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- ---
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- pretty_name: PhysInOne
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- language:
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- - en
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- license: cc
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- size_categories:
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- - 1M<n<10M
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- task_categories:
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- - text-to-video
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- - image-to-video
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- - video-to-video
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- - depth-estimation
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- - image-segmentation
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- - object-detection
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- tags:
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- - video
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- - 3d
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- - synthetic-data
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- - physical-reasoning
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- - visual-physics
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- - world-model
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- - video-generation
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- - future-frame-prediction
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- - physical-property-estimation
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- - motion-transfer
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- - multiview
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- - simulation
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- - embodied-ai
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- - mechanics
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- - optics
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- - fluid-dynamics
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- - magnetism
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- - unreal-engine
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- - mpm
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- - sph
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- arxiv: 2604.09415
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- homepage: https://vlar-group.github.io/PhysInOne.html
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- ---
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-
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  <h1 align="center">PhysInOne: Visual Physics Learning and Reasoning in One Suite</h1>
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  <p align="center">
@@ -71,7 +71,10 @@ homepage: https://vlar-group.github.io/PhysInOne.html
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  <p align="center">
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  <sup>†</sup> Equal Contribution
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  <sup>‡</sup> Corresponding Author
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- <sup>*</sup> Data Team
 
 
 
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  </p>
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  <p align="center">
@@ -94,577 +97,577 @@ homepage: https://vlar-group.github.io/PhysInOne.html
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  <a href="TODO">
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  <img src="https://img.shields.io/badge/Leaderboard-Coming_Soon-blue">
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  </a>
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- </p>
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-
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- ### Summary
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-
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- **PhysInOne** is a large-scale synthetic dataset for visual physics learning and reasoning. It contains **153,810 dynamic 3D scenes** and **2 million annotated videos**, covering **71 basic physical phenomena** across four domains of everyday physics: **mechanics**, **optics**, **fluid dynamics**, and **magnetism**.
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-
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- Each scene may contain multi-object and multi-physics interactions in complex 3D environments. PhysInOne provides rich annotations including RGB videos, depth maps, object masks, 3D trajectories, camera poses, object meshes, material properties, and textual descriptions.
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-
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- The dataset is designed to support research on physics-aware video generation, future frame prediction, physical property estimation, motion transfer, physical reasoning, and world models.
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-
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- ### News and Release Timetable
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-
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- | Component | Status | Expected Release |
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- | ------------------------------- | ------------------------- | ---------------- |
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- | Rendered data | Partially released / TODO | TODO |
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- | Rendered data: train split | TODO | TODO |
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- | Rendered data: test split | TODO | TODO |
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- | Rendered data: validation split | TODO | TODO |
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- | Train split update | TODO | May 21 |
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- | 3D assets | Not yet released | Around June |
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- | Leaderboard | Ongoing | Link TODO |
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- | Baseline code | Not yet released | Around June |
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- | Data processing code | Not yet released | Around June |
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-
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- ### Visual Overview
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-
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- <p align="center">
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- <img src="./assets/teaser.jpg" width="900">
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- </p>
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-
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- <p align="center">
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- <em>PhysInOne covers dynamic 3D physical scenes across mechanics, fluid dynamics, optics, and magnetism.</em>
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- </p>
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-
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- ### Video Demo Gallery
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-
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- We provide lightweight GIF previews in this README and high-quality MP4 examples as separate files.
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-
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- | Mechanics | Fluid Dynamics |
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- | ------------------------------------ | -------------------------------- |
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- | ![](./assets/examples_mechanics.gif) | ![](./assets/examples_fluid.gif) |
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-
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- | Optics | Magnetism |
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- | --------------------------------- | ------------------------------------ |
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- | ![](./assets/examples_optics.gif) | ![](./assets/examples_magnetism.gif) |
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-
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- | Domain | High-quality MP4 |
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- | -------------- | --------------------------------------------- |
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- | Mechanics | [View video](./assets/examples_mechanics.mp4) |
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- | Fluid Dynamics | [View video](./assets/examples_fluid.mp4) |
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- | Optics | [View video](./assets/examples_optics.mp4) |
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- | Magnetism | [View video](./assets/examples_magnetism.mp4) |
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-
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- ### Dataset Structure
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-
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- The exact released structure may vary depending on the hosted version. A recommended structure is shown below.
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-
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- ```text
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- PhysInOne/
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- ├── README.md
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- ├── assets/
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- │ ├── teaser.jpg
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- │ ├── annotation_overview.jpg
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- │ ├── examples_mechanics.gif
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- │ ├── examples_fluid.gif
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- │ ├── examples_optics.gif
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- │ ├── examples_magnetism.gif
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- │ ├── examples_mechanics.mp4
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- │ ├── examples_fluid.mp4
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- │ ├── examples_optics.mp4
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- │ └── examples_magnetism.mp4
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- ├── metadata/
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- │ ├── train.jsonl
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- │ ├── val.jsonl
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- │ ├── test.jsonl
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- │ ├── benchmark_subsets.json
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- │ ├── phenomena_taxonomy.json
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- │ └── material_properties.json
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- ├── videos/
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- │ ├── train/
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- │ ├── val/
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- │ └── test/
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- ├── annotations/
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- │ ├── depth/
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- │ ├── segmentation/
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- │ ├── captions/
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- │ ├── trajectories/
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- │ ├── cameras/
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- │ └── pointclouds/
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- └── scripts/
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- ├── download.py
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- ├── load_sample.py
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- └── visualize_sample.py
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- ```
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-
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- A typical metadata item may look like:
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-
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- ```json
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- {
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- "id": "scene_000000",
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- "scene_name": "TODO",
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- "split": "train",
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- "activity_type": "single",
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- "physical_domains": ["mechanics"],
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- "physical_phenomena": ["gravity", "collision"],
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- "caption_path": "annotations/captions/train/scene_000000/caption.txt",
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- "ue_path": "TODO/scene_000000",
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- "repo_link": "TODO",
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- "download_link": "TODO",
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- "videos": {
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- "fixed_camera_00": "videos/train/scene_000000/camera_00.mp4",
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- "fixed_camera_01": "videos/train/scene_000000/camera_01.mp4",
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- "moving_camera": "videos/train/scene_000000/moving_camera.mp4"
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- },
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- "annotations": {
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- "depth": "annotations/depth/train/scene_000000/",
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- "segmentation": "annotations/segmentation/train/scene_000000/",
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- "caption": "annotations/captions/train/scene_000000/caption.txt",
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- "trajectory": "annotations/trajectories/train/scene_000000/trajectory.json",
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- "camera": "annotations/cameras/train/scene_000000/camera.json",
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- "pointcloud": "annotations/pointclouds/train/scene_000000/points.ply"
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- }
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- }
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- ```
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-
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- ### Data Splits
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-
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- PhysInOne is split into train, validation, and test sets. Each split is intended for a different stage of model development and evaluation.
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-
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- | Split | Purpose | Description |
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- | ---------- | ---------------------------- | -------------------------------------------------------------- |
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- | Train | Training and fine-tuning | Used for learning from rendered dynamic scenes and annotations |
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- | Validation | Model selection and ablation | Used for validation and development-time evaluation |
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- | Test | Final evaluation | Used for held-out benchmarking and leaderboard submission |
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-
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- The split metadata files are expected to be provided as:
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-
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- ```text
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- metadata/train.jsonl
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- metadata/val.jsonl
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- metadata/test.jsonl
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- ```
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-
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- Each JSONL entry should contain the scene identifier, scene name, physical category labels, file paths, and download links.
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-
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- ## Dataset Viewer
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-
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- The Hugging Face Dataset Viewer is designed to help users quickly search, filter, and export scene-level metadata without downloading the full dataset.
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-
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- ### Filtering and Search
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-
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- The viewer should support filtering by:
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-
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- - **Activity complexity:** `single`, `double`, `triple`
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- - **Physical domain:** `mechanics`, `fluid_dynamics`, `optics`, `magnetism`
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- - **Keyword search:** scene name, physical phenomenon, caption keyword, object keyword, or material keyword
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- - **Split:** `train`, `val`, `test`
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- - **Availability:** rendered data, 3D assets, annotations, benchmark subset
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-
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- ### Viewer Table
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-
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- After selecting filters, the viewer should display a dataframe-like table with at least the following columns:
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-
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- | Column | Description |
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- | ----------------- | ------------------------------------------------------------- |
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- | `id` | Unique scene identifier |
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- | `scene_name` | Human-readable scene name |
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- | `split` | Train / validation / test split |
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- | `activity_type` | Single-, double-, or triple-physics activity |
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- | `physical_domain` | Mechanics, fluid dynamics, optics, or magnetism |
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- | `phenomena` | Physical phenomena involved in the scene |
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- | `ue_path` | Unreal Engine scene or asset path |
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- | `repo_link` | Link to the corresponding repository item or hosted data page |
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- | `download_link` | Direct download link for the scene package or rendered data |
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-
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- ### JSON Export
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-
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- The viewer should provide an **Export JSON** button. The exported JSON should contain selected scenes and their download links.
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-
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- Example export format:
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-
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- ```json
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- {
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- "selected_scenes": [
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- {
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- "id": "scene_000000",
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- "scene_name": "TODO",
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- "download_link": "TODO"
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- },
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- {
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- "id": "scene_000001",
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- "scene_name": "TODO",
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- "download_link": "TODO"
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- }
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- ]
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- }
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- ```
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-
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- This JSON file can be passed directly to the download script.
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-
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- ## How to Use
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-
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- ### Install Dependencies
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-
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- ```bash
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- pip install datasets huggingface_hub pandas tqdm
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- ```
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-
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- ### Download Metadata Only
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-
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- ```bash
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- huggingface-cli download TODO/PhysInOne \
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- --include "metadata/*" \
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- --local-dir ./PhysInOne
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- ```
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-
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- ### Download by Exported JSON
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-
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- After selecting scenes in the Dataset Viewer, export the selected scene list as JSON and download the corresponding files:
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-
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- ```bash
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- python scripts/download.py \
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- --selection selected_scenes.json \
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- --output_dir ./PhysInOne
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- ```
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-
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- ### Download a Split
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-
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- ```bash
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- python scripts/download.py \
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- --split train \
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- --output_dir ./PhysInOne
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- ```
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-
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- ```bash
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- python scripts/download.py \
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- --split val \
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- --output_dir ./PhysInOne
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- ```
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-
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- ```bash
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- python scripts/download.py \
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- --split test \
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- --output_dir ./PhysInOne
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- ```
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-
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- ### Load Metadata
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-
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- ```python
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- import json
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- from pathlib import Path
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-
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- metadata_path = Path("./PhysInOne/metadata/train.jsonl")
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-
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- with open(metadata_path, "r") as f:
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- sample = json.loads(next(f))
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-
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- print("ID:", sample["id"])
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- print("Scene name:", sample["scene_name"])
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- print("Split:", sample["split"])
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- print("Physical domains:", sample["physical_domains"])
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- print("Phenomena:", sample["physical_phenomena"])
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- print("Download link:", sample["download_link"])
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- ```
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-
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- ### Visualize a Scene
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-
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- ```bash
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- python scripts/visualize_sample.py \
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- --scene_id scene_000000 \
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- --data_root ./PhysInOne
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- ```
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-
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- ## Benchmark Subsets
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-
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- We provide mini benchmark subsets for lightweight evaluation and quick prototyping.
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-
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- | Subset | Size | Intended Use |
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- | --------------------- | ---------------------:| ------------------------------------------------ |
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- | `test-small` | 772 text-video pairs | Physics-aware video generation |
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- | `test-mini` | 103 scenes | Long-term and short-term future frame prediction |
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- | `test-tiny` | 20 scenes | Physical property estimation |
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- | `motion-transfer-val` | 273 validation scenes | Motion transfer evaluation |
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-
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- The benchmark subset metadata is expected to be stored in:
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-
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- ```text
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- metadata/benchmark_subsets.json
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- ```
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-
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- Example format:
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-
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- ```json
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- {
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- "test-small": ["scene_000000", "scene_000001"],
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- "test-mini": ["scene_000100", "scene_000101"],
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- "test-tiny": ["scene_000200", "scene_000201"],
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- "motion-transfer-val": ["scene_000300", "scene_000301"]
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- }
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- ```
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-
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- ## Data Fields
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-
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- ### Abbreviations
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-
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- | Abbreviation | Meaning |
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- | ------------ | ------------------------------------------- |
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- | `id` | Unique scene identifier |
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- | `ue_path` | Unreal Engine project, scene, or asset path |
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- | `repo_link` | Link to the corresponding hosted repo item |
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- | `rgb` | Rendered RGB video |
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- | `depth` | Ground-truth depth |
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- | `seg` | Segmentation mask |
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- | `traj` | Object trajectory |
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- | `cam` | Camera metadata |
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- | `pc` | Point cloud |
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-
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- ### Core Fields
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-
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- | Field | Type | Description |
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- | -------------------- | ------------ | -------------------------------------------------------------------------------- |
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- | `id` | string | Unique scene identifier |
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- | `scene_name` | string | Human-readable scene name |
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- | `split` | string | `train`, `val`, or `test` |
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- | `activity_type` | string | `single`, `double`, or `triple` |
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- | `physical_domains` | list[string] | One or more of mechanics, fluid dynamics, optics, and magnetism |
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- | `physical_phenomena` | list[string] | Physical phenomena involved in the scene |
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- | `caption_path` | string | Path to `caption.txt` |
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- | `ue_path` | string | Unreal Engine scene or asset path |
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- | `repo_link` | string | Hosted repository link |
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- | `download_link` | string | Scene-level or package-level download link |
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- | `videos` | dict | Paths to fixed-camera and moving-camera videos |
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- | `annotations` | dict | Paths to depth, segmentation, caption, trajectory, camera, and point cloud files |
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-
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- ## Annotation Details
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-
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- PhysInOne provides synchronized visual and physical annotations for each dynamic 3D scene.
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-
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- <p align="center">
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- <img src="./assets/annotation_overview.jpg" width="900">
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- </p>
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-
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- ### Depth
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-
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- Depth maps are synchronized with RGB frames.
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-
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- Please specify the following in the final release:
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-
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- - Depth unit: TODO, for example meter or Unreal Engine unit.
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- - Depth convention: TODO, for example camera-space z-depth or Euclidean distance.
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- - File format: TODO, for example PNG, EXR, NPY, or NPZ.
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- - Value range and invalid value convention: TODO.
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-
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- ### Segmentation
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-
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- Segmentation masks encode background, static foreground objects, and dynamic foreground objects.
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-
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- Expected encoding:
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-
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- | Pixel Value | Meaning |
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- | -----------:| -------------------------- |
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- | `0` | Background |
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- | `1-127` | Static foreground objects |
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- | `128-255` | Dynamic foreground objects |
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-
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- Please specify whether the segmentation is semantic-level, instance-level, or mixed.
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-
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- ### Captions
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-
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- Each scene includes a `caption.txt` file containing an English paragraph that describes the visual elements and the physical activity.
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-
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- Expected path format:
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-
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- ```text
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- annotations/captions/{split}/{scene_id}/caption.txt
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- ```
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-
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- ### Trajectories
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-
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- Each scene includes a `trajectory.json` file storing object trajectory data.
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-
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- Recommended contents:
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-
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- ```json
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- {
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- "scene_id": "scene_000000",
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- "fps": 30,
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- "objects": [
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- {
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- "object_id": "object_000",
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- "object_name": "TODO",
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- "is_dynamic": true,
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- "positions": [[0.0, 0.0, 0.0]],
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- "rotations": [[1.0, 0.0, 0.0, 0.0]],
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- "timestamps": [0.0]
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- }
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- ]
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- }
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- ```
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-
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- Please specify the coordinate system, units, rotation convention, and timestamp convention in the final release.
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-
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- ### Cameras
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-
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- Each scene includes a camera JSON file describing fixed cameras and the moving monocular camera.
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-
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- Recommended contents:
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-
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- ```json
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- {
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- "scene_id": "scene_000000",
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- "cameras": [
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- {
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- "camera_id": "camera_00",
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- "type": "fixed",
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- "intrinsics": {
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- "fx": 0.0,
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- "fy": 0.0,
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- "cx": 0.0,
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- "cy": 0.0,
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- "width": 1120,
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- "height": 1120
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- },
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- "extrinsics": {
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- "world_to_camera": [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]
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- }
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- }
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- ]
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- }
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- ```
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-
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- Please specify whether camera extrinsics are stored as world-to-camera or camera-to-world matrices.
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-
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- ### Point Clouds
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-
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- Each scene may include `points.ply`.
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-
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- Expected behavior:
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-
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- - The point cloud is sampled from the first frame.
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- - It includes multiple camera views after depth back-projection.
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- - It is randomly sampled to approximately **100,000 points**.
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- - The file format is `.ply`.
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-
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- Recommended path format:
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-
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- ```text
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- annotations/pointclouds/{split}/{scene_id}/points.ply
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- ```
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-
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- Please specify whether point colors, normals, semantic labels, or instance labels are included in the `.ply` file.
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-
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- ## Supported Tasks and Benchmarks
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-
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- PhysInOne supports the following visual physics learning and reasoning tasks.
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-
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- ### Physics-aware Video Generation
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-
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- Given text prompts, image conditions, or initial frames, models generate videos that should be visually realistic and physically plausible.
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-
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- Representative settings:
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-
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- - Text-to-video generation
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- - Image-to-video generation
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- - Text-image-to-video generation
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- - Video model fine-tuning with physics-rich data
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-
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- Suggested metrics:
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-
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- - PMF: Physical Motion Fidelity
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- - FVD
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- - Human physical plausibility rating
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-
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- ### Long-term Future Frame Prediction
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-
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- Given the first half of a dynamic scene, models predict the second half of the video.
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-
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- Representative settings:
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-
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- - Seen-view prediction
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- - Novel-view prediction
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- - Scene-specific 4D modeling
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- - Video prediction
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-
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- Suggested metrics:
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-
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- - PMF
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- - PSNR
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- - SSIM
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- - LPIPS
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-
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- ### Continuous Short-term Future Frame Prediction
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-
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- Given streaming observations, models continuously predict the next few frames.
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-
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- This setting is useful for:
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-
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- - Future-aware robot planning
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- - Embodied AI
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- - Short-horizon physical prediction
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- - Dynamic scene understanding
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-
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- Suggested metrics:
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-
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- - PMF
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- - PSNR
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- - SSIM
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- - LPIPS
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-
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- ### Physical Property Estimation
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-
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- Given visual observations, models estimate physical properties of scene objects and materials.
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-
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- Example target properties:
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-
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- - Young's modulus
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- - Poisson's ratio
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- - Viscosity
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- - Bulk modulus
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- - Yield stress
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- - Friction angle
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- - Initial velocity
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-
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- ### Motion Transfer
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-
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- Given a source video and a target image or target scene, models transfer physically meaningful motion patterns while preserving the target appearance.
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-
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- Suggested metrics:
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-
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- - PMF
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- - PSNR
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- - SSIM
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- - LPIPS
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-
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- ## License
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-
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- TODO: Add the final dataset license.
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-
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- Please verify the license terms for:
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-
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- - Rendered RGB videos
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- - Annotations
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- - 3D assets
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- - Materials
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- - Backgrounds
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- - Code
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- - Benchmark metadata
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-
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- If third-party assets have separate licenses, please document them clearly.
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-
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- ## Citation
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-
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- If you use PhysInOne in your research, please cite:
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-
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- ```bibtex
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- @article{zhou2026physinone,
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- title={PhysInOne: Visual Physics Learning and Reasoning in One Suite},
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- author={Zhou, Siyuan and Wang, Hejun and Cheng, Hu and Li, Jinxi and Wang, Dongsheng and Jiang, Junwei and Jin, Yixiao and Huang, Jiayue and Mao, Shiwei and Liu, Shangjia and Yang, Yafei and Song, Hongkang and Wei, Shenxing and Zhang, Zihui and Wang, Bing and Wang, Zhihua and Zou, Chuhang and Yang, Bo},
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- journal={arXiv preprint arXiv:2604.09415},
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- year={2026}
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- }
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- ```
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-
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- ## Contact
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-
662
- For questions about the dataset, please contact:
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-
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- - TODO: contact email
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- - Project page: https://vlar-group.github.io/PhysInOne.html
666
- - Hugging Face dataset page: TODO
667
-
668
- ## Acknowledgements
669
-
670
- This dataset was created by the vLAR Group and collaborators. Please refer to the paper for the full author list and acknowledgements.
 
1
+ ---
2
+ pretty_name: PhysInOne
3
+ language:
4
+ - en
5
+ license: cc
6
+ size_categories:
7
+ - 1M<n<10M
8
+ task_categories:
9
+ - text-to-video
10
+ - image-to-video
11
+ - video-to-video
12
+ - depth-estimation
13
+ - image-segmentation
14
+ - object-detection
15
+ tags:
16
+ - video
17
+ - 3d
18
+ - synthetic-data
19
+ - physical-reasoning
20
+ - visual-physics
21
+ - world-model
22
+ - video-generation
23
+ - future-frame-prediction
24
+ - physical-property-estimation
25
+ - motion-transfer
26
+ - multiview
27
+ - simulation
28
+ - embodied-ai
29
+ - mechanics
30
+ - optics
31
+ - fluid-dynamics
32
+ - magnetism
33
+ - unreal-engine
34
+ - mpm
35
+ - sph
36
+ arxiv: 2604.09415
37
+ homepage: https://vlar-group.github.io/PhysInOne.html
38
+ ---
39
+
40
  <h1 align="center">PhysInOne: Visual Physics Learning and Reasoning in One Suite</h1>
41
 
42
  <p align="center">
 
71
  <p align="center">
72
  <sup>†</sup> Equal Contribution
73
  <sup>‡</sup> Corresponding Author
74
+ </p>
75
+
76
+ <p align="center">
77
+ <sup>*</sup> {Peng Huang, Shijie Liu, Zhengli Hao, Hao Li, Yitian Li, Wenqi Zhou, Zhihan Zhao, Zongqi He, Hongtao Wen, Shouwang Huang, Peng Yun, Bowen Cheng, Pok Kazaf Fu, Wai Kit Lai, Jiahao Chen, Kaiyuan Wang, Zhixuan Sun, Ziqi Li, Haochen Hu, Di Zhang, Chun Ho Yuen}
78
  </p>
79
 
80
  <p align="center">
 
97
  <a href="TODO">
98
  <img src="https://img.shields.io/badge/Leaderboard-Coming_Soon-blue">
99
  </a>
100
+ </p>
101
+
102
+ ### Summary
103
+
104
+ **PhysInOne** is a large-scale synthetic dataset for visual physics learning and reasoning. It contains **153,810 dynamic 3D scenes** and **2 million annotated videos**, covering **71 basic physical phenomena** across four domains of everyday physics: **mechanics**, **optics**, **fluid dynamics**, and **magnetism**.
105
+
106
+ Each scene may contain multi-object and multi-physics interactions in complex 3D environments. PhysInOne provides rich annotations including RGB videos, depth maps, object masks, 3D trajectories, camera poses, object meshes, material properties, and textual descriptions.
107
+
108
+ The dataset is designed to support research on physics-aware video generation, future frame prediction, physical property estimation, motion transfer, physical reasoning, and world models.
109
+
110
+ ### News and Release Timetable
111
+
112
+ | Component | Status | Expected Release |
113
+ | ------------------------------- | ------------------------- | ---------------- |
114
+ | Rendered data | Partially released / TODO | TODO |
115
+ | Rendered data: train split | TODO | TODO |
116
+ | Rendered data: test split | TODO | TODO |
117
+ | Rendered data: validation split | TODO | TODO |
118
+ | Train split update | TODO | May 21 |
119
+ | 3D assets | Not yet released | Around June |
120
+ | Leaderboard | Ongoing | Link TODO |
121
+ | Baseline code | Not yet released | Around June |
122
+ | Data processing code | Not yet released | Around June |
123
+
124
+ ### Visual Overview
125
+
126
+ <p align="center">
127
+ <img src="./assets/teaser.jpg" width="900">
128
+ </p>
129
+
130
+ <p align="center">
131
+ <em>PhysInOne covers dynamic 3D physical scenes across mechanics, fluid dynamics, optics, and magnetism.</em>
132
+ </p>
133
+
134
+ ### Video Demo Gallery
135
+
136
+ We provide lightweight GIF previews in this README and high-quality MP4 examples as separate files.
137
+
138
+ | Mechanics | Fluid Dynamics |
139
+ | ------------------------------------ | -------------------------------- |
140
+ | ![](./assets/examples_mechanics.gif) | ![](./assets/examples_fluid.gif) |
141
+
142
+ | Optics | Magnetism |
143
+ | --------------------------------- | ------------------------------------ |
144
+ | ![](./assets/examples_optics.gif) | ![](./assets/examples_magnetism.gif) |
145
+
146
+ | Domain | High-quality MP4 |
147
+ | -------------- | --------------------------------------------- |
148
+ | Mechanics | [View video](./assets/examples_mechanics.mp4) |
149
+ | Fluid Dynamics | [View video](./assets/examples_fluid.mp4) |
150
+ | Optics | [View video](./assets/examples_optics.mp4) |
151
+ | Magnetism | [View video](./assets/examples_magnetism.mp4) |
152
+
153
+ ### Dataset Structure
154
+
155
+ The exact released structure may vary depending on the hosted version. A recommended structure is shown below.
156
+
157
+ ```text
158
+ PhysInOne/
159
+ ├── README.md
160
+ ├── assets/
161
+ │ ├── teaser.jpg
162
+ │ ├── annotation_overview.jpg
163
+ │ ├── examples_mechanics.gif
164
+ │ ├── examples_fluid.gif
165
+ │ ├── examples_optics.gif
166
+ │ ├── examples_magnetism.gif
167
+ │ ├── examples_mechanics.mp4
168
+ │ ├── examples_fluid.mp4
169
+ │ ├── examples_optics.mp4
170
+ │ └── examples_magnetism.mp4
171
+ ├── metadata/
172
+ │ ├── train.jsonl
173
+ │ ├── val.jsonl
174
+ │ ├── test.jsonl
175
+ │ ├── benchmark_subsets.json
176
+ │ ├── phenomena_taxonomy.json
177
+ │ └── material_properties.json
178
+ ├── videos/
179
+ │ ├── train/
180
+ │ ├── val/
181
+ │ └── test/
182
+ ├── annotations/
183
+ │ ├── depth/
184
+ │ ├── segmentation/
185
+ │ ├── captions/
186
+ │ ├── trajectories/
187
+ │ ├── cameras/
188
+ │ └── pointclouds/
189
+ └── scripts/
190
+ ├── download.py
191
+ ├── load_sample.py
192
+ └── visualize_sample.py
193
+ ```
194
+
195
+ A typical metadata item may look like:
196
+
197
+ ```json
198
+ {
199
+ "id": "scene_000000",
200
+ "scene_name": "TODO",
201
+ "split": "train",
202
+ "activity_type": "single",
203
+ "physical_domains": ["mechanics"],
204
+ "physical_phenomena": ["gravity", "collision"],
205
+ "caption_path": "annotations/captions/train/scene_000000/caption.txt",
206
+ "ue_path": "TODO/scene_000000",
207
+ "repo_link": "TODO",
208
+ "download_link": "TODO",
209
+ "videos": {
210
+ "fixed_camera_00": "videos/train/scene_000000/camera_00.mp4",
211
+ "fixed_camera_01": "videos/train/scene_000000/camera_01.mp4",
212
+ "moving_camera": "videos/train/scene_000000/moving_camera.mp4"
213
+ },
214
+ "annotations": {
215
+ "depth": "annotations/depth/train/scene_000000/",
216
+ "segmentation": "annotations/segmentation/train/scene_000000/",
217
+ "caption": "annotations/captions/train/scene_000000/caption.txt",
218
+ "trajectory": "annotations/trajectories/train/scene_000000/trajectory.json",
219
+ "camera": "annotations/cameras/train/scene_000000/camera.json",
220
+ "pointcloud": "annotations/pointclouds/train/scene_000000/points.ply"
221
+ }
222
+ }
223
+ ```
224
+
225
+ ### Data Splits
226
+
227
+ PhysInOne is split into train, validation, and test sets. Each split is intended for a different stage of model development and evaluation.
228
+
229
+ | Split | Purpose | Description |
230
+ | ---------- | ---------------------------- | -------------------------------------------------------------- |
231
+ | Train | Training and fine-tuning | Used for learning from rendered dynamic scenes and annotations |
232
+ | Validation | Model selection and ablation | Used for validation and development-time evaluation |
233
+ | Test | Final evaluation | Used for held-out benchmarking and leaderboard submission |
234
+
235
+ The split metadata files are expected to be provided as:
236
+
237
+ ```text
238
+ metadata/train.jsonl
239
+ metadata/val.jsonl
240
+ metadata/test.jsonl
241
+ ```
242
+
243
+ Each JSONL entry should contain the scene identifier, scene name, physical category labels, file paths, and download links.
244
+
245
+ ## Dataset Viewer
246
+
247
+ The Hugging Face Dataset Viewer is designed to help users quickly search, filter, and export scene-level metadata without downloading the full dataset.
248
+
249
+ ### Filtering and Search
250
+
251
+ The viewer should support filtering by:
252
+
253
+ - **Activity complexity:** `single`, `double`, `triple`
254
+ - **Physical domain:** `mechanics`, `fluid_dynamics`, `optics`, `magnetism`
255
+ - **Keyword search:** scene name, physical phenomenon, caption keyword, object keyword, or material keyword
256
+ - **Split:** `train`, `val`, `test`
257
+ - **Availability:** rendered data, 3D assets, annotations, benchmark subset
258
+
259
+ ### Viewer Table
260
+
261
+ After selecting filters, the viewer should display a dataframe-like table with at least the following columns:
262
+
263
+ | Column | Description |
264
+ | ----------------- | ------------------------------------------------------------- |
265
+ | `id` | Unique scene identifier |
266
+ | `scene_name` | Human-readable scene name |
267
+ | `split` | Train / validation / test split |
268
+ | `activity_type` | Single-, double-, or triple-physics activity |
269
+ | `physical_domain` | Mechanics, fluid dynamics, optics, or magnetism |
270
+ | `phenomena` | Physical phenomena involved in the scene |
271
+ | `ue_path` | Unreal Engine scene or asset path |
272
+ | `repo_link` | Link to the corresponding repository item or hosted data page |
273
+ | `download_link` | Direct download link for the scene package or rendered data |
274
+
275
+ ### JSON Export
276
+
277
+ The viewer should provide an **Export JSON** button. The exported JSON should contain selected scenes and their download links.
278
+
279
+ Example export format:
280
+
281
+ ```json
282
+ {
283
+ "selected_scenes": [
284
+ {
285
+ "id": "scene_000000",
286
+ "scene_name": "TODO",
287
+ "download_link": "TODO"
288
+ },
289
+ {
290
+ "id": "scene_000001",
291
+ "scene_name": "TODO",
292
+ "download_link": "TODO"
293
+ }
294
+ ]
295
+ }
296
+ ```
297
+
298
+ This JSON file can be passed directly to the download script.
299
+
300
+ ## How to Use
301
+
302
+ ### Install Dependencies
303
+
304
+ ```bash
305
+ pip install datasets huggingface_hub pandas tqdm
306
+ ```
307
+
308
+ ### Download Metadata Only
309
+
310
+ ```bash
311
+ huggingface-cli download TODO/PhysInOne \
312
+ --include "metadata/*" \
313
+ --local-dir ./PhysInOne
314
+ ```
315
+
316
+ ### Download by Exported JSON
317
+
318
+ After selecting scenes in the Dataset Viewer, export the selected scene list as JSON and download the corresponding files:
319
+
320
+ ```bash
321
+ python scripts/download.py \
322
+ --selection selected_scenes.json \
323
+ --output_dir ./PhysInOne
324
+ ```
325
+
326
+ ### Download a Split
327
+
328
+ ```bash
329
+ python scripts/download.py \
330
+ --split train \
331
+ --output_dir ./PhysInOne
332
+ ```
333
+
334
+ ```bash
335
+ python scripts/download.py \
336
+ --split val \
337
+ --output_dir ./PhysInOne
338
+ ```
339
+
340
+ ```bash
341
+ python scripts/download.py \
342
+ --split test \
343
+ --output_dir ./PhysInOne
344
+ ```
345
+
346
+ ### Load Metadata
347
+
348
+ ```python
349
+ import json
350
+ from pathlib import Path
351
+
352
+ metadata_path = Path("./PhysInOne/metadata/train.jsonl")
353
+
354
+ with open(metadata_path, "r") as f:
355
+ sample = json.loads(next(f))
356
+
357
+ print("ID:", sample["id"])
358
+ print("Scene name:", sample["scene_name"])
359
+ print("Split:", sample["split"])
360
+ print("Physical domains:", sample["physical_domains"])
361
+ print("Phenomena:", sample["physical_phenomena"])
362
+ print("Download link:", sample["download_link"])
363
+ ```
364
+
365
+ ### Visualize a Scene
366
+
367
+ ```bash
368
+ python scripts/visualize_sample.py \
369
+ --scene_id scene_000000 \
370
+ --data_root ./PhysInOne
371
+ ```
372
+
373
+ ## Benchmark Subsets
374
+
375
+ We provide mini benchmark subsets for lightweight evaluation and quick prototyping.
376
+
377
+ | Subset | Size | Intended Use |
378
+ | --------------------- | ---------------------:| ------------------------------------------------ |
379
+ | `test-small` | 772 text-video pairs | Physics-aware video generation |
380
+ | `test-mini` | 103 scenes | Long-term and short-term future frame prediction |
381
+ | `test-tiny` | 20 scenes | Physical property estimation |
382
+ | `motion-transfer-val` | 273 validation scenes | Motion transfer evaluation |
383
+
384
+ The benchmark subset metadata is expected to be stored in:
385
+
386
+ ```text
387
+ metadata/benchmark_subsets.json
388
+ ```
389
+
390
+ Example format:
391
+
392
+ ```json
393
+ {
394
+ "test-small": ["scene_000000", "scene_000001"],
395
+ "test-mini": ["scene_000100", "scene_000101"],
396
+ "test-tiny": ["scene_000200", "scene_000201"],
397
+ "motion-transfer-val": ["scene_000300", "scene_000301"]
398
+ }
399
+ ```
400
+
401
+ ## Data Fields
402
+
403
+ ### Abbreviations
404
+
405
+ | Abbreviation | Meaning |
406
+ | ------------ | ------------------------------------------- |
407
+ | `id` | Unique scene identifier |
408
+ | `ue_path` | Unreal Engine project, scene, or asset path |
409
+ | `repo_link` | Link to the corresponding hosted repo item |
410
+ | `rgb` | Rendered RGB video |
411
+ | `depth` | Ground-truth depth |
412
+ | `seg` | Segmentation mask |
413
+ | `traj` | Object trajectory |
414
+ | `cam` | Camera metadata |
415
+ | `pc` | Point cloud |
416
+
417
+ ### Core Fields
418
+
419
+ | Field | Type | Description |
420
+ | -------------------- | ------------ | -------------------------------------------------------------------------------- |
421
+ | `id` | string | Unique scene identifier |
422
+ | `scene_name` | string | Human-readable scene name |
423
+ | `split` | string | `train`, `val`, or `test` |
424
+ | `activity_type` | string | `single`, `double`, or `triple` |
425
+ | `physical_domains` | list[string] | One or more of mechanics, fluid dynamics, optics, and magnetism |
426
+ | `physical_phenomena` | list[string] | Physical phenomena involved in the scene |
427
+ | `caption_path` | string | Path to `caption.txt` |
428
+ | `ue_path` | string | Unreal Engine scene or asset path |
429
+ | `repo_link` | string | Hosted repository link |
430
+ | `download_link` | string | Scene-level or package-level download link |
431
+ | `videos` | dict | Paths to fixed-camera and moving-camera videos |
432
+ | `annotations` | dict | Paths to depth, segmentation, caption, trajectory, camera, and point cloud files |
433
+
434
+ ## Annotation Details
435
+
436
+ PhysInOne provides synchronized visual and physical annotations for each dynamic 3D scene.
437
+
438
+ <p align="center">
439
+ <img src="./assets/annotation_overview.jpg" width="900">
440
+ </p>
441
+
442
+ ### Depth
443
+
444
+ Depth maps are synchronized with RGB frames.
445
+
446
+ Please specify the following in the final release:
447
+
448
+ - Depth unit: TODO, for example meter or Unreal Engine unit.
449
+ - Depth convention: TODO, for example camera-space z-depth or Euclidean distance.
450
+ - File format: TODO, for example PNG, EXR, NPY, or NPZ.
451
+ - Value range and invalid value convention: TODO.
452
+
453
+ ### Segmentation
454
+
455
+ Segmentation masks encode background, static foreground objects, and dynamic foreground objects.
456
+
457
+ Expected encoding:
458
+
459
+ | Pixel Value | Meaning |
460
+ | -----------:| -------------------------- |
461
+ | `0` | Background |
462
+ | `1-127` | Static foreground objects |
463
+ | `128-255` | Dynamic foreground objects |
464
+
465
+ Please specify whether the segmentation is semantic-level, instance-level, or mixed.
466
+
467
+ ### Captions
468
+
469
+ Each scene includes a `caption.txt` file containing an English paragraph that describes the visual elements and the physical activity.
470
+
471
+ Expected path format:
472
+
473
+ ```text
474
+ annotations/captions/{split}/{scene_id}/caption.txt
475
+ ```
476
+
477
+ ### Trajectories
478
+
479
+ Each scene includes a `trajectory.json` file storing object trajectory data.
480
+
481
+ Recommended contents:
482
+
483
+ ```json
484
+ {
485
+ "scene_id": "scene_000000",
486
+ "fps": 30,
487
+ "objects": [
488
+ {
489
+ "object_id": "object_000",
490
+ "object_name": "TODO",
491
+ "is_dynamic": true,
492
+ "positions": [[0.0, 0.0, 0.0]],
493
+ "rotations": [[1.0, 0.0, 0.0, 0.0]],
494
+ "timestamps": [0.0]
495
+ }
496
+ ]
497
+ }
498
+ ```
499
+
500
+ Please specify the coordinate system, units, rotation convention, and timestamp convention in the final release.
501
+
502
+ ### Cameras
503
+
504
+ Each scene includes a camera JSON file describing fixed cameras and the moving monocular camera.
505
+
506
+ Recommended contents:
507
+
508
+ ```json
509
+ {
510
+ "scene_id": "scene_000000",
511
+ "cameras": [
512
+ {
513
+ "camera_id": "camera_00",
514
+ "type": "fixed",
515
+ "intrinsics": {
516
+ "fx": 0.0,
517
+ "fy": 0.0,
518
+ "cx": 0.0,
519
+ "cy": 0.0,
520
+ "width": 1120,
521
+ "height": 1120
522
+ },
523
+ "extrinsics": {
524
+ "world_to_camera": [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]
525
+ }
526
+ }
527
+ ]
528
+ }
529
+ ```
530
+
531
+ Please specify whether camera extrinsics are stored as world-to-camera or camera-to-world matrices.
532
+
533
+ ### Point Clouds
534
+
535
+ Each scene may include `points.ply`.
536
+
537
+ Expected behavior:
538
+
539
+ - The point cloud is sampled from the first frame.
540
+ - It includes multiple camera views after depth back-projection.
541
+ - It is randomly sampled to approximately **100,000 points**.
542
+ - The file format is `.ply`.
543
+
544
+ Recommended path format:
545
+
546
+ ```text
547
+ annotations/pointclouds/{split}/{scene_id}/points.ply
548
+ ```
549
+
550
+ Please specify whether point colors, normals, semantic labels, or instance labels are included in the `.ply` file.
551
+
552
+ ## Supported Tasks and Benchmarks
553
+
554
+ PhysInOne supports the following visual physics learning and reasoning tasks.
555
+
556
+ ### Physics-aware Video Generation
557
+
558
+ Given text prompts, image conditions, or initial frames, models generate videos that should be visually realistic and physically plausible.
559
+
560
+ Representative settings:
561
+
562
+ - Text-to-video generation
563
+ - Image-to-video generation
564
+ - Text-image-to-video generation
565
+ - Video model fine-tuning with physics-rich data
566
+
567
+ Suggested metrics:
568
+
569
+ - PMF: Physical Motion Fidelity
570
+ - FVD
571
+ - Human physical plausibility rating
572
+
573
+ ### Long-term Future Frame Prediction
574
+
575
+ Given the first half of a dynamic scene, models predict the second half of the video.
576
+
577
+ Representative settings:
578
+
579
+ - Seen-view prediction
580
+ - Novel-view prediction
581
+ - Scene-specific 4D modeling
582
+ - Video prediction
583
+
584
+ Suggested metrics:
585
+
586
+ - PMF
587
+ - PSNR
588
+ - SSIM
589
+ - LPIPS
590
+
591
+ ### Continuous Short-term Future Frame Prediction
592
+
593
+ Given streaming observations, models continuously predict the next few frames.
594
+
595
+ This setting is useful for:
596
+
597
+ - Future-aware robot planning
598
+ - Embodied AI
599
+ - Short-horizon physical prediction
600
+ - Dynamic scene understanding
601
+
602
+ Suggested metrics:
603
+
604
+ - PMF
605
+ - PSNR
606
+ - SSIM
607
+ - LPIPS
608
+
609
+ ### Physical Property Estimation
610
+
611
+ Given visual observations, models estimate physical properties of scene objects and materials.
612
+
613
+ Example target properties:
614
+
615
+ - Young's modulus
616
+ - Poisson's ratio
617
+ - Viscosity
618
+ - Bulk modulus
619
+ - Yield stress
620
+ - Friction angle
621
+ - Initial velocity
622
+
623
+ ### Motion Transfer
624
+
625
+ Given a source video and a target image or target scene, models transfer physically meaningful motion patterns while preserving the target appearance.
626
+
627
+ Suggested metrics:
628
+
629
+ - PMF
630
+ - PSNR
631
+ - SSIM
632
+ - LPIPS
633
+
634
+ ## License
635
+
636
+ TODO: Add the final dataset license.
637
+
638
+ Please verify the license terms for:
639
+
640
+ - Rendered RGB videos
641
+ - Annotations
642
+ - 3D assets
643
+ - Materials
644
+ - Backgrounds
645
+ - Code
646
+ - Benchmark metadata
647
+
648
+ If third-party assets have separate licenses, please document them clearly.
649
+
650
+ ## Citation
651
+
652
+ If you use PhysInOne in your research, please cite:
653
+
654
+ ```bibtex
655
+ @article{zhou2026physinone,
656
+ title={PhysInOne: Visual Physics Learning and Reasoning in One Suite},
657
+ author={Zhou, Siyuan and Wang, Hejun and Cheng, Hu and Li, Jinxi and Wang, Dongsheng and Jiang, Junwei and Jin, Yixiao and Huang, Jiayue and Mao, Shiwei and Liu, Shangjia and Yang, Yafei and Song, Hongkang and Wei, Shenxing and Zhang, Zihui and Wang, Bing and Wang, Zhihua and Zou, Chuhang and Yang, Bo},
658
+ journal={arXiv preprint arXiv:2604.09415},
659
+ year={2026}
660
+ }
661
+ ```
662
+
663
+ ## Contact
664
+
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+ For questions about the dataset, please contact:
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+
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+ - TODO: contact email
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+ - Project page: https://vlar-group.github.io/PhysInOne.html
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+ - Hugging Face dataset page: TODO
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+
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+ ## Acknowledgements
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+
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+ This dataset was created by the vLAR Group and collaborators. Please refer to the paper for the full author list and acknowledgements.