id int64 22 34.9k | comment_id int64 0 328 | comment stringlengths 2 2.55k | code stringlengths 31 107k | classification stringclasses 6
values | isFinished bool 1
class | code_context_2 stringlengths 21 27.3k | code_context_10 stringlengths 29 27.3k | code_context_20 stringlengths 29 27.3k |
|---|---|---|---|---|---|---|---|---|
16,343 | 28 | /////////////////////
/// Dead Bush ///
///////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 29 | // TODO: 33
// TODO: 34
///////////////////
/// Wool ///
/////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | IMPLEMENTATION | true | .translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.wool.%s.name")
.properties(builder -> builder | /////////////////////
register(32, simpleBuilder()
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.selectionBox(BoundingBoxes.bush())
.itemType()
.translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///... | .selectionBox(BoundingBoxes.bush())
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.translation("tile.tallgrass.name")
.build("minecraft", "tallgrass"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.SHRUB_TYPE).get().getInternalId());
/////////////////////
... |
16,343 | 30 | // TODO: 36
/////////////////////////
/// Yellow Flower ///
///////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | IMPLEMENTATION | true | .build("minecraft", "wool"),
this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(37, simpleBuilder()
.traits(LanternEnumTraits.YELLOW_FLOWER_TYPE) | // TODO: 34
///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.wool.%s.name")
.properties(builder -> builder
.add(hardness(0.8))
.add(blastResistance(4.0)))
.build("minecraft", "wool"),
this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
////////////////////////... | register(32, simpleBuilder()
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.selectionBox(BoundingBoxes.bush())
.itemType()
.translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///////////////////
regis... |
16,343 | 31 | //////////////////////
/// Red Flower ///
////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 32 | //////////////////////////
/// Brown Mushroom ///
////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "red_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.RED_FLOWER_TYPE).get().getInternalId());
//////////////////////////
/// Brown Mushroom ///
//////////////////////////
register(39, simpleBuilder()
.selectionBox(BoundingBoxes.bush()) | .itemType(builder -> builder
.keysProvider(collection -> collection
.register(Keys.PLANT_TYPE, LanternPlantType.POPPY)))
.selectionBox(BoundingBoxes.bush())
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE))
.translation(TranslationProvider.of(LanternEnumTraits.RED_FLOWER_TYPE))
.build("minecraft", "re... | .translation(TranslationProvider.of(LanternEnumTraits.YELLOW_FLOWER_TYPE))
.build("minecraft", "yellow_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.YELLOW_FLOWER_TYPE).get().getInternalId());
//////////////////////
/// Red Flower ///
//////////////////////
register(38, simpleBuilder()
.trai... |
16,343 | 33 | ////////////////////////
/// Red Mushroom ///
//////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
////////////////////////
/// Detector Rail ///
////////////////////////
register(28, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | .add(blastResistance(3.5)))
.translation("tile.goldenRail.name")
.build("minecraft", "golden_rail"),
blockState -> {
int type = blockState.getTraitValue(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION).get().getInternalId();
if (blockState.getTraitValue(LanternBooleanTraits.POWERED).get()) {
type |= 0x8;
}
return (byte) type... | register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED)
.defaultState(state -> state
.withTrait(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternRailDirection.NORTH_SOUTH).get()
.withTrait(LanternBooleanTraits.POWERED, false).get())
.itemType()
.selectionBox(Boundi... |
16,343 | 34 | //////////////////////
/// Gold Block ///
////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 35 | //////////////////////
/// Iron Block ///
////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 36 | ///////////////////////////
/// Double Stone Slab 1 ///
/////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
///////////////////////////
register(43, doubleStoneSlab(LanternEnumTraits.STONE_SLAB1_TYPE, LanternSlabType.STONE)
.translation("tile.stoneSlab.name") | //////////////////////
/// Iron Block ///
//////////////////////
register(42, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(10.0)))
.translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
//////... | //////////////////////
/// Gold Block ///
//////////////////////
register(41, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(3.0))
.add(blastResistance(10.0)))
.translation("tile.blockGold.name")
.build("minecraft", "gold_block"));
//////////////////////
/// Iron Block ///
////////////////////... |
16,343 | 37 | ////////////////////////
/// Stone Slab 1 ///
//////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
////////////////////////
/// Detector Rail ///
////////////////////////
register(28, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | .add(blastResistance(3.5)))
.translation("tile.goldenRail.name")
.build("minecraft", "golden_rail"),
blockState -> {
int type = blockState.getTraitValue(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION).get().getInternalId();
if (blockState.getTraitValue(LanternBooleanTraits.POWERED).get()) {
type |= 0x8;
}
return (byte) type... | register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED)
.defaultState(state -> state
.withTrait(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternRailDirection.NORTH_SOUTH).get()
.withTrait(LanternBooleanTraits.POWERED, false).get())
.itemType()
.selectionBox(Boundi... |
16,343 | 38 | ///////////////////////
/// Brick Block ///
/////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
////////////////////////
/// Detector Rail ///
////////////////////////
register(28, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | .add(blastResistance(3.5)))
.translation("tile.goldenRail.name")
.build("minecraft", "golden_rail"),
blockState -> {
int type = blockState.getTraitValue(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION).get().getInternalId();
if (blockState.getTraitValue(LanternBooleanTraits.POWERED).get()) {
type |= 0x8;
}
return (byte) type... | register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED)
.defaultState(state -> state
.withTrait(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternRailDirection.NORTH_SOUTH).get()
.withTrait(LanternBooleanTraits.POWERED, false).get())
.itemType()
.selectionBox(Boundi... |
16,343 | 39 | ///////////////
/// TNT ///
/////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS) | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... |
16,343 | 40 | /////////////////////
/// Bookshelf ///
///////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 41 | /////////////////////////////
/// Mossy Cobblestone ///
///////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.bookshelf.name")
.build("minecraft", "bookshelf"));
/////////////////////////////
/// Mossy Cobblestone ///
/////////////////////////////
register(48, simpleBuilder()
.itemType() | /////////////////////
/// Bookshelf ///
/////////////////////
register(47, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(1.5))
.add(blastResistance(7.5)))
.translation("tile.bookshelf.name")
.build("minecraft", "bookshelf"));
/////////////////////////////
/// Mossy Cobblestone ///
///////////... | register(46, simpleBuilder()
.trait(LanternBooleanTraits.EXPLODE)
.defaultState(state -> state
.withTrait(LanternBooleanTraits.EXPLODE, false).get())
.itemType()
.properties(builder -> builder
.add(INSTANT_BROKEN))
.translation("tile.tnt.name")
.build("minecraft", "tnt"),
blockState -> (byte) (blockState.getTraitValue(... |
16,343 | 42 | ////////////////////
/// Obsidian ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 43 | /////////////////
/// Torch ///
///////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS) | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... |
16,343 | 44 | //////////////
/// Fire ///
////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS) | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... |
16,343 | 45 | /////////////////////
/// Mob Spawner ///
///////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 46 | // TODO: Oak Stairs
////////////////////
/// Chest ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | IMPLEMENTATION | true | .translation("tile.mobSpawner.name")
.build("minecraft", "mob_spawner"));
// TODO: Oak Stairs
////////////////////
/// Chest ///
////////////////////
register(54, chestBuilder()
.translation("tile.chest.name") | .build("minecraft", "fire"));
/////////////////////
/// Mob Spawner ///
/////////////////////
register(52, simpleBuilder()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(25.0)))
.translation("tile.mobSpawner.name")
.build("minecraft", "mob_spawner"));
// TODO: Oak Stairs
////////////////////
//... | //////////////
/// Fire ///
//////////////
register(51, simpleBuilder()
.properties(builder -> builder
.add(PASSABLE)
.add(INSTANT_BROKEN)
.add(lightEmission(15)))
.collisionBox(BoundingBoxes.NULL)
.translation("tile.fire.name")
.build("minecraft", "fire"));
/////////////////////
/// Mob Spawner ///
///////////////////... |
16,343 | 47 | ///////////////////////////
/// Redstone Wire ///
/////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
///////////////////////////
register(43, doubleStoneSlab(LanternEnumTraits.STONE_SLAB1_TYPE, LanternSlabType.STONE)
.translation("tile.stoneSlab.name") | //////////////////////
/// Iron Block ///
//////////////////////
register(42, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(10.0)))
.translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
//////... | //////////////////////
/// Gold Block ///
//////////////////////
register(41, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(3.0))
.add(blastResistance(10.0)))
.translation("tile.blockGold.name")
.build("minecraft", "gold_block"));
//////////////////////
/// Iron Block ///
////////////////////... |
16,343 | 48 | // TODO: Based on connections | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | DESIGN | true | register(55, simpleBuilder()
.traits(LanternIntegerTraits.POWER)
.selectionBox(new AABB(0, 0, 0, 1.0, 0.0625, 1.0)) // TODO: Based on connections
.properties(builder -> builder
.add(PASSABLE) | ////////////////////
register(54, chestBuilder()
.translation("tile.chest.name")
.build("minecraft", "chest"),
this::horizontalFacingData);
///////////////////////////
/// Redstone Wire ///
///////////////////////////
register(55, simpleBuilder()
.traits(LanternIntegerTraits.POWER)
.selectionBox(new AABB(0, 0, 0, 1.0, ... | /////////////////////
register(52, simpleBuilder()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(25.0)))
.translation("tile.mobSpawner.name")
.build("minecraft", "mob_spawner"));
// TODO: Oak Stairs
////////////////////
/// Chest ///
////////////////////
register(54, chestBuilder()
.translatio... |
16,343 | 49 | ///////////////////////
/// Diamond Ore ///
/////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
////////////////////////
/// Detector Rail ///
////////////////////////
register(28, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | .add(blastResistance(3.5)))
.translation("tile.goldenRail.name")
.build("minecraft", "golden_rail"),
blockState -> {
int type = blockState.getTraitValue(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION).get().getInternalId();
if (blockState.getTraitValue(LanternBooleanTraits.POWERED).get()) {
type |= 0x8;
}
return (byte) type... | register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED)
.defaultState(state -> state
.withTrait(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternRailDirection.NORTH_SOUTH).get()
.withTrait(LanternBooleanTraits.POWERED, false).get())
.itemType()
.selectionBox(Boundi... |
16,343 | 50 | /////////////////////////
/// Diamond Block ///
///////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(37, simpleBuilder()
.traits(LanternEnumTraits.YELLOW_FLOWER_TYPE) | ///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.wool.%s.name")
.properties(builder -> builder
.add(hardness(0.8))
.add(blastResistance(4.0)))
.build("minecraft", "wool"),
this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(3... | .properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.selectionBox(BoundingBoxes.bush())
.itemType()
.translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.woo... |
16,343 | 51 | //////////////////////////
/// Crafting Table ///
////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "red_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.RED_FLOWER_TYPE).get().getInternalId());
//////////////////////////
/// Brown Mushroom ///
//////////////////////////
register(39, simpleBuilder()
.selectionBox(BoundingBoxes.bush()) | .itemType(builder -> builder
.keysProvider(collection -> collection
.register(Keys.PLANT_TYPE, LanternPlantType.POPPY)))
.selectionBox(BoundingBoxes.bush())
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE))
.translation(TranslationProvider.of(LanternEnumTraits.RED_FLOWER_TYPE))
.build("minecraft", "re... | .translation(TranslationProvider.of(LanternEnumTraits.YELLOW_FLOWER_TYPE))
.build("minecraft", "yellow_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.YELLOW_FLOWER_TYPE).get().getInternalId());
//////////////////////
/// Red Flower ///
//////////////////////
register(38, simpleBuilder()
.trai... |
16,343 | 52 | // TODO: Wheat
////////////////////
/// Farmland ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | IMPLEMENTATION | true | .add(new CraftingTableInteractionBehavior()))
.build("minecraft", "crafting_table"));
// TODO: Wheat
////////////////////
/// Farmland ///
////////////////////
register(60, simpleBuilder()
.collisionBox(BoundingBoxes.farmland()) | //////////////////////////
register(58, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(2.5))
.add(blastResistance(12.5)))
.translation("tile.workbench.name")
.behaviors(pipeline -> pipeline
.add(new CraftingTableInteractionBehavior()))
.build("minecraft", "crafting_table"));
// TODO: Wheat
///... | /////////////////////////
register(57, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(10.0)))
.translation("tile.blockDiamond.name")
.build("minecraft", "diamond_block"));
//////////////////////////
/// Crafting Table ///
//////////////////////////
register(58, simpl... |
16,343 | 53 | ////////////////////
/// Furnace ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 54 | ////////////////////
/// Lit Furnace ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 55 | ////////////////////////////
/// Stone Pressure Plate ///
//////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.bookshelf.name")
.build("minecraft", "bookshelf"));
/////////////////////////////
/// Mossy Cobblestone ///
/////////////////////////////
register(48, simpleBuilder()
.itemType() | /////////////////////
/// Bookshelf ///
/////////////////////
register(47, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(1.5))
.add(blastResistance(7.5)))
.translation("tile.bookshelf.name")
.build("minecraft", "bookshelf"));
/////////////////////////////
/// Mossy Cobblestone ///
///////////... | register(46, simpleBuilder()
.trait(LanternBooleanTraits.EXPLODE)
.defaultState(state -> state
.withTrait(LanternBooleanTraits.EXPLODE, false).get())
.itemType()
.properties(builder -> builder
.add(INSTANT_BROKEN))
.translation("tile.tnt.name")
.build("minecraft", "tnt"),
blockState -> (byte) (blockState.getTraitValue(... |
16,343 | 56 | /////////////////////////////
/// Wooden Pressure Plate ///
///////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.bookshelf.name")
.build("minecraft", "bookshelf"));
/////////////////////////////
/// Mossy Cobblestone ///
/////////////////////////////
register(48, simpleBuilder()
.itemType() | /////////////////////
/// Bookshelf ///
/////////////////////
register(47, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(1.5))
.add(blastResistance(7.5)))
.translation("tile.bookshelf.name")
.build("minecraft", "bookshelf"));
/////////////////////////////
/// Mossy Cobblestone ///
///////////... | register(46, simpleBuilder()
.trait(LanternBooleanTraits.EXPLODE)
.defaultState(state -> state
.withTrait(LanternBooleanTraits.EXPLODE, false).get())
.itemType()
.properties(builder -> builder
.add(INSTANT_BROKEN))
.translation("tile.tnt.name")
.build("minecraft", "tnt"),
blockState -> (byte) (blockState.getTraitValue(... |
16,343 | 57 | ////////////////////
/// Jukebox ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 58 | ////////////////////
/// Pumpkin ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 59 | //////////////////////
/// Netherrack ///
////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 60 | ////////////////////
/// Lit Pumpkin ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 61 | /////////////////////
/// Stained Glass ///
///////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 62 | ///////////////////
/// Iron Bars ///
/////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS) | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... |
16,343 | 63 | // TODO | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "sand"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.SAND_TYPE).get().getInternalId());
// TODO: Sand physics behavior
////////////////////
/// Gravel /// | .keysProvider(collection -> collection
.register(Keys.SAND_TYPE, LanternSandType.NORMAL)
)
)
.properties(builder -> builder
.add(hardness(0.5))
.add(blastResistance(2.5)))
.translation(TranslationProvider.of(LanternEnumTraits.SAND_TYPE))
.build("minecraft", "sand"),
blockState -> (byte) blockState.getTraitValue(Lantern... | .add(PropertyProviderCollections.UNBREAKABLE))
.translation("tile.bedrock.name")
.build("minecraft", "bedrock"));
////////////////////
/// Sand ///
////////////////////
register(12, simpleBuilder()
.trait(LanternEnumTraits.SAND_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.SAND_TYPE, LanternSandType.NO... |
16,343 | 64 | /////////////////////
/// End Stone ///
///////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 65 | //////////////////////////
/// Double Wooden Slab ///
////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "red_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.RED_FLOWER_TYPE).get().getInternalId());
//////////////////////////
/// Brown Mushroom ///
//////////////////////////
register(39, simpleBuilder()
.selectionBox(BoundingBoxes.bush()) | .itemType(builder -> builder
.keysProvider(collection -> collection
.register(Keys.PLANT_TYPE, LanternPlantType.POPPY)))
.selectionBox(BoundingBoxes.bush())
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE))
.translation(TranslationProvider.of(LanternEnumTraits.RED_FLOWER_TYPE))
.build("minecraft", "re... | .translation(TranslationProvider.of(LanternEnumTraits.YELLOW_FLOWER_TYPE))
.build("minecraft", "yellow_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.YELLOW_FLOWER_TYPE).get().getInternalId());
//////////////////////
/// Red Flower ///
//////////////////////
register(38, simpleBuilder()
.trai... |
16,343 | 66 | //////////////////////////
/// Wooden Slab ///
////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "red_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.RED_FLOWER_TYPE).get().getInternalId());
//////////////////////////
/// Brown Mushroom ///
//////////////////////////
register(39, simpleBuilder()
.selectionBox(BoundingBoxes.bush()) | .itemType(builder -> builder
.keysProvider(collection -> collection
.register(Keys.PLANT_TYPE, LanternPlantType.POPPY)))
.selectionBox(BoundingBoxes.bush())
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE))
.translation(TranslationProvider.of(LanternEnumTraits.RED_FLOWER_TYPE))
.build("minecraft", "re... | .translation(TranslationProvider.of(LanternEnumTraits.YELLOW_FLOWER_TYPE))
.build("minecraft", "yellow_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.YELLOW_FLOWER_TYPE).get().getInternalId());
//////////////////////
/// Red Flower ///
//////////////////////
register(38, simpleBuilder()
.trai... |
16,343 | 67 | /////////////////////
/// Ender Chest ///
///////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 68 | /////////////////////
/// Trapped Chest ///
///////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 69 | ///////////////////////////////////////
/// Weighted Pressure Plate (Light) ///
/////////////////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "trapped_chest"),
this::horizontalFacingData);
///////////////////////////////////////
/// Weighted Pressure Plate (Light) ///
///////////////////////////////////////
register(147, weightedPressurePlateBuilder()
.translation("tile.weightedPlate_light.name") | .add(new EnderChestInteractionBehavior()))
.build("minecraft", "ender_chest"),
this::horizontalFacingData);
/////////////////////
/// Trapped Chest ///
/////////////////////
register(146, chestBuilder()
.translation("tile.chestTrap.name")
.build("minecraft", "trapped_chest"),
this::horizontalFacingData);
//////////////... | .itemType()
.tileEntityType(() -> TileEntityTypes.ENDER_CHEST)
.properties(builder -> builder
.add(hardness(22.5))
.add(blastResistance(3000.0))
.add(lightEmission(7)))
.translation("tile.enderChest.name")
.collisionBox(BoundingBoxes.chest())
.behaviors(pipeline -> pipeline
.add(new HorizontalRotationPlacementBehavior(... |
16,343 | 70 | ///////////////////////////////////////
/// Weighted Pressure Plate (Heavy) ///
/////////////////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "trapped_chest"),
this::horizontalFacingData);
///////////////////////////////////////
/// Weighted Pressure Plate (Light) ///
///////////////////////////////////////
register(147, weightedPressurePlateBuilder()
.translation("tile.weightedPlate_light.name") | .add(new EnderChestInteractionBehavior()))
.build("minecraft", "ender_chest"),
this::horizontalFacingData);
/////////////////////
/// Trapped Chest ///
/////////////////////
register(146, chestBuilder()
.translation("tile.chestTrap.name")
.build("minecraft", "trapped_chest"),
this::horizontalFacingData);
//////////////... | .itemType()
.tileEntityType(() -> TileEntityTypes.ENDER_CHEST)
.properties(builder -> builder
.add(hardness(22.5))
.add(blastResistance(3000.0))
.add(lightEmission(7)))
.translation("tile.enderChest.name")
.collisionBox(BoundingBoxes.chest())
.behaviors(pipeline -> pipeline
.add(new HorizontalRotationPlacementBehavior(... |
16,343 | 71 | ///////////////////////
/// Redstone Block ///
/////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
////////////////////////
/// Detector Rail ///
////////////////////////
register(28, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | .add(blastResistance(3.5)))
.translation("tile.goldenRail.name")
.build("minecraft", "golden_rail"),
blockState -> {
int type = blockState.getTraitValue(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION).get().getInternalId();
if (blockState.getTraitValue(LanternBooleanTraits.POWERED).get()) {
type |= 0x8;
}
return (byte) type... | register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED)
.defaultState(state -> state
.withTrait(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternRailDirection.NORTH_SOUTH).get()
.withTrait(LanternBooleanTraits.POWERED, false).get())
.itemType()
.selectionBox(Boundi... |
16,343 | 72 | ////////////////////
/// Quartz Ore ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 73 | ////////////////////
/// Hopper ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 74 | //////////////////////
/// Quartz Block ///
////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 75 | ////////////////////
/// Dropper ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 76 | // .tileEntityType(() -> TileEntityTypes.DROPPER) | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .add(hardness(3.5))
.add(blastResistance(17.5)))
// .tileEntityType(() -> TileEntityTypes.DROPPER)
.translation("tile.dropper.name")
.behaviors(pipeline -> pipeline | ////////////////////
register(158, simpleBuilder()
.traits(LanternEnumTraits.FACING, LanternBooleanTraits.TRIGGERED)
.defaultState(state -> state
.withTrait(LanternEnumTraits.FACING, Direction.NORTH).get()
.withTrait(LanternBooleanTraits.TRIGGERED, false).get())
.itemType()
.properties(builder -> builder
.add(hardness(... | .properties(builder -> builder
.add(hardness(0.8))
.add(blastResistance(2.4)))
.translation(TranslationProvider.of(LanternEnumTraits.QUARTZ_TYPE))
.behaviors(pipeline -> pipeline
.add(new QuartzLinesRotationPlacementBehavior()))
.build("minecraft", "quartz_block"),
blockState -> (byte) blockState.getTraitValue(LanternE... |
16,343 | 77 | //////////////////////////////
/// Stained Hardended Clay ///
////////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "trapped_chest"),
this::horizontalFacingData);
///////////////////////////////////////
/// Weighted Pressure Plate (Light) ///
///////////////////////////////////////
register(147, weightedPressurePlateBuilder()
.translation("tile.weightedPlate_light.name") | .add(new EnderChestInteractionBehavior()))
.build("minecraft", "ender_chest"),
this::horizontalFacingData);
/////////////////////
/// Trapped Chest ///
/////////////////////
register(146, chestBuilder()
.translation("tile.chestTrap.name")
.build("minecraft", "trapped_chest"),
this::horizontalFacingData);
//////////////... | .itemType()
.tileEntityType(() -> TileEntityTypes.ENDER_CHEST)
.properties(builder -> builder
.add(hardness(22.5))
.add(blastResistance(3000.0))
.add(lightEmission(7)))
.translation("tile.enderChest.name")
.collisionBox(BoundingBoxes.chest())
.behaviors(pipeline -> pipeline
.add(new HorizontalRotationPlacementBehavior(... |
16,343 | 78 | //////////////////////////
/// Stained Glass Pane ///
////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "red_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.RED_FLOWER_TYPE).get().getInternalId());
//////////////////////////
/// Brown Mushroom ///
//////////////////////////
register(39, simpleBuilder()
.selectionBox(BoundingBoxes.bush()) | .itemType(builder -> builder
.keysProvider(collection -> collection
.register(Keys.PLANT_TYPE, LanternPlantType.POPPY)))
.selectionBox(BoundingBoxes.bush())
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE))
.translation(TranslationProvider.of(LanternEnumTraits.RED_FLOWER_TYPE))
.build("minecraft", "re... | .translation(TranslationProvider.of(LanternEnumTraits.YELLOW_FLOWER_TYPE))
.build("minecraft", "yellow_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.YELLOW_FLOWER_TYPE).get().getInternalId());
//////////////////////
/// Red Flower ///
//////////////////////
register(38, simpleBuilder()
.trai... |
16,343 | 79 | ////////////////////
/// Leaves 2 ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 80 | ////////////////////
/// Log 2 ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 81 | ////////////////////
/// Barrier ///
//////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.TREE_TYPE).get().getInternalId());
////////////////////
/// Sapling ///
////////////////////
register(6, simpleBuilder()
.traits(LanternEnumTraits.TREE_TYPE, LanternIntegerTraits.SAPLING_GROWTH_STAGE) | )
)
.properties(builder -> builder
.add(hardness(2.0))
.add(blastResistance(5.0))
.add(flammableInfo(5, 20)))
.translation(TranslationProvider.of(LanternEnumTraits.TREE_TYPE, type ->
tr("tile.planks." + type.getTranslationKeyBase() + ".name")))
.build("minecraft", "planks"),
blockState -> (byte) blockState.getTraitValu... | .build("minecraft", "cobblestone"));
///////////////////
/// Planks ///
///////////////////
register(5, simpleBuilder()
.trait(LanternEnumTraits.TREE_TYPE)
.defaultState(state -> state.withTrait(LanternEnumTraits.TREE_TYPE, LanternTreeType.OAK).get())
.itemType(builder -> builder
.keysProvider(collection -> collection
... |
16,343 | 82 | /////////////////////
/// Carpet ///
///////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 83 | /////////////////////
/// Red Sandstone ///
///////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
//////////////////////
/// Golden Rail ///
//////////////////////
register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | facing == Direction.NORTH ? 2 : facing == Direction.EAST ? 3 : -1;
checkArgument(type != -1);
if (blockState.getTraitValue(LanternBooleanTraits.OCCUPIED).get()) {
type |= 0x4;
}
if (blockState.getTraitValue(LanternEnumTraits.BED_PART).get() == LanternBedPart.HEAD) {
type |= 0x8;
}
return (byte) type;
});
//////////////... | .withTrait(LanternEnumTraits.BED_PART, LanternBedPart.FOOT).get()
.withTrait(LanternBooleanTraits.OCCUPIED, false).get())
.properties(builder -> builder
.add(hardness(0.2))
.add(blastResistance(1.0)))
.translation("tile.bed.name")
.build("minecraft", "bed"),
blockState -> {
final Direction facing = blockState.getTraitV... |
16,343 | 84 | ///////////////////////////
/// Double Stone Slab 2 ///
/////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
///////////////////////////
register(43, doubleStoneSlab(LanternEnumTraits.STONE_SLAB1_TYPE, LanternSlabType.STONE)
.translation("tile.stoneSlab.name") | //////////////////////
/// Iron Block ///
//////////////////////
register(42, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(10.0)))
.translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
//////... | //////////////////////
/// Gold Block ///
//////////////////////
register(41, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(3.0))
.add(blastResistance(10.0)))
.translation("tile.blockGold.name")
.build("minecraft", "gold_block"));
//////////////////////
/// Iron Block ///
////////////////////... |
16,343 | 85 | ////////////////////////
/// Stone Slab 2 ///
//////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
////////////////////////
/// Detector Rail ///
////////////////////////
register(28, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | .add(blastResistance(3.5)))
.translation("tile.goldenRail.name")
.build("minecraft", "golden_rail"),
blockState -> {
int type = blockState.getTraitValue(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION).get().getInternalId();
if (blockState.getTraitValue(LanternBooleanTraits.POWERED).get()) {
type |= 0x8;
}
return (byte) type... | register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED)
.defaultState(state -> state
.withTrait(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternRailDirection.NORTH_SOUTH).get()
.withTrait(LanternBooleanTraits.POWERED, false).get())
.itemType()
.selectionBox(Boundi... |
16,343 | 86 | ///////////////////
/// End Rod ///
/////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS) | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... |
16,343 | 87 | ///////////////////////////
/// White Shulker Box ///
/////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
///////////////////////////
register(43, doubleStoneSlab(LanternEnumTraits.STONE_SLAB1_TYPE, LanternSlabType.STONE)
.translation("tile.stoneSlab.name") | //////////////////////
/// Iron Block ///
//////////////////////
register(42, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(10.0)))
.translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
//////... | //////////////////////
/// Gold Block ///
//////////////////////
register(41, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(3.0))
.add(blastResistance(10.0)))
.translation("tile.blockGold.name")
.build("minecraft", "gold_block"));
//////////////////////
/// Iron Block ///
////////////////////... |
16,343 | 88 | ///////////////////////////
/// Orange Shulker Box ///
/////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
///////////////////////////
register(43, doubleStoneSlab(LanternEnumTraits.STONE_SLAB1_TYPE, LanternSlabType.STONE)
.translation("tile.stoneSlab.name") | //////////////////////
/// Iron Block ///
//////////////////////
register(42, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(10.0)))
.translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
//////... | //////////////////////
/// Gold Block ///
//////////////////////
register(41, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(3.0))
.add(blastResistance(10.0)))
.translation("tile.blockGold.name")
.build("minecraft", "gold_block"));
//////////////////////
/// Iron Block ///
////////////////////... |
16,343 | 89 | ////////////////////////////
/// Magenta Shulker Box ///
//////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.bookshelf.name")
.build("minecraft", "bookshelf"));
/////////////////////////////
/// Mossy Cobblestone ///
/////////////////////////////
register(48, simpleBuilder()
.itemType() | /////////////////////
/// Bookshelf ///
/////////////////////
register(47, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(1.5))
.add(blastResistance(7.5)))
.translation("tile.bookshelf.name")
.build("minecraft", "bookshelf"));
/////////////////////////////
/// Mossy Cobblestone ///
///////////... | register(46, simpleBuilder()
.trait(LanternBooleanTraits.EXPLODE)
.defaultState(state -> state
.withTrait(LanternBooleanTraits.EXPLODE, false).get())
.itemType()
.properties(builder -> builder
.add(INSTANT_BROKEN))
.translation("tile.tnt.name")
.build("minecraft", "tnt"),
blockState -> (byte) (blockState.getTraitValue(... |
16,343 | 90 | ///////////////////////////////
/// Light Blue Shulker Box ///
/////////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "trapped_chest"),
this::horizontalFacingData);
///////////////////////////////////////
/// Weighted Pressure Plate (Light) ///
///////////////////////////////////////
register(147, weightedPressurePlateBuilder()
.translation("tile.weightedPlate_light.name") | .add(new EnderChestInteractionBehavior()))
.build("minecraft", "ender_chest"),
this::horizontalFacingData);
/////////////////////
/// Trapped Chest ///
/////////////////////
register(146, chestBuilder()
.translation("tile.chestTrap.name")
.build("minecraft", "trapped_chest"),
this::horizontalFacingData);
//////////////... | .itemType()
.tileEntityType(() -> TileEntityTypes.ENDER_CHEST)
.properties(builder -> builder
.add(hardness(22.5))
.add(blastResistance(3000.0))
.add(lightEmission(7)))
.translation("tile.enderChest.name")
.collisionBox(BoundingBoxes.chest())
.behaviors(pipeline -> pipeline
.add(new HorizontalRotationPlacementBehavior(... |
16,343 | 91 | ///////////////////////////
/// Yellow Shulker Box ///
/////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
///////////////////////////
register(43, doubleStoneSlab(LanternEnumTraits.STONE_SLAB1_TYPE, LanternSlabType.STONE)
.translation("tile.stoneSlab.name") | //////////////////////
/// Iron Block ///
//////////////////////
register(42, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(10.0)))
.translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
//////... | //////////////////////
/// Gold Block ///
//////////////////////
register(41, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(3.0))
.add(blastResistance(10.0)))
.translation("tile.blockGold.name")
.build("minecraft", "gold_block"));
//////////////////////
/// Iron Block ///
////////////////////... |
16,343 | 92 | /////////////////////////
/// Lime Shulker Box ///
///////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(37, simpleBuilder()
.traits(LanternEnumTraits.YELLOW_FLOWER_TYPE) | ///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.wool.%s.name")
.properties(builder -> builder
.add(hardness(0.8))
.add(blastResistance(4.0)))
.build("minecraft", "wool"),
this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(3... | .properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.selectionBox(BoundingBoxes.bush())
.itemType()
.translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.woo... |
16,343 | 93 | /////////////////////////
/// Pink Shulker Box ///
///////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(37, simpleBuilder()
.traits(LanternEnumTraits.YELLOW_FLOWER_TYPE) | ///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.wool.%s.name")
.properties(builder -> builder
.add(hardness(0.8))
.add(blastResistance(4.0)))
.build("minecraft", "wool"),
this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(3... | .properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.selectionBox(BoundingBoxes.bush())
.itemType()
.translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.woo... |
16,343 | 94 | /////////////////////////
/// Gray Shulker Box ///
///////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(37, simpleBuilder()
.traits(LanternEnumTraits.YELLOW_FLOWER_TYPE) | ///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.wool.%s.name")
.properties(builder -> builder
.add(hardness(0.8))
.add(blastResistance(4.0)))
.build("minecraft", "wool"),
this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(3... | .properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.selectionBox(BoundingBoxes.bush())
.itemType()
.translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.woo... |
16,343 | 95 | /////////////////////////
/// Gray Shulker Box ///
///////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(37, simpleBuilder()
.traits(LanternEnumTraits.YELLOW_FLOWER_TYPE) | ///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.wool.%s.name")
.properties(builder -> builder
.add(hardness(0.8))
.add(blastResistance(4.0)))
.build("minecraft", "wool"),
this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(3... | .properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.selectionBox(BoundingBoxes.bush())
.itemType()
.translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.woo... |
16,343 | 96 | /////////////////////////
/// Cyan Shulker Box ///
///////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(37, simpleBuilder()
.traits(LanternEnumTraits.YELLOW_FLOWER_TYPE) | ///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.wool.%s.name")
.properties(builder -> builder
.add(hardness(0.8))
.add(blastResistance(4.0)))
.build("minecraft", "wool"),
this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(3... | .properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.selectionBox(BoundingBoxes.bush())
.itemType()
.translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.woo... |
16,343 | 97 | ///////////////////////////
/// Purple Shulker Box ///
/////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
///////////////////////////
register(43, doubleStoneSlab(LanternEnumTraits.STONE_SLAB1_TYPE, LanternSlabType.STONE)
.translation("tile.stoneSlab.name") | //////////////////////
/// Iron Block ///
//////////////////////
register(42, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(5.0))
.add(blastResistance(10.0)))
.translation("tile.blockIron.name")
.build("minecraft", "iron_block"));
///////////////////////////
/// Double Stone Slab 1 ///
//////... | //////////////////////
/// Gold Block ///
//////////////////////
register(41, simpleBuilder()
.itemType()
.properties(builder -> builder
.add(hardness(3.0))
.add(blastResistance(10.0)))
.translation("tile.blockGold.name")
.build("minecraft", "gold_block"));
//////////////////////
/// Iron Block ///
////////////////////... |
16,343 | 98 | /////////////////////////
/// Blue Shulker Box ///
///////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(37, simpleBuilder()
.traits(LanternEnumTraits.YELLOW_FLOWER_TYPE) | ///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.wool.%s.name")
.properties(builder -> builder
.add(hardness(0.8))
.add(blastResistance(4.0)))
.build("minecraft", "wool"),
this::dyedData);
// TODO: 36
/////////////////////////
/// Yellow Flower ///
/////////////////////////
register(3... | .properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE)
.add(replaceable(true)))
.selectionBox(BoundingBoxes.bush())
.itemType()
.translation("tile.deadbush.name")
.build("minecraft", "deadbush"));
// TODO: 33
// TODO: 34
///////////////////
/// Wool ///
///////////////////
register(35, dyedBuilder("tile.woo... |
16,343 | 99 | //////////////////////////
/// Brown Shulker Box ///
////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "red_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.RED_FLOWER_TYPE).get().getInternalId());
//////////////////////////
/// Brown Mushroom ///
//////////////////////////
register(39, simpleBuilder()
.selectionBox(BoundingBoxes.bush()) | .itemType(builder -> builder
.keysProvider(collection -> collection
.register(Keys.PLANT_TYPE, LanternPlantType.POPPY)))
.selectionBox(BoundingBoxes.bush())
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE))
.translation(TranslationProvider.of(LanternEnumTraits.RED_FLOWER_TYPE))
.build("minecraft", "re... | .translation(TranslationProvider.of(LanternEnumTraits.YELLOW_FLOWER_TYPE))
.build("minecraft", "yellow_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.YELLOW_FLOWER_TYPE).get().getInternalId());
//////////////////////
/// Red Flower ///
//////////////////////
register(38, simpleBuilder()
.trai... |
16,343 | 100 | //////////////////////////
/// Green Shulker Box ///
////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "red_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.RED_FLOWER_TYPE).get().getInternalId());
//////////////////////////
/// Brown Mushroom ///
//////////////////////////
register(39, simpleBuilder()
.selectionBox(BoundingBoxes.bush()) | .itemType(builder -> builder
.keysProvider(collection -> collection
.register(Keys.PLANT_TYPE, LanternPlantType.POPPY)))
.selectionBox(BoundingBoxes.bush())
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE))
.translation(TranslationProvider.of(LanternEnumTraits.RED_FLOWER_TYPE))
.build("minecraft", "re... | .translation(TranslationProvider.of(LanternEnumTraits.YELLOW_FLOWER_TYPE))
.build("minecraft", "yellow_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.YELLOW_FLOWER_TYPE).get().getInternalId());
//////////////////////
/// Red Flower ///
//////////////////////
register(38, simpleBuilder()
.trai... |
16,343 | 101 | ////////////////////////
/// Red Shulker Box ///
//////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | return (byte) type;
});
////////////////////////
/// Detector Rail ///
////////////////////////
register(28, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED) | .add(blastResistance(3.5)))
.translation("tile.goldenRail.name")
.build("minecraft", "golden_rail"),
blockState -> {
int type = blockState.getTraitValue(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION).get().getInternalId();
if (blockState.getTraitValue(LanternBooleanTraits.POWERED).get()) {
type |= 0x8;
}
return (byte) type... | register(27, simpleBuilder()
.traits(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternBooleanTraits.POWERED)
.defaultState(state -> state
.withTrait(LanternEnumTraits.STRAIGHT_RAIL_DIRECTION, LanternRailDirection.NORTH_SOUTH).get()
.withTrait(LanternBooleanTraits.POWERED, false).get())
.itemType()
.selectionBox(Boundi... |
16,343 | 102 | //////////////////////////
/// Black Shulker Box ///
////////////////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "red_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.RED_FLOWER_TYPE).get().getInternalId());
//////////////////////////
/// Brown Mushroom ///
//////////////////////////
register(39, simpleBuilder()
.selectionBox(BoundingBoxes.bush()) | .itemType(builder -> builder
.keysProvider(collection -> collection
.register(Keys.PLANT_TYPE, LanternPlantType.POPPY)))
.selectionBox(BoundingBoxes.bush())
.properties(builder -> builder
.add(INSTANT_BROKEN)
.add(PASSABLE))
.translation(TranslationProvider.of(LanternEnumTraits.RED_FLOWER_TYPE))
.build("minecraft", "re... | .translation(TranslationProvider.of(LanternEnumTraits.YELLOW_FLOWER_TYPE))
.build("minecraft", "yellow_flower"),
blockState -> (byte) blockState.getTraitValue(LanternEnumTraits.YELLOW_FLOWER_TYPE).get().getInternalId());
//////////////////////
/// Red Flower ///
//////////////////////
register(38, simpleBuilder()
.trai... |
16,343 | 103 | //////////////
/// Sign ///
////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS) | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... |
16,343 | 104 | ////////////////
/// Banner ///
//////////////// | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS) | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
.build("minecraft", "air"));
///////////////////
/// Stone ///
///////////////////
register(1, simpleB... |
16,343 | 105 | // @formatter:on | @Override
public void registerDefaults() {
// @formatter:off
///////////////////
/// Air ///
///////////////////
register(0, builder()
.properties(PropertyProviderCollections.DEFAULT_GAS)
.translation("tile.air.name")
... | NONSATD | true | .build("minecraft", "wall_banner"),
this::horizontalFacingData);
// @formatter:on
} | .defaultState(state -> state
.withTrait(LanternEnumTraits.HORIZONTAL_FACING, Direction.NORTH).get())
.properties(builder -> builder
.add(hardness(1.0))
.add(blastResistance(5.0)))
.behaviors(pipeline -> pipeline
.add(new SignInteractionBehavior()))
.tileEntityType(() -> TileEntityTypes.BANNER)
.build("minecraft", "wall... | .properties(builder -> builder
.add(hardness(1.0))
.add(blastResistance(5.0)))
.behaviors(pipeline -> pipeline
.add(new SignInteractionBehavior()))
.tileEntityType(() -> TileEntityTypes.BANNER)
.build("minecraft", "standing_banner"),
blockState -> blockState.getTraitValue(LanternIntegerTraits.ROTATION).get().byteValue(... |
16,350 | 0 | //TODO: Next step Direction name should be dynamic too. | public PostSubmitCallbackResponse handle(
Callback<AsylumCase> callback
) {
if (!canHandle(callback)) {
throw new IllegalStateException("Cannot handle callback");
}
PostSubmitCallbackResponse postSubmitResponse =
new PostSubmitCallbackResponse();
Asylu... | IMPLEMENTATION | true | : "# You have refused a time extension";
postSubmitResponse.setConfirmationHeader(confirmationHeader);
//TODO: Next step Direction name should be dynamic too.
postSubmitResponse.setConfirmationBody(
"#### What happens next\n\n" | throw new IllegalStateException("Cannot handle callback");
}
PostSubmitCallbackResponse postSubmitResponse =
new PostSubmitCallbackResponse();
AsylumCase asylumCase = callback.getCaseDetails().getCaseData();
TimeExtensionDecision decision = getTimeExtensionDecision(asylumCase);
String confirmationHeader = decision == G... | public PostSubmitCallbackResponse handle(
Callback<AsylumCase> callback
) {
if (!canHandle(callback)) {
throw new IllegalStateException("Cannot handle callback");
}
PostSubmitCallbackResponse postSubmitResponse =
new PostSubmitCallbackResponse();
AsylumCase asylumCase = callback.getCaseDetails().getCaseData();
TimeExte... |
24,543 | 0 | /**
* An internal method used to save the stream to the target.
*
* @param ref
* @param fos
* @throws JAXBException
*/ | private void saveXML(Reference ref, FileOutputStream fos) throws JAXBException
{
JAXBContext ctx = JAXBContext.newInstance(com.digi_dmx.gen.Context.class);
Marshaller m = ctx.createMarshaller();
m.setProperty(Marshaller.JAXB_FORMATTED_OUTPUT, true);
m.setProperty(Marshaller.JAXB_ENCODING, DEFAULT_ENCODING);
... | NONSATD | true | private void saveXML(Reference ref, FileOutputStream fos) throws JAXBException
{
JAXBContext ctx = JAXBContext.newInstance(com.digi_dmx.gen.Context.class);
Marshaller m = ctx.createMarshaller();
m.setProperty(Marshaller.JAXB_FORMATTED_OUTPUT, true);
m.setProperty(Marshaller.JAXB_ENCODING, DEFAULT_ENCODING);
com.digi_dm... | private void saveXML(Reference ref, FileOutputStream fos) throws JAXBException
{
JAXBContext ctx = JAXBContext.newInstance(com.digi_dmx.gen.Context.class);
Marshaller m = ctx.createMarshaller();
m.setProperty(Marshaller.JAXB_FORMATTED_OUTPUT, true);
m.setProperty(Marshaller.JAXB_ENCODING, DEFAULT_ENCODING);
com.digi_dm... | private void saveXML(Reference ref, FileOutputStream fos) throws JAXBException
{
JAXBContext ctx = JAXBContext.newInstance(com.digi_dmx.gen.Context.class);
Marshaller m = ctx.createMarshaller();
m.setProperty(Marshaller.JAXB_FORMATTED_OUTPUT, true);
m.setProperty(Marshaller.JAXB_ENCODING, DEFAULT_ENCODING);
com.digi_dm... |
24,543 | 1 | // this hurts my soul | private void saveXML(Reference ref, FileOutputStream fos) throws JAXBException
{
JAXBContext ctx = JAXBContext.newInstance(com.digi_dmx.gen.Context.class);
Marshaller m = ctx.createMarshaller();
m.setProperty(Marshaller.JAXB_FORMATTED_OUTPUT, true);
m.setProperty(Marshaller.JAXB_ENCODING, DEFAULT_ENCODING);
... | DESIGN | true | attr.setValue(content.toString());
}
save.addAttr(attr); // this hurts my soul
}
m.marshal(save, fos); | while (all.hasMoreElements())
{
RefAddr refAddr = all.nextElement();
Attr attr = new Attr();
attr.setName(refAddr.getType());
Object content = refAddr.getContent();
if (content != null)
{
attr.setValue(content.toString());
}
save.addAttr(attr); // this hurts my soul
}
m.marshal(save, fos);
} | private void saveXML(Reference ref, FileOutputStream fos) throws JAXBException
{
JAXBContext ctx = JAXBContext.newInstance(com.digi_dmx.gen.Context.class);
Marshaller m = ctx.createMarshaller();
m.setProperty(Marshaller.JAXB_FORMATTED_OUTPUT, true);
m.setProperty(Marshaller.JAXB_ENCODING, DEFAULT_ENCODING);
com.digi_dm... |
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