| typedef union | |
| { | |
| COLORREF rgb; | |
| struct | |
| { | |
| BYTE b; | |
| BYTE g; | |
| BYTE r; | |
| BYTE unused; | |
| }; | |
| } RGBQUAD, *PRGBQUAD; | |
| typedef VOID( WINAPI GDI_SHADER )( | |
| _In_ INT t, | |
| _In_ INT w, | |
| _In_ INT h, | |
| _In_ HDC hdcTemp, | |
| _In_ HBITMAP hbmTemp, | |
| _In_ PRGBQUAD prgbSrc, | |
| _Inout_ PRGBQUAD prgbDst | |
| ), *PGDI_SHADER; | |
| typedef VOID( WINAPI GDI_SHADER_OPERATION )( | |
| _In_ INT t, | |
| _In_ INT w, | |
| _In_ INT h, | |
| _In_ RECT rcBounds, | |
| _In_ HDC hdcDst, | |
| _In_ HDC hdcTemp | |
| ), *PGDI_SHADER_OPERATION; | |
| typedef struct tagGDI_SHADER_PARAMS | |
| { | |
| PGDI_SHADER pGdiShader; | |
| PGDI_SHADER_OPERATION pPreGdiShader; | |
| PGDI_SHADER_OPERATION pPostGdiShader; | |
| } GDI_SHADER_PARAMS, *PGDISHADER_PARAMS; | |
| typedef VOID( WINAPI AUDIO_SEQUENCE )( | |
| _In_ INT nSamplesPerSec, | |
| _In_ INT nSampleCount, | |
| _Inout_ PSHORT psSamples | |
| ), *PAUDIO_SEQUENCE; | |
| typedef VOID( WINAPI AUDIOSEQUENCE_OPERATION )( | |
| _In_ INT nSamplesPerSec | |
| ), *PAUDIO_SEQUENCE_OPERATION; | |
| typedef struct tagAUDIO_SEQUENCE_PARAMS | |
| { | |
| INT nSamplesPerSec; | |
| INT nSampleCount; | |
| PAUDIO_SEQUENCE pAudioSequence; | |
| PAUDIO_SEQUENCE_OPERATION pPreAudioOp; | |
| PAUDIO_SEQUENCE_OPERATION pPostAudioOp; | |
| } AUDIO_SEQUENCE_PARAMS, *PAUDIO_SEQUENCE_PARAMS; |