| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to close the safe.\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio. You start to take note of what's in the room.\nYou can see an opened safe. The safe contains a passkey.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>", "game_size": "w1-o2-q1", "game_id": 1} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to assure that the locker in the bedchamber is unlocked with the passkey.\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You can barely contain your excitement.\nYou make out a locked locker close by.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>", "game_size": "w1-o2-q1", "game_id": 2} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please assure that the box is unlocked.\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nYou make out a locked box.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>", "game_size": "w1-o2-q1", "game_id": 3} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to eat the sandwich.\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cabinet. Empty! What kind of nightmare TextWorld is this?\nYou are carrying: a sandwich.\n\nyour action: ", "response": "eat sandwich<|im_end|>", "game_size": "w1-o2-q1", "game_id": 4} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Close the locker inside the study.\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study.\nYou make out a locker. What a letdown! The locker is empty!\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>", "game_size": "w1-o2-q1", "game_id": 5} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your task for today is to you can deposit the frisbee into the cabinet in the sauna.\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna. You begin looking for stuff.\nYou see a cabinet. Empty! What kind of nightmare TextWorld is this?\nYou are carrying: a frisbee.\n\nyour action: ", "response": "insert frisbee into cabinet<|im_end|>", "game_size": "w1-o2-q1", "game_id": 6} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to sit the tv on the plate within the dish-pit.\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical one.\nYou see a gleam over in a corner, where you can see a plate. The plate is standard. But the thing is empty, unfortunately. You swear loudly.\nYou are carrying: a tv.\n\nyour action: ", "response": "put tv on plate<|im_end|>", "game_size": "w1-o2-q1", "game_id": 7} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Place the TextWorld style passkey into the TextWorld style safe to lock it.\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell how about that, you are in a place we're calling a cubicle. Let's see what's in here.\nYou see a closed ordinary looking TextWorld style safe right there by you.\nYou are carrying: a TextWorld style passkey.\n\nyour action: ", "response": "lock TextWorld style safe with TextWorld style passkey<|im_end|>", "game_size": "w1-o2-q1", "game_id": 8} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your task for today is to drop the blanket on the floor of the basement.\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nA crooked placard tells you that you are now in the basement.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest.\nYou are carrying: a blanket.\n\nyour action: ", "response": "drop blanket<|im_end|>", "game_size": "w1-o2-q1", "game_id": 9} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to put the pair of headphones into the safe.\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou see an opened safe. Empty! What kind of nightmare TextWorld is this?\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "insert pair of headphones into safe<|im_end|>", "game_size": "w1-o2-q1", "game_id": 10} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your task for today is to doublecheck that the box is opened.\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna.\nYou can make out a box.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>", "game_size": "w1-o2-q1", "game_id": 11} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please take the worm from the table in the vault.\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal one.\nLook out! It's a- oh, never mind, it's just a table. The table is normal. On the table you can make out a worm.\nYou are carrying nothing.\n\nyour action: ", "response": "take worm from table<|im_end|>", "game_size": "w1-o2-q1", "game_id": 12} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to deposit the bug inside the basket.\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary kind of place.\nYou see an opened basket, which looks standard, nearby. The basket is empty! This is the worst thing that could possibly happen, ever!\nYou are carrying: a bug.\n\nyour action: ", "response": "insert bug into basket<|im_end|>", "game_size": "w1-o2-q1", "game_id": 13} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your task for today is to close the fresh laundry scented safe within the cellar.\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An usual kind of place.\nLook out! It's a- oh, never mind, it's just a fresh laundry scented safe. Wow, isn't TextWorld just the best? What a letdown! The fresh laundry scented safe is empty!\nYou are carrying: a fresh laundry scented key.\n\nyour action: ", "response": "close fresh laundry scented safe<|im_end|>", "game_size": "w1-o2-q1", "game_id": 14} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to throw the mouse on the floor of the shower.\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou can make out a table. The table is standard. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou are carrying: a mouse.\n\nyour action: ", "response": "drop mouse<|im_end|>", "game_size": "w1-o2-q1", "game_id": 15} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Look and see that the American limited edition box is unlocked.\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room.\nYou can see a locked American limited edition box in the corner.\nYou are carrying: an American limited edition key.\n\nyour action: ", "response": "unlock American limited edition box with American limited edition key<|im_end|>", "game_size": "w1-o2-q1", "game_id": 16} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Your task for today is to make absolutely sure the locker inside the bar is locked.\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou can make out a locker.\nYou are carrying: a passkey.\n\nyour action: ", "response": "lock locker with passkey<|im_end|>", "game_size": "w1-o2-q1", "game_id": 17} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your task for today is to insert the printer into the portmanteau.\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nYou can see a portmanteau. Something scurries by right in the corner of your eye. Probably nothing. What a letdown! The portmanteau is empty!\nYou are carrying: a printer.\n\nyour action: ", "response": "insert printer into portmanteau<|im_end|>", "game_size": "w1-o2-q1", "game_id": 18} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Eat the peanut.\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one.\nThere is a stick of butter on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "eat peanut<|im_end|>", "game_size": "w1-o2-q1", "game_id": 19} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Deposit the iron on the floor of the garage.\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOf every garage you could have walked into, you had to walk into an usual one.\nYou are carrying: an iron and an insect.\n\nyour action: ", "response": "drop iron<|im_end|>", "game_size": "w1-o2-q1", "game_id": 20} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to Deposit the type 0 key into the type 0 locker to lock it.\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical one.\nYou see a type 0 locker.\nYou are carrying: a type 0 key.\n\nyour action: ", "response": "lock type 0 locker with type 0 key<|im_end|>", "game_size": "w1-o2-q1", "game_id": 21} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your task for today is to eat the cookie.\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou are carrying: a fondue and a cookie.\n\nyour action: ", "response": "eat cookie<|im_end|>", "game_size": "w1-o2-q1", "game_id": 22} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please assure that the non-euclidean safe within the cookery is open.\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great usual vibes in this place, a wonderful usual atmosphere. You start to take note of what's in the room.\nYou can see a closed non-euclidean safe.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "open non-euclidean safe<|im_end|>", "game_size": "w1-o2-q1", "game_id": 23} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Place the iron on the floor of the study.\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard one.\nYou make out a table. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nYou are carrying: an iron.\n\nyour action: ", "response": "drop iron<|im_end|>", "game_size": "w1-o2-q1", "game_id": 24} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Insert the Henderson's passkey into the Henderson's box to lock it.\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one. You can barely contain your excitement.\nYou see a Henderson's box.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "lock Henderson's box with Henderson's passkey<|im_end|>", "game_size": "w1-o2-q1", "game_id": 25} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to ensure that the formless box is open.\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a closed formless box here.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open formless box<|im_end|>", "game_size": "w1-o2-q1", "game_id": 26} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Your task for today is to ditch the worm on the floor of the canteen.\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one.\nYou can make out a platter. The platter is usual. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nYou are carrying: a worm.\n\nyour action: ", "response": "drop worm<|im_end|>", "game_size": "w1-o2-q1", "game_id": 27} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to close the suitcase within the bedroom.\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal kind of place.\nYou can make out a suitcase. Something scurries by right in the corner of your eye. Probably nothing. The suitcase is empty! What a waste of a day!\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "close suitcase<|im_end|>", "game_size": "w1-o2-q1", "game_id": 28} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to take the teapot from the fridge within the scullery.\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a fridge. The fridge contains a teapot.\nYou are carrying nothing.\n\nyour action: ", "response": "take teapot from fridge<|im_end|>", "game_size": "w1-o2-q1", "game_id": 29} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Your task for today is to you can put the knife inside the dresser within the bedchamber.\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber. You can barely contain your excitement.\nYou make out a dresser. Empty! What kind of nightmare TextWorld is this?\nYou are carrying: a knife.\n\nyour action: ", "response": "insert knife into dresser<|im_end|>", "game_size": "w1-o2-q1", "game_id": 30} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to recover the spork from the fridge.\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've seen better cookhouses, but at least this one seems pretty usual. Okay, just remember what you're here to do, and everything will go great.\nYou can see a fridge. The fridge contains a spork.\nYou are carrying nothing.\n\nyour action: ", "response": "take spork from fridge<|im_end|>", "game_size": "w1-o2-q1", "game_id": 31} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your task for today is to pick up the Cat Calendar from the coffer.\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it ordinary? You better believe it is. Let's see what's in here.\nYou can make out a coffer. You check the price tag that the coffer's owner still hasn't taken off. 95 bucks? What a deal! You'll have to ask where they got this! The coffer contains a Cat Calendar. Make a note of this, you might have to put stuff on or in it later on.\nYou are carrying nothing.\n\nyour action: ", "response": "take Cat Calendar from coffer<|im_end|>", "game_size": "w1-o2-q1", "game_id": 32} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to ditch the coffee cup on the floor of the cubicle.\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one.\nYou are carrying: a coffee cup and a worm.\n\nyour action: ", "response": "drop coffee cup<|im_end|>", "game_size": "w1-o2-q1", "game_id": 33} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to eat the garlic clove.\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nThere is a licorice strip on the floor.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "eat garlic clove<|im_end|>", "game_size": "w1-o2-q1", "game_id": 34} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Put the top hat inside the cabinet.\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place. You begin to take stock of what's here.\nYou can make out a cabinet. The cabinet is empty, what a horrible day!\nYou are carrying: a top hat.\n\nyour action: ", "response": "insert top hat into cabinet<|im_end|>", "game_size": "w1-o2-q1", "game_id": 35} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Sit the mat on the platter in the kitchen.\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou scan the room for a platter, and you find a platter. I guess it's true what they say, if you're looking for a platter, go to TextWorld. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the platter.\nYou are carrying: a mat.\n\nyour action: ", "response": "put mat on platter<|im_end|>", "game_size": "w1-o2-q1", "game_id": 36} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please lock the locker.\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal one. You start to take note of what's in the room.\nYou see a gleam over in a corner, where you can see a locker.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "lock locker with latchkey<|im_end|>", "game_size": "w1-o2-q1", "game_id": 37} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Put the hat on the platter.\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nYou bend down to tie your shoe. When you stand up, you notice a platter. But there isn't a thing on it. Aw, and here you were, all excited for there to be things on it!\nYou are carrying: a hat.\n\nyour action: ", "response": "put hat on platter<|im_end|>", "game_size": "w1-o2-q1", "game_id": 38} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please pick-up the spoon from the floor of the kitchenette.\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rack. Unfortunately, there isn't a thing on it.\nThere is a spoon on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spoon<|im_end|>", "game_size": "w1-o2-q1", "game_id": 39} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please close the coffer.\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual one. You begin to take stock of what's in the room.\nYou see a coffer. The coffer is empty, what a horrible day!\nYou are carrying: a printer.\n\nyour action: ", "response": "close coffer<|im_end|>", "game_size": "w1-o2-q1", "game_id": 40} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please you can deposit the fly larva inside the refrigerator inside the scullery.\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery.\nLook out! It's a- oh, never mind, it's just a refrigerator. The refrigerator is empty, what a horrible day!\nYou are carrying: a fly larva.\n\nyour action: ", "response": "insert fly larva into refrigerator<|im_end|>", "game_size": "w1-o2-q1", "game_id": 41} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your task for today is to insert the glove inside the safe inside the restroom.\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place.\nYou can make out a safe. The safe is empty! This is the worst thing that could possibly happen, ever!\nYou are carrying: a glove.\n\nyour action: ", "response": "insert glove into safe<|im_end|>", "game_size": "w1-o2-q1", "game_id": 42} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Take the book from the bureau inside the study.\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. You begin to take stock of what's here.\nYou see an opened bureau. The bureau contains a book. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou are carrying nothing.\n\nyour action: ", "response": "take book from bureau<|im_end|>", "game_size": "w1-o2-q1", "game_id": 43} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please you can place the vacuum inside the coffer.\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have entered the most typical of all possible cubicles.\nYou can make out a coffer. What a letdown! The coffer is empty!\nYou are carrying: a vacuum.\n\nyour action: ", "response": "insert vacuum into coffer<|im_end|>", "game_size": "w1-o2-q1", "game_id": 44} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your task for today is to toss the vacuum on the floor of the attic.\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in the attic.\nThere is a lightbulb on the floor.\nYou are carrying: a vacuum.\n\nyour action: ", "response": "drop vacuum<|im_end|>", "game_size": "w1-o2-q1", "game_id": 45} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! You can put the towel into the fridge within the cookery.\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery. You start to take note of what's in the room.\nYou can make out an opened fridge nearby. The fridge is empty! This is the worst thing that could possibly happen, ever!\nYou are carrying: a towel.\n\nyour action: ", "response": "insert towel into fridge<|im_end|>", "game_size": "w1-o2-q1", "game_id": 46} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please eat the burger.\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal.\nYou are carrying: a peanut and a burger.\n\nyour action: ", "response": "eat burger<|im_end|>", "game_size": "w1-o2-q1", "game_id": 47} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYour objective is to eat the peanut.\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOf every studio you could have walked into, you had to walk into an usual one.\nYou are carrying: a cabbage and a peanut.\n\nyour action: ", "response": "eat peanut<|im_end|>", "game_size": "w1-o2-q1", "game_id": 48} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please recover the binder from the bookshelf inside the studio.\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a bookshelf. You see a binder on the bookshelf. Hmmm... what else, what else?\nYou are carrying nothing.\n\nyour action: ", "response": "take binder from bookshelf<|im_end|>", "game_size": "w1-o2-q1", "game_id": 49} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to TextWorld! Please make absolutely sure that the Canadian limited edition safe is unlocked.\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nOkay, so you're in a basement, cool, but is it typical? You better believe it is. Let's see what's in here.\nYou smell a lovely smell, and follow it to a Canadian limited edition safe. Make a note of this, you might have to put stuff on or in it later on.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: ", "response": "unlock Canadian limited edition safe with Canadian limited edition latchkey<|im_end|>", "game_size": "w1-o2-q1", "game_id": 50} | |