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<|endoftext|>Mercadian Atlas | {5} | Artifact | rare | At the beginning of your end step, if you didn't play a land this turn, you may draw a card. | One may as well chart the clouds as try to map Mercadia. | nan | nan<|endoftext|>
<|endoftext|>Drannith Magistrate | {1}{W} | Creature — Human Wizard | rare | Your opponents can't cast spells from anywhere other than their hands. | "Our sanctuaries must be beacons of reason and calm or else they will fall." | 1 | 3<|endoftext|>
<|endoftext|>Thermokarst | {1}{G}{G} | Sorcery | uncommon | Destroy target land. If that land was a snow land, you gain 1 life. | "Finally we understand the lesson of our home: loss begets renewal."
—Kolbjörn, Elder Druid of the Juniper Order | nan | nan<|endoftext|>
<|endoftext|>Knight of the White Orchid | {W}{W} | Creature — Human Knight | rare | First strike
When <card_name> enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|>
<|endoftext|>Nomads' Assembly | {4}{W}{W} | Sorcery | rare | Create a 1/1 white Kor Soldier creature token for each creature you control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Ulamog, the Infinite Gyre | {11} | Legendary Creature — Eldrazi | mythic | When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When <card_name> is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. | nan | 10 | 10<|endoftext|>
<|endoftext|>Disintegrate | {X}{R} | Sorcery | common | <card_name> deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Ajani, the Greathearted | {2}{G}{W} | Legendary Planeswalker — Ajani | rare | Creatures you control have vigilance.
+1: You gain 3 life.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. | nan | nan | nan<|endoftext|>
<|endoftext|>Gift of Paradise | {2}{G} | Enchantment — Aura | common | Enchant land
When <card_name> enters the battlefield, you gain 3 life.
Enchanted land has "{T}: Add two mana of any one color." | nan | nan | nan<|endoftext|>
<|endoftext|>Telepathy | {U} | Enchantment | uncommon | Your opponents play with their hands revealed. | "Secrets? What secrets?" | nan | nan<|endoftext|>
<|endoftext|>Temple of the False God | | Land | uncommon | {T}: Add {C}{C}. Activate only if you control five or more lands. | Those who bring nothing to the temple take nothing away. | nan | nan<|endoftext|>
<|endoftext|>Nikara, Lair Scavenger | {2}{B} | Legendary Creature — Human Cleric | mythic | Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.)
Menace
Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. | nan | 2 | 2<|endoftext|>
<|endoftext|>Resurgent Belief | | Sorcery | rare | Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) | nan | nan | nan<|endoftext|>
<|endoftext|>Rescuer Sphinx | {2}{U}{U} | Creature — Sphinx | uncommon | Flying
As <card_name> enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, <card_name> enters the battlefield with a +1/+1 counter on it. | "Now, little fighter, show me you deserved this second chance." | 3 | 2<|endoftext|>
<|endoftext|>Elvish Healer | {2}{W} | Creature — Elf Cleric | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead. | "The Kjeldorans keep the Orcs at bay and we train their healers. Most human bargains aren't as fair."
—Laina of the Elvish Council | 1 | 2<|endoftext|>
<|endoftext|>Mirror Gallery | {5} | Artifact | rare | The "legend rule" doesn't apply. | Only in mirrors do heroes find their equal. | nan | nan<|endoftext|>
<|endoftext|>Tempt with Discovery | {3}{G} | Sorcery | rare | Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles. | nan | nan | nan<|endoftext|>
<|endoftext|>Underworld Dreams | {B}{B}{B} | Enchantment | rare | Whenever an opponent draws a card, <card_name> deals 1 damage to that player. | "In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan."
—Rabindranath Tagore | nan | nan<|endoftext|>
<|endoftext|>Loxodon Convert | {3}{W} | Creature — Phyrexian Elephant Soldier | common | | Just one drop of the glistening oil can eventually stain even a soul as stalwart as a loxodon's beyond redemption. | 4 | 2<|endoftext|>
<|endoftext|>Excavating Anurid | {4}{G} | Creature — Frog Beast | common | When <card_name> enters the battlefield, you may sacrifice a land. If you do, draw a card.
Threshold — As long as seven or more cards are in your graveyard, <card_name> gets +1/+1 and has vigilance. | nan | 4 | 4<|endoftext|>
<|endoftext|>Grim Lavamancer | {R} | Creature — Human Wizard | rare | {R}, {T}, Exile two cards from your graveyard: <card_name> deals 2 damage to any target. | "Fools dig for water, corpses, or gold. The earth's real treasure is far deeper." | 1 | 1<|endoftext|>
<|endoftext|>Ancient Bronze Dragon | {5}{G}{G} | Creature — Elder Dragon | mythic | Flying
Whenever <card_name> deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. | nan | 7 | 7<|endoftext|>
<|endoftext|>Ox of Agonas | {3}{R}{R} | Creature — Ox | mythic | When <card_name> enters the battlefield, discard your hand, then draw three cards.
Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
<card_name> escapes with a +1/+1 counter on it. | nan | 4 | 2<|endoftext|>
<|endoftext|>Dread Specter | {3}{B} | Creature — Specter | uncommon | Whenever <card_name> blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. | Whatever follows life is incurable.
—Zhalfirin aphorism | 2 | 2<|endoftext|>
<|endoftext|>Fleshformer | {2}{B} | Creature — Human Wizard | uncommon | {W}{U}{B}{R}{G}: <card_name> gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) | Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them. | 2 | 2<|endoftext|>
<|endoftext|>Angelic Sleuth | {2}{W} | Creature — Angel Advisor | rare | Flying
Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") | nan | 2 | 3<|endoftext|>
<|endoftext|>Call the Bloodline | {1}{B} | Enchantment | rare | {1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn. | At Sorin's appeal, Olivia Voldaren summoned the full might of her bloodline to gather at Lurenbraum Fortress. | nan | nan<|endoftext|>
<|endoftext|>Needlepeak Spider | {3}{R} | Creature — Spider | common | Reach | "It's a testament to the forests' devastation that giant spiders now make their homes amid Dominaria's barren spires."
—Aznaph, greenseeker | 4 | 2<|endoftext|>
<|endoftext|>Tranquil Cove | | Land | common | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | nan | nan | nan<|endoftext|>
<|endoftext|>Orazca Frillback | {2}{G} | Creature — Dinosaur | common | | The frillbacks of Orazca soak up the sun on their tall spinal fins. They look slow and sleepy—until they catch the scent of prey. | 4 | 2<|endoftext|>
<|endoftext|>Search for Glory | {2}{W} | Snow Sorcery | rare | Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.) | nan | nan | nan<|endoftext|>
<|endoftext|>Mist Raven | {2}{U}{U} | Creature — Bird | common | Flying
When <card_name> enters the battlefield, return target creature to its owner's hand. | "When you see a raven, head for the hills. It knows when the ghost-tide is headed in."
—Sved, fisherman of Nephalia | 2 | 2<|endoftext|>
<|endoftext|>Contagion | {3}{B}{B} | Instant | uncommon | You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures. | nan | nan | nan<|endoftext|>
<|endoftext|>Crystal Rod | {1} | Artifact | uncommon | Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. | nan | nan | nan<|endoftext|>
<|endoftext|>Shadow Kin | {3}{U} | Creature — Shapeshifter | rare | Flash
At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, <card_name> becomes a copy of that card, except it has this ability. | nan | 2 | 2<|endoftext|>
<|endoftext|>Ghor-Clan Bloodscale | {3}{R} | Creature — Viashino Warrior | uncommon | First strike
{3}{G}: <card_name> gets +2/+2 until end of turn. Activate only once each turn. | At mealtimes, the Gruul customarily omit such niceties as using forks or killing the entrée. | 2 | 1<|endoftext|>
<|endoftext|>Dark Depths | | Legendary Snow Land | mythic | <card_name> enters the battlefield with ten ice counters on it.
{3}: Remove an ice counter from <card_name>.
When <card_name> has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. | nan | nan | nan<|endoftext|>
<|endoftext|>Liliana of the Dark Realms | {2}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
−6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'" | nan | nan | nan<|endoftext|>
<|endoftext|>Gruul War Chant | {2}{R}{G} | Enchantment | uncommon | Attacking creatures you control get +1/+0 and have menace. | "We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born."
—Kroshkar, Gruul shaman | nan | nan<|endoftext|>
<|endoftext|>Ur-Golem's Eye | {4} | Artifact | common | {T}: Add {C}{C}. | It still stares accusingly at Memnarch, though millennia have passed since he separated the eye from its body. | nan | nan<|endoftext|>
<|endoftext|>Lightning Elemental | {3}{R} | Creature — Elemental | common | Haste (This creature can attack and {T} as soon as it comes under your control.) | "A flash of the lightning, a break of the wave, He passes from life to his rest in the grave."
—William Knox, "Mortality" | 4 | 1<|endoftext|>
<|endoftext|>Mindslaver | {6} | Legendary Artifact | mythic | {4}, {T}, Sacrifice <card_name>: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.) | It's a helm that leaves the head at its most vulnerable. | nan | nan<|endoftext|>
<|endoftext|>Instrument of the Bards | {G} | Legendary Artifact | rare | At the beginning of your upkeep, you may put a harmony counter on <card_name>.
{3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on <card_name>, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Cloud Elemental | {2}{U} | Creature — Elemental | common | Flying
<card_name> can block only creatures with flying. | "You know you've angered the gods when the clouds turn against you."
—Sisay, Captain of the *Weatherlight* | 2 | 3<|endoftext|>
<|endoftext|>Warrior's Oath | {R}{R} | Sorcery | mythic | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | "I swear this before all gods old and new: I will fight to my last breath." | nan | nan<|endoftext|>
<|endoftext|>Staunch Defenders | {3}{W}{W} | Creature — Human Soldier | uncommon | When <card_name> enters the battlefield, you gain 4 life. | "Hold your position! Leave doubt for the dying!"
—Tahngarth of the *Weatherlight* | 3 | 4<|endoftext|>
<|endoftext|>Elvish Skysweeper | {G} | Creature — Elf Warrior | common | {4}{G}, Sacrifice a creature: Destroy target creature with flying. | The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same. | 1 | 1<|endoftext|>
<|endoftext|>Tormented Angel | {3}{W} | Creature — Angel | common | Flying | Falling from heaven is not as painful as surviving the impact. | 1 | 5<|endoftext|>
<|endoftext|>Cogworker's Puzzleknot | {2} | Artifact | common | When <card_name> enters the battlefield, create a 1/1 colorless Servo artifact creature token.
{1}{W}, Sacrifice <card_name>: Create a 1/1 colorless Servo artifact creature token. | nan | nan | nan<|endoftext|>
<|endoftext|>Quest for the Holy Relic | {W} | Enchantment | uncommon | Whenever you cast a creature spell, you may put a quest counter on <card_name>.
Remove five quest counters from <card_name> and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Urza's Power Plant | | Land — Urza's Power-Plant | common | {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead. | Artifact construction requires immense resources. | nan | nan<|endoftext|>
<|endoftext|>Tolarian Scholar | {2}{U} | Creature — Human Wizard | common | | The Tolarian Academies embrace a tradition of study and research while discouraging the kinds of experiments that ruined the original island of Tolaria. | 2 | 3<|endoftext|>
<|endoftext|>Lightkeeper of Emeria | {3}{W} | Creature — Angel | uncommon | Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)
Flying
When <card_name> enters the battlefield, you gain 2 life for each time it was kicked. | nan | 2 | 4<|endoftext|>
<|endoftext|>Bloodlust Inciter | {R} | Creature — Human Warrior | common | {T}: Target creature gains haste until end of turn. | nan | 1 | 1<|endoftext|>
<|endoftext|>Stormscale Anarch | {2}{R}{R} | Creature — Viashino Shaman | rare | {2}{R}, Discard a card at random: <card_name> deals 2 damage to any target. If the discarded card was multicolored, <card_name> deals 4 damage instead. | nan | 2 | 2<|endoftext|>
<|endoftext|>Drifting Shade | {3}{B} | Creature — Shade | common | Flying