| | #include <Windows.h>
|
| | #include <tchar.h>
|
| | #include <stdio.h>
|
| | #include <ctime>
|
| | #include <cmath>
|
| | #include <windowsx.h>
|
| | #include <cstdlib>
|
| | #include <thread>
|
| | #pragma comment(lib, "winmm.lib")
|
| | #pragma comment(lib, "Msimg32.lib")
|
| | #define M_PI 3.14159265358979323846264338327950288
|
| | #define _USE_MATH_DEFINES 1
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| |
|
| | typedef union _RGBQUAD {
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| | COLORREF rgb;
|
| | struct {
|
| | BYTE r;
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| | BYTE g;
|
| | BYTE b;
|
| | BYTE Reserved;
|
| | };
|
| | }_RGBQUAD, *PRGBQUAD;
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| |
|
| | int red, green, blue;
|
| | bool ifcolorblue = false, ifblue = false;
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| |
|
| | COLORREF Hue(int length) {
|
| | if (red != length) {
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| | red < length; red++;
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| | if (ifblue == true) {
|
| | return RGB(red, 0, length);
|
| | }
|
| | else {
|
| | return RGB(red, 0, 0);
|
| | }
|
| | }
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| | else {
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| | if (green != length) {
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| | green < length; green++;
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| | return RGB(length, green, 0);
|
| | }
|
| | else {
|
| | if (blue != length) {
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| | blue < length; blue++;
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| | return RGB(0, length, blue);
|
| | }
|
| | else {
|
| | red = 0; green = 0; blue = 0;
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| | ifblue = true;
|
| | }
|
| | }
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI balls(LPVOID lpParam) {
|
| | int w = GetSystemMetrics(0), h = GetSystemMetrics(1);
|
| | int signX = 1;
|
| | int signY = 1;
|
| | int signX1 = 1;
|
| | int signY1 = 1;
|
| | int incrementor = 10;
|
| | int x = 10;
|
| | int y = 10;
|
| | while (1) {
|
| | HDC hdc = GetDC(0);
|
| | int top_x = 0 + x;
|
| | int top_y = 0 + y;
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| | int bottom_x = 100 + x;
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| | int bottom_y = 100 + y;
|
| | x += incrementor * signX;
|
| | y += incrementor * signY;
|
| | HBRUSH brush = CreateSolidBrush(Hue(239));
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| | SelectObject(hdc, brush);
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| | Ellipse(hdc, top_x, top_y, bottom_x, bottom_y);
|
| | if (y >= GetSystemMetrics(SM_CYSCREEN))
|
| | {
|
| | signY = -1;
|
| | }
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| |
|
| | if (x >= GetSystemMetrics(SM_CXSCREEN))
|
| | {
|
| | signX = -1;
|
| | }
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| |
|
| | if (y == 0)
|
| | {
|
| | signY = 1;
|
| | }
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| |
|
| | if (x == 0)
|
| | {
|
| | signX = 1;
|
| | }
|
| | Sleep(10);
|
| | DeleteObject(brush);
|
| | ReleaseDC(0, hdc);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI bitblt1(LPVOID lpParam) {
|
| | HDC desktop = GetDC(NULL);
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| | int xs = GetSystemMetrics(SM_CXSCREEN);
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| | int ys = GetSystemMetrics(SM_CYSCREEN);
|
| | while (true) {
|
| | desktop = GetDC(NULL);
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| | BitBlt(desktop, 1, 1, xs, ys, desktop, -2, 2, SRCERASE);
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| | ReleaseDC(0, desktop);
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| | Sleep(10);
|
| | }
|
| | }
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| |
|
| | DWORD WINAPI copyscreen(LPVOID lpParam) {
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| | HDC desktop = GetDC(NULL);
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| | int xs = GetSystemMetrics(SM_CXSCREEN);
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| | int ys = GetSystemMetrics(SM_CYSCREEN);
|
| | while (true) {
|
| | desktop = GetDC(NULL);
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| | BitBlt(desktop, 1, 1, xs, ys, desktop, -2, 2, SRCCOPY);
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| | ReleaseDC(0, desktop);
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| | Sleep(10);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI hslfill(LPVOID lpParam) {
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| | while (1) {
|
| | HDC hdc = GetDC(NULL);
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| | int x = GetSystemMetrics(SM_CXSCREEN),
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| | y = GetSystemMetrics(SM_CYSCREEN);
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| |
|
| | HBRUSH brush = CreateSolidBrush(Hue(239));
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| | SelectObject(hdc, brush);
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| | BitBlt(hdc, 0, 0, x, y, hdc, 0, 0, PATCOPY);
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| | DeleteObject(brush);
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| | ReleaseDC(NULL, hdc);
|
| | Sleep(10);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI payload(LPVOID lpParam) {
|
| | int sw, sh;
|
| |
|
| | while (1) {
|
| | HDC hdc = GetDC(0);
|
| | sw = GetSystemMetrics(0);
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| | sh = GetSystemMetrics(1);
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| | StretchBlt(hdc, -20, -20, sw + 40, sh + 40, hdc, 0, 0, sw, sh, SRCCOPY);
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| | ReleaseDC(0, hdc);
|
| | Sleep(4);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI sh(LPVOID lpParam) {
|
| | HDC hdc = GetDC(HWND_DESKTOP);
|
| | int X = GetSystemMetrics(SM_CXSCREEN);
|
| | int Y = GetSystemMetrics(SM_CYSCREEN);
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| |
|
| | while (TRUE)
|
| | {
|
| | HDC hdc = GetDC(HWND_DESKTOP);
|
| | int sw = GetSystemMetrics(SM_CXSCREEN);
|
| | int sh = GetSystemMetrics(SM_CYSCREEN);
|
| | BitBlt(hdc, rand() % 10, rand() % 10, sw, sh, hdc, rand() % 10, rand() % 10, SRCINVERT);
|
| | ReleaseDC(0, hdc);
|
| | if ((rand() % 100 + 1) % 67 == 0) InvalidateRect(0, 0, 0);
|
| | }
|
| | }
|
| |
|
| | VOID WINAPI sound1() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>(t*(t & 16384 ? 6 : 5)*(1 + (3 & t >> 10)) >> (3 & t >> 8) | t >> 2);
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound2() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 11025, 11025, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[11025 * 60] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>((t * (t << 1 ^ (t << 1) + (t >> 7) & t >> 12 | t >> 4 - (1 ^ 7 & t >> 19) | t >> 7)));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound3() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>(10 * (t >> 6 | t | t >> (t >> 16)) + (7 & t >> 11));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound4() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>(t + (t&t^t >> 6) - t * (t >> 9 & (t % 16 ? 2 : 6)&t >> 9));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | int main() {
|
| | if (MessageBoxW(NULL, L"happywin.exe, Run?", L"happywin.exe", MB_YESNO | MB_ICONEXCLAMATION) == IDNO) {
|
| | ExitProcess(0);
|
| | }
|
| | else if (MessageBoxW(NULL, L"Last warning.", L"happywin.exe", MB_YESNO | MB_ICONEXCLAMATION) == IDNO) {
|
| | ExitProcess(0);
|
| | }
|
| | Sleep(700);
|
| | HANDLE BOSS = CreateThread(0, 0, bitblt1, 0, 0, 0);
|
| | sound1();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(BOSS, 0);
|
| | CloseHandle(BOSS);
|
| | HANDLE SCREEN = CreateThread(0, 0, copyscreen, 0, 0, 0);
|
| | sound1();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(SCREEN, 0);
|
| | CloseHandle(SCREEN);
|
| | HANDLE e1 = CreateThread(0, 0, hslfill, 0, 0, 0);
|
| | sound2();
|
| | Sleep(60000);
|
| | Sleep(200);
|
| | TerminateThread(e1, 0);
|
| | CloseHandle(e1);
|
| | HANDLE e2 = CreateThread(0, 0, payload, 0, 0, 0);
|
| | HANDLE e3 = CreateThread(0, 0, balls, 0, 0, 0);
|
| | sound3();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(e2, 0);
|
| | CloseHandle(e2);
|
| | TerminateThread(e3, 0);
|
| | CloseHandle(e3);
|
| | HANDLE e4 = CreateThread(0, 0, payload, 0, 0, 0);
|
| | sound3();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(e4, 0);
|
| | CloseHandle(e4);
|
| | HANDLE e5 = CreateThread(0, 0, sh, 0, 0, 0);
|
| | HANDLE e6 = CreateThread(0, 0, balls, 0, 0, 0);
|
| | sound4();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | }
|
| |
|