PhysInOneP02 commited on
Commit
9d9b6ca
·
verified ·
1 Parent(s): 1b7c128

Upload PhysInOne - Visual Physics Learning and Reasoning in One Suite.md

Browse files
PhysInOne - Visual Physics Learning and Reasoning in One Suite.md ADDED
@@ -0,0 +1,167 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ---
2
+ pretty_name: PhysInOne
3
+ language:
4
+ - en
5
+ license: TODO
6
+ size_categories:
7
+ - 1M<n<10M
8
+ task_categories:
9
+ - text-to-video
10
+ - image-to-video
11
+ - video-to-video
12
+ - depth-estimation
13
+ - image-segmentation
14
+ - object-detection
15
+ tags:
16
+ - video
17
+ - 3d
18
+ - synthetic-data
19
+ - physical-reasoning
20
+ - visual-physics
21
+ - world-model
22
+ - video-generation
23
+ - future-frame-prediction
24
+ - physical-property-estimation
25
+ - motion-transfer
26
+ - multiview
27
+ - simulation
28
+ - embodied-ai
29
+ - mechanics
30
+ - optics
31
+ - fluid-dynamics
32
+ - magnetism
33
+ - unreal-engine
34
+ - mpm
35
+ - sph
36
+ arxiv: 2604.09415
37
+ homepage: https://vlar-group.github.io/PhysInOne.html
38
+ ---
39
+
40
+ # PhysInOne: Visual Physics Learning and Reasoning in One Suite
41
+
42
+ [Project Page](https://vlar-group.github.io/PhysInOne.html) | [Paper](https://arxiv.org/abs/2604.09415) | [Code](TODO) | [Dataset](TODO)
43
+
44
+ ## Dataset Summary
45
+
46
+ **PhysInOne** is a large-scale synthetic dataset for visual physics learning and reasoning. It contains **153,810 dynamic 3D scenes** and **2 million annotated videos**, systematically covering **71 basic physical phenomena** across four domains of everyday physics: **mechanics**, **optics**, **fluid dynamics**, and **magnetism**.
47
+
48
+ Unlike prior visual physics datasets that are often limited in scale, physical diversity, or annotation richness, PhysInOne provides multi-object and multi-physics interactions in complex 3D environments, together with comprehensive annotations including **geometry**, **semantics**, **motion**, **physical properties**, and **text descriptions**.
49
+
50
+ PhysInOne is designed to support research on physics-grounded world models, physically plausible video generation, future frame prediction, physical property estimation, motion transfer, and embodied AI.
51
+
52
+ ## News
53
+
54
+ - **2026-04-10**: PhysInOne paper released on arXiv.
55
+ - **TODO**: Dataset released on Hugging Face.
56
+ - **TODO**: Benchmark code and evaluation scripts released.
57
+
58
+ ## Dataset Highlights
59
+
60
+ | Feature | Description |
61
+ | ----------------------- | ------------------------------------------------------------------------------------------------------- |
62
+ | Dynamic 3D scenes | 153,810 |
63
+ | Dynamic videos | 2 million |
64
+ | Physical phenomena | 71 |
65
+ | Physical domains | Mechanics, Optics, Fluid Dynamics, Magnetism |
66
+ | Multiphysics activities | 3,284 |
67
+ | 3D objects | 2,231 |
68
+ | Materials | 623 |
69
+ | 3D backgrounds | 528 |
70
+ | Cameras per scene | 12 fixed cameras + 1 moving monocular camera |
71
+ | Video resolution | 1120 × 1120 |
72
+ | Frame rate | 30 FPS; 60 FPS for laser-related scenes |
73
+ | Average duration | Approximately 5.2 seconds |
74
+ | Annotation types | RGB, depth, masks, 3D trajectories, object meshes, material properties, camera poses, text descriptions |
75
+
76
+ ## Dataset Description
77
+
78
+ PhysInOne aims to address the scarcity of large-scale, physically grounded visual data for training and evaluating AI systems. The dataset focuses on visually observable everyday physics and covers four major domains:
79
+
80
+ - **Mechanics**: gravity, collision, acceleration, equilibrium, rotation, Hooke's law, conservation of momentum, and related phenomena.
81
+ - **Optics**: reflection, refraction, mirror interactions, laser-related activities, and other visible optical phenomena.
82
+ - **Fluid Dynamics**: liquid motion, splashing, buoyancy, droplets, and related interactions.
83
+ - **Magnetism**: magnetic attraction, magnetic imbalance, and multi-object magnetic interactions.
84
+
85
+ Each scene may involve one or more physical phenomena occurring simultaneously or sequentially. These phenomena are instantiated as concrete 3D scenes with diverse objects, materials, and backgrounds.
86
+
87
+ ## Supported Tasks
88
+
89
+ PhysInOne can be used for the following research tasks.
90
+
91
+ ### 1. Physics-aware Video Generation
92
+
93
+ Given text prompts, initial frames, or image conditions, models are expected to generate videos that are not only visually realistic but also physically plausible.
94
+
95
+ Potential settings include:
96
+
97
+ - Text-to-video generation
98
+ - Image-to-video generation
99
+ - Text-image-to-video generation
100
+ - Video model fine-tuning with physics-rich data
101
+
102
+ Suggested evaluation metrics:
103
+
104
+ - PMF: Physical Motion Fidelity
105
+ - FVD
106
+ - Human preference / human physical plausibility rating
107
+
108
+ ### 2. Future Frame Prediction
109
+
110
+ Given observed frames from a dynamic scene, models are expected to predict future frames while preserving physically plausible dynamics.
111
+
112
+ PhysInOne supports both:
113
+
114
+ - **Long-term future frame prediction**: predicting the second half of a video from the first half.
115
+ - **Continuous short-term future frame prediction**: repeatedly predicting the next few frames from streaming observations.
116
+
117
+ The dataset supports evaluation from both seen and novel viewpoints.
118
+
119
+ ### 3. Physical Property Estimation
120
+
121
+ Given visual observations of dynamic scenes, models are expected to infer physical properties such as:
122
+
123
+ - Young's modulus
124
+ - Poisson's ratio
125
+ - Viscosity
126
+ - Bulk modulus
127
+ - Yield stress
128
+ - Friction angle
129
+ - Initial velocity
130
+
131
+ This task is useful for inverse physics, system identification, resimulation, editable scene dynamics, and robot interaction.
132
+
133
+ ### 4. Motion Transfer
134
+
135
+ Given a source video and a target image or scene, models are expected to transfer physically meaningful motion patterns from the source to the target while preserving the target appearance.
136
+
137
+ This task is especially challenging because PhysInOne contains complex multi-object and multi-physics interactions.
138
+
139
+ ## Dataset Structure
140
+
141
+ The exact released structure may vary depending on the hosted version. A recommended structure is shown below.
142
+
143
+ ```text
144
+ PhysInOne/
145
+ ├── README.md
146
+ ├── metadata/
147
+ │ ├── train.jsonl
148
+ │ ├── val.jsonl
149
+ │ ├── test.jsonl
150
+ │ ├── phenomena_taxonomy.json
151
+ │ ├── material_properties.json
152
+ │ └── benchmark_subsets.json
153
+ ├── videos/
154
+ │ ├── train/
155
+ │ ├── val/
156
+ │ └── test/
157
+ ├── annotations/
158
+ │ ├── depth/
159
+ │ ├── masks/
160
+ │ ├── trajectories/
161
+ │ ├── camera_poses/
162
+ │ ├── meshes/
163
+ │ └── material_properties/
164
+ └── scripts/
165
+ ├── download.py
166
+ ├── load_sample.py
167
+ └── visualize_sample.py