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As long as <card_name> is enchanted, it has "{T}: <card_name> deals 2 damage to target attacking or blocking creature." | Confront her, and feel the hooves of her steed. Ignore her, and feel the sting of her arrow. | 2 | 2<|endoftext|>
<|endoftext|>Tallyman of Nurgle | {2}{B} | Creature — Astartes Warrior | rare | Lifelink
The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life. | nan | 2 | 3<|endoftext|>
<|endoftext|>Geistflame | {R} | Instant | common | <card_name> deals 1 damage to any target.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Innistrad pyromancers find their best raw materials in the fury of the dead. | nan | nan<|endoftext|>
<|endoftext|>Nut Collector | {5}{G} | Creature — Human Druid | rare | At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. | nan | 1 | 1<|endoftext|>
<|endoftext|>Tectonic Hellion | {5}{R}{R} | Creature — Hellion | rare | Haste
Whenever <card_name> attacks, each player who controls the most lands sacrifices two lands. | Hellions measure their meals in mountains. | 8 | 5<|endoftext|>
<|endoftext|>Blight Herder | {5} | Creature — Eldrazi Processor | rare | When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." | nan | 4 | 5<|endoftext|>
<|endoftext|>Battle Mammoth | {3}{G}{G} | Creature — Elephant | mythic | Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 6 | 5<|endoftext|>
<|endoftext|>Glass Golem | {5} | Artifact Creature — Golem | uncommon | | Izzet artificers have learned to steer their beautiful constructs clear of Boros warhammers—and the opera house. | 6 | 2<|endoftext|>
<|endoftext|>Scouting Trek | {1}{G} | Sorcery | uncommon | Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top. | "I have chosen my path. Who will walk it with me?"
—Eladamri | nan | nan<|endoftext|>
<|endoftext|>Waking Nightmare | {2}{B} | Sorcery — Arcane | common | Target player discards two cards. | "Once each year, the oni and other evil spirits paraded through villages to disturb mortals' sleep. During the war, this parade became a nightly event."
—*Observations of the Kami War* | nan | nan<|endoftext|>
<|endoftext|>Runeclaw Bear | {1}{G} | Creature — Bear | common | | "Nature has grown tired of the impositions of men and will begin to outfit its creations with tools for bloody instruction."
—Hadi Kasten, Calla Dale naturalist | 2 | 2<|endoftext|>
<|endoftext|>Close Quarters | {2}{R}{R} | Enchantment | uncommon | Whenever a creature you control becomes blocked, <card_name> deals 1 damage to any target. | The Mercadians' ineptitude in close combat sometimes accidentally pays off. | nan | nan<|endoftext|>
<|endoftext|>Telling Time | {1}{U} | Instant | uncommon | Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. | Mastery is achieved when "telling time" becomes "telling time what to do." | nan | nan<|endoftext|>
<|endoftext|>Sphinx of Magosi | {3}{U}{U}{U} | Creature — Sphinx | rare | Flying
{2}{U}: Draw a card, then put a +1/+1 counter on <card_name>. | "A riddle is nothing more than a trap for small minds, baited with the promise of understanding." | 6 | 6<|endoftext|>
<|endoftext|>Ayula's Influence | {G}{G}{G} | Enchantment | rare | Discard a land card: Create a 2/2 green Bear creature token. | Ayula's runic clawmarks ensure her territories are never left defenseless. | nan | nan<|endoftext|>
<|endoftext|>Myojin of Roaring Blades | {5}{R}{R}{R} | Legendary Creature — Spirit | rare | <card_name> enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from <card_name>: It deals 7 damage to each of up to three targets. | nan | 7 | 4<|endoftext|>
<|endoftext|>Entreat the Dead | {X}{X}{B}{B}{B} | Sorcery | rare | Return X target creature cards from your graveyard to the battlefield.
Miracle {X}{B}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|>
<|endoftext|>Barbed-Back Wurm | {4}{B} | Creature — Wurm | uncommon | {B}: Target green creature blocking <card_name> gets -1/-1 until end of turn. | "The Mwonvuli Jungle has given the darkness teeth for tearing the gift of life from the weak."
—Jolrael | 4 | 3<|endoftext|>
<|endoftext|>Chittering Rats | {1}{B}{B} | Creature — Rat | common | When <card_name> enters the battlefield, target opponent puts a card from their hand on top of their library. | Bottom feeders sometimes rise to the top. | 2 | 2<|endoftext|>
<|endoftext|>Choking Fumes | {2}{W} | Instant | uncommon | Put a -1/-1 counter on each attacking creature. | "Fall to your knees and welcome our embrace."
—Qal-Sha, Priest of Norn | nan | nan<|endoftext|>
<|endoftext|>Kobold Taskmaster | {1}{R} | Creature — Kobold | uncommon | Other Kobold creatures you control get +1/+0. | The Taskmaster knows that there is no cure for the common Kobold. | 1 | 2<|endoftext|>
<|endoftext|>Intimidation | {2}{B}{B}{B} | Enchantment | uncommon | Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) | "If they move, kill them. In fact, kill one now to make sure the other understands." | nan | nan<|endoftext|>
<|endoftext|>Putrid Imp | {B} | Creature — Zombie Imp | common | Discard a card: <card_name> gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, <card_name> gets +1/+1 and can't block. | nan | 1 | 1<|endoftext|>
<|endoftext|>Helm of the Gods | {1} | Artifact — Equipment | rare | Equipped creature gets +1/+1 for each enchantment you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Its blessings are as numerous as the stars of Nyx. | nan | nan<|endoftext|>
<|endoftext|>Fallow Wurm | {2}{G} | Creature — Wurm | uncommon | When <card_name> enters the battlefield, sacrifice it unless you discard a land card. | The wurm's wake
—Elvish expression meaning "ruined crops" | 4 | 4<|endoftext|>
<|endoftext|>Ticking Gnomes | {3} | Artifact Creature — Gnome | uncommon | Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice <card_name>: It deals 1 damage to any target. | nan | 3 | 3<|endoftext|>
<|endoftext|>Loyal Guardian | {4}{G} | Creature — Rhino | uncommon | Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. | Each scar on its hide is a badge of honor. | 4 | 4<|endoftext|>
<|endoftext|>Mystic Zealot | {3}{W} | Creature — Human Nomad Mystic | common | Threshold — As long as seven or more cards are in your graveyard, <card_name> gets +1/+1 and has flying. | Nomad youths aspire to one of two roles in the tribe: priest or warrior. Their secret dream is to become both. | 2 | 4<|endoftext|>
<|endoftext|>Feebleness | {1}{B} | Enchantment — Aura | common | Flash
Enchant creature
Enchanted creature gets -2/-1. | Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds. | nan | nan<|endoftext|>
<|endoftext|>Roast | {1}{R} | Sorcery | uncommon | <card_name> deals 5 damage to target creature without flying. | "Intruders in the lands of Atarka have but two choices: be consumed by fire, or be consumed by maw."
—Ulnok, Atarka shaman | nan | nan<|endoftext|>
<|endoftext|>Barrin, Tolarian Archmage | {1}{U}{U} | Legendary Creature — Human Wizard | rare | When <card_name> enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. | "There is no age at which you stop learning." | 2 | 2<|endoftext|>
<|endoftext|>Fleeting Distraction | {U} | Instant | common | Target creature gets -1/-0 until end of turn.
Draw a card. | The first spell taught to young mages, it has spared the lives of many whose hands are too small to hold a sword. | nan | nan<|endoftext|>
<|endoftext|>Urabrask the Hidden | {3}{R}{R} | Legendary Creature — Phyrexian Praetor | mythic | Creatures you control have haste.
Creatures your opponents control enter the battlefield tapped. | When the Mirran resistance arrived, the furnace dwellers looked to Urabrask for guidance. His decree stunned the others: "Let them be." | 4 | 4<|endoftext|>
<|endoftext|>Fortified Village | | Land | rare | As <card_name> enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, <card_name> enters the battlefield tapped.
{T}: Add {G} or {W}. | nan | nan | nan<|endoftext|>
<|endoftext|>Obelisk of Undoing | {1} | Artifact | rare | {6}, {T}: Return target permanent you both own and control to your hand. | The Battle of Tomakul taught Urza not to rely on fickle reinforcements. | nan | nan<|endoftext|>
<|endoftext|>Arbiter of Knollridge | {6}{W} | Creature — Giant Wizard | rare | Vigilance
When <card_name> enters the battlefield, each player's life total becomes the highest life total among all players. | Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die. | 5 | 5<|endoftext|>
<|endoftext|>Impetuous Devils | {2}{R}{R} | Creature — Devil | rare | Trample, haste
When <card_name> attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice <card_name>. | nan | 6 | 1<|endoftext|>
<|endoftext|>Veteran's Reflexes | {W} | Instant | common | Target creature gets +1/+1 until end of turn. Untap that creature. | "Assume everything wants to kill you. At the very least, assume everything wants what's in your pack." | nan | nan<|endoftext|>
<|endoftext|>Infiltration Lens | {1} | Artifact — Equipment | uncommon | Whenever equipped creature becomes blocked by a creature, you may draw two cards.
Equip {1} | Neurok spies carry devices that let them look a few moments into the future, giving them an almost insurmountable edge. | nan | nan<|endoftext|>
<|endoftext|>Kruphix, God of Horizons | {3}{G}{U} | Legendary Enchantment Creature — God | mythic | Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead. | nan | 4 | 7<|endoftext|>
<|endoftext|>Glinting Creeper | {4}{G} | Creature — Plant | uncommon | Converge — <card_name> enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it.
<card_name> can't be blocked by creatures with power 2 or less. | Natural crystalline growths filter and refract light in dazzling displays that attract pollinators and daze predators. | 0 | 0<|endoftext|>
<|endoftext|>Heat Stroke | {2}{R} | Enchantment | rare | At end of combat, destroy each creature that blocked or was blocked this turn. | "Stroke of heat or stroke of blade. Choose your fate, traitor."
—Maraxus of Keld, to Starke | nan | nan<|endoftext|>
<|endoftext|>Jodah, the Unifier | {W}{U}{B}{R}{G} | Legendary Creature — Human Wizard | mythic | Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. | nan | 5 | 5<|endoftext|>
<|endoftext|>Jetmir, Nexus of Revels | {1}{R}{G}{W} | Legendary Creature — Cat Demon | mythic | Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. | nan | 5 | 4<|endoftext|>
<|endoftext|>Boggart Birth Rite | {B} | Tribal Sorcery — Goblin | common | Return target Goblin card from your graveyard to your hand. | Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond." | nan | nan<|endoftext|>
<|endoftext|>Ramirez DePietro, Pillager | {2}{U}{B} | Legendary Creature — Human Pirate | uncommon | When <card_name> enters the battlefield, you lose 2 life and create two Treasure tokens.
Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled. | nan | 4 | 3<|endoftext|>
<|endoftext|>Game Preserve | {2}{G} | Enchantment | rare | At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control. | nan | nan | nan<|endoftext|>
<|endoftext|>Bant Charm | {G}{W}{U} | Instant | uncommon | Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell. | Bant is a world where death and chaos hold no sway. | nan | nan<|endoftext|>
<|endoftext|>Bumper Cars | | Artifact — Attraction | uncommon | Visit — Target creature must be blocked this turn if able. | "Pulled a Captain Nebula"
—Crew expression meaning "an out-of-control car has caused great damage to the surrounding area" | nan | nan<|endoftext|>
<|endoftext|>Belligerent Guest | {2}{R} | Creature — Vampire | common | Trample
Whenever <card_name> deals combat damage to a player, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | 3 | 2<|endoftext|>
<|endoftext|>Doomed Traveler | {W} | Creature — Human Soldier | common | When <card_name> dies, create a 1/1 white Spirit creature token with flying. | He vowed he would never rest until he reached his destination. He doesn't know how right he was. | 1 | 1<|endoftext|>
<|endoftext|>Slurrk, All-Ingesting | {5}{G} | Legendary Creature — Ooze | uncommon | <card_name> enters the battlefield with five +1/+1 counters on it.
Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.
Partner (You can have two commanders if both have partner.) | nan | 0 | 0<|endoftext|>
<|endoftext|>Ankh of Mishra | {2} | Artifact | rare | Whenever a land enters the battlefield, <card_name> deals 2 damage to that land's controller. | nan | nan | nan<|endoftext|>
<|endoftext|>Soltari Trooper | {1}{W} | Creature — Soltari Soldier | common | Shadow (This creature can block or be blocked by only creatures with shadow.)