| | #include <Windows.h>
|
| | #include <cmath>
|
| | #pragma comment(lib, "winmm.lib")
|
| | #define M_PI 3.14159265358979323846264338327950288
|
| | typedef NTSTATUS(NTAPI* NRHEdef)(NTSTATUS, ULONG, ULONG, PULONG, ULONG, PULONG);
|
| | typedef NTSTATUS(NTAPI* RAPdef)(ULONG, BOOLEAN, BOOLEAN, PBOOLEAN);
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| |
|
| | typedef struct
|
| | {
|
| | FLOAT h;
|
| | FLOAT s;
|
| | FLOAT l;
|
| | } HSL;
|
| |
|
| | namespace Colors
|
| | {
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | HSL rgb2hsl(RGBQUAD rgb)
|
| | {
|
| | HSL hsl;
|
| |
|
| | BYTE r = rgb.rgbRed;
|
| | BYTE g = rgb.rgbGreen;
|
| | BYTE b = rgb.rgbBlue;
|
| |
|
| | FLOAT _r = (FLOAT)r / 255.f;
|
| | FLOAT _g = (FLOAT)g / 255.f;
|
| | FLOAT _b = (FLOAT)b / 255.f;
|
| |
|
| | FLOAT rgbMin = min(min(_r, _g), _b);
|
| | FLOAT rgbMax = max(max(_r, _g), _b);
|
| |
|
| | FLOAT fDelta = rgbMax - rgbMin;
|
| | FLOAT deltaR;
|
| | FLOAT deltaG;
|
| | FLOAT deltaB;
|
| |
|
| | FLOAT h = 0.f;
|
| | FLOAT s = 0.f;
|
| | FLOAT l = (FLOAT)((rgbMax + rgbMin) / 2.f);
|
| |
|
| | if (fDelta != 0.f)
|
| | {
|
| | s = l < .5f ? (FLOAT)(fDelta / (rgbMax + rgbMin)) : (FLOAT)(fDelta / (2.f - rgbMax - rgbMin));
|
| | deltaR = (FLOAT)(((rgbMax - _r) / 6.f + (fDelta / 2.f)) / fDelta);
|
| | deltaG = (FLOAT)(((rgbMax - _g) / 6.f + (fDelta / 2.f)) / fDelta);
|
| | deltaB = (FLOAT)(((rgbMax - _b) / 6.f + (fDelta / 2.f)) / fDelta);
|
| |
|
| | if (_r == rgbMax) h = deltaB - deltaG;
|
| | else if (_g == rgbMax) h = (1.f / 3.f) + deltaR - deltaB;
|
| | else if (_b == rgbMax) h = (2.f / 3.f) + deltaG - deltaR;
|
| | if (h < 0.f) h += 1.f;
|
| | if (h > 1.f) h -= 1.f;
|
| | }
|
| |
|
| | hsl.h = h;
|
| | hsl.s = s;
|
| | hsl.l = l;
|
| | return hsl;
|
| | }
|
| |
|
| | RGBQUAD hsl2rgb(HSL hsl)
|
| | {
|
| | RGBQUAD rgb;
|
| |
|
| | FLOAT r = hsl.l;
|
| | FLOAT g = hsl.l;
|
| | FLOAT b = hsl.l;
|
| |
|
| | FLOAT h = hsl.h;
|
| | FLOAT sl = hsl.s;
|
| | FLOAT l = hsl.l;
|
| | FLOAT v = (l <= .5f) ? (l * (1.f + sl)) : (l + sl - l * sl);
|
| |
|
| | FLOAT m;
|
| | FLOAT sv;
|
| | FLOAT fract;
|
| | FLOAT vsf;
|
| | FLOAT mid1;
|
| | FLOAT mid2;
|
| |
|
| | INT sextant;
|
| |
|
| | if (v > 0.f)
|
| | {
|
| | m = l + l - v;
|
| | sv = (v - m) / v;
|
| | h *= 6.f;
|
| | sextant = (INT)h;
|
| | fract = h - sextant;
|
| | vsf = v * sv * fract;
|
| | mid1 = m + vsf;
|
| | mid2 = v - vsf;
|
| |
|
| | switch (sextant)
|
| | {
|
| | case 0:
|
| | r = v;
|
| | g = mid1;
|
| | b = m;
|
| | break;
|
| | case 1:
|
| | r = mid2;
|
| | g = v;
|
| | b = m;
|
| | break;
|
| | case 2:
|
| | r = m;
|
| | g = v;
|
| | b = mid1;
|
| | break;
|
| | case 3:
|
| | r = m;
|
| | g = mid2;
|
| | b = v;
|
| | break;
|
| | case 4:
|
| | r = mid1;
|
| | g = m;
|
| | b = v;
|
| | break;
|
| | case 5:
|
| | r = v;
|
| | g = m;
|
| | b = mid2;
|
| | break;
|
| | }
|
| | }
|
| |
|
| | rgb.rgbRed = (BYTE)(r * 255.f);
|
| | rgb.rgbGreen = (BYTE)(g * 255.f);
|
| | rgb.rgbBlue = (BYTE)(b * 255.f);
|
| |
|
| | return rgb;
|
| | }
|
| | }
|
| | int red, green, blue;
|
| | bool ifcolorblue = false, ifblue = false;
|
| | COLORREF Hue(int length) {
|
| | if (red != length) {
|
| | red < length; red++;
|
| | if (ifblue == true) {
|
| | return RGB(red, 0, length);
|
| | }
|
| | else {
|
| | return RGB(red, 0, 0);
|
| | }
|
| | }
|
| | else {
|
| | if (green != length) {
|
| | green < length; green++;
|
| | return RGB(length, green, 0);
|
| | }
|
| | else {
|
| | if (blue != length) {
|
| | blue < length; blue++;
|
| | return RGB(0, length, blue);
|
| | }
|
| | else {
|
| | red = 0; green = 0; blue = 0;
|
| | ifblue = true;
|
| | }
|
| | }
|
| | }
|
| | }
|
| | |
| | |
| | |
| |
|
| |
|
| | DWORD WINAPI RGBCircle(LPVOID lpstart) {
|
| | int x = GetSystemMetrics(SM_CXSCREEN);
|
| | int y = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | HDC hdc = GetDC(0);
|
| |
|
| | int xs = rand() % x;
|
| | int ys = rand() % y;
|
| |
|
| | HBRUSH circle = CreateSolidBrush(RGB(255, 0, 0));
|
| | HPEN border = CreatePen(0, 1, RGB(255, 255, 255));
|
| |
|
| | int color = 0;
|
| |
|
| | while (true) {
|
| | if (color == 1) {
|
| | circle = CreateSolidBrush(RGB(255, 165, 0));
|
| | }
|
| | else if (color == 2) {
|
| | circle = CreateSolidBrush(RGB(255, 255, 0));
|
| | }
|
| | else if (color == 3) {
|
| | circle = CreateSolidBrush(RGB(0, 255, 0));
|
| | }
|
| | else if (color == 4) {
|
| | circle = CreateSolidBrush(RGB(0, 255, 255));
|
| | }
|
| | else if (color == 5) {
|
| | circle = CreateSolidBrush(RGB(0, 0, 255));
|
| | }
|
| | else if (color == 6) {
|
| | circle = CreateSolidBrush(RGB(148, 0, 211));
|
| | }
|
| | else if (color == 7) {
|
| | circle = CreateSolidBrush(RGB(255, 0, 255));
|
| | }
|
| | else if (color == 8) {
|
| | circle = CreateSolidBrush(RGB(255, 0, 0));
|
| | color = 0;
|
| | }
|
| |
|
| | SelectObject(hdc, circle);
|
| | SelectObject(hdc, border);
|
| |
|
| | if (xs >= x) {
|
| | xs = rand() % x;
|
| | ys = rand() % y;
|
| | }
|
| | else if (ys >= y) {
|
| | xs = rand() % x;
|
| | ys = rand() % y;
|
| | }
|
| | else if (xs <= 0) {
|
| | xs = rand() % x;
|
| | ys = rand() % y;
|
| | }
|
| | else if (ys <= 0) {
|
| | xs = rand() % x;
|
| | ys = rand() % y;
|
| | }
|
| |
|
| | int sel = rand() % 4 + 1;
|
| |
|
| | for (int runtime = 0; runtime < 10; runtime++) {
|
| | if (sel == 1) {
|
| | Ellipse(hdc, xs - 60, ys - 60, xs + 60, ys + 60);
|
| | xs += 20;
|
| | ys += 20;
|
| | Sleep(130);
|
| | }
|
| | else if (sel == 2) {
|
| | Ellipse(hdc, xs - 60, ys - 60, xs + 60, ys + 60);
|
| | xs += 20;
|
| | ys -= 20;
|
| | Sleep(130);
|
| | }
|
| | else if (sel == 3) {
|
| | Ellipse(hdc, xs - 60, ys - 60, xs + 60, ys + 60);
|
| | xs -= 20;
|
| | ys += 20;
|
| | Sleep(130);
|
| | }
|
| | else if (sel == 4) {
|
| | Ellipse(hdc, xs - 60, ys - 60, xs + 60, ys + 60);
|
| | xs -= 20;
|
| | ys -= 20;
|
| | Sleep(130);
|
| | }
|
| | }
|
| | color++;
|
| | }
|
| | }
|
| |
|
| |
|
| | DWORD WINAPI Cursors(LPVOID lpstart) {
|
| | int x = GetSystemMetrics(SM_CXSCREEN);
|
| | int y = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | HDC hdc = GetDC(0);
|
| | CURSORINFO cur;
|
| |
|
| | while (true) {
|
| | int xs = 0;
|
| | int ys = 0;
|
| | int sel = rand() % 4 + 1;
|
| |
|
| | if (sel == 1) {
|
| | xs = rand() % x;
|
| |
|
| | for (; ys < y; ys += 2) {
|
| | cur.cbSize = sizeof(cur);
|
| | GetCursorInfo(&cur);
|
| |
|
| | DrawIcon(hdc, xs, ys, cur.hCursor);
|
| | xs += 2;
|
| | if (xs >= x) {
|
| | ys = y;
|
| | }
|
| | Sleep(1);
|
| | }
|
| | }
|
| | else if (sel == 2) {
|
| | xs = rand() % x;
|
| | ys = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | for (; ys > 0; ys -= 2) {
|
| | cur.cbSize = sizeof(cur);
|
| | GetCursorInfo(&cur);
|
| |
|
| | DrawIcon(hdc, xs, ys, cur.hCursor);
|
| | xs += 2;
|
| | if (xs >= x) {
|
| | ys = 0;
|
| | }
|
| | Sleep(1);
|
| | }
|
| | }
|
| | else if (sel == 3) {
|
| | xs = rand() % x;
|
| |
|
| | for (; ys < y; ys += 2) {
|
| | cur.cbSize = sizeof(cur);
|
| | GetCursorInfo(&cur);
|
| |
|
| | DrawIcon(hdc, xs, ys, cur.hCursor);
|
| | xs -= 2;
|
| | if (xs <= 0) {
|
| | ys = y;
|
| | }
|
| | Sleep(1);
|
| | }
|
| | }
|
| | else if (sel == 4) {
|
| | xs = rand() % x;
|
| | ys = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | for (; ys > 0; ys -= 2) {
|
| | cur.cbSize = sizeof(cur);
|
| | GetCursorInfo(&cur);
|
| |
|
| | DrawIcon(hdc, xs, ys, cur.hCursor);
|
| | xs -= 2;
|
| | if (xs <= 0) {
|
| | ys = 0;
|
| | }
|
| | Sleep(1);
|
| | }
|
| | }
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI Sinewave(LPVOID lpstart) {
|
| | int x = GetSystemMetrics(SM_CXSCREEN);
|
| | int y = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | HDC hdc = GetDC(0);
|
| |
|
| | double i = 0;
|
| |
|
| | while (true) {
|
| | for (int ys = 0; ys < y; ys++) {
|
| | BitBlt(hdc, 8 * sin(i), ys, x, 1, hdc, 0, ys, SRCCOPY);
|
| | i += 0.04;
|
| | }
|
| | Sleep(40);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI Shake(LPVOID lpstart) {
|
| | int x = GetSystemMetrics(SM_CXSCREEN);
|
| | int y = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | HDC hdc = GetDC(0);
|
| |
|
| | while (true) {
|
| | BitBlt(hdc, 10, 10, x, y, hdc, 0, 0, SRCCOPY);
|
| | Sleep(50);
|
| | BitBlt(hdc, -10, 10, x, y, hdc, 0, 0, SRCCOPY);
|
| | Sleep(50);
|
| | BitBlt(hdc, 10, -10, x, y, hdc, 0, 0, SRCCOPY);
|
| | Sleep(50);
|
| | BitBlt(hdc, -10, -10, x, y, hdc, 0, 0, SRCCOPY);
|
| | Sleep(50);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI IconWave(LPVOID lpstart) {
|
| | int x = GetSystemMetrics(SM_CXSCREEN);
|
| | int y = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | HDC hdc = GetDC(0);
|
| |
|
| | double i;
|
| | double wave;
|
| | int xs;
|
| | int ys;
|
| |
|
| | while (true) {
|
| | int sel = rand() % 4 + 1;
|
| | wave = 0;
|
| | i = 0;
|
| |
|
| | if (sel == 1) {
|
| | xs = 0;
|
| | ys = rand() % y;
|
| |
|
| | for (; xs < x; xs += 3) {
|
| | DrawIcon(hdc, xs, ys + wave * cos(i), LoadIconW(0, IDI_ERROR));
|
| | i += 0.05;
|
| | wave += 0.32;
|
| | Sleep(10);
|
| | }
|
| | }
|
| | else if (sel == 2) {
|
| | xs = x;
|
| | ys = rand() % y;
|
| |
|
| | for (; xs > 0; xs -= 3) {
|
| | DrawIcon(hdc, xs, ys + wave * cos(i), LoadIconW(0, IDI_WARNING));
|
| | i += 0.05;
|
| | wave += 0.32;
|
| | Sleep(10);
|
| | }
|
| | }
|
| | else if (sel == 3) {
|
| | xs = rand() % x;
|
| | ys = 0;
|
| |
|
| | for (; ys < y; ys += 3) {
|
| | DrawIcon(hdc, xs + wave * cos(i), ys, LoadIconW(0, IDI_INFORMATION));
|
| | i += 0.05;
|
| | wave += 0.32;
|
| | Sleep(10);
|
| | }
|
| | }
|
| | else if (sel == 4) {
|
| | xs = rand() % x;
|
| | ys = y;
|
| |
|
| | for (; ys > 0; ys -= 3) {
|
| | DrawIcon(hdc, xs + wave * cos(i), ys, LoadIconW(0, IDI_QUESTION));
|
| | i += 0.05;
|
| | wave += 0.32;
|
| | Sleep(10);
|
| | }
|
| | }
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI Rotate(LPVOID lpstart) {
|
| | HDC hdc = GetDC(0);
|
| | RECT rekt;
|
| | POINT rotate[3];
|
| |
|
| | while (true) {
|
| | int rnd = rand() % 65 + 60;
|
| |
|
| | for (int i = 0; i < rnd; i += 20) {
|
| | GetWindowRect(GetDesktopWindow(), &rekt);
|
| |
|
| | rotate[0].x = rekt.left + i;
|
| | rotate[0].y = rekt.top - i;
|
| | rotate[1].x = rekt.right + i;
|
| | rotate[1].y = rekt.top + i;
|
| | rotate[2].x = rekt.left - i;
|
| | rotate[2].y = rekt.bottom - i;
|
| |
|
| | PlgBlt(hdc, rotate, hdc, 0, 0, rekt.right - rekt.left, rekt.bottom - rekt.top, 0, 0, 0);
|
| | Sleep(40);
|
| | }
|
| | for (int i = 0; i < rnd; i += 20) {
|
| | GetWindowRect(GetDesktopWindow(), &rekt);
|
| |
|
| | rotate[0].x = rekt.left - i;
|
| | rotate[0].y = rekt.top + i;
|
| | rotate[1].x = rekt.right - i;
|
| | rotate[1].y = rekt.top - i;
|
| | rotate[2].x = rekt.left + i;
|
| | rotate[2].y = rekt.bottom + i;
|
| |
|
| | PlgBlt(hdc, rotate, hdc, 0, 0, rekt.right - rekt.left, rekt.bottom - rekt.top, 0, 0, 0);
|
| | Sleep(40);
|
| | }
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI Sinewave2(LPVOID lpstart) {
|
| | int x = GetSystemMetrics(SM_CXSCREEN);
|
| | int y = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | HDC hdc = GetDC(0);
|
| |
|
| | double i = 0;
|
| |
|
| | while (true) {
|
| | for (int ys = 0; ys < y; ys++) {
|
| | BitBlt(hdc, 8 * sin(i), ys, x, 1, hdc, 0, ys, SRCERASE);
|
| | i += 0.04;
|
| | }
|
| | Sleep(40);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI swirl(LPVOID lpParam) {
|
| | HDC hdc = GetDC(0);
|
| | int sw = GetSystemMetrics(SM_CXSCREEN), sh = GetSystemMetrics(SM_CYSCREEN), xSize = sh / 10, ySize = 9;
|
| | while (1) {
|
| | hdc = GetDC(0); HDC hdcMem = CreateCompatibleDC(hdc);
|
| | HBITMAP screenshot = CreateCompatibleBitmap(hdc, sw, sh);
|
| | SelectObject(hdcMem, screenshot);
|
| | BitBlt(hdcMem, 0, 0, sw, sh, hdc, 0, 0, SRCCOPY);
|
| | for (int i = 0; i < sh * 2; i++) {
|
| | int wave = sin(i / ((float)xSize) * M_PI) * (ySize);
|
| | BitBlt(hdcMem, i, 0, 1, sh, hdcMem, i, wave, SRCCOPY);
|
| | }
|
| | for (int i = 0; i < sw * 2; i++) {
|
| | int wave = sin(i / ((float)xSize) * M_PI) * (ySize);
|
| | BitBlt(hdcMem, 0, i, sw, 1, hdcMem, wave, i, SRCCOPY);
|
| | }
|
| | BitBlt(hdc, 0, 0, sw, sh, hdcMem, 0, 0, SRCCOPY);
|
| | ReleaseDC(0, hdc);
|
| | DeleteDC(hdc); DeleteDC(hdcMem); DeleteObject(screenshot);
|
| | Sleep(1);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI shader1(LPVOID lpvd)
|
| | {
|
| | HDC hdc = GetDC(NULL);
|
| | HDC hdcCopy = CreateCompatibleDC(hdc);
|
| | int screenWidth = GetSystemMetrics(SM_CXSCREEN);
|
| | int screenHeight = GetSystemMetrics(SM_CYSCREEN);
|
| | BITMAPINFO bmpi = { 0 };
|
| | HBITMAP bmp;
|
| |
|
| | bmpi.bmiHeader.biSize = sizeof(bmpi);
|
| | bmpi.bmiHeader.biWidth = screenWidth;
|
| | bmpi.bmiHeader.biHeight = screenHeight;
|
| | bmpi.bmiHeader.biPlanes = 1;
|
| | bmpi.bmiHeader.biBitCount = 32;
|
| | bmpi.bmiHeader.biCompression = BI_RGB;
|
| |
|
| |
|
| | RGBQUAD* rgbquad = NULL;
|
| | HSL hslcolor;
|
| |
|
| | bmp = CreateDIBSection(hdc, &bmpi, DIB_RGB_COLORS, (void**)&rgbquad, NULL, 0);
|
| | SelectObject(hdcCopy, bmp);
|
| |
|
| | INT i = 0;
|
| |
|
| | while (1)
|
| | {
|
| | hdc = GetDC(NULL);
|
| | StretchBlt(hdcCopy, 0, 0, screenWidth, screenHeight, hdc, 0, 0, screenWidth, screenHeight, SRCCOPY);
|
| |
|
| | RGBQUAD rgbquadCopy;
|
| |
|
| | for (int x = 0; x < screenWidth; x++)
|
| | {
|
| | for (int y = 0; y < screenHeight; y++)
|
| | {
|
| | int index = y * screenWidth + x;
|
| | FLOAT fx = (y + i * 4);
|
| |
|
| | rgbquadCopy = rgbquad[index];
|
| |
|
| | hslcolor = Colors::rgb2hsl(rgbquadCopy);
|
| | hslcolor.h = fmod(fx / 400.f + y / screenHeight * .2f, 1.f);
|
| |
|
| | rgbquad[index] = Colors::hsl2rgb(hslcolor);
|
| | }
|
| | }
|
| |
|
| | i++;
|
| |
|
| | StretchBlt(hdc, 0, 0, screenWidth, screenHeight, hdcCopy, 0, 0, screenWidth, screenHeight, SRCCOPY);
|
| | ReleaseDC(NULL, hdc);
|
| | DeleteDC(hdc);
|
| | Sleep(5);
|
| | }
|
| |
|
| | return 0x00;
|
| | }
|
| |
|
| | VOID WINAPI sound1() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | if (t != 0) buffer[t] = static_cast<char>(t*(t >> 7 | t << 2));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound2() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | if (t != 0) buffer[t] = static_cast<char>(t*(t >> 7 | t << 8 | t >> 2));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound3() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 11025, 11025, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[11025 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | if (t != 0) buffer[t] = static_cast<char>(t*(t >> 8 | t << 4 | t & 16384));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound4() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | if (t != 0) buffer[t] = static_cast<char>(10 * (t >> 6 | t | t >> (t >> 16)) + (7 & t >> 11));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound5() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 11025, 11025, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[11025 * 60] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | if (t != 0) buffer[t] = static_cast<char>(2 * (t * (t >> 6 | t | t) + (7 & t >> 11)));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | int main() {
|
| | if (MessageBoxW(NULL, L"This is a GDI Only, Run?", L"Holzet.exe by Nyfol2290", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
|
| | {
|
| | ExitProcess(0);
|
| | }
|
| | else
|
| | {
|
| | if (MessageBoxW(NULL, L"Are you sure? It still contains flashing lights - NOT for epilepsy", L"F̷i̷n̸a̴l̴ ̴W̸a̴r̸n̷i̸n̷g̷ - Holzet.exe", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
|
| | {
|
| | ExitProcess(0);
|
| | }
|
| | else
|
| | {
|
| | Sleep(1000);
|
| | HANDLE thread1 = CreateThread(0, 0, RGBCircle, 0, 0, 0);
|
| | HANDLE thread2 = CreateThread(0, 0, Cursors, 0, 0, 0);
|
| | HANDLE thread3 = CreateThread(0, 0, Sinewave, 0, 0, 0);
|
| | sound1();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(thread1, 0);
|
| | CloseHandle(thread1);
|
| | TerminateThread(thread2, 0);
|
| | CloseHandle(thread2);
|
| | TerminateThread(thread3, 0);
|
| | CloseHandle(thread3);
|
| | HANDLE thread4 = CreateThread(0, 0, RGBCircle, 0, 0, 0);
|
| | HANDLE thread5 = CreateThread(0, 0, Shake, 0, 0, 0);
|
| | HANDLE thread6 = CreateThread(0, 0, IconWave, 0, 0, 0);
|
| | sound2();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(thread4, 0);
|
| | CloseHandle(thread4);
|
| | TerminateThread(thread5, 0);
|
| | CloseHandle(thread5);
|
| | TerminateThread(thread6, 0);
|
| | CloseHandle(thread6);
|
| | HANDLE thread7 = CreateThread(0, 0, RGBCircle, 0, 0, 0);
|
| | HANDLE thread8 = CreateThread(0, 0, Cursors, 0, 0, 0);
|
| | HANDLE thread9 = CreateThread(0, 0, Shake, 0, 0, 0);
|
| | HANDLE thread11 = CreateThread(0, 0, Rotate, 0, 0, 0);
|
| | HANDLE thread12 = CreateThread(0, 0, IconWave, 0, 0, 0);
|
| | sound2();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(thread7, 0);
|
| | CloseHandle(thread7);
|
| | TerminateThread(thread8, 0);
|
| | CloseHandle(thread8);
|
| | TerminateThread(thread9, 0);
|
| | CloseHandle(thread9);
|
| | TerminateThread(thread11, 0);
|
| | CloseHandle(thread11);
|
| | TerminateThread(thread12, 0);
|
| | CloseHandle(thread12);
|
| | HANDLE thread13 = CreateThread(0, 0, Sinewave2, 0, 0, 0);
|
| | HANDLE thread14 = CreateThread(0, 0, IconWave, 0, 0, 0);
|
| | HANDLE thread15 = CreateThread(0, 0, RGBCircle, 0, 0, 0);
|
| | HANDLE thread16 = CreateThread(0, 0, Shake, 0, 0, 0);
|
| | sound3();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(thread13, 0);
|
| | CloseHandle(thread13);
|
| | TerminateThread(thread14, 0);
|
| | CloseHandle(thread14);
|
| | TerminateThread(thread15, 0);
|
| | CloseHandle(thread15);
|
| | TerminateThread(thread16, 0);
|
| | CloseHandle(thread16);
|
| | HANDLE thread17 = CreateThread(0, 0, swirl, 0, 0, 0);
|
| | HANDLE thread18 = CreateThread(0, 0, IconWave, 0, 0, 0);
|
| | HANDLE thread19 = CreateThread(0, 0, RGBCircle, 0, 0, 0);
|
| | HANDLE thread20 = CreateThread(0, 0, Cursors, 0, 0, 0);
|
| | sound4();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(thread17, 0);
|
| | CloseHandle(thread17);
|
| | TerminateThread(thread18, 0);
|
| | CloseHandle(thread18);
|
| | TerminateThread(thread19, 0);
|
| | CloseHandle(thread19);
|
| | TerminateThread(thread20, 0);
|
| | CloseHandle(thread20);
|
| | HANDLE thread21 = CreateThread(0, 0, shader1, 0, 0, 0);
|
| | HANDLE thread22 = CreateThread(0, 0, RGBCircle, 0, 0, 0);
|
| | HANDLE thread23 = CreateThread(0, 0, IconWave, 0, 0, 0);
|
| | HANDLE thread24 = CreateThread(0, 0, Cursors, 0, 0, 0);
|
| | sound5();
|
| | Sleep(60000);
|
| | Sleep(200);
|
| | }
|
| | }
|
| | } |