file_path string | x86_content string | armv8_content string |
|---|---|---|
Quake-III-Arena/q3map/extr_lightv.c_VL_FloodDirectedLight.s | .text
.file "extr_lightv.c_VL_FloodDirectedLight.c"
.globl VL_FloodDirectedLight # -- Begin function VL_FloodDirectedLight
.p2align 4, 0x90
.type VL_FloodDirectedLight,@function
VL_FloodDirectedLight: # @VL_FloodDirectedLight
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _VL_FloodDirectedLight ; -- Begin function VL_FloodDirectedLight
.p2align 2
_VL_FloodDirectedLight: ; @VL_FloodDirectedLight
.cfi_startproc
; %bb.0:
sub sp, sp, #144
stp d9, d8, [sp, #64... |
Quake-III-Arena/q3map/extr_nodraw.c_Draw_ClearWindow.s | .text
.file "extr_nodraw.c_Draw_ClearWindow.c"
.globl Draw_ClearWindow # -- Begin function Draw_ClearWindow
.p2align 4, 0x90
.type Draw_ClearWindow,@function
Draw_ClearWindow: # @Draw_ClearWindow
.cfi_startproc
# %bb.0:
retq
.Lfunc_end0:
.size Draw_ClearWindow, .Lfunc_end0-D... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _Draw_ClearWindow ; -- Begin function Draw_ClearWindow
.p2align 2
_Draw_ClearWindow: ; @Draw_ClearWindow
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
... |
Quake-III-Arena/q3map/extr_soundv.c_VS_R_LinkSurface.s | .text
.file "extr_soundv.c_VS_R_LinkSurface.c"
.globl VS_R_LinkSurface # -- Begin function VS_R_LinkSurface
.p2align 4, 0x90
.type VS_R_LinkSurface,@function
VS_R_LinkSurface: # @VS_R_LinkSurface
.cfi_startproc
# %bb.0:
pushq %rax
.cfi_def_cfa_offset 16
... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _VS_R_LinkSurface ; -- Begin function VS_R_LinkSurface
.p2align 2
_VS_R_LinkSurface: ; @VS_R_LinkSurface
.cfi_startproc
; %bb.0:
sub sp, sp, #128
stp d9, d8, [sp, #16] ... |
Quake-III-Arena/q3map/extr_writebsp.c_SetLightStyles.s | .text
.file "extr_writebsp.c_SetLightStyles.c"
.globl SetLightStyles # -- Begin function SetLightStyles
.p2align 4, 0x90
.type SetLightStyles,@function
SetLightStyles: # @SetLightStyles
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
mov... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _SetLightStyles ; -- Begin function SetLightStyles
.p2align 2
_SetLightStyles: ; @SetLightStyles
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-96]! ; 16-byte Folded... |
Quake-III-Arena/q3map/extr_soundv.c_VS_ChopWindingWithFacet.s | .text
.file "extr_soundv.c_VS_ChopWindingWithFacet.c"
.globl VS_ChopWindingWithFacet # -- Begin function VS_ChopWindingWithFacet
.p2align 4, 0x90
.type VS_ChopWindingWithFacet,@function
VS_ChopWindingWithFacet: # @VS_ChopWindingWithFacet
.cfi_startproc
# %bb.0:
pushq %r15
.cfi_def_cfa_off... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _VS_ChopWindingWithFacet ; -- Begin function VS_ChopWindingWithFacet
.p2align 2
_VS_ChopWindingWithFacet: ; @VS_ChopWindingWithFacet
.cfi_startproc
; %bb.0:
stp x24, x23, [sp, #-64]! ... |
Quake-III-Arena/q3map/extr_light.c_VertexLighting.s | .text
.file "extr_light.c_VertexLighting.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function VertexLighting
.LCPI0_0:
.long 0x00000000 # float 0
.text
.globl VertexLighting
.p2align 4, 0x90
.type VertexLighting,@function
VertexLighting: ... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _VertexLighting ; -- Begin function VertexLighting
.p2align 2
_VertexLighting: ; @VertexLighting
.cfi_startproc
; %bb.0:
stp d9, d8, [sp, #-112]! ; 16-byte Folded... |
Quake-III-Arena/q3map/extr_portals.c_MakeNodePortal.s | .text
.file "extr_portals.c_MakeNodePortal.c"
.section .rodata.cst16,"aM",@progbits,16
.p2align 4 # -- Begin function MakeNodePortal
.LCPI0_0:
.long 0x80000000 # float -0
.long 0x80000000 # float -0
.long 0x80000000 # fl... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _MakeNodePortal ; -- Begin function MakeNodePortal
.p2align 2
_MakeNodePortal: ; @MakeNodePortal
.cfi_startproc
; %bb.0:
sub sp, sp, #96
stp d9, d8, [sp, #16] ... |
Quake-III-Arena/q3map/extr_lightv.c_VL_ChopWinding.s | .text
.file "extr_lightv.c_VL_ChopWinding.c"
.section .rodata.cst16,"aM",@progbits,16
.p2align 4 # -- Begin function VL_ChopWinding
.LCPI0_0:
.long 0x80000000 # float -0
.long 0x80000000 # float -0
.long 0x80000000 # flo... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _VL_ChopWinding ; -- Begin function VL_ChopWinding
.p2align 2
_VL_ChopWinding: ; @VL_ChopWinding
.cfi_startproc
; %bb.0:
stp d9, d8, [sp, #-112]! ; 16-byte Folded... |
Quake-III-Arena/q3map/extr_glfile.c_WriteGLView_r.s | .text
.file "extr_glfile.c_WriteGLView_r.c"
.globl WriteGLView_r # -- Begin function WriteGLView_r
.p2align 4, 0x90
.type WriteGLView_r,@function
WriteGLView_r: # @WriteGLView_r
.cfi_startproc
# %bb.0:
pushq %r15
.cfi_def_cfa_offset 16
pushq %r14
.cfi_def_cfa_offset ... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _WriteGLView_r ; -- Begin function WriteGLView_r
.p2align 2
_WriteGLView_r: ; @WriteGLView_r
.cfi_startproc
; %bb.0:
stp x22, x21, [sp, #-48]! ; 16-byte Folded S... |
Quake-III-Arena/q3map/extr_brush.c_DrawBrushList.s | .text
.file "extr_brush.c_DrawBrushList.c"
.globl DrawBrushList # -- Begin function DrawBrushList
.p2align 4, 0x90
.type DrawBrushList,@function
DrawBrushList: # @DrawBrushList
.cfi_startproc
# %bb.0:
pushq %r14
.cfi_def_cfa_offset 16
pushq %rbx
.cfi_def_cfa_offset 2... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _DrawBrushList ; -- Begin function DrawBrushList
.p2align 2
_DrawBrushList: ; @DrawBrushList
.cfi_startproc
; %bb.0:
stp x20, x19, [sp, #-32]! ; 16-byte Folded S... |
Quake-III-Arena/q3map/extr_portals.c_FloodAreas.s | .text
.file "extr_portals.c_FloodAreas.c"
.globl FloodAreas # -- Begin function FloodAreas
.p2align 4, 0x90
.type FloodAreas,@function
FloodAreas: # @FloodAreas
.cfi_startproc
# %bb.0:
pushq %rbx
.cfi_def_cfa_offset 16
.cfi_offset %rbx, -16
movq %rdi, %rbx
lea... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _FloodAreas ; -- Begin function FloodAreas
.p2align 2
_FloodAreas: ; @FloodAreas
.cfi_startproc
; %bb.0:
sub sp, sp, #48
stp x20, x19, [sp, #16] ; 16-by... |
Quake-III-Arena/q3map/extr_soundv.c_VS_ChopWindingWithBrush.s | .text
.file "extr_soundv.c_VS_ChopWindingWithBrush.c"
.globl VS_ChopWindingWithBrush # -- Begin function VS_ChopWindingWithBrush
.p2align 4, 0x90
.type VS_ChopWindingWithBrush,@function
VS_ChopWindingWithBrush: # @VS_ChopWindingWithBrush
.cfi_startproc
# %bb.0:
pushq %rax
.cfi_def_cfa_off... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _VS_ChopWindingWithBrush ; -- Begin function VS_ChopWindingWithBrush
.p2align 2
_VS_ChopWindingWithBrush: ; @VS_ChopWindingWithBrush
.cfi_startproc
; %bb.0:
sub sp, sp, #160
stp d9, d8, [sp,... |
Quake-III-Arena/q3map/extr_terrain.c_CreateTerrainSurface.s | .text
.file "extr_terrain.c_CreateTerrainSurface.c"
.globl CreateTerrainSurface # -- Begin function CreateTerrainSurface
.p2align 4, 0x90
.type CreateTerrainSurface,@function
CreateTerrainSurface: # @CreateTerrainSurface
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
pus... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _CreateTerrainSurface ; -- Begin function CreateTerrainSurface
.p2align 2
_CreateTerrainSurface: ; @CreateTerrainSurface
.cfi_startproc
; %bb.0:
sub sp, sp, #128
stp d9, d8, [sp, #16] ... |
Quake-III-Arena/q3map/extr_soundv.c_VS_FloodDirectedLight.s | .text
.file "extr_soundv.c_VS_FloodDirectedLight.c"
.globl VS_FloodDirectedLight # -- Begin function VS_FloodDirectedLight
.p2align 4, 0x90
.type VS_FloodDirectedLight,@function
VS_FloodDirectedLight: # @VS_FloodDirectedLight
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _VS_FloodDirectedLight ; -- Begin function VS_FloodDirectedLight
.p2align 2
_VS_FloodDirectedLight: ; @VS_FloodDirectedLight
.cfi_startproc
; %bb.0:
sub sp, sp, #144
stp d9, d8, [sp, #64... |
Quake-III-Arena/q3map/extr_soundv.c_VS_AllocWinding.s | .text
.file "extr_soundv.c_VS_AllocWinding.c"
.globl VS_AllocWinding # -- Begin function VS_AllocWinding
.p2align 4, 0x90
.type VS_AllocWinding,@function
VS_AllocWinding: # @VS_AllocWinding
.cfi_startproc
# %bb.0:
pushq %rax
.cfi_def_cfa_offset 16
movl %edi, %esi
leaq .L... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _VS_AllocWinding ; -- Begin function VS_AllocWinding
.p2align 2
_VS_AllocWinding: ; @VS_AllocWinding
.cfi_startproc
; %bb.0:
stp x29, x30, [sp, #-16]! ; 16-byte Fold... |
Quake-III-Arena/q3map/extr_soundv.c_Plane_Equal.s | .text
.file "extr_soundv.c_Plane_Equal.c"
.p2align 4, 0x90 # -- Begin function Plane_Equal
.type Plane_Equal,@function
Plane_Equal: # @Plane_Equal
.cfi_startproc
# %bb.0:
.Lfunc_end0:
.size Plane_Equal, .Lfunc_end0-Plane_Equal
.cfi_endproc
... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.p2align 2 ; -- Begin function Plane_Equal
_Plane_Equal: ; @Plane_Equal
.cfi_startproc
; %bb.0:
brk #0x1
.cfi_endproc
; -- ... |
Quake-III-Arena/q3map/extr_light_trace.c_TraceAgainstFacet.s | .text
.file "extr_light_trace.c_TraceAgainstFacet.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function TraceAgainstFacet
.LCPI0_0:
.long 0xbf800000 # float -1
.LCPI0_1:
.long 0x3f800000 # float 1
.text
.globl TraceAgains... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _TraceAgainstFacet ; -- Begin function TraceAgainstFacet
.p2align 2
_TraceAgainstFacet: ; @TraceAgainstFacet
.cfi_startproc
; %bb.0:
ldr w8, [x2]
cmp w8, #3
b.lt LBB0_4
; %bb.1:... |
Quake-III-Arena/q3map/extr_light.c_RemoveLightsInSolid.s | .text
.file "extr_light.c_RemoveLightsInSolid.c"
.globl RemoveLightsInSolid # -- Begin function RemoveLightsInSolid
.p2align 4, 0x90
.type RemoveLightsInSolid,@function
RemoveLightsInSolid: # @RemoveLightsInSolid
.cfi_startproc
# %bb.0:
pushq %r15
.cfi_def_cfa_offset 16
pushq %r1... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _RemoveLightsInSolid ; -- Begin function RemoveLightsInSolid
.p2align 2
_RemoveLightsInSolid: ; @RemoveLightsInSolid
.cfi_startproc
; %bb.0:
stp x24, x23, [sp, #-64]! ; 16-b... |
Quake-III-Arena/q3map/extr_lightv.c_VL_AllocWinding.s | .text
.file "extr_lightv.c_VL_AllocWinding.c"
.globl VL_AllocWinding # -- Begin function VL_AllocWinding
.p2align 4, 0x90
.type VL_AllocWinding,@function
VL_AllocWinding: # @VL_AllocWinding
.cfi_startproc
# %bb.0:
pushq %rax
.cfi_def_cfa_offset 16
movl %edi, %esi
leaq .L... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _VL_AllocWinding ; -- Begin function VL_AllocWinding
.p2align 2
_VL_AllocWinding: ; @VL_AllocWinding
.cfi_startproc
; %bb.0:
stp x29, x30, [sp, #-16]! ; 16-byte Fold... |
Quake-III-Arena/q3map/extr_visflow.c_PassageChopWinding.s | .text
.file "extr_visflow.c_PassageChopWinding.c"
.globl PassageChopWinding # -- Begin function PassageChopWinding
.p2align 4, 0x90
.type PassageChopWinding,@function
PassageChopWinding: # @PassageChopWinding
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
pushq %r15
... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _PassageChopWinding ; -- Begin function PassageChopWinding
.p2align 2
_PassageChopWinding: ; @PassageChopWinding
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-96]! ; 16-byt... |
Quake-III-Arena/q3map/extr_surface.c_SurfaceAsTriFan.s | .text
.file "extr_surface.c_SurfaceAsTriFan.c"
.p2align 4, 0x90 # -- Begin function SurfaceAsTriFan
.type SurfaceAsTriFan,@function
SurfaceAsTriFan: # @SurfaceAsTriFan
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
pushq %r15
.cfi_def_cfa_offset 24
pus... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.p2align 2 ; -- Begin function SurfaceAsTriFan
_SurfaceAsTriFan: ; @SurfaceAsTriFan
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-96]! ; 16-byte Folded Spill
... |
Quake-III-Arena/q3map/extr_light_trace.c_CM_GenerateFacetFor3Points.s | .text
.file "extr_light_trace.c_CM_GenerateFacetFor3Points.c"
.globl CM_GenerateFacetFor3Points # -- Begin function CM_GenerateFacetFor3Points
.p2align 4, 0x90
.type CM_GenerateFacetFor3Points,@function
CM_GenerateFacetFor3Points: # @CM_GenerateFacetFor3Points
.cfi_startproc
# %bb.0:
pushq %r15
... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _CM_GenerateFacetFor3Points ; -- Begin function CM_GenerateFacetFor3Points
.p2align 2
_CM_GenerateFacetFor3Points: ; @CM_GenerateFacetFor3Points
.cfi_startproc
; %bb.0:
stp x22, x21, [sp, #-48]! ... |
Quake-III-Arena/q3map/extr_shaders.c_LoadShaderImage.s | .text
.file "extr_shaders.c_LoadShaderImage.c"
.section .rodata.cst8,"aM",@progbits,8
.p2align 3 # -- Begin function LoadShaderImage
.LCPI0_0:
.quad 0x3ff0000000000000 # double 1
.text
.p2align 4, 0x90
.type LoadShaderImage,@function
LoadShaderImage: ... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.p2align 2 ; -- Begin function LoadShaderImage
_LoadShaderImage: ; @LoadShaderImage
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-48]! ; 16-byte Folded Spill
... |
Quake-III-Arena/q3map/extr_surface.c_FilterFlareSurfIntoTree.s | .text
.file "extr_surface.c_FilterFlareSurfIntoTree.c"
.globl FilterFlareSurfIntoTree # -- Begin function FilterFlareSurfIntoTree
.p2align 4, 0x90
.type FilterFlareSurfIntoTree,@function
FilterFlareSurfIntoTree: # @FilterFlareSurfIntoTree
.cfi_startproc
# %bb.0:
movq %rdi, %rax
movl (%rdi... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _FilterFlareSurfIntoTree ; -- Begin function FilterFlareSurfIntoTree
.p2align 2
_FilterFlareSurfIntoTree: ; @FilterFlareSurfIntoTree
.cfi_startproc
; %bb.0:
mov x8, x0
ldr w0, [x0]
ldr w2, ... |
Quake-III-Arena/q3map/extr_prtfile.c_NumberLeafs_r.s | .text
.file "extr_prtfile.c_NumberLeafs_r.c"
.globl NumberLeafs_r # -- Begin function NumberLeafs_r
.p2align 4, 0x90
.type NumberLeafs_r,@function
NumberLeafs_r: # @NumberLeafs_r
.cfi_startproc
# %bb.0:
pushq %r15
.cfi_def_cfa_offset 16
pushq %r14
.cfi_def_cfa_offset... | .section __TEXT,__text,regular,pure_instructions
.build_version macos, 15, 0 sdk_version 15, 5
.globl _NumberLeafs_r ; -- Begin function NumberLeafs_r
.p2align 2
_NumberLeafs_r: ; @NumberLeafs_r
.cfi_startproc
; %bb.0:
stp x24, x23, [sp, #-64]! ; 16-byte Folded S... |
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