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{B/R}: <card_name> gets +1/+0 until end of turn. | Any kithkin smith would love to catch a dieflyn for her kiln, relieving her of ever having to gather fuel again. | 0 | 1<|endoftext|>
<|endoftext|>Rampaging Growth | {3}{G} | Instant | uncommon | Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land. | When they had the house checked for bugs, they didn't think big enough. | nan | nan<|endoftext|>
<|endoftext|>Phyrexian Furnace | {1} | Artifact | uncommon | {T}: Exile the bottom card of target player's graveyard.
{1}, Sacrifice <card_name>: Exile target card from a graveyard. Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Angus Mackenzie | {G}{W}{U} | Legendary Creature β€” Human Cleric | rare | {G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step. | "Battles no longer served a purpose in Karakas." β€”Angus Mackenzie, *Diary* | 2 | 2<|endoftext|>
<|endoftext|>Spectral Shield | {1}{W}{U} | Enchantment β€” Aura | uncommon | Enchant creature
Enchanted creature gets +0/+2 and can't be the target of spells. | "What can be a stronger shield than concealment? Have you ever defeated an enemy you didn't know existed?"
β€”Gerda Γ„agesdotter, Archmage of the Unseen | nan | nan<|endoftext|>
<|endoftext|>Air-Cult Elemental | {4}{U}{U} | Creature β€” Elemental | common | Flying
Whirlwind β€” When <card_name> enters the battlefield, return up to one other target creature to its owner's hand. | nan | 2 | 5<|endoftext|>
<|endoftext|>Vedalken Blademaster | {2}{U} | Creature β€” Vedalken Soldier | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Vedalken have six thin, agile fingers on each hand, giving them unparalleled dexterity. | 2 | 3<|endoftext|>
<|endoftext|>Phantom Beast | {3}{U} | Creature β€” Illusion Beast | common | When <card_name> becomes the target of a spell or ability, sacrifice it. | As insubstantial as fear, and as dangerous. | 4 | 5<|endoftext|>
<|endoftext|>Expand the Sphere | {3}{G} | Sorcery | uncommon | Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | nan | nan<|endoftext|>
<|endoftext|>Wispweaver Angel | {4}{W}{W} | Creature β€” Angel | uncommon | Flying
When <card_name> enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. | nan | 4 | 4<|endoftext|>
<|endoftext|>Saskia the Unyielding | {B}{R}{G}{W} | Legendary Creature β€” Human Soldier | mythic | Vigilance, haste
As <card_name> enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. | nan | 3 | 4<|endoftext|>
<|endoftext|>Lightning Skelemental | {B}{R}{R} | Creature β€” Elemental Skeleton | rare | Trample, haste
Whenever <card_name> deals combat damage to a player, that player discards two cards.
At the beginning of the end step, sacrifice <card_name>. | nan | 6 | 1<|endoftext|>
<|endoftext|>Elderfang Ritualist | {2}{B} | Creature β€” Elf Cleric | uncommon | When <card_name> dies, return another target Elf card from your graveyard to your hand. | Her fingers stiffened as the shrouded corpse stirred. Her final, ragged breath was one of triumph. "Return, my chosen, and grant our people victory!" | 3 | 1<|endoftext|>
<|endoftext|>Heavy Arbalest | {3} | Artifact β€” Equipment | uncommon | Equipped creature doesn't untap during its controller's untap step.
Equipped creature has "{T}: This creature deals 2 damage to any target."
Equip {4} | nan | nan | nan<|endoftext|>
<|endoftext|>Most Wanted | {2}{G} | Enchantment β€” Aura | common | Flash
Enchant creature
Enchanted creature gets +2/+1.
When enchanted creature dies, create two Treasure tokens. | Overnight, Elspeth was branded the most dangerous criminal in New Capenna. | nan | nan<|endoftext|>
<|endoftext|>Incoming! | {4}{G}{G}{G}{G} | Sorcery | rare | Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles. | nan | nan | nan<|endoftext|>
<|endoftext|>Become Immense | {5}{G} | Instant | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets +6/+6 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Gahiji, Honored One | {2}{R}{G}{W} | Legendary Creature β€” Beast | mythic | Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. | He can stir the gentlest spirit to wild ferocity. | 4 | 4<|endoftext|>
<|endoftext|>Arrester's Zeal | {W} | Instant | common | Target creature gets +2/+2 until end of turn.
Addendum β€” If you cast this spell during your main phase, that creature gains flying until end of turn. | Law is the light of civilization. | nan | nan<|endoftext|>
<|endoftext|>A-Shattered Seraph | {4}{W}{U}{B} | Creature β€” Angel Rogue | common | Flying
When Shattered Seraph enters the battlefield, you gain 3 life.
{1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. | nan | 4 | 5<|endoftext|>
<|endoftext|>Sawtusk Demolisher | {4}{G}{G} | Creature β€” Beast | rare | Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token. | nan | 6 | 6<|endoftext|>
<|endoftext|>Branching Bolt | {1}{R}{G} | Instant | common | Choose one or both β€”
β€’ <card_name> deals 3 damage to target creature with flying.
β€’ <card_name> deals 3 damage to target creature without flying. | "Lightning lives in everything, in living flesh and growing things. It must be set free."
β€”Rakka Mar | nan | nan<|endoftext|>
<|endoftext|>A-Stitched Assistant | {1}{U} | Creature β€” Zombie | common | Exploit
When Stitched Assistant exploits a creature, scry 2, then draw a card. | nan | 2 | 1<|endoftext|>
<|endoftext|>Goggles of Night | {1}{U} | Artifact β€” Equipment | common | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Aspirant's Ascent | {U} | Instant | common | Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.) | For the aspirants of the Progress Engine, being launched into the sphere's upper reaches is a great honor. Some are even granted wings beforehand. | nan | nan<|endoftext|>
<|endoftext|>Wolverine Riders | {4}{G}{G} | Creature β€” Elf Warrior | rare | At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. | "We'll break their lines. The rest of you, follow!" | 4 | 4<|endoftext|>
<|endoftext|>Academy Journeymage | {4}{U} | Creature β€” Human Wizard | common | This spell costs {1} less to cast if you control a Wizard.
When <card_name> enters the battlefield, return target creature an opponent controls to its owner's hand. | "We don't choose who comes here. We choose how long they stay." | 3 | 2<|endoftext|>
<|endoftext|>Aven Fleetwing | {3}{U} | Creature β€” Bird Soldier | common | Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "It was too fast, even for our veteran archers. They might as well have been blowing it kisses."
β€”Vulok, elvish archer | 2 | 2<|endoftext|>
<|endoftext|>Gustcloak Sentinel | {2}{W}{W} | Creature β€” Human Soldier | uncommon | Whenever <card_name> becomes blocked, you may untap it and remove it from combat. | Entire platoons have mysteriously vanished from battle, leaving enemy weapons to slice through empty air. | 3 | 3<|endoftext|>
<|endoftext|>Disorder in the Court | {X}{W}{U} | Instant | rare | Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|>
<|endoftext|>Jor Kadeen, the Prevailer | {3}{R}{W} | Legendary Creature β€” Human Warrior | rare | First strike
Metalcraft β€” Creatures you control get +3/+0 as long as you control three or more artifacts. | "As long as my hand holds a blade, there's hope for a pure Mirrodin once again." | 5 | 4<|endoftext|>
<|endoftext|>Sylvan Might | {1}{G} | Instant | uncommon | Target creature gets +2/+2 and gains trample until end of turn.
Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Argivian Cavalier | {2}{W} | Creature β€” Orc Knight | common | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When <card_name> enters the battlefield, create a 1/1 white Soldier creature token. | nan | 2 | 2<|endoftext|>
<|endoftext|>Basri's Aegis | {2}{W}{W} | Sorcery | rare | Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle. | "As long as we survive, we can rebuild."
β€”Basri Ket | nan | nan<|endoftext|>
<|endoftext|>Scrapyard Steelbreaker | {3}{R} | Artifact Creature β€” Human Warrior | common | {1}, Sacrifice another artifact: <card_name> gets +2/+1 until end of turn. | "You've got about three seconds to get out of here before you get a faceful of metal." | 3 | 4<|endoftext|>
<|endoftext|>Demon of Catastrophes | {2}{B}{B} | Creature β€” Demon | rare | As an additional cost to cast this spell, sacrifice a creature.
Flying, trample | nan | 6 | 6<|endoftext|>
<|endoftext|>Igneous Inspiration | {2}{R} | Sorcery | uncommon | <card_name> deals 3 damage to any target.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | Prismari fosters a burning need to create. | nan | nan<|endoftext|>
<|endoftext|>Pride Guardian | {W} | Creature β€” Cat Monk | common | Defender
Whenever <card_name> blocks, you gain 3 life. | "Any hotheaded cub can raise a sword in anger." | 0 | 3<|endoftext|>
<|endoftext|>The Gitrog Monster | {3}{B}{G} | Legendary Creature β€” Frog Horror | mythic | Deathtouch
At the beginning of your upkeep, sacrifice <card_name> unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card. | nan | 6 | 6<|endoftext|>
<|endoftext|>Heritage Druid | {G} | Creature β€” Elf Druid | rare | Tap three untapped Elves you control: Add {G}{G}{G}. | "Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage."
β€”Twila, Gilt-Leaf archdruid | 1 | 1<|endoftext|>
<|endoftext|>Temur Battle Rage | {1}{R} | Instant | common | Target creature gains double strike until end of turn.
Ferocious β€” That creature also gains trample until end of turn if you control a creature with power 4 or greater. | nan | nan | nan<|endoftext|>
<|endoftext|>Contested Cliffs | | Land | rare | {T}: Add {C}.
{R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|>
<|endoftext|>Herald of the Host | {3}{W}{W} | Creature β€” Angel | uncommon | Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 4 | 4<|endoftext|>
<|endoftext|>Thresher Beast | {3}{G}{G} | Creature β€” Beast | common | Whenever <card_name> becomes blocked, defending player sacrifices a land. | It destroys everything in its path, including the path itself. | 4 | 4<|endoftext|>
<|endoftext|>Zanam Djinn | {5}{U} | Creature β€” Djinn | uncommon | Flying
<card_name> gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common. | nan | 5 | 6<|endoftext|>
<|endoftext|>Farideh's Fireball | {3}{R}{R} | Instant | common | <card_name> deals 5 damage to target creature or planeswalker. Roll a d20.
1β€”9 | <card_name> deals 2 damage to each player.
10β€”20 | <card_name> deals 2 damage to each opponent. | nan | nan | nan<|endoftext|>
<|endoftext|>Rakdos Pit Dragon | {2}{R}{R} | Creature β€” Dragon | rare | {R}{R}: <card_name> gains flying until end of turn.
{R}: <card_name> gets +1/+0 until end of turn.
Hellbent β€” <card_name> has double strike as long as you have no cards in hand. | nan | 3 | 3<|endoftext|>
<|endoftext|>Assault Formation | {1}{G} | Enchantment | uncommon | Each creature you control assigns combat damage equal to its toughness rather than its power.
{G}: Target creature with defender can attack this turn as though it didn't have defender.
{2}{G}: Creatures you control get +0/+1 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Sporoloth Ancient | {3}{G}{G} | Creature β€” Fungus | common | At the beginning of your upkeep, put a spore counter on <card_name>.
Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token." | nan | 4 | 4<|endoftext|>