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Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) |
When <card_name> is turned face up, return target card from your graveyard to your hand. | nan | 2 | 1<|endoftext|> |
<|endoftext|>Ashnod's Harvester | {2} | Artifact Creature — Construct | uncommon | Whenever <card_name> attacks, exile target card from a graveyard. |
Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 1<|endoftext|> |
<|endoftext|>Qarsi High Priest | {B} | Creature — Human Cleric | uncommon | {1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | "Hear me, nameless, and obey." | 0 | 2<|endoftext|> |
<|endoftext|>Necrotic Ooze | {2}{B}{B} | Creature — Ooze | rare | As long as <card_name> is on the battlefield, it has all activated abilities of all creature cards in all graveyards. | It looks like currant jam, smells like death, and tastes a bit like both. | 4 | 3<|endoftext|> |
<|endoftext|>Jace, Cunning Castaway | {1}{U}{U} | Legendary Planeswalker — Jace | mythic | +1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. |
−2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." |
−5: Create two tokens that are copies of <card_name>, except they're not legendary. | nan | nan | nan<|endoftext|> |
<|endoftext|>Nira, Hellkite Duelist | {W}{U}{B}{R}{G} | Legendary Creature — Dragon | mythic | Flash |
Flying, trample, haste |
When <card_name> enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. | "Keep rising." | 6 | 6<|endoftext|> |
<|endoftext|>Reaper of Flight Moonsilver | {3}{W}{W} | Creature — Angel | uncommon | Flying |
Delirium — Sacrifice another creature: <card_name> gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Night Dealings | {2}{B}{B} | Enchantment | rare | Whenever a source you control deals damage to another player, put that many theft counters on <card_name>. |
{2}{B}{B}, Remove X theft counters from <card_name>: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> |
<|endoftext|>Whisper of the Dross | {B} | Instant | common | Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Live or die, you serve the Steel Thanes now." | nan | nan<|endoftext|> |
<|endoftext|>Backdraft | {1}{R} | Instant | uncommon | Choose a player who cast one or more sorcery spells this turn. <card_name> deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down. | nan | nan | nan<|endoftext|> |
<|endoftext|>Invoke the Firemind | {X}{U}{U}{R} | Sorcery | rare | Choose one — |
• Draw X cards. |
• <card_name> deals X damage to any target. | To those in tune with the Firemind, there is no difference between knowledge and flame. | nan | nan<|endoftext|> |
<|endoftext|>Trade Secrets | {1}{U}{U} | Sorcery | rare | Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose. | nan | nan | nan<|endoftext|> |
<|endoftext|>Essence Drain | {4}{B} | Sorcery | common | <card_name> deals 3 damage to any target and you gain 3 life. | "Life's essence is a nectar unlike any I tasted when I lived as a mortal." |
—Zul Ashur, lich lord | nan | nan<|endoftext|> |
<|endoftext|>Aryel, Knight of Windgrace | {2}{W}{B} | Legendary Creature — Human Knight | rare | Vigilance |
{2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. |
{B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Nalfeshnee | {5}{R} | Creature — Beast Demon | rare | Flying |
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.) | nan | 4 | 6<|endoftext|> |
<|endoftext|>Spinning Darkness | {4}{B}{B} | Instant | common | You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. |
<card_name> deals 3 damage to target nonblack creature. You gain 3 life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Aerial Assault | {2}{W} | Sorcery | common | Destroy target tapped creature. You gain 1 life for each creature you control with flying. | "Oh, you must be mistaken. Hawks are solitary hunters, you see." |
—Bunder Diedreck, ornithologist | nan | nan<|endoftext|> |
<|endoftext|>Saber Ants | {3}{G} | Creature — Insect | uncommon | Whenever <card_name> is dealt damage, you may create that many 1/1 green Insect creature tokens. | They stay on the battlefield only long enough to consume the losers. | 2 | 3<|endoftext|> |
<|endoftext|>Kami of Terrible Secrets | {3}{B} | Creature — Spirit | common | When <card_name> enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. | It feeds on things better left unknown, savoring the bitterness of lies and regrets. | 3 | 4<|endoftext|> |
<|endoftext|>Shared Trauma | {B} | Sorcery | rare | Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way. | nan | nan | nan<|endoftext|> |
<|endoftext|>Spikewheel Acrobat | {3}{R} | Creature — Human Rogue | common | Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) | "Every street's a stage, and every screaming bystander's an audience." | 5 | 2<|endoftext|> |
<|endoftext|>Launch | {1}{U} | Enchantment — Aura | common | Enchant creature |
Enchanted creature has flying. |
When <card_name> is put into a graveyard from the battlefield, return <card_name> to its owner's hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Defensive Maneuvers | {3}{W} | Instant | common | Creatures of the creature type of your choice get +0/+4 until end of turn. | "Only on the battlefield can we repay all the Order has given us." | nan | nan<|endoftext|> |
<|endoftext|>Wild Instincts | {3}{G} | Sorcery | common | Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | Nissa had only the space of a heartbeat to react, her instincts steering her blade. | nan | nan<|endoftext|> |
<|endoftext|>Ghostly Wings | {1}{U} | Enchantment — Aura | common | Enchant creature |
Enchanted creature gets +1/+1 and has flying. |
Discard a card: Return enchanted creature to its owner's hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Kazandu Blademaster | {W}{W} | Creature — Human Soldier Ally | uncommon | First strike, vigilance |
Whenever <card_name> or another Ally enters the battlefield under your control, you may put a +1/+1 counter on <card_name>. | "If you hire a sell-sword, you'd better watch your back. Hire me, and I'll watch it for you." | 1 | 1<|endoftext|> |
<|endoftext|>Nightsoil Kami | {4}{G}{G} | Creature — Spirit | common | Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) | nan | 6 | 4<|endoftext|> |
<|endoftext|>Reborn Hope | {G}{W} | Sorcery | uncommon | Return target multicolored card from your graveyard to your hand. | "In darkness is kindled the fiercest hope." |
—Hadran, sunseeder of Naya | nan | nan<|endoftext|> |
<|endoftext|>Wandering Champion | {1}{W} | Creature — Human Monk | uncommon | Whenever <card_name> deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. | "Learn from your enemies, but do not tolerate them." | 3 | 1<|endoftext|> |
<|endoftext|>Thran War Machine | {4} | Artifact Creature — Construct | uncommon | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) |
<card_name> attacks each combat if able. | nan | 4 | 5<|endoftext|> |
<|endoftext|>Salvage Scout | {W} | Creature — Human Scout | common | {W}, Sacrifice <card_name>: Return target artifact card from your graveyard to your hand. | "I'm not saying it's dangerous work. I'm just saying don't sign up if you have plans for your seventieth birthday." | 1 | 1<|endoftext|> |
<|endoftext|>Just the Wind | {1}{U} | Instant | common | Return target creature to its owner's hand. |
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Ballot Broker | {2}{W} | Creature — Human Advisor | common | While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.) | "Merchants and politicians differ only in name." |
—Queen Marchesa | 2 | 3<|endoftext|> |
<|endoftext|>Drana's Silencer | {5}{B} | Creature — Vampire Rogue | common | When <card_name> enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Hush." | 3 | 2<|endoftext|> |
<|endoftext|>Nissa of Shadowed Boughs | {2}{B}{G} | Legendary Planeswalker — Nissa | mythic | Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on <card_name>. |
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. |
−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. | nan | nan | nan<|endoftext|> |
<|endoftext|>Pyroclastic Hellion | {4}{R} | Creature — Hellion | common | When <card_name> enters the battlefield, you may return a land you control to its owner's hand. When you do, <card_name> deals 2 damage to each opponent. | "The difference between a hellion and a volcano is that volcanoes don't get hungry." |
—Sachir, Akoum Expeditionary House | 4 | 5<|endoftext|> |
<|endoftext|>Peacekeeper | {2}{W} | Creature — Human | rare | At the beginning of your upkeep, sacrifice <card_name> unless you pay {1}{W}. |
Creatures can't attack. | "I have always imagined my mother as such a woman, strong and wise." |
—Sisay, journal | 1 | 1<|endoftext|> |
<|endoftext|>Vivien, Arkbow Ranger | {1}{G}{G}{G} | Legendary Planeswalker — Vivien | mythic | +1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. |
−3: Target creature you control deals damage equal to its power to target creature or planeswalker. |
−5: You may reveal a creature card you own from outside the game and put it into your hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Spiteful Motives | {3}{R} | Enchantment — Aura | uncommon | Flash (You may cast this spell any time you could cast an instant.) |
Enchant creature |
Enchanted creature gets +3/+0 and has first strike. | Having infiltrated the Lunarch Council, the Skirsdag await the perfect moment to strike. | nan | nan<|endoftext|> |
<|endoftext|>Symbiotic Wurm | {5}{G}{G}{G} | Creature — Wurm | rare | When <card_name> dies, create seven 1/1 green Insect creature tokens. | The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects. | 7 | 7<|endoftext|> |
<|endoftext|>Spine of Ish Sah | {7} | Artifact | rare | When <card_name> enters the battlefield, destroy target permanent. |
When <card_name> is put into a graveyard from the battlefield, return <card_name> to its owner's hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Kaya, Intangible Slayer | {3}{W}{W}{B}{B} | Legendary Planeswalker — Kaya | rare | Hexproof |
+2: Each opponent loses 3 life and you gain 3 life. |
0: You draw two cards. Then each opponent may scry 1. |
−3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types. | nan | nan | nan<|endoftext|> |
<|endoftext|>Maraxus of Keld | {4}{R}{R} | Legendary Creature — Human Warrior | rare | <card_name>'s power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control. | "I have no master. I am chaos." |
—Maraxus of Keld | * | *<|endoftext|> |
<|endoftext|>Vampire Hounds | {2}{B} | Creature — Vampire Dog | common | Discard a creature card: <card_name> gets +2/+2 until end of turn. | The hounds' barks are a horrifying chorus of screams, moans, and whispers. | 2 | 2<|endoftext|> |
<|endoftext|>Organ Hoarder | {3}{U} | Creature — Zombie | common | When <card_name> enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard. | The stitcher died years ago, but her dutiful assistant still keeps the laboratory well stocked. | 3 | 2<|endoftext|> |
<|endoftext|>Brilliant Ultimatum | {W}{W}{U}{U}{U}{B}{B} | Sorcery | rare | Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost. | Revealing the truth only deepened Tezzeret's curiosity for the secrets still buried. | nan | nan<|endoftext|> |
<|endoftext|>You Meet in a Tavern | {2}{G}{G} | Sorcery | uncommon | Choose one — |
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. |
• Start a Brawl — Creatures you control get +2/+2 until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Containment Priest | {1}{W} | Creature — Human Cleric | rare | Flash |
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Rebuking Ceremony | {3}{G}{G} | Sorcery | rare | Put two target artifacts on top of their owners' libraries. | From the Radix at the hub of the Tangle all the way out to the Edges of Forgetting, a Viridian elf's life is built around the temporary. | nan | nan<|endoftext|> |
<|endoftext|>Mindblaze | {5}{R} | Sorcery | rare | Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, <card_name> deals 8 damage to that player. Then that player shuffles. | nan | nan | nan<|endoftext|> |
<|endoftext|>A-Plate Armor | {1}{W} | Artifact — Equipment | uncommon | Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) |
Equip {3}. This ability costs {1} less to activate for each other Equipment you control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Rank and File | {2}{B}{B} | Creature — Zombie | uncommon | When <card_name> enters the battlefield, green creatures get -1/-1 until end of turn. | "Left, right, left, right . . . hmm. Okay—left, left, left, left, . . ." | 3 | 3<|endoftext|> |
<|endoftext|>Farsight Adept | {2}{W} | Creature — Kor Wizard | common | When <card_name> enters the battlefield, you and target opponent each draw a card. | "I've walked every one of the Teetering Peaks and never set a foot wrong. I can get you to safety." | 3 | 3<|endoftext|> |
<|endoftext|>Lazotep Reaver | {1}{B} | Creature — Zombie Beast | common | When <card_name> enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | Despite their many forms, the Eternals worked in chilling harmony, unburdened by instinct or emotion. | 1 | 2<|endoftext|> |
<|endoftext|>Switcheroo | {4}{U} | Sorcery | uncommon | Exchange control of two target creatures. | Say hello to your new friend. | nan | nan<|endoftext|> |
<|endoftext|>Keen-Eyed Archers | {2}{W} | Creature — Elf Archer | common | Reach (This creature can block creatures with flying.) | "If it has wings, shoot it. If it doesn't, shoot it anyway." | 2 | 2<|endoftext|> |
<|endoftext|>Nature's Ruin | {2}{B} | Sorcery | uncommon | Destroy all green creatures. | One chill blast—the exhalation of the grave. | nan | nan<|endoftext|> |
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