conversations listlengths 2 2 |
|---|
[
{
"role": "user",
"content": "What is Options and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "Node Group\n: A [Node Group](../../interface/controls/nodes/groups.xhtml) with the geometry input and output.\n Those are respectively what is received and pa... |
[
{
"role": "user",
"content": "Describe Viewport Preview from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "Before rendering your scene, you can save a Viewport Preview of the animation for testing in the final display.\nIn the Render... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Laptops, preserving all code examples."
},
{
"role": "assistant",
"content": "Laptops often have two GPUs for power saving purposes. One slower onboard GPU integrated into the main CPU (typically\nIntel or AMD) that ... |
[
{
"role": "user",
"content": "Give a detailed overview of Bpy.Types.Compositornodepremulkey: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "CompositorNodePremulKey(CompositorNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light... |
[
{
"role": "user",
"content": "Show practical ways to work with Introduction in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "# Introduction\n\nThe Image Editor lets you create, view, and edit images,\nas well as see render results and intermediate\n[Compositor... |
[
{
"role": "user",
"content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Give a detailed overview of Fcurve Auto Smoothing Items: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "# Fcurve Auto Smoothing Items\n\nNONE:\n: None.\n\n Automatic handles only take immediately adjacent keys into acc... |
[
{
"role": "user",
"content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Describe Bpy.Types.Functionnodecombinecolor from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "rveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNod... |
[
{
"role": "user",
"content": "How do I use Bpy.Types.Geometrynodeedgesofcorner in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "urveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryN... |
[
{
"role": "user",
"content": "Describe Bpy.Types.Shadernodebsdfmetallic from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "ShaderNodeBsdfMetallic(ShaderNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/d... |
[
{
"role": "user",
"content": "Show practical ways to work with Metadata in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "Lists information that has been encoded in the currently visible movie or image file\n(*not* the file referenced by the selected strip). Th... |
[
{
"role": "user",
"content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_... |
[
{
"role": "user",
"content": "What is Inherited Functions and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - ... |
[
{
"role": "user",
"content": "Show practical ways to work with Inputs in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "Index\n: The [index](../../geometry/read/input_index.html) of the element in the selected domain\n to retrieve data from, i.e. “the four... |
[
{
"role": "user",
"content": "Explain Dependency graph: Iterate over all object instances in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "Sometimes it is needed to know all the instances with their matrices (for example, when writing an\... |
[
{
"role": "user",
"content": "What is ShaderNodeRGBToBW(ShaderNode) and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "# ShaderNodeRGBToBW(ShaderNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`... |
[
{
"role": "user",
"content": "What is Bpy.Types.Texturenodemath and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "reNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCu... |
[
{
"role": "user",
"content": "Give a detailed overview of References: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`GeometryNodeFieldToGrid.grid_items`](bpy.types.GeometryNodeFieldToGrid.html#bpy.types.GeometryNodeFieldToG... |
[
{
"role": "user",
"content": "Explain Collision in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Collision\n\n[Particles](particles/index.xhtml), [Soft Bodies](soft_body/index.xhtml)\nand [Cloth objects](cloth/index.xhtml) may collide w... |
[
{
"role": "user",
"content": "What is Bpy.Types.View3D Ast Brush Sculpt Curves and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "deCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCus... |
[
{
"role": "user",
"content": "Explain AlphaOverStrip(EffectStrip) in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# AlphaOverStrip(EffectStrip)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.b... |
[
{
"role": "user",
"content": "Describe Example from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "[image reference removed]\n\nIn this example a simple subdivided cube has been transformed into a rather complex object using\na stack ... |
[
{
"role": "user",
"content": "Explain Examples in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "| | | |\n| --- | --- | --- |\n| <../../../_images/modeling_modifiers_generate_remesh_example-none.png> Unmodified mesh. | <../../../_imag... |
[
{
"role": "user",
"content": "Explain Bpy.Types.Sceneeevee in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "und bleeding onto foreground elements Type : float in [0, inf], default 100.0 motion_blur_max ¶ Maximum blur distance a pixel can ... |
[
{
"role": "user",
"content": "Give a detailed overview of Unwrapping in Multiple Steps: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "If you unwrap an entire mesh in one go, the resulting UV map may look rather messy.\nIn the example below, the ear and... |
[
{
"role": "user",
"content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Explain Subtract Strip in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Subtract Strip\n\nThis effect takes away one strip’s color from the second.\n\nMake a negative of an image using this effect,\nor swit... |
[
{
"role": "user",
"content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Give a detailed overview of CompositorNodeAntiAliasing(CompositorNode): syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "# CompositorNodeAntiAliasing(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#... |
[
{
"role": "user",
"content": "Describe PathCompareCollection(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# PathCompareCollection(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_st... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Bpy.Types.Fcurvesample, preserving all code examples."
},
{
"role": "assistant",
"content": "deChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureN... |
[
{
"role": "user",
"content": "Explain Inherited Properties in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.i... |
[
{
"role": "user",
"content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Give a detailed overview of Transform: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "An F-Curve can be edited by transforming the locations of its keyframes.\n\nMove, Rotate, Scale\n: Like other elements in Blender, keyf... |
[
{
"role": "user",
"content": "Explain DATA_UL_bone_collections(UIList) in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# DATA_UL_bone_collections(UIList)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"b... |
[
{
"role": "user",
"content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy... |
[
{
"role": "user",
"content": "What is Introduction and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "# Introduction\n\nBlender provides a variety of operators for editing meshes.\nThese operators are used to add, duplicate, move and delete elements.\n\nThese ... |
[
{
"role": "user",
"content": "How do I use World Volume in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "A volume shader can also be applied to the world, filling the entire space.\n\nCurrently, this is most useful for night time or ot... |
[
{
"role": "user",
"content": "What is Bpy.Types.Speaker and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "metryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurfa... |
[
{
"role": "user",
"content": "Explain Inherited Functions in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_str... |
[
{
"role": "user",
"content": "What is Clean Up and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "These tools help to cleanup degenerate geometry on the strokes.\n\n### Clean Loose Points\n\nRemoves strokes with only a few points.\n\nLimit\n: The number of p... |
[
{
"role": "user",
"content": "Explain Usage in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "Closures define reusable logic that can be injected into another node tree. They are commonly used in procedural systems\nwhere part of the behav... |
[
{
"role": "user",
"content": "Explain Connect Vertex Pairs in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Connect Vertex Pairs\n\nThis operator connects selected vertices by creating edges between them and splitting the face.\nIt can ... |
[
{
"role": "user",
"content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy... |
[
{
"role": "user",
"content": "Give a detailed overview of Bpy.Types.Nlastripfcurves: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutp... |
[
{
"role": "user",
"content": "Give a detailed overview of B: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "rticle class method)](bpy.types.Particle.html#bpy.types.Particle.bl_rna_get_subclass_py) - [(bpy.types.PARTICLE_UL_particle_systems class metho... |
[
{
"role": "user",
"content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy... |
[
{
"role": "user",
"content": "Show practical ways to work with Other Useful Links in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "- [Blender FAQ](https://www.blender.org/support/faq/) (Can I use Blender commercially? What is GPL/GNU? …)\n- [Demo and benchmark... |
[
{
"role": "user",
"content": "Describe String Node from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# String Node\n\n[image reference removed]\n\nThe *String* input node creates a single string. It can be connected to attribute nam... |
[
{
"role": "user",
"content": "How do I use Introduction in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# Introduction\n\nForce fields offer a way to influence a simulation, in example to add extra movement.\n[Particles](../../particl... |
[
{
"role": "user",
"content": "How do I use Bpy.Types.Texturenodeinvert in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "py_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeCl... |
[
{
"role": "user",
"content": "Explain Bpy.Types.Objectmodifiers in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(N... |
[
{
"role": "user",
"content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_... |
[
{
"role": "user",
"content": "Describe MESH_UL_color_attributes_selector(UIList) from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# MESH_UL_color_attributes_selector(UIList)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.htm... |
[
{
"role": "user",
"content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy... |
[
{
"role": "user",
"content": "What is Bpy.Types.Idoverridelibraryproperty and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": " Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(N... |
[
{
"role": "user",
"content": "What is Properties and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "From Instancer Cycles Only\n: See the [From Instancer](texture_coordinate.html#cycles-nodes-input-texture-coordinate-from-instancer)\n option of the [Textu... |
[
{
"role": "user",
"content": "How do I use Set Curve Normal Node in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# Set Curve Normal Node\n\n[image reference removed]\n\nThe *Set Curve Normal* controls the method used to calculate curv... |
[
{
"role": "user",
"content": "Give a detailed overview of References: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy.context.strip_modifier`](bpy.context.html#bpy.context.strip_modifier \"bpy.context.strip_modifier\") -... |
[
{
"role": "user",
"content": "Explain Outputs in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "Unsigned Angle\n: The shortest angle in radians between two faces where they meet at an edge.\n The range of the data is from zero to PI. ... |
[
{
"role": "user",
"content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_... |
[
{
"role": "user",
"content": "What is Face Set Gesture Tools and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "# Face Set Gesture Tools\n\nFace Set gesture tools apply a single new Face Set to all faces within the selection area.\n\nAll Face Set gesture tools... |
[
{
"role": "user",
"content": "What is Inherited Properties and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`UIList... |
[
{
"role": "user",
"content": "How do I use GeometryNodeCurveToPoints(GeometryNode) in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# GeometryNodeCurveToPoints(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bp... |
[
{
"role": "user",
"content": "What is Shading and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "### Principled Volume\n\n[Principled Volume](../../shader_nodes/shader/volume_principled.xhtml)\nis a physically-based volume shader that can be used to create a w... |
[
{
"role": "user",
"content": "Show practical ways to work with Quality in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "Viewport Anti-Aliasing\n: Control the [Anti-Aliasing](../../glossary/index.xhtml#term-Anti-Aliasing) for higher quality rendering.\n\nSmoo... |
[
{
"role": "user",
"content": "Explain ColorRampElements(bpy_struct) in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# ColorRampElements(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types... |
[
{
"role": "user",
"content": "Show practical ways to work with Bpy.Types.Geometrynodesamplenearest in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "urveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) ... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bp... |
[
{
"role": "user",
"content": "What is Bpy.Types.Nodetreeinterfacesocketvectordirection and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "extureNodeBricks(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(Text... |
[
{
"role": "user",
"content": "Explain Bpy.Types.Themestyle in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "ryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNod... |
[
{
"role": "user",
"content": "Show practical ways to work with AssetLibraryCollection(bpy_struct) in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "# AssetLibraryCollection(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struc... |
[
{
"role": "user",
"content": "How do I use Your Second Add-on in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "For our second add-on, we will focus on object instancing – this is – to make linked\ncopies of an object in a similar way t... |
[
{
"role": "user",
"content": "Give a detailed overview of Corner Pin Node: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "# Corner Pin Node\n\n[image reference removed]\n\nThe Corner Pin node uses explicit corner values for a plane warp transformation.\... |
[
{
"role": "user",
"content": "What is Options and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "[image reference removed]\n\nCollision panel.\n\n### Collision\n\nField Absorption\n: A deflector can also deflect effectors. You can specify some collision/defl... |
[
{
"role": "user",
"content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Move on Axis, preserving all code examples."
},
{
"role": "assistant",
"content": "Moves selected UV coordinates along a chosen axis by a specified distance.\nThis operator is designed for precise UV adjustments and ... |
[
{
"role": "user",
"content": "Explain Vortex in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "# Vortex\n\n[image reference removed]\n\nVortex force field visualization.\n\nThe *Vortex* force field gives a spiraling force that twists the d... |
[
{
"role": "user",
"content": "How do I use Outputs in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "The output of the node is dynamic. It is either a vector or a scalar depending on the operator.\nFor instance, the *Length* operator ha... |
[
{
"role": "user",
"content": "Show practical ways to work with SelectedUvElement(PropertyGroup) in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "# SelectedUvElement(PropertyGroup)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct ... |
[
{
"role": "user",
"content": "Describe Bpy.Types.Shaderfxblur from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "ryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(G... |
[
{
"role": "user",
"content": "How do I use Index – W in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# Index – W\n\n| | |\n| --- | --- |\n| - [w (mathutils.Quaternion attribute)](mathutils.html#mathutils.Quaternion.w) - [(mathutil... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Bpy.Types.Movietrackingplanetrack, preserving all code examples."
},
{
"role": "assistant",
"content": "ode(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct... |
[
{
"role": "user",
"content": "How do I use Metaball Properties in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "# Metaball Properties\n\nAll metaball objects of a same [family](editing.xhtml#meta-ball-object-families) in a scene intera... |
[
{
"role": "user",
"content": "Show practical ways to work with Inputs in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "Instances\n: Standard geometry input.\n\nSelection\n: Boolean field used to determine if an instance will be rotated.\n\nRotation\n: Th... |
[
{
"role": "user",
"content": "What is Color Spill Node and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "# Color Spill Node\n\n[image reference removed]\n\nThe *Color Spill* node is used to suppress unwanted color casts—typically green or blue;\ncaused by lig... |
[
{
"role": "user",
"content": "Explain Bpy.Types.Nlatracks in complete detail according to the official Blender documentation."
},
{
"role": "assistant",
"content": "hecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) Textur... |
[
{
"role": "user",
"content": "What is Inherited Functions and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - ... |
[
{
"role": "user",
"content": "Give a detailed overview of Index – B: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "py.types.Point.bl_rna_get_subclass) - [(bpy.types.PointCache class method)](bpy.types.PointCache.html#bpy.types.PointCache.bl_rna_get_s... |
[
{
"role": "user",
"content": "Give a detailed overview of Bpy.Types.Shadernodevalue: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "ShaderNodeValue(ShaderNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode... |
[
{
"role": "user",
"content": "Show practical ways to work with Bpy.Types.Constraint in a Blender add-on or script – include code."
},
{
"role": "assistant",
"content": "ons ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_st... |
[
{
"role": "user",
"content": "What is Bpy.Types.Themestripcolor and how is it used in Blender Python scripting?"
},
{
"role": "assistant",
"content": "struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClo... |
[
{
"role": "user",
"content": "Give a detailed overview of Bpy.Types.Window: syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "de) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) G... |
[
{
"role": "user",
"content": "Provide the full official documentation entry for Visual Transform, preserving all code examples."
},
{
"role": "assistant",
"content": "Constraints give their owning object or bone a new location, rotation, and/or scale which together\nare called the *visual transf... |
[
{
"role": "user",
"content": "Give a detailed overview of MagicTexture(Texture): syntax, arguments, return values, common patterns."
},
{
"role": "assistant",
"content": "# MagicTexture(Texture)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struc... |
[
{
"role": "user",
"content": "How do I use Ray Visibility in Blender? Include parameters, examples, warnings and best practices."
},
{
"role": "assistant",
"content": "As with other objects,\n*Ray Visibility* allows you to control which other shaders can “see” the environment.\n\n### Tricks\n\nS... |
[
{
"role": "user",
"content": "Describe Dope Sheet Overlays from the Blender manual or Python API, including usage steps and snippets."
},
{
"role": "assistant",
"content": "# Dope Sheet Overlays\n\nClicking (Show Overlays) toggles all overlays in the Dope Sheet.\n\nThe drop-down button displays... |
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