| # TensorRT Extension for Stable Diffusion |
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| This extension enables the best performance on NVIDIA RTX GPUs for Stable Diffusion with TensorRT. |
| You need to install the extension and generate optimized engines before using the extension. Please follow the instructions below to set everything up. |
| Supports Stable Diffusion 1.5,2.1, SDXL, SDXL Turbo, and LCM. For SDXL and SDXL Turbo, we recommend using a GPU with 12 GB or more VRAM for best performance due to its size and computational intensity. |
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| ## Installation |
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| Example instructions for Automatic1111: |
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| 1. Start the webui.bat |
| 2. Select the Extensions tab and click on Install from URL |
| 3. Copy the link to this repository and paste it into URL for extension's git repository |
| 4. Click Install |
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| ## How to use |
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| 1. Click on the “Generate Default Engines” button. This step takes 2-10 minutes depending on your GPU. You can generate engines for other combinations. |
| 2. Go to Settings → User Interface → Quick Settings List, add sd_unet. Apply these settings, then reload the UI. |
| 3. Back in the main UI, select “Automatic” from the sd_unet dropdown menu at the top of the page if not already selected. |
| 4. You can now start generating images accelerated by TRT. If you need to create more Engines, go to the TensorRT tab. |
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| Happy prompting! |
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| ### LoRA |
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| To use LoRA / LyCORIS checkpoints they first need to be converted to a TensorRT format. This can be done in the TensorRT extension in the Export LoRA tab. |
| 1. Select a LoRA checkpoint from the dropdown. |
| 2. Export. (This will not generate an engine but only convert the weights in ~20s) |
| 3. You can use the exported LoRAs as usual using the prompt embedding. |
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| ## More Information |
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| TensorRT uses optimized engines for specific resolutions and batch sizes. You can generate as many optimized engines as desired. Types: |
| - The "Export Default Engines” selection adds support for resolutions between `512 x 512` and 768x768 for Stable Diffusion 1.5 and 2.1 with batch sizes 1 to 4. For SDXL, this selection generates an engine supporting a resolution of `1024 x 1024` with a batch size of `1`. |
| - Static engines support a single specific output resolution and batch size. |
| - Dynamic engines support a range of resolutions and batch sizes, at a small cost in performance. Wider ranges will use more VRAM. |
| - The first time generating an engine for a checkpoint will take longer. Additional engines generated for the same checkpoint will be much faster. |
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| Each preset can be adjusted with the “Advanced Settings” option. More detailed instructions can be found [here](https://nvidia.custhelp.com/app/answers/detail/a_id/5487/~/tensorrt-extension-for-stable-diffusion-web-ui). |
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| ### Common Issues/Limitations |
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| **HIRES FIX**: If using the hires.fix option in Automatic1111 you must build engines that match both the starting and ending resolutions. For instance, if the initial size is `512 x 512` and hires.fix upscales to `1024 x 1024`, you must generate a single dynamic engine that covers the whole range. |
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| **Resolution**: When generating images, the resolution needs to be a multiple of 64. This applies to hires.fix as well, requiring the low and high-res to be divisible by 64. |
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| **Failing CMD arguments**: |
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| - `medvram` and `lowvram` Have caused issues when compiling the engine. |
| - `api` Has caused the `model.json` to not be updated. Resulting in SD Unets not appearing after compilation. |
| - Failing installation or TensorRT tab not appearing in UI: This is most likely due to a failed install. To resolve this manually use this [guide](https://github.com/NVIDIA/Stable-Diffusion-WebUI-TensorRT/issues/27#issuecomment-1767570566). |
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| ## Requirements |
| Driver: |
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| Linux: >= 450.80.02 |
| - Windows: >= 452.39 |
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| We always recommend keeping the driver up-to-date for system wide performance improvements. |
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