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github
sous-chefs/djbdns
https://github.com/sous-chefs/djbdns
test/integration/source/default_spec.rb
Ruby
apache-2.0
19
main
578
control 'public-dnscache' do describe port(53) do its('protocols') { should include 'udp' } end describe command('host chef.io') do its(:stdout) { should match(/chef.io has address.*/) } end end control 'tinydns' do describe port(53) do its('addresses') { should include '127.0.0.1' } its('pr...
github
sous-chefs/djbdns
https://github.com/sous-chefs/djbdns
test/integration/tinydns/default_spec.rb
Ruby
apache-2.0
19
main
636
host_ip = interface('eth0').ipv4_addresses.first control 'public-dnscache' do describe port(53) do its('protocols') { should include 'udp' } end describe command "dig @#{host_ip} chef.io" do its(:stdout) { should match(/^chef\.io\..*IN\s+A/) } end end control 'tinydns' do describe port(53) do i...
github
sous-chefs/djbdns
https://github.com/sous-chefs/djbdns
spec/unit/recipes/default_spec.rb
Ruby
apache-2.0
19
main
296
require 'spec_helper' describe 'default recipe on ubuntu 16.04' do let(:runner) { ChefSpec::ServerRunner.new(platform: 'ubuntu', version: '16.04') } let(:chef_run) { runner.converge('djbdns::default') } it 'converges successfully' do expect { :chef_run }.to_not raise_error end end
github
sous-chefs/djbdns
https://github.com/sous-chefs/djbdns
recipes/default.rb
Ruby
apache-2.0
19
main
1,904
# # Cookbook:: djbdns # Recipe:: default # Author:: Joshua Timberman (<joshua@chef.io>) # # Copyright:: 2009-2019, Chef Software, Inc # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # h...
github
sous-chefs/djbdns
https://github.com/sous-chefs/djbdns
recipes/cache.rb
Ruby
apache-2.0
19
main
2,316
# # Author:: Joshua Timberman (<joshua@chef.io>) # Author:: Joshua Sierles (<joshua@37signals.com>) # Cookbook:: djbdns # Recipe:: cache # # Copyright:: 2009-2019, Chef Software, Inc # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # ...
github
sous-chefs/djbdns
https://github.com/sous-chefs/djbdns
recipes/internal_server.rb
Ruby
apache-2.0
19
main
2,121
# # Author:: Joshua Timberman (<joshua@chef.io>) # Cookbook:: djbdns # Recipe:: internal_server # # Copyright:: 2009-2019, Chef Software, Inc # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at #...
github
sous-chefs/djbdns
https://github.com/sous-chefs/djbdns
recipes/axfr.rb
Ruby
apache-2.0
19
main
1,264
# # Author:: Joshua Timberman (<joshua@chef.io>) # Cookbook:: djbdns # Recipe:: axfr # # Copyright:: 2009-2019, Chef Software, Inc # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http...
github
sous-chefs/djbdns
https://github.com/sous-chefs/djbdns
recipes/server.rb
Ruby
apache-2.0
19
main
1,333
# # Author:: Joshua Timberman (<joshua@chef.io>) # Cookbook:: djbdns # Recipe:: server # # Copyright:: 2009-2019, Chef Software, Inc # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # ht...
github
sous-chefs/djbdns
https://github.com/sous-chefs/djbdns
tasks/maintainers.rb
Ruby
apache-2.0
19
main
1,891
# # Copyright:: 2015-2019, Chef Software, Inc. # License:: Apache License, Version 2.0 # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # U...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
mui.gemspec
Ruby
mit
20
master
1,829
# frozen_string_literal: true require_relative "lib/mui/version" Gem::Specification.new do |spec| spec.name = "mui" spec.version = Mui::VERSION spec.authors = ["S-H-GAMELINKS"] spec.email = ["gamelinks007@gmail.com"] spec.summary = "Mui - A Vim-like TUI editor written in Ruby" spec.description = "Mui (無為...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
Gemfile
Ruby
mit
20
master
393
# frozen_string_literal: true source "https://rubygems.org" # Specify your gem's dependencies in mui.gemspec gemspec gem "irb" gem "rake", "~> 13.0" gem "minitest", "~> 6.0" gem "rubocop", "~> 1.21" gem "ruby-lsp", "~> 0.26.4" gem "rubocop-rake", "~> 0.7.1" gem "rubocop-minitest", "~> 0.38.2" gem "rubocop-perf...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui.rb
Ruby
mit
20
master
5,342
# frozen_string_literal: true require_relative "mui/version" require_relative "mui/error" require_relative "mui/key_code" require_relative "mui/key_notation_parser" require_relative "mui/key_sequence" require_relative "mui/key_sequence_buffer" require_relative "mui/key_sequence_matcher" require_relative "mui/key_seque...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/completion_renderer.rb
Ruby
mit
20
master
2,479
# frozen_string_literal: true module Mui # Renders completion popup menu class CompletionRenderer MAX_VISIBLE_ITEMS = 10 def initialize(screen, color_scheme) @screen = screen @color_scheme = color_scheme end def render(completion_state, base_row, base_col) return unless completi...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_code.rb
Ruby
mit
20
master
778
# frozen_string_literal: true module Mui # Key code constants for terminal input handling module KeyCode ESCAPE = 27 BACKSPACE = 127 ENTER_CR = 13 ENTER_LF = 10 TAB = 9 PRINTABLE_MIN = 32 # Extended to support Unicode characters (including CJK) # 0x10FFFF is the maximum valid Unicod...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/config.rb
Ruby
mit
20
master
1,611
# frozen_string_literal: true module Mui class Config attr_reader :options, :plugins, :keymaps, :commands, :autocmds def initialize @options = { colorscheme: "mui", syntax: true, # Enable/disable syntax highlighting shiftwidth: 2, # Indent width for > and < commands exp...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/wrap_helper.rb
Ruby
mit
20
master
2,588
# frozen_string_literal: true module Mui # Helper module for line wrapping calculations module WrapHelper class << self # Wraps a line into screen lines based on display width # Returns: [{ text:, start_col:, end_col: }, ...] def wrap_line(line, width, cache: nil) return [{ text: "", ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/search_completer.rb
Ruby
mit
20
master
1,376
# frozen_string_literal: true module Mui # Extracts search completion candidates from buffer content class SearchCompleter MAX_CANDIDATES = 50 def initialize @word_cache = {} @cache_buffer_id = nil @cache_version = nil end # Extract words from buffer that match the given prefix ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/register.rb
Ruby
mit
20
master
4,185
# frozen_string_literal: true require "clipboard" module Mui # Manages yank/delete registers for copy/paste operations # Supports Vim-compatible registers: # - "" (unnamed): default register # - "a-"z: named registers # - "0: yank register (stores last yank, not affected by delete) # - "1-"9: delete histo...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_sequence_matcher.rb
Ruby
mit
20
master
2,607
# frozen_string_literal: true module Mui # Matches input key sequences against registered key mappings class KeySequenceMatcher # Match result types MATCH_EXACT = :exact # Complete match found MATCH_PARTIAL = :partial # Input is prefix of one or more registered sequences MATCH_NONE = :none ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/selection.rb
Ruby
mit
20
master
1,447
# frozen_string_literal: true module Mui class Selection attr_accessor :start_row, :start_col, :end_row, :end_col attr_reader :line_mode def initialize(start_row, start_col, line_mode: false) @start_row = start_row @start_col = start_col @end_row = start_row @end_col = start_col ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/job.rb
Ruby
mit
20
master
1,579
# frozen_string_literal: true module Mui # Represents a single asynchronous job class Job # Job status constants module Status PENDING = :pending RUNNING = :running COMPLETED = :completed FAILED = :failed CANCELLED = :cancelled end attr_reader :id, :status, :re...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/search_input.rb
Ruby
mit
20
master
534
# frozen_string_literal: true module Mui class SearchInput attr_reader :buffer, :prompt def initialize(prompt = "/") @buffer = +"" @prompt = prompt end def input(char) @buffer << char end def backspace @buffer = @buffer.chop end def clear @buffer = +"...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/error.rb
Ruby
mit
20
master
717
# frozen_string_literal: true module Mui class Error < StandardError; end # Raised when a subclass does not override a required method class MethodNotOverriddenError < Error def initialize(method_name) super("Subclass must implement ##{method_name}") end end # Raised when a plugin operation f...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/command_completer.rb
Ruby
mit
20
master
747
# frozen_string_literal: true module Mui # Provides command name completion class CommandCompleter COMMANDS = %w[ e w q wq q! sp split vs vsplit close only tabnew tabe tabedit tabclose tabc tabnext tabn tabprev tabp tabprevious tabfirst tabf tabrewind tabr tablast tabl tabmo...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/color_scheme.rb
Ruby
mit
20
master
1,201
# frozen_string_literal: true module Mui class ColorScheme ELEMENTS = %i[ normal status_line status_line_mode search_highlight visual_selection line_number message_error message_info tab_bar tab_bar_active completion_popup completion_popup_s...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/window_manager.rb
Ruby
mit
20
master
5,984
# frozen_string_literal: true module Mui class WindowManager # Predicates for determining if a window is in a given direction from another DIRECTION_PREDICATES = { left: ->(w, active) { w.x + w.width <= active.x }, right: ->(w, active) { w.x >= active.x + active.width }, up: ->(w, active) {...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler.rb
Ruby
mit
20
master
711
# frozen_string_literal: true require_relative "key_handler/motions/motion_handler" require_relative "key_handler/operators/base_operator" require_relative "key_handler/operators/delete_operator" require_relative "key_handler/operators/change_operator" require_relative "key_handler/operators/yank_operator" require_rel...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/search_state.rb
Ruby
mit
20
master
4,020
# frozen_string_literal: true module Mui class SearchState attr_reader :pattern, :direction def initialize @pattern = nil @direction = :forward @pattern_version = 0 @buffer_matches = {} # { buffer_object_id => { version:, matches: [] } } end def set_pattern(pattern, directio...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_sequence.rb
Ruby
mit
20
master
1,649
# frozen_string_literal: true module Mui # Represents a sequence of keys for key mapping # Parses Vim-style notation and provides normalization for matching class KeySequence attr_reader :keys, :notation # @param notation [String] Key notation string (e.g., "<Leader>gd", "<C-x><C-s>") def initialize...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/undoable_action.rb
Ruby
mit
20
master
3,554
# frozen_string_literal: true module Mui # Base class for undoable actions class UndoableAction def execute(buffer); end def undo(buffer); end end # Insert a single character class InsertCharAction < UndoableAction def initialize(row, col, char) super() @row = row @col = col ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/command_history.rb
Ruby
mit
20
master
1,670
# frozen_string_literal: true module Mui # Manages command history with file persistence class CommandHistory MAX_HISTORY = 100 HISTORY_FILE = File.expand_path("~/.mui_history") attr_reader :history def initialize(history_file: HISTORY_FILE) @history_file = history_file @history = [] ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_sequence_buffer.rb
Ruby
mit
20
master
1,933
# frozen_string_literal: true module Mui # Buffer for accumulating key inputs for multi-key sequence matching # Tracks timing for timeout detection class KeySequenceBuffer attr_reader :last_input_time def initialize @buffer = [] @last_input_time = nil end # Push a key into the buffe...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/buffer.rb
Ruby
mit
20
master
7,251
# frozen_string_literal: true module Mui class Buffer attr_reader :lines, :change_count attr_accessor :name, :modified, :undo_manager, :readonly # Alias for autocmd pattern matching alias file_path name def initialize(name = "[No Name]") @name = name @lines = [empty_line] @mod...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/unicode_width.rb
Ruby
mit
20
master
2,678
# frozen_string_literal: true module Mui # Utility module for calculating display width of Unicode characters # CJK characters and some other characters are "wide" (2 cells) module UnicodeWidth class << self # Returns the display width of a single character def char_width(char) return 0 i...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/command_context.rb
Ruby
mit
20
master
2,720
# frozen_string_literal: true module Mui # Provides plugin access to editor internals class CommandContext attr_reader :buffer, :window, :editor def initialize(editor:, buffer:, window:) @editor = editor @buffer = buffer @window = window end def cursor { line: @buffer.curs...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/plugin_manager.rb
Ruby
mit
20
master
2,590
# frozen_string_literal: true require "bundler/inline" module Mui # Manages plugin lifecycle: loading, initialization, dependency resolution class PluginManager attr_reader :plugins, :loaded_plugins, :pending_gems def initialize @plugins = {} # Registered plugin definitions (DSL/class) ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/insert_completion_state.rb
Ruby
mit
20
master
2,206
# frozen_string_literal: true module Mui # Manages Insert mode completion state for LSP completions class InsertCompletionState attr_reader :items, :selected_index, :prefix, :original_items def initialize @needs_clear = false reset(set_needs_clear: false) end def reset(set_needs_clear...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/tab_page.rb
Ruby
mit
20
master
729
# frozen_string_literal: true module Mui # Represents a single tab page containing a window manager # Each tab page has its own independent window layout class TabPage attr_reader :window_manager attr_accessor :name def initialize(screen, color_scheme: nil, name: nil) @window_manager = WindowM...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/floating_window.rb
Ruby
mit
20
master
5,689
# frozen_string_literal: true module Mui # A floating window (popup) for displaying temporary content like hover info class FloatingWindow attr_reader :content, :row, :col, :width, :height, :last_bounds attr_accessor :visible def initialize(color_scheme) @color_scheme = color_scheme @conte...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_sequence_handler.rb
Ruby
mit
20
master
4,790
# frozen_string_literal: true module Mui # Main handler for multi-key sequence processing # Integrates buffer, matcher, and timeout handling class KeySequenceHandler DEFAULT_TIMEOUT_MS = 1000 # Process result types RESULT_HANDLED = :handled # Handler executed RESULT_PENDING = :pending ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/job_manager.rb
Ruby
mit
20
master
2,385
# frozen_string_literal: true require "open3" module Mui # Manages asynchronous job execution and result collection class JobManager def initialize(autocmd: nil) @autocmd = autocmd @result_queue = Queue.new @next_id = 0 @id_mutex = Mutex.new @active_jobs = {} @jobs_mutex = ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/status_line_renderer.rb
Ruby
mit
20
master
947
# frozen_string_literal: true module Mui class StatusLineRenderer def initialize(buffer, window, color_scheme) @buffer = buffer @window = window @color_scheme = color_scheme end def render(screen, y_position) full_status = format_status_line(build_status_text, build_position_text...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/line_renderer.rb
Ruby
mit
20
master
5,328
# frozen_string_literal: true module Mui class LineRenderer def initialize(color_scheme) @color_scheme = color_scheme @highlighters = [] @resolved_styles = {} # Cache for resolved styles end def add_highlighter(highlighter) @highlighters << highlighter end def render(scr...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/buffer_word_completer.rb
Ruby
mit
20
master
2,379
# frozen_string_literal: true module Mui # Collects words from buffer for completion class BufferWordCompleter # Minimum word length to include in completion MIN_WORD_LENGTH = 2 # Maximum candidates to collect (for performance) MAX_CANDIDATES = 50 def initialize(buffer) @buffer = buffer ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/color_manager.rb
Ruby
mit
20
master
10,018
# frozen_string_literal: true module Mui class ColorManager # Standard 8 colors COLOR_MAP = { black: 0, red: 1, green: 2, yellow: 3, blue: 4, magenta: 5, cyan: 6, white: 7 }.freeze # 256-color palette extended colors # Use https://www.ditig.com/256...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/screen.rb
Ruby
mit
20
master
2,584
# frozen_string_literal: true module Mui class Screen attr_reader :width, :height def initialize(adapter:, color_manager: nil) @adapter = adapter @color_manager = color_manager @initialized_pairs = {} @adapter.init update_size end def refresh update_size @a...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/wrap_cache.rb
Ruby
mit
20
master
704
# frozen_string_literal: true module Mui # Caches wrap calculation results for performance # Cache key: [line_content, width] class WrapCache def initialize @cache = {} end def get(line, width) key = cache_key(line, width) @cache[key] end def set(line, width, result) ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/input.rb
Ruby
mit
20
master
232
# frozen_string_literal: true module Mui class Input def initialize(adapter:) @adapter = adapter end def read @adapter.getch end def read_nonblock @adapter.getch_nonblock end end end
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/editor.rb
Ruby
mit
20
master
12,552
# frozen_string_literal: true module Mui # Main editor class that coordinates all components class Editor attr_reader :tab_manager, :undo_manager, :autocmd, :command_registry, :job_manager, :color_scheme, :floating_window, :insert_completion_state, :key_sequence_handler attr_accessor :messa...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/mode_manager.rb
Ruby
mit
20
master
5,687
# frozen_string_literal: true module Mui # Manages editor mode state and transitions class ModeManager attr_reader :mode, :selection, :register, :undo_manager, :search_state, :search_input, :editor, :last_visual_selection, :key_sequence_handler def initialize(window:, buffer:, command_line...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/buffer_word_cache.rb
Ruby
mit
20
master
3,661
# frozen_string_literal: true module Mui # Caches words from buffer for fast completion # Built once when entering Insert mode, updated incrementally on changes class BufferWordCache # Minimum word length to include in cache MIN_WORD_LENGTH = 2 # Maximum candidates to return (for performance) MAX...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/motion.rb
Ruby
mit
20
master
3,880
# frozen_string_literal: true module Mui module Motion WORD_CHARS = /[a-zA-Z0-9_]/ class << self # Basic movements def left(_buffer, row, col) col.positive? ? { row:, col: col - 1 } : nil end def right(buffer, row, col) line = buffer.line(row) col < line.size...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/command_registry.rb
Ruby
mit
20
master
854
# frozen_string_literal: true module Mui # Registry for Ex commands class CommandRegistry def initialize @commands = {} end def register(name, &block) @commands[name.to_sym] = block end def execute(name, context, *) command = find(name) raise UnknownCommandError, name ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/insert_completion_renderer.rb
Ruby
mit
20
master
2,711
# frozen_string_literal: true module Mui # Renders completion popup for Insert mode (LSP completions) class InsertCompletionRenderer MAX_VISIBLE_ITEMS = 10 def initialize(screen, color_scheme) @screen = screen @color_scheme = color_scheme end def render(completion_state, cursor_row, c...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/command_line.rb
Ruby
mit
20
master
4,614
# frozen_string_literal: true module Mui class CommandLine # Commands that accept file path arguments FILE_COMMANDS = %w[e w sp split vs vsplit tabnew tabe tabedit].freeze attr_reader :buffer, :cursor_pos, :history def initialize(history: CommandHistory.new) @buffer = "" @cursor_pos = 0...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/plugin.rb
Ruby
mit
20
master
628
# frozen_string_literal: true module Mui # Base class for class-based plugins class Plugin class << self attr_accessor :plugin_name, :plugin_dependencies def name(n) @plugin_name = n end def depends_on(*deps) @plugin_dependencies = deps end end def setup...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/undo_manager.rb
Ruby
mit
20
master
1,559
# frozen_string_literal: true module Mui # Manages undo/redo stacks for the editor class UndoManager MAX_STACK_SIZE = 1000 def initialize @undo_stack = [] @redo_stack = [] @current_group = nil end # Record a single action def record(action) if @current_group @c...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/window.rb
Ruby
mit
20
master
7,080
# frozen_string_literal: true module Mui class Window # Threshold for using smart scroll jump (in logical rows) SMART_JUMP_THRESHOLD = 100 attr_accessor :x, :y, :width, :height, :cursor_row, :cursor_col, :scroll_row attr_reader :buffer def initialize(buffer, x: 0, y: 0, width: 80, height: 24, c...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/tab_manager.rb
Ruby
mit
20
master
1,926
# frozen_string_literal: true module Mui # Manages multiple tab pages # Each tab page has its own window layout class TabManager attr_reader :tabs, :current_index def initialize(screen, color_scheme: nil) @screen = screen @color_scheme = color_scheme @tabs = [] @current_index = 0...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/handler_result.rb
Ruby
mit
20
master
2,626
# frozen_string_literal: true module Mui module HandlerResult # Base class for handler results with common attributes and default implementations class Base attr_reader :mode, :message def initialize(mode: nil, message: nil, quit: false, pending_sequence: false) @mode = mode @mes...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/tab_bar_renderer.rb
Ruby
mit
20
master
2,375
# frozen_string_literal: true module Mui # Renders the tab bar at the top of the screen class TabBarRenderer TAB_BAR_HEIGHT = 1 SEPARATOR_HEIGHT = 1 TAB_SEPARATOR = " | " SEPARATOR_CHAR = "─" def initialize(tab_manager, color_scheme: nil) @tab_manager = tab_manager @color_scheme = ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/autocmd.rb
Ruby
mit
20
master
1,475
# frozen_string_literal: true module Mui # Event-driven hook system for plugins class Autocmd EVENTS = %i[ BufEnter BufLeave BufWrite BufWritePre BufWritePost ModeChanged CursorMoved TextChanged InsertEnter InsertLeave InsertCompletion Job...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_notation_parser.rb
Ruby
mit
20
master
4,512
# frozen_string_literal: true require "strscan" module Mui # Parser for Vim-style key notation strings # Converts notation like "<Leader>gd", "<C-x><C-s>", "<Space>w" to internal key arrays module KeyNotationParser # Special key mappings (case-insensitive) SPECIAL_KEYS = { "space" => " ", "t...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/completion_state.rb
Ruby
mit
20
master
1,115
# frozen_string_literal: true module Mui # Manages completion popup state class CompletionState attr_reader :candidates, :selected_index, :original_input, :completion_type def initialize reset end def reset @candidates = [] @selected_index = 0 @original_input = nil @...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/highlight.rb
Ruby
mit
20
master
490
# frozen_string_literal: true module Mui class Highlight attr_reader :start_col, :end_col, :style, :priority def initialize(start_col:, end_col:, style:, priority:) @start_col = start_col @end_col = end_col @style = style @priority = priority end def overlaps?(other) s...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/file_completer.rb
Ruby
mit
20
master
1,158
# frozen_string_literal: true module Mui # Provides file path completion class FileCompleter def complete(partial_path) return list_current_directory if partial_path.empty? dir, prefix = split_path(partial_path) entries = list_directory(dir) entries.filter_map do |entry| forma...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/mode.rb
Ruby
mit
20
master
259
# frozen_string_literal: true module Mui module Mode NORMAL = :normal INSERT = :insert COMMAND = :command VISUAL = :visual VISUAL_LINE = :visual_line SEARCH_FORWARD = :search_forward SEARCH_BACKWARD = :search_backward end end
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/themes/default.rb
Ruby
mit
20
master
22,141
# frozen_string_literal: true module Mui module Themes def self.mui scheme = ColorScheme.new("mui") # Basic UI colors scheme.define :normal, fg: :mui_fg, bg: :mui_bg scheme.define :status_line, fg: :mui_fg, bg: :mui_status_bg scheme.define :status_line_mode, fg: :mui_bg, bg: :mui_t...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexer_base.rb
Ruby
mit
20
master
2,824
# frozen_string_literal: true module Mui module Syntax # Base class for language-specific lexers # Subclasses should override token_patterns and optionally handle_multiline_state class LexerBase # Tokenize a single line of text # TODO: Refactor to reduce complexity (Metrics/CyclomaticComplexi...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/token.rb
Ruby
mit
20
master
1,237
# frozen_string_literal: true module Mui module Syntax # Represents a token identified by a lexer # Tokens are immutable value objects class Token attr_reader :type, :start_col, :end_col, :text # Token types: # :keyword - language keywords (def, class, if, etc.) # :string ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/language_detector.rb
Ruby
mit
20
master
2,871
# frozen_string_literal: true module Mui module Syntax # Detects programming language from file path and provides appropriate lexer class LanguageDetector # Map file extensions to language symbols EXTENSION_MAP = { ".rb" => :ruby, ".ru" => :ruby, ".rake" => :ruby, ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/token_cache.rb
Ruby
mit
20
master
2,711
# frozen_string_literal: true module Mui module Syntax # Caches tokenization results on a per-line basis # Handles multiline state propagation across lines class TokenCache # Number of lines to prefetch ahead/behind visible area PREFETCH_LINES = 50 def initialize(lexer) @lexer ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexers/ruby_lexer.rb
Ruby
mit
20
master
4,377
# frozen_string_literal: true module Mui module Syntax module Lexers # Lexer for Ruby source code class RubyLexer < LexerBase KEYWORDS = %w[ BEGIN END __ENCODING__ __END__ __FILE__ __LINE__ alias and begin break case class def defined? do else elsif end ensure fa...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexers/javascript_lexer.rb
Ruby
mit
20
master
7,354
# frozen_string_literal: true module Mui module Syntax module Lexers # Lexer for JavaScript source code class JavaScriptLexer < LexerBase # JavaScript keywords KEYWORDS = %w[ async await break case catch class const continue debugger default delete do else export e...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexers/html_lexer.rb
Ruby
mit
20
master
3,567
# frozen_string_literal: true module Mui module Syntax module Lexers # Lexer for HTML source files class HtmlLexer < LexerBase # Pre-compiled patterns with \G anchor for position-specific matching COMPILED_PATTERNS = [ # HTML comment (single line) [:comment, /\G<!-...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexers/go_lexer.rb
Ruby
mit
20
master
6,751
# frozen_string_literal: true module Mui module Syntax module Lexers # Lexer for Go source code class GoLexer < LexerBase # Go keywords KEYWORDS = %w[ break case chan const continue default defer else fallthrough for func go goto if import interface map package ran...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexers/rust_lexer.rb
Ruby
mit
20
master
5,234
# frozen_string_literal: true module Mui module Syntax module Lexers # Lexer for Rust source code class RustLexer < LexerBase # Rust keywords KEYWORDS = %w[ as async await break const continue crate dyn else enum extern false fn for if impl in let loop match mod mo...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexers/c_lexer.rb
Ruby
mit
20
master
4,658
# frozen_string_literal: true module Mui module Syntax module Lexers # Lexer for C source code class CLexer < LexerBase # Pre-compiled patterns with \G anchor for position-specific matching # These are compiled once at class load time COMPILED_PATTERNS = [ # Single l...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexers/css_lexer.rb
Ruby
mit
20
master
4,018
# frozen_string_literal: true module Mui module Syntax module Lexers # Lexer for CSS source files class CssLexer < LexerBase # Pre-compiled patterns with \G anchor for position-specific matching COMPILED_PATTERNS = [ # Single-line block comment /* ... */ on one line ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexers/markdown_lexer.rb
Ruby
mit
20
master
5,937
# frozen_string_literal: true module Mui module Syntax module Lexers # Lexer for Markdown source files class MarkdownLexer < LexerBase # Pre-compiled patterns with \G anchor for position-specific matching # Markdown is line-oriented, so we check line-start patterns separately ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/syntax/lexers/typescript_lexer.rb
Ruby
mit
20
master
7,901
# frozen_string_literal: true module Mui module Syntax module Lexers # Lexer for TypeScript source code # Extends JavaScript with additional TypeScript-specific patterns class TypeScriptLexer < LexerBase # TypeScript keywords (JavaScript keywords + TypeScript-specific) KEYWORDS ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/highlighters/syntax_highlighter.rb
Ruby
mit
20
master
3,149
# frozen_string_literal: true module Mui module Highlighters # Provides syntax highlighting based on language-specific lexers class SyntaxHighlighter < Base # Maps token types to ColorScheme style names # Note: identifier and operator are excluded to reduce highlight count # (they typically...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/highlighters/selection_highlighter.rb
Ruby
mit
20
master
1,141
# frozen_string_literal: true module Mui module Highlighters class SelectionHighlighter < Base def highlights_for(row, line, options = {}) selection = options[:selection] return [] unless selection range = selection.normalized_range return [] if row < range[:start_row] || r...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/highlighters/search_highlighter.rb
Ruby
mit
20
master
640
# frozen_string_literal: true module Mui module Highlighters class SearchHighlighter < Base def highlights_for(row, _line, options = {}) search_state = options[:search_state] buffer = options[:buffer] return [] unless search_state&.has_pattern? matches = search_state.matche...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/highlighters/base.rb
Ruby
mit
20
master
467
# frozen_string_literal: true module Mui module Highlighters class Base PRIORITY_SYNTAX = 100 PRIORITY_SELECTION = 200 PRIORITY_SEARCH = 300 def initialize(color_scheme) @color_scheme = color_scheme end def highlights_for(_row, _line, _options = {}) raise Mui...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/terminal_adapter/curses.rb
Ruby
mit
20
master
4,250
# frozen_string_literal: true require "curses" module Mui module TerminalAdapter # Curses-based terminal adapter for production use class Curses < Base def init ::Curses.init_screen ::Curses.ESCDELAY = 10 ::Curses.raw ::Curses.noecho ::Curses.curs_set(1) ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/terminal_adapter/base.rb
Ruby
mit
20
master
2,903
# frozen_string_literal: true module Mui module TerminalAdapter # Abstract base class for terminal adapters class Base attr_accessor :color_resolver # Initialize terminal def init raise MethodNotOverriddenError, __method__ end # Close terminal def close r...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/window_command.rb
Ruby
mit
20
master
2,611
# frozen_string_literal: true module Mui module KeyHandler class WindowCommand def initialize(window_manager) @window_manager = window_manager end def handle(key) if key.is_a?(Integer) result = handle_control_key(key) return result if result end ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/base.rb
Ruby
mit
20
master
5,207
# frozen_string_literal: true require_relative "../error" module Mui module KeyHandler class MethodNotOverriddenError < Mui::Error; end # Base class for mode-specific key handlers class Base attr_accessor :mode_manager def initialize(mode_manager, buffer) @mode_manager = mode_manag...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/visual_mode.rb
Ruby
mit
20
master
11,809
# frozen_string_literal: true module Mui module KeyHandler # Handler for character-wise visual mode (v) class VisualMode < Base include Motions::MotionHandler INDENT_PATTERN = [" ", "\t"].freeze attr_reader :selection def initialize(mode_manager, buffer, selection, register = nil, ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/insert_mode.rb
Ruby
mit
20
master
10,674
# frozen_string_literal: true module Mui module KeyHandler # Handles key inputs in Insert mode class InsertMode < Base def initialize(mode_manager, buffer, undo_manager: nil, group_started: false) super(mode_manager, buffer) @undo_manager = undo_manager # Start undo group unless...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/search_mode.rb
Ruby
mit
20
master
5,390
# frozen_string_literal: true module Mui module KeyHandler # Handles key inputs in Search mode (/ and ?) class SearchMode < Base attr_reader :completion_state def initialize(mode_manager, buffer, search_input, search_state) super(mode_manager, buffer) @search_input = search_input...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/command_mode.rb
Ruby
mit
20
master
13,598
# frozen_string_literal: true module Mui module KeyHandler # Handles key inputs in Command mode class CommandMode < Base attr_reader :completion_state def initialize(mode_manager, buffer, command_line) super(mode_manager, buffer) @command_line = command_line @completion_s...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/visual_line_mode.rb
Ruby
mit
20
master
476
# frozen_string_literal: true module Mui module KeyHandler # Handler for line-wise visual mode (V) class VisualLineMode < VisualMode private def handle_v_key # v in visual line mode switches to visual mode result(mode: Mode::VISUAL, toggle_line_mode: true) end def ha...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/normal_mode.rb
Ruby
mit
20
master
16,169
# frozen_string_literal: true module Mui module KeyHandler # Handles key inputs in Normal mode class NormalMode < Base include Motions::MotionHandler def initialize(mode_manager, buffer, register = nil, undo_manager: nil, search_state: nil) super(mode_manager, buffer) @register =...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/motions/motion_handler.rb
Ruby
mit
20
master
1,465
# frozen_string_literal: true module Mui module KeyHandler module Motions # Shared motion handling for NormalMode and VisualMode # Provides common handle_* methods that delegate to Motion module module MotionHandler def handle_word_forward apply_motion(Motion.word_forward(buff...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/operators/delete_operator.rb
Ruby
mit
20
master
5,965
# frozen_string_literal: true module Mui module KeyHandler module Operators # Handles delete operator (d) in Normal mode class DeleteOperator < BaseOperator # Handle pending delete motion def handle_pending(char, pending_register: nil) @pending_register = pending_register ...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/operators/paste_operator.rb
Ruby
mit
20
master
3,960
# frozen_string_literal: true module Mui module KeyHandler module Operators # Handles paste operator (p/P) in Normal mode class PasteOperator < BaseOperator # Paste after cursor (p) def paste_after(pending_register: nil) return :done if @register.empty?(name: pending_registe...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/operators/yank_operator.rb
Ruby
mit
20
master
4,033
# frozen_string_literal: true module Mui module KeyHandler module Operators # Handles yank operator (y) in Normal mode # Unlike delete/change, yank does not modify the buffer class YankOperator < BaseOperator # Handle pending yank motion def handle_pending(char, pending_register...
github
S-H-GAMELINKS/mui
https://github.com/S-H-GAMELINKS/mui
lib/mui/key_handler/operators/base_operator.rb
Ruby
mit
20
master
4,703
# frozen_string_literal: true module Mui module KeyHandler module Operators # Base class for operator implementations (delete, change, yank, paste) # Provides common functionality for text extraction, deletion, and cursor management class BaseOperator def initialize(buffer:, window:, re...