2 _MakeMeshNormals: ; @MakeMeshNormals .cfi_startproc ; %bb.0: sub sp, sp, #272 stp d9, d8, [sp, #160] ...
Quake-III-Arena/q3map/extr_bsp.c_ProcessWorldModel.s
.text .file "extr_bsp.c_ProcessWorldModel.c" .globl ProcessWorldModel # -- Begin function ProcessWorldModel .p2align 4, 0x90 .type ProcessWorldModel,@function ProcessWorldModel: # @ProcessWorldModel .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_de...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _ProcessWorldModel ; -- Begin function ProcessWorldModel .p2align 2 _ProcessWorldModel: ; @ProcessWorldModel .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]! ; 16-byte ...
Quake-III-Arena/q3map/extr_lightv.c_VL_DoForcedTraceLight.s
.text .file "extr_lightv.c_VL_DoForcedTraceLight.c" .globl VL_DoForcedTraceLight # -- Begin function VL_DoForcedTraceLight .p2align 4, 0x90 .type VL_DoForcedTraceLight,@function VL_DoForcedTraceLight: # @VL_DoForcedTraceLight .cfi_startproc # %bb.0: pushq %rbx .cfi_def_cfa_offset 16 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_DoForcedTraceLight ; -- Begin function VL_DoForcedTraceLight .p2align 2 _VL_DoForcedTraceLight: ; @VL_DoForcedTraceLight .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; ...
Quake-III-Arena/q3map/extr_writebsp.c_SetModelNumbers.s
.text .file "extr_writebsp.c_SetModelNumbers.c" .globl SetModelNumbers # -- Begin function SetModelNumbers .p2align 4, 0x90 .type SetModelNumbers,@function SetModelNumbers: # @SetModelNumbers .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_c...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _SetModelNumbers ; -- Begin function SetModelNumbers .p2align 2 _SetModelNumbers: ; @SetModelNumbers .cfi_startproc ; %bb.0: sub sp, sp, #112 stp x26, x25, [sp, #32] ...
Quake-III-Arena/q3map/extr_lightv.c_VL_PointInLeafnum_r.s
.text .file "extr_lightv.c_VL_PointInLeafnum_r.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function VL_PointInLeafnum_r .LCPI0_0: .quad 0x3fb999999999999a # double 0.10000000000000001 .LCPI0_1: .quad 0xbfb999999999999a # double -0.1000000...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_PointInLeafnum_r ; -- Begin function VL_PointInLeafnum_r .p2align 2 _VL_PointInLeafnum_r: ; @VL_PointInLeafnum_r .cfi_startproc ; %bb.0: stp d9, d8, [sp, #-96]! ; 16-b...
Quake-III-Arena/q3map/extr_shaders.c_LoadImageFile.s
.text .file "extr_shaders.c_LoadImageFile.c" .globl LoadImageFile # -- Begin function LoadImageFile .p2align 4, 0x90 .type LoadImageFile,@function LoadImageFile: # @LoadImageFile .cfi_startproc # %bb.0: pushq %r14 .cfi_def_cfa_offset 16 pushq %rbx .cfi_def_cfa_offset...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _LoadImageFile ; -- Begin function LoadImageFile .p2align 2 _LoadImageFile: ; @LoadImageFile .cfi_startproc ; %bb.0: sub sp, sp, #48 stp x20, x19, [sp, #16] ;...
Quake-III-Arena/q3map/extr_vis.c_TryMergeLeaves.s
.text .file "extr_vis.c_TryMergeLeaves.c" .globl TryMergeLeaves # -- Begin function TryMergeLeaves .p2align 4, 0x90 .type TryMergeLeaves,@function TryMergeLeaves: # @TryMergeLeaves .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rs...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _TryMergeLeaves ; -- Begin function TryMergeLeaves .p2align 2 _TryMergeLeaves: ; @TryMergeLeaves .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byte Folded...
Quake-III-Arena/q3map/extr_facebsp.c_BspFaceForPortal.s
.text .file "extr_facebsp.c_BspFaceForPortal.c" .globl BspFaceForPortal # -- Begin function BspFaceForPortal .p2align 4, 0x90 .type BspFaceForPortal,@function BspFaceForPortal: # @BspFaceForPortal .cfi_startproc # %bb.0: pushq %r14 .cfi_def_cfa_offset 16 pushq %rbx .cfi_de...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _BspFaceForPortal ; -- Begin function BspFaceForPortal .p2align 2 _BspFaceForPortal: ; @BspFaceForPortal .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; 16-byte Fo...
Quake-III-Arena/q3map/extr_bsp.c_Bspinfo.s
.text .file "extr_bsp.c_Bspinfo.c" .globl Bspinfo # -- Begin function Bspinfo .p2align 4, 0x90 .type Bspinfo,@function Bspinfo: # @Bspinfo .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_cfa_offset 24 pushq %r14 .cfi_def_cf...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _Bspinfo ; -- Begin function Bspinfo .p2align 2 _Bspinfo: ; @Bspinfo .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byte Folded Spill stp x2...
Quake-III-Arena/q3map/extr_prtfile.c_WriteFloat.s
.text .file "extr_prtfile.c_WriteFloat.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function WriteFloat .LCPI0_0: .quad 0x3f50624dd2f1a9fc # double 0.001 .text .globl WriteFloat .p2align 4, 0x90 .type WriteFloat,@function WriteFloat: ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _WriteFloat ; -- Begin function WriteFloat .p2align 2 _WriteFloat: ; @WriteFloat .cfi_startproc ; %bb.0: stp d9, d8, [sp, #-48]! ; 16-byte Folded Spill ...
Quake-III-Arena/q3map/extr_soundv.c_VS_SetPortalSphere.s
.text .file "extr_soundv.c_VS_SetPortalSphere.c" .globl VS_SetPortalSphere # -- Begin function VS_SetPortalSphere .p2align 4, 0x90 .type VS_SetPortalSphere,@function VS_SetPortalSphere: # @VS_SetPortalSphere .cfi_startproc # %bb.0: pushq %r14 .cfi_def_cfa_offset 16 pushq %rbx ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VS_SetPortalSphere ; -- Begin function VS_SetPortalSphere .p2align 2 _VS_SetPortalSphere: ; @VS_SetPortalSphere .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; 16-byt...
Quake-III-Arena/q3map/extr_portals.c_FindAreas_r.s
.text .file "extr_portals.c_FindAreas_r.c" .globl FindAreas_r # -- Begin function FindAreas_r .p2align 4, 0x90 .type FindAreas_r,@function FindAreas_r: # @FindAreas_r .cfi_startproc # %bb.0: pushq %rbx .cfi_def_cfa_offset 16 .cfi_offset %rbx, -16 movq %rdi, %rbx ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _FindAreas_r ; -- Begin function FindAreas_r .p2align 2 _FindAreas_r: ; @FindAreas_r .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill...
Quake-III-Arena/q3map/extr_facebsp.c_BuildFaceTree_r.s
.text .file "extr_facebsp.c_BuildFaceTree_r.c" .globl BuildFaceTree_r # -- Begin function BuildFaceTree_r .p2align 4, 0x90 .type BuildFaceTree_r,@function BuildFaceTree_r: # @BuildFaceTree_r .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 .cfi_def_cf...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _BuildFaceTree_r ; -- Begin function BuildFaceTree_r .p2align 2 _BuildFaceTree_r: ; @BuildFaceTree_r .cfi_startproc ; %bb.0: sub sp, sp, #112 stp x28, x27, [sp, #16] ...
Quake-III-Arena/q3map/extr_light.c_VertexLightingThread.s
.text .file "extr_light.c_VertexLightingThread.c" .globl VertexLightingThread # -- Begin function VertexLightingThread .p2align 4, 0x90 .type VertexLightingThread,@function VertexLightingThread: # @VertexLightingThread .cfi_startproc # %bb.0: pushq %rbx .cfi_def_cfa_offset 16 subq ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VertexLightingThread ; -- Begin function VertexLightingThread .p2align 2 _VertexLightingThread: ; @VertexLightingThread .cfi_startproc ; %bb.0: sub sp, sp, #48 stp x20, x19, [sp, #16]...
Quake-III-Arena/q3map/extr_lightv.c_VL_CreateFakeSurfaceLights.s
.text .file "extr_lightv.c_VL_CreateFakeSurfaceLights.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function VL_CreateFakeSurfaceLights .LCPI0_0: .quad 0x3fd0000000000000 # double 0.25 .section .rodata.cst4,"aM",@progbits,4 .p2align 2 .LCPI0_1: .long ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_CreateFakeSurfaceLights ; -- Begin function VL_CreateFakeSurfaceLights .p2align 2 _VL_CreateFakeSurfaceLights: ; @VL_CreateFakeSurfaceLights .cfi_startproc ; %bb.0: sub sp, sp, #144 stp d9, d8...
Quake-III-Arena/q3map/extr_prtfile.c_NumberClusters.s
.text .file "extr_prtfile.c_NumberClusters.c" .globl NumberClusters # -- Begin function NumberClusters .p2align 4, 0x90 .type NumberClusters,@function NumberClusters: # @NumberClusters .cfi_startproc # %bb.0: pushq %rbx .cfi_def_cfa_offset 16 .cfi_offset %rbx, -16 movq...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _NumberClusters ; -- Begin function NumberClusters .p2align 2 _NumberClusters: ; @NumberClusters .cfi_startproc ; %bb.0: sub sp, sp, #64 stp x22, x21, [sp, #16] ...
Quake-III-Arena/q3map/extr_light.c_TraceGrid.s
.text .file "extr_light.c_TraceGrid.c" .globl TraceGrid # -- Begin function TraceGrid .p2align 4, 0x90 .type TraceGrid,@function TraceGrid: # @TraceGrid .cfi_startproc # %bb.0: .Lfunc_end0: .size TraceGrid, .Lfunc_end0-TraceGrid .cfi_endproc ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _TraceGrid ; -- Begin function TraceGrid .p2align 2 _TraceGrid: ; @TraceGrid .cfi_startproc ; %bb.0: brk #0x1 .cfi_endproc ...
Quake-III-Arena/q3map/extr_misc_model.c_AddTriangleModels.s
.text .file "extr_misc_model.c_AddTriangleModels.c" .globl AddTriangleModels # -- Begin function AddTriangleModels .p2align 4, 0x90 .type AddTriangleModels,@function AddTriangleModels: # @AddTriangleModels .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r15 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _AddTriangleModels ; -- Begin function AddTriangleModels .p2align 2 _AddTriangleModels: ; @AddTriangleModels .cfi_startproc ; %bb.0: sub sp, sp, #144 stp d9, d8, [sp, #32] ...
Quake-III-Arena/q3map/extr_map.c_SetBrushContents.s
.text .file "extr_map.c_SetBrushContents.c" .globl SetBrushContents # -- Begin function SetBrushContents .p2align 4, 0x90 .type SetBrushContents,@function SetBrushContents: # @SetBrushContents .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r14 .cfi_def_cf...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _SetBrushContents ; -- Begin function SetBrushContents .p2align 2 _SetBrushContents: ; @SetBrushContents .cfi_startproc ; %bb.0: stp x24, x23, [sp, #-64]! ; 16-byte Fo...
Quake-III-Arena/q3map/extr_lightv.c_VL_R_LinkSurface.s
.text .file "extr_lightv.c_VL_R_LinkSurface.c" .globl VL_R_LinkSurface # -- Begin function VL_R_LinkSurface .p2align 4, 0x90 .type VL_R_LinkSurface,@function VL_R_LinkSurface: # @VL_R_LinkSurface .cfi_startproc # %bb.0: pushq %rax .cfi_def_cfa_offset 16 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_R_LinkSurface ; -- Begin function VL_R_LinkSurface .p2align 2 _VL_R_LinkSurface: ; @VL_R_LinkSurface .cfi_startproc ; %bb.0: sub sp, sp, #128 stp d9, d8, [sp, #16] ...
Quake-III-Arena/q3map/extr_gldraw.c_Draw_SetBlack.s
.text .file "extr_gldraw.c_Draw_SetBlack.c" .globl Draw_SetBlack # -- Begin function Draw_SetBlack .p2align 4, 0x90 .type Draw_SetBlack,@function Draw_SetBlack: # @Draw_SetBlack .cfi_startproc # %bb.0: cmpl $0, drawflag(%rip) je .LBB0_1 # %bb.2: xorl %edi, %edi xorl ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _Draw_SetBlack ; -- Begin function Draw_SetBlack .p2align 2 _Draw_SetBlack: ; @Draw_SetBlack .cfi_startproc ; %bb.0: Lloh0: adrp x8, _drawflag@GOTPAGE Lloh1: ldr x8, [x8,...
Quake-III-Arena/q3map/extr_light_trace.c_TraceAgainstSurface.s
.text .file "extr_light_trace.c_TraceAgainstSurface.c" .globl TraceAgainstSurface # -- Begin function TraceAgainstSurface .p2align 4, 0x90 .type TraceAgainstSurface,@function TraceAgainstSurface: # @TraceAgainstSurface .cfi_startproc # %bb.0: pushq %r15 .cfi_def_cfa_offset 16 pus...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _TraceAgainstSurface ; -- Begin function TraceAgainstSurface .p2align 2 _TraceAgainstSurface: ; @TraceAgainstSurface .cfi_startproc ; %bb.0: stp x22, x21, [sp, #-48]! ; 16-b...
Quake-III-Arena/q3map/extr_lightv.c_VL_GenerateFacetFor4Points.s
.text .file "extr_lightv.c_VL_GenerateFacetFor4Points.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function VL_GenerateFacetFor4Points .LCPI0_0: .quad 0x3fb999999999999a # double 0.10000000000000001 .text .globl VL_GenerateFacetFor4Points .p2align 4,...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _VL_GenerateFacetFor4Points ; -- Begin function VL_GenerateFacetFor4Points .p2align 2 _VL_GenerateFacetFor4Points: ; @VL_GenerateFacetFor4Points .cfi_startproc ; %bb.0: sub sp, sp, #112 stp x28, x...
Quake-III-Arena/q3map/extr_brush.c_BrushFromBounds.s
.text .file "extr_brush.c_BrushFromBounds.c" .globl BrushFromBounds # -- Begin function BrushFromBounds .p2align 4, 0x90 .type BrushFromBounds,@function BrushFromBounds: # @BrushFromBounds .cfi_startproc # %bb.0: pushq %rax .cfi_def_cfa_offset 16 movl $6, %edi callq Allo...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _BrushFromBounds ; -- Begin function BrushFromBounds .p2align 2 _BrushFromBounds: ; @BrushFromBounds .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; 16-byte Fold...
Quake-III-Arena/q3map/extr_tjunction.c_EdgeCompare.s
.text .file "extr_tjunction.c_EdgeCompare.c" .globl EdgeCompare # -- Begin function EdgeCompare .p2align 4, 0x90 .type EdgeCompare,@function EdgeCompare: # @EdgeCompare .cfi_startproc # %bb.0: movss (%rsi), %xmm0 # xmm0 = mem[0],zero,zero,zero xor...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _EdgeCompare ; -- Begin function EdgeCompare .p2align 2 _EdgeCompare: ; @EdgeCompare .cfi_startproc ; %bb.0: ldr s0, [x0] ldr s1, [x1] fcmp s0, s1 csetm w0, mi ret...
Quake-III-Arena/q3map/extr_mesh.c_RemoveLinearMeshColumnsRows.s
.text .file "extr_mesh.c_RemoveLinearMeshColumnsRows.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function RemoveLinearMeshColumnsRows .LCPI0_0: .quad 0x3fb999999999999a # double 0.10000000000000001 .text .globl RemoveLinearMeshColumnsRows .p2align 4...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _RemoveLinearMeshColumnsRows ; -- Begin function RemoveLinearMeshColumnsRows .p2align 2 _RemoveLinearMeshColumnsRows: ; @RemoveLinearMeshColumnsRows .cfi_startproc ; %bb.0: stp d9, d8, [sp, #-112]! ...
Quake-III-Arena/q3map/extr_shaders.c_ShaderInfoForShader.s
.text .file "extr_shaders.c_ShaderInfoForShader.c" .globl ShaderInfoForShader # -- Begin function ShaderInfoForShader .p2align 4, 0x90 .type ShaderInfoForShader,@function ShaderInfoForShader: # @ShaderInfoForShader .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_of...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _ShaderInfoForShader ; -- Begin function ShaderInfoForShader .p2align 2 _ShaderInfoForShader: ; @ShaderInfoForShader .cfi_startproc ; %bb.0: stp x24, x23, [sp, #-64]! ; 16-b...
Quake-III-Arena/q3map/extr_surface.c_SurfaceAsTristrip.s
.text .file "extr_surface.c_SurfaceAsTristrip.c" .p2align 4, 0x90 # -- Begin function SurfaceAsTristrip .type SurfaceAsTristrip,@function SurfaceAsTristrip: # @SurfaceAsTristrip .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rs...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .p2align 2 ; -- Begin function SurfaceAsTristrip _SurfaceAsTristrip: ; @SurfaceAsTristrip .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byte Folded Spi...
Quake-III-Arena/q3map/extr_fog.c_DrawSurfToMesh.s
.text .file "extr_fog.c_DrawSurfToMesh.c" .globl DrawSurfToMesh # -- Begin function DrawSurfToMesh .p2align 4, 0x90 .type DrawSurfToMesh,@function DrawSurfToMesh: # @DrawSurfToMesh .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %r14 .cfi_def_cfa_offset...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _DrawSurfToMesh ; -- Begin function DrawSurfToMesh .p2align 2 _DrawSurfToMesh: ; @DrawSurfToMesh .cfi_startproc ; %bb.0: stp x20, x19, [sp, #-32]! ; 16-byte Folded...
Quake-III-Arena/q3map/extr_portals.c_FillOutside.s
.text .file "extr_portals.c_FillOutside.c" .globl FillOutside # -- Begin function FillOutside .p2align 4, 0x90 .type FillOutside,@function FillOutside: # @FillOutside .cfi_startproc # %bb.0: pushq %rbx .cfi_def_cfa_offset 16 .cfi_offset %rbx, -16 movq %rdi, %rbx ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _FillOutside ; -- Begin function FillOutside .p2align 2 _FillOutside: ; @FillOutside .cfi_startproc ; %bb.0: sub sp, sp, #64 stp x22, x21, [sp, #16] ; 16-...
Quake-III-Arena/q3map/extr_portals.c_RemovePortalFromNode.s
.text .file "extr_portals.c_RemovePortalFromNode.c" .globl RemovePortalFromNode # -- Begin function RemovePortalFromNode .p2align 4, 0x90 .type RemovePortalFromNode,@function RemovePortalFromNode: # @RemovePortalFromNode .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pus...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _RemovePortalFromNode ; -- Begin function RemovePortalFromNode .p2align 2 _RemovePortalFromNode: ; @RemovePortalFromNode .cfi_startproc ; %bb.0: stp x24, x23, [sp, #-64]! ; 16...
Quake-III-Arena/q3map/extr_bsp.c_ProcessModels.s
.text .file "extr_bsp.c_ProcessModels.c" .globl ProcessModels # -- Begin function ProcessModels .p2align 4, 0x90 .type ProcessModels,@function ProcessModels: # @ProcessModels .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 pushq %rbx .cfi_def_cfa_offset 24 ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _ProcessModels ; -- Begin function ProcessModels .p2align 2 _ProcessModels: ; @ProcessModels .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byte Folded S...
Quake-III-Arena/q3map/extr_surface.c_FilterMapDrawSurfIntoTree_r.s
.text .file "extr_surface.c_FilterMapDrawSurfIntoTree_r.c" .globl FilterMapDrawSurfIntoTree_r # -- Begin function FilterMapDrawSurfIntoTree_r .p2align 4, 0x90 .type FilterMapDrawSurfIntoTree_r,@function FilterMapDrawSurfIntoTree_r: # @FilterMapDrawSurfIntoTree_r .cfi_startproc # %bb.0: pushq %rbp ...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _FilterMapDrawSurfIntoTree_r ; -- Begin function FilterMapDrawSurfIntoTree_r .p2align 2 _FilterMapDrawSurfIntoTree_r: ; @FilterMapDrawSurfIntoTree_r .cfi_startproc ; %bb.0: sub sp, sp, #64 stp x22, ...
Quake-III-Arena/q3map/extr_visflow.c_RecursiveLeafBitFlow.s
.text .file "extr_visflow.c_RecursiveLeafBitFlow.c" .globl RecursiveLeafBitFlow # -- Begin function RecursiveLeafBitFlow .p2align 4, 0x90 .type RecursiveLeafBitFlow,@function RecursiveLeafBitFlow: # @RecursiveLeafBitFlow .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cf...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _RecursiveLeafBitFlow ; -- Begin function RecursiveLeafBitFlow .p2align 2 _RecursiveLeafBitFlow: ; @RecursiveLeafBitFlow .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16...
Quake-III-Arena/q3map/extr_brush.c_SplitBrush.s
.text .file "extr_brush.c_SplitBrush.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function SplitBrush .LCPI0_0: .quad 0x3fb999999999999a # double 0.10000000000000001 .LCPI0_1: .quad 0xbfb999999999999a # double -0.10000000000000001 .LCPI0_2...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _SplitBrush ; -- Begin function SplitBrush .p2align 2 _SplitBrush: ; @SplitBrush .cfi_startproc ; %bb.0: sub sp, sp, #176 stp d11, d10, [sp, #48] ; 16-b...
Quake-III-Arena/q3map/extr_gldraw.c_Draw_ClearWindow.s
.text .file "extr_gldraw.c_Draw_ClearWindow.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function Draw_ClearWindow .LCPI0_0: .quad 0x3fe999999999999a # double 0.80000000000000004 .text .globl Draw_ClearWindow .p2align 4, 0x90 .type Draw_ClearWindow,...
.section __TEXT,__text,regular,pure_instructions .build_version macos, 15, 0 sdk_version 15, 5 .globl _Draw_ClearWindow ; -- Begin function Draw_ClearWindow .p2align 2 _Draw_ClearWindow: ; @Draw_ClearWindow .cfi_startproc ; %bb.0: Lloh0: adrp x8, _drawflag@GOTPAGE Lloh1: ldr x8...