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• <card_name> deals 1 damage to any target.
• Destroy target artifact. | "I don't care what they think!" Rootha snapped. "I know I can do better." | nan | nan<|endoftext|>
<|endoftext|>Sivitri, Dragon Master | {2}{U}{B} | Legendary Planeswalker — Sivitri | mythic | +1: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures.
−3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
−7: Destroy all non-Dragon creatures.
<card_name> can be your commander. | nan | nan | nan<|endoftext|>
<|endoftext|>Soul Channeling | {2}{B} | Enchantment — Aura | common | Enchant creature
Pay 2 life: Regenerate enchanted creature. | Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working. | nan | nan<|endoftext|>
<|endoftext|>Djinn of Infinite Deceits | {4}{U}{U} | Creature — Djinn | rare | Flying
{T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. | The winds of change have a mind of their own. | 2 | 7<|endoftext|>
<|endoftext|>Jugan, the Rising Star | {3}{G}{G}{G} | Legendary Creature — Dragon Spirit | rare | Flying
When <card_name> dies, you may distribute five +1/+1 counters among any number of target creatures. | The light of the rising star empowers the champions of tomorrow. | 5 | 5<|endoftext|>
<|endoftext|>Mirran Safehouse | {3} | Artifact | rare | As long as <card_name> is on the battlefield, it has all activated abilities of all land cards in all graveyards. | nan | nan | nan<|endoftext|>
<|endoftext|>Aura Extraction | {1}{W} | Instant | uncommon | Put target enchantment on top of its owner's library.
Cycling {2} ({2}, Discard this card: Draw a card.) | Every day, Order clerics contain as much of the Mirari's energy as possible, hoping to delay Otaria's demise. | nan | nan<|endoftext|>
<|endoftext|>Deadshot | {3}{R} | Sorcery | rare | Tap target creature. It deals damage equal to its power to another target creature. | "Carrion! Keep your distance. My blade will come to you!"
—Crovax | nan | nan<|endoftext|>
<|endoftext|>Mindstatic | {3}{U} | Instant | common | Counter target spell unless its controller pays {6}. | "It's always satisfying to stymie the best efforts of a rival, but the reactions of the Gruul are particularly amusing."
—Bori Andon, Izzet blastseeker | nan | nan<|endoftext|>
<|endoftext|>Dross Ripper | {4} | Artifact Creature — Phyrexian Dog | common | {2}{B}: <card_name> gets +1/+1 until end of turn. | "Such a creation serves no purpose other than exterminating every one of us."
—Sadra Alic, Neurok strategist | 3 | 3<|endoftext|>
<|endoftext|>Dutiful Return | {3}{B} | Sorcery | common | Return up to two target creature cards from your graveyard to your hand. | When Malakir's surgeons failed, its death-shamans took over. | nan | nan<|endoftext|>
<|endoftext|>Oni of Wild Places | {5}{R} | Creature — Demon Spirit | uncommon | Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand. | The oni leapt easily from peak to peak, toying with its victims, its voice a purr from the rumbling depths of nightmare. | 6 | 5<|endoftext|>
<|endoftext|>Inkshield | {3}{W}{B} | Instant | rare | Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. | nan | nan | nan<|endoftext|>
<|endoftext|>Wall of Tombstones | {1}{B} | Creature — Wall | uncommon | Defender (This creature can't attack.)
At the beginning of your upkeep, change <card_name>'s base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) | nan | 0 | 1<|endoftext|>
<|endoftext|>Utopia Vow | {1}{G} | Enchantment — Aura | common | Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "{T}: Add one mana of any color." | "I'll guard this fruit and its seedling until the land is healed. My life now belongs to Dominaria." | nan | nan<|endoftext|>
<|endoftext|>Inspirit | {2}{W} | Instant | uncommon | Untap target creature. It gets +2/+4 until end of turn. | "We will force the Cabal into their own pits!" | nan | nan<|endoftext|>
<|endoftext|>Sigarda's Vanguard | {4}{W} | Creature — Angel | rare | Flash
Flying
Whenever <card_name> enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. | nan | 3 | 3<|endoftext|>
<|endoftext|>Soulreaper of Mogis | {2}{B} | Enchantment Creature — Minotaur Shaman | common | {2}{B}, Sacrifice a creature: Draw a card. | "We offer to Mogis the blood of the weak, and in return he makes us strong." | 2 | 3<|endoftext|>
<|endoftext|>Proteus Staff | {3} | Artifact | rare | {2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
<|endoftext|>Artificer's Dragon | {6} | Artifact Creature — Dragon | rare | Flying
{R}: Artifact creatures you control get +1/+0 until end of turn.
Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 4<|endoftext|>
<|endoftext|>Cavalry Pegasus | {1}{W} | Creature — Pegasus | common | Flying
Whenever <card_name> attacks, each attacking Human gains flying until end of turn. | "It is hope, hooved and winged."
—Cymede, queen of Akros | 1 | 1<|endoftext|>
<|endoftext|>Baldin, Century Herdmaster | {4}{W}{W} | Legendary Creature — Human Warrior | rare | As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever <card_name> attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. | nan | 0 | 7<|endoftext|>
<|endoftext|>Siege Modification | {1}{R}{R} | Enchantment — Aura | uncommon | Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike. | nan | nan | nan<|endoftext|>
<|endoftext|>Melt Through | {R} | Instant | uncommon | <card_name> deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps." | nan | nan | nan<|endoftext|>
<|endoftext|>Concordia Pegasus | {1}{W} | Creature — Pegasus | common | Flying | In the cloudy skies and dim light of autumn, a flash of white wings is a reminder that better times lie ahead. | 1 | 3<|endoftext|>
<|endoftext|>Verduran Emissary | {2}{G} | Creature — Human Wizard | uncommon | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
When <card_name> enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. | nan | 2 | 3<|endoftext|>
<|endoftext|>Nightcreep | {B}{B} | Instant | uncommon | Until end of turn, all creatures become black and all lands become Swamps. | "Please tell me I'm hallucinating. I'd rather be crazy than here."
—Gorev Hadszak, Wojek investigator | nan | nan<|endoftext|>
<|endoftext|>Steelclad Spirit | {1}{U} | Creature — Spirit | common | Defender
Whenever an enchantment enters the battlefield under your control, <card_name> can attack this turn as though it didn't have defender. | Some geists imitate the lives they left behind. Others follow the dreams they never realized. | 3 | 3<|endoftext|>
<|endoftext|>Blade of Selves | {2} | Artifact — Equipment | rare | Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip {4} | nan | nan | nan<|endoftext|>
<|endoftext|>Lightmine Field | {2}{W}{W} | Enchantment | rare | Whenever one or more creatures attack, <card_name> deals damage to each of those creatures equal to the number of attacking creatures. | If you want to kill a lot of goblins, just make sure your defenses look like fun. | nan | nan<|endoftext|>
<|endoftext|>Pitchburn Devils | {4}{R} | Creature — Devil | common | When <card_name> dies, it deals 3 damage to any target. | The ingenuity of goblins, the depravity of demons, and the smarts of sheep. | 3 | 3<|endoftext|>
<|endoftext|>Mirran Crusader | {1}{W}{W} | Creature — Human Knight | rare | Double strike, protection from black and from green | A symbol of what Mirrodin once was and hope for what it will be again. | 2 | 2<|endoftext|>
<|endoftext|>Roil Eruption | {1}{R} | Sorcery | common | Kicker {5} (You may pay an additional {5} as you cast this spell.)
<card_name> deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead. | "Our feeble villages and tiny encampments stand only at the whim of the Roil."
—*The Invokers' Tales* | nan | nan<|endoftext|>
<|endoftext|>Mogg Sentry | {R} | Creature — Goblin Warrior | rare | Whenever an opponent casts a spell, <card_name> gets +2/+2 until end of turn. | Nothing makes a mogg madder than having to wake up. | 1 | 1<|endoftext|>
<|endoftext|>Driver of the Dead | {3}{B} | Creature — Vampire | common | When <card_name> dies, return target creature card with mana value 2 or less from your graveyard to the battlefield. | Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds. | 3 | 2<|endoftext|>
<|endoftext|>Leery Fogbeast | {2}{G} | Creature — Beast | common | Whenever <card_name> becomes blocked, prevent all combat damage that would be dealt this turn. | It emerges from the mists only to feed. | 4 | 2<|endoftext|>
<|endoftext|>Juggernaut Peddler | {W}{B} | Creature — Human Artificer | rare | Vigilance
When <card_name> enters the battlefield, target player reveals all nonland cards in their hand. You may choose one of those cards. If you do, that player exiles it and conjures a card named Juggernaut into their hand. | nan | 2 | 2<|endoftext|>
<|endoftext|>Sidewinder Sliver | {W} | Creature — Sliver | common | All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.) | "They encircled our patrol with the stealth of snakes, corralling us like livestock."
—Merrik Aidar, Benalish patrol | 1 | 1<|endoftext|>
<|endoftext|>Havenwood Wurm | {6}{G} | Creature — Wurm | common | Flash (You may cast this spell any time you could cast an instant.)
Trample | Time rifts bring tunneling beasts of old into the hard, dry earth of the present. Most die there, trapped, but the mightiest burst through the surface. | 5 | 6<|endoftext|>
<|endoftext|>Deathgreeter | {B} | Creature — Human Shaman | common | Whenever another creature dies, you may gain 1 life. | "The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal." | 1 | 1<|endoftext|>
<|endoftext|>Timesifter | {5} | Artifact | rare | At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken. | nan | nan | nan<|endoftext|>
<|endoftext|>Palinchron | {5}{U}{U} | Creature — Illusion | rare | Flying
When <card_name> enters the battlefield, untap up to seven lands.
{2}{U}{U}: Return <card_name> to its owner's hand. | nan | 4 | 5<|endoftext|>
<|endoftext|>Sigarda's Splendor | {2}{W}{W} | Enchantment | rare | As <card_name> enters the battlefield, note your life total.
At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for <card_name>. Then note your life total.
Whenever you cast a white spell, you gain 1 life. | nan | nan | nan<|endoftext|>
<|endoftext|>Puppet Raiser | {3}{B} | Creature — Zombie Wizard | mythic | At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace. | nan | 3 | 4<|endoftext|>
<|endoftext|>Wispmare | {2}{W} | Creature — Elemental | common | Flying
When <card_name> enters the battlefield, destroy target enchantment.
Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 1 | 3<|endoftext|>
<|endoftext|>Ral Zarek | {2}{U}{R} | Legendary Planeswalker — Ral | mythic | +1: Tap target permanent, then untap another target permanent.
−2: <card_name> deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads. | nan | nan | nan<|endoftext|>
<|endoftext|>Ivory Guardians | {4}{W}{W} | Creature — Giant Cleric | uncommon | Protection from red
Creatures named <card_name> get +1/+1 as long as an opponent controls a nontoken red permanent. | "But who is to guard the guards themselves?"
—Juvenal, *Satires* | 3 | 3<|endoftext|>
<|endoftext|>Bladehold War-Whip | {1}{R}{W} | Artifact — Equipment | uncommon | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equip abilities you activate of other Equipment cost {1} less to activate.
Equipped creature has double strike.
Equip {3}{R}{W} | nan | nan | nan<|endoftext|>
<|endoftext|>Fungal Plots | {1}{G} | Enchantment | uncommon | {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.
Sacrifice two Saprolings: You gain 2 life and draw a card. | Thallids nurture saprolings, entertain them, and eat them. | nan | nan<|endoftext|>
<|endoftext|>Duelist of Deep Faith | {1}{W} | Creature — Phyrexian Soldier | common | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
As long as it's your turn, <card_name> has first strike. | "There is no hate behind our blades. We kill out of love, and the desire to share Norn's blessings with all." | 2 | 2<|endoftext|>
<|endoftext|>Fateful End | {2}{R} | Instant | uncommon | <card_name> deals 3 damage to any target. Scry 1. | "Everything will be put back in its proper place."
—Klothys, god of destiny | nan | nan<|endoftext|>