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#include <algorithm> #include <bitset> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <functional> #include <iomanip> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <sstream> #include <stack> #include <string> #include <v...
#include <algorithm> #include <bitset> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <functional> #include <iomanip> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <sstream> #include <stack> #include <string> #include <v...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
530
4
#include <algorithm> #include <bitset> #include <cassert> #include <cctype> #include <cmath> #include <complex> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <ctype.h> #include <fstream> #include <iomanip> #include <iostream> #include <iterator> #include <list> #include <map> #includ...
#include <algorithm> #include <bitset> #include <cassert> #include <cctype> #include <cmath> #include <complex> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <ctype.h> #include <fstream> #include <iomanip> #include <iostream> #include <iterator> #include <list> #include <map> #includ...
[["-", 64, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 64, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
631
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#include <cstdio> #include <iostream> using namespace std; const long N = 100001; typedef struct { long parent; long left; // 1???????????? long right_sib; //??????????????????(????????????????????¬?????????????????¨?????????) } Node; long n, d[N]; Node t[N]; void print(long a) { printf("node %ld: par...
#include <cstdio> #include <iostream> using namespace std; const long N = 100001; typedef struct { long parent; long left; // 1???????????? long right_sib; //??????????????????(????????????????????¬?????????????????¨?????????) } Node; long n, d[N]; Node t[N]; void print(long a) { printf("node %ld: par...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
483
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#include <iostream> #include <string> #include <vector> using namespace std; struct tree { vector<int> children; int depth; int parent; string type; // root, leef, internal node }; tree trees[100000]; int calc_depth(int n) { for (vector<int>::iterator i = trees[n].children.begin(); i < trees[n].chil...
#include <iostream> #include <string> #include <vector> using namespace std; struct tree { vector<int> children; int depth; int parent; string type; // root, leef, internal node }; tree trees[100000]; int calc_depth(int n) { for (vector<int>::iterator i = trees[n].children.begin(); i < trees[n].chil...
[["-", 8, 9, 0, 57, 15, 339, 51, 11, 17, 32], ["+", 8, 9, 0, 57, 15, 339, 51, 16, 17, 60]]
1
446
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#include <algorithm> #include <cstdio> #include <iostream> #define N 100001 #define NIL -1 using namespace std; struct Node { int parent, left, right; }; Node **T; int *depth; Node *newNode(int parent, int left, int right) { Node *p = new Node; p->parent = parent; p->left = left; p->right = right; return...
#include <algorithm> #include <cstdio> #include <iostream> #define N 100001 #define NIL -1 using namespace std; struct Node { int parent, left, right; }; Node **T; int *depth; Node *newNode(int parent, int left, int right) { Node *p = new Node; p->parent = parent; p->left = left; p->right = right; return...
[["+", 8, 9, 0, 7, 8, 9, 0, 43, 49, 22], ["+", 8, 9, 0, 7, 8, 9, 0, 43, 0, 21], ["-", 8, 9, 0, 1, 0, 16, 31, 16, 12, 22], ["+", 8, 9, 0, 1, 0, 16, 31, 16, 12, 22], ["-", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["+", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["-", 0, 7, 8, 9, 0, 1, 0, 11, 12, 22], ["+", 0, 7, 8, 9, 0,...
1
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#include <algorithm> #include <iostream> #include <iterator> //back_inserter #include <stack> #include <stdio.h> #include <stdlib.h> #include <string> //ノードのタイプ(root、internal node、leafのいずれか)を記録 #include <vector> //子のセットを記録 #define N_MAX 100000 #define MAX_DEPTH #define NIL -1 //親や子などが存在しない場合に用いる using namespace std; //...
#include <algorithm> #include <iostream> #include <iterator> //back_inserter #include <stack> #include <stdio.h> #include <stdlib.h> #include <string> //ノードのタイプ(root、internal node、leafのいずれか)を記録 #include <vector> //子のセットを記録 #define N_MAX 100000 #define MAX_DEPTH #define NIL -1 //親や子などが存在しない場合に用いる using namespace std; //...
[["-", 0, 52, 15, 339, 51, 16, 31, 118, 119, 120], ["+", 0, 52, 15, 339, 51, 16, 31, 118, 119, 120]]
1
547
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/*! if g++ -g alds_1_7_a.cpp -o alds_1_7_a.out; then ./alds_1_7_a.out < * alds_1_7_a.test; fi */ #include <algorithm> #include <cctype> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <functional> #include <iostream> #include <iterator> #include <map> #include <nu...
/*! if g++ -g alds_1_7_a.cpp -o alds_1_7_a.out; then ./alds_1_7_a.out < * alds_1_7_a.test; fi */ #include <algorithm> #include <cctype> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <functional> #include <iostream> #include <iterator> #include <map> #include <nu...
[["-", 8, 9, 0, 1, 0, 2, 3, 4, 0, 13], ["+", 8, 9, 0, 1, 0, 2, 3, 4, 0, 22]]
1
556
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#include <iostream> using namespace std; const int nil = -1; struct Node { int p, l, r; }; Node T[100000]; int n, D[100000]; void print(int u) { cout << "node" << u << ": "; cout << "parent = " << T[u].p << ", "; cout << "depth = " << D[u] << ", "; if (T[u].p == nil) cout << "root, "; else if (T[u]....
#include <iostream> using namespace std; const int nil = -1; struct Node { int p, l, r; }; Node T[100000]; int n, D[100000]; void print(int u) { cout << "node " << u << ": "; cout << "parent = " << T[u].p << ", "; cout << "depth = " << D[u] << ", "; if (T[u].p == nil) cout << "root, "; else if (T[u]...
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6]]
1
459
2
// ALDS1_7_A #include <iostream> #include <vector> using namespace std; struct Node { int parent; int depth; vector<int> children; }; void cal_depth(vector<Node> &Tree, int p) { if (Tree[p].parent != -1) Tree[p].depth = Tree[Tree[p].parent].depth + 1; for (int i = 0; i < Tree[p].children.size(); i++) ...
// ALDS1_7_A #include <iostream> #include <vector> using namespace std; struct Node { int parent; int depth; vector<int> children; }; void cal_depth(vector<Node> &Tree, int p) { if (Tree[p].parent != -1) Tree[p].depth = Tree[Tree[p].parent].depth + 1; for (int i = 0; i < Tree[p].children.size(); i++) ...
[["-", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6], ["+", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6]]
1
470
2
#define FOR(i, a, b) for (int i = (a); i < (b); i++) #define RFOR(i, a, b) for (int i = (b)-1; i >= (a); i--) #define REP(i, n) for (int i = 0; i < (n); i++) #define RREP(i, n) for (int i = (n)-1; i >= 0; i--) #include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct { int number; // int parent_nu...
#define FOR(i, a, b) for (int i = (a); i < (b); i++) #define RFOR(i, a, b) for (int i = (b)-1; i >= (a); i--) #define REP(i, n) for (int i = 0; i < (n); i++) #define RREP(i, n) for (int i = (n)-1; i >= 0; i--) #include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct { int number; // int parent_nu...
[["-", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["+", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["-", 31, 69, 28, 118, 28, 69, 341, 342, 0, 22], ["+", 31, 69, 28, 118, 28, 69, 341, 342, 0, 22]]
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#include <iostream> #include <stack> #include <vector> using namespace std; struct Node { struct Node *parent; struct Node *left_child; struct Node *right_sibling; int key; int depth; Node(int key_ = -1) : parent{nullptr}, left_child{nullptr}, right_sibling{nullptr}, key{key_}, depth{-1} {}; ...
#include <iostream> #include <stack> #include <vector> using namespace std; struct Node { struct Node *parent; struct Node *left_child; struct Node *right_sibling; int key; int depth; Node(int key_ = -1) : parent{nullptr}, left_child{nullptr}, right_sibling{nullptr}, key{key_}, depth{-1} {}; ...
[["-", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["+", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["-", 0, 11, 12, 66, 28, 69, 341, 342, 0, 22], ["+", 0, 11, 12, 66, 28, 69, 341, 342, 0, 22]]
1
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#include <algorithm> #include <cstdio> #include <cstdlib> #include <iostream> #include <list> #include <queue> #include <stack> #include <string.h> #include <string> #include <vector> #define _USE_MATH_DEFINES #include <math.h> using namespace std; struct node { int parent, left, right; }; node t[100000]; int n, NI...
#include <algorithm> #include <cstdio> #include <cstdlib> #include <iostream> #include <list> #include <queue> #include <stack> #include <string.h> #include <string> #include <vector> #define _USE_MATH_DEFINES #include <math.h> using namespace std; struct node { int parent, left, right; }; node t[100000]; int n, NI...
[["-", 8, 9, 0, 57, 15, 339, 51, 11, 17, 32], ["+", 8, 9, 0, 57, 15, 339, 51, 16, 17, 60]]
1
474
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#include <iostream> #include <vector> using namespace std; struct Tree { int node; int depth; int parent; vector<int> childs; Tree(int id, int depth, int parent, vector<int> childs) { this->node = id; this->depth = depth; this->parent = parent; this->childs = childs; } void fix_tree(int d...
#include <iostream> #include <vector> using namespace std; struct Tree { int node; int depth; int parent; vector<int> childs; Tree(int id, int depth, int parent, vector<int> childs) { this->node = id; this->depth = depth; this->parent = parent; this->childs = childs; } void fix_tree(int d...
[["-", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
669
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#include <algorithm> #include <cmath> #include <cstdio> #include <cstdlib> #include <fstream> #include <functional> #include <iostream> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <vector> using namespace std; #define REP(i, n) for (int i = 0; i < n; ++i) #define FOR(i, a...
#include <algorithm> #include <cmath> #include <cstdio> #include <cstdlib> #include <fstream> #include <functional> #include <iostream> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <vector> using namespace std; #define REP(i, n) for (int i = 0; i < n; ++i) #define FOR(i, a...
[["-", 0, 1, 0, 11, 31, 69, 341, 342, 0, 13], ["+", 0, 1, 0, 11, 31, 69, 341, 342, 0, 22]]
1
453
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#include <iostream> using namespace std; const long MAX = 100001; const long NIL = -1; struct Node { long parent, leftChild, rightSibling; }; struct Node T[MAX]; long n, Depth[MAX]; void print(long id) { cout << "node " << id << ": "; cout << "parent = " << T[id].parent << ", "; cout << "depth = " << Depth[...
#include <iostream> using namespace std; const long MAX = 100001; const long NIL = -1; struct Node { long parent, leftChild, rightSibling; }; struct Node T[MAX]; long n, Depth[MAX]; void print(long id) { cout << "node " << id << ": "; cout << "parent = " << T[id].parent << ", "; cout << "depth = " << Depth[...
[["-", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6], ["+", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6]]
1
467
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// // Created by ?????°?????? on 2016/04/05. // #include <iostream> using namespace std; const int MAX = 100000; const int NIL = -1; struct Node { // ????????????????§???? int parent; int left_child; int right_sibling; }; Node T[MAX]; int n, D[MAX]; void print(int u) { int i, c; cout << "Node " << u << ...
// // Created by ?????°?????? on 2016/04/05. // #include <iostream> using namespace std; const int MAX = 100000; const int NIL = -1; struct Node { // ????????????????§???? int parent; int left_child; int right_sibling; }; Node T[MAX]; int n, D[MAX]; void print(int u) { int i, c; cout << "node " << u << ...
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6]]
1
475
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#include <iostream> #include <string> #define MAX 100005 #define NIL -1 using namespace std; struct Node { int parent, left, right; }; Node Nodes[MAX]; int node_num; int Depth[MAX]; void set_depth(int num, int depth) { Depth[num] = depth; if (Nodes[num].right != NIL) { set_depth(Nodes[num].right, depth);...
#include <iostream> #include <string> #define MAX 100005 #define NIL -1 using namespace std; struct Node { int parent, left, right; }; Node Nodes[MAX]; int node_num; int Depth[MAX]; void set_depth(int num, int depth) { Depth[num] = depth; if (Nodes[num].right != NIL) { set_depth(Nodes[num].right, depth);...
[["-", 0, 1, 0, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 1, 0, 16, 31, 16, 12, 5, 0, 6]]
1
507
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#include <iostream> #include <list> #include <stdlib.h> using namespace std; bool linear_search(int *array, int size, int num); void print_children(int *children, int size); struct graph { int parent_id; int child_num; int depth; int *children; }; int main() { int n; cin >> n; graph *g = (graph *)calloc(...
#include <iostream> #include <list> #include <stdlib.h> using namespace std; bool linear_search(int *array, int size, int num); void print_children(int *children, int size); struct graph { int parent_id; int child_num; int depth; int *children; }; int main() { int n; cin >> n; graph *g = (graph *)calloc(...
[["-", 0, 1, 0, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 1, 0, 16, 31, 16, 12, 5, 0, 6]]
1
507
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#include <algorithm> #include <bitset> #include <cctype> #include <climits> #include <cmath> #include <cstdio> #include <cstring> #include <deque> #include <iomanip> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <sstream> #include <stack> #include <string> #include <vector>...
#include <algorithm> #include <bitset> #include <cctype> #include <climits> #include <cmath> #include <cstdio> #include <cstring> #include <deque> #include <iomanip> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <sstream> #include <stack> #include <string> #include <vector>...
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6]]
1
526
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#include <iostream> #include <memory> #include <vector> using namespace std; struct Node { int id; int depth; string state; shared_ptr<Node> parent; vector<shared_ptr<Node>> children; Node() : id(-1), state("root") {} Node(int id) : id(id), state("root"), depth(0) { parent = shared_ptr<Node>(new...
#include <iostream> #include <memory> #include <vector> using namespace std; struct Node { int id; int depth; string state; shared_ptr<Node> parent; vector<shared_ptr<Node>> children; Node() : id(-1), state("root") {} Node(int id) : id(id), state("root"), depth(0) { parent = shared_ptr<Node>(new...
[["-", 0, 1, 0, 16, 12, 16, 12, 5, 0, 6], ["+", 0, 1, 0, 16, 12, 16, 12, 5, 0, 6]]
1
566
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#include <algorithm> #include <iostream> #include <string> #include <vector> using namespace std; class Node { public: int id; int parent; int depth; string type; vector<int> child; Node() : id(-1), parent(-1), depth(-1), type(""){}; }; vector<Node> root; void dfs(int id, int d) { if (root[id].depth < ...
#include <algorithm> #include <iostream> #include <string> #include <vector> using namespace std; class Node { public: int id; int parent; int depth; string type; vector<int> child; Node() : id(-1), parent(-1), depth(-1), type(""){}; }; vector<Node> root; void dfs(int id, int d) { if (root[id].depth < ...
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1
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#include <bits/stdc++.h> using namespace std; int par[100000]; struct node { node *next; int key; }; node *head[100000]; void mk_node(int key, node *next, node *prev) { node *n = (node *)malloc(sizeof(node)); n->key = key; n->next = next; prev->next = n; } void insert(int x, int i) { mk_node(x, head[i]->...
#include <bits/stdc++.h> using namespace std; int par[100000]; struct node { node *next; int key; }; node *head[100000]; void mk_node(int key, node *next, node *prev) { node *n = (node *)malloc(sizeof(node)); n->key = key; n->next = next; prev->next = n; } void insert(int x, int i) { mk_node(x, head[i]->...
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1
486
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#include <bits/stdc++.h> using namespace std; struct node { int key; node *next; }; node L; node *nil = &L; int root; node t[100000]; int main() { int n, par[100000]; cin >> n; for (int i = 0; i < n; i++) par[i] = -1; for (int i = 0; i < n; i++) { int a, b, c; cin >> a >> b; node *pre = &t[...
#include <bits/stdc++.h> using namespace std; struct node { int key; node *next; }; node L; node *nil = &L; int root; node t[100000]; int main() { int n, par[100000]; cin >> n; for (int i = 0; i < n; i++) par[i] = -1; for (int i = 0; i < n; i++) { int a, b, c; cin >> a >> b; node *pre = &t[...
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382
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#include <iostream> #define N 100000 using namespace std; struct Node { int p, l, r; }; Node t[N]; void print_node(int x) { int s = t[x].l; if (s > 0) cout << "[" << s; else if (s == -1) { cout << "[]"; return; } while (1) { if (t[s].r == -1) break; else cout << " ,"; c...
#include <iostream> #define N 100000 using namespace std; struct Node { int p, l, r; }; Node t[N]; void print_node(int x) { int s = t[x].l; if (s >= 0) cout << "[" << s; else if (s == -1) { cout << "[]"; return; } while (1) { if (t[s].r == -1) break; else cout << ", "; ...
[["-", 8, 9, 0, 57, 15, 339, 51, 16, 17, 47], ["+", 8, 9, 0, 57, 15, 339, 51, 16, 17, 20], ["-", 75, 76, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 75, 76, 0, 1, 0, 16, 12, 5, 0, 6]]
1
421
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#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 struct Node { int parent, left, right; }; Node node[MAX]; int n, depth[MAX]; void print(int u) { int i, c; cout << "node " << u << ": "; cout << "parent = " << node[u].parent << ", "; cout << "depth = " << depth[u] << ", "; if (no...
#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 struct Node { int parent, left, right; }; Node node[MAX]; int n, depth[MAX]; void print(int u) { int i, c; cout << "node " << u << ": "; cout << "parent = " << node[u].parent << ", "; cout << "depth = " << depth[u] << ", "; if (no...
[["-", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["+", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22]]
1
482
2
#include <cstdio> #include <iostream> using namespace std; static const int MAX_NUM = 100000; static const int NOELEM = -1; struct stNode { int parent; int left; int right; }; int main(void) { int i, j; int key; int nums; int num; int sun; stNode elem[MAX_NUM]; stNode *pNode; scanf("%d", &num)...
#include <cstdio> #include <iostream> using namespace std; static const int MAX_NUM = 100000; static const int NOELEM = -1; struct stNode { int parent; int left; int right; }; int main(void) { int i, j; int key; int nums; int num; int sun; stNode elem[MAX_NUM]; stNode *pNode; scanf("%d", &num)...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
418
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#include <iostream> using namespace std; static const int MAX = 100006; static const int NO = -1; struct node { int p, l, r; }; node tree[MAX]; int d[MAX] = {}; void printchild(int u) { int c; if (tree[u].l == NO) { cout << ']'; } c = tree[u].l; while (c != NO) { cout << c; c = tree[c].r; ...
#include <iostream> using namespace std; static const int MAX = 100006; static const int NO = -1; struct node { int p, l, r; }; node tree[MAX]; int d[MAX] = {}; void printchild(int u) { int c; if (tree[u].l == NO) { cout << ']'; } c = tree[u].l; while (c != NO) { cout << c; c = tree[c].r; ...
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["-", 0, 1, 0, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 1, 0, 16, 31, 16, 12, 5, 0, 6]]
1
505
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#include <iostream> #include <string> #include <vector> struct TNode { int Index; TNode *Parent; std::vector<TNode *> Children; TNode(); }; TNode::TNode() { Index = -1; Parent = NULL; Children.clear(); } typedef std::vector<TNode> TRootedTree; void AddNode(TRootedTree &Tree) { int Index; std::cin...
#include <iostream> #include <string> #include <vector> struct TNode { int Index; TNode *Parent; std::vector<TNode *> Children; TNode(); }; TNode::TNode() { Index = -1; Parent = NULL; Children.clear(); } typedef std::vector<TNode> TRootedTree; void AddNode(TRootedTree &Tree) { int Index; std::cin...
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1
481
4
#include <algorithm> #include <cmath> #include <iostream> #include <list> #include <queue> #include <set> #include <stack> #include <string> #include <vector> #define REP(i, n) for (int(i) = 0; (i) < (n); (i)++) using namespace std; class node { public: int id; node *parent; vector<node *> child; int depth; ...
#include <algorithm> #include <cmath> #include <iostream> #include <list> #include <queue> #include <set> #include <stack> #include <string> #include <vector> #define REP(i, n) for (int(i) = 0; (i) < (n); (i)++) using namespace std; class node { public: int id; node *parent; vector<node *> child; int depth; ...
[["-", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
491
2
#include <stdio.h> #include <string> #define MAX 100000 struct Node { int parent; int left; int right; int depth; }; Node N[MAX]; void setDepth(Node &n, int depth) { Node *cur = &n; while (true) { cur->depth = depth; if (cur->left >= 0) { setDepth(N[cur->left], depth + 1); } if (cu...
#include <stdio.h> #include <string> #define MAX 100000 struct Node { int parent; int left; int right; int depth; }; Node N[MAX]; void setDepth(Node &n, int depth) { Node *cur = &n; while (true) { cur->depth = depth; if (cur->left >= 0) { setDepth(N[cur->left], depth + 1); } if (cu...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
545
2
#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 struct Node { int parent, left, right; }; Node T[MAX]; int n, D[MAX]; // D[u]: the depth of u void setDepth(int u, int p) { // u is a node // p is a depth D[u] = p; if (T[u].left != NIL) { setDepth(T[u].left, p + 1); } if (T...
#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 struct Node { int parent, left, right; }; Node T[MAX]; int n, D[MAX]; // D[u]: the depth of u void setDepth(int u, int p) { // u is a node // p is a depth D[u] = p; if (T[u].left != NIL) { setDepth(T[u].left, p + 1); } if (T...
[["+", 0, 7, 8, 9, 0, 57, 64, 9, 0, 46], ["-", 0, 7, 8, 9, 0, 57, 64, 9, 0, 46]]
1
494
2
#include <bits/stdc++.h> #define Z -1 using namespace std; struct NO { int p, l, r; }; struct NO T[100000]; int D[100000] = {Z}; int rec(int u, int p) { D[u] = p; if (T[u].r != Z) rec(T[u].r, p); if (T[u].l != Z) rec(T[u].l, p + 1); } int main() { int a, b, c, n, l, r, j, k, i; for (cin >> n, i = 0;...
#include <bits/stdc++.h> #define Z -1 using namespace std; struct NO { int p, l, r; }; struct NO T[100000]; int D[100000] = {Z}; int rec(int u, int p) { D[u] = p; if (T[u].r != Z) rec(T[u].r, p); if (T[u].l != Z) rec(T[u].l, p + 1); } int main() { int a, b, c, n, l, r, j, k, i; for (cin >> n, i = 0;...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
410
2
#include <algorithm> #include <iostream> #include <limits> #include <queue> #include <stack> #include <string> #include <vector> #define INT_MAX 2147483647 #define INT_MIN -2147483647 #define NUM 10000 #define INVALID_IDX -1 using namespace std; struct TreeNode { int p, l, r; }; TreeNode t[NUM]; int D[NUM]; void...
#include <algorithm> #include <iostream> #include <limits> #include <queue> #include <stack> #include <string> #include <vector> #define INT_MAX 2147483647 #define INT_MIN -2147483647 #define NUM 100005 #define INVALID_IDX -1 using namespace std; struct TreeNode { int p, l, r; }; TreeNode t[NUM]; int D[NUM]; voi...
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1
486
4
#include <iostream> #include <map> #include <set> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> using namespace std; #define NIL -1 #define N 10005 struct Node { int p, l, r; }; Node T[N]; int n, r, D[N]; void print(int u) { int i, c; cout << "node " << u << " "; cou...
#include <iostream> #include <map> #include <set> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> using namespace std; #define NIL -1 #define N 100005 struct Node { int p, l, r; }; Node T[N]; int n, r, D[N]; void print(int u) { int i, c; cout << "node " << u << ": "; c...
[["-", 36, 36, 36, 36, 0, 30, 0, 58, 51, 59], ["+", 36, 36, 36, 36, 0, 30, 0, 58, 51, 59], ["-", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
477
4
#include <cstdio> #include <iostream> using namespace std; #define maxn 100005 #define NTL -1 struct node { int p, l, r; } t[maxn]; int n, d[maxn]; void print(int u) { int i, c; cout << "node " << u << ": "; cout << "parent = " << t[u].p << ", "; cout << "depth = " << d[u] << ", "; if (t[u].p == NTL) ...
#include <cstdio> #include <iostream> using namespace std; #define maxn 100005 #define NTL -1 struct node { int p, l, r; } t[maxn]; int n, d[maxn]; void print(int u) { int i, c; cout << "node " << u << ": "; cout << "parent = " << t[u].p << ", "; cout << "depth = " << d[u] << ", "; if (t[u].p == NTL) ...
[["-", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6], ["+", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6]]
1
461
2
#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 //?????????????????¨?????? // left-child right-sibling representation struct node { int parent; int left; int right; }; node T[MAX]; int depth[MAX]; int n; void print(int u) { cout << "node " << u << ": "; cout << "parent = " << T[u...
#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 //?????????????????¨?????? // left-child right-sibling representation struct node { int parent; int left; int right; }; node T[MAX]; int depth[MAX]; int n; void print(int u) { cout << "node " << u << ": "; cout << "parent = " << T[u...
[["-", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6], ["+", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6]]
1
465
2
#include <iostream> #include <stdio.h> using namespace std; #define N_MAX 100000 #define NIL -1 struct Node { int p, l, r; }; Node T[N_MAX]; int main() { int n, i, j, v, d, x, y; cin >> n; //??¨???????????? for (i = 0; i < N_MAX; i++) { T[i].p = -1; T[i].r = T[i].l = NIL; } //??¨?????\??? ...
#include <iostream> #include <stdio.h> //printf using namespace std; #define N_MAX 100000 #define NIL -1 struct Node { int p, l, r; }; Node T[N_MAX]; int main() { int n, i, j, v, d, x, y; cin >> n; //??¨???????????? for (i = 0; i < N_MAX; i++) { T[i].p = -1; T[i].r = T[i].l = NIL; } //??¨??...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
412
2
#include <bits/stdc++.h> typedef long long ll; typedef unsigned long long ull; using namespace std; #define pb push_back int dy[] = {0, 0, 1, -1, 0}; int dx[] = {1, -1, 0, 0, 0}; #define FOR(i, a, b) for (int i = (a); i < (b); i++) #define RFOR(i, a, b) for (int i = (b)-1; i >= (a); i--) #define REP(i, n) for (int i =...
#include <bits/stdc++.h> typedef long long ll; typedef unsigned long long ull; using namespace std; #define pb push_back int dy[] = {0, 0, 1, -1, 0}; int dx[] = {1, -1, 0, 0, 0}; #define FOR(i, a, b) for (int i = (a); i < (b); i++) #define RFOR(i, a, b) for (int i = (b)-1; i >= (a); i--) #define REP(i, n) for (int i =...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["-", 64, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 64, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
566
4
#include <iostream> #include <string> using namespace std; class Tree; class Node { public: enum TYPE { NONE, ROOT, INTERNAL_NODE, LEAF }; TYPE type; Node(Tree *T, int ID, Node *PARENT, int LEFT, int RIGHT, int C, int CHILD_LEFT = -1) { t = T; id = ID; parent = PARENT; left = LEFT; ri...
#include <iostream> #include <string> using namespace std; class Tree; class Node { public: enum TYPE { NONE, ROOT, INTERNAL_NODE, LEAF }; TYPE type; Node(Tree *T, int ID, Node *PARENT, int LEFT, int RIGHT, int C, int CHILD_LEFT = -1) { t = T; id = ID; parent = PARENT; left = LEFT; ri...
[["+", 0, 14, 8, 9, 0, 57, 75, 76, 0, 95], ["+", 0, 9, 0, 57, 64, 37, 0, 16, 17, 72], ["+", 0, 9, 0, 57, 64, 37, 0, 16, 12, 13]]
1
1,315
3
#include <algorithm> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <iostream> using namespace std; const int INF = 0x3f3f3f3f; const int NIL = -1; const int MAXN = 100005; struct Node { int p, l, r; } T[MAXN]; int n, D[MAXN]; void print(int u) { cout << "Node" << u << ": paren...
#include <algorithm> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <iostream> using namespace std; const int INF = 0x3f3f3f3f; const int NIL = -1; const int MAXN = 100005; struct Node { int p, l, r; } T[MAXN]; int n, D[MAXN]; void print(int u) { cout << "node " << u << ": pare...
[["-", 31, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 31, 16, 31, 16, 31, 16, 12, 5, 0, 6]]
1
459
2
#include <algorithm> #include <iostream> #include <queue> #include <string> #include <vector> using namespace std; struct Node { string type; int depth; int parent = -1; vector<int> child; }; int main() { int n; Node node[1000]; queue<Node *> q; int depth = 0; cin >> n; for (int i = 0; i < n; i++...
#include <algorithm> #include <iostream> #include <queue> #include <string> #include <vector> using namespace std; struct Node { string type; int depth; int parent = -1; vector<int> child; }; int main() { int n; Node node[100000]; queue<Node *> q; int depth = 0; cin >> n; for (int i = 0; i < n; i...
[["-", 0, 14, 8, 9, 0, 43, 49, 80, 81, 13], ["+", 0, 14, 8, 9, 0, 43, 49, 80, 81, 13], ["-", 64, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 64, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
499
4
/** * */ // #include {{{ #include <algorithm> #include <array> #include <bitset> #include <cassert> #include <cfloat> #include <cmath> #include <cstdint> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <deque> #include <forward_list> #include <fstream> #include <functional> #include...
/** * */ // #include {{{ #include <algorithm> #include <array> #include <bitset> #include <cassert> #include <cfloat> #include <cmath> #include <cstdint> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <deque> #include <forward_list> #include <fstream> #include <functional> #include...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
3,701
2
#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 struct node { int parent; int left; int right; }; node tree[MAX]; int d[MAX] = {}; void depth(int u, int s) { d[u] = s; if (tree[u].right != NIL) depth(tree[u].right, s); if (tree[u].left != NIL) depth(tree[u].left, s + 1...
#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 struct node { int parent; int left; int right; }; node tree[MAX]; int d[MAX] = {}; void depth(int u, int s) { d[u] = s; if (tree[u].right != NIL) depth(tree[u].right, s); if (tree[u].left != NIL) depth(tree[u].left, s + 1...
[["-", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
480
2
#include <iostream> using namespace std; #define MAX 100000 + 5 #define NIL -1 struct Node { int parent; int left; int right; }; Node T[MAX]; int n, D[MAX]; void Print(int u); int Rec(int u, int p); int main() { cin >> n; for (int i = 0; i < n; ++i) T[i].parent = T[i].left = T[i].right = NIL; int ...
#include <iostream> using namespace std; #define MAX 100000 + 5 #define NIL -1 struct Node { int parent; int left; int right; }; Node T[MAX]; int n, D[MAX]; void Print(int u); int Rec(int u, int p); int main() { cin >> n; for (int i = 0; i < n; ++i) T[i].parent = T[i].left = T[i].right = NIL; int ...
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6]]
1
479
4
#include <algorithm> #include <iostream> #include <math.h> #include <vector> using namespace std; #define FOR(k, m, n) for (int(k) = (m); (k) < (n); (k)++) #define REP(i, n) FOR((i), 0, (n)) #define LL long long #define MAX 100005 #define NIL -1 struct Node { int parent, left, right; }; Node tree[MAX]; int n, dep...
#include <algorithm> #include <iostream> #include <math.h> #include <vector> using namespace std; #define FOR(k, m, n) for (int(k) = (m); (k) < (n); (k)++) #define REP(i, n) FOR((i), 0, (n)) #define LL long long #define MAX 100005 #define NIL -1 struct Node { int parent, left, right; }; Node tree[MAX]; int n, dep...
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6]]
1
461
4
#include <cstdint> #include <vector> using namespace std; #define TREE_SIZE 100000 struct node_t { int32_t parent; int32_t left_child; int32_t right_sibling; }; static node_t trees[TREE_SIZE]; void rooted_tree_init() { for (uint32_t i = 0; i < TREE_SIZE; i++) { trees[i].parent = -1; trees[i].left_c...
#include <cstdint> #include <vector> using namespace std; #define TREE_SIZE 100000 struct node_t { int32_t parent; int32_t left_child; int32_t right_sibling; }; static node_t trees[TREE_SIZE]; void rooted_tree_init() { for (uint32_t i = 0; i < TREE_SIZE; i++) { trees[i].parent = -1; trees[i].left_c...
[["-", 0, 1, 0, 16, 12, 69, 341, 342, 0, 22], ["+", 0, 1, 0, 16, 12, 69, 341, 342, 0, 22]]
1
554
2
#include <stdio.h> #define N 100000 #define Nill -1 struct Tree { int p, l, r; }; int n; struct Tree T[N]; int D[N]; void getDepth(int u, int p) { D[u] = p; if (T[u].r != Nill) getDepth(T[u].r, p); if (T[u].l != Nill) getDepth(T[u].l, p + 1); } void Print(int r) { getDepth(r, 0); int i; int g; ...
#include <stdio.h> #define N 100000 #define Nill -1 struct Tree { int p, l, r; }; int n; struct Tree T[N]; int D[N]; void getDepth(int u, int p) { D[u] = p; if (T[u].r != Nill) getDepth(T[u].r, p); if (T[u].l != Nill) getDepth(T[u].l, p + 1); } void Print(int r) { getDepth(r, 0); int i; int g; ...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
495
2
// tree structure // input id, number of sibling and each of sibling number, output id, parent, // depth and type(root, internal and external) #include <iostream> typedef struct { int parent; int left_child; int next_sibling; int child; } node; int depth(int); node *T; int count; int main() { int n, x, y, z, ...
// tree structure // input id, number of sibling and each of sibling number, output id, parent, // depth and type(root, internal and external) #include <iostream> typedef struct { int parent; int left_child; int next_sibling; int child; } node; int depth(int); node *T; int count; int main() { int n, x, y, z, ...
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1
461
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//#define FILE_INPUT_DEFINE #ifdef FILE_INPUT_DEFINE #include <fstream> #endif // FILE_INPUT_DEFINE #include <cstdio> #include <iostream> #include <string> using namespace std; struct Tree { int parent; int right; int left; Tree() { parent = right = left = -1; } }; #define MAX 100000 Tree tree[MAX]; int m...
//#define FILE_INPUT_DEFINE #ifdef FILE_INPUT_DEFINE #include <fstream> #endif // FILE_INPUT_DEFINE #include <cstdio> #include <iostream> #include <string> using namespace std; struct Tree { int parent; int right; int left; Tree() { parent = right = left = -1; } }; #define MAX 100000 Tree tree[MAX]; int m...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
409
2
#include <algorithm> #include <iostream> #include <queue> #include <string> #include <vector> typedef struct { int parent = -1; int depth = 0; std::string type; std::vector<int> children; } Node; int main() { int n; std::cin >> n; std::vector<Node> tree(n); for (int i = 0; i < n; ++i) { int id, ch...
#include <algorithm> #include <iostream> #include <queue> #include <string> #include <vector> typedef struct { int parent = -1; int depth = 0; std::string type; std::vector<int> children; } Node; int main() { int n; std::cin >> n; std::vector<Node> tree(n); for (int i = 0; i < n; ++i) { int id, ch...
[["-", 0, 57, 64, 1, 0, 11, 12, 5, 0, 6], ["+", 0, 57, 64, 1, 0, 11, 12, 5, 0, 6]]
1
460
2
#include <iostream> #include <set> #include <vector> using namespace std; struct node { int id; int k; int depth; int parent; vector<int> child; }; int main() { int n, id, k; cin >> n; vector<node> tree; tree.resize(n); for (int i = 0; i < n; i++) { tree[i].parent = -1; tree[i].depth = 0; ...
#include <iostream> #include <set> #include <vector> using namespace std; struct node { int id; int k; int depth; int parent; vector<int> child; }; int main() { int n, id, k; cin >> n; vector<node> tree; tree.resize(n); for (int i = 0; i < n; i++) { tree[i].parent = -1; tree[i].depth = 0; ...
[["+", 0, 7, 8, 9, 0, 57, 75, 76, 0, 95], ["+", 8, 9, 0, 57, 75, 76, 0, 9, 0, 45], ["+", 8, 9, 0, 57, 75, 76, 0, 9, 0, 46]]
1
488
3
#include <algorithm> #include <cmath> #include <deque> #include <functional> #include <iostream> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <utility> #include <vector> #define rep(i, n) for (int i = 0; i < n; i++) #define loop(i, x, n) for (int i = x; i < n; i++) #define ...
#include <algorithm> #include <cmath> #include <deque> #include <functional> #include <iostream> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <utility> #include <vector> #define rep(i, n) for (int i = 0; i < n; i++) #define loop(i, x, n) for (int i = x; i < n; i++) #define ...
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6]]
1
545
4
#include <bits/stdc++.h> #define REP(i, n) for (int i = 0; i < n; i++) #define REPR(i, n) for (int i = n - 1; i >= 0; i--) #define llong long long #define IFY 2000000000 #define MAX 100005 #define NIL -1 using namespace std; struct Node { int p, l, r; }; Node T[MAX]; int D[MAX]; void print(int u) { int j, c; prin...
#include <bits/stdc++.h> #define REP(i, n) for (int i = 0; i < n; i++) #define REPR(i, n) for (int i = n - 1; i >= 0; i--) #define llong long long #define IFY 2000000000 #define MAX 100005 #define NIL -1 using namespace std; struct Node { int p, l, r; }; Node T[MAX]; int D[MAX]; void print(int u) { int j, c; prin...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 66, 17, 67], ["-", 0, 14, 8, 9, 0, 14, 8, 9, 0, 45], ["+", 0, 1, 0, 2, 3, 4, 0, 25, 0, 35], ["-", 0, 14, 8, 9, 0, 14, 8, 9, 0, 46]]
1
466
10
#include <iostream> using namespace std; #define MAX 100001 #define NIL -1 struct Node { int parent, right, left; }; struct Node D[MAX]; int T[MAX]; void rec(int u, int p) { T[u] = p; if (D[u].right != NIL) rec(D[u].right, p); if (D[u].left != NIL) rec(D[u].left, p + 1); } void print(int u) { int p; ...
#include <iostream> using namespace std; #define MAX 100001 #define NIL -1 struct Node { int parent, right, left; }; struct Node D[MAX]; int T[MAX]; void rec(int u, int p) { T[u] = p; if (D[u].right != NIL) rec(D[u].right, p); if (D[u].left != NIL) rec(D[u].left, p + 1); } void print(int u) { int p; ...
[["-", 75, 76, 0, 57, 64, 1, 0, 16, 17, 151], ["-", 75, 76, 0, 57, 64, 1, 0, 16, 12, 22]]
1
505
2
#include <bits/stdc++.h> using namespace std; #define NIL -1 int n, D[1000001]; struct node { int p, l, r; }; node tree[1000001]; void print(int u) { int i, c; cout << "node " << u << ": "; cout << "parent = " << tree[u].p << ", "; cout << "depth = " << D[u] << ", "; if (tree[u].p == NIL) cout << "root...
#include <bits/stdc++.h> using namespace std; #define NIL -1 int n, D[1000001]; struct node { int p, l, r; }; node tree[1000001]; void print(int u) { int i, c; cout << "node " << u << ": "; cout << "parent = " << tree[u].p << ", "; cout << "depth = " << D[u] << ", "; if (tree[u].p == NIL) cout << "root...
[["-", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6], ["+", 0, 57, 64, 1, 0, 16, 12, 5, 0, 6]]
1
462
2
/* http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_7_A&lang=jp */ //根付き木 #include <iostream> #include <string> #include <vector> using namespace std; typedef struct Node { // int num; //ノード番号 int parent; //親 vector<int> children; string type; } Node; Node tree[100000]; int dep(int k) { int d...
/* http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_7_A&lang=jp */ //根付き木 #include <iostream> #include <string> #include <vector> using namespace std; typedef struct Node { // int num; //ノード番号 int parent; //親 vector<int> children; string type; } Node; Node tree[100000]; int dep(int k) { int d...
[["-", 8, 9, 0, 1, 0, 11, 12, 5, 0, 6], ["+", 8, 9, 0, 1, 0, 11, 12, 5, 0, 6]]
1
458
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#include <iostream> using namespace std; #define MAXN 100005 #define NIL -1 struct Node { int p, l, r; }; Node T[MAXN]; int n, D[MAXN]; void print(int u) { int i, c; cout << "node" << u << ": "; cout << "parent = " << T[u].p << ", "; cout << "depth = " << D[u] << ", "; if (T[u].p == NIL) { cout << ...
#include <iostream> using namespace std; #define MAXN 100005 #define NIL -1 struct Node { int p, l, r; }; Node T[MAXN]; int n, D[MAXN]; void print(int u) { int i, c; cout << "node " << u << ": "; cout << "parent = " << T[u].p << ", "; cout << "depth = " << D[u] << ", "; if (T[u].p == NIL) { cout <<...
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6]]
1
494
2
#include <iostream> #define MAX 100005 #define NIL (-1) using namespace std; int D[MAX], n; struct Node { int parent; int left; int right; } T[MAX]; void print(int u) { int i, c; cout << "node " << u << ": "; cout << "parent = " << T[u].parent << ", "; cout << "depth = " << D[u] << ", "; if (T[u].p...
#include <iostream> #define MAX 100005 #define NIL (-1) using namespace std; int D[MAX], n; struct Node { int parent; int left; int right; } T[MAX]; void print(int u) { int i, c; cout << "node " << u << ": "; cout << "parent = " << T[u].parent << ", "; cout << "depth = " << D[u] << ", "; if (T[u].p...
[["-", 64, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 64, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
483
2
#include <algorithm> #include <bitset> #include <cmath> #include <functional> #include <iostream> #include <list> #include <queue> #include <stack> #include <stdio.h> #include <string.h> #include <string> #include <utility> #include <vector> #define FOR(i, a, b) for (int i = (a); i <= (b); i++) #define RFOR(i, a, b) f...
#include <algorithm> #include <bitset> #include <cmath> #include <functional> #include <iostream> #include <list> #include <queue> #include <stack> #include <stdio.h> #include <string.h> #include <string> #include <utility> #include <vector> #define FOR(i, a, b) for (int i = (a); i <= (b); i++) #define RFOR(i, a, b) f...
[["-", 0, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 0, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
539
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#include <iostream> #include <vector> using namespace std; struct NODE { int id = -100; int parent = -1; int num_children = -100; int depth = -100; vector<int> children; }; void check_depth(NODE *nodes, int id, int d) { nodes[id].depth = d; for (int i = 0; i < nodes[id].num_children; ++i) { check_d...
#include <iostream> #include <vector> using namespace std; struct NODE { int id = -100; int parent = -1; int num_children = -100; int depth = -100; vector<int> children; }; void check_depth(NODE *nodes, int id, int d) { nodes[id].depth = d; for (int i = 0; i < nodes[id].num_children; ++i) { check_d...
[["-", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["+", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22]]
1
471
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#include <bits/stdc++.h> /*#include<iostream> #include<algorithm> #include<climits>*/ #include <cmath> #include <cstdio> #include <cstring> #include <ctype.h> #include <stdio.h> #include <string.h> #define rep(i, a, b) for (int i = a; i < (b); ++i) #define rep1(i, a, b) for (int i = a; i <= (b); ++i) #define per(i, a, ...
#include <bits/stdc++.h> /*#include<iostream> #include<algorithm> #include<climits>*/ #include <cmath> #include <cstdio> #include <cstring> #include <ctype.h> #include <stdio.h> #include <string.h> #define rep(i, a, b) for (int i = a; i < (b); ++i) #define rep1(i, a, b) for (int i = a; i <= (b); ++i) #define per(i, a, ...
[["-", 36, 36, 36, 36, 0, 30, 0, 58, 51, 59], ["+", 36, 36, 36, 36, 0, 30, 0, 58, 51, 59], ["-", 64, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 64, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 14, 8, 9, 0, 7, 8, 9, 0, 45], ["+", 0, 14, 8, 9, 0, 7, 8, 9, 0, 46]]
1
539
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#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 struct Node { int p, l, r; }; Node T[MAX]; int n, D[MAX]; void print(int u) { cout << "node " << u << ": " << flush; cout << "parent = " << T[u].p << ", " << flush; cout << "depth = " << D[u] << ", " << flush; if (T[u].p == NIL) { ...
#include <iostream> using namespace std; #define MAX 100005 #define NIL -1 struct Node { int p, l, r; }; Node T[MAX]; int n, D[MAX]; void print(int u) { cout << "node " << u << ": " << flush; cout << "parent = " << T[u].p << ", " << flush; cout << "depth = " << D[u] << ", " << flush; if (T[u].p == NIL) { ...
[["-", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["+", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22]]
1
503
2
#include <bits/stdc++.h> using namespace std; using ll = long long; using vi = vector<int>; using vvi = vector<vi>; using vs = vector<string>; using msi = map<string, int>; using mii = map<int, int>; using psi = pair<string, int>; using pii = pair<int, int>; using vlai = valarray<int>; #define rep(i, n) for (int i = 0;...
#include <bits/stdc++.h> using namespace std; using ll = long long; using vi = vector<int>; using vvi = vector<vi>; using vs = vector<string>; using msi = map<string, int>; using mii = map<int, int>; using psi = pair<string, int>; using pii = pair<int, int>; using vlai = valarray<int>; #define rep(i, n) for (int i = 0;...
[["-", 0, 57, 15, 339, 51, 16, 31, 118, 119, 120], ["+", 0, 57, 15, 339, 51, 16, 31, 118, 119, 120]]
1
492
2
#include <algorithm> #include <bitset> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <deque> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <vector> using namespace std; typedef long long ll; const double...
#include <algorithm> #include <bitset> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <deque> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <vector> using namespace std; typedef long long ll; const double...
[["-", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22], ["+", 0, 11, 31, 118, 28, 69, 341, 342, 0, 22]]
1
527
2
#include <algorithm> #include <iostream> #include <list> #include <math.h> #include <stdio.h> #include <utility> #include <vector> using namespace std; int n; struct node { int parent, depth; vector<int> child; }; node nd[100000]; void CalcDepth(int r) { if (nd[r].child.size() != 0) { for (int i = 0; i < nd...
#include <algorithm> #include <iostream> #include <list> #include <math.h> #include <stdio.h> #include <utility> #include <vector> using namespace std; int n; struct node { int parent, depth; vector<int> child; }; node nd[100000]; void CalcDepth(int r) { if (nd[r].child.size() != 0) { for (int i = 0; i < nd...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
461
2
#include <iostream> using namespace std; #define NIL -1; struct Node { int parent, left, right; }; Node T[600000]; int D[600000]; int getDepth(int u) { int d = 0; while (T[u].parent != -1) { u = T[u].parent; d++; } return d; } void setDepth(int u, int p) { D[u] = p; if (T[u].right != -1) ...
#include <iostream> using namespace std; #define NIL -1; struct Node { int parent, left, right; }; Node T[600000]; int D[600000]; int getDepth(int u) { int d = 0; while (T[u].parent != -1) { u = T[u].parent; d++; } return d; } void setDepth(int u, int p) { D[u] = p; if (T[u].right != -1) ...
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 6]]
1
498
2
#include <iostream> #include <stdio.h> using namespace std; const static int MAX = 100000; const static int NIL = -1; typedef struct { int parent; int left; int right; } Node; Node T[MAX]; int D[MAX]; void printChildren(int u) { int c = T[u].left; int i = 0; printf("["); while (c != NIL) { if (i ...
#include <iostream> #include <stdio.h> using namespace std; const static int MAX = 100000; const static int NIL = -1; typedef struct { int parent; int left; int right; } Node; Node T[MAX]; int D[MAX]; void printChildren(int u) { int c = T[u].left; int i = 0; printf("["); while (c != NIL) { if (i ...
[["+", 0, 7, 8, 9, 0, 57, 64, 9, 0, 46], ["-", 0, 7, 8, 9, 0, 57, 64, 9, 0, 46]]
1
525
2
class Node attr_accessor :parent, :left, :right def initialize(p, l, r) @parent = p @left = l @right = r end end def make_tree n tree = {} [*0...n].each do |i| tree[i] = Node.new(-1, nil ,nil) end n.times do k, l, r = gets.chomp.split.map(&:to_i) ...
class Node attr_accessor :parent, :left, :right def initialize(p, l, r) @parent = p @left = l @right = r end end def make_tree n tree = {} [*0...n].each do |i| tree[i] = Node.new(-1, nil ,nil) end n.times do k, l, r = gets.chomp.split.map(&:to_i) ...
[["-", 0, 652, 196, 737, 8, 736, 0, 652, 735, 22], ["-", 8, 736, 0, 652, 3, 4, 0, 652, 486, 22], ["-", 8, 736, 0, 652, 3, 4, 0, 652, 17, 131], ["-", 8, 736, 0, 652, 3, 4, 0, 652, 735, 22]]
4
345
4
class Node attr_accessor :key, :left, :right def initialize(arr) @key = arr[0] @left = arr[1] @right = arr[2] end def preorder print " ", key left.preorder if left != -1 right.preorder if right != -1 end def inorder left.inorder if left != -1 print " ", key right.inorder ...
class Node attr_accessor :key, :left, :right def initialize(arr) @key = arr[0] @left = arr[1] @right = arr[2] end def preorder print " ", key left.preorder if left != -1 right.preorder if right != -1 end def inorder left.inorder if left != -1 print " ", key right.inorder ...
[["+", 36, 36, 36, 36, 0, 493, 0, 652, 735, 22], ["+", 36, 36, 36, 36, 36, 36, 0, 493, 0, 22]]
4
270
3
#include <algorithm> #include <iostream> #include <vector> using namespace std; vector<int> parent; vector<int> L; vector<int> R; vector<int> d(10005); vector<int> h(10005); int n; void Depth(int i, int x) { if (i == -1) return; d[i] = x; Depth(L[i], x + 1); Depth(R[i], x + 1); } int Height(int i) { i...
#include <algorithm> #include <iostream> #include <vector> using namespace std; vector<int> parent; vector<int> L; vector<int> R; vector<int> d(10005); vector<int> h(10005); int n; void Depth(int i, int x) { if (i == -1) return; d[i] = x; Depth(L[i], x + 1); Depth(R[i], x + 1); } int Height(int i) { i...
[["-", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
621
12
#include <algorithm> #include <cmath> #include <cstdlib> #include <cstring> #include <deque> #include <fstream> #include <iomanip> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <unordered_map> #include <vector> using namespace std; #defi...
#include <algorithm> #include <cmath> #include <cstdlib> #include <cstring> #include <deque> #include <fstream> #include <iomanip> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <unordered_map> #include <vector> using namespace std; #defi...
[["-", 75, 76, 0, 57, 15, 339, 51, 16, 17, 355], ["+", 75, 76, 0, 57, 15, 339, 51, 16, 17, 354]]
1
713
2
#include <stdio.h> struct Node { int l, p, r, b; } T[28]; int D[30], H[30], n, DE[30]; void jiedian(int p, int u) { if (p == -1) return; D[p] = u; jiedian(T[p].l, u + 1); jiedian(T[p].r, u + 1); } int pops(int u) { if (H[u] == 0) return 0; int h1 = pops(T[u].r) + 1; int h2 = pops(T[u].l) + 1; ...
#include <stdio.h> struct Node { int l, p, r, b; } T[100]; int D[100], H[100], n, DE[100]; void jiedian(int p, int u) { if (p == -1) return; D[p] = u; jiedian(T[p].l, u + 1); jiedian(T[p].r, u + 1); } int pops(int u) { if (H[u] == 0) return 0; int h1 = pops(T[u].r) + 1; int h2 = pops(T[u].l) +...
[["-", 36, 36, 0, 30, 0, 43, 49, 80, 81, 13], ["+", 36, 36, 0, 30, 0, 43, 49, 80, 81, 13], ["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
541
12
#include <iostream> using namespace std; #define MAX 25 #define NIL -1 struct Node { int parent, left, right; }; Node T[MAX]; int depth(int i) { int count = 0; int c = i; while (T[c].parent != NIL) { c = T[c].parent; count++; } return count; } int height(int i) { if (T[i].left == NIL && T[...
#include <iostream> using namespace std; #define MAX 25 #define NIL -1 struct Node { int parent, left, right; }; Node T[MAX]; int depth(int i) { int count = 0; int c = i; while (T[c].parent != NIL) { c = T[c].parent; count++; } return count; } int height(int i) { if (T[i].left == NIL && T[...
[["+", 0, 57, 15, 339, 51, 16, 12, 16, 17, 60], ["+", 0, 57, 15, 339, 51, 16, 12, 16, 12, 22]]
1
663
2
#include <bits/stdc++.h> #define all(x) (x).begin(), (x).end() typedef long long ll; #define rep(i, n) for (ll i = 0, i##_len = (n); i < i##_len; ++i) #define REP(i, num, n) for (ll i = num, i##_len = (n); i < i##_len; ++i) #define repprev(i, a, b) for (ll i = b - 1; i >= a; i--) #define reprev(i, n) repprev(i, 0, n) u...
#include <bits/stdc++.h> #define all(x) (x).begin(), (x).end() typedef long long ll; #define rep(i, n) for (ll i = 0, i##_len = (n); i < i##_len; ++i) #define REP(i, num, n) for (ll i = num, i##_len = (n); i < i##_len; ++i) #define repprev(i, a, b) for (ll i = b - 1; i >= a; i--) #define reprev(i, n) repprev(i, 0, n) u...
[["-", 64, 1, 0, 16, 31, 16, 12, 5, 0, 6], ["+", 64, 1, 0, 16, 31, 16, 12, 5, 0, 6], ["-", 0, 1, 0, 16, 31, 16, 12, 5, 0, 6], ["+", 0, 1, 0, 16, 31, 16, 12, 5, 0, 6]]
1
1,618
6
#include <bits/stdc++.h> using namespace std; typedef long long ll; // typedef pair<ll, ll> P; struct P { int p, l, r; }; P T[30]; int D[30], H[30]; void depth(int v, int d) { if (v == -1) return; D[v] = d; depth(T[v].l, d + 1); depth(T[v].r, d + 1); } int hight(int v) { if (v == -1) return -1; ...
#include <bits/stdc++.h> using namespace std; typedef long long ll; // typedef pair<ll, ll> P; struct P { int p, l, r; }; P T[30]; int D[30], H[30]; void depth(int v, int d) { if (v == -1) return; D[v] = d; depth(T[v].l, d + 1); depth(T[v].r, d + 1); } int hight(int v) { if (v == -1) return -1; ...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
597
2
#include <iostream> #include <string> using namespace std; class Node { public: int l, r, p; int deg, sib, dep, hig; string typ; }; Node nodes[25]; int top(int id, int tp) { if (nodes[id].p != -1) { return top(nodes[id].p, tp + 1); } return tp; } int dfs(int id, int dep) { if (nodes[id].r != -1 ||...
#include <iostream> #include <string> using namespace std; class Node { public: int l, r, p; int deg, sib, dep, hig; string typ; }; Node nodes[25]; int top(int id, int tp) { if (nodes[id].p != -1) { return top(nodes[id].p, tp + 1); } return tp; } int dfs(int id, int dep) { if (nodes[id].r != -1 ||...
[["+", 0, 57, 64, 9, 0, 43, 49, 50, 0, 32], ["+", 0, 57, 64, 9, 0, 43, 49, 50, 51, 13]]
1
632
2
#include <cstdio> using namespace std; #define NIL -1 struct Node { int parent, left, right; }; Node T[30]; int n, D[30], H[30]; void setDepth(int i, int d) { if (i == NIL) return; D[i] = d; setDepth(T[i].left, d + 1); setDepth(T[i].right, d + 1); } int setHeight(int i) { int h1 = 0, h2 = 0; if (T[...
#include <cstdio> using namespace std; #define NIL -1 struct Node { int parent, left, right; }; Node T[30]; int n, D[30], H[30]; void setDepth(int i, int d) { if (i == NIL) return; D[i] = d; setDepth(T[i].left, d + 1); setDepth(T[i].right, d + 1); } int setHeight(int i) { int h1 = 0, h2 = 0; if (T[...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
1
593
2
#include <bits/stdc++.h> using namespace std; static const int NIL = -1; struct Node { int parent; int left; int right; Node(int parent = NIL, int left = NIL, int right = NIL) : parent(parent), left(left), right(right) {} }; vector<Node> T; vector<int> D; vector<int> H; void setDepth(int u, int depth)...
#include <bits/stdc++.h> using namespace std; static const int NIL = -1; struct Node { int parent; int left; int right; Node(int parent = NIL, int left = NIL, int right = NIL) : parent(parent), left(left), right(right) {} }; vector<Node> T; vector<int> D; vector<int> H; void setDepth(int u, int depth)...
[["-", 75, 76, 0, 1, 0, 11, 12, 5, 0, 6], ["+", 75, 76, 0, 1, 0, 11, 12, 5, 0, 6]]
1
688
2
/*! if g++ -g alds_1_7_b.cpp -o alds_1_7_b.out; then ./alds_1_7_b.out < * alds_1_7_b.test; fi */ #include <algorithm> #include <cctype> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <functional> #include <iostream> #include <iterator> #include <map> #include <nu...
/*! if g++ -g alds_1_7_b.cpp -o alds_1_7_b.out; then ./alds_1_7_b.out < * alds_1_7_b.test; fi */ #include <algorithm> #include <cctype> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <functional> #include <iostream> #include <iterator> #include <map> #include <nu...
[["-", 0, 14, 8, 9, 0, 37, 0, 5, 0, 6], ["+", 0, 14, 8, 9, 0, 37, 0, 5, 0, 6]]
1
687
2
#include <algorithm> #include <cassert> #include <iostream> #include <iterator> #include <string> #include <utility> #include <vector> using namespace std; typedef enum { ROOT, LEAF, INTR } LEAF_TYPE; string lt2str(LEAF_TYPE lt) { switch (lt) { case ROOT: return "root"; case LEAF: return "leaf"; case ...
#include <algorithm> #include <cassert> #include <iostream> #include <iterator> #include <string> #include <utility> #include <vector> using namespace std; typedef enum { ROOT, LEAF, INTR } LEAF_TYPE; string lt2str(LEAF_TYPE lt) { switch (lt) { case ROOT: return "root"; case LEAF: return "leaf"; case ...
[["-", 0, 1, 0, 16, 31, 16, 12, 5, 0, 62], ["-", 0, 1, 0, 16, 31, 16, 12, 5, 0, 6], ["-", 0, 7, 8, 9, 0, 1, 0, 16, 17, 151]]
1
642
4
#include <cstdio> #define N 26 #define Nil -1 typedef struct { int parent; int left; int right; } Node; Node BT[N]; int D[N]; int Deg[N]; int H[N]; void setDepth(int i, int depth) { D[i] = depth; if (BT[i].left != Nil) setDepth(BT[i].left, depth + 1); if (BT[i].right != Nil) setDepth(BT[i].right,...
#include <cstdio> #define N 26 #define Nil -1 typedef struct { int parent; int left; int right; } Node; Node BT[N]; int D[N]; int Deg[N]; int H[N]; void setDepth(int i, int depth) { D[i] = depth; if (BT[i].left != Nil) setDepth(BT[i].left, depth + 1); if (BT[i].right != Nil) setDepth(BT[i].right,...
[["-", 0, 2, 3, 4, 0, 61, 0, 5, 0, 6], ["+", 0, 2, 3, 4, 0, 61, 0, 5, 0, 6]]
1
673
2
#include <algorithm> #include <cstdio> #include <iostream> using namespace std; #define MAX 100001 #define NIL -1 struct Node { int p, l, r; }; Node T[MAX]; int n, D[MAX], H[MAX]; void setDepth(int u, int p) { D[u] = p; if (T[u].r != NIL) setDepth(T[u].r, p + 1); if (T[u].l != NIL) setDepth(T[u].l, p ...
#include <algorithm> #include <cstdio> #include <iostream> using namespace std; #define MAX 100001 #define NIL -1 struct Node { int p, l, r; }; Node T[MAX]; int n, D[MAX], H[MAX]; void setDepth(int u, int p) { D[u] = p; if (T[u].r != NIL) setDepth(T[u].r, p + 1); if (T[u].l != NIL) setDepth(T[u].l, p ...
[["-", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6], ["+", 8, 9, 0, 1, 0, 16, 12, 5, 0, 6]]
1
654
2
#include <algorithm> #include <cmath> #include <cstdio> #include <iostream> #include <queue> #include <set> #include <string> #include <vector> #define FOR(i, l, r) for (i = (l); i < r; i++) using namespace std; typedef long long ll; typedef struct { int p; // parent int l; // left child int r; // ...
#include <algorithm> #include <cmath> #include <cstdio> #include <iostream> #include <queue> #include <set> #include <string> #include <vector> #define FOR(i, l, r) for (i = (l); i < r; i++) using namespace std; typedef long long ll; typedef struct { int p; // parent int l; // left child int r; // ...
[["-", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6], ["+", 0, 1, 0, 2, 3, 4, 0, 5, 0, 6]]
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#include <algorithm> #include <iostream> using namespace std; int get_height(int node, int left[], int right[], int height[]); int get_depth(int node, int parent[], int depth[]); void show_info(int node, int parent[], int sibling[], int degree[], int depth[], int height[]); int main() { int parent[26...
#include <algorithm> #include <iostream> using namespace std; int get_height(int node, int left[], int right[], int height[]); int get_depth(int node, int parent[], int depth[]); void show_info(int node, int parent[], int sibling[], int degree[], int depth[], int height[]); int main() { int parent[26...
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#include <cstdio> #include <cstdlib> #include <iostream> using namespace std; class Node { private: int id; int parent_id; int sibling; int degree; int depth; int height; const char *type; Node *parent; Node *left; Node *right; public: Node() : id(-1), parent_id(-1), sibling(-1), degree(0...
#include <cstdio> #include <cstdlib> #include <iostream> using namespace std; class Node { private: int id; int parent_id; int sibling; int degree; int depth; int height; const char *type; Node *parent; Node *left; Node *right; public: Node() : id(-1), parent_id(-1), sibling(-1), degree(0...
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/* * File: BinaryTree.cpp * Author: masa * * Created on 2016/03/04, 9:14 */ #include <cstdlib> #include <iostream> #define MAX 26 #define NIL -1 using namespace std; /* * */ struct Node { int parent; int left; int right; }; Node TreeNodeList[MAX]; int DepthList[MAX]; int HeightList[MAX]; void setDe...
/* * File: BinaryTree.cpp * Author: masa * * Created on 2016/03/04, 9:14 */ #include <cstdlib> #include <iostream> #define MAX 26 #define NIL -1 using namespace std; /* * */ struct Node { int parent; int left; int right; }; Node TreeNodeList[MAX]; int DepthList[MAX]; int HeightList[MAX]; void setDe...
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// -*- mode:c++; coding:utf-8; c-basic-offset:2; -*- // ALDS1_7_B: Binary Trees #include <algorithm> #include <cstdio> class BinaryTree { public: static const int NIL = -1; struct Node { // id is index of nodes_ int parent = NIL; int left = NIL; int right = NIL; unsigned int depth = 0u; u...
// -*- mode:c++; coding:utf-8; c-basic-offset:2; -*- // ALDS1_7_B: Binary Trees #include <algorithm> #include <cstdio> class BinaryTree { public: static const int NIL = -1; struct Node { // id is index of nodes_ int parent = NIL; int left = NIL; int right = NIL; unsigned int depth = 0u; u...
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#include <algorithm> #include <iostream> #include <vector> using namespace std; static const int SIZE = 100; static const int NIL = -1; struct Node { int parent; int left; int right; }; vector<Node> T(SIZE); int n; vector<int> D(SIZE); vector<int> H(SIZE); void setDepth(int u, int d) { if (u == NIL) { r...
#include <algorithm> #include <iostream> #include <vector> using namespace std; static const int SIZE = 100; static const int NIL = -1; struct Node { int parent; int left; int right; }; vector<Node> T(SIZE); int n; vector<int> D(SIZE); vector<int> H(SIZE); void setDepth(int u, int d) { if (u == NIL) { r...
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#include <algorithm> #include <cstdio> #include <vector> using namespace std; struct node { int parent, left, right, sibling; int depth, height; node() { parent = -1; depth = -2; height = -2; } }; vector<node> tree; int traverse(int id, int current_depth) { if (id == -1) { return -1; } ...
#include <algorithm> #include <cstdio> #include <vector> using namespace std; struct node { int parent, left, right, sibling; int depth, height; node() { parent = -1; depth = -2; height = -2; } }; vector<node> tree; int traverse(int id, int current_depth) { if (id == -1) { return -1; } ...
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#include <algorithm> #include <iostream> #include <stdlib.h> using namespace std; struct node { int parent_id; int left_child_id; int right_child_id; int sibling_id; }; void print_children(int *children, int size); int get_depth(node *b, int id); int get_degree(node *b, int id); int get_height(node *b, int id)...
#include <algorithm> #include <iostream> #include <stdlib.h> using namespace std; struct node { int parent_id; int left_child_id; int right_child_id; int sibling_id; }; void print_children(int *children, int size); int get_depth(node *b, int id); int get_degree(node *b, int id); int get_height(node *b, int id)...
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#include <iostream> using namespace std; #define NIL -1 //二分木の節点 struct Node { int parent, left, right; }; Node T[1000000]; int n, D[1000000], H[1000000]; //二分木の節点の深さ void setDepth(int u, int d) { if (u == NIL) return; D[u] = d; setDepth(T[u].left, d + 1); setDepth(T[u].right, d + 1); } //二分木の節点の高さ in...
#include <iostream> using namespace std; #define NIL -1 //二分木の節点 struct Node { int parent, left, right; }; Node T[1000000]; int n, D[1000000], H[1000000]; //二分木の節点の深さ void setDepth(int u, int d) { if (u == NIL) return; D[u] = d; setDepth(T[u].left, d + 1); setDepth(T[u].right, d + 1); } //二分木の節点の高さ in...
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#include <bits/stdc++.h> using namespace std; #define REP(asd, fgh) for (int asd = 0; asd < fgh; asd++) int n; class Node { public: int p; int depth; int height; int sibling; int degree; string type; }; vector<Node> ans; vector<vector<int>> t; int dfs(int ind, int prev, int depth) { ans[ind].p = prev;...
#include <bits/stdc++.h> using namespace std; #define REP(asd, fgh) for (int asd = 0; asd < fgh; asd++) int n; class Node { public: int p; int depth; int height; int sibling; int degree; string type; }; vector<Node> ans; vector<vector<int>> t; int dfs(int ind, int prev, int depth) { ans[ind].p = prev;...
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#include <bits/stdc++.h> using namespace std; int root; int t[2][100000], hight[100000]; int dfs(int p) { if (p == -1) return -1; return hight[p] = max(dfs(t[0][p]), dfs(t[1][p])) + 1; } int main() { int root; int n, par[100000], sib[100000]; cin >> n; for (int i = 0; i < n; i++) par[i] = -1; for...
#include <bits/stdc++.h> using namespace std; int root; int t[2][100000], hight[100000]; int dfs(int p) { if (p == -1) return -1; return hight[p] = max(dfs(t[0][p]), dfs(t[1][p])) + 1; } int main() { int root; int n, par[100000], sib[100000]; cin >> n; for (int i = 0; i < n; i++) sib[i] = par[i] = ...
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#include <bits/stdc++.h> using namespace std; struct node { int par, l, r, sib, deg, h; }; node N[30]; int get_dep(int x, int dep) { if (N[x].par == -1) return dep; return get_dep(N[x].par, dep + 1); } int mk_h(int x) { int res = 0; if (N[x].l != -1) mk_h(N[x].l), res = N[N[x].l].h + 1; if (N[x].r...
#include <bits/stdc++.h> using namespace std; struct node { int par, l, r, sib, deg, h; }; node N[30]; int get_dep(int x, int dep) { if (N[x].par == -1) return dep; return get_dep(N[x].par, dep + 1); } int mk_h(int x) { int res = 0; if (N[x].l != -1) mk_h(N[x].l), res = N[N[x].l].h + 1; if (N[x].r...
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#include <algorithm> #include <iostream> using namespace std; const int MAX = 10000; const int NIL = -1; struct Node { int p; int l; int r; }; Node T[MAX]; int n, D[MAX], H[MAX]; void setDepth(int u, int d) { if (u == NIL) return; D[u] = d; setDepth(T[u].l, d + 1); setDepth(T[u].r, d + 1); } int ...
#include <algorithm> #include <iostream> using namespace std; const int MAX = 10000; const int NIL = -1; struct Node { int p; int l; int r; }; Node T[MAX]; int n, D[MAX], H[MAX]; void setDepth(int u, int d) { if (u == NIL) return; D[u] = d; setDepth(T[u].l, d + 1); setDepth(T[u].r, d + 1); } int ...
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#include <iostream> using namespace std; #define N 25 #define rep(i, a) for (int i = 0; i < a; i++) int n, a, l[N], r[N], par[N], sib[N], deg[N], dep[N], height[N], z[N]; bool used[N]; int dfs(int x, int d) { dep[x] = d; if (l[x] == -1 && r[x] == -1) return 1; if (z[x] != 2) z[x] = 1; if (l[x] != -1)...
#include <iostream> using namespace std; #define N 25 #define rep(i, a) for (int i = 0; i < a; i++) int n, a, l[N], r[N], par[N], sib[N], deg[N], dep[N], height[N], z[N]; bool used[N]; int dfs(int x, int d) { dep[x] = d; if (l[x] == -1 && r[x] == -1) return 1; if (z[x] != 2) z[x] = 1; if (l[x] != -1)...
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#include <cassert> #include <iostream> #include <list> #include <sstream> #include <vector> enum TNodeType { ntRoot, ntInternal, ntLeaf }; template <typename T> class TTree; template <typename T> class TNode { const T FValue; TNode *FParent; TNode *FLeft; TNode *FRight; public: TNode(const T &Value) : FVal...
#include <cassert> #include <iostream> #include <list> #include <sstream> #include <vector> enum TNodeType { ntRoot, ntInternal, ntLeaf }; template <typename T> class TTree; template <typename T> class TNode { const T FValue; TNode *FParent; TNode *FLeft; TNode *FRight; public: TNode(const T &Value) : FVal...
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#include <cstdio> #include <iostream> #define MAX 10000 #define NIL -1 struct Node { int parent; int left; int right; }; Node T[MAX]; int n, D[MAX], H[MAX]; void setDepth(int u, int d) { if (u == NIL) { return; } D[u] = d; setDepth(T[u].left, d + 1); setDepth(T[u].right, d + 1); } int setHeigh...
#include <cstdio> #include <iostream> #define MAX 10000 #define NIL -1 struct Node { int parent; int left; int right; }; Node T[MAX]; int n, D[MAX], H[MAX]; void setDepth(int u, int d) { if (u == NIL) { return; } D[u] = d; setDepth(T[u].left, d + 1); setDepth(T[u].right, d + 1); } int setHeigh...
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#include <algorithm> #include <stdio.h> #include <string> #define MAX 100000 #define NIL -1 struct Node { public: int id; int parent; int left; int right; int height; int depth; int sibling; int degree; }; Node N[MAX]; void setDepth(Node &n, int depth) { Node *cur = &n; cur->depth = depth; if ...
#include <algorithm> #include <stdio.h> #include <string> #define MAX 100000 #define NIL -1 struct Node { public: int id; int parent; int left; int right; int height; int depth; int sibling; int degree; }; Node N[MAX]; void setDepth(Node &n, int depth) { Node *cur = &n; cur->depth = depth; if ...
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#include <algorithm> #include <iostream> using namespace std; struct node { int parent, left, right; }; int getroot(node); const int nil = -1; int D[30], H[30]; node N[30]; void setdepth(int, int); int setheight(int); int main() { int n; cin >> n; for (int i = 0; i < n; i++) N[i].parent = N[i].left = N[i]....
#include <algorithm> #include <iostream> using namespace std; struct node { int parent, left, right; }; int getroot(node); const int nil = -1; int D[30], H[30]; node N[30]; void setdepth(int, int); int setheight(int); int main() { int n; cin >> n; for (int i = 0; i < n; i++) N[i].parent = N[i].left = N[i]....
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