buggy_code
stringlengths 11
625k
| fixed_code
stringlengths 17
625k
| bug_type
stringlengths 2
4.45k
| language
int64 0
8
| token_count
int64 5
200k
| change_count
int64 0
100
|
|---|---|---|---|---|---|
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
public class Program {
public void Proc() {
int[] inpt =
Reader.ReadLine().Split(' ').Select(t => int.Parse(t)).ToArray();
int a = inpt[0];
int b = inpt[1];
int kaku = inpt[2];
double rad = kaku * (Math.PI / 180);
double menseki = 0;
double gaisyu = 0;
double takasa = b * Math.Sin(rad);
menseki = a * takasa / 2;
gaisyu = a + b +
Math.Sqrt(Math.Pow(a, 2) + Math.Pow(b, 2) -
(a * b * Math.Cos(rad) / 2));
Console.WriteLine(menseki);
Console.WriteLine(gaisyu);
Console.WriteLine(takasa);
}
public class Reader {
private static StringReader sr;
public static bool IsDebug = false;
public static string ReadLine() {
if (IsDebug) {
if (sr == null) {
sr = new StringReader(InputText.Trim());
}
return sr.ReadLine();
} else {
return Console.ReadLine();
}
}
private static string InputText = @"
4 3 90
";
}
public static void Main(string[] args) {
#if DEBUG
Reader.IsDebug = true;
#endif
Program prg = new Program();
prg.Proc();
}
}
|
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
public class Program {
public void Proc() {
int[] inpt =
Reader.ReadLine().Split(' ').Select(t => int.Parse(t)).ToArray();
int a = inpt[0];
int b = inpt[1];
int kaku = inpt[2];
double rad = kaku * (Math.PI / 180);
double menseki = 0;
double gaisyu = 0;
double takasa = b * Math.Sin(rad);
menseki = a * takasa / 2;
gaisyu = a + b +
Math.Sqrt(Math.Pow(a, 2) + Math.Pow(b, 2) -
(a * b * Math.Cos(rad) * 2));
Console.WriteLine(menseki);
Console.WriteLine(gaisyu);
Console.WriteLine(takasa);
}
public class Reader {
private static StringReader sr;
public static bool IsDebug = false;
public static string ReadLine() {
if (IsDebug) {
if (sr == null) {
sr = new StringReader(InputText.Trim());
}
return sr.ReadLine();
} else {
return Console.ReadLine();
}
}
private static string InputText = @"
100 80 54
";
}
public static void Main(string[] args) {
#if DEBUG
Reader.IsDebug = true;
#endif
Program prg = new Program();
prg.Proc();
}
}
|
[["-", 0, 28, 0, 16, 12, 23, 0, 16, 17, 85], ["+", 0, 28, 0, 16, 12, 23, 0, 16, 17, 48], ["-", 0, 124, 0, 198, 0, 200, 0, 212, 0, 258], ["+", 0, 124, 0, 198, 0, 200, 0, 212, 0, 258]]
| 8
| 310
| 4
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Remoting.Contexts;
using System.Security.Cryptography.X509Certificates;
using System.Threading;
namespace AOJ {
internal class Program {
public static void Main(string[] args) { new Program().solve(); }
void solve() {
Func<double, double> rad = (theta) => theta * (Math.PI) / 180D;
Func<double, double, double, double> area = (e1, e2, theta) =>
(e1 * e2 * Math.Sin(rad(theta))) / 2;
Func<double, double, double, double> surroundings = (e1, e2, theta) =>
e1 + e2 +
Math.Sqrt(e1 * e1 + e2 * e2 - 2 * e1 * e2 * Math.Cos(rad(theta)));
Func<double, double, double> height = (bottom, theta) =>
bottom * Math.Sin(rad(theta));
var inputs = Console.ReadLine().Split().Select(v => int.Parse(v)).ToArray();
var a = inputs[0];
var b = inputs[1];
var C = inputs[2];
Console.WriteLine(area(a, b, C));
Console.WriteLine(surroundings(a, b, C));
Console.WriteLine(height(a, C));
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Remoting.Contexts;
using System.Security.Cryptography.X509Certificates;
using System.Threading;
namespace AOJ {
internal class Program {
public static void Main(string[] args) { new Program().solve(); }
void solve() {
Func<double, double> rad = (theta) => theta * (Math.PI) / 180D;
Func<double, double, double, double> area = (e1, e2, theta) =>
(e1 * e2 * Math.Sin(rad(theta))) / 2;
Func<double, double, double, double> surroundings = (e1, e2, theta) =>
e1 + e2 +
Math.Sqrt(e1 * e1 + e2 * e2 - 2 * e1 * e2 * Math.Cos(rad(theta)));
Func<double, double, double> height = (bottom, theta) =>
bottom * Math.Sin(rad(theta));
var inputs = Console.ReadLine().Split().Select(v => int.Parse(v)).ToArray();
var a = inputs[0];
var b = inputs[1];
var C = inputs[2];
Console.WriteLine(area(a, b, C));
Console.WriteLine(surroundings(a, b, C));
Console.WriteLine(height(b, C));
}
}
}
|
[["-", 0, 28, 0, 213, 3, 4, 0, 28, 0, 22], ["+", 0, 28, 0, 213, 3, 4, 0, 28, 0, 22]]
| 8
| 308
| 2
|
using System;
class ITP1_10_B {
static void Main() {
string[] input = Console.ReadLine().Split(' ');
int a = int.Parse(input[0]);
int b = int.Parse(input[1]);
double rad = int.Parse(input[2]) * Math.PI / 180;
double S = a * b * Math.Sin(rad) / 2;
Console.WriteLine(S);
Console.WriteLine(a + b + Math.Sqrt(a * a + b * b - a * b * Math.Cos(rad)));
Console.WriteLine(S / a * 2);
}
}
|
using System;
class ITP1_10_B {
static void Main() {
string[] input = Console.ReadLine().Split(' ');
int a = int.Parse(input[0]);
int b = int.Parse(input[1]);
double rad = int.Parse(input[2]) * Math.PI / 180;
double S = a * b * Math.Sin(rad) / 2;
Console.WriteLine(S);
Console.WriteLine(a + b +
Math.Sqrt(a * a + b * b - 2 * a * b * Math.Cos(rad)));
Console.WriteLine(S / a * 2);
}
}
|
[["+", 0, 16, 12, 16, 31, 16, 31, 16, 31, 203], ["+", 0, 16, 12, 16, 31, 16, 31, 16, 17, 48]]
| 8
| 144
| 2
|
using System;
namespace ITP1_10_C_2 {
class Program {
static void Main(string[] args) {
while (true) {
int n = int.Parse(Console.ReadLine());
if (n == 0)
Environment.Exit(0);
string[] data = Console.ReadLine().Split(' ');
int[] tokuten = new int[n];
int sum = 0;
for (int i = 0; i < n; i++) {
tokuten[i] = int.Parse(data[i]);
sum += tokuten[i];
}
double m = sum / n; //平均
double m2 = Math.Pow(m, 2); //平均の2乗
double sum2 = 0;
for (int i = 0; i < n; i++) {
double before = Math.Pow(tokuten[i], 2);
//データの2乗
sum2 += before;
}
double a = sum2 / n;
//データの2乗の平均
double a2 = a - m2;
double root = Math.Sqrt(a2);
Console.WriteLine("{0:F8}", root);
}
}
}
}
|
using System;
namespace ITP1_10_C_2 {
class Program {
static void Main(string[] args) {
while (true) {
int n = int.Parse(Console.ReadLine());
if (n == 0)
Environment.Exit(0);
string[] data = Console.ReadLine().Split(' ');
int[] tokuten = new int[n];
double sum = 0;
for (int i = 0; i < n; i++) {
tokuten[i] = int.Parse(data[i]);
sum += tokuten[i];
}
double m = sum / n; //平均
double m2 = Math.Pow(m, 2); //平均の2乗
double sum2 = 0;
for (int i = 0; i < n; i++) {
double before = Math.Pow(tokuten[i], 2);
//データの2乗
sum2 += before;
}
double a = sum2 / n;
//データの2乗の平均
double a2 = a - m2;
double root = Math.Sqrt(a2);
Console.WriteLine("{0:F8}", root);
}
}
}
}
|
[["-", 0, 52, 8, 196, 0, 197, 0, 198, 39, 199], ["+", 0, 52, 8, 196, 0, 197, 0, 198, 39, 199]]
| 8
| 227
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication21 {
class Program {
static void Main(string[] args) {
while (true) {
int n = int.Parse(Console.ReadLine());
if (n == 0) {
break;
}
string[] str = Console.ReadLine().Split(' ');
int[] S = new int[n];
int sum1 = 0;
for (int i = 0; i < n; ++i) {
S[i] = int.Parse(str[i]);
sum1 += S[i];
}
double m = sum1 / n;
double sum2 = 0;
for (int i = 0; i < n; ++i) {
sum2 += Math.Pow((S[i] - m), 2);
}
double a = Math.Sqrt(sum2 / n);
Console.WriteLine("{0:f8}", a);
}
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication21 {
class Program {
static void Main(string[] args) {
while (true) {
int n = int.Parse(Console.ReadLine());
if (n == 0) {
break;
}
string[] str = Console.ReadLine().Split(' ');
int[] S = new int[n];
int sum1 = 0;
for (int i = 0; i < n; ++i) {
S[i] = int.Parse(str[i]);
sum1 += S[i];
}
double m = (double)sum1 / n;
double sum2 = 0;
for (int i = 0; i < n; ++i) {
sum2 += Math.Pow((S[i] - m), 2);
}
double a = Math.Sqrt(sum2 / n);
Console.WriteLine("{0:f8}", a);
}
}
}
}
|
[["+", 0, 200, 0, 212, 0, 16, 31, 74, 0, 24], ["+", 0, 200, 0, 212, 0, 16, 31, 74, 39, 199], ["+", 0, 200, 0, 212, 0, 16, 31, 74, 0, 25]]
| 8
| 210
| 3
|
using System;
namespace ConsoleApplication26 {
class Program {
static void Main(string[] args) {
while (true) {
//?????°
string N = Console.ReadLine();
int n = int.Parse(N);
int Lav = 0;
int Sav = 0;
double Lhy = 0;
double Shy = 0;
if (n == 0)
break;
//?????°
string[] s = Console.ReadLine().Split(' ');
//??????
for (int i = 0; i < n; i++) {
int av = int.Parse(s[i]);
Sav += av;
}
Lav = Sav / n;
//?¨??????????
for (int i = 0; i < n; i++) {
int av = int.Parse(s[i]);
double hy = Math.Pow(av - Lav, 2);
Shy += hy;
}
Lhy = Math.Sqrt(Shy / n);
Console.WriteLine(Lhy);
}
}
}
}
|
using System;
namespace ConsoleApplication26 {
class Program {
static void Main(string[] args) {
while (true) {
//?????°
string N = Console.ReadLine();
int n = int.Parse(N);
double Lav = 0;
double Sav = 0;
double Lhy = 0;
double Shy = 0;
if (n == 0)
break;
//?????°
string[] s = Console.ReadLine().Split(' ');
//??????
for (int i = 0; i < n; i++) {
int av = int.Parse(s[i]);
Sav += av;
}
Lav = Sav / n;
//?¨??????????
for (int i = 0; i < n; i++) {
int av = int.Parse(s[i]);
double hy = Math.Pow(av - Lav, 2);
Shy += hy;
}
Lhy = Math.Sqrt(Shy / n);
Console.WriteLine(Lhy);
}
}
}
}
|
[["-", 0, 52, 8, 196, 0, 197, 0, 198, 39, 199], ["+", 0, 52, 8, 196, 0, 197, 0, 198, 39, 199]]
| 8
| 201
| 4
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace ITP1_10_C {
class Program {
static void Main(string[] args) {
int member;
var result = new List<double>();
while ((member = int.Parse(Console.ReadLine())) != 0) {
int[] input = Console.ReadLine()
.Split(' ')
.Select(x => Convert.ToInt32(x))
.ToArray();
double ave = input.Sum() / member;
double disp = 0.0;
foreach (var i in input)
disp += Math.Pow((i - ave), 2);
result.Add(Math.Sqrt(disp / member));
}
foreach (var r in result)
Console.WriteLine(r.ToString("f5"));
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace ITP1_10_C {
class Program {
static void Main(string[] args) {
double member;
var result = new List<double>();
while ((member = double.Parse(Console.ReadLine())) != 0.0) {
double[] input = Console.ReadLine()
.Split(' ')
.Select(x =>
Convert.ToDouble(x))
.ToArray();
double ave = input.Sum() / member;
double disp = 0.0;
foreach (var i in input)
disp += Math.Pow((i - ave), 2);
result.Add(Math.Sqrt(disp / member));
}
foreach (var r in result)
Console.WriteLine(r.ToString("f5"));
}
}
}
|
[["-", 0, 195, 8, 196, 0, 197, 0, 198, 39, 199], ["+", 0, 195, 8, 196, 0, 197, 0, 198, 39, 199], ["-", 31, 23, 0, 11, 12, 213, 63, 214, 205, 199], ["+", 31, 23, 0, 11, 12, 213, 63, 214, 205, 199], ["-", 0, 195, 8, 196, 0, 52, 15, 16, 12, 203], ["+", 0, 195, 8, 196, 0, 52, 15, 16, 12, 250], ["-", 8, 196, 0, 197, 0, 198, 39, 224, 39, 199], ["+", 8, 196, 0, 197, 0, 198, 39, 224, 39, 199], ["-", 0, 28, 0, 218, 8, 213, 63, 214, 141, 22], ["+", 0, 28, 0, 218, 8, 213, 63, 214, 141, 22]]
| 8
| 176
| 10
|
using System;
public class Class1 {
public static void Main(String[] args) {
int n = 0;
while ((n = int.Parse(Console.ReadLine())) != 0) {
string line = Console.ReadLine();
string[] data = line.Split();
double[] score = new double[n];
double sum = 0;
double square = 0;
for (int i = 0; i < n; i++) {
score[i] = double.Parse(data[i]);
sum += score[i];
}
double aver = sum / n;
for (int j = 0; j < n; j++) {
square += Math.Pow((aver - score[j]), 2);
}
Console.WriteLine(Math.Sqrt(square));
}
}
}
|
using System;
public class Class1 {
public static void Main(String[] args) {
int n = 0;
while ((n = int.Parse(Console.ReadLine())) != 0) {
string line = Console.ReadLine();
string[] data = line.Split();
double[] score = new double[n];
double sum = 0;
double square = 0;
for (int i = 0; i < n; i++) {
score[i] = double.Parse(data[i]);
sum += score[i];
}
double aver = sum / n;
for (int j = 0; j < n; j++) {
square += Math.Pow((aver - score[j]), 2);
}
Console.WriteLine(Math.Sqrt(square / n));
}
}
}
|
[["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 85], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 12, 22]]
| 8
| 178
| 2
|
using System;
using System.Linq;
namespace Math_Functions {
class Standard_Deviation {
static void Main(string[] args) {
while ((int.Parse(Console.ReadLine())) != 0) {
var score =
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray();
var score2 = score.Select(s => s * s).ToArray();
Console.WriteLine(score2.Average() - score.Average() * score.Average());
}
}
}
}
|
using System;
using System.Linq;
namespace Math_Functions {
class Standard_Deviation {
static void Main(string[] args) {
while ((int.Parse(Console.ReadLine())) != 0) {
var score =
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray();
var score2 = score.Select(s => s * s).ToArray();
Console.WriteLine(
Math.Sqrt(score2.Average() - score.Average() * score.Average()));
}
}
}
}
|
[["+", 3, 4, 0, 28, 0, 213, 63, 214, 205, 22], ["+", 3, 4, 0, 28, 0, 213, 63, 214, 0, 131], ["+", 3, 4, 0, 28, 0, 213, 63, 214, 141, 22], ["+", 3, 4, 0, 28, 0, 213, 3, 4, 0, 24], ["+", 0, 16, 12, 16, 12, 213, 3, 4, 0, 25]]
| 8
| 119
| 5
|
using System;
class Cubic {
static void Main() {
int x = int.Parse(Console.ReadLine());
Console.WriteLine(x);
}
}
|
using System;
class Cubic {
static void Main() {
int x = int.Parse(Console.ReadLine());
Console.WriteLine(x * x * x);
}
}
|
[["+", 3, 4, 0, 28, 0, 16, 31, 16, 17, 48], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 12, 22], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 48], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 12, 22]]
| 8
| 35
| 4
|
using System;
class Hello_World {
static void Main() {
int n = Convert.ToInt32(System.Console.Read());
Console.WriteLine(n * n * n);
}
}
|
using System;
class Hello_World {
static void Main() {
int n = Convert.ToInt32(System.Console.ReadLine());
Console.WriteLine(n * n * n);
}
}
|
[["-", 3, 4, 0, 28, 0, 213, 63, 214, 141, 22], ["+", 3, 4, 0, 28, 0, 213, 63, 214, 141, 22]]
| 8
| 41
| 2
|
using System;
class Test {
static void Main(string[] args) {
var i = int.Parse(args[0]);
if (!(1 <= i && i <= 100))
return;
Console.WriteLine(i * i * i);
}
}
|
using System;
class Test {
static void Main(string[] args) {
var i = int.Parse(Console.ReadLine());
if (!(1 <= i && i <= 100))
return;
Console.WriteLine(i * i * i);
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 204, 205, 22], ["-", 3, 4, 0, 28, 0, 204, 206, 207, 0, 70], ["-", 0, 28, 0, 204, 206, 207, 0, 28, 0, 203], ["-", 3, 4, 0, 28, 0, 204, 206, 207, 0, 73], ["+", 3, 4, 0, 28, 0, 213, 63, 214, 205, 22], ["+", 3, 4, 0, 28, 0, 213, 63, 214, 0, 131], ["+", 3, 4, 0, 28, 0, 213, 63, 214, 141, 22], ["+", 3, 4, 0, 28, 0, 213, 3, 4, 0, 24], ["+", 3, 4, 0, 28, 0, 213, 3, 4, 0, 25]]
| 8
| 57
| 9
|
using System;
class hoge {
static void Main(String[] args) {
String input = Console.ReadLine();
int x = int.Parse(input);
Console.WriteLine(x ^ 3);
}
}
|
using System;
class hoge {
static void Main(String[] args) {
String input = Console.ReadLine();
int x = int.Parse(input);
Console.WriteLine(x * x * x);
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 16, 17, 140], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 17, 48], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 12, 22], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 48], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 12, 22]]
| 8
| 46
| 6
|
using System;
namespace ConsoleApp10 {
class Program {
static void Main(string[] args) {
string str = Console.ReadLine();
int x = int.Parse(str);
Console.WriteLine(Math.Pow(3, x));
}
}
}
|
using System;
namespace ITP1_1_B {
class Program {
static void Main(string[] args) {
string str = Console.ReadLine();
int x = int.Parse(str);
Console.WriteLine(Math.Pow(x, 3));
}
}
}
|
[["-", 36, 36, 36, 36, 0, 208, 0, 209, 141, 22], ["+", 36, 36, 36, 36, 0, 208, 0, 209, 141, 22], ["-", 0, 28, 0, 213, 3, 4, 0, 28, 0, 203], ["-", 3, 4, 0, 28, 0, 213, 3, 4, 0, 21], ["+", 3, 4, 0, 28, 0, 213, 3, 4, 0, 21], ["+", 0, 28, 0, 213, 3, 4, 0, 28, 0, 203]]
| 8
| 55
| 6
|
using System;
namespace _1_1c {
class Program {
static void Main(string[] args) {
int piyo = 1;
int perimeter = 0;
string ab;
string[] side;
ab = Console.ReadLine();
side = ab.Split(' ');
foreach (string hoge in side) {
piyo = piyo * int.Parse(hoge);
perimeter += int.Parse(hoge);
}
Console.WriteLine("{0} {1}", piyo, perimeter);
}
}
}
|
using System;
namespace _1_1c {
class Program {
static void Main(string[] args) {
int piyo = 1;
int perimeter = 0;
string ab;
string[] side;
ab = Console.ReadLine();
side = ab.Split(' ');
foreach (string hoge in side) {
piyo = piyo * int.Parse(hoge);
perimeter += int.Parse(hoge) * 2;
}
Console.WriteLine("{0} {1}", piyo, perimeter);
}
}
}
|
[["+", 8, 196, 0, 1, 0, 11, 12, 16, 17, 48], ["+", 8, 196, 0, 1, 0, 11, 12, 16, 12, 203]]
| 8
| 101
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class Program {
static void Main(string[] args) {
string[] str = Console.ReadLine().Split(' ');
int h = int.Parse(str[0]);
int w = int.Parse(str[1]);
Console.WriteLine(h * w + " " + 2 * h + 2 * w);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class Program {
static void Main(string[] args) {
string[] str = Console.ReadLine().Split(' ');
int h = int.Parse(str[0]);
int w = int.Parse(str[1]);
Console.WriteLine(h * w + " " + (2 * h + 2 * w));
}
}
|
[["+", 3, 4, 0, 28, 0, 16, 12, 23, 0, 24], ["+", 3, 4, 0, 28, 0, 16, 12, 23, 0, 25]]
| 8
| 100
| 2
|
using System;
using System.Linq;
using System.Collections.Generic;
public class rectangle {
public static void Main() {
string[] strs = Console.ReadLine().Split(' ');
int[] num = new int[strs.Length];
for (int i = 0; i < strs.Length; i++) {
num[i] = int.Parse(strs[i]);
}
System.Console.WriteLine((num[0] * num[1]) + " ");
System.Console.WriteLine((num[0] + num[1]) * 2);
}
}
|
using System;
using System.Linq;
using System.Collections.Generic;
public class rectangle {
public static void Main() {
string[] strs = Console.ReadLine().Split(' ');
int[] num = new int[strs.Length];
for (int i = 0; i < strs.Length; i++) {
num[i] = int.Parse(strs[i]);
}
System.Console.Write((num[0] * num[1]) + " ");
System.Console.WriteLine((num[0] + num[1]) * 2);
}
}
|
[["-", 8, 196, 0, 1, 0, 213, 63, 214, 141, 22], ["+", 8, 196, 0, 1, 0, 213, 63, 214, 141, 22]]
| 8
| 136
| 2
|
using System;
using System.Linq;
namespace AOJ000 {
class Program {
static void Main(string[] args) {
var str = Console.ReadLine();
var a = int.Parse(str.Split(' ')[0]);
var b = int.Parse(str.Split(' ')[1]);
Console.WriteLine(a * b + " " + a * 2 + b * 2);
}
}
}
|
using System;
using System.Linq;
namespace AOJ000 {
class Program {
static void Main(string[] args) {
var str = Console.ReadLine();
var a = int.Parse(str.Split(' ')[0]);
var b = int.Parse(str.Split(' ')[1]);
Console.WriteLine(a * b + " " + (a * 2 + b * 2));
}
}
}
|
[["+", 3, 4, 0, 28, 0, 16, 12, 23, 0, 24], ["+", 3, 4, 0, 28, 0, 16, 12, 23, 0, 25]]
| 8
| 97
| 2
|
using System;
using System.Collections.Generic;
using System.Text;
namespace ConsoleApplication9 {
class Program {
static void Main(string[] args) {
String[] str = Console.ReadLine().Split(' ');
int a = int.Parse(str[0]);
int b = int.Parse(str[1]);
int x = a * b;
int y = 2 * (a + b);
Console.WriteLine(x + ' ' + y);
}
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
namespace ConsoleApplication9 {
class Program {
static void Main(string[] args) {
String[] str = Console.ReadLine().Split(' ');
int a = int.Parse(str[0]);
int b = int.Parse(str[1]);
int x = a * b;
int y = 2 * (a + b);
Console.WriteLine(x + " " + y);
}
}
}
|
[["-", 0, 28, 0, 16, 31, 16, 12, 252, 0, 104], ["+", 0, 28, 0, 16, 31, 16, 12, 5, 0, 62]]
| 8
| 109
| 4
|
using System;
namespace ConsoleApplication11 {
class Program {
static void Main(string[] args) {
string[] s = Console.ReadLine().Split(' ');
int m = int.Parse(s[0]);
int n = int.Parse(s[1]);
Console.WriteLine(m * n + " " + (m * n) * 2);
}
}
}
|
using System;
namespace ConsoleApplication11 {
class Program {
static void Main(string[] args) {
string[] s = Console.ReadLine().Split(' ');
int m = int.Parse(s[0]);
int n = int.Parse(s[1]);
Console.WriteLine(m * n + " " + (m + n) * 2);
}
}
}
|
[["-", 0, 16, 12, 16, 31, 23, 0, 16, 17, 48], ["+", 0, 16, 12, 16, 31, 23, 0, 16, 17, 72]]
| 8
| 87
| 2
|
using System;
namespace Application {
class Program {
public static void Main(string[] args) {
string line = Console.ReadLine();
string[] vals = line.Split(' ');
int a = int.Parse(vals[0]);
int b = int.Parse(vals[1]);
Console.WriteLine(a * b + " " + a * 2 + b * 2);
}
}
}
|
using System;
namespace Application {
class Program {
public static void Main(string[] args) {
string line = Console.ReadLine();
string[] vals = line.Split(' ');
int a = int.Parse(vals[0]);
int b = int.Parse(vals[1]);
Console.WriteLine(a * b + " " + (a * 2 + b * 2));
}
}
}
|
[["+", 3, 4, 0, 28, 0, 16, 12, 23, 0, 24], ["+", 3, 4, 0, 28, 0, 16, 12, 23, 0, 25]]
| 8
| 93
| 2
|
using System;
namespace p3 {
class prg {
static void Main() {
int a, b;
{
string[] str = Console.ReadLine().Split(' ');
a = int.Parse(str[0]);
b = int.Parse(str[1]);
}
Console.WriteLine((a * b) + (a * 2 + b * 2));
}
}
}
|
using System;
namespace p3 {
class prg {
static void Main() {
int a, b;
{
string[] str = Console.ReadLine().Split(' ');
a = int.Parse(str[0]);
b = int.Parse(str[1]);
}
Console.WriteLine((a * b) + " " + (a * 2 + b * 2));
}
}
}
|
[["+", 0, 28, 0, 16, 31, 16, 12, 5, 0, 62], ["+", 0, 28, 0, 16, 31, 16, 12, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 72]]
| 8
| 88
| 4
|
using System;
namespace ITP1_1_C {
class Program {
static void Main(string[] args) {
string[] strs = Console.ReadLine().Split(' ');
int a = int.Parse(strs[0]);
int b = int.Parse(strs[1]);
Console.WriteLine("{0} {1}", a * b, (a + b) >> 1);
}
}
}
|
using System;
namespace ITP1_1_A {
class Program {
static void Main(string[] args) {
string[] strs = Console.ReadLine().Split(' ');
int a = int.Parse(strs[0]);
int b = int.Parse(strs[1]);
Console.WriteLine("{0} {1}", a * b, (a + b) << 1);
}
}
}
|
[["-", 36, 36, 36, 36, 0, 208, 0, 209, 141, 22], ["+", 36, 36, 36, 36, 0, 208, 0, 209, 141, 22], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 17, 152], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 151]]
| 8
| 87
| 4
|
using System;
namespace ConsoleApplication3 {
class Program {
static void Main(string[] args) {
string[] array = Console.ReadLine().Split(' ');
int x = int.Parse(array[0]) * int.Parse(array[1]);
int z = (int.Parse(array[0]) * 2) + (int.Parse(array[1]) * 2);
Console.WriteLine(z + " " + x);
}
}
}
|
using System;
namespace ConsoleApplication3 {
class Program {
static void Main(string[] args) {
string[] array = Console.ReadLine().Split(' ');
int z = int.Parse(array[0]) * int.Parse(array[1]);
int x = (int.Parse(array[0]) * 2) + (int.Parse(array[1]) * 2);
Console.WriteLine(z + " " + x);
}
}
}
|
[["-", 8, 196, 0, 197, 0, 198, 0, 200, 141, 22], ["+", 8, 196, 0, 197, 0, 198, 0, 200, 141, 22]]
| 8
| 107
| 4
|
using System;
using System.Linq;
class Program {
static void Main(string[] args) {
var x_y = Console.ReadLine().Split(' ');
var rectangleResult = 0;
foreach (var val in x_y) {
rectangleResult *= int.Parse(val);
}
var areaResult = x_y.Select(x => int.Parse(x) * 2).Sum();
Console.WriteLine(rectangleResult + " " + areaResult);
}
}
|
using System;
using System.Linq;
class Program {
static void Main(string[] args) {
var x_y = Console.ReadLine().Split(' ');
var rectangleResult = 1;
foreach (var val in x_y) {
rectangleResult *= int.Parse(val);
}
var areaResult = x_y.Select(x => int.Parse(x) * 2).Sum();
Console.WriteLine(rectangleResult + " " + areaResult);
}
}
|
[["-", 0, 197, 0, 198, 0, 200, 0, 212, 0, 203], ["+", 0, 197, 0, 198, 0, 200, 0, 212, 0, 203]]
| 8
| 98
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace _20170409_AOJ {
class Program {
static void Main(string[] args) {
string[] sArr = Console.ReadLine().Split(' ');
int a = int.Parse(sArr[0]);
int b = int.Parse(sArr[1]);
int s = a * a;
int l = 2 * (a + b);
Console.WriteLine(string.Format("{0} {1}", s, l));
Console.Read();
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace _20170409_AOJ {
class Program {
static void Main(string[] args) {
string[] sArr = Console.ReadLine().Split(' ');
int a = int.Parse(sArr[0]);
int b = int.Parse(sArr[1]);
int s = a * b;
int l = 2 * (a + b);
Console.WriteLine(string.Format("{0} {1}", s, l));
Console.Read();
}
}
}
|
[["-", 0, 198, 0, 200, 0, 212, 0, 16, 12, 22], ["+", 0, 198, 0, 200, 0, 212, 0, 16, 12, 22]]
| 8
| 125
| 2
|
using System;
class Program {
static void Main(string[] args) {
int a, b, c, d;
string[] str = Console.ReadLine().Split(' ');
a = int.Parse(str[0]);
b = int.Parse(str[1]);
c = a + b;
d = a * b;
Console.WriteLine(d + " " + c);
}
}
|
using System;
class Program {
static void Main(string[] args) {
int a, b, c, d;
string[] str = Console.ReadLine().Split(' ');
a = int.Parse(str[0]);
b = int.Parse(str[1]);
c = 2 * (a + b);
d = a * b;
Console.WriteLine(d + " " + c);
}
}
|
[["+", 8, 196, 0, 1, 0, 11, 12, 16, 31, 203], ["+", 8, 196, 0, 1, 0, 11, 12, 16, 17, 48], ["+", 0, 1, 0, 11, 12, 16, 12, 23, 0, 24], ["+", 0, 1, 0, 11, 12, 16, 12, 23, 0, 25]]
| 8
| 94
| 4
|
using System;
namespace Getting_Started {
class Rectangle {
static void Main(string[] args) {
string line = Console.ReadLine();
string[] token = line.Split(' ');
int a = int.Parse(token[0]);
int b = int.Parse(token[1]);
Console.WriteLine(a * b + " " + 2 * a + 2 * b);
}
}
}
|
using System;
namespace Getting_Started {
class Rectangle {
static void Main(string[] args) {
string line = Console.ReadLine();
string[] token = line.Split(' ');
int a = int.Parse(token[0]);
int b = int.Parse(token[1]);
Console.WriteLine(a * b + " " + (2 * a + 2 * b));
}
}
}
|
[["+", 3, 4, 0, 28, 0, 16, 12, 23, 0, 24], ["+", 3, 4, 0, 28, 0, 16, 12, 23, 0, 25]]
| 8
| 92
| 2
|
using System;
public class Program {
public static void Main(string[] args) {
int tate = 0, yoko = 0, menseki = 0, syu = 0;
string[] data = Console.ReadLine().Split(); //????????\?????????
tate = int.Parse(data[0]);
yoko = int.Parse(data[1]);
menseki = tate * yoko; //??¢???????±?????????????
syu = (tate * 2) + (yoko * 2); //??¨?????????????±?????????????
Console.WriteLine("{0},{1}", menseki, syu);
}
}
|
using System;
public class Test {
public static void Main() {
int tate = 0, yoko = 0, menseki = 0, syu = 0;
string[] data = Console.ReadLine().Split(); //????????\?????????
tate = int.Parse(data[0]);
yoko = int.Parse(data[1]);
menseki = tate * yoko; //??¢???????±?????????????
syu = (tate * 2) + (yoko * 2); //??¨?????????????±?????????????
Console.WriteLine("{0} {1}", menseki, syu);
}
}
|
[["-", 36, 36, 36, 36, 0, 208, 0, 235, 141, 22], ["+", 36, 36, 36, 36, 0, 208, 0, 235, 141, 22], ["-", 0, 195, 54, 55, 0, 220, 39, 224, 39, 199], ["-", 54, 55, 0, 220, 39, 224, 225, 226, 0, 70], ["-", 54, 55, 0, 220, 39, 224, 225, 226, 0, 73], ["-", 8, 201, 0, 195, 54, 55, 0, 220, 141, 22], ["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 112
| 8
|
using System;
using System.Linq;
class Program {
static void Main(string[] args) {
short[] l =
Console.ReadLine().Split(' ').Select(x => short.Parse(x)).ToArray();
Console.WriteLine(l[1] * l[1] + " " + (l[0] * 2 + l[1] * 2));
}
}
|
using System;
using System.Linq;
class Program {
static void Main(string[] args) {
short[] l =
Console.ReadLine().Split(' ').Select(x => short.Parse(x)).ToArray();
Console.WriteLine(l[0] * l[1] + " " + (l[0] * 2 + l[1] * 2));
}
}
|
[["-", 31, 16, 31, 204, 206, 207, 0, 28, 0, 203], ["+", 31, 16, 31, 204, 206, 207, 0, 28, 0, 203]]
| 8
| 92
| 2
|
using System;
namespace ConsoleApplication1 {
class Program {
static void Main(string[] args) {
string[] str = Console.ReadLine().Split(
' '); // 2?????\?????????????????????????????\????????????
var a =
int.Parse(str[0]); //??°?????§????????????????????´??????????????????
var b = int.Parse(str[1]);
Console.WriteLine("{0} {1}", a * b, a * b * 2);
}
}
}
|
using System;
namespace ConsoleApplication1 {
class Program {
static void Main(string[] args) {
string[] str = Console.ReadLine().Split(
' '); // 2?????\?????????????????????????????\????????????
var a =
int.Parse(str[0]); //??°?????§????????????????????´??????????????????
var b = int.Parse(str[1]);
Console.WriteLine("{0} {1}", a * b, (a + b) * 2);
}
}
}
|
[["+", 3, 4, 0, 28, 0, 16, 31, 23, 0, 24], ["-", 3, 4, 0, 28, 0, 16, 31, 16, 17, 48], ["+", 0, 28, 0, 16, 31, 23, 0, 16, 17, 72], ["+", 3, 4, 0, 28, 0, 16, 31, 23, 0, 25]]
| 8
| 87
| 4
|
using System;
namespace ConsoleApp1 {
class Program {
static void Main(string[] args) {
string input = Console.ReadLine();
string[] dw = input.Split(' ');
int length = Int32.Parse(dw[0]) * Int32.Parse(dw[1]);
int area = (Int32.Parse(dw[0]) + Int32.Parse(dw[1])) * 2;
Console.WriteLine("{0} {1}", area, length);
}
}
}
|
using System;
namespace ConsoleApp1 {
class Program {
static void Main(string[] args) {
string input = Console.ReadLine();
string[] dw = input.Split(' ');
int area = Int32.Parse(dw[0]) * Int32.Parse(dw[1]);
int length = (Int32.Parse(dw[0]) + Int32.Parse(dw[1])) * 2;
Console.WriteLine("{0} {1}", area, length);
}
}
}
|
[["-", 8, 196, 0, 197, 0, 198, 0, 200, 141, 22], ["+", 8, 196, 0, 197, 0, 198, 0, 200, 141, 22]]
| 8
| 108
| 4
|
using System.IO;
using System;
class Program {
static void Main() {
string[] c = Console.ReadLine().Split();
var a = int.Parse(c[0]);
var b = int.Parse(c[0]);
var area = a * b;
var outline = 2 * (a + b);
Console.WriteLine("{0} {1}", area, outline);
}
}
|
using System.IO;
using System;
class Program {
static void Main() {
string[] c = Console.ReadLine().Split();
var a = int.Parse(c[0]);
var b = int.Parse(c[1]);
var area = a * b;
var outline = 2 * (a + b);
Console.WriteLine("{0} {1}", area, outline);
}
}
|
[["-", 0, 28, 0, 204, 206, 207, 0, 28, 0, 203], ["+", 0, 28, 0, 204, 206, 207, 0, 28, 0, 203]]
| 8
| 91
| 2
|
using System;
namespace ITP1 {
class Program {
static void Main(string[] args) {
int n = int.Parse(Console.ReadLine());
double[] x = new double[n];
double[] y = new double[n];
string[] input = Console.ReadLine().Split(' ');
for (int i = 0; i < n; i++) {
x[i] = double.Parse(input[i]);
}
string[] input2 = Console.ReadLine().Split(' ');
for (int i = 0; i < n; i++) {
y[i] = double.Parse(input2[i]);
}
double sum = 0;
double sum2 = 0;
double sum3 = 0;
double max = 0;
for (int i = 0; i < n; i++) {
double t = Math.Abs(x[i] - y[i]);
sum += t;
sum2 += t * t;
sum3 += t * t * t;
if (t > max)
max = t;
}
double ans2 = Math.Sqrt(sum2);
double ans3 = Math.Pow(sum3, 1 / 3);
Console.WriteLine(sum.ToString("f0"));
Console.WriteLine(ans2.ToString("f5"));
Console.WriteLine(ans3.ToString("f5"));
Console.WriteLine(max.ToString("f0"));
}
}
}
|
using System;
namespace ITP1 {
class Program {
static void Main(string[] args) {
int n = int.Parse(Console.ReadLine());
double[] x = new double[n];
double[] y = new double[n];
string[] input = Console.ReadLine().Split(' ');
for (int i = 0; i < n; i++) {
x[i] = double.Parse(input[i]);
}
string[] input2 = Console.ReadLine().Split(' ');
for (int i = 0; i < n; i++) {
y[i] = double.Parse(input2[i]);
}
double sum = 0;
double sum2 = 0;
double sum3 = 0;
double max = 0;
for (int i = 0; i < n; i++) {
double t = Math.Abs(x[i] - y[i]);
sum += t;
sum2 += t * t;
sum3 += t * t * t;
if (t > max)
max = t;
}
double ans2 = Math.Sqrt(sum2);
double ans3 = Math.Pow(sum3, (double)1 / 3);
Console.WriteLine(sum.ToString("f0"));
Console.WriteLine(ans2.ToString("f5"));
Console.WriteLine(ans3.ToString("f5"));
Console.WriteLine(max.ToString("f0"));
}
}
}
|
[["+", 3, 4, 0, 28, 0, 16, 31, 74, 0, 24], ["+", 3, 4, 0, 28, 0, 16, 31, 74, 39, 199], ["+", 3, 4, 0, 28, 0, 16, 31, 74, 0, 25]]
| 8
| 318
| 3
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication2 {
class Program {
const int diceUpDownSum = 7;
static void Main(string[] args) {
int id = 0;
var diceList = Console.ReadLine()
.Split(' ')
.Select(n => new Dice(++id, int.Parse(n)))
.ToList();
var commandItem = Console.ReadLine().ToArray();
int top = 1;
int s = 2;
int e = 3;
foreach (var command in commandItem) {
int work = 0;
work = top;
switch (command) {
case 'S':
top = diceUpDownSum - s;
s = work;
break;
case 'E':
top = diceUpDownSum - e;
e = work;
break;
case 'W':
top = e;
e = diceUpDownSum - top;
break;
case 'N':
top = s;
s = diceUpDownSum - top;
break;
}
}
Console.WriteLine(diceList.SingleOrDefault(n => n.Id == top).Number);
Console.ReadKey();
}
}
class Dice {
public int Id { get; set; }
public int Number { get; set; }
public Dice(int id, int number) {
Id = id;
Number = number;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication2 {
class Program {
const int diceUpDownSum = 7;
static void Main(string[] args) {
int id = 0;
var diceList = Console.ReadLine()
.Split(' ')
.Select(n => new Dice(++id, int.Parse(n)))
.ToList();
var commandItem = Console.ReadLine().ToArray();
int top = 1;
int s = 2;
int e = 3;
foreach (var command in commandItem) {
int work = 0;
work = top;
switch (command) {
case 'S':
top = diceUpDownSum - s;
s = work;
break;
case 'E':
top = diceUpDownSum - e;
e = work;
break;
case 'W':
top = e;
e = diceUpDownSum - work;
break;
case 'N':
top = s;
s = diceUpDownSum - work;
break;
}
}
Console.WriteLine(diceList.SingleOrDefault(n => n.Id == top).Number);
Console.ReadKey();
}
}
class Dice {
public int Id { get; set; }
public int Number { get; set; }
public Dice(int id, int number) {
Id = id;
Number = number;
}
}
}
|
[["-", 0, 239, 0, 1, 0, 11, 12, 16, 12, 22], ["+", 0, 239, 0, 1, 0, 11, 12, 16, 12, 22]]
| 8
| 276
| 4
|
using System;
using System.Linq;
namespace Structure_and_Class {
class Dice_I {
static void Main(string[] args) {
var dice = new Dice(
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray());
dice.Move(Console.ReadLine());
dice.Show();
}
}
public class Dice {
int[] label = new int[6];
public Dice(int[] label) { this.label = label; }
public void Show() { Console.WriteLine(label[0]); }
public void Move(string s) {
for (int i = 0; i < s.Length; i++) {
Move(s[i]);
}
}
public void Move(char c) {
int[] res = new int[6];
switch (c) {
case 'E':
res[0] = label[3];
res[1] = label[1];
res[2] = label[0];
res[3] = label[5];
res[4] = label[4];
res[5] = label[2];
label = res;
break;
case 'N':
res[0] = label[1];
res[1] = label[5];
res[2] = label[2];
res[3] = label[3];
res[4] = label[0];
res[5] = label[4];
break;
case 'S':
Move('N');
Move('N');
Move('N');
break;
case 'W':
Move('E');
Move('E');
Move('E');
break;
}
}
}
}
|
using System;
using System.Linq;
namespace Structure_and_Class {
class Dice_I {
static void Main(string[] args) {
var dice = new Dice(
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray());
dice.Move(Console.ReadLine());
dice.Show();
}
}
public class Dice {
int[] label = new int[6];
public Dice(int[] label) { this.label = label; }
public void Show() { Console.WriteLine(label[0]); }
public void Move(string s) {
for (int i = 0; i < s.Length; i++) {
Move(s[i]);
}
}
public void Move(char c) {
int[] res = new int[6];
switch (c) {
case 'E':
res[0] = label[3];
res[1] = label[1];
res[2] = label[0];
res[3] = label[5];
res[4] = label[4];
res[5] = label[2];
label = res;
break;
case 'N':
res[0] = label[1];
res[1] = label[5];
res[2] = label[2];
res[3] = label[3];
res[4] = label[0];
res[5] = label[4];
label = res;
break;
case 'S':
Move('N');
Move('N');
Move('N');
break;
case 'W':
Move('E');
Move('E');
Move('E');
break;
}
}
}
}
|
[["+", 8, 254, 0, 239, 0, 1, 0, 11, 31, 22], ["+", 0, 239, 0, 1, 0, 11, 0, 202, 0, 32], ["+", 8, 254, 0, 239, 0, 1, 0, 11, 12, 22], ["+", 0, 99, 8, 254, 0, 239, 0, 1, 0, 35]]
| 8
| 384
| 4
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ITP1_11_B {
public class Program
{
public class Dice {
public int top;
public int front;
public int right;
public int left;
public int back;
public int bottom;
public Dice(int[] num) {
this.top = num[0];
this.front = num[1];
this.right = num[2];
this.left = num[3];
this.back = num[4];
this.bottom = num[5];
}
public void RotateX() // X軸に対し時計回りに回転
{
int tmp = this.top;
this.top = this.back;
this.back = this.bottom;
this.bottom = this.front;
this.front = tmp;
}
public void RotateY() // Y軸に対し時計回りに回転
{
int tmp = this.right;
this.right = this.top;
this.top = this.left;
this.left = this.bottom;
this.bottom = tmp;
}
public void RotateZ() // Z軸に対し時計回りに回転
{
int tmp = this.front;
this.front = this.right;
this.right = this.back;
this.back = this.left;
this.left = tmp;
}
public void Rotate(Char cmd) {
switch (cmd) {
default:
break;
case 'X':
RotateX();
break;
case 'Y':
RotateY();
break;
case 'Z':
RotateZ();
break;
}
}
}
public static void Main(string[] args) {
int[] line = ReadIntAr();
int n = ReadInt();
Dice dice = new Dice(line);
String cmd = "ZZZXYYYZXXXZYYYZXXXYZZZ";
for (int i = 0; i < n; i++) {
int[] topFront = ReadIntAr();
for (int j = 0; j <= cmd.Length; j++) {
dice.Rotate(cmd[j]);
if (topFront[0] == dice.top && topFront[1] == dice.front) {
Console.WriteLine(dice.right.ToString());
break;
}
}
}
}
static string ReadSt() { return Console.ReadLine(); }
static int ReadInt() { return int.Parse(Console.ReadLine()); }
static long ReadLong() { return long.Parse(Console.ReadLine()); }
static double ReadDouble() { return double.Parse(Console.ReadLine()); }
static string[] ReadStAr(char sep = ' ') {
return Console.ReadLine().Split(sep);
}
static int[] ReadIntAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep), e => int.Parse(e));
}
static long[] ReadLongAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep), e => long.Parse(e));
}
static double[] ReadDoubleAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep),
e => double.Parse(e));
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ITP1_11_B {
public class Program
{
public class Dice {
public int top;
public int front;
public int right;
public int left;
public int back;
public int bottom;
public Dice(int[] num) {
this.top = num[0];
this.front = num[1];
this.right = num[2];
this.left = num[3];
this.back = num[4];
this.bottom = num[5];
}
public void RotateX() // X軸に対し時計回りに回転
{
int tmp = this.top;
this.top = this.back;
this.back = this.bottom;
this.bottom = this.front;
this.front = tmp;
}
public void RotateY() // Y軸に対し時計回りに回転
{
int tmp = this.right;
this.right = this.top;
this.top = this.left;
this.left = this.bottom;
this.bottom = tmp;
}
public void RotateZ() // Z軸に対し時計回りに回転
{
int tmp = this.front;
this.front = this.right;
this.right = this.back;
this.back = this.left;
this.left = tmp;
}
public void Rotate(Char cmd) {
switch (cmd) {
default:
break;
case 'X':
RotateX();
break;
case 'Y':
RotateY();
break;
case 'Z':
RotateZ();
break;
}
}
}
public static void Main(string[] args) {
int[] line = ReadIntAr();
int n = ReadInt();
Dice dice = new Dice(line);
String cmd = " ZZZXYYYZXXXZYYYZXXXYZZZ";
for (int i = 0; i < n; i++) {
int[] topFront = ReadIntAr();
for (int j = 0; j <= cmd.Length; j++) {
dice.Rotate(cmd[j]);
if (topFront[0] == dice.top && topFront[1] == dice.front) {
Console.WriteLine(dice.right.ToString());
break;
}
}
}
}
static string ReadSt() { return Console.ReadLine(); }
static int ReadInt() { return int.Parse(Console.ReadLine()); }
static long ReadLong() { return long.Parse(Console.ReadLine()); }
static double ReadDouble() { return double.Parse(Console.ReadLine()); }
static string[] ReadStAr(char sep = ' ') {
return Console.ReadLine().Split(sep);
}
static int[] ReadIntAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep), e => int.Parse(e));
}
static long[] ReadLongAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep), e => long.Parse(e));
}
static double[] ReadDoubleAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep),
e => double.Parse(e));
}
}
}
|
[["-", 0, 198, 0, 200, 0, 212, 0, 5, 0, 222], ["+", 0, 198, 0, 200, 0, 212, 0, 5, 0, 222]]
| 8
| 664
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Dice2 {
class Program {
static void Main(string[] args) {
string st1 = Console.ReadLine();
string[] dice = st1.Trim().Split(' ');
string[] search1 = { "S", "S", "S", "S", "W", "W", "W" };
string[] search2 = { "R", "R", "R", "R" };
bool endflug = false;
// string st2 = Console.ReadLine( );
int Qtimes = int.Parse(Console.ReadLine());
int[] ans = new int[Qtimes];
// string ans = "";
for (int i = 0; i < Qtimes; i++) {
endflug = false;
string st2 = Console.ReadLine();
string[] question = st2.Trim().Split(' ');
for (int j = 0; j < 6; j++) {
// Console.WriteLine("{0}, {1}(上面揃った?)", question[ 0 ], dice[ 0 ]
// );
if (question[0] == dice[0]) {
// Console.WriteLine( "上面揃った" );
for (int k = 0; k < 4; k++) {
// Console.WriteLine( "{0}, {1}(前面揃った?)", question[ 1 ], dice[
// 1 ] );
dice = Diceroll(dice, search2[k]);
if (question[1] == dice[1]) {
// Console.WriteLine( "前面揃った" );
ans[i] = int.Parse(dice[2]);
endflug = true;
break;
}
}
}
if (endflug != true) {
dice = Diceroll(dice, search1[j]);
} else {
break;
}
}
}
for (int i = 0; i < Qtimes; i++) {
Console.WriteLine(ans[i]);
}
}
public static string[] Diceroll(string[] input, string command) {
string[] Dice = input;
string tmp = "";
switch (command) {
case "S":
tmp = Dice[0];
Dice[0] = Dice[4];
Dice[4] = Dice[5];
Dice[5] = Dice[1];
Dice[1] = tmp;
/*for( int i = 0 ; i < 6 ; i++ ) {
Console.WriteLine( Dice[ i ] );
}
Console.WriteLine( "");/**/
break;
case "N":
tmp = Dice[0];
Dice[0] = Dice[1];
Dice[1] = Dice[5];
Dice[5] = Dice[4];
Dice[4] = tmp;
break;
case "W":
tmp = Dice[0];
Dice[0] = Dice[2];
Dice[2] = Dice[5];
Dice[5] = Dice[3];
Dice[3] = tmp;
/*for( int i = 0 ; i < 6 ; i++ ) {
Console.WriteLine( Dice[ i ] );
}
Console.WriteLine( "" );/**/
break;
case "E":
tmp = Dice[0];
Dice[0] = Dice[3];
Dice[3] = Dice[5];
Dice[5] = Dice[2];
Dice[2] = tmp;
break;
case "R":
tmp = Dice[1];
Dice[1] = Dice[2];
Dice[2] = Dice[4];
Dice[4] = Dice[3];
Dice[3] = tmp;
/*for( int i = 0 ; i < 6 ; i++ ) {
Console.WriteLine( Dice[ i ] );
}
Console.WriteLine( "" );/**/
break;
}
return (Dice);
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Dice2 {
class Program {
static void Main(string[] args) {
string st1 = Console.ReadLine();
string[] dice = st1.Trim().Split(' ');
string[] search1 = { "S", "S", "S", "S", "W", "W", "W", "W" };
string[] search2 = { "R", "R", "R", "R" };
bool endflug = false;
// string st2 = Console.ReadLine( );
int Qtimes = int.Parse(Console.ReadLine());
int[] ans = new int[Qtimes];
// string ans = "";
for (int i = 0; i < Qtimes; i++) {
endflug = false;
string st2 = Console.ReadLine();
string[] question = st2.Trim().Split(' ');
for (int j = 0; j < 8; j++) {
// Console.WriteLine("{0}, {1}(上面揃った?)", question[ 0 ], dice[ 0 ]
// );
if (question[0] == dice[0]) {
// Console.WriteLine( "上面揃った" );
for (int k = 0; k < 4; k++) {
// Console.WriteLine( "{0}, {1}(前面揃った?)", question[ 1 ], dice[
// 1 ] );
dice = Diceroll(dice, search2[k]);
if (question[1] == dice[1]) {
// Console.WriteLine( "前面揃った" );
ans[i] = int.Parse(dice[2]);
endflug = true;
break;
}
}
}
if (endflug != true) {
dice = Diceroll(dice, search1[j]);
} else {
break;
}
}
}
for (int i = 0; i < Qtimes; i++) {
Console.WriteLine(ans[i]);
}
}
public static string[] Diceroll(string[] input, string command) {
string[] Dice = input;
string tmp = "";
switch (command) {
case "S":
tmp = Dice[0];
Dice[0] = Dice[4];
Dice[4] = Dice[5];
Dice[5] = Dice[1];
Dice[1] = tmp;
/*for( int i = 0 ; i < 6 ; i++ ) {
Console.WriteLine( Dice[ i ] );
}
Console.WriteLine( "");/**/
break;
case "N":
tmp = Dice[0];
Dice[0] = Dice[1];
Dice[1] = Dice[5];
Dice[5] = Dice[4];
Dice[4] = tmp;
break;
case "W":
tmp = Dice[0];
Dice[0] = Dice[2];
Dice[2] = Dice[5];
Dice[5] = Dice[3];
Dice[3] = tmp;
/*for( int i = 0 ; i < 6 ; i++ ) {
Console.WriteLine( Dice[ i ] );
}
Console.WriteLine( "" );/**/
break;
case "E":
tmp = Dice[0];
Dice[0] = Dice[3];
Dice[3] = Dice[5];
Dice[5] = Dice[2];
Dice[2] = tmp;
break;
case "R":
tmp = Dice[1];
Dice[1] = Dice[2];
Dice[2] = Dice[4];
Dice[4] = Dice[3];
Dice[3] = tmp;
/*for( int i = 0 ; i < 6 ; i++ ) {
Console.WriteLine( Dice[ i ] );
}
Console.WriteLine( "" );/**/
break;
}
return (Dice);
}
}
}
|
[["+", 0, 198, 0, 200, 0, 212, 0, 229, 0, 21], ["+", 0, 200, 0, 212, 0, 229, 0, 5, 0, 62], ["+", 0, 200, 0, 212, 0, 229, 0, 5, 0, 222], ["-", 0, 7, 8, 196, 0, 7, 15, 16, 12, 203], ["+", 0, 7, 8, 196, 0, 7, 15, 16, 12, 203]]
| 8
| 659
| 6
|
using System;
using System.Collections.Generic;
namespace ConsoleApplication1 {
class Dice {
private int[] dicelabel = new int[6]; //???????????????°?????????±
private int temp = 0;
public Dice(
string num) //???????????????°?????????±???????????????????????????
{
var dicenum = num.Split(' ');
for (int i = 0; i < 6; i++) {
dicelabel[i] = int.Parse(dicenum[i]);
}
}
public void roll(string order) //?????????????????????Switch???§??????
{
switch (order[0]) {
case 'N':
temp = dicelabel[0];
dicelabel[0] = dicelabel[1];
dicelabel[1] = dicelabel[5];
dicelabel[5] = dicelabel[4];
dicelabel[4] = temp;
break;
case 'S':
temp = dicelabel[0];
dicelabel[0] = dicelabel[4];
dicelabel[4] = dicelabel[5];
dicelabel[5] = dicelabel[1];
dicelabel[1] = temp;
break;
case 'E':
temp = dicelabel[0];
dicelabel[0] = dicelabel[3];
dicelabel[3] = dicelabel[5];
dicelabel[5] = dicelabel[2];
dicelabel[2] = temp;
break;
case 'W':
temp = dicelabel[0];
dicelabel[0] = dicelabel[2];
dicelabel[2] = dicelabel[5];
dicelabel[5] = dicelabel[3];
dicelabel[3] = temp;
break;
case 'R':
temp = dicelabel[1];
dicelabel[1] = dicelabel[2];
dicelabel[2] = dicelabel[4];
dicelabel[4] = dicelabel[3];
dicelabel[3] = temp;
break;
}
}
public int getRightSide(string topfront) {
string[] temps = topfront.Split(' ');
int top = int.Parse(temps[0]);
int front = int.Parse(temps[1]);
bool match = false;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
this.roll("R");
if (dicelabel[0] == top && dicelabel[1] == front) {
match = true;
break;
}
}
if (match)
break;
this.roll("N");
}
for (int i = 0; i < 4; i++) {
if (match)
break;
for (int j = 0; j < 4; j++) {
this.roll("R");
if (dicelabel[0] == top && dicelabel[1] == front)
break;
}
if (match)
break;
this.roll("E");
}
return dicelabel[2];
}
public int[] getLabel() { return dicelabel; }
}
class Program {
static void Main(string[] args) {
string input = Console.ReadLine();
Dice d = new Dice(input); //???????????????°?????????±?????????
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
string question = Console.ReadLine();
Console.WriteLine(d.getRightSide(question));
}
}
}
}
|
using System;
using System.Collections.Generic;
namespace ConsoleApplication1 {
class Dice {
private int[] dicelabel = new int[6]; //???????????????°?????????±
private int temp = 0;
public Dice(
string num) //???????????????°?????????±???????????????????????????
{
var dicenum = num.Split(' ');
for (int i = 0; i < 6; i++) {
dicelabel[i] = int.Parse(dicenum[i]);
}
}
public void roll(string order) //?????????????????????Switch???§??????
{
switch (order[0]) {
case 'N':
temp = dicelabel[0];
dicelabel[0] = dicelabel[1];
dicelabel[1] = dicelabel[5];
dicelabel[5] = dicelabel[4];
dicelabel[4] = temp;
break;
case 'S':
temp = dicelabel[0];
dicelabel[0] = dicelabel[4];
dicelabel[4] = dicelabel[5];
dicelabel[5] = dicelabel[1];
dicelabel[1] = temp;
break;
case 'E':
temp = dicelabel[0];
dicelabel[0] = dicelabel[3];
dicelabel[3] = dicelabel[5];
dicelabel[5] = dicelabel[2];
dicelabel[2] = temp;
break;
case 'W':
temp = dicelabel[0];
dicelabel[0] = dicelabel[2];
dicelabel[2] = dicelabel[5];
dicelabel[5] = dicelabel[3];
dicelabel[3] = temp;
break;
case 'R':
temp = dicelabel[1];
dicelabel[1] = dicelabel[2];
dicelabel[2] = dicelabel[4];
dicelabel[4] = dicelabel[3];
dicelabel[3] = temp;
break;
}
}
public int getRightSide(string topfront) {
string[] temps = topfront.Split(' ');
int top = int.Parse(temps[0]);
int front = int.Parse(temps[1]);
bool match = false;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
this.roll("R");
if (dicelabel[0] == top && dicelabel[1] == front) {
match = true;
break;
}
}
if (match)
break;
this.roll("N");
}
for (int i = 0; i < 4; i++) {
if (match)
break;
for (int j = 0; j < 4; j++) {
this.roll("R");
if (dicelabel[0] == top && dicelabel[1] == front) {
match = true;
break;
}
}
if (match)
break;
this.roll("E");
}
return dicelabel[2];
}
public int[] getLabel() { return dicelabel; }
}
class Program {
static void Main(string[] args) {
string input = Console.ReadLine();
Dice d = new Dice(input); //???????????????°?????????±?????????
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
string question = Console.ReadLine();
Console.WriteLine(d.getRightSide(question));
}
}
}
}
|
[["+", 0, 7, 8, 196, 0, 57, 64, 196, 0, 45], ["+", 0, 57, 64, 196, 0, 1, 0, 11, 31, 22], ["+", 64, 196, 0, 1, 0, 11, 0, 202, 0, 32], ["+", 64, 196, 0, 1, 0, 11, 12, 211, 0, 146], ["+", 8, 196, 0, 57, 64, 196, 0, 1, 0, 35], ["+", 0, 7, 8, 196, 0, 57, 64, 196, 0, 46]]
| 8
| 680
| 6
|
using System;
namespace ITP1_11_B {
class Dice {
private int[,] adj =
new int[6, 4] { { 2, 3, 5, 4 }, { 1, 4, 6, 3 }, { 1, 2, 6, 5 },
{ 1, 5, 6, 2 }, { 1, 3, 6, 4 }, { 2, 4, 5, 3 } };
public int Top { get; private set; }
public int North { get; private set; }
public Dice(int top = 1, int north = 5) {
Top = top;
North = north;
}
public int GetRight(int top, int front) {
int index = GetIndex(top, front);
return adj[top - 1, (index + 1) % 4];
}
private int GetIndex(int top, int val) {
for (int i = 0; i < 4; i++)
if (adj[top - 1, i] == val)
return i;
throw new Exception();
}
}
class Program {
static void Main(string[] args) {
string[] strs = Console.ReadLine().Split(' ');
int[] a = Array.ConvertAll(strs, int.Parse);
int n = int.Parse(Console.ReadLine());
Dice dice = new Dice();
for (int i = 0; i < n; i++) {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Console.WriteLine(
dice.GetRight(GetNum(a, input[0]), GetNum(a, input[1])));
}
}
static int GetNum(int[] array, int val) {
for (int i = 0; i < array.Length; i++)
if (array[i] == val)
return i + 1;
throw new Exception();
}
}
}
|
using System;
namespace ITP1_11_B {
class Dice {
private int[,] adj =
new int[6, 4] { { 2, 3, 5, 4 }, { 1, 4, 6, 3 }, { 1, 2, 6, 5 },
{ 1, 5, 6, 2 }, { 1, 3, 6, 4 }, { 2, 4, 5, 3 } };
public int Top { get; private set; }
public int North { get; private set; }
public Dice(int top = 1, int north = 5) {
Top = top;
North = north;
}
public int GetRight(int top, int front) {
int index = GetIndex(top, front);
return adj[top - 1, (index + 1) % 4];
}
private int GetIndex(int top, int val) {
for (int i = 0; i < 4; i++)
if (adj[top - 1, i] == val)
return i;
throw new Exception();
}
}
class Program {
static void Main(string[] args) {
string[] strs = Console.ReadLine().Split(' ');
int[] a = Array.ConvertAll(strs, int.Parse);
int n = int.Parse(Console.ReadLine());
Dice dice = new Dice();
for (int i = 0; i < n; i++) {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Console.WriteLine(
a[dice.GetRight(GetNum(a, input[0]), GetNum(a, input[1])) - 1]);
}
}
static int GetNum(int[] array, int val) {
for (int i = 0; i < array.Length; i++)
if (array[i] == val)
return i + 1;
throw new Exception();
}
}
}
|
[["+", 0, 213, 3, 4, 0, 28, 0, 204, 205, 22], ["+", 3, 4, 0, 28, 0, 204, 206, 207, 0, 70], ["+", 0, 204, 206, 207, 0, 28, 0, 16, 17, 33], ["+", 0, 204, 206, 207, 0, 28, 0, 16, 12, 203], ["+", 3, 4, 0, 28, 0, 204, 206, 207, 0, 73]]
| 8
| 410
| 5
|
using System;
using System.Linq;
namespace Structure_and_Class {
class Dice_II {
static void Main(string[] args) {
var dice = new Dice2(
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray());
var q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
var token =
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray();
dice.ShowRight(token[0], token[1]);
}
}
}
public class Dice2 {
int[] label = new int[6];
private int[,] rightmap;
public Dice2(int[] label) { this.label = label; }
public void ShowRight(int up, int front) {
int upIndex = 0;
int frontIndex = 0;
for (int i = 0; i < label.Length; i++) {
if (label[i] == up)
upIndex = i;
else if (label[i] == front)
frontIndex = i;
}
rightmap = new int[,] { { -1, 2, 4, 3, 1, -1 }, { 3, -1, 0, 5, -1, 2 },
{ 1, 5, -1, -1, 0, 4 }, { 4, 0, -1, -1, 5, 1 },
{ 2, -1, 5, 0, -1, 3 }, { -1, 3, 1, 4, 2, -1 } };
Console.WriteLine(label[rightmap[upIndex, frontIndex]]);
}
}
}
|
using System;
using System.Linq;
namespace Structure_and_Class {
class Dice_II {
static void Main(string[] args) {
var dice = new Dice2(
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray());
var q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
var token =
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray();
dice.ShowRight(token[0], token[1]);
}
}
}
public class Dice2 {
int[] label = new int[6];
private int[,] rightmap;
public Dice2(int[] label) { this.label = label; }
public void ShowRight(int up, int front) {
int upIndex = 0;
int frontIndex = 0;
for (int i = 0; i < label.Length; i++) {
if (label[i] == up)
upIndex = i;
else if (label[i] == front)
frontIndex = i;
}
rightmap = new int[,] { { -1, 2, 4, 1, 3, -1 }, { 3, -1, 0, 5, -1, 2 },
{ 1, 5, -1, -1, 0, 4 }, { 4, 0, -1, -1, 5, 1 },
{ 2, -1, 5, 0, -1, 3 }, { -1, 3, 1, 4, 2, -1 } };
Console.WriteLine(label[rightmap[upIndex, frontIndex]]);
}
}
}
|
[["-", 0, 11, 12, 227, 0, 229, 0, 229, 0, 203], ["-", 0, 11, 12, 227, 0, 229, 0, 229, 0, 21], ["+", 0, 11, 12, 227, 0, 229, 0, 229, 0, 21], ["+", 0, 11, 12, 227, 0, 229, 0, 229, 0, 203]]
| 8
| 366
| 4
|
using System;
using System.Collections.Generic;
using System.Text;
namespace ITP1_11_C {
class Program {
// faces[] = { 0, 1, 2, 3, 4, 5, 6 };
// 0
// 3 1 2 4
// 5
static void Main(string[] args) {
string s1 = Console.ReadLine();
string[] faces1 = s1.Split();
string s2 = Console.ReadLine();
string[] faces2 = s2.Split();
Dice dice1 = new Dice(faces1);
bool f = false;
for (int i = 0; i < 6; i++) {
Dice dice2 = new Dice(faces2);
switch (i) {
case 0:
break;
case 1:
dice2.MoveS();
break;
case 2:
dice2.MoveN();
break;
case 3:
dice2.MoveW();
break;
case 4:
dice2.MoveE();
break;
case 5:
dice2.MoveN();
dice2.MoveN();
break;
}
for (int j = 0; j < 4; j++) {
if (dice1.Top == dice2.Top && dice1.Bottom == dice2.Bottom &&
dice1.North == dice2.North && dice1.South == dice2.South &&
dice1.East == dice2.East && dice1.West == dice2.West) {
f = true;
break;
}
}
if (f) {
break;
}
}
if (f) {
Console.WriteLine("Yes");
} else {
Console.WriteLine("No");
}
// Console.WriteLine("Hit Any Key");
// Console.ReadLine();
}
}
class Dice {
// 1
// 4 2 3 5
// 6
public string Top { get; private set; }
public string North { get; private set; }
public string South { get; private set; }
public string East { get; private set; }
public string West { get; private set; }
public string Bottom { get; private set; }
public Dice(string[] faces) {
Top = faces[0];
North = faces[4];
South = faces[1];
East = faces[2];
West = faces[3];
Bottom = faces[5];
}
public void MoveN() {
// T<-S<-B<-N<-T
string tmp = Top;
Top = South;
South = Bottom;
Bottom = North;
North = tmp;
}
public void MoveS() {
// T<-N<-B<-S<-T
string tmp = Top;
Top = North;
North = Bottom;
Bottom = South;
South = tmp;
}
public void MoveE() {
// T<-W<-B<-E<-T
string tmp = Top;
Top = West;
West = Bottom;
Bottom = East;
East = tmp;
}
public void MoveW() {
// T<-E<-B<-W<-T
string tmp = Top;
Top = East;
East = Bottom;
Bottom = West;
West = tmp;
}
public void MoveCW() {
// N<-W<-S<-E<-N
string tmp = North;
North = West;
West = South;
South = East;
East = tmp;
}
public void MoveCCW() {
// N<-E<-S<-W<-N
string tmp = North;
North = East;
East = South;
South = West;
West = tmp;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
namespace ITP1_11_C {
class Program {
// faces[] = { 0, 1, 2, 3, 4, 5, 6 };
// 0
// 3 1 2 4
// 5
static void Main(string[] args) {
string s1 = Console.ReadLine();
string[] faces1 = s1.Split();
string s2 = Console.ReadLine();
string[] faces2 = s2.Split();
Dice dice1 = new Dice(faces1);
bool f = false;
for (int i = 0; i < 6; i++) {
Dice dice2 = new Dice(faces2);
switch (i) {
case 0:
break;
case 1:
dice2.MoveS();
break;
case 2:
dice2.MoveN();
break;
case 3:
dice2.MoveW();
break;
case 4:
dice2.MoveE();
break;
case 5:
dice2.MoveN();
dice2.MoveN();
break;
}
for (int j = 0; j < 4; j++) {
if (dice1.Top == dice2.Top && dice1.Bottom == dice2.Bottom &&
dice1.North == dice2.North && dice1.South == dice2.South &&
dice1.East == dice2.East && dice1.West == dice2.West) {
f = true;
break;
}
dice2.MoveCW();
}
if (f) {
break;
}
}
if (f) {
Console.WriteLine("Yes");
} else {
Console.WriteLine("No");
}
// Console.WriteLine("Hit Any Key");
// Console.ReadLine();
}
}
class Dice {
// 1
// 4 2 3 5
// 6
public string Top { get; private set; }
public string North { get; private set; }
public string South { get; private set; }
public string East { get; private set; }
public string West { get; private set; }
public string Bottom { get; private set; }
public Dice(string[] faces) {
Top = faces[0];
North = faces[4];
South = faces[1];
East = faces[2];
West = faces[3];
Bottom = faces[5];
}
public void MoveN() {
// T<-S<-B<-N<-T
string tmp = Top;
Top = South;
South = Bottom;
Bottom = North;
North = tmp;
}
public void MoveS() {
// T<-N<-B<-S<-T
string tmp = Top;
Top = North;
North = Bottom;
Bottom = South;
South = tmp;
}
public void MoveE() {
// T<-W<-B<-E<-T
string tmp = Top;
Top = West;
West = Bottom;
Bottom = East;
East = tmp;
}
public void MoveW() {
// T<-E<-B<-W<-T
string tmp = Top;
Top = East;
East = Bottom;
Bottom = West;
West = tmp;
}
public void MoveCW() {
// N<-W<-S<-E<-N
string tmp = North;
North = West;
West = South;
South = East;
East = tmp;
}
public void MoveCCW() {
// N<-E<-S<-W<-N
string tmp = North;
North = East;
East = South;
South = West;
West = tmp;
}
}
}
|
[["+", 8, 196, 0, 1, 0, 213, 63, 214, 205, 22], ["+", 8, 196, 0, 1, 0, 213, 63, 214, 0, 131], ["+", 8, 196, 0, 1, 0, 213, 63, 214, 141, 22], ["+", 8, 196, 0, 1, 0, 213, 3, 4, 0, 24], ["+", 8, 196, 0, 1, 0, 213, 3, 4, 0, 25], ["+", 8, 196, 0, 7, 8, 196, 0, 1, 0, 35]]
| 8
| 593
| 6
|
using System;
public class Program {
public static void Main() {
Dice d1 = new Dice(Console.ReadLine().Split(' '));
Dice d2 = new Dice(Console.ReadLine().Split(' '));
if (d1.IsEquals(d2))
Console.WriteLine("Yes");
else
Console.WriteLine("No");
}
}
public class Dice {
public string Left { get; private set; }
public string Front { get; private set; }
public string Right { get; private set; }
public string Rear { get; private set; }
public string Top { get; private set; }
public string Bottom { get; private set; }
// 4
// 0 1 2 3
// 5
public Dice(string[] faces) {
Left = faces[0];
Front = faces[1];
Right = faces[2];
Rear = faces[3];
Top = faces[4];
Bottom = faces[5];
}
public void RollX(bool direction) {
var tmp = "";
if (direction) {
tmp = Top;
Top = Front;
Front = Bottom;
Bottom = Rear;
Rear = tmp;
} else {
tmp = Top;
Top = Rear;
Rear = Bottom;
Bottom = Front;
Front = tmp;
}
}
public void RollY(bool direction) {
var tmp = "";
if (direction) {
tmp = Top;
Top = Right;
Right = Bottom;
Bottom = Left;
Left = tmp;
} else {
tmp = Top;
Top = Left;
Left = Bottom;
Bottom = Right;
Right = tmp;
}
}
public void RollZ(bool direction) {
var tmp = "";
if (direction) {
tmp = Front;
Front = Right;
Right = Rear;
Rear = Left;
Left = tmp;
} else {
tmp = Front;
Front = Left;
Left = Rear;
Rear = Right;
Right = tmp;
}
}
public void Roll(char direction) {
var c = char.ToUpper(direction);
switch (c) {
case 'N':
RollX(true);
break;
case 'S':
RollX(false);
break;
case 'W':
RollY(true);
break;
case 'E':
RollY(false);
break;
case 'U':
RollZ(true);
break;
case 'D':
RollZ(false);
break;
}
// Console.WriteLine(this.Left + this.Front + this.Right + this.Rear +
// this.Top + this.Bottom);
}
public bool IsEquals(Dice d) {
foreach (var c in "UUUUNUUUUNUUUUNUUUUEUUUUSSUUUU".ToCharArray()) {
if (this.Bottom == d.Bottom && this.Front == d.Front &&
this.Left == d.Left && this.Rear == d.Rear && this.Right == d.Right &&
this.Top == d.Top) {
return true;
}
this.Roll(c);
}
return false;
}
}
|
using System;
public class Program {
public static void Main() {
Dice d1 = new Dice(Console.ReadLine().Split(' '));
Dice d2 = new Dice(Console.ReadLine().Split(' '));
if (d1.IsEquals(d2))
Console.WriteLine("Yes");
else
Console.WriteLine("No");
}
}
public class Dice {
public string Left { get; private set; }
public string Front { get; private set; }
public string Right { get; private set; }
public string Rear { get; private set; }
public string Top { get; private set; }
public string Bottom { get; private set; }
// 4
// 3 0 2 5
// 1
public Dice(string[] faces) {
Front = faces[0];
Bottom = faces[1];
Right = faces[2];
Left = faces[3];
Top = faces[4];
Rear = faces[5];
}
public void RollX(bool direction) {
var tmp = "";
if (direction) {
tmp = Top;
Top = Front;
Front = Bottom;
Bottom = Rear;
Rear = tmp;
} else {
tmp = Top;
Top = Rear;
Rear = Bottom;
Bottom = Front;
Front = tmp;
}
}
public void RollY(bool direction) {
var tmp = "";
if (direction) {
tmp = Top;
Top = Right;
Right = Bottom;
Bottom = Left;
Left = tmp;
} else {
tmp = Top;
Top = Left;
Left = Bottom;
Bottom = Right;
Right = tmp;
}
}
public void RollZ(bool direction) {
var tmp = "";
if (direction) {
tmp = Front;
Front = Right;
Right = Rear;
Rear = Left;
Left = tmp;
} else {
tmp = Front;
Front = Left;
Left = Rear;
Rear = Right;
Right = tmp;
}
}
public void Roll(char direction) {
var c = char.ToUpper(direction);
switch (c) {
case 'N':
RollX(true);
break;
case 'S':
RollX(false);
break;
case 'W':
RollY(true);
break;
case 'E':
RollY(false);
break;
case 'U':
RollZ(true);
break;
case 'D':
RollZ(false);
break;
}
// Console.WriteLine(this.Left + this.Front + this.Right + this.Rear +
// this.Top + this.Bottom);
}
public bool IsEquals(Dice d) {
foreach (var c in "UUUUNUUUUNUUUUNUUUUEUUUUSSUUUU".ToCharArray()) {
if (this.Bottom == d.Bottom && this.Front == d.Front &&
this.Left == d.Left && this.Rear == d.Rear && this.Right == d.Right &&
this.Top == d.Top) {
return true;
}
d.Roll(c);
}
return false;
}
}
|
[["-", 0, 263, 8, 196, 0, 1, 0, 11, 31, 22], ["+", 0, 263, 8, 196, 0, 1, 0, 11, 31, 22], ["-", 0, 1, 0, 213, 63, 214, 205, 273, 0, 274], ["+", 8, 196, 0, 1, 0, 213, 63, 214, 205, 22]]
| 8
| 584
| 10
|
using System;
namespace Project {
class Dice {
public int face;
public int N;
public int E;
public int S;
public int W;
public int back;
public Dice(int a1, int a2, int a3, int a4, int a5, int a6) {
face = a1;
N = a5;
E = a3;
S = a2;
W = a4;
back = a6;
}
public void roll(char D) {
int pface = face;
int pN = N;
int pE = E;
int pW = W;
int pS = S;
int pback = back;
switch (D) {
case 'N':
face = pS;
N = pface;
S = pback;
back = pN;
break;
case 'E':
face = pW;
E = pface;
W = pback;
back = pE;
break;
case 'W':
face = pE;
E = pback;
W = pface;
back = pW;
break;
case 'S':
face = pN;
N = pback;
S = pface;
back = pS;
break;
}
}
}
class MainClass {
public static void Main(string[] args) {
string[] s = Console.ReadLine().Split(' ');
int[] a = new int[6];
for (int i = 0; i < 6; i++) {
a[i] = int.Parse(s[i]);
}
Dice dice1 = new Dice(a[0], a[1], a[2], a[3], a[4], a[5]);
s = Console.ReadLine().Split(' ');
for (int i = 0; i < 6; i++) {
a[i] = int.Parse(s[i]);
}
Dice dice2 = new Dice(a[0], a[1], a[2], a[3], a[4], a[5]);
int count = 0;
while (count < 10) {
if (checkdice(dice1, dice2))
break;
dice1.roll('N');
if (checkdice(dice1, dice2))
break;
dice1.roll('N');
if (checkdice(dice1, dice2))
break;
dice1.roll('N');
if (checkdice(dice1, dice2))
break;
dice1.roll('N');
if (count == 4)
dice1.roll('N');
dice1.roll('W');
count++;
}
if (count == 10)
Console.WriteLine("No");
else
Console.WriteLine("Yes1");
}
public static bool checkdice(Dice dice1, Dice dice2) {
if (dice1.face == dice2.face && dice1.N == dice2.N && dice1.E == dice2.E &&
dice1.S == dice2.S && dice1.W == dice2.W && dice1.back == dice2.back)
return true;
else
return false;
}
}
}
|
using System;
namespace Project {
class Dice {
public int face;
public int N;
public int E;
public int S;
public int W;
public int back;
public Dice(int a1, int a2, int a3, int a4, int a5, int a6) {
face = a1;
N = a5;
E = a3;
S = a2;
W = a4;
back = a6;
}
public void roll(char D) {
int pface = face;
int pN = N;
int pE = E;
int pW = W;
int pS = S;
int pback = back;
switch (D) {
case 'N':
face = pS;
N = pface;
S = pback;
back = pN;
break;
case 'E':
face = pW;
E = pface;
W = pback;
back = pE;
break;
case 'W':
face = pE;
E = pback;
W = pface;
back = pW;
break;
case 'S':
face = pN;
N = pback;
S = pface;
back = pS;
break;
}
}
}
class MainClass {
public static void Main(string[] args) {
string[] s = Console.ReadLine().Split(' ');
int[] a = new int[6];
for (int i = 0; i < 6; i++) {
a[i] = int.Parse(s[i]);
}
Dice dice1 = new Dice(a[0], a[1], a[2], a[3], a[4], a[5]);
s = Console.ReadLine().Split(' ');
for (int i = 0; i < 6; i++) {
a[i] = int.Parse(s[i]);
}
Dice dice2 = new Dice(a[0], a[1], a[2], a[3], a[4], a[5]);
int count = 0;
while (count < 10) {
if (checkdice(dice1, dice2))
break;
dice1.roll('N');
if (checkdice(dice1, dice2))
break;
dice1.roll('N');
if (checkdice(dice1, dice2))
break;
dice1.roll('N');
if (checkdice(dice1, dice2))
break;
dice1.roll('N');
if (count == 4)
dice1.roll('N');
dice1.roll('W');
count++;
}
if (count == 10)
Console.WriteLine("No");
else
Console.WriteLine("Yes");
}
public static bool checkdice(Dice dice1, Dice dice2) {
if (dice1.face == dice2.face && dice1.N == dice2.N && dice1.E == dice2.E &&
dice1.S == dice2.S && dice1.W == dice2.W && dice1.back == dice2.back)
return true;
else
return false;
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 630
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ITP1_11_D {
public class Program
{
public struct Dice {
public int top { get; private set; }
public int front { get; private set; }
public int right { get; private set; }
public int left { get; private set; }
public int back { get; private set; }
public int bottom { get; private set; }
public Dice(int[] num) {
this.top = num[0];
this.front = num[1];
this.right = num[2];
this.left = num[3];
this.back = num[4];
this.bottom = num[5];
}
public void RotateX() // X軸に対し時計回りに回転
{
int tmp = this.top;
this.top = this.back;
this.back = this.bottom;
this.bottom = this.front;
this.front = tmp;
}
public void RotateY() // Y軸に対し時計回りに回転
{
int tmp = this.right;
this.right = this.top;
this.top = this.left;
this.left = this.bottom;
this.bottom = tmp;
}
public void RotateZ() // Z軸に対し時計回りに回転
{
int tmp = this.front;
this.front = this.right;
this.right = this.back;
this.back = this.left;
this.left = tmp;
}
public void Rotate(Char cmd) {
switch (cmd) {
default:
break;
case 'X':
RotateX();
break;
case 'Y':
RotateY();
break;
case 'Z':
RotateZ();
break;
}
}
}
public static void Main(string[] args) {
int n = ReadInt();
List<Dice> dices = new List<Dice>();
for (int i = 0; i < n; i++) {
dices.Add(new Dice(ReadIntAr()));
}
for (int i = 0; i < dices.Count; i++) {
for (int j = i; j < dices.Count; j++) {
if (IsEqualDice(dices[i], dices[j])) {
Console.WriteLine("No");
return;
}
}
}
Console.WriteLine("Yes");
}
public static bool IsEqualDice(Dice diceA, Dice diceB) {
String cmd = " ZZZXYYYZXXXZYYYZXXXYZZZ";
for (int j = 0; j < cmd.Length; j++) {
diceB.Rotate(cmd[j]);
if (diceA.Equals(diceB))
return true;
}
return false;
}
static string ReadSt() { return Console.ReadLine(); }
static int ReadInt() { return int.Parse(Console.ReadLine()); }
static long ReadLong() { return long.Parse(Console.ReadLine()); }
static double ReadDouble() { return double.Parse(Console.ReadLine()); }
static string[] ReadStAr(char sep = ' ') {
return Console.ReadLine().Split(sep);
}
static int[] ReadIntAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep), e => int.Parse(e));
}
static long[] ReadLongAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep), e => long.Parse(e));
}
static double[] ReadDoubleAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep),
e => double.Parse(e));
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ITP1_11_D {
public class Program
{
public struct Dice {
public int top { get; private set; }
public int front { get; private set; }
public int right { get; private set; }
public int left { get; private set; }
public int back { get; private set; }
public int bottom { get; private set; }
public Dice(int[] num) {
this.top = num[0];
this.front = num[1];
this.right = num[2];
this.left = num[3];
this.back = num[4];
this.bottom = num[5];
}
public void RotateX() // X軸に対し時計回りに回転
{
int tmp = this.top;
this.top = this.back;
this.back = this.bottom;
this.bottom = this.front;
this.front = tmp;
}
public void RotateY() // Y軸に対し時計回りに回転
{
int tmp = this.right;
this.right = this.top;
this.top = this.left;
this.left = this.bottom;
this.bottom = tmp;
}
public void RotateZ() // Z軸に対し時計回りに回転
{
int tmp = this.front;
this.front = this.right;
this.right = this.back;
this.back = this.left;
this.left = tmp;
}
public void Rotate(Char cmd) {
switch (cmd) {
default:
break;
case 'X':
RotateX();
break;
case 'Y':
RotateY();
break;
case 'Z':
RotateZ();
break;
}
}
}
public static void Main(string[] args) {
int n = ReadInt();
List<Dice> dices = new List<Dice>();
for (int i = 0; i < n; i++) {
dices.Add(new Dice(ReadIntAr()));
}
for (int i = 0; i < dices.Count; i++) {
for (int j = i + 1; j < dices.Count; j++) {
if (IsEqualDice(dices[i], dices[j])) {
Console.WriteLine("No");
return;
}
}
}
Console.WriteLine("Yes");
}
public static bool IsEqualDice(Dice diceA, Dice diceB) {
String cmd = " ZZZXYYYZXXXZYYYZXXXYZZZ";
for (int j = 0; j < cmd.Length; j++) {
diceB.Rotate(cmd[j]);
if (diceA.Equals(diceB))
return true;
}
return false;
}
static string ReadSt() { return Console.ReadLine(); }
static int ReadInt() { return int.Parse(Console.ReadLine()); }
static long ReadLong() { return long.Parse(Console.ReadLine()); }
static double ReadDouble() { return double.Parse(Console.ReadLine()); }
static string[] ReadStAr(char sep = ' ') {
return Console.ReadLine().Split(sep);
}
static int[] ReadIntAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep), e => int.Parse(e));
}
static long[] ReadLongAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep), e => long.Parse(e));
}
static double[] ReadDoubleAr(char sep = ' ') {
return Array.ConvertAll(Console.ReadLine().Split(sep),
e => double.Parse(e));
}
}
}
|
[["+", 10, 198, 0, 200, 0, 212, 0, 16, 17, 72], ["+", 10, 198, 0, 200, 0, 212, 0, 16, 12, 203]]
| 8
| 764
| 2
|
using System;
namespace Dice {
class Program {
readonly static Dise[] dise = new Dise[100];
static void Main(string[] args) {
//サイコロ数
short n;
//サイコロ
string result = "Yes";
//サイコロ数
n = short.Parse(Console.ReadLine());
for (short i = 0; i < n; i++) {
dise[i] = new Dise();
}
//指定サイコロ数入力
for (short i = 0; i < n; i++) {
//目を入力
dise[i].InputNumber();
//同じサイコロが存在するか
if (result == "Yes" && IsDistance(i)) {
result = "No";
break;
}
}
Console.WriteLine(result);
}
static bool IsDistance(short i) {
Dise copy = dise[i];
short k, l, m;
for (short j = 0; j < i; j++) {
for (k = 0; k < 6; k++) {
//てっぺんと同じ数字
if (copy.num[k] == dise[j].num[0]) {
break;
}
}
//同じ数字がない
if (k < 6) {
//てっぺん合わせ
copy.RotateTop(k);
for (l = 0; l < 6; l++) {
//前面と同じ値
if (copy.num[l] == dise[j].num[1]) {
break;
}
}
//下面 同じ数字なし
if (l != 5) {
//前面合わせ
copy.RotateFront(l);
}
//面調べる
for (m = 0; m < 6; m++) {
//異なる
if (dise[j].num[m] != copy.num[m]) {
break;
}
}
//全て同じなら
if (m == 6) {
return true;
}
}
}
//全て異なる
return false;
}
}
class Dise {
public short[] num = new short[6];
public void InputNumber() {
string[] str = Console.ReadLine().Split(' ');
//計6マス入力
for (short i = 0; i < 6; i++) {
num[i] = short.Parse(str[i]);
}
}
public void RotateTop(short pos) {
//すでに上面
if (pos == 0) {
return;
}
if (pos == 5) {
Swap(ref num[0], ref num[5]);
Swap(ref num[1], ref num[4]);
return;
}
//反対側以外
Swap(ref num[pos], ref num[0]);
Swap(ref num[pos], ref num[5 - pos]);
Swap(ref num[pos], ref num[5]);
}
public void RotateFront(short pos) {
//すでに前
if (pos == 1) {
return;
}
//後ろ面
if (pos == 4) {
Swap(ref num[1], ref num[4]);
Swap(ref num[2], ref num[3]);
return;
}
Swap(ref num[pos], ref num[1]);
Swap(ref num[pos], ref num[5 - pos]);
Swap(ref num[pos], ref num[4]);
}
public void Swap(ref short a, ref short b) {
short c = a;
a = b;
b = c;
}
};
}
|
using System;
namespace Dice {
class Program {
readonly static Dise[] dise = new Dise[100];
static void Main(string[] args) {
//サイコロ数
short n;
//サイコロ
string result = "Yes";
//サイコロ数
n = short.Parse(Console.ReadLine());
for (short i = 0; i < n; i++) {
dise[i] = new Dise();
}
//指定サイコロ数入力
for (short i = 0; i < n; i++) {
//目を入力
dise[i].InputNumber();
//同じサイコロが存在するか
if (result == "Yes" && IsDistance(i)) {
result = "No";
break;
}
}
Console.WriteLine(result);
}
static bool IsDistance(short i) {
Dise copy = dise[i];
short k, l, m;
for (short j = 0; j < i; j++) {
for (k = 0; k < 6; k++) {
//てっぺんと同じ数字
if (copy.num[k] == dise[j].num[0]) {
break;
}
}
//同じ数字がない
if (k < 6) {
//てっぺん合わせ
copy.RotateTop(k);
for (l = 0; l < 6; l++) {
//前面と同じ値
if (copy.num[l] == dise[j].num[1]) {
break;
}
}
//下面 同じ数字なし
if (l < 5) {
//前面合わせ
copy.RotateFront(l);
}
//面調べる
for (m = 0; m < 6; m++) {
//異なる
if (dise[j].num[m] != copy.num[m]) {
break;
}
}
//全て同じなら
if (m == 6) {
return true;
}
}
}
//全て異なる
return false;
}
}
class Dise {
public short[] num = new short[6];
public void InputNumber() {
string[] str = Console.ReadLine().Split(' ');
//計6マス入力
for (short i = 0; i < 6; i++) {
num[i] = short.Parse(str[i]);
}
}
public void RotateTop(short pos) {
//すでに上面
if (pos == 0) {
return;
}
if (pos == 5) {
Swap(ref num[0], ref num[5]);
Swap(ref num[1], ref num[4]);
return;
}
//反対側以外
Swap(ref num[pos], ref num[0]);
Swap(ref num[pos], ref num[5 - pos]);
Swap(ref num[pos], ref num[5]);
}
public void RotateFront(short pos) {
//すでに前
if (pos == 1) {
return;
}
//後ろ面
if (pos == 4) {
Swap(ref num[1], ref num[4]);
Swap(ref num[2], ref num[3]);
return;
}
Swap(ref num[pos], ref num[1]);
Swap(ref num[pos], ref num[5 - pos]);
Swap(ref num[pos], ref num[4]);
}
public void Swap(ref short a, ref short b) {
short c = a;
a = b;
b = c;
}
};
}
|
[["-", 0, 57, 64, 196, 0, 57, 15, 16, 17, 79], ["+", 0, 57, 64, 196, 0, 57, 15, 16, 17, 18]]
| 8
| 670
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ITP1_11_D {
class Program {
public static IEnumerable<string[]> ReadSplitWords(Func<string> reader,
char splitChar) {
while (true) {
yield return reader().Split(splitChar);
}
}
public static bool HasDuplicate<T>(IEnumerable<T> stream,
Func<T, T, bool> isEquals) {
Func<T, bool> recursiveFunction = _ => false;
foreach (var n in stream) {
if (recursiveFunction(n)) {
return true;
}
var currentFunc = recursiveFunction;
recursiveFunction = (m) => isEquals(m, n) || currentFunc(m);
}
return false;
}
public static void Main(string[] args) {
var count = int.Parse(Console.ReadLine());
// (1)
// var alias = ReadSplitWords(Console.ReadLine, ' ').Take(count).ToArray();
// var hasDuplicate = HasDuplicate(alias, Dice.EqualsAliasOfDice);
// (2)
var hasDuplicate = true;
var diceAliasList = new string[count][];
var h = 0;
foreach (var n in ReadSplitWords(Console.ReadLine, ' ').Take(count)) {
if (diceAliasList.Take(h).Any(_ => Dice.EqualsAliasOfDice(_, n))) {
hasDuplicate = true;
break;
}
// if (Dice.EqualsAliasOfDice(n, diceAliasList[i]))
// {
// hasDuplicate = true;
// break;
// }
//}
if (hasDuplicate == true) {
break;
}
diceAliasList[h] = n;
++h;
}
Console.WriteLine(hasDuplicate ? "No" : "Yes");
}
}
class Dice {
public Dice() {
Top = 0;
Front = 1;
Right = 2;
}
public void RotateNorth() {
var temp = Inverse(Top);
Top = Front;
Front = temp;
}
public void RotateSouth() {
var temp = Inverse(Front);
Front = Top;
Top = temp;
}
public void RotateEast() {
var temp = Inverse(Right);
Right = Top;
Top = temp;
}
public void RotateWest() {
var temp = Inverse(Top);
Top = Right;
Right = temp;
}
public enum Surface { TOP, BOTTOM, FRONT, BACK, RIGHT, LEFT, NONE }
public Surface Match(int surface) {
if (surface == Top)
return Surface.TOP;
if (surface == Bottom)
return Surface.BOTTOM;
if (surface == Front)
return Surface.FRONT;
if (surface == Back)
return Surface.BACK;
if (surface == Right)
return Surface.RIGHT;
if (surface == Left)
return Surface.LEFT;
return Surface.NONE;
}
public bool RotateToTop(int top) {
switch (Match(top)) {
case Surface.TOP:
break;
case Surface.BOTTOM:
RotateNorth();
RotateNorth();
break;
case Surface.FRONT:
RotateNorth();
break;
case Surface.BACK:
RotateSouth();
break;
case Surface.RIGHT:
RotateWest();
break;
case Surface.LEFT:
RotateEast();
break;
}
return Top == top;
}
public bool RotateToTopAndFront(int top, int front) {
if (RotateToTop(top) == false) {
return false;
}
switch (Match(front)) {
case Surface.RIGHT:
RotateRightOfZCoords();
break;
case Surface.BACK:
RotateRightOfZCoords();
RotateRightOfZCoords();
break;
case Surface.LEFT:
RotateLeftOfZCoords();
break;
}
return Top == top && Front == front;
}
public void RotateRightOfZCoords() {
var temp = Back;
Front = Right;
Right = temp;
}
public void RotateLeftOfZCoords() {
var temp = Left;
Right = Front;
Front = temp;
}
public int RightOf(int front) {
switch (Match(front)) {
case Surface.FRONT:
return Right;
case Surface.RIGHT:
return Back;
case Surface.BACK:
return Left;
case Surface.LEFT:
return Front;
}
return -1;
}
public int Top { get; private set; }
public int Front { get; private set; }
public int Right { get; private set; }
public int Bottom {
get { return Inverse(Top); }
}
public int Back {
get { return Inverse(Front); }
}
public int Left {
get { return Inverse(Right); }
}
public int Inverse(int surface) { return 5 - surface; }
public IEnumerable<int> Surfaces() {
yield return Top;
yield return Front;
yield return Right;
yield return Left;
yield return Back;
yield return Bottom;
}
public static bool EqualsAliasOfNoDuplication(string[] alias1,
string[] alias2) {
var dice1 = new Dice();
var dice2 = new Dice();
var top = -1;
var front = -1;
for (var i = 0; i < alias1.Length; ++i) {
if (alias1[0] == alias2[i]) {
top = i;
}
if (alias1[1] == alias2[i]) {
front = i;
}
}
if (dice2.RotateToTopAndFront(top, front) == false) {
return false;
}
var orderedAlias1 = dice1.Surfaces().Select(n => alias1[n]);
var orderedAlias2 = dice2.Surfaces().Select(n => alias2[n]);
return Enumerable.SequenceEqual(orderedAlias1, orderedAlias2);
}
public static bool EqualsAliasOfDice(string[] alias1, string[] alias2) {
var dice1 = new Dice();
var dice2 = new Dice();
var orderedAlias1 = dice1.Surfaces().Select(n => alias1[n]);
var orderedAlias2 = dice2.Surfaces().Select(n => alias2[n]);
for (var i = 0; i < 6; ++i) {
dice2.RotateToTop(i);
if (Enumerable.SequenceEqual(orderedAlias1, orderedAlias2))
return true;
dice2.RotateLeftOfZCoords();
if (Enumerable.SequenceEqual(orderedAlias1, orderedAlias2))
return true;
dice2.RotateLeftOfZCoords();
if (Enumerable.SequenceEqual(orderedAlias1, orderedAlias2))
return true;
dice2.RotateLeftOfZCoords();
if (Enumerable.SequenceEqual(orderedAlias1, orderedAlias2))
return true;
}
return false;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ITP1_11_D {
class Program {
public static IEnumerable<string[]> ReadSplitWords(Func<string> reader,
char splitChar) {
while (true) {
yield return reader().Split(splitChar);
}
}
public static bool HasDuplicate<T>(IEnumerable<T> stream,
Func<T, T, bool> isEquals) {
Func<T, bool> recursiveFunction = _ => false;
foreach (var n in stream) {
if (recursiveFunction(n)) {
return true;
}
var currentFunc = recursiveFunction;
recursiveFunction = (m) => isEquals(m, n) || currentFunc(m);
}
return false;
}
public static void Main(string[] args) {
var count = int.Parse(Console.ReadLine());
// (1)
// var alias = ReadSplitWords(Console.ReadLine, ' ').Take(count).ToArray();
// var hasDuplicate = HasDuplicate(alias, Dice.EqualsAliasOfDice);
// (2)
var hasDuplicate = false;
var diceAliasList = new string[count][];
var h = 0;
foreach (var n in ReadSplitWords(Console.ReadLine, ' ').Take(count)) {
if (diceAliasList.Take(h).Any(_ => Dice.EqualsAliasOfDice(_, n))) {
hasDuplicate = true;
break;
}
// if (Dice.EqualsAliasOfDice(n, diceAliasList[i]))
// {
// hasDuplicate = true;
// break;
// }
//}
if (hasDuplicate == true) {
break;
}
diceAliasList[h] = n;
++h;
}
Console.WriteLine(hasDuplicate ? "No" : "Yes");
}
}
class Dice {
public Dice() {
Top = 0;
Front = 1;
Right = 2;
}
public void RotateNorth() {
var temp = Inverse(Top);
Top = Front;
Front = temp;
}
public void RotateSouth() {
var temp = Inverse(Front);
Front = Top;
Top = temp;
}
public void RotateEast() {
var temp = Inverse(Right);
Right = Top;
Top = temp;
}
public void RotateWest() {
var temp = Inverse(Top);
Top = Right;
Right = temp;
}
public enum Surface { TOP, BOTTOM, FRONT, BACK, RIGHT, LEFT, NONE }
public Surface Match(int surface) {
if (surface == Top)
return Surface.TOP;
if (surface == Bottom)
return Surface.BOTTOM;
if (surface == Front)
return Surface.FRONT;
if (surface == Back)
return Surface.BACK;
if (surface == Right)
return Surface.RIGHT;
if (surface == Left)
return Surface.LEFT;
return Surface.NONE;
}
public bool RotateToTop(int top) {
switch (Match(top)) {
case Surface.TOP:
break;
case Surface.BOTTOM:
RotateNorth();
RotateNorth();
break;
case Surface.FRONT:
RotateNorth();
break;
case Surface.BACK:
RotateSouth();
break;
case Surface.RIGHT:
RotateWest();
break;
case Surface.LEFT:
RotateEast();
break;
}
return Top == top;
}
public bool RotateToTopAndFront(int top, int front) {
if (RotateToTop(top) == false) {
return false;
}
switch (Match(front)) {
case Surface.RIGHT:
RotateRightOfZCoords();
break;
case Surface.BACK:
RotateRightOfZCoords();
RotateRightOfZCoords();
break;
case Surface.LEFT:
RotateLeftOfZCoords();
break;
}
return Top == top && Front == front;
}
public void RotateRightOfZCoords() {
var temp = Back;
Front = Right;
Right = temp;
}
public void RotateLeftOfZCoords() {
var temp = Left;
Right = Front;
Front = temp;
}
public int RightOf(int front) {
switch (Match(front)) {
case Surface.FRONT:
return Right;
case Surface.RIGHT:
return Back;
case Surface.BACK:
return Left;
case Surface.LEFT:
return Front;
}
return -1;
}
public int Top { get; private set; }
public int Front { get; private set; }
public int Right { get; private set; }
public int Bottom {
get { return Inverse(Top); }
}
public int Back {
get { return Inverse(Front); }
}
public int Left {
get { return Inverse(Right); }
}
public int Inverse(int surface) { return 5 - surface; }
public IEnumerable<int> Surfaces() {
yield return Top;
yield return Front;
yield return Right;
yield return Left;
yield return Back;
yield return Bottom;
}
public static bool EqualsAliasOfNoDuplication(string[] alias1,
string[] alias2) {
var dice1 = new Dice();
var dice2 = new Dice();
var top = -1;
var front = -1;
for (var i = 0; i < alias1.Length; ++i) {
if (alias1[0] == alias2[i]) {
top = i;
}
if (alias1[1] == alias2[i]) {
front = i;
}
}
if (dice2.RotateToTopAndFront(top, front) == false) {
return false;
}
var orderedAlias1 = dice1.Surfaces().Select(n => alias1[n]);
var orderedAlias2 = dice2.Surfaces().Select(n => alias2[n]);
return Enumerable.SequenceEqual(orderedAlias1, orderedAlias2);
}
public static bool EqualsAliasOfDice(string[] alias1, string[] alias2) {
var dice1 = new Dice();
var dice2 = new Dice();
var orderedAlias1 = dice1.Surfaces().Select(n => alias1[n]);
var orderedAlias2 = dice2.Surfaces().Select(n => alias2[n]);
for (var i = 0; i < 6; ++i) {
dice2.RotateToTop(i);
if (Enumerable.SequenceEqual(orderedAlias1, orderedAlias2))
return true;
dice2.RotateLeftOfZCoords();
if (Enumerable.SequenceEqual(orderedAlias1, orderedAlias2))
return true;
dice2.RotateLeftOfZCoords();
if (Enumerable.SequenceEqual(orderedAlias1, orderedAlias2))
return true;
dice2.RotateLeftOfZCoords();
if (Enumerable.SequenceEqual(orderedAlias1, orderedAlias2))
return true;
}
return false;
}
}
}
|
[["-", 0, 198, 0, 200, 0, 212, 0, 211, 0, 146], ["+", 0, 198, 0, 200, 0, 212, 0, 211, 0, 147]]
| 8
| 1,229
| 2
|
using System;
using System.Collections.Generic;
namespace ConsoleApplication1 {
class Dice {
private int[] dicelabel = new int[6];
private int temp = 0;
public Dice(string num) //???????????????????????°?????\??????
{
var dicenum = num.Split(' ');
for (int i = 0; i < 6; i++) {
dicelabel[i] = int.Parse(dicenum[i]);
}
}
public int[] getDiceLabel //???????????????????????????????????????????????£
{
get { return dicelabel; }
}
public void roll(string order) //?????????switch??§??????
{
switch (order[0]) {
case 'N':
temp = dicelabel[0];
dicelabel[0] = dicelabel[1];
dicelabel[1] = dicelabel[5];
dicelabel[5] = dicelabel[4];
dicelabel[4] = temp;
break;
case 'S':
temp = dicelabel[0];
dicelabel[0] = dicelabel[4];
dicelabel[4] = dicelabel[5];
dicelabel[5] = dicelabel[1];
dicelabel[1] = temp;
break;
case 'E':
temp = dicelabel[0];
dicelabel[0] = dicelabel[3];
dicelabel[3] = dicelabel[5];
dicelabel[5] = dicelabel[2];
dicelabel[2] = temp;
break;
case 'W':
temp = dicelabel[0];
dicelabel[0] = dicelabel[2];
dicelabel[2] = dicelabel[5];
dicelabel[5] = dicelabel[3];
dicelabel[3] = temp;
break;
case 'R':
temp = dicelabel[1];
dicelabel[1] = dicelabel[2];
dicelabel[2] = dicelabel[4];
dicelabel[4] = dicelabel[3];
dicelabel[3] = temp;
break;
}
}
public int getRightSide(string topfront) {
string[] temps = topfront.Split(' ');
int top = int.Parse(temps[0]); //?????¢??????
int front = int.Parse(temps[1]); //?????¢??????
bool match = false;
for (int i = 0; i < 4; i++) // N???????????¢???????????????????´¢
{
for (int j = 0; j < 4; j++) //????????¢?????¨????????¢?????????
{
this.roll("R");
if (dicelabel[0] == top && dicelabel[1] == front) {
match = true;
break;
}
}
if (match)
break;
this.roll("N");
}
for (int i = 0; i < 4; i++) // E???????????¢???????????????????´¢
{
if (match)
break;
for (int j = 0; j < 4; j++) //????????¢?????¨????????¢?????????
{
this.roll("R");
if (dicelabel[0] == top && dicelabel[1] == front) {
match = true;
break;
}
}
if (match)
break;
this.roll("E"); //
}
//?????¢??¨?????¢????????´?????????????´?2(?????´??¢)?????????
return dicelabel[2];
}
public bool
identity(int[] match) //????????????????????????????????????????????????
{
bool equal = false;
int matchcnt = 0;
//???????????¢???????????????
for (int h = 0; h < 4; h++) {
for (int i = 0; i < 4; i++) {
for (
int j = 0; j < 4;
j++) //?????¢??????????????§2????????????????????´?????????????????????
{
matchcnt = 0;
for (int k = 0; k < match.Length; k++) {
if (dicelabel[k] == match[k]) {
matchcnt++;
}
}
if (matchcnt ==
6) // 6????????£??????1~6???????´????????????´?????????????????§
{
equal = true; // equal???true????¨????
break;
}
this.roll("R");
}
if (equal)
break;
this.roll("N");
}
if (equal)
break;
this.roll("E");
}
return equal;
}
class Program {
static void Main(string[] args) {
int n = int.Parse(Console.ReadLine());
Dice[] dicelist = new Dice[n];
bool check = true;
for (int i = 0; i < n; i++) // n???????????????????????????
{
dicelist[i] = new Dice(Console.ReadLine());
}
for (int i = 0; i < n - 1; i++) {
for (int j = 1; j < n; j++) {
if (dicelist[i].identity(dicelist[j].getDiceLabel)) {
check = false;
}
}
}
if (check) {
Console.WriteLine("Yes");
} else {
Console.WriteLine("No");
}
}
}
}
}
|
using System;
using System.Collections.Generic;
namespace ConsoleApplication1 {
class Dice {
private int[] dicelabel = new int[6];
private int temp = 0;
public Dice(string num) //???????????????????????°?????\??????
{
var dicenum = num.Split(' ');
for (int i = 0; i < 6; i++) {
dicelabel[i] = int.Parse(dicenum[i]);
}
}
public int[] getDiceLabel //???????????????????????????????????????????????£
{
get { return dicelabel; }
}
public void roll(string order) //?????????switch??§??????
{
switch (order[0]) {
case 'N':
temp = dicelabel[0];
dicelabel[0] = dicelabel[1];
dicelabel[1] = dicelabel[5];
dicelabel[5] = dicelabel[4];
dicelabel[4] = temp;
break;
case 'S':
temp = dicelabel[0];
dicelabel[0] = dicelabel[4];
dicelabel[4] = dicelabel[5];
dicelabel[5] = dicelabel[1];
dicelabel[1] = temp;
break;
case 'E':
temp = dicelabel[0];
dicelabel[0] = dicelabel[3];
dicelabel[3] = dicelabel[5];
dicelabel[5] = dicelabel[2];
dicelabel[2] = temp;
break;
case 'W':
temp = dicelabel[0];
dicelabel[0] = dicelabel[2];
dicelabel[2] = dicelabel[5];
dicelabel[5] = dicelabel[3];
dicelabel[3] = temp;
break;
case 'R':
temp = dicelabel[1];
dicelabel[1] = dicelabel[2];
dicelabel[2] = dicelabel[4];
dicelabel[4] = dicelabel[3];
dicelabel[3] = temp;
break;
}
}
public int getRightSide(string topfront) {
string[] temps = topfront.Split(' ');
int top = int.Parse(temps[0]); //?????¢??????
int front = int.Parse(temps[1]); //?????¢??????
bool match = false;
for (int i = 0; i < 4; i++) // N???????????¢???????????????????´¢
{
for (int j = 0; j < 4; j++) //????????¢?????¨????????¢?????????
{
this.roll("R");
if (dicelabel[0] == top && dicelabel[1] == front) {
match = true;
break;
}
}
if (match)
break;
this.roll("N");
}
for (int i = 0; i < 4; i++) // E???????????¢???????????????????´¢
{
if (match)
break;
for (int j = 0; j < 4; j++) //????????¢?????¨????????¢?????????
{
this.roll("R");
if (dicelabel[0] == top && dicelabel[1] == front) {
match = true;
break;
}
}
if (match)
break;
this.roll("E"); //
}
//?????¢??¨?????¢????????´?????????????´?2(?????´??¢)?????????
return dicelabel[2];
}
public bool
identity(int[] match) //????????????????????????????????????????????????
{
bool equal = false;
int matchcnt = 0;
//???????????¢???????????????
for (int h = 0; h < 4; h++) {
for (int i = 0; i < 4; i++) {
for (
int j = 0; j < 4;
j++) //?????¢??????????????§2????????????????????´?????????????????????
{
matchcnt = 0;
for (int k = 0; k < match.Length; k++) {
if (dicelabel[k] == match[k]) {
matchcnt++;
}
}
if (matchcnt ==
6) // 6????????£??????1~6???????´????????????´?????????????????§
{
equal = true; // equal???true????¨????
break;
}
this.roll("R");
}
if (equal)
break;
this.roll("N");
}
if (equal)
break;
this.roll("E");
}
return equal;
}
class Program {
static void Main(string[] args) {
int n = int.Parse(Console.ReadLine());
Dice[] dicelist = new Dice[n];
bool check = true;
for (int i = 0; i < n; i++) // n???????????????????????????
{
dicelist[i] = new Dice(Console.ReadLine());
}
for (int i = 0; i < n - 1; i++) {
for (int j = n - 1; j > i; j--) {
if (dicelist[i].identity(dicelist[j].getDiceLabel)) {
check = false;
}
}
}
if (check) {
Console.WriteLine("Yes");
} else {
Console.WriteLine("No");
}
}
}
}
}
|
[["+", 10, 198, 0, 200, 0, 212, 0, 16, 31, 22], ["+", 10, 198, 0, 200, 0, 212, 0, 16, 17, 33], ["-", 0, 7, 8, 196, 0, 7, 15, 16, 17, 18], ["-", 0, 7, 8, 196, 0, 7, 15, 16, 12, 22], ["+", 0, 7, 8, 196, 0, 7, 15, 16, 17, 47], ["+", 0, 7, 8, 196, 0, 7, 15, 16, 12, 22], ["-", 0, 7, 8, 196, 0, 7, 26, 223, 0, 29], ["+", 0, 7, 8, 196, 0, 7, 26, 223, 0, 68]]
| 8
| 940
| 8
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace ConsoleApplication1 {
class Dice : IEquatable<Dice> {
protected string[] val = new string[6];
public Dice(string[] str) { Array.Copy(val, str, 6); }
public bool Equals(Dice dice2) {
if ((val[0] == dice2.val[2] && val[5] == dice2.val[3]) ||
(val[0] == val[3] && val[5] == dice2.val[2])) {
string tmp = dice2.val[1];
dice2.val[1] = dice2.val[2];
dice2.val[2] = dice2.val[4];
dice2.val[4] = dice2.val[3];
dice2.val[3] = tmp;
}
for (int i = 0; i < 3; i++) {
if (val[0] == dice2.val[0] && val[5] == dice2.val[5])
break;
string tmp = dice2.val[0];
dice2.val[0] = dice2.val[1];
dice2.val[1] = dice2.val[5];
dice2.val[5] = dice2.val[4];
dice2.val[4] = tmp;
}
for (int i = 0; i < 3; i++) {
if (val[1] == dice2.val[1] && val[4] == dice2.val[4])
break;
string tmp = dice2.val[1];
dice2.val[1] = dice2.val[2];
dice2.val[2] = dice2.val[4];
dice2.val[4] = dice2.val[3];
dice2.val[3] = tmp;
}
if (val[0] == dice2.val[0] && val[1] == dice2.val[1] &&
val[2] == dice2.val[2] && val[3] == dice2.val[3] &&
val[4] == dice2.val[4] && val[5] == dice2.val[5])
return true;
else
return false;
}
}
class Program {
static void Main(string[] args) {
int num = int.Parse(Console.ReadLine());
Dice[] dices = new Dice[num];
for (int i = 0; i < num; i++) {
dices[i] = new Dice(Console.ReadLine().Split(' '));
}
bool res = true;
for (int i = 0; i < num; i++) {
for (int j = i + 1; j < num; j++) {
if (dices[i].Equals(dices[j])) {
res = false;
break;
}
}
}
Console.WriteLine(res ? "Yes" : "No");
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace ConsoleApplication1 {
class Dice : IEquatable<Dice> {
protected string[] val = new string[6];
public Dice(string[] str) { Array.Copy(str, val, 6); }
public bool Equals(Dice dice2) {
if ((val[0] == dice2.val[2] && val[5] == dice2.val[3]) ||
(val[0] == dice2.val[3] && val[5] == dice2.val[2])) {
string tmp = dice2.val[1];
dice2.val[1] = dice2.val[2];
dice2.val[2] = dice2.val[4];
dice2.val[4] = dice2.val[3];
dice2.val[3] = tmp;
}
for (int i = 0; i < 3; i++) {
if (val[0] == dice2.val[0] && val[5] == dice2.val[5])
break;
string tmp = dice2.val[0];
dice2.val[0] = dice2.val[1];
dice2.val[1] = dice2.val[5];
dice2.val[5] = dice2.val[4];
dice2.val[4] = tmp;
}
for (int i = 0; i < 3; i++) {
if (val[1] == dice2.val[1] && val[4] == dice2.val[4])
break;
string tmp = dice2.val[1];
dice2.val[1] = dice2.val[2];
dice2.val[2] = dice2.val[4];
dice2.val[4] = dice2.val[3];
dice2.val[3] = tmp;
}
if (val[0] == dice2.val[0] && val[1] == dice2.val[1] &&
val[2] == dice2.val[2] && val[3] == dice2.val[3] &&
val[4] == dice2.val[4] && val[5] == dice2.val[5])
return true;
else
return false;
}
}
class Program {
static void Main(string[] args) {
int num = int.Parse(Console.ReadLine());
Dice[] dices = new Dice[num];
for (int i = 0; i < num; i++) {
dices[i] = new Dice(Console.ReadLine().Split(' '));
}
bool res = true;
for (int i = 0; i < num; i++) {
for (int j = i + 1; j < num; j++) {
if (dices[i].Equals(dices[j])) {
res = false;
break;
}
}
}
Console.WriteLine(res ? "Yes" : "No");
}
}
}
|
[["-", 0, 1, 0, 213, 3, 4, 0, 28, 0, 22], ["-", 8, 196, 0, 1, 0, 213, 3, 4, 0, 21], ["+", 8, 196, 0, 1, 0, 213, 3, 4, 0, 21], ["+", 0, 1, 0, 213, 3, 4, 0, 28, 0, 22], ["+", 0, 16, 31, 16, 12, 204, 205, 214, 205, 22], ["+", 0, 16, 31, 16, 12, 204, 205, 214, 0, 131]]
| 8
| 641
| 6
|
using System;
using System.Linq;
namespace Structure_and_Class {
class Dice_IV {
static void Main(string[] args) {
var n = int.Parse(Console.ReadLine());
var dices = new Dice4[n];
for (int i = 0; i < n; i++)
dices[i] = new Dice4(
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray());
for (int i = 0; i < n; i++)
for (int j = i + 1; j < n - 1; j++)
if (!dices[i].IsEqual(dices[j])) {
Console.WriteLine("No");
return;
}
Console.WriteLine("Yes");
}
}
public class Dice4 {
public int[] label = new int[6];
public Dice4(int[] label) { this.label = label; }
public bool IsEqual(Dice4 diceB) {
if (RotaetCheck(diceB))
return true;
diceB.Move('N');
if (RotaetCheck(diceB))
return true;
diceB.Move('N');
if (RotaetCheck(diceB))
return true;
diceB.Move('E');
if (RotaetCheck(diceB))
return true;
diceB.Move('N');
if (RotaetCheck(diceB))
return true;
diceB.Move('N');
if (RotaetCheck(diceB))
return true;
return false;
}
private bool RotaetCheck(Dice4 diceB) {
for (int i = 0; i < 4; i++) {
diceB.Rotate();
if (label.SequenceEqual(diceB.label))
return true;
}
return false;
}
public void Move(char c) {
int[] res = new int[6];
switch (c) {
case 'E':
res[0] = label[3];
res[1] = label[1];
res[2] = label[0];
res[3] = label[5];
res[4] = label[4];
res[5] = label[2];
label = res;
break;
case 'N':
res[0] = label[1];
res[1] = label[5];
res[2] = label[2];
res[3] = label[3];
res[4] = label[0];
res[5] = label[4];
label = res;
break;
case 'S':
Move('N');
Move('N');
Move('N');
break;
case 'W':
Move('E');
Move('E');
Move('E');
break;
}
}
public void Rotate() {
int[] res = new int[6];
res[0] = label[0];
res[1] = label[3];
res[2] = label[1];
res[3] = label[4];
res[4] = label[2];
res[5] = label[5];
label = res;
}
}
}
|
using System;
using System.Linq;
namespace Structure_and_Class {
class Dice_IV {
static void Main(string[] args) {
var n = int.Parse(Console.ReadLine());
var dices = new Dice4[n];
for (int i = 0; i < n; i++)
dices[i] = new Dice4(
Console.ReadLine().Split(' ').Select(s => int.Parse(s)).ToArray());
for (int i = 0; i < n - 1; i++)
for (int j = i + 1; j < n; j++)
if (dices[i].IsEqual(dices[j])) {
Console.WriteLine("No");
return;
}
Console.WriteLine("Yes");
}
}
public class Dice4 {
public int[] label = new int[6];
public Dice4(int[] label) { this.label = label; }
public bool IsEqual(Dice4 diceB) {
if (RotaetCheck(diceB))
return true;
diceB.Move('N');
if (RotaetCheck(diceB))
return true;
diceB.Move('N');
if (RotaetCheck(diceB))
return true;
diceB.Move('E');
if (RotaetCheck(diceB))
return true;
diceB.Move('N');
if (RotaetCheck(diceB))
return true;
diceB.Move('N');
if (RotaetCheck(diceB))
return true;
return false;
}
private bool RotaetCheck(Dice4 diceB) {
for (int i = 0; i < 4; i++) {
diceB.Rotate();
if (label.SequenceEqual(diceB.label))
return true;
}
return false;
}
public void Move(char c) {
int[] res = new int[6];
switch (c) {
case 'E':
res[0] = label[3];
res[1] = label[1];
res[2] = label[0];
res[3] = label[5];
res[4] = label[4];
res[5] = label[2];
label = res;
break;
case 'N':
res[0] = label[1];
res[1] = label[5];
res[2] = label[2];
res[3] = label[3];
res[4] = label[0];
res[5] = label[4];
label = res;
break;
case 'S':
Move('N');
Move('N');
Move('N');
break;
case 'W':
Move('E');
Move('E');
Move('E');
break;
}
}
public void Rotate() {
int[] res = new int[6];
res[0] = label[0];
res[1] = label[3];
res[2] = label[1];
res[3] = label[4];
res[4] = label[2];
res[5] = label[5];
label = res;
}
}
}
|
[["+", 8, 196, 0, 7, 15, 16, 12, 16, 17, 33], ["+", 8, 196, 0, 7, 15, 16, 12, 16, 12, 203], ["-", 0, 7, 8, 7, 15, 16, 12, 16, 17, 33], ["-", 0, 7, 8, 7, 15, 16, 12, 16, 12, 203], ["-", 0, 7, 8, 7, 8, 57, 15, 241, 0, 111]]
| 8
| 676
| 5
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace Aizu {
class Program {
static void Main(string[] args) {
var n = int.Parse(Console.ReadLine());
var diceList = new Dictionary<string, List<Dice>>();
// さいころを作成し、構成する数値が同じもの同士でまとめる
for (int i = 0; i < n; i++) {
var diceValue = Console.ReadLine();
var dice = new Dice(diceValue);
// 同じ数値の数を構成しているさいころでまとめる
var diceValueSort = string.Join(
" ", (string[])diceValue.Split(' ').OrderBy(d => d).ToArray());
if (!diceList.ContainsKey(diceValueSort)) {
diceList.Add(diceValueSort, new List<Dice>());
}
diceList[diceValueSort].Add(dice);
}
// 全て一致しないことをチェック
var flag = false;
foreach (string key in diceList.Keys) {
// 同じ数値(個数)が一致するさいころが一つしかない場合は、一致しようがないので次のサイコロ
if (diceList[key].Count < 2) {
continue;
}
for (int i = 0; i < diceList[key].Count; i++) {
for (int j = i + 1; j < diceList[key].Count; j++) {
flag = Dice.Judge(diceList[key][i], diceList[key][j]);
if (flag) {
break;
}
}
if (flag) {
break;
}
}
if (flag) {
break;
}
}
Console.WriteLine(flag ? "Yes" : "No");
}
}
class Dice {
public int Top { get; private set; }
public int Bottom { get; private set; }
public int Right { get; private set; }
public int Left { get; private set; }
public int Front { get; private set; }
public int Back { get; private set; }
public int[] AllValue { get; set; }
public Dice(string value) {
var temp = value.Split(' ');
this.Top = int.Parse(temp[0]);
this.Front = int.Parse(temp[1]);
this.Right = int.Parse(temp[2]);
this.Left = int.Parse(temp[3]);
this.Back = int.Parse(temp[4]);
this.Bottom = int.Parse(temp[5]);
this.AllValue = new int[] { this.Top, this.Front, this.Right,
this.Left, this.Back, this.Bottom };
}
/// <summary>
/// 受け取ったダイスのTopとBottomに一致する箇所を調べその時の側面が一致するかチェックする
/// </summary>
/// <param name="dice">比較対象のダイス</param>
/// <returns>True:一致, False:不一致</returns>
public static bool Judge(Dice dice1, Dice dice2) {
bool judge = false;
int[] diceSide =
new int[] { dice1.Front, dice1.Right, dice1.Back, dice1.Left };
// Top, Bottom
if (dice1.Top == dice2.Top && dice1.Bottom == dice2.Bottom) {
int[] thisDiceSide =
new int[] { dice2.Front, dice2.Right, dice2.Back, dice2.Left };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Bottom, Top
if (dice1.Top == dice2.Bottom && dice1.Bottom == dice2.Top) {
int[] thisDiceSide =
new int[] { dice2.Front, dice2.Left, dice2.Back, dice2.Right };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Right, Left
if (dice1.Top == dice2.Right && dice1.Bottom == dice2.Left) {
int[] thisDiceSide =
new int[] { dice2.Front, dice2.Bottom, dice2.Back, dice2.Top };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Left, Right
if (dice1.Top == dice2.Left && dice1.Bottom == dice2.Right) {
int[] thisDiceSide =
new int[] { dice2.Front, dice2.Top, dice2.Back, dice2.Bottom };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Front, Back
if (dice1.Top == dice2.Front && dice1.Bottom == dice2.Back) {
int[] thisDiceSide =
new int[] { dice2.Bottom, dice2.Right, dice2.Top, dice2.Left };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Back, Front
if (dice1.Top == dice2.Back && dice1.Bottom == dice2.Front) {
int[] thisDiceSide =
new int[] { dice2.Bottom, dice2.Left, dice2.Top, dice2.Right };
judge = JudgeSide(diceSide, thisDiceSide);
}
return judge;
}
/// <summary>
/// 側面を比較する
/// </summary>
/// <param name="dice1">さいころ1</param>
/// <param name="dice2">さいころ2</param>
/// <returns>true:同じ配置のさいころ, false:配置がことなるさいころ</returns>
private static bool JudgeSide(int[] dice1, int[] dice2) {
for (int ds = 0; ds < 4; ds++) {
int start = 0;
for (int tds = start; tds < 4; tds++) {
if (dice1[ds % 4] == dice2[tds % 4] &&
dice1[(ds + 1) % 4] == dice2[(tds + 1) % 4] &&
dice1[(ds + 2) % 4] == dice2[(tds + 2) % 4] &&
dice1[(ds + 3) % 4] == dice2[(tds + 3) % 4]) {
return true;
}
start++;
}
}
return false;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace Aizu {
class Program {
static void Main(string[] args) {
var n = int.Parse(Console.ReadLine());
var diceList = new Dictionary<string, List<Dice>>();
// さいころを作成し、構成する数値が同じもの同士でまとめる
for (int i = 0; i < n; i++) {
var diceValue = Console.ReadLine();
var dice = new Dice(diceValue);
// 同じ数値の数を構成しているさいころでまとめる
var diceValueSort = string.Join(
" ", (string[])diceValue.Split(' ').OrderBy(d => d).ToArray());
if (!diceList.ContainsKey(diceValueSort)) {
diceList.Add(diceValueSort, new List<Dice>());
}
diceList[diceValueSort].Add(dice);
}
// 全て一致しないことをチェック
var flag = false;
foreach (string key in diceList.Keys) {
// 同じ数値(個数)が一致するさいころが一つしかない場合は、一致しようがないので次のサイコロ
if (diceList[key].Count < 2) {
continue;
}
for (int i = 0; i < diceList[key].Count; i++) {
for (int j = i + 1; j < diceList[key].Count; j++) {
flag = Dice.Judge(diceList[key][i], diceList[key][j]);
if (flag) {
break;
}
}
if (flag) {
break;
}
}
if (flag) {
break;
}
}
Console.WriteLine(flag ? "No" : "Yes");
}
}
class Dice {
public int Top { get; private set; }
public int Bottom { get; private set; }
public int Right { get; private set; }
public int Left { get; private set; }
public int Front { get; private set; }
public int Back { get; private set; }
public int[] AllValue { get; set; }
public Dice(string value) {
var temp = value.Split(' ');
this.Top = int.Parse(temp[0]);
this.Front = int.Parse(temp[1]);
this.Right = int.Parse(temp[2]);
this.Left = int.Parse(temp[3]);
this.Back = int.Parse(temp[4]);
this.Bottom = int.Parse(temp[5]);
this.AllValue = new int[] { this.Top, this.Front, this.Right,
this.Left, this.Back, this.Bottom };
}
/// <summary>
/// 受け取ったダイスのTopとBottomに一致する箇所を調べその時の側面が一致するかチェックする
/// </summary>
/// <param name="dice">比較対象のダイス</param>
/// <returns>True:一致, False:不一致</returns>
public static bool Judge(Dice dice1, Dice dice2) {
bool judge = false;
int[] diceSide =
new int[] { dice1.Front, dice1.Right, dice1.Back, dice1.Left };
// Top, Bottom
if (dice1.Top == dice2.Top && dice1.Bottom == dice2.Bottom) {
int[] thisDiceSide =
new int[] { dice2.Front, dice2.Right, dice2.Back, dice2.Left };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Bottom, Top
if (dice1.Top == dice2.Bottom && dice1.Bottom == dice2.Top) {
int[] thisDiceSide =
new int[] { dice2.Front, dice2.Left, dice2.Back, dice2.Right };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Right, Left
if (dice1.Top == dice2.Right && dice1.Bottom == dice2.Left) {
int[] thisDiceSide =
new int[] { dice2.Front, dice2.Bottom, dice2.Back, dice2.Top };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Left, Right
if (dice1.Top == dice2.Left && dice1.Bottom == dice2.Right) {
int[] thisDiceSide =
new int[] { dice2.Front, dice2.Top, dice2.Back, dice2.Bottom };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Front, Back
if (dice1.Top == dice2.Front && dice1.Bottom == dice2.Back) {
int[] thisDiceSide =
new int[] { dice2.Bottom, dice2.Right, dice2.Top, dice2.Left };
judge = JudgeSide(diceSide, thisDiceSide);
}
// Back, Front
if (dice1.Top == dice2.Back && dice1.Bottom == dice2.Front) {
int[] thisDiceSide =
new int[] { dice2.Bottom, dice2.Left, dice2.Top, dice2.Right };
judge = JudgeSide(diceSide, thisDiceSide);
}
return judge;
}
/// <summary>
/// 側面を比較する
/// </summary>
/// <param name="dice1">さいころ1</param>
/// <param name="dice2">さいころ2</param>
/// <returns>true:同じ配置のさいころ, false:配置がことなるさいころ</returns>
private static bool JudgeSide(int[] dice1, int[] dice2) {
for (int ds = 0; ds < 4; ds++) {
int start = 0;
for (int tds = start; tds < 4; tds++) {
if (dice1[ds % 4] == dice2[tds % 4] &&
dice1[(ds + 1) % 4] == dice2[(tds + 1) % 4] &&
dice1[(ds + 2) % 4] == dice2[(tds + 2) % 4] &&
dice1[(ds + 3) % 4] == dice2[(tds + 3) % 4]) {
return true;
}
start++;
}
}
return false;
}
}
}
|
[["-", 3, 4, 0, 28, 0, 41, 64, 5, 0, 222], ["+", 3, 4, 0, 28, 0, 41, 64, 5, 0, 222], ["-", 3, 4, 0, 28, 0, 41, 75, 5, 0, 222], ["+", 3, 4, 0, 28, 0, 41, 75, 5, 0, 222]]
| 8
| 1,074
| 4
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AOJ1_1_B {
class Program {
static void Main(string[] args) {
int x;
x = int.Parse(Console.ReadLine());
Console.WriteLine(x ^ 3);
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AOJ1_1_B {
class Program {
static void Main(string[] args) {
int x;
x = int.Parse(Console.ReadLine());
Console.WriteLine(x * x * x);
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 16, 17, 140], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 17, 48], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 12, 22], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 48], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 12, 22]]
| 8
| 71
| 6
|
using System;
class Program {
static void Main() {
int x, y;
x = int.Parse(Console.ReadLine());
y = x ^ 3;
Console.WriteLine(y);
}
}
|
using System;
class Program {
static void Main() {
int x, y;
x = int.Parse(Console.ReadLine());
y = x * x * x;
Console.WriteLine(y);
}
}
|
[["-", 8, 196, 0, 1, 0, 11, 12, 16, 17, 140], ["-", 8, 196, 0, 1, 0, 11, 12, 16, 12, 203], ["+", 0, 1, 0, 11, 12, 16, 31, 16, 17, 48], ["+", 0, 1, 0, 11, 12, 16, 31, 16, 12, 22], ["+", 8, 196, 0, 1, 0, 11, 12, 16, 17, 48], ["+", 8, 196, 0, 1, 0, 11, 12, 16, 12, 22]]
| 8
| 45
| 6
|
using System;
namespace helloworld {
class Program {
static void Main(string[] args) {
var x = int.Parse(Console.ReadLine());
Console.WriteLine(x);
}
}
}
|
using System;
namespace helloworld {
class Program {
static void Main(string[] args) {
var x = int.Parse(Console.ReadLine());
Console.WriteLine(x * x * x);
}
}
}
|
[["+", 3, 4, 0, 28, 0, 16, 31, 16, 17, 48], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 12, 22], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 48], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 12, 22]]
| 8
| 43
| 4
|
using System;
namespace ConsoleApplication34 {
class Program {
static void Main(string[] args) {
int x = int.Parse(Console.ReadLine());
x = 2;
Console.WriteLine(x * x * x);
}
}
}
|
using System;
namespace ConsoleApplication34 {
class Program {
static void Main(string[] args) {
int x = int.Parse(Console.ReadLine());
Console.WriteLine(x * x * x);
}
}
}
|
[["-", 0, 195, 8, 196, 0, 1, 0, 11, 31, 22], ["-", 8, 196, 0, 1, 0, 11, 0, 202, 0, 32], ["-", 0, 195, 8, 196, 0, 1, 0, 11, 12, 203], ["-", 8, 201, 0, 195, 8, 196, 0, 1, 0, 35]]
| 8
| 51
| 4
|
using System;
public class Test {
public static void Main() {
// your code goes here
var n = int.Parse(Console.ReadLine());
Console.WriteLine(n ^ 3);
}
}
|
using System;
public class Test {
public static void Main() {
// your code goes here
var n = int.Parse(Console.ReadLine());
Console.WriteLine(n * n * n);
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 16, 17, 140], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 17, 48], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 12, 22], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 48], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 12, 22]]
| 8
| 40
| 6
|
using System;
class ITP1_1_B {
static void Main(string[] args) {
int n = int.Parse(Console.ReadLine());
Console.WriteLine(n ^ 3);
}
}
|
using System;
class ITP1_1_B {
static void Main(string[] args) {
int n = int.Parse(Console.ReadLine());
Console.WriteLine(n * n * n);
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 16, 17, 140], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 17, 48], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 12, 22], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 48], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 12, 22]]
| 8
| 41
| 6
|
using System;
class Cubic {
static void Main() {
int x = int.Parse(Console.ReadLine());
Console.WriteLine(x * 3);
}
}
|
using System;
class Cubic {
static void Main() {
int x = int.Parse(Console.ReadLine());
Console.WriteLine(x * x * x);
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 12, 22], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 48], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 12, 22]]
| 8
| 37
| 4
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Practice {
class Program {
public struct Card {
public char c;
public int d;
}
static void Main(string[] args) {
SolveA(args);
// SolveB(args);
// SolveC(args);
// SolveD(args);
}
static void SolveA(string[] args) {
int n = int.Parse(Console.ReadLine());
Card[] mergeSort = new Card[n];
Card[] s = new Card[n];
for (int i = 0; i < n; ++i) {
var c = new Card();
string[] szarr = Console.ReadLine().Split(' ');
c.c = szarr[0][0];
c.d = int.Parse(szarr[1]);
mergeSort[i] = c;
s[i] = c;
}
MergeSort(mergeSort, 0, s.Length - 1);
QuickSort(s, 0, s.Length - 1);
bool stable = true;
for (int i = 0; i < n; ++i) {
if (mergeSort[i].c != s[i].c || mergeSort[i].d != s[i].d) {
stable = false;
break;
}
}
Console.WriteLine(stable ? "Stable" : "Not stable");
for (int i = 0; i < s.Length; ++i) {
var c = s[i];
Console.WriteLine(c.c + " " + c.d);
}
}
static void QuickSort(Card[] a, int p, int r) {
if (p < r) {
int q = Partition(a, p, r);
QuickSort(a, p, q - 1);
QuickSort(a, q + 1, r);
}
}
static int Partition(Card[] a, int p, int r) {
Card x = a[r];
int i = p - 1;
for (int j = p; j < r; ++j) {
if (a[j].d <= x.d) {
i = i + 1;
Card tmp = a[i];
a[i] = a[j];
a[j] = tmp;
}
}
Card tmp2 = a[i + 1];
a[i + 1] = a[r];
a[r] = tmp2;
return i + 1;
}
static void Merge(Card[] a, int left, int mid, int right) {
int n1 = mid - left;
int n2 = right - mid;
Card[] L = new Card[n1 + 1];
Card[] R = new Card[n2 + 1];
for (int i = 0; i < n1; ++i) {
L[i] = a[left + i];
}
for (int i = 0; i < n2; ++i) {
R[i] = a[mid + i];
}
L[n1].d = int.MaxValue;
R[n2].d = int.MaxValue;
{
int i = 0;
int j = 0;
for (int k = left; k < right; ++k) {
if (L[i].d <= R[j].d) {
a[k] = L[i];
i = i + 1;
} else {
a[k] = R[j];
j = j + 1;
}
}
}
}
static void MergeSort(Card[] a, int left, int right) {
if (left + 1 < right) {
int mid = (left + right) / 2;
MergeSort(a, left, mid);
MergeSort(a, mid, right);
Merge(a, left, mid, right);
}
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Practice {
class Program {
public struct Card {
public char c;
public int d;
}
static void Main(string[] args) {
SolveA(args);
// SolveB(args);
// SolveC(args);
// SolveD(args);
}
static void SolveA(string[] args) {
int n = int.Parse(Console.ReadLine());
Card[] mergeSort = new Card[n];
Card[] s = new Card[n];
for (int i = 0; i < n; ++i) {
var c = new Card();
string[] szarr = Console.ReadLine().Split(' ');
c.c = szarr[0][0];
c.d = int.Parse(szarr[1]);
mergeSort[i] = c;
s[i] = c;
}
MergeSort(mergeSort, 0, mergeSort.Length);
QuickSort(s, 0, s.Length - 1);
bool stable = true;
for (int i = 0; i < n; ++i) {
if (mergeSort[i].c != s[i].c || mergeSort[i].d != s[i].d) {
stable = false;
break;
}
}
Console.WriteLine(stable ? "Stable" : "Not stable");
for (int i = 0; i < s.Length; ++i) {
var c = s[i];
Console.WriteLine(c.c + " " + c.d);
}
}
static void QuickSort(Card[] a, int p, int r) {
if (p < r) {
int q = Partition(a, p, r);
QuickSort(a, p, q - 1);
QuickSort(a, q + 1, r);
}
}
static int Partition(Card[] a, int p, int r) {
Card x = a[r];
int i = p - 1;
for (int j = p; j < r; ++j) {
if (a[j].d <= x.d) {
i = i + 1;
Card tmp = a[i];
a[i] = a[j];
a[j] = tmp;
}
}
Card tmp2 = a[i + 1];
a[i + 1] = a[r];
a[r] = tmp2;
return i + 1;
}
static void Merge(Card[] a, int left, int mid, int right) {
int n1 = mid - left;
int n2 = right - mid;
Card[] L = new Card[n1 + 1];
Card[] R = new Card[n2 + 1];
for (int i = 0; i < n1; ++i) {
L[i] = a[left + i];
}
for (int i = 0; i < n2; ++i) {
R[i] = a[mid + i];
}
L[n1].d = int.MaxValue;
R[n2].d = int.MaxValue;
{
int i = 0;
int j = 0;
for (int k = left; k < right; ++k) {
if (L[i].d <= R[j].d) {
a[k] = L[i];
i = i + 1;
} else {
a[k] = R[j];
j = j + 1;
}
}
}
}
static void MergeSort(Card[] a, int left, int right) {
if (left + 1 < right) {
int mid = (left + right) / 2;
MergeSort(a, left, mid);
MergeSort(a, mid, right);
Merge(a, left, mid, right);
}
}
}
}
|
[["-", 3, 4, 0, 28, 0, 16, 31, 214, 205, 22], ["+", 0, 213, 3, 4, 0, 28, 0, 214, 205, 22], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 17, 33], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203]]
| 8
| 805
| 4
|
using System;
using System.Collections.Generic;
public class my {
public static void Main() {
var n = my.GetInt();
var A = new Card[n];
for (int i = 0; i < n; i++) {
A[i] = new Card(Console.ReadLine());
}
Card[] B = new Card[n];
A.CopyTo(B, 0);
my.QuickSort(A, 0, n - 1);
my.MergeSort(B, 0, n - 1);
// stablity check
bool isStable = true;
for (int i = 0; i < A.Length; i++) {
if (B[i].ToString() != A[i].ToString()) {
isStable = false;
break;
}
}
Console.WriteLine(isStable ? "Stable" : "Not stable");
for (int i = 0; i < n; i++) {
Console.WriteLine(A[i].ToString());
}
}
public static void BubbleSort(Card[] A) {
bool flag = true;
while (flag) {
flag = false;
for (int i = A.Length - 1; i > 0; i--) {
if (A[i - 1].CompareTo(A[i]) > 0) {
Card.Swap(ref A[i], ref A[i - 1]);
flag = true;
}
}
}
}
private static void QuickSort(Card[] A, int p, int r) {
if (p < r) {
var q = my.Partition(A, p, r);
my.QuickSort(A, p, q - 1);
my.QuickSort(A, q + 1, r);
}
}
private static int Partition(Card[] A, int p, int r) {
var x = A[r];
var i = p - 1;
for (int j = p; j < r; j++) {
if (A[j].CompareTo(x) <= 0) {
Card.Swap(A, ++i, j);
}
}
Card.Swap(A, i + 1, r);
return i + 1; // pivot index
}
private static int Partition(int[] A, int p, int r) {
var x = A[r];
var i = p - 1;
for (int j = p; j < r; j++) {
if (A[j] <= x) {
my.Swap(A, ++i, j);
}
}
my.Swap(A, i + 1, r);
return i + 1; // pivot index
}
private static void MergeSort(Card[] A, int left, int right) {
if (left + 1 < right) {
int mid = (left + right) / 2;
my.MergeSort(A, left, mid);
my.MergeSort(A, mid, right);
my.Merge(A, left, mid, right);
}
}
private static void Merge(Card[] A, int left, int mid, int right) {
var n1 = mid - left;
var n2 = right - mid;
var L = new Card[n1 + 1];
Array.Copy(A, left, L, 0, n1);
var R = new Card[n2 + 1]; // for sentinel
Array.Copy(A, mid, R, 0, n2);
L[n1] = new Card(int.MaxValue);
R[n2] = new Card(int.MaxValue);
int i = 0, j = 0;
for (int k = left; k < right; k++) {
if (L[i].CompareTo(R[j]) <= 0) {
A[k] = L[i++];
} else {
A[k] = R[j++];
}
}
}
private static void Swap(int[] A, int i, int j) {
int tmp = A[i];
A[i] = A[j];
A[j] = tmp;
}
private static int GetInt() { return int.Parse(Console.ReadLine()); }
private static int[] GetIntArray() {
return Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
}
private static int[] GetIntArray(int n) {
var A = new int[n];
var s = Console.ReadLine().Split(' ');
for (int i = 0; i < n; i++) {
A[i] = int.Parse(s[i]);
}
return A;
}
private static int[] GetIntArray(int n, string t) {
var A = new int[n];
var s = t.Split(' ');
for (int i = 0; i < n; i++) {
A[i] = int.Parse(s[i]);
}
return A;
}
private static int[] GetIntArray(char c) {
return Array.ConvertAll(Console.ReadLine().Split(c), int.Parse);
}
private static int[] GetIntArray(char c, string s) {
return Array.ConvertAll(s.Split(c), int.Parse);
}
private static int[] GetIntArray(string s) {
return Array.ConvertAll(s.Split(' '), int.Parse);
}
private static double[] GetDoubleArray() {
return Array.ConvertAll(Console.ReadLine().Split(' '), double.Parse);
}
public static string Reverse(string s) {
var c = s.ToCharArray();
Array.Reverse(c);
return new String(c);
}
private static void WriteArray(int[] a) {
Console.WriteLine(string.Join(" ", Array.ConvertAll(a, x => x.ToString())));
}
private static void WriteArray(long[] a) {
Console.WriteLine(string.Join(" ", Array.ConvertAll(a, x => x.ToString())));
}
private static void WriteVector(Vector v) {
Console.WriteLine(string.Format("{0:f8} {1:f8}", v.X, v.Y));
}
}
public struct Vector {
public double X, Y;
}
public class Card {
public int Number { get; private set; }
public char Suit { get; private set; }
public Card(string s) {
this.Suit = s[0];
this.Number = int.Parse(s.Substring(2));
}
public Card(int n) {
this.Suit = '*';
this.Number = n;
}
public int CompareTo(Card c) { return this.Number - c.Number; }
public override string ToString() {
return Suit.ToString() + " " + Number.ToString();
}
public static void Swap(ref Card a, ref Card b) {
Card tmp;
tmp = a;
a = b;
b = tmp;
}
public static void Swap(Card[] A, int i, int j) {
Card tmp = A[i];
A[i] = A[j];
A[j] = tmp;
}
}
|
using System;
using System.Collections.Generic;
public class my {
public static void Main() {
var n = my.GetInt();
var A = new Card[n];
for (int i = 0; i < n; i++) {
A[i] = new Card(Console.ReadLine());
}
Card[] B = new Card[n];
A.CopyTo(B, 0);
my.QuickSort(A, 0, n - 1);
my.MergeSort(B, 0, n);
// stablity check
bool isStable = true;
for (int i = 0; i < A.Length; i++) {
if (B[i].ToString() != A[i].ToString()) {
isStable = false;
break;
}
}
Console.WriteLine(isStable ? "Stable" : "Not stable");
for (int i = 0; i < n; i++) {
Console.WriteLine(A[i].ToString());
}
}
public static void BubbleSort(Card[] A) {
bool flag = true;
while (flag) {
flag = false;
for (int i = A.Length - 1; i > 0; i--) {
if (A[i - 1].CompareTo(A[i]) > 0) {
Card.Swap(ref A[i], ref A[i - 1]);
flag = true;
}
}
}
}
private static void QuickSort(Card[] A, int p, int r) {
if (p < r) {
var q = my.Partition(A, p, r);
my.QuickSort(A, p, q - 1);
my.QuickSort(A, q + 1, r);
}
}
private static int Partition(Card[] A, int p, int r) {
var x = A[r];
var i = p - 1;
for (int j = p; j < r; j++) {
if (A[j].CompareTo(x) <= 0) {
Card.Swap(A, ++i, j);
}
}
Card.Swap(A, i + 1, r);
return i + 1; // pivot index
}
private static int Partition(int[] A, int p, int r) {
var x = A[r];
var i = p - 1;
for (int j = p; j < r; j++) {
if (A[j] <= x) {
my.Swap(A, ++i, j);
}
}
my.Swap(A, i + 1, r);
return i + 1; // pivot index
}
private static void MergeSort(Card[] A, int left, int right) {
if (left + 1 < right) {
int mid = (left + right) / 2;
my.MergeSort(A, left, mid);
my.MergeSort(A, mid, right);
my.Merge(A, left, mid, right);
}
}
private static void Merge(Card[] A, int left, int mid, int right) {
var n1 = mid - left;
var n2 = right - mid;
var L = new Card[n1 + 1];
Array.Copy(A, left, L, 0, n1);
var R = new Card[n2 + 1]; // for sentinel
Array.Copy(A, mid, R, 0, n2);
L[n1] = new Card(int.MaxValue);
R[n2] = new Card(int.MaxValue);
int i = 0, j = 0;
for (int k = left; k < right; k++) {
if (L[i].CompareTo(R[j]) <= 0) {
A[k] = L[i++];
} else {
A[k] = R[j++];
}
}
}
private static void Swap(int[] A, int i, int j) {
int tmp = A[i];
A[i] = A[j];
A[j] = tmp;
}
private static int GetInt() { return int.Parse(Console.ReadLine()); }
private static int[] GetIntArray() {
return Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
}
private static int[] GetIntArray(int n) {
var A = new int[n];
var s = Console.ReadLine().Split(' ');
for (int i = 0; i < n; i++) {
A[i] = int.Parse(s[i]);
}
return A;
}
private static int[] GetIntArray(int n, string t) {
var A = new int[n];
var s = t.Split(' ');
for (int i = 0; i < n; i++) {
A[i] = int.Parse(s[i]);
}
return A;
}
private static int[] GetIntArray(char c) {
return Array.ConvertAll(Console.ReadLine().Split(c), int.Parse);
}
private static int[] GetIntArray(char c, string s) {
return Array.ConvertAll(s.Split(c), int.Parse);
}
private static int[] GetIntArray(string s) {
return Array.ConvertAll(s.Split(' '), int.Parse);
}
private static double[] GetDoubleArray() {
return Array.ConvertAll(Console.ReadLine().Split(' '), double.Parse);
}
public static string Reverse(string s) {
var c = s.ToCharArray();
Array.Reverse(c);
return new String(c);
}
private static void WriteArray(int[] a) {
Console.WriteLine(string.Join(" ", Array.ConvertAll(a, x => x.ToString())));
}
private static void WriteArray(long[] a) {
Console.WriteLine(string.Join(" ", Array.ConvertAll(a, x => x.ToString())));
}
private static void WriteVector(Vector v) {
Console.WriteLine(string.Format("{0:f8} {1:f8}", v.X, v.Y));
}
}
public struct Vector {
public double X, Y;
}
public class Card {
public int Number { get; private set; }
public char Suit { get; private set; }
public Card(string s) {
this.Suit = s[0];
this.Number = int.Parse(s.Substring(2));
}
public Card(int n) {
this.Suit = '*';
this.Number = n;
}
public int CompareTo(Card c) { return this.Number - c.Number; }
public override string ToString() {
return Suit.ToString() + " " + Number.ToString();
}
public static void Swap(ref Card a, ref Card b) {
Card tmp;
tmp = a;
a = b;
b = tmp;
}
public static void Swap(Card[] A, int i, int j) {
Card tmp = A[i];
A[i] = A[j];
A[j] = tmp;
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 16, 17, 33], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203]]
| 8
| 1,536
| 2
|
using System;
class Program {
class Card {
public int value;
public char suit;
public Card(char suit, int value) {
this.suit = suit;
this.value = value;
}
}
static void Swap(Card[] A, int a, int b) {
var tmp = A[a];
A[a] = A[b];
A[b] = tmp;
}
static int Partition(Card[] A, int p, int r) {
var x = A[r - 1].value;
var i = p - 1;
for (var j = p; j < r - 1; j++) {
if (A[j].value <= x) {
i++;
Swap(A, i, j);
}
}
Swap(A, i + 1, r - 1);
return i + 1;
}
static void QuickSort(Card[] A, int p, int r) {
if (p + 1 < r) {
var q = Partition(A, p, r);
QuickSort(A, p, q - 1);
QuickSort(A, q, r);
}
}
static void Merge(Card[] A, int left, int mid, int right) {
var n1 = mid - left;
var n2 = right - mid;
var L = new Card[n1 + 1];
var R = new Card[n2 + 1];
for (var i = 0; i < n1; i++) {
L[i] = A[left + i];
}
for (var i = 0; i < n2; i++) {
R[i] = A[mid + i];
}
L[n1] = new Card('X', 1000 * 1000 * 1000 + 1);
R[n2] = new Card('X', 1000 * 1000 * 1000 + 1);
var l = 0;
var j = 0;
for (var k = left; k < right; k++) {
if (L[l].value <= R[j].value) {
A[k] = L[l];
l++;
} else {
A[k] = R[j];
j++;
}
}
}
static void MergeSort(Card[] A, int left, int right) {
if (left + 1 < right) {
var mid = (left + right) / 2;
MergeSort(A, left, mid);
MergeSort(A, mid, right);
Merge(A, left, mid, right);
}
}
public static void Main() {
var n = int.Parse(Console.ReadLine());
var A = new Card[n];
var B = new Card[n];
for (var i = 0; i < n; i++) {
var s = Console.ReadLine().Split(' ');
A[i] = new Card(s[0][0], int.Parse(s[1]));
B[i] = new Card(s[0][0], int.Parse(s[1]));
}
QuickSort(A, 0, n);
MergeSort(B, 0, n);
var isStable = true;
for (var i = 0; i < n; i++) {
if (A[i].suit != B[i].suit) {
isStable = false;
break;
}
}
var sout = new System.Text.StringBuilder();
sout.Append(isStable ? "Stable\n" : "Not stable\n");
for (var i = 0; i < n; i++) {
sout.Append(A[i].suit + " " + A[i].value + "\n");
}
Console.Write(sout);
}
}
|
using System;
class Program {
class Card {
public int value;
public char suit;
public Card(char suit, int value) {
this.suit = suit;
this.value = value;
}
}
static void Swap(Card[] A, int a, int b) {
var tmp = A[a];
A[a] = A[b];
A[b] = tmp;
}
static int Partition(Card[] A, int p, int r) {
var x = A[r - 1].value;
var i = p - 1;
for (var j = p; j < r - 1; j++) {
if (A[j].value <= x) {
i++;
Swap(A, i, j);
}
}
Swap(A, i + 1, r - 1);
return i + 1;
}
static void QuickSort(Card[] A, int p, int r) {
if (p + 1 < r) {
var q = Partition(A, p, r);
QuickSort(A, p, q);
QuickSort(A, q, r);
}
}
static void Merge(Card[] A, int left, int mid, int right) {
var n1 = mid - left;
var n2 = right - mid;
var L = new Card[n1 + 1];
var R = new Card[n2 + 1];
for (var i = 0; i < n1; i++) {
L[i] = A[left + i];
}
for (var i = 0; i < n2; i++) {
R[i] = A[mid + i];
}
L[n1] = new Card('X', 1000 * 1000 * 1000 + 1);
R[n2] = new Card('X', 1000 * 1000 * 1000 + 1);
var l = 0;
var j = 0;
for (var k = left; k < right; k++) {
if (L[l].value <= R[j].value) {
A[k] = L[l];
l++;
} else {
A[k] = R[j];
j++;
}
}
}
static void MergeSort(Card[] A, int left, int right) {
if (left + 1 < right) {
var mid = (left + right) / 2;
MergeSort(A, left, mid);
MergeSort(A, mid, right);
Merge(A, left, mid, right);
}
}
public static void Main() {
var n = int.Parse(Console.ReadLine());
var A = new Card[n];
var B = new Card[n];
for (var i = 0; i < n; i++) {
var s = Console.ReadLine().Split(' ');
A[i] = new Card(s[0][0], int.Parse(s[1]));
B[i] = new Card(s[0][0], int.Parse(s[1]));
}
QuickSort(A, 0, n);
MergeSort(B, 0, n);
var isStable = true;
for (var i = 0; i < n; i++) {
if (A[i].suit != B[i].suit) {
isStable = false;
break;
}
}
var sout = new System.Text.StringBuilder();
sout.Append(isStable ? "Stable\n" : "Not stable\n");
for (var i = 0; i < n; i++) {
sout.Append(A[i].suit + " " + A[i].value + "\n");
}
Console.Write(sout);
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 16, 17, 33], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203]]
| 8
| 802
| 2
|
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
class Program {
static void Main() {
int n = int.Parse(Console.ReadLine());
Tuple<char, int>[] cards = new Tuple<char, int>[n];
for (int i = 0; i < n; i++) {
string[] inputs = Console.ReadLine().Split(' ');
cards[i] = new Tuple<char, int>(inputs[0][0], int.Parse(inputs[1]));
}
Tuple<char, int>[] origin = new Tuple<char, int>[n];
cards.CopyTo(origin, 0);
QuickSort(ref cards, 0, cards.Length - 1);
Console.WriteLine(IsStable(cards, origin) ? "Stable" : "Not Stable");
for (int i = 0; i < n; i++) {
Console.WriteLine(cards[i].ToString());
}
}
static void QuickSort(ref Tuple<char, int>[] A, int p, int r) {
if (p < r) {
int q = Partition(ref A, p, r);
QuickSort(ref A, p, q - 1);
QuickSort(ref A, q + 1, r);
}
}
static int Partition(ref Tuple<char, int>[] A, int p, int r) {
int x = A[r].Item2;
int i = p - 1;
for (int j = p; j < r; j++) {
if (A[j].Item2 <= x) {
i++;
Swap(ref A, i, j);
}
}
Swap(ref A, i + 1, r);
return i + 1;
}
static void Swap(ref Tuple<char, int>[] A, int i, int j) {
try {
Tuple<char, int> tmp = A[i];
A[i] = A[j];
A[j] = tmp;
} catch (IndexOutOfRangeException ex) {
Console.Error.WriteLine(ex.Message);
}
}
static bool IsStable(Tuple<char, int>[] A, Tuple<char, int>[] B) {
if (A.Length != B.Length)
return false;
Tuple<char, int>[] stableA = B.OrderBy(elem => elem.Item2).ToArray();
for (int i = 0; i < A.Length; i++) {
if (A[i] != stableA[i])
return false;
}
return true;
}
}
class Tuple<T, U> {
public T Item1 { get; set; }
public U Item2 { get; set; }
public Tuple(T item1, U item2) {
this.Item1 = item1;
this.Item2 = item2;
}
public override string ToString() {
return string.Format("{0} {1}", this.Item1, this.Item2);
}
}
|
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
class Program {
static void Main() {
int n = int.Parse(Console.ReadLine());
Tuple<char, int>[] cards = new Tuple<char, int>[n];
for (int i = 0; i < n; i++) {
string[] inputs = Console.ReadLine().Split(' ');
cards[i] = new Tuple<char, int>(inputs[0][0], int.Parse(inputs[1]));
}
Tuple<char, int>[] origin = new Tuple<char, int>[n];
cards.CopyTo(origin, 0);
QuickSort(ref cards, 0, cards.Length - 1);
Console.WriteLine(IsStable(cards, origin) ? "Stable" : "Not stable");
for (int i = 0; i < n; i++) {
Console.WriteLine(cards[i].ToString());
}
}
static void QuickSort(ref Tuple<char, int>[] A, int p, int r) {
if (p < r) {
int q = Partition(ref A, p, r);
QuickSort(ref A, p, q - 1);
QuickSort(ref A, q + 1, r);
}
}
static int Partition(ref Tuple<char, int>[] A, int p, int r) {
int x = A[r].Item2;
int i = p - 1;
for (int j = p; j < r; j++) {
if (A[j].Item2 <= x) {
i++;
Swap(ref A, i, j);
}
}
Swap(ref A, i + 1, r);
return i + 1;
}
static void Swap(ref Tuple<char, int>[] A, int i, int j) {
try {
Tuple<char, int> tmp = A[i];
A[i] = A[j];
A[j] = tmp;
} catch (IndexOutOfRangeException ex) {
Console.Error.WriteLine(ex.Message);
}
}
static bool IsStable(Tuple<char, int>[] A, Tuple<char, int>[] B) {
if (A.Length != B.Length)
return false;
Tuple<char, int>[] stableA = B.OrderBy(elem => elem.Item2).ToArray();
for (int i = 0; i < A.Length; i++) {
if (A[i] != stableA[i])
return false;
}
return true;
}
}
class Tuple<T, U> {
public T Item1 { get; set; }
public U Item2 { get; set; }
public Tuple(T item1, U item2) {
this.Item1 = item1;
this.Item2 = item2;
}
public override string ToString() {
return string.Format("{0} {1}", this.Item1, this.Item2);
}
}
|
[["-", 3, 4, 0, 28, 0, 41, 75, 5, 0, 222], ["+", 3, 4, 0, 28, 0, 41, 75, 5, 0, 222]]
| 8
| 653
| 2
|
using System;
using System.IO;
namespace Sort_II {
class Quick_Sort {
static void Main(string[] args) {
var n = int.Parse(Console.ReadLine());
var A = new Card[n];
var B = new Card[n];
for (int i = 0; i < n; i++) {
var token = Console.ReadLine().Split(' ');
A[i] = B[i] = new Card(token[0][0], int.Parse(token[1]));
}
var p = 0;
var r = A.Length - 1;
var sw =
new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
Console.SetOut(sw);
QuickSort(A, p, r);
MergeSort(B, p, r + 1);
if (IsStable(A, B))
Console.WriteLine("Stable");
else
Console.WriteLine("Not Stable");
for (int i = 0; i < r; i++)
Console.WriteLine(A[i]);
Console.WriteLine(A[r]);
Console.Out.Flush();
}
static bool IsStable(Card[] A, Card[] B) {
var f = true;
for (int i = 0; i < A.Length; i++) {
if (!A[i].Equals(B[i]))
f = false;
}
return f;
}
static public void QuickSort(Card[] A, int p, int r) {
if (p < r) {
var q = Partition(A, p, r);
QuickSort(A, p, q - 1);
QuickSort(A, q + 1, r);
}
}
static public int Partition(Card[] A, int p, int r) {
var x = A[r].rank;
var i = p - 1;
for (int j = p; j < r; j++)
if (A[j].rank <= x) {
i++;
var temp = A[i];
A[i] = A[j];
A[j] = temp;
}
var tmp = A[i + 1];
A[i + 1] = A[r];
A[r] = tmp;
return i + 1;
}
public struct Card {
public int rank;
char suit;
public Card(char c, int r) {
rank = r;
suit = c;
}
public override string ToString() { return suit + " " + rank; }
}
static void Merge(Card[] A, int left, int mid, int right) {
var n1 = mid - left;
var n2 = right - mid;
var L = new Card[n1 + 1];
var R = new Card[n2 + 1];
for (int i = 0; i < n1; i++)
L[i] = A[left + i];
for (int i = 0; i < n2; i++)
R[i] = A[mid + i];
L[n1] = R[n2] = new Card('s', int.MaxValue);
var p = 0;
var q = 0;
for (int k = left; k < right; k++)
if (L[p].rank <= R[q].rank)
A[k] = L[p++];
else
A[k] = R[q++];
}
static void MergeSort(Card[] A, int left, int right) {
if (left + 1 < right) {
var mid = (left + right) / 2;
MergeSort(A, left, mid);
MergeSort(A, mid, right);
Merge(A, left, mid, right);
}
}
}
}
|
using System;
using System.IO;
namespace Sort_II {
class Quick_Sort {
static void Main(string[] args) {
var n = int.Parse(Console.ReadLine());
var A = new Card[n];
var B = new Card[n];
for (int i = 0; i < n; i++) {
var token = Console.ReadLine().Split(' ');
A[i] = B[i] = new Card(token[0][0], int.Parse(token[1]));
}
var p = 0;
var r = A.Length - 1;
var sw =
new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
Console.SetOut(sw);
QuickSort(A, p, r);
MergeSort(B, p, r + 1);
if (IsStable(A, B))
Console.WriteLine("Stable");
else
Console.WriteLine("Not stable");
for (int i = 0; i < r; i++)
Console.WriteLine(A[i]);
Console.WriteLine(A[r]);
Console.Out.Flush();
}
static bool IsStable(Card[] A, Card[] B) {
var f = true;
for (int i = 0; i < A.Length; i++) {
if (!A[i].Equals(B[i]))
f = false;
}
return f;
}
static public void QuickSort(Card[] A, int p, int r) {
if (p < r) {
var q = Partition(A, p, r);
QuickSort(A, p, q - 1);
QuickSort(A, q + 1, r);
}
}
static public int Partition(Card[] A, int p, int r) {
var x = A[r].rank;
var i = p - 1;
for (int j = p; j < r; j++)
if (A[j].rank <= x) {
i++;
var temp = A[i];
A[i] = A[j];
A[j] = temp;
}
var tmp = A[i + 1];
A[i + 1] = A[r];
A[r] = tmp;
return i + 1;
}
public struct Card {
public int rank;
char suit;
public Card(char c, int r) {
rank = r;
suit = c;
}
public override string ToString() { return suit + " " + rank; }
}
static void Merge(Card[] A, int left, int mid, int right) {
var n1 = mid - left;
var n2 = right - mid;
var L = new Card[n1 + 1];
var R = new Card[n2 + 1];
for (int i = 0; i < n1; i++)
L[i] = A[left + i];
for (int i = 0; i < n2; i++)
R[i] = A[mid + i];
L[n1] = R[n2] = new Card('s', int.MaxValue);
var p = 0;
var q = 0;
for (int k = left; k < right; k++)
if (L[p].rank <= R[q].rank)
A[k] = L[p++];
else
A[k] = R[q++];
}
static void MergeSort(Card[] A, int left, int right) {
if (left + 1 < right) {
var mid = (left + right) / 2;
MergeSort(A, left, mid);
MergeSort(A, mid, right);
Merge(A, left, mid, right);
}
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 806
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Aoj.ALDS.Chapter6C {
class Card : IComparable<Card> {
public string Suit { get; set; }
public int Number { get; set; }
public Card(string suit, int number) {
Suit = suit;
Number = number;
}
public int CompareTo(Card other) { return Number - other.Number; }
public override string ToString() {
return string.Format("{0} {1}", Suit, Number);
}
}
class Program {
/// <summary>
/// array???????????????????????????????????????(??´?£??????????)???
/// </summary>
/// <param name="array"></param>
/// <param name="left"></param>
/// <param name="right">(????°????????´???????????????????)</param>
public static void MergeSort<T>(List<T> array, int left, int right)
where T : IComparable<T> {
if (left + 1 < right) {
int mid = (left + right) / 2;
MergeSort(array, left, mid);
MergeSort(array, mid, right);
Merge(array, left, mid, right);
}
}
private static void Merge<T>(List<T> array, int left, int mid, int right)
where T : IComparable<T> {
int n1 = mid - left;
int n2 = right - mid;
if (n1 < 0 || n2 < 0) {
throw new System.ArgumentException("");
}
var leftArray = new List<T>();
var rightArray = new List<T>();
for (int i = 0; i < n1; i++) {
leftArray.Add(array[left + i]);
}
for (int i = 0; i < n2; i++) {
rightArray.Add(array[mid + i]);
}
int lc = 0;
int rc = 0;
for (int i = left; i < right; i++) {
if (rc >= n2 ||
(lc < n1 && leftArray[lc].CompareTo(rightArray[rc]) <= 0)) {
array[i] = leftArray[lc];
lc++;
} else {
array[i] = rightArray[rc];
rc++;
}
}
}
public static void QuickSort<T>(List<T> array, int first, int last)
where T : IComparable<T> {
if (first >= last || last < 0)
return;
// Partition??§????????????(??????)???
int pIndex = Partition(array, first, last);
// ????????¨?????¨????????¨??????????????????????????¨???
// (??????????????§array????????´??????????????§?????±??????????????????????????????????????????)
QuickSort(array, first, pIndex - 1);
QuickSort(array, pIndex + 1, last);
}
/// <summary>
/// partition??§??????????????????????????????
/// ??????????????????????´?????????????????????\??????
/// ??????????????????????´???????????????????????????§?????????????????????array??????????????????
/// (array???????????´?£???????????????????)???
/// </summary>
/// <param name="array"></param>
/// <param name="first">??°??????????????¨??????????´??????????</param>
/// <param
/// name="last">??°??????????????¨??????????´???????(??????)???</param>
/// <param
/// name="partition">partition??¨??????????????????????´??????????</param>
/// <returns>partition??????????±??????????????´??????????</returns>
private static int Partition<T>(List<T> array, int first, int last,
int partition = -1)
where T : IComparable<T> {
if (first < 0 || last >= array.Count)
throw new System.ArgumentException("");
if (partition == -1)
// ?????????????????§???????°????????´?????????????????????£?????§???????????????
partition = last;
// ???????????£?????§???????±???¨?????????(last?????????????§????????????????)???
T x = array[partition];
Swap(array, partition, last);
int i = first;
for (int j = first; j < last; j++) {
if (array[j].CompareTo(x) <= 0) {
Swap(array, i, j);
// ?????°i???Swap???????????´??°???????????????????????????????????¨????¢?????????????????????????????????????
i++;
}
}
// ????°?????????????????????????x?????????????????£?????§??????????±??????????Swap???
Swap(array, i, last);
return i;
}
private static void Swap<T>(List<T> array, int i, int j) {
T tmp = array[i];
array[i] = array[j];
array[j] = tmp;
}
public static void Solve() {
int n = int.Parse(Console.ReadLine());
var m_cards = new List<Card>();
var q_cards = new List<Card>();
for (int i = 0; i < n; i++) {
string[] suit_and_num = Console.ReadLine().Split(' ');
var card = new Card(suit_and_num[0], int.Parse(suit_and_num[1]));
// MEMO:
// ????????????????????????????????????????????´?£?????????????????????????????????§??????????????????
// ?????????list????????????????´?????????§????????£??????????????¨?????¨??????
m_cards.Add(card);
q_cards.Add(card);
}
// ?????????????????§??????????????????
MergeSort(m_cards, 0, n);
QuickSort(q_cards, 0, n - 1);
// ????????????????????¨????????????????????????
// ?????????????????????????????????????????¨?¨??????????
bool stable = true;
for (int i = 0; i < n; i++) {
stable = stable && m_cards[i].Suit == q_cards[i].Suit &&
m_cards[i].Number == q_cards[i].Number;
}
Console.WriteLine("{0}", stable ? "Stable" : "Not Stable");
// Console.WriteLine("Merge Sorted Cards:");
// m_cards.ForEach(card => Console.WriteLine(card));
// Console.WriteLine("Quick Sorted Cards:");
q_cards.ForEach(card => Console.WriteLine(card));
}
public static void Main() {
// Console.SetIn(new
// System.IO.StreamReader("Aoj/AlgorithmsAndDataStructures/Input/06_Sort_C_02.txt"));
Solve();
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Aoj.ALDS.Chapter6C {
class Card : IComparable<Card> {
public string Suit { get; set; }
public int Number { get; set; }
public Card(string suit, int number) {
Suit = suit;
Number = number;
}
public int CompareTo(Card other) { return Number - other.Number; }
public override string ToString() {
return string.Format("{0} {1}", Suit, Number);
}
}
class Program {
/// <summary>
/// array???????????????????????????????????????(??´?£??????????)???
/// </summary>
/// <param name="array"></param>
/// <param name="left"></param>
/// <param name="right">(????°????????´???????????????????)</param>
public static void MergeSort<T>(List<T> array, int left, int right)
where T : IComparable<T> {
if (left + 1 < right) {
int mid = (left + right) / 2;
MergeSort(array, left, mid);
MergeSort(array, mid, right);
Merge(array, left, mid, right);
}
}
private static void Merge<T>(List<T> array, int left, int mid, int right)
where T : IComparable<T> {
int n1 = mid - left;
int n2 = right - mid;
if (n1 < 0 || n2 < 0) {
throw new System.ArgumentException("");
}
var leftArray = new List<T>();
var rightArray = new List<T>();
for (int i = 0; i < n1; i++) {
leftArray.Add(array[left + i]);
}
for (int i = 0; i < n2; i++) {
rightArray.Add(array[mid + i]);
}
int lc = 0;
int rc = 0;
for (int i = left; i < right; i++) {
if (rc >= n2 ||
(lc < n1 && leftArray[lc].CompareTo(rightArray[rc]) <= 0)) {
array[i] = leftArray[lc];
lc++;
} else {
array[i] = rightArray[rc];
rc++;
}
}
}
public static void QuickSort<T>(List<T> array, int first, int last)
where T : IComparable<T> {
if (first >= last || last < 0)
return;
// Partition??§????????????(??????)???
int pIndex = Partition(array, first, last);
// ????????¨?????¨????????¨??????????????????????????¨???
// (??????????????§array????????´??????????????§?????±??????????????????????????????????????????)
QuickSort(array, first, pIndex - 1);
QuickSort(array, pIndex + 1, last);
}
/// <summary>
/// partition??§??????????????????????????????
/// ??????????????????????´?????????????????????\??????
/// ??????????????????????´???????????????????????????§?????????????????????array??????????????????
/// (array???????????´?£???????????????????)???
/// </summary>
/// <param name="array"></param>
/// <param name="first">??°??????????????¨??????????´??????????</param>
/// <param
/// name="last">??°??????????????¨??????????´???????(??????)???</param>
/// <param
/// name="partition">partition??¨??????????????????????´??????????</param>
/// <returns>partition??????????±??????????????´??????????</returns>
private static int Partition<T>(List<T> array, int first, int last,
int partition = -1)
where T : IComparable<T> {
if (first < 0 || last >= array.Count)
throw new System.ArgumentException("");
if (partition == -1)
// ?????????????????§???????°????????´?????????????????????£?????§???????????????
partition = last;
// ???????????£?????§???????±???¨?????????(last?????????????§????????????????)???
T x = array[partition];
Swap(array, partition, last);
int i = first;
for (int j = first; j < last; j++) {
if (array[j].CompareTo(x) <= 0) {
Swap(array, i, j);
// ?????°i???Swap???????????´??°???????????????????????????????????¨????¢?????????????????????????????????????
i++;
}
}
// ????°?????????????????????????x?????????????????£?????§??????????±??????????Swap???
Swap(array, i, last);
return i;
}
private static void Swap<T>(List<T> array, int i, int j) {
T tmp = array[i];
array[i] = array[j];
array[j] = tmp;
}
public static void Solve() {
int n = int.Parse(Console.ReadLine());
var m_cards = new List<Card>();
var q_cards = new List<Card>();
for (int i = 0; i < n; i++) {
string[] suit_and_num = Console.ReadLine().Split(' ');
var card = new Card(suit_and_num[0], int.Parse(suit_and_num[1]));
// MEMO:
// ????????????????????????????????????????????´?£?????????????????????????????????§??????????????????
// ?????????list????????????????´?????????§????????£??????????????¨?????¨??????
m_cards.Add(card);
q_cards.Add(card);
}
// ?????????????????§??????????????????
MergeSort(m_cards, 0, n);
QuickSort(q_cards, 0, n - 1);
// ????????????????????¨????????????????????????
// ?????????????????????????????????????????¨?¨??????????
bool stable = true;
for (int i = 0; i < n; i++) {
stable = stable && m_cards[i].Suit == q_cards[i].Suit &&
m_cards[i].Number == q_cards[i].Number;
}
Console.WriteLine("{0}", stable ? "Stable" : "Not stable");
// Console.WriteLine("Merge Sorted Cards:");
// m_cards.ForEach(card => Console.WriteLine(card));
// Console.WriteLine("Quick Sorted Cards:");
q_cards.ForEach(card => Console.WriteLine(card));
}
public static void Main() {
// Console.SetIn(new
// System.IO.StreamReader("Aoj/AlgorithmsAndDataStructures/Input/06_Sort_C_03.txt"));
Solve();
}
}
}
|
[["-", 3, 4, 0, 28, 0, 41, 75, 5, 0, 222], ["+", 3, 4, 0, 28, 0, 41, 75, 5, 0, 222]]
| 8
| 962
| 2
|
using System;
using System.Linq;
using System.Text;
namespace test {
class Program {
struct Card {
internal char suit;
internal int value;
}
static void Main(string[] args) {
int n = int.Parse(Console.ReadLine());
Card[] A1 = new Card[n];
Card[] A2 = new Card[n];
string[] input;
for (int i = 0; i < n; i++) {
input = Console.ReadLine().Split(' ');
A1[i].suit = input[0][0];
A2[i].suit = input[0][0];
A1[i].value = int.Parse(input[1]);
A2[i].value = int.Parse(input[1]);
}
QuickSort(A1, 0, n - 1);
A2 = A2.OrderBy(a => a.value).ToArray();
StringBuilder sb = new StringBuilder();
sb.AppendLine(IsStabel(A1, A2, n) ? "Stable" : "Not stable");
foreach (var a in A1) {
sb.AppendLine(a.suit + " " + a.value);
}
Console.WriteLine(sb);
// Console.ReadLine();
}
static void QuickSort(Card[] A, int p, int r) {
if (p < r) {
int q = Partition(A, p, r);
// 前パーテーションを再度クイックソート
QuickSort(A, p, q - 1);
// 後ろパーテーションを再度クイックソート
QuickSort(A, q + 1, r);
}
}
static int Partition(Card[] A, int p, int r) {
int x = A[r].value;
// iが前パーテーションの末尾
int i = p - 1;
// jが後ろパーテーションの末尾
for (int j = p; j < r; j++) {
if (A[j].value <= x) {
i++;
var tmp = A[j];
A[j] = A[i];
A[i] = tmp;
}
}
var tmp2 = A[i + 1];
A[i + 1] = A[r];
A[r] = tmp2;
// パーテーションで区切られた場所のkeyを返す
return i + 1;
}
static bool IsStabel(Card[] A1, Card[] A2, int n) {
for (int i = 0; i < n; i++) {
if (A1[i].suit == A2[i].suit)
return false;
}
return true;
}
}
}
|
using System;
using System.Linq;
using System.Text;
namespace test {
class Program {
struct Card {
internal char suit;
internal int value;
}
static void Main(string[] args) {
int n = int.Parse(Console.ReadLine());
Card[] A1 = new Card[n];
Card[] A2 = new Card[n];
string[] input;
for (int i = 0; i < n; i++) {
input = Console.ReadLine().Split(' ');
A1[i].suit = input[0][0];
A2[i].suit = input[0][0];
A1[i].value = int.Parse(input[1]);
A2[i].value = int.Parse(input[1]);
}
QuickSort(A1, 0, n - 1);
A2 = A2.OrderBy(a => a.value).ToArray();
StringBuilder sb = new StringBuilder();
sb.AppendLine(IsStabel(A1, A2, n) ? "Stable" : "Not stable");
foreach (var a in A1) {
sb.AppendLine(a.suit + " " + a.value);
}
Console.Write(sb);
}
static void QuickSort(Card[] A, int p, int r) {
if (p < r) {
int q = Partition(A, p, r);
// 前パーテーションを再度クイックソート
QuickSort(A, p, q - 1);
// 後ろパーテーションを再度クイックソート
QuickSort(A, q + 1, r);
}
}
static int Partition(Card[] A, int p, int r) {
int x = A[r].value;
// iが前パーテーションの末尾
int i = p - 1;
// jが後ろパーテーションの末尾
for (int j = p; j < r; j++) {
if (A[j].value <= x) {
i++;
var tmp = A[j];
A[j] = A[i];
A[i] = tmp;
}
}
var tmp2 = A[i + 1];
A[i + 1] = A[r];
A[r] = tmp2;
// パーテーションで区切られた場所のkeyを返す
return i + 1;
}
static bool IsStabel(Card[] A1, Card[] A2, int n) {
for (int i = 0; i < n; i++) {
if (A1[i].suit != A2[i].suit)
return false;
}
return true;
}
}
}
|
[["-", 8, 196, 0, 1, 0, 213, 63, 214, 141, 22], ["+", 8, 196, 0, 1, 0, 213, 63, 214, 141, 22], ["-", 0, 7, 8, 196, 0, 57, 15, 16, 17, 60], ["+", 0, 7, 8, 196, 0, 57, 15, 16, 17, 79]]
| 8
| 518
| 4
|
using System;
namespace B {
class Check {
public int dep(Node[] node, int id) {
if (node[id].p == -1) {
return 0;
}
return dep(node, node[id].p) + 1;
}
public int height(Node[] node, int id) {
if (id == -1) {
return 0;
}
return Math.Max(height(node, node[id].left), height(node, node[id].right)) +
1;
}
}
class Node {
public int id;
public int p;
public int s;
public int deg;
public int dep;
public int h;
public string type;
public int left;
public int right;
public void node() {
id = 0;
p = -1;
s = -1;
deg = 0;
dep = 0;
h = 0;
type = "none";
left = 0;
right = 0;
}
}
class B {
static void Main(string[] args) {
string input1 = Console.ReadLine();
int n = int.Parse(input1), i, nowid;
Node[] node = new Node[n];
string[] input2 = new string[100000];
Check check = new Check();
for (i = 0; i < n; i++) {
node[i] = new Node();
node[i].id = i;
node[i].p = -1;
node[i].s = -1;
}
for (i = 0; i < n; i++) {
input2 = Console.ReadLine().Split(' ');
nowid = int.Parse(input2[0]);
node[nowid].left = int.Parse(input2[1]);
node[nowid].right = int.Parse(input2[2]);
if (node[nowid].left == -1 && node[nowid].right == -1) {
node[nowid].type = "leaf";
}
if (node[nowid].left != -1) {
node[nowid].deg++;
}
if (node[nowid].right != -1) {
node[nowid].deg++;
}
}
for (i = 0; i < n; i++) {
if (node[i].left != -1) {
node[node[i].left].p = node[i].id;
}
if (node[i].right != -1) {
node[node[i].right].p = node[i].id;
}
}
for (i = 0; i < n; i++) {
node[i].dep = check.dep(node, i);
node[i].h = check.height(node, i);
if (node[i].left != -1 && node[i].right != -1) {
node[node[i].left].s = node[i].right;
node[node[i].right].s = node[i].left;
}
}
//出力
for (i = 0; i < n; i++) {
if (node[i].dep == 0) {
node[i].type = "root";
} else if (node[i].type != "leaf") {
node[i].type = "internal node";
}
Console.WriteLine("node " + node[i].id + ": parent = " + node[i].p +
", sibling = " + node[i].s + ", degree = " +
node[i].deg + ", depth = " + node[i].dep +
", height = " + node[i].h + ", " + node[i].type);
}
}
}
}
|
using System;
namespace B {
class Check {
public int dep(Node[] node, int id) {
if (node[id].p == -1) {
return 0;
}
return dep(node, node[id].p) + 1;
}
public int height(Node[] node, int id) {
if (id == -1) {
return -1;
}
return Math.Max(height(node, node[id].left), height(node, node[id].right)) +
1;
}
}
class Node {
public int id;
public int p;
public int s;
public int deg;
public int dep;
public int h;
public string type;
public int left;
public int right;
public void node() {
id = 0;
p = -1;
s = -1;
deg = 0;
dep = 0;
h = 0;
type = "none";
left = 0;
right = 0;
}
}
class B {
static void Main(string[] args) {
string input1 = Console.ReadLine();
int n = int.Parse(input1), i, nowid;
Node[] node = new Node[n];
string[] input2 = new string[100000];
Check check = new Check();
for (i = 0; i < n; i++) {
node[i] = new Node();
node[i].id = i;
node[i].p = -1;
node[i].s = -1;
}
for (i = 0; i < n; i++) {
input2 = Console.ReadLine().Split(' ');
nowid = int.Parse(input2[0]);
node[nowid].left = int.Parse(input2[1]);
node[nowid].right = int.Parse(input2[2]);
if (node[nowid].left == -1 && node[nowid].right == -1) {
node[nowid].type = "leaf";
}
if (node[nowid].left != -1) {
node[nowid].deg++;
}
if (node[nowid].right != -1) {
node[nowid].deg++;
}
}
for (i = 0; i < n; i++) {
if (node[i].left != -1) {
node[node[i].left].p = node[i].id;
}
if (node[i].right != -1) {
node[node[i].right].p = node[i].id;
}
}
for (i = 0; i < n; i++) {
node[i].dep = check.dep(node, i);
node[i].h = check.height(node, i);
if (node[i].left != -1 && node[i].right != -1) {
node[node[i].left].s = node[i].right;
node[node[i].right].s = node[i].left;
}
}
//出力
for (i = 0; i < n; i++) {
if (node[i].dep == 0) {
node[i].type = "root";
} else if (node[i].type != "leaf") {
node[i].type = "internal node";
}
Console.WriteLine("node " + node[i].id + ": parent = " + node[i].p +
", sibling = " + node[i].s + ", degree = " +
node[i].deg + ", depth = " + node[i].dep +
", height = " + node[i].h + ", " + node[i].type);
}
}
}
}
|
[["-", 8, 196, 0, 57, 64, 196, 0, 37, 0, 203], ["+", 0, 57, 64, 196, 0, 37, 0, 241, 0, 33], ["+", 0, 57, 64, 196, 0, 37, 0, 241, 0, 203]]
| 8
| 818
| 3
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Practice {
class Program {
public class Node {
public int id;
public int parent = -1;
public int left = -1;
public int right = -1;
public int sibling = -1;
public int height;
public int depth;
}
static void Main(string[] args) {
SolveA(args);
// SolveB(args);
// SolveC(args);
// SolveD(args);
}
static void SolveA(string[] args) {
int n = int.Parse(Console.ReadLine());
Node[] nodes = new Node[n];
for (int i = 0; i < nodes.Length; ++i) {
nodes[i] = new Node();
}
for (int i = 0; i < n; ++i) {
int[] arr = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
int id = arr[0];
int l = arr[1];
int r = arr[2];
nodes[id].id = id;
nodes[id].left = l;
nodes[id].right = r;
if (l != -1) {
nodes[l].parent = id;
nodes[l].sibling = r;
}
if (r != -1) {
nodes[r].parent = id;
nodes[r].sibling = l;
}
}
Node rootnode = nodes.First(p => p.parent == -1);
SetDepth(nodes, rootnode);
SetHeight(nodes, rootnode);
foreach (Node node in nodes) {
string type = null;
if (node.depth == 0) {
type = "root";
} else if (node.left != -1 || node.right != -1) {
type = "internal node";
} else {
type = "leaf";
}
int degree = 0;
if (node.left != -1) {
degree++;
}
if (node.right != -1) {
degree++;
}
string sz = string.Format(
"node {0}: parent = {1}, sibling = {2}, degree = {3}, depth = {4}, hright = {5}, {6}",
node.id, node.parent, node.sibling, degree, node.depth, node.height,
type);
Console.WriteLine(sz);
}
}
private static void SetDepth(Node[] nodes, Node parent) {
if (parent.left != -1) {
nodes[parent.left].depth = parent.depth + 1;
SetDepth(nodes, nodes[parent.left]);
}
if (parent.right != -1) {
nodes[parent.right].depth = parent.depth + 1;
SetDepth(nodes, nodes[parent.right]);
}
}
private static int SetHeight(Node[] nodes, Node parent) {
int h1 = 0;
int h2 = 0;
if (parent.left != -1) {
h1 = SetHeight(nodes, nodes[parent.left]) + 1;
}
if (parent.right != -1) {
h2 = SetHeight(nodes, nodes[parent.right]) + 1;
}
int h = Math.Max(h1, h2);
parent.height = h;
return h;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Practice {
class Program {
public class Node {
public int id;
public int parent = -1;
public int left = -1;
public int right = -1;
public int sibling = -1;
public int height;
public int depth;
}
static void Main(string[] args) {
SolveA(args);
// SolveB(args);
// SolveC(args);
// SolveD(args);
}
static void SolveA(string[] args) {
int n = int.Parse(Console.ReadLine());
Node[] nodes = new Node[n];
for (int i = 0; i < nodes.Length; ++i) {
nodes[i] = new Node();
}
for (int i = 0; i < n; ++i) {
int[] arr = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
int id = arr[0];
int l = arr[1];
int r = arr[2];
nodes[id].id = id;
nodes[id].left = l;
nodes[id].right = r;
if (l != -1) {
nodes[l].parent = id;
nodes[l].sibling = r;
}
if (r != -1) {
nodes[r].parent = id;
nodes[r].sibling = l;
}
}
Node rootnode = nodes.First(p => p.parent == -1);
SetDepth(nodes, rootnode);
SetHeight(nodes, rootnode);
foreach (Node node in nodes) {
string type = null;
if (node.depth == 0) {
type = "root";
} else if (node.left != -1 || node.right != -1) {
type = "internal node";
} else {
type = "leaf";
}
int degree = 0;
if (node.left != -1) {
degree++;
}
if (node.right != -1) {
degree++;
}
string sz = string.Format(
"node {0}: parent = {1}, sibling = {2}, degree = {3}, depth = {4}, height = {5}, {6}",
node.id, node.parent, node.sibling, degree, node.depth, node.height,
type);
Console.WriteLine(sz);
}
}
private static void SetDepth(Node[] nodes, Node parent) {
if (parent.left != -1) {
nodes[parent.left].depth = parent.depth + 1;
SetDepth(nodes, nodes[parent.left]);
}
if (parent.right != -1) {
nodes[parent.right].depth = parent.depth + 1;
SetDepth(nodes, nodes[parent.right]);
}
}
private static int SetHeight(Node[] nodes, Node parent) {
int h1 = 0;
int h2 = 0;
if (parent.left != -1) {
h1 = SetHeight(nodes, nodes[parent.left]) + 1;
}
if (parent.right != -1) {
h2 = SetHeight(nodes, nodes[parent.right]) + 1;
}
int h = Math.Max(h1, h2);
parent.height = h;
return h;
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 666
| 2
|
using System;
using System.Linq;
class A7 {
struct Tree {
public int id;
public int parent;
public int depth;
public int height;
public int left, right;
public int sibling;
public int degree;
public string type;
}
public static void Main() {
int n = int.Parse(Console.ReadLine());
var tree = new Tree[n];
for (int i = 0; i < n; i++) {
tree[i].parent = -1;
}
for (int i = 0; i < n; i++) {
var input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
var id = input[0];
var l = input[1];
var r = input[2];
tree[id].id = id;
tree[id].left = l;
tree[id].right = r;
tree[id].type = "leaf";
if (l != -1) {
tree[id].type = "internal node";
tree[id].degree++;
tree[l].parent = id;
tree[l].sibling = r;
}
if (r != -1) {
tree[id].type = "internal node";
tree[id].degree++;
tree[r].parent = id;
tree[r].sibling = l;
}
}
for (int i = 0; i < n; i++)
if (tree[i].parent == -1) {
tree[i].type = "root";
tree[i].sibling = -1;
Depth(tree, i, 0);
break;
}
for (int j = 0; j < n; j++) {
Console.Write("node ");
Console.Write(tree[j].id);
Console.Write(":parent = ");
Console.Write(tree[j].parent);
Console.Write(",sibling = ");
Console.Write(tree[j].sibling);
Console.Write(",degree = ");
Console.Write(tree[j].degree);
Console.Write(",depth = ");
Console.Write(tree[j].depth);
Console.Write(",height = ");
Console.Write(tree[j].height);
Console.Write(",");
Console.WriteLine(tree[j].type);
}
}
static int Depth(Tree[] tree, int id, int depth) {
if (id == -1)
return depth - 1;
tree[id].depth = depth;
var lh = Depth(tree, tree[id].left, depth + 1);
var rh = Depth(tree, tree[id].right, depth + 1);
var h = Math.Max(lh, rh);
tree[id].height = h - depth;
return h;
}
}
|
using System;
using System.Linq;
class A7 {
struct Tree {
public int id;
public int parent;
public int depth;
public int height;
public int left, right;
public int sibling;
public int degree;
public string type;
}
public static void Main() {
int n = int.Parse(Console.ReadLine());
var tree = new Tree[n];
for (int i = 0; i < n; i++) {
tree[i].parent = -1;
}
for (int i = 0; i < n; i++) {
var input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
var id = input[0];
var l = input[1];
var r = input[2];
tree[id].id = id;
tree[id].left = l;
tree[id].right = r;
tree[id].type = "leaf";
if (l != -1) {
tree[id].type = "internal node";
tree[id].degree++;
tree[l].parent = id;
tree[l].sibling = r;
}
if (r != -1) {
tree[id].type = "internal node";
tree[id].degree++;
tree[r].parent = id;
tree[r].sibling = l;
}
}
for (int i = 0; i < n; i++)
if (tree[i].parent == -1) {
tree[i].type = "root";
tree[i].sibling = -1;
Depth(tree, i, 0);
break;
}
for (int j = 0; j < n; j++) {
Console.Write("node ");
Console.Write(tree[j].id);
Console.Write(": parent = ");
Console.Write(tree[j].parent);
Console.Write(", sibling = ");
Console.Write(tree[j].sibling);
Console.Write(", degree = ");
Console.Write(tree[j].degree);
Console.Write(", depth = ");
Console.Write(tree[j].depth);
Console.Write(", height = ");
Console.Write(tree[j].height);
Console.Write(", ");
Console.WriteLine(tree[j].type);
}
}
static int Depth(Tree[] tree, int id, int depth) {
if (id == -1)
return depth - 1;
tree[id].depth = depth;
var lh = Depth(tree, tree[id].left, depth + 1);
var rh = Depth(tree, tree[id].right, depth + 1);
var h = Math.Max(lh, rh);
tree[id].height = h - depth;
return h;
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 627
| 12
|
using System;
using System.Text;
namespace ALDS1_7_B {
public struct node {
public int parent;
public int left;
public int right;
public node(int parent, int left, int right) {
this.parent = parent;
this.left = left;
this.right = right;
}
}
class Program {
public static int nil = -1;
static int[] S = new int[25];
static int[] de = new int[25];
static int getdepth(int u, node[] T) {
int d = 0;
while (T[u].parent != nil) {
u = T[u].parent;
d++;
}
return d;
}
static int[] D = new int[25];
static void setdepth(int u, int p, node[] T) {
D[u] = p;
if (T[u].right != nil) {
setdepth(T[u].right, p + 1, T);
}
if (T[u].left != nil) {
setdepth(T[u].left, p + 1, T);
}
}
static int[] H = new int[25];
static int setheight(int u, node[] T) {
int h1 = 0;
int h2 = 0;
if (T[u].left != nil) {
h1 = setheight(T[u].left, T) + 1;
}
if (T[u].right != nil) {
h2 = setheight(T[u].right, T) + 1;
}
H[u] = Math.Max(h1, h2);
return H[u];
}
static StringBuilder sbchildren(int u, node[] T) {
var sb = new StringBuilder();
sb.Append(" [");
int c = T[u].left;
while (c != nil) {
sb.Append(c + ", ");
c = T[c].right;
}
sb.Remove(sb.Length - 2, 2);
return sb;
}
static int rootchecker(node[] T) {
for (int i = 0; i < T.Length; i++) {
if (T[i].parent == nil) {
return i;
}
}
return 0;
}
static void tstart(node[] T, int n) {
for (int i = 0; i < n; i++) {
T[i].parent = nil;
T[i].left = nil;
T[i].right = nil;
S[i] = nil;
}
for (int i = 0; i < n; i++) {
var input = getsplit();
int[] a = Array.ConvertAll(input, int.Parse);
int count = 0;
if (a[1] != -1) {
T[a[0]].left = a[1];
T[a[1]].parent = a[0];
count++;
if (a[2] != -1) {
S[a[1]] = a[2];
}
}
if (a[2] != -1) {
T[a[0]].right = a[2];
T[a[2]].parent = a[0];
count++;
if (a[1] != -1) {
S[a[2]] = a[1];
}
}
de[a[0]] = count;
}
}
static void Main(string[] args) {
int n = getint();
node[] T = new node[n];
tstart(T, n);
int r = rootchecker(T);
setdepth(r, 0, T);
setheight(r, T);
for (int i = 0; i < n; i++) {
var sb = new StringBuilder();
sb.Append("node " + i + ": ");
sb.Append("parent = " + T[i].parent + ", ");
sb.Append("sibling = " + S[i] + ", ");
sb.Append("degrgee = " + de[i] + ", ");
sb.Append("depth = " + D[i] + ", ");
sb.Append("height = " + H[i] + ", ");
if (D[i] == 0) {
sb.Append("root");
} else {
if (de[i] == 0) {
sb.Append("leaf");
} else {
sb.Append("internal node");
}
}
Console.WriteLine(sb);
}
}
public static string[] getsplit() {
string[] x = Console.ReadLine().Split(' ');
return x;
}
public static int getint() {
int x = int.Parse(Console.ReadLine());
return x;
}
}
}
|
using System;
using System.Text;
namespace ALDS1_7_B {
public struct node {
public int parent;
public int left;
public int right;
public node(int parent, int left, int right) {
this.parent = parent;
this.left = left;
this.right = right;
}
}
class Program {
public static int nil = -1;
static int[] S = new int[25];
static int[] de = new int[25];
static int getdepth(int u, node[] T) {
int d = 0;
while (T[u].parent != nil) {
u = T[u].parent;
d++;
}
return d;
}
static int[] D = new int[25];
static void setdepth(int u, int p, node[] T) {
D[u] = p;
if (T[u].right != nil) {
setdepth(T[u].right, p + 1, T);
}
if (T[u].left != nil) {
setdepth(T[u].left, p + 1, T);
}
}
static int[] H = new int[25];
static int setheight(int u, node[] T) {
int h1 = 0;
int h2 = 0;
if (T[u].left != nil) {
h1 = setheight(T[u].left, T) + 1;
}
if (T[u].right != nil) {
h2 = setheight(T[u].right, T) + 1;
}
H[u] = Math.Max(h1, h2);
return H[u];
}
static StringBuilder sbchildren(int u, node[] T) {
var sb = new StringBuilder();
sb.Append(" [");
int c = T[u].left;
while (c != nil) {
sb.Append(c + ", ");
c = T[c].right;
}
sb.Remove(sb.Length - 2, 2);
return sb;
}
static int rootchecker(node[] T) {
for (int i = 0; i < T.Length; i++) {
if (T[i].parent == nil) {
return i;
}
}
return 0;
}
static void tstart(node[] T, int n) {
for (int i = 0; i < n; i++) {
T[i].parent = nil;
T[i].left = nil;
T[i].right = nil;
S[i] = nil;
}
for (int i = 0; i < n; i++) {
var input = getsplit();
int[] a = Array.ConvertAll(input, int.Parse);
int count = 0;
if (a[1] != -1) {
T[a[0]].left = a[1];
T[a[1]].parent = a[0];
count++;
if (a[2] != -1) {
S[a[1]] = a[2];
}
}
if (a[2] != -1) {
T[a[0]].right = a[2];
T[a[2]].parent = a[0];
count++;
if (a[1] != -1) {
S[a[2]] = a[1];
}
}
de[a[0]] = count;
}
}
static void Main(string[] args) {
int n = getint();
node[] T = new node[n];
tstart(T, n);
int r = rootchecker(T);
setdepth(r, 0, T);
setheight(r, T);
for (int i = 0; i < n; i++) {
var sb = new StringBuilder();
sb.Append("node " + i + ": ");
sb.Append("parent = " + T[i].parent + ", ");
sb.Append("sibling = " + S[i] + ", ");
sb.Append("degree = " + de[i] + ", ");
sb.Append("depth = " + D[i] + ", ");
sb.Append("height = " + H[i] + ", ");
if (D[i] == 0) {
sb.Append("root");
} else {
if (de[i] == 0) {
sb.Append("leaf");
} else {
sb.Append("internal node");
}
}
Console.WriteLine(sb);
}
}
public static string[] getsplit() {
string[] x = Console.ReadLine().Split(' ');
return x;
}
public static int getint() {
int x = int.Parse(Console.ReadLine());
return x;
}
}
}
|
[["-", 0, 28, 0, 16, 31, 16, 31, 5, 0, 222], ["+", 0, 28, 0, 16, 31, 16, 31, 5, 0, 222]]
| 8
| 1,052
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace ALDS1_7B {
public class Program {
public static void Main(string[] args) {
var sr = new StreamReader();
//---------------------------------
var N = sr.Next<int>();
var tree = new Tree(N);
for (var i = 0; i < N; i++) {
var id = sr.Next<int>();
var children = sr.Next<int>(2).Where(x => x != -1).ToArray();
tree.Add(id, children);
}
foreach (var node in tree.Nodes) {
Console.Write("node {0}: ", node.Id);
Console.Write("parent = {0}, ", node.ParentId);
Console.Write("sibling = {0}, ",
node.SiblingId.DefaultIfEmpty(-1).First());
Console.Write("degree = {0}, ", node.Children.Count);
Console.Write("depth = {0},", node.Depth);
Console.Write("height = {0}, ", node.Height);
Console.Write("{0}", node.Type);
Console.WriteLine();
}
//---------------------------------
}
}
public class Tree {
public readonly Node[] Nodes;
public Tree(int cap) {
Nodes = new Node[cap];
for (var i = 0; i < cap; i++) {
Nodes[i] = new Node(i);
}
}
public void Add(int id, int[] children) {
foreach (var child in children) {
Nodes[id].Children.Add(Nodes[child]);
Nodes[child].Parent = Nodes[id];
}
}
}
public class Node {
private static int NIL = -1;
public int Id;
public Node Parent;
public List<Node> Children = new List<Node>();
public int Depth {
get {
if (Parent == null)
return 0;
if (_depth != NIL)
return _depth;
return _depth = Parent.Depth + 1;
}
}
public int Height {
get {
if (Children.Count == 0)
return 0;
if (_height != NIL)
return _height;
return _height = Children.Max(n => n.Height) + 1;
}
}
public string Type {
get {
if (Parent == null)
return "root";
if (Children.Count == 0)
return "leaf";
return "internal node";
}
}
public int ParentId {
get {
if (Parent == null)
return -1;
return Parent.Id;
}
}
public int[] ChildrenId {
get { return Children.Select(n => n.Id).ToArray(); }
}
public int[] SiblingId {
get {
if (Parent == null)
return new int[] {};
return Parent.ChildrenId.Where(x => x != Id).ToArray();
}
}
private int _depth = NIL;
private int _height = NIL;
public Node(int id) { Id = id; }
}
public class StreamReader {
private readonly char[] _c = { ' ' };
private int _index = -1;
private string[] _input = new string[0];
public T Next<T>() {
if (_index == _input.Length - 1) {
_index = -1;
while (true) {
string rl = Console.ReadLine();
if (rl == null) {
if (typeof(T).IsClass)
return default(T);
return (T) typeof(T).GetField("MinValue").GetValue(null);
}
if (rl != "") {
_input = rl.Split(_c, StringSplitOptions.RemoveEmptyEntries);
break;
}
}
}
return (T)Convert.ChangeType(
_input[++_index], typeof(T),
System.Globalization.CultureInfo.InvariantCulture);
}
public T[] Next<T>(int x) {
var ret = new T[x];
for (var i = 0; i < x; ++i)
ret[i] = Next<T>();
return ret;
}
public T[][] Next<T>(int y, int x) {
var ret = new T[y][];
for (var i = 0; i < y; ++i)
ret[i] = Next<T>(x);
return ret;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace ALDS1_7B {
public class Program {
public static void Main(string[] args) {
var sr = new StreamReader();
//---------------------------------
var N = sr.Next<int>();
var tree = new Tree(N);
for (var i = 0; i < N; i++) {
var id = sr.Next<int>();
var children = sr.Next<int>(2).Where(x => x != -1).ToArray();
tree.Add(id, children);
}
foreach (var node in tree.Nodes) {
Console.Write("node {0}: ", node.Id);
Console.Write("parent = {0}, ", node.ParentId);
Console.Write("sibling = {0}, ",
node.SiblingId.DefaultIfEmpty(-1).First());
Console.Write("degree = {0}, ", node.Children.Count);
Console.Write("depth = {0}, ", node.Depth);
Console.Write("height = {0}, ", node.Height);
Console.Write("{0}", node.Type);
Console.WriteLine();
}
//---------------------------------
}
}
public class Tree {
public readonly Node[] Nodes;
public Tree(int cap) {
Nodes = new Node[cap];
for (var i = 0; i < cap; i++) {
Nodes[i] = new Node(i);
}
}
public void Add(int id, int[] children) {
foreach (var child in children) {
Nodes[id].Children.Add(Nodes[child]);
Nodes[child].Parent = Nodes[id];
}
}
}
public class Node {
private static int NIL = -1;
public int Id;
public Node Parent;
public List<Node> Children = new List<Node>();
public int Depth {
get {
if (Parent == null)
return 0;
if (_depth != NIL)
return _depth;
return _depth = Parent.Depth + 1;
}
}
public int Height {
get {
if (Children.Count == 0)
return 0;
if (_height != NIL)
return _height;
return _height = Children.Max(n => n.Height) + 1;
}
}
public string Type {
get {
if (Parent == null)
return "root";
if (Children.Count == 0)
return "leaf";
return "internal node";
}
}
public int ParentId {
get {
if (Parent == null)
return -1;
return Parent.Id;
}
}
public int[] ChildrenId {
get { return Children.Select(n => n.Id).ToArray(); }
}
public int[] SiblingId {
get {
if (Parent == null)
return new int[] {};
return Parent.ChildrenId.Where(x => x != Id).ToArray();
}
}
private int _depth = NIL;
private int _height = NIL;
public Node(int id) { Id = id; }
}
public class StreamReader {
private readonly char[] _c = { ' ' };
private int _index = -1;
private string[] _input = new string[0];
public T Next<T>() {
if (_index == _input.Length - 1) {
_index = -1;
while (true) {
string rl = Console.ReadLine();
if (rl == null) {
if (typeof(T).IsClass)
return default(T);
return (T) typeof(T).GetField("MinValue").GetValue(null);
}
if (rl != "") {
_input = rl.Split(_c, StringSplitOptions.RemoveEmptyEntries);
break;
}
}
}
return (T)Convert.ChangeType(
_input[++_index], typeof(T),
System.Globalization.CultureInfo.InvariantCulture);
}
public T[] Next<T>(int x) {
var ret = new T[x];
for (var i = 0; i < x; ++i)
ret[i] = Next<T>();
return ret;
}
public T[][] Next<T>(int y, int x) {
var ret = new T[y][];
for (var i = 0; i < y; ++i)
ret[i] = Next<T>(x);
return ret;
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 910
| 2
|
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
class Program {
static void Main() {
int n = int.Parse(Console.ReadLine());
BinaryTree btree = new BinaryTree();
for (int i = 0; i < n; i++) {
int[] node =
Console.ReadLine().Split(' ').Select(val => int.Parse(val)).ToArray();
btree.Insert(node[0], node[1], node[2]);
}
btree.DisplayAll();
}
}
class BinaryTree {
#region class Node define
internal class Node {
#region Node's fields and properties
internal const int MaxValue = 25;
public int Value { get; internal set; }
Node parent, left, right;
internal int _depth = 0, _height = 0;
internal int Depth {
get {
if (_depth != 0)
return _depth;
else if (parent == null)
return _depth = 0;
else
return this._depth = this.parent.Depth + 1;
}
}
internal int Height {
get {
if (_height != 0)
return _height;
else {
if (this.left != null)
this._height = this.left.Height + 1;
if (this.right != null)
return this._height = Math.Max(_height, this.right.Height + 1);
}
return this._height = 0;
}
}
string Type {
get {
if (parent == null)
return "root";
else if (left == null && right == null)
return "leaf";
else
return "internal node";
}
}
#endregion
#region Node's constructor
public Node(int val) : this(val, null, "null") {}
public Node(int val, Node parent, string direction) {
this.Value = val;
this.parent = parent;
switch (direction) {
case "right":
this.parent.right = this;
break;
case "left":
this.parent.left = this;
break;
}
}
public Node(int val, Node left, Node right) {
this.Value = val;
this.left = left;
this.right = right;
this.left = this.right = this;
}
#endregion
#region Node's methods
internal static void ConnectNodes(Node parent, Node child,
string direction) {
child.parent = parent;
switch (direction) {
case "right":
parent.right = child;
break;
case "left":
parent.left = child;
break;
}
}
internal void Display() {
int parentVal = this.parent == null ? -1 : this.parent.Value;
int siblingVal = -1;
if (this.parent != null && this.parent.left != null &&
this.parent.right != null) {
siblingVal = this.parent.left == this ? this.parent.right.Value
: this.parent.left.Value;
}
int degree = 0;
if (this.left != null)
degree++;
if (this.right != null)
degree++;
Console.WriteLine(string.Format(
"node {0}: parent = {1}, sibling = {2}, degree = {3}, depth = {4}, height = {5}, {6}",
this.Value, parentVal, siblingVal, degree, this.Depth, this.Height,
this.Type));
}
#endregion
}
#endregion // class Node define
public int Count { get; internal set; }
private Node[] nodes = new Node[Node.MaxValue];
internal Node this[int i] {
get { return nodes[i]; }
private set { nodes[i] = value; }
}
public void Insert(int thisval, int leftval, int rightval) {
this.Count++;
if (this[thisval] == null)
this[thisval] = new Node(thisval);
if (leftval == -1) {
} else if (this[leftval] == null)
this[leftval] = new Node(leftval, this[thisval], "left");
else
Node.ConnectNodes(this[thisval], this[leftval], "left");
if (rightval == -1) {
} else if (this[rightval] == null)
this[rightval] = new Node(rightval, this[thisval], "right");
else
Node.ConnectNodes(this[thisval], this[rightval], "right");
}
public void DisplayAll() {
for (int i = 0; i < this.Count; i++) {
this[i].Display();
}
}
}
|
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
class Program {
static void Main() {
int n = int.Parse(Console.ReadLine());
BinaryTree btree = new BinaryTree();
for (int i = 0; i < n; i++) {
int[] node =
Console.ReadLine().Split(' ').Select(val => int.Parse(val)).ToArray();
btree.Insert(node[0], node[1], node[2]);
}
btree.DisplayAll();
}
}
class BinaryTree {
#region class Node define
internal class Node {
#region Node's fields and properties
internal const int MaxValue = 25;
public int Value { get; internal set; }
Node parent, left, right;
internal int _depth = 0, _height = 0;
internal int Depth {
get {
if (_depth != 0)
return _depth;
else if (parent == null)
return _depth = 0;
else
return this._depth = this.parent.Depth + 1;
}
}
internal int Height {
get {
if (_height != 0)
return _height;
else {
if (this.left != null)
this._height = this.left.Height + 1;
if (this.right != null)
this._height = Math.Max(_height, this.right.Height + 1);
return Math.Max(this._height, 0);
}
}
}
string Type {
get {
if (parent == null)
return "root";
else if (left == null && right == null)
return "leaf";
else
return "internal node";
}
}
#endregion
#region Node's constructor
public Node(int val) : this(val, null, "null") {}
public Node(int val, Node parent, string direction) {
this.Value = val;
this.parent = parent;
switch (direction) {
case "right":
this.parent.right = this;
break;
case "left":
this.parent.left = this;
break;
}
}
public Node(int val, Node left, Node right) {
this.Value = val;
this.left = left;
this.right = right;
this.left = this.right = this;
}
#endregion
#region Node's methods
internal static void ConnectNodes(Node parent, Node child,
string direction) {
child.parent = parent;
switch (direction) {
case "right":
parent.right = child;
break;
case "left":
parent.left = child;
break;
}
}
internal void Display() {
int parentVal = this.parent == null ? -1 : this.parent.Value;
int siblingVal = -1;
if (this.parent != null && this.parent.left != null &&
this.parent.right != null) {
siblingVal = this.parent.left == this ? this.parent.right.Value
: this.parent.left.Value;
}
int degree = 0;
if (this.left != null)
degree++;
if (this.right != null)
degree++;
Console.WriteLine(string.Format(
"node {0}: parent = {1}, sibling = {2}, degree = {3}, depth = {4}, height = {5}, {6}",
this.Value, parentVal, siblingVal, degree, this.Depth, this.Height,
this.Type));
}
#endregion
}
#endregion // class Node define
public int Count { get; internal set; }
private Node[] nodes = new Node[Node.MaxValue];
internal Node this[int i] {
get { return nodes[i]; }
private set { nodes[i] = value; }
}
public void Insert(int thisval, int leftval, int rightval) {
this.Count++;
if (this[thisval] == null)
this[thisval] = new Node(thisval);
if (leftval == -1) {
} else if (this[leftval] == null)
this[leftval] = new Node(leftval, this[thisval], "left");
else
Node.ConnectNodes(this[thisval], this[leftval], "left");
if (rightval == -1) {
} else if (this[rightval] == null)
this[rightval] = new Node(rightval, this[thisval], "right");
else
Node.ConnectNodes(this[thisval], this[rightval], "right");
}
public void DisplayAll() {
for (int i = 0; i < this.Count; i++) {
this[i].Display();
}
}
}
|
[["-", 0, 57, 75, 196, 0, 57, 64, 37, 0, 38], ["-", 0, 280, 8, 196, 0, 57, 75, 196, 0, 46], ["+", 75, 196, 0, 37, 0, 213, 63, 214, 205, 22], ["+", 75, 196, 0, 37, 0, 213, 63, 214, 0, 131], ["+", 75, 196, 0, 37, 0, 213, 63, 214, 141, 22], ["+", 75, 196, 0, 37, 0, 213, 3, 4, 0, 24], ["-", 8, 196, 0, 37, 0, 11, 0, 202, 0, 32], ["+", 75, 196, 0, 37, 0, 213, 3, 4, 0, 21], ["+", 75, 196, 0, 37, 0, 213, 3, 4, 0, 25], ["+", 0, 280, 8, 196, 0, 57, 75, 196, 0, 46]]
| 8
| 929
| 10
|
using System;
using System.Collections.Generic;
namespace alds17c {
class node {
public int id;
public node parent;
public node left;
public node right;
public node(int setid) { id = setid; }
public void setleft(node tgt) {
left = tgt;
tgt.parent = this;
}
public void setright(node tgt) {
right = tgt;
tgt.parent = this;
}
public void writepre() {
Console.Write(" ");
Console.Write(id);
if (left != null)
left.writepre();
if (right != null)
right.writepre();
}
public void writein() {
if (left != null)
left.writein();
Console.Write(" ");
Console.Write(id);
if (right != null)
right.writein();
}
public void writepost() {
if (left != null)
left.writepost();
if (right != null)
right.writepost();
Console.Write(" ");
Console.Write(id);
}
}
class main {
static void Main() {
List<node> all = new List<node>();
int n = int.Parse(Console.ReadLine());
for (int i = 0; i < n; i++) {
all.Add(new node(i));
}
for (int i = 0; i < n; i++) {
string[] input = Console.ReadLine().Split(' ');
int tgt = int.Parse(input[0]);
int left = int.Parse(input[1]);
int right = int.Parse(input[2]);
if (left != -1)
all[tgt].setleft(all[left]);
if (right != -1)
all[tgt].setright(all[right]);
}
node root = all[0];
foreach (node tgt in all) {
if (tgt.parent == null) {
root = tgt;
break;
}
}
Console.WriteLine("Preoder");
root.writepre();
Console.WriteLine();
Console.WriteLine("Inoder");
root.writein();
Console.WriteLine();
Console.WriteLine("Postoder");
root.writepost();
Console.WriteLine();
}
}
}
|
using System;
using System.Collections.Generic;
namespace alds17c {
class node {
public int id;
public node parent;
public node left;
public node right;
public node(int setid) { id = setid; }
public void setleft(node tgt) {
left = tgt;
tgt.parent = this;
}
public void setright(node tgt) {
right = tgt;
tgt.parent = this;
}
public void writepre() {
Console.Write(" ");
Console.Write(id);
if (left != null)
left.writepre();
if (right != null)
right.writepre();
}
public void writein() {
if (left != null)
left.writein();
Console.Write(" ");
Console.Write(id);
if (right != null)
right.writein();
}
public void writepost() {
if (left != null)
left.writepost();
if (right != null)
right.writepost();
Console.Write(" ");
Console.Write(id);
}
}
class main {
static void Main() {
List<node> all = new List<node>();
int n = int.Parse(Console.ReadLine());
for (int i = 0; i < n; i++) {
all.Add(new node(i));
}
for (int i = 0; i < n; i++) {
string[] input = Console.ReadLine().Split(' ');
int tgt = int.Parse(input[0]);
int left = int.Parse(input[1]);
int right = int.Parse(input[2]);
if (left != -1)
all[tgt].setleft(all[left]);
if (right != -1)
all[tgt].setright(all[right]);
}
node root = all[0];
foreach (node tgt in all) {
if (tgt.parent == null) {
root = tgt;
break;
}
}
Console.WriteLine("Preorder");
root.writepre();
Console.WriteLine();
Console.WriteLine("Inorder");
root.writein();
Console.WriteLine();
Console.WriteLine("Postorder");
root.writepost();
Console.WriteLine();
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 500
| 6
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace _20170410_AOJ_ALDS1_7D {
class ALDS1_7D {
static void Main(string[] args) {
for (;;) {
string line = Console.ReadLine();
if (string.IsNullOrEmpty(line)) {
break;
}
int n = int.Parse(line);
TreeNode[] arr = new TreeNode[n + 1];
TreeNode parent = null;
int[] ns =
Console.ReadLine().Split(' ').Select(x => int.Parse(x)).ToArray();
for (int i = 0; i < n; i++) {
TreeNode tn = new TreeNode();
tn.Id = ns[i];
arr[tn.Id] = tn;
if (parent != null) {
parent.Left = tn;
tn.Parent = parent;
}
parent = tn;
}
ns = Console.ReadLine().Split(' ').Select(x => int.Parse(x)).ToArray();
TreeNode restRoot = arr[1].GetRoot();
for (int i = 0; i < n; i++) {
if (restRoot == null) {
break;
}
TreeNode tn = arr[ns[i]];
if (restRoot == tn) {
restRoot = tn.Left;
tn.Left = null;
tn.Right = restRoot;
} else if (restRoot.Contains(tn)) {
restRoot = tn.Left;
if (restRoot != null) {
tn.Left = null;
restRoot.Parent = null;
}
} else {
if (restRoot.Parent != null) {
restRoot.Parent.Right = null;
}
restRoot.Parent = tn;
tn.Right = restRoot;
}
}
TreeNode root = arr[1].GetRoot();
WriteOrder(root);
}
}
static void WriteOrder(TreeNode tn) {
List<TreeNode> list = new List<TreeNode>();
PostOrder(list, tn);
Console.WriteLine(
string.Join(" ", list.Select(x => x.Id.ToString()).ToArray()));
}
static void PostOrder(List<TreeNode> list, TreeNode tn) {
if (tn.Left != null) {
PostOrder(list, tn.Left);
}
if (tn.Right != null) {
PostOrder(list, tn.Right);
}
list.Add(tn);
}
}
class TreeNode {
public int Id { get; set; }
public TreeNode Parent { get; set; }
public TreeNode Left { get; set; }
public TreeNode Right { get; set; }
public int Depth { get; internal set; }
public int Height { get; internal set; }
public TreeNode() {}
public TreeNode GetRoot() {
TreeNode temp = this;
while (temp.Parent != null) {
temp = temp.Parent;
}
return temp;
}
public bool Contains(TreeNode tn) {
bool rv = false;
rv = (this == tn || (Left != null && Left.Contains(tn)) ||
(Right != null && Right.Contains(tn)));
return rv;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace _20170410_AOJ_ALDS1_7D {
class ALDS1_7D {
static void Main(string[] args) {
for (;;) {
string line = Console.ReadLine();
if (string.IsNullOrEmpty(line)) {
break;
}
int n = int.Parse(line);
TreeNode[] arr = new TreeNode[n + 1];
TreeNode parent = null;
int[] ns =
Console.ReadLine().Split(' ').Select(x => int.Parse(x)).ToArray();
for (int i = 0; i < n; i++) {
TreeNode tn = new TreeNode();
tn.Id = ns[i];
arr[tn.Id] = tn;
if (parent != null) {
parent.Left = tn;
tn.Parent = parent;
}
parent = tn;
}
ns = Console.ReadLine().Split(' ').Select(x => int.Parse(x)).ToArray();
TreeNode restRoot = arr[1].GetRoot();
for (int i = 0; i < n; i++) {
if (restRoot == null) {
break;
}
TreeNode tn = arr[ns[i]];
if (restRoot == tn) {
restRoot = tn.Left;
tn.Left = null;
tn.Right = restRoot;
} else if (restRoot.Contains(tn)) {
restRoot = tn.Left;
if (restRoot != null) {
tn.Left = null;
tn.Right = restRoot;
}
} else {
if (restRoot.Parent != null) {
restRoot.Parent.Right = null;
}
restRoot.Parent = tn;
tn.Right = restRoot;
}
}
TreeNode root = arr[1].GetRoot();
WriteOrder(root);
}
}
static void WriteOrder(TreeNode tn) {
List<TreeNode> list = new List<TreeNode>();
PostOrder(list, tn);
Console.WriteLine(
string.Join(" ", list.Select(x => x.Id.ToString()).ToArray()));
}
static void PostOrder(List<TreeNode> list, TreeNode tn) {
if (tn.Left != null) {
PostOrder(list, tn.Left);
}
if (tn.Right != null) {
PostOrder(list, tn.Right);
}
list.Add(tn);
}
}
class TreeNode {
public int Id { get; set; }
public TreeNode Parent { get; set; }
public TreeNode Left { get; set; }
public TreeNode Right { get; set; }
public int Depth { get; internal set; }
public int Height { get; internal set; }
public TreeNode() {}
public TreeNode GetRoot() {
TreeNode temp = this;
while (temp.Parent != null) {
temp = temp.Parent;
}
return temp;
}
public bool Contains(TreeNode tn) {
bool rv = false;
rv = (this == tn || (Left != null && Left.Contains(tn)) ||
(Right != null && Right.Contains(tn)));
return rv;
}
}
}
|
[["-", 64, 196, 0, 1, 0, 11, 31, 214, 205, 22], ["+", 64, 196, 0, 1, 0, 11, 31, 214, 205, 22], ["-", 64, 196, 0, 1, 0, 11, 31, 214, 141, 22], ["+", 64, 196, 0, 1, 0, 11, 31, 214, 141, 22], ["-", 0, 57, 64, 196, 0, 1, 0, 11, 12, 215], ["+", 0, 57, 64, 196, 0, 1, 0, 11, 12, 22]]
| 8
| 661
| 6
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
namespace Aoj.ALDS.Chapter8C {
class Node {
public int Key { get; set; }
public Node Parent { get; set; }
public Node Left { get; set; }
public Node Right { get; set; }
public Node(int key) {
Key = key;
Parent = null;
Left = null;
Right = null;
}
public bool IsRoot() { return Parent == null; }
public bool IsLeaf() {
return !IsRoot() && (Left == null && Right == null);
}
public int Degree() {
int degree = 0;
if (Left != null)
degree++;
if (Right != null)
degree++;
return degree;
}
public Node Sibling() {
if (Parent == null)
return null;
if (Parent.Right != null && this.Key < Parent.Right.Key)
// ?????????????????????
return Parent.Right;
if (Parent.Left != null && Parent.Left.Key < this.Key)
// ?????????????????????
return Parent.Left;
return null;
}
// public override string ToString()
// {
// return string.Format(
// "key {0}: parent = {1}, sibling = {2}, left = {3}, right = {4}
// degree = {5}, nodeType = {6}" , Key ,
// OtherNodeKeyOrDefault(Parent) , OtherNodeKeyOrDefault(Sibling())
// , OtherNodeKeyOrDefault(Left)
// , OtherNodeKeyOrDefault(Right)
// , Degree()
// , NodeType()
// );
// }
protected int OtherNodeKeyOrDefault(Node node, int defaultKey = -1) {
return (node != null) ? node.Key : defaultKey;
}
protected string NodeType() {
if (IsRoot())
return "root";
if (IsLeaf())
return "leaf";
return "internal node";
}
}
class BinarySearchTree {
public Node Root { get; set; }
public BinarySearchTree() { Root = null; }
public void Insert(Node node) {
Node parent = null;
Node current = Root;
while (current != null) {
parent = current;
if (node.Key < current.Key)
current = current.Left;
else
current = current.Right;
}
if (parent == null) {
Root = node;
}
else if (node.Key < parent.Key) {
parent.Left = node;
node.Parent = parent;
}
else {
parent.Right = node;
node.Parent = parent;
}
}
public Node Find(Node node) {
Node current = Root;
while (current != null) {
if (node.Key == current.Key)
break;
if (node.Key < current.Key)
current = current.Left;
else
current = current.Right;
}
return current;
}
/// <summary>
/// ????????¢?´¢??¨?????????????????\????????¢?????´?????????????????????
/// 1.???????????????: ????±??????????????????????
/// 2.????????????:
/// ????±??????????????????????????????¨????????????????????????
/// 3.????????????:
/// ????±??????????????¬??????????????????????????±??????????????????????????¬?????????????????????£??\?????????
/// ????¬???????:
/// ??¨??????????????????????????´?????????????±??????????????¬????????????????
/// </summary>
public void Delete(Node node) {
Node deleted = null;
if (node.Left == null || node.Right == null)
// ??????????????\????????´?????????node???????????????????±????
deleted = node;
else
// ?????????????????´??????????¬????????????????????±????
deleted = GetSuccessor(node);
Node child = null;
if (deleted.Left != null)
child = deleted.Left;
else
child = deleted.Right;
if (child != null)
// (?????????????????´????????????????????????)
child.Parent = deleted.Parent;
if (deleted.Parent == null)
Root = child;
else if (deleted == deleted.Parent.Left)
deleted.Parent.Left = child;
else
deleted.Parent.Right = child;
if (deleted != node)
// (?????????????????´???)
// ???????????????????§?????????????
node.Key = deleted.Key;
}
/// <summary>
/// ????????????????????¨???????¬???????????±??????????
/// </summary>
/// <returns></returns>
protected Node GetSuccessor(Node node) {
if (node.Right != null)
// ????????????????????´???????????¨?????¨???????°????????¬??????????
return GetMinimum(node);
// ??????????????????????????´????????????????????????????????????????????????????±??????????
Node parent = node.Parent;
while (parent != null && node == parent.Right) {
node = parent;
parent = parent.Parent;
}
return parent;
}
protected Node GetMinimum(Node node) {
if (node.Left == null)
return node;
return GetMinimum(node.Left);
}
public void ApplyPreorder(Node node, Action<Node> func) {
if (node == null)
return;
func(node);
ApplyPreorder(node.Left, func);
ApplyPreorder(node.Right, func);
}
public void ApplyInorder(Node node, Action<Node> func) {
if (node == null)
return;
ApplyInorder(node.Left, func);
func(node);
ApplyInorder(node.Right, func);
}
public void ApplyPostorder(Node node, Action<Node> func) {
if (node == null)
return;
ApplyPostorder(node.Left, func);
ApplyPostorder(node.Right, func);
func(node);
}
}
class Program {
public static void Solve() {
var tree = new BinarySearchTree();
int n = int.Parse(Console.ReadLine());
for (int i = 0; i < n; i++) {
string[] inputs = Console.ReadLine().Split(' ');
int key = 0;
Node foundNode = null;
switch (inputs[0]) {
case "insert":
key = int.Parse(inputs[1]);
tree.Insert(new Node(key));
break;
case "find":
key = int.Parse(inputs[1]);
foundNode = tree.Find(new Node(key));
Console.WriteLine(foundNode != null ? "yes" : "no");
break;
case "delete":
key = int.Parse(inputs[1]);
foundNode = tree.Find(new Node(key));
tree.Delete(foundNode);
break;
case "print":
tree.ApplyInorder(
tree.Root, (Node node) => { Console.Write(" {0}", node.Key); });
Console.WriteLine("");
tree.ApplyPreorder(
tree.Root, (Node node) => { Console.Write(" {0}", node.Key); });
Console.WriteLine("");
break;
default:
throw new System.IO.IOException("");
}
}
}
public static void Main() {
// Console.SetIn(new
// System.IO.StreamReader("Aoj/AlgorithmsAndDataStructures/Input/08_BinarySearchTree_C_01.txt"));
// var sw = new Stopwatch();
// sw.Start();
Solve();
// Console.WriteLine("{0}ms",sw.ElapsedMilliseconds);
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
namespace Aoj.ALDS.Chapter8C {
class Node {
public int Key { get; set; }
public Node Parent { get; set; }
public Node Left { get; set; }
public Node Right { get; set; }
public Node(int key) {
Key = key;
Parent = null;
Left = null;
Right = null;
}
public bool IsRoot() { return Parent == null; }
public bool IsLeaf() {
return !IsRoot() && (Left == null && Right == null);
}
public int Degree() {
int degree = 0;
if (Left != null)
degree++;
if (Right != null)
degree++;
return degree;
}
public Node Sibling() {
if (Parent == null)
return null;
if (Parent.Right != null && this.Key < Parent.Right.Key)
// ?????????????????????
return Parent.Right;
if (Parent.Left != null && Parent.Left.Key < this.Key)
// ?????????????????????
return Parent.Left;
return null;
}
// public override string ToString()
// {
// return string.Format(
// "key {0}: parent = {1}, sibling = {2}, left = {3}, right = {4}
// degree = {5}, nodeType = {6}" , Key ,
// OtherNodeKeyOrDefault(Parent) , OtherNodeKeyOrDefault(Sibling())
// , OtherNodeKeyOrDefault(Left)
// , OtherNodeKeyOrDefault(Right)
// , Degree()
// , NodeType()
// );
// }
protected int OtherNodeKeyOrDefault(Node node, int defaultKey = -1) {
return (node != null) ? node.Key : defaultKey;
}
protected string NodeType() {
if (IsRoot())
return "root";
if (IsLeaf())
return "leaf";
return "internal node";
}
}
class BinarySearchTree {
public Node Root { get; set; }
public BinarySearchTree() { Root = null; }
public void Insert(Node node) {
Node parent = null;
Node current = Root;
while (current != null) {
parent = current;
if (node.Key < current.Key)
current = current.Left;
else
current = current.Right;
}
if (parent == null) {
Root = node;
}
else if (node.Key < parent.Key) {
parent.Left = node;
node.Parent = parent;
}
else {
parent.Right = node;
node.Parent = parent;
}
}
public Node Find(Node node) {
Node current = Root;
while (current != null) {
if (node.Key == current.Key)
break;
if (node.Key < current.Key)
current = current.Left;
else
current = current.Right;
}
return current;
}
/// <summary>
/// ????????¢?´¢??¨?????????????????\????????¢?????´?????????????????????
/// 1.???????????????: ????±??????????????????????
/// 2.????????????:
/// ????±??????????????????????????????¨????????????????????????
/// 3.????????????:
/// ????±??????????????¬??????????????????????????±??????????????????????????¬?????????????????????£??\?????????
/// ????¬???????:
/// ??¨??????????????????????????´?????????????±??????????????¬????????????????
/// </summary>
public void Delete(Node node) {
Node deleted = null;
if (node.Left == null || node.Right == null)
// ??????????????\????????´?????????node???????????????????±????
deleted = node;
else
// ?????????????????´??????????¬????????????????????±????
deleted = GetSuccessor(node);
Node child = null;
if (deleted.Left != null)
child = deleted.Left;
else
child = deleted.Right;
if (child != null)
// (?????????????????´????????????????????????)
child.Parent = deleted.Parent;
if (deleted.Parent == null)
Root = child;
else if (deleted == deleted.Parent.Left)
deleted.Parent.Left = child;
else
deleted.Parent.Right = child;
if (deleted != node)
// (?????????????????´???)
// ???????????????????§?????????????
node.Key = deleted.Key;
}
/// <summary>
/// ????????????????????¨???????¬???????????±??????????
/// </summary>
/// <returns></returns>
protected Node GetSuccessor(Node node) {
if (node.Right != null)
// ????????????????????´???????????¨?????¨???????°????????¬??????????
return GetMinimum(node.Right);
// ??????????????????????????´????????????????????????????????????????????????????±??????????
Node parent = node.Parent;
while (parent != null && node == parent.Right) {
node = parent;
parent = parent.Parent;
}
return parent;
}
protected Node GetMinimum(Node node) {
if (node.Left == null)
return node;
return GetMinimum(node.Left);
}
public void ApplyPreorder(Node node, Action<Node> func) {
if (node == null)
return;
func(node);
ApplyPreorder(node.Left, func);
ApplyPreorder(node.Right, func);
}
public void ApplyInorder(Node node, Action<Node> func) {
if (node == null)
return;
ApplyInorder(node.Left, func);
func(node);
ApplyInorder(node.Right, func);
}
public void ApplyPostorder(Node node, Action<Node> func) {
if (node == null)
return;
ApplyPostorder(node.Left, func);
ApplyPostorder(node.Right, func);
func(node);
}
}
class Program {
public static void Solve() {
var tree = new BinarySearchTree();
int n = int.Parse(Console.ReadLine());
for (int i = 0; i < n; i++) {
string[] inputs = Console.ReadLine().Split(' ');
int key = 0;
Node foundNode = null;
switch (inputs[0]) {
case "insert":
key = int.Parse(inputs[1]);
tree.Insert(new Node(key));
break;
case "find":
key = int.Parse(inputs[1]);
foundNode = tree.Find(new Node(key));
Console.WriteLine(foundNode != null ? "yes" : "no");
break;
case "delete":
key = int.Parse(inputs[1]);
foundNode = tree.Find(new Node(key));
tree.Delete(foundNode);
break;
case "print":
tree.ApplyInorder(
tree.Root, (Node node) => { Console.Write(" {0}", node.Key); });
Console.WriteLine("");
tree.ApplyPreorder(
tree.Root, (Node node) => { Console.Write(" {0}", node.Key); });
Console.WriteLine("");
break;
default:
throw new System.IO.IOException("");
}
}
}
public static void Main() {
// Console.SetIn(new
// System.IO.StreamReader("Aoj/AlgorithmsAndDataStructures/Input/08_BinarySearchTree_C_02.txt"));
// var sw = new Stopwatch();
// sw.Start();
Solve();
// Console.WriteLine("{0}ms",sw.ElapsedMilliseconds);
}
}
}
|
[["+", 0, 213, 3, 4, 0, 28, 0, 214, 0, 131], ["+", 0, 213, 3, 4, 0, 28, 0, 214, 141, 22]]
| 8
| 1,192
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace _20170410_AOJ_ALDS1_8A {
class ALDS1_8A {
static void Main(string[] args) {
for (;;) {
string line = Console.ReadLine();
if (string.IsNullOrEmpty(line)) {
break;
}
BinaryTree bt = new BinaryTree();
int n = int.Parse(line);
for (int i = 0; i < n; i++) {
string[] command = Console.ReadLine().Split(' ');
int key;
switch (command[0]) {
case "delete":
key = int.Parse(command[1]);
bt.Delete(key);
break;
case "find":
key = int.Parse(command[1]);
TreeNode tn = bt.Find(key);
if (tn != null) {
Console.WriteLine("yes");
} else {
Console.WriteLine("no");
}
break;
case "insert":
key = int.Parse(command[1]);
bt.Insert(key);
break;
case "print":
Console.Write(" ");
Console.WriteLine(string.Join(
" ", bt.InOrder().Select(x => x.Key.ToString()).ToArray()));
Console.Write(" ");
Console.WriteLine(string.Join(
" ", bt.PreOrder().Select(x => x.Key.ToString()).ToArray()));
break;
}
}
}
}
}
class BinaryTree {
List<TreeNode> list;
public TreeNode Root {
get { return GetRoot(); }
}
public BinaryTree() { list = new List<TreeNode>(); }
private TreeNode GetRoot() {
if (list.Count == 0)
return null;
TreeNode temp = list[0];
while (temp.Parent != null) {
temp = temp.Parent;
}
return temp;
}
public void Delete(int key) {
TreeNode tn = Find(key);
Delete(tn);
}
void Delete(TreeNode tn) {
if (tn == null)
return;
if (tn.Left == null && tn.Right == null) {
if (tn.Parent.Left == tn) {
tn.Parent.Left = null;
} else if (tn.Parent.Right == tn) {
tn.Parent.Right = null;
}
list.Remove(tn);
} else if ((tn.Left == null) ^ (tn.Right != null)) {
TreeNode child = (tn.Left != null) ? tn.Left : tn.Right;
if (tn.Parent.Left == tn) {
tn.Parent.Left = child;
} else if (tn.Parent.Right == tn) {
tn.Parent.Right = child;
}
child.Parent = tn.Parent;
list.Remove(tn);
} else {
List<TreeNode> rightTree = new List<TreeNode>();
InOrder(rightTree, tn.Right);
TreeNode nextNode = rightTree[0];
tn.Key = nextNode.Key;
Delete(nextNode);
}
}
public TreeNode Find(int key) { return Find(Root, key); }
static TreeNode Find(TreeNode tn, int key) {
TreeNode rv = null;
if (tn != null) {
if (key < tn.Key) {
rv = Find(tn.Left, key);
} else if (key > tn.Key) {
rv = Find(tn.Right, key);
} else {
rv = tn;
}
}
return rv;
}
public void Insert(int z) {
TreeNode tn = new TreeNode();
tn.Key = z;
Insert(tn);
}
public void Insert(TreeNode z) {
TreeNode y = null;
TreeNode x = Root;
while (x != null) {
y = x;
x = (z.Key < x.Key) ? x.Left : x.Right;
}
z.Parent = y;
list.Add(z);
if (y == null) {
} else if (z.Key < y.Key) {
y.Left = z;
z.Parent = y;
} else {
y.Right = z;
z.Parent = y;
}
}
public TreeNode[] PreOrder() {
List<TreeNode> list = new List<TreeNode>();
PreOrder(list, Root);
return list.ToArray();
}
static void PreOrder(List<TreeNode> list, TreeNode tn) {
list.Add(tn);
if (tn.Left != null) {
PreOrder(list, tn.Left);
}
if (tn.Right != null) {
PreOrder(list, tn.Right);
}
}
public TreeNode[] InOrder() {
List<TreeNode> list = new List<TreeNode>();
InOrder(list, Root);
return list.ToArray();
}
static void InOrder(List<TreeNode> list, TreeNode tn) {
if (tn.Left != null) {
InOrder(list, tn.Left);
}
list.Add(tn);
if (tn.Right != null) {
InOrder(list, tn.Right);
}
}
static void PostOrder(List<TreeNode> list, TreeNode tn) {
if (tn.Left != null) {
PostOrder(list, tn.Left);
}
if (tn.Right != null) {
PostOrder(list, tn.Right);
}
list.Add(tn);
}
}
class TreeNode {
public int Key { get; set; }
public TreeNode Parent { get; set; }
public TreeNode Left { get; set; }
public TreeNode Right { get; set; }
public TreeNode() {}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace _20170410_AOJ_ALDS1_8A {
class ALDS1_8A {
static void Main(string[] args) {
for (;;) {
string line = Console.ReadLine();
if (string.IsNullOrEmpty(line)) {
break;
}
BinaryTree bt = new BinaryTree();
int n = int.Parse(line);
for (int i = 0; i < n; i++) {
string[] command = Console.ReadLine().Split(' ');
int key;
switch (command[0]) {
case "delete":
key = int.Parse(command[1]);
bt.Delete(key);
break;
case "find":
key = int.Parse(command[1]);
TreeNode tn = bt.Find(key);
if (tn != null) {
Console.WriteLine("yes");
} else {
Console.WriteLine("no");
}
break;
case "insert":
key = int.Parse(command[1]);
bt.Insert(key);
break;
case "print":
Console.Write(" ");
Console.WriteLine(string.Join(
" ", bt.InOrder().Select(x => x.Key.ToString()).ToArray()));
Console.Write(" ");
Console.WriteLine(string.Join(
" ", bt.PreOrder().Select(x => x.Key.ToString()).ToArray()));
break;
}
}
}
}
}
class BinaryTree {
List<TreeNode> list;
public TreeNode Root {
get { return GetRoot(); }
}
public BinaryTree() { list = new List<TreeNode>(); }
private TreeNode GetRoot() {
if (list.Count == 0)
return null;
TreeNode temp = list[0];
while (temp.Parent != null) {
temp = temp.Parent;
}
return temp;
}
public void Delete(int key) {
TreeNode tn = Find(key);
Delete(tn);
}
void Delete(TreeNode tn) {
if (tn == null)
return;
if (tn.Left == null && tn.Right == null) {
if (tn.Parent.Left == tn) {
tn.Parent.Left = null;
} else if (tn.Parent.Right == tn) {
tn.Parent.Right = null;
}
list.Remove(tn);
} else if ((tn.Left == null) ^ (tn.Right == null)) {
TreeNode child = (tn.Left != null) ? tn.Left : tn.Right;
if (tn.Parent.Left == tn) {
tn.Parent.Left = child;
} else if (tn.Parent.Right == tn) {
tn.Parent.Right = child;
}
child.Parent = tn.Parent;
list.Remove(tn);
} else {
List<TreeNode> rightTree = new List<TreeNode>();
InOrder(rightTree, tn.Right);
TreeNode nextNode = rightTree[0];
tn.Key = nextNode.Key;
Delete(nextNode);
}
}
public TreeNode Find(int key) { return Find(Root, key); }
static TreeNode Find(TreeNode tn, int key) {
TreeNode rv = null;
if (tn != null) {
if (key < tn.Key) {
rv = Find(tn.Left, key);
} else if (key > tn.Key) {
rv = Find(tn.Right, key);
} else {
rv = tn;
}
}
return rv;
}
public void Insert(int z) {
TreeNode tn = new TreeNode();
tn.Key = z;
Insert(tn);
}
public void Insert(TreeNode z) {
TreeNode y = null;
TreeNode x = Root;
while (x != null) {
y = x;
x = (z.Key < x.Key) ? x.Left : x.Right;
}
z.Parent = y;
list.Add(z);
if (y == null) {
} else if (z.Key < y.Key) {
y.Left = z;
z.Parent = y;
} else {
y.Right = z;
z.Parent = y;
}
}
public TreeNode[] PreOrder() {
List<TreeNode> list = new List<TreeNode>();
PreOrder(list, Root);
return list.ToArray();
}
static void PreOrder(List<TreeNode> list, TreeNode tn) {
list.Add(tn);
if (tn.Left != null) {
PreOrder(list, tn.Left);
}
if (tn.Right != null) {
PreOrder(list, tn.Right);
}
}
public TreeNode[] InOrder() {
List<TreeNode> list = new List<TreeNode>();
InOrder(list, Root);
return list.ToArray();
}
static void InOrder(List<TreeNode> list, TreeNode tn) {
if (tn.Left != null) {
InOrder(list, tn.Left);
}
list.Add(tn);
if (tn.Right != null) {
InOrder(list, tn.Right);
}
}
static void PostOrder(List<TreeNode> list, TreeNode tn) {
if (tn.Left != null) {
PostOrder(list, tn.Left);
}
if (tn.Right != null) {
PostOrder(list, tn.Right);
}
list.Add(tn);
}
}
class TreeNode {
public int Key { get; set; }
public TreeNode Parent { get; set; }
public TreeNode Left { get; set; }
public TreeNode Right { get; set; }
public TreeNode() {}
}
}
|
[["-", 75, 57, 15, 16, 12, 23, 0, 16, 17, 79], ["+", 75, 57, 15, 16, 12, 23, 0, 16, 17, 60]]
| 8
| 1,205
| 2
|
using System;
using System.Text;
namespace ALDS1_9_A {
class Program {
static int parent(int i) { return i / 2; }
static int left(int i) { return 2 * i; }
static int right(int i) { return 2 * i + 1; }
static void Main(string[] args) {
var sb = new StringBuilder();
var H = scan()[0];
var A = new int[1000];
var b = scan();
for (int i = 1; i <= H; i++) {
A[i] = b[i - 1];
}
for (int i = 1; i <= H; i++) {
sb.Append("node " + i + "; key = " + A[i] + ", ");
if (parent(i) >= 1)
sb.Append("parent key = " + A[parent(i)] + ", ");
if (left(i) <= H)
sb.Append("left key = " + A[left(i)] + ", ");
if (right(i) <= H)
sb.Append("right key = " + A[right(i)] + ", ");
sb.AppendLine();
}
Console.Write(sb);
}
static int[] scan() {
return Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
}
}
}
|
using System;
using System.Text;
namespace ALDS1_9_A {
class Program {
static int parent(int i) { return i / 2; }
static int left(int i) { return 2 * i; }
static int right(int i) { return 2 * i + 1; }
static void Main(string[] args) {
var sb = new StringBuilder();
var H = scan()[0];
var A = new int[1000];
var b = scan();
for (int i = 1; i <= H; i++) {
A[i] = b[i - 1];
}
for (int i = 1; i <= H; i++) {
sb.Append("node " + i + ": key = " + A[i] + ", ");
if (parent(i) >= 1)
sb.Append("parent key = " + A[parent(i)] + ", ");
if (left(i) <= H)
sb.Append("left key = " + A[left(i)] + ", ");
if (right(i) <= H)
sb.Append("right key = " + A[right(i)] + ", ");
sb.AppendLine();
}
Console.Write(sb);
}
static int[] scan() {
return Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
}
}
}
|
[["-", 0, 16, 31, 16, 31, 16, 12, 5, 0, 222], ["+", 0, 16, 31, 16, 31, 16, 12, 5, 0, 222]]
| 8
| 308
| 2
|
using System;
class Program {
public static void Main() {
var H = int.Parse(Console.ReadLine());
var nodes = new int[H];
var s = Console.ReadLine().Split(' ');
for (var i = 0; i < H; i++) {
nodes[i] = int.Parse(s[i]);
}
for (var i = 0; i < H; i++) {
Console.Write("node " + (i + 1) + ": key = " + nodes[i] + ", ");
if (i != 0) {
Console.Write("parent key = " + nodes[(i - 1) / 2] + ",");
}
if (i * 2 + 1 < H) {
Console.Write("left key = " + nodes[i * 2 + 1] + ",");
}
if ((i + 1) * 2 < H) {
Console.Write("right key = " + nodes[(i + 1) * 2] + ",");
}
Console.WriteLine();
}
}
}
|
using System;
class Program {
public static void Main() {
var H = int.Parse(Console.ReadLine());
var nodes = new int[H];
var s = Console.ReadLine().Split(' ');
for (var i = 0; i < H; i++) {
nodes[i] = int.Parse(s[i]);
}
for (var i = 0; i < H; i++) {
Console.Write("node " + (i + 1) + ": key = " + nodes[i] + ", ");
if (i != 0) {
Console.Write("parent key = " + nodes[(i - 1) / 2] + ", ");
}
if (i * 2 + 1 < H) {
Console.Write("left key = " + nodes[i * 2 + 1] + ", ");
}
if ((i + 1) * 2 < H) {
Console.Write("right key = " + nodes[(i + 1) * 2] + ", ");
}
Console.WriteLine();
}
}
}
|
[["-", 3, 4, 0, 28, 0, 16, 12, 5, 0, 222], ["+", 3, 4, 0, 28, 0, 16, 12, 5, 0, 222]]
| 8
| 239
| 6
|
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
class Program {
static void Main() {
int l = int.Parse(Console.ReadLine());
int[] heap =
Console.ReadLine().Split(' ').Select(val => int.Parse(val)).ToArray();
for (int i = 1; i < l + 1; i++) {
Console.Write("node {0}: key = {1}, ", i, heap[i - 1]);
if ((i / 2) > 0)
Console.Write("parent key = {0}, ", heap[i / 2 - 1]);
if ((2 * i) < l)
Console.Write("left key = {0}, ", heap[2 * i - 1]);
if (((2 * i + 1) < l))
Console.Write("right key = {0}, ", heap[2 * i]);
Console.WriteLine();
}
}
}
|
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
class Program {
static void Main() {
int l = int.Parse(Console.ReadLine());
int[] heap =
Console.ReadLine().Split(' ').Select(val => int.Parse(val)).ToArray();
for (int i = 1; i < l + 1; i++) {
Console.Write("node {0}: key = {1}, ", i, heap[i - 1]);
if ((i / 2) > 0)
Console.Write("parent key = {0}, ", heap[i / 2 - 1]);
if ((2 * i) < l + 1)
Console.Write("left key = {0}, ", heap[2 * i - 1]);
if (((2 * i + 1) < l + 1))
Console.Write("right key = {0}, ", heap[2 * i]);
Console.WriteLine();
}
}
}
|
[["+", 8, 196, 0, 57, 15, 16, 12, 16, 17, 72], ["+", 8, 196, 0, 57, 15, 16, 12, 16, 12, 203], ["+", 0, 57, 15, 23, 0, 16, 12, 16, 17, 72], ["+", 0, 57, 15, 23, 0, 16, 12, 16, 12, 203]]
| 8
| 217
| 4
|
using System;
namespace A {
class Program {
static void Main(string[] args) {
var n = int.Parse(Console.ReadLine());
var array = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
for (int i = 1; i <= n; i++) {
Console.Write("node {0}: key = {1},", i, array[i - 1]);
if ((i >> 1) > 0)
Console.Write("parent key = {0},", array[(i >> 1) - 1]);
if ((i << 1) <= n)
Console.Write("left key = {0},", array[(i << 1) - 1]);
if (((i << 1) + 1) <= n)
Console.Write("right key = {0},", array[i << 1]);
Console.WriteLine();
}
}
}
}
|
using System;
namespace A {
class Program {
static void Main(string[] args) {
var n = int.Parse(Console.ReadLine());
var array = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
for (int i = 1; i <= n; i++) {
Console.Write("node {0}: key = {1}, ", i, array[i - 1]);
if ((i >> 1) > 0)
Console.Write("parent key = {0}, ", array[(i >> 1) - 1]);
if ((i << 1) <= n)
Console.Write("left key = {0}, ", array[(i << 1) - 1]);
if (((i << 1) + 1) <= n)
Console.Write("right key = {0}, ", array[i << 1]);
Console.WriteLine();
}
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 191
| 8
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace AizuOnline_DataStructure {
public class Node {
public int id;
public bool isPassed = false;
public int groupId;
public int cost = int.MaxValue;
}
internal class Program {
private static void Main(string[] args) {
var nodes = new List<Node>();
var n = Convert.ToInt32(Console.ReadLine());
var p = Console.ReadLine().Split(' ');
for (int i = 0; i < n; i++) {
var node = new Node() { id = i, cost = Convert.ToInt32(p[i]) };
nodes.Add(node);
}
foreach (var node in nodes) {
Console.Write("node " + (node.id + 1) + ": key = " + node.cost + ", ");
var maxIndex = nodes.Count();
if (node.id != 0) {
Console.Write("parent key = " + p[node.id / 2] + ", ");
}
if (node.id * 2 + 1 < maxIndex) {
Console.Write("left key = " + p[node.id * 2 + 1] + ", ");
}
if (node.id * 2 + 2 < maxIndex) {
Console.Write("right key = " + p[node.id * 2 + 2] + ", ");
}
Console.WriteLine();
}
Console.ReadLine();
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace AizuOnline_DataStructure {
public class Node {
public int id;
public bool isPassed = false;
public int groupId;
public int cost = int.MaxValue;
}
internal class Program {
private static void Main(string[] args) {
var nodes = new List<Node>();
var n = Convert.ToInt32(Console.ReadLine());
var p = Console.ReadLine().Split(' ');
for (int i = 0; i < n; i++) {
var node = new Node() { id = i, cost = Convert.ToInt32(p[i]) };
nodes.Add(node);
}
foreach (var node in nodes) {
Console.Write("node " + (node.id + 1) + ": key = " + node.cost + ", ");
var maxIndex = nodes.Count();
if (node.id != 0) {
Console.Write("parent key = " + p[(node.id - 1) / 2] + ", ");
}
if (node.id * 2 + 1 < maxIndex) {
Console.Write("left key = " + p[node.id * 2 + 1] + ", ");
}
if (node.id * 2 + 2 < maxIndex) {
Console.Write("right key = " + p[node.id * 2 + 2] + ", ");
}
Console.WriteLine();
}
Console.ReadLine();
}
}
}
|
[["+", 206, 207, 0, 28, 0, 16, 31, 23, 0, 24], ["+", 0, 28, 0, 16, 31, 23, 0, 16, 17, 33], ["+", 0, 28, 0, 16, 31, 23, 0, 16, 12, 203], ["+", 206, 207, 0, 28, 0, 16, 31, 23, 0, 25]]
| 8
| 319
| 4
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace B {
class Heap<T> : IEnumerable<T>
where T : IComparable<T> {
private List<T> data = new List<T>() { default(T) };
public Heap() {}
public Heap(T[] array) { data.AddRange(array); }
public IEnumerator<T> GetEnumerator() { return data.Skip(1).GetEnumerator(); }
public void MaxHeapify() {
for (int i = data.Count / 2; i > 0; i--)
MaxHeapify(i);
}
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
private void MaxHeapify(int index) {
var left = index << 1;
var right = left + 1;
int largest = index;
if (left < data.Count && data[left].CompareTo(data[largest]) > 0)
largest = left;
if (right < data.Count && data[right].CompareTo(data[largest]) > 0)
largest = right;
if (largest != index) {
var tmp = data[largest];
data[largest] = data[index];
data[index] = tmp;
MaxHeapify(largest);
}
}
}
class Program {
static void Main(string[] args) {
var array = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
var heap = new Heap<int>(array);
heap.MaxHeapify();
foreach (var item in heap)
Console.Write(" " + item);
Console.WriteLine();
}
}
}
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace B {
class Heap<T> : IEnumerable<T>
where T : IComparable<T> {
private List<T> data = new List<T>() { default(T) };
public Heap() {}
public Heap(T[] array) { data.AddRange(array); }
public IEnumerator<T> GetEnumerator() { return data.Skip(1).GetEnumerator(); }
public void MaxHeapify() {
for (int i = data.Count / 2; i > 0; i--)
MaxHeapify(i);
}
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
private void MaxHeapify(int index) {
var left = index << 1;
var right = left + 1;
int largest = index;
if (left < data.Count && data[left].CompareTo(data[largest]) > 0)
largest = left;
if (right < data.Count && data[right].CompareTo(data[largest]) > 0)
largest = right;
if (largest != index) {
var tmp = data[largest];
data[largest] = data[index];
data[index] = tmp;
MaxHeapify(largest);
}
}
}
class Program {
static void Main(string[] args) {
Console.ReadLine();
var array = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
var heap = new Heap<int>(array);
heap.MaxHeapify();
foreach (var item in heap)
Console.Write(" " + item);
Console.WriteLine();
}
}
}
|
[["+", 8, 196, 0, 1, 0, 213, 63, 214, 205, 22], ["+", 8, 196, 0, 1, 0, 213, 63, 214, 0, 131], ["+", 8, 196, 0, 1, 0, 213, 63, 214, 141, 22], ["+", 8, 196, 0, 1, 0, 213, 3, 4, 0, 24], ["+", 8, 196, 0, 1, 0, 213, 3, 4, 0, 25], ["+", 8, 201, 0, 195, 8, 196, 0, 1, 0, 35]]
| 8
| 354
| 6
|
using System;
using System.Linq;
namespace geometry {
public class Point {
public double x, y;
public Point() { this.x = this.y = 0; }
public Point(double x, double y) {
this.x = x;
this.y = y;
}
public static Point operator +(Point p1, Point p2) {
return new Point(p1.x + p2.x, p1.y + p2.y);
}
public static Point operator -(Point p1, Point p2) {
return new Point(p1.x - p2.x, p1.y - p2.y);
}
public static Point operator *(Point p1, double a) {
return new Point(p1.x * a, p1.y * a);
}
public static Point operator /(Point p1, double a) {
return new Point(p1.x / a, p1.y / a);
}
public double norm() { return this.x * this.x + this.y * this.y; }
public double abs() { return Math.Sqrt(norm()); }
public Point Clone() {
Point clone = new Point(this.x, this.y);
return clone;
}
}
public class Line {
public Point p1, p2;
public Line() {
this.p1 = new Point();
this.p2 = new Point();
}
public Line(double p1x, double p1y, double p2x, double p2y) {
this.p1 = new Point(p1x, p1y);
this.p2 = new Point(p2x, p2y);
}
public Line(Point p1, Point p2) {
this.p1 = p1.Clone();
this.p2 = p2.Clone();
}
public Line Clone() {
Line clone = new Line(this.p1, this.p2);
return clone;
}
}
public class Circle {
public Point c;
public double r;
public Circle() {
this.c = new Point();
this.r = 0.0;
}
public Circle(double cx, double cy, double r) {
this.c.x = cx;
this.c.y = cy;
this.r = r;
}
public Circle(Point c, double r) {
this.c = c.Clone();
this.r = r;
}
public Circle Clone() {
Circle clone = new Circle(this.c, this.r);
return clone;
}
}
class MainClass {
static bool is_equal(double a, double b) {
if (Math.Abs(a - b) < 0.000001) {
return true;
} else {
return false;
}
}
static double dot(Point v1, Point v2) { return v1.x * v2.x + v1.y * v2.y; }
static double cross(Point v1, Point v2) { return v1.x * v2.y - v1.y * v2.x; }
// ??´?????????
static bool is_orthogonal(Line s1, Line s2) {
return is_equal(dot(s1.p2 - s1.p1, s2.p2 - s2.p1), 0.0);
}
// ????????????
static bool is_parallel(Line s1, Line s2) {
return is_equal(cross(s1.p2 - s1.p1, s2.p2 - s2.p1), 0.0);
}
/*
static bool is_intersect_sl(Line s, Line sl){
return true;
}
*/
// ?°???±??¢??°
static Point project(Line s, Point p) {
Point base_v = s.p2 - s.p1;
double r = dot(p - s.p1, base_v) / base_v.norm();
return s.p1 + base_v * r;
}
// ????°???¢??°
static Point reflect(Line s, Point p) { return p + (project(s, p) - p) * 2; }
static double get_distance_p2p(Point p1, Point p2) { return (p2 - p1).abs(); }
static double get_distance_l2p(Line l, Point p) {
return Math.Abs(cross(l.p2 - l.p1, p - l.p1)) / (l.p2 - l.p1).abs();
}
static double get_distance_s2p(Line s, Point p) {
if (dot(s.p2 - s.p1, p - s.p1) < 0.0) {
return (p - s.p1).abs();
} else if (dot(s.p1 - s.p2, p - s.p2) < 0.0) {
return (p - s.p2).abs();
}
return get_distance_l2p(s, p);
}
/*
static double get_distance_s2s(Line s, Line s){
if (
}
*/
static double[] input_line() {
string[] s = Console.ReadLine().Split(' ');
double[] d = s.Select(i => double.Parse(i)).ToArray();
return d;
}
// ?°???±
static void CGL_1_A() {
double[] d = input_line();
Line l = new Line(d[0], d[1], d[2], d[3]);
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
double[] p_pos = input_line();
Point p1 = new Point(p_pos[0], p_pos[1]);
Point p2 = project(l, p1);
Console.WriteLine("{0}, {1}", p2.x, p2.y);
}
}
// ????°?
static void CGL_1_B() {
double[] d = input_line();
Line l = new Line(d[0], d[1], d[2], d[3]);
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
double[] p_pos = input_line();
Point p1 = new Point(p_pos[0], p_pos[1]);
Point p2 = reflect(l, p1);
Console.WriteLine("{0}, {1}", p2.x, p2.y);
}
}
// ??´????????´???/????????????
static void CGL_2_A() {
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
double[] s_pos = input_line();
Line s1 = new Line(s_pos[0], s_pos[1], s_pos[2], s_pos[3]);
Line s2 = new Line(s_pos[4], s_pos[5], s_pos[6], s_pos[7]);
if (is_parallel(s1, s2)) {
Console.Write("2\n");
} else if (is_orthogonal(s1, s2)) {
Console.Write("1\n");
} else {
Console.Write("0\n");
}
}
}
/*
static void CGL_2_D(){
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
double[] s_pos = input_line ();
Line s1 = new Line(s_pos[0], s_pos[1], s_pos[2], s_pos[3]);
Line s2 = new Line(s_pos[4], s_pos[5], s_pos[6], s_pos[7]);
}
}
*/
public static void Main(string[] args) {
// ?°???±
CGL_1_A();
// ????°?
// CGL_1_B ();
// ??´????????´???/????????????
// CGL_2_A ();
}
}
}
|
using System;
using System.Linq;
namespace geometry {
public class Point {
public double x, y;
public Point() { this.x = this.y = 0; }
public Point(double x, double y) {
this.x = x;
this.y = y;
}
public static Point operator +(Point p1, Point p2) {
return new Point(p1.x + p2.x, p1.y + p2.y);
}
public static Point operator -(Point p1, Point p2) {
return new Point(p1.x - p2.x, p1.y - p2.y);
}
public static Point operator *(Point p1, double a) {
return new Point(p1.x * a, p1.y * a);
}
public static Point operator /(Point p1, double a) {
return new Point(p1.x / a, p1.y / a);
}
public double norm() { return this.x * this.x + this.y * this.y; }
public double abs() { return Math.Sqrt(norm()); }
public Point Clone() {
Point clone = new Point(this.x, this.y);
return clone;
}
}
public class Line {
public Point p1, p2;
public Line() {
this.p1 = new Point();
this.p2 = new Point();
}
public Line(double p1x, double p1y, double p2x, double p2y) {
this.p1 = new Point(p1x, p1y);
this.p2 = new Point(p2x, p2y);
}
public Line(Point p1, Point p2) {
this.p1 = p1.Clone();
this.p2 = p2.Clone();
}
public Line Clone() {
Line clone = new Line(this.p1, this.p2);
return clone;
}
}
public class Circle {
public Point c;
public double r;
public Circle() {
this.c = new Point();
this.r = 0.0;
}
public Circle(double cx, double cy, double r) {
this.c.x = cx;
this.c.y = cy;
this.r = r;
}
public Circle(Point c, double r) {
this.c = c.Clone();
this.r = r;
}
public Circle Clone() {
Circle clone = new Circle(this.c, this.r);
return clone;
}
}
class MainClass {
static bool is_equal(double a, double b) {
if (Math.Abs(a - b) < 0.000001) {
return true;
} else {
return false;
}
}
static double dot(Point v1, Point v2) { return v1.x * v2.x + v1.y * v2.y; }
static double cross(Point v1, Point v2) { return v1.x * v2.y - v1.y * v2.x; }
// ??´?????????
static bool is_orthogonal(Line s1, Line s2) {
return is_equal(dot(s1.p2 - s1.p1, s2.p2 - s2.p1), 0.0);
}
// ????????????
static bool is_parallel(Line s1, Line s2) {
return is_equal(cross(s1.p2 - s1.p1, s2.p2 - s2.p1), 0.0);
}
/*
static bool is_intersect_sl(Line s, Line sl){
return true;
}
*/
// ?°???±??¢??°
static Point project(Line s, Point p) {
Point base_v = s.p2 - s.p1;
double r = dot(p - s.p1, base_v) / base_v.norm();
return s.p1 + base_v * r;
}
// ????°???¢??°
static Point reflect(Line s, Point p) { return p + (project(s, p) - p) * 2; }
static double get_distance_p2p(Point p1, Point p2) { return (p2 - p1).abs(); }
static double get_distance_l2p(Line l, Point p) {
return Math.Abs(cross(l.p2 - l.p1, p - l.p1)) / (l.p2 - l.p1).abs();
}
static double get_distance_s2p(Line s, Point p) {
if (dot(s.p2 - s.p1, p - s.p1) < 0.0) {
return (p - s.p1).abs();
} else if (dot(s.p1 - s.p2, p - s.p2) < 0.0) {
return (p - s.p2).abs();
}
return get_distance_l2p(s, p);
}
/*
static double get_distance_s2s(Line s, Line s){
if (
}
*/
static double[] input_line() {
string[] s = Console.ReadLine().Split(' ');
double[] d = s.Select(i => double.Parse(i)).ToArray();
return d;
}
// ?°???±
static void CGL_1_A() {
double[] d = input_line();
Line l = new Line(d[0], d[1], d[2], d[3]);
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
double[] p_pos = input_line();
Point p1 = new Point(p_pos[0], p_pos[1]);
Point p2 = project(l, p1);
Console.WriteLine("{0} {1}", p2.x, p2.y);
}
}
// ????°?
static void CGL_1_B() {
double[] d = input_line();
Line l = new Line(d[0], d[1], d[2], d[3]);
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
double[] p_pos = input_line();
Point p1 = new Point(p_pos[0], p_pos[1]);
Point p2 = reflect(l, p1);
Console.WriteLine("{0} {1}", p2.x, p2.y);
}
}
// ??´????????´???/????????????
static void CGL_2_A() {
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
double[] s_pos = input_line();
Line s1 = new Line(s_pos[0], s_pos[1], s_pos[2], s_pos[3]);
Line s2 = new Line(s_pos[4], s_pos[5], s_pos[6], s_pos[7]);
if (is_parallel(s1, s2)) {
Console.Write("2\n");
} else if (is_orthogonal(s1, s2)) {
Console.Write("1\n");
} else {
Console.Write("0\n");
}
}
}
/*
static void CGL_2_D(){
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
double[] s_pos = input_line ();
Line s1 = new Line(s_pos[0], s_pos[1], s_pos[2], s_pos[3]);
Line s2 = new Line(s_pos[4], s_pos[5], s_pos[6], s_pos[7]);
}
}
*/
public static void Main(string[] args) {
// ?°???±
CGL_1_A();
// ????°?
// CGL_1_B ();
// ??´????????´???/????????????
// CGL_2_A ();
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 1,423
| 4
|
using System;
class Program {
public struct Vector {
public int x, y;
}
public static double norm(Vector v) { return v.x * v.x + v.y * v.y; }
public static double dot(Vector v1, Vector v2) {
return v1.x * v2.x + v1.y * v2.y;
}
public static void Main() {
string[] s1 = Console.ReadLine().Split(' ');
Vector baseV;
baseV.x = int.Parse(s1[2]) - int.Parse(s1[0]);
baseV.y = int.Parse(s1[3]) - int.Parse(s1[1]);
int n = int.Parse(Console.ReadLine());
for (int i = 0; i < n; i++) {
string[] s2 = Console.ReadLine().Split(' ');
Vector v;
v.x = int.Parse(s2[0]) - int.Parse(s1[0]);
v.y = int.Parse(s2[1]) - int.Parse(s1[1]);
double r = dot(v, baseV) / norm(baseV);
double x = int.Parse(s1[0]) + baseV.x * r;
double y = int.Parse(s1[1]) + baseV.y * r;
Console.WriteLine("result: {0:f10} {1:f10}", x, y);
}
}
}
|
using System;
class Program {
public struct Vector {
public int x, y;
}
public static double norm(Vector v) { return v.x * v.x + v.y * v.y; }
public static double dot(Vector v1, Vector v2) {
return v1.x * v2.x + v1.y * v2.y;
}
public static void Main() {
string[] s1 = Console.ReadLine().Split(' ');
Vector baseV;
baseV.x = int.Parse(s1[2]) - int.Parse(s1[0]);
baseV.y = int.Parse(s1[3]) - int.Parse(s1[1]);
int n = int.Parse(Console.ReadLine());
for (int i = 0; i < n; i++) {
string[] s2 = Console.ReadLine().Split(' ');
Vector v;
v.x = int.Parse(s2[0]) - int.Parse(s1[0]);
v.y = int.Parse(s2[1]) - int.Parse(s1[1]);
double r = dot(v, baseV) / norm(baseV);
double x = int.Parse(s1[0]) + baseV.x * r;
double y = int.Parse(s1[1]) + baseV.y * r;
Console.WriteLine("{0:f10} {1:f10}", x, y);
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 317
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
/*
Points/Vectors - Projection
http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_1_A
?????????????°???±????±?????????????
??¨???: Vec2f ??? float ??§?¨????????????¨???????????????
*/
class Program {
static int ReadInt() { return int.Parse(Console.ReadLine()); }
static int[] ReadInts() {
return Console.ReadLine().Split().Select(int.Parse).ToArray();
}
static string[] ReadStrings() { return Console.ReadLine().Split(); }
// a, b ????????´??????????????????p
// ????????????????°???±?????????????±???????
static void Calc(Vec2f p, Vec2f a, Vec2f b) {
var ab = b - a;
var ap = p - a;
var d = ab.Normalized().Dot(ap);
var m = a + ab.Normalized() * d;
var pm = m - p;
var px = 2 * pm;
var x = p + px;
Console.WriteLine("{0} {1}", x.X, x.Y);
}
static void Main() {
var xs = ReadInts();
var p1 = new Vec2f(xs[0], xs[1]);
var p2 = new Vec2f(xs[2], xs[3]);
int q = ReadInt();
for (int i = 0; i < q; i++) {
var xy = ReadInts();
var p = new Vec2f(xy[0], xy[1]);
Calc(p, p1, p2);
}
}
}
struct Vec2f {
public double X { get; private set; }
public double Y { get; private set; }
public Vec2f(double x, double y) : this() {
X = x;
Y = y;
}
public override string ToString() {
return string.Format("({0}, {1})", X, Y);
}
public static Vec2f operator +(Vec2f a, Vec2f b) {
return new Vec2f(a.X + b.X, a.Y + b.Y);
}
public static Vec2f operator -(Vec2f a, Vec2f b) {
return new Vec2f(a.X - b.X, a.Y - b.Y);
}
public static Vec2f operator *(Vec2f a, double t) {
return new Vec2f(a.X * t, a.Y * t);
}
public static Vec2f operator *(double t, Vec2f a) {
return new Vec2f(a.X * t, a.Y * t);
}
// a???b = |a||b|cos??
public double Dot(Vec2f other) { return X * other.X + Y * other.Y; }
public double Cross(Vec2f other) { return X * other.Y - Y * other.X; }
public Vec2f Normalized() {
var m = Magnitude();
if (m != 0 && m != 1) {
return new Vec2f(X / m, Y / m);
}
return this;
}
public double Magnitude() { return Math.Sqrt(X * X + Y * Y); }
public double SqrMagnitude() { return X * X + Y * Y; }
public static double Distance(Vec2f a, Vec2f b) {
return (a - b).Magnitude();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
/*
Points/Vectors - Projection
http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_1_A
?????????????°???±????±?????????????
??¨???: Vec2f ??? float ??§?¨????????????¨???????????????
*/
class Program {
static int ReadInt() { return int.Parse(Console.ReadLine()); }
static int[] ReadInts() {
return Console.ReadLine().Split().Select(int.Parse).ToArray();
}
static string[] ReadStrings() { return Console.ReadLine().Split(); }
// a, b ????????´??????????????????p
// ????????????????°???±?????????????±???????
static void Calc(Vec2f p, Vec2f a, Vec2f b) {
var ab = b - a;
var ap = p - a;
var d = ab.Normalized().Dot(ap);
var m = a + ab.Normalized() * d;
var pm = m - p;
var px = 2 * pm;
var x = p + px;
Console.WriteLine("{0:f8} {1:f8}", x.X, x.Y);
}
static void Main() {
var xs = ReadInts();
var p1 = new Vec2f(xs[0], xs[1]);
var p2 = new Vec2f(xs[2], xs[3]);
int q = ReadInt();
for (int i = 0; i < q; i++) {
var xy = ReadInts();
var p = new Vec2f(xy[0], xy[1]);
Calc(p, p1, p2);
}
}
}
struct Vec2f {
public double X { get; private set; }
public double Y { get; private set; }
public Vec2f(double x, double y) : this() {
X = x;
Y = y;
}
public override string ToString() {
return string.Format("({0}, {1})", X, Y);
}
public static Vec2f operator +(Vec2f a, Vec2f b) {
return new Vec2f(a.X + b.X, a.Y + b.Y);
}
public static Vec2f operator -(Vec2f a, Vec2f b) {
return new Vec2f(a.X - b.X, a.Y - b.Y);
}
public static Vec2f operator *(Vec2f a, double t) {
return new Vec2f(a.X * t, a.Y * t);
}
public static Vec2f operator *(double t, Vec2f a) {
return new Vec2f(a.X * t, a.Y * t);
}
// a???b = |a||b|cos??
public double Dot(Vec2f other) { return X * other.X + Y * other.Y; }
public double Cross(Vec2f other) { return X * other.Y - Y * other.X; }
public Vec2f Normalized() {
var m = Magnitude();
if (m != 0 && m != 1) {
return new Vec2f(X / m, Y / m);
}
return this;
}
public double Magnitude() { return Math.Sqrt(X * X + Y * Y); }
public double SqrMagnitude() { return X * X + Y * Y; }
public static double Distance(Vec2f a, Vec2f b) {
return (a - b).Magnitude();
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 639
| 2
|
using System;
// using System.Collections.Generic;
// using System.Linq;
// using Vector = CGL.Point;
// using Line = CGL.Segment;
// using Polygon = System.Collections.Generic.List<CGL.Point>;
namespace CGL {
class Program {
static void Main(string[] args) {
var t = scan;
var q = scan[0];
var p0 = new Point(t[0], t[1]);
var p1 = new Point(t[2], t[3]);
for (int i = 0; i < q; i++) {
t = scan;
var p2 = new Point(t[0], t[1]);
var k = (p1 - p0).CCW(p2 - p0);
if (k == 1)
Console.WriteLine("COUNTER_CLOCKWISE");
if (k == -1)
Console.WriteLine("CLOCKWISE");
if (k == 2)
Console.WriteLine("ONLINE_BACK");
if (k == -2)
Console.WriteLine("ONLINE_FRONT");
else
Console.WriteLine("ON_SEGMENT");
}
/*var q = scan[0];
for (int i = 0; i < q; i++)
{
var t = scan;
var P = new Point[4];
for (int j = 0; j < 4; j++)
{
P[j] = new Point(t[j * 2], t[j * 2 + 1]);
}
var s1 = new Segment(P[0], P[1]);
var s2 = new Segment(P[2], P[3]);
Console.WriteLine(s1.GetDistance(s2));
}*/
}
static int[] scan {
get { return Array.ConvertAll(Console.ReadLine().Split(), int.Parse); }
}
}
struct Point {
static readonly double EPS = 1E-10;
public double x, y;
public Point(double x, double y) {
this.x = x;
this.y = y;
}
public static Point operator +(Point a, Point b) {
return new Point(a.x + b.x, a.y + b.y);
}
public static Point operator -(Point a, Point b) {
return new Point(a.x - b.x, a.y - b.y);
}
public static Point operator *(double k, Point a) {
return new Point(k * a.x, k * a.y);
}
public static Point operator /(double k, Point a) {
return new Point(a.x / k, a.y / k);
}
public double Abs {
get { return Math.Sqrt(Norm); }
}
public double Norm {
get { return x * x + y * y; }
}
public static bool operator<(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x < b.x : a.y < b.y;
}
public static bool operator>(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x > b.x : a.y > b.y;
}
public static bool operator ==(Point a, Point b) {
return Math.Abs(a.x - b.x) < EPS && Math.Abs(a.y - b.y) < EPS;
}
public static bool operator !=(Point a, Point b) {
return Math.Abs(a.x - b.x) >= EPS || Math.Abs(a.y - b.y) >= EPS;
}
public override bool Equals(object p) {
return Math.Abs(x - ((Point)p).x) < EPS && Math.Abs(y - ((Point)p).y) < EPS;
}
public override int GetHashCode() {
return x.GetHashCode() ^ y.GetHashCode();
}
public double Dot(Point p) { return x * p.x + y * p.y; }
public double Cross(Point p) { return x * p.y - y * p.x; }
public double GetDistance(Point p) { return (this - p).Abs; }
public int CCW(Point b) {
if (Cross(b) > EPS)
return 1;
if (Cross(b) < -EPS)
return -1;
if (Dot(b) < -EPS)
return 2;
if (Norm < b.Norm)
return -2;
return 0;
}
}
struct Segment {
public Point p1, p2;
public Segment(Point p1, Point p2) {
this.p1 = p1;
this.p2 = p2;
}
public Point Projection(Point p) {
Point b = p2 - p1;
double r = b.Dot(p - p1) / b.Norm;
return p1 + r * b;
}
public Point Reflection(Point p) { return p + 2 * (Projection(p) - p); }
public double GetD_LP(Point p) {
return Math.Abs((p - p1).Cross(p2 - p1) / (p2 - p1).Abs);
}
public double GetD_SP(Point p) {
if ((p - p1).Dot(p2 - p1) < 0)
return (p - p1).Abs;
if ((p - p2).Dot(p1 - p2) < 0)
return (p - p2).Abs;
return GetD_LP(p);
}
public double GetDistance(Segment s) {
// if (this.Intersect(s)) return 0;
return Math.Min(Math.Min(GetD_SP(s.p1), GetD_SP(s.p2)),
Math.Min(s.GetD_SP(p1), s.GetD_SP(p2)));
}
}
/*struct Circle
{
public Point c; double r;
public Circle(Point c, double r)
{
this.c = c;
this.r = r;
}
}*/
}
|
using System;
// using System.Collections.Generic;
// using System.Linq;
// using Vector = CGL.Point;
// using Line = CGL.Segment;
// using Polygon = System.Collections.Generic.List<CGL.Point>;
namespace CGL {
class Program {
static void Main(string[] args) {
var t = scan;
var q = scan[0];
var p0 = new Point(t[0], t[1]);
var p1 = new Point(t[2], t[3]);
for (int i = 0; i < q; i++) {
t = scan;
var p2 = new Point(t[0], t[1]);
var k = (p1 - p0).CCW(p2 - p0);
if (k == 1)
Console.WriteLine("COUNTER_CLOCKWISE");
else if (k == -1)
Console.WriteLine("CLOCKWISE");
else if (k == 2)
Console.WriteLine("ONLINE_BACK");
else if (k == -2)
Console.WriteLine("ONLINE_FRONT");
else
Console.WriteLine("ON_SEGMENT");
}
/*var q = scan[0];
for (int i = 0; i < q; i++)
{
var t = scan;
var P = new Point[4];
for (int j = 0; j < 4; j++)
{
P[j] = new Point(t[j * 2], t[j * 2 + 1]);
}
var s1 = new Segment(P[0], P[1]);
var s2 = new Segment(P[2], P[3]);
Console.WriteLine(s1.GetDistance(s2));
}*/
}
static int[] scan {
get { return Array.ConvertAll(Console.ReadLine().Split(), int.Parse); }
}
}
struct Point {
static readonly double EPS = 1E-10;
public double x, y;
public Point(double x, double y) {
this.x = x;
this.y = y;
}
public static Point operator +(Point a, Point b) {
return new Point(a.x + b.x, a.y + b.y);
}
public static Point operator -(Point a, Point b) {
return new Point(a.x - b.x, a.y - b.y);
}
public static Point operator *(double k, Point a) {
return new Point(k * a.x, k * a.y);
}
public static Point operator /(double k, Point a) {
return new Point(a.x / k, a.y / k);
}
public double Abs {
get { return Math.Sqrt(Norm); }
}
public double Norm {
get { return x * x + y * y; }
}
public static bool operator<(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x < b.x : a.y < b.y;
}
public static bool operator>(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x > b.x : a.y > b.y;
}
public static bool operator ==(Point a, Point b) {
return Math.Abs(a.x - b.x) < EPS && Math.Abs(a.y - b.y) < EPS;
}
public static bool operator !=(Point a, Point b) {
return Math.Abs(a.x - b.x) >= EPS || Math.Abs(a.y - b.y) >= EPS;
}
public override bool Equals(object p) {
return Math.Abs(x - ((Point)p).x) < EPS && Math.Abs(y - ((Point)p).y) < EPS;
}
public override int GetHashCode() {
return x.GetHashCode() ^ y.GetHashCode();
}
public double Dot(Point p) { return x * p.x + y * p.y; }
public double Cross(Point p) { return x * p.y - y * p.x; }
public double GetDistance(Point p) { return (this - p).Abs; }
public int CCW(Point b) {
if (Cross(b) > EPS)
return 1;
if (Cross(b) < -EPS)
return -1;
if (Dot(b) < -EPS)
return 2;
if (Norm < b.Norm)
return -2;
return 0;
}
}
struct Segment {
public Point p1, p2;
public Segment(Point p1, Point p2) {
this.p1 = p1;
this.p2 = p2;
}
public Point Projection(Point p) {
Point b = p2 - p1;
double r = b.Dot(p - p1) / b.Norm;
return p1 + r * b;
}
public Point Reflection(Point p) { return p + 2 * (Projection(p) - p); }
public double GetD_LP(Point p) {
return Math.Abs((p - p1).Cross(p2 - p1) / (p2 - p1).Abs);
}
public double GetD_SP(Point p) {
if ((p - p1).Dot(p2 - p1) < 0)
return (p - p1).Abs;
if ((p - p2).Dot(p1 - p2) < 0)
return (p - p2).Abs;
return GetD_LP(p);
}
public double GetDistance(Segment s) {
// if (this.Intersect(s)) return 0;
return Math.Min(Math.Min(GetD_SP(s.p1), GetD_SP(s.p2)),
Math.Min(s.GetD_SP(p1), s.GetD_SP(p2)));
}
}
/*struct Circle
{
public Point c; double r;
public Circle(Point c, double r)
{
this.c = c;
this.r = r;
}
}*/
}
|
[["+", 8, 196, 0, 7, 8, 196, 0, 57, 0, 95], ["+", 0, 7, 8, 196, 0, 57, 75, 57, 0, 95], ["+", 8, 196, 0, 57, 75, 57, 75, 57, 0, 95]]
| 8
| 1,063
| 3
|
using System;
using System.Collections.Generic;
using System.Linq;
class Program {
static int ReadInt() { return int.Parse(Console.ReadLine()); }
static int[] ReadInts() {
return Console.ReadLine().Split().Select(int.Parse).ToArray();
}
static string[] ReadStrings() { return Console.ReadLine().Split(); }
static int Sign(double x) {
if (x > 0)
return 1;
if (x < 0)
return -1;
return 0;
}
static string Calc(Vec2f a, Vec2f b, Vec2f c) {
var ab = b - a;
var ac = c - a;
var q = ab.Cross(ac);
if (q > 0)
return "COUNTER_CLOCKWISE";
if (q < 0)
return "CLOCKWISE";
// when q = 0
// c ??? a ????????? b ??¨?????????
if ((a.X == c.X && a.Y == c.Y) || (b.X == c.X && b.Y == c.Y))
return "ONLINE_SEGMENT";
// ????????????????????????
if (Sign(ab.X) == Sign(ac.X) && Sign(ab.Y) == Sign(ac.Y)) {
if (ab.SqrMagnitude() >= ac.SqrMagnitude())
return "ONLINE_SEGMENT";
return "ONLINE_FRONT";
} else {
return "ONLINE_BACK";
}
}
static void Main() {
var xs = ReadInts();
var p0 = new Vec2f(xs[0], xs[1]);
var p1 = new Vec2f(xs[2], xs[3]);
int q = ReadInt();
for (int i = 0; i < q; i++) {
var xy = ReadInts();
var p2 = new Vec2f(xy[0], xy[1]);
var ans = Calc(p0, p1, p2);
Console.WriteLine(ans);
}
}
}
struct Vec2f {
public double X { get; private set; }
public double Y { get; private set; }
public Vec2f(double x, double y) : this() {
X = x;
Y = y;
}
public override string ToString() {
return string.Format("({0}, {1})", X, Y);
}
public static Vec2f operator +(Vec2f a, Vec2f b) {
return new Vec2f(a.X + b.X, a.Y + b.Y);
}
public static Vec2f operator -(Vec2f a, Vec2f b) {
return new Vec2f(a.X - b.X, a.Y - b.Y);
}
public static Vec2f operator *(Vec2f a, double t) {
return new Vec2f(a.X * t, a.Y * t);
}
public static Vec2f operator *(double t, Vec2f a) {
return new Vec2f(a.X * t, a.Y * t);
}
// a???b = |a||b|cos??
public double Dot(Vec2f other) { return X * other.X + Y * other.Y; }
public double Cross(Vec2f other) { return X * other.Y - Y * other.X; }
public Vec2f Normalized() {
var m = Magnitude();
if (m != 0 && m != 1) {
return new Vec2f(X / m, Y / m);
}
return this;
}
public double Magnitude() { return Math.Sqrt(X * X + Y * Y); }
public double SqrMagnitude() { return X * X + Y * Y; }
public static double Distance(Vec2f a, Vec2f b) {
return (a - b).Magnitude();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
class Program {
static int ReadInt() { return int.Parse(Console.ReadLine()); }
static int[] ReadInts() {
return Console.ReadLine().Split().Select(int.Parse).ToArray();
}
static string[] ReadStrings() { return Console.ReadLine().Split(); }
static int Sign(double x) {
if (x > 0)
return 1;
if (x < 0)
return -1;
return 0;
}
static string Calc(Vec2f a, Vec2f b, Vec2f c) {
var ab = b - a;
var ac = c - a;
var q = ab.Cross(ac);
if (q > 0)
return "COUNTER_CLOCKWISE";
if (q < 0)
return "CLOCKWISE";
// when q = 0
// c ??? a ????????? b ??¨?????????
if ((a.X == c.X && a.Y == c.Y) || (b.X == c.X && b.Y == c.Y))
return "ON_SEGMENT";
// ????????????????????????
if (Sign(ab.X) == Sign(ac.X) && Sign(ab.Y) == Sign(ac.Y)) {
if (ab.SqrMagnitude() >= ac.SqrMagnitude())
return "ON_SEGMENT";
return "ONLINE_FRONT";
} else {
return "ONLINE_BACK";
}
}
static void Main() {
var xs = ReadInts();
var p0 = new Vec2f(xs[0], xs[1]);
var p1 = new Vec2f(xs[2], xs[3]);
int q = ReadInt();
for (int i = 0; i < q; i++) {
var xy = ReadInts();
var p2 = new Vec2f(xy[0], xy[1]);
var ans = Calc(p0, p1, p2);
Console.WriteLine(ans);
}
}
}
struct Vec2f {
public double X { get; private set; }
public double Y { get; private set; }
public Vec2f(double x, double y) : this() {
X = x;
Y = y;
}
public override string ToString() {
return string.Format("({0}, {1})", X, Y);
}
public static Vec2f operator +(Vec2f a, Vec2f b) {
return new Vec2f(a.X + b.X, a.Y + b.Y);
}
public static Vec2f operator -(Vec2f a, Vec2f b) {
return new Vec2f(a.X - b.X, a.Y - b.Y);
}
public static Vec2f operator *(Vec2f a, double t) {
return new Vec2f(a.X * t, a.Y * t);
}
public static Vec2f operator *(double t, Vec2f a) {
return new Vec2f(a.X * t, a.Y * t);
}
// a???b = |a||b|cos??
public double Dot(Vec2f other) { return X * other.X + Y * other.Y; }
public double Cross(Vec2f other) { return X * other.Y - Y * other.X; }
public Vec2f Normalized() {
var m = Magnitude();
if (m != 0 && m != 1) {
return new Vec2f(X / m, Y / m);
}
return this;
}
public double Magnitude() { return Math.Sqrt(X * X + Y * Y); }
public double SqrMagnitude() { return X * X + Y * Y; }
public static double Distance(Vec2f a, Vec2f b) {
return (a - b).Magnitude();
}
}
|
[["-", 8, 196, 0, 57, 64, 37, 0, 5, 0, 222], ["+", 8, 196, 0, 57, 64, 37, 0, 5, 0, 222], ["-", 64, 196, 0, 57, 64, 37, 0, 5, 0, 222], ["+", 64, 196, 0, 57, 64, 37, 0, 5, 0, 222]]
| 8
| 754
| 4
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using Aoj.CGL.Lib;
namespace Aoj.CGL.Chapter1C {
class Program {
public static string ConvertCcwToStr(Ccw ccw) {
var map = new Dictionary<Ccw, string>() {
{ Ccw.CounterClockwise, "COUNTER_CLOCKWISE" },
{ Ccw.Clockwise, "CLOCKWISE" },
{ Ccw.OnLineBack, "ON_LINE_BACK" },
{ Ccw.OnSegment, "ON_SEGMENT" },
{ Ccw.OnLineFront, "ON_LINE_FRONT" },
};
return map[ccw];
}
public static void Solve() {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Vector v1 = new Vector(input[0], input[1]);
Vector v2 = new Vector(input[2], input[3]);
Vector baseV = v2 - v1;
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
int[] x_y = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Vector v = new Vector(x_y[0], x_y[1]) - v1;
Ccw ccw = Vector.CountrClockWise(baseV, v);
Console.WriteLine("{0}", ConvertCcwToStr(ccw));
}
}
public static void Main() {
// Console.SetIn(new
// System.IO.StreamReader("ComputationalGeometry/Input/01_Projection_C_03.txt"));
// var sw = new Stopwatch();
// sw.Start();
Solve();
// Console.WriteLine("{0}ms", sw.ElapsedMilliseconds);
}
}
}
namespace Aoj.CGL.Lib {
using Line = Segment;
using Polygon = List<Point>;
public enum Ccw {
CounterClockwise,
Clockwise,
OnLineBack,
OnSegment,
OnLineFront,
}
;
public struct Point {
private double _x;
private double _y;
public double X {
get { return _x; }
}
public double Y {
get { return _y; }
}
public Point(double x, double y) {
_x = x;
_y = y;
}
public static Point operator +(Point p1, Point p2) {
return new Point(p1.X + p2.X, p1.Y + p2.Y);
}
public static Point operator -(Point p1, Point p2) {
return new Point(p1.X - p2.X, p1.Y - p2.Y);
}
public static Point operator *(Point p, double k) {
return new Point(p.X * k, p.Y * k);
}
public static Point operator *(double k, Point p) { return p * k; }
public static explicit operator Vector(Point p) {
return new Vector(p.X, p.Y);
}
public static bool IsOrthogonal(Point a1, Point a2, Point b1, Point b2) {
return Vector.IsOrthogonal((Vector)(a1 - a2), (Vector)(b1 - b2));
}
public static bool IsParallel(Point a1, Point a2, Point b1, Point b2) {
return Vector.IsParallel((Vector)(a1 - a2), (Vector)(b1 - b2));
}
public override string ToString() {
return string.Format("x:{0},y:{1}", X, Y);
}
}
public struct Segment {
private Point _p1;
private Point _p2;
public Point P1 {
get { return _p1; }
}
public Point P2 {
get { return _p2; }
}
public Segment(Point p1, Point p2) {
_p1 = p1;
_p2 = p2;
}
public Segment(double x1, double y1, double x2, double y2) {
_p1 = new Point(x1, y1);
_p2 = new Point(x2, y2);
}
public static bool IsOrthogonal(Segment s1, Segment s2) {
return Vector.IsOrthogonal((Vector)(s1.P1 - s1.P2),
(Vector)(s2.P1 - s2.P2));
}
public static bool IsParallel(Segment s1, Segment s2) {
return Vector.IsParallel((Vector)(s1.P1 - s1.P2),
(Vector)(s2.P1 - s2.P2));
}
public override string ToString() {
return string.Format("P1x:{0},P1y:{1}, P2x:{2},P2y:{3}", P1.X, P1.Y, P2.X,
P2.Y);
}
}
public struct Circle {
private Point _p;
private double _r;
public Point P {
get { return _p; }
}
public double R {
get { return _r; }
}
public Circle(Point p, double r) {
_p = p;
_r = r;
}
public override string ToString() {
return string.Format("px:{0},py:{1},r:{2}", P.X, P.Y, R);
}
}
public struct Vector {
private double _x;
private double _y;
public double X {
get { return _x; }
}
public double Y {
get { return _y; }
}
public Vector(double x, double y) {
_x = x;
_y = y;
}
public double Norm() { return X * X + Y * Y; }
public double Abs() { return Math.Sqrt(Norm()); }
public Vector Normalize() {
double mag = Abs();
return new Vector(X * mag, Y * mag);
}
public static Vector operator +(Vector v1, Vector v2) {
return new Vector(v1.X + v2.X, v1.Y + v2.Y);
}
public static Vector operator -(Vector v1, Vector v2) {
return new Vector(v1.X - v2.X, v1.Y - v2.Y);
}
public static Vector operator *(Vector v, double k) {
return new Vector(v.X * k, v.Y * k);
}
public static Vector operator *(double k, Vector v) { return v * k; }
public static double Dot(Vector v1, Vector v2) {
return v1.X * v2.X + v1.Y * v2.Y;
}
public static double Cross(Vector v1, Vector v2) {
return v1.X * v2.Y - v1.Y * v2.X;
}
public static bool IsOrthogonal(Vector v1, Vector v2) {
return Dot(v1, v2) == 0.0;
}
public static bool IsParallel(Vector v1, Vector v2) {
return Cross(v1, v2) == 0.0;
}
public static Vector Project(Vector v, Vector onNormal) {
// mag = |b|cos?? / |a|
// = |a||b|cos?? / |a|^2
double mag = Dot(v, onNormal) / onNormal.Norm();
return new Vector(onNormal.X * mag, onNormal.Y * mag);
}
public static Vector Reflect(Vector v, Vector inNormal) {
// TODO Unity????????¨????????????????????????????????????
Vector p = Project(v, inNormal);
return 2.0 * p - v;
}
public static Ccw CountrClockWise(Vector baseV, Vector v) {
double cross = Cross(baseV, v);
if (cross > 0.0)
return Ccw.CounterClockwise;
else if (cross < 0.0)
return Ccw.Clockwise;
else if (Dot(baseV, v) < 0.0)
return Ccw.OnLineBack;
else if (baseV.Norm() < v.Norm())
return Ccw.OnLineFront;
else
return Ccw.OnSegment;
}
public override string ToString() {
return string.Format("x:{0},y:{1}", X, Y);
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using Aoj.CGL.Lib;
namespace Aoj.CGL.Chapter1C {
class Program {
public static string ConvertCcwToStr(Ccw ccw) {
var map = new Dictionary<Ccw, string>() {
{ Ccw.CounterClockwise, "COUNTER_CLOCKWISE" },
{ Ccw.Clockwise, "CLOCKWISE" },
{ Ccw.OnLineBack, "ONLINE_BACK" },
{ Ccw.OnSegment, "ON_SEGMENT" },
{ Ccw.OnLineFront, "ONLINE_FRONT" },
};
return map[ccw];
}
public static void Solve() {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Vector v1 = new Vector(input[0], input[1]);
Vector v2 = new Vector(input[2], input[3]);
Vector baseV = v2 - v1;
int q = int.Parse(Console.ReadLine());
for (int i = 0; i < q; i++) {
int[] x_y = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Vector v = new Vector(x_y[0], x_y[1]) - v1;
Ccw ccw = Vector.CountrClockWise(baseV, v);
Console.WriteLine("{0}", ConvertCcwToStr(ccw));
}
}
public static void Main() {
// Console.SetIn(new
// System.IO.StreamReader("ComputationalGeometry/Input/01_Projection_C_03.txt"));
// var sw = new Stopwatch();
// sw.Start();
Solve();
// Console.WriteLine("{0}ms", sw.ElapsedMilliseconds);
}
}
}
namespace Aoj.CGL.Lib {
using Line = Segment;
using Polygon = List<Point>;
public enum Ccw {
CounterClockwise,
Clockwise,
OnLineBack,
OnSegment,
OnLineFront,
}
;
public struct Point {
private double _x;
private double _y;
public double X {
get { return _x; }
}
public double Y {
get { return _y; }
}
public Point(double x, double y) {
_x = x;
_y = y;
}
public static Point operator +(Point p1, Point p2) {
return new Point(p1.X + p2.X, p1.Y + p2.Y);
}
public static Point operator -(Point p1, Point p2) {
return new Point(p1.X - p2.X, p1.Y - p2.Y);
}
public static Point operator *(Point p, double k) {
return new Point(p.X * k, p.Y * k);
}
public static Point operator *(double k, Point p) { return p * k; }
public static explicit operator Vector(Point p) {
return new Vector(p.X, p.Y);
}
public static bool IsOrthogonal(Point a1, Point a2, Point b1, Point b2) {
return Vector.IsOrthogonal((Vector)(a1 - a2), (Vector)(b1 - b2));
}
public static bool IsParallel(Point a1, Point a2, Point b1, Point b2) {
return Vector.IsParallel((Vector)(a1 - a2), (Vector)(b1 - b2));
}
public override string ToString() {
return string.Format("x:{0},y:{1}", X, Y);
}
}
public struct Segment {
private Point _p1;
private Point _p2;
public Point P1 {
get { return _p1; }
}
public Point P2 {
get { return _p2; }
}
public Segment(Point p1, Point p2) {
_p1 = p1;
_p2 = p2;
}
public Segment(double x1, double y1, double x2, double y2) {
_p1 = new Point(x1, y1);
_p2 = new Point(x2, y2);
}
public static bool IsOrthogonal(Segment s1, Segment s2) {
return Vector.IsOrthogonal((Vector)(s1.P1 - s1.P2),
(Vector)(s2.P1 - s2.P2));
}
public static bool IsParallel(Segment s1, Segment s2) {
return Vector.IsParallel((Vector)(s1.P1 - s1.P2),
(Vector)(s2.P1 - s2.P2));
}
public override string ToString() {
return string.Format("P1x:{0},P1y:{1}, P2x:{2},P2y:{3}", P1.X, P1.Y, P2.X,
P2.Y);
}
}
public struct Circle {
private Point _p;
private double _r;
public Point P {
get { return _p; }
}
public double R {
get { return _r; }
}
public Circle(Point p, double r) {
_p = p;
_r = r;
}
public override string ToString() {
return string.Format("px:{0},py:{1},r:{2}", P.X, P.Y, R);
}
}
public struct Vector {
private double _x;
private double _y;
public double X {
get { return _x; }
}
public double Y {
get { return _y; }
}
public Vector(double x, double y) {
_x = x;
_y = y;
}
public double Norm() { return X * X + Y * Y; }
public double Abs() { return Math.Sqrt(Norm()); }
public Vector Normalize() {
double mag = Abs();
return new Vector(X * mag, Y * mag);
}
public static Vector operator +(Vector v1, Vector v2) {
return new Vector(v1.X + v2.X, v1.Y + v2.Y);
}
public static Vector operator -(Vector v1, Vector v2) {
return new Vector(v1.X - v2.X, v1.Y - v2.Y);
}
public static Vector operator *(Vector v, double k) {
return new Vector(v.X * k, v.Y * k);
}
public static Vector operator *(double k, Vector v) { return v * k; }
public static double Dot(Vector v1, Vector v2) {
return v1.X * v2.X + v1.Y * v2.Y;
}
public static double Cross(Vector v1, Vector v2) {
return v1.X * v2.Y - v1.Y * v2.X;
}
public static bool IsOrthogonal(Vector v1, Vector v2) {
return Dot(v1, v2) == 0.0;
}
public static bool IsParallel(Vector v1, Vector v2) {
return Cross(v1, v2) == 0.0;
}
public static Vector Project(Vector v, Vector onNormal) {
// mag = |b|cos?? / |a|
// = |a||b|cos?? / |a|^2
double mag = Dot(v, onNormal) / onNormal.Norm();
return new Vector(onNormal.X * mag, onNormal.Y * mag);
}
public static Vector Reflect(Vector v, Vector inNormal) {
// TODO Unity?????????¨????????????????????????????????????
Vector p = Project(v, inNormal);
return 2.0 * p - v;
}
public static Ccw CountrClockWise(Vector baseV, Vector v) {
double cross = Cross(baseV, v);
if (cross > 0.0)
return Ccw.CounterClockwise;
else if (cross < 0.0)
return Ccw.Clockwise;
else if (Dot(baseV, v) < 0.0)
return Ccw.OnLineBack;
else if (baseV.Norm() < v.Norm())
return Ccw.OnLineFront;
else
return Ccw.OnSegment;
}
public override string ToString() {
return string.Format("x:{0},y:{1}", X, Y);
}
}
}
|
[["-", 0, 230, 10, 229, 0, 229, 0, 5, 0, 222], ["+", 0, 230, 10, 229, 0, 229, 0, 5, 0, 222]]
| 8
| 1,490
| 4
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using Pair = System.Collections.Generic.KeyValuePair<int, int>;
using P_Pair = System.Collections.Generic.KeyValuePair<Point, Point>;
using Polygon = System.Collections.Generic.List<Point>;
class Program {
static void Main() {
var sw =
new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
Console.SetOut(sw);
new Program().solve();
Console.Out.Flush();
}
Scanner cin = new Scanner();
int n;
void solve() {
n = cin.nextint;
var PO = new Polygon();
for (int i = 0; i < n; i++) {
PO.Add(new Point(cin.nextint, cin.nextint));
}
int flag = 1;
for (int i = 0; i < n; i++) {
int p2 = (i + 1 >= n) ? i + 1 - n : i + 1;
int p3 = (i + 2 >= n) ? i + 2 - n : i + 2;
var c = (PO[p2] - PO[i]).CCW(PO[p3] - PO[i]);
if (c != 1 && c != -2) {
flag = 0;
break;
}
}
Console.WriteLine(flag);
}
}
struct Point {
static readonly double EPS = 1E-10;
internal double x, y;
public Point(double x, double y) {
this.x = x;
this.y = y;
}
public static Point operator +(Point a, Point b) {
return new Point(a.x + b.x, a.y + b.y);
}
public static Point operator -(Point a, Point b) {
return new Point(a.x - b.x, a.y - b.y);
}
public static Point operator *(Point a, double k) {
return new Point(k * a.x, k * a.y);
}
public static Point operator /(Point a, double k) {
return new Point(a.x / k, a.y / k);
}
public double Abs {
get { return Math.Sqrt(Norm); }
}
public double Norm {
get { return x * x + y * y; }
}
public double Arg {
get { return Math.Atan2(y, x); }
}
public double Dot(Point p) { return x * p.x + y * p.y; }
public double Cross(Point p) { return x * p.y - y * p.x; }
public double GetDistance(Point p) { return (this - p).Abs; }
public static bool operator<(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x < b.x : a.y < b.y;
}
public static bool operator>(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x > b.x : a.y > b.y;
}
public static bool operator ==(Point a, Point b) {
return Math.Abs(a.x - b.x) < EPS && Math.Abs(a.y - b.y) < EPS;
}
public static bool operator !=(Point a, Point b) {
return Math.Abs(a.x - b.x) >= EPS || Math.Abs(a.y - b.y) >= EPS;
}
public override bool Equals(object p) {
return Math.Abs(x - ((Point)p).x) < EPS && Math.Abs(y - ((Point)p).y) < EPS;
}
public override int GetHashCode() {
return x.GetHashCode() ^ y.GetHashCode();
}
public int CCW(Point b) {
if (Cross(b) > EPS)
return 1;
if (Cross(b) < -EPS)
return -1;
if (Dot(b) < -EPS)
return 2;
if (Norm < b.Norm)
return -2;
return 0;
}
public int Contains(Polygon g) {
int n = g.Count;
bool x = false;
for (int i = 0; i < n; i++) {
Point a = g[i] - this, b = g[(i + 1) % n] - this;
if (Math.Abs(a.Cross(b)) < EPS && a.Dot(b) < EPS)
return 1;
if (a.y > b.y) {
Point t = a;
a = b;
b = t;
}
if (a.y < EPS && EPS < b.y && a.Cross(b) > EPS)
x = !x;
}
return (x ? 2 : 0);
}
}
struct Segment {
internal Point p1, p2;
public Segment(Point p1, Point p2) {
this.p1 = p1;
this.p2 = p2;
}
public Point Projection(Point p) {
Point b = p2 - p1;
double r = b.Dot(p - p1) / b.Norm;
return p1 + b * r;
}
public Point Reflection(Point p) { return p + (Projection(p) - p) * 2; }
public double GetD_LP(Point p) {
return Math.Abs((p - p1).Cross(p2 - p1) / (p2 - p1).Abs);
}
public double GetD_SP(Point p) {
if ((p - p1).Dot(p2 - p1) < 0)
return (p - p1).Abs;
if ((p - p2).Dot(p1 - p2) < 0)
return (p - p2).Abs;
return GetD_LP(p);
}
public bool Intersect(Segment s) {
return (p2 - p1).CCW(s.p1 - p1) * (p2 - p1).CCW(s.p2 - p1) <= 0 &&
(s.p2 - s.p1).CCW(p1 - s.p1) * (s.p2 - s.p1).CCW(p2 - s.p1) <= 0;
}
public double GetDistance(Segment s) {
if (this.Intersect(s))
return 0;
return Math.Min(Math.Min(GetD_SP(s.p1), GetD_SP(s.p2)),
Math.Min(s.GetD_SP(p1), s.GetD_SP(p2)));
}
public Point GetCrossPoint(Segment s) {
Point b = s.p2 - s.p1;
double d1 = Math.Abs(b.Cross(p1 - s.p1));
double d2 = Math.Abs(b.Cross(p2 - s.p1));
double t = d1 / (d1 + d2);
return p1 + (p2 - p1) * t;
}
}
class Circle {
internal Point c;
internal double r;
public Circle(Point c, double r) {
this.c = c;
this.r = r;
}
public bool Intersect(Segment l) { return l.GetD_LP(c) <= r; }
public P_Pair GetCrossPoints(Segment l) {
Point pr = l.Projection(c);
Point e = (l.p2 - l.p1) / (l.p2 - l.p1).Abs;
double b = Math.Sqrt(r * r - (pr - c).Norm);
return new P_Pair(pr + e * b, pr - e * b);
}
public P_Pair GetCrossPoints(Circle c2) {
double d = (c - c2.c).Abs;
double a = Math.Acos((r * r + d * d - c2.r * c2.r) / (2 * r * d));
double t = (c2.c - c).Arg;
Point p1 = c + new Point(Math.Cos(t + a) * r, Math.Sin(t + a) * r);
Point p2 = c + new Point(Math.Cos(t - a) * r, Math.Sin(t - a) * r);
return new P_Pair(p1, p2);
}
}
class Scanner {
string[] s;
int i;
char[] cs = new char[] { ' ' };
public Scanner() {
s = new string[0];
i = 0;
}
public string[] scan {
get { return Console.ReadLine().Split(); }
}
public int[] scanint {
get { return Array.ConvertAll(scan, int.Parse); }
}
public long[] scanlong {
get { return Array.ConvertAll(scan, long.Parse); }
}
public double[] scandouble {
get { return Array.ConvertAll(scan, double.Parse); }
}
public string next {
get {
if (i < s.Length)
return s[i++];
string st = Console.ReadLine();
while (st == "")
st = Console.ReadLine();
s = st.Split(cs, StringSplitOptions.RemoveEmptyEntries);
i = 0;
return next;
}
}
public int nextint {
get { return int.Parse(next); }
}
public long nextlong {
get { return long.Parse(next); }
}
public double nextdouble {
get { return double.Parse(next); }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using Pair = System.Collections.Generic.KeyValuePair<int, int>;
using P_Pair = System.Collections.Generic.KeyValuePair<Point, Point>;
using Polygon = System.Collections.Generic.List<Point>;
class Program {
static void Main() {
var sw =
new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
Console.SetOut(sw);
new Program().solve();
Console.Out.Flush();
}
Scanner cin = new Scanner();
int n;
void solve() {
n = cin.nextint;
var PO = new Polygon();
for (int i = 0; i < n; i++) {
PO.Add(new Point(cin.nextint, cin.nextint));
}
int flag = 1;
for (int i = 0; i < n; i++) {
int p2 = (i + 1 >= n) ? i + 1 - n : i + 1;
int p3 = (i + 2 >= n) ? i + 2 - n : i + 2;
var c = (PO[p2] - PO[i]).CCW(PO[p3] - PO[i]);
if (c == -1) {
flag = 0;
break;
}
}
Console.WriteLine(flag);
}
}
struct Point {
static readonly double EPS = 1E-10;
internal double x, y;
public Point(double x, double y) {
this.x = x;
this.y = y;
}
public static Point operator +(Point a, Point b) {
return new Point(a.x + b.x, a.y + b.y);
}
public static Point operator -(Point a, Point b) {
return new Point(a.x - b.x, a.y - b.y);
}
public static Point operator *(Point a, double k) {
return new Point(k * a.x, k * a.y);
}
public static Point operator /(Point a, double k) {
return new Point(a.x / k, a.y / k);
}
public double Abs {
get { return Math.Sqrt(Norm); }
}
public double Norm {
get { return x * x + y * y; }
}
public double Arg {
get { return Math.Atan2(y, x); }
}
public double Dot(Point p) { return x * p.x + y * p.y; }
public double Cross(Point p) { return x * p.y - y * p.x; }
public double GetDistance(Point p) { return (this - p).Abs; }
public static bool operator<(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x < b.x : a.y < b.y;
}
public static bool operator>(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x > b.x : a.y > b.y;
}
public static bool operator ==(Point a, Point b) {
return Math.Abs(a.x - b.x) < EPS && Math.Abs(a.y - b.y) < EPS;
}
public static bool operator !=(Point a, Point b) {
return Math.Abs(a.x - b.x) >= EPS || Math.Abs(a.y - b.y) >= EPS;
}
public override bool Equals(object p) {
return Math.Abs(x - ((Point)p).x) < EPS && Math.Abs(y - ((Point)p).y) < EPS;
}
public override int GetHashCode() {
return x.GetHashCode() ^ y.GetHashCode();
}
public int CCW(Point b) {
if (Cross(b) > EPS)
return 1;
if (Cross(b) < -EPS)
return -1;
if (Dot(b) < -EPS)
return 2;
if (Norm < b.Norm)
return -2;
return 0;
}
public int Contains(Polygon g) {
int n = g.Count;
bool x = false;
for (int i = 0; i < n; i++) {
Point a = g[i] - this, b = g[(i + 1) % n] - this;
if (Math.Abs(a.Cross(b)) < EPS && a.Dot(b) < EPS)
return 1;
if (a.y > b.y) {
Point t = a;
a = b;
b = t;
}
if (a.y < EPS && EPS < b.y && a.Cross(b) > EPS)
x = !x;
}
return (x ? 2 : 0);
}
}
struct Segment {
internal Point p1, p2;
public Segment(Point p1, Point p2) {
this.p1 = p1;
this.p2 = p2;
}
public Point Projection(Point p) {
Point b = p2 - p1;
double r = b.Dot(p - p1) / b.Norm;
return p1 + b * r;
}
public Point Reflection(Point p) { return p + (Projection(p) - p) * 2; }
public double GetD_LP(Point p) {
return Math.Abs((p - p1).Cross(p2 - p1) / (p2 - p1).Abs);
}
public double GetD_SP(Point p) {
if ((p - p1).Dot(p2 - p1) < 0)
return (p - p1).Abs;
if ((p - p2).Dot(p1 - p2) < 0)
return (p - p2).Abs;
return GetD_LP(p);
}
public bool Intersect(Segment s) {
return (p2 - p1).CCW(s.p1 - p1) * (p2 - p1).CCW(s.p2 - p1) <= 0 &&
(s.p2 - s.p1).CCW(p1 - s.p1) * (s.p2 - s.p1).CCW(p2 - s.p1) <= 0;
}
public double GetDistance(Segment s) {
if (this.Intersect(s))
return 0;
return Math.Min(Math.Min(GetD_SP(s.p1), GetD_SP(s.p2)),
Math.Min(s.GetD_SP(p1), s.GetD_SP(p2)));
}
public Point GetCrossPoint(Segment s) {
Point b = s.p2 - s.p1;
double d1 = Math.Abs(b.Cross(p1 - s.p1));
double d2 = Math.Abs(b.Cross(p2 - s.p1));
double t = d1 / (d1 + d2);
return p1 + (p2 - p1) * t;
}
}
class Circle {
internal Point c;
internal double r;
public Circle(Point c, double r) {
this.c = c;
this.r = r;
}
public bool Intersect(Segment l) { return l.GetD_LP(c) <= r; }
public P_Pair GetCrossPoints(Segment l) {
Point pr = l.Projection(c);
Point e = (l.p2 - l.p1) / (l.p2 - l.p1).Abs;
double b = Math.Sqrt(r * r - (pr - c).Norm);
return new P_Pair(pr + e * b, pr - e * b);
}
public P_Pair GetCrossPoints(Circle c2) {
double d = (c - c2.c).Abs;
double a = Math.Acos((r * r + d * d - c2.r * c2.r) / (2 * r * d));
double t = (c2.c - c).Arg;
Point p1 = c + new Point(Math.Cos(t + a) * r, Math.Sin(t + a) * r);
Point p2 = c + new Point(Math.Cos(t - a) * r, Math.Sin(t - a) * r);
return new P_Pair(p1, p2);
}
}
class Scanner {
string[] s;
int i;
char[] cs = new char[] { ' ' };
public Scanner() {
s = new string[0];
i = 0;
}
public string[] scan {
get { return Console.ReadLine().Split(); }
}
public int[] scanint {
get { return Array.ConvertAll(scan, int.Parse); }
}
public long[] scanlong {
get { return Array.ConvertAll(scan, long.Parse); }
}
public double[] scandouble {
get { return Array.ConvertAll(scan, double.Parse); }
}
public string next {
get {
if (i < s.Length)
return s[i++];
string st = Console.ReadLine();
while (st == "")
st = Console.ReadLine();
s = st.Split(cs, StringSplitOptions.RemoveEmptyEntries);
i = 0;
return next;
}
}
public int nextint {
get { return int.Parse(next); }
}
public long nextlong {
get { return long.Parse(next); }
}
public double nextdouble {
get { return double.Parse(next); }
}
}
|
[["-", 8, 196, 0, 57, 15, 16, 31, 16, 17, 79], ["-", 8, 196, 0, 57, 15, 16, 31, 16, 12, 203], ["-", 0, 7, 8, 196, 0, 57, 15, 16, 17, 98], ["-", 8, 196, 0, 57, 15, 16, 12, 16, 31, 22], ["-", 8, 196, 0, 57, 15, 16, 12, 16, 17, 79], ["+", 0, 7, 8, 196, 0, 57, 15, 16, 17, 60], ["-", 0, 57, 15, 16, 12, 16, 12, 241, 0, 203], ["+", 8, 196, 0, 57, 15, 16, 12, 241, 0, 203]]
| 8
| 2,002
| 8
|
using System;
namespace CGL_3_C_Polygon_Point_Containment {
class Program {
static void Main(string[] args) {
int inputCount = int.Parse(Console.ReadLine());
Vector2[] polygon = new Vector2[inputCount];
for (int lp = 0; lp < inputCount; lp++) {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
polygon[lp] = new Vector2(input[0], input[1]);
}
inputCount = int.Parse(Console.ReadLine());
for (int lp = 0; lp < inputCount; lp++) {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Vector2 point = new Vector2(input[0], input[1]);
var result = Vector2.Contains(polygon, point);
Console.WriteLine(result);
}
}
}
class Vector2 {
public Vector2(decimal x, decimal y) {
this.X = x;
this.Y = y;
}
public decimal X { private set; get; }
public decimal Y { private set; get; }
public static Vector2 operator -(Vector2 ob1, Vector2 ob2) {
return new Vector2(ob1.X - ob2.X, ob1.Y - ob2.Y);
}
public static decimal DotProduct(Vector2 line1, Vector2 line2) {
return line1.X * line2.X + line1.Y * line2.Y;
}
public static decimal CrossProduct(Vector2 line1, Vector2 line2) {
return line1.X * line2.Y - line1.Y * line2.X;
}
public const int Contain = 2;
public const int On = 1;
public const int Other = 0;
public static int Contains(Vector2[] polygon, Vector2 point) {
int length = polygon.Length;
bool isContain = false;
for (int lp = 0; lp < length; lp++) {
Vector2 a = polygon[lp] - point;
Vector2 b = polygon[(lp + 1) % length] - point;
if (Math.Abs(Vector2.CrossProduct(a, b)) == 0m &&
Vector2.DotProduct(a, b) < 0m) {
return On;
}
if (a.Y > b.Y) {
var tmp = new Vector2(a.X, a.Y);
a = new Vector2(b.X, b.Y);
b = new Vector2(tmp.X, tmp.Y);
}
if (a.Y < 0m && 0m <= b.Y && 0m < Vector2.CrossProduct(a, b)) {
isContain = !isContain;
}
}
return isContain ? Contain : Other;
}
}
}
|
using System;
namespace CGL_3_C_Polygon_Point_Containment {
class Program {
static void Main(string[] args) {
int inputCount = int.Parse(Console.ReadLine());
Vector2[] polygon = new Vector2[inputCount];
for (int lp = 0; lp < inputCount; lp++) {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
polygon[lp] = new Vector2(input[0], input[1]);
}
inputCount = int.Parse(Console.ReadLine());
for (int lp = 0; lp < inputCount; lp++) {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Vector2 point = new Vector2(input[0], input[1]);
var result = Vector2.Contains(polygon, point);
Console.WriteLine(result);
}
}
}
class Vector2 {
public Vector2(decimal x, decimal y) {
this.X = x;
this.Y = y;
}
public decimal X { private set; get; }
public decimal Y { private set; get; }
public static Vector2 operator -(Vector2 ob1, Vector2 ob2) {
return new Vector2(ob1.X - ob2.X, ob1.Y - ob2.Y);
}
public static decimal DotProduct(Vector2 line1, Vector2 line2) {
return line1.X * line2.X + line1.Y * line2.Y;
}
public static decimal CrossProduct(Vector2 line1, Vector2 line2) {
return line1.X * line2.Y - line1.Y * line2.X;
}
public const int Contain = 2;
public const int On = 1;
public const int Other = 0;
public static int Contains(Vector2[] polygon, Vector2 point) {
int length = polygon.Length;
bool isContain = false;
for (int lp = 0; lp < length; lp++) {
Vector2 a = polygon[lp] - point;
Vector2 b = polygon[(lp + 1) % length] - point;
if (Math.Abs(Vector2.CrossProduct(a, b)) == 0m &&
Vector2.DotProduct(a, b) <= 0m) {
return On;
}
if (a.Y > b.Y) {
var tmp = new Vector2(a.X, a.Y);
a = new Vector2(b.X, b.Y);
b = new Vector2(tmp.X, tmp.Y);
}
if (a.Y < 0m && 0m <= b.Y && 0m < Vector2.CrossProduct(a, b)) {
isContain = !isContain;
}
}
return isContain ? Contain : Other;
}
}
}
|
[["-", 8, 196, 0, 57, 15, 16, 12, 16, 17, 18], ["+", 8, 196, 0, 57, 15, 16, 12, 16, 17, 19]]
| 8
| 561
| 2
|
using System;
using System.Collections.Generic;
// using System.Linq;
// using Vector = CGL.Point;
// using Line = CGL.Segment;
// using Polygon = System.Collections.Generic.List<CGL.Point>;
namespace CGL {
class Program {
static void Main(string[] args) {
var k = scan;
var C = new Circle(new Point(k[0], k[1]), k[2]);
var q = scan[0];
for (int i = 0; i < q; i++) {
var t = scan;
var P = new Point[2];
for (int j = 0; j < 2; j++) {
P[j] = new Point(t[j * 2], t[j * 2 + 1]);
}
var s1 = new Segment(P[0], P[1]);
var p = C.GetCrossPoints(s1);
if (p.Key < p.Value) {
Console.WriteLine("{0} {1} {2} {3}", p.Key.x, p.Key.y, p.Value.x,
p.Value.y);
} else {
Console.WriteLine("{0} {1} {2} {3}", p.Value.x, p.Value.y, p.Key.x,
p.Key.y);
}
}
}
static int[] scan {
get { return Array.ConvertAll(Console.ReadLine().Split(), int.Parse); }
}
}
struct Point {
static readonly double EPS = 1E-10;
public double x, y;
public Point(double x, double y) {
this.x = x;
this.y = y;
}
public static Point operator +(Point a, Point b) {
return new Point(a.x + b.x, a.y + b.y);
}
public static Point operator -(Point a, Point b) {
return new Point(a.x - b.x, a.y - b.y);
}
public static Point operator *(Point a, double k) {
return new Point(k * a.x, k * a.y);
}
public static Point operator /(Point a, double k) {
return new Point(a.x / k, a.y / k);
}
public double Abs {
get { return Math.Sqrt(Norm); }
}
public double Norm {
get { return x * x + y * y; }
}
public static bool operator<(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x < b.x : a.y < b.y;
}
public static bool operator>(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x > b.x : a.y > b.y;
}
public static bool operator ==(Point a, Point b) {
return Math.Abs(a.x - b.x) < EPS && Math.Abs(a.y - b.y) < EPS;
}
public static bool operator !=(Point a, Point b) {
return Math.Abs(a.x - b.x) >= EPS || Math.Abs(a.y - b.y) >= EPS;
}
public override bool Equals(object p) {
return Math.Abs(x - ((Point)p).x) < EPS && Math.Abs(y - ((Point)p).y) < EPS;
}
public override int GetHashCode() {
return x.GetHashCode() ^ y.GetHashCode();
}
public double Dot(Point p) { return x * p.x + y * p.y; }
public double Cross(Point p) { return x * p.y - y * p.x; }
public double GetDistance(Point p) { return (this - p).Abs; }
public int CCW(Point b) {
if (Cross(b) > EPS)
return 1;
if (Cross(b) < -EPS)
return -1;
if (Dot(b) < -EPS)
return 2;
if (Norm < b.Norm)
return -2;
return 0;
}
}
struct Segment {
public Point p1, p2;
public Segment(Point p1, Point p2) {
this.p1 = p1;
this.p2 = p2;
}
public Point Projection(Point p) {
Point b = p2 - p1;
double r = b.Dot(p - p1) / b.Norm;
return p1 + b * r;
}
public Point Reflection(Point p) { return p + (Projection(p) - p) * 2; }
public double GetD_LP(Point p) {
return Math.Abs((p - p1).Cross(p2 - p1) / (p2 - p1).Abs);
}
public double GetD_SP(Point p) {
if ((p - p1).Dot(p2 - p1) < 0)
return (p - p1).Abs;
if ((p - p2).Dot(p1 - p2) < 0)
return (p - p2).Abs;
return GetD_LP(p);
}
public bool Intersect(Segment s) {
return (p2 - p1).CCW(s.p1 - p1) * (p2 - p1).CCW(s.p2 - p1) <= 0 &&
(s.p2 - s.p1).CCW(p1 - s.p1) * (s.p2 - s.p1).CCW(p2 - s.p1) <= 0;
}
public double GetDistance(Segment s) {
if (this.Intersect(s))
return 0;
return Math.Min(Math.Min(GetD_SP(s.p1), GetD_SP(s.p2)),
Math.Min(s.GetD_SP(p1), s.GetD_SP(p2)));
}
public Point GetCrossPoint(Segment s) {
Point b = s.p2 - s.p1;
double d1 = Math.Abs(b.Cross(p1 - s.p1));
double d2 = Math.Abs(b.Cross(p2 - s.p1));
double t = d1 / (d1 + d2);
return p1 + (p2 - p1) * t;
}
}
struct Circle {
public Point c;
double r;
public Circle(Point c, double r) {
this.c = c;
this.r = r;
}
public bool Intersect(Segment l) { return l.GetD_LP(c) <= r; }
public KeyValuePair<Point, Point> GetCrossPoints(Segment l) {
Point pr = l.Projection(c);
Point e = (l.p2 - l.p1) / (l.p2 - l.p1).Abs;
double b = Math.Sqrt(r * r - (pr - c).Norm);
return new KeyValuePair<Point, Point>(pr + e * b, pr - e * b);
}
}
}
|
using System;
using System.Collections.Generic;
// using System.Linq;
// using Vector = CGL.Point;
// using Line = CGL.Segment;
// using Polygon = System.Collections.Generic.List<CGL.Point>;
namespace CGL {
class Program {
static void Main(string[] args) {
var k = scan;
var C = new Circle(new Point(k[0], k[1]), k[2]);
var q = scan[0];
for (int i = 0; i < q; i++) {
var t = scan;
var P = new Point[2];
for (int j = 0; j < 2; j++) {
P[j] = new Point(t[j * 2], t[j * 2 + 1]);
}
var s1 = new Segment(P[0], P[1]);
var p = C.GetCrossPoints(s1);
if (p.Key < p.Value) {
Console.WriteLine("{0:F7} {1:F7} {2:F7} {3:F7}", p.Key.x, p.Key.y,
p.Value.x, p.Value.y);
} else {
Console.WriteLine("{0:F7} {1:F7} {2:F7} {3:F7}", p.Value.x, p.Value.y,
p.Key.x, p.Key.y);
}
}
}
static int[] scan {
get { return Array.ConvertAll(Console.ReadLine().Split(), int.Parse); }
}
}
struct Point {
static readonly double EPS = 1E-10;
public double x, y;
public Point(double x, double y) {
this.x = x;
this.y = y;
}
public static Point operator +(Point a, Point b) {
return new Point(a.x + b.x, a.y + b.y);
}
public static Point operator -(Point a, Point b) {
return new Point(a.x - b.x, a.y - b.y);
}
public static Point operator *(Point a, double k) {
return new Point(k * a.x, k * a.y);
}
public static Point operator /(Point a, double k) {
return new Point(a.x / k, a.y / k);
}
public double Abs {
get { return Math.Sqrt(Norm); }
}
public double Norm {
get { return x * x + y * y; }
}
public static bool operator<(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x < b.x : a.y < b.y;
}
public static bool operator>(Point a, Point b) {
return Math.Abs(a.x - b.x) > EPS ? a.x > b.x : a.y > b.y;
}
public static bool operator ==(Point a, Point b) {
return Math.Abs(a.x - b.x) < EPS && Math.Abs(a.y - b.y) < EPS;
}
public static bool operator !=(Point a, Point b) {
return Math.Abs(a.x - b.x) >= EPS || Math.Abs(a.y - b.y) >= EPS;
}
public override bool Equals(object p) {
return Math.Abs(x - ((Point)p).x) < EPS && Math.Abs(y - ((Point)p).y) < EPS;
}
public override int GetHashCode() {
return x.GetHashCode() ^ y.GetHashCode();
}
public double Dot(Point p) { return x * p.x + y * p.y; }
public double Cross(Point p) { return x * p.y - y * p.x; }
public double GetDistance(Point p) { return (this - p).Abs; }
public int CCW(Point b) {
if (Cross(b) > EPS)
return 1;
if (Cross(b) < -EPS)
return -1;
if (Dot(b) < -EPS)
return 2;
if (Norm < b.Norm)
return -2;
return 0;
}
}
struct Segment {
public Point p1, p2;
public Segment(Point p1, Point p2) {
this.p1 = p1;
this.p2 = p2;
}
public Point Projection(Point p) {
Point b = p2 - p1;
double r = b.Dot(p - p1) / b.Norm;
return p1 + b * r;
}
public Point Reflection(Point p) { return p + (Projection(p) - p) * 2; }
public double GetD_LP(Point p) {
return Math.Abs((p - p1).Cross(p2 - p1) / (p2 - p1).Abs);
}
public double GetD_SP(Point p) {
if ((p - p1).Dot(p2 - p1) < 0)
return (p - p1).Abs;
if ((p - p2).Dot(p1 - p2) < 0)
return (p - p2).Abs;
return GetD_LP(p);
}
public bool Intersect(Segment s) {
return (p2 - p1).CCW(s.p1 - p1) * (p2 - p1).CCW(s.p2 - p1) <= 0 &&
(s.p2 - s.p1).CCW(p1 - s.p1) * (s.p2 - s.p1).CCW(p2 - s.p1) <= 0;
}
public double GetDistance(Segment s) {
if (this.Intersect(s))
return 0;
return Math.Min(Math.Min(GetD_SP(s.p1), GetD_SP(s.p2)),
Math.Min(s.GetD_SP(p1), s.GetD_SP(p2)));
}
public Point GetCrossPoint(Segment s) {
Point b = s.p2 - s.p1;
double d1 = Math.Abs(b.Cross(p1 - s.p1));
double d2 = Math.Abs(b.Cross(p2 - s.p1));
double t = d1 / (d1 + d2);
return p1 + (p2 - p1) * t;
}
}
struct Circle {
public Point c;
double r;
public Circle(Point c, double r) {
this.c = c;
this.r = r;
}
public bool Intersect(Segment l) { return l.GetD_LP(c) <= r; }
public KeyValuePair<Point, Point> GetCrossPoints(Segment l) {
Point pr = l.Projection(c);
Point e = (l.p2 - l.p1) / (l.p2 - l.p1).Abs;
double b = Math.Sqrt(r * r - (pr - c).Norm);
return new KeyValuePair<Point, Point>(pr + e * b, pr - e * b);
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 1,430
| 4
|
using System;
using System.Text;
namespace CGL_1_C_Counter_Clockwise {
class Program {
static void Main(string[] args) {
int[] inputNum = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
int inputCount = int.Parse(Console.ReadLine());
StringBuilder output = new StringBuilder(inputCount * 18);
Vector2 point1 = new Vector2(inputNum[0], inputNum[1]);
Vector2 point2 = new Vector2(inputNum[2], inputNum[3]);
for (int lp = 0; lp < inputCount; lp++) {
inputNum = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Vector2 point3 = new Vector2(inputNum[0], inputNum[1]);
int result = Vector2.PointState(point1, point2, point3);
switch (result) {
case Vector2.Counter_Clockwise:
output.AppendLine("COUNTER_CLOCKWISE");
break;
case Vector2.Clockwise:
output.AppendLine("CLOCKWISE");
break;
case Vector2.OnlineBack:
output.AppendLine("ONLINE_BACK");
break;
case Vector2.OnlineFront:
output.AppendLine("ON_SEGMENT");
break;
case Vector2.OnSegment:
output.AppendLine("ONLINE_FRONT");
break;
}
}
Console.Write(output);
}
}
class Vector2 {
public Vector2(decimal x, decimal y) {
this.X = x;
this.Y = y;
}
public decimal X { private set; get; }
public decimal Y { private set; get; }
public static Vector2 operator +(Vector2 ob1, Vector2 ob2) {
return new Vector2(ob1.X + ob2.X, ob1.Y + ob2.Y);
}
public static Vector2 operator -(Vector2 ob1, Vector2 ob2) {
return new Vector2(ob1.X - ob2.X, ob1.Y - ob2.Y);
}
public static Vector2 operator *(Vector2 ob, decimal scalar) {
return new Vector2(ob.X * scalar, ob.Y * scalar);
}
public decimal Length() { return X * X + Y * Y; }
public static decimal DotProduct(Vector2 ob1, Vector2 ob2) {
return ob1.X * ob2.X + ob1.Y * ob2.Y;
}
public static decimal CrossProduct(Vector2 ob1, Vector2 ob2) {
return ob1.X * ob2.Y - ob1.Y * ob2.X;
}
public const int Counter_Clockwise = 1;
public const int Clockwise = -1;
public const int OnlineBack = 2;
public const int OnlineFront = -2;
public const int OnSegment = 0;
public static int PointState(Vector2 point1, Vector2 point2, Vector2 point3) {
Vector2 line1 = point2 - point1;
Vector2 line2 = point3 - point1;
decimal crossProduct = CrossProduct(line1, line2);
if (crossProduct > 0m) {
return Counter_Clockwise;
} else if (crossProduct < 0m) {
return Clockwise;
} else if (DotProduct(line1, line2) < 0m) {
return OnlineBack;
} else if (line1.Length() < line2.Length()) {
return OnlineFront;
}
return OnSegment;
}
}
}
|
using System;
using System.Text;
namespace CGL_1_C_Counter_Clockwise {
class Program {
static void Main(string[] args) {
int[] inputNum = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
int inputCount = int.Parse(Console.ReadLine());
StringBuilder output = new StringBuilder(inputCount * 18);
Vector2 point1 = new Vector2(inputNum[0], inputNum[1]);
Vector2 point2 = new Vector2(inputNum[2], inputNum[3]);
for (int lp = 0; lp < inputCount; lp++) {
inputNum = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
Vector2 point3 = new Vector2(inputNum[0], inputNum[1]);
int result = Vector2.PointState(point1, point2, point3);
switch (result) {
case Vector2.Counter_Clockwise:
output.AppendLine("COUNTER_CLOCKWISE");
break;
case Vector2.Clockwise:
output.AppendLine("CLOCKWISE");
break;
case Vector2.OnlineBack:
output.AppendLine("ONLINE_BACK");
break;
case Vector2.OnlineFront:
output.AppendLine("ONLINE_FRONT");
break;
case Vector2.OnSegment:
output.AppendLine("ON_SEGMENT");
break;
}
}
Console.Write(output);
}
}
class Vector2 {
public Vector2(decimal x, decimal y) {
this.X = x;
this.Y = y;
}
public decimal X { private set; get; }
public decimal Y { private set; get; }
public static Vector2 operator +(Vector2 ob1, Vector2 ob2) {
return new Vector2(ob1.X + ob2.X, ob1.Y + ob2.Y);
}
public static Vector2 operator -(Vector2 ob1, Vector2 ob2) {
return new Vector2(ob1.X - ob2.X, ob1.Y - ob2.Y);
}
public static Vector2 operator *(Vector2 ob, decimal scalar) {
return new Vector2(ob.X * scalar, ob.Y * scalar);
}
public decimal Length() { return X * X + Y * Y; }
public static decimal DotProduct(Vector2 ob1, Vector2 ob2) {
return ob1.X * ob2.X + ob1.Y * ob2.Y;
}
public static decimal CrossProduct(Vector2 ob1, Vector2 ob2) {
return ob1.X * ob2.Y - ob1.Y * ob2.X;
}
public const int Counter_Clockwise = 1;
public const int Clockwise = -1;
public const int OnlineBack = 2;
public const int OnlineFront = -2;
public const int OnSegment = 0;
public static int PointState(Vector2 point1, Vector2 point2, Vector2 point3) {
Vector2 line1 = point2 - point1;
Vector2 line2 = point3 - point1;
decimal crossProduct = CrossProduct(line1, line2);
if (crossProduct > 0m) {
return Counter_Clockwise;
} else if (crossProduct < 0m) {
return Clockwise;
} else if (DotProduct(line1, line2) < 0m) {
return OnlineBack;
} else if (line1.Length() < line2.Length()) {
return OnlineFront;
}
return OnSegment;
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222], ["+", 0, 213, 3, 4, 0, 28, 0, 5, 0, 222]]
| 8
| 641
| 4
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Linq;
class Program {
static int n;
static int m;
static int[] cs;
static int[] minCounts;
static void Main(string[] args) {
string[] first = Console.ReadLine().Split();
n = int.Parse(first[0]);
m = int.Parse(first[1]);
cs = Console.ReadLine().Split().Select(str => int.Parse(str)).ToArray();
minCounts = new int[n];
// コイン1枚で実現できる金額には枚数1を入れておく
for (int ci = 0; ci < m; ci++) {
minCounts[cs[ci]] = 1;
}
// 1から順番に辿る
for (int i = 1; i <= n; i++) {
minCounts[i] = GetMinCounts(i);
}
System.Console.WriteLine(minCounts[n]);
}
// Kを実現する最小コイン枚数を返す
static int GetMinCounts(int k) {
// 記録済み
if (minCounts[k] > 0)
return minCounts[k];
// 頭と後ろからの組み合わせで最小値を計算
int min = k;
for (int j = 1; j < k; j++) {
if (k - j < j)
return min;
int current = minCounts[k - j] + minCounts[j];
if (current < min)
min = current;
}
return min;
}
}
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Linq;
class Program {
static int n;
static int m;
static int[] cs;
static int[] minCounts;
static void Main(string[] args) {
string[] nm = Console.ReadLine().Split();
n = int.Parse(nm[0]);
m = int.Parse(nm[1]);
cs = Console.ReadLine().Split().Select(str => int.Parse(str)).ToArray();
minCounts = new int[50001];
// コイン1枚で実現できる金額には枚数1を入れておく
for (int ci = 0; ci < m; ci++) {
minCounts[cs[ci]] = 1;
}
// 1から順番に辿る
for (int i = 1; i <= n; i++) {
minCounts[i] = GetMinCounts(i);
}
System.Console.WriteLine(minCounts[n]);
}
// Kを実現する最小コイン枚数を返す
static int GetMinCounts(int k) {
// 記録済み
if (minCounts[k] > 0)
return minCounts[k];
// 頭と後ろからの組み合わせで最小値を計算
int min = k;
for (int j = 1; j < k; j++) {
if (k - j < j)
return min;
int current = minCounts[k - j] + minCounts[j];
if (current < min)
min = current;
}
return min;
}
}
|
[["-", 8, 196, 0, 197, 0, 198, 0, 200, 141, 22], ["+", 8, 196, 0, 197, 0, 198, 0, 200, 141, 22], ["-", 12, 213, 3, 4, 0, 28, 0, 204, 205, 22], ["+", 12, 213, 3, 4, 0, 28, 0, 204, 205, 22], ["-", 0, 11, 12, 227, 39, 224, 225, 226, 0, 22], ["+", 0, 11, 12, 227, 39, 224, 225, 226, 0, 203]]
| 8
| 288
| 8
|
using System;
class Program {
private static int[] a = new int[50];
static void Main() {
string[] s = Console.ReadLine().Split(' ');
int n = int.Parse(s[0]);
int m = int.Parse(s[1]);
s = Console.ReadLine().Split(' ');
int[] g = new int[m];
for (int i = 0; i < m; i++)
g[i] = int.Parse(s[i]);
Console.WriteLine(Coin(n, g, m));
}
static int Coin(int n, int[] g, int m) {
int g_min = 10000; //額面最大値
if (a[n] != 0)
return a[n];
if (n == 0)
return 0;
for (int i = 0; i < m; i++) {
if (n - g[i] >= 0) {
int r = Coin(n - g[i], g, m) + 1;
if (g_min > r)
g_min = r;
}
}
a[n] = g_min;
return a[n];
}
}
|
using System;
class Program {
// 最小値保持
private static int[] a = new int[50001];
static void Main() {
string[] s = Console.ReadLine().Split(' ');
int n = int.Parse(s[0]);
int m = int.Parse(s[1]);
s = Console.ReadLine().Split(' ');
int[] g = new int[m];
for (int i = 0; i < m; i++)
g[i] = int.Parse(s[i]);
Console.WriteLine(Coin(n, g, m));
}
static int Coin(int n, int[] g, int m) {
int g_min = 10000; //額面最大値
if (a[n] != 0)
return a[n];
if (n == 0)
return 0;
for (int i = 0; i < m; i++) {
if (n - g[i] >= 0) {
int r = Coin(n - g[i], g, m) + 1;
if (g_min > r)
g_min = r;
}
}
a[n] = g_min;
return a[n];
}
}
|
[["-", 0, 212, 0, 227, 39, 224, 225, 226, 0, 203], ["+", 0, 212, 0, 227, 39, 224, 225, 226, 0, 203]]
| 8
| 258
| 2
|
using System;
using System.Linq;
using System.Collections.Generic;
using System.IO;
public class Program {
public static void Main() {
string filename = "";
TextReader reader;
if (filename.Count() == 0)
reader = Console.In;
else
reader = new StreamReader(filename);
var s = reader.ReadLine();
var t = reader.ReadLine();
var dp = new int[s.Count() + 1, t.Count() + 1];
for (int i = 1; i < t.Count() + 1; i++)
dp[0, i] = i;
for (int j = 1; j < s.Count() + 1; j++)
dp[j, 0] = j;
for (int i = 1; i < dp.GetLength(0); i++) {
for (int j = 1; j < dp.GetLength(1); j++) {
//?????????????????????????????¨
if (s[i - 1] == t[j - 1])
dp[i, j] = dp[i - 1, j - 1];
else {
//?????????????????????????????????????????????????????????????????????????°??????????
dp[i, j] = Math.Min(dp[i - 1, j - 1] + 1,
Math.Min(dp[i - 1, j] + 1, dp[i, j - 1]));
}
}
}
Console.WriteLine(dp[s.Count(), t.Count()]);
}
}
|
using System;
using System.Linq;
using System.Collections.Generic;
using System.IO;
public class Program {
public static void Main() {
string filename = "";
TextReader reader;
if (filename.Count() == 0)
reader = Console.In;
else
reader = new StreamReader(filename);
var s = reader.ReadLine();
var t = reader.ReadLine();
var dp = new int[s.Count() + 1, t.Count() + 1];
for (int i = 1; i < t.Count() + 1; i++)
dp[0, i] = i;
for (int j = 1; j < s.Count() + 1; j++)
dp[j, 0] = j;
for (int i = 1; i < dp.GetLength(0); i++) {
for (int j = 1; j < dp.GetLength(1); j++) {
//?????????????????????????????¨
if (s[i - 1] == t[j - 1])
dp[i, j] = dp[i - 1, j - 1];
else {
//?????????????????????????????????????????????????????????????????????????°??????????
dp[i, j] = Math.Min(dp[i - 1, j - 1] + 1,
Math.Min(dp[i - 1, j] + 1, dp[i, j - 1] + 1));
}
}
}
Console.WriteLine(dp[s.Count(), t.Count()]);
}
}
|
[["+", 0, 213, 3, 4, 0, 28, 0, 16, 17, 72], ["+", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203]]
| 8
| 317
| 2
|
using System;
using System.Text;
using System.Collections.Generic;
using System.Linq;
class Solve {
public Solve() {}
StringBuilder sb;
public static int Main() {
new Solve().Run();
return 0;
}
void Run() {
sb = new StringBuilder();
Calc();
Console.Write(sb.ToString());
}
void Calc() {
string[] str = Console.ReadLine().Split(' ');
int H = int.Parse(str[0]);
int W = int.Parse(str[1]);
bool[,] b = new bool[H, W];
for (int i = 0; i < H; i++) {
str = Console.ReadLine().Split(' ');
for (int j = 0; j < W; j++) {
b[i, j] = str[j] == "1";
}
}
int[,] L = new int[H, W];
for (int i = 0; i < H; i++) {
int p = 0;
for (int j = 0; j < W; j++) {
if (b[i, j]) {
p = j + 1;
}
L[i, j] = p;
}
}
int[,] U = new int[H, W];
for (int i = 0; i < W; i++) {
int p = 0;
for (int j = 0; j < H; j++) {
if (b[j, i]) {
p = j + 1;
}
U[j, i] = p;
}
}
int[,] DP = new int[H, W];
int max = 0;
for (int i = 0; i < H; i++) {
for (int j = 0; j < W; j++) {
if (!b[i, j]) {
if (i == 0 || j == 0) {
DP[i, j] = 1;
} else {
int min = DP[i - 1, j - 1] + 1;
min = Math.Min(min, j - L[i, j] + 1);
min = Math.Min(min, i - U[i, j] + 1);
DP[i, j] = min;
}
max = Math.Max(max, DP[i, j]);
}
}
}
sb.Append(max + "\n");
}
}
|
using System;
using System.Text;
using System.Collections.Generic;
using System.Linq;
class Solve {
public Solve() {}
StringBuilder sb;
public static int Main() {
new Solve().Run();
return 0;
}
void Run() {
sb = new StringBuilder();
Calc();
Console.Write(sb.ToString());
}
void Calc() {
string[] str = Console.ReadLine().Split(' ');
int H = int.Parse(str[0]);
int W = int.Parse(str[1]);
bool[,] b = new bool[H, W];
for (int i = 0; i < H; i++) {
str = Console.ReadLine().Split(' ');
for (int j = 0; j < W; j++) {
b[i, j] = str[j] == "1";
}
}
int[,] L = new int[H, W];
for (int i = 0; i < H; i++) {
int p = 0;
for (int j = 0; j < W; j++) {
if (b[i, j]) {
p = j + 1;
}
L[i, j] = p;
}
}
int[,] U = new int[H, W];
for (int i = 0; i < W; i++) {
int p = 0;
for (int j = 0; j < H; j++) {
if (b[j, i]) {
p = j + 1;
}
U[j, i] = p;
}
}
int[,] DP = new int[H, W];
int max = 0;
for (int i = 0; i < H; i++) {
for (int j = 0; j < W; j++) {
if (!b[i, j]) {
if (i == 0 || j == 0) {
DP[i, j] = 1;
} else {
int min = DP[i - 1, j - 1] + 1;
min = Math.Min(min, j - L[i, j] + 1);
min = Math.Min(min, i - U[i, j] + 1);
DP[i, j] = min;
}
max = Math.Max(max, DP[i, j]);
}
}
}
sb.Append(max * max + "\n");
}
}
|
[["+", 3, 4, 0, 28, 0, 16, 31, 16, 17, 48], ["+", 3, 4, 0, 28, 0, 16, 31, 16, 12, 22]]
| 8
| 541
| 2
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1 {
struct Rectangle {
internal int height, pos;
}
class Program {
static void Main(string[] args) {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
int H = input[0];
int W = input[1];
int[,] dp = new int[H, W];
for (int i = 0; i < H; i++) {
input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
for (int j = 0; j < W; j++) {
if (input[j] == 1)
dp[i, j] = 0;
else
dp[i, j] = i > 0 ? dp[i - 1, j] + 1 : 1;
}
}
Stack<Rectangle> stk = new Stack<Rectangle>();
int maxArea = 0;
for (int i = 0; i < H; i++) {
for (int j = 0; j < W; j++) {
Rectangle rect;
rect.height = dp[i, j];
rect.pos = j;
if (stk.Count == 0) {
stk.Push(rect);
} else {
if (stk.Peek().height < rect.height) {
stk.Push(rect);
} else if (stk.Peek().height > rect.height) {
int target = j;
while (stk.Count > 0 && stk.Peek().height >= rect.height) {
Rectangle pre = stk.Pop();
int area = pre.height * (j - pre.pos);
maxArea = Math.Max(maxArea, area);
target = pre.pos;
}
rect.pos = target;
stk.Push(rect);
}
}
}
}
Console.WriteLine(maxArea);
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1 {
struct Rectangle {
internal int height, pos;
}
class Program {
static void Main(string[] args) {
int[] input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
int H = input[0];
int W = input[1];
int[,] dp = new int[H, W + 1];
for (int i = 0; i < H; i++) {
input = Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
for (int j = 0; j < W; j++) {
if (input[j] == 1)
dp[i, j] = 0;
else
dp[i, j] = i > 0 ? dp[i - 1, j] + 1 : 1;
}
}
Stack<Rectangle> stk = new Stack<Rectangle>();
int maxArea = 0;
for (int i = 0; i < H; i++) {
for (int j = 0; j <= W; j++) {
Rectangle rect;
rect.height = dp[i, j];
rect.pos = j;
if (stk.Count == 0) {
stk.Push(rect);
} else {
if (stk.Peek().height < rect.height) {
stk.Push(rect);
} else if (stk.Peek().height > rect.height) {
int target = j;
while (stk.Count > 0 && stk.Peek().height >= rect.height) {
Rectangle pre = stk.Pop();
int area = pre.height * (j - pre.pos);
maxArea = Math.Max(maxArea, area);
target = pre.pos;
}
rect.pos = target;
stk.Push(rect);
}
}
}
}
Console.WriteLine(maxArea);
}
}
}
|
[["+", 0, 227, 39, 224, 225, 226, 0, 16, 17, 72], ["+", 0, 227, 39, 224, 225, 226, 0, 16, 12, 203], ["-", 0, 7, 8, 196, 0, 7, 15, 16, 17, 18], ["+", 0, 7, 8, 196, 0, 7, 15, 16, 17, 19]]
| 8
| 424
| 4
|
using System;
using System.Text;
using System.Collections.Generic;
using System.Linq;
class Solve {
public Solve() {}
StringBuilder sb;
public static int Main() {
new Solve().Run();
return 0;
}
void Run() {
sb = new StringBuilder();
Calc();
Console.Write(sb.ToString());
}
void Calc() {
string[] str = Console.ReadLine().Split(' ');
int H = int.Parse(str[0]);
int W = int.Parse(str[1]);
bool[,] b = new bool[H, W];
for (int i = 0; i < H; i++) {
str = Console.ReadLine().Split(' ');
for (int j = 0; j < W; j++) {
b[i, j] = str[j] == "1";
}
}
int[,] U = new int[H, W];
for (int i = 0; i < H; i++) {
for (int j = 0; j < W; j++) {
if (b[i, j]) {
U[i, j] = 0;
} else {
U[i, j] = i == 0 ? 1 : U[i - 1, j] + 1;
}
}
}
int max = 0;
for (int i = 0; i < H; i++) {
int[] stack = new int[W + 1];
int[] point = new int[W + 1];
int p = 1;
for (int j = 0; j < W; j++) {
int h = U[i, j];
while (p > 1 && stack[p - 1] >= h) {
max = Math.Max(max, (j - point[p - 2]) * (stack[p - 1]));
p--;
}
stack[p] = h;
point[p] = j + 1;
p++;
}
{
for (int j = 1; j < p; j++) {
max = Math.Max(max, (point[j] - point[j - 1]) * (stack[j]));
}
}
}
sb.Append(max + "\n");
}
}
|
using System;
using System.Text;
using System.Collections.Generic;
using System.Linq;
class Solve {
public Solve() {}
StringBuilder sb;
public static int Main() {
new Solve().Run();
return 0;
}
void Run() {
sb = new StringBuilder();
Calc();
Console.Write(sb.ToString());
}
void Calc() {
string[] str = Console.ReadLine().Split(' ');
int H = int.Parse(str[0]);
int W = int.Parse(str[1]);
bool[,] b = new bool[H, W];
for (int i = 0; i < H; i++) {
str = Console.ReadLine().Split(' ');
for (int j = 0; j < W; j++) {
b[i, j] = str[j] == "1";
}
}
int[,] U = new int[H, W];
for (int i = 0; i < H; i++) {
for (int j = 0; j < W; j++) {
if (b[i, j]) {
U[i, j] = 0;
} else {
U[i, j] = i == 0 ? 1 : U[i - 1, j] + 1;
}
}
}
int max = 0;
for (int i = 0; i < H; i++) {
int[] stack = new int[W + 1];
int[] point = new int[W + 1];
int p = 1;
for (int j = 0; j < W; j++) {
int h = U[i, j];
while (p > 1 && stack[p - 1] >= h) {
max = Math.Max(max, (j - point[p - 2]) * (stack[p - 1]));
p--;
}
stack[p] = h;
point[p] = j + 1;
p++;
}
{
for (int j = 1; j < p; j++) {
max = Math.Max(max, (point[p - 1] - point[j - 1]) * (stack[j]));
}
}
}
sb.Append(max + "\n");
}
}
|
[["-", 0, 16, 31, 204, 206, 207, 0, 28, 0, 22], ["+", 31, 204, 206, 207, 0, 28, 0, 16, 31, 22], ["+", 31, 204, 206, 207, 0, 28, 0, 16, 17, 33], ["+", 31, 204, 206, 207, 0, 28, 0, 16, 12, 203]]
| 8
| 506
| 4
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using SB = System.Text.StringBuilder;
// using System.Text.RegularExpressions;
// using System.Globalization;
// using System.Diagnostics;
using static System.Console;
using System.Numerics;
using static System.Math;
using pair = Pair<int, int>;
class Program {
static void Main() {
// SetOut(new StreamWriter(OpenStandardOutput()) { AutoFlush = false });
new Program().solve();
Out.Flush();
}
readonly Scanner cin = new Scanner();
readonly int[] dd = { 0, 1, 0, -1, 0 }; //→↓←↑
readonly int mod = 1000000007;
readonly int dom = 998244353;
bool chmax<T>(ref T a, T b)
where T : IComparable<T> {
if (a.CompareTo(b) < 0) {
a = b;
return true;
}
return false;
}
bool chmin<T>(ref T a, T b)
where T : IComparable<T> {
if (b.CompareTo(a) < 0) {
a = b;
return true;
}
return false;
}
void solve() {
int N = cin.nextint;
int K = cin.nextint;
WriteLine(powmod(N, K, mod));
}
// a^b(mod p) solution works in O(logb).
long powmod(long a, long b, long p) {
if (b == 0)
return 1;
if (b % 2 == 0) {
long d = powmod(a, b / 2, p);
return d * d % p;
} else {
return a % p * powmod(a, b - 1, p) % p;
}
}
}
static class Ex {
public static void join<T>(this IEnumerable<T> values, string sep = " ") =>
WriteLine(string.Join(sep, values));
public static string
concat<T>(this IEnumerable<T> values) => string.Concat(values);
public static string reverse(this string s) {
var t = s.ToCharArray();
Array.Reverse(t);
return t.concat();
}
public static int lower_bound<T>(this IList<T> arr, T val)
where T : IComparable<T> {
int low = 0, high = arr.Count;
int mid;
while (low < high) {
mid = ((high - low) >> 1) + low;
if (arr[mid].CompareTo(val) < 0)
low = mid + 1;
else
high = mid;
}
return low;
}
public static int upper_bound<T>(this IList<T> arr, T val)
where T : IComparable<T> {
int low = 0, high = arr.Count;
int mid;
while (low < high) {
mid = ((high - low) >> 1) + low;
if (arr[mid].CompareTo(val) <= 0)
low = mid + 1;
else
high = mid;
}
return low;
}
}
class Pair<T, U> : IComparable<Pair<T, U>>
where T : IComparable<T>
where U : IComparable<U> {
public T f;
public U s;
public Pair(T f, U s) {
this.f = f;
this.s = s;
}
public int CompareTo(Pair<T, U> a) => f.CompareTo(a.f) != 0
? f.CompareTo(a.f)
: s.CompareTo(a.s);
public override string ToString() => $"{f} {s}";
}
class Scanner {
string[] s;
int i;
readonly char[] cs = new char[] { ' ' };
public Scanner() {
s = new string[0];
i = 0;
}
public string[] scan => ReadLine().Split();
public int[] scanint => Array.ConvertAll(scan, int.Parse);
public long[] scanlong => Array.ConvertAll(scan, long.Parse);
public double[] scandouble => Array.ConvertAll(scan, double.Parse);
public string next {
get {
if (i < s.Length)
return s[i++];
string st = ReadLine();
while (st == "")
st = ReadLine();
s = st.Split(cs, StringSplitOptions.RemoveEmptyEntries);
i = 0;
return next;
}
}
public int nextint => int.Parse(next);
public long nextlong => long.Parse(next);
public double nextdouble => double.Parse(next);
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using SB = System.Text.StringBuilder;
// using System.Text.RegularExpressions;
// using System.Globalization;
// using System.Diagnostics;
using static System.Console;
using System.Numerics;
using static System.Math;
using pair = Pair<int, int>;
class Program {
static void Main() {
// SetOut(new StreamWriter(OpenStandardOutput()) { AutoFlush = false });
new Program().solve();
Out.Flush();
}
readonly Scanner cin = new Scanner();
readonly int[] dd = { 0, 1, 0, -1, 0 }; //→↓←↑
readonly int mod = 1000000007;
readonly int dom = 998244353;
bool chmax<T>(ref T a, T b)
where T : IComparable<T> {
if (a.CompareTo(b) < 0) {
a = b;
return true;
}
return false;
}
bool chmin<T>(ref T a, T b)
where T : IComparable<T> {
if (b.CompareTo(a) < 0) {
a = b;
return true;
}
return false;
}
void solve() {
int N = cin.nextint;
int K = cin.nextint;
WriteLine(powmod(K, N, mod));
}
// a^b(mod p) solution works in O(logb).
long powmod(long a, long b, long p) {
if (b == 0)
return 1;
if (b % 2 == 0) {
long d = powmod(a, b / 2, p);
return d * d % p;
} else {
return a % p * powmod(a, b - 1, p) % p;
}
}
}
static class Ex {
public static void join<T>(this IEnumerable<T> values, string sep = " ") =>
WriteLine(string.Join(sep, values));
public static string
concat<T>(this IEnumerable<T> values) => string.Concat(values);
public static string reverse(this string s) {
var t = s.ToCharArray();
Array.Reverse(t);
return t.concat();
}
public static int lower_bound<T>(this IList<T> arr, T val)
where T : IComparable<T> {
int low = 0, high = arr.Count;
int mid;
while (low < high) {
mid = ((high - low) >> 1) + low;
if (arr[mid].CompareTo(val) < 0)
low = mid + 1;
else
high = mid;
}
return low;
}
public static int upper_bound<T>(this IList<T> arr, T val)
where T : IComparable<T> {
int low = 0, high = arr.Count;
int mid;
while (low < high) {
mid = ((high - low) >> 1) + low;
if (arr[mid].CompareTo(val) <= 0)
low = mid + 1;
else
high = mid;
}
return low;
}
}
class Pair<T, U> : IComparable<Pair<T, U>>
where T : IComparable<T>
where U : IComparable<U> {
public T f;
public U s;
public Pair(T f, U s) {
this.f = f;
this.s = s;
}
public int CompareTo(Pair<T, U> a) => f.CompareTo(a.f) != 0
? f.CompareTo(a.f)
: s.CompareTo(a.s);
public override string ToString() => $"{f} {s}";
}
class Scanner {
string[] s;
int i;
readonly char[] cs = new char[] { ' ' };
public Scanner() {
s = new string[0];
i = 0;
}
public string[] scan => ReadLine().Split();
public int[] scanint => Array.ConvertAll(scan, int.Parse);
public long[] scanlong => Array.ConvertAll(scan, long.Parse);
public double[] scandouble => Array.ConvertAll(scan, double.Parse);
public string next {
get {
if (i < s.Length)
return s[i++];
string st = ReadLine();
while (st == "")
st = ReadLine();
s = st.Split(cs, StringSplitOptions.RemoveEmptyEntries);
i = 0;
return next;
}
}
public int nextint => int.Parse(next);
public long nextlong => long.Parse(next);
public double nextdouble => double.Parse(next);
}
|
[["-", 0, 28, 0, 213, 3, 4, 0, 28, 0, 22], ["-", 3, 4, 0, 28, 0, 213, 3, 4, 0, 21], ["+", 3, 4, 0, 28, 0, 213, 3, 4, 0, 21], ["+", 0, 28, 0, 213, 3, 4, 0, 28, 0, 22]]
| 8
| 934
| 4
|
using System;
using System.Linq;
namespace ACTest {
class AOJDSL2A {
static void Main(string[] args) {
string[] input = Console.ReadLine().Split(' ');
int num = int.Parse(input[0]);
int query = int.Parse(input[1]);
int[] com = new int[query];
int[] x = new int[query];
int[] y = new int[query];
for (int i = 0; i < query; i++) {
input = Console.ReadLine().Split(' ');
com[i] = int.Parse(input[0]);
x[i] = int.Parse(input[1]);
y[i] = int.Parse(input[2]);
}
// make set
int tree = 1;
while (tree < num + 1) {
tree *= 2;
}
int[] dat = new int[2 * tree - 1];
dat = Enumerable.Repeat<int>(2147483647, 2 * tree - 1).ToArray();
for (int i = 0; i < query; i++) {
if (com[i] == 0) {
update(tree, x[i], y[i], dat);
} else if (com[i] == 1) {
Console.WriteLine(findQuery(x[i], y[i] + 1, 0, 0, num + 1, dat));
}
}
// while (true) ;
}
/// <summary>
/// ?????¨??? com0
/// </summary>
/// <param
/// name="n">?????????????????°num????????§??????????°????2????????????</param>
/// <param name="k">k?????????</param>
/// <param name="a">a????????????</param>
/// <param name="dat">?????¨2?????¨</param>
static void update(int n, int k, int a, int[] dat) {
k += n - 1;
dat[k] = a;
while (k > 0) {
k = (k - 1) / 2;
dat[k] = Math.Min(dat[2 * k + 1], dat[2 * k + 2]);
}
}
static int findQuery(int a, int b, int k, int l, int r, int[] dat) {
if (r <= a || b <= l) {
return 2147483647;
}
if (a <= l && r <= b) {
return dat[k];
} else {
int vl = findQuery(a, b, 2 * k + 1, l, (l + r) / 2, dat);
int vr = findQuery(a, b, 2 * k + 2, (l + r) / 2, r, dat);
return Math.Min(vl, vr);
}
}
}
}
|
using System;
using System.Linq;
namespace ACTest {
class AOJDSL2A {
static void Main(string[] args) {
string[] input = Console.ReadLine().Split(' ');
int num = int.Parse(input[0]);
int query = int.Parse(input[1]);
int[] com = new int[query];
int[] x = new int[query];
int[] y = new int[query];
for (int i = 0; i < query; i++) {
input = Console.ReadLine().Split(' ');
com[i] = int.Parse(input[0]);
x[i] = int.Parse(input[1]);
y[i] = int.Parse(input[2]);
}
// make set
int tree = 1;
while (tree < num + 1) {
tree *= 2;
}
int[] dat = new int[2 * tree - 1];
dat = Enumerable.Repeat<int>(2147483647, 2 * tree - 1).ToArray();
for (int i = 0; i < query; i++) {
if (com[i] == 0) {
update(tree, x[i], y[i], dat);
} else if (com[i] == 1) {
Console.WriteLine(findQuery(x[i], y[i] + 1, 0, 0, tree, dat));
}
}
// while (true) ;
}
/// <summary>
/// ?????¨??? com0
/// </summary>
/// <param
/// name="n">?????????????????°num????????§??????????°????2????????????</param>
/// <param name="k">k?????????</param>
/// <param name="a">a????????????</param>
/// <param name="dat">?????¨2?????¨</param>
static void update(int n, int k, int a, int[] dat) {
k += n - 1;
dat[k] = a;
while (k > 0) {
k = (k - 1) / 2;
dat[k] = Math.Min(dat[2 * k + 1], dat[2 * k + 2]);
}
}
static int findQuery(int a, int b, int k, int l, int r, int[] dat) {
if (r <= a || b <= l) {
return 2147483647;
}
if (a <= l && r <= b) {
return dat[k];
} else {
int vl = findQuery(a, b, 2 * k + 1, l, (l + r) / 2, dat);
int vr = findQuery(a, b, 2 * k + 2, (l + r) / 2, r, dat);
return Math.Min(vl, vr);
}
}
}
}
|
[["-", 0, 213, 3, 4, 0, 28, 0, 16, 31, 22], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 17, 72], ["-", 0, 213, 3, 4, 0, 28, 0, 16, 12, 203], ["+", 0, 28, 0, 213, 3, 4, 0, 28, 0, 22]]
| 8
| 539
| 4
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Competitive {
internal class Solution {
public int N, Q;
public void Run() {
{
var line = Input.ReadIntArray();
N = line[0];
Q = line[1];
}
var S = new SegTree(N);
for (int i = 0; i < Q; i++) {
var line = Input.ReadIntArray();
int C = line[0];
if (C == 0) {
int id = line[1] - 1;
int a = line[2];
if (C == 0)
S.Update(id, a);
} else {
int begin = line[1] - 1;
int last = line[2] - 1;
Console.WriteLine(S.Query(begin, last + 1));
}
}
}
}
// libs ----------
internal class SegTree {
public int N;
public int NCells;
public int[] Data;
public int[] KL; // 範囲のbegin
public int[] KR; // 範囲のend(そのセルは含まない)
public const int Dummy = 2147483647; // 2^31-1
public SegTree(int _n) { Init(_n); }
private int GetN(int _n) {
int n = 1;
while (n < _n)
n *= 2;
return n;
}
private void Init(int _n, int initialValue = 0) {
N = GetN(_n);
NCells = 2 * N - 1;
Data = new int[NCells];
KL = new int[NCells];
KR = new int[NCells];
// KL, KRの初期化
for (int k = 0; k < NCells; k++) {
if (IsRoot(k)) {
KL[k] = 0;
KR[k] = N;
} else {
if (IsChildL(k)) {
KL[k] = KL[Parent(k)];
KR[k] = (KL[Parent(k)] + KR[Parent(k)]) / 2;
} else {
KL[k] = (KL[Parent(k)] + KR[Parent(k)]) / 2;
KR[k] = KR[Parent(k)];
}
}
}
// 値の初期化
for (int k = 0; k < NCells; k++)
Data[k] = initialValue;
}
// i番目のみの値を保持するセル
public int Pos(int i) { return i + N - 1; }
// 親セル・子セル
public int Parent(int k) { return (k - 1) / 2; }
public int ChildL(int k) { return k * 2 + 1; }
public int ChildR(int k) { return k * 2 + 2; }
// 根かどうか
public bool IsRoot(int k) { return k == 0; }
// 左側の子かどうか
public bool IsChildL(int k) {
if (IsRoot(k))
return false;
return ChildL(Parent(k)) == k;
}
// Update - bottom up
public void Update(int i, int a) {
int k = Pos(i);
// Update Logic
Data[k] = a;
while (!IsRoot(k)) {
// Update Logic
k = Parent(k);
Data[k] = Data[ChildL(k)] + Data[ChildR(k)];
}
}
// Query - top down
public int Query(int il, int ir) { return query(il, ir, 0); }
private int query(int il, int ir, int k) {
int kl = KL[k];
int kr = KR[k];
// [Query Logic]
if (kr <= il || ir <= kl)
return 0;
if (il <= kl && kr <= ir)
return Data[k];
else {
int vl = query(il, ir, ChildL(k));
int vr = query(il, ir, ChildR(k));
return vl + vr;
}
}
}
// common ----------
internal static class Input {
public static string ReadString() {
string line = Console.ReadLine();
return line;
}
public static int ReadInt() {
string line = Console.ReadLine();
return int.Parse(line);
}
public static int[] ReadIntArray() {
string line = Console.ReadLine();
return line.Split(' ').Select(int.Parse).ToArray();
}
public static long ReadLong() {
string line = Console.ReadLine();
return long.Parse(line);
}
public static long[] ReadLongArray() {
string line = Console.ReadLine();
return line.Split(' ').Select(long.Parse).ToArray();
}
public static double[] ReadDoubleArray() {
string line = Console.ReadLine();
return line.Split(' ').Select(double.Parse).ToArray();
}
}
internal class Program {
public static void Main(string[] args) {
var s = new Solution();
s.Run();
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Competitive {
internal class Solution {
public int N, Q;
public void Run() {
{
var line = Input.ReadIntArray();
N = line[0];
Q = line[1];
}
var S = new SegTree(N);
for (int i = 0; i < Q; i++) {
var line = Input.ReadIntArray();
int C = line[0];
if (C == 0) {
int id = line[1] - 1;
int a = line[2];
if (C == 0)
S.Update(id, a);
} else {
int begin = line[1] - 1;
int last = line[2] - 1;
Console.WriteLine(S.Query(begin, last + 1));
}
}
}
}
// libs ----------
internal class SegTree {
public int N;
public int NCells;
public int[] Data;
public int[] KL; // 範囲のbegin
public int[] KR; // 範囲のend(そのセルは含まない)
public const int Dummy = 2147483647; // 2^31-1
public SegTree(int _n) { Init(_n); }
private int GetN(int _n) {
int n = 1;
while (n < _n)
n *= 2;
return n;
}
private void Init(int _n, int initialValue = 0) {
N = GetN(_n);
NCells = 2 * N - 1;
Data = new int[NCells];
KL = new int[NCells];
KR = new int[NCells];
// KL, KRの初期化
for (int k = 0; k < NCells; k++) {
if (IsRoot(k)) {
KL[k] = 0;
KR[k] = N;
} else {
if (IsChildL(k)) {
KL[k] = KL[Parent(k)];
KR[k] = (KL[Parent(k)] + KR[Parent(k)]) / 2;
} else {
KL[k] = (KL[Parent(k)] + KR[Parent(k)]) / 2;
KR[k] = KR[Parent(k)];
}
}
}
// 値の初期化
for (int k = 0; k < NCells; k++)
Data[k] = initialValue;
}
// i番目のみの値を保持するセル
public int Pos(int i) { return i + N - 1; }
// 親セル・子セル
public int Parent(int k) { return (k - 1) / 2; }
public int ChildL(int k) { return k * 2 + 1; }
public int ChildR(int k) { return k * 2 + 2; }
// 根かどうか
public bool IsRoot(int k) { return k == 0; }
// 左側の子かどうか
public bool IsChildL(int k) {
if (IsRoot(k))
return false;
return ChildL(Parent(k)) == k;
}
// Update - bottom up
public void Update(int i, int a) {
int k = Pos(i);
// Update Logic
Data[k] += a;
while (!IsRoot(k)) {
// Update Logic
k = Parent(k);
Data[k] = Data[ChildL(k)] + Data[ChildR(k)];
}
}
// Query - top down
public int Query(int il, int ir) { return query(il, ir, 0); }
private int query(int il, int ir, int k) {
int kl = KL[k];
int kr = KR[k];
// [Query Logic]
if (kr <= il || ir <= kl)
return 0;
if (il <= kl && kr <= ir)
return Data[k];
else {
int vl = query(il, ir, ChildL(k));
int vr = query(il, ir, ChildR(k));
return vl + vr;
}
}
}
// common ----------
internal static class Input {
public static string ReadString() {
string line = Console.ReadLine();
return line;
}
public static int ReadInt() {
string line = Console.ReadLine();
return int.Parse(line);
}
public static int[] ReadIntArray() {
string line = Console.ReadLine();
return line.Split(' ').Select(int.Parse).ToArray();
}
public static long ReadLong() {
string line = Console.ReadLine();
return long.Parse(line);
}
public static long[] ReadLongArray() {
string line = Console.ReadLine();
return line.Split(' ').Select(long.Parse).ToArray();
}
public static double[] ReadDoubleArray() {
string line = Console.ReadLine();
return line.Split(' ').Select(double.Parse).ToArray();
}
}
internal class Program {
public static void Main(string[] args) {
var s = new Solution();
s.Run();
}
}
}
|
[["-", 8, 196, 0, 1, 0, 11, 0, 202, 0, 32], ["+", 8, 196, 0, 1, 0, 11, 0, 202, 0, 107]]
| 8
| 1,009
| 2
|
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