conversations listlengths 2 2 |
|---|
[
{
"role": "user",
"content": "Give a detailed overview of Bpy.Types.Operatormousepath: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClos... |
[
{
"role": "user",
"content": "Describe Header from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "[image reference removed]\n\nThe header of the Properties editor.\n\nDisplay Filter `Ctrl`-`F`\n: Use this to search for properties by... |
[
{
"role": "user",
"content": "Show practical ways to work with Limbs Bones in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "While placing the arm bones try to start having a straight line that goes from\nthe shoulder to the hand in both front and top view. Aft... |
[
{
"role": "user",
"content": "Give a detailed overview of Self-Collisions: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "Real cloth cannot penetrate itself, so you normally want the cloth to self-collide.\nEnable this to tell the cloth object that it s... |
[
{
"role": "user",
"content": "Explain Inherited Properties in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.i... |
[
{
"role": "user",
"content": "How do I use Bpy.Types.Pointerproperty in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "metryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomG... |
[
{
"role": "user",
"content": "What is Bpy.Types.Nodesocketvectordirection2D and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "NodeSocketVectorDirection2D(NodeSocketStandard) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in li... |
[
{
"role": "user",
"content": "How do I use Stiffness in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "To show the effect of the Stiffness setting, we will drop two cubes onto a plane\n(see [Collisions](../collision.html)). The blue cub... |
[
{
"role": "user",
"content": "Explain Transform Geometry Node in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Transform Geometry Node\n\n[image reference removed]\n\nThe *Transform Geometry Node* allows you to move, rotate or scale the... |
[
{
"role": "user",
"content": "Explain Shrinkwrap Modifier in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Shrinkwrap Modifier\n\nThe *Shrinkwrap* modifier allows a Grease Pencil object to “shrink” to the surface of another object.\nIt ... |
[
{
"role": "user",
"content": "Describe DisplaySafeAreas(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# DisplaySafeAreas(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy... |
[
{
"role": "user",
"content": "Give a detailed overview of Inherited Properties: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_stru... |
[
{
"role": "user",
"content": "What is Guides and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "The following properties are only available when displaying the *Viewer Node* image\nin the *Image Editor* set to *View* or *Mask* mode.\n\nText Info\n: Displays ... |
[
{
"role": "user",
"content": "What is Inherited Functions and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - ... |
[
{
"role": "user",
"content": "Explain Drawing Options in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "[image reference removed]\n\nGeneral drawing options.\n\nMultiframe\n: Allows to draw on several frames at the same time.\n\n See ... |
[
{
"role": "user",
"content": "Show practical ways to work with Fill in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "# Fill\n\nThe *Fill* option will create *triangular* faces from any group of selected edges\nor vertices, as long as they form one or more comp... |
[
{
"role": "user",
"content": "Explain Aligning in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Aligning\n\nThese options allow you to align and orient the view.\n\nAlign View to Active\n: Aligns the view to a certain local axis of th... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Bpy.Types.Functionnodereplacestring, preserving all code examples."
},
{
"role": "assistant",
"content": "Node) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) Tex... |
[
{
"role": "user",
"content": "Explain Scenes in the Video Sequencer in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "Scenes can also be used as [Scene Strips](../../video_editing/edit/montage/strips/scene.xhtml) in the\n[Video Sequencer](... |
[
{
"role": "user",
"content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Describe Color Fields from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "[image reference removed]\n\nColor fields. With and without alpha.\n\nThe color field stores a color value.\nClicking on it with `... |
[
{
"role": "user",
"content": "What is Export and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "Path Mode\n: When referencing paths in exported files you may want some control as to the method used since absolute paths\n may only be correct on your own sy... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Outputs, preserving all code examples."
},
{
"role": "assistant",
"content": "Output\n: Outputs the value from the input corresponding to the current *Index* value,\n without any modification.\n If the *Index... |
[
{
"role": "user",
"content": "Show practical ways to work with Bpy.Types.Nodegeometryvieweritem in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "oMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) Geometry... |
[
{
"role": "user",
"content": "How do I use GeometryNodeSampleIndex(GeometryNode) in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# GeometryNodeSampleIndex(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.ty... |
[
{
"role": "user",
"content": "How do I use Bpy.Types.Xractionmap in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "tryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(G... |
[
{
"role": "user",
"content": "How do I use Outputs in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "Image\n: The default image input for the node group, available when the group is created.\n It can be used to feed images or rende... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Usage, preserving all code examples."
},
{
"role": "assistant",
"content": "- Nodes can be added to a frame by dragging them inside it.\n- Moving the frame also moves all contained nodes.\n- Frames can be resized by ... |
[
{
"role": "user",
"content": "Describe ShaderNodeValToRGB(ShaderNode) from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# ShaderNodeValToRGB(ShaderNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct... |
[
{
"role": "user",
"content": "Show practical ways to work with Viewport Render in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "# Viewport Render\n\nViewport rendering lets you create quick preview renders from the current viewpoint\n(rather than from the acti... |
[
{
"role": "user",
"content": "What is ThemeCommon(bpy_struct) and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "# ThemeCommon(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.ty... |
[
{
"role": "user",
"content": "Explain Display Settings in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "The mask display can be toggled as a [viewport overlay](../../../editors/3dview/display/overlays.xhtml).\nIn the overlay popover, the ... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Common Problems, preserving all code examples."
},
{
"role": "assistant",
"content": "### Unsupported Graphics Driver Error\n\nThis means your graphics card and driver do not have the minimum required OpenGL 3.3 vers... |
[
{
"role": "user",
"content": "What is Introduction and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "# Introduction\n\nIn *Pose Mode*, bones behave like objects. So the transform actions\n(move, rotate, scale, etc.) are very similar to the same ones in Object... |
[
{
"role": "user",
"content": "Show practical ways to work with Clump Hair Curves in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "# Clump Hair Curves\n\nThe *Clump Hair Curves* node gathers nearby hair curves together around designated guide curves,\ncreating ... |
[
{
"role": "user",
"content": "Describe Bpy.Types.Texturenodetranslate from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNode... |
[
{
"role": "user",
"content": "How do I use GeometryNodeToolSelection(GeometryNode) in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# GeometryNodeToolSelection(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bp... |
[
{
"role": "user",
"content": "Show practical ways to work with Bpy.Types.Shadernodeseparatexyz in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "ShaderNodeSeparateXYZ(ShaderNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in... |
[
{
"role": "user",
"content": "Explain Bpy.Types.Keyingset in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": ") NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal)... |
[
{
"role": "user",
"content": "Show practical ways to work with Bpy.Types.Linestylethicknessmodifier Tangent in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "xtureNodeBricks(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) Textu... |
[
{
"role": "user",
"content": "Give a detailed overview of Basic Posing: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "As previously noted, bones’ transformations are performed based on the *Rest Position* of\nthe armature, which is its state as defined... |
[
{
"role": "user",
"content": "Explain bpy_prop_collection in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# bpy_prop_collection\n\n*class* bpy.types.bpy_prop_collection\n: built-in class used for all collections.\n\n find(*key*)\n ... |
[
{
"role": "user",
"content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Close, preserving all code examples."
},
{
"role": "assistant",
"content": "Close or open strokes by connecting the last and first point.\n\nType\n: Close All:\n : Close all open selected strokes.\n\n Open ... |
[
{
"role": "user",
"content": "Describe Bpy.Types.Geometrynodedeformcurvesonsurface from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "tryNodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGrease... |
[
{
"role": "user",
"content": "Give a detailed overview of Bpy.Types.Nodesocketclosure: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "de) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoo... |
[
{
"role": "user",
"content": "How do I use Evaluate Closure in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# Evaluate Closure\n\n[image reference removed]\n\nThe *Evaluate Closure* node executes a connected [Closure Zone](../../../..... |
[
{
"role": "user",
"content": "Explain Wind in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Wind\n\n[image reference removed]\n\nWind force field visualization.\n\nThe *Wind* force field gives a constant force in a single direction, alo... |
[
{
"role": "user",
"content": "Explain Bpy.Types.Subtractstrip in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "truct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(Node... |
[
{
"role": "user",
"content": "Describe NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket)\n\nbase classes — [`bpy_struct`](... |
[
{
"role": "user",
"content": "Describe SpacePreferences(Space) from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# SpacePreferences(Space)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.b... |
[
{
"role": "user",
"content": "Give a detailed overview of Bpy.Types.Nodetreeinterfacesocketvectorxyz: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "ode) GeometryNodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToG... |
[
{
"role": "user",
"content": "How do I use Inputs in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "Bricks 1, Bricks 2\n: Sets the color range of the bricks. Brick colors are chosen randomly between these two colors.\n\nMortar\n: Se... |
[
{
"role": "user",
"content": "What is Display and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "Text Info Overlay\n: Object Info\n : Display the active Object name and frame number at the top left of the 3D Viewport.\n\n View Name\n : Display t... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Bpy.Types.View3Dcursor, preserving all code examples."
},
{
"role": "assistant",
"content": "deChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureN... |
[
{
"role": "user",
"content": "Show practical ways to work with Inputs in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "Image\n: Standard color input image.\n\nContrast\n: Adjusts the difference between light and dark areas.\n Increasing contrast deepens... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_str... |
[
{
"role": "user",
"content": "Show practical ways to work with Add Movie Strip in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "Move Strips\n: Use mouse to position strip in timeline immediately after adding. If this option is enabled, Start Frame and\n C... |
[
{
"role": "user",
"content": "How do I use UVs Explained in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "The best analogy to understand UV mapping is cutting up a cardboard box.\nIf you were to take a pair of scissors and cut along it... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bp... |
[
{
"role": "user",
"content": "How do I use Lennard-Jones in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# Lennard-Jones\n\nThe *Lennard-Jones* force field is a very short range force with a behavior determined by the sizes of the eff... |
[
{
"role": "user",
"content": "Give a detailed overview of Visibility: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "# Visibility\n\nThe Visibility panel controls how objects are interacted with in the viewport and in the final render.\nThese visibility... |
[
{
"role": "user",
"content": "Explain Itasc(IKParam) in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Itasc(IKParam)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`IKParam`](... |
[
{
"role": "user",
"content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_str... |
[
{
"role": "user",
"content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_... |
[
{
"role": "user",
"content": "Describe GeometryNodeInputMeshEdgeNeighbors(GeometryNode) from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# GeometryNodeInputMeshEdgeNeighbors(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.... |
[
{
"role": "user",
"content": "Explain Inherited Properties in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.i... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Bpy.Types.Geometrynodeedgepathstoselection, preserving all code examples."
},
{
"role": "assistant",
"content": "ryNodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePenci... |
[
{
"role": "user",
"content": "How do I use Hair Dynamics in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# Hair Dynamics\n\nHair particles can have dynamic properties using physics.\nTo enable hair physics, click the checkbox beside *... |
[
{
"role": "user",
"content": "Describe MovieTrackingStabilization(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# MovieTrackingStabilization(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.ty... |
[
{
"role": "user",
"content": "Show practical ways to work with NodesModifierPanels(bpy_struct) in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "# NodesModifierPanels(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bp... |
[
{
"role": "user",
"content": "Describe Usage from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "In this example, a plane is warped around the 3D cursor by the indicated number of degrees.\n\n| | |\n| --- | --- |\n| ../../../../../_... |
[
{
"role": "user",
"content": "How do I use Refine in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "This operator will run a tracker from previous keyframe to current frame for all selected markers.\nCurrent markers positions are consid... |
[
{
"role": "user",
"content": "Describe Bones Influence from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "[image reference removed]\n\nA bone in Envelope visualization, in Edit Mode.\n\nBasically, a bone controls a geometry when vert... |
[
{
"role": "user",
"content": "What is Index – U and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "py.types.CompositorNodeInpaint.html#bpy.types.CompositorNodeInpaint.update) - [(bpy.types.CompositorNodeInvert method)](bpy.types.CompositorNodeInvert.html#bpy... |
[
{
"role": "user",
"content": "Give a detailed overview of Spline Types: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "### Poly\n\nPoly splines are the simplest type, with no interpolation between control points.\nThey are used when [converting meshes t... |
[
{
"role": "user",
"content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_... |
[
{
"role": "user",
"content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Explain Inherited Properties in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.i... |
[
{
"role": "user",
"content": "Explain Inherited Functions in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_str... |
[
{
"role": "user",
"content": "What is Bpy.Types.Compositornodergbtobw and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": " Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeI... |
[
{
"role": "user",
"content": "Describe Path Templates from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "Path templates substitute *template expressions* (written `{abcd}`, where\n“abcd” is a *variable* name) in a filepath when the p... |
[
{
"role": "user",
"content": "How do I use White Noise Texture Node in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# White Noise Texture Node\n\nThe *White Noise Texture* node returns a random number based on an input [Seed](../../..... |
[
{
"role": "user",
"content": "Describe Selecting Outliner Items from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# Selecting Outliner Items\n\n[image reference removed]\n\nSelected data-blocks with the Cube active.\n\nSelection is ... |
[
{
"role": "user",
"content": "Give a detailed overview of NodeSocketGeometry(NodeSocketStandard): syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "# NodeSocketGeometry(NodeSocketStandard)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.type... |
[
{
"role": "user",
"content": "Describe Bpy.Types.Nodetreeinterfacesocketvectordirection4D from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "class_py() Inherited Properties Inherited Functions"
}
] |
[
{
"role": "user",
"content": "Explain Bpy.Types.Uipiemenu in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": ") NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal)... |
[
{
"role": "user",
"content": "Explain Export Grease Pencil as PDF in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Export Grease Pencil as PDF\n\nThe Portable Document Format (PDF) is used to exchange documents that can be viewed with m... |
[
{
"role": "user",
"content": "Give a detailed overview of Python Scripting: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "# Python Scripting\n\nThe Python Scripting mode offers full programmable line stylizes.\nIn this control mode, all styling operati... |
[
{
"role": "user",
"content": "What is Geometry Utilities (mathutils.geometry) and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "# Geometry Utilities (mathutils.geometry)\n\nThe Blender geometry module.\n\nmathutils.geometry.area_tri(*v1*, *v2*, *v3*, */*)\n: ... |
[
{
"role": "user",
"content": "What is Inherited Properties and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.t... |
[
{
"role": "user",
"content": "Explain UV Rip Move in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "The *UV Rip Move* operator separates selected UV elements (vertices, edges, or faces) from connected components,\ncreating a “rip” in the U... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Sampling, preserving all code examples."
},
{
"role": "assistant",
"content": "# Sampling\n\nSampling is the process of tracing rays from the camera into the scene and\nbouncing them around until they reach a light s... |
[
{
"role": "user",
"content": "Explain spines.basic_spine in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "Defines a bendy and stretchy b-bones spine.\n\nPivot Position (integer)\n: Defines the pivot position for torso and hips.\n\nAssig... |
[
{
"role": "user",
"content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_... |
[
{
"role": "user",
"content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_... |
[
{
"role": "user",
"content": "Describe Example from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "The image below shows the difference between rotating an object\naround the 3D Cursor (left) and rotating it around the\n[Median Point]... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bp... |
[
{
"role": "user",
"content": "What is Bpy.Types.Functionnodeseparatetransform and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "tureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinat... |
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