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<|endoftext|>Bear's Companion | {2}{G}{U}{R} | Creature — Human Warrior | uncommon | When <card_name> enters the battlefield, create a 4/4 green Bear creature token. | "The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly." | 2 | 2<|endoftext|>
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<|endoftext|>Living Twister | {R}{R}{G} | Creature — Elemental | rare | {1}{R}, Discard a land card: <card_name> deals 2 damage to any target.
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{G}: Return a tapped land you control to its owner's hand. | "The ancient places of Ravnica awaken, stirred by the hoofbeats of Ilharg!"
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—Nikya of the Old Ways | 2 | 5<|endoftext|>
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<|endoftext|>Soul Partition | {1}{W} | Instant | rare | Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast. | nan | nan | nan<|endoftext|>
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<|endoftext|>Homarid | {2}{U} | Creature — Homarid | common | <card_name> enters the battlefield with a tide counter on it.
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At the beginning of your upkeep, put a tide counter on <card_name>.
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As long as there is exactly one tide counter on <card_name>, it gets -1/-1.
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As long as there are exactly three tide counters on <card_name>, it gets +1/+1.
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Whenever there are four or more tide counters on <card_name>, remove all tide counters from it. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Night's Whisper | {1}{B} | Sorcery | uncommon | You draw two cards and you lose 2 life. | "I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?"
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—Vraska | nan | nan<|endoftext|>
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<|endoftext|>Daru Spiritualist | {1}{W} | Creature — Human Cleric | common | Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. | He lifts the spirits of his people so they may descend in wrath upon their foes. | 1 | 1<|endoftext|>
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<|endoftext|>Phyrexian Gargantua | {4}{B}{B} | Creature — Phyrexian Horror | uncommon | When <card_name> enters the battlefield, you draw two cards and you lose 2 life. | Other Phyrexians have nightmares about the gargantua. | 4 | 4<|endoftext|>
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<|endoftext|>Stingerfling Spider | {4}{G} | Creature — Spider | uncommon | Reach
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When <card_name> enters the battlefield, you may destroy target creature with flying. | The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger. | 2 | 5<|endoftext|>
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<|endoftext|>Drafna, Founder of Lat-Nam | {1}{U} | Legendary Creature — Human Artificer Advisor | rare | {1}{U}: Return target artifact you control to its owner's hand.
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{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.) | Alongside his wife, Hurkyl, Drafna built a legacy of scholarship that endured for millennia. | 2 | 1<|endoftext|>
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<|endoftext|>Ancient Gold Dragon | {5}{W}{W} | Creature — Elder Dragon | mythic | Flying
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Whenever <card_name> deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result. | nan | 7 | 10<|endoftext|>
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<|endoftext|>Goro-Goro, Disciple of Ryusei | {1}{R} | Legendary Creature — Goblin Samurai | rare | {R}: Creatures you control gain haste until end of turn.
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{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Herald of War | {3}{W}{W} | Creature — Angel | rare | Flying
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Whenever <card_name> attacks, put a +1/+1 counter on it.
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Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on <card_name>. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Teleport | {U}{U}{U} | Instant | rare | Cast this spell only during the declare attackers step.
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Target creature can't be blocked this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Ire Shaman | {1}{R} | Creature — Orc Shaman | rare | Menace (This creature can't be blocked except by two or more creatures.)
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Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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When <card_name> is turned face up, exile the top card of your library. Until end of turn, you may play that card. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Stern Marshal | {2}{W} | Creature — Human Soldier | rare | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Drain Life | {X}{1}{B} | Sorcery | common | Spend only black mana on X.
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<card_name> deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. | nan | nan | nan<|endoftext|>
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<|endoftext|>Blood Moon | {2}{R} | Enchantment | rare | Nonbasic lands are Mountains. | Heavy light flooded across the landscape, cloaking everything in deep crimson. | nan | nan<|endoftext|>
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<|endoftext|>Rage Reflection | {4}{R}{R} | Enchantment | rare | Creatures you control have double strike. | Vengeance is a dish best served twice. | nan | nan<|endoftext|>
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<|endoftext|>Conviction | {1}{W} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets +1/+3.
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{W}: Return <card_name> to its owner's hand. | It was not the minotaur's shoulders but his soul that bore the heaviest weight. | nan | nan<|endoftext|>
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<|endoftext|>Frantic Search | {2}{U} | Instant | common | Draw two cards, then discard two cards. Untap up to three lands. | Motivation was high in the academy once students realized flunking their exams could kill them. | nan | nan<|endoftext|>
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<|endoftext|>Vampire Noble | {2}{B} | Creature — Vampire Noble | common | | "No emergency is so dire that it cannot be dealt with elegantly."
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—Olivia Voldaren | 3 | 2<|endoftext|>
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<|endoftext|>Mysteries of the Deep | {4}{U} | Instant | common | Draw two cards.
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Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead. | "The Roil is destructive, but not random. It's Zendikar's way of revealing secrets."
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—Ilori, merfolk falconer | nan | nan<|endoftext|>
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<|endoftext|>Dusk Legion Zealot | {1}{B} | Creature — Vampire Soldier | common | When <card_name> enters the battlefield, you draw a card and you lose 1 life. | Once they reached Orazca, the Legion's explorers ransacked tombs and temples, hunting for the Immortal Sun. | 1 | 1<|endoftext|>
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<|endoftext|>Wrath of Marit Lage | {3}{U}{U} | Enchantment | uncommon | When <card_name> enters the battlefield, tap all red creatures.
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Red creatures don't untap during their controllers' untap steps. | "Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls."
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—Halvor Arenson, Kjeldoran priest | nan | nan<|endoftext|>
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<|endoftext|>Izzet Staticaster | {1}{U}{R} | Creature — Human Wizard | uncommon | Flash (You may cast this spell any time you could cast an instant.)
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Haste
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{T}: <card_name> deals 1 damage to target creature and each other creature with the same name as that creature. | nan | 0 | 3<|endoftext|>
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<|endoftext|>Feral Invocation | {2}{G} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.)
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Enchant creature
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Enchanted creature gets +2/+2. | Nylea's sacred lynx guards those who honor the Nessian Wood and hunts those who don't. | nan | nan<|endoftext|>
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<|endoftext|>Tempt with Glory | {5}{W} | Sorcery | rare | Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mire Boa | {1}{G} | Creature — Snake | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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{G}: Regenerate <card_name>. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) | Mire slime courses through its veins in place of blood. No sooner does it bleed than it opens its mouth to replace the loss. | 2 | 1<|endoftext|>
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<|endoftext|>Moldgraf Millipede | {4}{G} | Creature — Insect Horror | common | When <card_name> enters the battlefield, mill three cards, then put a +1/+1 counter on <card_name> for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) | Between stitchers, cultists, and scavengers, corpses are in high demand. | 2 | 2<|endoftext|>
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<|endoftext|>Nyx Infusion | {2}{B} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2. | A balm or a poison depending on how it is administered, and to whom. | nan | nan<|endoftext|>
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<|endoftext|>Smoke Teller | {1}{G} | Creature — Human Shaman | common | {1}{U}: Look at target face-down creature. | "See your enemies from a thousand sides. Then you will find a thousand ways to kill them." | 2 | 2<|endoftext|>
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<|endoftext|>Talara's Battalion | {1}{G} | Creature — Elf Warrior | rare | Cast this spell only if you've cast another green spell this turn.
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Trample | nan | 4 | 3<|endoftext|>
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<|endoftext|>Duergar Hedge-Mage | {2}{R/W} | Creature — Dwarf Shaman | uncommon | When <card_name> enters the battlefield, if you control two or more Mountains, you may destroy target artifact.
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When <card_name> enters the battlefield, if you control two or more Plains, you may destroy target enchantment. | nan | 2 | 2<|endoftext|>
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<|endoftext|>A-Dwarfhold Champion | {1}{W} | Creature — Dwarf Warrior | common | Ward {1}
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As long as Dwarfhold Champion is equipped, it gets +0/+2. | nan | 3 | 1<|endoftext|>
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<|endoftext|>Wayfaring Temple | {1}{G}{W} | Creature — Elemental | uncommon | <card_name>'s power and toughness are each equal to the number of creatures you control.
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Whenever <card_name> deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) | nan | * | *<|endoftext|>
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<|endoftext|>Shattered Ego | {U} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets -3/-0.
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{3}{U}{U}: Put enchanted creature into its owner's library third from the top. | "You can't even fathom the depths of your own insignificance."
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—Geyadrone Dihada | nan | nan<|endoftext|>
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<|endoftext|>Otherworldly Gaze | {U} | Instant | common | Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Katerina of Myra's Marvels | {2}{W}{W} | Legendary Creature — Human Performer | rare | As <card_name> enters the battlefield, choose a letter.
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Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.
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Partner (You can have two commanders if they both have partner.) | nan | 3 | 3<|endoftext|>
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<|endoftext|>Ancient Excavation | {2}{U}{B} | Instant | uncommon | Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.
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Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Empty the Laboratory | {X}{U}{U} | Sorcery | rare | Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|>
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<|endoftext|>Undead Gladiator | {1}{B}{B} | Creature — Zombie Barbarian | rare | {1}{B}, Discard a card: Return <card_name> from your graveyard to your hand. Activate only during your upkeep.
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Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) | nan | 3 | 1<|endoftext|>
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<|endoftext|>Trostani's Summoner | {5}{G}{W} | Creature — Elf Shaman | uncommon | When <card_name> enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Innocuous Insect | {1}{U}{U} | Creature — Eldrazi Insect | rare | Buyback {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, put this card into your hand as it resolves.)
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Flash
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Flying
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When you cast this spell, draw a card. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Spire Golem | {6} | Artifact Creature — Golem | common | Affinity for Islands (This spell costs {1} less to cast for each Island you control.)
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Flying | The longer it soars above the shimmering swirls of the Quicksilver Sea, the more it adopts their unpredictability. | 2 | 4<|endoftext|>
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<|endoftext|>Azorius Herald | {2}{W} | Creature — Spirit | uncommon | <card_name> can't be blocked.
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When <card_name> enters the battlefield, you gain 4 life.
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When <card_name> enters the battlefield, sacrifice it unless {U} was spent to cast it. | "As peace should be—gentle yet unstoppable."
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—Augustin IV | 2 | 1<|endoftext|>
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<|endoftext|>Sarkhan Unbroken | {2}{G}{U}{R} | Legendary Planeswalker — Sarkhan | mythic | +1: Draw a card, then add one mana of any color.
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−2: Create a 4/4 red Dragon creature token with flying.
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−8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Worldheart Phoenix | {3}{R} | Creature — Phoenix | uncommon | Flying
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You may cast <card_name> from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Foul Watcher | {1}{U} | Creature — Nightmare Bird | common | Flying
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