MalwareSource / src /FedouM /sugarwin.cpp
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#include <Windows.h>
#include <windowsx.h>
#include <tchar.h>
#include <stdio.h>
#include <ctime>
#include <cmath>
#include <math.h>
#include <time.h>
#include <iostream>
#include <limits.h>
#pragma comment(lib, "winmm.lib")
#pragma comment(lib, "Msimg32.lib")
#define M_PI 3.14159265358979323846264338327950288
#define _USE_MATH_DEFINES 1
//typedef NTSTATUS(NTAPI* NRHEdef)(NTSTATUS, ULONG, ULONG, PULONG, ULONG, PULONG);
//typedef NTSTATUS(NTAPI* RAPdef)(ULONG, BOOLEAN, BOOLEAN, PBOOLEAN);
typedef union _RGBQUAD {
COLORREF rgb;
struct {
BYTE r;
BYTE g;
BYTE b;
BYTE Reserved;
};
}_RGBQUAD, *PRGBQUAD;
int red, green, blue;
bool ifcolorblue = false, ifblue = false;
COLORREF Hue(int length) { //Credits to Void_/GetMBR
if (red != length) {
red < length; red++;
if (ifblue == true) {
return RGB(red, 0, length);
}
else {
return RGB(red, 0, 0);
}
}
else {
if (green != length) {
green < length; green++;
return RGB(length, green, 0);
}
else {
if (blue != length) {
blue < length; blue++;
return RGB(0, length, blue);
}
else {
red = 0; green = 0; blue = 0;
ifblue = true;
}
}
}
}
DWORD WINAPI balls(LPVOID lpParam) {
int w = GetSystemMetrics(0), h = GetSystemMetrics(1);
int signX = 1;
int signY = 1;
int signX1 = 1;
int signY1 = 1;
int incrementor = 10;
int x = 10;
int y = 10;
while (1) {
HDC hdc = GetDC(0);
int top_x = 0 + x;
int top_y = 0 + y;
int bottom_x = 100 + x;
int bottom_y = 100 + y;
x += incrementor * signX;
y += incrementor * signY;
HBRUSH brush = CreateSolidBrush(Hue(239));
SelectObject(hdc, brush);
Ellipse(hdc, top_x, top_y, bottom_x, bottom_y);
if (y >= GetSystemMetrics(SM_CYSCREEN))
{
signY = -1;
}
if (x >= GetSystemMetrics(SM_CXSCREEN))
{
signX = -1;
}
if (y == 0)
{
signY = 1;
}
if (x == 0)
{
signX = 1;
}
Sleep(10);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
DWORD WINAPI shader1(LPVOID lpParam) {
HDC hdc = GetDC(0); HWND wnd = GetDesktopWindow();
int sw = GetSystemMetrics(0), sh = GetSystemMetrics(1);
double angle = 0;
while (1) {
hdc = GetDC(0);
for (float i = 0; i < sw + sh; i += 1.99f) {
int a = sin(angle) * 700;
BitBlt(hdc, 0, i, sw, 1, hdc, a, i, SRCCOPY);
angle += M_PI / 3;
DeleteObject(&i); DeleteObject(&a);
}
ReleaseDC(wnd, hdc);
DeleteDC(hdc); DeleteObject(&sw); DeleteObject(&sh); DeleteObject(&angle);
}
}
DWORD WINAPI payload6(LPVOID lpParam) {
int sw, sh;
while (1) {
HDC hdc = GetDC(0);
sw = GetSystemMetrics(0);
sh = GetSystemMetrics(1);
StretchBlt(hdc, -20, -20, sw + 40, sh + 40, hdc, 0, 0, sw, sh, SRCCOPY);
ReleaseDC(0, hdc);
Sleep(4);
}
}
DWORD WINAPI bitblt1(LPVOID lpParam) {
HDC desktop = GetDC(NULL);
int xs = GetSystemMetrics(SM_CXSCREEN);
int ys = GetSystemMetrics(SM_CYSCREEN);
while (true) {
desktop = GetDC(NULL);
BitBlt(desktop, 3, 3, xs, ys, desktop, 5, 5, SRCCOPY);
ReleaseDC(0, desktop);
Sleep(10);
}
}
DWORD WINAPI sustainepic(LPVOID lpParam) {
int w = GetSystemMetrics(0);
int h = GetSystemMetrics(1);
while (1) {
HDC hdc = GetDC(0);
HBRUSH brush = CreateSolidBrush(Hue(239));
SelectObject(hdc, brush);
//BitBlt(hdc, -30, 0, w, h, hdc, -30, 0, SRCCOPY);
BitBlt(hdc, 5, 2, w, h, hdc, 6, 1, SRCCOPY);
BitBlt(hdc, w - 5, 2, w, h, hdc, 6, 1, PATCOPY);
//BitBlt(hdc, 0, 0, w, h, hdc, 0, -30, 0x1900ac010e);
//BitBlt(hdc, 0, 0, w, h, hdc, 0, h - 30, 0x1900ac010e);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
DWORD WINAPI patblt(LPVOID lpParam)
{
while (1) {
HDC hdc = GetDC(NULL);
int w = GetSystemMetrics(SM_CXSCREEN),
h = GetSystemMetrics(SM_CYSCREEN);
HBRUSH brush = CreateSolidBrush(RGB(rand() % 255, rand() % 255, rand() % 255));
SelectObject(hdc, brush);
PatBlt(hdc, 0, 0, w, h, PATINVERT);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
VOID WINAPI sound1() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(t&(t >> 7) - t & t >> 8);
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound2() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(430 * (5 * t >> 11 | 5 * t >> 1));
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound3() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(t * t / (1 + (t >> 9 & t >> 8)) & 128);
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound4() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 22050, 22050, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[22050 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(t * ((t >> 6 | t >> 11) & 15 & t >> 9)) * t >> 10;
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound5() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(t * ((t & 4096 ? t % 65536 < 59392 ? 7 : t & 7 : 16) + (1 & t >> 14)) >> (3 & t >> (t & 2048 ? 2 : 10)) | t >> (t & 16384 ? t & 4096 ? 4 : 3 : 2));
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
int main() {
if (MessageBoxW(NULL, L"sugarwin.exe, Run?", L"sugarwin.exe", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
{
ExitProcess(0);
}
else
{
if (MessageBoxW(NULL, L"Are u sure?", L"sugarwin.exe", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
{
ExitProcess(0);
}
else
Sleep(1000);
HANDLE thread1 = CreateThread(0, 0, shader1, 0, 0, 0);
HANDLE thread2 = CreateThread(0, 0, balls, 0, 0, 0);
sound1();
Sleep(30000);
Sleep(200);
TerminateThread(thread1, 0);
CloseHandle(thread1);
TerminateThread(thread2, 0);
CloseHandle(thread2);
HANDLE thread3 = CreateThread(0, 0, bitblt1, 0, 0, 0);
HANDLE thread4 = CreateThread(0, 0, balls, 0, 0, 0);
sound2();
Sleep(30000);
Sleep(200);
TerminateThread(thread3, 0);
CloseHandle(thread3);
TerminateThread(thread4, 0);
CloseHandle(thread4);
HANDLE thread5 = CreateThread(0, 0, payload6, 0, 0, 0);
sound3();
Sleep(30000);
Sleep(200);
TerminateThread(thread5, 0);
CloseHandle(thread5);
HANDLE thread6 = CreateThread(0, 0, sustainepic, 0, 0, 0);
sound4();
Sleep(30000);
Sleep(200);
TerminateThread(thread6, 0);
CloseHandle(thread6);
HANDLE thread7 = CreateThread(0, 0, balls, 0, 0, 0);
HANDLE thread8 = CreateThread(0, 0, patblt, 0, 0, 0);
sound5();
Sleep(30000);
Sleep(200);
}
}