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End of preview.
Apex Legends Enemy Detection Dataset
Dataset for detecting players in Apex Legends gameplay footage.
4 921 frames — 2 classes: enemy, mate.
Dataset Structure
| Split | Images | Labels |
|---|---|---|
| train | 3 937 | 3 937 |
| val | 984 | 984 |
images/
train/ # 3937 × .png
val/ # 984 × .png
labels/ # YOLO .txt, mirrors images/
dataset.yaml
Annotation Format
YOLO — each .txt contains one row per bounding box:
<class_id> <cx> <cy> <w> <h> # normalized [0..1]
| class_id | label |
|---|---|
| 0 | enemy |
| 1 | mate |
Source
Frames extracted from Apex Legends gameplay recordings (DVR captures).
Labeled manually using CVAT.
License
CC BY-NC 4.0 — non-commercial use only.
Apex Legends is a trademark of Electronic Arts Inc. / Respawn Entertainment.
All game assets depicted in the images remain the property of their respective owners.
This dataset is intended solely for academic research and non-commercial purposes.
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