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application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct FillText { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, ...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct StrokeText { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct MeasureText { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Cente...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Stroke { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, ju...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Stroke { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Da: Path2D = new Path2D() build() { Flex({ direction: FlexDirecti...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct BeginPath { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center,...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct MoveTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, ju...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct LineTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, ju...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct ClosePath { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center,...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CreatePattern { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private img:ImageBitmap = new ImageBitmap("common/images/icon.jpg") build() {...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct BezierCurveTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Cen...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct QuadraticCurveTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign....
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Arc { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justi...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct ArcTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, jus...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Cen...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Cen...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Fill { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, just...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Fill { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: Fl...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Clip { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, just...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Clip { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justi...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Reset { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, jus...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct saveLayer { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justify...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct ResetTransform { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Ce...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Rotate { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, ju...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Scale { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, jus...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Transform { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center,...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct SetTransform { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Cent...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct TransFormDemo { private settings: RenderingContextSettings = new RenderingContextSettings(true); private context1: CanvasRenderingContext2D = new CanvasRenderingContext2D(this. settings); private context2: CanvasRenderingContext2D = new CanvasRenderingContext2D(thi...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct TransFormDemo { private settings: RenderingContextSettings = new RenderingContextSettings(true); private context1: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); private context2: CanvasRenderingContext2D = new CanvasRenderingContext2D(this....
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct Translate { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center,...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct ImageExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private img: ImageBitmap = new ImageBitmap("common/images/example.jpg") build(...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct GetPixelMap { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private img: ImageBitmap = new ImageBitmap("common/images/example.jpg") build()...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct GetImageData { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private img:ImageBitmap = new ImageBitmap("/common/images/1234.png") build() {...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct PutImageData { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Cent...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct SetLineDash { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.C...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CanvasGetLineDash { @State message: string = 'Hello World' private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Row() { Co...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct TransferFromImageBitmap { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCan...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) @State toDataURL: string = "" build() { Flex({ direction: FlexDirection...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Cen...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Cen...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CreateLinearGradient { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: It...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CreateRadialGradient { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: It...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyCo...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
import { FrameNode } from '@kit.ArkUI' // xxx.ets @Entry @Component struct AttachDetachExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private scroller: Scroller = new Scroller() pri...
application-dev\reference\apis-arkui\arkui-ts\ts-canvasrenderingcontext2d.md
// xxx.ets import { BusinessError } from '@kit.BasicServicesKit'; @Entry @Component struct ImageAnalyzerExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private config: ImageAnalyzerCo...
application-dev\reference\apis-arkui\arkui-ts\ts-combined-gestures.md
// xxx.ets @Entry @Component struct GestureGroupExample { @State count: number = 0 @State offsetX: number = 0 @State offsetY: number = 0 @State positionX: number = 0 @State positionY: number = 0 @State borderStyles: BorderStyle = BorderStyle.Solid build() { Column() { Text('sequence gesture\n' ...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-canvas.md
// xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyCo...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-canvas.md
// xxx.ets @Entry @Component struct CanvasExample { private context: DrawingRenderingContext = new DrawingRenderingContext() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('1...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-canvasgradient.md
// xxx.ets @Entry @Component struct AddColorStop { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Cent...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-canvaspattern.md
// xxx.ets @Entry @Component struct CanvasPatternPage { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private matrix: Matrix2D = new Matrix2D() private img: ImageBitmap = new ImageBitmap("co...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-imagebitmap.md
// xxx.ets @Entry @Component struct ImageExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private img: ImageBitmap = new ImageBitmap("common/images/example.jpg") build(...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-imagebitmap.md
// xxx.ets @Entry @Component struct Demo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: Fl...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-imagebitmap.md
import { worker } from '@kit.ArkTS'; @Entry @Component struct imageBitmapExamplePage { private settings: RenderingContextSettings = new RenderingContextSettings(true); private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); private myWorker = new worker.ThreadWorker('entry/ets/wo...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-imagebitmap.md
workerPort.onmessage = (e: MessageEvents) => { if (e.data.myImage) { let img: ImageBitmap = e.data.myImage let offCanvas = new OffscreenCanvas(600, 600) let offContext = offCanvas.getContext("2d") offContext.drawImage(img, 0, 0, 500, 500, 0, 0, 400, 200) let image = offCanvas.transferToImageBitmap...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-imagedata.md
// xxx.ets @Entry @Component struct Translate { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private img:ImageBitmap = new ImageBitmap("common/images/1234.png") build() { ...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-matrix2d.md
// xxx.ets @Entry @Component struct Parameter { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private matrix: Matrix2D = new Matrix2D() build() { Flex({ direction: FlexDirection.Column,...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-matrix2d.md
// xxx.ets @Entry @Component struct Identity { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private matrix: Matrix2D = new Matrix2D() build() { Flex({ direction: FlexDirection.Column, ...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-matrix2d.md
// xxx.ets @Entry @Component struct Invert { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private matrix: Matrix2D = new Matrix2D() build() { Flex({ direction: FlexDirection.Column, al...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-matrix2d.md
// xxx.ets @Entry @Component struct Rotate { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private matrix: Matrix2D = new Matrix2D() build() { Flex({ direction: FlexDirection.Column, al...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-matrix2d.md
// xxx.ets @Entry @Component struct Rotate { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private matrix: Matrix2D = new Matrix2D() build() { Flex({ direction: FlexDirection.Column, al...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-matrix2d.md
// xxx.ets @Entry @Component struct Translate { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private matrix: Matrix2D = new Matrix2D() build() { Flex({ direction: FlexDirection.Column,...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-matrix2d.md
// xxx.ets @Entry @Component struct Scale { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private matrix: Matrix2D = new Matrix2D() build() { Flex({ direction: FlexDirection.Column, ali...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct AddPath { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Da: Path2D = new Path2D("M250 150 L150 350 L350 350 Z") private path2Db...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct ClosePath { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDi...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct MoveTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirec...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct LineTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirec...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct BezierCurveTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: Fl...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct QuadraticCurveTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction:...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct Arc { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirectio...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct ArcTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirect...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: Flex...
application-dev\reference\apis-arkui\arkui-ts\ts-components-canvas-path2d.md
// xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: Fl...
application-dev\reference\apis-arkui\arkui-ts\ts-components-contentSlot.md
import { nativeNode } from'libNativeNode.so' // .so file you implemented import { NodeContent } from '@kit.ArkUI' @Entry @Component struct Parent { private nodeContent: Content = new NodeContent(); aboutToAppear() { // Create a node through the C API and add it to the nodeContent manager. nativeNode.creat...
application-dev\reference\apis-arkui\arkui-ts\ts-components-offscreencanvas.md
// xxx.ets @Entry @Component struct OffscreenCanvasPage { private settings: RenderingContextSettings = new RenderingContextSettings(true); private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); private offCanvas: OffscreenCanvas = new OffscreenCanvas(200, 300) build() { Fl...
application-dev\reference\apis-arkui\arkui-ts\ts-components-offscreencanvas.md
// xxx.ets @Entry @Component struct OffscreenCanvasPage { private settings: RenderingContextSettings = new RenderingContextSettings(true); private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); private offCanvas: OffscreenCanvas = new OffscreenCanvas(200, 300) build() { Fl...
application-dev\reference\apis-arkui\arkui-ts\ts-components-offscreencanvas.md
// xxx.ets @Entry @Component struct OffscreenCanvasPage { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private offCanvas: OffscreenCanvas = new OffscreenCanvas(300, 500) build() { Flex...
application-dev\reference\apis-arkui\arkui-ts\ts-components-offscreencanvas.md
@Entry @Component struct OffscreenCanvasExamplePage { private settings: RenderingContextSettings = new RenderingContextSettings(true); private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); private offscreenCanvas: OffscreenCanvas = new OffscreenCanvas(600, 800) build() { ...
application-dev\reference\apis-arkui\arkui-ts\ts-components-offscreencanvas.md
import { worker } from '@kit.ArkTS'; @Entry @Component struct OffscreenCanvasExamplePage { private settings: RenderingContextSettings = new RenderingContextSettings(true); private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); private myWorker = new worker.ThreadWorker('entry/et...
application-dev\reference\apis-arkui\arkui-ts\ts-components-offscreencanvas.md
workerPort.onmessage = (e: MessageEvents) => { if (e.data.myOffCanvas) { let offCanvas: OffscreenCanvas = e.data.myOffCanvas let offContext = offCanvas.getContext("2d") offContext.fillStyle = '#CDCDCD' offContext.fillRect(0, 0, 200, 150) let image = offCanvas.transferToImageBitmap() workerPort...
application-dev\reference\apis-arkui\arkui-ts\ts-container-ability-component-sys.md
// xxx.ets @Entry @Component struct MyComponent { build() { Column() { AbilityComponent({ want: { bundleName: '', abilityName: '' }, }) .onConnect(() => { console.log('AbilityComponent connect') ...
application-dev\reference\apis-arkui\arkui-ts\ts-container-alphabet-indexer.md
// xxx.ets @Entry @Component struct AlphabetIndexerSample { private arrayA: string[] = ['Ann'] private arrayB: string[] = ['Ben', 'Bob'] private arrayC: string[] = ['Calvin', 'Cameron', 'Charlie', 'Charlotte'] private arrayL: string[] = ['Daisy', 'Daniel', 'Darla', 'David', 'Derek', 'Dorothy', 'Duke'] private...
application-dev\reference\apis-arkui\arkui-ts\ts-container-alphabet-indexer.md
// xxx.ets @Entry @Component struct AlphabetIndexerSample { private arrayA: string[] = ['Ann'] private arrayB: string[] = ['Ben', 'Bob'] private arrayC: string[] = ['Calvin', 'Cameron', 'Charlie', 'Charlotte'] private arrayJ: string[] = ['Jack', 'James'] private value: string[] = ['#', 'A', 'B', 'C', 'D', 'E'...
application-dev\reference\apis-arkui\arkui-ts\ts-container-alphabet-indexer.md
// xxx.ets @Entry @Component struct AlphabetIndexerSample { private arrayA: string[] = ['Ann'] private arrayB: string[] = ['Ben', 'Bob'] private arrayC: string[] = ['Calvin', 'Cameron', 'Charlie', 'Charlotte'] private arrayL: string[] = ['Daisy', 'Daniel', 'Darla', 'David', 'Derek', 'Dorothy', 'Duke'] private...
application-dev\reference\apis-arkui\arkui-ts\ts-container-arc-alphabet-indexer.md
// xxx.ets import { LengthMetrics, ColorMetrics, ArcList, ArcListItem, ArcListAttribute, ArcListItemAttribute, ArcAlphabetIndexer, ArcAlphabetIndexerAttribute } from '@kit.ArkUI'; @Builder function buildText() { Stack() { Text("head") .fontSize(30) .padding(10) .backgroundColor(...
application-dev\reference\apis-arkui\arkui-ts\ts-container-arclist.md
import { ArcList, ArcListAttribute } from '@kit.ArkUI';
application-dev\reference\apis-arkui\arkui-ts\ts-container-arclist.md
// xxx.ets import { ComponentContent, LengthMetrics } from "@kit.ArkUI"; import { UIContext } from '@kit.ArkUI'; import { ArcList, ArcListItem, ArcListAttribute, ArcListItemAttribute } from '@kit.ArkUI'; @Builder function buildText() { Column() { Text("header") .fontSize('60px') .fontWeight(FontWeigh...
application-dev\reference\apis-arkui\arkui-ts\ts-container-arclistitem.md
import { ArcListItem, ArcListItemAttribute } from '@kit.ArkUI';
application-dev\reference\apis-arkui\arkui-ts\ts-container-arclistitem.md
// xxx.ets import { LengthMetrics } from "@kit.ArkUI"; import { ArcList, ArcListItem, ArcListAttribute, ArcListItemAttribute } from '@kit.ArkUI'; @Entry @Component struct ArcListItemExample { private arr: number[] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] private watchSize: string = '466px' // Default watch size: 466*466 ...
application-dev\reference\apis-arkui\arkui-ts\ts-container-arcswiper.md
import { ArcSwiper, ArcSwiperAttribute, ArcDotIndicator, ArcDirection, ArcSwiperController } from '@kit.ArkUI';
application-dev\reference\apis-arkui\arkui-ts\ts-container-arcswiper.md
// xxx.ets import { ArcSwiper, ArcSwiperAttribute, ArcDotIndicator, ArcDirection, ArcSwiperController } from '@kit.ArkUI' class MyDataSource implements IDataSource { private list: Color[] = [] constructor(list: Color[]) { this.list = list } totalCount(): number { return this.list.length }...
application-dev\reference\apis-arkui\arkui-ts\ts-container-badge.md
// xxx.ets @Entry @Component struct BadgeExample { @Builder tabBuilder(index: number) { Column() { if (index === 2) { Badge({ value: '', style: { badgeSize: 6, badgeColor: '#FA2A2D' } }) { Image('/common/public_icon_off.svg') .width(24) ...
application-dev\reference\apis-arkui\arkui-ts\ts-container-badge.md
// This example implements scaling when the badge visibility changes. @Entry @Component struct Index { @State badgeCount: number = 1 build() { Column({ space: 40 }) { Badge({ count: this.badgeCount, style: {}, position: BadgePosition.RightTop, }) { Image($r("app.medi...
application-dev\reference\apis-arkui\arkui-ts\ts-container-column.md
// xxx.ets @Entry @Component struct ColumnExample { build() { Column({ space: 5 }) { // Set the vertical spacing between two adjacent child components to 5. Text('space').width('90%') Column({ space: 5 }) { Column().width('100%').height(30).backgroundColor(0xAFEEEE) Column().widt...
application-dev\reference\apis-arkui\arkui-ts\ts-container-columnsplit.md
// xxx.ets @Entry @Component struct ColumnSplitExample { build() { Column(){ Text('The secant line can be dragged').fontSize(9).fontColor(0xCCCCCC).width('90%') ColumnSplit() { Text('1').width('100%').height(50).backgroundColor(0xF5DEB3).textAlign(TextAlign.Center) Text('2').width('100...
application-dev\reference\apis-arkui\arkui-ts\ts-container-counter.md
// xxx.ets @Entry @Component struct CounterExample { @State value: number = 0 build() { Column() { Counter() { Text(this.value.toString()) }.margin(100) .onInc(() => { this.value++ }) .onDec(() => { this.value-- }) }.width("100%") } }
application-dev\reference\apis-arkui\arkui-ts\ts-container-effectcomponent-sys.md
//Index.ets @Entry @Component struct Index { build() { Stack() { Image($r("app.media.example")) .autoResize(true) EffectComponent() { Column({ space: 20 }) { // Use backgroundBlurStyle to apply a background blur effect. Text("Normal text with backgroundBlurStyle") ...
application-dev\reference\apis-arkui\arkui-ts\ts-container-embedded-component.md
import { Want } from '@kit.AbilityKit'; @Entry @Component struct Index { @State message: string = 'Message: ' private want: Want = { bundleName: "com.example.embeddeddemo", abilityName: "ExampleEmbeddedAbility", } build() { Row() { Column() { Text(this.message...
application-dev\reference\apis-arkui\arkui-ts\ts-container-embedded-component.md
import { EmbeddedUIExtensionAbility, UIExtensionContentSession, Want } from '@kit.AbilityKit'; const TAG: string = '[ExampleEmbeddedAbility]' export default class ExampleEmbeddedAbility extends EmbeddedUIExtensionAbility { onCreate() { console.log(TAG, `onCreate`); } onForeground() { cons...
application-dev\reference\apis-arkui\arkui-ts\ts-container-embedded-component.md
import { UIExtensionContentSession } from '@kit.AbilityKit'; let storage = LocalStorage.getShared() @Entry(storage) @Component struct Extension { @State message: string = 'EmbeddedUIExtensionAbility Index'; private session: UIExtensionContentSession | undefined = storage.get<UIExtensionContentSession>...
application-dev\reference\apis-arkui\arkui-ts\ts-container-flex.md
// xxx.ets @Entry @Component struct FlexExample1 { build() { Column() { Column({ space: 5 }) { Text('direction:Row').fontSize(9).fontColor(0xCCCCCC).width('90%') Flex({ direction: FlexDirection.Row }) { // The child components are arranged in the same direction as the main axis runs along th...